annotate Player.cpp @ 1276:f11651288371

changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
author Grumpy7
date Sat, 15 Jun 2013 07:30:26 +0200
parents 7569c88d9cb0
children ce8ea73e7678
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include <assert.h>
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6
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7 #include "stru6.h"
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8
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9
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10 #include "Player.h"
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11 #include "PlayerFrameTable.h"
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12 #include "AudioPlayer.h"
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13 #include "Party.h"
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14 #include "Log.h"
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15 #include "LOD.h"
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16 #include "GUIWindow.h"
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17 #include "Viewport.h"
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18 #include "Actor.h"
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19 #include "Game.h"
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20 #include "Mouse.h"
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21 #include "TurnEngine.h"
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22 #include "Events.h"
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23 #include "Events2D.h"
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24 #include "Outdoor.h"
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25 #include "StorylineTextTable.h"
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26 #include "Autonotes.h"
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27 #include "Awards.h"
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28 #include "texts.h"
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29
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30 #include "mm7_data.h"
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31 #include "MM7.h"
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32
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33
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34
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35
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36
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37
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38 /* 381 */
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39 #pragma pack(push, 1)
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40 struct PlayerCreation_AttributeProps
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41 {
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42 unsigned __int8 uBaseValue;
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43 char uMaxValue;
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44 char uDroppedStep;
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45 char uBaseStep;
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46 };
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47 #pragma pack(pop)
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48
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49
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50 #pragma pack(push, 1)
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51
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52
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53
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54 #pragma pack(pop)
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55 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
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56 {
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57 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
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58 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
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59 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
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60 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
0
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61 };
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62
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63
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64
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65
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66
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67
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68 // available skills per class ( 9 classes X 37 skills )
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69 // 0 - not available
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70 // 1 - available
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71 // 2 - primary skill
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72 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
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73 {
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74 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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75 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
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76 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
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77 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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78 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
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79 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
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80 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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81 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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82 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
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83 };
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84
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85
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86
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87
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88 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
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89 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
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90 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
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91 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
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92
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93 unsigned char pConditionStrengthMultiplier[19] = {100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
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94 unsigned char pConditionIntelligenceMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
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95 unsigned char pConditionWillpowerMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
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96 unsigned char pConditionEnduranceMultiplier[19] = {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
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97 unsigned char pConditionAccuracyMultiplier[19] = {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
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98 unsigned char pConditionSpeedMultiplier[19] = {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
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99 unsigned char pConditionLuckMultiplier[19] = {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100};
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100
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101 unsigned char pAgeingStrengthMultiplier[4] = {100, 75, 40, 10};
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102 unsigned char pAgeingIntelligenceMultiplier[4] = {100, 150, 100, 10};
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103 unsigned char pAgeingWillpowerMultiplier[4] = {100, 150, 100, 10};
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104 unsigned char pAgeingEnduranceMultiplier[4] = {100, 75, 40, 10};
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105 unsigned char pAgeingAccuracyMultiplier[4] = {100, 100, 40, 10};
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106 unsigned char pAgeingSpeedMultiplier[4] = {100, 100, 40, 10};
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107 unsigned char pAgeingLuckMultiplier[4] = {100, 100, 100, 100};
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108
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109 signed int pAgeingTable[4] = {50, 100, 150, 0xFFFF};
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110
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111 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}};
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112
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113 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
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114 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
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115 19, 17, 15, 13, 11, 9, 7, 5, 3, 0};
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116 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6};
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117
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118
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119 unsigned char pEquipTypeToBodyAnchor[20] = {1, 1, 2, 3, 0, 4, 5, 6, 7, 8, 10, 9, 1, 0, 0, 0, 0, 0, 0, 0};
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120
0
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121
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122 unsigned short base_recovery_times_per_weapon_type[12] =
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123 {
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124 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
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125 90, // PLAYER_SKILL_SWORD && Unarmed with skill
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126 60, // PLAYER_SKILL_DAGGER
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127 100, // PLAYER_SKILL_AXE
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128 80, // PLAYER_SKILL_SPEAR
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129 100, // PLAYER_SKILL_BOW
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130 80, // PLAYER_SKILL_MACE
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131 30, // PLAYER_SKILL_BLASTER
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132 10, // PLAYER_SKILL_SHIELD
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133 10, // PLAYER_SKILL_LEATHER
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134 20, // PLAYER_SKILL_CHAIN
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135 30 // PLAYER_SKILL_PLATE
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136 };
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137
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138
0
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139
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140 //----- (00490913) --------------------------------------------------------
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141 signed int __cdecl PlayerCreation_GetUnspentAttributePointCount()
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142 {
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143 signed int v0; // edi@1
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144 int raceId; // ebx@2
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145 signed int v4; // eax@17
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146 int v5; // edx@18
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147 signed int v6; // ecx@18
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148 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1
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149
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150 remainingStatPoints = 50;
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151 v0 = 50;
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152 for (int playerNum = 0; playerNum < 4; playerNum++)
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153 {
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154 raceId = pParty->pPlayers[playerNum].GetRace();
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155 for (int statNum = 0; statNum <= 6; statNum++)
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156 {
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157 switch ( statNum )
0
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158 {
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159 case 0:
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160 v0 = pParty->pPlayers[playerNum].uMight;
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161 break;
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162 case 1:
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163 v0 = pParty->pPlayers[playerNum].uIntelligence;
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164 break;
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165 case 2:
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166 v0 = pParty->pPlayers[playerNum].uWillpower;
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167 break;
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168 case 3:
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169 v0 = pParty->pPlayers[playerNum].uEndurance;
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170 break;
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171 case 4:
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172 v0 = pParty->pPlayers[playerNum].uAccuracy;
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173 break;
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174 case 5:
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175 v0 = pParty->pPlayers[playerNum].uSpeed;
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176 break;
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177 case 6:
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178 v0 = pParty->pPlayers[playerNum].uLuck;
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179 break;
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180 }
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181 v4 = StatTable[raceId][statNum].uBaseValue;
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182 if ( v0 >= v4 )
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183 {
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184 v5 = StatTable[raceId][statNum].uDroppedStep;
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185 v6 = StatTable[raceId][statNum].uBaseStep;
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186 }
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187 else
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188 {
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189 v5 = StatTable[raceId][statNum].uBaseStep;
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190 v6 = StatTable[raceId][statNum].uDroppedStep;
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191 }
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192 remainingStatPoints += v5 * (v4 - v0) / v6;
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193 }
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194 }
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195 return remainingStatPoints;
0
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196 }
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197
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198
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diff changeset
199
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parents:
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200 //----- (00427730) --------------------------------------------------------
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parents:
diff changeset
201 bool Player::CanCastSpell(unsigned int uRequiredMana)
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parents:
diff changeset
202 {
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diff changeset
203 if (sMana >= (signed int)uRequiredMana)
7569c88d9cb0 renamed a few unnamed functions
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parents: 1274
diff changeset
204 {
7569c88d9cb0 renamed a few unnamed functions
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parents: 1274
diff changeset
205 sMana -= (signed int)uRequiredMana;
488
Nomad
parents: 486
diff changeset
206 return true;
Nomad
parents: 486
diff changeset
207 }
Nomad
parents: 486
diff changeset
208
Nomad
parents: 486
diff changeset
209 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
Nomad
parents: 486
diff changeset
210 return false;
0
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parents:
diff changeset
211 }
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212
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213
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parents:
diff changeset
214 //----- (004BE2DD) --------------------------------------------------------
1014
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parents: 1012
diff changeset
215 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx )
a704435d3285 comtinue player cleaning
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parents: 1012
diff changeset
216 {
0
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parents:
diff changeset
217 float v6; // ST04_4@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
218 signed int item_value; // eax@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
219 signed int sell_price; // ebx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
220
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
221 item_value =pOwnItems[item_index].GetValue();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
222 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
223 sell_price = GetPriceSell(item_value, v6);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
224 if ( pOwnItems[item_index].Broken() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
225 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
226 if ( sell_price < 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
227 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
228 RemoveItemAtInventoryIndex(inventory_idnx);
a704435d3285 comtinue player cleaning
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parents: 1012
diff changeset
229 Party::SetGold(pParty->uNumGold + sell_price);
0
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230 }
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231
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232
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233
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234 //----- (0043EEF3) --------------------------------------------------------
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parents:
diff changeset
235 bool Player::_43EEF3()
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parents:
diff changeset
236 {
1014
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Gloval
parents: 1012
diff changeset
237 signed int item_idx; // esi@1
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Gloval
parents: 1012
diff changeset
238 signed int item_id; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
239 for (int i=0; i<16;++i)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
240 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
241 item_idx=pEquipment.pIndices[i];
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
242 if (item_idx)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
243 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
244 item_id=pOwnItems[item_idx-1].uItemID;
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Gloval
parents: 1012
diff changeset
245 if (item_id!=64 && item_id!= 65 ) //blaster& blaster rifle
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
246 return false;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
247 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
248 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
249 return true;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
250 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
251
0
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252
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253
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254
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255 //----- (004B8040) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
256 int Player::GetConditionDayOfWeek( unsigned int uCondition )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
257 {
7f8be9f9769e player recieve damage
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parents: 1034
diff changeset
258 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1;
0
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parents:
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259 }
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260
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parents:
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261 //----- (004B807C) --------------------------------------------------------
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diff changeset
262 int Player::GetTempleHealCostModifier(float a2)
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
263 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
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diff changeset
264 unsigned int conditionIdx; // eax@1
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
265 int conditionTimeMultiplier; // esi@1
0
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parents:
diff changeset
266 int v6; // eax@8
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
267 signed int result; // qax@13
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
268 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4
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269
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diff changeset
270 conditionIdx = GetMajorConditionIdx();
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diff changeset
271 if ( conditionIdx >= 14 && conditionIdx <= 16)
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
272 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
273 if ( conditionIdx <= 15 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
274 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
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diff changeset
275 baseConditionMultiplier = 5;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
276 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
277 if ( conditionIdx == 16 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
278 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
279 baseConditionMultiplier = 10;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
280 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
281 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
282 }
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
283 else if (conditionIdx < 14)
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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parents: 1273
diff changeset
284 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
285 baseConditionMultiplier = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
286 conditionTimeMultiplier = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
287 for (int i = 0; i <= 13; i++)
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
288 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
289 v6 = GetConditionDayOfWeek(i);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
290 if ( v6 > conditionTimeMultiplier )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
291 conditionTimeMultiplier = v6;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
292 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
293 if ( !conditionTimeMultiplier )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
294 conditionTimeMultiplier = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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parents: 1273
diff changeset
295 }
1275
7569c88d9cb0 renamed a few unnamed functions
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diff changeset
296 else{
7569c88d9cb0 renamed a few unnamed functions
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diff changeset
297 conditionTimeMultiplier = 1;
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diff changeset
298 baseConditionMultiplier = 1;
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
299 }
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diff changeset
300 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
301 if ( result < 1 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
302 result = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
303 return result;
0
Ritor1
parents:
diff changeset
304 }
Ritor1
parents:
diff changeset
305
Ritor1
parents:
diff changeset
306 //----- (004B8102) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
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parents: 916
diff changeset
307 int Player::GetPriceSell(int uRealValue, float price_multiplier)
0
Ritor1
parents:
diff changeset
308 {
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parents:
diff changeset
309 signed int v3; // esi@1
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parents:
diff changeset
310 signed int result; // eax@3
Ritor1
parents:
diff changeset
311
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Grumpy7
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diff changeset
312 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100);
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
313 if ( v3 > uRealValue )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
314 v3 = uRealValue;
0
Ritor1
parents:
diff changeset
315 result = 1;
Ritor1
parents:
diff changeset
316 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
317 result = v3;
Ritor1
parents:
diff changeset
318 return result;
Ritor1
parents:
diff changeset
319 }
Ritor1
parents:
diff changeset
320
Ritor1
parents:
diff changeset
321 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
322 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
323 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
324 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100);
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
325 assert (price > 0);
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
326
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
327 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
328 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
329 return price;
0
Ritor1
parents:
diff changeset
330 }
Ritor1
parents:
diff changeset
331
Ritor1
parents:
diff changeset
332 //----- (004B8179) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
333 int Player::GetPriceIdentification(float a2)
0
Ritor1
parents:
diff changeset
334 {
Ritor1
parents:
diff changeset
335 signed int v2; // esi@1
Ritor1
parents:
diff changeset
336 int v3; // ecx@1
Ritor1
parents:
diff changeset
337 signed int result; // eax@3
Ritor1
parents:
diff changeset
338
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
339 v2 = (signed int)(a2 * 50.0);
0
Ritor1
parents:
diff changeset
340 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
341 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
342 v3 = v2 / 3;
Ritor1
parents:
diff changeset
343 result = 1;
Ritor1
parents:
diff changeset
344 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
345 result = v3;
Ritor1
parents:
diff changeset
346 return result;
Ritor1
parents:
diff changeset
347 }
Ritor1
parents:
diff changeset
348
Ritor1
parents:
diff changeset
349 //----- (004B81C3) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
350 int Player::GetPriceRepair(int a2, float a3)
0
Ritor1
parents:
diff changeset
351 {
Ritor1
parents:
diff changeset
352 signed int v3; // esi@1
Ritor1
parents:
diff changeset
353 int v4; // ecx@1
Ritor1
parents:
diff changeset
354 signed int result; // eax@3
Ritor1
parents:
diff changeset
355
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
356 v3 = (signed int)((double)a2 / (6.0 - a3));
0
Ritor1
parents:
diff changeset
357 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
358 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
359 v4 = v3 / 3;
Ritor1
parents:
diff changeset
360 result = 1;
Ritor1
parents:
diff changeset
361 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
362 result = v4;
Ritor1
parents:
diff changeset
363 return result;
Ritor1
parents:
diff changeset
364 }
Ritor1
parents:
diff changeset
365
Ritor1
parents:
diff changeset
366 //----- (004B8213) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
367 int Player::GetBaseSellingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
368 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
369 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
370
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
371 v3 = (signed int)((double)a2 / (a3 + 2.0));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
372 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
373 v3 = 1;
0
Ritor1
parents:
diff changeset
374 return v3;
Ritor1
parents:
diff changeset
375 }
Ritor1
parents:
diff changeset
376
Ritor1
parents:
diff changeset
377 //----- (004B8233) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
378 int Player::GetBaseBuyingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
379 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
380 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
381
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
382 v3 = (signed int)((double)a2 * a3);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
383 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
384 v3 = 1;
0
Ritor1
parents:
diff changeset
385 return v3;
Ritor1
parents:
diff changeset
386 }
Ritor1
parents:
diff changeset
387
Ritor1
parents:
diff changeset
388 //----- (004B824B) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
389 int Player::GetBaseIdentifyPrice(float a2)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
390 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
391 signed int v2; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
392
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
393 v2 = (signed int)(a2 * 50.0);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
394 if ( v2 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
395 v2 = 1;
0
Ritor1
parents:
diff changeset
396 return v2;
Ritor1
parents:
diff changeset
397 }
Ritor1
parents:
diff changeset
398
Ritor1
parents:
diff changeset
399 //----- (004B8265) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
400 int Player::GetBaseRepairPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
401 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
402 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
403
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
404 v3 = (signed int)((double)a2 / (6.0 - a3));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
405 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
406 v3 = 1;
0
Ritor1
parents:
diff changeset
407 return v3;
Ritor1
parents:
diff changeset
408 }
Ritor1
parents:
diff changeset
409
Ritor1
parents:
diff changeset
410
Ritor1
parents:
diff changeset
411
Ritor1
parents:
diff changeset
412
Ritor1
parents:
diff changeset
413
Ritor1
parents:
diff changeset
414 //----- (004B6FF9) --------------------------------------------------------
Ritor1
parents:
diff changeset
415 int Player::_4B6FF9()
Ritor1
parents:
diff changeset
416 {
Ritor1
parents:
diff changeset
417 Player *v1; // esi@1
Ritor1
parents:
diff changeset
418 signed int v2; // eax@1
Ritor1
parents:
diff changeset
419 char v3; // zf@4
Ritor1
parents:
diff changeset
420
Ritor1
parents:
diff changeset
421 v1 = this;
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
422 v2 = (signed int)window_SpeakInHouse->ptr_1C;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
423 if ( (v2 == 78 || v2 > 80) && v2 <= 82 )
0
Ritor1
parents:
diff changeset
424 {
Ritor1
parents:
diff changeset
425 if ( GetMajorConditionIdx() == 18 )
Ritor1
parents:
diff changeset
426 goto LABEL_6;
Ritor1
parents:
diff changeset
427 v3 = GetMajorConditionIdx() == 17;
Ritor1
parents:
diff changeset
428 }
Ritor1
parents:
diff changeset
429 else
Ritor1
parents:
diff changeset
430 {
Ritor1
parents:
diff changeset
431 v3 = GetMajorConditionIdx() == 18;
Ritor1
parents:
diff changeset
432 }
Ritor1
parents:
diff changeset
433 if ( !v3 )
Ritor1
parents:
diff changeset
434 return 1;
Ritor1
parents:
diff changeset
435 LABEL_6:
Ritor1
parents:
diff changeset
436 if ( v1->sHealth < GetMaxHealth() || v1->sMana < GetMaxMana() )
Ritor1
parents:
diff changeset
437 return 1;
Ritor1
parents:
diff changeset
438 return 0;
Ritor1
parents:
diff changeset
439 }
Ritor1
parents:
diff changeset
440
Ritor1
parents:
diff changeset
441
Ritor1
parents:
diff changeset
442
Ritor1
parents:
diff changeset
443 //----- (00421E75) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
444 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
445 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
446 int item_idx; // eax@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
447 int inv_index; // eax@3
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
448
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
449 item_idx = *pitem_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
450 if ( item_idx >125 || item_idx < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
451 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
452 return 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
453 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
454
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
455 inv_index = this->pInventoryIndices[item_idx];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
456 if ( inv_index < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
457 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
458 *pitem_index = -1 - inv_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
459 inv_index = this->pInventoryIndices[-1 - inv_index];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
460 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
461
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
462 return inv_index;
0
Ritor1
parents:
diff changeset
463 }
Ritor1
parents:
diff changeset
464
Ritor1
parents:
diff changeset
465
Ritor1
parents:
diff changeset
466
Ritor1
parents:
diff changeset
467 //----- (004160CA) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
468 void Player::ItemsEnchant( int enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
469 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
470 int avalible_items; // ebx@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
471 int i; // edx@8
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
472 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
473
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
474 avalible_items = 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
475 memset (item_index_tabl,0,sizeof(item_index_tabl));
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
476
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
477 for (i=0; i<138; ++i)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
478 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
479 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID<= 134))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
480 item_index_tabl[avalible_items++] = i;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
481 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
482
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
483 if ( avalible_items )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
484 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
485 if ( enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
486 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
487 for ( i = 0; i < enchant_count; ++i )
0
Ritor1
parents:
diff changeset
488 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
489 if (!(pInventoryItems[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
490 pInventoryItems[item_index_tabl[rand() % avalible_items]].uAttributes|=ITEM_ENCHANTED;
0
Ritor1
parents:
diff changeset
491 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
492
0
Ritor1
parents:
diff changeset
493 }
Ritor1
parents:
diff changeset
494 else
Ritor1
parents:
diff changeset
495 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
496 for ( i = 0; i < avalible_items; ++i )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
497 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
498 if (!(pInventoryItems[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
499 pInventoryItems[item_index_tabl[i]].uAttributes|=ITEM_ENCHANTED;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
500 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
501 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
502 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
503 ;
0
Ritor1
parents:
diff changeset
504 }
Ritor1
parents:
diff changeset
505
Ritor1
parents:
diff changeset
506 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
507 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
508 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
509 //Player *pPlayer; // edi@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
510 //int v4; // eax@4
0
Ritor1
parents:
diff changeset
511 signed int v5; // esi@4
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
512 unsigned char *v6; // ebx@4
0
Ritor1
parents:
diff changeset
513 signed int v7; // ecx@5
Ritor1
parents:
diff changeset
514 unsigned __int8 v8; // al@6
Ritor1
parents:
diff changeset
515 int v9; // eax@10
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
516 //unsigned int pVoiceID; // ecx@10
0
Ritor1
parents:
diff changeset
517 int v11; // esi@10
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
518 //signed int v12; // eax@11
0
Ritor1
parents:
diff changeset
519 signed int v13; // esi@12
Ritor1
parents:
diff changeset
520 int v14; // eax@12
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
521 //int v15; // eax@17
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
522 CHARACTER_EXPRESSION_ID expression; // ebx@17
0
Ritor1
parents:
diff changeset
523 signed int v17; // ecx@19
Ritor1
parents:
diff changeset
524 char *pSoundID; // edi@20
Ritor1
parents:
diff changeset
525 int v20[5]; // [sp+Ch] [bp-1Ch]@7
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
526 //Player *pPlayer2; // [sp+20h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
527 int pPlayerNum; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
528 int pSoundId; // [sp+30h] [bp+8h]@4
Ritor1
parents:
diff changeset
529
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
530 //pPlayer = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
531 //pPlayer2 = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
532
0
Ritor1
parents:
diff changeset
533 pPlayerNum = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
534 for (int i = 0; i < 4; ++i)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
535 if (&pParty->pPlayers[i] == this)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
536 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
537 pPlayerNum = i + 1;
0
Ritor1
parents:
diff changeset
538 break;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
539 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
540
49728858c35e On player voices
Nomad
parents: 179
diff changeset
541 //v4 = a2;//102
0
Ritor1
parents:
diff changeset
542 v5 = 0;
Ritor1
parents:
diff changeset
543 pSoundId = 0;
1213
8192b25d356c SoundSetAction to std::array
Grumpy7
parents: 1207
diff changeset
544 v6 = SoundSetAction[speech].data();//byte_4ED280 &byte_4ED3D8[4 * v4] ???
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
545 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
546 {
Ritor1
parents:
diff changeset
547 v7 = 0;
Ritor1
parents:
diff changeset
548 do
Ritor1
parents:
diff changeset
549 {
Ritor1
parents:
diff changeset
550 v8 = v6[v7];
Ritor1
parents:
diff changeset
551 if ( v8 )
Ritor1
parents:
diff changeset
552 v20[v5++] = v8;
Ritor1
parents:
diff changeset
553 ++v7;
Ritor1
parents:
diff changeset
554 }
Ritor1
parents:
diff changeset
555 while ( v7 < 2 );
Ritor1
parents:
diff changeset
556 if ( v5 )
Ritor1
parents:
diff changeset
557 {
Ritor1
parents:
diff changeset
558 v9 = rand();
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
559 //pVoiceID = uVoiceID;
0
Ritor1
parents:
diff changeset
560 v11 = v20[v9 % v5];
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
561
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
562 if (int _v1 = byte_4ECF08[v11 - 1][uVoiceID])
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
563 {
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
564 pSoundId = rand() % _v1 + 2 * (v11 + 50 * uVoiceID) + 4998;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
565 pAudioPlayer->PlaySound((SoundID)pSoundId, PID(OBJECT_Player, pPlayerNum + 39), 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
0
Ritor1
parents:
diff changeset
566 }
Ritor1
parents:
diff changeset
567 }
Ritor1
parents:
diff changeset
568 }
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
569
0
Ritor1
parents:
diff changeset
570 v13 = 0;
Ritor1
parents:
diff changeset
571 v14 = (int)(v6 + 3);
Ritor1
parents:
diff changeset
572 do
Ritor1
parents:
diff changeset
573 {
Ritor1
parents:
diff changeset
574 if ( *(char *)v14 )
Ritor1
parents:
diff changeset
575 v20[v13++] = *(char *)v14;
Ritor1
parents:
diff changeset
576 ++v14;
Ritor1
parents:
diff changeset
577 }
Ritor1
parents:
diff changeset
578 while ( -3 - (signed int)v6 + v14 < 5 );
Ritor1
parents:
diff changeset
579 if ( v13 )
Ritor1
parents:
diff changeset
580 {
Ritor1
parents:
diff changeset
581 pPlayerNum = 0;
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
582 expression = (CHARACTER_EXPRESSION_ID)v20[rand() % v13];
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
583 if (expression == CHARACTER_EXPRESSION_21 && pSoundId )
0
Ritor1
parents:
diff changeset
584 {
Ritor1
parents:
diff changeset
585 v17 = 0;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
586 if ( (signed int)pSoundList->sNumSounds <= 0 )
0
Ritor1
parents:
diff changeset
587 {
Ritor1
parents:
diff changeset
588 LABEL_23:
Ritor1
parents:
diff changeset
589 v17 = 0;
Ritor1
parents:
diff changeset
590 }
Ritor1
parents:
diff changeset
591 else
Ritor1
parents:
diff changeset
592 {
Ritor1
parents:
diff changeset
593 pSoundID = (char *)&pSoundList->pSounds->uSoundID;
Ritor1
parents:
diff changeset
594 while ( *(int *)pSoundID != pSoundId )
Ritor1
parents:
diff changeset
595 {
Ritor1
parents:
diff changeset
596 ++v17;
Ritor1
parents:
diff changeset
597 pSoundID += 120;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
598 if ( v17 >= (signed int)pSoundList->sNumSounds )
0
Ritor1
parents:
diff changeset
599 goto LABEL_23;
Ritor1
parents:
diff changeset
600 }
Ritor1
parents:
diff changeset
601 }
Ritor1
parents:
diff changeset
602 if ( pSoundList->pSounds[v17].pSoundData[0] )
Ritor1
parents:
diff changeset
603 pPlayerNum = (sLastTrackLengthMS << 7) / 1000;
Ritor1
parents:
diff changeset
604 }
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
605 /*LOWORD(v14) = */PlayEmotion(expression, pPlayerNum);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
606 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
607 //return v14;
0
Ritor1
parents:
diff changeset
608 }
Ritor1
parents:
diff changeset
609 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
610
Ritor1
parents:
diff changeset
611 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
612 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
613 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
614 //signed int v3; // eax@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
615 //CHARACTER_EXPRESSION_ID v4; // dx@1
0
Ritor1
parents:
diff changeset
616 signed int v5; // edi@15
Ritor1
parents:
diff changeset
617 PlayerFrame *v6; // esi@17
Ritor1
parents:
diff changeset
618 signed int v7; // eax@20
Ritor1
parents:
diff changeset
619
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
620 //LOWORD(v3) = this->expression;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
621 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
622 if (expression != CHARACTER_EXPRESSION_SLEEP &&
49728858c35e On player voices
Nomad
parents: 179
diff changeset
623 expression != CHARACTER_EXPRESSION_PERTIFIED || new_expression != CHARACTER_EXPRESSION_58)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
624 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
625 int v3 = (unsigned)expression;
0
Ritor1
parents:
diff changeset
626 if ( (signed int)(unsigned __int16)v3 >= 2 )
Ritor1
parents:
diff changeset
627 {
Ritor1
parents:
diff changeset
628 if ( v3 <= 7 )
Ritor1
parents:
diff changeset
629 goto LABEL_12;
Ritor1
parents:
diff changeset
630 if ( v3 > 8 )
Ritor1
parents:
diff changeset
631 {
Ritor1
parents:
diff changeset
632 if ( v3 > 11 )
Ritor1
parents:
diff changeset
633 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
634 if ( v3 == CHARACTER_EXPRESSION_PERTIFIED ||( v3 > 97 && v3 <= 99) )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
635 return;
0
Ritor1
parents:
diff changeset
636 goto LABEL_15;
Ritor1
parents:
diff changeset
637 }
Ritor1
parents:
diff changeset
638 LABEL_12:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
639 if (new_expression != CHARACTER_EXPRESSION_34 && new_expression != CHARACTER_EXPRESSION_35 && new_expression != CHARACTER_EXPRESSION_36)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
640 return;
0
Ritor1
parents:
diff changeset
641 goto LABEL_15;
Ritor1
parents:
diff changeset
642 }
Ritor1
parents:
diff changeset
643 }
Ritor1
parents:
diff changeset
644 }
Ritor1
parents:
diff changeset
645 LABEL_15:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
646 //LOWORD(v3) = a3;
0
Ritor1
parents:
diff changeset
647 v5 = 0;
Ritor1
parents:
diff changeset
648 this->uExpressionTimeLength = a3;
Ritor1
parents:
diff changeset
649 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
650 if ( !a3 )
Ritor1
parents:
diff changeset
651 {
Ritor1
parents:
diff changeset
652 if ( (signed int)pPlayerFrameTable->uNumFrames <= 0 )
Ritor1
parents:
diff changeset
653 {
Ritor1
parents:
diff changeset
654 LABEL_20:
Ritor1
parents:
diff changeset
655 v7 = 0;
Ritor1
parents:
diff changeset
656 }
Ritor1
parents:
diff changeset
657 else
Ritor1
parents:
diff changeset
658 {
Ritor1
parents:
diff changeset
659 v6 = pPlayerFrameTable->pFrames;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
660 while ( v6->expression != new_expression )
0
Ritor1
parents:
diff changeset
661 {
Ritor1
parents:
diff changeset
662 ++v5;
Ritor1
parents:
diff changeset
663 ++v6;
Ritor1
parents:
diff changeset
664 if ( v5 >= (signed int)pPlayerFrameTable->uNumFrames )
Ritor1
parents:
diff changeset
665 goto LABEL_20;
Ritor1
parents:
diff changeset
666 }
Ritor1
parents:
diff changeset
667 v7 = v5;
Ritor1
parents:
diff changeset
668 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
669 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
670 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
671 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
672 expression = new_expression;
0
Ritor1
parents:
diff changeset
673 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
674 }
Ritor1
parents:
diff changeset
675
Ritor1
parents:
diff changeset
676 //----- (0049327B) --------------------------------------------------------
Ritor1
parents:
diff changeset
677 int Player::_49327B(unsigned int uClass, int a3)
Ritor1
parents:
diff changeset
678 {
Ritor1
parents:
diff changeset
679 Player *v3; // esi@1
Ritor1
parents:
diff changeset
680 char v4; // zf@4
Ritor1
parents:
diff changeset
681 __int16 v5; // dx@9
Ritor1
parents:
diff changeset
682 signed int result; // eax@84
Ritor1
parents:
diff changeset
683 unsigned int v7; // [sp-8h] [bp-10h]@3
Ritor1
parents:
diff changeset
684 int v8; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
685
Ritor1
parents:
diff changeset
686 v3 = this;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
687 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
688 {
Ritor1
parents:
diff changeset
689 LABEL_84:
Ritor1
parents:
diff changeset
690 result = 1;
Ritor1
parents:
diff changeset
691 }
Ritor1
parents:
diff changeset
692 else
Ritor1
parents:
diff changeset
693 {
Ritor1
parents:
diff changeset
694 switch ( uClass )
Ritor1
parents:
diff changeset
695 {
Ritor1
parents:
diff changeset
696 case 0u:
Ritor1
parents:
diff changeset
697 v8 = a3;
Ritor1
parents:
diff changeset
698 v7 = 1;
Ritor1
parents:
diff changeset
699 goto LABEL_4;
Ritor1
parents:
diff changeset
700 case 1u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
701 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 17)
0
Ritor1
parents:
diff changeset
702 || _49327B(2u, a3) )
Ritor1
parents:
diff changeset
703 goto LABEL_84;
Ritor1
parents:
diff changeset
704 v8 = a3;
Ritor1
parents:
diff changeset
705 v7 = 3;
Ritor1
parents:
diff changeset
706 goto LABEL_4;
Ritor1
parents:
diff changeset
707 case 2u:
Ritor1
parents:
diff changeset
708 v5 = 19;
Ritor1
parents:
diff changeset
709 goto LABEL_82;
Ritor1
parents:
diff changeset
710 case 3u:
Ritor1
parents:
diff changeset
711 v5 = 21;
Ritor1
parents:
diff changeset
712 goto LABEL_82;
Ritor1
parents:
diff changeset
713 case 4u:
Ritor1
parents:
diff changeset
714 v8 = a3;
Ritor1
parents:
diff changeset
715 v7 = 5;
Ritor1
parents:
diff changeset
716 goto LABEL_4;
Ritor1
parents:
diff changeset
717 case 5u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
718 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 11)
0
Ritor1
parents:
diff changeset
719 || _49327B(6u, a3) )
Ritor1
parents:
diff changeset
720 goto LABEL_84;
Ritor1
parents:
diff changeset
721 v8 = a3;
Ritor1
parents:
diff changeset
722 v7 = 7;
Ritor1
parents:
diff changeset
723 goto LABEL_4;
Ritor1
parents:
diff changeset
724 case 6u:
Ritor1
parents:
diff changeset
725 if ( !a3 )
Ritor1
parents:
diff changeset
726 break;
Ritor1
parents:
diff changeset
727 v5 = 13;
Ritor1
parents:
diff changeset
728 goto LABEL_82;
Ritor1
parents:
diff changeset
729 case 7u:
Ritor1
parents:
diff changeset
730 if ( !a3 )
Ritor1
parents:
diff changeset
731 break;
Ritor1
parents:
diff changeset
732 v5 = 15;
Ritor1
parents:
diff changeset
733 goto LABEL_82;
Ritor1
parents:
diff changeset
734 case 8u:
Ritor1
parents:
diff changeset
735 v8 = a3;
Ritor1
parents:
diff changeset
736 v7 = 9;
Ritor1
parents:
diff changeset
737 goto LABEL_4;
Ritor1
parents:
diff changeset
738 case 9u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
739 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 23)
0
Ritor1
parents:
diff changeset
740 || _49327B(0xAu, a3) )
Ritor1
parents:
diff changeset
741 goto LABEL_84;
Ritor1
parents:
diff changeset
742 v8 = a3;
Ritor1
parents:
diff changeset
743 v7 = 11;
Ritor1
parents:
diff changeset
744 goto LABEL_4;
Ritor1
parents:
diff changeset
745 case 0xAu:
Ritor1
parents:
diff changeset
746 if ( !a3 )
Ritor1
parents:
diff changeset
747 break;
Ritor1
parents:
diff changeset
748 v5 = 25;
Ritor1
parents:
diff changeset
749 goto LABEL_82;
Ritor1
parents:
diff changeset
750 case 0xBu:
Ritor1
parents:
diff changeset
751 if ( !a3 )
Ritor1
parents:
diff changeset
752 break;
Ritor1
parents:
diff changeset
753 v5 = 27;
Ritor1
parents:
diff changeset
754 goto LABEL_82;
Ritor1
parents:
diff changeset
755 case 0xCu:
Ritor1
parents:
diff changeset
756 v8 = a3;
Ritor1
parents:
diff changeset
757 v7 = 13;
Ritor1
parents:
diff changeset
758 goto LABEL_4;
Ritor1
parents:
diff changeset
759 case 0xDu:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
760 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 41)
0
Ritor1
parents:
diff changeset
761 || _49327B(0xEu, a3) )
Ritor1
parents:
diff changeset
762 goto LABEL_84;
Ritor1
parents:
diff changeset
763 v8 = a3;
Ritor1
parents:
diff changeset
764 v7 = 15;
Ritor1
parents:
diff changeset
765 goto LABEL_4;
Ritor1
parents:
diff changeset
766 case 0xEu:
Ritor1
parents:
diff changeset
767 if ( !a3 )
Ritor1
parents:
diff changeset
768 break;
Ritor1
parents:
diff changeset
769 v5 = 43;
Ritor1
parents:
diff changeset
770 goto LABEL_82;
Ritor1
parents:
diff changeset
771 case 0xFu:
Ritor1
parents:
diff changeset
772 if ( !a3 )
Ritor1
parents:
diff changeset
773 break;
Ritor1
parents:
diff changeset
774 v5 = 45;
Ritor1
parents:
diff changeset
775 goto LABEL_82;
Ritor1
parents:
diff changeset
776 case 0x10u:
Ritor1
parents:
diff changeset
777 v8 = a3;
Ritor1
parents:
diff changeset
778 v7 = 17;
Ritor1
parents:
diff changeset
779 goto LABEL_4;
Ritor1
parents:
diff changeset
780 case 0x11u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
781 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 35)
0
Ritor1
parents:
diff changeset
782 || _49327B(0x12u, a3) )
Ritor1
parents:
diff changeset
783 goto LABEL_84;
Ritor1
parents:
diff changeset
784 v8 = a3;
Ritor1
parents:
diff changeset
785 v7 = 19;
Ritor1
parents:
diff changeset
786 goto LABEL_4;
Ritor1
parents:
diff changeset
787 case 0x12u:
Ritor1
parents:
diff changeset
788 if ( !a3 )
Ritor1
parents:
diff changeset
789 break;
Ritor1
parents:
diff changeset
790 v5 = 37;
Ritor1
parents:
diff changeset
791 goto LABEL_82;
Ritor1
parents:
diff changeset
792 case 0x13u:
Ritor1
parents:
diff changeset
793 v5 = 39;
Ritor1
parents:
diff changeset
794 goto LABEL_82;
Ritor1
parents:
diff changeset
795 case 0x14u:
Ritor1
parents:
diff changeset
796 v8 = a3;
Ritor1
parents:
diff changeset
797 v7 = 21;
Ritor1
parents:
diff changeset
798 goto LABEL_4;
Ritor1
parents:
diff changeset
799 case 0x15u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
800 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 29)
0
Ritor1
parents:
diff changeset
801 || _49327B(0x16u, a3) )
Ritor1
parents:
diff changeset
802 goto LABEL_84;
Ritor1
parents:
diff changeset
803 v8 = a3;
Ritor1
parents:
diff changeset
804 v7 = 23;
Ritor1
parents:
diff changeset
805 goto LABEL_4;
Ritor1
parents:
diff changeset
806 case 0x16u:
Ritor1
parents:
diff changeset
807 if ( !a3 )
Ritor1
parents:
diff changeset
808 break;
Ritor1
parents:
diff changeset
809 v5 = 31;
Ritor1
parents:
diff changeset
810 goto LABEL_82;
Ritor1
parents:
diff changeset
811 case 0x17u:
Ritor1
parents:
diff changeset
812 if ( !a3 )
Ritor1
parents:
diff changeset
813 break;
Ritor1
parents:
diff changeset
814 v5 = 33;
Ritor1
parents:
diff changeset
815 goto LABEL_82;
Ritor1
parents:
diff changeset
816 case 0x18u:
Ritor1
parents:
diff changeset
817 if ( !_49327B(0x19u, a3) )
Ritor1
parents:
diff changeset
818 goto LABEL_56;
Ritor1
parents:
diff changeset
819 break;
Ritor1
parents:
diff changeset
820 case 0x19u:
Ritor1
parents:
diff changeset
821 LABEL_56:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
822 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)v3->_guilds_member_bits, 63)
0
Ritor1
parents:
diff changeset
823 || _49327B(0x1Au, a3) )
Ritor1
parents:
diff changeset
824 goto LABEL_84;
Ritor1
parents:
diff changeset
825 v8 = a3;
Ritor1
parents:
diff changeset
826 v7 = 27;
Ritor1
parents:
diff changeset
827 goto LABEL_4;
Ritor1
parents:
diff changeset
828 case 0x1Au:
Ritor1
parents:
diff changeset
829 if ( !a3 )
Ritor1
parents:
diff changeset
830 break;
Ritor1
parents:
diff changeset
831 v5 = 65;
Ritor1
parents:
diff changeset
832 goto LABEL_82;
Ritor1
parents:
diff changeset
833 case 0x1Bu:
Ritor1
parents:
diff changeset
834 if ( !a3 )
Ritor1
parents:
diff changeset
835 break;
Ritor1
parents:
diff changeset
836 v5 = 67;
Ritor1
parents:
diff changeset
837 goto LABEL_82;
Ritor1
parents:
diff changeset
838 case 0x1Cu:
Ritor1
parents:
diff changeset
839 v8 = a3;
Ritor1
parents:
diff changeset
840 v7 = 29;
Ritor1
parents:
diff changeset
841 goto LABEL_4;
Ritor1
parents:
diff changeset
842 case 0x1Du:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
843 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 69)
0
Ritor1
parents:
diff changeset
844 || _49327B(0x1Eu, a3) )
Ritor1
parents:
diff changeset
845 goto LABEL_84;
Ritor1
parents:
diff changeset
846 v8 = a3;
Ritor1
parents:
diff changeset
847 v7 = 31;
Ritor1
parents:
diff changeset
848 goto LABEL_4;
Ritor1
parents:
diff changeset
849 case 0x1Eu:
Ritor1
parents:
diff changeset
850 if ( !a3 )
Ritor1
parents:
diff changeset
851 break;
Ritor1
parents:
diff changeset
852 v5 = 71;
Ritor1
parents:
diff changeset
853 goto LABEL_82;
Ritor1
parents:
diff changeset
854 case 0x1Fu:
Ritor1
parents:
diff changeset
855 if ( !a3 )
Ritor1
parents:
diff changeset
856 break;
Ritor1
parents:
diff changeset
857 v5 = 73;
Ritor1
parents:
diff changeset
858 goto LABEL_82;
Ritor1
parents:
diff changeset
859 case 0x20u:
Ritor1
parents:
diff changeset
860 v8 = a3;
Ritor1
parents:
diff changeset
861 v7 = 33;
Ritor1
parents:
diff changeset
862 goto LABEL_4;
Ritor1
parents:
diff changeset
863 case 0x21u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
864 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 73)
0
Ritor1
parents:
diff changeset
865 || _49327B(0x22u, a3) )
Ritor1
parents:
diff changeset
866 goto LABEL_84;
Ritor1
parents:
diff changeset
867 v8 = a3;
Ritor1
parents:
diff changeset
868 v7 = 35;
Ritor1
parents:
diff changeset
869 LABEL_4:
Ritor1
parents:
diff changeset
870 v4 = _49327B(v7, v8) == 0;
Ritor1
parents:
diff changeset
871 goto LABEL_83;
Ritor1
parents:
diff changeset
872 case 0x22u:
Ritor1
parents:
diff changeset
873 if ( !a3 )
Ritor1
parents:
diff changeset
874 break;
Ritor1
parents:
diff changeset
875 v5 = 77;
Ritor1
parents:
diff changeset
876 goto LABEL_82;
Ritor1
parents:
diff changeset
877 case 0x23u:
Ritor1
parents:
diff changeset
878 if ( a3 )
Ritor1
parents:
diff changeset
879 {
Ritor1
parents:
diff changeset
880 v5 = 79;
Ritor1
parents:
diff changeset
881 LABEL_82:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
882 v4 = (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, v5) == 0;
0
Ritor1
parents:
diff changeset
883 LABEL_83:
Ritor1
parents:
diff changeset
884 if ( !v4 )
Ritor1
parents:
diff changeset
885 goto LABEL_84;
Ritor1
parents:
diff changeset
886 }
Ritor1
parents:
diff changeset
887 break;
Ritor1
parents:
diff changeset
888 default:
Ritor1
parents:
diff changeset
889 break;
Ritor1
parents:
diff changeset
890 }
Ritor1
parents:
diff changeset
891 result = 0;
Ritor1
parents:
diff changeset
892 }
Ritor1
parents:
diff changeset
893 return result;
Ritor1
parents:
diff changeset
894 }
Ritor1
parents:
diff changeset
895
Ritor1
parents:
diff changeset
896
Ritor1
parents:
diff changeset
897 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
898 bool Player::CanAct()
Ritor1
parents:
diff changeset
899 {
Ritor1
parents:
diff changeset
900 bool result; // eax@2
Ritor1
parents:
diff changeset
901
Ritor1
parents:
diff changeset
902 if ( this->pConditions[2] | this->pConditions[12] | this->pConditions[13] | this->pConditions[14] | this->pConditions[15] | this->pConditions[16] )
Ritor1
parents:
diff changeset
903 result = 0;
Ritor1
parents:
diff changeset
904 else
Ritor1
parents:
diff changeset
905 result = 1;
Ritor1
parents:
diff changeset
906 return result;
Ritor1
parents:
diff changeset
907 }
Ritor1
parents:
diff changeset
908
Ritor1
parents:
diff changeset
909 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
910 bool Player::CanSteal()
Ritor1
parents:
diff changeset
911 {
Ritor1
parents:
diff changeset
912 int v1; // eax@1
Ritor1
parents:
diff changeset
913
Ritor1
parents:
diff changeset
914 LOBYTE(v1) = GetActualSkillLevel(PLAYER_SKILL_STEALING);
Ritor1
parents:
diff changeset
915 return v1 != 0;
Ritor1
parents:
diff changeset
916 }
Ritor1
parents:
diff changeset
917
Ritor1
parents:
diff changeset
918 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
919 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
920 {
Ritor1
parents:
diff changeset
921 char v2; // zf@9
Ritor1
parents:
diff changeset
922 __int16 v4; // dx@13
Ritor1
parents:
diff changeset
923 char v5; // zf@15
Ritor1
parents:
diff changeset
924
Ritor1
parents:
diff changeset
925 if ( (signed int)uItemID > 532 ) // if (uItemID == 514 || // item233 ®á®å âਪ   àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
926 // uItemID == 516 || // item221 ‘â àë© ¨ª  àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
927 // uItemID == 524) // item325 ‘ã¬à ª ५¨ª¢¨ï, §«®
Ritor1
parents:
diff changeset
928 {
Ritor1
parents:
diff changeset
929 if ( uItemID == 533 )
Ritor1
parents:
diff changeset
930 {
Ritor1
parents:
diff changeset
931 v2 = GetRace() == 1;
Ritor1
parents:
diff changeset
932 }
Ritor1
parents:
diff changeset
933 else
Ritor1
parents:
diff changeset
934 {
Ritor1
parents:
diff changeset
935 if ( uItemID != 534 )
Ritor1
parents:
diff changeset
936 {
Ritor1
parents:
diff changeset
937 if ( uItemID == 535 ) //
Ritor1
parents:
diff changeset
938 // if (uItemID == 530) // item093 ƒ¨¡¥«ì «ìä   àâ¥ä ªâ, £®¡«¨­
Ritor1
parents:
diff changeset
939 {
Ritor1
parents:
diff changeset
940 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
941 {
Ritor1
parents:
diff changeset
942 default:
Ritor1
parents:
diff changeset
943 return 1;
Ritor1
parents:
diff changeset
944 case 4u:
Ritor1
parents:
diff changeset
945 case 5u:
Ritor1
parents:
diff changeset
946 case 6u:
Ritor1
parents:
diff changeset
947 case 7u:
Ritor1
parents:
diff changeset
948 case 0xAu:
Ritor1
parents:
diff changeset
949 case 0xBu:
Ritor1
parents:
diff changeset
950 case 0xEu: //
Ritor1
parents:
diff changeset
951 // if (uItemID == 535) // item129 ᪮àâ ‹¥¤¨  àâ¥ä ªâ, ¦¥­é¨­ 
Ritor1
parents:
diff changeset
952 case 0xFu:
Ritor1
parents:
diff changeset
953 case 0x12u:
Ritor1
parents:
diff changeset
954 case 0x13u:
Ritor1
parents:
diff changeset
955 case 0x15u:
Ritor1
parents:
diff changeset
956 case 0x18u:
Ritor1
parents:
diff changeset
957 return 0;
Ritor1
parents:
diff changeset
958 }
Ritor1
parents:
diff changeset
959 return 0;
Ritor1
parents:
diff changeset
960 }
Ritor1
parents:
diff changeset
961 if ( uItemID == 536 ) //
Ritor1
parents:
diff changeset
962 // if (uItemID == 531) // item093 Žª® Œë᫨  àâ¥ä ªâ, 祫®¢¥ª
Ritor1
parents:
diff changeset
963 {
Ritor1
parents:
diff changeset
964 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
965 {
Ritor1
parents:
diff changeset
966 case 4u:
Ritor1
parents:
diff changeset
967 case 5u:
Ritor1
parents:
diff changeset
968 case 6u:
Ritor1
parents:
diff changeset
969 case 7u:
Ritor1
parents:
diff changeset
970 case 0xAu:
Ritor1
parents:
diff changeset
971 case 0xBu:
Ritor1
parents:
diff changeset
972 case 0xEu:
Ritor1
parents:
diff changeset
973 case 0xFu:
Ritor1
parents:
diff changeset
974 case 0x12u:
Ritor1
parents:
diff changeset
975 case 0x13u:
Ritor1
parents:
diff changeset
976 case 0x15u:
Ritor1
parents:
diff changeset
977 case 0x18u:
Ritor1
parents:
diff changeset
978 return 1;
Ritor1
parents:
diff changeset
979 default:
Ritor1
parents:
diff changeset
980 return 0;
Ritor1
parents:
diff changeset
981 }
Ritor1
parents:
diff changeset
982 return 0;
Ritor1
parents:
diff changeset
983 }
Ritor1
parents:
diff changeset
984 if ( uItemID != 604 ) //
Ritor1
parents:
diff changeset
985 // if (uItemID == 532) // item073 «ìä¨©áª ï Š®«ìç㣠  àâ¥ä ªâ, í«ìä
Ritor1
parents:
diff changeset
986 return 1;
Ritor1
parents:
diff changeset
987 v5 = _43EEF3() == 0;
Ritor1
parents:
diff changeset
988 goto LABEL_23;
Ritor1
parents:
diff changeset
989 }
Ritor1
parents:
diff changeset
990 v2 = GetRace() == 3; //
Ritor1
parents:
diff changeset
991 // if (uItemID == 533) // item113 Š®¢ ­ë¥ ‹ â­ë¥ 㪠¢¨æë  àâ¥ä ªâ, £­®¬
Ritor1
parents:
diff changeset
992 }
Ritor1
parents:
diff changeset
993 }
Ritor1
parents:
diff changeset
994 else
Ritor1
parents:
diff changeset
995 {
Ritor1
parents:
diff changeset
996 if ( uItemID != 532 )
Ritor1
parents:
diff changeset
997 {
Ritor1
parents:
diff changeset
998 if ( uItemID != 515 && uItemID != 517 ) //
Ritor1
parents:
diff changeset
999 // if (uItemID == 534) // item104 ®ïá ƒ¥à®ï  àâ¥ä ªâ, ¬ã¦ç¨­ 
Ritor1
parents:
diff changeset
1000 {
Ritor1
parents:
diff changeset
1001 if ( uItemID == 521 ) // if (uItemID == 521 || // item239 ˜«¥¬ ’ «¥¤®­   àâ¥ä ªâ, ¤®¡à®
Ritor1
parents:
diff changeset
1002 // uItemID == 526) // item230 ‘¯à ¢¥¤«¨¢®áâì ५¨ª¢¨ï, ¤®¡à®
Ritor1
parents:
diff changeset
1003 {
Ritor1
parents:
diff changeset
1004 LABEL_13:
Ritor1
parents:
diff changeset
1005 v4 = 99;
Ritor1
parents:
diff changeset
1006 LABEL_15:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
1007 v5 = (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) == 0;
0
Ritor1
parents:
diff changeset
1008 LABEL_23:
Ritor1
parents:
diff changeset
1009 if ( !v5 )
Ritor1
parents:
diff changeset
1010 return 1;
Ritor1
parents:
diff changeset
1011 return 0;
Ritor1
parents:
diff changeset
1012 }
Ritor1
parents:
diff changeset
1013 if ( uItemID != 525 )
Ritor1
parents:
diff changeset
1014 {
Ritor1
parents:
diff changeset
1015 if ( uItemID != 527 )
Ritor1
parents:
diff changeset
1016 {
Ritor1
parents:
diff changeset
1017 if ( uItemID != 531 )
Ritor1
parents:
diff changeset
1018 return 1;
Ritor1
parents:
diff changeset
1019 v2 = GetRace() == 2;
Ritor1
parents:
diff changeset
1020 goto LABEL_10;
Ritor1
parents:
diff changeset
1021 }
Ritor1
parents:
diff changeset
1022 goto LABEL_13;
Ritor1
parents:
diff changeset
1023 }
Ritor1
parents:
diff changeset
1024 }
Ritor1
parents:
diff changeset
1025 v4 = 100;
Ritor1
parents:
diff changeset
1026 goto LABEL_15;
Ritor1
parents:
diff changeset
1027 }
Ritor1
parents:
diff changeset
1028 v2 = GetRace() == 0;
Ritor1
parents:
diff changeset
1029 }
Ritor1
parents:
diff changeset
1030 LABEL_10:
Ritor1
parents:
diff changeset
1031 if ( v2 )
Ritor1
parents:
diff changeset
1032 return 1;
Ritor1
parents:
diff changeset
1033 return 0;
Ritor1
parents:
diff changeset
1034 }
Ritor1
parents:
diff changeset
1035
Ritor1
parents:
diff changeset
1036 //----- (00492D65) --------------------------------------------------------
Ritor1
parents:
diff changeset
1037 int Player::SetCondition(unsigned int uConditionIdx, int a3)
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1038 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1039
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1040 signed int player_sex; // ecx@77
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1041 char zombi_face; // al@80
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1042 signed int remainig_player; // ebx@82
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1043 int players_before; // [sp+10h] [bp-4h]@2
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1044 int players_after; // [sp+20h] [bp+Ch]@82
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1045
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1046 if ( pConditions[uConditionIdx] )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1047 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1048 players_before = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1049 for (int i=1;i<5;++i)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1050 if ( pPlayers[i]->CanAct() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1051 ++players_before;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1052
0
Ritor1
parents:
diff changeset
1053 switch ( uConditionIdx )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1054 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1055 case Condition_Cursed:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1056 PlaySound((PlayerSpeech)30, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1057 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1058 case Condition_Weak:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1059 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1060 {--pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1061 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1062 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1063 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1064 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1065
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1066 PlaySound((PlayerSpeech)25, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1067 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1068 case Condition_Sleep:
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1069 if ( a3 == 1 &&(HasEnchantedItemEquipped(22)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1070 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1071 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1072 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1073
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1074 case Condition_Fear:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1075 PlaySound((PlayerSpeech)26, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1076 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1077 case Condition_Drunk:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1078 PlaySound((PlayerSpeech)31, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1079 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1080
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1081 case Condition_Insane:
0
Ritor1
parents:
diff changeset
1082 if ( a3 == 1
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1083 && (HasEnchantedItemEquipped(19) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1084 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1085 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1086 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1087
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1088 PlaySound((PlayerSpeech)29, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1089 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1090 case Condition_Poison1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1091 case Condition_Poison2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1092 case Condition_Poison3:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1093 if ( a3 == 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1094 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1095 if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1096 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1097 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1098 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1099 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1100 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1101 if ( HasEnchantedItemEquipped(21)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1102 || WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)
1082
Gloval
parents: 1080
diff changeset
1103 || WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1104 //goto LABEL_76;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1105 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1106 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1107
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1108 //v23 = 27;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1109 PlaySound((PlayerSpeech)27, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1110 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1111
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1112 case Condition_Disease1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1113 case Condition_Disease2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1114 case Condition_Disease3:
0
Ritor1
parents:
diff changeset
1115 if ( a3 == 1 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1116 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1117 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1118 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1119 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1120 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1121 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1122 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1123 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1124
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1125 if ( HasEnchantedItemEquipped(18) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1126 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1127 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1128 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1129 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1130 PlaySound((PlayerSpeech)28, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1131 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1132 case Condition_Paralyzed:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1133 if ( a3 == 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1134 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1135 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1136 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1137 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1138 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1139 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1140 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1141 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1142
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1143 if ( HasEnchantedItemEquipped(20)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1144 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1145 WearsItem(ITEM_ARTIFACT_GHOULSBANE, EQIUP_ANY)||
1082
Gloval
parents: 1080
diff changeset
1146 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1147 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1148 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1149 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1150 case Condition_Unconcious:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1151 PlaySound(SPEECH_32, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1152 if ( sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1153 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1154 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1155 case Condition_Dead:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1156 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 && pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1157 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1158 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1159 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1160 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1161 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1162
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1163 PlaySound((PlayerSpeech)33, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1164 if ( sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1165 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1166 if ( sMana > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1167 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1168 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1169 case Condition_Pertified:
0
Ritor1
parents:
diff changeset
1170 if ( a3 == 1
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1171 &&((pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1172 || HasEnchantedItemEquipped(23)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1173 WearsItem(ITEM_RELIC_KELEBRIM, EQIUP_ANY) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1174 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1175 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1176
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1177 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1178 PlaySound((PlayerSpeech)34, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1179 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1180 case Condition_Eradicated:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1181 if ( a3 == 1 && ((signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 )&&( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u ))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1182 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1183 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1184 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1185 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1186 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1187 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1188 PlaySound(SPEECH_35, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1189 if (sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1190 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1191 if ( sMana > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1192 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1193 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1194 case Condition_Zombie:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1195 if ( classType == PLAYER_CLASS_LICH || Eradicated() ||Zombie() || !Dead())
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1196 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1197 memset(&pConditions[0], 0, sizeof(pConditions));
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1198 sHealth = GetMaxHealth();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1199 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1200 player_sex = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1201 uPrevFace = uCurrentFace;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1202 uPrevVoiceID = uVoiceID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1203 switch ( uVoiceID )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1204 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1205 case 0:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1206 case 1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1207 case 2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1208 case 3:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1209 case 8:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1210 case 9:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1211 case 12:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1212 case 13:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1213 case 16:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1214 case 17:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1215 case 20:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1216 case 23:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1217 player_sex = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1218 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1219 case 4:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1220 case 5:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1221 case 6:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1222 case 7:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1223 case 10:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1224 case 11:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1225 case 14:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1226 case 15:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1227 case 18:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1228 case 19:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1229 case 21:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1230 case 24:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1231 player_sex = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1232 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1233 default:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1234 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1235 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1236
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1237 zombi_face = (player_sex != 0) + 23;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1238 uCurrentFace = zombi_face;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1239 uVoiceID = zombi_face;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1240 PlaySound((PlayerSpeech)SPEECH_99, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1241 break;
0
Ritor1
parents:
diff changeset
1242 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1243
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1244 remainig_player = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1245 pConditions[uConditionIdx] = pParty->uTimePlayed;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1246 players_after = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1247 for (int i=1;i<5;++i)
0
Ritor1
parents:
diff changeset
1248 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1249
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1250
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1251 if ( pPlayers[i]->CanAct() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1252 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1253 remainig_player=i;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1254 ++players_after;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1255 }
0
Ritor1
parents:
diff changeset
1256 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1257 if (( players_before == 2 )&&( players_after == 1 ))
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1258 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1259 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1260 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1261 return 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1262 }
0
Ritor1
parents:
diff changeset
1263
Ritor1
parents:
diff changeset
1264 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
1265 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1266 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1267 //unsigned int v3; // eax@1
0
Ritor1
parents:
diff changeset
1268 Texture *v4; // esi@1
Ritor1
parents:
diff changeset
1269 unsigned int v5; // ebx@1
Ritor1
parents:
diff changeset
1270 signed int v6; // edi@5
Ritor1
parents:
diff changeset
1271 int *v7; // ecx@6
Ritor1
parents:
diff changeset
1272 signed int v8; // edx@7
Ritor1
parents:
diff changeset
1273 int *v9; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1274 //Player *v11; // [sp+Ch] [bp-4h]@1
0
Ritor1
parents:
diff changeset
1275 unsigned int uItemIDa; // [sp+1Ch] [bp+Ch]@1
Ritor1
parents:
diff changeset
1276
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1277 v4 = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1278 v5 = GetSizeInInventorySlots(v4->uTextureWidth);
0
Ritor1
parents:
diff changeset
1279 uItemIDa = GetSizeInInventorySlots(v4->uTextureHeight);
Ritor1
parents:
diff changeset
1280 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1281 {
Ritor1
parents:
diff changeset
1282 v4->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1283 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1284 }
Ritor1
parents:
diff changeset
1285 if ( (signed int)(v5 + (signed int)uSlot % 14) <= 14 && (signed int)(uItemIDa + (signed int)uSlot / 14) <= 9 )
Ritor1
parents:
diff changeset
1286 {
Ritor1
parents:
diff changeset
1287 v6 = 0;
Ritor1
parents:
diff changeset
1288 if ( (signed int)uItemIDa <= 0 )
Ritor1
parents:
diff changeset
1289 return 1;
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1290 v7 = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1291 while ( 1 )
Ritor1
parents:
diff changeset
1292 {
Ritor1
parents:
diff changeset
1293 v8 = 0;
Ritor1
parents:
diff changeset
1294 if ( (signed int)v5 > 0 )
Ritor1
parents:
diff changeset
1295 break;
Ritor1
parents:
diff changeset
1296 LABEL_11:
Ritor1
parents:
diff changeset
1297 ++v6;
Ritor1
parents:
diff changeset
1298 v7 += 14;
Ritor1
parents:
diff changeset
1299 if ( v6 >= (signed int)uItemIDa )
Ritor1
parents:
diff changeset
1300 return 1;
Ritor1
parents:
diff changeset
1301 }
Ritor1
parents:
diff changeset
1302 v9 = v7;
Ritor1
parents:
diff changeset
1303 while ( !*v9 )
Ritor1
parents:
diff changeset
1304 {
Ritor1
parents:
diff changeset
1305 ++v8;
Ritor1
parents:
diff changeset
1306 ++v9;
Ritor1
parents:
diff changeset
1307 if ( v8 >= (signed int)v5 )
Ritor1
parents:
diff changeset
1308 goto LABEL_11;
Ritor1
parents:
diff changeset
1309 }
Ritor1
parents:
diff changeset
1310 }
Ritor1
parents:
diff changeset
1311 return 0;
Ritor1
parents:
diff changeset
1312 }
Ritor1
parents:
diff changeset
1313 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1314
Ritor1
parents:
diff changeset
1315 //----- (004925E6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1316 unsigned int Player::FindFreeInventorySlot()
Ritor1
parents:
diff changeset
1317 {
Ritor1
parents:
diff changeset
1318 unsigned int result; // eax@1
Ritor1
parents:
diff changeset
1319 ItemGen *v2; // ecx@1
Ritor1
parents:
diff changeset
1320
Ritor1
parents:
diff changeset
1321 result = 0;
Ritor1
parents:
diff changeset
1322 v2 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1323 while ( v2->uItemID )
Ritor1
parents:
diff changeset
1324 {
Ritor1
parents:
diff changeset
1325 ++result;
Ritor1
parents:
diff changeset
1326 ++v2;
Ritor1
parents:
diff changeset
1327 if ( (signed int)result >= 126 )
Ritor1
parents:
diff changeset
1328 return -1;
Ritor1
parents:
diff changeset
1329 }
Ritor1
parents:
diff changeset
1330 return result;
Ritor1
parents:
diff changeset
1331 }
Ritor1
parents:
diff changeset
1332
Ritor1
parents:
diff changeset
1333 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
1334 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1335 {
Ritor1
parents:
diff changeset
1336 signed int v3; // edx@1
Ritor1
parents:
diff changeset
1337 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1338 int result; // eax@8
Ritor1
parents:
diff changeset
1339 unsigned int v6; // ebx@10
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1340 //unsigned int v7; // eax@10
0
Ritor1
parents:
diff changeset
1341 Texture *v8; // esi@10
Ritor1
parents:
diff changeset
1342 void *v9; // esi@13
Ritor1
parents:
diff changeset
1343 unsigned int v10; // [sp+0h] [bp-Ch]@10
Ritor1
parents:
diff changeset
1344 Player *v11; // [sp+4h] [bp-8h]@1
Ritor1
parents:
diff changeset
1345 signed int v12; // [sp+8h] [bp-4h]@4
Ritor1
parents:
diff changeset
1346 unsigned int uItemIDa; // [sp+18h] [bp+Ch]@10
Ritor1
parents:
diff changeset
1347
Ritor1
parents:
diff changeset
1348 v11 = this;
Ritor1
parents:
diff changeset
1349 v3 = 0;
Ritor1
parents:
diff changeset
1350 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1351 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1352 {
Ritor1
parents:
diff changeset
1353 ++v3;
Ritor1
parents:
diff changeset
1354 ++v4;
Ritor1
parents:
diff changeset
1355 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1356 {
Ritor1
parents:
diff changeset
1357 v12 = -1;
Ritor1
parents:
diff changeset
1358 goto LABEL_5;
Ritor1
parents:
diff changeset
1359 }
Ritor1
parents:
diff changeset
1360 }
Ritor1
parents:
diff changeset
1361 v12 = v3;
Ritor1
parents:
diff changeset
1362 LABEL_5:
Ritor1
parents:
diff changeset
1363 if ( v12 == -1 )
Ritor1
parents:
diff changeset
1364 {
Ritor1
parents:
diff changeset
1365 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
1366 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
0
Ritor1
parents:
diff changeset
1367 result = 0;
Ritor1
parents:
diff changeset
1368 }
Ritor1
parents:
diff changeset
1369 else
Ritor1
parents:
diff changeset
1370 {
Ritor1
parents:
diff changeset
1371 v6 = uItemID;
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1372 v8 = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1373 v10 = GetSizeInInventorySlots(v8->uTextureWidth);
0
Ritor1
parents:
diff changeset
1374 uItemIDa = GetSizeInInventorySlots(v8->uTextureHeight);
Ritor1
parents:
diff changeset
1375 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1376 {
Ritor1
parents:
diff changeset
1377 v8->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1378 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1379 }
Ritor1
parents:
diff changeset
1380 if ( (signed int)uItemIDa > 0 )
Ritor1
parents:
diff changeset
1381 {
Ritor1
parents:
diff changeset
1382 v9 = &v11->pInventoryIndices[uSlot];
Ritor1
parents:
diff changeset
1383 do
Ritor1
parents:
diff changeset
1384 {
Ritor1
parents:
diff changeset
1385 if ( (signed int)v10 > 0 )
Ritor1
parents:
diff changeset
1386 memset32(v9, -1 - uSlot, v10);
Ritor1
parents:
diff changeset
1387 v9 = (char *)v9 + 56;
Ritor1
parents:
diff changeset
1388 --uItemIDa;
Ritor1
parents:
diff changeset
1389 }
Ritor1
parents:
diff changeset
1390 while ( uItemIDa );
Ritor1
parents:
diff changeset
1391 }
Ritor1
parents:
diff changeset
1392 result = v12 + 1;
Ritor1
parents:
diff changeset
1393 v11->pInventoryIndices[uSlot] = v12 + 1;
Ritor1
parents:
diff changeset
1394 v11->pInventoryItems[v12].uItemID = v6;
Ritor1
parents:
diff changeset
1395 }
Ritor1
parents:
diff changeset
1396 return result;
Ritor1
parents:
diff changeset
1397 }
Ritor1
parents:
diff changeset
1398 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1399
Ritor1
parents:
diff changeset
1400 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
1401 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
1402 {
Ritor1
parents:
diff changeset
1403 signed int result; // eax@3
Ritor1
parents:
diff changeset
1404
Ritor1
parents:
diff changeset
1405 if ( (signed int)uSkillType >= 37 || this->pActiveSkills[uSkillType] )
Ritor1
parents:
diff changeset
1406 {
Ritor1
parents:
diff changeset
1407 result = 1;
Ritor1
parents:
diff changeset
1408 }
Ritor1
parents:
diff changeset
1409 else
Ritor1
parents:
diff changeset
1410 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
1411 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
1412 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
1413 result = 0;
Ritor1
parents:
diff changeset
1414 }
Ritor1
parents:
diff changeset
1415 return result;
Ritor1
parents:
diff changeset
1416 }
Ritor1
parents:
diff changeset
1417
Ritor1
parents:
diff changeset
1418 //----- (00492745) --------------------------------------------------------
Ritor1
parents:
diff changeset
1419 int Player::WearItem(unsigned int uItemID)
Ritor1
parents:
diff changeset
1420 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1421 int item_body_anch; // edi@6
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1422 int item_indx;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1423 //find empty slot
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1424 for(item_indx=0;item_indx<126;++item_indx)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1425 if (pInventoryItems[item_indx].uItemID==0)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1426 break;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1427 if (item_indx==126) //not found
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1428 item_indx=-1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1429
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1430 if ( item_indx != -1 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1431 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1432
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1433 pInventoryItems[item_indx].uItemID=uItemID;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1434 item_body_anch=pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType];
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1435 pEquipment.pIndices[item_body_anch]=item_indx+1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1436 pInventoryItems[item_indx].uBodyAnchor=item_body_anch+1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1437
0
Ritor1
parents:
diff changeset
1438 }
Ritor1
parents:
diff changeset
1439 return 0;
Ritor1
parents:
diff changeset
1440 }
Ritor1
parents:
diff changeset
1441
Ritor1
parents:
diff changeset
1442 //----- (004927A8) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1443 int Player::AddItem(int uSlot, unsigned int uItemID)
0
Ritor1
parents:
diff changeset
1444 {
Ritor1
parents:
diff changeset
1445 signed int v3; // ebx@2
Ritor1
parents:
diff changeset
1446 signed int v4; // edi@3
Ritor1
parents:
diff changeset
1447 unsigned int v5; // esi@3
Ritor1
parents:
diff changeset
1448 unsigned int v7; // [sp-8h] [bp-18h]@8
Ritor1
parents:
diff changeset
1449 unsigned int v8; // [sp-4h] [bp-14h]@8
Ritor1
parents:
diff changeset
1450 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1451
Ritor1
parents:
diff changeset
1452 thisa = this;
Ritor1
parents:
diff changeset
1453 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1454 {
Ritor1
parents:
diff changeset
1455 v3 = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1456 while ( true )
0
Ritor1
parents:
diff changeset
1457 {
Ritor1
parents:
diff changeset
1458 v4 = 0;
Ritor1
parents:
diff changeset
1459 v5 = v3;
Ritor1
parents:
diff changeset
1460 do
Ritor1
parents:
diff changeset
1461 {
Ritor1
parents:
diff changeset
1462 if ( CanFitItem(v5, uItemID) )
Ritor1
parents:
diff changeset
1463 {
Ritor1
parents:
diff changeset
1464 v8 = uItemID;
Ritor1
parents:
diff changeset
1465 v7 = v5;
Ritor1
parents:
diff changeset
1466 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1467 }
Ritor1
parents:
diff changeset
1468 ++v4;
Ritor1
parents:
diff changeset
1469 v5 += 14;
Ritor1
parents:
diff changeset
1470 }
Ritor1
parents:
diff changeset
1471 while ( v4 < 9 );
Ritor1
parents:
diff changeset
1472 ++v3;
Ritor1
parents:
diff changeset
1473 if ( v3 < 14 )
Ritor1
parents:
diff changeset
1474 continue;
Ritor1
parents:
diff changeset
1475 break;
Ritor1
parents:
diff changeset
1476 }
Ritor1
parents:
diff changeset
1477 return 0;
Ritor1
parents:
diff changeset
1478 }
Ritor1
parents:
diff changeset
1479 if ( !CanFitItem(uSlot, uItemID) )
Ritor1
parents:
diff changeset
1480 {
Ritor1
parents:
diff changeset
1481 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
1482 return 0;
Ritor1
parents:
diff changeset
1483 }
Ritor1
parents:
diff changeset
1484 v8 = uItemID;
Ritor1
parents:
diff changeset
1485 v7 = uSlot;
Ritor1
parents:
diff changeset
1486 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1487 }
Ritor1
parents:
diff changeset
1488
Ritor1
parents:
diff changeset
1489 //----- (00492826) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1490 int Player::AddItem2(int uSlot, ItemGen *Src)
0
Ritor1
parents:
diff changeset
1491 {
Ritor1
parents:
diff changeset
1492 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
1493 unsigned int v4; // esi@3
Ritor1
parents:
diff changeset
1494 signed int v5; // edi@3
Ritor1
parents:
diff changeset
1495 unsigned int v7; // [sp-8h] [bp-18h]@9
Ritor1
parents:
diff changeset
1496 ItemGen *v8; // [sp-4h] [bp-14h]@9
Ritor1
parents:
diff changeset
1497 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1498 signed int uSlota; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1499
Ritor1
parents:
diff changeset
1500 thisa = this;
Ritor1
parents:
diff changeset
1501 v3 = Src->uItemID;
Ritor1
parents:
diff changeset
1502 pItemsTable->SetSpecialBonus(Src);
Ritor1
parents:
diff changeset
1503 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1504 {
Ritor1
parents:
diff changeset
1505 uSlota = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1506 while ( true )
0
Ritor1
parents:
diff changeset
1507 {
Ritor1
parents:
diff changeset
1508 v4 = uSlota;
Ritor1
parents:
diff changeset
1509 v5 = 0;
Ritor1
parents:
diff changeset
1510 do
Ritor1
parents:
diff changeset
1511 {
Ritor1
parents:
diff changeset
1512 if ( CanFitItem(v4, v3) )
Ritor1
parents:
diff changeset
1513 {
Ritor1
parents:
diff changeset
1514 v8 = Src;
Ritor1
parents:
diff changeset
1515 v7 = v4;
Ritor1
parents:
diff changeset
1516 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1517 }
Ritor1
parents:
diff changeset
1518 ++v5;
Ritor1
parents:
diff changeset
1519 v4 += 14;
Ritor1
parents:
diff changeset
1520 }
Ritor1
parents:
diff changeset
1521 while ( v5 < 14 );
Ritor1
parents:
diff changeset
1522 ++uSlota;
Ritor1
parents:
diff changeset
1523 if ( uSlota < 9 )
Ritor1
parents:
diff changeset
1524 continue;
Ritor1
parents:
diff changeset
1525 break;
Ritor1
parents:
diff changeset
1526 }
Ritor1
parents:
diff changeset
1527 return 0;
Ritor1
parents:
diff changeset
1528 }
Ritor1
parents:
diff changeset
1529 if ( !CanFitItem(uSlot, v3) )
Ritor1
parents:
diff changeset
1530 return 0;
Ritor1
parents:
diff changeset
1531 v8 = Src;
Ritor1
parents:
diff changeset
1532 v7 = uSlot;
Ritor1
parents:
diff changeset
1533 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1534 }
Ritor1
parents:
diff changeset
1535
Ritor1
parents:
diff changeset
1536 //----- (0049289C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1537 int Player::CreateItemInInventory2(unsigned int uSlot, ItemGen *Src)
Ritor1
parents:
diff changeset
1538 {
Ritor1
parents:
diff changeset
1539 signed int v3; // ebx@1
Ritor1
parents:
diff changeset
1540 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1541 int result; // eax@6
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1542 //unsigned int v6; // eax@7
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1543 Texture *item_texture; // esi@7
0
Ritor1
parents:
diff changeset
1544 unsigned int v8; // edx@9
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1545 int *pInvPos; // esi@10
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1546 unsigned int slot_width; // [sp+4h] [bp-Ch]@7
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1547 unsigned int slot_height; // [sp+8h] [bp-8h]@7
0
Ritor1
parents:
diff changeset
1548 Player *v12; // [sp+Ch] [bp-4h]@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1549
0
Ritor1
parents:
diff changeset
1550
Ritor1
parents:
diff changeset
1551 v12 = this;
Ritor1
parents:
diff changeset
1552 v3 = 0;
Ritor1
parents:
diff changeset
1553 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1554 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1555 {
Ritor1
parents:
diff changeset
1556 ++v3;
Ritor1
parents:
diff changeset
1557 ++v4;
Ritor1
parents:
diff changeset
1558 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1559 {
Ritor1
parents:
diff changeset
1560 v3 = -1;
Ritor1
parents:
diff changeset
1561 break;
Ritor1
parents:
diff changeset
1562 }
Ritor1
parents:
diff changeset
1563 }
Ritor1
parents:
diff changeset
1564 if ( v3 == -1 )
Ritor1
parents:
diff changeset
1565 {
Ritor1
parents:
diff changeset
1566 result = 0;
Ritor1
parents:
diff changeset
1567 }
Ritor1
parents:
diff changeset
1568 else
Ritor1
parents:
diff changeset
1569 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1570 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[Src->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1571 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1572 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1573 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1574 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1575 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1576 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1577 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1578 if ( slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1579 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1580 pInvPos = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1581 do
Ritor1
parents:
diff changeset
1582 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1583 if ( slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1584 memset32(pInvPos, -1 - uSlot, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1585 pInvPos +=14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1586 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1587 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1588 while ( slot_height );
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1589 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1590 pInventoryIndices[uSlot] = v3 + 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1591 memcpy(&pInventoryItems[v3], Src, sizeof(ItemGen));
0
Ritor1
parents:
diff changeset
1592 result = v3 + 1;
Ritor1
parents:
diff changeset
1593 }
Ritor1
parents:
diff changeset
1594 return result;
Ritor1
parents:
diff changeset
1595 }
Ritor1
parents:
diff changeset
1596 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1597
Ritor1
parents:
diff changeset
1598 //----- (0049298B) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1599 int Player::PutItemArInventoryIndex( ItemGen *item, int item_id, int uSlot )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1600 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1601 //Player *v4; // ebx@1
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1602 //unsigned int v5; // eax@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1603 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1604 int *pInvPos; // esi@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1605 unsigned int slot_width; // [sp+Ch] [bp-4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1606 unsigned int slot_height; // [sp+18h] [bp+8h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1607
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1608 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1609 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1610 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1611 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1612 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1613 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1614 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1615 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1616 if ( (signed int)slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1617 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1618 pInvPos = &pInventoryIndices[uSlot]; //14x9
0
Ritor1
parents:
diff changeset
1619 do
Ritor1
parents:
diff changeset
1620 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1621 if ( (signed int)slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1622 memset32(pInvPos, -1 - uSlot, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1623 pInvPos +=14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1624 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1625 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1626 while ( slot_height );
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1627 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1628 pInventoryIndices[uSlot] = item_id + 1;
0
Ritor1
parents:
diff changeset
1629 return 1;
Ritor1
parents:
diff changeset
1630 }
278
Ritor1
parents: 223
diff changeset
1631
0
Ritor1
parents:
diff changeset
1632 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1633
Ritor1
parents:
diff changeset
1634 //----- (00492A36) --------------------------------------------------------
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1635 void Player::RemoveItemAtInventoryIndex( unsigned int uSlot )
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1636 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1637
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1638 ItemGen *item_in_slot; // ecx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1639 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1640 unsigned int slot_height; // ebp@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1641 int *pInvPos; // edx@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1642 unsigned int slot_width; // [sp+14h] [bp+4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1643
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1644 item_in_slot = &this->pInventoryItems[pInventoryIndices[uSlot]-1];
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1645 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item_in_slot->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1646 item_in_slot->Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1647 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1648 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1649 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1650 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1651 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1652 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1653 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1654 if ( slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1655 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1656 pInvPos = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1657 do
Ritor1
parents:
diff changeset
1658 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1659 if (slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1660 memset32(pInvPos, 0, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1661 pInvPos += 14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1662 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1663 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1664 while ( slot_height );
0
Ritor1
parents:
diff changeset
1665 }
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1666
0
Ritor1
parents:
diff changeset
1667 }
Ritor1
parents:
diff changeset
1668 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1669
436
4a42c2f97aa2 some itemgen crashes fixed
Gloval
parents: 377
diff changeset
1670 //identf
0
Ritor1
parents:
diff changeset
1671 //----- (00490EEE) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1672 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType)
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1673 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1674 int pSkillLevel; // eax@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1675 int NotBuy; // eax@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1676 int result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1677 signed int pEquipType; // esi@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1678 float *pPriceMultiplier; // esi@26
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1679 int pPriceItemService; // edi@26
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1680
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1681 pSkillLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1682 NotBuy = 4;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1683 pEquipType = pItemsTable->pItems[pItem->uItemID].uEquipType;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1684 if ( (building_type != 4 || (signed int)pItem->uItemID < 740 || (signed int)pItem->uItemID > 771)
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1685 && ((signed int)pItem->uItemID >= 600 || (signed int)pItem->uItemID >= 529 && (signed int)pItem->uItemID <= 599) )
0
Ritor1
parents:
diff changeset
1686 return 5;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1687 if ( building_type == BildingType_WeaponShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1688 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1689 if ( pEquipType > EQUIP_BOW )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1690 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1691 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1692 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1693 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1694 if ( building_type == BildingType_ArmorShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1695 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1696 if ( pEquipType < 3 && pEquipType > 9 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1697 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1698 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1699 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1700 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1701 if ( building_type == BildingType_MagicShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1702 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1703 if ( pItemsTable->pItems[pItem->uItemID].uSkillType == 38 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1704 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1705 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1706 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1707 pPriceMultiplier = &p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1708 pPriceItemService = GetBuyingPrice(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1709 if ( ShopMenuType == 3 )//Sell
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1710 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1711 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1712 if (!pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1713 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1714 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1715 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1716 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1717 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1718 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1719 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1720 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1721 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1722 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1723 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1724 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1725 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1726 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1727 if ( ShopMenuType == 4 )//Identify
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1728 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1729 pPriceItemService = this->GetPriceIdentification(*pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1730 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1731 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1732 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1733 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1734 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1735 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1736 if ( ShopMenuType == 5 )//Repair
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1737 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1738 pPriceItemService = this->GetPriceRepair(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1739 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1740 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1741 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1742 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1743 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1744 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1745 if ( ShopMenuType != 6 )//Buy and ???
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1746 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1747 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1748 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1749 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1750 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1751 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1752 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1753 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier) / 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1754 if (pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1755 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1756 if ( pPriceItemService >= 1 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1757 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1758 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1759 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1760 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1761 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1762 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1763 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1764 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1765 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1766 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1767 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1768 result = 1;
0
Ritor1
parents:
diff changeset
1769 return result;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1770 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1771 if ( pEquipType != EQUIP_BOOK )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1772 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1773 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1774 if ( building_type == BildingType_AlchemistShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1775 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1776 if ( pEquipType < EQUIP_REAGENT )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1777 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1778 if ( pEquipType > EQUIP_POTION )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1779 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1780 if ( pEquipType != EQUIP_MESSAGE_SCROLL )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1781 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1782 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1783 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1784 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1785 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1786 pPriceMultiplier = &p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1787 pPriceItemService = GetBuyingPrice(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1788 if ( ShopMenuType == 3 )//Sell
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1789 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1790 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1791 if (!pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1792 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1793 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1794 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1795 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1796 result = 1;
0
Ritor1
parents:
diff changeset
1797 return result;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1798 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1799 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1800 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1801 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1802 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1803 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1804 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1805 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1806 if ( ShopMenuType == 4 )//Identify
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1807 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1808 pPriceItemService = this->GetPriceIdentification(*pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1809 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1810 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1811 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1812 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1813 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1814 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1815 if ( ShopMenuType == 5 )//Repair
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1816 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1817 pPriceItemService = this->GetPriceRepair(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1818 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1819 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1820 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1821 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1822 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1823 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1824 if ( ShopMenuType != 6 )//Buy and ???
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1825 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1826 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1827 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1828 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1829 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1830 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1831 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1832 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier) / 2;
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1833 if (pItem->Broken())
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1834 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1835 if ( pPriceItemService >= 1 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1836 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1837 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1838 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1839 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1840 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1841 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1842 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1843 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1844 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1845 result = (pPriceItemService == pItem->GetValue()) + 2;
0
Ritor1
parents:
diff changeset
1846 else
Ritor1
parents:
diff changeset
1847 result = 1;
Ritor1
parents:
diff changeset
1848 return result;
Ritor1
parents:
diff changeset
1849 }
Ritor1
parents:
diff changeset
1850
Ritor1
parents:
diff changeset
1851 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1852 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1853 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1854 int v1; // al@1
0
Ritor1
parents:
diff changeset
1855 int v2; // ecx@1
Ritor1
parents:
diff changeset
1856 int v4; // eax@3
Ritor1
parents:
diff changeset
1857 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1858
Ritor1
parents:
diff changeset
1859 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
Ritor1
parents:
diff changeset
1860 v2 = v1 & 0x3F;
Ritor1
parents:
diff changeset
1861 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1862 {
Ritor1
parents:
diff changeset
1863 v6 = 5;
Ritor1
parents:
diff changeset
1864 }
Ritor1
parents:
diff changeset
1865 else
Ritor1
parents:
diff changeset
1866 {
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1867 if ( (v1&0xFF) >= 0 )
0
Ritor1
parents:
diff changeset
1868 {
Ritor1
parents:
diff changeset
1869 v4 = ((v1 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
1870 return v2 * v4;
Ritor1
parents:
diff changeset
1871 }
Ritor1
parents:
diff changeset
1872 v6 = 3;
Ritor1
parents:
diff changeset
1873 }
Ritor1
parents:
diff changeset
1874 v4 = v6;
Ritor1
parents:
diff changeset
1875 return v2 * v4;
Ritor1
parents:
diff changeset
1876 }
Ritor1
parents:
diff changeset
1877
Ritor1
parents:
diff changeset
1878 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1879 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1880 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1881 int v1; // al@1
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1882 int base_level; // ecx@1
0
Ritor1
parents:
diff changeset
1883 int v4; // eax@3
Ritor1
parents:
diff changeset
1884 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1885
Ritor1
parents:
diff changeset
1886 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1887 base_level = v1 & 0x3F;
0
Ritor1
parents:
diff changeset
1888 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1889 {
Ritor1
parents:
diff changeset
1890 v6 = 5;
Ritor1
parents:
diff changeset
1891 }
Ritor1
parents:
diff changeset
1892 else
Ritor1
parents:
diff changeset
1893 {
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1894 if ( (v1&0xFF) >= 0 )
0
Ritor1
parents:
diff changeset
1895 {
Ritor1
parents:
diff changeset
1896 v4 = ((v1 & 0x40) != 0) + 1;
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1897 return base_level * v4;
0
Ritor1
parents:
diff changeset
1898 }
Ritor1
parents:
diff changeset
1899 v6 = 3;
Ritor1
parents:
diff changeset
1900 }
Ritor1
parents:
diff changeset
1901 v4 = v6;
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1902 return base_level * v4;
0
Ritor1
parents:
diff changeset
1903 }
Ritor1
parents:
diff changeset
1904
Ritor1
parents:
diff changeset
1905 //----- (004910D3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1906 int Player::CanIdentify(ItemGen *pItem)
Ritor1
parents:
diff changeset
1907 {
Ritor1
parents:
diff changeset
1908 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1909 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
1910 int uSkillMult; // eax@3
Ritor1
parents:
diff changeset
1911 int v5; // edi@7
Ritor1
parents:
diff changeset
1912 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
1913 char *v7; // esi@7
Ritor1
parents:
diff changeset
1914 signed int uSkillMultiplier; // [sp-4h] [bp-14h]@2
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1915
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1916 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1917 return true;
0
Ritor1
parents:
diff changeset
1918
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1919 v2 = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
0
Ritor1
parents:
diff changeset
1920 v3 = v2;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1921 if ( v2 & 1 )
0
Ritor1
parents:
diff changeset
1922 {
Ritor1
parents:
diff changeset
1923 uSkillMultiplier = 5;
Ritor1
parents:
diff changeset
1924 }
Ritor1
parents:
diff changeset
1925 else
Ritor1
parents:
diff changeset
1926 {
Ritor1
parents:
diff changeset
1927 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1928 {
Ritor1
parents:
diff changeset
1929 uSkillMult = ((v2 & 0x40) != 0) + 1;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1930 v5 = uSkillMult * (v3 & 0x3F);
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1931 v6 = 0;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1932 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1933
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1934 if ( (signed int)SkillToMastery(v3) >= 4 )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1935 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1936 if ( v5 >= (unsigned __int8)v7[46] )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1937 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1938 return v6;
0
Ritor1
parents:
diff changeset
1939 }
Ritor1
parents:
diff changeset
1940 uSkillMultiplier = 3;
Ritor1
parents:
diff changeset
1941 }
Ritor1
parents:
diff changeset
1942 uSkillMult = uSkillMultiplier;
Ritor1
parents:
diff changeset
1943 v5 = uSkillMult * (v3 & 0x3F);
Ritor1
parents:
diff changeset
1944 v6 = 0;
Ritor1
parents:
diff changeset
1945 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1946
0
Ritor1
parents:
diff changeset
1947 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
1948 v6 = 1;
Ritor1
parents:
diff changeset
1949 if ( v5 >= (unsigned __int8)v7[46] )
Ritor1
parents:
diff changeset
1950 v6 = 1;
Ritor1
parents:
diff changeset
1951 return v6;
Ritor1
parents:
diff changeset
1952 }
Ritor1
parents:
diff changeset
1953
Ritor1
parents:
diff changeset
1954 //----- (00491151) --------------------------------------------------------
Ritor1
parents:
diff changeset
1955 int Player::CanRepair(ItemGen *a2)
Ritor1
parents:
diff changeset
1956 {
Ritor1
parents:
diff changeset
1957 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1958 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
1959 int v4; // eax@3
Ritor1
parents:
diff changeset
1960 int v5; // edi@7
Ritor1
parents:
diff changeset
1961 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
1962 signed int v10; // [sp-4h] [bp-14h]@2
Ritor1
parents:
diff changeset
1963
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1964
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1965 auto v7 = &pItemsTable->pItems[a2->uItemID];
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1966 if (CheckHiredNPCSpeciality(Smith) && v7->uEquipType <= 2 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1967 CheckHiredNPCSpeciality(Armorer) && v7->uEquipType >= 3 && v7->uEquipType <= 9 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1968 CheckHiredNPCSpeciality(Alchemist) && v7->uEquipType >= 9 )
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1969 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1970
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1971 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
0
Ritor1
parents:
diff changeset
1972 v3 = v2;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1973 if (v2 & 0x100 )
0
Ritor1
parents:
diff changeset
1974 {
Ritor1
parents:
diff changeset
1975 v10 = 5;
Ritor1
parents:
diff changeset
1976 }
Ritor1
parents:
diff changeset
1977 else
Ritor1
parents:
diff changeset
1978 {
Ritor1
parents:
diff changeset
1979 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1980 {
Ritor1
parents:
diff changeset
1981 v4 = ((v2 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
1982 goto LABEL_7;
Ritor1
parents:
diff changeset
1983 }
Ritor1
parents:
diff changeset
1984 v10 = 3;
Ritor1
parents:
diff changeset
1985 }
Ritor1
parents:
diff changeset
1986 v4 = v10;
Ritor1
parents:
diff changeset
1987 LABEL_7:
Ritor1
parents:
diff changeset
1988 v5 = v4 * (v3 & 0x3F);
Ritor1
parents:
diff changeset
1989 v6 = 0;
Ritor1
parents:
diff changeset
1990 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
1991 return true;
Ritor1
parents:
diff changeset
1992 if ( v5 >= *((char *)(v7 + 1) + 2) )
Ritor1
parents:
diff changeset
1993 {
Ritor1
parents:
diff changeset
1994 __debugbreak(); // really odd
Ritor1
parents:
diff changeset
1995 return true;
Ritor1
parents:
diff changeset
1996 }
Ritor1
parents:
diff changeset
1997 return false;
Ritor1
parents:
diff changeset
1998 }
Ritor1
parents:
diff changeset
1999
Ritor1
parents:
diff changeset
2000 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
2001 int Player::GetMerchant()
Ritor1
parents:
diff changeset
2002 {
Ritor1
parents:
diff changeset
2003 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2004 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2005 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2006 int v4; // esi@1
Ritor1
parents:
diff changeset
2007 int v5; // edi@1
Ritor1
parents:
diff changeset
2008 int v7; // eax@3
Ritor1
parents:
diff changeset
2009 int v8; // ecx@7
Ritor1
parents:
diff changeset
2010 signed int v9; // [sp-4h] [bp-10h]@6
Ritor1
parents:
diff changeset
2011
Ritor1
parents:
diff changeset
2012 v1 = this;
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2013 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2014 v3 = v1->pActiveSkills[PLAYER_SKILL_MERCHANT];
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2015 v4 = v2 & 0x003F;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2016 v5 = v1->pActiveSkills[PLAYER_SKILL_MERCHANT] & 0x3F;
0
Ritor1
parents:
diff changeset
2017 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2018 return 10000;
Ritor1
parents:
diff changeset
2019 v7 = GetPartyReputation();
Ritor1
parents:
diff changeset
2020 if ( !v4 )
Ritor1
parents:
diff changeset
2021 return -v7;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2022 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2023 {
Ritor1
parents:
diff changeset
2024 v9 = 5;
Ritor1
parents:
diff changeset
2025 }
Ritor1
parents:
diff changeset
2026 else
Ritor1
parents:
diff changeset
2027 {
Ritor1
parents:
diff changeset
2028 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2029 {
Ritor1
parents:
diff changeset
2030 v8 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2031 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2032 }
Ritor1
parents:
diff changeset
2033 v9 = 3;
Ritor1
parents:
diff changeset
2034 }
Ritor1
parents:
diff changeset
2035 v8 = v9;
Ritor1
parents:
diff changeset
2036 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2037 }
Ritor1
parents:
diff changeset
2038
Ritor1
parents:
diff changeset
2039 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2040 int Player::GetPerception()
Ritor1
parents:
diff changeset
2041 {
Ritor1
parents:
diff changeset
2042 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2043 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2044 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2045 int v4; // esi@1
Ritor1
parents:
diff changeset
2046 int v5; // edi@1
Ritor1
parents:
diff changeset
2047 int v7; // eax@5
Ritor1
parents:
diff changeset
2048 signed int v8; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
2049
Ritor1
parents:
diff changeset
2050 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2051 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2052 v3 = v1->pActiveSkills[PLAYER_SKILL_PERCEPTION];
0
Ritor1
parents:
diff changeset
2053 v4 = v2 & 0x3F;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2054 v5 = v1->pActiveSkills[PLAYER_SKILL_PERCEPTION] & 0x3F;
0
Ritor1
parents:
diff changeset
2055 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2056 return 10000;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2057 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2058 {
Ritor1
parents:
diff changeset
2059 v8 = 5;
Ritor1
parents:
diff changeset
2060 }
Ritor1
parents:
diff changeset
2061 else
Ritor1
parents:
diff changeset
2062 {
Ritor1
parents:
diff changeset
2063 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2064 {
Ritor1
parents:
diff changeset
2065 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2066 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2067 }
Ritor1
parents:
diff changeset
2068 v8 = 3;
Ritor1
parents:
diff changeset
2069 }
Ritor1
parents:
diff changeset
2070 v7 = v8;
Ritor1
parents:
diff changeset
2071 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2072 }
Ritor1
parents:
diff changeset
2073
Ritor1
parents:
diff changeset
2074 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2075 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
2076 {
Ritor1
parents:
diff changeset
2077 Player *v1; // ebp@1
Ritor1
parents:
diff changeset
2078 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2079 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2080 int v4; // esi@1
Ritor1
parents:
diff changeset
2081 int v5; // edi@1
Ritor1
parents:
diff changeset
2082 int v7; // eax@7
Ritor1
parents:
diff changeset
2083 signed int v8; // [sp-4h] [bp-14h]@6
Ritor1
parents:
diff changeset
2084
Ritor1
parents:
diff changeset
2085 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2086 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
0
Ritor1
parents:
diff changeset
2087 v3 = v1->pActiveSkills[29];
Ritor1
parents:
diff changeset
2088 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2089 v5 = v1->pActiveSkills[29] & 0x3F;
Ritor1
parents:
diff changeset
2090 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2091 return 10000;
Ritor1
parents:
diff changeset
2092 if ( HasEnchantedItemEquipped(35) )
Ritor1
parents:
diff changeset
2093 v4 *= 2;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2094 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2095 {
Ritor1
parents:
diff changeset
2096 v8 = 5;
Ritor1
parents:
diff changeset
2097 }
Ritor1
parents:
diff changeset
2098 else
Ritor1
parents:
diff changeset
2099 {
Ritor1
parents:
diff changeset
2100 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2101 {
Ritor1
parents:
diff changeset
2102 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2103 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2104 }
Ritor1
parents:
diff changeset
2105 v8 = 3;
Ritor1
parents:
diff changeset
2106 }
Ritor1
parents:
diff changeset
2107 v7 = v8;
Ritor1
parents:
diff changeset
2108 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2109 }
Ritor1
parents:
diff changeset
2110
Ritor1
parents:
diff changeset
2111 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
2112 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
2113 {
Ritor1
parents:
diff changeset
2114 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2115 int v2; // eax@1
Ritor1
parents:
diff changeset
2116 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2117 int v4; // ecx@1
Ritor1
parents:
diff changeset
2118 int v5; // eax@4
Ritor1
parents:
diff changeset
2119 signed int v7; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
2120
Ritor1
parents:
diff changeset
2121 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2122 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
0
Ritor1
parents:
diff changeset
2123 v3 = v1->pActiveSkills[36];
Ritor1
parents:
diff changeset
2124 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2125 if ( v2 )
Ritor1
parents:
diff changeset
2126 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2127 if (v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2128 {
Ritor1
parents:
diff changeset
2129 v7 = 5;
Ritor1
parents:
diff changeset
2130 }
Ritor1
parents:
diff changeset
2131 else
Ritor1
parents:
diff changeset
2132 {
Ritor1
parents:
diff changeset
2133 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2134 {
Ritor1
parents:
diff changeset
2135 v5 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2136 goto LABEL_8;
Ritor1
parents:
diff changeset
2137 }
Ritor1
parents:
diff changeset
2138 v7 = 3;
Ritor1
parents:
diff changeset
2139 }
Ritor1
parents:
diff changeset
2140 v5 = v7;
Ritor1
parents:
diff changeset
2141 LABEL_8:
Ritor1
parents:
diff changeset
2142 v2 = (v1->pActiveSkills[36] & 0x3F) * (v5 - 1) + v4 + 9;
Ritor1
parents:
diff changeset
2143 }
Ritor1
parents:
diff changeset
2144 return v2;
Ritor1
parents:
diff changeset
2145 }
Ritor1
parents:
diff changeset
2146
Ritor1
parents:
diff changeset
2147 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2148 Player::Player()
Ritor1
parents:
diff changeset
2149 {
Ritor1
parents:
diff changeset
2150 memset(&pEquipment, 0, sizeof(PlayerEquipment));
Ritor1
parents:
diff changeset
2151 memset(pInventoryIndices, 0, 126 * sizeof(int));
Ritor1
parents:
diff changeset
2152 for (uint i = 0; i < 126; ++i)
Ritor1
parents:
diff changeset
2153 pInventoryItems[i].Reset();
Ritor1
parents:
diff changeset
2154 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
2155 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
2156
Ritor1
parents:
diff changeset
2157
Ritor1
parents:
diff changeset
2158 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
2159 {
Ritor1
parents:
diff changeset
2160 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2161 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2162 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
2163 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
2164 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
2165 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
2166 }
Ritor1
parents:
diff changeset
2167
Ritor1
parents:
diff changeset
2168 pName[0] = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
2169 uCurrentFace = 0;
0
Ritor1
parents:
diff changeset
2170 uVoiceID = 0;
Ritor1
parents:
diff changeset
2171 memset(pConditions, 0, 20 * sizeof(__int64));
Ritor1
parents:
diff changeset
2172
Ritor1
parents:
diff changeset
2173 field_BB = 0;
Ritor1
parents:
diff changeset
2174
Ritor1
parents:
diff changeset
2175 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
2176 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
2177 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
2178 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
2179 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
2180 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
2181 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
2182 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
2183 sAgeModifier = 0;
Ritor1
parents:
diff changeset
2184
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2185 // memset(field_1F5, 0, 30);
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2186 pure_luck_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2187 pure_speed_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2188 pure_intellect_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2189 pure_endurance_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2190 pure_willpower_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2191 pure_accuracy_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2192 pure_might_used=0;
0
Ritor1
parents:
diff changeset
2193
Ritor1
parents:
diff changeset
2194 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
2195 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
2196 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
2197 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
2198 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
2199 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
2200 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
2201 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
2202 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
2203 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
2204
Ritor1
parents:
diff changeset
2205 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
2206
Ritor1
parents:
diff changeset
2207 uSkillPoints = 0;
Ritor1
parents:
diff changeset
2208
Ritor1
parents:
diff changeset
2209 sHealth = 0;
Ritor1
parents:
diff changeset
2210 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
2211 _health_related = 0;
Ritor1
parents:
diff changeset
2212
Ritor1
parents:
diff changeset
2213 sMana = 0;
Ritor1
parents:
diff changeset
2214 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
2215 _mana_related = 0;
Ritor1
parents:
diff changeset
2216
Ritor1
parents:
diff changeset
2217 uQuickSpell = 0;
Ritor1
parents:
diff changeset
2218 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon));
Ritor1
parents:
diff changeset
2219
Ritor1
parents:
diff changeset
2220 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
2221 field_1A91 = 0;
Ritor1
parents:
diff changeset
2222 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2223 field_1A93 = 0;
Ritor1
parents:
diff changeset
2224 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
2225 field_1A95 = 0;
Ritor1
parents:
diff changeset
2226 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2227 field_1A97 = 0;
Ritor1
parents:
diff changeset
2228
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
2229 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
2230 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
2231 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
2232
Ritor1
parents:
diff changeset
2233 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
2234 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
2235 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
2236
Ritor1
parents:
diff changeset
2237 memset(field_1988, 0, 49 * sizeof(int));
Ritor1
parents:
diff changeset
2238 memset(field_1A50, 0, 64 * sizeof(char));
Ritor1
parents:
diff changeset
2239
Ritor1
parents:
diff changeset
2240 field_E0 = 0;
Ritor1
parents:
diff changeset
2241 field_E4 = 0;
Ritor1
parents:
diff changeset
2242 field_E8 = 0;
Ritor1
parents:
diff changeset
2243 field_EC = 0;
Ritor1
parents:
diff changeset
2244 field_F0 = 0;
Ritor1
parents:
diff changeset
2245 field_F4 = 0;
Ritor1
parents:
diff changeset
2246 field_F8 = 0;
Ritor1
parents:
diff changeset
2247 field_FC = 0;
Ritor1
parents:
diff changeset
2248 field_100 = 0;
Ritor1
parents:
diff changeset
2249 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2250
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2251 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2252 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2253
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2254 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
2255 }
Ritor1
parents:
diff changeset
2256
Ritor1
parents:
diff changeset
2257 //----- (0048C6F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2258 bool Party::AddItem(ItemGen *pItem)
Ritor1
parents:
diff changeset
2259 {
Ritor1
parents:
diff changeset
2260 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2261 unsigned int v3; // ecx@4
Ritor1
parents:
diff changeset
2262 signed int v4; // edx@4
Ritor1
parents:
diff changeset
2263 char *v5; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
2264 //unsigned int v6; // eax@10
0
Ritor1
parents:
diff changeset
2265 Texture *v7; // ebx@10
Ritor1
parents:
diff changeset
2266 signed int v8; // esi@10
Ritor1
parents:
diff changeset
2267 Player *v9; // edi@11
Ritor1
parents:
diff changeset
2268 int v10; // eax@11
Ritor1
parents:
diff changeset
2269 bool result; // eax@15
Ritor1
parents:
diff changeset
2270 std::string v12; // [sp-18h] [bp-40h]@9
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2271
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2272
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2273 int v15[4] = {0, 1, 2, 3}; // [sp+Ch] [bp-1Ch]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2274 //int v16; // [sp+10h] [bp-18h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2275 //int v17; // [sp+14h] [bp-14h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2276 //int v18; // [sp+18h] [bp-10h]@3
0
Ritor1
parents:
diff changeset
2277 Player *v19; // [sp+1Ch] [bp-Ch]@9
Ritor1
parents:
diff changeset
2278 Party *v20; // [sp+20h] [bp-8h]@1
Ritor1
parents:
diff changeset
2279 int v21; // [sp+24h] [bp-4h]@10
Ritor1
parents:
diff changeset
2280
Ritor1
parents:
diff changeset
2281 auto thos = this;
Ritor1
parents:
diff changeset
2282
Ritor1
parents:
diff changeset
2283 v20 = thos;
Ritor1
parents:
diff changeset
2284 v2 = pItem->uItemID;
222
8113753ed2ae more item init fixing
Gloval
parents: 190
diff changeset
2285 if ( !pItemsTable->pItems[v2].uItemID_Rep_St )
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
2286 pItem->SetIdentified();
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2287 ///v15 = 0;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2288 //v16 = 1;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2289 //v18 = 3;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2290 //v17 = 2;
0
Ritor1
parents:
diff changeset
2291 if ( uActiveCharacter )
Ritor1
parents:
diff changeset
2292 {
Ritor1
parents:
diff changeset
2293 v3 = uActiveCharacter - 1;
Ritor1
parents:
diff changeset
2294 v4 = 0;
Ritor1
parents:
diff changeset
2295 do
Ritor1
parents:
diff changeset
2296 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2297 v15[v4++] = v3++;
0
Ritor1
parents:
diff changeset
2298 if ( (signed int)v3 >= 4 )
Ritor1
parents:
diff changeset
2299 v3 = 0;
Ritor1
parents:
diff changeset
2300 }
Ritor1
parents:
diff changeset
2301 while ( v4 < 4 );
Ritor1
parents:
diff changeset
2302 }
Ritor1
parents:
diff changeset
2303 v5 = pItemsTable->pItems[v2].pIconName;
Ritor1
parents:
diff changeset
2304 if ( v5 )
Ritor1
parents:
diff changeset
2305 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
2306 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
2307 v21 = areWeLoadingTexture;
Ritor1
parents:
diff changeset
2308 v8 = 0;
Ritor1
parents:
diff changeset
2309 while ( 1 )
Ritor1
parents:
diff changeset
2310 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2311 v9 = &v20->pPlayers[v15[v8]];
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2312 v19 = &v20->pPlayers[v15[v8]];
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
2313 v10 = v19->AddItem(-1, pItem->uItemID);
0
Ritor1
parents:
diff changeset
2314 if ( v10 )
Ritor1
parents:
diff changeset
2315 break;
Ritor1
parents:
diff changeset
2316 ++v8;
Ritor1
parents:
diff changeset
2317 if ( v8 >= 4 )
Ritor1
parents:
diff changeset
2318 {
Ritor1
parents:
diff changeset
2319 if ( !v21 )
Ritor1
parents:
diff changeset
2320 {
Ritor1
parents:
diff changeset
2321 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
2322 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
2323 }
Ritor1
parents:
diff changeset
2324 goto LABEL_15;
Ritor1
parents:
diff changeset
2325 }
Ritor1
parents:
diff changeset
2326 }
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2327 memcpy(&v9->pInventoryItems[v10-1], pItem, 0x24u);
0
Ritor1
parents:
diff changeset
2328 pItem->Reset();
Ritor1
parents:
diff changeset
2329 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2330 v19->PlaySound(SPEECH_60, 0);
0
Ritor1
parents:
diff changeset
2331 if ( !v21 )
Ritor1
parents:
diff changeset
2332 {
Ritor1
parents:
diff changeset
2333 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
2334 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
2335 }
Ritor1
parents:
diff changeset
2336 result = 1;
Ritor1
parents:
diff changeset
2337 }
Ritor1
parents:
diff changeset
2338 else
Ritor1
parents:
diff changeset
2339 {
Ritor1
parents:
diff changeset
2340 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0);
Ritor1
parents:
diff changeset
2341 LABEL_15:
Ritor1
parents:
diff changeset
2342 result = 0;
Ritor1
parents:
diff changeset
2343 }
Ritor1
parents:
diff changeset
2344 return result;
Ritor1
parents:
diff changeset
2345 }
Ritor1
parents:
diff changeset
2346 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
2347
Ritor1
parents:
diff changeset
2348 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
2349 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
2350 {
Ritor1
parents:
diff changeset
2351 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2352 }
Ritor1
parents:
diff changeset
2353
Ritor1
parents:
diff changeset
2354 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2355 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
2356 {
Ritor1
parents:
diff changeset
2357 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2358 }
Ritor1
parents:
diff changeset
2359
Ritor1
parents:
diff changeset
2360 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
2361 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
2362 {
Ritor1
parents:
diff changeset
2363 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0);
Ritor1
parents:
diff changeset
2364 }
Ritor1
parents:
diff changeset
2365
Ritor1
parents:
diff changeset
2366 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2367 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
2368 {
Ritor1
parents:
diff changeset
2369 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2370 }
Ritor1
parents:
diff changeset
2371
Ritor1
parents:
diff changeset
2372 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2373 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
2374 {
Ritor1
parents:
diff changeset
2375 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2376 }
Ritor1
parents:
diff changeset
2377
Ritor1
parents:
diff changeset
2378 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2379 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
2380 {
Ritor1
parents:
diff changeset
2381 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2382 }
Ritor1
parents:
diff changeset
2383
Ritor1
parents:
diff changeset
2384 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2385 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
2386 {
Ritor1
parents:
diff changeset
2387 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
Ritor1
parents:
diff changeset
2388 }
Ritor1
parents:
diff changeset
2389
Ritor1
parents:
diff changeset
2390 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2391 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
2392 {
Ritor1
parents:
diff changeset
2393 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2394 }
Ritor1
parents:
diff changeset
2395
Ritor1
parents:
diff changeset
2396 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
2397 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
2398 {
Ritor1
parents:
diff changeset
2399 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
2400 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
Ritor1
parents:
diff changeset
2401 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2402 }
Ritor1
parents:
diff changeset
2403
Ritor1
parents:
diff changeset
2404 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2405 int Player::GetActualMight()
Ritor1
parents:
diff changeset
2406 {
Ritor1
parents:
diff changeset
2407 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2408 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2409 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2410 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2411 int v5; // edi@5
Ritor1
parents:
diff changeset
2412 int v6; // ST14_4@5
Ritor1
parents:
diff changeset
2413
Ritor1
parents:
diff changeset
2414 v1 = this;
Ritor1
parents:
diff changeset
2415 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2416 v3 = 0;
Ritor1
parents:
diff changeset
2417 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2418 {
Ritor1
parents:
diff changeset
2419 ++v3;
Ritor1
parents:
diff changeset
2420 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2421 {
Ritor1
parents:
diff changeset
2422 v4 = 100;
Ritor1
parents:
diff changeset
2423 goto LABEL_5;
Ritor1
parents:
diff changeset
2424 }
Ritor1
parents:
diff changeset
2425 }
Ritor1
parents:
diff changeset
2426 v4 = pAgeingStrengthMultiplier[v3];
Ritor1
parents:
diff changeset
2427 LABEL_5:
Ritor1
parents:
diff changeset
2428 v5 = pConditionStrengthMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2429 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2430 return v5 * v4 * v1->uMight / 100 / 100 + GetMagicalBonus((CHARACTER_ATTRIBUTE_TYPE)0) + v6 + v1->uMightBonus;
Ritor1
parents:
diff changeset
2431 }
Ritor1
parents:
diff changeset
2432
Ritor1
parents:
diff changeset
2433 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
2434 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
2435 {
Ritor1
parents:
diff changeset
2436 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2437 unsigned int sAge; // eax@1
Ritor1
parents:
diff changeset
2438 signed int uAgeLevel; // ecx@1
Ritor1
parents:
diff changeset
2439 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2440 int v5; // edi@5
Ritor1
parents:
diff changeset
2441 int v6; // ebp@5
Ritor1
parents:
diff changeset
2442
Ritor1
parents:
diff changeset
2443 v1 = this;
Ritor1
parents:
diff changeset
2444 sAge = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2445 uAgeLevel = 0;
Ritor1
parents:
diff changeset
2446 while ( (signed int)sAge >= (signed int)pAgeingTable[uAgeLevel] )
Ritor1
parents:
diff changeset
2447 {
Ritor1
parents:
diff changeset
2448 ++uAgeLevel;
Ritor1
parents:
diff changeset
2449 if ( uAgeLevel >= 4 )
Ritor1
parents:
diff changeset
2450 {
Ritor1
parents:
diff changeset
2451 v4 = 100;
Ritor1
parents:
diff changeset
2452 goto LABEL_5;
Ritor1
parents:
diff changeset
2453 }
Ritor1
parents:
diff changeset
2454 }
Ritor1
parents:
diff changeset
2455 v4 = pAgeingIntelligenceMultiplier[uAgeLevel];
Ritor1
parents:
diff changeset
2456 LABEL_5:
Ritor1
parents:
diff changeset
2457 v5 = pConditionIntelligenceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2458 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2459 return v5 * v4 * v1->uIntelligence / 100 / 100
Ritor1
parents:
diff changeset
2460 + GetMagicalBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE)
Ritor1
parents:
diff changeset
2461 + v6
Ritor1
parents:
diff changeset
2462 + v1->uIntelligenceBonus;
Ritor1
parents:
diff changeset
2463 }
Ritor1
parents:
diff changeset
2464
Ritor1
parents:
diff changeset
2465 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2466 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
2467 {
Ritor1
parents:
diff changeset
2468 int v5; // edi@5
Ritor1
parents:
diff changeset
2469
Ritor1
parents:
diff changeset
2470 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2471 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2472 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2473 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2474 uAgeingMultiplier = pAgeingWillpowerMultiplier[i];
Ritor1
parents:
diff changeset
2475 else break;
Ritor1
parents:
diff changeset
2476
Ritor1
parents:
diff changeset
2477 v5 = pConditionWillpowerMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2478 return v5 * uAgeingMultiplier * uWillpower / 100 / 100
Ritor1
parents:
diff changeset
2479 + GetMagicalBonus(CHARACTER_ATTRIBUTE_WILLPOWER)
Ritor1
parents:
diff changeset
2480 + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0)
Ritor1
parents:
diff changeset
2481 + uWillpowerBonus;
Ritor1
parents:
diff changeset
2482 }
Ritor1
parents:
diff changeset
2483
Ritor1
parents:
diff changeset
2484 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
2485 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
2486 {
Ritor1
parents:
diff changeset
2487 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2488 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2489 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2490 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2491 uAgeingMultiplier = pAgeingEnduranceMultiplier[i];
Ritor1
parents:
diff changeset
2492 else break;
Ritor1
parents:
diff changeset
2493
Ritor1
parents:
diff changeset
2494 auto uConditionMult = pConditionEnduranceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2495 auto uItemBonus = GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2496 return uConditionMult * uAgeingMultiplier * uEndurance / 100 / 100
Ritor1
parents:
diff changeset
2497 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ENDURANCE)
Ritor1
parents:
diff changeset
2498 + uItemBonus
Ritor1
parents:
diff changeset
2499 + uEnduranceBonus;
Ritor1
parents:
diff changeset
2500 }
Ritor1
parents:
diff changeset
2501
Ritor1
parents:
diff changeset
2502 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
2503 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
2504 {
Ritor1
parents:
diff changeset
2505 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2506 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2507 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2508 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2509 int v5; // edi@5
Ritor1
parents:
diff changeset
2510 int v6; // ebp@5
Ritor1
parents:
diff changeset
2511
Ritor1
parents:
diff changeset
2512 v1 = this;
Ritor1
parents:
diff changeset
2513 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2514 v3 = 0;
Ritor1
parents:
diff changeset
2515 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2516 {
Ritor1
parents:
diff changeset
2517 ++v3;
Ritor1
parents:
diff changeset
2518 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2519 {
Ritor1
parents:
diff changeset
2520 v4 = 100;
Ritor1
parents:
diff changeset
2521 goto LABEL_5;
Ritor1
parents:
diff changeset
2522 }
Ritor1
parents:
diff changeset
2523 }
Ritor1
parents:
diff changeset
2524 v4 = pAgeingAccuracyMultiplier[v3];
Ritor1
parents:
diff changeset
2525 LABEL_5:
Ritor1
parents:
diff changeset
2526 v5 = pConditionAccuracyMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2527 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2528 return v5 * v4 * v1->uAccuracy / 100 / 100
Ritor1
parents:
diff changeset
2529 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ACCURACY)
Ritor1
parents:
diff changeset
2530 + v6
Ritor1
parents:
diff changeset
2531 + v1->uAccuracyBonus;
Ritor1
parents:
diff changeset
2532 }
Ritor1
parents:
diff changeset
2533
Ritor1
parents:
diff changeset
2534 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2535 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
2536 {
Ritor1
parents:
diff changeset
2537 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2538 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2539 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2540 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2541 int v5; // edi@5
Ritor1
parents:
diff changeset
2542 int v6; // ebp@5
Ritor1
parents:
diff changeset
2543
Ritor1
parents:
diff changeset
2544 v1 = this;
Ritor1
parents:
diff changeset
2545 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2546 v3 = 0;
Ritor1
parents:
diff changeset
2547 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2548 {
Ritor1
parents:
diff changeset
2549 ++v3;
Ritor1
parents:
diff changeset
2550 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2551 {
Ritor1
parents:
diff changeset
2552 v4 = 100;
Ritor1
parents:
diff changeset
2553 goto LABEL_5;
Ritor1
parents:
diff changeset
2554 }
Ritor1
parents:
diff changeset
2555 }
Ritor1
parents:
diff changeset
2556 v4 = pAgeingSpeedMultiplier[v3];
Ritor1
parents:
diff changeset
2557 LABEL_5:
Ritor1
parents:
diff changeset
2558 v5 = pConditionSpeedMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2559 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2560 return v5 * v4 * v1->uSpeed / 100 / 100
Ritor1
parents:
diff changeset
2561 + GetMagicalBonus(CHARACTER_ATTRIBUTE_SPEED)
Ritor1
parents:
diff changeset
2562 + v6
Ritor1
parents:
diff changeset
2563 + v1->uSpeedBonus;
Ritor1
parents:
diff changeset
2564 }
Ritor1
parents:
diff changeset
2565
Ritor1
parents:
diff changeset
2566 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
2567 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
2568 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2569 signed int curr_age; // eax@7
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2570 signed int i; // ecx@7
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2571 signed int age_luck_pc; // ebx@10
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2572 int condition_luck_pc; // edi@11
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2573 int items_luck_bonus; // ebp@11
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2574 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2575 signed int magic_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2576 int full_luck;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2577
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2578 npc_luck_bonus = 0;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2579 if ( CheckHiredNPCSpeciality(Fool) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2580 npc_luck_bonus = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2581 if ( CheckHiredNPCSpeciality(ChimneySweep) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2582 npc_luck_bonus += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2583 if ( CheckHiredNPCSpeciality(Psychic) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2584 npc_luck_bonus += 10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2585 curr_age = sAgeModifier + GetBaseAge();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2586 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2587 while ( curr_age >= pAgeingTable[i] )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2588 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2589 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2590 if ( i >= 4 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2591 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2592 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2593 if (i < 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2594 age_luck_pc = pAgeingLuckMultiplier[i];
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2595 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2596 age_luck_pc = 100;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2597
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2598 condition_luck_pc = pConditionLuckMultiplier[GetMajorConditionIdx()];
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2599 items_luck_bonus = GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2600 magic_luck_bonus = GetMagicalBonus(CHARACTER_ATTRIBUTE_LUCK);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2601 full_luck = magic_luck_bonus + items_luck_bonus + npc_luck_bonus+ uLuckBonus
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2602 + condition_luck_pc * age_luck_pc * uLuck / 100 / 100;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2603 return full_luck;
0
Ritor1
parents:
diff changeset
2604 }
Ritor1
parents:
diff changeset
2605
Ritor1
parents:
diff changeset
2606 //----- (0048CCF5) --------------------------------------------------------
Ritor1
parents:
diff changeset
2607 int Player::GetActualAttack(int a2)
Ritor1
parents:
diff changeset
2608 {
Ritor1
parents:
diff changeset
2609 Player *v2; // esi@1
Ritor1
parents:
diff changeset
2610 int v3; // eax@1
Ritor1
parents:
diff changeset
2611 int v4; // edi@1
Ritor1
parents:
diff changeset
2612 int v5; // ebx@1
Ritor1
parents:
diff changeset
2613 int v6; // ebp@1
Ritor1
parents:
diff changeset
2614
Ritor1
parents:
diff changeset
2615 v2 = this;
Ritor1
parents:
diff changeset
2616 v3 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2617 v4 = GetParameterBonus(v3);
0
Ritor1
parents:
diff changeset
2618 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
2619 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
Ritor1
parents:
diff changeset
2620 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + v2->_some_attack_bonus;
Ritor1
parents:
diff changeset
2621 }
Ritor1
parents:
diff changeset
2622
Ritor1
parents:
diff changeset
2623 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
2624 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
2625 {
Ritor1
parents:
diff changeset
2626 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2627 int v2; // eax@1
Ritor1
parents:
diff changeset
2628 int v3; // esi@1
Ritor1
parents:
diff changeset
2629 int v4; // esi@1
Ritor1
parents:
diff changeset
2630 int v5; // esi@1
Ritor1
parents:
diff changeset
2631 int v6; // esi@1
Ritor1
parents:
diff changeset
2632 signed int result; // eax@1
Ritor1
parents:
diff changeset
2633
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2634
0
Ritor1
parents:
diff changeset
2635 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2636 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
2637 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0) + v3;
Ritor1
parents:
diff changeset
2638 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2639 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2640 if ( result < 1 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2641 result = 1;
0
Ritor1
parents:
diff changeset
2642 return result;
Ritor1
parents:
diff changeset
2643 }
Ritor1
parents:
diff changeset
2644
Ritor1
parents:
diff changeset
2645 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
2646 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
2647 {
Ritor1
parents:
diff changeset
2648 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2649 int v2; // eax@1
Ritor1
parents:
diff changeset
2650 int v3; // esi@1
Ritor1
parents:
diff changeset
2651 int v4; // esi@1
Ritor1
parents:
diff changeset
2652 int v5; // esi@1
Ritor1
parents:
diff changeset
2653 int v6; // esi@1
Ritor1
parents:
diff changeset
2654 signed int result; // eax@1
Ritor1
parents:
diff changeset
2655
Ritor1
parents:
diff changeset
2656 v1 = this;
Ritor1
parents:
diff changeset
2657 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2658 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
2659 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0) + v3;
Ritor1
parents:
diff changeset
2660 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
Ritor1
parents:
diff changeset
2661 v6 = v1->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
Ritor1
parents:
diff changeset
2662 result = 1;
Ritor1
parents:
diff changeset
2663 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
2664 result = v6;
Ritor1
parents:
diff changeset
2665 return result;
Ritor1
parents:
diff changeset
2666 }
Ritor1
parents:
diff changeset
2667
Ritor1
parents:
diff changeset
2668 //----- (0048CDDB) --------------------------------------------------------
Ritor1
parents:
diff changeset
2669 int Player::CalculateMeleeDamageTo(int a2, int a3, unsigned int uTargetActorID)
Ritor1
parents:
diff changeset
2670 {
Ritor1
parents:
diff changeset
2671 int v4; // esi@1
Ritor1
parents:
diff changeset
2672 Player *v5; // edi@1
Ritor1
parents:
diff changeset
2673 ItemGen *v6; // ebx@4
Ritor1
parents:
diff changeset
2674 unsigned int v7; // ebp@4
Ritor1
parents:
diff changeset
2675 unsigned int v8; // esi@4
Ritor1
parents:
diff changeset
2676 int v9; // eax@4
Ritor1
parents:
diff changeset
2677 int v10; // eax@9
Ritor1
parents:
diff changeset
2678 char v11; // zf@9
Ritor1
parents:
diff changeset
2679 int v12; // esi@10
Ritor1
parents:
diff changeset
2680 int v13; // eax@11
Ritor1
parents:
diff changeset
2681 enum MONSTER_SUPERTYPE v14; // edx@24
Ritor1
parents:
diff changeset
2682 ItemGen *v15; // ebx@35
Ritor1
parents:
diff changeset
2683 unsigned int v16; // ebp@35
Ritor1
parents:
diff changeset
2684 unsigned int v17; // esi@35
Ritor1
parents:
diff changeset
2685 int v18; // edx@38
Ritor1
parents:
diff changeset
2686 int v19; // eax@40
Ritor1
parents:
diff changeset
2687 enum MONSTER_SUPERTYPE v20; // edx@53
Ritor1
parents:
diff changeset
2688 int v21; // esi@62
Ritor1
parents:
diff changeset
2689 int v22; // eax@63
Ritor1
parents:
diff changeset
2690 int v23; // ebx@63
Ritor1
parents:
diff changeset
2691 int v24; // ebx@63
Ritor1
parents:
diff changeset
2692 signed int result; // eax@64
Ritor1
parents:
diff changeset
2693 MONSTER_SUPERTYPE v26; // [sp-4h] [bp-24h]@20
Ritor1
parents:
diff changeset
2694 MONSTER_SUPERTYPE v27; // [sp-4h] [bp-24h]@49
Ritor1
parents:
diff changeset
2695 int v28; // [sp+10h] [bp-10h]@1
Ritor1
parents:
diff changeset
2696 int v29; // [sp+10h] [bp-10h]@33
Ritor1
parents:
diff changeset
2697 signed int v30; // [sp+14h] [bp-Ch]@7
Ritor1
parents:
diff changeset
2698 signed int v31; // [sp+14h] [bp-Ch]@36
Ritor1
parents:
diff changeset
2699 int v32; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
2700 int v33; // [sp+18h] [bp-8h]@8
Ritor1
parents:
diff changeset
2701 int v34; // [sp+1Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
2702 int v35; // [sp+28h] [bp+8h]@37
Ritor1
parents:
diff changeset
2703
Ritor1
parents:
diff changeset
2704 v4 = 0;
Ritor1
parents:
diff changeset
2705 v5 = this;
Ritor1
parents:
diff changeset
2706 v34 = 0;
Ritor1
parents:
diff changeset
2707 v32 = 0;
Ritor1
parents:
diff changeset
2708 v28 = 0;
Ritor1
parents:
diff changeset
2709 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
2710 {
Ritor1
parents:
diff changeset
2711 v32 = rand() % 3 + 1;
Ritor1
parents:
diff changeset
2712 LABEL_61:
Ritor1
parents:
diff changeset
2713 v34 = v4;
Ritor1
parents:
diff changeset
2714 goto LABEL_62;
Ritor1
parents:
diff changeset
2715 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2716 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
2717 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2718 v6 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2719 v7 = v6->uItemID;
Ritor1
parents:
diff changeset
2720 v8 = v6->uItemID;
Ritor1
parents:
diff changeset
2721 v9 = pItemsTable->pItems[v8].uDamageDice;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2722 if ( pItemsTable->pItems[v8].uSkillType == PLAYER_SKILL_SPEAR && !v5->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
2723 ++v9;
Ritor1
parents:
diff changeset
2724 v30 = pItemsTable->pItems[v8].uDamageRoll;
Ritor1
parents:
diff changeset
2725 if ( v9 > 0 )
Ritor1
parents:
diff changeset
2726 {
Ritor1
parents:
diff changeset
2727 v33 = v9;
Ritor1
parents:
diff changeset
2728 do
Ritor1
parents:
diff changeset
2729 {
Ritor1
parents:
diff changeset
2730 v10 = rand();
Ritor1
parents:
diff changeset
2731 v11 = v33-- == 1;
Ritor1
parents:
diff changeset
2732 v28 += v10 % v30 + 1;
Ritor1
parents:
diff changeset
2733 }
Ritor1
parents:
diff changeset
2734 while ( !v11 );
Ritor1
parents:
diff changeset
2735 }
Ritor1
parents:
diff changeset
2736 v12 = pItemsTable->pItems[v8].uDamageMod + v28;
Ritor1
parents:
diff changeset
2737 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2738 goto LABEL_28;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2739 v13 = v6->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2740 if ( v13 == 64 || v7 == 507 || v7 == 508 || v7 == 527 )
Ritor1
parents:
diff changeset
2741 {
Ritor1
parents:
diff changeset
2742 v14 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2743 }
Ritor1
parents:
diff changeset
2744 else
Ritor1
parents:
diff changeset
2745 {
Ritor1
parents:
diff changeset
2746 if ( v13 == 39 )
Ritor1
parents:
diff changeset
2747 {
Ritor1
parents:
diff changeset
2748 v26 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2749 }
Ritor1
parents:
diff changeset
2750 else
Ritor1
parents:
diff changeset
2751 {
Ritor1
parents:
diff changeset
2752 if ( v13 == 40 )
Ritor1
parents:
diff changeset
2753 {
Ritor1
parents:
diff changeset
2754 v26 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2755 }
Ritor1
parents:
diff changeset
2756 else
Ritor1
parents:
diff changeset
2757 {
Ritor1
parents:
diff changeset
2758 if ( v13 == 63 || v7 == 517 )
Ritor1
parents:
diff changeset
2759 {
Ritor1
parents:
diff changeset
2760 v26 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2761 }
Ritor1
parents:
diff changeset
2762 else
Ritor1
parents:
diff changeset
2763 {
Ritor1
parents:
diff changeset
2764 if ( v13 != 65 )
Ritor1
parents:
diff changeset
2765 {
Ritor1
parents:
diff changeset
2766 LABEL_28:
Ritor1
parents:
diff changeset
2767 if ( (signed int)SkillToMastery(v5->pActiveSkills[2]) >= 3
Ritor1
parents:
diff changeset
2768 && pItemsTable->pItems[v6->uItemID].uSkillType == 2
Ritor1
parents:
diff changeset
2769 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2770 v12 *= 3;
Ritor1
parents:
diff changeset
2771 v32 = v12;
Ritor1
parents:
diff changeset
2772 goto LABEL_33;
Ritor1
parents:
diff changeset
2773 }
Ritor1
parents:
diff changeset
2774 v26 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2775 }
Ritor1
parents:
diff changeset
2776 }
Ritor1
parents:
diff changeset
2777 }
Ritor1
parents:
diff changeset
2778 v14 = v26;
Ritor1
parents:
diff changeset
2779 }
Ritor1
parents:
diff changeset
2780 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v14) )
Ritor1
parents:
diff changeset
2781 v12 *= 2;
Ritor1
parents:
diff changeset
2782 goto LABEL_28;
Ritor1
parents:
diff changeset
2783 }
Ritor1
parents:
diff changeset
2784 LABEL_33:
Ritor1
parents:
diff changeset
2785 v29 = 0;
Ritor1
parents:
diff changeset
2786 if ( !a3 )
Ritor1
parents:
diff changeset
2787 {
Ritor1
parents:
diff changeset
2788 if ( v5->HasItemEquipped((ITEM_EQUIP_TYPE)0) )
Ritor1
parents:
diff changeset
2789 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2790 v15 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uShield - 1];
0
Ritor1
parents:
diff changeset
2791 v16 = v15->uItemID;
Ritor1
parents:
diff changeset
2792 v17 = v15->uItemID;
Ritor1
parents:
diff changeset
2793 if ( pItemsTable->pItems[v17].uEquipType != 4 )
Ritor1
parents:
diff changeset
2794 {
Ritor1
parents:
diff changeset
2795 v31 = pItemsTable->pItems[v17].uDamageRoll;
Ritor1
parents:
diff changeset
2796 if ( (signed int)pItemsTable->pItems[v17].uDamageDice > 0 )
Ritor1
parents:
diff changeset
2797 {
Ritor1
parents:
diff changeset
2798 v35 = pItemsTable->pItems[v17].uDamageDice;
Ritor1
parents:
diff changeset
2799 do
Ritor1
parents:
diff changeset
2800 {
Ritor1
parents:
diff changeset
2801 v18 = rand() % v31;
Ritor1
parents:
diff changeset
2802 v11 = v35-- == 1;
Ritor1
parents:
diff changeset
2803 v29 += v18 + 1;
Ritor1
parents:
diff changeset
2804 }
Ritor1
parents:
diff changeset
2805 while ( !v11 );
Ritor1
parents:
diff changeset
2806 }
Ritor1
parents:
diff changeset
2807 v4 = pItemsTable->pItems[v17].uDamageMod + v29;
Ritor1
parents:
diff changeset
2808 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2809 goto LABEL_57;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2810 v19 = v15->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2811 if ( v19 == 64 || v16 == 507 || v16 == 508 || v16 == 527 )
Ritor1
parents:
diff changeset
2812 {
Ritor1
parents:
diff changeset
2813 v20 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2814 }
Ritor1
parents:
diff changeset
2815 else
Ritor1
parents:
diff changeset
2816 {
Ritor1
parents:
diff changeset
2817 if ( v19 == 39 )
Ritor1
parents:
diff changeset
2818 {
Ritor1
parents:
diff changeset
2819 v27 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2820 }
Ritor1
parents:
diff changeset
2821 else
Ritor1
parents:
diff changeset
2822 {
Ritor1
parents:
diff changeset
2823 if ( v19 == 40 )
Ritor1
parents:
diff changeset
2824 {
Ritor1
parents:
diff changeset
2825 v27 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2826 }
Ritor1
parents:
diff changeset
2827 else
Ritor1
parents:
diff changeset
2828 {
Ritor1
parents:
diff changeset
2829 if ( v19 == 63 || v16 == 517 )
Ritor1
parents:
diff changeset
2830 {
Ritor1
parents:
diff changeset
2831 v27 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2832 }
Ritor1
parents:
diff changeset
2833 else
Ritor1
parents:
diff changeset
2834 {
Ritor1
parents:
diff changeset
2835 if ( v19 != 65 )
Ritor1
parents:
diff changeset
2836 {
Ritor1
parents:
diff changeset
2837 LABEL_57:
Ritor1
parents:
diff changeset
2838 if ( pItemsTable->pItems[v15->uItemID].uSkillType == PLAYER_SKILL_DAGGER
Ritor1
parents:
diff changeset
2839 && SkillToMastery(v5->pActiveSkills[2] >= 3u)
Ritor1
parents:
diff changeset
2840 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2841 v4 *= 3;
Ritor1
parents:
diff changeset
2842 goto LABEL_61;
Ritor1
parents:
diff changeset
2843 }
Ritor1
parents:
diff changeset
2844 v27 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2845 }
Ritor1
parents:
diff changeset
2846 }
Ritor1
parents:
diff changeset
2847 }
Ritor1
parents:
diff changeset
2848 v20 = v27;
Ritor1
parents:
diff changeset
2849 }
Ritor1
parents:
diff changeset
2850 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v20) )
Ritor1
parents:
diff changeset
2851 v4 *= 2;
Ritor1
parents:
diff changeset
2852 goto LABEL_57;
Ritor1
parents:
diff changeset
2853 }
Ritor1
parents:
diff changeset
2854 }
Ritor1
parents:
diff changeset
2855 }
Ritor1
parents:
diff changeset
2856 LABEL_62:
Ritor1
parents:
diff changeset
2857 v21 = v32 + v34;
Ritor1
parents:
diff changeset
2858 if ( !a2 )
Ritor1
parents:
diff changeset
2859 {
Ritor1
parents:
diff changeset
2860 v22 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2861 v23 = GetParameterBonus(v22);
0
Ritor1
parents:
diff changeset
2862 v24 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v23;
Ritor1
parents:
diff changeset
2863 v21 += v5->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v24;
Ritor1
parents:
diff changeset
2864 }
Ritor1
parents:
diff changeset
2865 result = 1;
Ritor1
parents:
diff changeset
2866 if ( v21 >= 1 )
Ritor1
parents:
diff changeset
2867 result = v21;
Ritor1
parents:
diff changeset
2868 return result;
Ritor1
parents:
diff changeset
2869 }
Ritor1
parents:
diff changeset
2870
Ritor1
parents:
diff changeset
2871 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2872 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
2873 {
Ritor1
parents:
diff changeset
2874 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2875 int v2; // eax@1
Ritor1
parents:
diff changeset
2876 int v3; // edi@3
Ritor1
parents:
diff changeset
2877 int v4; // eax@4
Ritor1
parents:
diff changeset
2878 int v5; // edi@4
Ritor1
parents:
diff changeset
2879 int v6; // edi@4
Ritor1
parents:
diff changeset
2880 int v7; // edi@4
Ritor1
parents:
diff changeset
2881
Ritor1
parents:
diff changeset
2882 v1 = this;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2883 v2 = *(int *)&this->pInventoryItems[this->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2884 if ( v2 < 64 || v2 > 65 )
Ritor1
parents:
diff changeset
2885 {
Ritor1
parents:
diff changeset
2886 v4 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2887 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
2888 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK, 0) + v5;
Ritor1
parents:
diff changeset
2889 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
Ritor1
parents:
diff changeset
2890 v3 = v1->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
Ritor1
parents:
diff changeset
2891 }
Ritor1
parents:
diff changeset
2892 else
Ritor1
parents:
diff changeset
2893 {
Ritor1
parents:
diff changeset
2894 v3 = GetActualAttack(1);
Ritor1
parents:
diff changeset
2895 }
Ritor1
parents:
diff changeset
2896 return v3;
Ritor1
parents:
diff changeset
2897 }
Ritor1
parents:
diff changeset
2898
Ritor1
parents:
diff changeset
2899 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
2900 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
2901 {
Ritor1
parents:
diff changeset
2902 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2903 int v2; // edi@1
Ritor1
parents:
diff changeset
2904 int v3; // edi@1
Ritor1
parents:
diff changeset
2905 int v4; // edi@1
Ritor1
parents:
diff changeset
2906 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
2907 int result; // eax@6
Ritor1
parents:
diff changeset
2908
Ritor1
parents:
diff changeset
2909 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2910 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2911 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2912 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2913 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
2914 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2915 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
2916 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
2917 result = v4;
Ritor1
parents:
diff changeset
2918 else
Ritor1
parents:
diff changeset
2919 result = 0;
Ritor1
parents:
diff changeset
2920 return result;
Ritor1
parents:
diff changeset
2921 }
Ritor1
parents:
diff changeset
2922
Ritor1
parents:
diff changeset
2923 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
2924 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
2925 {
Ritor1
parents:
diff changeset
2926 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2927 int v2; // edi@1
Ritor1
parents:
diff changeset
2928 int v3; // edi@1
Ritor1
parents:
diff changeset
2929 int v4; // edi@1
Ritor1
parents:
diff changeset
2930 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
2931 int result; // eax@6
Ritor1
parents:
diff changeset
2932
Ritor1
parents:
diff changeset
2933 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2934 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2935 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2936 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2937 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
2938 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2939 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
2940 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
2941 result = v4;
Ritor1
parents:
diff changeset
2942 else
Ritor1
parents:
diff changeset
2943 result = 0;
Ritor1
parents:
diff changeset
2944 return result;
Ritor1
parents:
diff changeset
2945 }
Ritor1
parents:
diff changeset
2946
Ritor1
parents:
diff changeset
2947 //----- (0048D1FE) --------------------------------------------------------
Ritor1
parents:
diff changeset
2948 bool Player::CalculateRangedDamageTo(int a2)
Ritor1
parents:
diff changeset
2949 {
Ritor1
parents:
diff changeset
2950 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
2951 bool result; // eax@1
Ritor1
parents:
diff changeset
2952 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
2953 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
2954 unsigned int v6; // esi@2
Ritor1
parents:
diff changeset
2955 int v7; // edx@4
Ritor1
parents:
diff changeset
2956 char v8; // zf@4
Ritor1
parents:
diff changeset
2957 int v9; // esi@5
Ritor1
parents:
diff changeset
2958 int v10; // ebx@6
Ritor1
parents:
diff changeset
2959 enum MONSTER_SUPERTYPE v11; // edx@7
Ritor1
parents:
diff changeset
2960 unsigned __int16 v12; // ax@19
Ritor1
parents:
diff changeset
2961 MONSTER_SUPERTYPE v13; // [sp-Ch] [bp-20h]@13
Ritor1
parents:
diff changeset
2962 Player *v14; // [sp+4h] [bp-10h]@1
Ritor1
parents:
diff changeset
2963 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
2964 int v16; // [sp+Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2965 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
2966
Ritor1
parents:
diff changeset
2967 v17 = 0;
Ritor1
parents:
diff changeset
2968 v2 = this;
Ritor1
parents:
diff changeset
2969 v14 = this;
Ritor1
parents:
diff changeset
2970 result = HasItemEquipped(EQUIP_BOW);
Ritor1
parents:
diff changeset
2971 if ( !result )
Ritor1
parents:
diff changeset
2972 return result;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2973 v4 = (ItemGen *)&v2->pInventoryItems[v2->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
2974 v5 = v4->uItemID;
Ritor1
parents:
diff changeset
2975 v6 = v4->uItemID;
Ritor1
parents:
diff changeset
2976 v15 = pItemsTable->pItems[v6].uDamageRoll;
Ritor1
parents:
diff changeset
2977 if ( (signed int)pItemsTable->pItems[v6].uDamageDice > 0 )
Ritor1
parents:
diff changeset
2978 {
Ritor1
parents:
diff changeset
2979 v16 = pItemsTable->pItems[v6].uDamageDice;
Ritor1
parents:
diff changeset
2980 do
Ritor1
parents:
diff changeset
2981 {
Ritor1
parents:
diff changeset
2982 v7 = rand() % v15;
Ritor1
parents:
diff changeset
2983 v8 = v16-- == 1;
Ritor1
parents:
diff changeset
2984 v17 += v7 + 1;
Ritor1
parents:
diff changeset
2985 }
Ritor1
parents:
diff changeset
2986 while ( !v8 );
Ritor1
parents:
diff changeset
2987 }
Ritor1
parents:
diff changeset
2988 v9 = pItemsTable->pItems[v6].uDamageMod + v17;
Ritor1
parents:
diff changeset
2989 if ( a2 )
Ritor1
parents:
diff changeset
2990 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2991 v10 = v4->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2992 if ( v10 == 64 )
Ritor1
parents:
diff changeset
2993 {
Ritor1
parents:
diff changeset
2994 v11 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2995 goto LABEL_17;
Ritor1
parents:
diff changeset
2996 }
Ritor1
parents:
diff changeset
2997 if ( v10 == 39 || v5 == 508 )
Ritor1
parents:
diff changeset
2998 {
Ritor1
parents:
diff changeset
2999 v13 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
3000 goto LABEL_16;
Ritor1
parents:
diff changeset
3001 }
Ritor1
parents:
diff changeset
3002 if ( v10 == 40 )
Ritor1
parents:
diff changeset
3003 {
Ritor1
parents:
diff changeset
3004 v13 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
3005 goto LABEL_16;
Ritor1
parents:
diff changeset
3006 }
Ritor1
parents:
diff changeset
3007 if ( v10 == 63 || v5 == 517 )
Ritor1
parents:
diff changeset
3008 {
Ritor1
parents:
diff changeset
3009 v13 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
3010 LABEL_16:
Ritor1
parents:
diff changeset
3011 v11 = v13;
Ritor1
parents:
diff changeset
3012 LABEL_17:
Ritor1
parents:
diff changeset
3013 if ( MonsterStats::BelongsToSupertype(a2, v11) )
Ritor1
parents:
diff changeset
3014 v9 *= 2;
Ritor1
parents:
diff changeset
3015 goto LABEL_19;
Ritor1
parents:
diff changeset
3016 }
Ritor1
parents:
diff changeset
3017 }
Ritor1
parents:
diff changeset
3018 LABEL_19:
Ritor1
parents:
diff changeset
3019 v12 = v14->pActiveSkills[5];
Ritor1
parents:
diff changeset
3020 if ( v12 )
Ritor1
parents:
diff changeset
3021 {
Ritor1
parents:
diff changeset
3022 if ( (signed int)SkillToMastery(v12) >= 4 )
Ritor1
parents:
diff changeset
3023 v9 += v14->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
3024 }
Ritor1
parents:
diff changeset
3025 return v9;
Ritor1
parents:
diff changeset
3026 }
Ritor1
parents:
diff changeset
3027
Ritor1
parents:
diff changeset
3028 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3029 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
3030 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3031 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3032 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3033 int max_damage; // eax@3
0
Ritor1
parents:
diff changeset
3034
Ritor1
parents:
diff changeset
3035 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
3036
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3037 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3038 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3039 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3040 if ( itemid < 64 || itemid > 65 ) //blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3041 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3042 min_damage = GetMeleeDamageMinimal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3043 max_damage = GetMeleeDamageMaximal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3044 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3045 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3046 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3047 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3048 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3049 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3050 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3051 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3052 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3053 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3054 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3055 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3056 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3057 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3058 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3059 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3060 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3061 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3062 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3063 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3064 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3065
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3066 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3067 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3068 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3069 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3070 }
0
Ritor1
parents:
diff changeset
3071 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3072 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3073 return player__getmeleedamagestring_static_buff;
0
Ritor1
parents:
diff changeset
3074 }
Ritor1
parents:
diff changeset
3075
Ritor1
parents:
diff changeset
3076 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
3077 char *Player::GetRangedDamageString()
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3078 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3079 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3080 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3081 int max_damage; // eax@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3082
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3083 static char player__getrangeddamagestring_static_buff[40]; // idb
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3084 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3085 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3086 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3087 if ( itemid < 64 || itemid > 65 ) //blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3088 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3089 min_damage = GetRangedDamageMin();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3090 max_damage = GetRangedDamageMax();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3091 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3092 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3093 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3094 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 1);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3095 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 1);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3096 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3097 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3098 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3099 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3100 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3101 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3102 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3103 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3104 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3105 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3106 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3107 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3108 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3109 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3110 strcpy(player__getrangeddamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3111 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3112
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3113 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3114 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3115 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3116 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3117 }
0
Ritor1
parents:
diff changeset
3118 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3119 strcpy(player__getrangeddamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3120 return player__getrangeddamagestring_static_buff;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3121 }
0
Ritor1
parents:
diff changeset
3122
Ritor1
parents:
diff changeset
3123 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3124 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
3125 {
Ritor1
parents:
diff changeset
3126 int v1; // edx@1
Ritor1
parents:
diff changeset
3127 int v2; // eax@1
Ritor1
parents:
diff changeset
3128 int i; // esi@1
Ritor1
parents:
diff changeset
3129
Ritor1
parents:
diff changeset
3130 v1 = this->uLevel;
Ritor1
parents:
diff changeset
3131 v2 = 0;
Ritor1
parents:
diff changeset
3132 for ( i = 0; i < v1; ++i )
Ritor1
parents:
diff changeset
3133 v2 += i + 1;
Ritor1
parents:
diff changeset
3134 return (signed __int64)this->uExperience >= 1000 * v2;
Ritor1
parents:
diff changeset
3135 }
Ritor1
parents:
diff changeset
3136
Ritor1
parents:
diff changeset
3137 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
3138 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
3139 {
Ritor1
parents:
diff changeset
3140 unsigned int result; // eax@2
Ritor1
parents:
diff changeset
3141
Ritor1
parents:
diff changeset
3142 if ( CanTrainToNextLevel() )
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
3143 result = ui_character_bonus_text_color;
0
Ritor1
parents:
diff changeset
3144 else
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
3145 result = ui_character_default_text_color;
0
Ritor1
parents:
diff changeset
3146 return result;
Ritor1
parents:
diff changeset
3147 }
Ritor1
parents:
diff changeset
3148
Ritor1
parents:
diff changeset
3149 //----- (0048D4B3) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3150 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int amount )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3151 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3152
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3153 int resist_value; // edi@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3154 int player_luck; // eax@21
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3155 signed int res_rand_divider; // ebx@2
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3156 int armor_skill; // eax@29
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3157 enum CHARACTER_ATTRIBUTE_TYPE player_resist; // [sp-4h] [bp-10h]@9
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3158 signed int result_amount_dmg; // [sp+8h] [bp-4h]@17
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3159
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3160 player_resist=CHARACTER_ATTRIBUTE_STRENGTH;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3161 switch(dmg_type)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3162 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3163 case DMGT_FIRE: player_resist=CHARACTER_ATTRIBUTE_RESIST_FIRE; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3164 case DMGT_ELECTR: player_resist=CHARACTER_ATTRIBUTE_RESIST_AIR; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3165 case DMGT_COLD: player_resist=CHARACTER_ATTRIBUTE_RESIST_WATER; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3166 case DMGT_3: player_resist=CHARACTER_ATTRIBUTE_RESIST_EARTH; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3167
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3168 case DMGT_SPIRIT: player_resist=CHARACTER_ATTRIBUTE_RESIST_SPIRIT;break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3169 case DMGT_MIND: player_resist=CHARACTER_ATTRIBUTE_RESIST_MIND; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3170 case DMGT_BODY: player_resist=CHARACTER_ATTRIBUTE_RESIST_BODY; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3171 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3172 if (player_resist)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3173 resist_value = GetActualResistance(player_resist);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3174 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3175 resist_value = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3176
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3177 result_amount_dmg = amount;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3178 if ( classType == PLAYER_CLASS_LICH && resist_value >= 200 )
0
Ritor1
parents:
diff changeset
3179 return 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3180 player_luck = GetActualLuck();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3181 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3182
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3183 if ( resist_value )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3184 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3185 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3186 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3187 result_amount_dmg = amount >> 1;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3188 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
3189 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3190 result_amount_dmg = amount >> 2;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3191 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
3192 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3193 result_amount_dmg = amount >> 3;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3194 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3195 result_amount_dmg = amount >> 4;
0
Ritor1
parents:
diff changeset
3196 }
Ritor1
parents:
diff changeset
3197 }
Ritor1
parents:
diff changeset
3198 }
Ritor1
parents:
diff changeset
3199 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3200 if (( dmg_type == DMGT_PHISYCAL )&&( pEquipment.uArmor ))
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3201 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3202 if (!pOwnItems[pEquipment.uArmor-1].Broken())
0
Ritor1
parents:
diff changeset
3203 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3204 armor_skill = GetEquippedItemSkillType(EQUIP_ARMOUR);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3205 if ( armor_skill==PLAYER_SKILL_PLATE )
0
Ritor1
parents:
diff changeset
3206 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3207 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3208 return (int)(double)result_amount_dmg * 0.5;
0
Ritor1
parents:
diff changeset
3209 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3210 if (armor_skill==PLAYER_SKILL_CHAIN )
0
Ritor1
parents:
diff changeset
3211 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3212 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3213 return (int)(double)result_amount_dmg * 0.66670001;
0
Ritor1
parents:
diff changeset
3214 }
Ritor1
parents:
diff changeset
3215 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3216 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3217 return result_amount_dmg;
0
Ritor1
parents:
diff changeset
3218 }
Ritor1
parents:
diff changeset
3219
Ritor1
parents:
diff changeset
3220 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3221 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3222 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3223 return pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uEquipType;
0
Ritor1
parents:
diff changeset
3224 }
Ritor1
parents:
diff changeset
3225
Ritor1
parents:
diff changeset
3226 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3227 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3228 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3229 return (PLAYER_SKILL_TYPE)pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uSkillType;
0
Ritor1
parents:
diff changeset
3230 }
Ritor1
parents:
diff changeset
3231
Ritor1
parents:
diff changeset
3232 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
3233 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
3234 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3235 return HasItemEquipped(EQUIP_MAIN_HAND) != 0 &&
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3236 !(HasItemEquipped(EQUIP_OFF_HAND) == 0 && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
3237 }
Ritor1
parents:
diff changeset
3238
Ritor1
parents:
diff changeset
3239 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3240 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
3241 {
Ritor1
parents:
diff changeset
3242 auto i = pEquipment.pIndices[uEquipIndex];
Ritor1
parents:
diff changeset
3243 if (i)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3244 return ~(pOwnItems[i - 1].uAttributes & ITEM_BROKEN);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3245 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3246 return false;
0
Ritor1
parents:
diff changeset
3247 }
Ritor1
parents:
diff changeset
3248
Ritor1
parents:
diff changeset
3249 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
3250 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
3251 {
Ritor1
parents:
diff changeset
3252 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
3253 {
Ritor1
parents:
diff changeset
3254 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3255 pOwnItems[pEquipment.pIndices[i]-1].uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
3256 // *(int *)&this->field_1F6[36 * pEquipment[i] + 6] != uEnchantment)
Ritor1
parents:
diff changeset
3257 return true;
Ritor1
parents:
diff changeset
3258 }
Ritor1
parents:
diff changeset
3259 return false;
Ritor1
parents:
diff changeset
3260 }
Ritor1
parents:
diff changeset
3261
Ritor1
parents:
diff changeset
3262 //----- (0048D709) --------------------------------------------------------
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3263 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3264 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3265
0
Ritor1
parents:
diff changeset
3266 int v6; // esi@5
Ritor1
parents:
diff changeset
3267
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3268 if ( equip_type >= 16 )
0
Ritor1
parents:
diff changeset
3269 {
Ritor1
parents:
diff changeset
3270 v6 = 0;
Ritor1
parents:
diff changeset
3271 while ( !HasItemEquipped((ITEM_EQUIP_TYPE)v6)
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3272 || pInventoryItems[pEquipment.pIndices[v6] - 1].uItemID != item_id )
0
Ritor1
parents:
diff changeset
3273 {
Ritor1
parents:
diff changeset
3274 ++v6;
Ritor1
parents:
diff changeset
3275 if ( (signed int)v6 >= 16 )
Ritor1
parents:
diff changeset
3276 return 0;
Ritor1
parents:
diff changeset
3277 }
Ritor1
parents:
diff changeset
3278 return 1;
Ritor1
parents:
diff changeset
3279 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3280 if ( HasItemEquipped(equip_type) && pInventoryItems[pEquipment.pIndices[equip_type - 1]].uItemID == item_id )
0
Ritor1
parents:
diff changeset
3281 return 1;
Ritor1
parents:
diff changeset
3282 return 0;
Ritor1
parents:
diff changeset
3283 }
Ritor1
parents:
diff changeset
3284
Ritor1
parents:
diff changeset
3285 //----- (0048D76C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3286 bool Player::StealFromShop(ItemGen *a2, int a3, int a4, int a5, int *a6)
Ritor1
parents:
diff changeset
3287 {
Ritor1
parents:
diff changeset
3288 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
3289 int v7; // edi@8
Ritor1
parents:
diff changeset
3290 unsigned int v8; // ebx@8
Ritor1
parents:
diff changeset
3291 unsigned int v9; // esi@8
Ritor1
parents:
diff changeset
3292 int v10; // eax@8
Ritor1
parents:
diff changeset
3293 int v11; // edi@12
Ritor1
parents:
diff changeset
3294 bool result; // eax@13
Ritor1
parents:
diff changeset
3295
Ritor1
parents:
diff changeset
3296 if ( !a2
Ritor1
parents:
diff changeset
3297 || this->pConditions[16]
Ritor1
parents:
diff changeset
3298 || this->pConditions[14]
Ritor1
parents:
diff changeset
3299 || this->pConditions[15]
Ritor1
parents:
diff changeset
3300 || this->pConditions[4]
Ritor1
parents:
diff changeset
3301 || this->pConditions[13]
Ritor1
parents:
diff changeset
3302 || this->pConditions[2] )
Ritor1
parents:
diff changeset
3303 {
Ritor1
parents:
diff changeset
3304 result = 0;
Ritor1
parents:
diff changeset
3305 }
Ritor1
parents:
diff changeset
3306 else
Ritor1
parents:
diff changeset
3307 {
Ritor1
parents:
diff changeset
3308 v6 = this->pActiveSkills[34];
Ritor1
parents:
diff changeset
3309 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3310 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3311 v9 = a2->GetValue();
Ritor1
parents:
diff changeset
3312 v10 = pItemsTable->pItems[a2->uItemID].uEquipType;
Ritor1
parents:
diff changeset
3313 if ( !pItemsTable->pItems[a2->uItemID].uEquipType || v10 == 1 || v10 == 2 )
Ritor1
parents:
diff changeset
3314 v9 *= 3;
Ritor1
parents:
diff changeset
3315 v11 = dword_4EDEB4[rand() % 100 / 20] + v7 * dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3316 *a6 = 100 * (a4 + a3) + v9 + (a5 != 0 ? 0x1F4 : 0);
Ritor1
parents:
diff changeset
3317 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
3318 {
Ritor1
parents:
diff changeset
3319 if ( *a6 > v11 )
Ritor1
parents:
diff changeset
3320 result = *a6 - v11 < 500;
Ritor1
parents:
diff changeset
3321 else
Ritor1
parents:
diff changeset
3322 result = 2;
Ritor1
parents:
diff changeset
3323 }
Ritor1
parents:
diff changeset
3324 else
Ritor1
parents:
diff changeset
3325 {
Ritor1
parents:
diff changeset
3326 result = 0;
Ritor1
parents:
diff changeset
3327 }
Ritor1
parents:
diff changeset
3328 }
Ritor1
parents:
diff changeset
3329 return result;
Ritor1
parents:
diff changeset
3330 }
Ritor1
parents:
diff changeset
3331 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3332 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3333
Ritor1
parents:
diff changeset
3334 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
3335 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
3336 {
Ritor1
parents:
diff changeset
3337 Player *v4; // esi@1
Ritor1
parents:
diff changeset
3338 Actor *v5; // edi@1
Ritor1
parents:
diff changeset
3339 unsigned __int16 v6; // cx@10
Ritor1
parents:
diff changeset
3340 int v7; // ebx@10
Ritor1
parents:
diff changeset
3341 unsigned int v8; // esi@10
Ritor1
parents:
diff changeset
3342 int v9; // eax@10
Ritor1
parents:
diff changeset
3343 int v10; // esi@10
Ritor1
parents:
diff changeset
3344 int v11; // eax@13
Ritor1
parents:
diff changeset
3345 signed int v12; // ebx@15
Ritor1
parents:
diff changeset
3346 signed int v13; // edx@15
Ritor1
parents:
diff changeset
3347 int v14; // ecx@15
Ritor1
parents:
diff changeset
3348 unsigned __int16 v15; // si@21
Ritor1
parents:
diff changeset
3349 unsigned int v16; // ebx@24
Ritor1
parents:
diff changeset
3350 int v17; // esi@24
Ritor1
parents:
diff changeset
3351 const void *v18; // eax@29
Ritor1
parents:
diff changeset
3352 unsigned int v19; // esi@31
Ritor1
parents:
diff changeset
3353 int v20; // eax@34
Ritor1
parents:
diff changeset
3354 char v21; // zf@36
Ritor1
parents:
diff changeset
3355 unsigned int v22; // ST0C_4@39
Ritor1
parents:
diff changeset
3356 char *v23; // esi@39
Ritor1
parents:
diff changeset
3357 const char *v25; // [sp-Ch] [bp-48h]@40
Ritor1
parents:
diff changeset
3358 int v26; // [sp-8h] [bp-44h]@40
Ritor1
parents:
diff changeset
3359 ItemGen v27; // [sp+8h] [bp-34h]@15
Ritor1
parents:
diff changeset
3360 unsigned int v28; // [sp+2Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
3361 int v29; // [sp+30h] [bp-Ch]@10
Ritor1
parents:
diff changeset
3362 int v30; // [sp+34h] [bp-8h]@10
Ritor1
parents:
diff changeset
3363 Player *v31; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
3364 signed int _steal_perma; // [sp+48h] [bp+Ch]@12
Ritor1
parents:
diff changeset
3365
Ritor1
parents:
diff changeset
3366 v4 = this;
Ritor1
parents:
diff changeset
3367 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3368 v31 = this;
Ritor1
parents:
diff changeset
3369 if ( &pActors[uActorID]
Ritor1
parents:
diff changeset
3370 && !this->pConditions[16]
Ritor1
parents:
diff changeset
3371 && !this->pConditions[14]
Ritor1
parents:
diff changeset
3372 && !this->pConditions[15]
Ritor1
parents:
diff changeset
3373 && !this->pConditions[4]
Ritor1
parents:
diff changeset
3374 && !this->pConditions[13]
Ritor1
parents:
diff changeset
3375 && !this->pConditions[2] )
Ritor1
parents:
diff changeset
3376 {
Ritor1
parents:
diff changeset
3377 if ( !(BYTE2(v5->uAttributes) & 0x80) )
Ritor1
parents:
diff changeset
3378 pActors[uActorID].SetRandomGoldIfTheresNoItem();
Ritor1
parents:
diff changeset
3379 v6 = v4->pActiveSkills[34];
Ritor1
parents:
diff changeset
3380 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3381 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3382 v9 = rand();
Ritor1
parents:
diff changeset
3383 v28 = 4 * v8;
Ritor1
parents:
diff changeset
3384 v30 = dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3385 v29 = dword_4EDEB4[v9 % 100 / 20];
Ritor1
parents:
diff changeset
3386 v10 = v5->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
Ritor1
parents:
diff changeset
3387 if ( rand() % 100 < 5 || v10 > v29 + v7 * v30 || (_steal_perma = 2, BYTE2(v5->uAttributes) & 8) )
Ritor1
parents:
diff changeset
3388 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 318
diff changeset
3389 Actor::AggroSurroundingPeasants(uActorID, 1);
0
Ritor1
parents:
diff changeset
3390 _steal_perma = 0;
Ritor1
parents:
diff changeset
3391 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3392 v25 = pGlobalTXT_LocalizationStrings[376];
Ritor1
parents:
diff changeset
3393 }
Ritor1
parents:
diff changeset
3394 else
Ritor1
parents:
diff changeset
3395 {
Ritor1
parents:
diff changeset
3396 v11 = rand();
Ritor1
parents:
diff changeset
3397 if ( v11 % 100 >= 40 )
Ritor1
parents:
diff changeset
3398 {
Ritor1
parents:
diff changeset
3399 if ( v11 % 100 >= 70 )
Ritor1
parents:
diff changeset
3400 {
Ritor1
parents:
diff changeset
3401 v19 = 0;
Ritor1
parents:
diff changeset
3402 if ( v7 > 0 )
Ritor1
parents:
diff changeset
3403 {
Ritor1
parents:
diff changeset
3404 do
Ritor1
parents:
diff changeset
3405 {
Ritor1
parents:
diff changeset
3406 --v7;
Ritor1
parents:
diff changeset
3407 v19 += rand() % dword_4EDEC4[v28 / 4] + 1;
Ritor1
parents:
diff changeset
3408 }
Ritor1
parents:
diff changeset
3409 while ( v7 );
Ritor1
parents:
diff changeset
3410 }
Ritor1
parents:
diff changeset
3411 if ( pItemsTable->pItems[v5->array_000234[3].uItemID].uEquipType != 18 )
Ritor1
parents:
diff changeset
3412 return _steal_perma;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3413 v20 = (int)&v5->array_000234[3].uSpecEnchantmentType;
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3414 if ( (signed int)v19 > v5->array_000234[3].uSpecEnchantmentType )
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3415 v19 = v5->array_000234[3].uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
3416 v21 = *(int *)v20 == v19;
Ritor1
parents:
diff changeset
3417 *(int *)v20 -= v19;
Ritor1
parents:
diff changeset
3418 if ( v21 )
Ritor1
parents:
diff changeset
3419 v5->array_000234[3].uItemID = 0;
Ritor1
parents:
diff changeset
3420 if ( v19 )
Ritor1
parents:
diff changeset
3421 {
Ritor1
parents:
diff changeset
3422 party_finds_gold(v19, 2);
Ritor1
parents:
diff changeset
3423 v22 = v19;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3424 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3425 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], v31->pName, v22);
0
Ritor1
parents:
diff changeset
3426 LABEL_43:
Ritor1
parents:
diff changeset
3427 ShowStatusBarString(v23, 2u);
Ritor1
parents:
diff changeset
3428 return _steal_perma;
Ritor1
parents:
diff changeset
3429 }
Ritor1
parents:
diff changeset
3430 }
Ritor1
parents:
diff changeset
3431 else
Ritor1
parents:
diff changeset
3432 {
Ritor1
parents:
diff changeset
3433 v27.Reset();
Ritor1
parents:
diff changeset
3434 v12 = 0;
Ritor1
parents:
diff changeset
3435 v13 = 0;
Ritor1
parents:
diff changeset
3436 v14 = (int)v5->array_000234;
Ritor1
parents:
diff changeset
3437 while ( !*(int *)v14 || pItemsTable->pItems[*(int *)v14].uEquipType == 18 )
Ritor1
parents:
diff changeset
3438 {
Ritor1
parents:
diff changeset
3439 ++v13;
Ritor1
parents:
diff changeset
3440 v14 += 36;
Ritor1
parents:
diff changeset
3441 if ( v13 >= 4 )
Ritor1
parents:
diff changeset
3442 goto LABEL_21;
Ritor1
parents:
diff changeset
3443 }
Ritor1
parents:
diff changeset
3444 v12 = 1;
Ritor1
parents:
diff changeset
3445 LABEL_21:
Ritor1
parents:
diff changeset
3446 v15 = v5->uCarriedItemID;
Ritor1
parents:
diff changeset
3447 if ( v15 || v12 )
Ritor1
parents:
diff changeset
3448 {
Ritor1
parents:
diff changeset
3449 v27.Reset();
Ritor1
parents:
diff changeset
3450 if ( v15 )
Ritor1
parents:
diff changeset
3451 {
Ritor1
parents:
diff changeset
3452 v16 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3453 v5->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3454 v27.uItemID = (signed __int16)v15;
Ritor1
parents:
diff changeset
3455 v17 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3456 if ( pItemsTable->pItems[v17].uEquipType == 12 )
Ritor1
parents:
diff changeset
3457 v27.uNumCharges = rand() % 6 + pItemsTable->pItems[v17].uDamageMod + 1;
Ritor1
parents:
diff changeset
3458 if ( pItemsTable->pItems[v17].uEquipType == 14 )
Ritor1
parents:
diff changeset
3459 {
Ritor1
parents:
diff changeset
3460 if ( v16 != 220 )
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
3461 v27.uEnchantmentType = 2 * rand() % 4 + 2;
0
Ritor1
parents:
diff changeset
3462 }
Ritor1
parents:
diff changeset
3463 }
Ritor1
parents:
diff changeset
3464 else
Ritor1
parents:
diff changeset
3465 {
Ritor1
parents:
diff changeset
3466 v18 = &v5->array_000234[rand() % 4];
Ritor1
parents:
diff changeset
3467 memcpy(&v27, v18, sizeof(v27));
Ritor1
parents:
diff changeset
3468 ((ItemGen *)v18)->Reset();
Ritor1
parents:
diff changeset
3469 v16 = v27.uItemID;
Ritor1
parents:
diff changeset
3470 }
Ritor1
parents:
diff changeset
3471 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3472 sprintf(
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3473 pTmpBuf2.data(),
0
Ritor1
parents:
diff changeset
3474 pGlobalTXT_LocalizationStrings[304],
Ritor1
parents:
diff changeset
3475 v31->pName,
Ritor1
parents:
diff changeset
3476 pItemsTable->pItems[v16].pUnidentifiedName);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3477 ShowStatusBarString(pTmpBuf2.data(), 2u);
0
Ritor1
parents:
diff changeset
3478 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3479 memcpy(&pParty->pPickedItem, &v27, sizeof(pParty->pPickedItem));
Ritor1
parents:
diff changeset
3480 pMouse->SetCursorBitmapFromItemID(v16);
Ritor1
parents:
diff changeset
3481 return _steal_perma;
Ritor1
parents:
diff changeset
3482 }
Ritor1
parents:
diff changeset
3483 }
Ritor1
parents:
diff changeset
3484 }
Ritor1
parents:
diff changeset
3485 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3486 v25 = pGlobalTXT_LocalizationStrings[377];
Ritor1
parents:
diff changeset
3487 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3488 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3489 sprintfex(pTmpBuf2.data(), v25, v26);
0
Ritor1
parents:
diff changeset
3490 goto LABEL_43;
Ritor1
parents:
diff changeset
3491 }
Ritor1
parents:
diff changeset
3492 return 0;
Ritor1
parents:
diff changeset
3493 }
Ritor1
parents:
diff changeset
3494 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3495 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3496 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
3497
Ritor1
parents:
diff changeset
3498 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
3499 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
3500 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3501 signed int max_health; // eax@3
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3502
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3503 if ( !pConditions[Condition_Eradicated] && !pConditions[Condition_Dead] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3504 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3505 max_health = GetMaxHealth();
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3506 if ( pConditions[Condition_Zombie] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3507 max_health /= 2;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3508 sHealth += amount;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3509 if ( sHealth > max_health )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3510 sHealth = max_health;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3511 if ( pConditions[Condition_Unconcious] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3512 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3513 if ( sHealth > 0 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3514 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3515 pConditions[Condition_Unconcious] = 0i64;
0
Ritor1
parents:
diff changeset
3516 }
Ritor1
parents:
diff changeset
3517 }
Ritor1
parents:
diff changeset
3518 }
Ritor1
parents:
diff changeset
3519 }
Ritor1
parents:
diff changeset
3520
Ritor1
parents:
diff changeset
3521 //----- (0048DC1E) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3522 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3523 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3524 signed int recieved_dmg; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3525 unsigned int armor_indx; // eax@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3526 bool broke_armor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3527
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3528 pConditions[Condition_Sleep] = 0i64;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3529 recieved_dmg = CalculateIncommingDamage(dmg_type, amount);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3530 sHealth -= recieved_dmg;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3531 broke_armor = sHealth <= -10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3532 if ( sHealth < 1 ) //
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3533 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3534 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) >= 1)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3535 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0i64 )
0
Ritor1
parents:
diff changeset
3536 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
3537 SetCondition(Condition_Unconcious, 0);
0
Ritor1
parents:
diff changeset
3538 }
Ritor1
parents:
diff changeset
3539 else
Ritor1
parents:
diff changeset
3540 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
3541 SetCondition(Condition_Dead, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3542 //v6 = LODWORD(pParty->uTimePlayed); ???? if equals 0 do not broke armor?
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3543 if ( sHealth > 0 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3544 sHealth = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3545 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3546 if (broke_armor )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3547 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3548 armor_indx = pEquipment.uArmor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3549 if ( armor_indx )
0
Ritor1
parents:
diff changeset
3550 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3551 if ( !pOwnItems[armor_indx-1].uAttributes & ITEM_ENCHANTED)
0
Ritor1
parents:
diff changeset
3552 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3553 pOwnItems[armor_indx-1].uAttributes|=ITEM_BROKEN;
0
Ritor1
parents:
diff changeset
3554 }
Ritor1
parents:
diff changeset
3555 }
Ritor1
parents:
diff changeset
3556 }
Ritor1
parents:
diff changeset
3557 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3558 if ( recieved_dmg && CanAct() )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3559 PlaySound(SPEECH_24, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3560 return recieved_dmg;
0
Ritor1
parents:
diff changeset
3561 }
Ritor1
parents:
diff changeset
3562
Ritor1
parents:
diff changeset
3563 //----- (0048DCF6) --------------------------------------------------------
Ritor1
parents:
diff changeset
3564 int Player::_48DCF6(int a2, Actor *pActor)
Ritor1
parents:
diff changeset
3565 {
Ritor1
parents:
diff changeset
3566 signed int v3; // edi@1
Ritor1
parents:
diff changeset
3567 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
3568 Player *v5; // esi@1
Ritor1
parents:
diff changeset
3569 int v6; // eax@2
Ritor1
parents:
diff changeset
3570 int v7; // eax@5
Ritor1
parents:
diff changeset
3571 int v8; // eax@8
Ritor1
parents:
diff changeset
3572 int v9; // ebx@8
Ritor1
parents:
diff changeset
3573 int v10; // eax@8
Ritor1
parents:
diff changeset
3574 int v11; // ebx@8
Ritor1
parents:
diff changeset
3575 signed int v12; // edx@9
Ritor1
parents:
diff changeset
3576 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
3577 int v14; // edx@16
Ritor1
parents:
diff changeset
3578 unsigned int v15; // edx@17
Ritor1
parents:
diff changeset
3579 int v16; // edx@26
Ritor1
parents:
diff changeset
3580 unsigned int v17; // edx@27
Ritor1
parents:
diff changeset
3581 signed int v19; // edx@38
Ritor1
parents:
diff changeset
3582 int *v20; // ecx@38
Ritor1
parents:
diff changeset
3583 signed int v21; // eax@40
Ritor1
parents:
diff changeset
3584 int v22; // eax@49
Ritor1
parents:
diff changeset
3585 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
3586 unsigned int v24; // eax@60
Ritor1
parents:
diff changeset
3587 int v25; // ecx@61
Ritor1
parents:
diff changeset
3588 int v26; // ebx@74
Ritor1
parents:
diff changeset
3589 void *v27; // ecx@76
Ritor1
parents:
diff changeset
3590 unsigned int v28; // ebx@78
Ritor1
parents:
diff changeset
3591 signed int result; // eax@86
Ritor1
parents:
diff changeset
3592 SoundID v30; // [sp-20h] [bp-C0h]@56
Ritor1
parents:
diff changeset
3593 signed int v31; // [sp-1Ch] [bp-BCh]@56
Ritor1
parents:
diff changeset
3594 unsigned int v32; // [sp-18h] [bp-B8h]@56
Ritor1
parents:
diff changeset
3595 signed int v33; // [sp-14h] [bp-B4h]@56
Ritor1
parents:
diff changeset
3596 signed int v34; // [sp-10h] [bp-B0h]@56
Ritor1
parents:
diff changeset
3597 int v35; // [sp-Ch] [bp-ACh]@56
Ritor1
parents:
diff changeset
3598 unsigned int v36; // [sp-8h] [bp-A8h]@51
Ritor1
parents:
diff changeset
3599 unsigned int v37; // [sp-8h] [bp-A8h]@56
Ritor1
parents:
diff changeset
3600 unsigned int v38; // [sp-8h] [bp-A8h]@57
Ritor1
parents:
diff changeset
3601 unsigned int v39; // [sp-8h] [bp-A8h]@68
Ritor1
parents:
diff changeset
3602 enum CHARACTER_ATTRIBUTE_TYPE v40; // [sp-4h] [bp-A4h]@4
Ritor1
parents:
diff changeset
3603 int v41; // [sp-4h] [bp-A4h]@51
Ritor1
parents:
diff changeset
3604 int v42; // [sp-4h] [bp-A4h]@56
Ritor1
parents:
diff changeset
3605 int v43; // [sp-4h] [bp-A4h]@57
Ritor1
parents:
diff changeset
3606 signed int v44; // [sp-4h] [bp-A4h]@59
Ritor1
parents:
diff changeset
3607 int v45; // [sp-4h] [bp-A4h]@68
Ritor1
parents:
diff changeset
3608 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
3609 unsigned int v47; // [sp+98h] [bp-8h]@1
Ritor1
parents:
diff changeset
3610 int v48; // [sp+9Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
3611
Ritor1
parents:
diff changeset
3612 v3 = 0;
Ritor1
parents:
diff changeset
3613 v4 = 0;
Ritor1
parents:
diff changeset
3614 v5 = this;
Ritor1
parents:
diff changeset
3615 v47 = 0;
Ritor1
parents:
diff changeset
3616 v48 = 0;
Ritor1
parents:
diff changeset
3617 switch ( a2 )
Ritor1
parents:
diff changeset
3618 {
Ritor1
parents:
diff changeset
3619 case 1:
Ritor1
parents:
diff changeset
3620 v6 = GetActualWillpower();
Ritor1
parents:
diff changeset
3621 goto LABEL_46;
Ritor1
parents:
diff changeset
3622 case 2:
Ritor1
parents:
diff changeset
3623 case 3:
Ritor1
parents:
diff changeset
3624 case 4:
Ritor1
parents:
diff changeset
3625 case 9:
Ritor1
parents:
diff changeset
3626 case 10:
Ritor1
parents:
diff changeset
3627 case 11:
Ritor1
parents:
diff changeset
3628 case 13:
Ritor1
parents:
diff changeset
3629 case 21:
Ritor1
parents:
diff changeset
3630 v6 = GetActualEndurance();
Ritor1
parents:
diff changeset
3631 goto LABEL_46;
Ritor1
parents:
diff changeset
3632 case 5:
Ritor1
parents:
diff changeset
3633 case 12:
Ritor1
parents:
diff changeset
3634 case 23:
Ritor1
parents:
diff changeset
3635 v40 = (CHARACTER_ATTRIBUTE_TYPE)14;
Ritor1
parents:
diff changeset
3636 goto LABEL_5;
Ritor1
parents:
diff changeset
3637 case 15:
Ritor1
parents:
diff changeset
3638 v40 = (CHARACTER_ATTRIBUTE_TYPE)13;
Ritor1
parents:
diff changeset
3639 goto LABEL_5;
Ritor1
parents:
diff changeset
3640 case 6:
Ritor1
parents:
diff changeset
3641 case 7:
Ritor1
parents:
diff changeset
3642 case 8:
Ritor1
parents:
diff changeset
3643 case 14:
Ritor1
parents:
diff changeset
3644 case 16:
Ritor1
parents:
diff changeset
3645 v40 = (CHARACTER_ATTRIBUTE_TYPE)15;
Ritor1
parents:
diff changeset
3646 LABEL_5:
Ritor1
parents:
diff changeset
3647 v7 = GetActualResistance(v40);
Ritor1
parents:
diff changeset
3648 goto LABEL_47;
Ritor1
parents:
diff changeset
3649 case 22:
Ritor1
parents:
diff changeset
3650 v8 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3651 v9 = GetParameterBonus(v8);
0
Ritor1
parents:
diff changeset
3652 v10 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3653 v11 = (GetParameterBonus(v10) + v9) >> 1;
0
Ritor1
parents:
diff changeset
3654 break;
Ritor1
parents:
diff changeset
3655 case 17:
Ritor1
parents:
diff changeset
3656 v12 = 0;
Ritor1
parents:
diff changeset
3657 v13 = this->pInventoryItems;
Ritor1
parents:
diff changeset
3658 do
Ritor1
parents:
diff changeset
3659 {
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
3660 if ( (signed int)v13->uItemID > 0 && (signed int)v13->uItemID <= 134 && !v13->Broken())
0
Ritor1
parents:
diff changeset
3661 v46[v4++] = v12;
Ritor1
parents:
diff changeset
3662 ++v12;
Ritor1
parents:
diff changeset
3663 ++v13;
Ritor1
parents:
diff changeset
3664 }
Ritor1
parents:
diff changeset
3665 while ( v12 < 138 );
Ritor1
parents:
diff changeset
3666 goto LABEL_36;
Ritor1
parents:
diff changeset
3667 case 18:
Ritor1
parents:
diff changeset
3668 v14 = 0;
Ritor1
parents:
diff changeset
3669 do
Ritor1
parents:
diff changeset
3670 {
Ritor1
parents:
diff changeset
3671 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v14) )
Ritor1
parents:
diff changeset
3672 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3673 if ( v15 == EQUIP_ARMOUR )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3674 v46[v4++] = LOBYTE(v5->pEquipment.uArmor) - 1;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3675 if ( (!v15 || v15 == 1) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v15) == 4 )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3676 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v15) - 1;
0
Ritor1
parents:
diff changeset
3677 }
Ritor1
parents:
diff changeset
3678 v14 = v15 + 1;
Ritor1
parents:
diff changeset
3679 }
Ritor1
parents:
diff changeset
3680 while ( v14 < 16 );
Ritor1
parents:
diff changeset
3681 goto LABEL_36;
Ritor1
parents:
diff changeset
3682 case 19:
Ritor1
parents:
diff changeset
3683 v16 = 0;
Ritor1
parents:
diff changeset
3684 do
Ritor1
parents:
diff changeset
3685 {
Ritor1
parents:
diff changeset
3686 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v16) )
Ritor1
parents:
diff changeset
3687 {
Ritor1
parents:
diff changeset
3688 if ( v17 == 2 )
Ritor1
parents:
diff changeset
3689 v46[v4++] = LOBYTE(v5->pEquipment.uBow) - 1;
Ritor1
parents:
diff changeset
3690 if ( (!v17 || v17 == 1)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3691 && (!GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) == 1) )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3692 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v17) - 1;
0
Ritor1
parents:
diff changeset
3693 }
Ritor1
parents:
diff changeset
3694 v16 = v17 + 1;
Ritor1
parents:
diff changeset
3695 }
Ritor1
parents:
diff changeset
3696 while ( v16 < 16 );
Ritor1
parents:
diff changeset
3697 LABEL_36:
Ritor1
parents:
diff changeset
3698 if ( !v4 )
Ritor1
parents:
diff changeset
3699 goto LABEL_87;
Ritor1
parents:
diff changeset
3700 v48 = (int)&v5->pInventoryItems[(unsigned __int8)v46[rand() % v4]];
Ritor1
parents:
diff changeset
3701 v11 = 3 * (pItemsTable->pItems[*(int *)v48].uMaterial + pItemsTable->pItems[*(int *)v48].uDamageMod);
Ritor1
parents:
diff changeset
3702 break;
Ritor1
parents:
diff changeset
3703 case 20:
Ritor1
parents:
diff changeset
3704 v19 = 0;
Ritor1
parents:
diff changeset
3705 v20 = this->pInventoryIndices;
Ritor1
parents:
diff changeset
3706 do
Ritor1
parents:
diff changeset
3707 {
Ritor1
parents:
diff changeset
3708 if ( *v20 > 0 )
Ritor1
parents:
diff changeset
3709 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
3710 v21 = *(int *)&v5->pInventoryItems[*v20-1];
0
Ritor1
parents:
diff changeset
3711 if ( v21 > 0 )
Ritor1
parents:
diff changeset
3712 {
Ritor1
parents:
diff changeset
3713 if ( v21 <= 134 )
Ritor1
parents:
diff changeset
3714 v46[v4++] = v19;
Ritor1
parents:
diff changeset
3715 }
Ritor1
parents:
diff changeset
3716 }
Ritor1
parents:
diff changeset
3717 ++v19;
Ritor1
parents:
diff changeset
3718 ++v20;
Ritor1
parents:
diff changeset
3719 }
Ritor1
parents:
diff changeset
3720 while ( v19 < 126 );
Ritor1
parents:
diff changeset
3721 if ( !v4 )
Ritor1
parents:
diff changeset
3722 goto LABEL_87;
Ritor1
parents:
diff changeset
3723 v47 = (unsigned __int8)v46[rand() % v4];
Ritor1
parents:
diff changeset
3724 v6 = GetActualAccuracy();
Ritor1
parents:
diff changeset
3725 LABEL_46:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3726 v7 = GetParameterBonus(v6);
0
Ritor1
parents:
diff changeset
3727 LABEL_47:
Ritor1
parents:
diff changeset
3728 v11 = v7;
Ritor1
parents:
diff changeset
3729 break;
Ritor1
parents:
diff changeset
3730 default:
Ritor1
parents:
diff changeset
3731 v11 = 0;
Ritor1
parents:
diff changeset
3732 break;
Ritor1
parents:
diff changeset
3733 }
Ritor1
parents:
diff changeset
3734 v22 = GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3735 v23 = GetParameterBonus(v22) + v11 + 30;
0
Ritor1
parents:
diff changeset
3736 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
3737 {
Ritor1
parents:
diff changeset
3738 LABEL_87:
Ritor1
parents:
diff changeset
3739 result = 0;
Ritor1
parents:
diff changeset
3740 }
Ritor1
parents:
diff changeset
3741 else
Ritor1
parents:
diff changeset
3742 {
Ritor1
parents:
diff changeset
3743 switch ( a2 )
Ritor1
parents:
diff changeset
3744 {
Ritor1
parents:
diff changeset
3745 case 1:
Ritor1
parents:
diff changeset
3746 v41 = 1;
Ritor1
parents:
diff changeset
3747 v36 = 0;
Ritor1
parents:
diff changeset
3748 goto LABEL_56;
Ritor1
parents:
diff changeset
3749 case 2:
Ritor1
parents:
diff changeset
3750 v41 = 1;
Ritor1
parents:
diff changeset
3751 v36 = 1;
Ritor1
parents:
diff changeset
3752 goto LABEL_56;
Ritor1
parents:
diff changeset
3753 case 3:
Ritor1
parents:
diff changeset
3754 v41 = 1;
Ritor1
parents:
diff changeset
3755 v36 = 2;
Ritor1
parents:
diff changeset
3756 goto LABEL_56;
Ritor1
parents:
diff changeset
3757 case 23:
Ritor1
parents:
diff changeset
3758 v41 = 1;
Ritor1
parents:
diff changeset
3759 v36 = 3;
Ritor1
parents:
diff changeset
3760 goto LABEL_56;
Ritor1
parents:
diff changeset
3761 case 4:
Ritor1
parents:
diff changeset
3762 v41 = 1;
Ritor1
parents:
diff changeset
3763 v36 = 4;
Ritor1
parents:
diff changeset
3764 LABEL_56:
Ritor1
parents:
diff changeset
3765 SetCondition(v36, v41);
Ritor1
parents:
diff changeset
3766 v42 = 0;
Ritor1
parents:
diff changeset
3767 v37 = 0;
Ritor1
parents:
diff changeset
3768 v35 = 0;
Ritor1
parents:
diff changeset
3769 v34 = 0;
Ritor1
parents:
diff changeset
3770 v33 = -1;
Ritor1
parents:
diff changeset
3771 v32 = 0;
Ritor1
parents:
diff changeset
3772 v31 = 0;
Ritor1
parents:
diff changeset
3773 v30 = (SoundID)221;
Ritor1
parents:
diff changeset
3774 goto LABEL_83;
Ritor1
parents:
diff changeset
3775 case 5:
Ritor1
parents:
diff changeset
3776 v43 = 1;
Ritor1
parents:
diff changeset
3777 v38 = 5;
Ritor1
parents:
diff changeset
3778 goto LABEL_70;
Ritor1
parents:
diff changeset
3779 case 6:
Ritor1
parents:
diff changeset
3780 case 7:
Ritor1
parents:
diff changeset
3781 case 8:
Ritor1
parents:
diff changeset
3782 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3783 {
Ritor1
parents:
diff changeset
3784 v44 = 6;
Ritor1
parents:
diff changeset
3785 goto LABEL_60;
Ritor1
parents:
diff changeset
3786 }
Ritor1
parents:
diff changeset
3787 v25 = 2 * (a2 != 8) + 8;
Ritor1
parents:
diff changeset
3788 goto LABEL_65;
Ritor1
parents:
diff changeset
3789 case 9:
Ritor1
parents:
diff changeset
3790 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3791 {
Ritor1
parents:
diff changeset
3792 v44 = 7;
Ritor1
parents:
diff changeset
3793 LABEL_60:
Ritor1
parents:
diff changeset
3794 v24 = v44;
Ritor1
parents:
diff changeset
3795 }
Ritor1
parents:
diff changeset
3796 else
Ritor1
parents:
diff changeset
3797 {
Ritor1
parents:
diff changeset
3798 v25 = 2 * (a2 != 8) + 9;
Ritor1
parents:
diff changeset
3799 LABEL_65:
Ritor1
parents:
diff changeset
3800 v24 = v25;
Ritor1
parents:
diff changeset
3801 }
Ritor1
parents:
diff changeset
3802 SetCondition(v24, 1);
Ritor1
parents:
diff changeset
3803 v42 = 0;
Ritor1
parents:
diff changeset
3804 v37 = 0;
Ritor1
parents:
diff changeset
3805 v35 = 0;
Ritor1
parents:
diff changeset
3806 v34 = 0;
Ritor1
parents:
diff changeset
3807 v33 = -1;
Ritor1
parents:
diff changeset
3808 v32 = 0;
Ritor1
parents:
diff changeset
3809 v31 = 0;
Ritor1
parents:
diff changeset
3810 v30 = (SoundID)222;
Ritor1
parents:
diff changeset
3811 LABEL_83:
Ritor1
parents:
diff changeset
3812 pAudioPlayer->PlaySound(v30, v31, v32, v33, v34, v35, v37, v42);
Ritor1
parents:
diff changeset
3813 do
Ritor1
parents:
diff changeset
3814 {
Ritor1
parents:
diff changeset
3815 LABEL_84:
Ritor1
parents:
diff changeset
3816 if ( v5 == pPlayers[v3 + 1] )
Ritor1
parents:
diff changeset
3817 break;
Ritor1
parents:
diff changeset
3818 ++v3;
Ritor1
parents:
diff changeset
3819 }
Ritor1
parents:
diff changeset
3820 while ( v3 < 4 );
Ritor1
parents:
diff changeset
3821 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
Ritor1
parents:
diff changeset
3822 result = 1;
Ritor1
parents:
diff changeset
3823 break;
Ritor1
parents:
diff changeset
3824 case 12:
Ritor1
parents:
diff changeset
3825 v43 = 1;
Ritor1
parents:
diff changeset
3826 v38 = 12;
Ritor1
parents:
diff changeset
3827 goto LABEL_70;
Ritor1
parents:
diff changeset
3828 case 15:
Ritor1
parents:
diff changeset
3829 v45 = 1;
Ritor1
parents:
diff changeset
3830 v39 = 15;
Ritor1
parents:
diff changeset
3831 goto LABEL_73;
Ritor1
parents:
diff changeset
3832 case 13:
Ritor1
parents:
diff changeset
3833 v43 = 1;
Ritor1
parents:
diff changeset
3834 v38 = 13;
Ritor1
parents:
diff changeset
3835 LABEL_70:
Ritor1
parents:
diff changeset
3836 SetCondition(v38, v43);
Ritor1
parents:
diff changeset
3837 v42 = 0;
Ritor1
parents:
diff changeset
3838 v37 = 0;
Ritor1
parents:
diff changeset
3839 v35 = 0;
Ritor1
parents:
diff changeset
3840 v34 = 0;
Ritor1
parents:
diff changeset
3841 v33 = -1;
Ritor1
parents:
diff changeset
3842 v32 = 0;
Ritor1
parents:
diff changeset
3843 v31 = 0;
Ritor1
parents:
diff changeset
3844 v30 = (SoundID)224;
Ritor1
parents:
diff changeset
3845 goto LABEL_83;
Ritor1
parents:
diff changeset
3846 case 14:
Ritor1
parents:
diff changeset
3847 v45 = 1;
Ritor1
parents:
diff changeset
3848 v39 = 14;
Ritor1
parents:
diff changeset
3849 goto LABEL_73;
Ritor1
parents:
diff changeset
3850 case 16:
Ritor1
parents:
diff changeset
3851 v45 = 1;
Ritor1
parents:
diff changeset
3852 v39 = 16;
Ritor1
parents:
diff changeset
3853 LABEL_73:
Ritor1
parents:
diff changeset
3854 SetCondition(v39, v45);
Ritor1
parents:
diff changeset
3855 v42 = 0;
Ritor1
parents:
diff changeset
3856 v37 = 0;
Ritor1
parents:
diff changeset
3857 v35 = 0;
Ritor1
parents:
diff changeset
3858 v34 = 0;
Ritor1
parents:
diff changeset
3859 v33 = -1;
Ritor1
parents:
diff changeset
3860 v32 = 0;
Ritor1
parents:
diff changeset
3861 v31 = 0;
Ritor1
parents:
diff changeset
3862 v30 = (SoundID)225;
Ritor1
parents:
diff changeset
3863 goto LABEL_83;
Ritor1
parents:
diff changeset
3864 case 17:
Ritor1
parents:
diff changeset
3865 case 18:
Ritor1
parents:
diff changeset
3866 case 19:
Ritor1
parents:
diff changeset
3867 v26 = v48;
Ritor1
parents:
diff changeset
3868 if ( *(char *)(v48 + 21) & 2 )
Ritor1
parents:
diff changeset
3869 goto LABEL_84;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3870 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
3871 *(int *)(v26 + 20) |= 2u;
Ritor1
parents:
diff changeset
3872 goto LABEL_79;
Ritor1
parents:
diff changeset
3873 case 20:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3874 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
3875 v27 = pActor->array_000234;
Ritor1
parents:
diff changeset
3876 if ( pActor->array_000234[0].uItemID )
Ritor1
parents:
diff changeset
3877 {
Ritor1
parents:
diff changeset
3878 v27 = &pActor->array_000234[1];
Ritor1
parents:
diff changeset
3879 if ( pActor->array_000234[1].uItemID )
Ritor1
parents:
diff changeset
3880 goto LABEL_84;
Ritor1
parents:
diff changeset
3881 }
Ritor1
parents:
diff changeset
3882 v28 = v47;
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
3883 memcpy(v27, &v5->pInventoryItems[v5->pInventoryIndices[v47]-1], 0x24u);
0
Ritor1
parents:
diff changeset
3884 RemoveItemAtInventoryIndex(v28);
Ritor1
parents:
diff changeset
3885 LABEL_79:
Ritor1
parents:
diff changeset
3886 v42 = 0;
Ritor1
parents:
diff changeset
3887 v37 = 0;
Ritor1
parents:
diff changeset
3888 v35 = 0;
Ritor1
parents:
diff changeset
3889 v34 = 0;
Ritor1
parents:
diff changeset
3890 v33 = -1;
Ritor1
parents:
diff changeset
3891 v32 = 0;
Ritor1
parents:
diff changeset
3892 v31 = 0;
Ritor1
parents:
diff changeset
3893 v30 = (SoundID)47;
Ritor1
parents:
diff changeset
3894 goto LABEL_83;
Ritor1
parents:
diff changeset
3895 case 21:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3896 PlaySound(SPEECH_42, 0);
0
Ritor1
parents:
diff changeset
3897 ++v5->sAgeModifier;
Ritor1
parents:
diff changeset
3898 goto LABEL_82;
Ritor1
parents:
diff changeset
3899 case 22:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3900 PlaySound(SPEECH_41, 0);
0
Ritor1
parents:
diff changeset
3901 v5->sMana = 0;
Ritor1
parents:
diff changeset
3902 LABEL_82:
Ritor1
parents:
diff changeset
3903 v42 = 0;
Ritor1
parents:
diff changeset
3904 v37 = 0;
Ritor1
parents:
diff changeset
3905 v35 = 0;
Ritor1
parents:
diff changeset
3906 v34 = 0;
Ritor1
parents:
diff changeset
3907 v33 = -1;
Ritor1
parents:
diff changeset
3908 v32 = 0;
Ritor1
parents:
diff changeset
3909 v31 = 0;
Ritor1
parents:
diff changeset
3910 v30 = (SoundID)226;
Ritor1
parents:
diff changeset
3911 goto LABEL_83;
Ritor1
parents:
diff changeset
3912 default:
Ritor1
parents:
diff changeset
3913 goto LABEL_87;
Ritor1
parents:
diff changeset
3914 }
Ritor1
parents:
diff changeset
3915 }
Ritor1
parents:
diff changeset
3916 return result;
Ritor1
parents:
diff changeset
3917 }
324
Ritor1
parents: 299
diff changeset
3918
0
Ritor1
parents:
diff changeset
3919 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
3920
Ritor1
parents:
diff changeset
3921 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
3922 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
3923 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3924 return pSpellStats->pInfos[uSpellID].uSchool;
0
Ritor1
parents:
diff changeset
3925 }
Ritor1
parents:
diff changeset
3926
Ritor1
parents:
diff changeset
3927 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3928 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3929 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3930 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3931 ItemDesc *weapon_desc = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3932 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3933 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
3934 {
Ritor1
parents:
diff changeset
3935 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
3936 goto LABEL_17;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3937 weapon = &pInventoryItems[pEquipment.uBow - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3938 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3939 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3940 goto LABEL_17;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3941 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3942 else if ( IsUnarmed() == 1 )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3943 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3944 if (GetActualSkillLevel(PLAYER_SKILL_UNARMED))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3945 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3946 weapon_recovery = base_recovery_times_per_weapon_type[1];
0
Ritor1
parents:
diff changeset
3947 goto LABEL_17;
Ritor1
parents:
diff changeset
3948 }
Ritor1
parents:
diff changeset
3949 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3950
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3951 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3952 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3953 weapon = &pInventoryItems[pEquipment.uMainHand - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3954 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3955 if (weapon_desc->uEquipType == EQUIP_WAND)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3956 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3957 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3958 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3959 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3960 }
0
Ritor1
parents:
diff changeset
3961 else
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3962 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3963 }
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3964 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3965 // ADD: shield check because shield recovery is added later and can be accidentally doubled
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3966 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3967 auto v12 = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3968 auto v12_desc = &pItemsTable->pItems[v12->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3969 if (base_recovery_times_per_weapon_type[v12_desc->uSkillType] > weapon_recovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3970 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3971 weapon = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3972 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3973 weapon_recovery = base_recovery_times_per_weapon_type[pItemsTable->pItems[weapon->uItemID].uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3974 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3975 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3976
0
Ritor1
parents:
diff changeset
3977 LABEL_17:
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3978 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
3979 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
3980 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3981 auto armour_skill_type = pItemsTable->pItems[pInventoryItems[pEquipment.uArmor - 1].uItemID].uSkillType;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3982 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3983
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3984 float armour_recovery_multipliers[4];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3985 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3986 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3987 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3988 armour_recovery_multipliers[1] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3989 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3990 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3991 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3992 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3993 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3994 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3995 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3996 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3997 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3998 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3999 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4000 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4001 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4002 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4003 armour_recovery_multipliers[2] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4004 armour_recovery_multipliers[3] = 0;
0
Ritor1
parents:
diff changeset
4005 }
Ritor1
parents:
diff changeset
4006 else
Ritor1
parents:
diff changeset
4007 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4008 assert(false && "Unknown armour type"); // what kind of armour is that?
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4009 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4010 armour_recovery_multipliers[1] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4011 armour_recovery_multipliers[2] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4012 armour_recovery_multipliers[3] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4013 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4014
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4015 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4016 armour_recovery = base_armour_recovery * armour_recovery_multipliers[skill_mastery - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4017 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4018
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4019 uint shield_recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4020 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4021 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4022 float shield_recovery_multipliers[4] = {1, 0, 0, 0};
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4023
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4024 auto shield = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4025 auto skill_type = pItemsTable->pItems[shield->uItemID].uSkillType;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4026
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4027 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4028 shield_recovery = shield_base_recovery * SkillToMastery(pActiveSkills[skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4029 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4030
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4031 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()),
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4032 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4033 bool shooting_laser = false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4034 if (weapon_desc)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4035 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4036 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon_desc->uSkillType) &&
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4037 (weapon_desc->uSkillType == PLAYER_SKILL_SWORD || weapon_desc->uSkillType == PLAYER_SKILL_AXE || weapon_desc->uSkillType == PLAYER_SKILL_BOW) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4038 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4039 if (SkillToMastery(pActiveSkills[weapon_desc->uSkillType]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4040 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4041 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4042 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4043 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4044 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4045
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4046 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4047 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4048 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4049 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4050 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4051 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4052 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4053 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4054 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4055 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4056
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4057 uint v41 = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4058 if (pPlayerBuffs[PLAYER_BUFF_7].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
4059 v41 = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4060
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4061 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4062 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4063 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4064 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4065 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4066 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4067 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4068 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4069
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4070
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4071 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4072 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4073 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4074 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4075 - weapon_enchantment_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4076 - v41
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4077 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4078 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4079
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4080 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4081 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4082 return recovery;
0
Ritor1
parents:
diff changeset
4083 }
Ritor1
parents:
diff changeset
4084
Ritor1
parents:
diff changeset
4085 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
4086 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
4087 {
Ritor1
parents:
diff changeset
4088 int v3; // esi@1
Ritor1
parents:
diff changeset
4089 int v4; // esi@1
Ritor1
parents:
diff changeset
4090 int v6; // esi@1
Ritor1
parents:
diff changeset
4091
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4092 v3 = GetParameterBonus(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4093 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
4094 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4095 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
4096 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
Ritor1
parents:
diff changeset
4097 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH, 0) + v4;
Ritor1
parents:
diff changeset
4098 if (v6 <= 0)
Ritor1
parents:
diff changeset
4099 return 1;
Ritor1
parents:
diff changeset
4100 return v6;
Ritor1
parents:
diff changeset
4101 }
Ritor1
parents:
diff changeset
4102
Ritor1
parents:
diff changeset
4103 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
4104 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
4105 {
Ritor1
parents:
diff changeset
4106 int v2; // eax@2
Ritor1
parents:
diff changeset
4107 int v3; // esi@4
Ritor1
parents:
diff changeset
4108 int v4; // eax@5
Ritor1
parents:
diff changeset
4109 int v5; // esi@5
Ritor1
parents:
diff changeset
4110 int v6; // eax@5
Ritor1
parents:
diff changeset
4111 int v7; // esi@6
Ritor1
parents:
diff changeset
4112 int v8; // esi@6
Ritor1
parents:
diff changeset
4113 int v9; // esi@6
Ritor1
parents:
diff changeset
4114 int result; // eax@7
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4115
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4116 switch (classType)
0
Ritor1
parents:
diff changeset
4117 {
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4118 case PLAYER_CLASS_ROGUE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4119 case PLAYER_CLASS_SPY:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4120 case PLAYER_CLASS_ASSASSIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4121 case PLAYER_CLASS_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4122 case PLAYER_CLASS_WARRIOR_MAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4123 case PLAYER_CLASS_MASTER_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4124 case PLAYER_CLASS_SNIPER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4125 case PLAYER_CLASS_SORCERER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4126 case PLAYER_CLASS_WIZARD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4127 case PLAYER_CLASS_ARCHMAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4128 case PLAYER_CLASS_LICH:
0
Ritor1
parents:
diff changeset
4129 v2 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4130 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4131 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4132 case PLAYER_CLASS_INITIATE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4133 case PLAYER_CLASS_MASTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4134 case PLAYER_CLASS_NINJA:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4135 case PLAYER_CLASS_PALADIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4136 case PLAYER_CLASS_CRUSADER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4137 case PLAYER_CLASS_HERO:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4138 case PLAYER_CLASS_VILLIAN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4139 case PLAYER_CLASS_CLERIC:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4140 case PLAYER_CLASS_PRIEST:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4141 case PLAYER_CLASS_PRIEST_OF_SUN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4142 case PLAYER_CLASS_PRIEST_OF_MOON:
0
Ritor1
parents:
diff changeset
4143 v2 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4144 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4145 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4146 case PLAYER_CLASS_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4147 case PLAYER_CLASS_RANGER_LORD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4148 case PLAYER_CLASS_BOUNTY_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4149 case PLAYER_CLASS_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4150 case PLAYER_CLASS_GREAT_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4151 case PLAYER_CLASS_ARCH_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4152 case PLAYER_CLASS_WARLOCK:
0
Ritor1
parents:
diff changeset
4153 v4 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4154 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
4155 v6 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4156 v3 = GetParameterBonus(v6) + v5;
0
Ritor1
parents:
diff changeset
4157 break;
Ritor1
parents:
diff changeset
4158 default:
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4159 return 0;
0
Ritor1
parents:
diff changeset
4160 break;
Ritor1
parents:
diff changeset
4161 }
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4162 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4163 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA, 0) + v7;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4164 v9 = uFullManaBonus
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4165 + pBaseManaByClass[classType / 4]
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4166 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4167 + v8;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4168 return max(0,v9);
0
Ritor1
parents:
diff changeset
4169 }
Ritor1
parents:
diff changeset
4170
Ritor1
parents:
diff changeset
4171 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
4172 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
4173 {
Ritor1
parents:
diff changeset
4174 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4175 int v2; // eax@1
Ritor1
parents:
diff changeset
4176 int v3; // esi@1
Ritor1
parents:
diff changeset
4177 int v4; // esi@1
Ritor1
parents:
diff changeset
4178 int v5; // esi@1
Ritor1
parents:
diff changeset
4179 int result; // eax@2
Ritor1
parents:
diff changeset
4180
Ritor1
parents:
diff changeset
4181 v1 = this;
Ritor1
parents:
diff changeset
4182 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4183 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4184 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4185 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4186 if ( v5 >= 1 )
Ritor1
parents:
diff changeset
4187 result = v5;
Ritor1
parents:
diff changeset
4188 else
Ritor1
parents:
diff changeset
4189 result = 0;
Ritor1
parents:
diff changeset
4190 return result;
Ritor1
parents:
diff changeset
4191 }
Ritor1
parents:
diff changeset
4192
Ritor1
parents:
diff changeset
4193 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4194 int Player::GetActualAC()
Ritor1
parents:
diff changeset
4195 {
Ritor1
parents:
diff changeset
4196 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4197 int v2; // eax@1
Ritor1
parents:
diff changeset
4198 int v3; // esi@1
Ritor1
parents:
diff changeset
4199 int v4; // esi@1
Ritor1
parents:
diff changeset
4200 int v5; // esi@1
Ritor1
parents:
diff changeset
4201 int v6; // esi@1
Ritor1
parents:
diff changeset
4202 int result; // eax@2
Ritor1
parents:
diff changeset
4203
Ritor1
parents:
diff changeset
4204 v1 = this;
Ritor1
parents:
diff changeset
4205 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4206 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4207 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4208 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4209 v6 = v1->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
Ritor1
parents:
diff changeset
4210 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
4211 result = v6;
Ritor1
parents:
diff changeset
4212 else
Ritor1
parents:
diff changeset
4213 result = 0;
Ritor1
parents:
diff changeset
4214 return result;
Ritor1
parents:
diff changeset
4215 }
Ritor1
parents:
diff changeset
4216
Ritor1
parents:
diff changeset
4217 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
4218 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
4219 {
352
ec6cc5cefa4b Game starting age (1168) moved to a variable
Nomad
parents: 337
diff changeset
4220 return ((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year;
0
Ritor1
parents:
diff changeset
4221 }
Ritor1
parents:
diff changeset
4222
Ritor1
parents:
diff changeset
4223 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
4224 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
4225 {
Ritor1
parents:
diff changeset
4226 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
4227 }
Ritor1
parents:
diff changeset
4228
Ritor1
parents:
diff changeset
4229 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4230 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4231 {
Ritor1
parents:
diff changeset
4232 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
4233 signed int v3; // esi@1
Ritor1
parents:
diff changeset
4234 enum CHARACTER_RACE v4; // eax@1
Ritor1
parents:
diff changeset
4235 signed int v5; // edi@8
Ritor1
parents:
diff changeset
4236 char v6; // zf@9
Ritor1
parents:
diff changeset
4237 int v7; // esi@20
Ritor1
parents:
diff changeset
4238 int result; // eax@21
Ritor1
parents:
diff changeset
4239 signed int v9; // [sp-4h] [bp-10h]@11
Ritor1
parents:
diff changeset
4240
Ritor1
parents:
diff changeset
4241 v2 = this;
Ritor1
parents:
diff changeset
4242 v3 = 0;
Ritor1
parents:
diff changeset
4243 v4 = GetRace();
Ritor1
parents:
diff changeset
4244 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4245 {
Ritor1
parents:
diff changeset
4246 v5 = 0;
Ritor1
parents:
diff changeset
4247 goto LABEL_16;
Ritor1
parents:
diff changeset
4248 }
Ritor1
parents:
diff changeset
4249 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4250 {
Ritor1
parents:
diff changeset
4251 v5 = 1;
Ritor1
parents:
diff changeset
4252 LABEL_16:
Ritor1
parents:
diff changeset
4253 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4254 goto LABEL_17;
Ritor1
parents:
diff changeset
4255 }
Ritor1
parents:
diff changeset
4256 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4257 {
Ritor1
parents:
diff changeset
4258 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4259 v5 = 2;
Ritor1
parents:
diff changeset
4260 goto LABEL_17;
Ritor1
parents:
diff changeset
4261 }
Ritor1
parents:
diff changeset
4262 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4263 {
Ritor1
parents:
diff changeset
4264 v5 = 3;
Ritor1
parents:
diff changeset
4265 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4266 goto LABEL_17;
Ritor1
parents:
diff changeset
4267 }
Ritor1
parents:
diff changeset
4268 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4269 {
Ritor1
parents:
diff changeset
4270 v5 = 7;
Ritor1
parents:
diff changeset
4271 if ( v4 != 1 )
Ritor1
parents:
diff changeset
4272 goto LABEL_20;
Ritor1
parents:
diff changeset
4273 v9 = 10;
Ritor1
parents:
diff changeset
4274 LABEL_19:
Ritor1
parents:
diff changeset
4275 v3 = v9;
Ritor1
parents:
diff changeset
4276 goto LABEL_20;
Ritor1
parents:
diff changeset
4277 }
Ritor1
parents:
diff changeset
4278 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_BODY || a2 == 33 )
Ritor1
parents:
diff changeset
4279 {
Ritor1
parents:
diff changeset
4280 v5 = 8;
Ritor1
parents:
diff changeset
4281 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4282 LABEL_17:
Ritor1
parents:
diff changeset
4283 if ( !v6 )
Ritor1
parents:
diff changeset
4284 goto LABEL_20;
Ritor1
parents:
diff changeset
4285 v9 = 5;
Ritor1
parents:
diff changeset
4286 goto LABEL_19;
Ritor1
parents:
diff changeset
4287 }
Ritor1
parents:
diff changeset
4288 v5 = 0;
Ritor1
parents:
diff changeset
4289 LABEL_20:
Ritor1
parents:
diff changeset
4290 v7 = GetItemsBonus(a2, 0) + v3;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4291 if ( v2->classType != PLAYER_CLASS_LICH || (result = 200, v7 + *(&v2->sResFireBase + v5) <= 200) )
0
Ritor1
parents:
diff changeset
4292 result = v7 + *(&v2->sResFireBase + v5);
Ritor1
parents:
diff changeset
4293 return result;
Ritor1
parents:
diff changeset
4294 }
Ritor1
parents:
diff changeset
4295
Ritor1
parents:
diff changeset
4296 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
4297 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4298 {
Ritor1
parents:
diff changeset
4299 signed int v2; // edi@1
Ritor1
parents:
diff changeset
4300 Player *v3; // esi@1
Ritor1
parents:
diff changeset
4301 enum CHARACTER_RACE v4; // ebx@1
Ritor1
parents:
diff changeset
4302 char v6; // zf@18
Ritor1
parents:
diff changeset
4303 int v7; // ebx@28
Ritor1
parents:
diff changeset
4304 int result; // eax@28
Ritor1
parents:
diff changeset
4305 signed int v9; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
4306 signed int v10; // [sp+14h] [bp-4h]@1
Ritor1
parents:
diff changeset
4307
Ritor1
parents:
diff changeset
4308 v2 = 0;
Ritor1
parents:
diff changeset
4309 v3 = this;
Ritor1
parents:
diff changeset
4310 v10 = 0;
Ritor1
parents:
diff changeset
4311 v9 = 0;
Ritor1
parents:
diff changeset
4312 v4 = GetRace();
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4313 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
4314 v10 = 20;
Ritor1
parents:
diff changeset
4315 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
4316 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
4317 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
4318 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
Ritor1
parents:
diff changeset
4319 && SkillToMastery(v3->pActiveSkills[9]) == 4
Ritor1
parents:
diff changeset
4320 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
4321 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
Ritor1
parents:
diff changeset
4322 v10 += v3->pActiveSkills[9] & 0x3F;
Ritor1
parents:
diff changeset
4323 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4324 goto LABEL_25;
Ritor1
parents:
diff changeset
4325 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4326 {
Ritor1
parents:
diff changeset
4327 v2 = 1;
Ritor1
parents:
diff changeset
4328 LABEL_25:
Ritor1
parents:
diff changeset
4329 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4330 LABEL_26:
Ritor1
parents:
diff changeset
4331 if ( v6 )
Ritor1
parents:
diff changeset
4332 v9 = 5;
Ritor1
parents:
diff changeset
4333 goto LABEL_28;
Ritor1
parents:
diff changeset
4334 }
Ritor1
parents:
diff changeset
4335 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4336 {
Ritor1
parents:
diff changeset
4337 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4338 v2 = 2;
Ritor1
parents:
diff changeset
4339 goto LABEL_26;
Ritor1
parents:
diff changeset
4340 }
Ritor1
parents:
diff changeset
4341 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4342 {
Ritor1
parents:
diff changeset
4343 v2 = 3;
Ritor1
parents:
diff changeset
4344 if ( v4 == 3 )
Ritor1
parents:
diff changeset
4345 v10 += 5;
Ritor1
parents:
diff changeset
4346 }
Ritor1
parents:
diff changeset
4347 else
Ritor1
parents:
diff changeset
4348 {
Ritor1
parents:
diff changeset
4349 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4350 {
Ritor1
parents:
diff changeset
4351 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_BODY && a2 != 33 )
Ritor1
parents:
diff changeset
4352 goto LABEL_28;
Ritor1
parents:
diff changeset
4353 v2 = 8;
Ritor1
parents:
diff changeset
4354 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4355 goto LABEL_26;
Ritor1
parents:
diff changeset
4356 }
Ritor1
parents:
diff changeset
4357 v2 = 7;
Ritor1
parents:
diff changeset
4358 if ( v4 == 1 )
Ritor1
parents:
diff changeset
4359 v9 = 10;
Ritor1
parents:
diff changeset
4360 }
Ritor1
parents:
diff changeset
4361 LABEL_28:
Ritor1
parents:
diff changeset
4362 v7 = GetItemsBonus(a2, 0);
Ritor1
parents:
diff changeset
4363 result = v10 + GetMagicalBonus(a2) + v7 + v9 + *(&v3->sResFireBonus + v2) + *(&v3->sResFireBase + v2);
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4364 if ( v3->classType == PLAYER_CLASS_LICH )
0
Ritor1
parents:
diff changeset
4365 {
Ritor1
parents:
diff changeset
4366 if ( result > 200 )
Ritor1
parents:
diff changeset
4367 result = 200;
Ritor1
parents:
diff changeset
4368 }
Ritor1
parents:
diff changeset
4369 return result;
Ritor1
parents:
diff changeset
4370 }
Ritor1
parents:
diff changeset
4371
Ritor1
parents:
diff changeset
4372 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4373 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4374 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4375 //Player *v2; // esi@1
0
Ritor1
parents:
diff changeset
4376 signed __int64 v3; // qax@1
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4377 //bool result; // eax@4
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4378
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4379 //v2 = this;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4380 v3 = (signed __int64)((double)(dt * _48EA46_calc_special_bonus_by_items(17)) * 0.01 + (double)dt);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4381
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4382 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4383
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4384 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4385 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4386 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4387 return true;
0
Ritor1
parents:
diff changeset
4388 }
Ritor1
parents:
diff changeset
4389 else
Ritor1
parents:
diff changeset
4390 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4391 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4392 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4393 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
4394 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4395 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4396 }
0
Ritor1
parents:
diff changeset
4397 }
Ritor1
parents:
diff changeset
4398
Ritor1
parents:
diff changeset
4399 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4400 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4401 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
4402 assert(rec >= 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4403
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4404 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4405 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4406
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4407 if (pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
4408 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4409
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4410 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
4411 }
Ritor1
parents:
diff changeset
4412 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
4413
Ritor1
parents:
diff changeset
4414 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
4415 void Player::RandomizeName()
Ritor1
parents:
diff changeset
4416 {
Ritor1
parents:
diff changeset
4417 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
4418 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
4419 }
Ritor1
parents:
diff changeset
4420
Ritor1
parents:
diff changeset
4421 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
4422 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
4423 {
Ritor1
parents:
diff changeset
4424 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
4425 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
4426 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
4427
Ritor1
parents:
diff changeset
4428 return 18;
Ritor1
parents:
diff changeset
4429 }
Ritor1
parents:
diff changeset
4430
Ritor1
parents:
diff changeset
4431 //----- (0048EA1B) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4432 int Player::GetParameterBonus( int player_parameter )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4433 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4434 int i; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4435 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4436 while (param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4437 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4438 if (player_parameter >= param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4439 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4440 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4441 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4442 return parameter_to_bonus_value[i];
0
Ritor1
parents:
diff changeset
4443 }
Ritor1
parents:
diff changeset
4444
Ritor1
parents:
diff changeset
4445 //----- (0048EA46) --------------------------------------------------------
Ritor1
parents:
diff changeset
4446 int Player::_48EA46_calc_special_bonus_by_items(int a2)
Ritor1
parents:
diff changeset
4447 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4448 int inv_indx; // eax@3
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4449
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4450 for (int i=EQUIP_OFF_HAND; i<EQUIP_BOOK; ++i )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4451 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4452 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4453 continue;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4454 inv_indx = pEquipment.pIndices[i] - 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4455 if (a2==17)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4456 {
1097
Gloval
parents: 1094
diff changeset
4457 if ((pInventoryItems[inv_indx].uSpecEnchantmentType==17)||(pInventoryItems[inv_indx].uItemID==533)) //Elven Chainmail+Increases rate of Recovery
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4458 return 50;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4459 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4460 if (a2==24)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4461 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4462 if (pInventoryItems[inv_indx].uSpecEnchantmentType==24) //Increased Knockback.
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4463 return 5;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4464 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4465 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4466 return 0;
0
Ritor1
parents:
diff changeset
4467 }
Ritor1
parents:
diff changeset
4468
Ritor1
parents:
diff changeset
4469 //----- (0048EAAE) --------------------------------------------------------
Ritor1
parents:
diff changeset
4470 int Player::GetItemsBonus(CHARACTER_ATTRIBUTE_TYPE attr, int a3)
Ritor1
parents:
diff changeset
4471 {
Ritor1
parents:
diff changeset
4472 CHARACTER_ATTRIBUTE_TYPE v3; // esi@1
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4473 // signed int v4; // eax@1
0
Ritor1
parents:
diff changeset
4474 int v5; // edi@1
Ritor1
parents:
diff changeset
4475 Player *v6; // ebx@1
Ritor1
parents:
diff changeset
4476 Player *v8; // ecx@48
Ritor1
parents:
diff changeset
4477 int v9; // eax@49
Ritor1
parents:
diff changeset
4478 int v10; // edx@49
Ritor1
parents:
diff changeset
4479 Player *v11; // ecx@55
Ritor1
parents:
diff changeset
4480 int v12; // eax@56
Ritor1
parents:
diff changeset
4481 int v13; // edx@56
Ritor1
parents:
diff changeset
4482 int v14; // ecx@58
Ritor1
parents:
diff changeset
4483 int v15; // eax@58
Ritor1
parents:
diff changeset
4484 Player *v16; // ecx@61
Ritor1
parents:
diff changeset
4485 int v17; // eax@62
Ritor1
parents:
diff changeset
4486 Player *v18; // ecx@66
Ritor1
parents:
diff changeset
4487 int v19; // eax@67
Ritor1
parents:
diff changeset
4488 int v20; // eax@69
Ritor1
parents:
diff changeset
4489 Player *v21; // ecx@75
Ritor1
parents:
diff changeset
4490 int v22; // eax@76
Ritor1
parents:
diff changeset
4491 int v23; // edx@76
Ritor1
parents:
diff changeset
4492 int v24; // eax@79
Ritor1
parents:
diff changeset
4493 int v25; // ecx@80
Ritor1
parents:
diff changeset
4494 int v26; // edi@80
Ritor1
parents:
diff changeset
4495 Player *v27; // ecx@84
Ritor1
parents:
diff changeset
4496 int v28; // eax@85
Ritor1
parents:
diff changeset
4497 int v29; // edx@85
Ritor1
parents:
diff changeset
4498 Player *v30; // ecx@96
Ritor1
parents:
diff changeset
4499 int v31; // ebp@97
Ritor1
parents:
diff changeset
4500 int v32; // eax@98
Ritor1
parents:
diff changeset
4501 unsigned int v33; // eax@100
Ritor1
parents:
diff changeset
4502 int v34; // eax@103
Ritor1
parents:
diff changeset
4503 char v35; // zf@104
Ritor1
parents:
diff changeset
4504 char v36; // zf@107
Ritor1
parents:
diff changeset
4505 unsigned __int8 v37; // zf@119
Ritor1
parents:
diff changeset
4506 char v38; // sf@119
Ritor1
parents:
diff changeset
4507 unsigned __int8 v39; // of@119
Ritor1
parents:
diff changeset
4508 char v40; // zf@122
Ritor1
parents:
diff changeset
4509 char v41; // zf@145
Ritor1
parents:
diff changeset
4510 char v42; // zf@164
Ritor1
parents:
diff changeset
4511 char v43; // zf@173
Ritor1
parents:
diff changeset
4512 char v44; // zf@189
Ritor1
parents:
diff changeset
4513 char v45; // zf@198
Ritor1
parents:
diff changeset
4514 char v46; // zf@239
Ritor1
parents:
diff changeset
4515 int v47; // eax@268
Ritor1
parents:
diff changeset
4516 int v48; // eax@269
Ritor1
parents:
diff changeset
4517 int v49; // eax@291
Ritor1
parents:
diff changeset
4518 char v50; // zf@295
Ritor1
parents:
diff changeset
4519 int v51; // eax@306
Ritor1
parents:
diff changeset
4520 int v52; // eax@307
Ritor1
parents:
diff changeset
4521 char v53; // zf@312
Ritor1
parents:
diff changeset
4522 char v54; // zf@336
Ritor1
parents:
diff changeset
4523 char v55; // zf@348
Ritor1
parents:
diff changeset
4524 int v56; // eax@365
Ritor1
parents:
diff changeset
4525 int v57; // ebx@368
Ritor1
parents:
diff changeset
4526 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
4527 signed int v59; // [sp-4h] [bp-20h]@71
Ritor1
parents:
diff changeset
4528 signed int v60; // [sp-4h] [bp-20h]@347
Ritor1
parents:
diff changeset
4529 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
4530 int v62; // [sp+14h] [bp-8h]@1
Ritor1
parents:
diff changeset
4531 int v63; // [sp+18h] [bp-4h]@101
Ritor1
parents:
diff changeset
4532 ItemGen *attra; // [sp+20h] [bp+4h]@101
Ritor1
parents:
diff changeset
4533 unsigned int v65; // [sp+24h] [bp+8h]@95
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4534 bool no_skills;
0
Ritor1
parents:
diff changeset
4535
Ritor1
parents:
diff changeset
4536 v3 = attr;
Ritor1
parents:
diff changeset
4537 v5 = 0;
Ritor1
parents:
diff changeset
4538 v6 = this;
Ritor1
parents:
diff changeset
4539 v62 = 0;
Ritor1
parents:
diff changeset
4540 v61 = 0;
Ritor1
parents:
diff changeset
4541
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4542
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4543 no_skills=false;
0
Ritor1
parents:
diff changeset
4544 switch (attr)
Ritor1
parents:
diff changeset
4545 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4546 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4547 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4548 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4549 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4550 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4551 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4552 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4553 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4554 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4555 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4556 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4557 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4558 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4559 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4560 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4561 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4562 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4563 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4564 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4565 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4566 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4567 default:
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4568 no_skills=true;
0
Ritor1
parents:
diff changeset
4569 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4570 if (!no_skills)
0
Ritor1
parents:
diff changeset
4571 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4572 if ( !this->pActiveSkills[v58] )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4573 return 0;
0
Ritor1
parents:
diff changeset
4574 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4575
0
Ritor1
parents:
diff changeset
4576 if ( (signed int)attr > 28 )
Ritor1
parents:
diff changeset
4577 {
Ritor1
parents:
diff changeset
4578 if ( (signed int)attr < 29 )
Ritor1
parents:
diff changeset
4579 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4580 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS )
0
Ritor1
parents:
diff changeset
4581 {
Ritor1
parents:
diff changeset
4582 if ( HasItemEquipped(EQUIP_BOW) )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4583 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uBow-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
4584 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4585 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4586 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MIN )
0
Ritor1
parents:
diff changeset
4587 {
Ritor1
parents:
diff changeset
4588 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4589 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4590 v57 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
4591 v5 = pItemsTable->pItems[v57].uDamageMod;
Ritor1
parents:
diff changeset
4592 v56 = pItemsTable->pItems[v57].uDamageDice;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4593 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4594 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4595 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4596 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MAX )
0
Ritor1
parents:
diff changeset
4597 {
Ritor1
parents:
diff changeset
4598 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4599 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4600 v20 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
4601 v5 = pItemsTable->pItems[v20].uDamageDice * pItemsTable->pItems[v20].uDamageRoll;
Ritor1
parents:
diff changeset
4602 LABEL_365:
Ritor1
parents:
diff changeset
4603 v56 = pItemsTable->pItems[v20].uDamageMod;
Ritor1
parents:
diff changeset
4604 LABEL_366:
Ritor1
parents:
diff changeset
4605 v5 += v56;
Ritor1
parents:
diff changeset
4606 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4607 }
Ritor1
parents:
diff changeset
4608 if ( (signed int)attr <= 33 || (signed int)attr > 46 )
Ritor1
parents:
diff changeset
4609 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4610 LABEL_95:
Ritor1
parents:
diff changeset
4611 v65 = 0;
Ritor1
parents:
diff changeset
4612 while ( 1 )
Ritor1
parents:
diff changeset
4613 {
Ritor1
parents:
diff changeset
4614 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)v65) )
Ritor1
parents:
diff changeset
4615 goto LABEL_361;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4616 v31 = *(&v6->pEquipment.uShield + v65) - 1;
0
Ritor1
parents:
diff changeset
4617 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4618 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4619 v32 = GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v65);
0
Ritor1
parents:
diff changeset
4620 if ( v32 >= 3 )
Ritor1
parents:
diff changeset
4621 {
Ritor1
parents:
diff changeset
4622 if ( v32 <= 11 )
Ritor1
parents:
diff changeset
4623 {
Ritor1
parents:
diff changeset
4624 v33 = v6->pInventoryItems[v31].uItemID;
Ritor1
parents:
diff changeset
4625 v5 += pItemsTable->pItems[v33].uDamageDice + pItemsTable->pItems[v33].uDamageMod;
Ritor1
parents:
diff changeset
4626 }
Ritor1
parents:
diff changeset
4627 }
Ritor1
parents:
diff changeset
4628 }
Ritor1
parents:
diff changeset
4629 v63 = (int)((char *)v6 + 36 * v31);
Ritor1
parents:
diff changeset
4630 attra = (ItemGen *)(v63 + 532);
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4631 if ( pItemsTable->IsMaterialNonCommon((ItemGen *)(v63 + 532)) == 1
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4632 && !pItemsTable->IsMaterialSpecial(attra) )
0
Ritor1
parents:
diff changeset
4633 {
Ritor1
parents:
diff changeset
4634 v34 = attra->uItemID;
Ritor1
parents:
diff changeset
4635 switch ( attra->uItemID )
Ritor1
parents:
diff changeset
4636 {
Ritor1
parents:
diff changeset
4637 case 0x1F4u:
Ritor1
parents:
diff changeset
4638 v35 = v3 == 5;
Ritor1
parents:
diff changeset
4639 goto LABEL_105;
Ritor1
parents:
diff changeset
4640 case 0x1F5u:
Ritor1
parents:
diff changeset
4641 v36 = v3 == 0;
Ritor1
parents:
diff changeset
4642 goto LABEL_108;
Ritor1
parents:
diff changeset
4643 case 0x1F6u:
Ritor1
parents:
diff changeset
4644 if ( v3 == 21 )
Ritor1
parents:
diff changeset
4645 v61 += 10;
Ritor1
parents:
diff changeset
4646 v36 = v3 == 2;
Ritor1
parents:
diff changeset
4647 goto LABEL_108;
Ritor1
parents:
diff changeset
4648 case 0x1F7u:
Ritor1
parents:
diff changeset
4649 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4650 v61 += 5;
Ritor1
parents:
diff changeset
4651 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4652 v61 += 5;
Ritor1
parents:
diff changeset
4653 v36 = v3 == 6;
Ritor1
parents:
diff changeset
4654 goto LABEL_108;
Ritor1
parents:
diff changeset
4655 case 0x1F8u:
Ritor1
parents:
diff changeset
4656 goto LABEL_118;
Ritor1
parents:
diff changeset
4657 case 0x1F9u:
Ritor1
parents:
diff changeset
4658 v40 = v3 == 3;
Ritor1
parents:
diff changeset
4659 goto LABEL_123;
Ritor1
parents:
diff changeset
4660 case 0x1FAu:
Ritor1
parents:
diff changeset
4661 v35 = v3 == 10;
Ritor1
parents:
diff changeset
4662 goto LABEL_105;
Ritor1
parents:
diff changeset
4663 case 0x1FEu:
Ritor1
parents:
diff changeset
4664 v35 = v3 == 4;
Ritor1
parents:
diff changeset
4665 goto LABEL_105;
Ritor1
parents:
diff changeset
4666 case 0x1FFu:
Ritor1
parents:
diff changeset
4667 if ( v3 == 23 )
Ritor1
parents:
diff changeset
4668 v61 += 10;
Ritor1
parents:
diff changeset
4669 if ( v3 == 22 )
Ritor1
parents:
diff changeset
4670 v61 += 10;
Ritor1
parents:
diff changeset
4671 goto LABEL_361;
Ritor1
parents:
diff changeset
4672 case 0x200u:
Ritor1
parents:
diff changeset
4673 if ( v3 == 36 )
Ritor1
parents:
diff changeset
4674 {
Ritor1
parents:
diff changeset
4675 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
4676 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4677 }
Ritor1
parents:
diff changeset
4678 v36 = v3 == 5;
Ritor1
parents:
diff changeset
4679 LABEL_108:
Ritor1
parents:
diff changeset
4680 if ( v36 )
Ritor1
parents:
diff changeset
4681 v5 += 40;
Ritor1
parents:
diff changeset
4682 goto LABEL_361;
Ritor1
parents:
diff changeset
4683 case 0x201u:
Ritor1
parents:
diff changeset
4684 if ( v3 == 39 )
Ritor1
parents:
diff changeset
4685 {
Ritor1
parents:
diff changeset
4686 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
4687 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4688 v62 = v34;
Ritor1
parents:
diff changeset
4689 }
Ritor1
parents:
diff changeset
4690 goto LABEL_136;
Ritor1
parents:
diff changeset
4691 case 0x202u:
Ritor1
parents:
diff changeset
4692 if ( !v3 )
Ritor1
parents:
diff changeset
4693 v5 += 150;
Ritor1
parents:
diff changeset
4694 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4695 v5 -= 40;
Ritor1
parents:
diff changeset
4696 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4697 v5 -= 40;
Ritor1
parents:
diff changeset
4698 goto LABEL_145;
Ritor1
parents:
diff changeset
4699 case 0x203u:
Ritor1
parents:
diff changeset
4700 if ( v3 == 42 )
Ritor1
parents:
diff changeset
4701 {
Ritor1
parents:
diff changeset
4702 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
4703 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4704 }
Ritor1
parents:
diff changeset
4705 if ( v3 == 43 )
Ritor1
parents:
diff changeset
4706 v61 += 15;
Ritor1
parents:
diff changeset
4707 goto LABEL_361;
Ritor1
parents:
diff changeset
4708 case 0x204u:
Ritor1
parents:
diff changeset
4709 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4710 v61 += 5;
Ritor1
parents:
diff changeset
4711 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4712 v61 += 5;
Ritor1
parents:
diff changeset
4713 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4714 v5 += 50;
Ritor1
parents:
diff changeset
4715 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
4716 goto LABEL_166;
Ritor1
parents:
diff changeset
4717 v42 = v3 == 15;
Ritor1
parents:
diff changeset
4718 goto LABEL_165;
Ritor1
parents:
diff changeset
4719 case 0x205u:
Ritor1
parents:
diff changeset
4720 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4721 v61 += 5;
Ritor1
parents:
diff changeset
4722 goto LABEL_361;
Ritor1
parents:
diff changeset
4723 case 0x206u:
Ritor1
parents:
diff changeset
4724 if ( !v3 )
Ritor1
parents:
diff changeset
4725 v5 += 100;
Ritor1
parents:
diff changeset
4726 if ( v3 == 3 )
Ritor1
parents:
diff changeset
4727 v5 += 100;
Ritor1
parents:
diff changeset
4728 v43 = v3 == 9;
Ritor1
parents:
diff changeset
4729 goto LABEL_174;
Ritor1
parents:
diff changeset
4730 case 0x207u:
Ritor1
parents:
diff changeset
4731 if ( v3 == 45 )
Ritor1
parents:
diff changeset
4732 v61 += 5;
Ritor1
parents:
diff changeset
4733 if ( v3 == 15 )
Ritor1
parents:
diff changeset
4734 v5 -= 10;
Ritor1
parents:
diff changeset
4735 v42 = v3 == 14;
Ritor1
parents:
diff changeset
4736 LABEL_165:
Ritor1
parents:
diff changeset
4737 if ( v42 )
Ritor1
parents:
diff changeset
4738 LABEL_166:
Ritor1
parents:
diff changeset
4739 v5 -= 10;
Ritor1
parents:
diff changeset
4740 goto LABEL_361;
Ritor1
parents:
diff changeset
4741 case 0x208u:
Ritor1
parents:
diff changeset
4742 v35 = v3 == 3;
Ritor1
parents:
diff changeset
4743 goto LABEL_105;
Ritor1
parents:
diff changeset
4744 case 0x209u:
Ritor1
parents:
diff changeset
4745 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4746 v5 += 15;
Ritor1
parents:
diff changeset
4747 if ( !v3 )
Ritor1
parents:
diff changeset
4748 v5 += 15;
Ritor1
parents:
diff changeset
4749 v41 = v3 == 6;
Ritor1
parents:
diff changeset
4750 goto LABEL_146;
Ritor1
parents:
diff changeset
4751 case 0x20Au:
Ritor1
parents:
diff changeset
4752 if ( v3 == 46 )
Ritor1
parents:
diff changeset
4753 v61 += 15;
Ritor1
parents:
diff changeset
4754 v44 = v3 == 3;
Ritor1
parents:
diff changeset
4755 goto LABEL_190;
Ritor1
parents:
diff changeset
4756 case 0x20Bu:
Ritor1
parents:
diff changeset
4757 if ( v3 == 34 )
Ritor1
parents:
diff changeset
4758 {
Ritor1
parents:
diff changeset
4759 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
4760 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4761 }
Ritor1
parents:
diff changeset
4762 if ( v3 == 12 )
Ritor1
parents:
diff changeset
4763 v5 += 50;
Ritor1
parents:
diff changeset
4764 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4765 v5 += 30;
Ritor1
parents:
diff changeset
4766 v45 = v3 == 9;
Ritor1
parents:
diff changeset
4767 goto LABEL_199;
Ritor1
parents:
diff changeset
4768 case 0x20Cu:
Ritor1
parents:
diff changeset
4769 if ( !v3 )
Ritor1
parents:
diff changeset
4770 v5 += 75;
Ritor1
parents:
diff changeset
4771 goto LABEL_145;
Ritor1
parents:
diff changeset
4772 case 0x20Du:
Ritor1
parents:
diff changeset
4773 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4774 v5 += 50;
Ritor1
parents:
diff changeset
4775 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4776 v5 += 50;
Ritor1
parents:
diff changeset
4777 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
4778 goto LABEL_374;
Ritor1
parents:
diff changeset
4779 v43 = v3 == 15;
Ritor1
parents:
diff changeset
4780 LABEL_174:
Ritor1
parents:
diff changeset
4781 if ( v43 )
Ritor1
parents:
diff changeset
4782 LABEL_374:
Ritor1
parents:
diff changeset
4783 v5 -= 15;
Ritor1
parents:
diff changeset
4784 goto LABEL_361;
Ritor1
parents:
diff changeset
4785 case 0x20Eu:
Ritor1
parents:
diff changeset
4786 if ( v3 == 4 )
Ritor1
parents:
diff changeset
4787 v5 += 150;
Ritor1
parents:
diff changeset
4788 if ( v3 == 44 )
Ritor1
parents:
diff changeset
4789 v61 += 5;
Ritor1
parents:
diff changeset
4790 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4791 v5 -= 25;
Ritor1
parents:
diff changeset
4792 goto LABEL_361;
Ritor1
parents:
diff changeset
4793 case 0x20Fu:
Ritor1
parents:
diff changeset
4794 if ( v3 == 39 )
Ritor1
parents:
diff changeset
4795 {
Ritor1
parents:
diff changeset
4796 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
4797 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4798 v62 = v34;
Ritor1
parents:
diff changeset
4799 }
Ritor1
parents:
diff changeset
4800 if ( v3 == 40 )
Ritor1
parents:
diff changeset
4801 {
Ritor1
parents:
diff changeset
4802 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
4803 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4804 }
Ritor1
parents:
diff changeset
4805 LABEL_145:
Ritor1
parents:
diff changeset
4806 v41 = v3 == 5;
Ritor1
parents:
diff changeset
4807 LABEL_146:
Ritor1
parents:
diff changeset
4808 if ( v41 )
Ritor1
parents:
diff changeset
4809 v5 -= 40;
Ritor1
parents:
diff changeset
4810 goto LABEL_361;
Ritor1
parents:
diff changeset
4811 case 0x210u:
Ritor1
parents:
diff changeset
4812 if ( v3 == 38 )
Ritor1
parents:
diff changeset
4813 {
Ritor1
parents:
diff changeset
4814 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
4815 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4816 }
Ritor1
parents:
diff changeset
4817 if ( !v3 )
Ritor1
parents:
diff changeset
4818 v5 += 75;
Ritor1
parents:
diff changeset
4819 v44 = v3 == 11;
Ritor1
parents:
diff changeset
4820 LABEL_190:
Ritor1
parents:
diff changeset
4821 if ( v44 )
Ritor1
parents:
diff changeset
4822 v5 -= 50;
Ritor1
parents:
diff changeset
4823 goto LABEL_361;
Ritor1
parents:
diff changeset
4824 case 0x211u:
Ritor1
parents:
diff changeset
4825 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4826 v5 += 100;
Ritor1
parents:
diff changeset
4827 if ( v3 == 4 )
Ritor1
parents:
diff changeset
4828 v5 += 50;
Ritor1
parents:
diff changeset
4829 v35 = v3 == 11;
Ritor1
parents:
diff changeset
4830 LABEL_105:
Ritor1
parents:
diff changeset
4831 if ( v35 )
Ritor1
parents:
diff changeset
4832 v5 += 50;
Ritor1
parents:
diff changeset
4833 goto LABEL_361;
Ritor1
parents:
diff changeset
4834 case 0x212u:
Ritor1
parents:
diff changeset
4835 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4836 v5 -= 20;
Ritor1
parents:
diff changeset
4837 v45 = v3 == 2;
Ritor1
parents:
diff changeset
4838 LABEL_199:
Ritor1
parents:
diff changeset
4839 if ( v45 )
Ritor1
parents:
diff changeset
4840 v5 -= 20;
Ritor1
parents:
diff changeset
4841 goto LABEL_361;
Ritor1
parents:
diff changeset
4842 case 0x214u:
Ritor1
parents:
diff changeset
4843 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4844 v5 += 15;
Ritor1
parents:
diff changeset
4845 v46 = v3 == 2;
Ritor1
parents:
diff changeset
4846 goto LABEL_240;
Ritor1
parents:
diff changeset
4847 case 0x215u:
Ritor1
parents:
diff changeset
4848 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4849 v5 += 15;
Ritor1
parents:
diff changeset
4850 v46 = v3 == 4;
Ritor1
parents:
diff changeset
4851 goto LABEL_240;
Ritor1
parents:
diff changeset
4852 case 0x216u:
Ritor1
parents:
diff changeset
4853 if ( v3 == 10 )
Ritor1
parents:
diff changeset
4854 v5 += 30;
Ritor1
parents:
diff changeset
4855 if ( !v3 )
Ritor1
parents:
diff changeset
4856 v5 += 15;
Ritor1
parents:
diff changeset
4857 goto LABEL_315;
Ritor1
parents:
diff changeset
4858 case 0x217u:
Ritor1
parents:
diff changeset
4859 if ( v3 == 21 )
Ritor1
parents:
diff changeset
4860 v61 += 5;
Ritor1
parents:
diff changeset
4861 if ( !v3 )
Ritor1
parents:
diff changeset
4862 v5 += 15;
Ritor1
parents:
diff changeset
4863 goto LABEL_253;
Ritor1
parents:
diff changeset
4864 case 0x218u:
Ritor1
parents:
diff changeset
4865 goto LABEL_253;
Ritor1
parents:
diff changeset
4866 default:
Ritor1
parents:
diff changeset
4867 goto LABEL_361;
Ritor1
parents:
diff changeset
4868 }
Ritor1
parents:
diff changeset
4869 goto LABEL_361;
Ritor1
parents:
diff changeset
4870 }
Ritor1
parents:
diff changeset
4871 if ( *(int *)(v63 + 536) == v3 + 1 )
Ritor1
parents:
diff changeset
4872 {
Ritor1
parents:
diff changeset
4873 if ( (signed int)v3 >= 0 )
Ritor1
parents:
diff changeset
4874 {
Ritor1
parents:
diff changeset
4875 if ( (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
4876 {
Ritor1
parents:
diff changeset
4877 v5 += *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
4878 }
Ritor1
parents:
diff changeset
4879 else
Ritor1
parents:
diff changeset
4880 {
Ritor1
parents:
diff changeset
4881 if ( (signed int)v3 <= 23 && v5 < *((int *)v6->pConditions + 9 * v31 + 135) )
Ritor1
parents:
diff changeset
4882 v5 = *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
4883 }
Ritor1
parents:
diff changeset
4884 }
Ritor1
parents:
diff changeset
4885 goto LABEL_361;
Ritor1
parents:
diff changeset
4886 }
Ritor1
parents:
diff changeset
4887 v34 = *(int *)(v63 + 544);
Ritor1
parents:
diff changeset
4888 if ( v34 > 48 )
Ritor1
parents:
diff changeset
4889 {
Ritor1
parents:
diff changeset
4890 switch ( v34 )
Ritor1
parents:
diff changeset
4891 {
Ritor1
parents:
diff changeset
4892 case 54:
Ritor1
parents:
diff changeset
4893 goto LABEL_315;
Ritor1
parents:
diff changeset
4894 case 49:
Ritor1
parents:
diff changeset
4895 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4896 goto LABEL_121;
Ritor1
parents:
diff changeset
4897 v50 = v3 == 1;
Ritor1
parents:
diff changeset
4898 goto LABEL_296;
Ritor1
parents:
diff changeset
4899 case 51:
Ritor1
parents:
diff changeset
4900 if ( v3 != 5 && v3 != 1 )
Ritor1
parents:
diff changeset
4901 goto LABEL_309;
Ritor1
parents:
diff changeset
4902 goto LABEL_121;
Ritor1
parents:
diff changeset
4903 case 52:
Ritor1
parents:
diff changeset
4904 if ( v3 == 3 )
Ritor1
parents:
diff changeset
4905 goto LABEL_121;
Ritor1
parents:
diff changeset
4906 v50 = v3 == 4;
Ritor1
parents:
diff changeset
4907 goto LABEL_296;
Ritor1
parents:
diff changeset
4908 case 53:
Ritor1
parents:
diff changeset
4909 if ( !v3 )
Ritor1
parents:
diff changeset
4910 goto LABEL_121;
Ritor1
parents:
diff changeset
4911 v50 = v3 == 2;
Ritor1
parents:
diff changeset
4912 goto LABEL_296;
Ritor1
parents:
diff changeset
4913 case 55:
Ritor1
parents:
diff changeset
4914 v46 = v3 == 6;
Ritor1
parents:
diff changeset
4915 goto LABEL_240;
Ritor1
parents:
diff changeset
4916 case 56:
Ritor1
parents:
diff changeset
4917 if ( !v3 )
Ritor1
parents:
diff changeset
4918 goto LABEL_351;
Ritor1
parents:
diff changeset
4919 v53 = v3 == 3;
Ritor1
parents:
diff changeset
4920 goto LABEL_350;
Ritor1
parents:
diff changeset
4921 case 57:
Ritor1
parents:
diff changeset
4922 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4923 goto LABEL_351;
Ritor1
parents:
diff changeset
4924 v53 = v3 == 2;
Ritor1
parents:
diff changeset
4925 goto LABEL_350;
Ritor1
parents:
diff changeset
4926 case 50:
Ritor1
parents:
diff changeset
4927 if ( v3 == 10 )
Ritor1
parents:
diff changeset
4928 v5 += 30;
Ritor1
parents:
diff changeset
4929 goto LABEL_361;
Ritor1
parents:
diff changeset
4930 case 60:
Ritor1
parents:
diff changeset
4931 if ( v3 != 23 )
Ritor1
parents:
diff changeset
4932 goto LABEL_336;
Ritor1
parents:
diff changeset
4933 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4934 goto LABEL_361;
Ritor1
parents:
diff changeset
4935 v5 = 3;
Ritor1
parents:
diff changeset
4936 LABEL_336:
Ritor1
parents:
diff changeset
4937 v54 = v3 == 22;
Ritor1
parents:
diff changeset
4938 goto LABEL_345;
Ritor1
parents:
diff changeset
4939 case 61:
Ritor1
parents:
diff changeset
4940 if ( v3 != 17 )
Ritor1
parents:
diff changeset
4941 goto LABEL_340;
Ritor1
parents:
diff changeset
4942 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4943 goto LABEL_361;
Ritor1
parents:
diff changeset
4944 v5 = 3;
Ritor1
parents:
diff changeset
4945 LABEL_340:
Ritor1
parents:
diff changeset
4946 v54 = v3 == 18;
Ritor1
parents:
diff changeset
4947 goto LABEL_345;
Ritor1
parents:
diff changeset
4948 case 62:
Ritor1
parents:
diff changeset
4949 if ( v3 != 19 )
Ritor1
parents:
diff changeset
4950 goto LABEL_344;
Ritor1
parents:
diff changeset
4951 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4952 goto LABEL_361;
Ritor1
parents:
diff changeset
4953 v5 = 3;
Ritor1
parents:
diff changeset
4954 LABEL_344:
Ritor1
parents:
diff changeset
4955 v54 = v3 == 20;
Ritor1
parents:
diff changeset
4956 LABEL_345:
Ritor1
parents:
diff changeset
4957 if ( !v54 )
Ritor1
parents:
diff changeset
4958 goto LABEL_361;
Ritor1
parents:
diff changeset
4959 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4960 goto LABEL_361;
Ritor1
parents:
diff changeset
4961 v60 = 3;
Ritor1
parents:
diff changeset
4962 goto LABEL_360;
Ritor1
parents:
diff changeset
4963 case 67:
Ritor1
parents:
diff changeset
4964 v55 = v3 == 18;
Ritor1
parents:
diff changeset
4965 goto LABEL_357;
Ritor1
parents:
diff changeset
4966 case 68:
Ritor1
parents:
diff changeset
4967 v53 = v3 == 9;
Ritor1
parents:
diff changeset
4968 goto LABEL_350;
Ritor1
parents:
diff changeset
4969 case 69:
Ritor1
parents:
diff changeset
4970 if ( v3 == 11 )
Ritor1
parents:
diff changeset
4971 v5 += 20;
Ritor1
parents:
diff changeset
4972 break;
Ritor1
parents:
diff changeset
4973 case 70:
Ritor1
parents:
diff changeset
4974 if ( v3 == 12 )
Ritor1
parents:
diff changeset
4975 v5 += 10;
Ritor1
parents:
diff changeset
4976 v55 = v3 == 16;
Ritor1
parents:
diff changeset
4977 LABEL_357:
Ritor1
parents:
diff changeset
4978 if ( v55 && v5 < 2 )
Ritor1
parents:
diff changeset
4979 {
Ritor1
parents:
diff changeset
4980 v60 = 2;
Ritor1
parents:
diff changeset
4981 LABEL_360:
Ritor1
parents:
diff changeset
4982 v5 = v60;
Ritor1
parents:
diff changeset
4983 }
Ritor1
parents:
diff changeset
4984 break;
Ritor1
parents:
diff changeset
4985 default:
Ritor1
parents:
diff changeset
4986 goto LABEL_361;
Ritor1
parents:
diff changeset
4987 }
Ritor1
parents:
diff changeset
4988 goto LABEL_361;
Ritor1
parents:
diff changeset
4989 }
Ritor1
parents:
diff changeset
4990 if ( v34 == 48 )
Ritor1
parents:
diff changeset
4991 {
Ritor1
parents:
diff changeset
4992 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4993 v5 += 5;
Ritor1
parents:
diff changeset
4994 LABEL_315:
Ritor1
parents:
diff changeset
4995 v46 = v3 == 3;
Ritor1
parents:
diff changeset
4996 LABEL_240:
Ritor1
parents:
diff changeset
4997 if ( v46 )
Ritor1
parents:
diff changeset
4998 v5 += 15;
Ritor1
parents:
diff changeset
4999 goto LABEL_361;
Ritor1
parents:
diff changeset
5000 }
Ritor1
parents:
diff changeset
5001 if ( v34 > 32 )
Ritor1
parents:
diff changeset
5002 {
Ritor1
parents:
diff changeset
5003 if ( v34 > 44 )
Ritor1
parents:
diff changeset
5004 {
Ritor1
parents:
diff changeset
5005 v51 = v34 - 45;
Ritor1
parents:
diff changeset
5006 if ( !v51 )
Ritor1
parents:
diff changeset
5007 {
Ritor1
parents:
diff changeset
5008 if ( v3 == 5 )
Ritor1
parents:
diff changeset
5009 goto LABEL_351;
Ritor1
parents:
diff changeset
5010 v53 = v3 == 4;
Ritor1
parents:
diff changeset
5011 LABEL_350:
Ritor1
parents:
diff changeset
5012 if ( v53 )
Ritor1
parents:
diff changeset
5013 LABEL_351:
Ritor1
parents:
diff changeset
5014 v5 += 5;
Ritor1
parents:
diff changeset
5015 goto LABEL_361;
Ritor1
parents:
diff changeset
5016 }
Ritor1
parents:
diff changeset
5017 v52 = v51 - 1;
Ritor1
parents:
diff changeset
5018 if ( !v52 )
Ritor1
parents:
diff changeset
5019 {
Ritor1
parents:
diff changeset
5020 v40 = v3 == 0;
Ritor1
parents:
diff changeset
5021 LABEL_123:
Ritor1
parents:
diff changeset
5022 if ( v40 )
Ritor1
parents:
diff changeset
5023 v5 += 25;
Ritor1
parents:
diff changeset
5024 goto LABEL_361;
Ritor1
parents:
diff changeset
5025 }
Ritor1
parents:
diff changeset
5026 if ( v52 == 1 )
Ritor1
parents:
diff changeset
5027 {
Ritor1
parents:
diff changeset
5028 LABEL_309:
Ritor1
parents:
diff changeset
5029 v50 = v3 == 8;
Ritor1
parents:
diff changeset
5030 goto LABEL_296;
Ritor1
parents:
diff changeset
5031 }
Ritor1
parents:
diff changeset
5032 }
Ritor1
parents:
diff changeset
5033 else
Ritor1
parents:
diff changeset
5034 {
Ritor1
parents:
diff changeset
5035 if ( v34 == 44 )
Ritor1
parents:
diff changeset
5036 {
Ritor1
parents:
diff changeset
5037 v50 = v3 == 7;
Ritor1
parents:
diff changeset
5038 goto LABEL_296;
Ritor1
parents:
diff changeset
5039 }
Ritor1
parents:
diff changeset
5040 v34 -= 33;
Ritor1
parents:
diff changeset
5041 if ( !v34 )
Ritor1
parents:
diff changeset
5042 {
Ritor1
parents:
diff changeset
5043 if ( v3 != 38 )
Ritor1
parents:
diff changeset
5044 goto LABEL_361;
Ritor1
parents:
diff changeset
5045 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
5046 goto LABEL_138;
Ritor1
parents:
diff changeset
5047 }
Ritor1
parents:
diff changeset
5048 --v34;
Ritor1
parents:
diff changeset
5049 if ( !v34 )
Ritor1
parents:
diff changeset
5050 {
Ritor1
parents:
diff changeset
5051 if ( v3 != 36 )
Ritor1
parents:
diff changeset
5052 goto LABEL_361;
Ritor1
parents:
diff changeset
5053 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
5054 goto LABEL_138;
Ritor1
parents:
diff changeset
5055 }
Ritor1
parents:
diff changeset
5056 v49 = v34 - 8;
Ritor1
parents:
diff changeset
5057 if ( !v49 )
Ritor1
parents:
diff changeset
5058 {
Ritor1
parents:
diff changeset
5059 if ( (signed int)v3 >= 0 && (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
5060 ++v5;
Ritor1
parents:
diff changeset
5061 goto LABEL_361;
Ritor1
parents:
diff changeset
5062 }
Ritor1
parents:
diff changeset
5063 if ( v49 == 1 )
Ritor1
parents:
diff changeset
5064 {
Ritor1
parents:
diff changeset
5065 if ( v3 != 3 && v3 != 7 )
Ritor1
parents:
diff changeset
5066 {
Ritor1
parents:
diff changeset
5067 v50 = v3 == 9;
Ritor1
parents:
diff changeset
5068 LABEL_296:
Ritor1
parents:
diff changeset
5069 if ( !v50 )
Ritor1
parents:
diff changeset
5070 goto LABEL_361;
Ritor1
parents:
diff changeset
5071 }
Ritor1
parents:
diff changeset
5072 LABEL_121:
Ritor1
parents:
diff changeset
5073 v5 += 10;
Ritor1
parents:
diff changeset
5074 goto LABEL_361;
Ritor1
parents:
diff changeset
5075 }
Ritor1
parents:
diff changeset
5076 }
Ritor1
parents:
diff changeset
5077 }
Ritor1
parents:
diff changeset
5078 else
Ritor1
parents:
diff changeset
5079 {
Ritor1
parents:
diff changeset
5080 if ( v34 == 32 )
Ritor1
parents:
diff changeset
5081 {
Ritor1
parents:
diff changeset
5082 if ( v3 != 39 )
Ritor1
parents:
diff changeset
5083 goto LABEL_361;
Ritor1
parents:
diff changeset
5084 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
5085 goto LABEL_138;
Ritor1
parents:
diff changeset
5086 }
Ritor1
parents:
diff changeset
5087 if ( v34 > 28 )
Ritor1
parents:
diff changeset
5088 {
Ritor1
parents:
diff changeset
5089 v34 -= 29;
Ritor1
parents:
diff changeset
5090 if ( v34 )
Ritor1
parents:
diff changeset
5091 {
Ritor1
parents:
diff changeset
5092 --v34;
Ritor1
parents:
diff changeset
5093 if ( v34 )
Ritor1
parents:
diff changeset
5094 {
Ritor1
parents:
diff changeset
5095 --v34;
Ritor1
parents:
diff changeset
5096 if ( v34 || v3 != 41 )
Ritor1
parents:
diff changeset
5097 goto LABEL_361;
Ritor1
parents:
diff changeset
5098 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[19]);
Ritor1
parents:
diff changeset
5099 }
Ritor1
parents:
diff changeset
5100 else
Ritor1
parents:
diff changeset
5101 {
Ritor1
parents:
diff changeset
5102 if ( v3 != 34 )
Ritor1
parents:
diff changeset
5103 goto LABEL_361;
Ritor1
parents:
diff changeset
5104 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
5105 }
Ritor1
parents:
diff changeset
5106 }
Ritor1
parents:
diff changeset
5107 else
Ritor1
parents:
diff changeset
5108 {
Ritor1
parents:
diff changeset
5109 if ( v3 != 37 )
Ritor1
parents:
diff changeset
5110 goto LABEL_361;
Ritor1
parents:
diff changeset
5111 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[15]);
Ritor1
parents:
diff changeset
5112 }
Ritor1
parents:
diff changeset
5113 goto LABEL_138;
Ritor1
parents:
diff changeset
5114 }
Ritor1
parents:
diff changeset
5115 if ( v34 == 28 )
Ritor1
parents:
diff changeset
5116 {
Ritor1
parents:
diff changeset
5117 LABEL_136:
Ritor1
parents:
diff changeset
5118 if ( v3 == 42 )
Ritor1
parents:
diff changeset
5119 {
Ritor1
parents:
diff changeset
5120 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
5121 LABEL_138:
Ritor1
parents:
diff changeset
5122 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
5123 goto LABEL_361;
Ritor1
parents:
diff changeset
5124 }
Ritor1
parents:
diff changeset
5125 }
Ritor1
parents:
diff changeset
5126 else
Ritor1
parents:
diff changeset
5127 {
Ritor1
parents:
diff changeset
5128 v47 = v34 - 1;
Ritor1
parents:
diff changeset
5129 if ( v47 )
Ritor1
parents:
diff changeset
5130 {
Ritor1
parents:
diff changeset
5131 v48 = v47 - 1;
Ritor1
parents:
diff changeset
5132 if ( v48 )
Ritor1
parents:
diff changeset
5133 {
Ritor1
parents:
diff changeset
5134 v34 = v48 - 24;
Ritor1
parents:
diff changeset
5135 if ( v34 )
Ritor1
parents:
diff changeset
5136 {
Ritor1
parents:
diff changeset
5137 --v34;
Ritor1
parents:
diff changeset
5138 if ( v34 || v3 != 40 )
Ritor1
parents:
diff changeset
5139 goto LABEL_361;
Ritor1
parents:
diff changeset
5140 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
5141 }
Ritor1
parents:
diff changeset
5142 else
Ritor1
parents:
diff changeset
5143 {
Ritor1
parents:
diff changeset
5144 if ( v3 != 35 )
Ritor1
parents:
diff changeset
5145 goto LABEL_361;
Ritor1
parents:
diff changeset
5146 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[13]);
Ritor1
parents:
diff changeset
5147 }
Ritor1
parents:
diff changeset
5148 goto LABEL_138;
Ritor1
parents:
diff changeset
5149 }
Ritor1
parents:
diff changeset
5150 LABEL_118:
Ritor1
parents:
diff changeset
5151 if ( (signed int)v3 < 0 )
Ritor1
parents:
diff changeset
5152 goto LABEL_361;
Ritor1
parents:
diff changeset
5153 v39 = __OFSUB__((int)v3, 6);
Ritor1
parents:
diff changeset
5154 v37 = v3 == 6;
Ritor1
parents:
diff changeset
5155 v38 = v3 - 6 < 0;
Ritor1
parents:
diff changeset
5156 }
Ritor1
parents:
diff changeset
5157 else
Ritor1
parents:
diff changeset
5158 {
Ritor1
parents:
diff changeset
5159 LABEL_253:
Ritor1
parents:
diff changeset
5160 if ( (signed int)v3 < 10 )
Ritor1
parents:
diff changeset
5161 goto LABEL_361;
Ritor1
parents:
diff changeset
5162 v39 = __OFSUB__((int)v3, 15);
Ritor1
parents:
diff changeset
5163 v37 = v3 == 15;
Ritor1
parents:
diff changeset
5164 v38 = v3 - 15 < 0;
Ritor1
parents:
diff changeset
5165 }
Ritor1
parents:
diff changeset
5166 if ( (unsigned __int8)(v38 ^ v39) | v37 )
Ritor1
parents:
diff changeset
5167 goto LABEL_121;
Ritor1
parents:
diff changeset
5168 }
Ritor1
parents:
diff changeset
5169 }
Ritor1
parents:
diff changeset
5170 LABEL_361:
Ritor1
parents:
diff changeset
5171 ++v65;
Ritor1
parents:
diff changeset
5172 if ( (signed int)v65 >= 16 )
Ritor1
parents:
diff changeset
5173 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5174 }
Ritor1
parents:
diff changeset
5175 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5176 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
0
Ritor1
parents:
diff changeset
5177 {
Ritor1
parents:
diff changeset
5178 if ( IsUnarmed() != 1 )
Ritor1
parents:
diff changeset
5179 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5180 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5181 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5182 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5183 if ( v22 >= 0 )
Ritor1
parents:
diff changeset
5184 {
Ritor1
parents:
diff changeset
5185 if ( v22 <= 2 )
Ritor1
parents:
diff changeset
5186 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5187 v23 = this->pOwnItems[this->pEquipment.uMainHand].uItemID;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
5188 if ( v6->pEquipment.uShield || pItemsTable->pItems[v23].uSkillType != 4 )
0
Ritor1
parents:
diff changeset
5189 {
Ritor1
parents:
diff changeset
5190 v24 = v23;
Ritor1
parents:
diff changeset
5191 v26 = pItemsTable->pItems[v23].uDamageRoll;
Ritor1
parents:
diff changeset
5192 v25 = pItemsTable->pItems[v23].uDamageDice;
Ritor1
parents:
diff changeset
5193 }
Ritor1
parents:
diff changeset
5194 else
Ritor1
parents:
diff changeset
5195 {
Ritor1
parents:
diff changeset
5196 v25 = pItemsTable->pItems[v24].uDamageRoll;
Ritor1
parents:
diff changeset
5197 v26 = pItemsTable->pItems[v24].uDamageDice + 1;
Ritor1
parents:
diff changeset
5198 }
Ritor1
parents:
diff changeset
5199 v5 = pItemsTable->pItems[v24].uDamageMod + v25 * v26;
Ritor1
parents:
diff changeset
5200 }
Ritor1
parents:
diff changeset
5201 }
Ritor1
parents:
diff changeset
5202 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5203
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5204 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5205 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5206
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5207 v28 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5208 if ((v28 < 0) || v28 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5209 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5210 }
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
5211 v15 = pItemsTable->pItems[v23].uDamageMod;
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
5212 v14 = pItemsTable->pItems[v23].uDamageDice * pItemsTable->pItems[v23].uDamageRoll;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5213 v5 += v15 + v14;
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
5214 return v5 + v62 + v61;
0
Ritor1
parents:
diff changeset
5215 }
Ritor1
parents:
diff changeset
5216 v59 = 3;
Ritor1
parents:
diff changeset
5217 LABEL_74:
Ritor1
parents:
diff changeset
5218 v5 = v59;
Ritor1
parents:
diff changeset
5219 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5220 }
Ritor1
parents:
diff changeset
5221 if ( (signed int)attr < 0 )
Ritor1
parents:
diff changeset
5222 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5223 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_SKILL_UNARMED )
0
Ritor1
parents:
diff changeset
5224 goto LABEL_95;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5225 if ( attr == CHARACTER_ATTRIBUTE_LEVEL )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5226 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5227 if ( !Player::HasEnchantedItemEquipped(25) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5228 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5229 v5 = 5;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5230 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5231 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5232 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_LEVEL )
0
Ritor1
parents:
diff changeset
5233 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5234 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
0
Ritor1
parents:
diff changeset
5235 {
Ritor1
parents:
diff changeset
5236 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5237 {
Ritor1
parents:
diff changeset
5238 v5 = 0;
Ritor1
parents:
diff changeset
5239 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5240 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5241 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5242 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5243 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5244 if ( v17 >= 0 )
Ritor1
parents:
diff changeset
5245 {
Ritor1
parents:
diff changeset
5246 if ( v17 <= 2 )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5247 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uMainHand-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
5248 }
Ritor1
parents:
diff changeset
5249 }
865
883221c72cf1 decompiler errors
zipi
parents: 862
diff changeset
5250 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) || (v19 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND), v19 < 0) || v19 > 2 )
0
Ritor1
parents:
diff changeset
5251 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5252 v20 = v6->pOwnItems[v6->pEquipment.uShield - 1].uItemID;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5253 v56 = pItemsTable->pItems[v20].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5254 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5255 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5256 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5257 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MIN )
0
Ritor1
parents:
diff changeset
5258 {
Ritor1
parents:
diff changeset
5259 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5260 {
Ritor1
parents:
diff changeset
5261 v5 = 1;
Ritor1
parents:
diff changeset
5262 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5263 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5264 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5265 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5266 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5267 if ( v9 >= 0 )
Ritor1
parents:
diff changeset
5268 {
Ritor1
parents:
diff changeset
5269 if ( v9 <= 2 )
Ritor1
parents:
diff changeset
5270 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5271 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageDice +
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5272 pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageMod;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
5273 if ( !v6->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
5274 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5275 if ( pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uSkillType == 4 )
0
Ritor1
parents:
diff changeset
5276 ++v5;
Ritor1
parents:
diff changeset
5277 }
Ritor1
parents:
diff changeset
5278 }
Ritor1
parents:
diff changeset
5279 }
Ritor1
parents:
diff changeset
5280 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5281
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5282 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND))
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5283 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5284 v12 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5285 if ((v12 < 0) || v12 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5286 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5287 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5288 v14 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5289 v15 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageDice;
0
Ritor1
parents:
diff changeset
5290 LABEL_88:
Ritor1
parents:
diff changeset
5291 v5 += v15 + v14;
Ritor1
parents:
diff changeset
5292 }
Ritor1
parents:
diff changeset
5293 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5294 }
Ritor1
parents:
diff changeset
5295
Ritor1
parents:
diff changeset
5296 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
5297 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5298 {
Ritor1
parents:
diff changeset
5299 int result; // eax@1
Ritor1
parents:
diff changeset
5300 int v3; // eax@4
Ritor1
parents:
diff changeset
5301 int v4; // ecx@5
Ritor1
parents:
diff changeset
5302
Ritor1
parents:
diff changeset
5303 switch (a2)
Ritor1
parents:
diff changeset
5304 {
Ritor1
parents:
diff changeset
5305 case CHARACTER_ATTRIBUTE_LEVEL: return 0;
Ritor1
parents:
diff changeset
5306 }
Ritor1
parents:
diff changeset
5307
Ritor1
parents:
diff changeset
5308 result = 0;
Ritor1
parents:
diff changeset
5309 if ( (signed int)a2 > 10 )
Ritor1
parents:
diff changeset
5310 {
Ritor1
parents:
diff changeset
5311 if ( (signed int)a2 <= 15 )
Ritor1
parents:
diff changeset
5312 {
Ritor1
parents:
diff changeset
5313 switch ( a2 )
Ritor1
parents:
diff changeset
5314 {
Ritor1
parents:
diff changeset
5315 case CHARACTER_ATTRIBUTE_RESIST_BODY:
Ritor1
parents:
diff changeset
5316 v3 = this->pPlayerBuffs[2].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5317 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower;
0
Ritor1
parents:
diff changeset
5318 break;
Ritor1
parents:
diff changeset
5319 case CHARACTER_ATTRIBUTE_RESIST_AIR:
Ritor1
parents:
diff changeset
5320 v3 = this->pPlayerBuffs[0].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5321 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower;
0
Ritor1
parents:
diff changeset
5322 break;
Ritor1
parents:
diff changeset
5323 case CHARACTER_ATTRIBUTE_RESIST_WATER:
Ritor1
parents:
diff changeset
5324 v3 = this->pPlayerBuffs[22].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5325 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower;
0
Ritor1
parents:
diff changeset
5326 break;
Ritor1
parents:
diff changeset
5327 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
Ritor1
parents:
diff changeset
5328 v3 = this->pPlayerBuffs[3].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5329 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower;
0
Ritor1
parents:
diff changeset
5330 break;
Ritor1
parents:
diff changeset
5331 default:
Ritor1
parents:
diff changeset
5332 if ( a2 != 14 )
Ritor1
parents:
diff changeset
5333 return result;
Ritor1
parents:
diff changeset
5334 v3 = this->pPlayerBuffs[9].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5335 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower;
0
Ritor1
parents:
diff changeset
5336 break;
Ritor1
parents:
diff changeset
5337 }
Ritor1
parents:
diff changeset
5338 return v4 + v3;
Ritor1
parents:
diff changeset
5339 }
Ritor1
parents:
diff changeset
5340 if ( a2 != CHARACTER_ATTRIBUTE_ATTACK )
Ritor1
parents:
diff changeset
5341 {
Ritor1
parents:
diff changeset
5342 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5343 {
Ritor1
parents:
diff changeset
5344 v3 = this->pPlayerBuffs[8].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5345 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower;
0
Ritor1
parents:
diff changeset
5346 return v4 + v3;
Ritor1
parents:
diff changeset
5347 }
Ritor1
parents:
diff changeset
5348 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
Ritor1
parents:
diff changeset
5349 return result;
Ritor1
parents:
diff changeset
5350 }
Ritor1
parents:
diff changeset
5351 return this->pPlayerBuffs[1].uPower;
Ritor1
parents:
diff changeset
5352 }
Ritor1
parents:
diff changeset
5353 if ( a2 == 10 )
Ritor1
parents:
diff changeset
5354 {
Ritor1
parents:
diff changeset
5355 v3 = this->pPlayerBuffs[5].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5356 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower;
0
Ritor1
parents:
diff changeset
5357 return v4 + v3;
Ritor1
parents:
diff changeset
5358 }
Ritor1
parents:
diff changeset
5359 switch ( a2 )
Ritor1
parents:
diff changeset
5360 {
Ritor1
parents:
diff changeset
5361 case CHARACTER_ATTRIBUTE_STRENGTH:
Ritor1
parents:
diff changeset
5362 v3 = pPlayerBuffs[19].uPower;
Ritor1
parents:
diff changeset
5363 goto LABEL_5;
Ritor1
parents:
diff changeset
5364 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
Ritor1
parents:
diff changeset
5365 v3 = pPlayerBuffs[17].uPower;
Ritor1
parents:
diff changeset
5366 goto LABEL_5;
Ritor1
parents:
diff changeset
5367 case CHARACTER_ATTRIBUTE_WILLPOWER:
Ritor1
parents:
diff changeset
5368 v3 = pPlayerBuffs[20].uPower;
Ritor1
parents:
diff changeset
5369 goto LABEL_5;
Ritor1
parents:
diff changeset
5370 case CHARACTER_ATTRIBUTE_ENDURANCE:
Ritor1
parents:
diff changeset
5371 v3 = pPlayerBuffs[16].uPower;
Ritor1
parents:
diff changeset
5372 goto LABEL_5;
Ritor1
parents:
diff changeset
5373 case CHARACTER_ATTRIBUTE_ACCURACY:
Ritor1
parents:
diff changeset
5374 v3 = pPlayerBuffs[15].uPower;
Ritor1
parents:
diff changeset
5375 goto LABEL_5;
Ritor1
parents:
diff changeset
5376 case CHARACTER_ATTRIBUTE_SPEED:
Ritor1
parents:
diff changeset
5377 v3 = pPlayerBuffs[21].uPower;
Ritor1
parents:
diff changeset
5378 goto LABEL_5;
Ritor1
parents:
diff changeset
5379 case CHARACTER_ATTRIBUTE_LUCK:
Ritor1
parents:
diff changeset
5380 v3 = pPlayerBuffs[18].uPower;
Ritor1
parents:
diff changeset
5381 LABEL_5:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5382 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
0
Ritor1
parents:
diff changeset
5383 return v4 + v3;
Ritor1
parents:
diff changeset
5384 case CHARACTER_ATTRIBUTE_AC_BONUS:
Ritor1
parents:
diff changeset
5385 v3 = this->pPlayerBuffs[14].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5386 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower;
0
Ritor1
parents:
diff changeset
5387 return v4 + v3;
Ritor1
parents:
diff changeset
5388 default:
Ritor1
parents:
diff changeset
5389 return result;
Ritor1
parents:
diff changeset
5390 }
Ritor1
parents:
diff changeset
5391 return result;
Ritor1
parents:
diff changeset
5392 }
Ritor1
parents:
diff changeset
5393
Ritor1
parents:
diff changeset
5394 //----- (0048F882) --------------------------------------------------------
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
5395 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType )
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
5396 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5397 signed int bonus_value; // esi@1
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5398 unsigned __int16 skill_value; // ax@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5399 int result; // al@127
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5400
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5401 bonus_value = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5402 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5403 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5404 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5405 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5406 if ( CheckHiredNPCSpeciality(Hunter) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5407 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5408 if ( CheckHiredNPCSpeciality(Sage) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5409 bonus_value += 6;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5410 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5411 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5412 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5413
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5414 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5415 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5416 if ( CheckHiredNPCSpeciality(Armsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5417 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5418 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5419 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5420 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5421 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5422 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5423
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5424 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5425 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5426 if (CheckHiredNPCSpeciality(Burglar))
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5427 bonus_value = 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5428 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5429 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5430 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5431
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5432
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5433 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5434 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5435 if ( CheckHiredNPCSpeciality(Herbalist) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5436 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5437 if ( CheckHiredNPCSpeciality(Apothecary) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5438 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5439 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5440 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5441 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5442
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5443 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5444 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5445 if ( CheckHiredNPCSpeciality(Teacher) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5446 bonus_value = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5447 if ( CheckHiredNPCSpeciality(Instructor) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5448 bonus_value += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5449 if ( CheckHiredNPCSpeciality(Scholar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5450 bonus_value += 5;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5451 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5452 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5453 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5454
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5455 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5456 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5457 if (CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5458 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5459 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5460 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5461 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5462
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5463 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5464 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5465 if ( CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5466 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5467 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5468 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5469 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5470
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5471 case PLAYER_SKILL_BOW:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5472 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5473 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5474 case PLAYER_SKILL_SHIELD:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5475 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5476 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5477
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5478 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5479 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5480 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5481 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5482 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5483 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5484 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5485 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5486 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5487 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5488 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5489 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5490 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5491 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5492 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5493 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5494 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5495 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5496 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5497 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5498 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5499 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5500 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5501 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5502 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5503 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5504 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5505 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5506 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5507 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5508 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5509 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5510 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5511 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5512 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5513 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5514 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5515 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5516 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5517 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5518 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5519 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5520 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5521 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5522 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5523 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5524 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5525 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5526 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5527 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5528 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5529 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5530 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5531 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5532 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5533 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5534 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5535 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5536 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5537 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5538 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5539 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5540 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5541 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5542 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5543 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5544 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5545 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5546 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5547 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5548 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5549 case PLAYER_SKILL_LIGHT:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5550 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5551 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5552 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5553 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5554 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5555 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5556 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5557
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5558 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5559 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5560 if ( CheckHiredNPCSpeciality(Trader) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5561 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5562 if ( CheckHiredNPCSpeciality(Merchant) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5563 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5564 if ( CheckHiredNPCSpeciality(Gypsy) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5565 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5566 if ( CheckHiredNPCSpeciality(Duper) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5567 bonus_value += 8;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5568 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5569 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5570
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5571 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5572 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5573 if ( CheckHiredNPCSpeciality(Scout) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5574 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5575 if ( CheckHiredNPCSpeciality(Psychic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5576 bonus_value += 5;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5577 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5578 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5579
0
Ritor1
parents:
diff changeset
5580 case PLAYER_SKILL_ITEM_ID:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5581 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID, 0);
0
Ritor1
parents:
diff changeset
5582 break;
Ritor1
parents:
diff changeset
5583 case PLAYER_SKILL_MEDITATION:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5584 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5585 break;
0
Ritor1
parents:
diff changeset
5586 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5587 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5588 if ( CheckHiredNPCSpeciality(Tinker) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5589 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5590 if ( CheckHiredNPCSpeciality(Locksmith) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5591 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5592 if ( CheckHiredNPCSpeciality(Burglar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5593 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5594 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5595 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5596 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5597 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5598
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5599 skill_value = pActiveSkills[uSkillType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5600 if ( bonus_value + (skill_value & 0x3F) < 60 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5601 result = bonus_value + skill_value;
0
Ritor1
parents:
diff changeset
5602 else
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5603 result = skill_value & 0xFFFC | 0x3C; //al
0
Ritor1
parents:
diff changeset
5604 return result;
Ritor1
parents:
diff changeset
5605 }
Ritor1
parents:
diff changeset
5606
Ritor1
parents:
diff changeset
5607 //----- (0048FC00) --------------------------------------------------------
Ritor1
parents:
diff changeset
5608 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5609 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5610
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5611
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5612
0
Ritor1
parents:
diff changeset
5613 Player *v2; // esi@1
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5614 int armmaster_skill; // eax@1
0
Ritor1
parents:
diff changeset
5615 char v4; // di@1
Ritor1
parents:
diff changeset
5616 signed int v5; // ebx@1
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5617 unsigned int armaster_mastery; // eax@2
0
Ritor1
parents:
diff changeset
5618 unsigned __int8 v7; // sf@5
Ritor1
parents:
diff changeset
5619 unsigned __int8 v8; // of@5
Ritor1
parents:
diff changeset
5620 PlayerEquipment *v9; // ebx@19
Ritor1
parents:
diff changeset
5621 Player *v10; // ecx@20
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5622 PLAYER_SKILL_TYPE v11; // edi@21
0
Ritor1
parents:
diff changeset
5623 int v12; // eax@21
Ritor1
parents:
diff changeset
5624 int v13; // edi@21
Ritor1
parents:
diff changeset
5625 char v14; // di@25
Ritor1
parents:
diff changeset
5626 signed int v15; // esi@25
Ritor1
parents:
diff changeset
5627 char v16; // al@32
Ritor1
parents:
diff changeset
5628 int v18; // eax@36
Ritor1
parents:
diff changeset
5629 unsigned int v19; // eax@37
Ritor1
parents:
diff changeset
5630 ITEM_EQUIP_TYPE v20; // edi@40
Ritor1
parents:
diff changeset
5631 int v21; // edx@41
Ritor1
parents:
diff changeset
5632 int v22; // eax@42
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5633 PLAYER_SKILL_TYPE v23; // edi@45
0
Ritor1
parents:
diff changeset
5634 unsigned __int16 v24; // ax@45
Ritor1
parents:
diff changeset
5635 unsigned __int16 v25; // bx@45
Ritor1
parents:
diff changeset
5636 unsigned int v26; // eax@45
Ritor1
parents:
diff changeset
5637 unsigned __int8 v27; // sf@50
Ritor1
parents:
diff changeset
5638 unsigned __int8 v28; // of@50
Ritor1
parents:
diff changeset
5639 unsigned int v29; // eax@52
Ritor1
parents:
diff changeset
5640 int v30; // eax@55
Ritor1
parents:
diff changeset
5641 int v31; // eax@58
Ritor1
parents:
diff changeset
5642 unsigned int v32; // eax@59
Ritor1
parents:
diff changeset
5643 int v33; // eax@65
Ritor1
parents:
diff changeset
5644 char v34; // si@65
Ritor1
parents:
diff changeset
5645 ITEM_EQUIP_TYPE v35; // edi@69
Ritor1
parents:
diff changeset
5646 int v36; // edx@70
Ritor1
parents:
diff changeset
5647 int v37; // eax@71
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5648 PLAYER_SKILL_TYPE v38; // edi@74
0
Ritor1
parents:
diff changeset
5649 int v39; // eax@74
Ritor1
parents:
diff changeset
5650 int v40; // eax@89
Ritor1
parents:
diff changeset
5651 char v41; // si@89
Ritor1
parents:
diff changeset
5652 int v42; // eax@96
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5653 PLAYER_SKILL_TYPE v43; // edx@97
0
Ritor1
parents:
diff changeset
5654 int v44; // eax@97
Ritor1
parents:
diff changeset
5655 int v45; // eax@98
Ritor1
parents:
diff changeset
5656 int v46; // eax@99
Ritor1
parents:
diff changeset
5657 int v47; // eax@100
Ritor1
parents:
diff changeset
5658 int v48; // eax@101
Ritor1
parents:
diff changeset
5659 int v49; // eax@102
Ritor1
parents:
diff changeset
5660 unsigned __int16 v50; // ax@113
Ritor1
parents:
diff changeset
5661 char v51; // di@113
Ritor1
parents:
diff changeset
5662 unsigned int v52; // eax@113
Ritor1
parents:
diff changeset
5663 int v53; // edi@113
Ritor1
parents:
diff changeset
5664 signed int i; // ecx@113
Ritor1
parents:
diff changeset
5665 unsigned __int16 v55; // ax@118
Ritor1
parents:
diff changeset
5666 char v56; // si@118
Ritor1
parents:
diff changeset
5667 unsigned int v57; // eax@118
Ritor1
parents:
diff changeset
5668 int v58; // esi@121
Ritor1
parents:
diff changeset
5669 signed int j; // ecx@121
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5670 int base_value; // edi@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5671 int attrib_modif; // eax@126
0
Ritor1
parents:
diff changeset
5672 signed int v62; // [sp-4h] [bp-30h]@26
Ritor1
parents:
diff changeset
5673 signed int v63; // [sp-4h] [bp-30h]@80
Ritor1
parents:
diff changeset
5674 int v64; // [sp+Ch] [bp-20h]@104
Ritor1
parents:
diff changeset
5675 int v65; // [sp+10h] [bp-1Ch]@104
Ritor1
parents:
diff changeset
5676 int v66; // [sp+14h] [bp-18h]@104
Ritor1
parents:
diff changeset
5677 int v67; // [sp+18h] [bp-14h]@104
Ritor1
parents:
diff changeset
5678 int v68; // [sp+1Ch] [bp-10h]@69
Ritor1
parents:
diff changeset
5679 PlayerEquipment *v69; // [sp+20h] [bp-Ch]@1
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5680 int skill_bonus; // [sp+24h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
5681 ITEM_EQUIP_TYPE v71; // [sp+28h] [bp-4h]@1
Ritor1
parents:
diff changeset
5682 int a1; // [sp+34h] [bp+8h]@21
Ritor1
parents:
diff changeset
5683 int a1a; // [sp+34h] [bp+8h]@74
Ritor1
parents:
diff changeset
5684 signed int a1b; // [sp+34h] [bp+8h]@94
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5685 int multiplier;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5686 int arm_bonus;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5687 int lvl_avl[4];
0
Ritor1
parents:
diff changeset
5688
Ritor1
parents:
diff changeset
5689 v2 = this;
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5690 skill_bonus = 0;
0
Ritor1
parents:
diff changeset
5691 v69 = 0;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5692 multiplier =0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5693 arm_bonus =0;
0
Ritor1
parents:
diff changeset
5694 v71 = (ITEM_EQUIP_TYPE)0;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5695 armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5696 v4 = armmaster_skill;
0
Ritor1
parents:
diff changeset
5697 v5 = 1;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5698 if ( armmaster_skill )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5699 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5700 armaster_mastery = SkillToMastery(armmaster_skill);
0
Ritor1
parents:
diff changeset
5701 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5702 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5703 if ( armaster_mastery == 4 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5704 multiplier =2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5705 else if ( armaster_mastery == 3 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5706 multiplier =1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5707 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5708 else if ( a2 == CHARACTER_ATTRIBUTE_ATTACK )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5709 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5710 if ( armaster_mastery == 4 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5711 multiplier =2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5712 else if ( armaster_mastery >= 2 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5713 multiplier =1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5714 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5715 arm_bonus=(armmaster_skill&0x3F)*multiplier;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5716 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5717
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5718
0
Ritor1
parents:
diff changeset
5719 if ( a2 == CHARACTER_ATTRIBUTE_HEALTH )
Ritor1
parents:
diff changeset
5720 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5721 base_value = pBaseHealthPerLevelByClass[classType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5722 attrib_modif = GetBodybuilding();
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5723 return base_value * attrib_modif;
0
Ritor1
parents:
diff changeset
5724 }
Ritor1
parents:
diff changeset
5725 if ( a2 == CHARACTER_ATTRIBUTE_MANA )
Ritor1
parents:
diff changeset
5726 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5727 base_value = pBaseManaPerLevelByClass[classType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5728 attrib_modif = GetMeditation();
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5729 return base_value * attrib_modif;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5730 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5731 if ( a2 == CHARACTER_ATTRIBUTE_AC_BONUS )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5732 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5733 a1b = 0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5734 v71 = (ITEM_EQUIP_TYPE)0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5735
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5736 for (j=0; j<16; ++j)
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5737 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5738 if (pEquipment.pIndices[j]&&(!pOwnItems[ pEquipment.pIndices[j]].Broken()))
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5739 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5740 int curr_item =pOwnItems[pEquipment.pIndices[j]].uItemID;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5741 v44=pItemsTable->pItems[curr_item].uSkillType;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5742 switch (v44)
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5743 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5744
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5745 case PLAYER_SKILL_STAFF:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5746
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5747 lvl_avl[0]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5748 lvl_avl[1]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5749 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5750 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5751 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5752 case PLAYER_SKILL_SWORD:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5753 case PLAYER_SKILL_SPEAR:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5754 lvl_avl[0]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5755 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5756 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5757 lvl_avl[3]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5758 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5759 case PLAYER_SKILL_SHIELD:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5760 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5761 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5762 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5763 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5764 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5765 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5766 case PLAYER_SKILL_LEATHER:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5767 v71 = (ITEM_EQUIP_TYPE)1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5768 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5769 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5770 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5771 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5772
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5773 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5774 case PLAYER_SKILL_CHAIN:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5775 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5776 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5777 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5778 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5779 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5780 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5781 case PLAYER_SKILL_PLATE:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5782 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5783 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5784 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5785 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5786 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5787 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5788 default:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5789 continue;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5790 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5791
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5792 v50= GetActualSkillLevel((PLAYER_SKILL_TYPE)v44);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5793 v51 = v50;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5794 v52 = SkillToMastery(v50);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5795 v53 = v51 & 0x3F;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5796 for ( i = 0; i < (signed int)v52; ++i )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5797 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5798 if ( lvl_avl[i] )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5799 skill_bonus += v53;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5800 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5801
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5802 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5803 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5804
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5805 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5806 lvl_avl[1]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5807 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5808 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5809
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5810 v55 = GetActualSkillLevel(PLAYER_SKILL_DODGE);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5811 v56 = v55;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5812 v57 = SkillToMastery(v55);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5813 if ( !a1b && (!v71 || v57 == 4) )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5814 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5815 v58 = v56 & 0x3F;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5816 for ( j = 0; j < (signed int)v57; ++j )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5817 {
1069
e32e2287d491 minor fixes
zipi
parents: 1066
diff changeset
5818 if ( lvl_avl[j] )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5819 skill_bonus += v58;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5820 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5821 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5822 return skill_bonus;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5823
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5824
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5825 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5826
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5827 if (a2 == CHARACTER_ATTRIBUTE_ATTACK)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5828 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5829
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5830 if ( v2->IsUnarmed() == 1 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5831 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5832 v33 = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5833 v34 = v33;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5834 if ( !v33 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5835 return skill_bonus;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5836 if ( SkillToMastery(v33) >= 3 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5837 multiplier = 2;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5838 else
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5839 multiplier=1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5840 v30 = multiplier * (v34 & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5841 return arm_bonus + v30;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5842 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5843 v35 = (ITEM_EQUIP_TYPE)0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5844 v68 = 0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5845 for (i=0; i<16 ; ++i)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5846 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5847 if ( v2->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5848 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5849 v37 = v2->pEquipment.pIndices[i]-1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5850 if ( pItemsTable->pItems[v37].uEquipType <= EQUIP_MAIN_HAND)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5851 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5852 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5853 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5854 if ( i >= 16 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5855 return skill_bonus;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5856
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5857 v38 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v37].uSkillType;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5858 a1a = v2->GetActualSkillLevel(v38);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5859 v39= SkillToMastery(a1a);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5860 v71 = (ITEM_EQUIP_TYPE)0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5861 switch (v38)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5862 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5863 case PLAYER_SKILL_STAFF:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5864 v71 = (ITEM_EQUIP_TYPE)1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5865 if ( v39 == 4 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5866 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5867 v40 = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5868 v41 = v40;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5869
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5870 if ( v40 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5871 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5872 if ( SkillToMastery(v40) >= 3 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5873 multiplier = 2;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5874 else
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5875 multiplier=1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5876 v68 = multiplier * (v41 & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5877 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5878 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5879 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5880 case PLAYER_SKILL_SWORD:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5881 case PLAYER_SKILL_DAGGER:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5882 case PLAYER_SKILL_AXE:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5883 case PLAYER_SKILL_SPEAR:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5884 case PLAYER_SKILL_MACE:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5885 v71 = (ITEM_EQUIP_TYPE)1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5886 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5887 case PLAYER_SKILL_BLASTER:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5888
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5889 switch (v39)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5890 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5891 case 0: multiplier=1; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5892 case 1: multiplier=3; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5893 case 3: multiplier=3; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5894 case 4: multiplier=5; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5895 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5896 v5 = multiplier;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5897 return v5 * (a1a & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5898 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5899 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5900
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5901
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5902
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5903 v30 = v68 + v71 * (a1a & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5904 return (int)((char *)v69 + v30);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5905
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5906 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5907
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5908
0
Ritor1
parents:
diff changeset
5909 if ( a2 != 9 )
Ritor1
parents:
diff changeset
5910 {
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5911
0
Ritor1
parents:
diff changeset
5912 if ( a2 <= CHARACTER_ATTRIBUTE_ATTACK )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5913 return skill_bonus;
0
Ritor1
parents:
diff changeset
5914 if ( a2 > CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
Ritor1
parents:
diff changeset
5915 {
Ritor1
parents:
diff changeset
5916 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5917 return skill_bonus;
0
Ritor1
parents:
diff changeset
5918 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5919 v9 = &v2->pEquipment;
Ritor1
parents:
diff changeset
5920 while ( 1 )
Ritor1
parents:
diff changeset
5921 {
Ritor1
parents:
diff changeset
5922 if ( v2->HasItemEquipped(v71) )
Ritor1
parents:
diff changeset
5923 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5924 v11 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v2->pInventoryItems[*(_DWORD *)v9].uItemID].uEquipType;
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5925 LOBYTE(v12) = this->GetActualSkillLevel(v11);
0
Ritor1
parents:
diff changeset
5926 a1 = v12;
Ritor1
parents:
diff changeset
5927 SkillToMastery(v12);
Ritor1
parents:
diff changeset
5928 v13 = v11 - 5;
Ritor1
parents:
diff changeset
5929 if ( !v13 )
Ritor1
parents:
diff changeset
5930 return a1 & 0x3F;
Ritor1
parents:
diff changeset
5931 if ( v13 == 2 )
Ritor1
parents:
diff changeset
5932 break;
Ritor1
parents:
diff changeset
5933 }
Ritor1
parents:
diff changeset
5934 v71 = (ITEM_EQUIP_TYPE)((int)v71 + 1);
Ritor1
parents:
diff changeset
5935 v9 = (PlayerEquipment *)((char *)v9 + 4);
Ritor1
parents:
diff changeset
5936 if ( (signed int)v71 >= 16 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5937 return skill_bonus;
0
Ritor1
parents:
diff changeset
5938 }
Ritor1
parents:
diff changeset
5939 v14 = a1;
Ritor1
parents:
diff changeset
5940 v15 = 1;
Ritor1
parents:
diff changeset
5941 if ( (signed int)SkillToMastery(a1) >= 4 )
Ritor1
parents:
diff changeset
5942 {
Ritor1
parents:
diff changeset
5943 v62 = 5;
Ritor1
parents:
diff changeset
5944 goto LABEL_31;
Ritor1
parents:
diff changeset
5945 }
Ritor1
parents:
diff changeset
5946 if ( (signed int)SkillToMastery(a1) >= 3 )
Ritor1
parents:
diff changeset
5947 {
Ritor1
parents:
diff changeset
5948 v62 = 3;
Ritor1
parents:
diff changeset
5949 goto LABEL_31;
Ritor1
parents:
diff changeset
5950 }
Ritor1
parents:
diff changeset
5951 if ( (signed int)SkillToMastery(a1) < 2 )
Ritor1
parents:
diff changeset
5952 goto LABEL_32;
Ritor1
parents:
diff changeset
5953 goto LABEL_30;
Ritor1
parents:
diff changeset
5954 }
Ritor1
parents:
diff changeset
5955 if ( v2->IsUnarmed() )
Ritor1
parents:
diff changeset
5956 {
Ritor1
parents:
diff changeset
5957 LOBYTE(v18) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
5958 v14 = v18;
Ritor1
parents:
diff changeset
5959 if ( !v18 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5960 return skill_bonus;
0
Ritor1
parents:
diff changeset
5961 v15 = 0;
Ritor1
parents:
diff changeset
5962 v19 = SkillToMastery(v18);
Ritor1
parents:
diff changeset
5963 if ( (signed int)v19 < 3 )
Ritor1
parents:
diff changeset
5964 {
Ritor1
parents:
diff changeset
5965 if ( (signed int)v19 >= 2 )
Ritor1
parents:
diff changeset
5966 v15 = 1;
Ritor1
parents:
diff changeset
5967 LABEL_32:
Ritor1
parents:
diff changeset
5968 v16 = v14;
Ritor1
parents:
diff changeset
5969 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
5970 }
Ritor1
parents:
diff changeset
5971 LABEL_30:
Ritor1
parents:
diff changeset
5972 v62 = 2;
Ritor1
parents:
diff changeset
5973 LABEL_31:
Ritor1
parents:
diff changeset
5974 v15 = v62;
Ritor1
parents:
diff changeset
5975 goto LABEL_32;
Ritor1
parents:
diff changeset
5976 }
Ritor1
parents:
diff changeset
5977 v20 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5978 while ( 1 )
Ritor1
parents:
diff changeset
5979 {
Ritor1
parents:
diff changeset
5980 if ( v2->HasItemEquipped(v20) )
Ritor1
parents:
diff changeset
5981 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5982 v22 = this->pInventoryItems[this->pEquipment.pIndices[v20]].uItemID;
0
Ritor1
parents:
diff changeset
5983 if ( pItemsTable->pItems[v22].uEquipType <= 1u )
Ritor1
parents:
diff changeset
5984 break;
Ritor1
parents:
diff changeset
5985 }
Ritor1
parents:
diff changeset
5986 v20 = (ITEM_EQUIP_TYPE)((int)v20 + 1);
Ritor1
parents:
diff changeset
5987 if ( (signed int)v20 >= 16 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5988 return skill_bonus;
0
Ritor1
parents:
diff changeset
5989 }
Ritor1
parents:
diff changeset
5990 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5991 v23 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v22].uSkillType;
Ritor1
parents:
diff changeset
5992 LOBYTE(v24) = v2->GetActualSkillLevel(v23);
Ritor1
parents:
diff changeset
5993 v25 = v24;
Ritor1
parents:
diff changeset
5994 v26 = SkillToMastery(v24);
Ritor1
parents:
diff changeset
5995 if ( !v23 )
Ritor1
parents:
diff changeset
5996 {
Ritor1
parents:
diff changeset
5997 if ( (signed int)SkillToMastery(v25) >= 4 )
Ritor1
parents:
diff changeset
5998 {
Ritor1
parents:
diff changeset
5999 LOBYTE(v31) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
6000 LOBYTE(v25) = v31;
Ritor1
parents:
diff changeset
6001 if ( v31 )
Ritor1
parents:
diff changeset
6002 {
Ritor1
parents:
diff changeset
6003 v15 = 0;
Ritor1
parents:
diff changeset
6004 v32 = SkillToMastery(v31);
Ritor1
parents:
diff changeset
6005 if ( (signed int)v32 < 3 )
Ritor1
parents:
diff changeset
6006 {
Ritor1
parents:
diff changeset
6007 if ( (signed int)v32 >= 2 )
Ritor1
parents:
diff changeset
6008 v15 = 1;
Ritor1
parents:
diff changeset
6009 }
Ritor1
parents:
diff changeset
6010 else
Ritor1
parents:
diff changeset
6011 {
Ritor1
parents:
diff changeset
6012 v15 = 2;
Ritor1
parents:
diff changeset
6013 }
Ritor1
parents:
diff changeset
6014 v16 = v25;
Ritor1
parents:
diff changeset
6015 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
6016 }
Ritor1
parents:
diff changeset
6017 }
Ritor1
parents:
diff changeset
6018 goto LABEL_55;
Ritor1
parents:
diff changeset
6019 }
Ritor1
parents:
diff changeset
6020 if ( v23 == PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6021 {
Ritor1
parents:
diff changeset
6022 v29 = SkillToMastery(v25);
Ritor1
parents:
diff changeset
6023 v28 = __OFSUB__(v29, 4);
Ritor1
parents:
diff changeset
6024 v27 = ((v29 - 4) & 0x80000000u) != 0;
Ritor1
parents:
diff changeset
6025 }
Ritor1
parents:
diff changeset
6026 else
Ritor1
parents:
diff changeset
6027 {
Ritor1
parents:
diff changeset
6028 if ( v23 <= PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6029 goto LABEL_55;
Ritor1
parents:
diff changeset
6030 if ( v23 > PLAYER_SKILL_SPEAR )
Ritor1
parents:
diff changeset
6031 {
Ritor1
parents:
diff changeset
6032 if ( v23 == PLAYER_SKILL_MACE )
Ritor1
parents:
diff changeset
6033 {
Ritor1
parents:
diff changeset
6034 v28 = __OFSUB__(v26, 2);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6035 v27 = v26 - 2 < 0;
0
Ritor1
parents:
diff changeset
6036 goto LABEL_53;
Ritor1
parents:
diff changeset
6037 }
Ritor1
parents:
diff changeset
6038 LABEL_55:
Ritor1
parents:
diff changeset
6039 v30 = v71 * (v25 & 0x3F);
Ritor1
parents:
diff changeset
6040 return (int)((char *)v69 + v30);
Ritor1
parents:
diff changeset
6041 }
Ritor1
parents:
diff changeset
6042 v28 = __OFSUB__(v26, 3);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6043 v27 = v26 - 3 < 0;
0
Ritor1
parents:
diff changeset
6044 }
Ritor1
parents:
diff changeset
6045 LABEL_53:
Ritor1
parents:
diff changeset
6046 if ( !(v27 ^ v28) )
Ritor1
parents:
diff changeset
6047 v71 = (ITEM_EQUIP_TYPE)1;
Ritor1
parents:
diff changeset
6048 goto LABEL_55;
Ritor1
parents:
diff changeset
6049 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6050
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6051
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
6052 assert(false && "Unknown attribute!");
0
Ritor1
parents:
diff changeset
6053 }
Ritor1
parents:
diff changeset
6054
Ritor1
parents:
diff changeset
6055 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
6056 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
6057 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
6058 // 8 9 elf males
Ritor1
parents:
diff changeset
6059 // 10 11 elf females
Ritor1
parents:
diff changeset
6060 // 12 13 dwarf males
Ritor1
parents:
diff changeset
6061 // 14 15 dwarf females
Ritor1
parents:
diff changeset
6062 // 16 17 goblin males
Ritor1
parents:
diff changeset
6063 // 18 19 goblin females
Ritor1
parents:
diff changeset
6064 // 20 lich male
Ritor1
parents:
diff changeset
6065 // 21 lich female
Ritor1
parents:
diff changeset
6066 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
6067 // 23 zombie male
Ritor1
parents:
diff changeset
6068 // 24 zombie female
Ritor1
parents:
diff changeset
6069 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
6070 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6071 if ( uCurrentFace > 15 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6072 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6073 if ( uCurrentFace >= 16 && uCurrentFace <= 19 )
0
Ritor1
parents:
diff changeset
6074 return CHARACTER_RACE_GOBLIN;
Ritor1
parents:
diff changeset
6075 }
Ritor1
parents:
diff changeset
6076 else
Ritor1
parents:
diff changeset
6077 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6078 if ( uCurrentFace >= 12 )
0
Ritor1
parents:
diff changeset
6079 {
Ritor1
parents:
diff changeset
6080 return CHARACTER_RACE_DWARF;
Ritor1
parents:
diff changeset
6081 }
Ritor1
parents:
diff changeset
6082 else
Ritor1
parents:
diff changeset
6083 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6084
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6085 if ( uCurrentFace <= 7 )
0
Ritor1
parents:
diff changeset
6086 {
Ritor1
parents:
diff changeset
6087 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6088 }
Ritor1
parents:
diff changeset
6089 else
Ritor1
parents:
diff changeset
6090 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6091 if ( uCurrentFace <= 11 )
0
Ritor1
parents:
diff changeset
6092 return CHARACTER_RACE_ELF;
Ritor1
parents:
diff changeset
6093 }
Ritor1
parents:
diff changeset
6094 }
Ritor1
parents:
diff changeset
6095 }
Ritor1
parents:
diff changeset
6096 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6097 }
Ritor1
parents:
diff changeset
6098
Ritor1
parents:
diff changeset
6099 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6100 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
6101 {
Ritor1
parents:
diff changeset
6102 signed int result; // eax@1
Ritor1
parents:
diff changeset
6103
Ritor1
parents:
diff changeset
6104 result = 0;
Ritor1
parents:
diff changeset
6105 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
6106 {
Ritor1
parents:
diff changeset
6107 case 0u:
Ritor1
parents:
diff changeset
6108 case 1u:
Ritor1
parents:
diff changeset
6109 case 2u:
Ritor1
parents:
diff changeset
6110 case 3u:
Ritor1
parents:
diff changeset
6111 case 8u:
Ritor1
parents:
diff changeset
6112 case 9u:
Ritor1
parents:
diff changeset
6113 case 0xCu:
Ritor1
parents:
diff changeset
6114 case 0xDu:
Ritor1
parents:
diff changeset
6115 case 0x10u:
Ritor1
parents:
diff changeset
6116 case 0x11u:
Ritor1
parents:
diff changeset
6117 case 0x14u:
Ritor1
parents:
diff changeset
6118 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6119 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6120
0
Ritor1
parents:
diff changeset
6121 case 4u:
Ritor1
parents:
diff changeset
6122 case 5u:
Ritor1
parents:
diff changeset
6123 case 6u:
Ritor1
parents:
diff changeset
6124 case 7u:
Ritor1
parents:
diff changeset
6125 case 0xAu:
Ritor1
parents:
diff changeset
6126 case 0xBu:
Ritor1
parents:
diff changeset
6127 case 0xEu:
Ritor1
parents:
diff changeset
6128 case 0xFu:
Ritor1
parents:
diff changeset
6129 case 0x12u:
Ritor1
parents:
diff changeset
6130 case 0x13u:
Ritor1
parents:
diff changeset
6131 case 0x15u:
Ritor1
parents:
diff changeset
6132 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6133 return SEX_FEMALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6134
0
Ritor1
parents:
diff changeset
6135 default:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6136 assert(false);
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6137 }
0
Ritor1
parents:
diff changeset
6138 }
Ritor1
parents:
diff changeset
6139
Ritor1
parents:
diff changeset
6140 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
6141 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
6142 {
Ritor1
parents:
diff changeset
6143 auto v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6144 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6145 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6146 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6147 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6148 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6149 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6150 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
6151 }
Ritor1
parents:
diff changeset
6152
Ritor1
parents:
diff changeset
6153 //----- (004901FC) --------------------------------------------------------
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6154 void Player::SetSexByVoice()
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6155 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6156 switch ( this->uVoiceID)
0
Ritor1
parents:
diff changeset
6157 {
Ritor1
parents:
diff changeset
6158 case 0:
Ritor1
parents:
diff changeset
6159 case 1:
Ritor1
parents:
diff changeset
6160 case 2:
Ritor1
parents:
diff changeset
6161 case 3:
Ritor1
parents:
diff changeset
6162 case 8:
Ritor1
parents:
diff changeset
6163 case 9:
Ritor1
parents:
diff changeset
6164 case 0xC:
Ritor1
parents:
diff changeset
6165 case 0xD:
Ritor1
parents:
diff changeset
6166 case 0x10:
Ritor1
parents:
diff changeset
6167 case 0x11:
Ritor1
parents:
diff changeset
6168 case 0x14:
Ritor1
parents:
diff changeset
6169 case 0x17:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6170 this->uSex = SEX_MALE;
0
Ritor1
parents:
diff changeset
6171 break;
Ritor1
parents:
diff changeset
6172 case 4:
Ritor1
parents:
diff changeset
6173 case 5:
Ritor1
parents:
diff changeset
6174 case 6:
Ritor1
parents:
diff changeset
6175 case 7:
Ritor1
parents:
diff changeset
6176 case 0xA:
Ritor1
parents:
diff changeset
6177 case 0xB:
Ritor1
parents:
diff changeset
6178 case 0xE:
Ritor1
parents:
diff changeset
6179 case 0xF:
Ritor1
parents:
diff changeset
6180 case 0x12:
Ritor1
parents:
diff changeset
6181 case 0x13:
Ritor1
parents:
diff changeset
6182 case 0x15:
Ritor1
parents:
diff changeset
6183 case 0x18:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6184 this->uSex = SEX_FEMALE;
0
Ritor1
parents:
diff changeset
6185 break;
Ritor1
parents:
diff changeset
6186 default:
Ritor1
parents:
diff changeset
6187 break;
Ritor1
parents:
diff changeset
6188 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6189
0
Ritor1
parents:
diff changeset
6190 }
Ritor1
parents:
diff changeset
6191
Ritor1
parents:
diff changeset
6192 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6193 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
6194 {
Ritor1
parents:
diff changeset
6195 sLevelModifier = 0;
Ritor1
parents:
diff changeset
6196 sAgeModifier = 0;
Ritor1
parents:
diff changeset
6197
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6198 classType = cls;
0
Ritor1
parents:
diff changeset
6199 uLuckBonus = 0;
Ritor1
parents:
diff changeset
6200 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6201 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6202 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6203 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6204 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6205 uMightBonus = 0;
Ritor1
parents:
diff changeset
6206 uLevel = 1;
Ritor1
parents:
diff changeset
6207 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
6208 uBirthYear = 1147 - rand() % 6;
Ritor1
parents:
diff changeset
6209 memset(pActiveSkills, 0, sizeof(pActiveSkills));
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6210 memset(_guilds_member_bits, 0, 64);
0
Ritor1
parents:
diff changeset
6211 memset(&spellbook, 0, sizeof(PlayerSpells));
Ritor1
parents:
diff changeset
6212
Ritor1
parents:
diff changeset
6213 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
6214 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6215 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
6216 continue;
Ritor1
parents:
diff changeset
6217
Ritor1
parents:
diff changeset
6218 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
6219
Ritor1
parents:
diff changeset
6220 switch (i)
Ritor1
parents:
diff changeset
6221 {
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6222 case PLAYER_SKILL_FIRE:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6223 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6224
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6225 extern bool all_magic;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6226 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6227 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6228 pActiveSkills[PLAYER_SKILL_AIR] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6229 pActiveSkills[PLAYER_SKILL_WATER] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6230 pActiveSkills[PLAYER_SKILL_EARTH] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6231 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6232 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6233 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6234 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6235 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6236 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6237 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6238 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6239 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6240 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6241 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6242 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6243 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6244 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6245 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6246 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6247 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6248 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6249 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6250 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6251 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6252 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6253 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6254 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6255 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6256 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6257 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6258 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6259 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6260 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6261 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6262 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6263 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6264 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6265 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6266 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6267 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6268 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6269 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6270 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6271 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6272 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6273 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6274 }
486
Nomad
parents: 484
diff changeset
6275 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6276 case PLAYER_SKILL_AIR:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6277 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6278 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6279 case PLAYER_SKILL_WATER:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6280 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6281 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6282 case PLAYER_SKILL_EARTH:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6283 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6284 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6285 case PLAYER_SKILL_SPIRIT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6286 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6287 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6288 case PLAYER_SKILL_MIND:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6289 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6290 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6291 case PLAYER_SKILL_BODY:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6292 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6293
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6294 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6295 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6296 pActiveSkills[PLAYER_SKILL_MIND] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6297 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6298 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6299 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6300 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6301 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6302 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6303 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6304 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6305 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6306 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6307 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
6308 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6309 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6310 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6311 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6312 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6313 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6314 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6315 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6316 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6317 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6318 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
6319 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6320 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6321 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6322 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6323 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6324 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6325 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6326 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6327 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6328 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6329 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6330 }
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6331 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6332 case PLAYER_SKILL_LIGHT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6333 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6334 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6335 case PLAYER_SKILL_DARK:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6336 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6337 break;
0
Ritor1
parents:
diff changeset
6338 }
Ritor1
parents:
diff changeset
6339 }
Ritor1
parents:
diff changeset
6340
Ritor1
parents:
diff changeset
6341 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
6342 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
6343 }
Ritor1
parents:
diff changeset
6344
Ritor1
parents:
diff changeset
6345 //----- (004903C9) --------------------------------------------------------
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6346 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6347 {
1271
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6348 int counter; // edx@5
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6349 bool canBeInactive;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6350 unsigned char requiredValue;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6351 signed int offset;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6352
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6353 if ( order <= 1 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6354 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6355 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6356 requiredValue = 2; // 2 - primary skill
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6357 offset = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6358 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6359 else if ( order <= 3 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6360 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6361 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6362 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6363 offset = 2;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6364 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6365 else if ( order <= 12 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6366 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6367 canBeInactive = true;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6368 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6369 offset = 4;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6370 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6371 else
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6372 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6373 return (PLAYER_SKILL_TYPE)37;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6374 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6375 counter = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6376 for (int i = 0; i < 37; i++)
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6377 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6378 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6379 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6380 if ( counter == order - offset )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6381 return (PLAYER_SKILL_TYPE)i;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6382 ++counter;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6383 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6384 }
0
Ritor1
parents:
diff changeset
6385 }
Ritor1
parents:
diff changeset
6386
Ritor1
parents:
diff changeset
6387
Ritor1
parents:
diff changeset
6388
Ritor1
parents:
diff changeset
6389 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
6390 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
6391 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
6392 {
Ritor1
parents:
diff changeset
6393 int v2; // eax@1
Ritor1
parents:
diff changeset
6394 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
6395 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
6396 int pStep; // esi@1
Ritor1
parents:
diff changeset
6397 unsigned __int16 result; // ax@7
Ritor1
parents:
diff changeset
6398 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6399
Ritor1
parents:
diff changeset
6400 v2 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6401 pBaseValue = StatTable[0][v2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6402 pDroppedStep = StatTable[0][v2].uDroppedStep;
0
Ritor1
parents:
diff changeset
6403 uMinValue = pBaseValue - 2;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6404 pStep = StatTable[0][v2].uBaseStep;
1272
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6405 unsigned short* AttrToChange = nullptr;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6406 switch ( eAttribute )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6407 {
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6408 case CHARACTER_ATTRIBUTE_STRENGTH:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6409 AttrToChange = &this->uMight;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6410 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6411 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6412 AttrToChange = &this->uIntelligence;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6413 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6414 case CHARACTER_ATTRIBUTE_WILLPOWER:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6415 AttrToChange = &this->uWillpower;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6416 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6417 case CHARACTER_ATTRIBUTE_ENDURANCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6418 AttrToChange = &this->uEndurance;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6419 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6420 case CHARACTER_ATTRIBUTE_ACCURACY:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6421 AttrToChange = &this->uAccuracy;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6422 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6423 case CHARACTER_ATTRIBUTE_SPEED:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6424 AttrToChange = &this->uSpeed;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6425 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6426 case CHARACTER_ATTRIBUTE_LUCK:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6427 AttrToChange = &this->uLuck;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6428 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6429 }
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6430 if ( *AttrToChange <= pBaseValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6431 pStep = pDroppedStep;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6432 if ( *AttrToChange - pStep >= uMinValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6433 *AttrToChange -= pStep;
0
Ritor1
parents:
diff changeset
6434 }
Ritor1
parents:
diff changeset
6435
Ritor1
parents:
diff changeset
6436 //----- (004905F5) --------------------------------------------------------
Ritor1
parents:
diff changeset
6437 //signed int __thiscall PartyCreation_BtnPlusClick(Player *this, int eAttribute)
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6438 void Player::IncreaseAttribute( int eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6439 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6440 int raceId; // eax@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6441 int maxValue; // ebx@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6442 signed int baseStep; // edi@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6443 signed int tmp; // eax@17
0
Ritor1
parents:
diff changeset
6444 signed int result; // eax@18
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6445 int baseValue; // [sp+Ch] [bp-8h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6446 signed int droppedStep; // [sp+10h] [bp-4h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6447 unsigned short* statToChange;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6448
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6449 raceId = GetRace();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6450 maxValue = StatTable[raceId][eAttribute].uMaxValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6451 baseStep = StatTable[raceId][eAttribute].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6452 baseValue = StatTable[raceId][eAttribute].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6453 droppedStep = StatTable[raceId][eAttribute].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6454 PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6455 switch ( eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6456 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6457 case 0:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6458 statToChange = &this->uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6459 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6460 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6461 statToChange = &this->uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6462 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6463 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6464 statToChange = &this->uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6465 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6466 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6467 statToChange = &this->uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6468 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6469 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6470 statToChange = &this->uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6471 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6472 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6473 statToChange = &this->uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6474 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6475 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6476 statToChange = &this->uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6477 default:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6478 assert(false);
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6479 return;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6480 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6481 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6482 if ( *statToChange < baseValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6483 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6484 tmp = baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6485 baseStep = droppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6486 droppedStep = tmp;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6487 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6488 result = PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6489 if ( result >= droppedStep )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6490 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6491 if ( baseStep + *statToChange <= maxValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6492 *statToChange += baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6493 }
0
Ritor1
parents:
diff changeset
6494 }
Ritor1
parents:
diff changeset
6495
Ritor1
parents:
diff changeset
6496 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
6497 void Player::Zero()
Ritor1
parents:
diff changeset
6498 {
Ritor1
parents:
diff changeset
6499 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
6500 this->sACModifier = 0;
Ritor1
parents:
diff changeset
6501 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
6502 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6503 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6504 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6505 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6506 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6507 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
6508 this->field_100 = 0;
Ritor1
parents:
diff changeset
6509 this->field_FC = 0;
Ritor1
parents:
diff changeset
6510 this->field_F8 = 0;
Ritor1
parents:
diff changeset
6511 this->field_F4 = 0;
Ritor1
parents:
diff changeset
6512 this->field_F0 = 0;
Ritor1
parents:
diff changeset
6513 this->field_EC = 0;
Ritor1
parents:
diff changeset
6514 this->field_E8 = 0;
Ritor1
parents:
diff changeset
6515 this->field_E4 = 0;
Ritor1
parents:
diff changeset
6516 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
6517 memset(&this->sResFireBonus, 0, 0x16u);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6518 this->field_1A97 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6519 this->_ranged_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6520 this->field_1A95 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6521 this->_ranged_atk_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6522 this->field_1A93 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6523 this->_melee_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6524 this->field_1A91 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6525 this->_some_attack_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6526 this->_mana_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6527 this->uFullManaBonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6528 this->_health_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6529 this->uFullHealthBonus = 0;
0
Ritor1
parents:
diff changeset
6530 }
Ritor1
parents:
diff changeset
6531
Ritor1
parents:
diff changeset
6532 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6533 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
6534 {
Ritor1
parents:
diff changeset
6535 __int16 uWhite; // si@1
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6536 int attribute_value; // edx@1
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6537 unsigned __int8 pBaseAttrValue; // of@1
0
Ritor1
parents:
diff changeset
6538 __int16 uGreen; // [sp+8h] [bp-8h]@1
Ritor1
parents:
diff changeset
6539 __int16 uRed; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6540
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6541 uRed = TargetColor(255, 35, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6542 uGreen = TargetColor(0, 255, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6543 uWhite = TargetColor(255, 255, 255);
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6544 pBaseAttrValue = StatTable[GetRace()][uStat].uBaseValue;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6545
0
Ritor1
parents:
diff changeset
6546 switch (uStat)
Ritor1
parents:
diff changeset
6547 {
Ritor1
parents:
diff changeset
6548 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
6549 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
6550 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
6551 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6552 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6553 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
6554 case 6: attribute_value = uLuck; break;
Ritor1
parents:
diff changeset
6555 };
Ritor1
parents:
diff changeset
6556
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6557 if ( attribute_value == pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6558 return uWhite;
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6559 else if ( attribute_value > pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6560 return uGreen;
0
Ritor1
parents:
diff changeset
6561 else
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6562 return uRed;
0
Ritor1
parents:
diff changeset
6563 }
Ritor1
parents:
diff changeset
6564
Ritor1
parents:
diff changeset
6565 //----- (004908A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
6566 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime)
Ritor1
parents:
diff changeset
6567 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6568 if ( pConditions[uCondition] && (uTime < pConditions[uCondition]) )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6569 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6570 pConditions[uCondition]=0i64;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6571 return true;
0
Ritor1
parents:
diff changeset
6572 }
Ritor1
parents:
diff changeset
6573 else
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6574 return false;
0
Ritor1
parents:
diff changeset
6575 }
Ritor1
parents:
diff changeset
6576
Ritor1
parents:
diff changeset
6577 //----- (004680ED) --------------------------------------------------------
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6578 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3)
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6579 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6580 Player *v3; // esi@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6581 signed int v5; // eax@17
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6582 int v8; // edx@39
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6583 char *v13; // eax@45
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6584 signed int v15; // edi@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6585 int v16; // edx@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6586 unsigned __int16 v17; // edi@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6587 unsigned int v18; // eax@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6588 const char *v22; // eax@84
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6589 int scroll_id; // esi@96
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6590 int v25; // eax@109
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6591 int v26; // eax@113
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6592 int new_mana_val; // edi@114
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6593 signed __int64 v28; // qax@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6594 __int64 v30; // edi@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6595 __int64 v32; // ST3C_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6596 __int64 v34; // ST34_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6597 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6598 const char *v66; // [sp-4h] [bp-30h]@69
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6599 signed int v67; // [sp-4h] [bp-30h]@77
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6600 const char *v68; // [sp-4h] [bp-30h]@89
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6601 char v72; // [sp+20h] [bp-Ch]@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6602 signed int v73; // [sp+24h] [bp-8h]@1
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6603 char* v74; // [sp+24h] [bp-8h]@23
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6604 Player *thisb; // [sp+28h] [bp-4h]@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6605 unsigned int thisa; // [sp+28h] [bp-4h]@22
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6606
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6607 thisb = this;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6608 v3 = &pParty->pPlayers[player_num-1];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6609 v73 = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6610 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 3) )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6611 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6612 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_REAGENT )
0
Ritor1
parents:
diff changeset
6613 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6614 if ( pParty->pPickedItem.uItemID == 160 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6615 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6616 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6617 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6618 else if ( pParty->pPickedItem.uItemID == 161 )
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6619 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6620 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6621 new_mana_val += 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6622 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6623 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6624 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6625 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6626 else if ( pParty->pPickedItem.uItemID == 162 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6627 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6628 pParty->pPlayers[player_num-1].Heal(2);
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6629 v3->PlaySound(SPEECH_36, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6630
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6631 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6632 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6633 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6634 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6635 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6636 ShowStatusBarString(pTmpBuf.data(), 2);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6637 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6638 return;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6639 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6640 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6641
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6642 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6643 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6644 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6645 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6646 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6647 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6648 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6649 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6650 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6651 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6652 pTurnEngine->_40471C();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6653 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6654 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6655 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6656 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6657 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6658 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6659 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6660 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6661
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6662
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6663 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6664 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_POTION )
0
Ritor1
parents:
diff changeset
6665 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6666 switch ( pParty->pPickedItem.uItemID )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6667 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6668 case 221: //Catalyst
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6669 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6670 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6671 case 222: //Cure Wounds
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6672 v25 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6673 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6674 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6675 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6676 case 223: //Magic Potion
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6677 v26 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6678 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6679 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6680 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6681 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6682 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6683 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6684 case 224: //Cure Weakness
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6685 v3->pConditions[Condition_Weak] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6686 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6687 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6688 case 225: //Cure Disease
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6689 v3->pConditions[Condition_Disease3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6690 v3->pConditions[Condition_Disease2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6691 v3->pConditions[Condition_Disease1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6692 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6693 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6694 case 226: //Cure Poison
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6695 v3->pConditions[Condition_Poison3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6696 v3->pConditions[Condition_Poison2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6697 v3->pConditions[Condition_Poison1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6698 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6699 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6700 case 227: //Awaken
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6701 v3->pConditions[Condition_Sleep] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6702 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6703 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6704 case 228: //Haste
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6705 if ( !v3->pConditions[Condition_Weak] )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6706 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6707 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6708 v3->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6709 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6710 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6711 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6712 case 229: //Heroism
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6713 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6714 v3->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6715 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6716 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6717 case 230: //Bless
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6718 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6719 v3->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6720 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6721 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6722 case 231: //Preservation
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6723 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6724 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6725 v3->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6726 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6727 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6728 case 232: //Shield
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6729 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6730 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6731 v3->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6732 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6733 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6734 case 234: //Stoneskin
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6735 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6736 v3->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6737 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6738 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6739 case 235: //Water Breathing
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6740 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6741 v3->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6742 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6743 case 237: //Remove Fear
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6744 v3->pConditions[Condition_Fear] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6745 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6746 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6747 case 238: //Remove Curse
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6748 v3->pConditions[Condition_Cursed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6749 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6750 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6751 case 239: //Cure Insanity
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6752 v3->pConditions[Condition_Insane] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6753 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6754 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6755 case 240: //Might Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6756 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6757 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6758 v3->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6759 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6760 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6761 case 241: //Intellect Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6762 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6763 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6764 v3->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6765 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6766 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6767 case 242: //Personality Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6768 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6769 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6770 v3->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6771 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6772 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6773 case 243://Endurance Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6774 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6775 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6776 v3->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6777 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6778 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6779 case 244: //Speed Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6780 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6781 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6782 v3->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6783 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6784 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6785 case 245: //Accuracy Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6786 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6787 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6788 v3->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6789 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6790 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6791 case 251: //Cure Paralysis
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6792 v3->pConditions[Condition_Paralyzed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6793 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6794 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6795 case 252://Divine Restoration
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6796 v30 = v3->pConditions[Condition_Dead];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6797 v32 = v3->pConditions[Condition_Pertified];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6798 v34 = v3->pConditions[Condition_Eradicated];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6799 memset(&pParty->pPlayers[player_num-1].pConditions,0,sizeof(pConditions));
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6800 v3->pConditions[Condition_Dead] = v30;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6801 v3->pConditions[Condition_Pertified] = v32;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6802 v3->pConditions[Condition_Eradicated] = v34;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6803 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6804 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6805 case 253: //Divine Cure
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6806 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6807 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6808 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6809 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6810 case 254: //Divine Power
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6811 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6812 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6813 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6814 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6815 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6816 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6817 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6818 case 255: //Luck Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6819 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6820 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6821 v3->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6822 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6823 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6824 case 256: //Fire Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6825 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6826 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6827 v3->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6828 v3->PlaySound(SPEECH_36, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6829 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6830 case 257: //Air Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6831 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6832 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6833 v3->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6834 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6835 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6836 case 258: //Water Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6837 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6838 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6839 v3->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6840 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6841 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6842 case 259: //Earth Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6843 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6844 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6845 v3->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6846 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6847 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6848 case 260: //Mind Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6849 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6850 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6851 v3->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6852 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6853 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6854 case 261: //Body Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6855 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6856 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6857 v3->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6858 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6859 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6860 case 262: //Stone to Flesh
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6861 v3->pConditions[Condition_Pertified] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6862 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6863 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6864 case 264: //Pure Luck
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6865 if ( !v3->pure_luck_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6866 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6867 v3->uLuck += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6868 v3->pure_luck_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6869 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6870 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6871 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6872 case 265: //Pure Speed
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6873 if ( !v3->pure_speed_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6874 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6875 v3->uSpeed += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6876 v3->pure_speed_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6877 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6878 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6879 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6880 case 266: //Pure Intellect
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6881 if ( !v3->pure_intellect_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6882 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6883 v3->uIntelligence += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6884 v3->pure_intellect_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6885 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6886 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6887 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6888 case 267: //Pure Endurance
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6889 if ( !v3->pure_endurance_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6890 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6891 v3->uEndurance += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6892 v3->pure_endurance_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6893 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6894 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6895 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6896 case 268: //Pure Personality
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6897 if ( !v3->pure_willpower_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6898 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6899 v3->uWillpower += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6900 v3->pure_willpower_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6901 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6902 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6903 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6904 case 269: //Pure Accuracy
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6905 if ( !v3->pure_accuracy_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6906 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6907 v3->uAccuracy += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6908 v3->pure_accuracy_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6909 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6910 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6911 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6912 case 270: //Pure Might
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6913 if ( !v3->pure_might_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6914 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6915 v3->uMight += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6916 v3->pure_might_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6917 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6918 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6919 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6920 case 271: //Rejuvenation
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6921 v3->sAgeModifier = 0;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6922 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6923 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6924
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6925 default:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6926 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6927 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6928 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6929 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6930 return;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6931 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6932 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6933 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6934 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6935 if ( !v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6936 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6937 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6938 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6939 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6940 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6941 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6942 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6943 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6944 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6945 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6946 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6947 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6948 pTurnEngine->_40471C();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6949 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6950 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6951 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6952 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6953 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6954 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6955 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6956 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6957
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6958 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6959
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6960
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6961 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_SPELL_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6962 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6963
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6964
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6965 if ( pCurrentScreen == SCREEN_CASTING )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6966 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6967 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6968 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6969
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6970 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6971 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6972 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6973 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6974 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6975 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6976 if ( bUnderwater == 1 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6977 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6978 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!"
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6979 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6980 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6981 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6982 dword_50C9AC = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6983 scroll_id = pParty->pPickedItem.uItemID - 299;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6984 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6985 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6986 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6987 pGUIWindow_CurrentMenu->Release();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6988 pIcons_LOD->_4114F2();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6989 pCurrentScreen = SCREEN_GAME;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6990 viewparams->bRedrawGameUI = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6991 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6992 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6993 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6994 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6995 _720984_unused = pParty->pPickedItem.uItemID;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6996 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6997 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6998 if ( pCurrentScreen && pGUIWindow_CurrentMenu
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6999 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null))
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7000 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7001 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7002 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7003 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7004 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7005 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7006
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7007 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_BOOK )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7008
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7009 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7010 v15 = pParty->pPickedItem.uItemID - 400;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7011 v72 = v3->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7012 if ( v72 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7013 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7014 v66 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7015 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7016 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7017 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7018 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7019 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7020 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7021 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7022 v66 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7023 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7024 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7025 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7026 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7027 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7028 v16 = v15 % 11 + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7029 v17 = v3->pActiveSkills[v15 / 11 + 12];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7030 v18 = SkillToMastery(v17) - 1;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7031 switch (v18)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7032 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7033 case 0: v67 = 4; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7034 case 1: v67 = 7; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7035 case 2: v67 = 10; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7036 case 3: v67 = 11; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7037 default:
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7038 v67 = player_num;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7039 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7040
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7041 if ( v16 > v67 || !v17 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7042 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7043 v22 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7044 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7045 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7046 v3->PlaySound((PlayerSpeech)20, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7047 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7048 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7049 // v72 = 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7050 v3->PlaySound(SPEECH_21, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7051 v73 = 0;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7052
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7053
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7054 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7055 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7056 if ( !v73 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7057 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7058 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7059 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7060 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7061 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7062 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7063 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7064 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7065 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7066 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7067 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7068 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7069 pTurnEngine->_40471C();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7070 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7071 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7072 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7073 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7074 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7075 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7076 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7077 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7078
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7079 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7080
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7081 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_MESSAGE_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7082
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7083 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7084 if ( pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7085 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7086 CreateMsgScrollWindow(pParty->pPickedItem.uItemID);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7087 v3->PlaySound(SPEECH_37, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7088 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7089 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7090 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7091 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7092 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7093 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7094 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7095 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7096 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7097 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7098 if ( pParty->pPickedItem.uItemID == 616 ) //Genie Lamp
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7099 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7100 thisa = pParty->uCurrentMonthWeek + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7101 if ( pParty->uCurrentMonth >= 7 )
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7102 v74 = NULL;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7103 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7104 v74 = aAttributeNames[pParty->uCurrentMonth];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7105 switch ( pParty->uCurrentMonth )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7106 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7107 case 0:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7108 v3->uMight += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7109 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7110 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7111 case 1:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7112 v3->uIntelligence += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7113 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7114 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7115 case 2:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7116 v3->uWillpower += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7117 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7118 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7119 case 3:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7120 v3->uEndurance += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7121 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7122 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7123 case 4:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7124 v3->uAccuracy += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7125 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7126 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7127 case 5:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7128 v3->uSpeed += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7129 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7130 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7131 case 6:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7132 v3->uLuck += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7133 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7134 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7135 case 7:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7136 party_finds_gold(1000 * thisa, 0);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7137 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7138 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7139 case 8:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7140 Party::GiveFood(5 * thisa);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7141 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7142 break;
0
Ritor1
parents:
diff changeset
7143 case 9u:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7144 v3->uSkillPoints += 2 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7145 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7146 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7147 case 10:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7148 v3->uExperience += 2500 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7149 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7150 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7151 case 11:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7152 v8 = rand() % 6;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7153 switch (v8)
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7154 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7155 case 0:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7156 v3->sResFireBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7157 v13 = pGlobalTXT_LocalizationStrings[87];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7158 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7159 case 1:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7160 v3->sResAirBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7161 v13 = pGlobalTXT_LocalizationStrings[6];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7162 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7163 case 2:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7164 v3->sResWaterBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7165 v13 = pGlobalTXT_LocalizationStrings[240];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7166 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7167 case 3:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7168 v3->sResEarthBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7169 v13 = pGlobalTXT_LocalizationStrings[70];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7170 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7171 case 4:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7172 v3->sResMindBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7173 v13 = pGlobalTXT_LocalizationStrings[142];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7174 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7175 case 5:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7176 v3->sResBodyBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7177 v13 = pGlobalTXT_LocalizationStrings[29];
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7178 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7179 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7180 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7181 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7182
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7183 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7184 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7185 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7186 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7187 v3->PlaySound(SPEECH_93, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7188 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7189 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
0
Ritor1
parents:
diff changeset
7190 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7191 v3->SetCondition(Condition_Eradicated, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7192 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
7193 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7194 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7195 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7196 v3->SetCondition(Condition_Dead, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7197 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7198 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7199 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7200 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7201 v3->SetCondition(Condition_Pertified, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7202 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7203 }
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7204 return;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7205 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7206 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7207 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7208 Party::GiveFood(1u);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7209 pAudioPlayer->PlaySound((SoundID)(SOUND_PlayerCantCastSpell|0x2), 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7210
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7211 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7212 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7213 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7214 pAudioPlayer->PlaySound((SoundID)133, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7215 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7216 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7217 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7218 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7219 pAudioPlayer->PlaySound((SoundID)134, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7220 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7221 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7222 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7223 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7224 pAudioPlayer->PlaySound((SoundID)135, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7225 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7226 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7227 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7228 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7229 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7230 v5 = PID(OBJECT_Player,player_num + 49);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7231 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7232 v3->AddVariable(VAR_NumSkillPoints, 2);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7233 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7234 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7235 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7236 sub_44C28F_open_nwc_dungeon();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7237 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7238 }
0
Ritor1
parents:
diff changeset
7239 else
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7240 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7241
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7242 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7243 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7244 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7245 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7246 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7247 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7248
0
Ritor1
parents:
diff changeset
7249 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
7250 return;
Ritor1
parents:
diff changeset
7251 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7252
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7253 }
0
Ritor1
parents:
diff changeset
7254
Ritor1
parents:
diff changeset
7255 //----- (00449BB4) --------------------------------------------------------
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7256 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue )
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7257 {
0
Ritor1
parents:
diff changeset
7258 Player *v3; // esi@1
Ritor1
parents:
diff changeset
7259 signed int v4; // edi@1
Ritor1
parents:
diff changeset
7260 unsigned int v5; // eax@8
Ritor1
parents:
diff changeset
7261 int v6; // eax@9
Ritor1
parents:
diff changeset
7262 enum CHARACTER_RACE v7; // eax@11
Ritor1
parents:
diff changeset
7263 signed int v8; // eax@17
Ritor1
parents:
diff changeset
7264 unsigned __int8 v9; // sf@17
Ritor1
parents:
diff changeset
7265 unsigned __int8 v10; // of@17
Ritor1
parents:
diff changeset
7266 int v11; // eax@19
Ritor1
parents:
diff changeset
7267 unsigned int v12; // eax@20
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7268 unsigned int test_bit_value; // eax@25
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7269 unsigned __int8 our_bit_value; // cl@25
0
Ritor1
parents:
diff changeset
7270 signed int v15; // ecx@28
Ritor1
parents:
diff changeset
7271 ItemGen *v16; // eax@28
Ritor1
parents:
diff changeset
7272 char v17; // zf@31
Ritor1
parents:
diff changeset
7273 int v18; // edi@90
Ritor1
parents:
diff changeset
7274 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
7275 char v20; // cl@124
Ritor1
parents:
diff changeset
7276 DDM_DLV_Header *v21; // eax@126
Ritor1
parents:
diff changeset
7277 unsigned int v22; // edi@129
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7278 Player *v23; // esi@134
0
Ritor1
parents:
diff changeset
7279 ItemGen *v24; // ecx@135
Ritor1
parents:
diff changeset
7280 signed int v25; // edx@135
Ritor1
parents:
diff changeset
7281 ITEM_EQUIP_TYPE v26; // ebx@155
Ritor1
parents:
diff changeset
7282 char *v27; // edi@155
Ritor1
parents:
diff changeset
7283 int v28; // ebx@161
Ritor1
parents:
diff changeset
7284 int v29; // eax@161
Ritor1
parents:
diff changeset
7285
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7286 v6 = 0;
0
Ritor1
parents:
diff changeset
7287 v3 = this;
Ritor1
parents:
diff changeset
7288 v4 = -1;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7289 if ( VarNum > VAR_AutoNotes )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7290 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7291 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7292 {
Ritor1
parents:
diff changeset
7293 case VAR_Invisible:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
7294 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime >0 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7295 return true;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7296 return false;
0
Ritor1
parents:
diff changeset
7297 case VAR_NumDeaths:
Ritor1
parents:
diff changeset
7298 v4 = pParty->uNumDeaths;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7299 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7300 case VAR_NumBounties:
Ritor1
parents:
diff changeset
7301 v4 = pParty->uNumBountiesCollected;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7302 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7303 case VAR_PrisonTerms:
Ritor1
parents:
diff changeset
7304 v4 = pParty->uNumPrisonTerms;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7305 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7306 case VAR_ArenaWinsPage:
Ritor1
parents:
diff changeset
7307 v4 = (unsigned __int8)pParty->uNumArenaPageWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7308 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7309 case VAR_ArenaWinsSquire:
Ritor1
parents:
diff changeset
7310 v4 = (unsigned __int8)pParty->uNumArenaSquireWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7311 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7312 case VAR_ArenaWinsKnight:
Ritor1
parents:
diff changeset
7313 v4 = (unsigned __int8)pParty->uNumArenaKnightWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7314 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7315 case VAR_ArenaWinsLord:
Ritor1
parents:
diff changeset
7316 v4 = (unsigned __int8)pParty->uNumArenaLordWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7317 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7318 case VAR_ReputationInCurrentLocation:
Ritor1
parents:
diff changeset
7319 v19 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7320 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7321 v19 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7322 v6 = v19->uReputation >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7323 return v6;
0
Ritor1
parents:
diff changeset
7324 case VAR_History_28|VAR_Sex:
Ritor1
parents:
diff changeset
7325 v21 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7326 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7327 v21 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7328 v6 = v21->field_C_alert == pValue;
0
Ritor1
parents:
diff changeset
7329 return v6;
Ritor1
parents:
diff changeset
7330 case VAR_MonthEquals2|VAR_Sex:
Ritor1
parents:
diff changeset
7331 case VAR_MonthEquals2|VAR_Class:
Ritor1
parents:
diff changeset
7332 case VAR_Counter1:
Ritor1
parents:
diff changeset
7333 case VAR_Counter2:
Ritor1
parents:
diff changeset
7334 case VAR_Counter3:
Ritor1
parents:
diff changeset
7335 case VAR_Counter4:
Ritor1
parents:
diff changeset
7336 case VAR_Counter5:
Ritor1
parents:
diff changeset
7337 case VAR_Counter6:
Ritor1
parents:
diff changeset
7338 case VAR_Counter7:
Ritor1
parents:
diff changeset
7339 case VAR_Counter8:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7340 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7341 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7342 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7343 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7344 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7345 return false;
0
Ritor1
parents:
diff changeset
7346 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
7347 v4 = this->uSkillPoints;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7348 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7349 case VAR_CircusPrises:
Ritor1
parents:
diff changeset
7350 v4 = 0;
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7351 v23 = pParty->pPlayers;//[0].pInventoryItems;
0
Ritor1
parents:
diff changeset
7352 do
Ritor1
parents:
diff changeset
7353 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7354 v24 = v23->pInventoryItems;
0
Ritor1
parents:
diff changeset
7355 v25 = 138;
Ritor1
parents:
diff changeset
7356 do
Ritor1
parents:
diff changeset
7357 {
Ritor1
parents:
diff changeset
7358 switch ( v24->uItemID )
Ritor1
parents:
diff changeset
7359 {
Ritor1
parents:
diff changeset
7360 case 0x1D6u:
Ritor1
parents:
diff changeset
7361 ++v4;
Ritor1
parents:
diff changeset
7362 break;
Ritor1
parents:
diff changeset
7363 case 0x1D7u:
Ritor1
parents:
diff changeset
7364 v4 += 3;
Ritor1
parents:
diff changeset
7365 break;
Ritor1
parents:
diff changeset
7366 case 0x1DDu:
Ritor1
parents:
diff changeset
7367 v4 += 5;
Ritor1
parents:
diff changeset
7368 break;
Ritor1
parents:
diff changeset
7369 }
Ritor1
parents:
diff changeset
7370 ++v24;
Ritor1
parents:
diff changeset
7371 --v25;
Ritor1
parents:
diff changeset
7372 }
Ritor1
parents:
diff changeset
7373 while ( v25 );
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7374 ++v23;
0
Ritor1
parents:
diff changeset
7375 }
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7376 while ( v23 <= &pParty->pPlayers[3] );
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7377 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7378 case VAR_MonthEquals2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7379 v6 = pParty->uCurrentMonth == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7380 return v6;
0
Ritor1
parents:
diff changeset
7381 case VAR_IsFlying:
Ritor1
parents:
diff changeset
7382 if ( pParty->bFlying
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
7383 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7384 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7385 return false;
0
Ritor1
parents:
diff changeset
7386 case VAR_HiredNPCHasSpeciality:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7387 LOBYTE(v6) = CheckHiredNPCSpeciality(pValue);
0
Ritor1
parents:
diff changeset
7388 return v6;
Ritor1
parents:
diff changeset
7389 case VAR_NPCs2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7390 return pNPCStats->pNewNPCData[pValue].Hired();
0
Ritor1
parents:
diff changeset
7391 case VAR_MonthEquals|VAR_CurrentSP:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7392 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7393 our_bit_value = this->field_1A50[((signed __int16)pValue - 1)/8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7394 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7395 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7396 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7397 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7398 case VAR_ItemEquipped:
Ritor1
parents:
diff changeset
7399 v26 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
7400 v27 = (char *)&this->pEquipment;
Ritor1
parents:
diff changeset
7401 break;
Ritor1
parents:
diff changeset
7402 case VAR_GoldInBank:
Ritor1
parents:
diff changeset
7403 v4 = pParty->uNumGoldInBank;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7404 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7405 case VAR_ThieverySkill|0x80:
Ritor1
parents:
diff changeset
7406 v28 = GetActualMight();
Ritor1
parents:
diff changeset
7407 v29 = v3->GetBaseStrength();
Ritor1
parents:
diff changeset
7408 goto LABEL_168;
Ritor1
parents:
diff changeset
7409 case VAR_DisarmTrapSkill|0x80:
Ritor1
parents:
diff changeset
7410 v28 = GetActualIntelligence();
Ritor1
parents:
diff changeset
7411 v29 = v3->GetBaseIntelligence();
Ritor1
parents:
diff changeset
7412 goto LABEL_168;
Ritor1
parents:
diff changeset
7413 case VAR_MonthEquals:
Ritor1
parents:
diff changeset
7414 v28 = GetActualWillpower();
Ritor1
parents:
diff changeset
7415 v29 = v3->GetBaseWillpower();
Ritor1
parents:
diff changeset
7416 goto LABEL_168;
Ritor1
parents:
diff changeset
7417 case VAR_MonthEquals|VAR_Sex:
Ritor1
parents:
diff changeset
7418 v28 = GetActualEndurance();
Ritor1
parents:
diff changeset
7419 v29 = v3->GetBaseEndurance();
Ritor1
parents:
diff changeset
7420 goto LABEL_168;
Ritor1
parents:
diff changeset
7421 case VAR_IdentifyMonsterSkill|0x80:
Ritor1
parents:
diff changeset
7422 v28 = GetActualSpeed();
Ritor1
parents:
diff changeset
7423 v29 = v3->GetBaseSpeed();
Ritor1
parents:
diff changeset
7424 goto LABEL_168;
Ritor1
parents:
diff changeset
7425 case VAR_ArmsmasterSkill|0x80:
Ritor1
parents:
diff changeset
7426 v28 = GetActualAccuracy();
Ritor1
parents:
diff changeset
7427 v29 = v3->GetBaseAccuracy();
Ritor1
parents:
diff changeset
7428 goto LABEL_168;
Ritor1
parents:
diff changeset
7429 case VAR_MonthEquals|VAR_MaxHP:
Ritor1
parents:
diff changeset
7430 v28 = GetActualLuck();
Ritor1
parents:
diff changeset
7431 v29 = v3->GetBaseLuck();
Ritor1
parents:
diff changeset
7432 LABEL_168:
Ritor1
parents:
diff changeset
7433 v10 = __OFSUB__(v28, v29);
Ritor1
parents:
diff changeset
7434 v9 = v28 - v29 < 0;
Ritor1
parents:
diff changeset
7435 LABEL_169:
Ritor1
parents:
diff changeset
7436 if ( v9 ^ v10 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7437 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7438 return true;
0
Ritor1
parents:
diff changeset
7439 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7440 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7441 }
Ritor1
parents:
diff changeset
7442 while ( !v3->HasItemEquipped(v26)
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
7443 || *(int *)&v3->pInventoryItems[*(int *)v27-1] != pValue )
0
Ritor1
parents:
diff changeset
7444 {
Ritor1
parents:
diff changeset
7445 v26 = (ITEM_EQUIP_TYPE)((int)v26 + 1);
Ritor1
parents:
diff changeset
7446 v27 += 4;
Ritor1
parents:
diff changeset
7447 if ( (signed int)v26 >= 16 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7448 return false;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7449 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7450 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7451 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7452 if ( VarNum == VAR_AutoNotes )
0
Ritor1
parents:
diff changeset
7453 {
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7454 test_bit_value = 0x80u >> ((signed __int16)(pValue - 1) - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7455 our_bit_value = pParty->_autonote_bits[((signed __int16)(pValue - 1) - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7456 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7457 return false;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7458 return true;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7459 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7460 if ( VarNum <= VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7461 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7462 if ( VarNum != VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7463 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7464 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7465 {
Ritor1
parents:
diff changeset
7466 case VAR_Hour:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7467 if ( (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7468 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7469 return false;
0
Ritor1
parents:
diff changeset
7470 case VAR_DayOfYear:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7471 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 0x150 + 1;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7472 v6 = v5 == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7473 return v6;
0
Ritor1
parents:
diff changeset
7474 case VAR_DayOfWeek:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7475 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 7;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7476 v6 = v5 == pValue;
0
Ritor1
parents:
diff changeset
7477 return v6;
Ritor1
parents:
diff changeset
7478 case VAR_Sex:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7479 if ( pValue == (CHARACTER_RACE)this->uSex )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7480 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7481 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7482 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
7483 v7 = (CHARACTER_RACE)this->classType;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7484 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7485 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7486 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7487 case VAR_Race:
Ritor1
parents:
diff changeset
7488 v7 = GetRace();
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7489 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7490 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7491 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7492 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
7493 v4 = this->sHealth;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7494 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7495 case VAR_MaxHP:
Ritor1
parents:
diff changeset
7496 v8 = GetMaxHealth();
Ritor1
parents:
diff changeset
7497 v10 = __OFSUB__(v3->sHealth, v8);
Ritor1
parents:
diff changeset
7498 v9 = v3->sHealth - v8 < 0;
Ritor1
parents:
diff changeset
7499 goto LABEL_169;
Ritor1
parents:
diff changeset
7500 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
7501 v4 = this->sMana;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7502 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7503 case VAR_MaxSP:
Ritor1
parents:
diff changeset
7504 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
7505 v10 = __OFSUB__(v3->sMana, v11);
Ritor1
parents:
diff changeset
7506 v9 = v3->sMana - v11 < 0;
Ritor1
parents:
diff changeset
7507 goto LABEL_169;
Ritor1
parents:
diff changeset
7508 case VAR_ActualAC:
Ritor1
parents:
diff changeset
7509 v12 = GetActualAC();
Ritor1
parents:
diff changeset
7510 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7511 case VAR_ACModifier:
Ritor1
parents:
diff changeset
7512 v4 = this->sACModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7513 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7514 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
7515 v4 = this->uLevel;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7516 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7517 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
7518 v4 = this->sLevelModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7519 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7520 case VAR_Age:
Ritor1
parents:
diff changeset
7521 v12 = GetActualAge();
Ritor1
parents:
diff changeset
7522 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7523 case VAR_Award:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7524 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7525 our_bit_value = this->_guilds_member_bits[((signed __int16)pValue - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7526 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7527 return true;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7528 return false;
0
Ritor1
parents:
diff changeset
7529 case VAR_Experience:
Ritor1
parents:
diff changeset
7530 v4 = LODWORD(this->uExperience);
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7531 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7532 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7533 test_bit_value = 0x80u >> (pValue - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7534 our_bit_value = pParty->_quest_bits[(pValue - 1)/8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7535 if ( test_bit_value & our_bit_value )
478
Ritor1
parents: 469
diff changeset
7536 return true;
Ritor1
parents: 469
diff changeset
7537 return false;
0
Ritor1
parents:
diff changeset
7538 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
7539 v15 = 0;
Ritor1
parents:
diff changeset
7540 v16 = v3->pInventoryItems;
Ritor1
parents:
diff changeset
7541 break;
Ritor1
parents:
diff changeset
7542 case VAR_FixedGold:
Ritor1
parents:
diff changeset
7543 v4 = pParty->uNumGold;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7544 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7545 case VAR_MightBonus:
Ritor1
parents:
diff changeset
7546 v4 = this->uMightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7547 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7548 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
7549 v4 = this->uIntelligenceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7550 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7551 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
7552 v4 = this->uWillpowerBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7553 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7554 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
7555 v4 = this->uEnduranceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7556 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7557 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
7558 v4 = this->uSpeedBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7559 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7560 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
7561 v4 = this->uAccuracyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7562 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7563 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
7564 v4 = this->uLuckBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7565 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7566 case VAR_BaseMight:
Ritor1
parents:
diff changeset
7567 v4 = this->uMight;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7568 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7569 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
7570 v4 = this->uIntelligence;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7571 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7572 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
7573 v4 = this->uWillpower;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7574 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7575 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
7576 v4 = this->uEndurance;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7577 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7578 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
7579 v4 = this->uSpeed;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7580 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7581 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
7582 v4 = this->uAccuracy;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7583 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7584 case VAR_FixedFood:
Ritor1
parents:
diff changeset
7585 v4 = pParty->uNumFoodRations;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7586 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7587 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7588 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7589 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7590 while ( v16->uItemID != pValue )
0
Ritor1
parents:
diff changeset
7591 {
Ritor1
parents:
diff changeset
7592 ++v15;
Ritor1
parents:
diff changeset
7593 ++v16;
Ritor1
parents:
diff changeset
7594 if ( v15 >= 138 )
Ritor1
parents:
diff changeset
7595 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7596 v6 = pParty->pPickedItem.uItemID == pValue;
0
Ritor1
parents:
diff changeset
7597 return v6;
Ritor1
parents:
diff changeset
7598 }
Ritor1
parents:
diff changeset
7599 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7600 return true;
0
Ritor1
parents:
diff changeset
7601 }
Ritor1
parents:
diff changeset
7602 v4 = this->uLuck;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7603 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7604 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7605 if ( VarNum <= VAR_MagicResistance )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7606 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7607 if ( VarNum == VAR_MagicResistance )
0
Ritor1
parents:
diff changeset
7608 {
Ritor1
parents:
diff changeset
7609 v4 = this->sResMagicBase;
Ritor1
parents:
diff changeset
7610 }
Ritor1
parents:
diff changeset
7611 else
Ritor1
parents:
diff changeset
7612 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7613 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7614 {
Ritor1
parents:
diff changeset
7615 case VAR_FireResistance:
Ritor1
parents:
diff changeset
7616 v4 = this->sResFireBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7617 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7618 case VAR_AirResistance:
Ritor1
parents:
diff changeset
7619 v4 = this->sResAirBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7620 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7621 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
7622 v4 = this->sResWaterBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7623 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7624 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
7625 v4 = this->sResEarthBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7626 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7627 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
7628 v4 = this->sResSpiritBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7629 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7630 case VAR_MindResistance:
Ritor1
parents:
diff changeset
7631 v4 = this->sResMindBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7632 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7633 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
7634 v4 = this->sResBodyBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7635 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7636 case VAR_LightResistance:
Ritor1
parents:
diff changeset
7637 v4 = this->sResLightBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7638 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7639 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
7640 v4 = this->sResDarkBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7641 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7642 case VAR_ActualMight:
Ritor1
parents:
diff changeset
7643 v12 = GetActualMight();
Ritor1
parents:
diff changeset
7644 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7645 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
7646 v12 = GetActualIntelligence();
Ritor1
parents:
diff changeset
7647 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7648 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
7649 v12 = GetActualWillpower();
Ritor1
parents:
diff changeset
7650 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7651 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
7652 v12 = GetActualEndurance();
Ritor1
parents:
diff changeset
7653 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7654 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
7655 v12 = GetActualSpeed();
Ritor1
parents:
diff changeset
7656 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7657 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
7658 v12 = GetActualAccuracy();
Ritor1
parents:
diff changeset
7659 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7660 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
7661 v12 = GetActualLuck();
Ritor1
parents:
diff changeset
7662 _j_cmp_against_arg:
Ritor1
parents:
diff changeset
7663 v4 = v12;
Ritor1
parents:
diff changeset
7664 break;
Ritor1
parents:
diff changeset
7665 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7666 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7667 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7668 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7669 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7670 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7671 if ( VarNum <= VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7672 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7673 if ( VarNum != VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7674 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7675 if ( VarNum <= VAR_MindResistanceBonus )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7676 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7677 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7678 {
Ritor1
parents:
diff changeset
7679 case VAR_MindResistanceBonus:
Ritor1
parents:
diff changeset
7680 v4 = this->sResMindBonus;
Ritor1
parents:
diff changeset
7681 break;
Ritor1
parents:
diff changeset
7682 case VAR_FireResistanceBonus:
Ritor1
parents:
diff changeset
7683 v4 = this->sResFireBonus;
Ritor1
parents:
diff changeset
7684 break;
Ritor1
parents:
diff changeset
7685 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
7686 v4 = this->sResAirBonus;
Ritor1
parents:
diff changeset
7687 break;
Ritor1
parents:
diff changeset
7688 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
7689 v4 = this->sResWaterBonus;
Ritor1
parents:
diff changeset
7690 break;
Ritor1
parents:
diff changeset
7691 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
7692 v4 = this->sResEarthBonus;
Ritor1
parents:
diff changeset
7693 break;
Ritor1
parents:
diff changeset
7694 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
7695 v4 = this->sResSpiritBonus;
Ritor1
parents:
diff changeset
7696 break;
Ritor1
parents:
diff changeset
7697 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7698 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7699 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7700 if ( VarNum == VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
7701 {
Ritor1
parents:
diff changeset
7702 v4 = this->sResBodyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7703 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7704 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7705 if ( VarNum == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
7706 {
Ritor1
parents:
diff changeset
7707 v4 = this->sResLightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7708 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7709 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7710 if ( VarNum == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
7711 {
Ritor1
parents:
diff changeset
7712 v4 = this->sResDarkBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7713 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7714 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7715 if ( VarNum == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
7716 {
Ritor1
parents:
diff changeset
7717 v4 = this->sResMagicBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7718 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7719 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7720 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7721 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7722 }
Ritor1
parents:
diff changeset
7723 LABEL_90:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7724 v18 = *((short *)&this->pConditions[16] + VarNum);
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7725 if ( pValue <= 63 )
0
Ritor1
parents:
diff changeset
7726 v4 = v18 & 0x3F;
Ritor1
parents:
diff changeset
7727 else
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7728 v4 = pValue & v18;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7729 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7730 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7731 if ( VarNum == 104 )
0
Ritor1
parents:
diff changeset
7732 goto LABEL_90;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7733 if ( (signed int)VarNum <= 104 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7734 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7735 if ( (signed int)VarNum > 0x79 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7736 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7737 if ( VarNum != 122 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7738 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7739 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7740 v4 = (unsigned __int8)byte_5E4C15[VarNum];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7741 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7742 }
Ritor1
parents:
diff changeset
7743 v4 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
7744 if ( v4 != 18 )
Ritor1
parents:
diff changeset
7745 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7746 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7747 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7748 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7749 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7750 }
1072
48168499f52e pointer cleaning
zipi
parents: 1071
diff changeset
7751 return &LODWORD(this->pConditions[VarNum]);// *((int *)this + 2 * VarNum - 210);
0
Ritor1
parents:
diff changeset
7752 }
Ritor1
parents:
diff changeset
7753
Ritor1
parents:
diff changeset
7754
Ritor1
parents:
diff changeset
7755 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
7756 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
7757 {
Gloval
parents: 486
diff changeset
7758 signed int currPlayerId; // ebx@1
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7759 Player *v4_unused; // esi@1
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7760 unsigned int v5_unused; // edi@1
0
Ritor1
parents:
diff changeset
7761 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
7762 unsigned int v7; // esi@14
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7763 signed int v8_unused; // eax@17
0
Ritor1
parents:
diff changeset
7764 ItemGen *v9; // ecx@17
Ritor1
parents:
diff changeset
7765 int v10; // eax@21
Ritor1
parents:
diff changeset
7766 signed int v11; // eax@30
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7767 Player *unused12; // ecx@44
0
Ritor1
parents:
diff changeset
7768 char *v13; // ecx@45
Ritor1
parents:
diff changeset
7769 Player *v14; // ecx@49
Ritor1
parents:
diff changeset
7770 int v15; // ecx@86
Ritor1
parents:
diff changeset
7771 int v16; // esi@106
Ritor1
parents:
diff changeset
7772 char v17; // al@106
Ritor1
parents:
diff changeset
7773 int v18; // eax@107
Ritor1
parents:
diff changeset
7774 Player *v19; // ecx@112
Ritor1
parents:
diff changeset
7775 Player *v20; // ecx@127
Ritor1
parents:
diff changeset
7776 int v21; // eax@127
Ritor1
parents:
diff changeset
7777 int v22; // eax@145
Ritor1
parents:
diff changeset
7778 char v23; // zf@146
Ritor1
parents:
diff changeset
7779 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
7780 signed int v25; // eax@172
Ritor1
parents:
diff changeset
7781 int v26; // [sp-8h] [bp-3Ch]@84
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7782 signed int unused27; // [sp-4h] [bp-38h]@4
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
7783 int v28_unused; // [sp-4h] [bp-38h]@84
0
Ritor1
parents:
diff changeset
7784 ItemGen item; // [sp+Ch] [bp-28h]@52
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7785 char v30_unused; // [sp+32h] [bp-2h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7786 char v31_unused; // [sp+33h] [bp-1h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7787
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7788 currPlayerId = -1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7789 for (int i = 1; i <= 4; i++) //TODO: add a member variable for playerid in the future
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7790 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7791 if ( this == pPlayers[i] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7792 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7793 currPlayerId = i - 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7794 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7795 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7796 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7797 assert(currPlayerId != -1);
492
Gloval
parents: 486
diff changeset
7798 if ( var_type > VAR_AutoNotes )
Gloval
parents: 486
diff changeset
7799 {
Gloval
parents: 486
diff changeset
7800 if ( var_type <= VAR_GoldInBank )
Gloval
parents: 486
diff changeset
7801 {
Gloval
parents: 486
diff changeset
7802 if ( var_type == VAR_GoldInBank )
Gloval
parents: 486
diff changeset
7803 {
Gloval
parents: 486
diff changeset
7804 pParty->uNumGoldInBank = var_value;
0
Ritor1
parents:
diff changeset
7805 return;
Ritor1
parents:
diff changeset
7806 }
492
Gloval
parents: 486
diff changeset
7807 if ( var_type <= VAR_Counter8 )
Gloval
parents: 486
diff changeset
7808 {
Gloval
parents: 486
diff changeset
7809 if ( (signed int)var_type >= 0xF5 )
0
Ritor1
parents:
diff changeset
7810 {
492
Gloval
parents: 486
diff changeset
7811 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
7812 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7813 }
Ritor1
parents:
diff changeset
7814 else
Ritor1
parents:
diff changeset
7815 {
492
Gloval
parents: 486
diff changeset
7816 switch ( var_type )
0
Ritor1
parents:
diff changeset
7817 {
Ritor1
parents:
diff changeset
7818 case VAR_MonthEquals|VAR_CurrentSP:
492
Gloval
parents: 486
diff changeset
7819 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u);
0
Ritor1
parents:
diff changeset
7820 break;
Ritor1
parents:
diff changeset
7821 case VAR_NPCs2:
Ritor1
parents:
diff changeset
7822 pParty->field_709 = 0;
492
Gloval
parents: 486
diff changeset
7823 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7824 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7825 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
7826 break;
Ritor1
parents:
diff changeset
7827 case VAR_NumSkillPoints:
492
Gloval
parents: 486
diff changeset
7828 this->uSkillPoints = var_value;
0
Ritor1
parents:
diff changeset
7829 break;
Ritor1
parents:
diff changeset
7830 }
Ritor1
parents:
diff changeset
7831 }
Ritor1
parents:
diff changeset
7832 return;
Ritor1
parents:
diff changeset
7833 }
492
Gloval
parents: 486
diff changeset
7834 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
7835 return;
492
Gloval
parents: 486
diff changeset
7836 if ( (signed int)var_type <= 0x112 )
Gloval
parents: 486
diff changeset
7837 {
Gloval
parents: 486
diff changeset
7838 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
7839 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7840 }
Ritor1
parents:
diff changeset
7841 else
Ritor1
parents:
diff changeset
7842 {
492
Gloval
parents: 486
diff changeset
7843 if ( var_type == VAR_ReputationInCurrentLocation )
0
Ritor1
parents:
diff changeset
7844 {
Ritor1
parents:
diff changeset
7845 v24 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7846 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7847 v24 = &pIndoor->dlv;
492
Gloval
parents: 486
diff changeset
7848 v24->uReputation = var_value;
Gloval
parents: 486
diff changeset
7849 if ( var_value > 10000 )
0
Ritor1
parents:
diff changeset
7850 v24->uReputation = 10000;
Ritor1
parents:
diff changeset
7851 return;
Ritor1
parents:
diff changeset
7852 }
492
Gloval
parents: 486
diff changeset
7853 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 486
diff changeset
7854 || var_type > VAR_History_28
Gloval
parents: 486
diff changeset
7855 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22])
Gloval
parents: 486
diff changeset
7856 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
7857 v23 = pStorylineText->StoreLine[v22].pText==0,//*(&pStorylineText->field_0 + 3 * v22) == 0,
492
Gloval
parents: 486
diff changeset
7858 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
7859 v23) )
Ritor1
parents:
diff changeset
7860 return;
Ritor1
parents:
diff changeset
7861 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
7862 }
492
Gloval
parents: 486
diff changeset
7863 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7864 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7865 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
7866 return;
Ritor1
parents:
diff changeset
7867 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7868 switch ( var_type )
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7869 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7870 case VAR_NumDeaths:
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7871 pParty->uNumDeaths = var_value;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7872 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7873 case VAR_NumBounties:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7874 pParty->uNumBountiesCollected = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7875 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7876 case VAR_PrisonTerms:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7877 pParty->uNumPrisonTerms = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7878 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7879 case VAR_ArenaWinsPage:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7880 pParty->uNumArenaPageWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7881 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7882 case VAR_ArenaWinsSquire:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7883 pParty->uNumArenaSquireWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7884 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7885 case VAR_ArenaWinsKnight:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7886 pParty->uNumArenaKnightWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7887 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7888 case VAR_ArenaWinsLord:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7889 pParty->uNumArenaLordWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7890 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7891 }
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7892 return;
0
Ritor1
parents:
diff changeset
7893 }
492
Gloval
parents: 486
diff changeset
7894 if ( var_type == VAR_AutoNotes )
Gloval
parents: 486
diff changeset
7895 {
Gloval
parents: 486
diff changeset
7896 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
7897 //&& (&dword_723718_autonote_related)[8 * a3] )
492
Gloval
parents: 486
diff changeset
7898 && pAutonoteTxt[var_value-1].pText )
Gloval
parents: 486
diff changeset
7899 {
Gloval
parents: 486
diff changeset
7900 v20 = pPlayers[currPlayerId + 1];
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7901 v20->PlaySound(SPEECH_96, 0);
492
Gloval
parents: 486
diff changeset
7902 v21 = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3];
0
Ritor1
parents:
diff changeset
7903 bFlashAutonotesBook = 1;
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 973
diff changeset
7904 _506568_autonote_type = v21;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7905 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
0
Ritor1
parents:
diff changeset
7906 }
492
Gloval
parents: 486
diff changeset
7907 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7908 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7909 return;
0
Ritor1
parents:
diff changeset
7910 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7911 if ( var_type <= VAR_BaseLuck )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7912 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7913 switch ( var_type )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7914 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7915 case VAR_Sex:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7916 this->uSex = (PLAYER_SEX)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7917 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7918 case VAR_Class:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7919 this->classType = (PLAYER_CLASS_TYPE)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7920 if ( (char)var_value == PLAYER_CLASS_LICH )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7921 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7922 v9 = NULL;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7923 for (int i = 0; i < 138; i++)
0
Ritor1
parents:
diff changeset
7924 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7925 v9 = &this->pInventoryItems[i];
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7926 if (v9->uItemID == 615)
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7927 break;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7928 }
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7929 if (v9 != NULL || v9->uItemID != 615)
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7930 {
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7931 v10 = (int)((char *)this + 36 * 138); //originally 36 * v8. the code got to this condition only if v8 was equal to 138
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7932 *(int *)(v10 + 532) = 601;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7933 *(char *)(v10 + 558) = currPlayerId + 1;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7934 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7935 if ( this->sResFireBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7936 this->sResFireBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7937 if ( this->sResAirBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7938 this->sResAirBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7939 if ( this->sResWaterBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7940 this->sResWaterBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7941 if ( this->sResEarthBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7942 this->sResEarthBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7943 this->sResMindBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7944 this->sResBodyBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7945 v11 = this->GetSexByVoice();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7946 this->uPrevVoiceID = this->uVoiceID;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7947 this->uPrevFace = this->uCurrentFace;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7948 if ( v11 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7949 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7950 this->uCurrentFace = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7951 this->uVoiceID = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7952 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7953 else
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7954 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7955 this->uCurrentFace = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7956 this->uVoiceID = 20;
0
Ritor1
parents:
diff changeset
7957 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7958 ReloadPlayerPortraits(currPlayerId, this->uCurrentFace);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7959 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7960 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7961 case VAR_CurrentHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7962 this->sHealth = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7963 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7964 case VAR_MaxHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7965 this->sHealth = GetMaxHealth();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7966 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7967 case VAR_CurrentSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7968 this->sMana = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7969 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7970 case VAR_MaxSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7971 this->sMana = GetMaxMana();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7972 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7973 case VAR_ACModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7974 this->sACModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7975 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7976 case VAR_BaseLevel:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7977 this->uLevel = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7978 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7979 case VAR_LevelModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7980 this->sLevelModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7981 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7982 case VAR_Age:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7983 this->sAgeModifier = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7984 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7985 case VAR_Award:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7986 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) &
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7987 pPlayers[currPlayerId + 1]->_guilds_member_bits[((signed __int16)var_value - 1)/ 8])
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7988 //&& dword_723E80_award_related[2 * a3] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7989 && pAwards[var_value].pText )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7990 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7991 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7992 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7993 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7994 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7995 _449B7E_toggle_bit((unsigned char *)this->_guilds_member_bits, var_value, 1u);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7996 return;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7997 case VAR_Experience:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7998 this->uExperience = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7999 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8000 case VAR_QBits_QuestsDone:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8001 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3])
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8002 // && (&dword_722F10)[4 * a3] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8003 && pQuestTable[var_value-1] )
0
Ritor1
parents:
diff changeset
8004 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8005 v14 = pPlayers[currPlayerId + 1];
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8006 bFlashQuestBook = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8007 v14->PlaySound(SPEECH_93, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8008 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8009 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8010 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8011 v13 = (char *)pParty->_quest_bits;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8012 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8013 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8014 case VAR_PlayerItemInHands:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8015 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8016 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8017 item.uItemID = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8018 item.uAttributes = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8019 pParty->SetHoldingItem(&item);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8020 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8021 pParty->pIsArtifactFound[var_value-500] = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8022 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8023 case VAR_FixedGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8024 Party::SetGold(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8025 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8026 case VAR_RandomGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8027 v6 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8028 Party::SetGold(v6);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8029 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8030 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8031 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8032 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8033 case VAR_FixedFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8034 Party::SetFood(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8035 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8036 case VAR_RandomFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8037 v7 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8038 Party::SetFood(v7);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8039 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8040 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8041 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8042 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8043 case VAR_MightBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8044 goto LABEL_64;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8045 case VAR_IntellectBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8046 goto LABEL_68;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8047 case VAR_PersonalityBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8048 goto LABEL_69;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8049 case VAR_EnduranceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8050 goto LABEL_70;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8051 case VAR_SpeedBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8052 goto LABEL_71;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8053 case VAR_AccuracyBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8054 goto LABEL_72;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8055 case VAR_LuckBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8056 goto LABEL_73;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8057 case VAR_BaseMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8058 this->uMight = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8059 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8060 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8061 case VAR_BaseIntellect:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8062 this->uIntelligence = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8063 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8064 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8065 case VAR_BasePersonality:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8066 this->uWillpower = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8067 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8068 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8069 case VAR_BaseEndurance:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8070 this->uEndurance = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8071 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8072 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8073 case VAR_BaseSpeed:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8074 this->uSpeed = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8075 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8076 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8077 case VAR_BaseAccuracy:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8078 this->uAccuracy = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8079 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8080 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8081 case VAR_BaseLuck:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8082 this->uLuck = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8083 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8084 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8085 default:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8086 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8087 }
0
Ritor1
parents:
diff changeset
8088 LABEL_111:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8089 v26 = SPEECH_91;
0
Ritor1
parents:
diff changeset
8090 LABEL_112:
492
Gloval
parents: 486
diff changeset
8091 v19 = pPlayers[currPlayerId + 1];
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8092 v19->PlaySound((PlayerSpeech)v26, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8093 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8094 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8095 return;
0
Ritor1
parents:
diff changeset
8096 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8097 if ( var_type <= VAR_MagicResistance )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8098 {
492
Gloval
parents: 486
diff changeset
8099 switch ( var_type )
0
Ritor1
parents:
diff changeset
8100 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8101 case VAR_ActualMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8102 LABEL_64:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8103 this->uMightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8104 goto LABEL_111;
0
Ritor1
parents:
diff changeset
8105 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8106 LABEL_68:
492
Gloval
parents: 486
diff changeset
8107 this->uIntelligenceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8108 goto LABEL_111;
Ritor1
parents:
diff changeset
8109 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8110 LABEL_69:
492
Gloval
parents: 486
diff changeset
8111 this->uWillpowerBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8112 goto LABEL_111;
Ritor1
parents:
diff changeset
8113 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8114 LABEL_70:
492
Gloval
parents: 486
diff changeset
8115 this->uEnduranceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8116 goto LABEL_111;
Ritor1
parents:
diff changeset
8117 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8118 LABEL_71:
492
Gloval
parents: 486
diff changeset
8119 this->uSpeedBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8120 goto LABEL_111;
Ritor1
parents:
diff changeset
8121 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8122 LABEL_72:
492
Gloval
parents: 486
diff changeset
8123 this->uAccuracyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8124 goto LABEL_111;
Ritor1
parents:
diff changeset
8125 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8126 LABEL_73:
492
Gloval
parents: 486
diff changeset
8127 this->uLuckBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8128 goto LABEL_111;
Ritor1
parents:
diff changeset
8129 case VAR_FireResistance:
492
Gloval
parents: 486
diff changeset
8130 this->sResFireBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8131 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8132 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8133 case VAR_AirResistance:
492
Gloval
parents: 486
diff changeset
8134 this->sResAirBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8135 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8136 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8137 case VAR_WaterResistance:
492
Gloval
parents: 486
diff changeset
8138 this->sResWaterBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8139 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8140 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8141 case VAR_EarthResistance:
492
Gloval
parents: 486
diff changeset
8142 this->sResEarthBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8143 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8144 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8145 case VAR_SpiritResistance:
492
Gloval
parents: 486
diff changeset
8146 this->sResSpiritBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8147 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8148 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8149 case VAR_MindResistance:
492
Gloval
parents: 486
diff changeset
8150 this->sResMindBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8151 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8152 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8153 case VAR_BodyResistance:
492
Gloval
parents: 486
diff changeset
8154 this->sResBodyBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8155 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8156 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8157 case VAR_LightResistance:
492
Gloval
parents: 486
diff changeset
8158 this->sResLightBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8159 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8160 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8161 case VAR_DarkResistance:
492
Gloval
parents: 486
diff changeset
8162 this->sResDarkBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8163 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8164 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8165 case VAR_MagicResistance:
492
Gloval
parents: 486
diff changeset
8166 this->sResMagicBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8167 v26 = 92;
Ritor1
parents:
diff changeset
8168 goto LABEL_112;
Ritor1
parents:
diff changeset
8169 default:
Ritor1
parents:
diff changeset
8170 return;
Ritor1
parents:
diff changeset
8171 }
Ritor1
parents:
diff changeset
8172 return;
Ritor1
parents:
diff changeset
8173 }
Ritor1
parents:
diff changeset
8174 HIWORD(v15) = 0;
492
Gloval
parents: 486
diff changeset
8175 if ( var_type > VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
8176 {
Gloval
parents: 486
diff changeset
8177 if ( var_type != VAR_LearningSkill )
Gloval
parents: 486
diff changeset
8178 {
Gloval
parents: 486
diff changeset
8179 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8180 return;
492
Gloval
parents: 486
diff changeset
8181 if ( var_type <= VAR_Eradicated )
Gloval
parents: 486
diff changeset
8182 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8183 this->SetCondition(var_type - 105, 1);
0
Ritor1
parents:
diff changeset
8184 }
Ritor1
parents:
diff changeset
8185 else
Ritor1
parents:
diff changeset
8186 {
492
Gloval
parents: 486
diff changeset
8187 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
8188 {
492
Gloval
parents: 486
diff changeset
8189 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
Gloval
parents: 486
diff changeset
8190 byte_5E4C15[var_type] = var_value;
0
Ritor1
parents:
diff changeset
8191 return;
Ritor1
parents:
diff changeset
8192 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8193 memset(this, 0, 0xA0u);
0
Ritor1
parents:
diff changeset
8194 }
Ritor1
parents:
diff changeset
8195 }
Ritor1
parents:
diff changeset
8196 else
Ritor1
parents:
diff changeset
8197 {
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8198 v16 = (int)((char *)&this->pConditions[16] + 2 * var_type);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8199 v17 = *(char *)v16;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8200 if ( var_value <= VAR_BodyResistanceBonus )
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8201 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8202 LOWORD(v15) = (unsigned __int8)var_value;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8203 v18 = v15 | v17 & VAR_BodyResistanceBonus;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8204 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8205 else
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8206 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8207 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8208 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8209 *(short *)v16 = v18;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8210 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8211 LABEL_124:
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8212 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8213 PlaySoundBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8214 return;
0
Ritor1
parents:
diff changeset
8215 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8216 if ( var_type <= VAR_MagicResistanceBonus )
492
Gloval
parents: 486
diff changeset
8217 {
Gloval
parents: 486
diff changeset
8218 switch ( var_type )
0
Ritor1
parents:
diff changeset
8219 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8220 case VAR_FireResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8221 this->sResFireBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8222 break;
Ritor1
parents:
diff changeset
8223 case VAR_AirResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8224 this->sResAirBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8225 break;
Ritor1
parents:
diff changeset
8226 case VAR_WaterResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8227 this->sResWaterBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8228 break;
Ritor1
parents:
diff changeset
8229 case VAR_EarthResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8230 this->sResEarthBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8231 break;
Ritor1
parents:
diff changeset
8232 case VAR_SpiritResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8233 this->sResSpiritBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8234 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8235 case VAR_MindResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8236 this->sResMindBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8237 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8238 case VAR_BodyResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8239 this->sResBodyBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8240 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8241 case VAR_LightResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8242 this->sResLightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8243 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8244 case VAR_DarkResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8245 this->sResDarkBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8246 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8247 case VAR_PhysicalResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8248 assert("VAR_PhysicalResistanceBonus variable unsupported" && false);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8249 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8250 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8251 case VAR_MagicResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8252 this->sResMagicBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8253 break;
Ritor1
parents:
diff changeset
8254 default:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8255 assert("Unexpected var_type" && false);
0
Ritor1
parents:
diff changeset
8256 return;
Ritor1
parents:
diff changeset
8257 break;
Ritor1
parents:
diff changeset
8258 }
Ritor1
parents:
diff changeset
8259 goto LABEL_111;
Ritor1
parents:
diff changeset
8260 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8261 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill || var_type == VAR_DisarmTrapSkill) //VAR_ThieverySkill wasn't present in the original function
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8262 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8263 return;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8264 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8265 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8266
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8267
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8268 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8269 void Player::PlaySoundBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8270 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8271 signed int v25 = 8 * currPlayerId + 400;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8272 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8273 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8274 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8275
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8276 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8277 void Player::DrawPlayerBuffAnimBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8278 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8279 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8280 }
0
Ritor1
parents:
diff changeset
8281
Ritor1
parents:
diff changeset
8282 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
8283 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
8284 {
Ritor1
parents:
diff changeset
8285 char v3; // bl@1
Ritor1
parents:
diff changeset
8286 Player *v4; // esi@1
Ritor1
parents:
diff changeset
8287 signed int uPlayerIdx; // edi@1
Ritor1
parents:
diff changeset
8288 int v6; // eax@15
Ritor1
parents:
diff changeset
8289 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
8290 int *v8; // ebx@21
Ritor1
parents:
diff changeset
8291 int v9; // eax@22
Ritor1
parents:
diff changeset
8292 signed int v10; // eax@24
Ritor1
parents:
diff changeset
8293 int v11; // eax@27
Ritor1
parents:
diff changeset
8294 __int16 *v12; // esi@28
Ritor1
parents:
diff changeset
8295 Player *v13; // ecx@34
Ritor1
parents:
diff changeset
8296 Player *v14; // ecx@36
Ritor1
parents:
diff changeset
8297 char *v15; // ecx@37
Ritor1
parents:
diff changeset
8298 unsigned __int8 v16; // cf@38
Ritor1
parents:
diff changeset
8299 Player *v17; // ecx@42
Ritor1
parents:
diff changeset
8300 __int16 *v18; // esi@53
Ritor1
parents:
diff changeset
8301 __int16 *v19; // esi@62
Ritor1
parents:
diff changeset
8302 char *v20; // esi@107
Ritor1
parents:
diff changeset
8303 __int16 v21; // dx@107
Ritor1
parents:
diff changeset
8304 int v22; // ecx@107
Ritor1
parents:
diff changeset
8305 Player *v23; // ecx@132
Ritor1
parents:
diff changeset
8306 int v24; // eax@132
Ritor1
parents:
diff changeset
8307 int v25; // eax@150
Ritor1
parents:
diff changeset
8308 char v26; // zf@151
Ritor1
parents:
diff changeset
8309 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
8310 signed int v28; // eax@176
Ritor1
parents:
diff changeset
8311 int v29; // [sp-8h] [bp-40h]@84
310
Gloval
parents: 299
diff changeset
8312 // signed int v30; // [sp-4h] [bp-3Ch]@4
0
Ritor1
parents:
diff changeset
8313 int v31; // [sp-4h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
8314 ItemGen item; // [sp+Ch] [bp-2Ch]@45
Ritor1
parents:
diff changeset
8315 unsigned int v33; // [sp+30h] [bp-8h]@34
Ritor1
parents:
diff changeset
8316 char v34; // [sp+37h] [bp-1h]@1
Ritor1
parents:
diff changeset
8317
Ritor1
parents:
diff changeset
8318 auto Dst = this;
Ritor1
parents:
diff changeset
8319 v3 = 0;
Ritor1
parents:
diff changeset
8320 v34 = 0;
Ritor1
parents:
diff changeset
8321 v4 = Dst;
Ritor1
parents:
diff changeset
8322 uPlayerIdx = 0;
Ritor1
parents:
diff changeset
8323 if ( Dst == pPlayers[2] )
Ritor1
parents:
diff changeset
8324 uPlayerIdx = 1;
310
Gloval
parents: 299
diff changeset
8325 else if ( Dst == pPlayers[3] )
Gloval
parents: 299
diff changeset
8326 uPlayerIdx = 2;
Gloval
parents: 299
diff changeset
8327 else if ( Dst == pPlayers[4] )
Gloval
parents: 299
diff changeset
8328 uPlayerIdx = 3;
Gloval
parents: 299
diff changeset
8329
Gloval
parents: 299
diff changeset
8330 if ( var_type <= VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8331 {
Gloval
parents: 299
diff changeset
8332 if ( var_type != VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8333 {
Gloval
parents: 299
diff changeset
8334 if ( var_type <= VAR_ActualMight )
Gloval
parents: 299
diff changeset
8335 {
Gloval
parents: 299
diff changeset
8336 if ( var_type != VAR_ActualMight )
0
Ritor1
parents:
diff changeset
8337 {
310
Gloval
parents: 299
diff changeset
8338 switch ( var_type )
0
Ritor1
parents:
diff changeset
8339 {
Ritor1
parents:
diff changeset
8340 case VAR_RandomGold:
Ritor1
parents:
diff changeset
8341 if ( !val )
Ritor1
parents:
diff changeset
8342 val = 1;
Ritor1
parents:
diff changeset
8343 v6 = rand();
Ritor1
parents:
diff changeset
8344 party_finds_gold(v6 % val + 1, 1);
Ritor1
parents:
diff changeset
8345 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8346 return;
Ritor1
parents:
diff changeset
8347 case VAR_RandomFood:
Ritor1
parents:
diff changeset
8348 if ( !val )
Ritor1
parents:
diff changeset
8349 val = 1;
Ritor1
parents:
diff changeset
8350 v7 = rand() % val + 1;
Ritor1
parents:
diff changeset
8351 Party::GiveFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8352 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8353 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
8354 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8355 goto _play_sound;
Ritor1
parents:
diff changeset
8356 case VAR_Sex:
Ritor1
parents:
diff changeset
8357 Dst->uSex = (PLAYER_SEX)val;
Ritor1
parents:
diff changeset
8358 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8359 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
8360 Dst->classType = (PLAYER_CLASS_TYPE)val;
0
Ritor1
parents:
diff changeset
8361 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8362 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
8363 v8 = &Dst->sHealth;
Ritor1
parents:
diff changeset
8364 *v8 += val;
Ritor1
parents:
diff changeset
8365 if ( Dst->sHealth <= Dst->GetMaxHealth() )
Ritor1
parents:
diff changeset
8366 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8367 v9 = v4->GetMaxHealth();
Ritor1
parents:
diff changeset
8368 goto LABEL_23;
Ritor1
parents:
diff changeset
8369 case VAR_MaxHP:
Ritor1
parents:
diff changeset
8370 v10 = Dst->GetMaxHealth();
Ritor1
parents:
diff changeset
8371 v4->_health_related = 0;
Ritor1
parents:
diff changeset
8372 v4->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
8373 v4->sHealth = v10;
Ritor1
parents:
diff changeset
8374 return;
Ritor1
parents:
diff changeset
8375 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
8376 v8 = &Dst->sMana;
Ritor1
parents:
diff changeset
8377 *v8 += val;
Ritor1
parents:
diff changeset
8378 if ( Dst->sMana > GetMaxMana() )
Ritor1
parents:
diff changeset
8379 {
Ritor1
parents:
diff changeset
8380 v9 = v4->GetMaxMana();
Ritor1
parents:
diff changeset
8381 LABEL_23:
Ritor1
parents:
diff changeset
8382 *v8 = v9;
Ritor1
parents:
diff changeset
8383 }
Ritor1
parents:
diff changeset
8384 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8385 case VAR_MaxSP:
Ritor1
parents:
diff changeset
8386 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
8387 v4->_mana_related = 0;
Ritor1
parents:
diff changeset
8388 v4->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
8389 v4->sMana = v11;
Ritor1
parents:
diff changeset
8390 return;
Ritor1
parents:
diff changeset
8391 case VAR_ACModifier:
Ritor1
parents:
diff changeset
8392 v12 = &Dst->sACModifier;
Ritor1
parents:
diff changeset
8393 goto LABEL_29;
Ritor1
parents:
diff changeset
8394 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
8395 v12 = (__int16 *)&Dst->uLevel;
Ritor1
parents:
diff changeset
8396 goto LABEL_29;
Ritor1
parents:
diff changeset
8397 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
8398 v12 = &Dst->sLevelModifier;
Ritor1
parents:
diff changeset
8399 LABEL_29:
Ritor1
parents:
diff changeset
8400 *v12 += val;
Ritor1
parents:
diff changeset
8401 if ( *v12 > 255 )
Ritor1
parents:
diff changeset
8402 *v12 = 255;
Ritor1
parents:
diff changeset
8403 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8404 case VAR_Age:
Ritor1
parents:
diff changeset
8405 Dst->sAgeModifier += val;
Ritor1
parents:
diff changeset
8406 return;
Ritor1
parents:
diff changeset
8407 case VAR_Award:
Ritor1
parents:
diff changeset
8408 v13 = pPlayers[uPlayerIdx + 1];
521
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8409 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_guilds_member_bits, val)
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8410
492
Gloval
parents: 486
diff changeset
8411 && pAwards[val].pText )
0
Ritor1
parents:
diff changeset
8412 {
Ritor1
parents:
diff changeset
8413 v14 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
8414 v34 = 1;
Ritor1
parents:
diff changeset
8415 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8416 v14->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
8417 }
735
6daaa2f18d0d Fixed some house sounds & shop-related stuff
Nomad
parents: 728
diff changeset
8418 v15 = (char *)v4->_guilds_member_bits;
0
Ritor1
parents:
diff changeset
8419 goto LABEL_44;
Ritor1
parents:
diff changeset
8420 case VAR_Experience:
Ritor1
parents:
diff changeset
8421 v16 = __CFADD__(val, LODWORD(Dst->uExperience));
Ritor1
parents:
diff changeset
8422 LODWORD(Dst->uExperience) += val;
Ritor1
parents:
diff changeset
8423 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16;
Ritor1
parents:
diff changeset
8424 if ( (signed __int64)Dst->uExperience > 4000000000i64 )
Ritor1
parents:
diff changeset
8425 Dst->uExperience = 4000000000i64;
Ritor1
parents:
diff changeset
8426 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8427 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8428 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8429 //&& (&dword_722F10)[4 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8430 && pQuestTable[val-1] )
0
Ritor1
parents:
diff changeset
8431 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8432 //v17 = pPlayers[uPlayerIdx + 1];
0
Ritor1
parents:
diff changeset
8433 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
8434 v34 = 1;
Ritor1
parents:
diff changeset
8435 v3 = 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8436 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
8437 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8438 v15 = (char *)pParty->_quest_bits;
0
Ritor1
parents:
diff changeset
8439 LABEL_44:
Ritor1
parents:
diff changeset
8440 _449B7E_toggle_bit((unsigned char *)v15, val, 1u);
Ritor1
parents:
diff changeset
8441 goto LABEL_173;
Ritor1
parents:
diff changeset
8442 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
8443 item.Reset();
Ritor1
parents:
diff changeset
8444 item.Reset();
Ritor1
parents:
diff changeset
8445 item.uAttributes = 1;
Ritor1
parents:
diff changeset
8446 item.uItemID = val;
Ritor1
parents:
diff changeset
8447 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8448 pParty->pIsArtifactFound[val-500] = 1;
0
Ritor1
parents:
diff changeset
8449 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
Ritor1
parents:
diff changeset
8450 {
Ritor1
parents:
diff changeset
8451 item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1;
Ritor1
parents:
diff changeset
8452 item.uMaxCharges = LOBYTE(item.uNumCharges);
Ritor1
parents:
diff changeset
8453 }
Ritor1
parents:
diff changeset
8454 pParty->SetHoldingItem(&item);
Ritor1
parents:
diff changeset
8455 return;
Ritor1
parents:
diff changeset
8456 case VAR_FixedGold:
Ritor1
parents:
diff changeset
8457 party_finds_gold(val, 1);
Ritor1
parents:
diff changeset
8458 return;
Ritor1
parents:
diff changeset
8459 case VAR_BaseMight:
Ritor1
parents:
diff changeset
8460 v18 = (__int16 *)&Dst->uMight;
Ritor1
parents:
diff changeset
8461 goto LABEL_82;
Ritor1
parents:
diff changeset
8462 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
8463 v18 = (__int16 *)&Dst->uIntelligence;
Ritor1
parents:
diff changeset
8464 goto LABEL_82;
Ritor1
parents:
diff changeset
8465 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
8466 v18 = (__int16 *)&Dst->uWillpower;
Ritor1
parents:
diff changeset
8467 goto LABEL_82;
Ritor1
parents:
diff changeset
8468 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
8469 v18 = (__int16 *)&Dst->uEndurance;
Ritor1
parents:
diff changeset
8470 goto LABEL_82;
Ritor1
parents:
diff changeset
8471 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
8472 v18 = (__int16 *)&Dst->uSpeed;
Ritor1
parents:
diff changeset
8473 goto LABEL_82;
Ritor1
parents:
diff changeset
8474 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
8475 v18 = (__int16 *)&Dst->uAccuracy;
Ritor1
parents:
diff changeset
8476 goto LABEL_82;
Ritor1
parents:
diff changeset
8477 case VAR_BaseLuck:
Ritor1
parents:
diff changeset
8478 v18 = (__int16 *)&Dst->uLuck;
Ritor1
parents:
diff changeset
8479 goto LABEL_82;
Ritor1
parents:
diff changeset
8480 case VAR_FixedFood:
Ritor1
parents:
diff changeset
8481 Party::GiveFood(val);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8482 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8483 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
8484 if ( pParty->uNumFoodRations > 0xFFFF )
Ritor1
parents:
diff changeset
8485 Party::SetFood(0xFFFFu);
Ritor1
parents:
diff changeset
8486 goto _play_sound;
Ritor1
parents:
diff changeset
8487 case VAR_MightBonus:
Ritor1
parents:
diff changeset
8488 goto LABEL_62;
Ritor1
parents:
diff changeset
8489 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
8490 goto LABEL_66;
Ritor1
parents:
diff changeset
8491 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
8492 goto LABEL_67;
Ritor1
parents:
diff changeset
8493 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
8494 goto LABEL_68;
Ritor1
parents:
diff changeset
8495 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
8496 goto LABEL_69;
Ritor1
parents:
diff changeset
8497 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
8498 goto LABEL_70;
Ritor1
parents:
diff changeset
8499 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
8500 goto LABEL_71;
Ritor1
parents:
diff changeset
8501 default:
Ritor1
parents:
diff changeset
8502 return;
Ritor1
parents:
diff changeset
8503 }
Ritor1
parents:
diff changeset
8504 return;
Ritor1
parents:
diff changeset
8505 }
Ritor1
parents:
diff changeset
8506 LABEL_62:
Ritor1
parents:
diff changeset
8507 v19 = (__int16 *)&Dst->uMightBonus;
Ritor1
parents:
diff changeset
8508 goto LABEL_113;
Ritor1
parents:
diff changeset
8509 }
310
Gloval
parents: 299
diff changeset
8510 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 299
diff changeset
8511 {
Gloval
parents: 299
diff changeset
8512 if ( var_type != VAR_FireResistanceBonus )
0
Ritor1
parents:
diff changeset
8513 {
310
Gloval
parents: 299
diff changeset
8514 switch ( var_type )
0
Ritor1
parents:
diff changeset
8515 {
Ritor1
parents:
diff changeset
8516 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8517 LABEL_66:
Ritor1
parents:
diff changeset
8518 v19 = (__int16 *)&Dst->uIntelligenceBonus;
Ritor1
parents:
diff changeset
8519 goto LABEL_113;
Ritor1
parents:
diff changeset
8520 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8521 LABEL_67:
Ritor1
parents:
diff changeset
8522 v19 = (__int16 *)&Dst->uWillpowerBonus;
Ritor1
parents:
diff changeset
8523 goto LABEL_113;
Ritor1
parents:
diff changeset
8524 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8525 LABEL_68:
Ritor1
parents:
diff changeset
8526 v19 = (__int16 *)&Dst->uEnduranceBonus;
Ritor1
parents:
diff changeset
8527 goto LABEL_113;
Ritor1
parents:
diff changeset
8528 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8529 LABEL_69:
Ritor1
parents:
diff changeset
8530 v19 = (__int16 *)&Dst->uSpeedBonus;
Ritor1
parents:
diff changeset
8531 goto LABEL_113;
Ritor1
parents:
diff changeset
8532 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8533 LABEL_70:
Ritor1
parents:
diff changeset
8534 v19 = (__int16 *)&Dst->uAccuracyBonus;
Ritor1
parents:
diff changeset
8535 goto LABEL_113;
Ritor1
parents:
diff changeset
8536 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8537 LABEL_71:
Ritor1
parents:
diff changeset
8538 v19 = (__int16 *)&Dst->uLuckBonus;
Ritor1
parents:
diff changeset
8539 goto LABEL_113;
Ritor1
parents:
diff changeset
8540 case VAR_FireResistance:
Ritor1
parents:
diff changeset
8541 v18 = &Dst->sResFireBase;
Ritor1
parents:
diff changeset
8542 goto LABEL_82;
Ritor1
parents:
diff changeset
8543 case VAR_AirResistance:
Ritor1
parents:
diff changeset
8544 v18 = &Dst->sResAirBase;
Ritor1
parents:
diff changeset
8545 goto LABEL_82;
Ritor1
parents:
diff changeset
8546 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
8547 v18 = &Dst->sResWaterBase;
Ritor1
parents:
diff changeset
8548 goto LABEL_82;
Ritor1
parents:
diff changeset
8549 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
8550 v18 = &Dst->sResEarthBase;
Ritor1
parents:
diff changeset
8551 goto LABEL_82;
Ritor1
parents:
diff changeset
8552 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
8553 v18 = &Dst->sResSpiritBase;
Ritor1
parents:
diff changeset
8554 goto LABEL_82;
Ritor1
parents:
diff changeset
8555 case VAR_MindResistance:
Ritor1
parents:
diff changeset
8556 v18 = &Dst->sResMindBase;
Ritor1
parents:
diff changeset
8557 goto LABEL_82;
Ritor1
parents:
diff changeset
8558 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
8559 v18 = &Dst->sResBodyBase;
Ritor1
parents:
diff changeset
8560 goto LABEL_82;
Ritor1
parents:
diff changeset
8561 case VAR_LightResistance:
Ritor1
parents:
diff changeset
8562 v18 = &Dst->sResLightBase;
Ritor1
parents:
diff changeset
8563 goto LABEL_82;
Ritor1
parents:
diff changeset
8564 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
8565 v18 = &Dst->sResDarkBase;
Ritor1
parents:
diff changeset
8566 goto LABEL_82;
Ritor1
parents:
diff changeset
8567 case VAR_MagicResistance:
Ritor1
parents:
diff changeset
8568 v18 = &Dst->sResMagicBase;
Ritor1
parents:
diff changeset
8569 LABEL_82:
Ritor1
parents:
diff changeset
8570 *v18 += val;
Ritor1
parents:
diff changeset
8571 if ( *v18 > 255 )
Ritor1
parents:
diff changeset
8572 *v18 = 255;
Ritor1
parents:
diff changeset
8573 v31 = 0;
Ritor1
parents:
diff changeset
8574 v29 = 92;
Ritor1
parents:
diff changeset
8575 goto LABEL_116;
Ritor1
parents:
diff changeset
8576 default:
Ritor1
parents:
diff changeset
8577 return;
Ritor1
parents:
diff changeset
8578 }
Ritor1
parents:
diff changeset
8579 return;
Ritor1
parents:
diff changeset
8580 }
Ritor1
parents:
diff changeset
8581 v19 = &Dst->sResFireBonus;
Ritor1
parents:
diff changeset
8582 LABEL_113:
Ritor1
parents:
diff changeset
8583 *v19 += val;
Ritor1
parents:
diff changeset
8584 if ( *v19 > 255 )
Ritor1
parents:
diff changeset
8585 *v19 = 255;
Ritor1
parents:
diff changeset
8586 v31 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8587 v29 = SPEECH_91;
0
Ritor1
parents:
diff changeset
8588 LABEL_116:
Ritor1
parents:
diff changeset
8589 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8590 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31);
0
Ritor1
parents:
diff changeset
8591 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
8592 }
310
Gloval
parents: 299
diff changeset
8593 if ( var_type <= VAR_DisarmTrapSkill )
Gloval
parents: 299
diff changeset
8594 {
Gloval
parents: 299
diff changeset
8595 if ( var_type != VAR_DisarmTrapSkill )
0
Ritor1
parents:
diff changeset
8596 {
310
Gloval
parents: 299
diff changeset
8597 if ( var_type <= VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
8598 {
310
Gloval
parents: 299
diff changeset
8599 switch ( var_type )
0
Ritor1
parents:
diff changeset
8600 {
Ritor1
parents:
diff changeset
8601 case VAR_BodyResistanceBonus:
Ritor1
parents:
diff changeset
8602 v19 = &Dst->sResBodyBonus;
Ritor1
parents:
diff changeset
8603 break;
Ritor1
parents:
diff changeset
8604 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
8605 v19 = &Dst->sResAirBonus;
Ritor1
parents:
diff changeset
8606 break;
Ritor1
parents:
diff changeset
8607 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
8608 v19 = &Dst->sResWaterBonus;
Ritor1
parents:
diff changeset
8609 break;
Ritor1
parents:
diff changeset
8610 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
8611 v19 = &Dst->sResEarthBonus;
Ritor1
parents:
diff changeset
8612 break;
Ritor1
parents:
diff changeset
8613 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
8614 v19 = &Dst->sResSpiritBonus;
Ritor1
parents:
diff changeset
8615 break;
Ritor1
parents:
diff changeset
8616 default:
310
Gloval
parents: 299
diff changeset
8617 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
8618 return;
Ritor1
parents:
diff changeset
8619 v19 = &Dst->sResMindBonus;
Ritor1
parents:
diff changeset
8620 break;
Ritor1
parents:
diff changeset
8621 }
Ritor1
parents:
diff changeset
8622 goto LABEL_113;
Ritor1
parents:
diff changeset
8623 }
310
Gloval
parents: 299
diff changeset
8624 if ( var_type == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
8625 {
Ritor1
parents:
diff changeset
8626 v19 = &Dst->sResLightBonus;
Ritor1
parents:
diff changeset
8627 goto LABEL_113;
Ritor1
parents:
diff changeset
8628 }
310
Gloval
parents: 299
diff changeset
8629 if ( var_type == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
8630 {
Ritor1
parents:
diff changeset
8631 v19 = &Dst->sResDarkBonus;
Ritor1
parents:
diff changeset
8632 goto LABEL_113;
Ritor1
parents:
diff changeset
8633 }
310
Gloval
parents: 299
diff changeset
8634 if ( var_type == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
8635 {
Ritor1
parents:
diff changeset
8636 v19 = &Dst->sResMagicBonus;
Ritor1
parents:
diff changeset
8637 goto LABEL_113;
Ritor1
parents:
diff changeset
8638 }
310
Gloval
parents: 299
diff changeset
8639 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill )
0
Ritor1
parents:
diff changeset
8640 return;
Ritor1
parents:
diff changeset
8641 }
Ritor1
parents:
diff changeset
8642 goto LABEL_106;
Ritor1
parents:
diff changeset
8643 }
310
Gloval
parents: 299
diff changeset
8644 if ( var_type == VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8645 {
Ritor1
parents:
diff changeset
8646 LABEL_106:
Ritor1
parents:
diff changeset
8647 if ( val <= VAR_BodyResistanceBonus )
Ritor1
parents:
diff changeset
8648 {
310
Gloval
parents: 299
diff changeset
8649 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus;
0
Ritor1
parents:
diff changeset
8650 }
Ritor1
parents:
diff changeset
8651 else
Ritor1
parents:
diff changeset
8652 {
310
Gloval
parents: 299
diff changeset
8653 v20 = (char *)&Dst->pConditions[16] + 2 * var_type;
0
Ritor1
parents:
diff changeset
8654 v21 = *(short *)v20;
Ritor1
parents:
diff changeset
8655 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus);
Ritor1
parents:
diff changeset
8656 if ( v22 > 60 )
Ritor1
parents:
diff changeset
8657 LOWORD(v22) = 60;
Ritor1
parents:
diff changeset
8658 LOBYTE(v21) = v21 & 0xC0;
Ritor1
parents:
diff changeset
8659 *(short *)v20 = v22 | v21;
Ritor1
parents:
diff changeset
8660 }
Ritor1
parents:
diff changeset
8661 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8662 }
310
Gloval
parents: 299
diff changeset
8663 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8664 return;
310
Gloval
parents: 299
diff changeset
8665 if ( var_type <= VAR_Eradicated )
Gloval
parents: 299
diff changeset
8666 {
Gloval
parents: 299
diff changeset
8667 Dst->SetCondition(var_type - 105, 0);
0
Ritor1
parents:
diff changeset
8668 }
Ritor1
parents:
diff changeset
8669 else
Ritor1
parents:
diff changeset
8670 {
310
Gloval
parents: 299
diff changeset
8671 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
8672 {
310
Gloval
parents: 299
diff changeset
8673 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
0
Ritor1
parents:
diff changeset
8674 {
310
Gloval
parents: 299
diff changeset
8675 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 )
Gloval
parents: 299
diff changeset
8676 byte_5E4C15[var_type] += val;
0
Ritor1
parents:
diff changeset
8677 else
310
Gloval
parents: 299
diff changeset
8678 byte_5E4C15[var_type] = -1;
0
Ritor1
parents:
diff changeset
8679 }
Ritor1
parents:
diff changeset
8680 return;
Ritor1
parents:
diff changeset
8681 }
Ritor1
parents:
diff changeset
8682 memset(Dst, 0, 0xA0u);
Ritor1
parents:
diff changeset
8683 }
Ritor1
parents:
diff changeset
8684 _play_anim_and_exit:
Ritor1
parents:
diff changeset
8685 v3 = 1;
Ritor1
parents:
diff changeset
8686 _play_anim_and_maybe_sound:
Ritor1
parents:
diff changeset
8687 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
Ritor1
parents:
diff changeset
8688 _maybe_play_sound:
Ritor1
parents:
diff changeset
8689 if ( v3 != 1 )
Ritor1
parents:
diff changeset
8690 return;
Ritor1
parents:
diff changeset
8691 goto _play_sound;
Ritor1
parents:
diff changeset
8692 }
Ritor1
parents:
diff changeset
8693 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8694 //&& (&dword_723718_autonote_related)[8 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8695 && pAutonoteTxt[val-1].pText )
0
Ritor1
parents:
diff changeset
8696 {
Ritor1
parents:
diff changeset
8697 v23 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
8698 v34 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8699 v23->PlaySound(SPEECH_96, 0);
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8700 v24 = pAutonoteTxt[val-1].eType;//dword_72371C[2 * val];
0
Ritor1
parents:
diff changeset
8701 bFlashAutonotesBook = 1;
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 973
diff changeset
8702 _506568_autonote_type = v24;
0
Ritor1
parents:
diff changeset
8703 }
Ritor1
parents:
diff changeset
8704 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1u);
Ritor1
parents:
diff changeset
8705 v3 = 1;
Ritor1
parents:
diff changeset
8706 LABEL_173:
Ritor1
parents:
diff changeset
8707 if ( v34 != 1 )
Ritor1
parents:
diff changeset
8708 goto _maybe_play_sound;
Ritor1
parents:
diff changeset
8709 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
8710 }
310
Gloval
parents: 299
diff changeset
8711 if ( var_type > VAR_GoldInBank )
Gloval
parents: 299
diff changeset
8712 {
Gloval
parents: 299
diff changeset
8713 if ( var_type == 307 )
0
Ritor1
parents:
diff changeset
8714 {
Ritor1
parents:
diff changeset
8715 pParty->uNumDeaths += val;
Ritor1
parents:
diff changeset
8716 goto LABEL_173;
Ritor1
parents:
diff changeset
8717 }
310
Gloval
parents: 299
diff changeset
8718 switch ( var_type )
0
Ritor1
parents:
diff changeset
8719 {
Ritor1
parents:
diff changeset
8720 case 308:
Ritor1
parents:
diff changeset
8721 pParty->uNumBountiesCollected += val;
Ritor1
parents:
diff changeset
8722 break;
Ritor1
parents:
diff changeset
8723 case 309:
Ritor1
parents:
diff changeset
8724 pParty->uNumPrisonTerms += val;
Ritor1
parents:
diff changeset
8725 break;
Ritor1
parents:
diff changeset
8726 case 310:
Ritor1
parents:
diff changeset
8727 pParty->uNumArenaPageWins += val;
Ritor1
parents:
diff changeset
8728 break;
Ritor1
parents:
diff changeset
8729 case 311:
Ritor1
parents:
diff changeset
8730 pParty->uNumArenaSquireWins += val;
Ritor1
parents:
diff changeset
8731 break;
Ritor1
parents:
diff changeset
8732 case 312:
Ritor1
parents:
diff changeset
8733 pParty->uNumArenaKnightWins += val;
Ritor1
parents:
diff changeset
8734 break;
Ritor1
parents:
diff changeset
8735 case 313:
Ritor1
parents:
diff changeset
8736 pParty->uNumArenaLordWins += val;
Ritor1
parents:
diff changeset
8737 break;
Ritor1
parents:
diff changeset
8738 }
Ritor1
parents:
diff changeset
8739 }
Ritor1
parents:
diff changeset
8740 else
Ritor1
parents:
diff changeset
8741 {
310
Gloval
parents: 299
diff changeset
8742 if ( var_type == VAR_GoldInBank )
0
Ritor1
parents:
diff changeset
8743 {
Ritor1
parents:
diff changeset
8744 pParty->uNumGoldInBank += val;
Ritor1
parents:
diff changeset
8745 return;
Ritor1
parents:
diff changeset
8746 }
310
Gloval
parents: 299
diff changeset
8747 if ( var_type <= VAR_Counter8 )
Gloval
parents: 299
diff changeset
8748 {
Gloval
parents: 299
diff changeset
8749 if ( (signed int)var_type >= 245 )
Gloval
parents: 299
diff changeset
8750 {
Gloval
parents: 299
diff changeset
8751 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
8752 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8753 }
Ritor1
parents:
diff changeset
8754 else
Ritor1
parents:
diff changeset
8755 {
310
Gloval
parents: 299
diff changeset
8756 switch ( var_type )
0
Ritor1
parents:
diff changeset
8757 {
Ritor1
parents:
diff changeset
8758 case VAR_MonthEquals|VAR_CurrentSP:
Ritor1
parents:
diff changeset
8759 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u);
Ritor1
parents:
diff changeset
8760 break;
Ritor1
parents:
diff changeset
8761 case VAR_NPCs2:
Ritor1
parents:
diff changeset
8762 pParty->field_709 = 0;
Ritor1
parents:
diff changeset
8763 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8764 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8765 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
8766 break;
Ritor1
parents:
diff changeset
8767 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
8768 Dst->uSkillPoints += val;
Ritor1
parents:
diff changeset
8769 break;
Ritor1
parents:
diff changeset
8770 }
Ritor1
parents:
diff changeset
8771 }
Ritor1
parents:
diff changeset
8772 return;
Ritor1
parents:
diff changeset
8773 }
310
Gloval
parents: 299
diff changeset
8774 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
8775 return;
310
Gloval
parents: 299
diff changeset
8776 if ( (signed int)var_type <= 274 )
Gloval
parents: 299
diff changeset
8777 {
Gloval
parents: 299
diff changeset
8778 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
8779 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8780 goto _play_sound;
Ritor1
parents:
diff changeset
8781 }
310
Gloval
parents: 299
diff changeset
8782 if ( var_type != VAR_ReputationInCurrentLocation )
Gloval
parents: 299
diff changeset
8783 {
Gloval
parents: 299
diff changeset
8784 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 299
diff changeset
8785 || var_type > VAR_History_28
Gloval
parents: 299
diff changeset
8786 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25])
Gloval
parents: 299
diff changeset
8787 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
8788 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0,
310
Gloval
parents: 299
diff changeset
8789 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
8790 v26) )
Ritor1
parents:
diff changeset
8791 return;
Ritor1
parents:
diff changeset
8792 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
8793 _play_sound:
Ritor1
parents:
diff changeset
8794 v28 = 8 * uPlayerIdx + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8795 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112);
0
Ritor1
parents:
diff changeset
8796 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
8797 return;
Ritor1
parents:
diff changeset
8798 }
Ritor1
parents:
diff changeset
8799 v27 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
8800 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
8801 v27 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
8802 v27->uReputation += val;
Ritor1
parents:
diff changeset
8803 if ( v27->uReputation > 10000 )
Ritor1
parents:
diff changeset
8804 v27->uReputation = 10000;
Ritor1
parents:
diff changeset
8805 }
Ritor1
parents:
diff changeset
8806 }
Ritor1
parents:
diff changeset
8807 // 506568: using guessed type int dword_506568;
Ritor1
parents:
diff changeset
8808 // 507948: using guessed type char bFlashHistoryBook;
Ritor1
parents:
diff changeset
8809 // 507949: using guessed type char bFlashAutonotesBook;
Ritor1
parents:
diff changeset
8810 // 50794A: using guessed type char bFlashQuestBook;
Ritor1
parents:
diff changeset
8811 // 72371C: using guessed type int dword_72371C[];
Ritor1
parents:
diff changeset
8812 // 723E80: using guessed type int dword_723E80_award_related[];
Ritor1
parents:
diff changeset
8813
Ritor1
parents:
diff changeset
8814
Ritor1
parents:
diff changeset
8815
Ritor1
parents:
diff changeset
8816
Ritor1
parents:
diff changeset
8817 //----- (0044B9C4) --------------------------------------------------------
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8818 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue)
0
Ritor1
parents:
diff changeset
8819 {
Ritor1
parents:
diff changeset
8820 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
8821 signed int v4; // esi@1
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8822 bool result; // eax@8
0
Ritor1
parents:
diff changeset
8823 int v6; // esi@11
Ritor1
parents:
diff changeset
8824 int v7; // edi@14
Ritor1
parents:
diff changeset
8825 signed int v8; // eax@17
Ritor1
parents:
diff changeset
8826 char *v9; // eax@20
Ritor1
parents:
diff changeset
8827 char v10; // sf@20
Ritor1
parents:
diff changeset
8828 char *v11; // ecx@26
Ritor1
parents:
diff changeset
8829 char *v12; // ecx@27
Ritor1
parents:
diff changeset
8830 __int64 v13; // qax@27
Ritor1
parents:
diff changeset
8831 unsigned __int8 v14; // cf@27
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8832 int *v15; // edx@29
0
Ritor1
parents:
diff changeset
8833 char *v16; // eax@90
Ritor1
parents:
diff changeset
8834 char *v17; // ecx@94
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8835 int v18; // esi@97
0
Ritor1
parents:
diff changeset
8836 signed int v19; // edx@97
Ritor1
parents:
diff changeset
8837 char *v20; // ecx@98
Ritor1
parents:
diff changeset
8838 int v21; // eax@100
Ritor1
parents:
diff changeset
8839 __int16 v22; // dx@112
Ritor1
parents:
diff changeset
8840 int v23; // [sp-8h] [bp-14h]@45
Ritor1
parents:
diff changeset
8841 signed int v24; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
8842 int v25; // [sp-4h] [bp-10h]@45
Ritor1
parents:
diff changeset
8843
Ritor1
parents:
diff changeset
8844 v3 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8845 v4 = uActiveCharacter - 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8846 result = false;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8847 if ( (signed int)VarNum > 222 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8848 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8849 if ( (signed int)VarNum <= 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8850 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8851 if ( VarNum == 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8852 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8853 pParty->uNumDeaths -= (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8854 return pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8855 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8856 if ( VarNum == 223 )
0
Ritor1
parents:
diff changeset
8857 {
Ritor1
parents:
diff changeset
8858 v11 = (char *)pParty->_autonote_bits;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8859 v22 = (short)pValue - 1;
0
Ritor1
parents:
diff changeset
8860 }
Ritor1
parents:
diff changeset
8861 else
Ritor1
parents:
diff changeset
8862 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8863 if ( VarNum != 231 )
0
Ritor1
parents:
diff changeset
8864 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8865 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8866 {
Ritor1
parents:
diff changeset
8867 case 232:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8868 VarNum = (VariableType)0;
1094
c40d40027b77 npc some clean
Gloval
parents: 1091
diff changeset
8869 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8870 result = (bool) pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8871 dword_5B65CC = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8872 if ( (int)VarNum == pValue )
0
Ritor1
parents:
diff changeset
8873 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8874 dword_5B65CC = (int)pValue;
0
Ritor1
parents:
diff changeset
8875 }
Ritor1
parents:
diff changeset
8876 else
Ritor1
parents:
diff changeset
8877 {
Ritor1
parents:
diff changeset
8878 pParty->field_709 = 0;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8879 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8880 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8881 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
8882 }
Ritor1
parents:
diff changeset
8883 break;
Ritor1
parents:
diff changeset
8884 case 241:
Ritor1
parents:
diff changeset
8885 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
8886 {
Ritor1
parents:
diff changeset
8887 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8888 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 )
0
Ritor1
parents:
diff changeset
8889 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8890 if ( *((void **)v20 + 4) == (void *)pValue )
0
Ritor1
parents:
diff changeset
8891 {
Ritor1
parents:
diff changeset
8892 v21 = *(int *)v20;
Ritor1
parents:
diff changeset
8893 if ( (char)*(int *)v20 < 0 )
Ritor1
parents:
diff changeset
8894 {
Ritor1
parents:
diff changeset
8895 LOBYTE(v21) = v21 & 0x7F;
Ritor1
parents:
diff changeset
8896 *(int *)v20 = v21;
Ritor1
parents:
diff changeset
8897 }
Ritor1
parents:
diff changeset
8898 }
Ritor1
parents:
diff changeset
8899 v20 += 76;
Ritor1
parents:
diff changeset
8900 }
Ritor1
parents:
diff changeset
8901 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8902 if ( pParty->pHirelings[0].uProfession == pValue )
0
Ritor1
parents:
diff changeset
8903 memset(pParty->pHirelings, 0, 0x4Cu);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8904 if ( pParty->pHirelings[1].uProfession == pValue )
0
Ritor1
parents:
diff changeset
8905 memset(&pParty->pHirelings[1], 0, 0x4Cu);
Ritor1
parents:
diff changeset
8906 pParty->field_709 = 0;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8907 pParty->CountHirelings();
0
Ritor1
parents:
diff changeset
8908 break;
Ritor1
parents:
diff changeset
8909 case 243:
Ritor1
parents:
diff changeset
8910 v17 = (char *)&this->uSkillPoints;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
8911 result = *v17 != NULL;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8912 if ( (unsigned int)pValue <= *(int *)v17 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8913 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8914 *(int *)v17 -= (int)pValue;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
8915 result = (v17 != NULL);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8916 }
0
Ritor1
parents:
diff changeset
8917 else
Ritor1
parents:
diff changeset
8918 *(int *)v17 = 0;
Ritor1
parents:
diff changeset
8919 break;
Ritor1
parents:
diff changeset
8920 case 275:
Ritor1
parents:
diff changeset
8921 v16 = (char *)&pOutdoor->ddm;
Ritor1
parents:
diff changeset
8922 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
8923 v16 = (char *)&pIndoor->dlv;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8924 *((int *)v16 + 2) -= (int)pValue;
0
Ritor1
parents:
diff changeset
8925 if ( *((int *)v16 + 2) < -10000 )
Ritor1
parents:
diff changeset
8926 *((int *)v16 + 2) = -10000;
Ritor1
parents:
diff changeset
8927 break;
Ritor1
parents:
diff changeset
8928 case 306:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8929 result = VarNum - 306;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8930 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8931 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8932 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8933 pParty->uNumGoldInBank -= (unsigned int)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8934 }
0
Ritor1
parents:
diff changeset
8935 else
Ritor1
parents:
diff changeset
8936 LABEL_88:
Ritor1
parents:
diff changeset
8937 dword_5B65C4 = 1;
Ritor1
parents:
diff changeset
8938 break;
Ritor1
parents:
diff changeset
8939 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8940 return result;
0
Ritor1
parents:
diff changeset
8941 }
Ritor1
parents:
diff changeset
8942 v11 = this->field_1A50;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8943 v22 = (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
8944 }
Ritor1
parents:
diff changeset
8945 _449B7E_toggle_bit((unsigned char *)v11, v22, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8946 return result;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8947 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8948 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8949 {
Ritor1
parents:
diff changeset
8950 case 308:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8951 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8952 pParty->uNumBountiesCollected -= (unsigned int)pValue;
0
Ritor1
parents:
diff changeset
8953 break;
Ritor1
parents:
diff changeset
8954 case 309:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8955 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8956 pParty->uNumPrisonTerms -= (int)pValue;
0
Ritor1
parents:
diff changeset
8957 break;
Ritor1
parents:
diff changeset
8958 case 310:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8959 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8960 pParty->uNumArenaPageWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
8961 break;
Ritor1
parents:
diff changeset
8962 case 311:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8963 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8964 pParty->uNumArenaSquireWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
8965 break;
Ritor1
parents:
diff changeset
8966 case 312:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8967 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8968 pParty->uNumArenaKnightWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
8969 break;
Ritor1
parents:
diff changeset
8970 case 313:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8971 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8972 pParty->uNumArenaLordWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
8973 break;
Ritor1
parents:
diff changeset
8974 }
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
8975 assert(false && "Function not returning any value!");
0
Ritor1
parents:
diff changeset
8976 }
Ritor1
parents:
diff changeset
8977 else
Ritor1
parents:
diff changeset
8978 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8979 if ( (signed int)VarNum >= 123 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8980 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8981 byte_5E4C15[VarNum] -= (char)pValue;
0
Ritor1
parents:
diff changeset
8982 }
Ritor1
parents:
diff changeset
8983 else
Ritor1
parents:
diff changeset
8984 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8985 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8986 {
Ritor1
parents:
diff changeset
8987 case VAR_RandomGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8988 v6 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
8989 if ( v6 > pParty->uNumGold )
Ritor1
parents:
diff changeset
8990 v6 = pParty->uNumGold;
Ritor1
parents:
diff changeset
8991 Party::TakeGold(v6);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8992 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], v6);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8993 ShowStatusBarString(pTmpBuf.data(), 2);
0
Ritor1
parents:
diff changeset
8994 GameUI_DrawFoodAndGold();
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8995 return result;
0
Ritor1
parents:
diff changeset
8996 case VAR_RandomFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8997 v7 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
8998 if ( v7 > pParty->uNumFoodRations )
Ritor1
parents:
diff changeset
8999 v7 = pParty->uNumFoodRations;
Ritor1
parents:
diff changeset
9000 Party::TakeFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
9001 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], v7);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
9002 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
9003 GameUI_DrawFoodAndGold();
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9004 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9005 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9006 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9007 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9008 return result;
0
Ritor1
parents:
diff changeset
9009 case VAR_CurrentHP:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
9010 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9011 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9012 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9013 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9014 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9015 return result;
0
Ritor1
parents:
diff changeset
9016 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
9017 v9 = (char *)&this->sMana;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9018 v10 = this->sMana - (signed int)pValue < 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9019 *(int *)v9 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9020 if ( v10 )
Ritor1
parents:
diff changeset
9021 *(int *)v9 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9022 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9023 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9024 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9025 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9026 return result;
0
Ritor1
parents:
diff changeset
9027 case VAR_ACModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9028 this->sACModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9029 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9030 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9031 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9032 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9033 return result;
0
Ritor1
parents:
diff changeset
9034 case VAR_BaseLevel:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9035 this->uLevel -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9036 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9037 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9038 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9039 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9040 return result;
0
Ritor1
parents:
diff changeset
9041 case VAR_LevelModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9042 this->sLevelModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9043 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9044 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9045 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9046 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9047 return result;
0
Ritor1
parents:
diff changeset
9048 case VAR_Age:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9049 this->sAgeModifier -= (signed __int16)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9050 return result;
0
Ritor1
parents:
diff changeset
9051 case VAR_Award:
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9052 _449B7E_toggle_bit((unsigned char *)this->_guilds_member_bits, (signed __int16)pValue, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9053 return result;
0
Ritor1
parents:
diff changeset
9054 case VAR_Experience:
Ritor1
parents:
diff changeset
9055 v12 = (char *)&this->uExperience;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9056 v13 = (signed int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9057 v14 = *(int *)v12 < (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9058 *(int *)v12 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9059 *((int *)v12 + 1) -= v14 + HIDWORD(v13);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9060 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9061 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9062 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9063 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9064 return result;
0
Ritor1
parents:
diff changeset
9065 case VAR_QBits_QuestsDone:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9066 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9067 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9068 return true;
0
Ritor1
parents:
diff changeset
9069 case VAR_PlayerItemInHands:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9070 v15 = this->pInventoryIndices;
0
Ritor1
parents:
diff changeset
9071 break;
Ritor1
parents:
diff changeset
9072 case VAR_FixedGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9073 if ( (unsigned int)pValue > pParty->uNumGold )
0
Ritor1
parents:
diff changeset
9074 goto LABEL_88;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9075 Party::TakeGold((unsigned int)pValue);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9076 return result;
0
Ritor1
parents:
diff changeset
9077 case VAR_MightBonus:
Ritor1
parents:
diff changeset
9078 case VAR_ActualMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9079 this->uMightBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9080 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9081 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9082 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9083 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9084 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9085 return result;
0
Ritor1
parents:
diff changeset
9086 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
9087 case VAR_ActualIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9088 this->uIntelligenceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9089 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9090 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9091 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9092 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9093 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9094 return result;
0
Ritor1
parents:
diff changeset
9095 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
9096 case VAR_ActualPersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9097 this->uWillpowerBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9098 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9099 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9100 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9101 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9102 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9103 return result;
0
Ritor1
parents:
diff changeset
9104 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
9105 case VAR_ActualEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9106 this->uEnduranceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9107 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9108 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9109 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9110 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9111 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9112 return result;
0
Ritor1
parents:
diff changeset
9113 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
9114 case VAR_ActualSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9115 this->uSpeedBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9116 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9117 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9118 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9119 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9120 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9121 return result;
0
Ritor1
parents:
diff changeset
9122 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
9123 case VAR_ActualAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9124 this->uAccuracyBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9125 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9126 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9127 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9128 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9129 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9130 return result;
0
Ritor1
parents:
diff changeset
9131 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
9132 case VAR_ActualLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9133 this->uLuckBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9134 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9135 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9136 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9137 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9138 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9139 return result;
0
Ritor1
parents:
diff changeset
9140 case VAR_BaseMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9141 this->uMight -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9142 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9143 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9144 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9145 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9146 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9147 return result;
0
Ritor1
parents:
diff changeset
9148 case VAR_BaseIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9149 this->uIntelligence -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9150 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9151 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9152 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9153 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9154 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9155 return result;
0
Ritor1
parents:
diff changeset
9156 case VAR_BasePersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9157 this->uWillpower -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9158 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9159 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9160 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9161 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9162 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9163 return result;
0
Ritor1
parents:
diff changeset
9164 case VAR_BaseEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9165 this->uEndurance -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9166 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9167 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9168 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9169 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9170 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9171 return result;
0
Ritor1
parents:
diff changeset
9172 case VAR_BaseSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9173 this->uSpeed -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9174 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9175 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9176 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9177 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9178 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9179 return result;
0
Ritor1
parents:
diff changeset
9180 case VAR_BaseAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9181 this->uAccuracy -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9182 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9183 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9184 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9185 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9186 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9187 return result;
0
Ritor1
parents:
diff changeset
9188 case VAR_BaseLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9189 this->uLuck -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9190 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9191 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9192 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9193 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9194 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9195 return result;
0
Ritor1
parents:
diff changeset
9196 case VAR_FireResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9197 this->sResFireBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9198 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9199 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9200 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9201 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9202 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9203 return result;
0
Ritor1
parents:
diff changeset
9204 case VAR_AirResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9205 this->sResAirBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9206 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9207 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9208 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9209 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9210 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9211 return result;
0
Ritor1
parents:
diff changeset
9212 case VAR_WaterResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9213 this->sResWaterBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9214 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9215 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9216 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9217 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9218 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9219 return result;
0
Ritor1
parents:
diff changeset
9220 case VAR_EarthResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9221 this->sResEarthBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9222 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9223 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9224 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9225 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9226 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9227 return result;
0
Ritor1
parents:
diff changeset
9228 case VAR_SpiritResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9229 this->sResSpiritBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9230 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9231 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9232 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9233 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9234 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9235 return result;
0
Ritor1
parents:
diff changeset
9236 case VAR_MindResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9237 this->sResMindBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9238 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9239 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9240 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9241 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9242 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9243 return result;
0
Ritor1
parents:
diff changeset
9244 case VAR_BodyResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9245 this->sResBodyBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9246 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9247 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9248 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9249 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9250 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9251 return result;
0
Ritor1
parents:
diff changeset
9252 case VAR_LightResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9253 this->sResLightBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9254 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9255 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9256 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9257 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9258 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9259 return result;
0
Ritor1
parents:
diff changeset
9260 case VAR_DarkResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9261 this->sResDarkBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9262 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9263 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9264 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9265 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9266 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9267 return result;
0
Ritor1
parents:
diff changeset
9268 case VAR_MagicResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9269 this->sResMagicBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9270 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9271 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9272 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9273 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9274 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9275 return result;
0
Ritor1
parents:
diff changeset
9276 case VAR_FireResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9277 this->sResFireBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9278 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9279 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9280 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9281 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9282 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9283 return result;
0
Ritor1
parents:
diff changeset
9284 case VAR_AirResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9285 this->sResAirBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9286 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9287 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9288 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9289 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9290 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9291 return result;
0
Ritor1
parents:
diff changeset
9292 case VAR_WaterResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9293 this->sResWaterBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9294 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9295 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9296 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9297 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9298 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9299 return result;
0
Ritor1
parents:
diff changeset
9300 case VAR_EarthResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9301 this->sResEarthBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9302 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9303 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9304 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9305 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9306 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9307 return result;
0
Ritor1
parents:
diff changeset
9308 case VAR_SpiritResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9309 this->sResSpiritBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9310 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9311 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9312 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9313 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9314 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9315 return result;
0
Ritor1
parents:
diff changeset
9316 case VAR_MindResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9317 this->sResMindBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9318 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9319 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9320 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9321 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9322 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9323 return result;
0
Ritor1
parents:
diff changeset
9324 case VAR_BodyResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9325 this->sResBodyBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9326 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9327 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9328 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9329 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9330 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9331 return result;
0
Ritor1
parents:
diff changeset
9332 case VAR_LightResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9333 this->sResLightBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9334 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9335 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9336 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9337 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9338 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9339 return result;
0
Ritor1
parents:
diff changeset
9340 case VAR_DarkResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9341 this->sResDarkBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9342 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9343 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9344 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9345 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9346 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9347 return result;
0
Ritor1
parents:
diff changeset
9348 case VAR_MagicResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9349 this->sResMagicBonus -= (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
9350 v25 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9351 v23 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9352 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9353 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9354 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9355 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9356 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9357 return result;
0
Ritor1
parents:
diff changeset
9358 case VAR_FixedFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9359 Party::TakeFood((unsigned int)pValue);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9360 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9361 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9362 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9363 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9364 return result;
0
Ritor1
parents:
diff changeset
9365 case VAR_StaffSkill:
Ritor1
parents:
diff changeset
9366 case VAR_SwordSkill:
Ritor1
parents:
diff changeset
9367 case VAR_DaggerSkill:
Ritor1
parents:
diff changeset
9368 case VAR_AxeSkill:
Ritor1
parents:
diff changeset
9369 case VAR_SpearSkill:
Ritor1
parents:
diff changeset
9370 case VAR_BowSkill:
Ritor1
parents:
diff changeset
9371 case VAR_MaceSkill:
Ritor1
parents:
diff changeset
9372 case VAR_BlasterSkill:
Ritor1
parents:
diff changeset
9373 case VAR_ShieldSkill:
Ritor1
parents:
diff changeset
9374 case VAR_LeatherSkill:
Ritor1
parents:
diff changeset
9375 case VAR_SkillChain:
Ritor1
parents:
diff changeset
9376 case VAR_PlateSkill:
Ritor1
parents:
diff changeset
9377 case VAR_FireSkill:
Ritor1
parents:
diff changeset
9378 case VAR_AirSkill:
Ritor1
parents:
diff changeset
9379 case VAR_WaterSkill:
Ritor1
parents:
diff changeset
9380 case VAR_EarthSkill:
Ritor1
parents:
diff changeset
9381 case VAR_SpiritSkill:
Ritor1
parents:
diff changeset
9382 case VAR_MindSkill:
Ritor1
parents:
diff changeset
9383 case VAR_BodySkill:
Ritor1
parents:
diff changeset
9384 case VAR_LightSkill:
Ritor1
parents:
diff changeset
9385 case VAR_DarkSkill:
Ritor1
parents:
diff changeset
9386 case VAR_IdentifyItemSkill:
Ritor1
parents:
diff changeset
9387 case VAR_MerchantSkill:
Ritor1
parents:
diff changeset
9388 case VAR_RepairSkill:
Ritor1
parents:
diff changeset
9389 case VAR_BodybuildingSkill:
Ritor1
parents:
diff changeset
9390 case VAR_MeditationSkill:
Ritor1
parents:
diff changeset
9391 case VAR_PerceptionSkill:
Ritor1
parents:
diff changeset
9392 case VAR_DiplomacySkill:
Ritor1
parents:
diff changeset
9393 case VAR_DisarmTrapSkill:
Ritor1
parents:
diff changeset
9394 case VAR_LearningSkill:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9395 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9396 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9397 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9398 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9399 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9400 return result;
0
Ritor1
parents:
diff changeset
9401 case VAR_Cursed:
Ritor1
parents:
diff changeset
9402 case VAR_Weak:
Ritor1
parents:
diff changeset
9403 case VAR_Asleep:
Ritor1
parents:
diff changeset
9404 case VAR_Afraid:
Ritor1
parents:
diff changeset
9405 case VAR_Drunk:
Ritor1
parents:
diff changeset
9406 case VAR_Insane:
Ritor1
parents:
diff changeset
9407 case VAR_PoisonedGreen:
Ritor1
parents:
diff changeset
9408 case VAR_DiseasedGreen:
Ritor1
parents:
diff changeset
9409 case VAR_PoisonedYellow:
Ritor1
parents:
diff changeset
9410 case VAR_DiseasedYellow:
Ritor1
parents:
diff changeset
9411 case VAR_PoisonedRed:
Ritor1
parents:
diff changeset
9412 case VAR_DiseasedRed:
Ritor1
parents:
diff changeset
9413 case VAR_Paralyzed:
Ritor1
parents:
diff changeset
9414 case VAR_Unconsious:
Ritor1
parents:
diff changeset
9415 case VAR_Dead:
Ritor1
parents:
diff changeset
9416 case VAR_Stoned:
Ritor1
parents:
diff changeset
9417 case VAR_Eradicated:
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9418 //*((int *)this + 2 * VarNum - 210) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9419 //*((int *)this + 2 * result - 209) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9420 this->pConditions[VarNum] = 0;
0
Ritor1
parents:
diff changeset
9421 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
Ritor1
parents:
diff changeset
9422 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9423 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
0
Ritor1
parents:
diff changeset
9424 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9425 return result;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9426 default:
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9427 return result;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9428 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9429 for (v3 = 1; v3 < 126; v3++)
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9430 {
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9431 if ( *(&this->pInventoryItems[pInventoryIndices[v3] - 1].uItemID) == pValue )
0
Ritor1
parents:
diff changeset
9432 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9433 RemoveItemAtInventoryIndex(v3);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9434 return true;
0
Ritor1
parents:
diff changeset
9435 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9436 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9437 if ( pParty->pPickedItem.uItemID == pValue )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9438 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9439 pMouse->RemoveHoldingItem();
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9440 return true;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9441 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9442 return false;
0
Ritor1
parents:
diff changeset
9443 }
Ritor1
parents:
diff changeset
9444 }
Ritor1
parents:
diff changeset
9445 }
Ritor1
parents:
diff changeset
9446 // 5B65C4: using guessed type int dword_5B65C4;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9447 // 5B65CC: using guessed type int dword_5B65CC;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9448
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9449
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9450 //----- (00467E7F) --------------------------------------------------------
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9451 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9452 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9453 //unsigned int v1; // esi@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9454 int v2; // ebx@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9455 Player *v3; // eax@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9456 int v4; // edx@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9457 int v5; // esi@2
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9458 //int v6; // eax@2
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9459 unsigned int v7; // eax@3
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9460 ItemGen _this; // [sp+Ch] [bp-30h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9461 //Player *v9; // [sp+30h] [bp-Ch]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9462 int v10; // [sp+34h] [bp-8h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9463 int *v11; // [sp+38h] [bp-4h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9464
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9465 static unsigned char byte_4E8398[200] = // 4E8398
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9466 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9467 1, // EQUIP_OFF_HAND
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9468 1, // EQUIP_MAIN_HAND
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9469 2, // EQUIP_BOW
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9470 3, // EQUIP_ARMOUR
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9471 0, // EQUIP_SHIELD
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9472 4, // EQUIP_HELMET
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9473 5, // EQUIP_BELT
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9474 6, // EQUIP_CLOAK
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9475 7, // EQUIP_GAUNTLETS
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9476 8, // EQUIP_BOOTS
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9477 10, // EQUIP_RING
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9478 9, // EQUIP_AMULET
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9479 1, // EQUIP_WAND
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9480 0, // EQUIP_REAGENT
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9481 0, // EQUIP_POTION
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9482 0, // EQUIP_SPELL_SCROLL
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9483 0, // EQUIP_BOOK
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9484 0, // EQUIP_MESSAGE_SCROLL
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9485 0, // EQUIP_GOLD
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9486 0, // EQUIP_GEM
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9487 0, // EQUIP_NONE
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9488 // ???
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9489 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9490 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9491 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9492 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9493 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9494 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 1, 1, 1,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9495 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9496 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9497 };
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9498
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9499 _this.Reset();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9500 v2 = byte_4E8398[uEquipType];
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9501 v3 = pPlayers[uActiveCharacter];
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9502 v11 = (int *)&v3->pEquipment.pIndices[v2];
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9503 v4 = *v11;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9504 v10 = *v11;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9505 if ( v10 )
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9506 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9507 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9508 v5 = (int)((char *)v3 + 4 * (9 * v4 - 9));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9509 *(char *)(v5 + 556) = 0;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9510 pParty->pPickedItem.Reset();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9511 pParty->SetHoldingItem((ItemGen *)(v5 + 532));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9512 _this.uBodyAnchor = v2 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9513 memcpy((void *)(v5 + 532), &_this, 0x24u);
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9514 *v11 = v10;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9515 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9516 else
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9517 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9518 v7 = v3->FindFreeInventorySlot();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9519 if (v7 >= 0)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9520 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9521 pParty->pPickedItem.uBodyAnchor = v2 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9522 memcpy(&v3->pInventoryItems[v7], &pParty->pPickedItem, sizeof(v3->pInventoryItems[v7]));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9523 *v11 = v7 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9524 pMouse->RemoveHoldingItem();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9525 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9526 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9527 }