annotate Player.cpp @ 1780:01b3c314e9be

Player::SetVariable moved most of the conditions into a switch
author Grumpy7
date Thu, 03 Oct 2013 05:27:54 +0200
parents 50e91a820f6f
children 7b42e79eb2d0
rev   line source
1165
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents: 1116
diff changeset
1 #ifdef _MSC_VER
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents: 1116
diff changeset
2 #define _CRT_SECURE_NO_WARNINGS
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents: 1116
diff changeset
3 #endif
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents: 1116
diff changeset
4
1016
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 999
diff changeset
5 #include "stru6.h"
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 999
diff changeset
6
0
Ritor1
parents:
diff changeset
7 #include "Player.h"
Ritor1
parents:
diff changeset
8 #include "PlayerFrameTable.h"
Ritor1
parents:
diff changeset
9 #include "AudioPlayer.h"
Ritor1
parents:
diff changeset
10 #include "Party.h"
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
11 #include "Log.h"
0
Ritor1
parents:
diff changeset
12 #include "LOD.h"
Ritor1
parents:
diff changeset
13 #include "GUIWindow.h"
Ritor1
parents:
diff changeset
14 #include "Viewport.h"
Ritor1
parents:
diff changeset
15 #include "Actor.h"
Ritor1
parents:
diff changeset
16 #include "Game.h"
Ritor1
parents:
diff changeset
17 #include "Mouse.h"
Ritor1
parents:
diff changeset
18 #include "TurnEngine.h"
Ritor1
parents:
diff changeset
19 #include "Events.h"
Ritor1
parents:
diff changeset
20 #include "Events2D.h"
Ritor1
parents:
diff changeset
21 #include "Outdoor.h"
Ritor1
parents:
diff changeset
22 #include "StorylineTextTable.h"
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
23 #include "Autonotes.h"
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
24 #include "Awards.h"
189
038a4d09406f new texts file, fix text rendender error
Gloval
parents: 179
diff changeset
25 #include "texts.h"
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
26
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
27 #include "stru123.h"
0
Ritor1
parents:
diff changeset
28 #include "mm7_data.h"
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
29 #include "MM7.h"
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
30 #include "SpriteObject.h"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
31 #include "DecalBuilder.h"
0
Ritor1
parents:
diff changeset
32
Ritor1
parents:
diff changeset
33
Ritor1
parents:
diff changeset
34
Ritor1
parents:
diff changeset
35
Ritor1
parents:
diff changeset
36
Ritor1
parents:
diff changeset
37 /* 381 */
Ritor1
parents:
diff changeset
38 #pragma pack(push, 1)
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
39 struct PlayerCreation_AttributeProps
0
Ritor1
parents:
diff changeset
40 {
Ritor1
parents:
diff changeset
41 unsigned __int8 uBaseValue;
Ritor1
parents:
diff changeset
42 char uMaxValue;
Ritor1
parents:
diff changeset
43 char uDroppedStep;
Ritor1
parents:
diff changeset
44 char uBaseStep;
Ritor1
parents:
diff changeset
45 };
Ritor1
parents:
diff changeset
46 #pragma pack(pop)
Ritor1
parents:
diff changeset
47
Ritor1
parents:
diff changeset
48
Ritor1
parents:
diff changeset
49 #pragma pack(push, 1)
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
50
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
51
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
52
0
Ritor1
parents:
diff changeset
53 #pragma pack(pop)
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
54 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
55 {
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
56 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
57 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
58 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
59 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
0
Ritor1
parents:
diff changeset
60 };
Ritor1
parents:
diff changeset
61
Ritor1
parents:
diff changeset
62
Ritor1
parents:
diff changeset
63
1700
ef42788fef1d adding comments
Grumpy7
parents: 1695
diff changeset
64 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
65 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4
1700
ef42788fef1d adding comments
Grumpy7
parents: 1695
diff changeset
66 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one
0
Ritor1
parents:
diff changeset
67
Ritor1
parents:
diff changeset
68
Ritor1
parents:
diff changeset
69
Ritor1
parents:
diff changeset
70 // available skills per class ( 9 classes X 37 skills )
Ritor1
parents:
diff changeset
71 // 0 - not available
Ritor1
parents:
diff changeset
72 // 1 - available
Ritor1
parents:
diff changeset
73 // 2 - primary skill
Ritor1
parents:
diff changeset
74 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
Ritor1
parents:
diff changeset
75 {
Ritor1
parents:
diff changeset
76 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
Ritor1
parents:
diff changeset
77 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
Ritor1
parents:
diff changeset
78 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
Ritor1
parents:
diff changeset
79 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
Ritor1
parents:
diff changeset
80 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
Ritor1
parents:
diff changeset
81 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
Ritor1
parents:
diff changeset
82 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
Ritor1
parents:
diff changeset
83 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
Ritor1
parents:
diff changeset
84 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
Ritor1
parents:
diff changeset
85 };
Ritor1
parents:
diff changeset
86
Ritor1
parents:
diff changeset
87
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
88 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
89 {
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
90 1, // EQUIP_OFF_HAND
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
91 1, // EQUIP_MAIN_HAND
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
92 2, // EQUIP_BOW
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
93 3, // EQUIP_ARMOUR
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
94 0, // EQUIP_SHIELD
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
95 4, // EQUIP_HELMET
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
96 5, // EQUIP_BELT
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
97 6, // EQUIP_CLOAK
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
98 7, // EQUIP_GAUNTLETS
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
99 8, // EQUIP_BOOTS
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
100 10, // EQUIP_RING
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
101 9, // EQUIP_AMULET
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
102 1, // EQUIP_WAND
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
103 0, // EQUIP_REAGENT
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
104 0, // EQUIP_POTION
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
105 0, // EQUIP_SPELL_SCROLL
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
106 0, // EQUIP_BOOK
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
107 0, // EQUIP_MESSAGE_SCROLL
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
108 0, // EQUIP_GOLD
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
109 0, // EQUIP_GEM
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
110 0 // EQUIP_NONE
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
111 };
0
Ritor1
parents:
diff changeset
112
Ritor1
parents:
diff changeset
113
Ritor1
parents:
diff changeset
114 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
Ritor1
parents:
diff changeset
115 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
Ritor1
parents:
diff changeset
116 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
Ritor1
parents:
diff changeset
117 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
Ritor1
parents:
diff changeset
118
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
119 unsigned char pConditionAttributeModifier[7][19] =
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
120 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
121 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
122 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
123 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
124 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
125 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
126 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
127
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
128 unsigned char pAgingAttributeModifier[7][4] =
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
129 {{100, 75, 40, 10}, //Might
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
130 {100, 150, 100, 10}, //Intelligence
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
131 {100, 150, 100, 10}, //Willpower
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
132 {100, 75, 40, 10}, //Endurance
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
133 {100, 100, 40, 10}, //Accuracy
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
134 {100, 100, 40, 10}, //Speed
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
135 {100, 100, 100, 100}}; //Luck
0
Ritor1
parents:
diff changeset
136
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
137 unsigned int pAgeingTable[4] = {50, 100, 150, 0xFFFF};
0
Ritor1
parents:
diff changeset
138
1207
96a81634669e arrays to std::arrays phase 3 - finishing global arrays
Grumpy7
parents: 1205
diff changeset
139 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}};
0
Ritor1
parents:
diff changeset
140
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
141 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
0
Ritor1
parents:
diff changeset
142 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
143 19, 17, 15, 13, 11, 9, 7, 5, 3, 0};
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
144 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6};
0
Ritor1
parents:
diff changeset
145
Ritor1
parents:
diff changeset
146
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
147 unsigned short base_recovery_times_per_weapon_type[12] =
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
148 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
149 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
150 90, // PLAYER_SKILL_SWORD && Unarmed with skill
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
151 60, // PLAYER_SKILL_DAGGER
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
152 100, // PLAYER_SKILL_AXE
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
153 80, // PLAYER_SKILL_SPEAR
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
154 100, // PLAYER_SKILL_BOW
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
155 80, // PLAYER_SKILL_MACE
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
156 30, // PLAYER_SKILL_BLASTER
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
157 10, // PLAYER_SKILL_SHIELD
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
158 10, // PLAYER_SKILL_LEATHER
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
159 20, // PLAYER_SKILL_CHAIN
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
160 30 // PLAYER_SKILL_PLATE
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
161 };
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
162
0
Ritor1
parents:
diff changeset
163 //----- (00490913) --------------------------------------------------------
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
164 int PlayerCreation_GetUnspentAttributePointCount()
0
Ritor1
parents:
diff changeset
165 {
Ritor1
parents:
diff changeset
166 signed int v0; // edi@1
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
167 int raceId; // ebx@2
0
Ritor1
parents:
diff changeset
168 signed int v4; // eax@17
Ritor1
parents:
diff changeset
169 int v5; // edx@18
Ritor1
parents:
diff changeset
170 signed int v6; // ecx@18
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
171 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
172
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
173 remainingStatPoints = 50;
0
Ritor1
parents:
diff changeset
174 v0 = 50;
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
175 for (int playerNum = 0; playerNum < 4; playerNum++)
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
176 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
177 raceId = pParty->pPlayers[playerNum].GetRace();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
178 for (int statNum = 0; statNum <= 6; statNum++)
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
179 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
180 switch ( statNum )
0
Ritor1
parents:
diff changeset
181 {
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
182 case 0:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
183 v0 = pParty->pPlayers[playerNum].uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
184 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
185 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
186 v0 = pParty->pPlayers[playerNum].uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
187 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
188 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
189 v0 = pParty->pPlayers[playerNum].uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
190 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
191 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
192 v0 = pParty->pPlayers[playerNum].uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
193 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
194 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
195 v0 = pParty->pPlayers[playerNum].uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
196 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
197 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
198 v0 = pParty->pPlayers[playerNum].uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
199 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
200 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
201 v0 = pParty->pPlayers[playerNum].uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
202 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
203 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
204 v4 = StatTable[raceId][statNum].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
205 if ( v0 >= v4 )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
206 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
207 v5 = StatTable[raceId][statNum].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
208 v6 = StatTable[raceId][statNum].uBaseStep;
0
Ritor1
parents:
diff changeset
209 }
Ritor1
parents:
diff changeset
210 else
Ritor1
parents:
diff changeset
211 {
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
212 v5 = StatTable[raceId][statNum].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
213 v6 = StatTable[raceId][statNum].uDroppedStep;
0
Ritor1
parents:
diff changeset
214 }
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
215 remainingStatPoints += v5 * (v4 - v0) / v6;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
216 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
217 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
218 return remainingStatPoints;
0
Ritor1
parents:
diff changeset
219 }
Ritor1
parents:
diff changeset
220
Ritor1
parents:
diff changeset
221
Ritor1
parents:
diff changeset
222
Ritor1
parents:
diff changeset
223 //----- (00427730) --------------------------------------------------------
Ritor1
parents:
diff changeset
224 bool Player::CanCastSpell(unsigned int uRequiredMana)
Ritor1
parents:
diff changeset
225 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
226 if (sMana >= (signed int)uRequiredMana)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
227 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
228 sMana -= (signed int)uRequiredMana;
488
Nomad
parents: 486
diff changeset
229 return true;
Nomad
parents: 486
diff changeset
230 }
Nomad
parents: 486
diff changeset
231
Nomad
parents: 486
diff changeset
232 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
Nomad
parents: 486
diff changeset
233 return false;
0
Ritor1
parents:
diff changeset
234 }
Ritor1
parents:
diff changeset
235
Ritor1
parents:
diff changeset
236
Ritor1
parents:
diff changeset
237 //----- (004BE2DD) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
238 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
239 {
0
Ritor1
parents:
diff changeset
240 float v6; // ST04_4@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
241 signed int item_value; // eax@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
242 signed int sell_price; // ebx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
243
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
244 item_value =pOwnItems[item_index].GetValue();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
245 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
246 sell_price = GetPriceSell(item_value, v6);
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
247 if ( pOwnItems[item_index].IsBroken() )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
248 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
249 if ( sell_price < 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
250 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
251 RemoveItemAtInventoryIndex(inventory_idnx);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
252 Party::SetGold(pParty->uNumGold + sell_price);
0
Ritor1
parents:
diff changeset
253 }
Ritor1
parents:
diff changeset
254
Ritor1
parents:
diff changeset
255
Ritor1
parents:
diff changeset
256
Ritor1
parents:
diff changeset
257 //----- (0043EEF3) --------------------------------------------------------
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
258 bool Player::NothingOrJustBlastersEquipped()
0
Ritor1
parents:
diff changeset
259 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
260 signed int item_idx; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
261 signed int item_id; // esi@1
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
262 for (int i = 0; i < 16; ++i)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
263 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
264 item_idx = pEquipment.pIndices[i];
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
265 if (item_idx)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
266 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
267 item_id = pOwnItems[item_idx - 1].uItemID;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
268 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
269 return false;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
270 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
271 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
272 return true;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
273 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
274
0
Ritor1
parents:
diff changeset
275
Ritor1
parents:
diff changeset
276
Ritor1
parents:
diff changeset
277
Ritor1
parents:
diff changeset
278 //----- (004B8040) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
279 int Player::GetConditionDayOfWeek( unsigned int uCondition )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
280 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
281 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1;
0
Ritor1
parents:
diff changeset
282 }
Ritor1
parents:
diff changeset
283
Ritor1
parents:
diff changeset
284 //----- (004B807C) --------------------------------------------------------
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
285 int Player::GetTempleHealCostModifier(float a2)
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
286 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
287 unsigned int conditionIdx; // eax@1
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
288 int conditionTimeMultiplier; // esi@1
0
Ritor1
parents:
diff changeset
289 int v6; // eax@8
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
290 signed int result; // qax@13
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
291 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
292
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
293 conditionIdx = GetMajorConditionIdx();
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
294 if ( conditionIdx >= 14 && conditionIdx <= 16)
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
295 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
296 if ( conditionIdx <= 15 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
297 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
298 baseConditionMultiplier = 5;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
299 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
300 if ( conditionIdx == 16 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
301 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
302 baseConditionMultiplier = 10;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
303 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
304 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
305 }
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
306 else
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
307 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
308 conditionTimeMultiplier = 1;
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
309 baseConditionMultiplier = 1;
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
310 if (conditionIdx < 14)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
311 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
312 for (int i = 0; i <= 13; i++)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
313 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
314 v6 = GetConditionDayOfWeek(i);
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
315 if ( v6 > conditionTimeMultiplier )
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
316 conditionTimeMultiplier = v6;
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
317 }
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
318 }
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
319 }
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
320 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
321 if ( result < 1 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
322 result = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
323 return result;
0
Ritor1
parents:
diff changeset
324 }
Ritor1
parents:
diff changeset
325
Ritor1
parents:
diff changeset
326 //----- (004B8102) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
327 int Player::GetPriceSell(int uRealValue, float price_multiplier)
0
Ritor1
parents:
diff changeset
328 {
Ritor1
parents:
diff changeset
329 signed int v3; // esi@1
Ritor1
parents:
diff changeset
330 signed int result; // eax@3
Ritor1
parents:
diff changeset
331
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
332 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100);
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
333 if ( v3 > uRealValue )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
334 v3 = uRealValue;
0
Ritor1
parents:
diff changeset
335 result = 1;
Ritor1
parents:
diff changeset
336 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
337 result = v3;
Ritor1
parents:
diff changeset
338 return result;
Ritor1
parents:
diff changeset
339 }
Ritor1
parents:
diff changeset
340
Ritor1
parents:
diff changeset
341 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
342 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
343 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
344 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100);
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
345
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
346 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
347 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
348 return price;
0
Ritor1
parents:
diff changeset
349 }
Ritor1
parents:
diff changeset
350
Ritor1
parents:
diff changeset
351 //----- (004B8179) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
352 int Player::GetPriceIdentification(float a2)
0
Ritor1
parents:
diff changeset
353 {
Ritor1
parents:
diff changeset
354 signed int v2; // esi@1
Ritor1
parents:
diff changeset
355 int v3; // ecx@1
Ritor1
parents:
diff changeset
356 signed int result; // eax@3
Ritor1
parents:
diff changeset
357
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
358 v2 = (signed int)(a2 * 50.0);
0
Ritor1
parents:
diff changeset
359 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
360 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
361 v3 = v2 / 3;
Ritor1
parents:
diff changeset
362 result = 1;
Ritor1
parents:
diff changeset
363 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
364 result = v3;
Ritor1
parents:
diff changeset
365 return result;
Ritor1
parents:
diff changeset
366 }
Ritor1
parents:
diff changeset
367
Ritor1
parents:
diff changeset
368 //----- (004B81C3) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
369 int Player::GetPriceRepair(int a2, float a3)
0
Ritor1
parents:
diff changeset
370 {
Ritor1
parents:
diff changeset
371 signed int v3; // esi@1
Ritor1
parents:
diff changeset
372 int v4; // ecx@1
Ritor1
parents:
diff changeset
373 signed int result; // eax@3
Ritor1
parents:
diff changeset
374
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
375 v3 = (signed int)((double)a2 / (6.0 - a3));
0
Ritor1
parents:
diff changeset
376 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
377 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
378 v4 = v3 / 3;
Ritor1
parents:
diff changeset
379 result = 1;
Ritor1
parents:
diff changeset
380 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
381 result = v4;
Ritor1
parents:
diff changeset
382 return result;
Ritor1
parents:
diff changeset
383 }
Ritor1
parents:
diff changeset
384
Ritor1
parents:
diff changeset
385 //----- (004B8213) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
386 int Player::GetBaseSellingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
387 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
388 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
389
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
390 v3 = (signed int)((double)a2 / (a3 + 2.0));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
391 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
392 v3 = 1;
0
Ritor1
parents:
diff changeset
393 return v3;
Ritor1
parents:
diff changeset
394 }
Ritor1
parents:
diff changeset
395
Ritor1
parents:
diff changeset
396 //----- (004B8233) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
397 int Player::GetBaseBuyingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
398 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
399 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
400
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
401 v3 = (signed int)((double)a2 * a3);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
402 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
403 v3 = 1;
0
Ritor1
parents:
diff changeset
404 return v3;
Ritor1
parents:
diff changeset
405 }
Ritor1
parents:
diff changeset
406
Ritor1
parents:
diff changeset
407 //----- (004B824B) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
408 int Player::GetBaseIdentifyPrice(float a2)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
409 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
410 signed int v2; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
411
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
412 v2 = (signed int)(a2 * 50.0);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
413 if ( v2 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
414 v2 = 1;
0
Ritor1
parents:
diff changeset
415 return v2;
Ritor1
parents:
diff changeset
416 }
Ritor1
parents:
diff changeset
417
Ritor1
parents:
diff changeset
418 //----- (004B8265) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
419 int Player::GetBaseRepairPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
420 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
421 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
422
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
423 v3 = (signed int)((double)a2 / (6.0 - a3));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
424 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
425 v3 = 1;
0
Ritor1
parents:
diff changeset
426 return v3;
Ritor1
parents:
diff changeset
427 }
Ritor1
parents:
diff changeset
428
Ritor1
parents:
diff changeset
429
Ritor1
parents:
diff changeset
430
Ritor1
parents:
diff changeset
431
Ritor1
parents:
diff changeset
432
Ritor1
parents:
diff changeset
433 //----- (004B6FF9) --------------------------------------------------------
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
434 bool Player::IsPlayerHealableByTemple()
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
435 {
0
Ritor1
parents:
diff changeset
436 signed int v2; // eax@1
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
437 v2 = (signed int)window_SpeakInHouse->ptr_1C;
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
438 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
439 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
440 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
441 }
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
442 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
443 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
444 if (GetMajorConditionIdx() == Condition_Zombie)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
445 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
446 if ((v2 == 78 || v2 == 81 || v2 == 82))
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
447 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
448 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
449 }
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
450 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
451 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
452 return true;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
453 }
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
454 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
455 else
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
456 {
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
457 return true;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
458 }
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
459 }
0
Ritor1
parents:
diff changeset
460 }
Ritor1
parents:
diff changeset
461
Ritor1
parents:
diff changeset
462
Ritor1
parents:
diff changeset
463
Ritor1
parents:
diff changeset
464 //----- (00421E75) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
465 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
466 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
467 int item_idx; // eax@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
468 int inv_index; // eax@3
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
469
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
470
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
471 item_idx = *pitem_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
472 if ( item_idx >125 || item_idx < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
473 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
474 return 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
475 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
476
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
477 inv_index = this->pInventoryMatrix[item_idx];
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
478 if ( inv_index < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
479 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
480 *pitem_index = -1 - inv_index;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
481 inv_index = this->pInventoryMatrix[-1 - inv_index];
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
482 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
483
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
484 return inv_index;
0
Ritor1
parents:
diff changeset
485 }
Ritor1
parents:
diff changeset
486
Ritor1
parents:
diff changeset
487
Ritor1
parents:
diff changeset
488
Ritor1
parents:
diff changeset
489 //----- (004160CA) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
490 void Player::ItemsEnchant( int enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
491 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
492 int avalible_items; // ebx@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
493 int i; // edx@8
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
494 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
495
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
496 avalible_items = 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
497 memset (item_index_tabl,0,sizeof(item_index_tabl));
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
498
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
499 for (i = 0; i < 138; ++i)
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
500 {
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
501 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134))
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
502 item_index_tabl[avalible_items++] = i;
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
503 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
504
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
505 if ( avalible_items )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
506 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
507 if ( enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
508 {
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
509 for ( i = 0; i < enchant_count; ++i )
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
510 {
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
511 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_HARDENED))
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
512 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_HARDENED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
513 }
0
Ritor1
parents:
diff changeset
514 }
Ritor1
parents:
diff changeset
515 else
Ritor1
parents:
diff changeset
516 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
517 for ( i = 0; i < avalible_items; ++i )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
518 {
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
519 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_HARDENED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
520 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
521 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
522 }
0
Ritor1
parents:
diff changeset
523 }
Ritor1
parents:
diff changeset
524
Ritor1
parents:
diff changeset
525 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
526 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
527 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
528 signed int speechCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
529 signed int expressionCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
530 int pickedVariant; // esi@10
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
531 CHARACTER_EXPRESSION_ID expression; // ebx@17
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
532 signed int pSoundID; // ecx@19
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
533 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
534 int expressionVariantArray[5];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
535 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
536 unsigned int expressionDuration = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
537
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
538 pickedSoundID = 0;
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
539 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
540 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
541 for (int i = 0; i < 2; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
542 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
543 if ( SoundSetAction[speech][i] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
544 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
545 speechVariantArray[speechCount] = SoundSetAction[speech][i];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
546 speechCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
547 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
548 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
549 if ( speechCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
550 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
551 pickedVariant = speechVariantArray[rand() % speechCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
552 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
553 if (numberOfSubvariants > 0)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
554 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
555 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
556 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0);
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
557 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
558 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
559 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
560
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
561 for (int i = 0; i < 5; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
562 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
563 if ( SoundSetAction[speech][i + 3] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
564 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
565 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
566 expressionCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
567 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
568 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
569 if ( expressionCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
570 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
571 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
572 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
573 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
574 pSoundID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
575 if ( pSoundList->sNumSounds )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
576 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
577 for (int i = 0; i < pSoundList->sNumSounds; i++)
0
Ritor1
parents:
diff changeset
578 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
579 if (pSoundList->pSounds[i].uSoundID == pickedSoundID)
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
580 pSoundID = i;
0
Ritor1
parents:
diff changeset
581 }
Ritor1
parents:
diff changeset
582 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
583 if ( pSoundList->pSounds[pSoundID].pSoundData[0] )
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
584 expressionDuration = (sLastTrackLengthMS << 7) / 1000;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
585 }
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
586 PlayEmotion(expression, expressionDuration);
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
587 }
0
Ritor1
parents:
diff changeset
588 }
Ritor1
parents:
diff changeset
589 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
590
Ritor1
parents:
diff changeset
591 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
592 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
593 {
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
594 unsigned int v3 = expression;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
595 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
596 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
597 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
598 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
599 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
600 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
601 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
602 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
603 else
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
604 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
605 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
606 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
607 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR))
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
608 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
609 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
610 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
611 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
612 }
0
Ritor1
parents:
diff changeset
613 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
614 if ( !a3 )
Ritor1
parents:
diff changeset
615 {
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
616 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
617 }
1353
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
618 else
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
619 {
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
620 this->uExpressionTimeLength = 0;
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
621 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
622 expression = new_expression;
0
Ritor1
parents:
diff changeset
623 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
624 }
Ritor1
parents:
diff changeset
625
Ritor1
parents:
diff changeset
626 //----- (0049327B) --------------------------------------------------------
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
627 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 )
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
628 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
629 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
630 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
631 return true;
0
Ritor1
parents:
diff changeset
632 }
Ritor1
parents:
diff changeset
633 else
Ritor1
parents:
diff changeset
634 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
635 if (!a3)
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
636 {
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
637 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
638 }
0
Ritor1
parents:
diff changeset
639 switch ( uClass )
Ritor1
parents:
diff changeset
640 {
Ritor1
parents:
diff changeset
641 case 0x1Au:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
642 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65));
0
Ritor1
parents:
diff changeset
643 case 0x1Bu:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
644 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67));
0
Ritor1
parents:
diff changeset
645 case 0x22u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
646 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77));
0
Ritor1
parents:
diff changeset
647 case 0x23u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
648 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79));
0
Ritor1
parents:
diff changeset
649 break;
Ritor1
parents:
diff changeset
650 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
651 Error("Should not be able to get here (%u)", uClass);
0
Ritor1
parents:
diff changeset
652 break;
Ritor1
parents:
diff changeset
653 }
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
654 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
655 }
0
Ritor1
parents:
diff changeset
656 }
Ritor1
parents:
diff changeset
657
Ritor1
parents:
diff changeset
658
Ritor1
parents:
diff changeset
659 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
660 bool Player::CanAct()
Ritor1
parents:
diff changeset
661 {
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
662 if ( this->IsAsleep() || this->IsParalyzed() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
663 this->IsUnconcious() || this->IsDead() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
664 this->IsPertified() || this->IsEradicated() )
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
665 return false;
0
Ritor1
parents:
diff changeset
666 else
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
667 return true;
0
Ritor1
parents:
diff changeset
668 }
Ritor1
parents:
diff changeset
669
Ritor1
parents:
diff changeset
670 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
671 bool Player::CanSteal()
Ritor1
parents:
diff changeset
672 {
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
673 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0;
0
Ritor1
parents:
diff changeset
674 }
Ritor1
parents:
diff changeset
675
Ritor1
parents:
diff changeset
676 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
677 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
678 {
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
679 switch (uItemID)
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
680 {
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
681 case ITEM_RELIC_ETHRICS_STAFF:
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
682 case ITEM_RELIC_OLD_NICK:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
683 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
684 case ITEM_RELIC_TALEDONS_HELM:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
685 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
686 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
687 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
688 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
689 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
690 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
691 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
692 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break;
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
693 default: return 1; break;
1356
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
694 }
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
695 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
696
0
Ritor1
parents:
diff changeset
697 //----- (00492D65) --------------------------------------------------------
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
698 void Player::SetCondition( unsigned int uConditionIdx, int a3 )
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
699 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
700 signed int player_sex; // ecx@77
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
701 signed int remainig_player; // ebx@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
702 int players_before; // [sp+10h] [bp-4h]@2
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
703 int players_after; // [sp+20h] [bp+Ch]@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
704
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
705 if ( pConditions[uConditionIdx] )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
706 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
707
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
708 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3))
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
709 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
710 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
711 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
712
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
713 switch ( uConditionIdx )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
714 {
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
715 case Condition_Cursed: PlaySound(SPEECH_30, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
716 case Condition_Weak: PlaySound(SPEECH_25, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
717 case Condition_Sleep: break; //nosound
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
718 case Condition_Fear: PlaySound(SPEECH_26, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
719 case Condition_Drunk: PlaySound(SPEECH_31, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
720 case Condition_Insane: PlaySound(SPEECH_29, 0); break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
721 case Condition_Poison1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
722 case Condition_Poison2:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
723 case Condition_Poison3: PlaySound(SPEECH_27, 0); break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
724 case Condition_Disease1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
725 case Condition_Disease2:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
726 case Condition_Disease3: PlaySound(SPEECH_28, 0);break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
727 case Condition_Paralyzed: break; //nosound
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
728 case Condition_Unconcious:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
729 PlaySound(SPEECH_32, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
730 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
731 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
732 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
733 case Condition_Dead:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
734 PlaySound(SPEECH_33, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
735 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
736 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
737 if ( sMana > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
738 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
739 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
740 case Condition_Pertified:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
741 PlaySound(SPEECH_34, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
742 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
743 case Condition_Eradicated:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
744 PlaySound(SPEECH_35, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
745 if (sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
746 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
747 if ( sMana > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
748 sMana = 0;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
749 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
750 case Condition_Zombie:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
751 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead())
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
752 return;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
753 memset(&pConditions[0], 0, sizeof(pConditions));
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
754 sHealth = GetMaxHealth();
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
755 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
756 player_sex = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
757 uPrevFace = uCurrentFace;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
758 uPrevVoiceID = uVoiceID;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
759 if (IsMale())
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
760 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
761 uCurrentFace = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
762 uVoiceID = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
763 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
764 else
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
765 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
766 uCurrentFace = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
767 uVoiceID = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
768 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
769 PlaySound(SPEECH_99, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
770 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
771 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
772
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
773 players_before = 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
774 for (int i = 1; i < 5; ++i)
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
775 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
776 if ( pPlayers[i]->CanAct() )
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
777 ++players_before;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
778 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
779
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
780 pConditions[uConditionIdx] = 1;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
781
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
782 remainig_player = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
783 players_after = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
784 for (int i = 1; i < 5; ++i)
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
785 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
786 if ( pPlayers[i]->CanAct() )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
787 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
788 remainig_player = i;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
789 ++players_after;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
790 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
791 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
792 if (( players_before == 2 ) && ( players_after == 1 ))
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
793 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
794 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
795 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
796 return;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
797 }
0
Ritor1
parents:
diff changeset
798
Ritor1
parents:
diff changeset
799 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
800 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
801 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
802 Texture *texture; // esi@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
803 unsigned int slotWidth; // ebx@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
804 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
805
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
806 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
807 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
808 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
809 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
810 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
811 texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
812 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
813 }
1555
9c4cf5b07e98 Minor assert fixes in players.cpp
Grumpy7
parents: 1554
diff changeset
814 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions");
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
815 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT )
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
816 {
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
817 for (unsigned int x = 0; x < slotWidth; x++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
818 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
819 for (unsigned int y = 0; y < slotHeight; y++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
820 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
821 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
822 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
823 return false;
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
824 }
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
825 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
826 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
827 return true;
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
828 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
829 return false;
0
Ritor1
parents:
diff changeset
830 }
Ritor1
parents:
diff changeset
831 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
832
Ritor1
parents:
diff changeset
833 //----- (004925E6) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
834 int Player::FindFreeInventoryListSlot()
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
835 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
836 for (int i = 0; i < 126; i++ )
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
837 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
838 if (pInventoryItemList[i].uItemID == 0)
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
839 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
840 return i;
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
841 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
842 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
843 return -1;
0
Ritor1
parents:
diff changeset
844 }
Ritor1
parents:
diff changeset
845
Ritor1
parents:
diff changeset
846 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
847 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
848 {
Ritor1
parents:
diff changeset
849 int result; // eax@8
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
850 signed int freeSlot; // [sp+8h] [bp-4h]@4
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
851
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
852 freeSlot = FindFreeInventoryListSlot();
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
853 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
854 {
Ritor1
parents:
diff changeset
855 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
856 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
1366
8f339c3bbdaf Player::CreateItemInInventory small bugfix from previous change
Grumpy7
parents: 1365
diff changeset
857 return 0;
0
Ritor1
parents:
diff changeset
858 }
Ritor1
parents:
diff changeset
859 else
Ritor1
parents:
diff changeset
860 {
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
861 PutItemArInventoryIndex(uItemID, freeSlot, uSlot);
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
862 result = freeSlot + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
863 this->pInventoryItemList[freeSlot].uItemID = uItemID;
0
Ritor1
parents:
diff changeset
864 }
Ritor1
parents:
diff changeset
865 return result;
Ritor1
parents:
diff changeset
866 }
Ritor1
parents:
diff changeset
867 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
868
Ritor1
parents:
diff changeset
869 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
870 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
871 {
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
872 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] )
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
873 {
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
874 return 1;
0
Ritor1
parents:
diff changeset
875 }
Ritor1
parents:
diff changeset
876 else
Ritor1
parents:
diff changeset
877 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
878 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
879 ShowStatusBarString(pTmpBuf.data(), 2u);
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
880 return 0;
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
881 }
0
Ritor1
parents:
diff changeset
882 }
Ritor1
parents:
diff changeset
883
Ritor1
parents:
diff changeset
884 //----- (00492745) --------------------------------------------------------
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
885 void Player::WearItem( unsigned int uItemID )
0
Ritor1
parents:
diff changeset
886 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
887 int item_body_anch; // edi@6
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
888 int item_indx;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
889 item_indx = FindFreeInventoryListSlot();
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
890
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
891 if ( item_indx != -1 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
892 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
893 pInventoryItemList[item_indx].uItemID = uItemID;
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
894 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType];
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
895 pEquipment.pIndices[item_body_anch] = item_indx + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
896 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1;
0
Ritor1
parents:
diff changeset
897 }
Ritor1
parents:
diff changeset
898 }
Ritor1
parents:
diff changeset
899
Ritor1
parents:
diff changeset
900 //----- (004927A8) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
901 int Player::AddItem(int index, unsigned int uItemID)
0
Ritor1
parents:
diff changeset
902 {
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
903 int xStartValue = 0;
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
904
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
905 if ( index == -1 )
0
Ritor1
parents:
diff changeset
906 {
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
907 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
908 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
909 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++)
0
Ritor1
parents:
diff changeset
910 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
911 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
912 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
913 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID);
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
914 }
0
Ritor1
parents:
diff changeset
915 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
916 }
0
Ritor1
parents:
diff changeset
917 return 0;
Ritor1
parents:
diff changeset
918 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
919 if ( !CanFitItem(index, uItemID) )
0
Ritor1
parents:
diff changeset
920 {
1754
421c29d4ab3e UITransition.cpp cleaning(continue)
Ritor1
parents: 1747
diff changeset
921 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
922 return 0;
Ritor1
parents:
diff changeset
923 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
924 return CreateItemInInventory(index, uItemID);
0
Ritor1
parents:
diff changeset
925 }
Ritor1
parents:
diff changeset
926
Ritor1
parents:
diff changeset
927 //----- (00492826) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
928 int Player::AddItem2(int index, ItemGen *Src)
0
Ritor1
parents:
diff changeset
929 {
Ritor1
parents:
diff changeset
930 pItemsTable->SetSpecialBonus(Src);
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
931
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
932 if ( index == -1 )
0
Ritor1
parents:
diff changeset
933 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
934 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
935 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
936 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array.
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
937 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
938 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) )
0
Ritor1
parents:
diff changeset
939 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
940 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src);
0
Ritor1
parents:
diff changeset
941 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
942 }
0
Ritor1
parents:
diff changeset
943 }
Ritor1
parents:
diff changeset
944 return 0;
Ritor1
parents:
diff changeset
945 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
946 if ( !CanFitItem(index, Src->uItemID) )
0
Ritor1
parents:
diff changeset
947 return 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
948 return CreateItemInInventory2(index, Src);
0
Ritor1
parents:
diff changeset
949 }
Ritor1
parents:
diff changeset
950
Ritor1
parents:
diff changeset
951 //----- (0049289C) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
952 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src )
0
Ritor1
parents:
diff changeset
953 {
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
954 signed int freeSlot; // ebx@1
0
Ritor1
parents:
diff changeset
955 int result; // eax@6
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
956
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
957 freeSlot = FindFreeInventoryListSlot();
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
958 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
959 {
Ritor1
parents:
diff changeset
960 result = 0;
Ritor1
parents:
diff changeset
961 }
Ritor1
parents:
diff changeset
962 else
Ritor1
parents:
diff changeset
963 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
964 PutItemArInventoryIndex(Src->uItemID, freeSlot, index);
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
965 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen));
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
966 result = freeSlot + 1;
0
Ritor1
parents:
diff changeset
967 }
Ritor1
parents:
diff changeset
968 return result;
Ritor1
parents:
diff changeset
969 }
Ritor1
parents:
diff changeset
970 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
971
Ritor1
parents:
diff changeset
972 //----- (0049298B) --------------------------------------------------------
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
973 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
974 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
975 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
976 int *pInvPos; // esi@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
977 unsigned int slot_width; // [sp+Ch] [bp-4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
978 unsigned int slot_height; // [sp+18h] [bp+8h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
979
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
980 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
981 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
982 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
983 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
984 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
985 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
986 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
987 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
988 if ( slot_width > 0 )
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
989 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
990 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
991 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
992 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
993 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
994 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
995 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
996 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
997 pInventoryMatrix[index] = itemListPos + 1;
0
Ritor1
parents:
diff changeset
998 }
278
Ritor1
parents: 223
diff changeset
999
0
Ritor1
parents:
diff changeset
1000 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1001
Ritor1
parents:
diff changeset
1002 //----- (00492A36) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1003 void Player::RemoveItemAtInventoryIndex( unsigned int index )
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1004 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1005 ItemGen *item_in_slot; // ecx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1006 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1007 unsigned int slot_height; // ebp@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1008 int *pInvPos; // edx@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1009 unsigned int slot_width; // [sp+14h] [bp+4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1010
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1011 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1012 item_texture = pIcons_LOD->LoadTexturePtr(item_in_slot->GetIconName(), TEXTURE_16BIT_PALETTE);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1013 item_in_slot->Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1014 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1015 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1016 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1017 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1018 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1019 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1020 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1021 if ( slot_width > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1022 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1023 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1024 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1025 {
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1026 memset32(pInvPos, 0, slot_width);
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1027 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1028 }
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1029 }
0
Ritor1
parents:
diff changeset
1030 }
Ritor1
parents:
diff changeset
1031 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1032
Ritor1
parents:
diff changeset
1033 //----- (00490EEE) --------------------------------------------------------
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1034 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1035 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1036 unsigned int idemId; // edx@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1037 signed int equipType; // esi@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1038 float multiplier; // ST04_4@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1039 int price; // edi@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1040 int merchantLevel; // [sp+10h] [bp-8h]@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1041 int itemValue;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1042
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1043 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1044 idemId = pItem->uItemID;
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1045 equipType = pItem->GetItemEquipType();
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1046 itemValue = pItem->GetValue();
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1047
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1048 switch (building_type)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1049 {
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1050 case BuildingType_WeaponShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1051 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1052 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1053 if (equipType > EQUIP_BOW)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1054 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1055 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1056 case BuildingType_ArmorShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1057 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1058 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1059 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1060 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1061 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1062 case BuildingType_MagicShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1063 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1064 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1065 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC )
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1066 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1067 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1068 case BuildingType_AlchemistShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1069 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1070 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1071 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL))
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1072 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1073 break;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1074 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
1075 Error("(%u)", building_type);
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1076 break;
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1077 }
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1078 if (pItem->IsStolen())
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1079 return 6;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1080
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1081 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1082 switch (ShopMenuType)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1083 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1084 case 2:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1085 price = GetBuyingPrice(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1086 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1087 case 3:
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1088 if (pItem->IsBroken())
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1089 price = 1;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1090 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1091 price = this->GetPriceSell(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1092 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1093 case 4:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1094 price = this->GetPriceIdentification(multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1095 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1096 case 5:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1097 price = this->GetPriceRepair(itemValue, multiplier);
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1098 break;
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1099 default:
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1100 Error("(%u)", ShopMenuType);
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1101 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1102 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1103 if ( merchantLevel )
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1104 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1105 if (price == itemValue)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1106 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1107 return 3;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1108 }
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1109 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1110 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1111 return 2;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1112 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1113 }
0
Ritor1
parents:
diff changeset
1114 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1115 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1116 return 1;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1117 }
0
Ritor1
parents:
diff changeset
1118 }
Ritor1
parents:
diff changeset
1119
Ritor1
parents:
diff changeset
1120 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1121 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1122 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1123 int v1; // al@1
0
Ritor1
parents:
diff changeset
1124
Ritor1
parents:
diff changeset
1125 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1126 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1127 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1128 }
Ritor1
parents:
diff changeset
1129
Ritor1
parents:
diff changeset
1130 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1131 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1132 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1133 int v1; // al@1
0
Ritor1
parents:
diff changeset
1134
Ritor1
parents:
diff changeset
1135 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1136 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1137 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1138 }
Ritor1
parents:
diff changeset
1139
Ritor1
parents:
diff changeset
1140 //----- (004910D3) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1141 bool Player::CanIdentify( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1142 {
Ritor1
parents:
diff changeset
1143 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1144 int v5; // edi@7
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
1145 return true;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1146 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1147 return true;
0
Ritor1
parents:
diff changeset
1148
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1149 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1150 if ( (signed int)SkillToMastery(v2) >= 4 )
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1151 return true;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1152
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1153 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1154 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1155 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1156 }
Ritor1
parents:
diff changeset
1157
Ritor1
parents:
diff changeset
1158 //----- (00491151) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1159 bool Player::CanRepair( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1160 {
Ritor1
parents:
diff changeset
1161 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1162 int v5; // edi@7
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1163
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1164 ITEM_EQUIP_TYPE equipType = pItem->GetItemEquipType();
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1165 if (CheckHiredNPCSpeciality(Smith) && equipType <= 2 ||
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1166 CheckHiredNPCSpeciality(Armorer) && equipType >= 3 && equipType <= 9 ||
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1167 CheckHiredNPCSpeciality(Alchemist) && equipType >= 9 )
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1168 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1169
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1170 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1171 if ( (signed int)SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1172 return true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1173
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1174 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1175 v5 = multiplier * (v2 & 0x3F);
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1176 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1177 }
Ritor1
parents:
diff changeset
1178
Ritor1
parents:
diff changeset
1179 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1180 int Player::GetMerchant()
Ritor1
parents:
diff changeset
1181 {
Ritor1
parents:
diff changeset
1182 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1183 int v5; // edi@1
Ritor1
parents:
diff changeset
1184 int v7; // eax@3
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1185
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1186 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1187 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1188 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1189
0
Ritor1
parents:
diff changeset
1190 v7 = GetPartyReputation();
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1191 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1192 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1193 if (v5 == 0)
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1194 {
0
Ritor1
parents:
diff changeset
1195 return -v7;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1196 }
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1197 return v5 - v7 + 7;
0
Ritor1
parents:
diff changeset
1198 }
Ritor1
parents:
diff changeset
1199
Ritor1
parents:
diff changeset
1200 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1201 int Player::GetPerception()
Ritor1
parents:
diff changeset
1202 {
Ritor1
parents:
diff changeset
1203 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1204 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1205
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1206 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1207 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1208 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1209
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1210 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1211 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1212 return v5;
0
Ritor1
parents:
diff changeset
1213 }
Ritor1
parents:
diff changeset
1214
Ritor1
parents:
diff changeset
1215 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1216 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
1217 {
Ritor1
parents:
diff changeset
1218 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1219 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1220
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1221 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
0
Ritor1
parents:
diff changeset
1222 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
1223 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1224
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1225 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1226 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1227 multiplier++;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1228 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1229 return v5;
0
Ritor1
parents:
diff changeset
1230 }
Ritor1
parents:
diff changeset
1231
Ritor1
parents:
diff changeset
1232 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
1233 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
1234 {
Ritor1
parents:
diff changeset
1235 int v2; // eax@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1236
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1237 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1238 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1239 return multiplier * v2 + 9;
0
Ritor1
parents:
diff changeset
1240 }
Ritor1
parents:
diff changeset
1241
Ritor1
parents:
diff changeset
1242 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1243 Player::Player()
Ritor1
parents:
diff changeset
1244 {
Ritor1
parents:
diff changeset
1245 memset(&pEquipment, 0, sizeof(PlayerEquipment));
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1246 memset(pInventoryMatrix, 0, 126 * sizeof(int));
0
Ritor1
parents:
diff changeset
1247 for (uint i = 0; i < 126; ++i)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1248 pInventoryItemList[i].Reset();
0
Ritor1
parents:
diff changeset
1249 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
1250 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
1251
Ritor1
parents:
diff changeset
1252
Ritor1
parents:
diff changeset
1253 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
1254 {
Ritor1
parents:
diff changeset
1255 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1256 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1257 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
1258 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
1259 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
1260 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
1261 }
Ritor1
parents:
diff changeset
1262
Ritor1
parents:
diff changeset
1263 pName[0] = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1264 uCurrentFace = 0;
0
Ritor1
parents:
diff changeset
1265 uVoiceID = 0;
Ritor1
parents:
diff changeset
1266 memset(pConditions, 0, 20 * sizeof(__int64));
Ritor1
parents:
diff changeset
1267
Ritor1
parents:
diff changeset
1268 field_BB = 0;
Ritor1
parents:
diff changeset
1269
Ritor1
parents:
diff changeset
1270 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
1271 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
1272 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
1273 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
1274 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
1275 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
1276 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
1277 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
1278 sAgeModifier = 0;
1388
60d4885eb107 sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents: 1387
diff changeset
1279 sACModifier = 0;
0
Ritor1
parents:
diff changeset
1280
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1281 // memset(field_1F5, 0, 30);
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1282 pure_luck_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1283 pure_speed_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1284 pure_intellect_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1285 pure_endurance_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1286 pure_willpower_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1287 pure_accuracy_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1288 pure_might_used=0;
0
Ritor1
parents:
diff changeset
1289
Ritor1
parents:
diff changeset
1290 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
1291 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
1292 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
1293 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
1294 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
1295 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
1296 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
1297 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
1298 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
1299 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
1300
Ritor1
parents:
diff changeset
1301 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
1302
Ritor1
parents:
diff changeset
1303 uSkillPoints = 0;
Ritor1
parents:
diff changeset
1304
Ritor1
parents:
diff changeset
1305 sHealth = 0;
Ritor1
parents:
diff changeset
1306 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
1307 _health_related = 0;
Ritor1
parents:
diff changeset
1308
Ritor1
parents:
diff changeset
1309 sMana = 0;
Ritor1
parents:
diff changeset
1310 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
1311 _mana_related = 0;
Ritor1
parents:
diff changeset
1312
Ritor1
parents:
diff changeset
1313 uQuickSpell = 0;
Ritor1
parents:
diff changeset
1314 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon));
Ritor1
parents:
diff changeset
1315
Ritor1
parents:
diff changeset
1316 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
1317 field_1A91 = 0;
Ritor1
parents:
diff changeset
1318 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1319 field_1A93 = 0;
Ritor1
parents:
diff changeset
1320 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
1321 field_1A95 = 0;
Ritor1
parents:
diff changeset
1322 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1323 field_1A97 = 0;
Ritor1
parents:
diff changeset
1324
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
1325 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
1326 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
1327 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
1328
Ritor1
parents:
diff changeset
1329 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
1330 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
1331 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
1332
Ritor1
parents:
diff changeset
1333 memset(field_1988, 0, 49 * sizeof(int));
Ritor1
parents:
diff changeset
1334 memset(field_1A50, 0, 64 * sizeof(char));
Ritor1
parents:
diff changeset
1335
Ritor1
parents:
diff changeset
1336 field_E0 = 0;
Ritor1
parents:
diff changeset
1337 field_E4 = 0;
Ritor1
parents:
diff changeset
1338 field_E8 = 0;
Ritor1
parents:
diff changeset
1339 field_EC = 0;
Ritor1
parents:
diff changeset
1340 field_F0 = 0;
Ritor1
parents:
diff changeset
1341 field_F4 = 0;
Ritor1
parents:
diff changeset
1342 field_F8 = 0;
Ritor1
parents:
diff changeset
1343 field_FC = 0;
Ritor1
parents:
diff changeset
1344 field_100 = 0;
Ritor1
parents:
diff changeset
1345 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1346
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1347 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1348 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1349
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1350 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
1351 }
Ritor1
parents:
diff changeset
1352
Ritor1
parents:
diff changeset
1353 //----- (0048C6F6) --------------------------------------------------------
1560
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1354 bool Party::AddItemToParty(ItemGen *pItem) //TODO move to party.cpp
0
Ritor1
parents:
diff changeset
1355 {
Ritor1
parents:
diff changeset
1356 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
1357 char *v5; // eax@8
Ritor1
parents:
diff changeset
1358 Texture *v7; // ebx@10
Ritor1
parents:
diff changeset
1359 signed int v8; // esi@10
Ritor1
parents:
diff changeset
1360 Player *v9; // edi@11
Ritor1
parents:
diff changeset
1361 int v10; // eax@11
Ritor1
parents:
diff changeset
1362 int v21; // [sp+24h] [bp-4h]@10
Ritor1
parents:
diff changeset
1363
Ritor1
parents:
diff changeset
1364 v2 = pItem->uItemID;
222
8113753ed2ae more item init fixing
Gloval
parents: 190
diff changeset
1365 if ( !pItemsTable->pItems[v2].uItemID_Rep_St )
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1366 pItem->SetIdentified();
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1367
0
Ritor1
parents:
diff changeset
1368 v5 = pItemsTable->pItems[v2].pIconName;
Ritor1
parents:
diff changeset
1369 if ( v5 )
Ritor1
parents:
diff changeset
1370 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1371 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
1372 v21 = areWeLoadingTexture;
Ritor1
parents:
diff changeset
1373 v8 = 0;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1374 int startId = uActiveCharacter >= 0 ? uActiveCharacter - 1 : 0;
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1375 for (int i = 0; i < 4; i++)
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1376 {
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1377 v9 = &pPlayers[(startId + i) % 4]; //start with current active player, then cycle right if item won't fit
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1378 v10 = v9->AddItem(-1, pItem->uItemID);
0
Ritor1
parents:
diff changeset
1379 if ( v10 )
Ritor1
parents:
diff changeset
1380 {
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1381 memcpy(&v9->pInventoryItemList[v10-1], pItem, 0x24u);
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1382 pItem->Reset();
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1383 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1384 v9->PlaySound(SPEECH_60, 0);
0
Ritor1
parents:
diff changeset
1385 if ( !v21 )
Ritor1
parents:
diff changeset
1386 {
Ritor1
parents:
diff changeset
1387 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1388 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1389 }
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1390 return true;
0
Ritor1
parents:
diff changeset
1391 }
Ritor1
parents:
diff changeset
1392 }
Ritor1
parents:
diff changeset
1393 if ( !v21 )
Ritor1
parents:
diff changeset
1394 {
Ritor1
parents:
diff changeset
1395 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1396 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1397 }
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1398 return false;
0
Ritor1
parents:
diff changeset
1399 }
Ritor1
parents:
diff changeset
1400 else
Ritor1
parents:
diff changeset
1401 {
Ritor1
parents:
diff changeset
1402 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0);
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1403 return false;
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1404 }
0
Ritor1
parents:
diff changeset
1405 }
Ritor1
parents:
diff changeset
1406 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1407
Ritor1
parents:
diff changeset
1408 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
1409 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
1410 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1411 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH);
0
Ritor1
parents:
diff changeset
1412 }
Ritor1
parents:
diff changeset
1413
Ritor1
parents:
diff changeset
1414 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1415 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
1416 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1417 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE);
0
Ritor1
parents:
diff changeset
1418 }
Ritor1
parents:
diff changeset
1419
Ritor1
parents:
diff changeset
1420 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
1421 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
1422 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1423 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER);
0
Ritor1
parents:
diff changeset
1424 }
Ritor1
parents:
diff changeset
1425
Ritor1
parents:
diff changeset
1426 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1427 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
1428 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1429 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE);
0
Ritor1
parents:
diff changeset
1430 }
Ritor1
parents:
diff changeset
1431
Ritor1
parents:
diff changeset
1432 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
1433 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
1434 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1435 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY);
0
Ritor1
parents:
diff changeset
1436 }
Ritor1
parents:
diff changeset
1437
Ritor1
parents:
diff changeset
1438 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
1439 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
1440 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1441 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED);
0
Ritor1
parents:
diff changeset
1442 }
Ritor1
parents:
diff changeset
1443
Ritor1
parents:
diff changeset
1444 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1445 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
1446 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1447 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK);
0
Ritor1
parents:
diff changeset
1448 }
Ritor1
parents:
diff changeset
1449
Ritor1
parents:
diff changeset
1450 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1451 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
1452 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1453 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL);
0
Ritor1
parents:
diff changeset
1454 }
Ritor1
parents:
diff changeset
1455
Ritor1
parents:
diff changeset
1456 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1457 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
1458 {
Ritor1
parents:
diff changeset
1459 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
1460 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1461 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL);
0
Ritor1
parents:
diff changeset
1462 }
Ritor1
parents:
diff changeset
1463
Ritor1
parents:
diff changeset
1464 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1465 int Player::GetActualMight()
Ritor1
parents:
diff changeset
1466 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1467 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus);
0
Ritor1
parents:
diff changeset
1468 }
Ritor1
parents:
diff changeset
1469
Ritor1
parents:
diff changeset
1470 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
1471 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
1472 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1473 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus);
0
Ritor1
parents:
diff changeset
1474 }
Ritor1
parents:
diff changeset
1475
Ritor1
parents:
diff changeset
1476 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
1477 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
1478 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1479 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus);
0
Ritor1
parents:
diff changeset
1480 }
Ritor1
parents:
diff changeset
1481
Ritor1
parents:
diff changeset
1482 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
1483 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
1484 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1485 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus);
0
Ritor1
parents:
diff changeset
1486 }
Ritor1
parents:
diff changeset
1487
Ritor1
parents:
diff changeset
1488 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
1489 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
1490 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1491 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus);
0
Ritor1
parents:
diff changeset
1492 }
Ritor1
parents:
diff changeset
1493
Ritor1
parents:
diff changeset
1494 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1495 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
1496 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1497 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus);
0
Ritor1
parents:
diff changeset
1498 }
Ritor1
parents:
diff changeset
1499
Ritor1
parents:
diff changeset
1500 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
1501 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
1502 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1503 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1504
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1505 npc_luck_bonus = 0;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1506 if ( CheckHiredNPCSpeciality(Fool) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1507 npc_luck_bonus = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1508 if ( CheckHiredNPCSpeciality(ChimneySweep) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1509 npc_luck_bonus += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1510 if ( CheckHiredNPCSpeciality(Psychic) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1511 npc_luck_bonus += 10;
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1512
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1513 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1514 + npc_luck_bonus;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1515 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1516
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1517 //----- (new function) --------------------------------------------------------
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1518 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1519 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1520 uint uActualAge = this->sAgeModifier + GetBaseAge();
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1521 uint uAgeingMultiplier = 100;
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1522 for (uint i = 0; i < 4; ++i)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1523 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1524 if (uActualAge >= pAgeingTable[i])
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1525 uAgeingMultiplier = pAgingAttributeModifier[attrId][i];
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1526 else
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1527 break;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1528 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1529
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1530 auto uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()];
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1531 int magicBonus = GetMagicalBonus(attrId);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1532 int itemBonus = GetItemsBonus(attrId);
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1533 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1534 + magicBonus
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1535 + itemBonus
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1536 + this->*attrBonus;
0
Ritor1
parents:
diff changeset
1537 }
Ritor1
parents:
diff changeset
1538
Ritor1
parents:
diff changeset
1539 //----- (0048CCF5) --------------------------------------------------------
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
1540 int Player::GetActualAttack( bool a2 )
0
Ritor1
parents:
diff changeset
1541 {
Ritor1
parents:
diff changeset
1542 int v3; // eax@1
Ritor1
parents:
diff changeset
1543 int v4; // edi@1
Ritor1
parents:
diff changeset
1544 int v5; // ebx@1
Ritor1
parents:
diff changeset
1545 int v6; // ebp@1
Ritor1
parents:
diff changeset
1546
Ritor1
parents:
diff changeset
1547 v3 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1548 v4 = GetParameterBonus(v3);
0
Ritor1
parents:
diff changeset
1549 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
1550 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1551 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + this->_some_attack_bonus;
0
Ritor1
parents:
diff changeset
1552 }
Ritor1
parents:
diff changeset
1553
Ritor1
parents:
diff changeset
1554 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
1555 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
1556 {
Ritor1
parents:
diff changeset
1557 int v2; // eax@1
Ritor1
parents:
diff changeset
1558 int v3; // esi@1
Ritor1
parents:
diff changeset
1559 int v4; // esi@1
Ritor1
parents:
diff changeset
1560 int v5; // esi@1
Ritor1
parents:
diff changeset
1561 signed int result; // eax@1
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1562
0
Ritor1
parents:
diff changeset
1563 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1564 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1565 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN) + v3;
0
Ritor1
parents:
diff changeset
1566 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1567 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1568 if ( result < 1 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1569 result = 1;
0
Ritor1
parents:
diff changeset
1570 return result;
Ritor1
parents:
diff changeset
1571 }
Ritor1
parents:
diff changeset
1572
Ritor1
parents:
diff changeset
1573 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
1574 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
1575 {
Ritor1
parents:
diff changeset
1576 int v2; // eax@1
Ritor1
parents:
diff changeset
1577 int v3; // esi@1
Ritor1
parents:
diff changeset
1578 int v4; // esi@1
Ritor1
parents:
diff changeset
1579 int v5; // esi@1
Ritor1
parents:
diff changeset
1580 int v6; // esi@1
Ritor1
parents:
diff changeset
1581 signed int result; // eax@1
Ritor1
parents:
diff changeset
1582
Ritor1
parents:
diff changeset
1583 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1584 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1585 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX) + v3;
0
Ritor1
parents:
diff changeset
1586 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1587 v6 = this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
0
Ritor1
parents:
diff changeset
1588 result = 1;
Ritor1
parents:
diff changeset
1589 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
1590 result = v6;
Ritor1
parents:
diff changeset
1591 return result;
Ritor1
parents:
diff changeset
1592 }
Ritor1
parents:
diff changeset
1593
Ritor1
parents:
diff changeset
1594 //----- (0048CDDB) --------------------------------------------------------
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1595 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1596 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1597 int dmgSum; // esi@62
0
Ritor1
parents:
diff changeset
1598 signed int result; // eax@64
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1599 int mainWpnDmg; // [sp+18h] [bp-8h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1600 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1601
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1602 offHndWpnDmg = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1603 mainWpnDmg = 0;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1604 if ( IsUnarmed() )
0
Ritor1
parents:
diff changeset
1605 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1606 mainWpnDmg = rand() % 3 + 1;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1607 }
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1608 else
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1609 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1610 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1611 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1612 ItemGen *mainHandItemGen = this->GetMainHandItem();
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1613 int itemId = mainHandItemGen->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1614 bool addOneDice = false;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1615 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1616 addOneDice = true;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1617 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1618 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1619 if ( !ignoreOffhand )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1620 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1621 if ( this->HasItemEquipped(EQUIP_OFF_HAND) )
0
Ritor1
parents:
diff changeset
1622 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1623 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1624 if ( offHandItemGen->GetItemEquipType() != EQUIP_SHIELD )
0
Ritor1
parents:
diff changeset
1625 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1626 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false);
0
Ritor1
parents:
diff changeset
1627 }
Ritor1
parents:
diff changeset
1628 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1629 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1630 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1631 dmgSum = mainWpnDmg + offHndWpnDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1632 if ( !ignoreSkillBonus )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1633 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1634 int might = GetActualMight();
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1635 int mightBonus = GetParameterBonus(might);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1636 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1637 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus;
0
Ritor1
parents:
diff changeset
1638 }
Ritor1
parents:
diff changeset
1639 result = 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1640 if ( dmgSum >= 1 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1641 result = dmgSum;
0
Ritor1
parents:
diff changeset
1642 return result;
Ritor1
parents:
diff changeset
1643 }
Ritor1
parents:
diff changeset
1644
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1645
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1646 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1647 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1648 int itemId = weapon->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1649 int diceCount = pItemsTable->pItems[itemId].uDamageDice;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1650 if (addOneDice)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1651 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1652 diceCount++;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1653 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1654 int diceSides = pItemsTable->pItems[itemId].uDamageRoll;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1655 int diceResult = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1656 for (int i = 0; i < diceCount; i++)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1657 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1658 diceResult += rand() % diceSides + 1;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1659 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1660 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1661 if ( uTargetActorID > 0)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1662 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1663 int enchType = weapon->uSpecEnchantmentType;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1664 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1665 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1666 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1667 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1668 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1669 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1670 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1671 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1672 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1673 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1674 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1675 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1676 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 ))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1677 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1678 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1679 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1680 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1681 if ( (signed int)SkillToMastery(this->pActiveSkills[2]) >= 3
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1682 && pItemsTable->pItems[itemId].uSkillType == 2
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1683 && rand() % 100 < 10 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1684 totalDmg *= 3;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1685 return totalDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1686 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1687
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1688
0
Ritor1
parents:
diff changeset
1689 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1690 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
1691 {
Ritor1
parents:
diff changeset
1692 int v3; // edi@3
Ritor1
parents:
diff changeset
1693 int v4; // eax@4
Ritor1
parents:
diff changeset
1694 int v5; // edi@4
Ritor1
parents:
diff changeset
1695 int v6; // edi@4
Ritor1
parents:
diff changeset
1696 int v7; // edi@4
Ritor1
parents:
diff changeset
1697
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1698 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1699 if ( mainHandItem != nullptr && ( mainHandItem->uItemID < ITEM_BLASTER || mainHandItem->uItemID > ITEM_LASER_RIFLE ))
0
Ritor1
parents:
diff changeset
1700 {
Ritor1
parents:
diff changeset
1701 v4 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1702 v5 = GetParameterBonus(v4);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1703 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v5;
0
Ritor1
parents:
diff changeset
1704 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1705 v3 = this->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
0
Ritor1
parents:
diff changeset
1706 }
Ritor1
parents:
diff changeset
1707 else
Ritor1
parents:
diff changeset
1708 {
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
1709 v3 = GetActualAttack(true);
0
Ritor1
parents:
diff changeset
1710 }
Ritor1
parents:
diff changeset
1711 return v3;
Ritor1
parents:
diff changeset
1712 }
Ritor1
parents:
diff changeset
1713
Ritor1
parents:
diff changeset
1714 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
1715 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
1716 {
Ritor1
parents:
diff changeset
1717 int v2; // edi@1
Ritor1
parents:
diff changeset
1718 int v3; // edi@1
Ritor1
parents:
diff changeset
1719 int v4; // edi@1
Ritor1
parents:
diff changeset
1720 int result; // eax@6
Ritor1
parents:
diff changeset
1721
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1722 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN);
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1723 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1724 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1725 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1726 result = v4;
Ritor1
parents:
diff changeset
1727 else
Ritor1
parents:
diff changeset
1728 result = 0;
Ritor1
parents:
diff changeset
1729 return result;
Ritor1
parents:
diff changeset
1730 }
Ritor1
parents:
diff changeset
1731
Ritor1
parents:
diff changeset
1732 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
1733 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
1734 {
Ritor1
parents:
diff changeset
1735 int v2; // edi@1
Ritor1
parents:
diff changeset
1736 int v3; // edi@1
Ritor1
parents:
diff changeset
1737 int v4; // edi@1
Ritor1
parents:
diff changeset
1738 int result; // eax@6
Ritor1
parents:
diff changeset
1739
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1740 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX);
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1741 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1742 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1743 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1744 result = v4;
Ritor1
parents:
diff changeset
1745 else
Ritor1
parents:
diff changeset
1746 result = 0;
Ritor1
parents:
diff changeset
1747 return result;
Ritor1
parents:
diff changeset
1748 }
Ritor1
parents:
diff changeset
1749
Ritor1
parents:
diff changeset
1750 //----- (0048D1FE) --------------------------------------------------------
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1751 int Player::CalculateRangedDamageTo( int a2 )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1752 {
0
Ritor1
parents:
diff changeset
1753 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
1754 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
1755 int v9; // esi@5
Ritor1
parents:
diff changeset
1756 int v10; // ebx@6
Ritor1
parents:
diff changeset
1757 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
1758 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1759
Ritor1
parents:
diff changeset
1760 v17 = 0;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1761 if ( !HasItemEquipped(EQUIP_BOW) )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1762 return 0;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1763 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
1764 v5 = v4->uItemID;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1765 v15 = pItemsTable->pItems[v5].uDamageRoll;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1766 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1767 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1768 int v7 = rand() % v15;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1769 v17 += v7 + 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1770 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1771 v9 = pItemsTable->pItems[v5].uDamageMod + v17;
0
Ritor1
parents:
diff changeset
1772 if ( a2 )
Ritor1
parents:
diff changeset
1773 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
1774 v10 = v4->uSpecEnchantmentType;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1775 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1776 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1777 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1778 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1779 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1780 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1781 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1782 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1783 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1784 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1785 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1786 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1787 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1788 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1789 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1790 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1791 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1792 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS);
0
Ritor1
parents:
diff changeset
1793 }
Ritor1
parents:
diff changeset
1794
Ritor1
parents:
diff changeset
1795 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1796 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
1797 {
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1798 int min_damage; // edi@3
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1799 int max_damage; // eax@3
0
Ritor1
parents:
diff changeset
1800
Ritor1
parents:
diff changeset
1801 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
1802
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1803 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1804
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1805 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 ))
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1806 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1807 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1808 return player__getmeleedamagestring_static_buff;
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1809 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1810 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE))
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1811 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1812 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1813 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true);
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1814 }
0
Ritor1
parents:
diff changeset
1815 else
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1816 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1817 min_damage = GetMeleeDamageMinimal();
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1818 max_damage = GetMeleeDamageMaximal();
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1819 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1820 if ( min_damage == max_damage )
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1821 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1822 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage);
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1823 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1824 else
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1825 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1826 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage);
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1827 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1828 return player__getmeleedamagestring_static_buff;
0
Ritor1
parents:
diff changeset
1829 }
Ritor1
parents:
diff changeset
1830
Ritor1
parents:
diff changeset
1831 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
1832 char *Player::GetRangedDamageString()
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1833 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1834 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1835 int max_damage; // eax@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1836
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1837 static char player__getrangeddamagestring_static_buff[40]; // idb
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1838
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1839 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1840
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1841 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 ))
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1842 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1843 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1844 return player__getrangeddamagestring_static_buff;
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1845 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1846 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE))
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1847 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1848 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1849 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true);
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1850 }
0
Ritor1
parents:
diff changeset
1851 else
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1852 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1853 min_damage = GetRangedDamageMin();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1854 max_damage = GetRangedDamageMax();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1855 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1856 if ( max_damage > 0)
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1857 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1858 if ( min_damage == max_damage )
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1859 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1860 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1861 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1862 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1863 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1864 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1865 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1866 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1867 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1868 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1869 strcpy(player__getrangeddamagestring_static_buff, "N/A");
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1870 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1871 return player__getrangeddamagestring_static_buff;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1872 }
0
Ritor1
parents:
diff changeset
1873
Ritor1
parents:
diff changeset
1874 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1875 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
1876 {
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1877 int lvl = this->uLevel + 1;
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1878 int neededExp = ((lvl * (lvl - 1)) / 2 * 1000);
1564
461c2eca401b fixing compilation error
Grumpy7
parents: 1563
diff changeset
1879 return this->uExperience >= neededExp;
0
Ritor1
parents:
diff changeset
1880 }
Ritor1
parents:
diff changeset
1881
Ritor1
parents:
diff changeset
1882 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
1883 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
1884 {
Ritor1
parents:
diff changeset
1885 if ( CanTrainToNextLevel() )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1886 return ui_character_bonus_text_color;
0
Ritor1
parents:
diff changeset
1887 else
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1888 return ui_character_default_text_color;
0
Ritor1
parents:
diff changeset
1889 }
Ritor1
parents:
diff changeset
1890
Ritor1
parents:
diff changeset
1891 //----- (0048D4B3) --------------------------------------------------------
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1892 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int dmg )
1561
f8c15e45de7e Player::IsUnarmed fixing condition
Grumpy7
parents: 1560
diff changeset
1893 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1894 int resist_value; // edi@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1895 int player_luck; // eax@21
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1896 signed int res_rand_divider; // ebx@2
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1897 int armor_skill; // eax@29
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1898
1560
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1899 if ( classType == PLAYER_CLASS_LICH && (dmg_type == CHARACTER_ATTRIBUTE_RESIST_MIND || dmg_type == CHARACTER_ATTRIBUTE_RESIST_BODY || dmg_type == CHARACTER_ATTRIBUTE_RESIST_SPIRIT )) //TODO: determine if spirit resistance should be handled by body res. modifier
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1900 return 0;
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1901
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1902 resist_value = 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1903 switch(dmg_type)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1904 {
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1905 case DMGT_FIRE: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1906 case DMGT_ELECTR: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1907 case DMGT_COLD: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER); break;
1560
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1908 case DMGT_EARTH: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); break;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1909
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1910 case DMGT_SPIRIT: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_SPIRIT);break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1911 case DMGT_MIND: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1912 case DMGT_BODY: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); break;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1913 }
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1914
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1915 player_luck = GetActualLuck();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1916 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1917
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1918 if ( GetParameterBonus(player_luck) + resist_value > 0 )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1919 {
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1920 for (int i = 0; i < 4; i++)
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1921 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1922 if ( rand() % res_rand_divider >= 30 )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1923 dmg >>= 1;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1924 else
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1925 break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1926 }
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1927 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1928 ItemGen* equippedArmor = GetArmorItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1929 if (( dmg_type == DMGT_PHISYCAL ) && ( equippedArmor != nullptr ))
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1930 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1931 if (!equippedArmor->IsBroken())
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1932 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1933 armor_skill = equippedArmor->GetPlayerSkillType();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1934 if ( armor_skill==PLAYER_SKILL_PLATE )
0
Ritor1
parents:
diff changeset
1935 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1936 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1937 return dmg / 2;
0
Ritor1
parents:
diff changeset
1938 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1939 if (armor_skill==PLAYER_SKILL_CHAIN )
0
Ritor1
parents:
diff changeset
1940 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1941 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4)
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1942 return dmg * 2 / 3;
0
Ritor1
parents:
diff changeset
1943 }
Ritor1
parents:
diff changeset
1944 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1945 }
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1946 return dmg;
0
Ritor1
parents:
diff changeset
1947 }
Ritor1
parents:
diff changeset
1948
Ritor1
parents:
diff changeset
1949 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1950 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1951 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1952 return GetNthEquippedIndexItem(uEquipSlot)->GetItemEquipType();
0
Ritor1
parents:
diff changeset
1953 }
Ritor1
parents:
diff changeset
1954
Ritor1
parents:
diff changeset
1955 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1956 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1957 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1958 return (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(uEquipSlot)->GetPlayerSkillType();
0
Ritor1
parents:
diff changeset
1959 }
Ritor1
parents:
diff changeset
1960
Ritor1
parents:
diff changeset
1961 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
1962 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
1963 {
1561
f8c15e45de7e Player::IsUnarmed fixing condition
Grumpy7
parents: 1560
diff changeset
1964 return !HasItemEquipped(EQUIP_MAIN_HAND) &&
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1965 (!HasItemEquipped(EQUIP_OFF_HAND) || GetOffHandItem()->GetItemEquipType() == EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
1966 }
Ritor1
parents:
diff changeset
1967
Ritor1
parents:
diff changeset
1968 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1969 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
1970 {
Ritor1
parents:
diff changeset
1971 auto i = pEquipment.pIndices[uEquipIndex];
Ritor1
parents:
diff changeset
1972 if (i)
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1973 return !pOwnItems[i - 1].IsBroken();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1974 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1975 return false;
0
Ritor1
parents:
diff changeset
1976 }
Ritor1
parents:
diff changeset
1977
Ritor1
parents:
diff changeset
1978 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1979 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
1980 {
Ritor1
parents:
diff changeset
1981 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
1982 {
Ritor1
parents:
diff changeset
1983 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1984 GetNthEquippedIndexItem(i)->uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
1985 return true;
Ritor1
parents:
diff changeset
1986 }
Ritor1
parents:
diff changeset
1987 return false;
Ritor1
parents:
diff changeset
1988 }
Ritor1
parents:
diff changeset
1989
Ritor1
parents:
diff changeset
1990 //----- (0048D709) --------------------------------------------------------
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1991 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type )
1563
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1992 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1993 return ( HasItemEquipped(equip_type) && GetNthEquippedIndexItem(equip_type)->uItemID == item_id );
1563
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1994 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1995
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1996 bool Player::WearsItemAnyWhere(int item_id)
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1997 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1998 for (int i = 0; i < 16; i++)
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1999 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2000 if (WearsItem(item_id, (ITEM_EQUIP_TYPE) i))
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2001 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2002 return true;
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2003 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2004 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2005 return false;
0
Ritor1
parents:
diff changeset
2006 }
Ritor1
parents:
diff changeset
2007
Ritor1
parents:
diff changeset
2008 //----- (0048D76C) --------------------------------------------------------
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2009 int Player::StealFromShop( ItemGen *itemToSteal, int extraStealDifficulty, int reputation, int a5, int *fineIfFailed ) //returns an int, but is the return value is compared to zero, so might change to bool
0
Ritor1
parents:
diff changeset
2010 {
Ritor1
parents:
diff changeset
2011 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
2012 int v7; // edi@8
Ritor1
parents:
diff changeset
2013 unsigned int v8; // ebx@8
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2014 unsigned int itemvalue; // esi@8
0
Ritor1
parents:
diff changeset
2015 int v10; // eax@8
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2016 int currMaxItemValue; // edi@12
0
Ritor1
parents:
diff changeset
2017
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2018 if ( !itemToSteal
1685
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
2019 || this->IsEradicated()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
2020 || this->IsDead()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
2021 || this->IsPertified()
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2022 || this->IsDrunk()
1685
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
2023 || this->IsUnconcious()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
2024 || this->IsAsleep() )
0
Ritor1
parents:
diff changeset
2025 {
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2026 return 0;
0
Ritor1
parents:
diff changeset
2027 }
Ritor1
parents:
diff changeset
2028 else
Ritor1
parents:
diff changeset
2029 {
Ritor1
parents:
diff changeset
2030 v6 = this->pActiveSkills[34];
Ritor1
parents:
diff changeset
2031 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
2032 v8 = SkillToMastery(v6);
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2033 itemvalue = itemToSteal->GetValue();
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2034 v10 = itemToSteal->GetItemEquipType();
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2035 if ( v10 == EQUIP_OFF_HAND || v10 == EQUIP_MAIN_HAND || v10 == EQUIP_BOW )
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2036 itemvalue *= 3;
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2037 currMaxItemValue = StealingRandomBonuses[rand() % 5] + v7 * StealingMasteryBonuses[v8];
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2038 *fineIfFailed = 100 * (reputation + extraStealDifficulty) + itemvalue;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2039 if (a5)
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2040 {
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2041 *fineIfFailed += 500;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2042 }
0
Ritor1
parents:
diff changeset
2043 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
2044 {
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2045 if ( *fineIfFailed > currMaxItemValue )
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2046 if (*fineIfFailed - currMaxItemValue < 500)
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2047 {
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2048 return 1;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2049 }
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2050 else
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2051 {
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2052 return 0;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2053 }
0
Ritor1
parents:
diff changeset
2054 else
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2055 return 2;
0
Ritor1
parents:
diff changeset
2056 }
Ritor1
parents:
diff changeset
2057 else
Ritor1
parents:
diff changeset
2058 {
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2059 return 0;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2060 }
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2061 }
0
Ritor1
parents:
diff changeset
2062 }
Ritor1
parents:
diff changeset
2063
Ritor1
parents:
diff changeset
2064 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
2065 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
2066 {
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2067 Actor *actroPtr; // edi@1
0
Ritor1
parents:
diff changeset
2068 int v7; // ebx@10
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2069 unsigned int stealingMastery; // esi@10
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2070 int fineIfFailed; // esi@10
0
Ritor1
parents:
diff changeset
2071 int v11; // eax@13
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2072 bool HasFullItemSlots; // ebx@15
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2073 unsigned __int16 carriedItemId; // si@21
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2074 unsigned int enchBonusSum; // esi@31
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2075 int *enchTypePtr; // eax@34
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2076 ItemGen tempItem; // [sp+8h] [bp-34h]@15
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2077 int currMaxItemValue;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2078
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2079 actroPtr = &pActors[uActorID];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2080 if ( !actroPtr
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2081 || this->IsEradicated()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2082 || this->IsDead()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2083 || this->IsPertified()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2084 || this->IsDrunk()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2085 || this->IsUnconcious()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2086 || this->IsAsleep() )
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2087 {
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2088 return 0;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2089 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2090 pGlobalTXT_LocalizationStrings[1];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2091 if ( !(BYTE2(actroPtr->uAttributes) & 0x80) )
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2092 actroPtr->SetRandomGoldIfTheresNoItem();
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2093 unsigned __int16 v6 = this->pActiveSkills[34];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2094 v7 = v6 & 0x3F;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2095 stealingMastery = SkillToMastery(v6);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2096 int v30 = StealingMasteryBonuses[stealingMastery];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2097 int v29 = StealingRandomBonuses[rand() % 5];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2098 fineIfFailed = actroPtr->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2099 currMaxItemValue = v29 + v7 * v30;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2100 pGlobalTXT_LocalizationStrings[200];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2101 if ( false && (rand() % 100 < 5 || fineIfFailed > currMaxItemValue || BYTE2(actroPtr->uAttributes) & 8) )
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2102 {
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2103 Actor::AggroSurroundingPeasants(uActorID, 1);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2104 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[376], this->pName);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2105 ShowStatusBarString(pTmpBuf2.data(), 2u);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2106 return 0;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2107 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2108 else
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2109 {
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2110 v11 = rand();
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2111 if ( v11 % 100 >= 70 ) //stealing gold
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2112 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2113 enchBonusSum = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2114 for (int i = 0; i < v7; i++)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2115 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2116 enchBonusSum += rand() % StealingEnchantmentBonusForSkill[stealingMastery] + 1;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2117 }
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2118 if ( actroPtr->array_000234[3].GetItemEquipType() != EQUIP_GOLD )
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2119 return 2;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2120 enchTypePtr = &actroPtr->array_000234[3].uSpecEnchantmentType;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2121 if ( (int)enchBonusSum >= *enchTypePtr )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2122 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2123 actroPtr->array_000234[3].uItemID = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2124 *enchTypePtr = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2125 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2126 else
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2127 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2128 *enchTypePtr -= enchBonusSum;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2129 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2130 if ( enchBonusSum )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2131 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2132 party_finds_gold(enchBonusSum, 2);
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2133 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], this->pName, enchBonusSum); //%stole %d gold
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2134 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2135 else
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2136 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2137 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2138 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2139 ShowStatusBarString(pTmpBuf2.data(), 2u);
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2140 return 2;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2141 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2142 else if ( v11 % 100 >= 40 ) //stealing an item
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2143 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2144 tempItem.Reset();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2145 HasFullItemSlots = false;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2146 int i;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2147 for (i = 0; i < 4; i++)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2148 {
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2149 if ( actroPtr->array_000234[i].uItemID != 0 && actroPtr->array_000234[i].GetItemEquipType() != EQUIP_GOLD )
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2150 break;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2151 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2152 if (i == 4)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2153 HasFullItemSlots = true;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2154 carriedItemId = actroPtr->uCarriedItemID;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2155 if ( carriedItemId != 0 || HasFullItemSlots )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2156 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2157 tempItem.Reset();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2158 if ( carriedItemId != 0 )
0
Ritor1
parents:
diff changeset
2159 {
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2160 actroPtr->uCarriedItemID = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2161 tempItem.uItemID = carriedItemId;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2162 if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_WAND )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2163 tempItem.uNumCharges = rand() % 6 + pItemsTable->pItems[carriedItemId].uDamageMod + 1;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2164 else if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_POTION && carriedItemId != ITEM_POTION_BOTTLE)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2165 tempItem.uEnchantmentType = 2 * rand() % 4 + 2;
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2166 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2167 else
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2168 {
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2169 ItemGen* itemToSteal = &actroPtr->array_000234[rand() % 4];
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2170 memcpy(&tempItem, itemToSteal, sizeof(tempItem));
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2171 itemToSteal->Reset();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2172 carriedItemId = tempItem.uItemID;
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2173 }
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2174 if (carriedItemId != 0) // looks odd in current context, but avoids accessing zeroth element of pItemsTable->pItems
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2175 {
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2176 sub_421B2C_PlaceInInventory_or_DropPickedItem();
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2177 sprintf(
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2178 pTmpBuf2.data(),
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2179 pGlobalTXT_LocalizationStrings[304], // Official //TODO: add a normal "%d stole %d" message
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2180 this->pName,
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2181 pItemsTable->pItems[carriedItemId].pUnidentifiedName);
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2182 ShowStatusBarString(pTmpBuf2.data(), 2u);
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2183 sub_421B2C_PlaceInInventory_or_DropPickedItem();
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2184 memcpy(&pParty->pPickedItem, &tempItem, sizeof(ItemGen));
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2185 pMouse->SetCursorBitmapFromItemID(carriedItemId);
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2186 return 2;
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2187 }
0
Ritor1
parents:
diff changeset
2188 }
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2189 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2190 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2191 ShowStatusBarString(pTmpBuf2.data(), 2u);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2192 return 2;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2193 }
0
Ritor1
parents:
diff changeset
2194 }
Ritor1
parents:
diff changeset
2195 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
2196 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
2197 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
2198
Ritor1
parents:
diff changeset
2199 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2200 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
2201 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2202 signed int max_health; // eax@3
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2203
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2204 if ( !IsEradicated() && !IsDead() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2205 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2206 max_health = GetMaxHealth();
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2207 if ( IsZombie() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2208 max_health /= 2;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2209 sHealth += amount;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2210 if ( sHealth > max_health )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2211 sHealth = max_health;
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2212 if ( IsUnconcious() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2213 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2214 if ( sHealth > 0 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2215 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2216 SetUnconcious(false);
0
Ritor1
parents:
diff changeset
2217 }
Ritor1
parents:
diff changeset
2218 }
Ritor1
parents:
diff changeset
2219 }
Ritor1
parents:
diff changeset
2220 }
Ritor1
parents:
diff changeset
2221
Ritor1
parents:
diff changeset
2222 //----- (0048DC1E) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2223 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2224 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2225 signed int recieved_dmg; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2226 bool broke_armor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2227
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2228 SetAsleep(false);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2229 recieved_dmg = CalculateIncommingDamage(dmg_type, amount);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2230 sHealth -= recieved_dmg;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2231 broke_armor = sHealth <= -10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2232 if ( sHealth < 1 ) //
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2233 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2234 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1)
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2235 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 )
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2236 {
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2237 SetCondUnconsciousWithBlockCheck(false);
0
Ritor1
parents:
diff changeset
2238 }
Ritor1
parents:
diff changeset
2239 else
Ritor1
parents:
diff changeset
2240 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2241 SetCondDeadWithBlockCheck(false);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2242 if ( sHealth > 0 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2243 sHealth = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2244 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2245 if (broke_armor )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2246 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2247 ItemGen* equippedArmor = GetArmorItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2248 if ( equippedArmor != nullptr )
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2249 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2250 if ( !(equippedArmor->uAttributes & ITEM_HARDENED))
0
Ritor1
parents:
diff changeset
2251 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2252 equippedArmor->SetBroken();
0
Ritor1
parents:
diff changeset
2253 }
Ritor1
parents:
diff changeset
2254 }
Ritor1
parents:
diff changeset
2255 }
Ritor1
parents:
diff changeset
2256 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2257 if ( recieved_dmg && CanAct() )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2258 PlaySound(SPEECH_24, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2259 return recieved_dmg;
0
Ritor1
parents:
diff changeset
2260 }
Ritor1
parents:
diff changeset
2261
Ritor1
parents:
diff changeset
2262 //----- (0048DCF6) --------------------------------------------------------
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2263 int Player::ReceiveSpecialAttackEffect( int attType, struct Actor *pActor )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2264 {
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2265 SPECIAL_ATTACK_TYPE attTypeCast = (SPECIAL_ATTACK_TYPE) attType;
0
Ritor1
parents:
diff changeset
2266 signed int v3; // edi@1
Ritor1
parents:
diff changeset
2267 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
2268 int v6; // eax@2
Ritor1
parents:
diff changeset
2269 int v8; // eax@8
Ritor1
parents:
diff changeset
2270 int v10; // eax@8
Ritor1
parents:
diff changeset
2271 int v11; // ebx@8
Ritor1
parents:
diff changeset
2272 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
2273 int v22; // eax@49
Ritor1
parents:
diff changeset
2274 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
2275 void *v27; // ecx@76
Ritor1
parents:
diff changeset
2276 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
2277 unsigned int v47; // [sp+98h] [bp-8h]@1
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2278 ItemGen* v48; // [sp+9Ch] [bp-4h]@1
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2279
0
Ritor1
parents:
diff changeset
2280 v4 = 0;
Ritor1
parents:
diff changeset
2281 v47 = 0;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2282 switch ( attTypeCast )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2283 {
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2284 case SPECIAL_ATTACK_CURSE:
0
Ritor1
parents:
diff changeset
2285 v6 = GetActualWillpower();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2286 v11 = GetParameterBonus(v6);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2287 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2288 case SPECIAL_ATTACK_WEAK:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2289 case SPECIAL_ATTACK_SLEEP:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2290 case SPECIAL_ATTACK_DRUNK:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2291 case SPECIAL_ATTACK_DISEASE1:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2292 case SPECIAL_ATTACK_DISEASE2:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2293 case SPECIAL_ATTACK_DISEASE3:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2294 case SPECIAL_ATTACK_UNCONSCIOUS:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2295 case SPECIAL_ATTACK_AGING:
0
Ritor1
parents:
diff changeset
2296 v6 = GetActualEndurance();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2297 v11 = GetParameterBonus(v6);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2298 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2299 case SPECIAL_ATTACK_INSANE:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2300 case SPECIAL_ATTACK_PARALYZED:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2301 case SPECIAL_ATTACK_FEAR:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2302 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2303 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2304 case SPECIAL_ATTACK_PETRIFIED:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2305 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2306 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2307 case SPECIAL_ATTACK_POISON1:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2308 case SPECIAL_ATTACK_POISON2:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2309 case SPECIAL_ATTACK_POISON3:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2310 case SPECIAL_ATTACK_DEAD:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2311 case SPECIAL_ATTACK_ERADICATED:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2312 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2313 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2314 case SPECIAL_ATTACK_MANA_DRAIN:
0
Ritor1
parents:
diff changeset
2315 v8 = GetActualWillpower();
Ritor1
parents:
diff changeset
2316 v10 = GetActualIntelligence();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2317 v11 = (GetParameterBonus(v10) + GetParameterBonus(v8)) / 2;
0
Ritor1
parents:
diff changeset
2318 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2319 case SPECIAL_ATTACK_BREAK_ANY:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2320 for (int i = 0; i < 138; i++)
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2321 {
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2322 v13 = &this->pInventoryItemList[i];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2323 if ( v13->uItemID > 0 && v13->uItemID <= 134 && !v13->IsBroken())
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2324 v46[v4++] = i;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2325 }
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2326 if ( !v4 )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2327 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2328 v48 = &this->pInventoryItemList[v46[rand() % v4]];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2329 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod());
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2330 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2331 case SPECIAL_ATTACK_BREAK_ARMOR:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2332 for (int i = 0; i < 16; i++ )
0
Ritor1
parents:
diff changeset
2333 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2334 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
0
Ritor1
parents:
diff changeset
2335 {
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2336 if ( i == EQUIP_ARMOUR )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2337 v46[v4++] = this->pEquipment.uArmor - 1;
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2338 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SHIELD )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2339 v46[v4++] = this->pEquipment.pIndices[i] - 1;
0
Ritor1
parents:
diff changeset
2340 }
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2341 }
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2342 if ( !v4 )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2343 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2344 v48 = &this->pInventoryItemList[v46[rand() % v4]];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2345 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod());
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2346 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2347 case SPECIAL_ATTACK_BREAK_WEAPON:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2348 for (int i = 0; i < 16; i++ )
0
Ritor1
parents:
diff changeset
2349 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2350 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
0
Ritor1
parents:
diff changeset
2351 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2352 if ( i == EQUIP_BOW )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2353 v46[v4++] = LOBYTE(this->pEquipment.uBow) - 1;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2354 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND)
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2355 && (GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_OFF_HAND || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_MAIN_HAND) )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2356 v46[v4++] = this->pEquipment.pIndices[i] - 1;
0
Ritor1
parents:
diff changeset
2357 }
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2358 }
0
Ritor1
parents:
diff changeset
2359 if ( !v4 )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2360 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2361 v48 = &this->pInventoryItemList[v46[rand() % v4]];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2362 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod());
0
Ritor1
parents:
diff changeset
2363 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2364 case SPECIAL_ATTACK_STEAL:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2365 for ( int i = 0; i < 126; i++ )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2366 {
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2367 int ItemPosInList = this->pInventoryMatrix[i];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2368 if (ItemPosInList > 0)
0
Ritor1
parents:
diff changeset
2369 {
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2370 ItemGen* v21 = &this->pInventoryItemList[ItemPosInList - 1];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2371 if ( v21->uItemID > 0 && v21->uItemID <= 134 )
0
Ritor1
parents:
diff changeset
2372 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2373 v46[v4++] = i;
0
Ritor1
parents:
diff changeset
2374 }
Ritor1
parents:
diff changeset
2375 }
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2376 }
0
Ritor1
parents:
diff changeset
2377 if ( !v4 )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2378 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2379 v47 = v46[rand() % v4];
0
Ritor1
parents:
diff changeset
2380 v6 = GetActualAccuracy();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2381 v11 = GetParameterBonus(v6);
0
Ritor1
parents:
diff changeset
2382 break;
Ritor1
parents:
diff changeset
2383 default:
Ritor1
parents:
diff changeset
2384 v11 = 0;
Ritor1
parents:
diff changeset
2385 break;
Ritor1
parents:
diff changeset
2386 }
Ritor1
parents:
diff changeset
2387 v22 = GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2388 v23 = GetParameterBonus(v22) + v11 + 30;
0
Ritor1
parents:
diff changeset
2389 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
2390 {
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2391 return 0;
0
Ritor1
parents:
diff changeset
2392 }
Ritor1
parents:
diff changeset
2393 else
Ritor1
parents:
diff changeset
2394 {
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2395 for ( v3 = 0; v3 < 4; v3++ )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2396 {
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2397 if ( this == pPlayers[v3 + 1] )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2398 break;
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2399 }
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2400
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2401 switch ( attTypeCast )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2402 {
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2403 case SPECIAL_ATTACK_CURSE:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2404 SetCondition(Condition_Cursed, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2405 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2406 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2407 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2408 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2409 case SPECIAL_ATTACK_WEAK:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2410 SetCondition(Condition_Weak, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2411 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2412 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2413 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2414 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2415 case SPECIAL_ATTACK_SLEEP:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2416 SetCondition(Condition_Sleep, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2417 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2418 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2419 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2420 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2421 case SPECIAL_ATTACK_DRUNK:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2422 SetCondition(Condition_Drunk, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2423 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2424 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2425 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2426 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2427 case SPECIAL_ATTACK_INSANE:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2428 SetCondition(Condition_Insane, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2429 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2430 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2431 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2432 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2433 case SPECIAL_ATTACK_POISON1:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2434 SetCondition(Condition_Poison1, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2435 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2436 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2437 return 1;
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2438 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2439 case SPECIAL_ATTACK_POISON2:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2440 SetCondition(Condition_Poison2, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2441 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2442 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2443 return 1;
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2444 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2445 case SPECIAL_ATTACK_POISON3:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2446 SetCondition(Condition_Poison3, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2447 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2448 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2449 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2450 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2451 case SPECIAL_ATTACK_DISEASE1:
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2452 SetCondition(Condition_Disease1, 1);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2453 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2454 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2455 return 1;
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2456 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2457 case SPECIAL_ATTACK_DISEASE2:
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2458 SetCondition(Condition_Disease2, 1);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2459 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2460 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2461 return 1;
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2462 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2463 case SPECIAL_ATTACK_DISEASE3:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2464 SetCondition(Condition_Disease3, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2465 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
2466 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2467 return 1;
0
Ritor1
parents:
diff changeset
2468 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2469 case SPECIAL_ATTACK_PARALYZED:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2470 SetCondition(Condition_Paralyzed, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2471 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2472 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2473 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2474 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2475 case SPECIAL_ATTACK_UNCONSCIOUS:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2476 SetCondition(Condition_Unconcious, 1);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2477 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2478 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2479 return 1;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2480 break;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2481 case SPECIAL_ATTACK_DEAD:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2482 SetCondition(Condition_Dead, 1);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2483 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2484 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2485 return 1;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2486 break;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2487 case SPECIAL_ATTACK_PETRIFIED:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2488 SetCondition(Condition_Pertified, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2489 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2490 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2491 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2492 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2493 case SPECIAL_ATTACK_ERADICATED:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2494 SetCondition(Condition_Eradicated, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2495 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2496 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2497 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2498 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2499 case SPECIAL_ATTACK_BREAK_ANY:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2500 case SPECIAL_ATTACK_BREAK_ARMOR:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2501 case SPECIAL_ATTACK_BREAK_WEAPON:
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2502 if ( !(v48->uAttributes & ITEM_HARDENED) )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2503 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2504 PlaySound(SPEECH_40, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2505 v48->SetBroken();
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2506 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2507 }
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2508 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2509 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2510 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2511 case SPECIAL_ATTACK_STEAL:
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2512 PlaySound(SPEECH_40, 0);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2513 v27 = pActor->array_000234;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2514 if ( pActor->array_000234[0].uItemID )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2515 {
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2516 v27 = &pActor->array_000234[1];
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2517 if ( pActor->array_000234[1].uItemID )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2518 {
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2519 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2520 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2521 }
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2522 }
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2523 memcpy(v27, &this->pInventoryItemList[this->pInventoryMatrix[v47]-1], 0x24u);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2524 RemoveItemAtInventoryIndex(v47);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2525 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2526 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2527 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2528 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2529 case SPECIAL_ATTACK_AGING:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2530 PlaySound(SPEECH_42, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2531 ++this->sAgeModifier;
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2532 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2533 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2534 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2535 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2536 case SPECIAL_ATTACK_MANA_DRAIN:
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2537 PlaySound(SPEECH_41, 0);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2538 this->sMana = 0;
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2539 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2540 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2541 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2542 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2543 case SPECIAL_ATTACK_FEAR:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2544 SetCondition(Condition_Fear, 1);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2545 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2546 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2547 return 1;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2548 break;
0
Ritor1
parents:
diff changeset
2549 default:
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2550 return 0;
0
Ritor1
parents:
diff changeset
2551 }
Ritor1
parents:
diff changeset
2552 }
Ritor1
parents:
diff changeset
2553 }
324
Ritor1
parents: 299
diff changeset
2554
0
Ritor1
parents:
diff changeset
2555 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
2556
Ritor1
parents:
diff changeset
2557 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
2558 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
2559 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
2560 return pSpellStats->pInfos[uSpellID].uSchool;
0
Ritor1
parents:
diff changeset
2561 }
Ritor1
parents:
diff changeset
2562
Ritor1
parents:
diff changeset
2563 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2564 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2565 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2566 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2567 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2568 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
2569 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2570 if ( HasItemEquipped(EQUIP_BOW) )
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2571 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2572 weapon = GetBowItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2573 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2574 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2575 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2576 else if ( IsUnarmed() == 1 && GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2577 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2578 weapon_recovery = base_recovery_times_per_weapon_type[1];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2579 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2580 else if ( HasItemEquipped(EQUIP_MAIN_HAND) )
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2581 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2582 weapon = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2583 if (weapon->GetItemEquipType() == EQUIP_WAND)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2584 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2585 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2586 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2587 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2588 }
0
Ritor1
parents:
diff changeset
2589 else
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2590 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2591 }
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2592 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2593 // ADD: shield check because shield recovery is added later and can be accidentally doubled
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2594 {
1717
baa4eda7f924 fixing bugs introduced by me :)
Grumpy7
parents: 1714
diff changeset
2595 if (base_recovery_times_per_weapon_type[GetOffHandItem()->GetPlayerSkillType()] > weapon_recovery)
baa4eda7f924 fixing bugs introduced by me :)
Grumpy7
parents: 1714
diff changeset
2596 {
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
2597 weapon = GetOffHandItem();
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2598 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2599 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2600 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2601
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2602 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
2603 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
2604 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2605 auto armour_skill_type = GetArmorItem()->GetPlayerSkillType();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2606 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2607 float multiplier;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2608
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2609 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2610 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2611 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0, 0, 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2612 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2613 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2614 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2615 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0, 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2616 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2617 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2618 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2619 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0.5f, 0);
0
Ritor1
parents:
diff changeset
2620 }
Ritor1
parents:
diff changeset
2621 else
Ritor1
parents:
diff changeset
2622 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
2623 Error("Unknown armour type"); // what kind of armour is that?
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2624 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 1.0f, 1.0f, 1.0f);
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2625 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2626
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2627 armour_recovery = (uint)(base_armour_recovery * multiplier);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2628 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2629
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2630 uint shield_recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2631 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2632 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2633 auto skill_type = GetOffHandItem()->GetPlayerSkillType();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2634
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2635 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2636 float multiplier = GetArmorRecoveryMultiplierFromSkillLevel(skill_type, 1.0f, 0, 0, 0);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2637 shield_recovery = (uint)(shield_base_recovery * multiplier);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2638 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2639
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2640 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()),
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2641 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2642 bool shooting_laser = false;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2643 if (weapon != nullptr)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2644 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2645 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon->GetPlayerSkillType()) &&
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2646 (weapon->GetPlayerSkillType() == PLAYER_SKILL_SWORD || weapon->GetPlayerSkillType() == PLAYER_SKILL_AXE || weapon->GetPlayerSkillType() == PLAYER_SKILL_BOW) )
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2647 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2648 if (SkillToMastery(pActiveSkills[weapon->GetPlayerSkillType()]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1747
diff changeset
2649 sword_axe_bow_recovery_reduction = pActiveSkills[weapon->GetPlayerSkillType()] & 0x3F;
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1747
diff changeset
2650 }
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1747
diff changeset
2651 if (weapon->GetPlayerSkillType() == PLAYER_SKILL_BLASTER)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2652 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2653 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2654
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2655 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2656 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2657 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2658 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2659 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2660 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2661 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2662 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2663 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2664 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2665
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2666 uint hasteRecoveryReduction = 0;
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
2667 if (pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime > 0 || pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0 )
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2668 hasteRecoveryReduction = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2669
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2670 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2671 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2672 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2673 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2674 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2675 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2676 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2677 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2678
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2679 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2680 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2681 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2682 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2683 - weapon_enchantment_recovery_reduction
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2684 - hasteRecoveryReduction
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2685 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2686 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2687
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2688 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2689 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2690 return recovery;
0
Ritor1
parents:
diff changeset
2691 }
Ritor1
parents:
diff changeset
2692
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2693
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2694 //----- new --------------------------------------------------------
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2695 float Player::GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float mult1, float mult2, float mult3, float mult4 )
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2696 {
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2697 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2698 switch (skill_mastery)
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2699 {
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2700 case 1: return mult1; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2701 case 2: return mult2; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2702 case 3: return mult3; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2703 case 4: return mult4; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2704 }
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2705 Error("Unexpected input value: %d", armour_skill_type);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2706 return 0;
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2707 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2708
0
Ritor1
parents:
diff changeset
2709 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2710 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
2711 {
Ritor1
parents:
diff changeset
2712 int v3; // esi@1
Ritor1
parents:
diff changeset
2713 int v4; // esi@1
Ritor1
parents:
diff changeset
2714 int v6; // esi@1
Ritor1
parents:
diff changeset
2715
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2716 v3 = GetParameterBonus(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2717 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
2718 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2719 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
2720 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2721 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2722 return max(1, v6);
0
Ritor1
parents:
diff changeset
2723 }
Ritor1
parents:
diff changeset
2724
Ritor1
parents:
diff changeset
2725 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
2726 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
2727 {
Ritor1
parents:
diff changeset
2728 int v2; // eax@2
Ritor1
parents:
diff changeset
2729 int v3; // esi@4
Ritor1
parents:
diff changeset
2730 int v4; // eax@5
Ritor1
parents:
diff changeset
2731 int v5; // esi@5
Ritor1
parents:
diff changeset
2732 int v6; // eax@5
Ritor1
parents:
diff changeset
2733 int v7; // esi@6
Ritor1
parents:
diff changeset
2734 int v8; // esi@6
Ritor1
parents:
diff changeset
2735 int v9; // esi@6
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2736
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2737 switch (classType)
0
Ritor1
parents:
diff changeset
2738 {
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2739 case PLAYER_CLASS_ROGUE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2740 case PLAYER_CLASS_SPY:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2741 case PLAYER_CLASS_ASSASSIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2742 case PLAYER_CLASS_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2743 case PLAYER_CLASS_WARRIOR_MAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2744 case PLAYER_CLASS_MASTER_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2745 case PLAYER_CLASS_SNIPER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2746 case PLAYER_CLASS_SORCERER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2747 case PLAYER_CLASS_WIZARD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2748 case PLAYER_CLASS_ARCHMAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2749 case PLAYER_CLASS_LICH:
0
Ritor1
parents:
diff changeset
2750 v2 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2751 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2752 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2753 case PLAYER_CLASS_INITIATE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2754 case PLAYER_CLASS_MASTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2755 case PLAYER_CLASS_NINJA:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2756 case PLAYER_CLASS_PALADIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2757 case PLAYER_CLASS_CRUSADER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2758 case PLAYER_CLASS_HERO:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2759 case PLAYER_CLASS_VILLIAN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2760 case PLAYER_CLASS_CLERIC:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2761 case PLAYER_CLASS_PRIEST:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2762 case PLAYER_CLASS_PRIEST_OF_SUN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2763 case PLAYER_CLASS_PRIEST_OF_MOON:
0
Ritor1
parents:
diff changeset
2764 v2 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2765 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2766 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2767 case PLAYER_CLASS_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2768 case PLAYER_CLASS_RANGER_LORD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2769 case PLAYER_CLASS_BOUNTY_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2770 case PLAYER_CLASS_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2771 case PLAYER_CLASS_GREAT_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2772 case PLAYER_CLASS_ARCH_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2773 case PLAYER_CLASS_WARLOCK:
0
Ritor1
parents:
diff changeset
2774 v4 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2775 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
2776 v6 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2777 v3 = GetParameterBonus(v6) + v5;
0
Ritor1
parents:
diff changeset
2778 break;
Ritor1
parents:
diff changeset
2779 default:
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2780 return 0;
0
Ritor1
parents:
diff changeset
2781 break;
Ritor1
parents:
diff changeset
2782 }
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2783 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2784 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA) + v7;
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2785 v9 = uFullManaBonus
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2786 + pBaseManaByClass[classType / 4]
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2787 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2788 + v8;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2789 return max(0,v9);
0
Ritor1
parents:
diff changeset
2790 }
Ritor1
parents:
diff changeset
2791
Ritor1
parents:
diff changeset
2792 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
2793 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
2794 {
Ritor1
parents:
diff changeset
2795 int v2; // eax@1
Ritor1
parents:
diff changeset
2796 int v3; // esi@1
Ritor1
parents:
diff changeset
2797 int v4; // esi@1
Ritor1
parents:
diff changeset
2798 int v5; // esi@1
Ritor1
parents:
diff changeset
2799
Ritor1
parents:
diff changeset
2800 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2801 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2802 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2803 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2804 return max(0, v5);
0
Ritor1
parents:
diff changeset
2805 }
Ritor1
parents:
diff changeset
2806
Ritor1
parents:
diff changeset
2807 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2808 int Player::GetActualAC()
Ritor1
parents:
diff changeset
2809 {
Ritor1
parents:
diff changeset
2810 int v2; // eax@1
Ritor1
parents:
diff changeset
2811 int v3; // esi@1
Ritor1
parents:
diff changeset
2812 int v4; // esi@1
Ritor1
parents:
diff changeset
2813 int v5; // esi@1
Ritor1
parents:
diff changeset
2814 int v6; // esi@1
Ritor1
parents:
diff changeset
2815
Ritor1
parents:
diff changeset
2816 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2817 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2818 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2819 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2820 v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2821 return max(0, v6);
0
Ritor1
parents:
diff changeset
2822 }
Ritor1
parents:
diff changeset
2823
Ritor1
parents:
diff changeset
2824 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
2825 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
2826 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2827 return (unsigned int)(((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year);
0
Ritor1
parents:
diff changeset
2828 }
Ritor1
parents:
diff changeset
2829
Ritor1
parents:
diff changeset
2830 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2831 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
2832 {
Ritor1
parents:
diff changeset
2833 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2834 }
Ritor1
parents:
diff changeset
2835
Ritor1
parents:
diff changeset
2836 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2837 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
2838 {
Ritor1
parents:
diff changeset
2839 int v7; // esi@20
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2840 int racialBonus = 0;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2841 __int16* resStat;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2842
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2843 switch (a2)
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2844 {
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2845 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2846 resStat = &sResFireBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2847 if (IsRaceGoblin())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2848 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2849 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2850 case CHARACTER_ATTRIBUTE_RESIST_AIR:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2851 resStat = &sResAirBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2852 if (IsRaceGoblin())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2853 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2854 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2855 case CHARACTER_ATTRIBUTE_RESIST_WATER:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2856 resStat = &sResWaterBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2857 if (IsRaceDwarf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2858 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2859 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2860 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2861 resStat = &sResEarthBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2862 if (IsRaceDwarf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2863 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2864 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2865 case CHARACTER_ATTRIBUTE_RESIST_MIND:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2866 resStat = &sResMindBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2867 if (IsRaceElf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2868 racialBonus = 10;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2869 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2870 case CHARACTER_ATTRIBUTE_RESIST_BODY:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2871 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2872 resStat = &sResBodyBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2873 if (IsRaceHuman())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2874 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2875 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2876 }
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2877 v7 = GetItemsBonus(a2) + racialBonus;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2878 return v7 + *resStat;
0
Ritor1
parents:
diff changeset
2879 }
Ritor1
parents:
diff changeset
2880
Ritor1
parents:
diff changeset
2881 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2882 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
2883 {
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2884 signed int v10 = 0; // [sp+14h] [bp-4h]@1
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2885 __int16* resStat;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2886 int result;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2887 int baseRes;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2888
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2889 int leatherArmorSkillLevel = GetActualSkillLevel(PLAYER_SKILL_LEATHER);
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2890 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
2891 v10 = 20;
Ritor1
parents:
diff changeset
2892 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
2893 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
2894 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
2895 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2896 && SkillToMastery(leatherArmorSkillLevel) == 4
0
Ritor1
parents:
diff changeset
2897 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
2898 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2899 v10 += leatherArmorSkillLevel & 0x3F;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2900 switch (a2)
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2901 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2902 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2903 resStat = &sResFireBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2904 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2905 case CHARACTER_ATTRIBUTE_RESIST_AIR:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2906 resStat = &sResAirBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2907 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2908 case CHARACTER_ATTRIBUTE_RESIST_WATER:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2909 resStat = &sResWaterBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2910 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2911 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2912 resStat = &sResEarthBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2913 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2914 case CHARACTER_ATTRIBUTE_RESIST_MIND:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2915 resStat = &sResMindBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2916 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2917 case CHARACTER_ATTRIBUTE_RESIST_BODY:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2918 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2919 resStat = &sResBodyBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2920 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2921 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2922 baseRes = GetBaseResistance(a2);
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2923 result = v10 + GetMagicalBonus(a2) + baseRes + *(resStat);
0
Ritor1
parents:
diff changeset
2924 return result;
Ritor1
parents:
diff changeset
2925 }
Ritor1
parents:
diff changeset
2926
Ritor1
parents:
diff changeset
2927 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2928 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2929 {
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2930 int v3; // qax@1
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2931
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2932 v3 = (int)(dt * GetSpecialItemBonus(17) * 0.01 + dt);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2933
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2934 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2935
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2936 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2937 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2938 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2939 return true;
0
Ritor1
parents:
diff changeset
2940 }
Ritor1
parents:
diff changeset
2941 else
Ritor1
parents:
diff changeset
2942 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2943 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2944 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2945 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
2946 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2947 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2948 }
0
Ritor1
parents:
diff changeset
2949 }
Ritor1
parents:
diff changeset
2950
Ritor1
parents:
diff changeset
2951 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2952 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2953 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
2954 Assert(rec >= 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2955
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2956 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2957 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2958
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2959 if (uActiveCharacter != 0 && pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
2960 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2961
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2962 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
2963 }
Ritor1
parents:
diff changeset
2964 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
2965
Ritor1
parents:
diff changeset
2966 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
2967 void Player::RandomizeName()
Ritor1
parents:
diff changeset
2968 {
Ritor1
parents:
diff changeset
2969 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
2970 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
2971 }
Ritor1
parents:
diff changeset
2972
Ritor1
parents:
diff changeset
2973 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
2974 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
2975 {
Ritor1
parents:
diff changeset
2976 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
2977 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
2978 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
2979
Ritor1
parents:
diff changeset
2980 return 18;
Ritor1
parents:
diff changeset
2981 }
Ritor1
parents:
diff changeset
2982
Ritor1
parents:
diff changeset
2983 //----- (0048EA1B) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2984 int Player::GetParameterBonus( int player_parameter )
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2985 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2986 int i; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2987 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2988 while (param_to_bonus_table[i])
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2989 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2990 if (player_parameter >= param_to_bonus_table[i])
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2991 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2992 ++i;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2993 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2994 return parameter_to_bonus_value[i];
0
Ritor1
parents:
diff changeset
2995 }
Ritor1
parents:
diff changeset
2996
Ritor1
parents:
diff changeset
2997 //----- (0048EA46) --------------------------------------------------------
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2998 int Player::GetSpecialItemBonus( int enchantmentId )
0
Ritor1
parents:
diff changeset
2999 {
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3000 for (int i = EQUIP_OFF_HAND; i < EQUIP_BOOK; ++i )
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3001 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3002 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3003 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3004 if (enchantmentId == 17)
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3005 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3006 if ((GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 17) || (GetNthEquippedIndexItem(i)->uItemID == 533)) //Elven Chainmail+Increases rate of Recovery
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3007 return 50;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3008 }
1598
11bb463837b1 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents: 1597
diff changeset
3009 if (enchantmentId == 24)
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3010 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3011 if (GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 24) //Increased Knockback.
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3012 return 5;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3013 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3014 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3015 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3016 return 0;
0
Ritor1
parents:
diff changeset
3017 }
Ritor1
parents:
diff changeset
3018
Ritor1
parents:
diff changeset
3019 //----- (0048EAAE) --------------------------------------------------------
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3020 int Player::GetItemsBonus( enum CHARACTER_ATTRIBUTE_TYPE attr, bool getOnlyMainHandDmg /*= false*/ )
0
Ritor1
parents:
diff changeset
3021 {
Ritor1
parents:
diff changeset
3022 int v5; // edi@1
Ritor1
parents:
diff changeset
3023 int v9; // eax@49
Ritor1
parents:
diff changeset
3024 int v14; // ecx@58
Ritor1
parents:
diff changeset
3025 int v15; // eax@58
Ritor1
parents:
diff changeset
3026 int v17; // eax@62
Ritor1
parents:
diff changeset
3027 int v22; // eax@76
Ritor1
parents:
diff changeset
3028 int v25; // ecx@80
Ritor1
parents:
diff changeset
3029 int v26; // edi@80
Ritor1
parents:
diff changeset
3030 int v32; // eax@98
Ritor1
parents:
diff changeset
3031 int v56; // eax@365
Ritor1
parents:
diff changeset
3032 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
3033 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
3034 int v62; // [sp+14h] [bp-8h]@1
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3035 ItemGen *currEquippedItem; // [sp+20h] [bp+4h]@101
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3036 bool no_skills;
0
Ritor1
parents:
diff changeset
3037
Ritor1
parents:
diff changeset
3038 v5 = 0;
Ritor1
parents:
diff changeset
3039 v62 = 0;
Ritor1
parents:
diff changeset
3040 v61 = 0;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3041
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3042 no_skills=false;
0
Ritor1
parents:
diff changeset
3043 switch (attr)
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3044 {
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3045 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3046 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3047 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3048 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3049 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3050 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3051 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3052 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3053 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3054 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3055 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3056 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3057 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3058 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3059 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3060 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3061 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3062 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3063 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3064 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3065 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3066 default:
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3067 no_skills=true;
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3068 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3069 if (!no_skills)
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3070 {
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3071 if ( !this->pActiveSkills[v58] )
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3072 return 0;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3073 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3074
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3075 switch(attr) //TODO would be nice to move these into separate functions
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3076 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3077 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3078 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
0
Ritor1
parents:
diff changeset
3079 if ( HasItemEquipped(EQUIP_BOW) )
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3080 v5 = GetBowItem()->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3081 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3082 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3083
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3084 case CHARACTER_ATTRIBUTE_RANGED_DMG_MIN:
0
Ritor1
parents:
diff changeset
3085 if ( !HasItemEquipped(EQUIP_BOW) )
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3086 return 0;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3087 v5 = GetBowItem()->GetDamageMod();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3088 v56 = GetBowItem()->GetDamageDice();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3089 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3090 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3091
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3092 case CHARACTER_ATTRIBUTE_RANGED_DMG_MAX:
0
Ritor1
parents:
diff changeset
3093 if ( !HasItemEquipped(EQUIP_BOW) )
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3094 return 0;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3095 v5 = GetBowItem()->GetDamageDice() * GetBowItem()->GetDamageRoll();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3096 v56 = GetBowItem()->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3097 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3098
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3099 case CHARACTER_ATTRIBUTE_LEVEL:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3100 if ( !Player::HasEnchantedItemEquipped(25) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3101 return 0;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3102 return 5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3103 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3104
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3105 case CHARACTER_ATTRIBUTE_MELEE_DMG_MAX:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3106 if ( IsUnarmed() )
0
Ritor1
parents:
diff changeset
3107 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3108 return 3;
0
Ritor1
parents:
diff changeset
3109 }
Ritor1
parents:
diff changeset
3110 else
Ritor1
parents:
diff changeset
3111 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3112 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
3113 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3114 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3115 if ( v22 >= 0 && v22 <= 2)
0
Ritor1
parents:
diff changeset
3116 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3117 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3118 v26 = mainHandItem->GetDamageRoll();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3119 if ( GetOffHandItem() != nullptr || mainHandItem->GetPlayerSkillType() != 4 )
0
Ritor1
parents:
diff changeset
3120 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3121 v25 = mainHandItem->GetDamageDice();
0
Ritor1
parents:
diff changeset
3122 }
Ritor1
parents:
diff changeset
3123 else
Ritor1
parents:
diff changeset
3124 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3125 v25 = mainHandItem->GetDamageDice() + 1;
0
Ritor1
parents:
diff changeset
3126 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3127 v5 = mainHandItem->GetDamageMod() + v25 * v26;
0
Ritor1
parents:
diff changeset
3128 }
Ritor1
parents:
diff changeset
3129 }
1708
f8414042db1f Moving NZIArray to a separate class, fixing a few inventory bugs
Grumpy7
parents: 1700
diff changeset
3130 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0 || GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2))
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3131 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3132 return v5;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3133 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3134 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3135 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3136 ItemGen* offHandItem = GetOffHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3137 v15 = offHandItem->GetDamageMod();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3138 v14 = offHandItem->GetDamageDice() * offHandItem->GetDamageRoll();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3139 return v5 + v15 + v14;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3140 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3141 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3142 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3143
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3144 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3145 case CHARACTER_ATTRIBUTE_ATTACK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3146 if ( IsUnarmed() )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3147 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3148 return 0;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3149 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3150 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
3151 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3152 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3153 if ( v17 >= 0 && v17 <= 2)
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3154 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3155 v5 = GetMainHandItem()->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3156 }
0
Ritor1
parents:
diff changeset
3157 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3158 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3159 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3160 else
0
Ritor1
parents:
diff changeset
3161 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3162 v56 = GetOffHandItem()->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3163 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3164 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3165 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3166
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3167 case CHARACTER_ATTRIBUTE_MELEE_DMG_MIN:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3168 if ( IsUnarmed() )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3169 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3170 return 1;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3171 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3172 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3173 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3174 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3175 if ( v9 >= 0 && v9 <= 2)
0
Ritor1
parents:
diff changeset
3176 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3177 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3178 v5 = mainHandItem->GetDamageDice() +
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3179 mainHandItem->GetDamageMod();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3180 if ( GetOffHandItem() == nullptr && mainHandItem->GetPlayerSkillType() == 4)
0
Ritor1
parents:
diff changeset
3181 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3182 ++v5;
0
Ritor1
parents:
diff changeset
3183 }
Ritor1
parents:
diff changeset
3184 }
Ritor1
parents:
diff changeset
3185 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3186
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3187 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3188 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3189 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3190 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3191 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3192 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3193 ItemGen* offHandItem = GetOffHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3194 v14 = offHandItem->GetDamageMod();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3195 v15 = offHandItem->GetDamageDice();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3196 return v5 + v15 + v14;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3197 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3198 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3199
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3200 case CHARACTER_ATTRIBUTE_STRENGTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3201 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3202 case CHARACTER_ATTRIBUTE_WILLPOWER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3203 case CHARACTER_ATTRIBUTE_ENDURANCE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3204 case CHARACTER_ATTRIBUTE_ACCURACY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3205 case CHARACTER_ATTRIBUTE_SPEED:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3206 case CHARACTER_ATTRIBUTE_LUCK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3207 case CHARACTER_ATTRIBUTE_HEALTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3208 case CHARACTER_ATTRIBUTE_MANA:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3209 case CHARACTER_ATTRIBUTE_AC_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3210
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3211 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3212 case CHARACTER_ATTRIBUTE_RESIST_AIR:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3213 case CHARACTER_ATTRIBUTE_RESIST_WATER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3214 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3215 case CHARACTER_ATTRIBUTE_RESIST_MIND:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3216 case CHARACTER_ATTRIBUTE_RESIST_BODY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3217 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3218
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3219 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3220 case CHARACTER_ATTRIBUTE_SKILL_STEALING:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3221 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3222 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3223 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3224 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3225 case CHARACTER_ATTRIBUTE_SKILL_DODGE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3226 case CHARACTER_ATTRIBUTE_SKILL_UNARMED:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3227
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3228 case CHARACTER_ATTRIBUTE_SKILL_FIRE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3229 case CHARACTER_ATTRIBUTE_SKILL_AIR:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3230 case CHARACTER_ATTRIBUTE_SKILL_WATER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3231 case CHARACTER_ATTRIBUTE_SKILL_EARTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3232 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3233 case CHARACTER_ATTRIBUTE_SKILL_MIND:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3234 case CHARACTER_ATTRIBUTE_SKILL_BODY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3235 case CHARACTER_ATTRIBUTE_SKILL_LIGHT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3236 case CHARACTER_ATTRIBUTE_SKILL_DARK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3237 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3238 case CHARACTER_ATTRIBUTE_SKILL_BOW:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3239 case CHARACTER_ATTRIBUTE_SKILL_SHIELD:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3240 case CHARACTER_ATTRIBUTE_SKILL_LEARNING:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3241 for (int i = 0; i < 16; i++)
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3242 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3243 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3244 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3245 currEquippedItem = GetNthEquippedIndexItem(i);
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3246 if ( attr == CHARACTER_ATTRIBUTE_AC_BONUS )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3247 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3248 v32 = currEquippedItem->GetItemEquipType();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3249 if ( v32 >= 3 && v32 <= 11 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3250 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3251 v5 += currEquippedItem->GetDamageDice() + currEquippedItem->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3252 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3253 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3254 if ( pItemsTable->IsMaterialNonCommon(currEquippedItem)
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3255 && !pItemsTable->IsMaterialSpecial(currEquippedItem) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3256 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3257 currEquippedItem->GetItemBonusArtifact(this, attr, &v62);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3258 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3259 else if ( currEquippedItem->uEnchantmentType != 0 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3260 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3261 if (currEquippedItem->IsRegularEnchanmentForAttribute(attr))
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3262 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3263 if ( attr > CHARACTER_ATTRIBUTE_RESIST_BODY && v5 < currEquippedItem->m_enchantmentStrength )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3264 v5 = currEquippedItem->m_enchantmentStrength;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3265 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3266 v5 += currEquippedItem->m_enchantmentStrength;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3267 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3268 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3269 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3270 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3271 currEquippedItem->GetItemBonusSpecialEnchantment(this, attr, &v5, &v61);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3272 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3273 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3274 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3275 return v5 + v62 + v61;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3276 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3277 default:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3278 return 0;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3279 }
0
Ritor1
parents:
diff changeset
3280 }
Ritor1
parents:
diff changeset
3281
Ritor1
parents:
diff changeset
3282 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3283 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
3284 {
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3285 int v3 = 0; // eax@4
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3286 int v4 = 0; // ecx@5
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3287
0
Ritor1
parents:
diff changeset
3288 switch ( a2 )
Ritor1
parents:
diff changeset
3289 {
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3290 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3291 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3292 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3293 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3294 case CHARACTER_ATTRIBUTE_RESIST_AIR:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3295 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3296 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3297 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3298 case CHARACTER_ATTRIBUTE_RESIST_BODY:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3299 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3300 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3301 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3302 case CHARACTER_ATTRIBUTE_RESIST_WATER:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3303 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3304 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3305 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3306 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3307 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3308 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3309 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3310 case CHARACTER_ATTRIBUTE_RESIST_MIND:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3311 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3312 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3313 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3314 case CHARACTER_ATTRIBUTE_ATTACK:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3315 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3316 v3 = this->pPlayerBuffs[PLAYER_BUFF_BLESS].uPower; //only player effect spell in both VI and VII
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3317 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3318 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3319 v3 = this->pPlayerBuffs[PLAYER_BUFF_HEROISM].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3320 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3321 break;
0
Ritor1
parents:
diff changeset
3322 case CHARACTER_ATTRIBUTE_STRENGTH:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3323 v3 = pPlayerBuffs[PLAYER_BUFF_STRENGTH].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3324 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3325 break;
0
Ritor1
parents:
diff changeset
3326 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3327 v3 = pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3328 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3329 break;
0
Ritor1
parents:
diff changeset
3330 case CHARACTER_ATTRIBUTE_WILLPOWER:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3331 v3 = pPlayerBuffs[PLAYER_BUFF_WILLPOWER].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3332 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3333 break;
0
Ritor1
parents:
diff changeset
3334 case CHARACTER_ATTRIBUTE_ENDURANCE:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3335 v3 = pPlayerBuffs[PLAYER_BUFF_ENDURANCE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3336 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3337 break;
0
Ritor1
parents:
diff changeset
3338 case CHARACTER_ATTRIBUTE_ACCURACY:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3339 v3 = pPlayerBuffs[PLAYER_BUFF_ACCURACY].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3340 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3341 break;
0
Ritor1
parents:
diff changeset
3342 case CHARACTER_ATTRIBUTE_SPEED:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3343 v3 = pPlayerBuffs[PLAYER_BUFF_SPEED].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3344 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3345 break;
0
Ritor1
parents:
diff changeset
3346 case CHARACTER_ATTRIBUTE_LUCK:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3347 v3 = pPlayerBuffs[PLAYER_BUFF_LUCK].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3348 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3349 break;
0
Ritor1
parents:
diff changeset
3350 case CHARACTER_ATTRIBUTE_AC_BONUS:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3351 v3 = this->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3352 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower;
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3353 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3354 }
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3355 return v3 + v4;
0
Ritor1
parents:
diff changeset
3356 }
Ritor1
parents:
diff changeset
3357
Ritor1
parents:
diff changeset
3358 //----- (0048F882) --------------------------------------------------------
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
3359 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType )
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3360 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3361 signed int bonus_value; // esi@1
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3362 unsigned __int16 skill_value; // ax@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3363 int result; // al@127
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3364
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3365 bonus_value = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3366 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3367 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3368 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3369 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3370 if ( CheckHiredNPCSpeciality(Hunter) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3371 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3372 if ( CheckHiredNPCSpeciality(Sage) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3373 bonus_value += 6;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3374 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3375 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3376 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3377
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3378 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3379 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3380 if ( CheckHiredNPCSpeciality(Armsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3381 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3382 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3383 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3384 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3385 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3386 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3387
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3388 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3389 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3390 if (CheckHiredNPCSpeciality(Burglar))
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3391 bonus_value = 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3392 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3393 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3394 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3395
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3396
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3397 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3398 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3399 if ( CheckHiredNPCSpeciality(Herbalist) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3400 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3401 if ( CheckHiredNPCSpeciality(Apothecary) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3402 bonus_value += 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3403 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3404 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3405 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3406
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3407 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3408 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3409 if ( CheckHiredNPCSpeciality(Teacher) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3410 bonus_value = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3411 if ( CheckHiredNPCSpeciality(Instructor) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3412 bonus_value += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3413 if ( CheckHiredNPCSpeciality(Scholar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3414 bonus_value += 5;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3415 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3416 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3417 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3418
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3419 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3420 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3421 if (CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3422 bonus_value = 2;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3423 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3424 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3425 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3426
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3427 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3428 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3429 if ( CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3430 bonus_value = 2;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3431 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3432 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3433 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3434
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3435 case PLAYER_SKILL_BOW:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3436 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3437 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3438 case PLAYER_SKILL_SHIELD:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3439 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3440 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3441
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3442 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3443 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3444 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3445 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3446 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3447 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3448 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3449 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3450 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3451 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3452 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3453 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3454 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3455 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3456 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3457 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3458 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3459 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3460 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3461 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3462 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3463 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3464 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3465 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3466 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3467 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3468 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3469 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3470 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3471 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3472 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3473 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3474 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3475 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3476 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3477 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3478 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3479 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3480 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3481 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3482 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3483 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3484 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3485 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3486 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3487 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3488 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3489 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3490 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3491 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3492 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3493 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3494 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3495 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3496 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3497 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3498 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3499 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3500 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3501 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3502 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3503 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3504 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3505 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3506 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3507 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3508 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3509 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3510 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3511 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3512 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3513 case PLAYER_SKILL_LIGHT:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3514 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3515 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3516 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3517 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3518 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3519 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3520 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3521
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3522 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3523 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3524 if ( CheckHiredNPCSpeciality(Trader) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3525 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3526 if ( CheckHiredNPCSpeciality(Merchant) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3527 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3528 if ( CheckHiredNPCSpeciality(Gypsy) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3529 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3530 if ( CheckHiredNPCSpeciality(Duper) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3531 bonus_value += 8;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3532 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3533 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3534
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3535 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3536 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3537 if ( CheckHiredNPCSpeciality(Scout) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3538 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3539 if ( CheckHiredNPCSpeciality(Psychic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3540 bonus_value += 5;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3541 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3542 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3543
0
Ritor1
parents:
diff changeset
3544 case PLAYER_SKILL_ITEM_ID:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3545 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID);
0
Ritor1
parents:
diff changeset
3546 break;
Ritor1
parents:
diff changeset
3547 case PLAYER_SKILL_MEDITATION:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3548 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3549 break;
0
Ritor1
parents:
diff changeset
3550 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3551 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3552 if ( CheckHiredNPCSpeciality(Tinker) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3553 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3554 if ( CheckHiredNPCSpeciality(Locksmith) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3555 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3556 if ( CheckHiredNPCSpeciality(Burglar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3557 bonus_value += 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3558 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3559 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3560 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3561 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3562
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3563 skill_value = pActiveSkills[uSkillType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3564 if ( bonus_value + (skill_value & 0x3F) < 60 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3565 result = bonus_value + skill_value;
0
Ritor1
parents:
diff changeset
3566 else
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3567 result = skill_value & 0xFFFC | 0x3C; //al
0
Ritor1
parents:
diff changeset
3568 return result;
Ritor1
parents:
diff changeset
3569 }
Ritor1
parents:
diff changeset
3570
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3571
0
Ritor1
parents:
diff changeset
3572 //----- (0048FC00) --------------------------------------------------------
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3573 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3574 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3575 int armsMasterBonus;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3576
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3577 armsMasterBonus = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3578 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3579 if ( armmaster_skill > 0 )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3580 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3581 int multiplier = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3582 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3583 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3584 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3585 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3586 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3587 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3588 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2);
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3589 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3590 armsMasterBonus = multiplier * (armmaster_skill & 0x3F);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3591 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3592
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3593 switch(inSkill)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3594 {
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3595 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3596 if (HasItemEquipped(EQUIP_BOW))
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3597 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3598 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3599 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3600 return multiplier * (bowSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3601 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3602 return 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3603 break;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3604 case CHARACTER_ATTRIBUTE_HEALTH:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3605 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3606 int base_value = pBaseHealthPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3607 int attrib_modif = GetBodybuilding();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3608 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3609 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3610 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3611 case CHARACTER_ATTRIBUTE_MANA:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3612 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3613 int base_value = pBaseManaPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3614 int attrib_modif = GetMeditation();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3615 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3616 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3617 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3618 case CHARACTER_ATTRIBUTE_AC_BONUS:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3619 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3620 bool wearingArmor = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3621 bool wearingLeather = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3622 unsigned int ACSum = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3623
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3624 for (int j = 0; j < 16; ++j)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3625 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3626 ItemGen* currItem = GetNthEquippedIndexItem(j);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3627 if (currItem != nullptr && (!currItem->IsBroken()))
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3628 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3629 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType();
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3630 int currArmorSkillLevel = GetActualSkillLevel(itemSkillType);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3631 int multiplier = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3632 switch (itemSkillType)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3633 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3634 case PLAYER_SKILL_STAFF:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3635 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3636 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3637 case PLAYER_SKILL_SWORD:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3638 case PLAYER_SKILL_SPEAR:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3639 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3640 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3641 case PLAYER_SKILL_SHIELD:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3642 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3643 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3644 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3645 case PLAYER_SKILL_LEATHER:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3646 wearingLeather = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3647 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3648 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3649 case PLAYER_SKILL_CHAIN:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3650 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3651 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3652 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3653 case PLAYER_SKILL_PLATE:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3654 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3655 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3656 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3657 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3658 ACSum += multiplier * (currArmorSkillLevel & 0x3F);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3659 }
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3660 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3661
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3662 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3663 int dodgeMastery = SkillToMastery(dodgeSkillLevel);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3664 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3665 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) )
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3666 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3667 ACSum += multiplier * (dodgeSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3668 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3669 return ACSum;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3670 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3671 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3672 case CHARACTER_ATTRIBUTE_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3673 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3674 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3675 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3676 if (!unarmedSkill)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3677 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3678 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3679 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3680 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3681 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3682 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3683 for (int i = 0; i < 16; ++i)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3684 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3685 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3686 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3687 ItemGen* currItem = GetNthEquippedIndexItem(i);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3688 if ( currItem->GetItemEquipType() <= EQUIP_MAIN_HAND)
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3689 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3690 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType();
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3691 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3692 if (currItemSkillType == PLAYER_SKILL_BLASTER)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3693 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3694 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3695 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3696 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3697 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3698 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3699 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3700 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3701 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3702 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3703 else
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3704 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3705 return armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3706 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3707 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3708 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3709 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3710 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3711 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3712
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3713 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3714 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3715 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3716 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3717 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3718 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(i)->GetPlayerSkillType();
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3719 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3720 if ( currentItemSkillType == PLAYER_SKILL_BOW )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3721 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3722 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3723 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3724 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3725 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3726 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3727 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3728 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3729 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3730 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3731 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3732 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3733 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3734
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3735 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3736 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3737 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3738 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3739 if ( !unarmedSkillLevel )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3740 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3741 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3742 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3743 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3744 return multiplier * (unarmedSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3745 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3746 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3747 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3748 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3749 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3750 ItemGen* currItemPtr = GetNthEquippedIndexItem(i);
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
3751 if ( currItemPtr->GetItemEquipType() == EQUIP_MAIN_HAND || currItemPtr->GetItemEquipType() == EQUIP_OFF_HAND )
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3752 {
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
3753 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItemPtr->GetPlayerSkillType();
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3754 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3755 int baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3756 int multiplier;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3757 switch (currItemSkillType)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3758 {
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3759 case PLAYER_SKILL_STAFF:
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3760 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3761 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3762 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3763 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3764 return multiplier * (unarmedSkillLevel & 0x3F);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3765 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3766 else
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3767 {
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3768 return armsMasterBonus;
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3769 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3770 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3771
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3772 case PLAYER_SKILL_DAGGER:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3773 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3774 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3775 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3776 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3777 case PLAYER_SKILL_SWORD:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3778 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3779 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3780 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3781 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3782 case PLAYER_SKILL_MACE:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3783 case PLAYER_SKILL_SPEAR:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3784 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3785 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3786 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3787 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3788 case PLAYER_SKILL_AXE:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3789 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3790 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3791 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3792 break;
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
3793 }
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3794 }
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
3795 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3796 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3797 return 0;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3798 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3799 default:
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3800 return 0;
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3801 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3802 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3803
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3804 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3805 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3806 int masteryLvl = SkillToMastery(skillValue);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3807 switch (masteryLvl)
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3808 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3809 case 1: return mult1;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3810 case 2: return mult2;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3811 case 3: return mult3;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3812 case 4: return mult4;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3813 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
3814 Error("(%u)", masteryLvl);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3815 return 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3816 }
0
Ritor1
parents:
diff changeset
3817 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
3818 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
3819 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
3820 // 8 9 elf males
Ritor1
parents:
diff changeset
3821 // 10 11 elf females
Ritor1
parents:
diff changeset
3822 // 12 13 dwarf males
Ritor1
parents:
diff changeset
3823 // 14 15 dwarf females
Ritor1
parents:
diff changeset
3824 // 16 17 goblin males
Ritor1
parents:
diff changeset
3825 // 18 19 goblin females
Ritor1
parents:
diff changeset
3826 // 20 lich male
Ritor1
parents:
diff changeset
3827 // 21 lich female
Ritor1
parents:
diff changeset
3828 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
3829 // 23 zombie male
Ritor1
parents:
diff changeset
3830 // 24 zombie female
Ritor1
parents:
diff changeset
3831 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
3832 {
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3833 if ( uCurrentFace <= 7 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3834 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3835 return CHARACTER_RACE_HUMAN;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3836 }
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3837 else if ( uCurrentFace <= 11 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3838 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3839 return CHARACTER_RACE_ELF;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3840 }
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3841 else if ( uCurrentFace <= 15 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3842 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3843 return CHARACTER_RACE_DWARF;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3844 }
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3845 else if ( uCurrentFace <= 19 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3846 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3847 return CHARACTER_RACE_GOBLIN;
0
Ritor1
parents:
diff changeset
3848 }
Ritor1
parents:
diff changeset
3849 else
Ritor1
parents:
diff changeset
3850 {
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3851 return CHARACTER_RACE_HUMAN;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3852 }
0
Ritor1
parents:
diff changeset
3853 }
Ritor1
parents:
diff changeset
3854
Ritor1
parents:
diff changeset
3855 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3856 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
3857 {
Ritor1
parents:
diff changeset
3858 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
3859 {
Ritor1
parents:
diff changeset
3860 case 0u:
Ritor1
parents:
diff changeset
3861 case 1u:
Ritor1
parents:
diff changeset
3862 case 2u:
Ritor1
parents:
diff changeset
3863 case 3u:
Ritor1
parents:
diff changeset
3864 case 8u:
Ritor1
parents:
diff changeset
3865 case 9u:
Ritor1
parents:
diff changeset
3866 case 0xCu:
Ritor1
parents:
diff changeset
3867 case 0xDu:
Ritor1
parents:
diff changeset
3868 case 0x10u:
Ritor1
parents:
diff changeset
3869 case 0x11u:
Ritor1
parents:
diff changeset
3870 case 0x14u:
Ritor1
parents:
diff changeset
3871 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3872 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3873
0
Ritor1
parents:
diff changeset
3874 case 4u:
Ritor1
parents:
diff changeset
3875 case 5u:
Ritor1
parents:
diff changeset
3876 case 6u:
Ritor1
parents:
diff changeset
3877 case 7u:
Ritor1
parents:
diff changeset
3878 case 0xAu:
Ritor1
parents:
diff changeset
3879 case 0xBu:
Ritor1
parents:
diff changeset
3880 case 0xEu:
Ritor1
parents:
diff changeset
3881 case 0xFu:
Ritor1
parents:
diff changeset
3882 case 0x12u:
Ritor1
parents:
diff changeset
3883 case 0x13u:
Ritor1
parents:
diff changeset
3884 case 0x15u:
Ritor1
parents:
diff changeset
3885 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3886 return SEX_FEMALE;
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
3887 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
3888 Error("(%u)", this->uVoiceID);
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
3889 return SEX_MALE;
0
Ritor1
parents:
diff changeset
3890 }
Ritor1
parents:
diff changeset
3891
Ritor1
parents:
diff changeset
3892 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
3893 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
3894 {
Ritor1
parents:
diff changeset
3895 auto v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3896 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3897 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3898 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3899 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3900 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3901 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3902 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
3903 }
Ritor1
parents:
diff changeset
3904
Ritor1
parents:
diff changeset
3905 //----- (004901FC) --------------------------------------------------------
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3906 void Player::SetSexByVoice()
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3907 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3908 switch ( this->uVoiceID)
0
Ritor1
parents:
diff changeset
3909 {
Ritor1
parents:
diff changeset
3910 case 0:
Ritor1
parents:
diff changeset
3911 case 1:
Ritor1
parents:
diff changeset
3912 case 2:
Ritor1
parents:
diff changeset
3913 case 3:
Ritor1
parents:
diff changeset
3914 case 8:
Ritor1
parents:
diff changeset
3915 case 9:
Ritor1
parents:
diff changeset
3916 case 0xC:
Ritor1
parents:
diff changeset
3917 case 0xD:
Ritor1
parents:
diff changeset
3918 case 0x10:
Ritor1
parents:
diff changeset
3919 case 0x11:
Ritor1
parents:
diff changeset
3920 case 0x14:
Ritor1
parents:
diff changeset
3921 case 0x17:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3922 this->uSex = SEX_MALE;
0
Ritor1
parents:
diff changeset
3923 break;
Ritor1
parents:
diff changeset
3924 case 4:
Ritor1
parents:
diff changeset
3925 case 5:
Ritor1
parents:
diff changeset
3926 case 6:
Ritor1
parents:
diff changeset
3927 case 7:
Ritor1
parents:
diff changeset
3928 case 0xA:
Ritor1
parents:
diff changeset
3929 case 0xB:
Ritor1
parents:
diff changeset
3930 case 0xE:
Ritor1
parents:
diff changeset
3931 case 0xF:
Ritor1
parents:
diff changeset
3932 case 0x12:
Ritor1
parents:
diff changeset
3933 case 0x13:
Ritor1
parents:
diff changeset
3934 case 0x15:
Ritor1
parents:
diff changeset
3935 case 0x18:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3936 this->uSex = SEX_FEMALE;
0
Ritor1
parents:
diff changeset
3937 break;
Ritor1
parents:
diff changeset
3938 default:
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3939 Error("(%u)", this->uVoiceID);
0
Ritor1
parents:
diff changeset
3940 break;
Ritor1
parents:
diff changeset
3941 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3942
0
Ritor1
parents:
diff changeset
3943 }
Ritor1
parents:
diff changeset
3944
Ritor1
parents:
diff changeset
3945 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3946 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
3947 {
Ritor1
parents:
diff changeset
3948 sLevelModifier = 0;
Ritor1
parents:
diff changeset
3949 sAgeModifier = 0;
Ritor1
parents:
diff changeset
3950
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3951 classType = cls;
0
Ritor1
parents:
diff changeset
3952 uLuckBonus = 0;
Ritor1
parents:
diff changeset
3953 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
3954 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
3955 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
3956 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
3957 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
3958 uMightBonus = 0;
Ritor1
parents:
diff changeset
3959 uLevel = 1;
Ritor1
parents:
diff changeset
3960 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
3961 uBirthYear = 1147 - rand() % 6;
Ritor1
parents:
diff changeset
3962 memset(pActiveSkills, 0, sizeof(pActiveSkills));
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
3963 memset(_achieved_awards_bits, 0, 64);
0
Ritor1
parents:
diff changeset
3964 memset(&spellbook, 0, sizeof(PlayerSpells));
Ritor1
parents:
diff changeset
3965
Ritor1
parents:
diff changeset
3966 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
3967 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3968 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
3969 continue;
Ritor1
parents:
diff changeset
3970
Ritor1
parents:
diff changeset
3971 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
3972
Ritor1
parents:
diff changeset
3973 switch (i)
Ritor1
parents:
diff changeset
3974 {
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3975 case PLAYER_SKILL_FIRE:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3976 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3977
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3978 extern bool all_magic;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3979 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3980 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3981 pActiveSkills[PLAYER_SKILL_AIR] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3982 pActiveSkills[PLAYER_SKILL_WATER] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3983 pActiveSkills[PLAYER_SKILL_EARTH] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3984 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3985 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3986 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3987 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3988 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3989 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3990 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3991 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3992 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3993 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3994 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3995 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3996 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3997 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3998 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3999 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4000 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4001 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4002 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4003 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4004 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4005 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4006 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4007 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4008 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4009 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4010 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4011 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4012 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4013 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4014 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4015 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4016 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4017 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4018 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4019 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4020 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4021 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4022 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4023 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4024 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4025 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4026 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4027 }
486
Nomad
parents: 484
diff changeset
4028 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4029 case PLAYER_SKILL_AIR:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4030 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4031 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4032 case PLAYER_SKILL_WATER:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4033 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4034 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4035 case PLAYER_SKILL_EARTH:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4036 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4037 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4038 case PLAYER_SKILL_SPIRIT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4039 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4040 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4041 case PLAYER_SKILL_MIND:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4042 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4043 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4044 case PLAYER_SKILL_BODY:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4045 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4046
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4047 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4048 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4049 pActiveSkills[PLAYER_SKILL_MIND] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4050 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4051 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4052 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4053 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4054 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4055 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4056 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4057 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4058 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4059 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4060 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
4061 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4062 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4063 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4064 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4065 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4066 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4067 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4068 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4069 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4070 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4071 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
4072 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4073 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4074 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4075 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4076 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4077 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4078 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4079 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4080 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4081 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4082 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4083 }
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4084 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4085 case PLAYER_SKILL_LIGHT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4086 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4087 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4088 case PLAYER_SKILL_DARK:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4089 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4090 break;
0
Ritor1
parents:
diff changeset
4091 }
Ritor1
parents:
diff changeset
4092 }
Ritor1
parents:
diff changeset
4093
Ritor1
parents:
diff changeset
4094 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
4095 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
4096 }
Ritor1
parents:
diff changeset
4097
Ritor1
parents:
diff changeset
4098 //----- (004903C9) --------------------------------------------------------
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4099 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4100 {
1271
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4101 int counter; // edx@5
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4102 bool canBeInactive;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4103 unsigned char requiredValue;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4104 signed int offset;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4105
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4106 if ( order <= 1 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4107 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4108 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4109 requiredValue = 2; // 2 - primary skill
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4110 offset = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4111 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4112 else if ( order <= 3 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4113 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4114 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4115 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4116 offset = 2;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4117 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4118 else if ( order <= 12 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4119 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4120 canBeInactive = true;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4121 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4122 offset = 4;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4123 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4124 else
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4125 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4126 return (PLAYER_SKILL_TYPE)37;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4127 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4128 counter = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4129 for (int i = 0; i < 37; i++)
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4130 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4131 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4132 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4133 if ( counter == order - offset )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4134 return (PLAYER_SKILL_TYPE)i;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4135 ++counter;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4136 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4137 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4138
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
4139 return (PLAYER_SKILL_TYPE)37;
0
Ritor1
parents:
diff changeset
4140 }
Ritor1
parents:
diff changeset
4141
Ritor1
parents:
diff changeset
4142
Ritor1
parents:
diff changeset
4143
Ritor1
parents:
diff changeset
4144 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
4145 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
4146 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
4147 {
Ritor1
parents:
diff changeset
4148 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
4149 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
4150 int pStep; // esi@1
Ritor1
parents:
diff changeset
4151 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
4152
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4153 int raceId = GetRace();
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4154 pBaseValue = StatTable[raceId][eAttribute].uBaseValue;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4155 pDroppedStep = StatTable[raceId][eAttribute].uDroppedStep;
0
Ritor1
parents:
diff changeset
4156 uMinValue = pBaseValue - 2;
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4157 pStep = StatTable[raceId][eAttribute].uBaseStep;
1272
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4158 unsigned short* AttrToChange = nullptr;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4159 switch ( eAttribute )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4160 {
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4161 case CHARACTER_ATTRIBUTE_STRENGTH:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4162 AttrToChange = &this->uMight;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4163 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4164 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4165 AttrToChange = &this->uIntelligence;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4166 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4167 case CHARACTER_ATTRIBUTE_WILLPOWER:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4168 AttrToChange = &this->uWillpower;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4169 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4170 case CHARACTER_ATTRIBUTE_ENDURANCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4171 AttrToChange = &this->uEndurance;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4172 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4173 case CHARACTER_ATTRIBUTE_ACCURACY:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4174 AttrToChange = &this->uAccuracy;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4175 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4176 case CHARACTER_ATTRIBUTE_SPEED:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4177 AttrToChange = &this->uSpeed;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4178 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4179 case CHARACTER_ATTRIBUTE_LUCK:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4180 AttrToChange = &this->uLuck;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4181 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4182 }
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4183 if ( *AttrToChange <= pBaseValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4184 pStep = pDroppedStep;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4185 if ( *AttrToChange - pStep >= uMinValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4186 *AttrToChange -= pStep;
0
Ritor1
parents:
diff changeset
4187 }
Ritor1
parents:
diff changeset
4188
Ritor1
parents:
diff changeset
4189 //----- (004905F5) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
4190 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute)
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4191 void Player::IncreaseAttribute( int eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4192 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4193 int raceId; // eax@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4194 int maxValue; // ebx@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4195 signed int baseStep; // edi@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4196 signed int tmp; // eax@17
0
Ritor1
parents:
diff changeset
4197 signed int result; // eax@18
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4198 int baseValue; // [sp+Ch] [bp-8h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4199 signed int droppedStep; // [sp+10h] [bp-4h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4200 unsigned short* statToChange;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4201
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4202 raceId = GetRace();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4203 maxValue = StatTable[raceId][eAttribute].uMaxValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4204 baseStep = StatTable[raceId][eAttribute].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4205 baseValue = StatTable[raceId][eAttribute].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4206 droppedStep = StatTable[raceId][eAttribute].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4207 PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4208 switch ( eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4209 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4210 case 0:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4211 statToChange = &this->uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4212 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4213 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4214 statToChange = &this->uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4215 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4216 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4217 statToChange = &this->uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4218 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4219 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4220 statToChange = &this->uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4221 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4222 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4223 statToChange = &this->uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4224 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4225 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4226 statToChange = &this->uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4227 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4228 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4229 statToChange = &this->uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4230 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
4231 Error("(%u)", eAttribute);
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4232 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4233 if ( *statToChange < baseValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4234 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4235 tmp = baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4236 baseStep = droppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4237 droppedStep = tmp;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4238 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4239 result = PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4240 if ( result >= droppedStep )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4241 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4242 if ( baseStep + *statToChange <= maxValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4243 *statToChange += baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4244 }
0
Ritor1
parents:
diff changeset
4245 }
Ritor1
parents:
diff changeset
4246
Ritor1
parents:
diff changeset
4247 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4248 void Player::Zero()
Ritor1
parents:
diff changeset
4249 {
Ritor1
parents:
diff changeset
4250 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
4251 this->sACModifier = 0;
Ritor1
parents:
diff changeset
4252 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
4253 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
4254 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
4255 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
4256 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
4257 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
4258 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
4259 this->field_100 = 0;
Ritor1
parents:
diff changeset
4260 this->field_FC = 0;
Ritor1
parents:
diff changeset
4261 this->field_F8 = 0;
Ritor1
parents:
diff changeset
4262 this->field_F4 = 0;
Ritor1
parents:
diff changeset
4263 this->field_F0 = 0;
Ritor1
parents:
diff changeset
4264 this->field_EC = 0;
Ritor1
parents:
diff changeset
4265 this->field_E8 = 0;
Ritor1
parents:
diff changeset
4266 this->field_E4 = 0;
Ritor1
parents:
diff changeset
4267 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
4268 memset(&this->sResFireBonus, 0, 0x16u);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4269 this->field_1A97 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4270 this->_ranged_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4271 this->field_1A95 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4272 this->_ranged_atk_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4273 this->field_1A93 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4274 this->_melee_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4275 this->field_1A91 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4276 this->_some_attack_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4277 this->_mana_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4278 this->uFullManaBonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4279 this->_health_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4280 this->uFullHealthBonus = 0;
0
Ritor1
parents:
diff changeset
4281 }
Ritor1
parents:
diff changeset
4282
Ritor1
parents:
diff changeset
4283 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
4284 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
4285 {
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4286 int attribute_value; // edx@1
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4287
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4288 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue;
0
Ritor1
parents:
diff changeset
4289 switch (uStat)
Ritor1
parents:
diff changeset
4290 {
Ritor1
parents:
diff changeset
4291 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
4292 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
4293 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
4294 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4295 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4296 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
4297 case 6: attribute_value = uLuck; break;
Ritor1
parents:
diff changeset
4298 };
Ritor1
parents:
diff changeset
4299
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4300 if (attribute_value == base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4301 return ui_character_stat_default_color;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4302 else if (attribute_value > base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4303 return ui_character_stat_buffed_color;
0
Ritor1
parents:
diff changeset
4304 else
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4305 return ui_character_stat_debuffed_color;
0
Ritor1
parents:
diff changeset
4306 }
Ritor1
parents:
diff changeset
4307
Ritor1
parents:
diff changeset
4308 //----- (004908A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
4309 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime)
Ritor1
parents:
diff changeset
4310 {
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
4311 if ( pConditions[uCondition] && (uTime < (signed long long)pConditions[uCondition]) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4312 {
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4313 pConditions[uCondition] = 0i64;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4314 return true;
0
Ritor1
parents:
diff changeset
4315 }
Ritor1
parents:
diff changeset
4316 else
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4317 return false;
0
Ritor1
parents:
diff changeset
4318 }
Ritor1
parents:
diff changeset
4319
Ritor1
parents:
diff changeset
4320 //----- (004680ED) --------------------------------------------------------
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
4321 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3)
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4322 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4323 Player *playerAffected; // esi@1
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4324 signed int v5; // eax@17
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4325 int v8; // edx@39
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4326 char *v13; // eax@45
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4327 signed int v15; // edi@68
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4328 int v16; // edx@73
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4329 unsigned __int16 v17; // edi@73
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4330 unsigned int v18; // eax@73
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4331 const char *v22; // eax@84
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4332 int scroll_id; // esi@96
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4333 int v25; // eax@109
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4334 int v26; // eax@113
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4335 int new_mana_val; // edi@114
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4336 signed __int64 v28; // qax@120
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4337 __int64 v30; // edi@137
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4338 __int64 v32; // ST3C_4@137
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4339 __int64 v34; // ST34_4@137
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4340 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4341 const char *v66; // [sp-4h] [bp-30h]@69
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4342 signed int v67; // [sp-4h] [bp-30h]@77
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4343 const char *v68; // [sp-4h] [bp-30h]@89
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4344 char v72; // [sp+20h] [bp-Ch]@68
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4345 signed int v73; // [sp+24h] [bp-8h]@1
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4346 char* v74; // [sp+24h] [bp-8h]@23
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4347 Player *thisb; // [sp+28h] [bp-4h]@1
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4348 unsigned int thisa; // [sp+28h] [bp-4h]@22
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4349
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4350 thisb = this;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4351 playerAffected = &pParty->pPlayers[player_num-1];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4352 v73 = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4353 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3) )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4354 return;
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4355 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_REAGENT )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4356 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4357 if ( pParty->pPickedItem.uItemID == 160 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4358 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4359 playerAffected->SetCondition(Condition_Poison1, 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4360 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4361 else if ( pParty->pPickedItem.uItemID == 161 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4362 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4363 new_mana_val = playerAffected->sMana;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4364 new_mana_val += 2;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4365 if ( new_mana_val > playerAffected->GetMaxMana() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4366 new_mana_val = playerAffected->GetMaxMana();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4367 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4368 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4369 else if ( pParty->pPickedItem.uItemID == 162 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4370 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4371 playerAffected->Heal(2);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4372 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4373 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4374 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4375 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4376 v68 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4377 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4378 ShowStatusBarString(pTmpBuf.data(), 2);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4379 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4380 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4381 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4382 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4383
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4384 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4385 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4386 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4387 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4388 if ( v73 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4389 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4390 if ( pParty->bTurnBasedModeOn )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4391 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4392 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4393 thisb->SetRecoveryTime(100);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4394 pTurnEngine->ApplyPlayerAction();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4395 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4396 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4397 {
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
4398 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4399 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4400 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4401 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4402 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4403 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4404
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4405 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_POTION )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4406 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4407 switch ( pParty->pPickedItem.uItemID )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4408 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4409 case 221: //Catalyst
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4410 playerAffected->SetCondition(Condition_Poison1, 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4411 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4412 case 222: //Cure Wounds
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4413 v25 = pParty->pPickedItem.uEnchantmentType + 10;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4414 playerAffected->Heal(v25);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4415 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4416 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4417 case 223: //Magic Potion
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4418 v26 = pParty->pPickedItem.uEnchantmentType + 10;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4419 new_mana_val = playerAffected->sMana;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4420 new_mana_val += v26;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4421 if ( new_mana_val > playerAffected->GetMaxMana() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4422 new_mana_val = playerAffected->GetMaxMana();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4423 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4424 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4425 case 224: //Cure Weakness
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4426 playerAffected->pConditions[Condition_Weak] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4427 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4428 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4429 case 225: //Cure Disease
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4430 playerAffected->pConditions[Condition_Disease3] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4431 playerAffected->pConditions[Condition_Disease2] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4432 playerAffected->pConditions[Condition_Disease1] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4433 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4434 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4435 case 226: //Cure Poison
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4436 playerAffected->pConditions[Condition_Poison3] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4437 playerAffected->pConditions[Condition_Poison2] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4438 playerAffected->pConditions[Condition_Poison1] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4439 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4440 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4441 case 227: //Awaken
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4442 playerAffected->pConditions[Condition_Sleep] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4443 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4444 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4445 case 228: //Haste
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4446 if ( !playerAffected->pConditions[Condition_Weak] )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4447 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4448 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4449 playerAffected->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4450 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4451 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4452 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4453 case 229: //Heroism
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4454 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4455 playerAffected->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4456 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4457 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4458 case 230: //Bless
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4459 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4460 playerAffected->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4461 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4462 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4463 case 231: //Preservation
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4464 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4465 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4466 playerAffected->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4467 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4468 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4469 case 232: //Shield
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4470 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4471 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4472 playerAffected->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4473 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4474 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4475 case 234: //Stoneskin
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4476 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4477 playerAffected->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4478 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4479 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4480 case 235: //Water Breathing
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4481 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4482 playerAffected->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4483 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4484 case 237: //Remove Fear
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4485 playerAffected->pConditions[Condition_Fear] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4486 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4487 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4488 case 238: //Remove Curse
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4489 playerAffected->pConditions[Condition_Cursed] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4490 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4491 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4492 case 239: //Cure Insanity
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4493 playerAffected->pConditions[Condition_Insane] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4494 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4495 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4496 case 240: //Might Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4497 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4498 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4499 playerAffected->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4500 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4501 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4502 case 241: //Intellect Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4503 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4504 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4505 playerAffected->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4506 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4507 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4508 case 242: //Personality Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4509 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4510 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4511 playerAffected->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4512 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4513 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4514 case 243://Endurance Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4515 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4516 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4517 playerAffected->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4518 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4519 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4520 case 244: //Speed Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4521 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4522 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4523 playerAffected->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4524 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4525 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4526 case 245: //Accuracy Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4527 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4528 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4529 playerAffected->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4530 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4531 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4532 case 251: //Cure Paralysis
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4533 playerAffected->pConditions[Condition_Paralyzed] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4534 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4535 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4536 case 252://Divine Restoration
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4537 v30 = playerAffected->pConditions[Condition_Dead];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4538 v32 = playerAffected->pConditions[Condition_Pertified];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4539 v34 = playerAffected->pConditions[Condition_Eradicated];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4540 memset(&playerAffected->pConditions,0,sizeof(pConditions));
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4541 playerAffected->pConditions[Condition_Dead] = v30;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4542 playerAffected->pConditions[Condition_Pertified] = v32;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4543 playerAffected->pConditions[Condition_Eradicated] = v34;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4544 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4545 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4546 case 253: //Divine Cure
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4547 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4548 playerAffected->Heal(v25);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4549 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4550 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4551 case 254: //Divine Power
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4552 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4553 new_mana_val = playerAffected->sMana;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4554 new_mana_val += v26;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4555 if ( new_mana_val > playerAffected->GetMaxMana() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4556 new_mana_val = playerAffected->GetMaxMana();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4557 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4558 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4559 case 255: //Luck Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4560 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4561 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4562 playerAffected->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4563 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4564 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4565 case 256: //Fire Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4566 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4567 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4568 playerAffected->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4569 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4570 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4571 case 257: //Air Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4572 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4573 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4574 playerAffected->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4575 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4576 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4577 case 258: //Water Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4578 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4579 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4580 playerAffected->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4581 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4582 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4583 case 259: //Earth Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4584 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4585 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4586 playerAffected->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4587 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4588 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4589 case 260: //Mind Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4590 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4591 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4592 playerAffected->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4593 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4594 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4595 case 261: //Body Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4596 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4597 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4598 playerAffected->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4599 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4600 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4601 case 262: //Stone to Flesh
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4602 playerAffected->pConditions[Condition_Pertified] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4603 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4604 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4605 case 264: //Pure Luck
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4606 if ( !playerAffected->pure_luck_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4607 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4608 playerAffected->uLuck += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4609 playerAffected->pure_luck_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4610 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4611 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4612 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4613 case 265: //Pure Speed
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4614 if ( !playerAffected->pure_speed_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4615 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4616 playerAffected->uSpeed += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4617 playerAffected->pure_speed_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4618 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4619 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4620 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4621 case 266: //Pure Intellect
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4622 if ( !playerAffected->pure_intellect_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4623 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4624 playerAffected->uIntelligence += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4625 playerAffected->pure_intellect_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4626 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4627 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4628 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4629 case 267: //Pure Endurance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4630 if ( !playerAffected->pure_endurance_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4631 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4632 playerAffected->uEndurance += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4633 playerAffected->pure_endurance_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4634 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4635 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4636 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4637 case 268: //Pure Personality
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4638 if ( !playerAffected->pure_willpower_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4639 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4640 playerAffected->uWillpower += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4641 playerAffected->pure_willpower_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4642 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4643 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4644 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4645 case 269: //Pure Accuracy
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4646 if ( !playerAffected->pure_accuracy_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4647 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4648 playerAffected->uAccuracy += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4649 playerAffected->pure_accuracy_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4650 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4651 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4652 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4653 case 270: //Pure Might
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4654 if ( !playerAffected->pure_might_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4655 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4656 playerAffected->uMight += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4657 playerAffected->pure_might_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4658 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4659 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4660 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4661 case 271: //Rejuvenation
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4662 playerAffected->sAgeModifier = 0;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4663 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4664 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4665
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4666 default:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4667 v68 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4668 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4669 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4670 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4671 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4672 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4673 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4674 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4675 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4676 // if ( !v73 ) v73 is always 1 at this point
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4677 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4678 // pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4679 // return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4680 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4681 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4682 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4683 if ( v73 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4684 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4685 if ( pParty->bTurnBasedModeOn )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4686 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4687 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4688 thisb->SetRecoveryTime(100);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4689 pTurnEngine->ApplyPlayerAction();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4690 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4691 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4692 {
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
4693 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4694 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4695 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4696 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4697 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4698 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4699
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4700
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4701 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_SPELL_SCROLL )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4702 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4703 if ( pCurrentScreen == SCREEN_CASTING )
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4704 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4705 if ( !playerAffected->CanAct() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4706 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4707
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4708 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4709 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4710 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4711 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4712 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4713 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4714 if ( bUnderwater == 1 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4715 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4716 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4717 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4718 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4719 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4720 dword_50C9AC = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4721 scroll_id = pParty->pPickedItem.uItemID - 299;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4722 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4723 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4724 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4725 pGUIWindow_CurrentMenu->Release();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4726 pIcons_LOD->RemoveTexturesPackFromTextureList();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4727 pCurrentScreen = SCREEN_GAME;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4728 viewparams->bRedrawGameUI = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4729 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4730 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4731 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4732 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4733 _720984_unused = pParty->pPickedItem.uItemID;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4734 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4735 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4736 if ( pCurrentScreen && pGUIWindow_CurrentMenu
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4737 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null))
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4738 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4739 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4740 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4741 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4742 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4743 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4744
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4745 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_BOOK )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4746 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4747 v15 = pParty->pPickedItem.uItemID - 400;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4748 v72 = playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4749 if ( v72 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4750 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4751 v66 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4752 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell"
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4753 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4754 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4755 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4756 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4757 if ( !playerAffected->CanAct() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4758 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4759 v66 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4760 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4761 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4762 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4763 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4764 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4765 v16 = v15 % 11 + 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4766 v17 = playerAffected->pActiveSkills[v15 / 11 + 12];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4767 v18 = SkillToMastery(v17) - 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4768 switch (v18)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4769 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4770 case 0: v67 = 4; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4771 case 1: v67 = 7; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4772 case 2: v67 = 10; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4773 case 3: v67 = 11; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4774 default:
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4775 v67 = player_num;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4776 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4777
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4778 if ( v16 > v67 || !v17 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4779 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4780 v22 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4781 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4782 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4783 playerAffected->PlaySound((PlayerSpeech)20, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4784 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4785 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4786 // v72 = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4787 playerAffected->PlaySound(SPEECH_21, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4788 v73 = 0;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4789
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4790
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4791 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4792 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4793 if ( !v73 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4794 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4795 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4796 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4797 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4798 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4799 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4800 // if ( v73 ) v73 is always 0 at this point
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4801 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4802 // if ( pParty->bTurnBasedModeOn )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4803 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4804 // pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4805 // thisb->SetRecoveryTime(100);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4806 // pTurnEngine->ApplyPlayerAction();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4807 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4808 // else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4809 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4810 // thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4811 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4812 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4813 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4814 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4815 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4816
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4817 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_MESSAGE_SCROLL )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4818 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4819 if ( playerAffected->CanAct() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4820 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4821 CreateMsgScrollWindow(pParty->pPickedItem.uItemID);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4822 playerAffected->PlaySound(SPEECH_37, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4823 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4824 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4825 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4826 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4827 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4828 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4829 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4830 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4831 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4832 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4833 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4834 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4835 thisa = pParty->uCurrentMonthWeek + 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4836 if ( pParty->uCurrentMonth >= 7 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4837 v74 = NULL;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4838 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4839 v74 = aAttributeNames[pParty->uCurrentMonth];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4840 switch ( pParty->uCurrentMonth )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4841 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4842 case 0:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4843 playerAffected->uMight += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4844 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4845 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4846 case 1:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4847 playerAffected->uIntelligence += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4848 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4849 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4850 case 2:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4851 playerAffected->uWillpower += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4852 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4853 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4854 case 3:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4855 playerAffected->uEndurance += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4856 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4857 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4858 case 4:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4859 playerAffected->uAccuracy += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4860 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4861 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4862 case 5:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4863 playerAffected->uSpeed += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4864 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4865 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4866 case 6:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4867 playerAffected->uLuck += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4868 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4869 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4870 case 7:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4871 party_finds_gold(1000 * thisa, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4872 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4873 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4874 case 8:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4875 Party::GiveFood(5 * thisa);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4876 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4877 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4878 case 9u:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4879 playerAffected->uSkillPoints += 2 * thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4880 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4881 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4882 case 10:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4883 playerAffected->uExperience += 2500 * thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4884 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4885 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4886 case 11:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4887 v8 = rand() % 6;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4888 switch (v8)
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4889 {
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4890 case 0:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4891 playerAffected->sResFireBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4892 v13 = pGlobalTXT_LocalizationStrings[87];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4893 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4894 case 1:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4895 playerAffected->sResAirBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4896 v13 = pGlobalTXT_LocalizationStrings[6];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4897 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4898 case 2:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4899 playerAffected->sResWaterBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4900 v13 = pGlobalTXT_LocalizationStrings[240];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4901 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4902 case 3:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4903 playerAffected->sResEarthBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4904 v13 = pGlobalTXT_LocalizationStrings[70];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4905 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4906 case 4:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4907 playerAffected->sResMindBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4908 v13 = pGlobalTXT_LocalizationStrings[142];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4909 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4910 case 5:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4911 playerAffected->sResBodyBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4912 v13 = pGlobalTXT_LocalizationStrings[29];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4913 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4914 }
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4915 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4916 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4917
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4918 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4919 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4920 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4921 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4922 playerAffected->PlaySound(SPEECH_93, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4923 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4924 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4925 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4926 playerAffected->SetCondition(Condition_Eradicated, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4927 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4928 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4929 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4930 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4931 playerAffected->SetCondition(Condition_Dead, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4932 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4933 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4934 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4935 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4936 playerAffected->SetCondition(Condition_Pertified, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4937 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4938 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4939 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4940 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4941 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4942 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4943 Party::GiveFood(1u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4944 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4945 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4946 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4947 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4948 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4949 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4950 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4951 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4952 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4953 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4954 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4955 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4956 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4957 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4958 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4959 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4960 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4961 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4962 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4963 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4964 v5 = PID(OBJECT_Player, player_num + 49);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4965 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4966 playerAffected->AddVariable(VAR_NumSkillPoints, 2);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4967 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4968 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4969 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4970 TeleportToNWCDungeon();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4971 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4972 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4973 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4974 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4975 v68 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4976 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way"
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4977 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4978 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4979 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4980 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4981
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4982 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4983 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4984 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4985 }
0
Ritor1
parents:
diff changeset
4986
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4987
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4988 bool CmpSkillValue(int valToCompare, int skillValue)
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4989 {
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4990 int v4;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4991 if ( valToCompare <= 63 )
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4992 v4 = skillValue & 0x3F;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4993 else
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4994 v4 = valToCompare & skillValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4995 return v4 >= valToCompare;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4996 }
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4997
0
Ritor1
parents:
diff changeset
4998 //----- (00449BB4) --------------------------------------------------------
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4999 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue ) // in some cases this calls only calls v4 >= pValue, which i've changed to return false, since these values are supposed to be positive and v4 was -1 by default
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5000 {
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5001 Assert(pValue >= 0, "Compare variable shouldn't have negative arguments");
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5002
0
Ritor1
parents:
diff changeset
5003 signed int v4; // edi@1
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5004 unsigned __int8 test_bit_value; // eax@25
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5005 unsigned __int8 byteWithRequestedBit; // cl@25
0
Ritor1
parents:
diff changeset
5006 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
5007 DDM_DLV_Header *v21; // eax@126
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5008 int actStat; // ebx@161
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5009 int baseStat; // eax@161
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5010
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5011 if ( VarNum > VAR_AutoNotes )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5012 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5013 switch ( VarNum )
0
Ritor1
parents:
diff changeset
5014 {
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5015 case VAR_AutoNotes : //TODO: find out why the double subtraction. or whether this is even used
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5016 test_bit_value = 0x80u >> (pValue - 2) % 8;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5017 byteWithRequestedBit = pParty->_autonote_bits[(pValue - 2) /8];
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5018 return (test_bit_value & byteWithRequestedBit) != 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5019 case VAR_IsMightMoreThanBase:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5020 actStat = GetActualMight();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5021 baseStat = GetBaseStrength();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5022 return (actStat >= baseStat);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5023 case VAR_IsIntellectMoreThanBase:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5024 actStat = GetActualIntelligence();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5025 baseStat = GetBaseIntelligence();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5026 return (actStat >= baseStat);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5027 case VAR_IsPersonalityMoreThanBase:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5028 actStat = GetActualWillpower();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5029 baseStat = GetBaseWillpower();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5030 return (actStat >= baseStat);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5031 case VAR_IsEnduranceMoreThanBase:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5032 actStat = GetActualEndurance();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5033 baseStat = GetBaseEndurance();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5034 return (actStat >= baseStat);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5035 case VAR_IsSpeedMoreThanBase:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5036 actStat = GetActualSpeed();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5037 baseStat = GetBaseSpeed();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5038 return (actStat >= baseStat);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5039 case VAR_IsAccuracyMoreThanBase:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5040 actStat = GetActualAccuracy();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5041 baseStat = GetBaseAccuracy();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5042 return (actStat >= baseStat);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5043 case VAR_IsLuckMoreThanBase:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5044 actStat = GetActualLuck();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5045 baseStat = GetBaseLuck();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5046 return (actStat >= baseStat);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5047 case VAR_PlayerBits:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5048 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5049 byteWithRequestedBit = this->field_1A50[((signed __int16)pValue - 1)/8];
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5050 return ( test_bit_value & byteWithRequestedBit ) != 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5051 case VAR_NPCs2:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5052 return pNPCStats->pNewNPCData[pValue].Hired();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5053 case VAR_IsFlying:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5054 if ( pParty->bFlying
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5055 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5056 return true;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5057 return false;
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5058 case VAR_HiredNPCHasSpeciality:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5059 return CheckHiredNPCSpeciality(pValue);
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5060 case VAR_CircusPrises: //isn't used in MM6 since 0x1D6u is a book of regeneration
0
Ritor1
parents:
diff changeset
5061 v4 = 0;
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5062 for (int playerNum = 0; playerNum < 4; playerNum++)
0
Ritor1
parents:
diff changeset
5063 {
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5064 for (int invPos = 0; invPos < 138; invPos++)
0
Ritor1
parents:
diff changeset
5065 {
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5066 int itemId = pParty->pPlayers[playerNum].pInventoryItemList[invPos].uItemID;
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5067 switch ( itemId )
0
Ritor1
parents:
diff changeset
5068 {
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5069 case 0x1D6u:
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5070 ++v4;
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5071 break;
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5072 case 0x1D7u:
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5073 v4 += 3;
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5074 break;
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5075 case 0x1DDu:
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5076 v4 += 5;
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5077 break;
0
Ritor1
parents:
diff changeset
5078 }
Ritor1
parents:
diff changeset
5079 }
Ritor1
parents:
diff changeset
5080 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5081 return v4 >= pValue;
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5082 case VAR_NumSkillPoints:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5083 return this->uSkillPoints >= (unsigned int)pValue;
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5084 case VAR_MonthIs:
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5085 return (pParty->uCurrentMonth == (unsigned int)pValue);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5086 case VAR_Counter1:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5087 case VAR_Counter2:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5088 case VAR_Counter3:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5089 case VAR_Counter4:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5090 case VAR_Counter5:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5091 case VAR_Counter6:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5092 case VAR_Counter7:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5093 case VAR_Counter8:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5094 case VAR_Counter9:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5095 case VAR_Counter10:
1747
cecb080929c4 Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
parents: 1738
diff changeset
5096 if (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1]) //originally (signed __int64)(__PAIR__(*(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304], *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5097 {
1747
cecb080929c4 Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
parents: 1738
diff changeset
5098 return (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1] + 460800 * pValue * 0.033333335) <= pParty->uTimePlayed ;
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5099 }
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5100 case VAR_ReputationInCurrentLocation:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5101 v19 = &pOutdoor->ddm;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5102 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5103 v19 = &pIndoor->dlv;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5104 return (v19->uReputation >= pValue);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5105 case VAR_Unknown1:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5106 v21 = &pOutdoor->ddm;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5107 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5108 v21 = &pIndoor->dlv;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5109 return (v21->field_C_alert == pValue); //yes, equality, not >=
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5110 case VAR_GoldInBank:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5111 return pParty->uNumGoldInBank >= (unsigned int)pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5112 case VAR_NumDeaths:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5113 return pParty->uNumDeaths >= (unsigned int)pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5114 case VAR_NumBounties:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5115 return pParty->uNumBountiesCollected >= (unsigned int)pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5116 case VAR_PrisonTerms:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5117 return pParty->uNumPrisonTerms >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5118 case VAR_ArenaWinsPage:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5119 return (unsigned __int8)pParty->uNumArenaPageWins >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5120 case VAR_ArenaWinsSquire:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5121 return (unsigned __int8)pParty->uNumArenaSquireWins >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5122 case VAR_ArenaWinsKnight:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5123 return (unsigned __int8)pParty->uNumArenaKnightWins >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5124 case VAR_ArenaWinsLord:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5125 return pParty->uNumArenaLordWins >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5126 case VAR_Invisible:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5127 return ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime > 0 );
0
Ritor1
parents:
diff changeset
5128 case VAR_ItemEquipped:
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5129 for (int i = 0; i < 16; i++)
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5130 {
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5131 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) && GetNthEquippedIndexItem(i)->uItemID == pValue )
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5132 {
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5133 return true;
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5134 }
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5135 }
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5136 return false;
0
Ritor1
parents:
diff changeset
5137 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5138 return false;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5139 }
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
5140 }
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5141 if ( VarNum <= VAR_MajorCondition )
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5142 {
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5143 switch ( VarNum )
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5144 {
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5145 case VAR_Sex:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5146 return ( pValue == this->uSex );
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5147 case VAR_Class:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5148 return ( pValue == this->classType );
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5149 case VAR_Race:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5150 return pValue == GetRace();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5151 case VAR_CurrentHP:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5152 return this->sHealth >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5153 case VAR_MaxHP:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5154 return (this->sHealth >= GetMaxHealth());
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5155 case VAR_CurrentSP:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5156 return this->sMana >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5157 case VAR_MaxSP:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5158 return (this->sMana >= GetMaxMana());
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5159 case VAR_ActualAC:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5160 return GetActualAC() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5161 case VAR_ACModifier:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5162 return this->sACModifier >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5163 case VAR_BaseLevel:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5164 return this->uLevel >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5165 case VAR_LevelModifier:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5166 return this->sLevelModifier >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5167 case VAR_Age:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5168 return GetActualAge() >= (unsigned int)pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5169 case VAR_Award:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5170 test_bit_value = 0x80u >> (pValue - 1) % 8;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5171 byteWithRequestedBit = this->_achieved_awards_bits[(pValue - 1) /8];
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5172 return ( test_bit_value & byteWithRequestedBit ) != 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5173 case VAR_Experience:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5174 return this->uExperience >= pValue; //TODO change pValue to long long
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5175 case VAR_QBits_QuestsDone:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5176 test_bit_value = 0x80u >> (pValue - 1) % 8;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5177 byteWithRequestedBit = pParty->_quest_bits[(pValue - 1)/8];
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5178 return ( test_bit_value & byteWithRequestedBit ) != 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5179 case VAR_PlayerItemInHands:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5180 for (int i = 0; i < 138; i++)
0
Ritor1
parents:
diff changeset
5181 {
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5182 if (pInventoryItemList[i].uItemID == pValue)
0
Ritor1
parents:
diff changeset
5183 {
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5184 return true;
0
Ritor1
parents:
diff changeset
5185 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5186 }
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5187 return pParty->pPickedItem.uItemID == pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5188 case VAR_Hour:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5189 if ( (long long)(pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5190 return true;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5191 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5192 case VAR_DayOfYear:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5193 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 336 + 1 == pValue)
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5194 return true;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5195 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5196 case VAR_DayOfWeek:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5197 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 7)
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5198 return true;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5199 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5200 case VAR_FixedGold:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5201 return pParty->uNumGold >= (unsigned int)pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5202 case VAR_FixedFood:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5203 return pParty->uNumFoodRations >= (unsigned int)pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5204 case VAR_MightBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5205 return this->uMightBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5206 case VAR_IntellectBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5207 return this->uIntelligenceBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5208 case VAR_PersonalityBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5209 return this->uWillpowerBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5210 case VAR_EnduranceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5211 return this->uEnduranceBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5212 case VAR_SpeedBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5213 return this->uSpeedBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5214 case VAR_AccuracyBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5215 return this->uAccuracyBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5216 case VAR_LuckBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5217 return this->uLuckBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5218 case VAR_BaseMight:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5219 return this->uMight >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5220 case VAR_BaseIntellect:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5221 return this->uIntelligence >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5222 case VAR_BasePersonality:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5223 return this->uWillpower >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5224 case VAR_BaseEndurance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5225 return this->uEndurance >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5226 case VAR_BaseSpeed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5227 return this->uSpeed >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5228 case VAR_BaseAccuracy:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5229 return this->uAccuracy >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5230 case VAR_BaseLuck:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5231 return this->uLuck >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5232 case VAR_ActualMight:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5233 return GetActualMight() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5234 case VAR_ActualIntellect:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5235 return GetActualIntelligence() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5236 case VAR_ActualPersonality:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5237 return GetActualWillpower() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5238 case VAR_ActualEndurance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5239 return GetActualEndurance() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5240 case VAR_ActualSpeed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5241 return GetActualSpeed() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5242 case VAR_ActualAccuracy:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5243 return GetActualAccuracy() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5244 case VAR_ActualLuck:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5245 return GetActualLuck() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5246 case VAR_FireResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5247 return this->sResFireBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5248 case VAR_AirResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5249 return this->sResAirBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5250 case VAR_WaterResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5251 return this->sResWaterBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5252 case VAR_EarthResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5253 return this->sResEarthBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5254 case VAR_SpiritResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5255 return this->sResSpiritBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5256 case VAR_MindResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5257 return this->sResMindBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5258 case VAR_BodyResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5259 return this->sResBodyBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5260 case VAR_LightResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5261 return this->sResLightBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5262 case VAR_DarkResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5263 return this->sResDarkBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5264 case VAR_PhysicalResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5265 Error("Physical resistance isn't used in events");
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5266 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5267 case VAR_MagicResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5268 return this->sResMagicBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5269 case VAR_FireResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5270 return this->sResFireBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5271 case VAR_AirResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5272 return this->sResAirBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5273 case VAR_WaterResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5274 return this->sResWaterBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5275 case VAR_EarthResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5276 return this->sResEarthBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5277 case VAR_SpiritResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5278 return this->sResSpiritBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5279 case VAR_MindResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5280 return this->sResMindBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5281 case VAR_BodyResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5282 return this->sResBodyBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5283 case VAR_LightResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5284 return this->sResLightBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5285 case VAR_DarkResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5286 return this->sResDarkBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5287 case VAR_MagicResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5288 return this->sResMagicBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5289 case VAR_StaffSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5290 return CmpSkillValue(pValue, this->skillStaff);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5291 case VAR_SwordSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5292 return CmpSkillValue(pValue, this->skillSword);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5293 case VAR_DaggerSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5294 return CmpSkillValue(pValue, this->skillDagger);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5295 case VAR_AxeSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5296 return CmpSkillValue(pValue, this->skillAxe);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5297 case VAR_SpearSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5298 return CmpSkillValue(pValue, this->skillSpear);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5299 case VAR_BowSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5300 return CmpSkillValue(pValue, this->skillBow);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5301 case VAR_MaceSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5302 return CmpSkillValue(pValue, this->skillMace);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5303 case VAR_BlasterSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5304 return CmpSkillValue(pValue, this->skillBlaster);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5305 case VAR_ShieldSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5306 return CmpSkillValue(pValue, this->skillShield);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5307 case VAR_LeatherSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5308 return CmpSkillValue(pValue, this->skillLeather);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5309 case VAR_SkillChain:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5310 return CmpSkillValue(pValue, this->skillChain);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5311 case VAR_PlateSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5312 return CmpSkillValue(pValue, this->skillPlate);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5313 case VAR_FireSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5314 return CmpSkillValue(pValue, this->skillFire);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5315 case VAR_AirSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5316 return CmpSkillValue(pValue, this->skillAir);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5317 case VAR_WaterSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5318 return CmpSkillValue(pValue, this->skillWater);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5319 case VAR_EarthSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5320 return CmpSkillValue(pValue, this->skillEarth);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5321 case VAR_SpiritSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5322 return CmpSkillValue(pValue, this->skillSpirit);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5323 case VAR_MindSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5324 return CmpSkillValue(pValue, this->skillMind);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5325 case VAR_BodySkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5326 return CmpSkillValue(pValue, this->skillBody);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5327 case VAR_LightSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5328 return CmpSkillValue(pValue, this->skillLight);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5329 case VAR_DarkSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5330 return CmpSkillValue(pValue, this->skillDark);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5331 case VAR_IdentifyItemSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5332 return CmpSkillValue(pValue, this->skillItemId);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5333 case VAR_MerchantSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5334 return CmpSkillValue(pValue, this->skillMerchant);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5335 case VAR_RepairSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5336 return CmpSkillValue(pValue, this->skillRepair);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5337 case VAR_BodybuildingSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5338 return CmpSkillValue(pValue, this->skillBodybuilding);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5339 case VAR_MeditationSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5340 return CmpSkillValue(pValue, this->skillMeditation);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5341 case VAR_PerceptionSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5342 return CmpSkillValue(pValue, this->skillPerception);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5343 case VAR_DiplomacySkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5344 return CmpSkillValue(pValue, this->skillDiplomacy);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5345 case VAR_ThieverySkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5346 Error("Thievery isn't used in events");
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5347 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5348 case VAR_DisarmTrapSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5349 return CmpSkillValue(pValue, this->skillDisarmTrap);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5350 case VAR_DodgeSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5351 return CmpSkillValue(pValue, this->skillDodge);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5352 case VAR_UnarmedSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5353 return CmpSkillValue(pValue, this->skillUnarmed);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5354 case VAR_IdentifyMonsterSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5355 return CmpSkillValue(pValue, this->skillMonsterId);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5356 case VAR_ArmsmasterSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5357 return CmpSkillValue(pValue, this->skillArmsmaster);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5358 case VAR_StealingSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5359 return CmpSkillValue(pValue, this->skillStealing);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5360 case VAR_AlchemySkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5361 return CmpSkillValue(pValue, this->skillAlchemy);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5362 case VAR_LearningSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5363 return CmpSkillValue(pValue, this->skillLearning);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5364 case VAR_Cursed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5365 return pConditions[Condition_Cursed] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5366 case VAR_Weak:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5367 return pConditions[Condition_Weak] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5368 case VAR_Asleep:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5369 return pConditions[Condition_Sleep] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5370 case VAR_Afraid:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5371 return pConditions[Condition_Fear] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5372 case VAR_Drunk:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5373 return pConditions[Condition_Drunk] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5374 case VAR_Insane:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5375 return pConditions[Condition_Insane] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5376 case VAR_PoisonedGreen:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5377 return pConditions[Condition_Poison1] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5378 case VAR_DiseasedGreen:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5379 return pConditions[Condition_Disease1] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5380 case VAR_PoisonedYellow:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5381 return pConditions[Condition_Poison2] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5382 case VAR_DiseasedYellow:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5383 return pConditions[Condition_Disease2] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5384 case VAR_PoisonedRed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5385 return pConditions[Condition_Poison3] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5386 case VAR_DiseasedRed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5387 return pConditions[Condition_Disease3] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5388 case VAR_Paralyzed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5389 return pConditions[Condition_Paralyzed] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5390 case VAR_Unconsious:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5391 return pConditions[Condition_Unconcious] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5392 case VAR_Dead:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5393 return pConditions[Condition_Dead] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5394 case VAR_Stoned:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5395 return pConditions[Condition_Pertified] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5396 case VAR_Eradicated:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5397 return pConditions[Condition_Eradicated] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5398 case VAR_MajorCondition:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5399 v4 = GetMajorConditionIdx();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5400 if ( v4 != 18 )
0
Ritor1
parents:
diff changeset
5401 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5402 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5403 }
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5404 return true;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5405 }
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5406 }
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5407 if ( (signed int)VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 )
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5408 return (unsigned __int8)stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] > 0; // originally (unsigned __int8)byte_5E4C15[VarNum];
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5409 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 )
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5410 return (unsigned __int8)stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] > 0; //not really sure whether the number gets up to 99, but can't ignore the possibility
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5411
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5412 return false;
0
Ritor1
parents:
diff changeset
5413 }
Ritor1
parents:
diff changeset
5414
Ritor1
parents:
diff changeset
5415
Ritor1
parents:
diff changeset
5416 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
5417 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
5418 {
Gloval
parents: 486
diff changeset
5419 signed int currPlayerId; // ebx@1
0
Ritor1
parents:
diff changeset
5420 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
5421 unsigned int v7; // esi@14
1766
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5422 signed int v8; // eax@17
0
Ritor1
parents:
diff changeset
5423 ItemGen *v9; // ecx@17
Ritor1
parents:
diff changeset
5424 int v10; // eax@21
Ritor1
parents:
diff changeset
5425 signed int v11; // eax@30
Ritor1
parents:
diff changeset
5426 int v15; // ecx@86
Ritor1
parents:
diff changeset
5427 int v16; // esi@106
Ritor1
parents:
diff changeset
5428 char v17; // al@106
Ritor1
parents:
diff changeset
5429 int v18; // eax@107
Ritor1
parents:
diff changeset
5430 int v22; // eax@145
Ritor1
parents:
diff changeset
5431 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
5432 ItemGen item; // [sp+Ch] [bp-28h]@52
1766
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5433
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5434 currPlayerId = 0;
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5435 if ( this == pPlayers[2] )
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5436 currPlayerId = 1;
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5437 else if ( this == pPlayers[3] )
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5438 currPlayerId = 2;
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5439 else if ( this == pPlayers[4] )
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5440 currPlayerId = 3;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5441
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5442
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5443 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28)
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5444 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5445 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0])
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5446 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5447 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5448 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText)
492
Gloval
parents: 486
diff changeset
5449 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5450 bFlashHistoryBook = 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5451 PlayAwardSound(currPlayerId);
0
Ritor1
parents:
diff changeset
5452 }
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5453 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5454 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5455 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5456
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5457 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5458 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5459 byte_5E4C15[var_type] = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5460 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5461 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5462
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5463 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5464 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5465 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed; //*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);, *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5466 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5467 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5468 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5469
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5470 switch ( var_type )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5471 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5472 case VAR_Sex:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5473 this->uSex = (PLAYER_SEX)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5474 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5475 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5476 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5477 case VAR_Class:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5478 this->classType = (PLAYER_CLASS_TYPE)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5479 if ( (PLAYER_CLASS_TYPE)var_value == PLAYER_CLASS_LICH )
492
Gloval
parents: 486
diff changeset
5480 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5481 for (int i = 0; i < 138; i++)
0
Ritor1
parents:
diff changeset
5482 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5483 if (this->pOwnItems[i].uItemID == ITEM_LICH_JAR_EMPTY)
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5484 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5485 this->pOwnItems[i].uItemID = ITEM_LICH_JAR_FULL;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5486 this->pOwnItems[i].uHolderPlayer = currPlayerId + 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5487 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5488 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5489 if ( this->sResFireBase < 20 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5490 this->sResFireBase = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5491 if ( this->sResAirBase < 20 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5492 this->sResAirBase = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5493 if ( this->sResWaterBase < 20 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5494 this->sResWaterBase = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5495 if ( this->sResEarthBase < 20 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5496 this->sResEarthBase = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5497 this->sResMindBase = 200;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5498 this->sResBodyBase = 200;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5499 v11 = this->GetSexByVoice();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5500 this->uPrevVoiceID = this->uVoiceID;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5501 this->uPrevFace = this->uCurrentFace;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5502 if ( v11 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5503 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5504 this->uCurrentFace = 21;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5505 this->uVoiceID = 21;
0
Ritor1
parents:
diff changeset
5506 }
Ritor1
parents:
diff changeset
5507 else
Ritor1
parents:
diff changeset
5508 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5509 this->uCurrentFace = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5510 this->uVoiceID = 20;
0
Ritor1
parents:
diff changeset
5511 }
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5512 ReloadPlayerPortraits(currPlayerId, this->uCurrentFace);
0
Ritor1
parents:
diff changeset
5513 }
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5514 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5515 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5516 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5517 case VAR_CurrentHP:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5518 this->sHealth = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5519 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5520 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5521 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5522 case VAR_MaxHP:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5523 this->sHealth = GetMaxHealth();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5524 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5525 case VAR_CurrentSP:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5526 this->sMana = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5527 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5528 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5529 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5530 case VAR_MaxSP:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5531 this->sMana = GetMaxMana();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5532 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5533 case VAR_ACModifier:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5534 this->sACModifier = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5535 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5536 PlayAwardSound(currPlayerId);
0
Ritor1
parents:
diff changeset
5537 return;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5538 case VAR_BaseLevel:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5539 this->uLevel = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5540 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5541 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5542 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5543 case VAR_LevelModifier:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5544 this->sLevelModifier = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5545 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5546 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5547 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5548 case VAR_Age:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5549 this->sAgeModifier = var_value;
1766
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5550 return;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5551 case VAR_Award:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5552 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) &
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5553 this->_achieved_awards_bits[((signed __int16)var_value - 1)/ 8]) //&& dword_723E80_award_related[2 * a3] )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5554 && pAwards[var_value].pText )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5555 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5556 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5557 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5558 this->PlaySound(SPEECH_96, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5559 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5560 _449B7E_toggle_bit(this->_achieved_awards_bits, var_value, 1u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5561 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5562 case VAR_Experience:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5563 this->uExperience = var_value;
1778
4e881879e259 Player::SetVariable SetPlayerBuffAnim and pAudioPlayer->PlaySound(SOUND_20001,...) condition vars removal
Grumpy7
parents: 1777
diff changeset
5564 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5565 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5566 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5567 case VAR_QBits_QuestsDone:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5568 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3])// && (&dword_722F10)[4 * a3] )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5569 && pQuestTable[var_value-1] )
1766
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5570 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5571 bFlashQuestBook = 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5572 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5573 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5574 this->PlaySound(SPEECH_93, 0);
1766
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5575 }
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5576 _449B7E_toggle_bit(pParty->_quest_bits, var_value, 1u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5577 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5578 case VAR_PlayerItemInHands:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5579 item.Reset();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5580 item.uItemID = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5581 item.uAttributes = 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5582 pParty->SetHoldingItem(&item);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5583 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5584 pParty->pIsArtifactFound[var_value-500] = 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5585 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5586 case VAR_FixedGold:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5587 Party::SetGold(var_value);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5588 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5589 case VAR_RandomGold:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5590 v6 = rand() % var_value + 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5591 Party::SetGold(v6);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5592 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5593 ShowStatusBarString(pTmpBuf.data(), 2u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5594 GameUI_DrawFoodAndGold();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5595 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5596 case VAR_FixedFood:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5597 Party::SetFood(var_value);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5598 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5599 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5600 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5601 case VAR_RandomFood:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5602 v7 = rand() % var_value + 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5603 Party::SetFood(v7);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5604 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5605 ShowStatusBarString(pTmpBuf.data(), 2u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5606 GameUI_DrawFoodAndGold();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5607 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5608 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5609 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5610 case VAR_BaseMight:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5611 this->uMight = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5612 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5613 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5614 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5615 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5616 case VAR_BaseIntellect:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5617 this->uIntelligence = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5618 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5619 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5620 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5621 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5622 case VAR_BasePersonality:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5623 this->uWillpower = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5624 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5625 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5626 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5627 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5628 case VAR_BaseEndurance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5629 this->uEndurance = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5630 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5631 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5632 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5633 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5634 case VAR_BaseSpeed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5635 this->uSpeed = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5636 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5637 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5638 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5639 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5640 case VAR_BaseAccuracy:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5641 this->uAccuracy = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5642 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5643 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5644 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5645 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5646 case VAR_BaseLuck:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5647 this->uLuck = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5648 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5649 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5650 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5651 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5652 case VAR_MightBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5653 case VAR_ActualMight:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5654 this->uMightBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5655 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5656 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5657 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5658 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5659 case VAR_IntellectBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5660 case VAR_ActualIntellect:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5661 this->uIntelligenceBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5662 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5663 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5664 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5665 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5666 case VAR_PersonalityBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5667 case VAR_ActualPersonality:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5668 this->uWillpowerBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5669 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5670 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5671 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5672 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5673 case VAR_EnduranceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5674 case VAR_ActualEndurance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5675 this->uEnduranceBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5676 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5677 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5678 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5679 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5680 case VAR_SpeedBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5681 case VAR_ActualSpeed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5682 this->uSpeedBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5683 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5684 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5685 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5686 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5687 case VAR_AccuracyBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5688 case VAR_ActualAccuracy:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5689 this->uAccuracyBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5690 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5691 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5692 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5693 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5694 case VAR_LuckBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5695 case VAR_ActualLuck:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5696 this->uLuckBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5697 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5698 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5699 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5700 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5701 case VAR_FireResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5702 this->sResFireBase = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5703 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5704 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5705 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5706 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5707 case VAR_AirResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5708 this->sResAirBase = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5709 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5710 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5711 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5712 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5713 case VAR_WaterResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5714 this->sResWaterBase = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5715 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5716 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5717 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5718 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5719 case VAR_EarthResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5720 this->sResEarthBase = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5721 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5722 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5723 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5724 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5725 case VAR_SpiritResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5726 this->sResSpiritBase = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5727 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5728 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5729 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5730 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5731 case VAR_MindResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5732 this->sResMindBase = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5733 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5734 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5735 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5736 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5737 case VAR_BodyResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5738 this->sResBodyBase = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5739 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5740 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5741 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5742 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5743 case VAR_LightResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5744 this->sResLightBase = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5745 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5746 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5747 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5748 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5749 case VAR_DarkResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5750 this->sResDarkBase = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5751 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5752 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5753 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5754 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5755 case VAR_MagicResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5756 this->sResMagicBase = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5757 this->PlaySound(SPEECH_92, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5758 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5759 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5760 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5761 case VAR_FireResistanceBonus:
1766
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5762 this->sResFireBonus = (unsigned __int8)var_value;
1777
47606ed5ffba Player::SetVariable trivial variable substitution
Grumpy7
parents: 1776
diff changeset
5763 this->PlaySound(SPEECH_91, 0);
1774
097d72afd20f Player::SetVariable removing LABEL_111
Grumpy7
parents: 1773
diff changeset
5764 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
1779
50e91a820f6f Player::SetVariable helper function for award sound
Grumpy7
parents: 1778
diff changeset
5765 PlayAwardSound(currPlayerId);
1774
097d72afd20f Player::SetVariable removing LABEL_111
Grumpy7
parents: 1773
diff changeset
5766 return;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5767 case VAR_AirResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5768 this->sResAirBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5769 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5770 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5771 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5772 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5773 case VAR_WaterResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5774 this->sResWaterBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5775 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5776 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5777 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5778 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5779 case VAR_EarthResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5780 this->sResEarthBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5781 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5782 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5783 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5784 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5785 case VAR_SpiritResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5786 this->sResSpiritBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5787 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5788 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5789 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5790 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5791 case VAR_MindResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5792 this->sResMindBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5793 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5794 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5795 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5796 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5797 case VAR_BodyResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5798 this->sResBodyBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5799 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5800 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5801 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5802 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5803 case VAR_LightResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5804 this->sResLightBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5805 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5806 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5807 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5808 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5809 case VAR_DarkResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5810 this->sResDarkBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5811 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5812 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5813 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5814 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5815 case VAR_PhysicalResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5816 Error("Physical res. bonus not used");
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5817 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5818 case VAR_MagicResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5819 this->sResMagicBonus = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5820 this->PlaySound(SPEECH_91, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5821 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5822 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5823 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5824 case VAR_Cursed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5825 this->SetCondition(Condition_Cursed, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5826 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5827 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5828 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5829 case VAR_Weak:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5830 this->SetCondition(Condition_Weak, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5831 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5832 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5833 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5834 case VAR_Asleep:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5835 this->SetCondition(Condition_Sleep, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5836 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5837 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5838 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5839 case VAR_Afraid:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5840 this->SetCondition(Condition_Fear, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5841 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5842 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5843 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5844 case VAR_Drunk:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5845 this->SetCondition(Condition_Drunk, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5846 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5847 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5848 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5849 case VAR_Insane:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5850 this->SetCondition(Condition_Insane, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5851 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5852 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5853 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5854 case VAR_PoisonedGreen:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5855 this->SetCondition(Condition_Poison1, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5856 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5857 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5858 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5859 case VAR_DiseasedGreen:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5860 this->SetCondition(Condition_Disease1, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5861 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5862 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5863 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5864 case VAR_PoisonedYellow:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5865 this->SetCondition(Condition_Poison2, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5866 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5867 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5868 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5869 case VAR_DiseasedYellow:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5870 this->SetCondition(Condition_Disease2, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5871 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5872 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5873 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5874 case VAR_PoisonedRed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5875 this->SetCondition(Condition_Poison3, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5876 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5877 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5878 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5879 case VAR_DiseasedRed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5880 this->SetCondition(Condition_Disease3, 1);
1770
eba6a0a8e184 Player::SetVariable removing LABEL_169
Grumpy7
parents: 1769
diff changeset
5881 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
1779
50e91a820f6f Player::SetVariable helper function for award sound
Grumpy7
parents: 1778
diff changeset
5882 PlayAwardSound(currPlayerId);
1770
eba6a0a8e184 Player::SetVariable removing LABEL_169
Grumpy7
parents: 1769
diff changeset
5883 return;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5884 case VAR_Paralyzed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5885 this->SetCondition(Condition_Paralyzed, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5886 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5887 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5888 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5889 case VAR_Unconsious:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5890 this->SetCondition(Condition_Unconcious, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5891 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5892 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5893 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5894 case VAR_Dead:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5895 this->SetCondition(Condition_Dead, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5896 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5897 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5898 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5899 case VAR_Stoned:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5900 this->SetCondition(Condition_Pertified, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5901 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5902 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5903 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5904 case VAR_Eradicated:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5905 this->SetCondition(Condition_Eradicated, 1);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5906 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5907 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5908 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5909 case VAR_MajorCondition:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5910 memset(this, 0, 0xA0u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5911 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5912 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5913 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5914 case VAR_AutoNotes:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5915 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3]) //&& (&dword_723718_autonote_related)[8 * a3] )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5916 && pAutonoteTxt[var_value-1].pText )
1776
0f273c459f78 Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents: 1775
diff changeset
5917 {
0f273c459f78 Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents: 1775
diff changeset
5918 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5919 this->PlaySound(SPEECH_96, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5920 bFlashAutonotesBook = 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5921 _506568_autonote_type = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3];
1776
0f273c459f78 Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents: 1775
diff changeset
5922 }
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5923 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5924 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5925 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5926 case VAR_PlayerBits:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5927 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5928 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5929 case VAR_NPCs2:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5930 pParty->field_709 = 0;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5931 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5932 pParty->CountHirelings();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5933 viewparams->bRedrawGameUI = true;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5934 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5935 case VAR_NumSkillPoints:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5936 this->uSkillPoints = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5937 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5938 case VAR_Counter1:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5939 case VAR_Counter2:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5940 case VAR_Counter3:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5941 case VAR_Counter4:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5942 case VAR_Counter5:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5943 case VAR_Counter6:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5944 case VAR_Counter7:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5945 case VAR_Counter8:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5946 case VAR_Counter9:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5947 case VAR_Counter10:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5948 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed; // *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5949 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5950 case VAR_ReputationInCurrentLocation:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5951 v24 = &pOutdoor->ddm;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5952 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5953 v24 = &pIndoor->dlv;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5954 v24->uReputation = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5955 if ( var_value > 10000 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5956 v24->uReputation = 10000;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5957 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5958 case VAR_GoldInBank:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5959 pParty->uNumGoldInBank = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5960 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5961 case VAR_NumDeaths:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5962 pParty->uNumDeaths = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5963 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5964 case VAR_NumBounties:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5965 pParty->uNumBountiesCollected = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5966 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5967 case VAR_PrisonTerms:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5968 pParty->uNumPrisonTerms = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5969 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5970 case VAR_ArenaWinsPage:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5971 pParty->uNumArenaPageWins = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5972 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5973 case VAR_ArenaWinsSquire:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5974 pParty->uNumArenaSquireWins = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5975 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5976 case VAR_ArenaWinsKnight:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5977 pParty->uNumArenaKnightWins = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5978 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5979 case VAR_ArenaWinsLord:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5980 pParty->uNumArenaLordWins = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5981 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5982 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5983
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5984 if (var_type >= VAR_StaffSkill && var_type <= VAR_LearningSkill)
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5985 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5986 HIWORD(v15) = 0;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5987
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5988 v16 = (int)((char *)&this->pConditions[16] + 2 * var_type);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5989 v17 = *(char *)v16;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5990 if ( var_value <= 63 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5991 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5992 LOWORD(v15) = (unsigned __int8)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5993 v18 = v15 | v17 & 63;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5994 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5995 else
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5996 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5997 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5998 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5999 *(short *)v16 = v18;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6000 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6001 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6002 return;
1776
0f273c459f78 Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents: 1775
diff changeset
6003 }
0f273c459f78 Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents: 1775
diff changeset
6004
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6005 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6006
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6007
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6008 //----- (new function) --------------------------------------------------------
1779
50e91a820f6f Player::SetVariable helper function for award sound
Grumpy7
parents: 1778
diff changeset
6009 void Player::PlayAwardSound(int currPlayerId)
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6010 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6011 signed int v25 = 8 * currPlayerId + 400;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6012 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6013 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6014 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6015
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6016 void Player::SetSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 newSkillValue, int currPlayerId )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6017 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6018 unsigned __int16 currSkillValue = this->*skillToSet;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6019 if ( newSkillValue > 63 ) //the original had the condition reversed which was probably wrong
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6020 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6021 this->*skillToSet = newSkillValue | currSkillValue & 63;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6022 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6023 else
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6024 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6025 this->*skillToSet = newSkillValue | currSkillValue & 0xC0;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6026 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6027 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6028 PlayAwardSound(currPlayerId);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6029 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
6030
0
Ritor1
parents:
diff changeset
6031 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
6032 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
6033 {
Ritor1
parents:
diff changeset
6034 char v3; // bl@1
Ritor1
parents:
diff changeset
6035 Player *v4; // esi@1
Ritor1
parents:
diff changeset
6036 signed int uPlayerIdx; // edi@1
Ritor1
parents:
diff changeset
6037 int v6; // eax@15
Ritor1
parents:
diff changeset
6038 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
6039 int *v8; // ebx@21
Ritor1
parents:
diff changeset
6040 int v9; // eax@22
Ritor1
parents:
diff changeset
6041 signed int v10; // eax@24
Ritor1
parents:
diff changeset
6042 int v11; // eax@27
Ritor1
parents:
diff changeset
6043 __int16 *v12; // esi@28
Ritor1
parents:
diff changeset
6044 Player *v13; // ecx@34
Ritor1
parents:
diff changeset
6045 Player *v14; // ecx@36
Ritor1
parents:
diff changeset
6046 char *v15; // ecx@37
Ritor1
parents:
diff changeset
6047 unsigned __int8 v16; // cf@38
Ritor1
parents:
diff changeset
6048 Player *v17; // ecx@42
Ritor1
parents:
diff changeset
6049 __int16 *v18; // esi@53
Ritor1
parents:
diff changeset
6050 __int16 *v19; // esi@62
Ritor1
parents:
diff changeset
6051 char *v20; // esi@107
Ritor1
parents:
diff changeset
6052 __int16 v21; // dx@107
Ritor1
parents:
diff changeset
6053 int v22; // ecx@107
Ritor1
parents:
diff changeset
6054 Player *v23; // ecx@132
Ritor1
parents:
diff changeset
6055 int v24; // eax@132
Ritor1
parents:
diff changeset
6056 int v25; // eax@150
Ritor1
parents:
diff changeset
6057 char v26; // zf@151
Ritor1
parents:
diff changeset
6058 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
6059 signed int v28; // eax@176
Ritor1
parents:
diff changeset
6060 int v29; // [sp-8h] [bp-40h]@84
310
Gloval
parents: 299
diff changeset
6061 // signed int v30; // [sp-4h] [bp-3Ch]@4
0
Ritor1
parents:
diff changeset
6062 int v31; // [sp-4h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
6063 ItemGen item; // [sp+Ch] [bp-2Ch]@45
Ritor1
parents:
diff changeset
6064 unsigned int v33; // [sp+30h] [bp-8h]@34
Ritor1
parents:
diff changeset
6065 char v34; // [sp+37h] [bp-1h]@1
Ritor1
parents:
diff changeset
6066
Ritor1
parents:
diff changeset
6067 auto Dst = this;
Ritor1
parents:
diff changeset
6068 v3 = 0;
Ritor1
parents:
diff changeset
6069 v34 = 0;
Ritor1
parents:
diff changeset
6070 v4 = Dst;
Ritor1
parents:
diff changeset
6071 uPlayerIdx = 0;
Ritor1
parents:
diff changeset
6072 if ( Dst == pPlayers[2] )
Ritor1
parents:
diff changeset
6073 uPlayerIdx = 1;
310
Gloval
parents: 299
diff changeset
6074 else if ( Dst == pPlayers[3] )
Gloval
parents: 299
diff changeset
6075 uPlayerIdx = 2;
Gloval
parents: 299
diff changeset
6076 else if ( Dst == pPlayers[4] )
Gloval
parents: 299
diff changeset
6077 uPlayerIdx = 3;
Gloval
parents: 299
diff changeset
6078
Gloval
parents: 299
diff changeset
6079 if ( var_type <= VAR_AutoNotes )
Gloval
parents: 299
diff changeset
6080 {
Gloval
parents: 299
diff changeset
6081 if ( var_type != VAR_AutoNotes )
Gloval
parents: 299
diff changeset
6082 {
Gloval
parents: 299
diff changeset
6083 if ( var_type <= VAR_ActualMight )
Gloval
parents: 299
diff changeset
6084 {
Gloval
parents: 299
diff changeset
6085 if ( var_type != VAR_ActualMight )
0
Ritor1
parents:
diff changeset
6086 {
310
Gloval
parents: 299
diff changeset
6087 switch ( var_type )
0
Ritor1
parents:
diff changeset
6088 {
Ritor1
parents:
diff changeset
6089 case VAR_RandomGold:
Ritor1
parents:
diff changeset
6090 if ( !val )
Ritor1
parents:
diff changeset
6091 val = 1;
Ritor1
parents:
diff changeset
6092 v6 = rand();
Ritor1
parents:
diff changeset
6093 party_finds_gold(v6 % val + 1, 1);
Ritor1
parents:
diff changeset
6094 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
6095 return;
Ritor1
parents:
diff changeset
6096 case VAR_RandomFood:
Ritor1
parents:
diff changeset
6097 if ( !val )
Ritor1
parents:
diff changeset
6098 val = 1;
Ritor1
parents:
diff changeset
6099 v7 = rand() % val + 1;
Ritor1
parents:
diff changeset
6100 Party::GiveFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6101 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6102 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
6103 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
6104 goto _play_sound;
Ritor1
parents:
diff changeset
6105 case VAR_Sex:
Ritor1
parents:
diff changeset
6106 Dst->uSex = (PLAYER_SEX)val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6107 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6108 goto _play_sound;
0
Ritor1
parents:
diff changeset
6109 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6110 Dst->classType = (PLAYER_CLASS_TYPE)val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6111 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6112 goto _play_sound;
0
Ritor1
parents:
diff changeset
6113 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
6114 v8 = &Dst->sHealth;
Ritor1
parents:
diff changeset
6115 *v8 += val;
Ritor1
parents:
diff changeset
6116 if ( Dst->sHealth <= Dst->GetMaxHealth() )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6117 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6118 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6119 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6120 }
0
Ritor1
parents:
diff changeset
6121 v9 = v4->GetMaxHealth();
Ritor1
parents:
diff changeset
6122 goto LABEL_23;
Ritor1
parents:
diff changeset
6123 case VAR_MaxHP:
Ritor1
parents:
diff changeset
6124 v10 = Dst->GetMaxHealth();
Ritor1
parents:
diff changeset
6125 v4->_health_related = 0;
Ritor1
parents:
diff changeset
6126 v4->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
6127 v4->sHealth = v10;
Ritor1
parents:
diff changeset
6128 return;
Ritor1
parents:
diff changeset
6129 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
6130 v8 = &Dst->sMana;
Ritor1
parents:
diff changeset
6131 *v8 += val;
Ritor1
parents:
diff changeset
6132 if ( Dst->sMana > GetMaxMana() )
Ritor1
parents:
diff changeset
6133 {
Ritor1
parents:
diff changeset
6134 v9 = v4->GetMaxMana();
Ritor1
parents:
diff changeset
6135 LABEL_23:
Ritor1
parents:
diff changeset
6136 *v8 = v9;
Ritor1
parents:
diff changeset
6137 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6138 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6139 goto _play_sound;
0
Ritor1
parents:
diff changeset
6140 case VAR_MaxSP:
Ritor1
parents:
diff changeset
6141 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
6142 v4->_mana_related = 0;
Ritor1
parents:
diff changeset
6143 v4->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
6144 v4->sMana = v11;
Ritor1
parents:
diff changeset
6145 return;
Ritor1
parents:
diff changeset
6146 case VAR_ACModifier:
Ritor1
parents:
diff changeset
6147 v12 = &Dst->sACModifier;
Ritor1
parents:
diff changeset
6148 goto LABEL_29;
Ritor1
parents:
diff changeset
6149 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
6150 v12 = (__int16 *)&Dst->uLevel;
Ritor1
parents:
diff changeset
6151 goto LABEL_29;
Ritor1
parents:
diff changeset
6152 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
6153 v12 = &Dst->sLevelModifier;
Ritor1
parents:
diff changeset
6154 LABEL_29:
Ritor1
parents:
diff changeset
6155 *v12 += val;
Ritor1
parents:
diff changeset
6156 if ( *v12 > 255 )
Ritor1
parents:
diff changeset
6157 *v12 = 255;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6158 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6159 goto _play_sound;
0
Ritor1
parents:
diff changeset
6160 case VAR_Age:
Ritor1
parents:
diff changeset
6161 Dst->sAgeModifier += val;
Ritor1
parents:
diff changeset
6162 return;
Ritor1
parents:
diff changeset
6163 case VAR_Award:
Ritor1
parents:
diff changeset
6164 v13 = pPlayers[uPlayerIdx + 1];
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6165 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_achieved_awards_bits, val)
521
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
6166
492
Gloval
parents: 486
diff changeset
6167 && pAwards[val].pText )
0
Ritor1
parents:
diff changeset
6168 {
Ritor1
parents:
diff changeset
6169 v14 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
6170 v34 = 1;
Ritor1
parents:
diff changeset
6171 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6172 v14->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
6173 }
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6174 v15 = (char *)v4->_achieved_awards_bits;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6175 _449B7E_toggle_bit((unsigned char *)v15, val, 1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6176 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6177 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6178 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6179 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6180 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6181 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6182 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6183 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6184 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6185 goto _play_sound;
0
Ritor1
parents:
diff changeset
6186 case VAR_Experience:
Ritor1
parents:
diff changeset
6187 v16 = __CFADD__(val, LODWORD(Dst->uExperience));
Ritor1
parents:
diff changeset
6188 LODWORD(Dst->uExperience) += val;
Ritor1
parents:
diff changeset
6189 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16;
Ritor1
parents:
diff changeset
6190 if ( (signed __int64)Dst->uExperience > 4000000000i64 )
Ritor1
parents:
diff changeset
6191 Dst->uExperience = 4000000000i64;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6192 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6193 goto _play_sound;
0
Ritor1
parents:
diff changeset
6194 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6195 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
6196 //&& (&dword_722F10)[4 * val] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
6197 && pQuestTable[val] )
0
Ritor1
parents:
diff changeset
6198 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6199 //v17 = pPlayers[uPlayerIdx + 1];
0
Ritor1
parents:
diff changeset
6200 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
6201 v34 = 1;
Ritor1
parents:
diff changeset
6202 v3 = 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6203 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
6204 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6205 v15 = (char *)pParty->_quest_bits;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6206 _449B7E_toggle_bit((unsigned char *)v15, val, 1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6207 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6208 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6209 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6210 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6211 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6212 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6213 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6214 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6215 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6216 goto _play_sound;
0
Ritor1
parents:
diff changeset
6217 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
6218 item.Reset();
Ritor1
parents:
diff changeset
6219 item.Reset();
Ritor1
parents:
diff changeset
6220 item.uAttributes = 1;
Ritor1
parents:
diff changeset
6221 item.uItemID = val;
Ritor1
parents:
diff changeset
6222 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6223 pParty->pIsArtifactFound[val-500] = 1;
0
Ritor1
parents:
diff changeset
6224 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
Ritor1
parents:
diff changeset
6225 {
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
6226 item.uNumCharges = rand() % 6 + item.GetDamageMod() + 1;
0
Ritor1
parents:
diff changeset
6227 item.uMaxCharges = LOBYTE(item.uNumCharges);
Ritor1
parents:
diff changeset
6228 }
Ritor1
parents:
diff changeset
6229 pParty->SetHoldingItem(&item);
Ritor1
parents:
diff changeset
6230 return;
Ritor1
parents:
diff changeset
6231 case VAR_FixedGold:
Ritor1
parents:
diff changeset
6232 party_finds_gold(val, 1);
Ritor1
parents:
diff changeset
6233 return;
Ritor1
parents:
diff changeset
6234 case VAR_BaseMight:
Ritor1
parents:
diff changeset
6235 v18 = (__int16 *)&Dst->uMight;
Ritor1
parents:
diff changeset
6236 goto LABEL_82;
Ritor1
parents:
diff changeset
6237 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
6238 v18 = (__int16 *)&Dst->uIntelligence;
Ritor1
parents:
diff changeset
6239 goto LABEL_82;
Ritor1
parents:
diff changeset
6240 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
6241 v18 = (__int16 *)&Dst->uWillpower;
Ritor1
parents:
diff changeset
6242 goto LABEL_82;
Ritor1
parents:
diff changeset
6243 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
6244 v18 = (__int16 *)&Dst->uEndurance;
Ritor1
parents:
diff changeset
6245 goto LABEL_82;
Ritor1
parents:
diff changeset
6246 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
6247 v18 = (__int16 *)&Dst->uSpeed;
Ritor1
parents:
diff changeset
6248 goto LABEL_82;
Ritor1
parents:
diff changeset
6249 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
6250 v18 = (__int16 *)&Dst->uAccuracy;
Ritor1
parents:
diff changeset
6251 goto LABEL_82;
Ritor1
parents:
diff changeset
6252 case VAR_BaseLuck:
Ritor1
parents:
diff changeset
6253 v18 = (__int16 *)&Dst->uLuck;
Ritor1
parents:
diff changeset
6254 goto LABEL_82;
Ritor1
parents:
diff changeset
6255 case VAR_FixedFood:
Ritor1
parents:
diff changeset
6256 Party::GiveFood(val);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6257 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6258 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
6259 if ( pParty->uNumFoodRations > 0xFFFF )
Ritor1
parents:
diff changeset
6260 Party::SetFood(0xFFFFu);
Ritor1
parents:
diff changeset
6261 goto _play_sound;
Ritor1
parents:
diff changeset
6262 case VAR_MightBonus:
Ritor1
parents:
diff changeset
6263 goto LABEL_62;
Ritor1
parents:
diff changeset
6264 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
6265 goto LABEL_66;
Ritor1
parents:
diff changeset
6266 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
6267 goto LABEL_67;
Ritor1
parents:
diff changeset
6268 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
6269 goto LABEL_68;
Ritor1
parents:
diff changeset
6270 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
6271 goto LABEL_69;
Ritor1
parents:
diff changeset
6272 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
6273 goto LABEL_70;
Ritor1
parents:
diff changeset
6274 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
6275 goto LABEL_71;
Ritor1
parents:
diff changeset
6276 default:
Ritor1
parents:
diff changeset
6277 return;
Ritor1
parents:
diff changeset
6278 }
Ritor1
parents:
diff changeset
6279 return;
Ritor1
parents:
diff changeset
6280 }
Ritor1
parents:
diff changeset
6281 LABEL_62:
Ritor1
parents:
diff changeset
6282 v19 = (__int16 *)&Dst->uMightBonus;
Ritor1
parents:
diff changeset
6283 goto LABEL_113;
Ritor1
parents:
diff changeset
6284 }
310
Gloval
parents: 299
diff changeset
6285 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 299
diff changeset
6286 {
Gloval
parents: 299
diff changeset
6287 if ( var_type != VAR_FireResistanceBonus )
0
Ritor1
parents:
diff changeset
6288 {
310
Gloval
parents: 299
diff changeset
6289 switch ( var_type )
0
Ritor1
parents:
diff changeset
6290 {
Ritor1
parents:
diff changeset
6291 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
6292 LABEL_66:
Ritor1
parents:
diff changeset
6293 v19 = (__int16 *)&Dst->uIntelligenceBonus;
Ritor1
parents:
diff changeset
6294 goto LABEL_113;
Ritor1
parents:
diff changeset
6295 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
6296 LABEL_67:
Ritor1
parents:
diff changeset
6297 v19 = (__int16 *)&Dst->uWillpowerBonus;
Ritor1
parents:
diff changeset
6298 goto LABEL_113;
Ritor1
parents:
diff changeset
6299 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
6300 LABEL_68:
Ritor1
parents:
diff changeset
6301 v19 = (__int16 *)&Dst->uEnduranceBonus;
Ritor1
parents:
diff changeset
6302 goto LABEL_113;
Ritor1
parents:
diff changeset
6303 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
6304 LABEL_69:
Ritor1
parents:
diff changeset
6305 v19 = (__int16 *)&Dst->uSpeedBonus;
Ritor1
parents:
diff changeset
6306 goto LABEL_113;
Ritor1
parents:
diff changeset
6307 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
6308 LABEL_70:
Ritor1
parents:
diff changeset
6309 v19 = (__int16 *)&Dst->uAccuracyBonus;
Ritor1
parents:
diff changeset
6310 goto LABEL_113;
Ritor1
parents:
diff changeset
6311 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
6312 LABEL_71:
Ritor1
parents:
diff changeset
6313 v19 = (__int16 *)&Dst->uLuckBonus;
Ritor1
parents:
diff changeset
6314 goto LABEL_113;
Ritor1
parents:
diff changeset
6315 case VAR_FireResistance:
Ritor1
parents:
diff changeset
6316 v18 = &Dst->sResFireBase;
Ritor1
parents:
diff changeset
6317 goto LABEL_82;
Ritor1
parents:
diff changeset
6318 case VAR_AirResistance:
Ritor1
parents:
diff changeset
6319 v18 = &Dst->sResAirBase;
Ritor1
parents:
diff changeset
6320 goto LABEL_82;
Ritor1
parents:
diff changeset
6321 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
6322 v18 = &Dst->sResWaterBase;
Ritor1
parents:
diff changeset
6323 goto LABEL_82;
Ritor1
parents:
diff changeset
6324 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
6325 v18 = &Dst->sResEarthBase;
Ritor1
parents:
diff changeset
6326 goto LABEL_82;
Ritor1
parents:
diff changeset
6327 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
6328 v18 = &Dst->sResSpiritBase;
Ritor1
parents:
diff changeset
6329 goto LABEL_82;
Ritor1
parents:
diff changeset
6330 case VAR_MindResistance:
Ritor1
parents:
diff changeset
6331 v18 = &Dst->sResMindBase;
Ritor1
parents:
diff changeset
6332 goto LABEL_82;
Ritor1
parents:
diff changeset
6333 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
6334 v18 = &Dst->sResBodyBase;
Ritor1
parents:
diff changeset
6335 goto LABEL_82;
Ritor1
parents:
diff changeset
6336 case VAR_LightResistance:
Ritor1
parents:
diff changeset
6337 v18 = &Dst->sResLightBase;
Ritor1
parents:
diff changeset
6338 goto LABEL_82;
Ritor1
parents:
diff changeset
6339 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
6340 v18 = &Dst->sResDarkBase;
Ritor1
parents:
diff changeset
6341 goto LABEL_82;
Ritor1
parents:
diff changeset
6342 case VAR_MagicResistance:
Ritor1
parents:
diff changeset
6343 v18 = &Dst->sResMagicBase;
Ritor1
parents:
diff changeset
6344 LABEL_82:
Ritor1
parents:
diff changeset
6345 *v18 += val;
Ritor1
parents:
diff changeset
6346 if ( *v18 > 255 )
Ritor1
parents:
diff changeset
6347 *v18 = 255;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6348 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_92, 0);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6349 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6350 goto _play_sound;
0
Ritor1
parents:
diff changeset
6351 default:
Ritor1
parents:
diff changeset
6352 return;
Ritor1
parents:
diff changeset
6353 }
Ritor1
parents:
diff changeset
6354 return;
Ritor1
parents:
diff changeset
6355 }
Ritor1
parents:
diff changeset
6356 v19 = &Dst->sResFireBonus;
Ritor1
parents:
diff changeset
6357 LABEL_113:
Ritor1
parents:
diff changeset
6358 *v19 += val;
Ritor1
parents:
diff changeset
6359 if ( *v19 > 255 )
Ritor1
parents:
diff changeset
6360 *v19 = 255;
Ritor1
parents:
diff changeset
6361 v31 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6362 v29 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6363 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6364 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6365 goto _play_sound;
0
Ritor1
parents:
diff changeset
6366 }
310
Gloval
parents: 299
diff changeset
6367 if ( var_type <= VAR_DisarmTrapSkill )
Gloval
parents: 299
diff changeset
6368 {
Gloval
parents: 299
diff changeset
6369 if ( var_type != VAR_DisarmTrapSkill )
0
Ritor1
parents:
diff changeset
6370 {
310
Gloval
parents: 299
diff changeset
6371 if ( var_type <= VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
6372 {
310
Gloval
parents: 299
diff changeset
6373 switch ( var_type )
0
Ritor1
parents:
diff changeset
6374 {
Ritor1
parents:
diff changeset
6375 case VAR_BodyResistanceBonus:
Ritor1
parents:
diff changeset
6376 v19 = &Dst->sResBodyBonus;
Ritor1
parents:
diff changeset
6377 break;
Ritor1
parents:
diff changeset
6378 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
6379 v19 = &Dst->sResAirBonus;
Ritor1
parents:
diff changeset
6380 break;
Ritor1
parents:
diff changeset
6381 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
6382 v19 = &Dst->sResWaterBonus;
Ritor1
parents:
diff changeset
6383 break;
Ritor1
parents:
diff changeset
6384 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
6385 v19 = &Dst->sResEarthBonus;
Ritor1
parents:
diff changeset
6386 break;
Ritor1
parents:
diff changeset
6387 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
6388 v19 = &Dst->sResSpiritBonus;
Ritor1
parents:
diff changeset
6389 break;
Ritor1
parents:
diff changeset
6390 default:
310
Gloval
parents: 299
diff changeset
6391 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
6392 return;
Ritor1
parents:
diff changeset
6393 v19 = &Dst->sResMindBonus;
Ritor1
parents:
diff changeset
6394 break;
Ritor1
parents:
diff changeset
6395 }
Ritor1
parents:
diff changeset
6396 goto LABEL_113;
Ritor1
parents:
diff changeset
6397 }
310
Gloval
parents: 299
diff changeset
6398 if ( var_type == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
6399 {
Ritor1
parents:
diff changeset
6400 v19 = &Dst->sResLightBonus;
Ritor1
parents:
diff changeset
6401 goto LABEL_113;
Ritor1
parents:
diff changeset
6402 }
310
Gloval
parents: 299
diff changeset
6403 if ( var_type == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
6404 {
Ritor1
parents:
diff changeset
6405 v19 = &Dst->sResDarkBonus;
Ritor1
parents:
diff changeset
6406 goto LABEL_113;
Ritor1
parents:
diff changeset
6407 }
310
Gloval
parents: 299
diff changeset
6408 if ( var_type == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
6409 {
Ritor1
parents:
diff changeset
6410 v19 = &Dst->sResMagicBonus;
Ritor1
parents:
diff changeset
6411 goto LABEL_113;
Ritor1
parents:
diff changeset
6412 }
310
Gloval
parents: 299
diff changeset
6413 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill )
0
Ritor1
parents:
diff changeset
6414 return;
Ritor1
parents:
diff changeset
6415 }
Ritor1
parents:
diff changeset
6416 goto LABEL_106;
Ritor1
parents:
diff changeset
6417 }
310
Gloval
parents: 299
diff changeset
6418 if ( var_type == VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
6419 {
Ritor1
parents:
diff changeset
6420 LABEL_106:
Ritor1
parents:
diff changeset
6421 if ( val <= VAR_BodyResistanceBonus )
Ritor1
parents:
diff changeset
6422 {
310
Gloval
parents: 299
diff changeset
6423 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus;
0
Ritor1
parents:
diff changeset
6424 }
Ritor1
parents:
diff changeset
6425 else
Ritor1
parents:
diff changeset
6426 {
310
Gloval
parents: 299
diff changeset
6427 v20 = (char *)&Dst->pConditions[16] + 2 * var_type;
0
Ritor1
parents:
diff changeset
6428 v21 = *(short *)v20;
Ritor1
parents:
diff changeset
6429 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus);
Ritor1
parents:
diff changeset
6430 if ( v22 > 60 )
Ritor1
parents:
diff changeset
6431 LOWORD(v22) = 60;
Ritor1
parents:
diff changeset
6432 LOBYTE(v21) = v21 & 0xC0;
Ritor1
parents:
diff changeset
6433 *(short *)v20 = v22 | v21;
Ritor1
parents:
diff changeset
6434 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6435 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6436 goto _play_sound;
0
Ritor1
parents:
diff changeset
6437 }
310
Gloval
parents: 299
diff changeset
6438 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
6439 return;
310
Gloval
parents: 299
diff changeset
6440 if ( var_type <= VAR_Eradicated )
Gloval
parents: 299
diff changeset
6441 {
Gloval
parents: 299
diff changeset
6442 Dst->SetCondition(var_type - 105, 0);
0
Ritor1
parents:
diff changeset
6443 }
Ritor1
parents:
diff changeset
6444 else
Ritor1
parents:
diff changeset
6445 {
310
Gloval
parents: 299
diff changeset
6446 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
6447 {
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
6448 if ( var_type > VAR_MajorCondition && var_type <= VAR_MapPersistentVariable_99 )
0
Ritor1
parents:
diff changeset
6449 {
310
Gloval
parents: 299
diff changeset
6450 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 )
Gloval
parents: 299
diff changeset
6451 byte_5E4C15[var_type] += val;
0
Ritor1
parents:
diff changeset
6452 else
310
Gloval
parents: 299
diff changeset
6453 byte_5E4C15[var_type] = -1;
0
Ritor1
parents:
diff changeset
6454 }
Ritor1
parents:
diff changeset
6455 return;
Ritor1
parents:
diff changeset
6456 }
Ritor1
parents:
diff changeset
6457 memset(Dst, 0, 0xA0u);
Ritor1
parents:
diff changeset
6458 }
Ritor1
parents:
diff changeset
6459 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
Ritor1
parents:
diff changeset
6460 goto _play_sound;
Ritor1
parents:
diff changeset
6461 }
Ritor1
parents:
diff changeset
6462 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
6463 //&& (&dword_723718_autonote_related)[8 * val] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
6464 && pAutonoteTxt[val].pText )
0
Ritor1
parents:
diff changeset
6465 {
Ritor1
parents:
diff changeset
6466 v23 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
6467 v34 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6468 v23->PlaySound(SPEECH_96, 0);
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6469 //v24 = pAutonoteTxt[val].eType;//dword_72371C[2 * val];
0
Ritor1
parents:
diff changeset
6470 bFlashAutonotesBook = 1;
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6471 _506568_autonote_type = pAutonoteTxt[val].eType;
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6472 }
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6473 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1);
0
Ritor1
parents:
diff changeset
6474 v3 = 1;
Ritor1
parents:
diff changeset
6475 if ( v34 != 1 )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6476 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6477 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6478 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6479 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6480 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6481 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6482 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6483 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6484 goto _play_sound;
0
Ritor1
parents:
diff changeset
6485 }
310
Gloval
parents: 299
diff changeset
6486 if ( var_type > VAR_GoldInBank )
Gloval
parents: 299
diff changeset
6487 {
Gloval
parents: 299
diff changeset
6488 if ( var_type == 307 )
0
Ritor1
parents:
diff changeset
6489 {
Ritor1
parents:
diff changeset
6490 pParty->uNumDeaths += val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6491 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6492 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6493 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6494 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6495 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6496 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6497 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6498 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6499 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6500 goto _play_sound;
0
Ritor1
parents:
diff changeset
6501 }
310
Gloval
parents: 299
diff changeset
6502 switch ( var_type )
0
Ritor1
parents:
diff changeset
6503 {
Ritor1
parents:
diff changeset
6504 case 308:
Ritor1
parents:
diff changeset
6505 pParty->uNumBountiesCollected += val;
Ritor1
parents:
diff changeset
6506 break;
Ritor1
parents:
diff changeset
6507 case 309:
Ritor1
parents:
diff changeset
6508 pParty->uNumPrisonTerms += val;
Ritor1
parents:
diff changeset
6509 break;
Ritor1
parents:
diff changeset
6510 case 310:
Ritor1
parents:
diff changeset
6511 pParty->uNumArenaPageWins += val;
Ritor1
parents:
diff changeset
6512 break;
Ritor1
parents:
diff changeset
6513 case 311:
Ritor1
parents:
diff changeset
6514 pParty->uNumArenaSquireWins += val;
Ritor1
parents:
diff changeset
6515 break;
Ritor1
parents:
diff changeset
6516 case 312:
Ritor1
parents:
diff changeset
6517 pParty->uNumArenaKnightWins += val;
Ritor1
parents:
diff changeset
6518 break;
Ritor1
parents:
diff changeset
6519 case 313:
Ritor1
parents:
diff changeset
6520 pParty->uNumArenaLordWins += val;
Ritor1
parents:
diff changeset
6521 break;
Ritor1
parents:
diff changeset
6522 }
Ritor1
parents:
diff changeset
6523 }
Ritor1
parents:
diff changeset
6524 else
Ritor1
parents:
diff changeset
6525 {
310
Gloval
parents: 299
diff changeset
6526 if ( var_type == VAR_GoldInBank )
0
Ritor1
parents:
diff changeset
6527 {
Ritor1
parents:
diff changeset
6528 pParty->uNumGoldInBank += val;
Ritor1
parents:
diff changeset
6529 return;
Ritor1
parents:
diff changeset
6530 }
310
Gloval
parents: 299
diff changeset
6531 if ( var_type <= VAR_Counter8 )
Gloval
parents: 299
diff changeset
6532 {
Gloval
parents: 299
diff changeset
6533 if ( (signed int)var_type >= 245 )
Gloval
parents: 299
diff changeset
6534 {
Gloval
parents: 299
diff changeset
6535 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
6536 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
6537 }
Ritor1
parents:
diff changeset
6538 else
Ritor1
parents:
diff changeset
6539 {
310
Gloval
parents: 299
diff changeset
6540 switch ( var_type )
0
Ritor1
parents:
diff changeset
6541 {
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
6542 case VAR_PlayerBits:
0
Ritor1
parents:
diff changeset
6543 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u);
Ritor1
parents:
diff changeset
6544 break;
Ritor1
parents:
diff changeset
6545 case VAR_NPCs2:
Ritor1
parents:
diff changeset
6546 pParty->field_709 = 0;
Ritor1
parents:
diff changeset
6547 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6548 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6549 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
6550 break;
Ritor1
parents:
diff changeset
6551 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
6552 Dst->uSkillPoints += val;
Ritor1
parents:
diff changeset
6553 break;
Ritor1
parents:
diff changeset
6554 }
Ritor1
parents:
diff changeset
6555 }
Ritor1
parents:
diff changeset
6556 return;
Ritor1
parents:
diff changeset
6557 }
310
Gloval
parents: 299
diff changeset
6558 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
6559 return;
310
Gloval
parents: 299
diff changeset
6560 if ( (signed int)var_type <= 274 )
Gloval
parents: 299
diff changeset
6561 {
Gloval
parents: 299
diff changeset
6562 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
6563 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
6564 goto _play_sound;
Ritor1
parents:
diff changeset
6565 }
310
Gloval
parents: 299
diff changeset
6566 if ( var_type != VAR_ReputationInCurrentLocation )
Gloval
parents: 299
diff changeset
6567 {
Gloval
parents: 299
diff changeset
6568 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 299
diff changeset
6569 || var_type > VAR_History_28
1747
cecb080929c4 Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
parents: 1738
diff changeset
6570 || (v25 = var_type - 276, pParty->PartyTimes.HistoryEventTimes[v25])
cecb080929c4 Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
parents: 1738
diff changeset
6571 || (pParty->PartyTimes.HistoryEventTimes[var_type - 276] = pParty->uTimePlayed,
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
6572 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0,
0
Ritor1
parents:
diff changeset
6573 v26) )
Ritor1
parents:
diff changeset
6574 return;
Ritor1
parents:
diff changeset
6575 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
6576 _play_sound:
Ritor1
parents:
diff changeset
6577 v28 = 8 * uPlayerIdx + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6578 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112);
0
Ritor1
parents:
diff changeset
6579 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
6580 return;
Ritor1
parents:
diff changeset
6581 }
Ritor1
parents:
diff changeset
6582 v27 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
6583 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
6584 v27 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
6585 v27->uReputation += val;
Ritor1
parents:
diff changeset
6586 if ( v27->uReputation > 10000 )
Ritor1
parents:
diff changeset
6587 v27->uReputation = 10000;
Ritor1
parents:
diff changeset
6588 }
Ritor1
parents:
diff changeset
6589 }
Ritor1
parents:
diff changeset
6590
Ritor1
parents:
diff changeset
6591
Ritor1
parents:
diff changeset
6592 //----- (0044B9C4) --------------------------------------------------------
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6593 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue)
0
Ritor1
parents:
diff changeset
6594 {
Ritor1
parents:
diff changeset
6595 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
6596 signed int v4; // esi@1
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6597 bool result; // eax@8
0
Ritor1
parents:
diff changeset
6598 int v6; // esi@11
Ritor1
parents:
diff changeset
6599 int v7; // edi@14
Ritor1
parents:
diff changeset
6600 signed int v8; // eax@17
Ritor1
parents:
diff changeset
6601 char *v9; // eax@20
Ritor1
parents:
diff changeset
6602 char v10; // sf@20
Ritor1
parents:
diff changeset
6603 char *v11; // ecx@26
Ritor1
parents:
diff changeset
6604 char *v12; // ecx@27
Ritor1
parents:
diff changeset
6605 __int64 v13; // qax@27
Ritor1
parents:
diff changeset
6606 unsigned __int8 v14; // cf@27
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6607 int *v15; // edx@29
0
Ritor1
parents:
diff changeset
6608 char *v16; // eax@90
Ritor1
parents:
diff changeset
6609 char *v17; // ecx@94
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6610 int v18; // esi@97
0
Ritor1
parents:
diff changeset
6611 signed int v19; // edx@97
Ritor1
parents:
diff changeset
6612 char *v20; // ecx@98
Ritor1
parents:
diff changeset
6613 int v21; // eax@100
Ritor1
parents:
diff changeset
6614 __int16 v22; // dx@112
Ritor1
parents:
diff changeset
6615 int v23; // [sp-8h] [bp-14h]@45
Ritor1
parents:
diff changeset
6616 signed int v24; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
6617 int v25; // [sp-4h] [bp-10h]@45
Ritor1
parents:
diff changeset
6618
Ritor1
parents:
diff changeset
6619 v3 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6620 v4 = uActiveCharacter - 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6621 result = false;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6622 if ( (signed int)VarNum > 222 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6623 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6624 if ( (signed int)VarNum <= 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6625 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6626 if ( VarNum == 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6627 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6628 pParty->uNumDeaths -= (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6629 return pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6630 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6631 if ( VarNum == 223 )
0
Ritor1
parents:
diff changeset
6632 {
Ritor1
parents:
diff changeset
6633 v11 = (char *)pParty->_autonote_bits;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6634 v22 = (short)pValue - 1;
0
Ritor1
parents:
diff changeset
6635 }
Ritor1
parents:
diff changeset
6636 else
Ritor1
parents:
diff changeset
6637 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6638 if ( VarNum != 231 )
0
Ritor1
parents:
diff changeset
6639 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6640 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6641 {
Ritor1
parents:
diff changeset
6642 case 232:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6643 VarNum = (VariableType)0;
1094
c40d40027b77 npc some clean
Gloval
parents: 1091
diff changeset
6644 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6645 result = (bool) pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6646 dword_5B65CC = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6647 if ( (int)VarNum == pValue )
0
Ritor1
parents:
diff changeset
6648 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6649 dword_5B65CC = (int)pValue;
0
Ritor1
parents:
diff changeset
6650 }
Ritor1
parents:
diff changeset
6651 else
Ritor1
parents:
diff changeset
6652 {
Ritor1
parents:
diff changeset
6653 pParty->field_709 = 0;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6654 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6655 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6656 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
6657 }
Ritor1
parents:
diff changeset
6658 break;
Ritor1
parents:
diff changeset
6659 case 241:
Ritor1
parents:
diff changeset
6660 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
6661 {
Ritor1
parents:
diff changeset
6662 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6663 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 )
0
Ritor1
parents:
diff changeset
6664 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6665 if ( *((void **)v20 + 4) == (void *)pValue )
0
Ritor1
parents:
diff changeset
6666 {
Ritor1
parents:
diff changeset
6667 v21 = *(int *)v20;
Ritor1
parents:
diff changeset
6668 if ( (char)*(int *)v20 < 0 )
Ritor1
parents:
diff changeset
6669 {
Ritor1
parents:
diff changeset
6670 LOBYTE(v21) = v21 & 0x7F;
Ritor1
parents:
diff changeset
6671 *(int *)v20 = v21;
Ritor1
parents:
diff changeset
6672 }
Ritor1
parents:
diff changeset
6673 }
Ritor1
parents:
diff changeset
6674 v20 += 76;
Ritor1
parents:
diff changeset
6675 }
Ritor1
parents:
diff changeset
6676 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6677 if ( pParty->pHirelings[0].uProfession == pValue )
0
Ritor1
parents:
diff changeset
6678 memset(pParty->pHirelings, 0, 0x4Cu);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6679 if ( pParty->pHirelings[1].uProfession == pValue )
0
Ritor1
parents:
diff changeset
6680 memset(&pParty->pHirelings[1], 0, 0x4Cu);
Ritor1
parents:
diff changeset
6681 pParty->field_709 = 0;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6682 pParty->CountHirelings();
0
Ritor1
parents:
diff changeset
6683 break;
Ritor1
parents:
diff changeset
6684 case 243:
Ritor1
parents:
diff changeset
6685 v17 = (char *)&this->uSkillPoints;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
6686 result = *v17 != NULL;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6687 if ( (unsigned int)pValue <= *(int *)v17 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6688 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6689 *(int *)v17 -= (int)pValue;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
6690 result = (v17 != NULL);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6691 }
0
Ritor1
parents:
diff changeset
6692 else
Ritor1
parents:
diff changeset
6693 *(int *)v17 = 0;
Ritor1
parents:
diff changeset
6694 break;
Ritor1
parents:
diff changeset
6695 case 275:
Ritor1
parents:
diff changeset
6696 v16 = (char *)&pOutdoor->ddm;
Ritor1
parents:
diff changeset
6697 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
6698 v16 = (char *)&pIndoor->dlv;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6699 *((int *)v16 + 2) -= (int)pValue;
0
Ritor1
parents:
diff changeset
6700 if ( *((int *)v16 + 2) < -10000 )
Ritor1
parents:
diff changeset
6701 *((int *)v16 + 2) = -10000;
Ritor1
parents:
diff changeset
6702 break;
Ritor1
parents:
diff changeset
6703 case 306:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6704 result = VarNum - 306;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6705 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6706 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6707 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6708 pParty->uNumGoldInBank -= (unsigned int)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6709 }
0
Ritor1
parents:
diff changeset
6710 else
Ritor1
parents:
diff changeset
6711 LABEL_88:
Ritor1
parents:
diff changeset
6712 dword_5B65C4 = 1;
Ritor1
parents:
diff changeset
6713 break;
Ritor1
parents:
diff changeset
6714 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6715 return result;
0
Ritor1
parents:
diff changeset
6716 }
Ritor1
parents:
diff changeset
6717 v11 = this->field_1A50;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6718 v22 = (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
6719 }
Ritor1
parents:
diff changeset
6720 _449B7E_toggle_bit((unsigned char *)v11, v22, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6721 return result;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6722 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6723 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6724 {
Ritor1
parents:
diff changeset
6725 case 308:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6726 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6727 pParty->uNumBountiesCollected -= (unsigned int)pValue;
0
Ritor1
parents:
diff changeset
6728 break;
Ritor1
parents:
diff changeset
6729 case 309:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6730 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6731 pParty->uNumPrisonTerms -= (int)pValue;
0
Ritor1
parents:
diff changeset
6732 break;
Ritor1
parents:
diff changeset
6733 case 310:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6734 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6735 pParty->uNumArenaPageWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
6736 break;
Ritor1
parents:
diff changeset
6737 case 311:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6738 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6739 pParty->uNumArenaSquireWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
6740 break;
Ritor1
parents:
diff changeset
6741 case 312:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6742 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6743 pParty->uNumArenaKnightWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
6744 break;
Ritor1
parents:
diff changeset
6745 case 313:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6746 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6747 pParty->uNumArenaLordWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
6748 break;
Ritor1
parents:
diff changeset
6749 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
6750 Error("Function not returning any value! (%u)", VarNum);
0
Ritor1
parents:
diff changeset
6751 }
Ritor1
parents:
diff changeset
6752 else
Ritor1
parents:
diff changeset
6753 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6754 if ( (signed int)VarNum >= 123 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6755 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6756 byte_5E4C15[VarNum] -= (char)pValue;
0
Ritor1
parents:
diff changeset
6757 }
Ritor1
parents:
diff changeset
6758 else
Ritor1
parents:
diff changeset
6759 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6760 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6761 {
Ritor1
parents:
diff changeset
6762 case VAR_RandomGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6763 v6 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
6764 if ( v6 > pParty->uNumGold )
Ritor1
parents:
diff changeset
6765 v6 = pParty->uNumGold;
Ritor1
parents:
diff changeset
6766 Party::TakeGold(v6);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6767 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], v6);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6768 ShowStatusBarString(pTmpBuf.data(), 2);
0
Ritor1
parents:
diff changeset
6769 GameUI_DrawFoodAndGold();
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6770 return result;
0
Ritor1
parents:
diff changeset
6771 case VAR_RandomFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6772 v7 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
6773 if ( v7 > pParty->uNumFoodRations )
Ritor1
parents:
diff changeset
6774 v7 = pParty->uNumFoodRations;
Ritor1
parents:
diff changeset
6775 Party::TakeFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6776 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], v7);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6777 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
6778 GameUI_DrawFoodAndGold();
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6779 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6780 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6781 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6782 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6783 return result;
0
Ritor1
parents:
diff changeset
6784 case VAR_CurrentHP:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
6785 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6786 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6787 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6788 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6789 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6790 return result;
0
Ritor1
parents:
diff changeset
6791 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
6792 v9 = (char *)&this->sMana;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6793 v10 = this->sMana - (signed int)pValue < 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6794 *(int *)v9 -= (int)pValue;
0
Ritor1
parents:
diff changeset
6795 if ( v10 )
Ritor1
parents:
diff changeset
6796 *(int *)v9 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6797 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6798 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6799 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6800 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6801 return result;
0
Ritor1
parents:
diff changeset
6802 case VAR_ACModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6803 this->sACModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6804 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6805 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6806 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6807 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6808 return result;
0
Ritor1
parents:
diff changeset
6809 case VAR_BaseLevel:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6810 this->uLevel -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6811 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6812 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6813 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6814 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6815 return result;
0
Ritor1
parents:
diff changeset
6816 case VAR_LevelModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6817 this->sLevelModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6818 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6819 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6820 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6821 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6822 return result;
0
Ritor1
parents:
diff changeset
6823 case VAR_Age:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6824 this->sAgeModifier -= (signed __int16)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6825 return result;
0
Ritor1
parents:
diff changeset
6826 case VAR_Award:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6827 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, (signed __int16)pValue, 0);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6828 return result;
0
Ritor1
parents:
diff changeset
6829 case VAR_Experience:
Ritor1
parents:
diff changeset
6830 v12 = (char *)&this->uExperience;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6831 v13 = (signed int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6832 v14 = *(int *)v12 < (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6833 *(int *)v12 -= (int)pValue;
0
Ritor1
parents:
diff changeset
6834 *((int *)v12 + 1) -= v14 + HIDWORD(v13);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6835 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6836 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6837 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6838 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6839 return result;
0
Ritor1
parents:
diff changeset
6840 case VAR_QBits_QuestsDone:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6841 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6842 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6843 return true;
0
Ritor1
parents:
diff changeset
6844 case VAR_PlayerItemInHands:
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
6845 v15 = this->pInventoryMatrix;
0
Ritor1
parents:
diff changeset
6846 break;
Ritor1
parents:
diff changeset
6847 case VAR_FixedGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6848 if ( (unsigned int)pValue > pParty->uNumGold )
0
Ritor1
parents:
diff changeset
6849 goto LABEL_88;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6850 Party::TakeGold((unsigned int)pValue);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6851 return result;
0
Ritor1
parents:
diff changeset
6852 case VAR_MightBonus:
Ritor1
parents:
diff changeset
6853 case VAR_ActualMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6854 this->uMightBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6855 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6856 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6857 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6858 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6859 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6860 return result;
0
Ritor1
parents:
diff changeset
6861 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
6862 case VAR_ActualIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6863 this->uIntelligenceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6864 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6865 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6866 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6867 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6868 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6869 return result;
0
Ritor1
parents:
diff changeset
6870 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
6871 case VAR_ActualPersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6872 this->uWillpowerBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6873 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6874 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6875 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6876 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6877 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6878 return result;
0
Ritor1
parents:
diff changeset
6879 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
6880 case VAR_ActualEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6881 this->uEnduranceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6882 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6883 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6884 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6885 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6886 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6887 return result;
0
Ritor1
parents:
diff changeset
6888 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
6889 case VAR_ActualSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6890 this->uSpeedBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6891 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6892 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6893 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6894 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6895 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6896 return result;
0
Ritor1
parents:
diff changeset
6897 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
6898 case VAR_ActualAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6899 this->uAccuracyBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6900 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6901 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6902 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6903 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6904 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6905 return result;
0
Ritor1
parents:
diff changeset
6906 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
6907 case VAR_ActualLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6908 this->uLuckBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6909 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6910 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6911 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6912 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6913 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6914 return result;
0
Ritor1
parents:
diff changeset
6915 case VAR_BaseMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6916 this->uMight -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6917 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6918 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6919 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6920 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6921 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6922 return result;
0
Ritor1
parents:
diff changeset
6923 case VAR_BaseIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6924 this->uIntelligence -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6925 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6926 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6927 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6928 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6929 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6930 return result;
0
Ritor1
parents:
diff changeset
6931 case VAR_BasePersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6932 this->uWillpower -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6933 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6934 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6935 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6936 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6937 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6938 return result;
0
Ritor1
parents:
diff changeset
6939 case VAR_BaseEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6940 this->uEndurance -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6941 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6942 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6943 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6944 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6945 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6946 return result;
0
Ritor1
parents:
diff changeset
6947 case VAR_BaseSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6948 this->uSpeed -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6949 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6950 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6951 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6952 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6953 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6954 return result;
0
Ritor1
parents:
diff changeset
6955 case VAR_BaseAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6956 this->uAccuracy -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6957 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6958 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6959 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6960 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6961 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6962 return result;
0
Ritor1
parents:
diff changeset
6963 case VAR_BaseLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6964 this->uLuck -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6965 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6966 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6967 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6968 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6969 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6970 return result;
0
Ritor1
parents:
diff changeset
6971 case VAR_FireResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6972 this->sResFireBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6973 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6974 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6975 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6976 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6977 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6978 return result;
0
Ritor1
parents:
diff changeset
6979 case VAR_AirResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6980 this->sResAirBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6981 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6982 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6983 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6984 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6985 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6986 return result;
0
Ritor1
parents:
diff changeset
6987 case VAR_WaterResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6988 this->sResWaterBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6989 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6990 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6991 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6992 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6993 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6994 return result;
0
Ritor1
parents:
diff changeset
6995 case VAR_EarthResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6996 this->sResEarthBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6997 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6998 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6999 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7000 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7001 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7002 return result;
0
Ritor1
parents:
diff changeset
7003 case VAR_SpiritResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7004 this->sResSpiritBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7005 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7006 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7007 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7008 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7009 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7010 return result;
0
Ritor1
parents:
diff changeset
7011 case VAR_MindResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7012 this->sResMindBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7013 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7014 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7015 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7016 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7017 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7018 return result;
0
Ritor1
parents:
diff changeset
7019 case VAR_BodyResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7020 this->sResBodyBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7021 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7022 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7023 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7024 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7025 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7026 return result;
0
Ritor1
parents:
diff changeset
7027 case VAR_LightResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7028 this->sResLightBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7029 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7030 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7031 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7032 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7033 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7034 return result;
0
Ritor1
parents:
diff changeset
7035 case VAR_DarkResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7036 this->sResDarkBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7037 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7038 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7039 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7040 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7041 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7042 return result;
0
Ritor1
parents:
diff changeset
7043 case VAR_MagicResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7044 this->sResMagicBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7045 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7046 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7047 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7048 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7049 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7050 return result;
0
Ritor1
parents:
diff changeset
7051 case VAR_FireResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7052 this->sResFireBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7053 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7054 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7055 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7056 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7057 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7058 return result;
0
Ritor1
parents:
diff changeset
7059 case VAR_AirResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7060 this->sResAirBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7061 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7062 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7063 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7064 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7065 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7066 return result;
0
Ritor1
parents:
diff changeset
7067 case VAR_WaterResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7068 this->sResWaterBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7069 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7070 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7071 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7072 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7073 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7074 return result;
0
Ritor1
parents:
diff changeset
7075 case VAR_EarthResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7076 this->sResEarthBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7077 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7078 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7079 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7080 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7081 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7082 return result;
0
Ritor1
parents:
diff changeset
7083 case VAR_SpiritResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7084 this->sResSpiritBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7085 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7086 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7087 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7088 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7089 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7090 return result;
0
Ritor1
parents:
diff changeset
7091 case VAR_MindResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7092 this->sResMindBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7093 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7094 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7095 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7096 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7097 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7098 return result;
0
Ritor1
parents:
diff changeset
7099 case VAR_BodyResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7100 this->sResBodyBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7101 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7102 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7103 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7104 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7105 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7106 return result;
0
Ritor1
parents:
diff changeset
7107 case VAR_LightResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7108 this->sResLightBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7109 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7110 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7111 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7112 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7113 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7114 return result;
0
Ritor1
parents:
diff changeset
7115 case VAR_DarkResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7116 this->sResDarkBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7117 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7118 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7119 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7120 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7121 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7122 return result;
0
Ritor1
parents:
diff changeset
7123 case VAR_MagicResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7124 this->sResMagicBonus -= (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
7125 v25 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7126 v23 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7127 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7128 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7129 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7130 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7131 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7132 return result;
0
Ritor1
parents:
diff changeset
7133 case VAR_FixedFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7134 Party::TakeFood((unsigned int)pValue);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7135 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7136 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7137 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7138 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7139 return result;
0
Ritor1
parents:
diff changeset
7140 case VAR_StaffSkill:
Ritor1
parents:
diff changeset
7141 case VAR_SwordSkill:
Ritor1
parents:
diff changeset
7142 case VAR_DaggerSkill:
Ritor1
parents:
diff changeset
7143 case VAR_AxeSkill:
Ritor1
parents:
diff changeset
7144 case VAR_SpearSkill:
Ritor1
parents:
diff changeset
7145 case VAR_BowSkill:
Ritor1
parents:
diff changeset
7146 case VAR_MaceSkill:
Ritor1
parents:
diff changeset
7147 case VAR_BlasterSkill:
Ritor1
parents:
diff changeset
7148 case VAR_ShieldSkill:
Ritor1
parents:
diff changeset
7149 case VAR_LeatherSkill:
Ritor1
parents:
diff changeset
7150 case VAR_SkillChain:
Ritor1
parents:
diff changeset
7151 case VAR_PlateSkill:
Ritor1
parents:
diff changeset
7152 case VAR_FireSkill:
Ritor1
parents:
diff changeset
7153 case VAR_AirSkill:
Ritor1
parents:
diff changeset
7154 case VAR_WaterSkill:
Ritor1
parents:
diff changeset
7155 case VAR_EarthSkill:
Ritor1
parents:
diff changeset
7156 case VAR_SpiritSkill:
Ritor1
parents:
diff changeset
7157 case VAR_MindSkill:
Ritor1
parents:
diff changeset
7158 case VAR_BodySkill:
Ritor1
parents:
diff changeset
7159 case VAR_LightSkill:
Ritor1
parents:
diff changeset
7160 case VAR_DarkSkill:
Ritor1
parents:
diff changeset
7161 case VAR_IdentifyItemSkill:
Ritor1
parents:
diff changeset
7162 case VAR_MerchantSkill:
Ritor1
parents:
diff changeset
7163 case VAR_RepairSkill:
Ritor1
parents:
diff changeset
7164 case VAR_BodybuildingSkill:
Ritor1
parents:
diff changeset
7165 case VAR_MeditationSkill:
Ritor1
parents:
diff changeset
7166 case VAR_PerceptionSkill:
Ritor1
parents:
diff changeset
7167 case VAR_DiplomacySkill:
Ritor1
parents:
diff changeset
7168 case VAR_DisarmTrapSkill:
Ritor1
parents:
diff changeset
7169 case VAR_LearningSkill:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7170 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7171 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7172 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7173 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7174 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7175 return result;
0
Ritor1
parents:
diff changeset
7176 case VAR_Cursed:
Ritor1
parents:
diff changeset
7177 case VAR_Weak:
Ritor1
parents:
diff changeset
7178 case VAR_Asleep:
Ritor1
parents:
diff changeset
7179 case VAR_Afraid:
Ritor1
parents:
diff changeset
7180 case VAR_Drunk:
Ritor1
parents:
diff changeset
7181 case VAR_Insane:
Ritor1
parents:
diff changeset
7182 case VAR_PoisonedGreen:
Ritor1
parents:
diff changeset
7183 case VAR_DiseasedGreen:
Ritor1
parents:
diff changeset
7184 case VAR_PoisonedYellow:
Ritor1
parents:
diff changeset
7185 case VAR_DiseasedYellow:
Ritor1
parents:
diff changeset
7186 case VAR_PoisonedRed:
Ritor1
parents:
diff changeset
7187 case VAR_DiseasedRed:
Ritor1
parents:
diff changeset
7188 case VAR_Paralyzed:
Ritor1
parents:
diff changeset
7189 case VAR_Unconsious:
Ritor1
parents:
diff changeset
7190 case VAR_Dead:
Ritor1
parents:
diff changeset
7191 case VAR_Stoned:
Ritor1
parents:
diff changeset
7192 case VAR_Eradicated:
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
7193 //*((int *)this + 2 * VarNum - 210) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
7194 //*((int *)this + 2 * result - 209) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
7195 this->pConditions[VarNum] = 0;
0
Ritor1
parents:
diff changeset
7196 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
Ritor1
parents:
diff changeset
7197 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7198 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
0
Ritor1
parents:
diff changeset
7199 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7200 return result;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7201 default:
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7202 return result;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7203 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7204 for (v3 = 1; v3 < 126; v3++)
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7205 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7206 if ( *(&this->pInventoryItemList[pInventoryMatrix[v3] - 1].uItemID) == pValue )
0
Ritor1
parents:
diff changeset
7207 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7208 RemoveItemAtInventoryIndex(v3);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7209 return true;
0
Ritor1
parents:
diff changeset
7210 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7211 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7212 if ( pParty->pPickedItem.uItemID == pValue )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7213 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7214 pMouse->RemoveHoldingItem();
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7215 return true;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7216 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7217 return false;
0
Ritor1
parents:
diff changeset
7218 }
Ritor1
parents:
diff changeset
7219 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
7220
1430
71a2cf416478 LloydBeacons
Ritor1
parents: 1424
diff changeset
7221 //assert(false);
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
7222 return false;
0
Ritor1
parents:
diff changeset
7223 }
Ritor1
parents:
diff changeset
7224 // 5B65C4: using guessed type int dword_5B65C4;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7225 // 5B65CC: using guessed type int dword_5B65CC;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7226
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7227
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7228 //----- (00467E7F) --------------------------------------------------------
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7229 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7230 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7231 int v2; // ebx@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7232 Player *v3; // eax@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7233 int v4; // edx@1
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
7234 int v7; // eax@3
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7235 ItemGen tempPickedItem; // [sp+Ch] [bp-30h]@1
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7236 unsigned int *v11; // [sp+38h] [bp-4h]@1
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7237
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7238 tempPickedItem.Reset();
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
7239 v2 = pEquipTypeToBodyAnchor[uEquipType];
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7240 v3 = pPlayers[uActiveCharacter];
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7241 v11 = &v3->pEquipment.pIndices[v2];
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7242 v4 = *v11;
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7243 if ( v4 )
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7244 {
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7245 memcpy(&tempPickedItem, &pParty->pPickedItem, sizeof(tempPickedItem));
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7246 v3->pInventoryItemList[v4 - 1].uBodyAnchor = 0;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7247 pParty->pPickedItem.Reset();
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7248 pParty->SetHoldingItem(&v3->pInventoryItemList[v4 - 1]);
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7249 tempPickedItem.uBodyAnchor = v2 + 1;
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7250 memcpy(&v3->pInventoryItemList[v4 - 1], &tempPickedItem, sizeof(ItemGen));
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7251 *v11 = v4;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7252 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7253 else
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7254 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7255 v7 = v3->FindFreeInventoryListSlot();
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7256 if (v7 >= 0)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7257 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7258 pParty->pPickedItem.uBodyAnchor = v2 + 1;
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7259 memcpy(&v3->pInventoryItemList[v7], &pParty->pPickedItem, sizeof(ItemGen));
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7260 *v11 = v7 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7261 pMouse->RemoveHoldingItem();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7262 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7263 }
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7264 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7265
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7266
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7267 //----- (0049387A) --------------------------------------------------------
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
7268 int CycleCharacter(bool backwards)
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7269 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7270 const int PARTYSIZE = 4;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7271 int valToAdd = backwards ? (PARTYSIZE - 2) : 0;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7272 int mult = backwards ? -1 : 1;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7273
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7274 for (int i = 0; i < (PARTYSIZE - 1); i++)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7275 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7276 int currCharId = ((uActiveCharacter + mult * i + valToAdd) % PARTYSIZE) + 1;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7277 if ( pPlayers[currCharId]->uTimeToRecovery == 0 )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7278 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7279 return currCharId;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7280 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7281 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7282 return uActiveCharacter;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7283 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7284
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7285 //----- (0043EE77) --------------------------------------------------------
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7286 bool Player::HasUnderwaterSuitEquipped() //the original function took the player number as a parameter. if it was 0, the whole party was checked. calls with the parameter 0 have been changed to calls to this for every player
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7287 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7288 if (GetArmorItem() == nullptr || GetArmorItem()->uItemID != 604)
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7289 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7290 return false;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7291 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7292 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7293 }
1432
Nomad
parents: 1424
diff changeset
7294
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7295 //----- (0043EE15) --------------------------------------------------------
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7296 bool Player::HasItem( unsigned int uItemID, char a3 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7297 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7298 if ( !a3 || pParty->pPickedItem.uItemID != uItemID )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7299 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7300 for ( uint i = 0; i < 126; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7301 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7302 if ( this->pInventoryMatrix[i] > 0 )
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7303 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7304 if ( (unsigned int)this->pInventoryItemList[this->pInventoryMatrix[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7305 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7306 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7307 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7308 for ( uint i = 0; i < 16; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7309 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7310 if ( this->pEquipment.pIndices[i] )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7311 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7312 if ( (unsigned int)this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7313 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7314 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7315 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7316 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7317 return false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7318 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7319 //----- (0043EDB9) --------------------------------------------------------
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7320 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7321 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7322 CHARACTER_RACE race; // edi@2
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7323 PLAYER_SEX sex; // eax@2
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7324
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7325 for (int i = 1; i <= 4; i++)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7326 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7327 race = pPlayers[i]->GetRace();
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7328 sex = pPlayers[i]->GetSexByVoice();
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7329 switch(_this)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7330 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7331 case 0:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7332 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_MALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7333 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7334 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7335 case 1:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7336 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_FEMALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7337 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7338 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7339 case 2:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7340 if ( race == CHARACTER_RACE_DWARF && sex == SEX_MALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7341 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7342 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7343 case 3:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7344 if ( race == CHARACTER_RACE_DWARF && sex == SEX_FEMALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7345 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7346 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7347 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7348 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7349 return false;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7350 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7351 //----- (0043ED6F) --------------------------------------------------------
1647
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7352 bool IsDwarfPresentInParty(bool a1)
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7353 {
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7354 for (uint i = 0; i < 4; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7355 {
1647
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7356 CHARACTER_RACE race = pParty->pPlayers[i].GetRace();
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7357
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7358 if (race == CHARACTER_RACE_DWARF && a1)
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7359 return true;
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7360 else if (race != CHARACTER_RACE_DWARF && !a1)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7361 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7362 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7363 return false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7364 }
1647
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7365
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7366
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7367
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7368 //----- (00439FCB) --------------------------------------------------------
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7369 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int element, Vec3_int_ *pPos, unsigned int a4)
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7370 {
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7371 Player *playerPtr; // ebx@3
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7372 Actor *actorPtr; // esi@3
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7373 int spellId; // eax@38
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7374 signed int recvdMagicDmg; // eax@139
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7375 int v72[4]; // [sp+30h] [bp-24h]@164
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7376 int healthBeforeRecvdDamage; // [sp+48h] [bp-Ch]@3
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7377 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7378
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7379 uActorID = PID_ID(uObjID);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7380 if ( PID_TYPE(uObjID) != 2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7381 {
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7382 playerPtr = &pParty->pPlayers[a4];
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7383 actorPtr = &pActors[uActorID];
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7384 healthBeforeRecvdDamage = playerPtr->sHealth;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7385 if ( PID_TYPE(uObjID) != 3 || !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7386 return;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7387 ItemGen* equippedArmor = playerPtr->GetArmorItem();
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7388 SoundID soundToPlay;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7389 if ( !equippedArmor
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7390 || equippedArmor->IsBroken()
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7391 ||
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7392 (equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_CHAIN
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7393 && equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_PLATE
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7394 )
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7395 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7396 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7397 int randVal = rand() % 4;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7398 switch (randVal)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7399 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7400 case 0 : soundToPlay = (SoundID)108; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7401 case 1 : soundToPlay = (SoundID)109; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7402 case 2 : soundToPlay = (SoundID)110; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7403 case 3 : soundToPlay = (SoundID)44; break;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7404 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7405 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7406 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7407 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7408 int randVal = rand() % 4;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7409 switch (randVal)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7410 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7411 case 0 : soundToPlay = (SoundID)105; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7412 case 1 : soundToPlay = (SoundID)106; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7413 case 2 : soundToPlay = (SoundID)107; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7414 case 3 : soundToPlay = (SoundID)45; break;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7415 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7416 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7417 pAudioPlayer->PlaySound(soundToPlay, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7418 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7419 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 )
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7420 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7421 __int16 spellPower = actorPtr->pActorBuffs[3].uPower;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7422 if ( spellPower )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7423 dmgToReceive /= (signed int)spellPower;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7424 }
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7425 int damageType;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7426 switch (element)
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7427 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7428 case 0: damageType = actorPtr->pMonsterInfo.uAttack1Type;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7429 break;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7430 case 1: damageType = actorPtr->pMonsterInfo.uAttack2Type;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7431 break;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7432 case 2: spellId = actorPtr->pMonsterInfo.uSpell1ID;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7433 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7434 break;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7435 case 3: spellId = actorPtr->pMonsterInfo.uSpell2ID;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7436 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7437 break;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7438 case 4: damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7439 break;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7440 default:
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7441 case 5: damageType = 4; //yes, the original just assigned the value 4
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7442 break;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7443 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7444 if ( !(dword_6BE368_debug_settings_2 & 0x10) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7445 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7446 dmgToReceive = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7447 if ( playerPtr->pPlayerBuffs[10].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7448 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7449 int actorState = actorPtr->uAIState;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7450 if ( actorState != Dying && actorState != Dead)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7451 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7452 int reflectedDamage = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, dmgToReceive);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7453 actorPtr->sCurrentHP -= reflectedDamage;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7454 if ( reflectedDamage >= 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7455 {
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7456 if ( actorPtr->sCurrentHP >= 1 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7457 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7458 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); //todo extract this branch to a function once Actor::functions are changed to nonstatic actor functions
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7459 Actor::AggroSurroundingPeasants(uActorID, 1);
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7460 }
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7461 else
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7462 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7463 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7464 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7465 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7466 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7467 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7468 Actor::Die(uActorID);
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7469 Actor::ApplyFineForKillingPeasant(uActorID);
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7470 Actor::AggroSurroundingPeasants(uActorID, 1);
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7471 if ( actorPtr->pMonsterInfo.uExp )
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7472 GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7473 int speechToPlay = SPEECH_51;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7474 if ( rand() % 100 < 20 )
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7475 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7476 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7477 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7478 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7479 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7480 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7481 if ( !(dword_6BE368_debug_settings_2 & 0x10)
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7482 && actorPtr->pMonsterInfo.uSpecialAttackType
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7483 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel )
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7484 {
1694
5ead2688a227 Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents: 1693
diff changeset
7485 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7486 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7487 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7488 if ( !pParty->bTurnBasedModeOn )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7489 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7490 int actEndurance = playerPtr->GetActualEndurance();
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7491 int recoveryTime = (int)((20 - playerPtr->GetParameterBonus(actEndurance)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7492 playerPtr->SetRecoveryTime(recoveryTime);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7493 }
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7494 int yellThreshold = playerPtr->GetMaxHealth() / 4;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7495 if ( yellThreshold < playerPtr->sHealth && yellThreshold >= healthBeforeRecvdDamage && playerPtr->sHealth > 0 )
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7496 {
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7497 playerPtr->PlaySound(SPEECH_48, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7498 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7499 viewparams->bRedrawGameUI = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7500 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7501 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7502 else
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7503 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7504 SpriteObject* v37 = &pSpriteObjects[uActorID];
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7505 int uActorType = PID_TYPE(v37->spell_caster_pid);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7506 int uActorID = PID_ID(v37->spell_caster_pid);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7507 if ( uActorType == 2 )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7508 {
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7509 Player *playerPtr; // eax@81
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7510 if ( a4 != -1 )
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7511 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7512 playerPtr = &pParty->pPlayers[a4];
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7513 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7514 else
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7515 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7516 element = 0;
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7517 for (int i = 1; i <= 4; i++)
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7518 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7519 v72[element] = i;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7520 element++;
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7521 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7522 if ( element )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7523 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7524 playerPtr = &pParty->pPlayers[v72[rand() % element]];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552];
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7525 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7526 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7527 int v68;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7528 int v69;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7529 if ( uActorType != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW)
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7530 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7531 int playerMaxHp = playerPtr->GetMaxHealth();
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7532 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, playerMaxHp);
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7533 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool);
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7534 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7535 else
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7536 {
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7537 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0);
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7538 v69 = 0;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7539 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7540 playerPtr->ReceiveDamage(v68, (DAMAGE_TYPE)v69);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7541 if ( uActorType == OBJECT_Player && !qword_A750D8 )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7542 {
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7543 qword_A750D8 = 256i64;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7544 PlayerSpeechID = SPEECH_44;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7545 uSpeakingCharacter = uActorID + 1;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7546 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7547 return;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7548 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7549 else if ( uActorType == 3 )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7550 {
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7551 Actor *actorPtr = &pActors[uActorID];
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7552 if ( a4 == -1 )
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7553 a4 = stru_50C198.which_player_would_attack(actorPtr);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7554 Player *playerPtr = &pParty->pPlayers[a4];
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7555 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7556 unsigned __int16 spriteType = v37->uType;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7557 if ( v37->uType == 545 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7558 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7559 __int16 skillLevel = playerPtr->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7560 if ( SkillToMastery(skillLevel) >= 4 && rand() % 100 < (skillLevel & 0x3F) )
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7561 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7562 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], playerPtr->pName);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7563 ShowStatusBarString(pTmpBuf.data(), 2u);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7564 playerPtr->PlaySound(SPEECH_6, 0);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7565 return;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7566 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7567 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7568 else if ( spriteType == 555
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7569 || spriteType == 510
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7570 || spriteType == 500
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7571 || spriteType == 515
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7572 || spriteType == 505
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7573 || spriteType == 530
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7574 || spriteType == 525
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7575 || spriteType == 520
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7576 || spriteType == 535
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7577 || spriteType == 540 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7578 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7579 if ( !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7580 return;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7581 if ( playerPtr->pPlayerBuffs[13].uExpireTime > 0 )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7582 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7583 if ( playerPtr->HasEnchantedItemEquipped(36) )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7584 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7585 if ( playerPtr->HasEnchantedItemEquipped(69) )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7586 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7587 if ( playerPtr->HasItemEquipped(EQUIP_ARMOUR)
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7588 && playerPtr->GetArmorItem()->uItemID == ITEM_ARTIFACT_GOVERNORS_ARMOR )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7589 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7590 if ( playerPtr->HasItemEquipped(EQUIP_MAIN_HAND))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7591 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7592 ItemGen* mainHandItem = playerPtr->GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7593 if ( mainHandItem->uItemID == ITEM_RELIC_KELEBRIM || mainHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (mainHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7594 dmgToReceive >>= 1;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7595 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7596 if ( playerPtr->HasItemEquipped(EQUIP_OFF_HAND))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7597 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7598 ItemGen* offHandItem = playerPtr->GetOffHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7599 if ( offHandItem->uItemID == ITEM_RELIC_KELEBRIM || offHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (offHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7600 dmgToReceive >>= 1;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7601 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7602 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7603 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 )
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7604 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7605 int spellPower = actorPtr->pActorBuffs[3].uPower;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7606 if ( spellPower )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7607 dmgToReceive /= (signed int)spellPower;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7608 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7609 int damageType;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7610 switch(element)
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7611 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7612 case 0:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7613 damageType = actorPtr->pMonsterInfo.uAttack1Type;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7614 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7615 case 1:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7616 damageType = actorPtr->pMonsterInfo.uAttack2Type;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7617 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7618 case 2:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7619 spellId = actorPtr->pMonsterInfo.uSpell1ID;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7620 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7621 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7622 case 3:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7623 spellId = actorPtr->pMonsterInfo.uSpell2ID;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7624 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7625 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7626 case 4:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7627 damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7628 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7629 case 5:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7630 damageType = 4;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7631 break;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7632 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7633 if ( !(dword_6BE368_debug_settings_2 & 0x10) )
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7634 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7635 int reflectedDmg = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7636 if ( playerPtr->pPlayerBuffs[10].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7637 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7638 unsigned __int16 actorState = actorPtr->uAIState;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7639 if ( actorState != Dying && actorState != Dead)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7640 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7641 recvdMagicDmg = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, reflectedDmg);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7642 actorPtr->sCurrentHP -= recvdMagicDmg;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7643 if ( recvdMagicDmg >= 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7644 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7645 if ( actorPtr->sCurrentHP >= 1 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7646 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7647 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7648 Actor::AggroSurroundingPeasants(uActorID, 1);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7649 }
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7650 else
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7651 {
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7652 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7653 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7654 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7655 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7656 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7657 Actor::Die(uActorID);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7658 Actor::ApplyFineForKillingPeasant(uActorID);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7659 Actor::AggroSurroundingPeasants(uActorID, 1);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7660 if ( actorPtr->pMonsterInfo.uExp )
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7661 GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7662 int speechToPlay = SPEECH_51;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7663 if ( rand() % 100 < 20 )
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7664 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7665 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7666 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7667 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7668 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7669 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7670 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7671 if ( !element
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7672 && !(dword_6BE368_debug_settings_2 & 0x10)
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7673 && actorPtr->pMonsterInfo.uSpecialAttackType
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7674 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel )
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7675 {
1694
5ead2688a227 Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents: 1693
diff changeset
7676 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr);
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7677 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7678 if ( !pParty->bTurnBasedModeOn )
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7679 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7680 int actEnd = playerPtr->GetActualEndurance();
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7681 int recTime = (int)((20 - playerPtr->GetParameterBonus(actEnd))
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7682 * flt_6BE3A4_debug_recmod1
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7683 * 2.133333333333333);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7684 playerPtr->SetRecoveryTime(recTime);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7685 }
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7686 return;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7687 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7688 else
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7689 {
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7690 return;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7691 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7692 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7693 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7694 //----- (00421EA6) --------------------------------------------------------
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7695 void Player::OnInventoryLeftClick()
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7696 {
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7697 signed int v2; // ecx@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7698 int v3; // eax@2
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7699 int invMatrixIndex; // eax@2
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7700 unsigned int v6; // eax@7
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7701 unsigned int pickedItemId; // esi@12
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7702 unsigned int invItemIndex; // eax@12
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7703 unsigned int v9; // eax@16
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7704 unsigned int v10; // eax@18
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7705 ItemGen tmpItem; // [sp+Ch] [bp-3Ch]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7706 POINT a2; // [sp+30h] [bp-18h]@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7707 unsigned int pY; // [sp+3Ch] [bp-Ch]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7708 unsigned int pX; // [sp+40h] [bp-8h]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7709
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7710 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7711 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7712 pMouse->GetClickPos(&pX, &pY);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7713 v3 = Player::INVETORYSLOTSWIDTH * ((pY - 17) / 32);
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7714 v2 = (pX - 14) / 32;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7715 invMatrixIndex = v2 + v3;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7716 if ( v2 + v3 >= 0 )
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7717 {
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7718 if ( invMatrixIndex <= 126 && pMouse->GetCursorPos(&a2)->x < 462
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7719 && pMouse->GetCursorPos(&a2)->x >= 14 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7720 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7721 if ( _50C9A0_IsEnchantingInProgress )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7722 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7723 v6 = this->GetItemIDAtInventoryIndex(&invMatrixIndex);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7724 if ( v6 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7725 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7726 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7727 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7728 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7729 *((short *)pGUIWindow_Settings->ptr_1C + 3) = invMatrixIndex;
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7730 ptr_50C9A4_ItemToEnchant = &this->pInventoryItemList[v6-1];
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7731 _50C9A0_IsEnchantingInProgress = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7732 if ( pMessageQueue_50CBD0->uNumMessages )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7733 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7734 pMouse->SetCursorBitmap("MICON1");
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7735 _50C9D0_AfterEnchClickEventId = 113;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7736 _50C9D4_AfterEnchClickEventSecondParam = 0;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7737 _50C9D8_AfterEnchClickEventTimeout = 256;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7738 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7739 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7740 }
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7741 if ( ptr_50C9A4_ItemToEnchant )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7742 return;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7743 pickedItemId = pParty->pPickedItem.uItemID;
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7744 invItemIndex = this->GetItemIDAtInventoryIndex(&invMatrixIndex);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7745 if (!pickedItemId)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7746 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7747 if ( !invItemIndex )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7748 return;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7749 else
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7750 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7751 memcpy(&pParty->pPickedItem, &this->pInventoryItemList[invItemIndex-1], sizeof(pParty->pPickedItem));
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7752 this->RemoveItemAtInventoryIndex(invMatrixIndex);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7753 v9 = pParty->pPickedItem.uItemID;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7754 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7755 return;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7756 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7757 }
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7758 else
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7759 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7760 if ( invItemIndex )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7761 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7762 ItemGen* invItemPtr = &this->pInventoryItemList[invItemIndex-1];
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7763 memcpy(&tmpItem, invItemPtr, sizeof(tmpItem));
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7764 this->RemoveItemAtInventoryIndex(invMatrixIndex);
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7765 int emptyIndex = this->AddItem2(invMatrixIndex, &pParty->pPickedItem);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7766 if ( !emptyIndex )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7767 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7768 emptyIndex = this->AddItem2(-1, &pParty->pPickedItem);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7769 if ( !emptyIndex )
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7770 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7771 this->PutItemArInventoryIndex(tmpItem.uItemID, invItemIndex - 1, invMatrixIndex);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7772 memcpy(invItemPtr, &tmpItem, sizeof(ItemGen));
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7773 return;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7774 }
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7775 }
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7776 v9 = tmpItem.uItemID;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7777 memcpy(&pParty->pPickedItem, &tmpItem, sizeof(ItemGen));
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
7778 pMouse->SetCursorBitmap(pParty->pPickedItem.GetIconName());
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7779 return;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7780 }
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7781 else
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7782 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7783 v10 = this->AddItem(invMatrixIndex, pickedItemId);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7784 if ( v10 )
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7785 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7786 memcpy(&this->pInventoryItemList[v10-1], &pParty->pPickedItem, sizeof(ItemGen));
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7787 pMouse->RemoveHoldingItem();
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7788 return;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7789 }
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7790 v10 = this->AddItem(-1, pickedItemId);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7791 if ( v10 )
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7792 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7793 memcpy(&this->pInventoryItemList[v10-1], &pParty->pPickedItem, sizeof(ItemGen));
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7794 pMouse->RemoveHoldingItem();
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7795 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7796 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7797 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7798 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7799 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7800 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7801 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7802 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7803
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7804
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7805 bool Player::IsWeak()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7806 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7807 return pConditions[Condition_Weak] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7808 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7809
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7810 bool Player::IsDead()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7811 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7812 return pConditions[Condition_Dead] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7813 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7814
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7815 bool Player::IsEradicated()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7816 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7817 return pConditions[Condition_Eradicated] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7818 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7819
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7820 bool Player::IsZombie()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7821 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7822 return pConditions[Condition_Zombie] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7823 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7824
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7825 bool Player::IsCursed()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7826 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7827 return pConditions[Condition_Cursed] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7828 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7829
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7830 bool Player::IsPertified()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7831 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7832 return pConditions[Condition_Pertified] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7833 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7834
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7835 bool Player::IsUnconcious()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7836 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7837 return pConditions[Condition_Unconcious] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7838 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7839
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7840 bool Player::IsAsleep()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7841 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7842 return pConditions[Condition_Sleep] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7843 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7844
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7845 bool Player::IsParalyzed()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7846 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7847 return pConditions[Condition_Paralyzed] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7848 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7849
1685
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7850 bool Player::IsDrunk()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7851 {
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7852 return pConditions[Condition_Drunk] != 0;
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7853 }
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7854
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7855 void Player::SetCursed( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7856 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7857 pConditions[Condition_Cursed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7858 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7859
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7860 void Player::SetWeak( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7861 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7862 pConditions[Condition_Weak] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7863 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7864
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7865 void Player::SetAsleep( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7866 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7867 pConditions[Condition_Sleep] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7868 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7869
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7870 void Player::SetAfraid( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7871 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7872 pConditions[Condition_Fear] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7873 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7874
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7875 void Player::SetDrunk( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7876 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7877 pConditions[Condition_Drunk] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7878 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7879
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7880 void Player::SetInsane( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7881 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7882 pConditions[Condition_Insane] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7883 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7884
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7885 void Player::SetPoison1( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7886 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7887 pConditions[Condition_Poison1] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7888 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7889
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7890 void Player::SetDisease1( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7891 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7892 pConditions[Condition_Disease1] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7893 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7894
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7895 void Player::SetPoison2( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7896 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7897 pConditions[Condition_Poison2] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7898 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7899
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7900 void Player::SetDisease2( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7901 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7902 pConditions[Condition_Disease2] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7903 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7904
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7905 void Player::SetPoison3( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7906 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7907 pConditions[Condition_Poison3] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7908 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7909
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7910 void Player::SetDisease3( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7911 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7912 pConditions[Condition_Disease3] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7913 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7914
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7915 void Player::SetParalyzed( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7916 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7917 pConditions[Condition_Paralyzed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7918 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7919
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7920 void Player::SetUnconcious( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7921 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7922 pConditions[Condition_Unconcious] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7923 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7924
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7925 void Player::SetDead( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7926 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7927 pConditions[Condition_Dead] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7928 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7929
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7930 void Player::SetPertified( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7931 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7932 pConditions[Condition_Pertified] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7933 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7934
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7935 void Player::SetEradicated( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7936 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7937 pConditions[Condition_Eradicated] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7938 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7939
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7940 void Player::SetZombie( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7941 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7942 pConditions[Condition_Zombie] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7943 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7944
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7945 void Player::SetCondWeakWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7946 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7947 SetCondition(Condition_Weak, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7948 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7949
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7950 void Player::SetCondInsaneWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7951 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7952 SetCondition(Condition_Insane, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7953 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7954
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7955 void Player::SetCondDeadWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7956 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7957 SetCondition(Condition_Dead, blockable);
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7958 }
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7959
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7960 void Player::SetCondUnconsciousWithBlockCheck( int blockable )
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7961 {
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7962 SetCondition(Condition_Dead, blockable);
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
7963 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7964
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7965 ItemGen* Player::GetOffHandItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7966 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7967 return GetItem(&PlayerEquipment::uShield);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7968 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7969
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7970 ItemGen* Player::GetMainHandItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7971 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7972 return GetItem(&PlayerEquipment::uMainHand);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7973 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7974
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7975 ItemGen* Player::GetBowItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7976 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7977 return GetItem(&PlayerEquipment::uBow);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7978 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7979
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7980 ItemGen* Player::GetArmorItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7981 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7982 return GetItem(&PlayerEquipment::uArmor);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7983 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7984
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7985 ItemGen* Player::GetHelmItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7986 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7987 return GetItem(&PlayerEquipment::uHelm);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7988 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7989
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7990 ItemGen* Player::GetBeltItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7991 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7992 return GetItem(&PlayerEquipment::uBelt);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7993 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7994
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7995 ItemGen* Player::GetCloakItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7996 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7997 return GetItem(&PlayerEquipment::uCloak);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7998 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7999
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8000 ItemGen* Player::GetGloveItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8001 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8002 return GetItem(&PlayerEquipment::uGlove);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8003 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8004
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8005 ItemGen* Player::GetBootItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8006 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8007 return GetItem(&PlayerEquipment::uBoot);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8008 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8009
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8010 ItemGen* Player::GetAmuletItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8011 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8012 return GetItem(&PlayerEquipment::uAmulet);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8013 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8014
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8015 ItemGen* Player::GetNthRingItem(int ringNum)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8016 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8017 return GetNthEquippedIndexItem(ringNum + 10);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8018 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8019
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8020 ItemGen* Player::GetNthEquippedIndexItem(int index)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8021 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8022 if (this->pEquipment.pIndices[index] == 0)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8023 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8024 return nullptr;
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8025 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8026 return &this->pInventoryItemList[this->pEquipment.pIndices[index] - 1];
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8027 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8028
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8029 ItemGen* Player::GetItem(unsigned int PlayerEquipment::* itemPos)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8030 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8031 if (this->pEquipment.*itemPos == 0)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8032 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8033 return nullptr;
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8034 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8035 return &this->pInventoryItemList[this->pEquipment.*itemPos - 1];
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8036 }