Mercurial > mm7
annotate Player.cpp @ 1780:01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
author | Grumpy7 |
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date | Thu, 03 Oct 2013 05:27:54 +0200 |
parents | 50e91a820f6f |
children | 7b42e79eb2d0 |
rev | line source |
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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3 #endif |
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4 |
1016 | 5 #include "stru6.h" |
6 | |
0 | 7 #include "Player.h" |
8 #include "PlayerFrameTable.h" | |
9 #include "AudioPlayer.h" | |
10 #include "Party.h" | |
816 | 11 #include "Log.h" |
0 | 12 #include "LOD.h" |
13 #include "GUIWindow.h" | |
14 #include "Viewport.h" | |
15 #include "Actor.h" | |
16 #include "Game.h" | |
17 #include "Mouse.h" | |
18 #include "TurnEngine.h" | |
19 #include "Events.h" | |
20 #include "Events2D.h" | |
21 #include "Outdoor.h" | |
22 #include "StorylineTextTable.h" | |
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23 #include "Autonotes.h" |
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24 #include "Awards.h" |
189 | 25 #include "texts.h" |
816 | 26 |
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Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
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27 #include "stru123.h" |
0 | 28 #include "mm7_data.h" |
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29 #include "MM7.h" |
1297 | 30 #include "SpriteObject.h" |
31 #include "DecalBuilder.h" | |
0 | 32 |
33 | |
34 | |
35 | |
36 | |
37 /* 381 */ | |
38 #pragma pack(push, 1) | |
290 | 39 struct PlayerCreation_AttributeProps |
0 | 40 { |
41 unsigned __int8 uBaseValue; | |
42 char uMaxValue; | |
43 char uDroppedStep; | |
44 char uBaseStep; | |
45 }; | |
46 #pragma pack(pop) | |
47 | |
48 | |
49 #pragma pack(push, 1) | |
290 | 50 |
51 | |
52 | |
0 | 53 #pragma pack(pop) |
290 | 54 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0 |
55 { | |
56 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},}, | |
57 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},}, | |
58 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},}, | |
59 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}} | |
0 | 60 }; |
61 | |
62 | |
63 | |
1700 | 64 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
1686 | 65 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4 |
1700 | 66 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
0 | 67 |
68 | |
69 | |
70 // available skills per class ( 9 classes X 37 skills ) | |
71 // 0 - not available | |
72 // 1 - available | |
73 // 2 - primary skill | |
74 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820 | |
75 { | |
76 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
77 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0}, | |
78 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0}, | |
79 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
80 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1}, | |
81 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0}, | |
82 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
83 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
84 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here | |
85 }; | |
86 | |
87 | |
1374 | 88 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398 |
89 { | |
90 1, // EQUIP_OFF_HAND | |
91 1, // EQUIP_MAIN_HAND | |
92 2, // EQUIP_BOW | |
93 3, // EQUIP_ARMOUR | |
94 0, // EQUIP_SHIELD | |
95 4, // EQUIP_HELMET | |
96 5, // EQUIP_BELT | |
97 6, // EQUIP_CLOAK | |
98 7, // EQUIP_GAUNTLETS | |
99 8, // EQUIP_BOOTS | |
100 10, // EQUIP_RING | |
101 9, // EQUIP_AMULET | |
102 1, // EQUIP_WAND | |
103 0, // EQUIP_REAGENT | |
104 0, // EQUIP_POTION | |
105 0, // EQUIP_SPELL_SCROLL | |
106 0, // EQUIP_BOOK | |
107 0, // EQUIP_MESSAGE_SCROLL | |
108 0, // EQUIP_GOLD | |
109 0, // EQUIP_GEM | |
110 0 // EQUIP_NONE | |
111 }; | |
0 | 112 |
113 | |
114 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0}; | |
115 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0}; | |
116 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3}; | |
117 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6}; | |
118 | |
1325 | 119 unsigned char pConditionAttributeModifier[7][19] = |
120 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might | |
121 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence | |
122 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower | |
123 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance | |
124 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy | |
125 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed | |
126 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck | |
127 | |
128 unsigned char pAgingAttributeModifier[7][4] = | |
129 {{100, 75, 40, 10}, //Might | |
130 {100, 150, 100, 10}, //Intelligence | |
131 {100, 150, 100, 10}, //Willpower | |
132 {100, 75, 40, 10}, //Endurance | |
133 {100, 100, 40, 10}, //Accuracy | |
134 {100, 100, 40, 10}, //Speed | |
135 {100, 100, 100, 100}}; //Luck | |
0 | 136 |
1684 | 137 unsigned int pAgeingTable[4] = {50, 100, 150, 0xFFFF}; |
0 | 138 |
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139 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}}; |
0 | 140 |
1036 | 141 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175, |
0 | 142 150, 125, 100, 75, 50, 40, 35, 30, 25, 21, |
1036 | 143 19, 17, 15, 13, 11, 9, 7, 5, 3, 0}; |
144 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6}; | |
0 | 145 |
146 | |
816 | 147 unsigned short base_recovery_times_per_weapon_type[12] = |
148 { | |
149 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill | |
150 90, // PLAYER_SKILL_SWORD && Unarmed with skill | |
151 60, // PLAYER_SKILL_DAGGER | |
152 100, // PLAYER_SKILL_AXE | |
153 80, // PLAYER_SKILL_SPEAR | |
154 100, // PLAYER_SKILL_BOW | |
155 80, // PLAYER_SKILL_MACE | |
156 30, // PLAYER_SKILL_BLASTER | |
157 10, // PLAYER_SKILL_SHIELD | |
158 10, // PLAYER_SKILL_LEATHER | |
159 20, // PLAYER_SKILL_CHAIN | |
160 30 // PLAYER_SKILL_PLATE | |
161 }; | |
162 | |
0 | 163 //----- (00490913) -------------------------------------------------------- |
1459 | 164 int PlayerCreation_GetUnspentAttributePointCount() |
0 | 165 { |
166 signed int v0; // edi@1 | |
1273 | 167 int raceId; // ebx@2 |
0 | 168 signed int v4; // eax@17 |
169 int v5; // edx@18 | |
170 signed int v6; // ecx@18 | |
1273 | 171 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1 |
172 | |
173 remainingStatPoints = 50; | |
0 | 174 v0 = 50; |
1273 | 175 for (int playerNum = 0; playerNum < 4; playerNum++) |
176 { | |
177 raceId = pParty->pPlayers[playerNum].GetRace(); | |
178 for (int statNum = 0; statNum <= 6; statNum++) | |
179 { | |
180 switch ( statNum ) | |
0 | 181 { |
1273 | 182 case 0: |
183 v0 = pParty->pPlayers[playerNum].uMight; | |
184 break; | |
185 case 1: | |
186 v0 = pParty->pPlayers[playerNum].uIntelligence; | |
187 break; | |
188 case 2: | |
189 v0 = pParty->pPlayers[playerNum].uWillpower; | |
190 break; | |
191 case 3: | |
192 v0 = pParty->pPlayers[playerNum].uEndurance; | |
193 break; | |
194 case 4: | |
195 v0 = pParty->pPlayers[playerNum].uAccuracy; | |
196 break; | |
197 case 5: | |
198 v0 = pParty->pPlayers[playerNum].uSpeed; | |
199 break; | |
200 case 6: | |
201 v0 = pParty->pPlayers[playerNum].uLuck; | |
202 break; | |
203 } | |
204 v4 = StatTable[raceId][statNum].uBaseValue; | |
205 if ( v0 >= v4 ) | |
206 { | |
207 v5 = StatTable[raceId][statNum].uDroppedStep; | |
208 v6 = StatTable[raceId][statNum].uBaseStep; | |
0 | 209 } |
210 else | |
211 { | |
1273 | 212 v5 = StatTable[raceId][statNum].uBaseStep; |
213 v6 = StatTable[raceId][statNum].uDroppedStep; | |
0 | 214 } |
1273 | 215 remainingStatPoints += v5 * (v4 - v0) / v6; |
216 } | |
217 } | |
218 return remainingStatPoints; | |
0 | 219 } |
220 | |
221 | |
222 | |
223 //----- (00427730) -------------------------------------------------------- | |
224 bool Player::CanCastSpell(unsigned int uRequiredMana) | |
225 { | |
1275 | 226 if (sMana >= (signed int)uRequiredMana) |
227 { | |
228 sMana -= (signed int)uRequiredMana; | |
488 | 229 return true; |
230 } | |
231 | |
232 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
233 return false; | |
0 | 234 } |
235 | |
236 | |
237 //----- (004BE2DD) -------------------------------------------------------- | |
1014 | 238 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx ) |
239 { | |
0 | 240 float v6; // ST04_4@1 |
1014 | 241 signed int item_value; // eax@1 |
242 signed int sell_price; // ebx@1 | |
243 | |
244 item_value =pOwnItems[item_index].GetValue(); | |
245 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier; | |
246 sell_price = GetPriceSell(item_value, v6); | |
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247 if ( pOwnItems[item_index].IsBroken() ) |
1014 | 248 sell_price = 1; |
249 if ( sell_price < 1 ) | |
250 sell_price = 1; | |
251 RemoveItemAtInventoryIndex(inventory_idnx); | |
252 Party::SetGold(pParty->uNumGold + sell_price); | |
0 | 253 } |
254 | |
255 | |
256 | |
257 //----- (0043EEF3) -------------------------------------------------------- | |
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258 bool Player::NothingOrJustBlastersEquipped() |
0 | 259 { |
1014 | 260 signed int item_idx; // esi@1 |
261 signed int item_id; // esi@1 | |
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262 for (int i = 0; i < 16; ++i) |
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263 { |
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264 item_idx = pEquipment.pIndices[i]; |
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265 if (item_idx) |
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266 { |
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267 item_id = pOwnItems[item_idx - 1].uItemID; |
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268 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle |
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269 return false; |
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270 } |
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271 } |
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272 return true; |
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273 } |
1014 | 274 |
0 | 275 |
276 | |
277 | |
278 //----- (004B8040) -------------------------------------------------------- | |
1036 | 279 int Player::GetConditionDayOfWeek( unsigned int uCondition ) |
280 { | |
281 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1; | |
0 | 282 } |
283 | |
284 //----- (004B807C) -------------------------------------------------------- | |
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285 int Player::GetTempleHealCostModifier(float a2) |
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286 { |
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287 unsigned int conditionIdx; // eax@1 |
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288 int conditionTimeMultiplier; // esi@1 |
0 | 289 int v6; // eax@8 |
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290 signed int result; // qax@13 |
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291 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4 |
1275 | 292 |
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293 conditionIdx = GetMajorConditionIdx(); |
1275 | 294 if ( conditionIdx >= 14 && conditionIdx <= 16) |
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295 { |
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296 if ( conditionIdx <= 15 ) |
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297 { |
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298 baseConditionMultiplier = 5; |
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299 } |
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300 if ( conditionIdx == 16 ) |
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301 { |
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302 baseConditionMultiplier = 10; |
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303 } |
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304 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx); |
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305 } |
1350 | 306 else |
307 { | |
1275 | 308 conditionTimeMultiplier = 1; |
309 baseConditionMultiplier = 1; | |
1350 | 310 if (conditionIdx < 14) |
311 { | |
312 for (int i = 0; i <= 13; i++) | |
313 { | |
314 v6 = GetConditionDayOfWeek(i); | |
315 if ( v6 > conditionTimeMultiplier ) | |
316 conditionTimeMultiplier = v6; | |
317 } | |
318 } | |
1275 | 319 } |
320 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2); | |
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321 if ( result < 1 ) |
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322 result = 1; |
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323 return result; |
0 | 324 } |
325 | |
326 //----- (004B8102) -------------------------------------------------------- | |
917 | 327 int Player::GetPriceSell(int uRealValue, float price_multiplier) |
0 | 328 { |
329 signed int v3; // esi@1 | |
330 signed int result; // eax@3 | |
331 | |
1275 | 332 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100); |
917 | 333 if ( v3 > uRealValue ) |
334 v3 = uRealValue; | |
0 | 335 result = 1; |
336 if ( v3 >= 1 ) | |
337 result = v3; | |
338 return result; | |
339 } | |
340 | |
341 //----- (004B8142) -------------------------------------------------------- | |
749 | 342 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier) |
343 { | |
1275 | 344 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100); |
749 | 345 |
346 if (price < uRealValue) | |
347 price = uRealValue; | |
348 return price; | |
0 | 349 } |
350 | |
351 //----- (004B8179) -------------------------------------------------------- | |
916 | 352 int Player::GetPriceIdentification(float a2) |
0 | 353 { |
354 signed int v2; // esi@1 | |
355 int v3; // ecx@1 | |
356 signed int result; // eax@3 | |
357 | |
1275 | 358 v2 = (signed int)(a2 * 50.0); |
0 | 359 v3 = v2 * (100 - GetMerchant()) / 100; |
360 if ( v3 < v2 / 3 ) | |
361 v3 = v2 / 3; | |
362 result = 1; | |
363 if ( v3 >= 1 ) | |
364 result = v3; | |
365 return result; | |
366 } | |
367 | |
368 //----- (004B81C3) -------------------------------------------------------- | |
916 | 369 int Player::GetPriceRepair(int a2, float a3) |
0 | 370 { |
371 signed int v3; // esi@1 | |
372 int v4; // ecx@1 | |
373 signed int result; // eax@3 | |
374 | |
1275 | 375 v3 = (signed int)((double)a2 / (6.0 - a3)); |
0 | 376 v4 = v3 * (100 - GetMerchant()) / 100; |
377 if ( v4 < v3 / 3 ) | |
378 v4 = v3 / 3; | |
379 result = 1; | |
380 if ( v4 >= 1 ) | |
381 result = v4; | |
382 return result; | |
383 } | |
384 | |
385 //----- (004B8213) -------------------------------------------------------- | |
1275 | 386 int Player::GetBaseSellingPrice(int a2, float a3) |
387 { | |
388 signed int v3; // qax@1 | |
389 | |
390 v3 = (signed int)((double)a2 / (a3 + 2.0)); | |
391 if ( v3 < 1 ) | |
392 v3 = 1; | |
0 | 393 return v3; |
394 } | |
395 | |
396 //----- (004B8233) -------------------------------------------------------- | |
1275 | 397 int Player::GetBaseBuyingPrice(int a2, float a3) |
398 { | |
399 signed int v3; // qax@1 | |
400 | |
401 v3 = (signed int)((double)a2 * a3); | |
402 if ( v3 < 1 ) | |
403 v3 = 1; | |
0 | 404 return v3; |
405 } | |
406 | |
407 //----- (004B824B) -------------------------------------------------------- | |
1275 | 408 int Player::GetBaseIdentifyPrice(float a2) |
409 { | |
410 signed int v2; // qax@1 | |
411 | |
412 v2 = (signed int)(a2 * 50.0); | |
413 if ( v2 < 1 ) | |
414 v2 = 1; | |
0 | 415 return v2; |
416 } | |
417 | |
418 //----- (004B8265) -------------------------------------------------------- | |
1275 | 419 int Player::GetBaseRepairPrice(int a2, float a3) |
420 { | |
421 signed int v3; // qax@1 | |
422 | |
423 v3 = (signed int)((double)a2 / (6.0 - a3)); | |
424 if ( v3 < 1 ) | |
425 v3 = 1; | |
0 | 426 return v3; |
427 } | |
428 | |
429 | |
430 | |
431 | |
432 | |
433 //----- (004B6FF9) -------------------------------------------------------- | |
1348 | 434 bool Player::IsPlayerHealableByTemple() |
1278
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changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
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|
435 { |
0 | 436 signed int v2; // eax@1 |
336 | 437 v2 = (signed int)window_SpeakInHouse->ptr_1C; |
1348 | 438 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good) |
439 { | |
440 return false; | |
441 } | |
442 else | |
443 { | |
444 if (GetMajorConditionIdx() == Condition_Zombie) | |
445 { | |
446 if ((v2 == 78 || v2 == 81 || v2 == 82)) | |
447 { | |
448 return false; | |
449 } | |
450 else | |
451 { | |
452 return true; | |
453 } | |
1346
1434b36f4bdb
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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|
454 } |
1434b36f4bdb
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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|
455 else |
1434b36f4bdb
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|
456 { |
1348 | 457 return true; |
458 } | |
1278
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changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
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|
459 } |
0 | 460 } |
461 | |
462 | |
463 | |
464 //----- (00421E75) -------------------------------------------------------- | |
1012 | 465 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index) |
466 { | |
467 int item_idx; // eax@1 | |
468 int inv_index; // eax@3 | |
469 | |
1351 | 470 |
1012 | 471 item_idx = *pitem_index; |
472 if ( item_idx >125 || item_idx < 0 ) | |
473 { | |
474 return 0; | |
475 } | |
476 | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
477 inv_index = this->pInventoryMatrix[item_idx]; |
1012 | 478 if ( inv_index < 0 ) |
479 { | |
480 *pitem_index = -1 - inv_index; | |
1384
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changed a few member variables in Player to slightly less confusing names
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|
481 inv_index = this->pInventoryMatrix[-1 - inv_index]; |
1012 | 482 } |
483 | |
484 return inv_index; | |
0 | 485 } |
486 | |
487 | |
488 | |
489 //----- (004160CA) -------------------------------------------------------- | |
1012 | 490 void Player::ItemsEnchant( int enchant_count ) |
491 { | |
492 int avalible_items; // ebx@1 | |
493 int i; // edx@8 | |
494 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1 | |
495 | |
496 avalible_items = 0; | |
497 memset (item_index_tabl,0,sizeof(item_index_tabl)); | |
498 | |
1349 | 499 for (i = 0; i < 138; ++i) |
500 { | |
501 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134)) | |
502 item_index_tabl[avalible_items++] = i; | |
503 } | |
1012 | 504 |
505 if ( avalible_items ) | |
506 { | |
507 if ( enchant_count ) | |
508 { | |
1349 | 509 for ( i = 0; i < enchant_count; ++i ) |
510 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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changeset
|
511 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_HARDENED)) |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
512 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_HARDENED; |
1349 | 513 } |
0 | 514 } |
515 else | |
516 { | |
1012 | 517 for ( i = 0; i < avalible_items; ++i ) |
518 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
519 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_HARDENED; |
1349 | 520 } |
521 } | |
522 } | |
0 | 523 } |
524 | |
525 //----- (004948B1) -------------------------------------------------------- | |
187 | 526 void Player::PlaySound(PlayerSpeech speech, int a3) |
527 { | |
1351 | 528 signed int speechCount = 0; // esi@4 |
529 signed int expressionCount = 0; // esi@4 | |
530 int pickedVariant; // esi@10 | |
248 | 531 CHARACTER_EXPRESSION_ID expression; // ebx@17 |
1406 | 532 signed int pSoundID; // ecx@19 |
1351 | 533 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7 |
534 int expressionVariantArray[5]; | |
535 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4 | |
536 unsigned int expressionDuration = 0; | |
187 | 537 |
1351 | 538 pickedSoundID = 0; |
203 | 539 if (uVoicesVolumeMultiplier) |
0 | 540 { |
1351 | 541 for (int i = 0; i < 2; i++) |
542 { | |
1406 | 543 if ( SoundSetAction[speech][i] ) |
544 { | |
545 speechVariantArray[speechCount] = SoundSetAction[speech][i]; | |
1351 | 546 speechCount++; |
547 } | |
548 } | |
549 if ( speechCount ) | |
550 { | |
551 pickedVariant = speechVariantArray[rand() % speechCount]; | |
552 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID]; | |
553 if (numberOfSubvariants > 0) | |
554 { | |
555 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998; | |
1406 | 556 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0); |
1351 | 557 } |
558 } | |
559 } | |
560 | |
561 for (int i = 0; i < 5; i++) | |
562 { | |
1406 | 563 if ( SoundSetAction[speech][i + 3] ) |
564 { | |
565 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3]; | |
1351 | 566 expressionCount++; |
567 } | |
568 } | |
569 if ( expressionCount ) | |
570 { | |
571 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount]; | |
572 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID ) | |
573 { | |
1406 | 574 pSoundID = 0; |
575 if ( pSoundList->sNumSounds ) | |
576 { | |
1351 | 577 for (int i = 0; i < pSoundList->sNumSounds; i++) |
0 | 578 { |
1406 | 579 if (pSoundList->pSounds[i].uSoundID == pickedSoundID) |
580 pSoundID = i; | |
0 | 581 } |
582 } | |
1406 | 583 if ( pSoundList->pSounds[pSoundID].pSoundData[0] ) |
1351 | 584 expressionDuration = (sLastTrackLengthMS << 7) / 1000; |
585 } | |
1352
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
586 PlayEmotion(expression, expressionDuration); |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
587 } |
0 | 588 } |
589 // 4948B1: using guessed type int var_1C[5]; | |
590 | |
591 //----- (00494A25) -------------------------------------------------------- | |
187 | 592 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3) |
593 { | |
1352
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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1351
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changeset
|
594 unsigned int v3 = expression; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
595 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
596 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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changeset
|
597 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
598 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
599 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
600 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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1351
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changeset
|
601 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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1351
diff
changeset
|
602 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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1351
diff
changeset
|
603 else |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
604 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
605 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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1351
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changeset
|
606 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
607 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR)) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
608 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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1351
diff
changeset
|
609 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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1351
diff
changeset
|
610 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
611 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
612 } |
0 | 613 this->uExpressionTimePassed = 0; |
614 if ( !a3 ) | |
615 { | |
187 | 616 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength; |
617 } | |
1353
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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changeset
|
618 else |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
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diff
changeset
|
619 { |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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changeset
|
620 this->uExpressionTimeLength = 0; |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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|
621 } |
187 | 622 expression = new_expression; |
0 | 623 viewparams->bRedrawGameUI = 1; |
624 } | |
625 | |
626 //----- (0049327B) -------------------------------------------------------- | |
1355 | 627 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 ) |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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1353
diff
changeset
|
628 { |
135 | 629 if ( this->classType == uClass ) |
0 | 630 { |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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diff
changeset
|
631 return true; |
0 | 632 } |
633 else | |
634 { | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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diff
changeset
|
635 if (!a3) |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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|
636 { |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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diff
changeset
|
637 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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diff
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|
638 } |
0 | 639 switch ( uClass ) |
640 { | |
641 case 0x1Au: | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
642 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65)); |
0 | 643 case 0x1Bu: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
644 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67)); |
0 | 645 case 0x22u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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1455
diff
changeset
|
646 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77)); |
0 | 647 case 0x23u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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1455
diff
changeset
|
648 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79)); |
0 | 649 break; |
650 default: | |
1545 | 651 Error("Should not be able to get here (%u)", uClass); |
0 | 652 break; |
653 } | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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changeset
|
654 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
655 } |
0 | 656 } |
657 | |
658 | |
659 //----- (00492C0B) -------------------------------------------------------- | |
660 bool Player::CanAct() | |
661 { | |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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|
662 if ( this->IsAsleep() || this->IsParalyzed() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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663 this->IsUnconcious() || this->IsDead() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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diff
changeset
|
664 this->IsPertified() || this->IsEradicated() ) |
1355 | 665 return false; |
0 | 666 else |
1355 | 667 return true; |
0 | 668 } |
669 | |
670 //----- (00492C40) -------------------------------------------------------- | |
671 bool Player::CanSteal() | |
672 { | |
1355 | 673 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0; |
0 | 674 } |
675 | |
676 //----- (00492C4E) -------------------------------------------------------- | |
677 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID) | |
678 { | |
1357
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
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1356
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|
679 switch (uItemID) |
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
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|
680 { |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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|
681 case ITEM_RELIC_ETHRICS_STAFF: |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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|
682 case ITEM_RELIC_OLD_NICK: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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683 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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684 case ITEM_RELIC_TALEDONS_HELM: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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685 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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|
686 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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|
687 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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688 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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689 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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changeset
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690 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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1357
diff
changeset
|
691 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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1357
diff
changeset
|
692 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break; |
1357
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents:
1356
diff
changeset
|
693 default: return 1; break; |
1356
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
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1355
diff
changeset
|
694 } |
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents:
1355
diff
changeset
|
695 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
696 |
0 | 697 //----- (00492D65) -------------------------------------------------------- |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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1360
diff
changeset
|
698 void Player::SetCondition( unsigned int uConditionIdx, int a3 ) |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
699 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
700 signed int player_sex; // ecx@77 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
701 signed int remainig_player; // ebx@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
702 int players_before; // [sp+10h] [bp-4h]@2 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
703 int players_after; // [sp+20h] [bp+Ch]@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
704 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
705 if ( pConditions[uConditionIdx] ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
706 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
707 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
708 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3)) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
709 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
710 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
711 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
712 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
713 switch ( uConditionIdx ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
714 { |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
715 case Condition_Cursed: PlaySound(SPEECH_30, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
716 case Condition_Weak: PlaySound(SPEECH_25, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
717 case Condition_Sleep: break; //nosound |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
718 case Condition_Fear: PlaySound(SPEECH_26, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
719 case Condition_Drunk: PlaySound(SPEECH_31, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
720 case Condition_Insane: PlaySound(SPEECH_29, 0); break; |
1014 | 721 case Condition_Poison1: |
722 case Condition_Poison2: | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
723 case Condition_Poison3: PlaySound(SPEECH_27, 0); break; |
1014 | 724 case Condition_Disease1: |
725 case Condition_Disease2: | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
726 case Condition_Disease3: PlaySound(SPEECH_28, 0);break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
727 case Condition_Paralyzed: break; //nosound |
1014 | 728 case Condition_Unconcious: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
729 PlaySound(SPEECH_32, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
730 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
731 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
732 break; |
1014 | 733 case Condition_Dead: |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
734 PlaySound(SPEECH_33, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
735 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
736 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
737 if ( sMana > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
738 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
739 break; |
1014 | 740 case Condition_Pertified: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
741 PlaySound(SPEECH_34, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
742 break; |
1014 | 743 case Condition_Eradicated: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
744 PlaySound(SPEECH_35, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
745 if (sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
746 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
747 if ( sMana > 0 ) |
1014 | 748 sMana = 0; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
749 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
750 case Condition_Zombie: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
751 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead()) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
752 return; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
753 memset(&pConditions[0], 0, sizeof(pConditions)); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
754 sHealth = GetMaxHealth(); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
755 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
756 player_sex = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
757 uPrevFace = uCurrentFace; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
758 uPrevVoiceID = uVoiceID; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
759 if (IsMale()) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
760 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
761 uCurrentFace = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
762 uVoiceID = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
763 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
764 else |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
765 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
766 uCurrentFace = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
767 uVoiceID = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
768 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
769 PlaySound(SPEECH_99, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
770 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
771 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
772 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
773 players_before = 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
774 for (int i = 1; i < 5; ++i) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
775 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
776 if ( pPlayers[i]->CanAct() ) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
777 ++players_before; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
778 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
779 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
780 pConditions[uConditionIdx] = 1; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
781 |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
782 remainig_player = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
783 players_after = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
784 for (int i = 1; i < 5; ++i) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
785 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
786 if ( pPlayers[i]->CanAct() ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
787 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
788 remainig_player = i; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
789 ++players_after; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
790 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
791 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
792 if (( players_before == 2 ) && ( players_after == 1 )) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
793 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
794 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
795 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
796 return; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
797 } |
0 | 798 |
799 //----- (00492528) -------------------------------------------------------- | |
800 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID) | |
801 { | |
1363 | 802 Texture *texture; // esi@1 |
803 unsigned int slotWidth; // ebx@1 | |
804 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1 | |
805 | |
806 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
807 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth); | |
808 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight); | |
0 | 809 if ( !areWeLoadingTexture ) |
810 { | |
1363 | 811 texture->Release(); |
1006 | 812 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 813 } |
1555 | 814 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions"); |
1363 | 815 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT ) |
816 { | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
817 for (unsigned int x = 0; x < slotWidth; x++) |
1363 | 818 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
819 for (unsigned int y = 0; y < slotHeight; y++) |
1363 | 820 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
821 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
822 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
823 return false; |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
824 } |
1363 | 825 } |
826 } | |
827 return true; | |
828 } | |
829 return false; | |
0 | 830 } |
831 // 506128: using guessed type int areWeLoadingTexture; | |
832 | |
833 //----- (004925E6) -------------------------------------------------------- | |
1384
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changeset
|
834 int Player::FindFreeInventoryListSlot() |
1365
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
835 { |
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|
836 for (int i = 0; i < 126; i++ ) |
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|
837 { |
1384
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|
838 if (pInventoryItemList[i].uItemID == 0) |
1365
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
839 { |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
840 return i; |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
841 } |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
842 } |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
843 return -1; |
0 | 844 } |
845 | |
846 //----- (00492600) -------------------------------------------------------- | |
847 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID) | |
848 { | |
849 int result; // eax@8 | |
1365
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
850 signed int freeSlot; // [sp+8h] [bp-4h]@4 |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
851 |
1384
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changeset
|
852 freeSlot = FindFreeInventoryListSlot(); |
1365
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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changeset
|
853 if ( freeSlot == -1 ) |
0 | 854 { |
855 if ( uActiveCharacter ) | |
201 | 856 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0); |
1366
8f339c3bbdaf
Player::CreateItemInInventory small bugfix from previous change
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diff
changeset
|
857 return 0; |
0 | 858 } |
859 else | |
860 { | |
1383
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Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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|
861 PutItemArInventoryIndex(uItemID, freeSlot, uSlot); |
1365
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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changeset
|
862 result = freeSlot + 1; |
1384
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changeset
|
863 this->pInventoryItemList[freeSlot].uItemID = uItemID; |
0 | 864 } |
865 return result; | |
866 } | |
867 // 506128: using guessed type int areWeLoadingTexture; | |
868 | |
869 //----- (00492700) -------------------------------------------------------- | |
870 int Player::HasSkill(unsigned int uSkillType) | |
871 { | |
1374 | 872 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] ) |
873 { | |
874 return 1; | |
0 | 875 } |
876 else | |
877 { | |
1205
8c02e6f74b29
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changeset
|
878 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName); |
8c02e6f74b29
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changeset
|
879 ShowStatusBarString(pTmpBuf.data(), 2u); |
1374 | 880 return 0; |
881 } | |
0 | 882 } |
883 | |
884 //----- (00492745) -------------------------------------------------------- | |
1382
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|
885 void Player::WearItem( unsigned int uItemID ) |
0 | 886 { |
1010 | 887 int item_body_anch; // edi@6 |
888 int item_indx; | |
1384
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|
889 item_indx = FindFreeInventoryListSlot(); |
1010 | 890 |
891 if ( item_indx != -1 ) | |
892 { | |
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|
893 pInventoryItemList[item_indx].uItemID = uItemID; |
1374 | 894 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType]; |
895 pEquipment.pIndices[item_body_anch] = item_indx + 1; | |
1384
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|
896 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1; |
0 | 897 } |
898 } | |
899 | |
900 //----- (004927A8) -------------------------------------------------------- | |
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|
901 int Player::AddItem(int index, unsigned int uItemID) |
0 | 902 { |
1374 | 903 int xStartValue = 0; |
904 | |
1384
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|
905 if ( index == -1 ) |
0 | 906 { |
1385 | 907 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
908 { | |
1552
d253172de469
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|
909 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) |
0 | 910 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
911 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) ) |
d253172de469
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|
912 { |
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Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
913 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID); |
d253172de469
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|
914 } |
0 | 915 } |
1385 | 916 } |
0 | 917 return 0; |
918 } | |
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|
919 if ( !CanFitItem(index, uItemID) ) |
0 | 920 { |
1754 | 921 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
0 | 922 return 0; |
923 } | |
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924 return CreateItemInInventory(index, uItemID); |
0 | 925 } |
926 | |
927 //----- (00492826) -------------------------------------------------------- | |
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928 int Player::AddItem2(int index, ItemGen *Src) |
0 | 929 { |
930 pItemsTable->SetSpecialBonus(Src); | |
1382
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|
931 |
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|
932 if ( index == -1 ) |
0 | 933 { |
1552
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Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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changeset
|
934 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
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|
935 { |
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Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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changeset
|
936 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array. |
1385 | 937 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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changeset
|
938 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) ) |
0 | 939 { |
1552
d253172de469
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|
940 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src); |
0 | 941 } |
1385 | 942 } |
0 | 943 } |
944 return 0; | |
945 } | |
1384
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|
946 if ( !CanFitItem(index, Src->uItemID) ) |
0 | 947 return 0; |
1384
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|
948 return CreateItemInInventory2(index, Src); |
0 | 949 } |
950 | |
951 //----- (0049289C) -------------------------------------------------------- | |
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|
952 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src ) |
0 | 953 { |
1382
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|
954 signed int freeSlot; // ebx@1 |
0 | 955 int result; // eax@6 |
1382
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|
956 |
1384
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|
957 freeSlot = FindFreeInventoryListSlot(); |
1382
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|
958 if ( freeSlot == -1 ) |
0 | 959 { |
960 result = 0; | |
961 } | |
962 else | |
963 { | |
1384
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|
964 PutItemArInventoryIndex(Src->uItemID, freeSlot, index); |
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|
965 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen)); |
1382
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|
966 result = freeSlot + 1; |
0 | 967 } |
968 return result; | |
969 } | |
970 // 506128: using guessed type int areWeLoadingTexture; | |
971 | |
972 //----- (0049298B) -------------------------------------------------------- | |
1385 | 973 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID |
1383
0a4254e80036
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|
974 { |
1014 | 975 Texture *item_texture; // esi@1 |
976 int *pInvPos; // esi@4 | |
977 unsigned int slot_width; // [sp+Ch] [bp-4h]@1 | |
978 unsigned int slot_height; // [sp+18h] [bp+8h]@1 | |
979 | |
1383
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changeset
|
980 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); |
1014 | 981 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); |
982 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 983 if ( !areWeLoadingTexture ) |
984 { | |
1014 | 985 item_texture->Release(); |
1006 | 986 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 987 } |
1383
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|
988 if ( slot_width > 0 ) |
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|
989 { |
1384
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|
990 pInvPos = &pInventoryMatrix[index]; |
1383
0a4254e80036
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|
991 for (unsigned int i = 0; i < slot_height; i++) |
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Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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|
992 { |
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|
993 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn |
1383
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|
994 pInvPos += INVETORYSLOTSWIDTH; |
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Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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|
995 } |
1014 | 996 } |
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|
997 pInventoryMatrix[index] = itemListPos + 1; |
0 | 998 } |
278 | 999 |
0 | 1000 // 506128: using guessed type int areWeLoadingTexture; |
1001 | |
1002 //----- (00492A36) -------------------------------------------------------- | |
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|
1003 void Player::RemoveItemAtInventoryIndex( unsigned int index ) |
1383
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1004 { |
1014 | 1005 ItemGen *item_in_slot; // ecx@1 |
1006 Texture *item_texture; // esi@1 | |
1007 unsigned int slot_height; // ebp@1 | |
1008 int *pInvPos; // edx@4 | |
1009 unsigned int slot_width; // [sp+14h] [bp+4h]@1 | |
1010 | |
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|
1011 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1]; |
1709
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1012 item_texture = pIcons_LOD->LoadTexturePtr(item_in_slot->GetIconName(), TEXTURE_16BIT_PALETTE); |
1014 | 1013 item_in_slot->Reset(); |
1014 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); | |
1015 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 1016 if ( !areWeLoadingTexture ) |
1017 { | |
1014 | 1018 item_texture->Release(); |
1006 | 1019 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1020 } |
1383
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|
1021 if ( slot_width > 0 ) |
1014 | 1022 { |
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1023 pInvPos = &pInventoryMatrix[index]; |
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1024 for (unsigned int i = 0; i < slot_height; i++) |
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1025 { |
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1026 memset32(pInvPos, 0, slot_width); |
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1027 pInvPos += INVETORYSLOTSWIDTH; |
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1028 } |
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1029 } |
0 | 1030 } |
1031 // 506128: using guessed type int areWeLoadingTexture; | |
1032 | |
1033 //----- (00490EEE) -------------------------------------------------------- | |
1386 | 1034 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff |
1035 { | |
1036 unsigned int idemId; // edx@1 | |
1037 signed int equipType; // esi@1 | |
1038 float multiplier; // ST04_4@26 | |
1039 int price; // edi@26 | |
1040 int merchantLevel; // [sp+10h] [bp-8h]@1 | |
1041 int itemValue; | |
1042 | |
1043 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); | |
1044 idemId = pItem->uItemID; | |
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1045 equipType = pItem->GetItemEquipType(); |
1386 | 1046 itemValue = pItem->GetValue(); |
1047 | |
1048 switch (building_type) | |
1049 { | |
1411 | 1050 case BuildingType_WeaponShop: |
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1051 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1052 return 5; |
1387
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1053 if (equipType > EQUIP_BOW) |
1386 | 1054 return 4; |
1055 break; | |
1411 | 1056 case BuildingType_ArmorShop: |
1387
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|
1057 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1058 return 5; |
1387
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|
1059 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS) |
1386 | 1060 return 4; |
1061 break; | |
1411 | 1062 case BuildingType_MagicShop: |
1387
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1063 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1064 return 5; |
1387
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|
1065 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC ) |
1386 | 1066 return 4; |
1067 break; | |
1411 | 1068 case BuildingType_AlchemistShop: |
1387
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|
1069 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE) |
1386 | 1070 return 5; |
1387
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changeset
|
1071 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL)) |
1386 | 1072 return 4; |
1073 break; | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1074 default: |
1545 | 1075 Error("(%u)", building_type); |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1076 break; |
1386 | 1077 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
1078 if (pItem->IsStolen()) |
1386 | 1079 return 6; |
1080 | |
1081 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier; | |
1082 switch (ShopMenuType) | |
1083 { | |
1084 case 2: | |
1085 price = GetBuyingPrice(itemValue, multiplier); | |
1086 break; | |
1087 case 3: | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
1088 if (pItem->IsBroken()) |
1386 | 1089 price = 1; |
917 | 1090 else |
1386 | 1091 price = this->GetPriceSell(itemValue, multiplier); |
1092 break; | |
1093 case 4: | |
1094 price = this->GetPriceIdentification(multiplier); | |
1095 break; | |
1096 case 5: | |
1097 price = this->GetPriceRepair(itemValue, multiplier); | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1098 break; |
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1099 default: |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1100 Error("(%u)", ShopMenuType); |
1386 | 1101 break; |
1102 } | |
1103 if ( merchantLevel ) | |
1104 { | |
1105 if (price == itemValue) | |
1106 { | |
1107 return 3; | |
1108 } | |
917 | 1109 else |
1386 | 1110 { |
1111 return 2; | |
1112 } | |
1113 } | |
0 | 1114 else |
1386 | 1115 { |
1116 return 1; | |
1117 } | |
0 | 1118 } |
1119 | |
1120 //----- (0049107D) -------------------------------------------------------- | |
1121 int Player::GetBodybuilding() | |
1122 { | |
1010 | 1123 int v1; // al@1 |
0 | 1124 |
1125 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1126 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1127 return multiplier * (v1 & 0x3F); |
0 | 1128 } |
1129 | |
1130 //----- (004910A8) -------------------------------------------------------- | |
607 | 1131 int Player::GetMeditation() |
0 | 1132 { |
1010 | 1133 int v1; // al@1 |
0 | 1134 |
1135 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1136 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1137 return multiplier * (v1 & 0x3F); |
0 | 1138 } |
1139 | |
1140 //----- (004910D3) -------------------------------------------------------- | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1141 bool Player::CanIdentify( ItemGen *pItem ) |
0 | 1142 { |
1143 unsigned __int16 v2; // ax@1 | |
1144 int v5; // edi@7 | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
1145 return true; |
652 | 1146 if (CheckHiredNPCSpeciality(Scholar)) |
1147 return true; | |
0 | 1148 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1149 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1150 if ( (signed int)SkillToMastery(v2) >= 4 ) |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1151 return true; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1152 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1153 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1154 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1155 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1156 } |
1157 | |
1158 //----- (00491151) -------------------------------------------------------- | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1159 bool Player::CanRepair( ItemGen *pItem ) |
0 | 1160 { |
1161 unsigned __int16 v2; // ax@1 | |
1162 int v5; // edi@7 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1163 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1164 ITEM_EQUIP_TYPE equipType = pItem->GetItemEquipType(); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1165 if (CheckHiredNPCSpeciality(Smith) && equipType <= 2 || |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1166 CheckHiredNPCSpeciality(Armorer) && equipType >= 3 && equipType <= 9 || |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1167 CheckHiredNPCSpeciality(Alchemist) && equipType >= 9 ) |
652 | 1168 return true; |
1169 | |
1010 | 1170 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1171 if ( (signed int)SkillToMastery(v2) >= 4 ) |
0 | 1172 return true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1173 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1174 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1175 v5 = multiplier * (v2 & 0x3F); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1176 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1177 } |
1178 | |
1179 //----- (004911F3) -------------------------------------------------------- | |
1180 int Player::GetMerchant() | |
1181 { | |
1182 unsigned __int16 v2; // ax@1 | |
1183 int v5; // edi@1 | |
1184 int v7; // eax@3 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1185 |
607 | 1186 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1187 if ( SkillToMastery(v2) >= 4 ) |
0 | 1188 return 10000; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1189 |
0 | 1190 v7 = GetPartyReputation(); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1191 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1192 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1193 if (v5 == 0) |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1194 { |
0 | 1195 return -v7; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1196 } |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1197 return v5 - v7 + 7; |
0 | 1198 } |
1199 | |
1200 //----- (0049125A) -------------------------------------------------------- | |
1201 int Player::GetPerception() | |
1202 { | |
1203 unsigned __int16 v2; // ax@1 | |
1204 int v5; // edi@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1205 |
1010 | 1206 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1207 if ( SkillToMastery(v2) >= 4 ) |
0 | 1208 return 10000; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1209 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1210 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1211 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1212 return v5; |
0 | 1213 } |
1214 | |
1215 //----- (004912B0) -------------------------------------------------------- | |
1216 int Player::GetDisarmTrap() | |
1217 { | |
1218 unsigned __int16 v2; // ax@1 | |
1219 int v5; // edi@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1220 |
1010 | 1221 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM); |
0 | 1222 if ( (signed int)SkillToMastery(v2) >= 4 ) |
1223 return 10000; | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1224 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1225 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1226 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1227 multiplier++; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1228 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1229 return v5; |
0 | 1230 } |
1231 | |
1232 //----- (00491317) -------------------------------------------------------- | |
1233 char Player::GetLearningPercent() | |
1234 { | |
1235 int v2; // eax@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1236 |
1010 | 1237 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1238 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1239 return multiplier * v2 + 9; |
0 | 1240 } |
1241 | |
1242 //----- (0048C6AF) -------------------------------------------------------- | |
1243 Player::Player() | |
1244 { | |
1245 memset(&pEquipment, 0, sizeof(PlayerEquipment)); | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
1246 memset(pInventoryMatrix, 0, 126 * sizeof(int)); |
0 | 1247 for (uint i = 0; i < 126; ++i) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
1248 pInventoryItemList[i].Reset(); |
0 | 1249 for (uint i = 0; i < 12; ++i) |
1250 pEquippedItems[i].Reset(); | |
1251 | |
1252 | |
1253 for (uint i = 0; i < 24; ++i) | |
1254 { | |
1255 pPlayerBuffs[i].uSkill = 0; | |
1256 pPlayerBuffs[i].uSkill = 0; | |
1257 pPlayerBuffs[i].uPower = 0; | |
1258 pPlayerBuffs[i].uExpireTime = 0; | |
1259 pPlayerBuffs[i].uCaster = 0; | |
1260 pPlayerBuffs[i].uFlags = 0; | |
1261 } | |
1262 | |
1263 pName[0] = 0; | |
1014 | 1264 uCurrentFace = 0; |
0 | 1265 uVoiceID = 0; |
1266 memset(pConditions, 0, 20 * sizeof(__int64)); | |
1267 | |
1268 field_BB = 0; | |
1269 | |
1270 uMight = uMightBonus = 0; | |
1271 uIntelligence = uIntelligenceBonus = 0; | |
1272 uWillpower = uWillpowerBonus = 0; | |
1273 uEndurance = uEnduranceBonus = 0; | |
1274 uSpeed = uSpeedBonus = 0; | |
1275 uAccuracy = uAccuracyBonus = 0; | |
1276 uLuck = uLuckBonus = 0; | |
1277 uLevel = sLevelModifier = 0; | |
1278 sAgeModifier = 0; | |
1388
60d4885eb107
sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents:
1387
diff
changeset
|
1279 sACModifier = 0; |
0 | 1280 |
1019 | 1281 // memset(field_1F5, 0, 30); |
1282 pure_luck_used=0; | |
1283 pure_speed_used=0; | |
1284 pure_intellect_used=0; | |
1285 pure_endurance_used=0; | |
1286 pure_willpower_used=0; | |
1287 pure_accuracy_used=0; | |
1288 pure_might_used=0; | |
0 | 1289 |
1290 sResFireBase = sResFireBonus = 0; | |
1291 sResAirBase = sResAirBonus = 0; | |
1292 sResWaterBase = sResWaterBonus = 0; | |
1293 sResEarthBase = sResEarthBonus = 0; | |
1294 sResMagicBase = sResMagicBonus = 0; | |
1295 sResSpiritBase = sResSpiritBonus = 0; | |
1296 sResMindBase = sResMindBonus = 0; | |
1297 sResBodyBase = sResBodyBonus = 0; | |
1298 sResLightBase = sResLightBonus = 0; | |
1299 sResDarkBase = sResDarkBonus = 0; | |
1300 | |
1301 uTimeToRecovery = 0; | |
1302 | |
1303 uSkillPoints = 0; | |
1304 | |
1305 sHealth = 0; | |
1306 uFullHealthBonus = 0; | |
1307 _health_related = 0; | |
1308 | |
1309 sMana = 0; | |
1310 uFullManaBonus = 0; | |
1311 _mana_related = 0; | |
1312 | |
1313 uQuickSpell = 0; | |
1314 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon)); | |
1315 | |
1316 _some_attack_bonus = 0; | |
1317 field_1A91 = 0; | |
1318 _melee_dmg_bonus = 0; | |
1319 field_1A93 = 0; | |
1320 _ranged_atk_bonus = 0; | |
1321 field_1A95 = 0; | |
1322 _ranged_dmg_bonus = 0; | |
1323 field_1A97 = 0; | |
1324 | |
130 | 1325 expression = CHARACTER_EXPRESSION_INVALID; |
0 | 1326 uExpressionTimePassed = 0; |
1327 uExpressionTimeLength = 0; | |
1328 | |
1329 uNumDivineInterventionCastsThisDay = 0; | |
1330 uNumArmageddonCasts = 0; | |
1331 uNumFireSpikeCasts = 0; | |
1332 | |
1333 memset(field_1988, 0, 49 * sizeof(int)); | |
1334 memset(field_1A50, 0, 64 * sizeof(char)); | |
1335 | |
1336 field_E0 = 0; | |
1337 field_E4 = 0; | |
1338 field_E8 = 0; | |
1339 field_EC = 0; | |
1340 field_F0 = 0; | |
1341 field_F4 = 0; | |
1342 field_F8 = 0; | |
1343 field_FC = 0; | |
1344 field_100 = 0; | |
1345 field_104 = 0; | |
198 | 1346 |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1347 _expression21_animtime = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1348 _expression21_frameset = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1349 |
198 | 1350 lastOpenedSpellbookPage = 0; |
0 | 1351 } |
1352 | |
1353 //----- (0048C6F6) -------------------------------------------------------- | |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1354 bool Party::AddItemToParty(ItemGen *pItem) //TODO move to party.cpp |
0 | 1355 { |
1356 unsigned int v2; // eax@1 | |
1357 char *v5; // eax@8 | |
1358 Texture *v7; // ebx@10 | |
1359 signed int v8; // esi@10 | |
1360 Player *v9; // edi@11 | |
1361 int v10; // eax@11 | |
1362 int v21; // [sp+24h] [bp-4h]@10 | |
1363 | |
1364 v2 = pItem->uItemID; | |
222 | 1365 if ( !pItemsTable->pItems[v2].uItemID_Rep_St ) |
315 | 1366 pItem->SetIdentified(); |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1367 |
0 | 1368 v5 = pItemsTable->pItems[v2].pIconName; |
1369 if ( v5 ) | |
1370 { | |
973 | 1371 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE); |
0 | 1372 v21 = areWeLoadingTexture; |
1373 v8 = 0; | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1374 int startId = uActiveCharacter >= 0 ? uActiveCharacter - 1 : 0; |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1375 for (int i = 0; i < 4; i++) |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1376 { |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1377 v9 = &pPlayers[(startId + i) % 4]; //start with current active player, then cycle right if item won't fit |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1378 v10 = v9->AddItem(-1, pItem->uItemID); |
0 | 1379 if ( v10 ) |
1380 { | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1381 memcpy(&v9->pInventoryItemList[v10-1], pItem, 0x24u); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1382 pItem->Reset(); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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1555
diff
changeset
|
1383 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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1555
diff
changeset
|
1384 v9->PlaySound(SPEECH_60, 0); |
0 | 1385 if ( !v21 ) |
1386 { | |
1387 v7->Release(); | |
1006 | 1388 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1389 } |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1390 return true; |
0 | 1391 } |
1392 } | |
1393 if ( !v21 ) | |
1394 { | |
1395 v7->Release(); | |
1006 | 1396 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1397 } |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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parents:
1555
diff
changeset
|
1398 return false; |
0 | 1399 } |
1400 else | |
1401 { | |
1402 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0); | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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parents:
1555
diff
changeset
|
1403 return false; |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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diff
changeset
|
1404 } |
0 | 1405 } |
1406 // 506128: using guessed type int areWeLoadingTexture; | |
1407 | |
1408 //----- (0048C855) -------------------------------------------------------- | |
1409 int Player::GetBaseStrength() | |
1410 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1411 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH); |
0 | 1412 } |
1413 | |
1414 //----- (0048C86C) -------------------------------------------------------- | |
1415 int Player::GetBaseIntelligence() | |
1416 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1417 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE); |
0 | 1418 } |
1419 | |
1420 //----- (0048C883) -------------------------------------------------------- | |
1421 int Player::GetBaseWillpower() | |
1422 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1423 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER); |
0 | 1424 } |
1425 | |
1426 //----- (0048C89A) -------------------------------------------------------- | |
1427 int Player::GetBaseEndurance() | |
1428 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1429 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE); |
0 | 1430 } |
1431 | |
1432 //----- (0048C8B1) -------------------------------------------------------- | |
1433 int Player::GetBaseAccuracy() | |
1434 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1435 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY); |
0 | 1436 } |
1437 | |
1438 //----- (0048C8C8) -------------------------------------------------------- | |
1439 int Player::GetBaseSpeed() | |
1440 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1441 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED); |
0 | 1442 } |
1443 | |
1444 //----- (0048C8DF) -------------------------------------------------------- | |
1445 int Player::GetBaseLuck() | |
1446 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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diff
changeset
|
1447 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK); |
0 | 1448 } |
1449 | |
1450 //----- (0048C8F6) -------------------------------------------------------- | |
1451 int Player::GetBaseLevel() | |
1452 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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diff
changeset
|
1453 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1454 } |
1455 | |
1456 //----- (0048C90D) -------------------------------------------------------- | |
1457 int Player::GetActualLevel() | |
1458 { | |
1459 return uLevel + sLevelModifier + | |
1460 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) + | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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diff
changeset
|
1461 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1462 } |
1463 | |
1464 //----- (0048C93C) -------------------------------------------------------- | |
1465 int Player::GetActualMight() | |
1466 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1467 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus); |
0 | 1468 } |
1469 | |
1470 //----- (0048C9C2) -------------------------------------------------------- | |
1471 int Player::GetActualIntelligence() | |
1472 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1473 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus); |
0 | 1474 } |
1475 | |
1476 //----- (0048CA3F) -------------------------------------------------------- | |
1477 int Player::GetActualWillpower() | |
1478 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1479 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus); |
0 | 1480 } |
1481 | |
1482 //----- (0048CABC) -------------------------------------------------------- | |
1483 int Player::GetActualEndurance() | |
1484 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1485 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus); |
0 | 1486 } |
1487 | |
1488 //----- (0048CB39) -------------------------------------------------------- | |
1489 int Player::GetActualAccuracy() | |
1490 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1491 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus); |
0 | 1492 } |
1493 | |
1494 //----- (0048CBB6) -------------------------------------------------------- | |
1495 int Player::GetActualSpeed() | |
1496 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1497 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus); |
0 | 1498 } |
1499 | |
1500 //----- (0048CC33) -------------------------------------------------------- | |
1501 int Player::GetActualLuck() | |
1502 { | |
1036 | 1503 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1 |
1504 | |
1505 npc_luck_bonus = 0; | |
652 | 1506 if ( CheckHiredNPCSpeciality(Fool) ) |
1036 | 1507 npc_luck_bonus = 5; |
652 | 1508 if ( CheckHiredNPCSpeciality(ChimneySweep) ) |
1036 | 1509 npc_luck_bonus += 20; |
652 | 1510 if ( CheckHiredNPCSpeciality(Psychic) ) |
1036 | 1511 npc_luck_bonus += 10; |
1324 | 1512 |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
1513 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus) |
1325 | 1514 + npc_luck_bonus; |
1515 } | |
1516 | |
1517 //----- (new function) -------------------------------------------------------- | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1518 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus ) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
1519 { |
1324 | 1520 uint uActualAge = this->sAgeModifier + GetBaseAge(); |
1521 uint uAgeingMultiplier = 100; | |
1522 for (uint i = 0; i < 4; ++i) | |
1325 | 1523 { |
1324 | 1524 if (uActualAge >= pAgeingTable[i]) |
1325 | 1525 uAgeingMultiplier = pAgingAttributeModifier[attrId][i]; |
1526 else | |
1527 break; | |
1528 } | |
1529 | |
1530 auto uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()]; | |
1531 int magicBonus = GetMagicalBonus(attrId); | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1532 int itemBonus = GetItemsBonus(attrId); |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
1533 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100 |
1325 | 1534 + magicBonus |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1535 + itemBonus |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1536 + this->*attrBonus; |
0 | 1537 } |
1538 | |
1539 //----- (0048CCF5) -------------------------------------------------------- | |
1684 | 1540 int Player::GetActualAttack( bool a2 ) |
0 | 1541 { |
1542 int v3; // eax@1 | |
1543 int v4; // edi@1 | |
1544 int v5; // ebx@1 | |
1545 int v6; // ebp@1 | |
1546 | |
1547 v3 = GetActualAccuracy(); | |
1036 | 1548 v4 = GetParameterBonus(v3); |
0 | 1549 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK); |
1550 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2); | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1551 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + this->_some_attack_bonus; |
0 | 1552 } |
1553 | |
1554 //----- (0048CD45) -------------------------------------------------------- | |
1555 int Player::GetMeleeDamageMinimal() | |
1556 { | |
1557 int v2; // eax@1 | |
1558 int v3; // esi@1 | |
1559 int v4; // esi@1 | |
1560 int v5; // esi@1 | |
1561 signed int result; // eax@1 | |
1036 | 1562 |
0 | 1563 v2 = GetActualMight(); |
1036 | 1564 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1565 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN) + v3; |
0 | 1566 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1036 | 1567 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
1568 if ( result < 1 ) | |
1569 result = 1; | |
0 | 1570 return result; |
1571 } | |
1572 | |
1573 //----- (0048CD90) -------------------------------------------------------- | |
1574 int Player::GetMeleeDamageMaximal() | |
1575 { | |
1576 int v2; // eax@1 | |
1577 int v3; // esi@1 | |
1578 int v4; // esi@1 | |
1579 int v5; // esi@1 | |
1580 int v6; // esi@1 | |
1581 signed int result; // eax@1 | |
1582 | |
1583 v2 = GetActualMight(); | |
1036 | 1584 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1585 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX) + v3; |
0 | 1586 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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1555
diff
changeset
|
1587 v6 = this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
0 | 1588 result = 1; |
1589 if ( v6 >= 1 ) | |
1590 result = v6; | |
1591 return result; | |
1592 } | |
1593 | |
1594 //----- (0048CDDB) -------------------------------------------------------- | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1595 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1596 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1597 int dmgSum; // esi@62 |
0 | 1598 signed int result; // eax@64 |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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diff
changeset
|
1599 int mainWpnDmg; // [sp+18h] [bp-8h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1600 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1601 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1602 offHndWpnDmg = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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diff
changeset
|
1603 mainWpnDmg = 0; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
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1547
diff
changeset
|
1604 if ( IsUnarmed() ) |
0 | 1605 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1606 mainWpnDmg = rand() % 3 + 1; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
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1547
diff
changeset
|
1607 } |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
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1547
diff
changeset
|
1608 else |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1609 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1610 if ( HasItemEquipped(EQUIP_MAIN_HAND) ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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diff
changeset
|
1611 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1612 ItemGen *mainHandItemGen = this->GetMainHandItem(); |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1613 int itemId = mainHandItemGen->uItemID; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1614 bool addOneDice = false; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1615 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1616 addOneDice = true; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1617 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1618 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1619 if ( !ignoreOffhand ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1620 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1621 if ( this->HasItemEquipped(EQUIP_OFF_HAND) ) |
0 | 1622 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1623 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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1708
diff
changeset
|
1624 if ( offHandItemGen->GetItemEquipType() != EQUIP_SHIELD ) |
0 | 1625 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1626 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false); |
0 | 1627 } |
1628 } | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1629 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1630 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1631 dmgSum = mainWpnDmg + offHndWpnDmg; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1632 if ( !ignoreSkillBonus ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1633 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1634 int might = GetActualMight(); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1635 int mightBonus = GetParameterBonus(might); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1636 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1637 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus; |
0 | 1638 } |
1639 result = 1; | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1640 if ( dmgSum >= 1 ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1641 result = dmgSum; |
0 | 1642 return result; |
1643 } | |
1644 | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1645 |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1646 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1647 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1648 int itemId = weapon->uItemID; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1649 int diceCount = pItemsTable->pItems[itemId].uDamageDice; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1650 if (addOneDice) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1651 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1652 diceCount++; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1653 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1654 int diceSides = pItemsTable->pItems[itemId].uDamageRoll; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1655 int diceResult = 0; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1656 for (int i = 0; i < diceCount; i++) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1657 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1658 diceResult += rand() % diceSides + 1; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1659 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1660 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1661 if ( uTargetActorID > 0) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1662 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1663 int enchType = weapon->uSpecEnchantmentType; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1664 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1665 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1666 totalDmg *= 2; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1667 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1668 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET)) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1669 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1670 totalDmg *= 2; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1671 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1672 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1673 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1674 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1675 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1676 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 )) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1677 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1678 totalDmg *= 2; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1679 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1680 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1681 if ( (signed int)SkillToMastery(this->pActiveSkills[2]) >= 3 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1682 && pItemsTable->pItems[itemId].uSkillType == 2 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1683 && rand() % 100 < 10 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1684 totalDmg *= 3; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1685 return totalDmg; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1686 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1687 |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1688 |
0 | 1689 //----- (0048D0B9) -------------------------------------------------------- |
1690 int Player::GetRangedAttack() | |
1691 { | |
1692 int v3; // edi@3 | |
1693 int v4; // eax@4 | |
1694 int v5; // edi@4 | |
1695 int v6; // edi@4 | |
1696 int v7; // edi@4 | |
1697 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1698 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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parents:
1710
diff
changeset
|
1699 if ( mainHandItem != nullptr && ( mainHandItem->uItemID < ITEM_BLASTER || mainHandItem->uItemID > ITEM_LASER_RIFLE )) |
0 | 1700 { |
1701 v4 = GetActualAccuracy(); | |
1036 | 1702 v5 = GetParameterBonus(v4); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1703 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v5; |
0 | 1704 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1705 v3 = this->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7; |
0 | 1706 } |
1707 else | |
1708 { | |
1684 | 1709 v3 = GetActualAttack(true); |
0 | 1710 } |
1711 return v3; | |
1712 } | |
1713 | |
1714 //----- (0048D124) -------------------------------------------------------- | |
1715 int Player::GetRangedDamageMin() | |
1716 { | |
1717 int v2; // edi@1 | |
1718 int v3; // edi@1 | |
1719 int v4; // edi@1 | |
1720 int result; // eax@6 | |
1721 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1722 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN); |
1040 | 1723 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1724 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1725 if ( v4 >= 1 ) |
1726 result = v4; | |
1727 else | |
1728 result = 0; | |
1729 return result; | |
1730 } | |
1731 | |
1732 //----- (0048D191) -------------------------------------------------------- | |
1733 int Player::GetRangedDamageMax() | |
1734 { | |
1735 int v2; // edi@1 | |
1736 int v3; // edi@1 | |
1737 int v4; // edi@1 | |
1738 int result; // eax@6 | |
1739 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1740 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX); |
1040 | 1741 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1742 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1743 if ( v4 >= 1 ) |
1744 result = v4; | |
1745 else | |
1746 result = 0; | |
1747 return result; | |
1748 } | |
1749 | |
1750 //----- (0048D1FE) -------------------------------------------------------- | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1751 int Player::CalculateRangedDamageTo( int a2 ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1752 { |
0 | 1753 ItemGen *v4; // ebx@2 |
1754 unsigned int v5; // edi@2 | |
1755 int v9; // esi@5 | |
1756 int v10; // ebx@6 | |
1757 signed int v15; // [sp+8h] [bp-Ch]@2 | |
1758 int v17; // [sp+10h] [bp-4h]@1 | |
1759 | |
1760 v17 = 0; | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1761 if ( !HasItemEquipped(EQUIP_BOW) ) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1762 return 0; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1763 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1]; |
0 | 1764 v5 = v4->uItemID; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1765 v15 = pItemsTable->pItems[v5].uDamageRoll; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1766 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ ) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1767 { |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
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|
1768 int v7 = rand() % v15; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1769 v17 += v7 + 1; |
1550
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1770 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1771 v9 = pItemsTable->pItems[v5].uDamageMod + v17; |
0 | 1772 if ( a2 ) |
1773 { | |
377 | 1774 v10 = v4->uSpecEnchantmentType; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1775 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD)) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1776 { |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1777 v9 *= 2; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1778 } |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1779 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1780 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1781 v9 *= 2; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1782 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1783 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON)) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1784 { |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1785 v9 *= 2; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1786 } |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1787 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1788 { |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1789 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1790 } |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1791 } |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1792 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS); |
0 | 1793 } |
1794 | |
1795 //----- (0048D2EA) -------------------------------------------------------- | |
1796 char *Player::GetMeleeDamageString() | |
1797 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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1564
diff
changeset
|
1798 int min_damage; // edi@3 |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1799 int max_damage; // eax@3 |
0 | 1800 |
1801 static char player__getmeleedamagestring_static_buff[40]; // idb | |
1802 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1803 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1804 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1805 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 )) |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1806 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1807 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1808 return player__getmeleedamagestring_static_buff; |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1809 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1810 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE)) |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1811 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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diff
changeset
|
1812 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1813 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1814 } |
0 | 1815 else |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1816 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1817 min_damage = GetMeleeDamageMinimal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1818 max_damage = GetMeleeDamageMaximal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1819 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1820 if ( min_damage == max_damage ) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1821 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1822 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1823 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1824 else |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1825 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1826 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1827 } |
1036 | 1828 return player__getmeleedamagestring_static_buff; |
0 | 1829 } |
1830 | |
1831 //----- (0048D396) -------------------------------------------------------- | |
1832 char *Player::GetRangedDamageString() | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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1564
diff
changeset
|
1833 { |
1036 | 1834 int min_damage; // edi@3 |
1835 int max_damage; // eax@3 | |
1836 | |
1837 static char player__getrangeddamagestring_static_buff[40]; // idb | |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1838 |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1839 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1840 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1841 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 )) |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1842 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1843 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1844 return player__getrangeddamagestring_static_buff; |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1845 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1846 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE)) |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1847 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1848 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1849 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1850 } |
0 | 1851 else |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1852 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1853 min_damage = GetRangedDamageMin(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1854 max_damage = GetRangedDamageMax(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1855 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1856 if ( max_damage > 0) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1857 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1858 if ( min_damage == max_damage ) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1859 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1860 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1861 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1862 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1863 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1864 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1865 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1866 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1867 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1868 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1869 strcpy(player__getrangeddamagestring_static_buff, "N/A"); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1870 } |
1036 | 1871 return player__getrangeddamagestring_static_buff; |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1872 } |
0 | 1873 |
1874 //----- (0048D45A) -------------------------------------------------------- | |
1875 bool Player::CanTrainToNextLevel() | |
1876 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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1564
diff
changeset
|
1877 int lvl = this->uLevel + 1; |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1878 int neededExp = ((lvl * (lvl - 1)) / 2 * 1000); |
1564 | 1879 return this->uExperience >= neededExp; |
0 | 1880 } |
1881 | |
1882 //----- (0048D498) -------------------------------------------------------- | |
1883 unsigned int Player::GetExperienceDisplayColor() | |
1884 { | |
1885 if ( CanTrainToNextLevel() ) | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1886 return ui_character_bonus_text_color; |
0 | 1887 else |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1888 return ui_character_default_text_color; |
0 | 1889 } |
1890 | |
1891 //----- (0048D4B3) -------------------------------------------------------- | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1892 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int dmg ) |
1561 | 1893 { |
1036 | 1894 int resist_value; // edi@8 |
1895 int player_luck; // eax@21 | |
1896 signed int res_rand_divider; // ebx@2 | |
1897 int armor_skill; // eax@29 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1898 |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
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1559
diff
changeset
|
1899 if ( classType == PLAYER_CLASS_LICH && (dmg_type == CHARACTER_ATTRIBUTE_RESIST_MIND || dmg_type == CHARACTER_ATTRIBUTE_RESIST_BODY || dmg_type == CHARACTER_ATTRIBUTE_RESIST_SPIRIT )) //TODO: determine if spirit resistance should be handled by body res. modifier |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
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1559
diff
changeset
|
1900 return 0; |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1901 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1902 resist_value = 0; |
1036 | 1903 switch(dmg_type) |
1904 { | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1905 case DMGT_FIRE: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1906 case DMGT_ELECTR: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1907 case DMGT_COLD: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER); break; |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1908 case DMGT_EARTH: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); break; |
1036 | 1909 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1910 case DMGT_SPIRIT: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_SPIRIT);break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1911 case DMGT_MIND: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1912 case DMGT_BODY: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); break; |
1036 | 1913 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1914 |
1036 | 1915 player_luck = GetActualLuck(); |
1916 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30; | |
1917 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1918 if ( GetParameterBonus(player_luck) + resist_value > 0 ) |
1036 | 1919 { |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1920 for (int i = 0; i < 4; i++) |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1921 { |
1036 | 1922 if ( rand() % res_rand_divider >= 30 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1923 dmg >>= 1; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1924 else |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1925 break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1926 } |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1927 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1928 ItemGen* equippedArmor = GetArmorItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1929 if (( dmg_type == DMGT_PHISYCAL ) && ( equippedArmor != nullptr )) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1930 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1931 if (!equippedArmor->IsBroken()) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1932 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1933 armor_skill = equippedArmor->GetPlayerSkillType(); |
1036 | 1934 if ( armor_skill==PLAYER_SKILL_PLATE ) |
0 | 1935 { |
1036 | 1936 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1937 return dmg / 2; |
0 | 1938 } |
1036 | 1939 if (armor_skill==PLAYER_SKILL_CHAIN ) |
0 | 1940 { |
1036 | 1941 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1942 return dmg * 2 / 3; |
0 | 1943 } |
1944 } | |
1036 | 1945 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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1558
diff
changeset
|
1946 return dmg; |
0 | 1947 } |
1948 | |
1949 //----- (0048D62C) -------------------------------------------------------- | |
816 | 1950 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot) |
1951 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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diff
changeset
|
1952 return GetNthEquippedIndexItem(uEquipSlot)->GetItemEquipType(); |
0 | 1953 } |
1954 | |
1955 //----- (0048D651) -------------------------------------------------------- | |
816 | 1956 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot) |
1957 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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diff
changeset
|
1958 return (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(uEquipSlot)->GetPlayerSkillType(); |
0 | 1959 } |
1960 | |
1961 //----- (0048D676) -------------------------------------------------------- | |
1962 bool Player::IsUnarmed() | |
1963 { | |
1561 | 1964 return !HasItemEquipped(EQUIP_MAIN_HAND) && |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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diff
changeset
|
1965 (!HasItemEquipped(EQUIP_OFF_HAND) || GetOffHandItem()->GetItemEquipType() == EQUIP_SHIELD); |
0 | 1966 } |
1967 | |
1968 //----- (0048D6AA) -------------------------------------------------------- | |
1969 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex) | |
1970 { | |
1971 auto i = pEquipment.pIndices[uEquipIndex]; | |
1972 if (i) | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
1973 return !pOwnItems[i - 1].IsBroken(); |
1036 | 1974 else |
1975 return false; | |
0 | 1976 } |
1977 | |
1978 //----- (0048D6D0) -------------------------------------------------------- | |
1979 bool Player::HasEnchantedItemEquipped(int uEnchantment) | |
1980 { | |
1981 for (uint i = 0; i < 16; ++i) | |
1982 { | |
1983 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) && | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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parents:
1710
diff
changeset
|
1984 GetNthEquippedIndexItem(i)->uSpecEnchantmentType == uEnchantment) |
0 | 1985 return true; |
1986 } | |
1987 return false; | |
1988 } | |
1989 | |
1990 //----- (0048D709) -------------------------------------------------------- | |
1080 | 1991 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type ) |
1563 | 1992 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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diff
changeset
|
1993 return ( HasItemEquipped(equip_type) && GetNthEquippedIndexItem(equip_type)->uItemID == item_id ); |
1563 | 1994 } |
1995 | |
1996 bool Player::WearsItemAnyWhere(int item_id) | |
1997 { | |
1998 for (int i = 0; i < 16; i++) | |
1999 { | |
2000 if (WearsItem(item_id, (ITEM_EQUIP_TYPE) i)) | |
2001 { | |
2002 return true; | |
2003 } | |
2004 } | |
2005 return false; | |
0 | 2006 } |
2007 | |
2008 //----- (0048D76C) -------------------------------------------------------- | |
1686 | 2009 int Player::StealFromShop( ItemGen *itemToSteal, int extraStealDifficulty, int reputation, int a5, int *fineIfFailed ) //returns an int, but is the return value is compared to zero, so might change to bool |
0 | 2010 { |
2011 unsigned __int16 v6; // cx@8 | |
2012 int v7; // edi@8 | |
2013 unsigned int v8; // ebx@8 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2014 unsigned int itemvalue; // esi@8 |
0 | 2015 int v10; // eax@8 |
1686 | 2016 int currMaxItemValue; // edi@12 |
0 | 2017 |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
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diff
changeset
|
2018 if ( !itemToSteal |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
2019 || this->IsEradicated() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
2020 || this->IsDead() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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parents:
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diff
changeset
|
2021 || this->IsPertified() |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2022 || this->IsDrunk() |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
2023 || this->IsUnconcious() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
2024 || this->IsAsleep() ) |
0 | 2025 { |
1686 | 2026 return 0; |
0 | 2027 } |
2028 else | |
2029 { | |
2030 v6 = this->pActiveSkills[34]; | |
2031 v7 = v6 & 0x3F; | |
2032 v8 = SkillToMastery(v6); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2033 itemvalue = itemToSteal->GetValue(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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1708
diff
changeset
|
2034 v10 = itemToSteal->GetItemEquipType(); |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2035 if ( v10 == EQUIP_OFF_HAND || v10 == EQUIP_MAIN_HAND || v10 == EQUIP_BOW ) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2036 itemvalue *= 3; |
1686 | 2037 currMaxItemValue = StealingRandomBonuses[rand() % 5] + v7 * StealingMasteryBonuses[v8]; |
2038 *fineIfFailed = 100 * (reputation + extraStealDifficulty) + itemvalue; | |
2039 if (a5) | |
2040 { | |
2041 *fineIfFailed += 500; | |
2042 } | |
0 | 2043 if ( rand() % 100 >= 5 ) |
2044 { | |
1686 | 2045 if ( *fineIfFailed > currMaxItemValue ) |
2046 if (*fineIfFailed - currMaxItemValue < 500) | |
2047 { | |
2048 return 1; | |
2049 } | |
2050 else | |
2051 { | |
2052 return 0; | |
2053 } | |
0 | 2054 else |
1686 | 2055 return 2; |
0 | 2056 } |
2057 else | |
2058 { | |
1686 | 2059 return 0; |
2060 } | |
2061 } | |
0 | 2062 } |
2063 | |
2064 //----- (0048D88B) -------------------------------------------------------- | |
2065 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation) | |
2066 { | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2067 Actor *actroPtr; // edi@1 |
0 | 2068 int v7; // ebx@10 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2069 unsigned int stealingMastery; // esi@10 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2070 int fineIfFailed; // esi@10 |
0 | 2071 int v11; // eax@13 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2072 bool HasFullItemSlots; // ebx@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2073 unsigned __int16 carriedItemId; // si@21 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2074 unsigned int enchBonusSum; // esi@31 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2075 int *enchTypePtr; // eax@34 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2076 ItemGen tempItem; // [sp+8h] [bp-34h]@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2077 int currMaxItemValue; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2078 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2079 actroPtr = &pActors[uActorID]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2080 if ( !actroPtr |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2081 || this->IsEradicated() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2082 || this->IsDead() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2083 || this->IsPertified() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2084 || this->IsDrunk() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2085 || this->IsUnconcious() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2086 || this->IsAsleep() ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2087 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2088 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2089 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2090 pGlobalTXT_LocalizationStrings[1]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2091 if ( !(BYTE2(actroPtr->uAttributes) & 0x80) ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2092 actroPtr->SetRandomGoldIfTheresNoItem(); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2093 unsigned __int16 v6 = this->pActiveSkills[34]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2094 v7 = v6 & 0x3F; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2095 stealingMastery = SkillToMastery(v6); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2096 int v30 = StealingMasteryBonuses[stealingMastery]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2097 int v29 = StealingRandomBonuses[rand() % 5]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2098 fineIfFailed = actroPtr->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2099 currMaxItemValue = v29 + v7 * v30; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2100 pGlobalTXT_LocalizationStrings[200]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2101 if ( false && (rand() % 100 < 5 || fineIfFailed > currMaxItemValue || BYTE2(actroPtr->uAttributes) & 8) ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2102 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2103 Actor::AggroSurroundingPeasants(uActorID, 1); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2104 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[376], this->pName); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2105 ShowStatusBarString(pTmpBuf2.data(), 2u); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2106 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2107 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2108 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2109 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2110 v11 = rand(); |
1688 | 2111 if ( v11 % 100 >= 70 ) //stealing gold |
2112 { | |
2113 enchBonusSum = 0; | |
2114 for (int i = 0; i < v7; i++) | |
2115 { | |
2116 enchBonusSum += rand() % StealingEnchantmentBonusForSkill[stealingMastery] + 1; | |
2117 } | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2118 if ( actroPtr->array_000234[3].GetItemEquipType() != EQUIP_GOLD ) |
1688 | 2119 return 2; |
2120 enchTypePtr = &actroPtr->array_000234[3].uSpecEnchantmentType; | |
2121 if ( (int)enchBonusSum >= *enchTypePtr ) | |
2122 { | |
2123 actroPtr->array_000234[3].uItemID = 0; | |
2124 *enchTypePtr = 0; | |
2125 } | |
2126 else | |
2127 { | |
2128 *enchTypePtr -= enchBonusSum; | |
2129 } | |
2130 if ( enchBonusSum ) | |
2131 { | |
2132 party_finds_gold(enchBonusSum, 2); | |
2133 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], this->pName, enchBonusSum); //%stole %d gold | |
2134 } | |
2135 else | |
2136 { | |
2137 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything | |
2138 } | |
2139 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
2140 return 2; | |
2141 } | |
2142 else if ( v11 % 100 >= 40 ) //stealing an item | |
2143 { | |
2144 tempItem.Reset(); | |
2145 HasFullItemSlots = false; | |
2146 int i; | |
2147 for (i = 0; i < 4; i++) | |
2148 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2149 if ( actroPtr->array_000234[i].uItemID != 0 && actroPtr->array_000234[i].GetItemEquipType() != EQUIP_GOLD ) |
1688 | 2150 break; |
2151 } | |
2152 if (i == 4) | |
2153 HasFullItemSlots = true; | |
2154 carriedItemId = actroPtr->uCarriedItemID; | |
2155 if ( carriedItemId != 0 || HasFullItemSlots ) | |
2156 { | |
2157 tempItem.Reset(); | |
2158 if ( carriedItemId != 0 ) | |
0 | 2159 { |
1688 | 2160 actroPtr->uCarriedItemID = 0; |
2161 tempItem.uItemID = carriedItemId; | |
2162 if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_WAND ) | |
2163 tempItem.uNumCharges = rand() % 6 + pItemsTable->pItems[carriedItemId].uDamageMod + 1; | |
2164 else if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_POTION && carriedItemId != ITEM_POTION_BOTTLE) | |
2165 tempItem.uEnchantmentType = 2 * rand() % 4 + 2; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2166 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2167 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2168 { |
1688 | 2169 ItemGen* itemToSteal = &actroPtr->array_000234[rand() % 4]; |
2170 memcpy(&tempItem, itemToSteal, sizeof(tempItem)); | |
2171 itemToSteal->Reset(); | |
2172 carriedItemId = tempItem.uItemID; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2173 } |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2174 if (carriedItemId != 0) // looks odd in current context, but avoids accessing zeroth element of pItemsTable->pItems |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2175 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2176 sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2177 sprintf( |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2178 pTmpBuf2.data(), |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2179 pGlobalTXT_LocalizationStrings[304], // Official //TODO: add a normal "%d stole %d" message |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2180 this->pName, |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2181 pItemsTable->pItems[carriedItemId].pUnidentifiedName); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2182 ShowStatusBarString(pTmpBuf2.data(), 2u); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2183 sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2184 memcpy(&pParty->pPickedItem, &tempItem, sizeof(ItemGen)); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2185 pMouse->SetCursorBitmapFromItemID(carriedItemId); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2186 return 2; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2187 } |
0 | 2188 } |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2189 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2190 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2191 ShowStatusBarString(pTmpBuf2.data(), 2u); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2192 return 2; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2193 } |
0 | 2194 } |
2195 // 4EDEA0: using guessed type int dword_4EDEA0[]; | |
2196 // 4EDEB4: using guessed type int dword_4EDEB4[]; | |
2197 // 4EDEC4: using guessed type int dword_4EDEC4[]; | |
2198 | |
2199 //----- (0048DBB9) -------------------------------------------------------- | |
2200 void Player::Heal(int amount) | |
2201 { | |
1010 | 2202 signed int max_health; // eax@3 |
2203 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2204 if ( !IsEradicated() && !IsDead() ) |
1010 | 2205 { |
2206 max_health = GetMaxHealth(); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2207 if ( IsZombie() ) |
1010 | 2208 max_health /= 2; |
2209 sHealth += amount; | |
2210 if ( sHealth > max_health ) | |
2211 sHealth = max_health; | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2212 if ( IsUnconcious() ) |
1010 | 2213 { |
2214 if ( sHealth > 0 ) | |
2215 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2216 SetUnconcious(false); |
0 | 2217 } |
2218 } | |
2219 } | |
2220 } | |
2221 | |
2222 //----- (0048DC1E) -------------------------------------------------------- | |
1036 | 2223 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type ) |
2224 { | |
2225 signed int recieved_dmg; // eax@1 | |
2226 bool broke_armor; | |
2227 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2228 SetAsleep(false); |
1036 | 2229 recieved_dmg = CalculateIncommingDamage(dmg_type, amount); |
2230 sHealth -= recieved_dmg; | |
2231 broke_armor = sHealth <= -10; | |
2232 if ( sHealth < 1 ) // | |
2233 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2234 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2235 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2236 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2237 SetCondUnconsciousWithBlockCheck(false); |
0 | 2238 } |
2239 else | |
2240 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2241 SetCondDeadWithBlockCheck(false); |
1036 | 2242 if ( sHealth > 0 ) |
2243 sHealth = 0; | |
2244 } | |
2245 if (broke_armor ) | |
2246 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2247 ItemGen* equippedArmor = GetArmorItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2248 if ( equippedArmor != nullptr ) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2249 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2250 if ( !(equippedArmor->uAttributes & ITEM_HARDENED)) |
0 | 2251 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2252 equippedArmor->SetBroken(); |
0 | 2253 } |
2254 } | |
2255 } | |
2256 } | |
1036 | 2257 if ( recieved_dmg && CanAct() ) |
187 | 2258 PlaySound(SPEECH_24, 0); |
1036 | 2259 return recieved_dmg; |
0 | 2260 } |
2261 | |
2262 //----- (0048DCF6) -------------------------------------------------------- | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2263 int Player::ReceiveSpecialAttackEffect( int attType, struct Actor *pActor ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2264 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2265 SPECIAL_ATTACK_TYPE attTypeCast = (SPECIAL_ATTACK_TYPE) attType; |
0 | 2266 signed int v3; // edi@1 |
2267 signed int v4; // ebx@1 | |
2268 int v6; // eax@2 | |
2269 int v8; // eax@8 | |
2270 int v10; // eax@8 | |
2271 int v11; // ebx@8 | |
2272 ItemGen *v13; // eax@9 | |
2273 int v22; // eax@49 | |
2274 signed int v23; // ebx@49 | |
2275 void *v27; // ecx@76 | |
2276 char v46[140]; // [sp+Ch] [bp-94h]@13 | |
2277 unsigned int v47; // [sp+98h] [bp-8h]@1 | |
1692 | 2278 ItemGen* v48; // [sp+9Ch] [bp-4h]@1 |
2279 | |
0 | 2280 v4 = 0; |
2281 v47 = 0; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2282 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2283 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2284 case SPECIAL_ATTACK_CURSE: |
0 | 2285 v6 = GetActualWillpower(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2286 v11 = GetParameterBonus(v6); |
1690 | 2287 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2288 case SPECIAL_ATTACK_WEAK: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2289 case SPECIAL_ATTACK_SLEEP: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2290 case SPECIAL_ATTACK_DRUNK: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2291 case SPECIAL_ATTACK_DISEASE1: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2292 case SPECIAL_ATTACK_DISEASE2: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2293 case SPECIAL_ATTACK_DISEASE3: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2294 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2295 case SPECIAL_ATTACK_AGING: |
0 | 2296 v6 = GetActualEndurance(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2297 v11 = GetParameterBonus(v6); |
1690 | 2298 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2299 case SPECIAL_ATTACK_INSANE: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2300 case SPECIAL_ATTACK_PARALYZED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2301 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2302 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); |
1690 | 2303 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2304 case SPECIAL_ATTACK_PETRIFIED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2305 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); |
1690 | 2306 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2307 case SPECIAL_ATTACK_POISON1: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2308 case SPECIAL_ATTACK_POISON2: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2309 case SPECIAL_ATTACK_POISON3: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2310 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2311 case SPECIAL_ATTACK_ERADICATED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2312 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); |
1690 | 2313 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2314 case SPECIAL_ATTACK_MANA_DRAIN: |
0 | 2315 v8 = GetActualWillpower(); |
2316 v10 = GetActualIntelligence(); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2317 v11 = (GetParameterBonus(v10) + GetParameterBonus(v8)) / 2; |
0 | 2318 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2319 case SPECIAL_ATTACK_BREAK_ANY: |
1692 | 2320 for (int i = 0; i < 138; i++) |
2321 { | |
2322 v13 = &this->pInventoryItemList[i]; | |
2323 if ( v13->uItemID > 0 && v13->uItemID <= 134 && !v13->IsBroken()) | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2324 v46[v4++] = i; |
1692 | 2325 } |
1690 | 2326 if ( !v4 ) |
2327 return 0; | |
1692 | 2328 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2329 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
1690 | 2330 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2331 case SPECIAL_ATTACK_BREAK_ARMOR: |
1692 | 2332 for (int i = 0; i < 16; i++ ) |
0 | 2333 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2334 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2335 { |
1692 | 2336 if ( i == EQUIP_ARMOUR ) |
2337 v46[v4++] = this->pEquipment.uArmor - 1; | |
2338 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SHIELD ) | |
2339 v46[v4++] = this->pEquipment.pIndices[i] - 1; | |
0 | 2340 } |
1692 | 2341 } |
1690 | 2342 if ( !v4 ) |
2343 return 0; | |
1692 | 2344 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2345 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
1690 | 2346 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2347 case SPECIAL_ATTACK_BREAK_WEAPON: |
1692 | 2348 for (int i = 0; i < 16; i++ ) |
0 | 2349 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2350 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2351 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2352 if ( i == EQUIP_BOW ) |
1690 | 2353 v46[v4++] = LOBYTE(this->pEquipment.uBow) - 1; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2354 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2355 && (GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_OFF_HAND || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_MAIN_HAND) ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2356 v46[v4++] = this->pEquipment.pIndices[i] - 1; |
0 | 2357 } |
1692 | 2358 } |
0 | 2359 if ( !v4 ) |
1690 | 2360 return 0; |
1692 | 2361 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2362 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
0 | 2363 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2364 case SPECIAL_ATTACK_STEAL: |
1692 | 2365 for ( int i = 0; i < 126; i++ ) |
2366 { | |
2367 int ItemPosInList = this->pInventoryMatrix[i]; | |
2368 if (ItemPosInList > 0) | |
0 | 2369 { |
1692 | 2370 ItemGen* v21 = &this->pInventoryItemList[ItemPosInList - 1]; |
2371 if ( v21->uItemID > 0 && v21->uItemID <= 134 ) | |
0 | 2372 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2373 v46[v4++] = i; |
0 | 2374 } |
2375 } | |
1692 | 2376 } |
0 | 2377 if ( !v4 ) |
1690 | 2378 return 0; |
1692 | 2379 v47 = v46[rand() % v4]; |
0 | 2380 v6 = GetActualAccuracy(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2381 v11 = GetParameterBonus(v6); |
0 | 2382 break; |
2383 default: | |
2384 v11 = 0; | |
2385 break; | |
2386 } | |
2387 v22 = GetActualLuck(); | |
1036 | 2388 v23 = GetParameterBonus(v22) + v11 + 30; |
0 | 2389 if ( rand() % v23 >= 30 ) |
2390 { | |
1690 | 2391 return 0; |
0 | 2392 } |
2393 else | |
2394 { | |
1692 | 2395 for ( v3 = 0; v3 < 4; v3++ ) |
2396 { | |
2397 if ( this == pPlayers[v3 + 1] ) | |
2398 break; | |
2399 } | |
2400 | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2401 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2402 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2403 case SPECIAL_ATTACK_CURSE: |
1692 | 2404 SetCondition(Condition_Cursed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2405 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2406 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2407 return 1; | |
2408 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2409 case SPECIAL_ATTACK_WEAK: |
1692 | 2410 SetCondition(Condition_Weak, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2411 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2412 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2413 return 1; | |
2414 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2415 case SPECIAL_ATTACK_SLEEP: |
1692 | 2416 SetCondition(Condition_Sleep, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2417 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2418 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2419 return 1; | |
2420 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2421 case SPECIAL_ATTACK_DRUNK: |
1692 | 2422 SetCondition(Condition_Drunk, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2423 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2424 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2425 return 1; | |
2426 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2427 case SPECIAL_ATTACK_INSANE: |
1692 | 2428 SetCondition(Condition_Insane, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2429 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2430 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2431 return 1; | |
2432 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2433 case SPECIAL_ATTACK_POISON1: |
1692 | 2434 SetCondition(Condition_Poison1, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2435 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2436 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2437 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2438 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2439 case SPECIAL_ATTACK_POISON2: |
1692 | 2440 SetCondition(Condition_Poison2, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2441 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2442 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2443 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2444 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2445 case SPECIAL_ATTACK_POISON3: |
1692 | 2446 SetCondition(Condition_Poison3, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2447 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2448 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2449 return 1; | |
2450 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2451 case SPECIAL_ATTACK_DISEASE1: |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2452 SetCondition(Condition_Disease1, 1); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2453 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2454 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2455 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2456 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2457 case SPECIAL_ATTACK_DISEASE2: |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2458 SetCondition(Condition_Disease2, 1); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2459 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2460 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2461 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2462 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2463 case SPECIAL_ATTACK_DISEASE3: |
1692 | 2464 SetCondition(Condition_Disease3, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2465 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
0 | 2466 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1690 | 2467 return 1; |
0 | 2468 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2469 case SPECIAL_ATTACK_PARALYZED: |
1692 | 2470 SetCondition(Condition_Paralyzed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2471 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2472 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2473 return 1; | |
2474 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2475 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2476 SetCondition(Condition_Unconcious, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2477 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2478 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2479 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2480 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2481 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2482 SetCondition(Condition_Dead, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2483 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2484 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2485 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2486 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2487 case SPECIAL_ATTACK_PETRIFIED: |
1692 | 2488 SetCondition(Condition_Pertified, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2489 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2490 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2491 return 1; | |
2492 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2493 case SPECIAL_ATTACK_ERADICATED: |
1692 | 2494 SetCondition(Condition_Eradicated, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2495 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2496 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2497 return 1; | |
2498 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2499 case SPECIAL_ATTACK_BREAK_ANY: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2500 case SPECIAL_ATTACK_BREAK_ARMOR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2501 case SPECIAL_ATTACK_BREAK_WEAPON: |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2502 if ( !(v48->uAttributes & ITEM_HARDENED) ) |
1690 | 2503 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2504 PlaySound(SPEECH_40, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2505 v48->SetBroken(); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2506 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2507 } |
2508 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2509 return 1; | |
2510 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2511 case SPECIAL_ATTACK_STEAL: |
1690 | 2512 PlaySound(SPEECH_40, 0); |
2513 v27 = pActor->array_000234; | |
2514 if ( pActor->array_000234[0].uItemID ) | |
2515 { | |
2516 v27 = &pActor->array_000234[1]; | |
2517 if ( pActor->array_000234[1].uItemID ) | |
2518 { | |
2519 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2520 return 1; | |
2521 } | |
2522 } | |
2523 memcpy(v27, &this->pInventoryItemList[this->pInventoryMatrix[v47]-1], 0x24u); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2524 RemoveItemAtInventoryIndex(v47); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2525 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2526 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2527 return 1; | |
2528 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2529 case SPECIAL_ATTACK_AGING: |
187 | 2530 PlaySound(SPEECH_42, 0); |
1690 | 2531 ++this->sAgeModifier; |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2532 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2533 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2534 return 1; | |
2535 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2536 case SPECIAL_ATTACK_MANA_DRAIN: |
1690 | 2537 PlaySound(SPEECH_41, 0); |
2538 this->sMana = 0; | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2539 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2540 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2541 return 1; | |
2542 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2543 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2544 SetCondition(Condition_Fear, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2545 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2546 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2547 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2548 break; |
0 | 2549 default: |
1690 | 2550 return 0; |
0 | 2551 } |
2552 } | |
2553 } | |
324 | 2554 |
0 | 2555 // 48DCF6: using guessed type char var_94[140]; |
2556 | |
2557 //----- (0048E1A3) -------------------------------------------------------- | |
2558 unsigned int Player::GetSpellSchool(unsigned int uSpellID) | |
2559 { | |
1091 | 2560 return pSpellStats->pInfos[uSpellID].uSchool; |
0 | 2561 } |
2562 | |
2563 //----- (0048E1B5) -------------------------------------------------------- | |
816 | 2564 int Player::GetAttackRecoveryTime(bool bRangedAttack) |
2565 { | |
2566 ItemGen *weapon = nullptr; | |
2567 uint weapon_recovery = base_recovery_times_per_weapon_type[0]; | |
2568 if (bRangedAttack) | |
0 | 2569 { |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2570 if ( HasItemEquipped(EQUIP_BOW) ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2571 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2572 weapon = GetBowItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2573 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2574 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2575 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2576 else if ( IsUnarmed() == 1 && GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2577 { |
816 | 2578 weapon_recovery = base_recovery_times_per_weapon_type[1]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2579 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2580 else if ( HasItemEquipped(EQUIP_MAIN_HAND) ) |
816 | 2581 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2582 weapon = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2583 if (weapon->GetItemEquipType() == EQUIP_WAND) |
816 | 2584 { |
2585 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
2586 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now | |
2587 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery; | |
2588 } | |
0 | 2589 else |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2590 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
816 | 2591 } |
1010 | 2592 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD) |
2593 // ADD: shield check because shield recovery is added later and can be accidentally doubled | |
816 | 2594 { |
1717 | 2595 if (base_recovery_times_per_weapon_type[GetOffHandItem()->GetPlayerSkillType()] > weapon_recovery) |
2596 { | |
1731 | 2597 weapon = GetOffHandItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2598 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
816 | 2599 } |
2600 } | |
2601 | |
2602 uint armour_recovery = 0; | |
0 | 2603 if ( HasItemEquipped(EQUIP_ARMOUR) ) |
2604 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2605 auto armour_skill_type = GetArmorItem()->GetPlayerSkillType(); |
816 | 2606 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2607 float multiplier; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2608 |
816 | 2609 if (armour_skill_type == PLAYER_SKILL_LEATHER) |
2610 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2611 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0, 0, 0); |
816 | 2612 } |
2613 else if (armour_skill_type == PLAYER_SKILL_CHAIN) | |
2614 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2615 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0, 0); |
816 | 2616 } |
2617 else if (armour_skill_type == PLAYER_SKILL_PLATE) | |
2618 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2619 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0.5f, 0); |
0 | 2620 } |
2621 else | |
2622 { | |
1545 | 2623 Error("Unknown armour type"); // what kind of armour is that? |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2624 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 1.0f, 1.0f, 1.0f); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2625 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2626 |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2627 armour_recovery = (uint)(base_armour_recovery * multiplier); |
816 | 2628 } |
2629 | |
2630 uint shield_recovery = 0; | |
2631 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD) | |
2632 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2633 auto skill_type = GetOffHandItem()->GetPlayerSkillType(); |
816 | 2634 |
2635 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type]; | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2636 float multiplier = GetArmorRecoveryMultiplierFromSkillLevel(skill_type, 1.0f, 0, 0, 0); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2637 shield_recovery = (uint)(shield_base_recovery * multiplier); |
816 | 2638 } |
2639 | |
1036 | 2640 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()), |
816 | 2641 sword_axe_bow_recovery_reduction = 0; |
2642 bool shooting_laser = false; | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2643 if (weapon != nullptr) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2644 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2645 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon->GetPlayerSkillType()) && |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2646 (weapon->GetPlayerSkillType() == PLAYER_SKILL_SWORD || weapon->GetPlayerSkillType() == PLAYER_SKILL_AXE || weapon->GetPlayerSkillType() == PLAYER_SKILL_BOW) ) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2647 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2648 if (SkillToMastery(pActiveSkills[weapon->GetPlayerSkillType()]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery |
1759 | 2649 sword_axe_bow_recovery_reduction = pActiveSkills[weapon->GetPlayerSkillType()] & 0x3F; |
2650 } | |
2651 if (weapon->GetPlayerSkillType() == PLAYER_SKILL_BLASTER) | |
816 | 2652 shooting_laser = true; |
2653 } | |
2654 | |
2655 uint armsmaster_recovery_reduction = 0; | |
2656 if (!bRangedAttack && !shooting_laser) | |
2657 { | |
2658 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER)) | |
2659 { | |
2660 armsmaster_recovery_reduction = armsmaster_level & 0x3F; | |
2661 if (SkillToMastery(armsmaster_level) >= 4) | |
2662 armsmaster_recovery_reduction *= 2; | |
2663 } | |
2664 } | |
2665 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2666 uint hasteRecoveryReduction = 0; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
2667 if (pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime > 0 || pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0 ) |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2668 hasteRecoveryReduction = 25; |
816 | 2669 |
2670 uint weapon_enchantment_recovery_reduction = 0; | |
2671 if ( weapon ) | |
2672 { | |
2673 if (weapon->uSpecEnchantmentType == 59 || | |
2674 weapon->uSpecEnchantmentType == 41 || | |
2675 weapon->uSpecEnchantmentType == 500) | |
2676 weapon_enchantment_recovery_reduction = 20; | |
2677 } | |
2678 | |
2679 int recovery = weapon_recovery + | |
2680 armour_recovery + | |
2681 shield_recovery | |
2682 - armsmaster_recovery_reduction | |
2683 - weapon_enchantment_recovery_reduction | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2684 - hasteRecoveryReduction |
816 | 2685 - sword_axe_bow_recovery_reduction |
2686 - player_speed_recovery_reduction; | |
2687 | |
2688 if (recovery < 0) | |
2689 recovery = 0; | |
2690 return recovery; | |
0 | 2691 } |
2692 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2693 |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2694 //----- new -------------------------------------------------------- |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2695 float Player::GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float mult1, float mult2, float mult3, float mult4 ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2696 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2697 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2698 switch (skill_mastery) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2699 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2700 case 1: return mult1; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2701 case 2: return mult2; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2702 case 3: return mult3; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2703 case 4: return mult4; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2704 } |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2705 Error("Unexpected input value: %d", armour_skill_type); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2706 return 0; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2707 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2708 |
0 | 2709 //----- (0048E4F8) -------------------------------------------------------- |
2710 int Player::GetMaxHealth() | |
2711 { | |
2712 int v3; // esi@1 | |
2713 int v4; // esi@1 | |
2714 int v6; // esi@1 | |
2715 | |
1036 | 2716 v3 = GetParameterBonus(GetActualEndurance()); |
135 | 2717 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3); |
0 | 2718 v6 = uFullHealthBonus |
135 | 2719 + pBaseHealthByClass[classType / 4] |
0 | 2720 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH) |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2721 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2722 return max(1, v6); |
0 | 2723 } |
2724 | |
2725 //----- (0048E565) -------------------------------------------------------- | |
2726 int Player::GetMaxMana() | |
2727 { | |
2728 int v2; // eax@2 | |
2729 int v3; // esi@4 | |
2730 int v4; // eax@5 | |
2731 int v5; // esi@5 | |
2732 int v6; // eax@5 | |
2733 int v7; // esi@6 | |
2734 int v8; // esi@6 | |
2735 int v9; // esi@6 | |
1116 | 2736 |
135 | 2737 switch (classType) |
0 | 2738 { |
1116 | 2739 case PLAYER_CLASS_ROGUE: |
2740 case PLAYER_CLASS_SPY: | |
2741 case PLAYER_CLASS_ASSASSIN: | |
2742 case PLAYER_CLASS_ARCHER: | |
2743 case PLAYER_CLASS_WARRIOR_MAGE: | |
2744 case PLAYER_CLASS_MASTER_ARCHER: | |
2745 case PLAYER_CLASS_SNIPER: | |
2746 case PLAYER_CLASS_SORCERER: | |
2747 case PLAYER_CLASS_WIZARD: | |
2748 case PLAYER_CLASS_ARCHMAGE: | |
2749 case PLAYER_CLASS_LICH: | |
0 | 2750 v2 = GetActualIntelligence(); |
1036 | 2751 v3 = GetParameterBonus(v2); |
1116 | 2752 break; |
2753 case PLAYER_CLASS_INITIATE: | |
2754 case PLAYER_CLASS_MASTER: | |
2755 case PLAYER_CLASS_NINJA: | |
2756 case PLAYER_CLASS_PALADIN: | |
2757 case PLAYER_CLASS_CRUSADER: | |
2758 case PLAYER_CLASS_HERO: | |
2759 case PLAYER_CLASS_VILLIAN: | |
2760 case PLAYER_CLASS_CLERIC: | |
2761 case PLAYER_CLASS_PRIEST: | |
2762 case PLAYER_CLASS_PRIEST_OF_SUN: | |
2763 case PLAYER_CLASS_PRIEST_OF_MOON: | |
0 | 2764 v2 = GetActualWillpower(); |
1036 | 2765 v3 = GetParameterBonus(v2); |
1116 | 2766 break; |
2767 case PLAYER_CLASS_HUNTER: | |
2768 case PLAYER_CLASS_RANGER_LORD: | |
2769 case PLAYER_CLASS_BOUNTY_HUNTER: | |
2770 case PLAYER_CLASS_DRUID: | |
2771 case PLAYER_CLASS_GREAT_DRUID: | |
2772 case PLAYER_CLASS_ARCH_DRUID: | |
2773 case PLAYER_CLASS_WARLOCK: | |
0 | 2774 v4 = GetActualWillpower(); |
1036 | 2775 v5 = GetParameterBonus(v4); |
0 | 2776 v6 = GetActualIntelligence(); |
1036 | 2777 v3 = GetParameterBonus(v6) + v5; |
0 | 2778 break; |
2779 default: | |
1116 | 2780 return 0; |
0 | 2781 break; |
2782 } | |
1116 | 2783 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2784 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA) + v7; |
1116 | 2785 v9 = uFullManaBonus |
2786 + pBaseManaByClass[classType / 4] | |
2787 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA) | |
2788 + v8; | |
2789 return max(0,v9); | |
0 | 2790 } |
2791 | |
2792 //----- (0048E656) -------------------------------------------------------- | |
2793 int Player::GetBaseAC() | |
2794 { | |
2795 int v2; // eax@1 | |
2796 int v3; // esi@1 | |
2797 int v4; // esi@1 | |
2798 int v5; // esi@1 | |
2799 | |
2800 v2 = GetActualSpeed(); | |
1036 | 2801 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2802 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2803 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2804 return max(0, v5); |
0 | 2805 } |
2806 | |
2807 //----- (0048E68F) -------------------------------------------------------- | |
2808 int Player::GetActualAC() | |
2809 { | |
2810 int v2; // eax@1 | |
2811 int v3; // esi@1 | |
2812 int v4; // esi@1 | |
2813 int v5; // esi@1 | |
2814 int v6; // esi@1 | |
2815 | |
2816 v2 = GetActualSpeed(); | |
1036 | 2817 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2818 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2819 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2820 v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5; |
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2821 return max(0, v6); |
0 | 2822 } |
2823 | |
2824 //----- (0048E6DC) -------------------------------------------------------- | |
2825 unsigned int Player::GetBaseAge() | |
2826 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2827 return (unsigned int)(((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year); |
0 | 2828 } |
2829 | |
2830 //----- (0048E72C) -------------------------------------------------------- | |
2831 unsigned int Player::GetActualAge() | |
2832 { | |
2833 return this->sAgeModifier + GetBaseAge(); | |
2834 } | |
2835 | |
2836 //----- (0048E73F) -------------------------------------------------------- | |
2837 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2838 { | |
2839 int v7; // esi@20 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2840 int racialBonus = 0; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2841 __int16* resStat; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2842 |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2843 switch (a2) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2844 { |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2845 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2846 resStat = &sResFireBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2847 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2848 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2849 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2850 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2851 resStat = &sResAirBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2852 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2853 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2854 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2855 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2856 resStat = &sResWaterBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2857 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2858 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2859 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2860 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2861 resStat = &sResEarthBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2862 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2863 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2864 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2865 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2866 resStat = &sResMindBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2867 if (IsRaceElf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2868 racialBonus = 10; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2869 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2870 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2871 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2872 resStat = &sResBodyBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2873 if (IsRaceHuman()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2874 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2875 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2876 } |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2877 v7 = GetItemsBonus(a2) + racialBonus; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2878 return v7 + *resStat; |
0 | 2879 } |
2880 | |
2881 //----- (0048E7D0) -------------------------------------------------------- | |
2882 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2883 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2884 signed int v10 = 0; // [sp+14h] [bp-4h]@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2885 __int16* resStat; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2886 int result; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2887 int baseRes; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2888 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2889 int leatherArmorSkillLevel = GetActualSkillLevel(PLAYER_SKILL_LEATHER); |
652 | 2890 if ( CheckHiredNPCSpeciality(Enchanter) ) |
0 | 2891 v10 = 20; |
2892 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE | |
2893 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR | |
2894 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER | |
2895 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2896 && SkillToMastery(leatherArmorSkillLevel) == 4 |
0 | 2897 && HasItemEquipped(EQUIP_ARMOUR) |
2898 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER ) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2899 v10 += leatherArmorSkillLevel & 0x3F; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2900 switch (a2) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2901 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2902 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2903 resStat = &sResFireBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2904 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2905 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2906 resStat = &sResAirBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2907 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2908 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2909 resStat = &sResWaterBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2910 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2911 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2912 resStat = &sResEarthBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2913 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2914 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2915 resStat = &sResMindBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2916 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2917 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2918 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2919 resStat = &sResBodyBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2920 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2921 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2922 baseRes = GetBaseResistance(a2); |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2923 result = v10 + GetMagicalBonus(a2) + baseRes + *(resStat); |
0 | 2924 return result; |
2925 } | |
2926 | |
2927 //----- (0048E8F5) -------------------------------------------------------- | |
816 | 2928 bool Player::Recover(int dt) |
2929 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2930 int v3; // qax@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2931 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2932 v3 = (int)(dt * GetSpecialItemBonus(17) * 0.01 + dt); |
816 | 2933 |
2934 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery); | |
2935 | |
2936 if (uTimeToRecovery > v3) | |
2937 { | |
2938 uTimeToRecovery -= v3; | |
2939 return true; | |
0 | 2940 } |
2941 else | |
2942 { | |
816 | 2943 uTimeToRecovery = 0; |
2944 viewparams->bRedrawGameUI = true; | |
2945 if (!uActiveCharacter) | |
0 | 2946 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2947 return false; |
2948 } | |
0 | 2949 } |
2950 | |
2951 //----- (0048E96A) -------------------------------------------------------- | |
816 | 2952 void Player::SetRecoveryTime(signed int rec) |
2953 { | |
1545 | 2954 Assert(rec >= 0); |
816 | 2955 |
2956 if (rec > uTimeToRecovery) | |
2957 uTimeToRecovery = rec; | |
2958 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2959 if (uActiveCharacter != 0 && pPlayers[uActiveCharacter] == this && !some_active_character) |
0 | 2960 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2961 |
2962 viewparams->bRedrawGameUI = true; | |
0 | 2963 } |
2964 // 50C0C4: using guessed type int some_active_character; | |
2965 | |
2966 //----- (0048E9B7) -------------------------------------------------------- | |
2967 void Player::RandomizeName() | |
2968 { | |
2969 if (!uExpressionTimePassed) | |
2970 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]); | |
2971 } | |
2972 | |
2973 //----- (0048E9F4) -------------------------------------------------------- | |
2974 unsigned int Player::GetMajorConditionIdx() | |
2975 { | |
2976 for (uint i = 0; i < 18; ++i) | |
2977 if (pConditions[pConditionImportancyTable[i]] != 0) | |
2978 return pConditionImportancyTable[i]; | |
2979 | |
2980 return 18; | |
2981 } | |
2982 | |
2983 //----- (0048EA1B) -------------------------------------------------------- | |
1036 | 2984 int Player::GetParameterBonus( int player_parameter ) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2985 { |
1036 | 2986 int i; // eax@1 |
2987 i = 0; | |
2988 while (param_to_bonus_table[i]) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2989 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2990 if (player_parameter >= param_to_bonus_table[i]) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2991 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2992 ++i; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2993 } |
1036 | 2994 return parameter_to_bonus_value[i]; |
0 | 2995 } |
2996 | |
2997 //----- (0048EA46) -------------------------------------------------------- | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2998 int Player::GetSpecialItemBonus( int enchantmentId ) |
0 | 2999 { |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3000 for (int i = EQUIP_OFF_HAND; i < EQUIP_BOOK; ++i ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3001 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3002 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3003 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3004 if (enchantmentId == 17) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3005 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3006 if ((GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 17) || (GetNthEquippedIndexItem(i)->uItemID == 533)) //Elven Chainmail+Increases rate of Recovery |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3007 return 50; |
1032 | 3008 } |
1598
11bb463837b1
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents:
1597
diff
changeset
|
3009 if (enchantmentId == 24) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3010 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3011 if (GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 24) //Increased Knockback. |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3012 return 5; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3013 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3014 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3015 } |
1032 | 3016 return 0; |
0 | 3017 } |
3018 | |
3019 //----- (0048EAAE) -------------------------------------------------------- | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3020 int Player::GetItemsBonus( enum CHARACTER_ATTRIBUTE_TYPE attr, bool getOnlyMainHandDmg /*= false*/ ) |
0 | 3021 { |
3022 int v5; // edi@1 | |
3023 int v9; // eax@49 | |
3024 int v14; // ecx@58 | |
3025 int v15; // eax@58 | |
3026 int v17; // eax@62 | |
3027 int v22; // eax@76 | |
3028 int v25; // ecx@80 | |
3029 int v26; // edi@80 | |
3030 int v32; // eax@98 | |
3031 int v56; // eax@365 | |
3032 signed int v58; // [sp-4h] [bp-20h]@10 | |
3033 int v61; // [sp+10h] [bp-Ch]@1 | |
3034 int v62; // [sp+14h] [bp-8h]@1 | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3035 ItemGen *currEquippedItem; // [sp+20h] [bp+4h]@101 |
1040 | 3036 bool no_skills; |
0 | 3037 |
3038 v5 = 0; | |
3039 v62 = 0; | |
3040 v61 = 0; | |
1040 | 3041 |
3042 no_skills=false; | |
0 | 3043 switch (attr) |
1599 | 3044 { |
3045 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break; | |
3046 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break; | |
3047 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break; | |
3048 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break; | |
3049 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break; | |
3050 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break; | |
3051 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break; | |
3052 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break; | |
3053 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break; | |
3054 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break; | |
3055 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break; | |
3056 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break; | |
3057 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break; | |
3058 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break; | |
3059 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break; | |
3060 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break; | |
3061 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break; | |
3062 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break; | |
3063 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break; | |
3064 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break; | |
3065 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break; | |
3066 default: | |
1040 | 3067 no_skills=true; |
1599 | 3068 } |
1040 | 3069 if (!no_skills) |
1599 | 3070 { |
3071 if ( !this->pActiveSkills[v58] ) | |
3072 return 0; | |
3073 } | |
1040 | 3074 |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3075 switch(attr) //TODO would be nice to move these into separate functions |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3076 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3077 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3078 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
0 | 3079 if ( HasItemEquipped(EQUIP_BOW) ) |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3080 v5 = GetBowItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3081 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3082 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3083 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3084 case CHARACTER_ATTRIBUTE_RANGED_DMG_MIN: |
0 | 3085 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3086 return 0; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3087 v5 = GetBowItem()->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3088 v56 = GetBowItem()->GetDamageDice(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3089 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3090 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3091 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3092 case CHARACTER_ATTRIBUTE_RANGED_DMG_MAX: |
0 | 3093 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3094 return 0; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3095 v5 = GetBowItem()->GetDamageDice() * GetBowItem()->GetDamageRoll(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3096 v56 = GetBowItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3097 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3098 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3099 case CHARACTER_ATTRIBUTE_LEVEL: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3100 if ( !Player::HasEnchantedItemEquipped(25) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3101 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3102 return 5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3103 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3104 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3105 case CHARACTER_ATTRIBUTE_MELEE_DMG_MAX: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3106 if ( IsUnarmed() ) |
0 | 3107 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3108 return 3; |
0 | 3109 } |
3110 else | |
3111 { | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3112 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
0 | 3113 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3114 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3115 if ( v22 >= 0 && v22 <= 2) |
0 | 3116 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3117 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3118 v26 = mainHandItem->GetDamageRoll(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3119 if ( GetOffHandItem() != nullptr || mainHandItem->GetPlayerSkillType() != 4 ) |
0 | 3120 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3121 v25 = mainHandItem->GetDamageDice(); |
0 | 3122 } |
3123 else | |
3124 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3125 v25 = mainHandItem->GetDamageDice() + 1; |
0 | 3126 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3127 v5 = mainHandItem->GetDamageMod() + v25 * v26; |
0 | 3128 } |
3129 } | |
1708
f8414042db1f
Moving NZIArray to a separate class, fixing a few inventory bugs
Grumpy7
parents:
1700
diff
changeset
|
3130 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0 || GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2)) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3131 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3132 return v5; |
1040 | 3133 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3134 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3135 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3136 ItemGen* offHandItem = GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3137 v15 = offHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3138 v14 = offHandItem->GetDamageDice() * offHandItem->GetDamageRoll(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3139 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3140 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3141 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3142 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3143 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3144 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3145 case CHARACTER_ATTRIBUTE_ATTACK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3146 if ( IsUnarmed() ) |
1040 | 3147 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3148 return 0; |
1040 | 3149 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3150 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
0 | 3151 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3152 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3153 if ( v17 >= 0 && v17 <= 2) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3154 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3155 v5 = GetMainHandItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3156 } |
0 | 3157 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3158 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3159 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3160 else |
0 | 3161 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3162 v56 = GetOffHandItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3163 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3164 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3165 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3166 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3167 case CHARACTER_ATTRIBUTE_MELEE_DMG_MIN: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3168 if ( IsUnarmed() ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3169 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3170 return 1; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3171 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3172 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3173 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3174 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3175 if ( v9 >= 0 && v9 <= 2) |
0 | 3176 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3177 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3178 v5 = mainHandItem->GetDamageDice() + |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3179 mainHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3180 if ( GetOffHandItem() == nullptr && mainHandItem->GetPlayerSkillType() == 4) |
0 | 3181 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3182 ++v5; |
0 | 3183 } |
3184 } | |
3185 } | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3186 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3187 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3188 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3189 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3190 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3191 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3192 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3193 ItemGen* offHandItem = GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3194 v14 = offHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3195 v15 = offHandItem->GetDamageDice(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3196 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3197 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3198 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3199 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3200 case CHARACTER_ATTRIBUTE_STRENGTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3201 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3202 case CHARACTER_ATTRIBUTE_WILLPOWER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3203 case CHARACTER_ATTRIBUTE_ENDURANCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3204 case CHARACTER_ATTRIBUTE_ACCURACY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3205 case CHARACTER_ATTRIBUTE_SPEED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3206 case CHARACTER_ATTRIBUTE_LUCK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3207 case CHARACTER_ATTRIBUTE_HEALTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3208 case CHARACTER_ATTRIBUTE_MANA: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3209 case CHARACTER_ATTRIBUTE_AC_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3210 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3211 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3212 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3213 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3214 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3215 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3216 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3217 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3218 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3219 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3220 case CHARACTER_ATTRIBUTE_SKILL_STEALING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3221 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3222 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3223 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3224 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3225 case CHARACTER_ATTRIBUTE_SKILL_DODGE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3226 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3227 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3228 case CHARACTER_ATTRIBUTE_SKILL_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3229 case CHARACTER_ATTRIBUTE_SKILL_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3230 case CHARACTER_ATTRIBUTE_SKILL_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3231 case CHARACTER_ATTRIBUTE_SKILL_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3232 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3233 case CHARACTER_ATTRIBUTE_SKILL_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3234 case CHARACTER_ATTRIBUTE_SKILL_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3235 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3236 case CHARACTER_ATTRIBUTE_SKILL_DARK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3237 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3238 case CHARACTER_ATTRIBUTE_SKILL_BOW: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3239 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3240 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3241 for (int i = 0; i < 16; i++) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3242 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3243 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
1040 | 3244 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3245 currEquippedItem = GetNthEquippedIndexItem(i); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3246 if ( attr == CHARACTER_ATTRIBUTE_AC_BONUS ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3247 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3248 v32 = currEquippedItem->GetItemEquipType(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3249 if ( v32 >= 3 && v32 <= 11 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3250 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3251 v5 += currEquippedItem->GetDamageDice() + currEquippedItem->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3252 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3253 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3254 if ( pItemsTable->IsMaterialNonCommon(currEquippedItem) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3255 && !pItemsTable->IsMaterialSpecial(currEquippedItem) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3256 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3257 currEquippedItem->GetItemBonusArtifact(this, attr, &v62); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3258 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3259 else if ( currEquippedItem->uEnchantmentType != 0 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3260 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3261 if (currEquippedItem->IsRegularEnchanmentForAttribute(attr)) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3262 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3263 if ( attr > CHARACTER_ATTRIBUTE_RESIST_BODY && v5 < currEquippedItem->m_enchantmentStrength ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3264 v5 = currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3265 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3266 v5 += currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3267 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3268 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3269 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3270 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3271 currEquippedItem->GetItemBonusSpecialEnchantment(this, attr, &v5, &v61); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3272 } |
1040 | 3273 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3274 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3275 return v5 + v62 + v61; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3276 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3277 default: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3278 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3279 } |
0 | 3280 } |
3281 | |
3282 //----- (0048F73C) -------------------------------------------------------- | |
3283 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
3284 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3285 int v3 = 0; // eax@4 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3286 int v4 = 0; // ecx@5 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3287 |
0 | 3288 switch ( a2 ) |
3289 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3290 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3291 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3292 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3293 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3294 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3295 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3296 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3297 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3298 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3299 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3300 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3301 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3302 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3303 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3304 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3305 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3306 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3307 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3308 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3309 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3310 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3311 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3312 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3313 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3314 case CHARACTER_ATTRIBUTE_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3315 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3316 v3 = this->pPlayerBuffs[PLAYER_BUFF_BLESS].uPower; //only player effect spell in both VI and VII |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3317 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3318 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3319 v3 = this->pPlayerBuffs[PLAYER_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3320 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3321 break; |
0 | 3322 case CHARACTER_ATTRIBUTE_STRENGTH: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3323 v3 = pPlayerBuffs[PLAYER_BUFF_STRENGTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3324 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3325 break; |
0 | 3326 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3327 v3 = pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3328 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3329 break; |
0 | 3330 case CHARACTER_ATTRIBUTE_WILLPOWER: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3331 v3 = pPlayerBuffs[PLAYER_BUFF_WILLPOWER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3332 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3333 break; |
0 | 3334 case CHARACTER_ATTRIBUTE_ENDURANCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3335 v3 = pPlayerBuffs[PLAYER_BUFF_ENDURANCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3336 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3337 break; |
0 | 3338 case CHARACTER_ATTRIBUTE_ACCURACY: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3339 v3 = pPlayerBuffs[PLAYER_BUFF_ACCURACY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3340 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3341 break; |
0 | 3342 case CHARACTER_ATTRIBUTE_SPEED: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3343 v3 = pPlayerBuffs[PLAYER_BUFF_SPEED].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3344 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3345 break; |
0 | 3346 case CHARACTER_ATTRIBUTE_LUCK: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3347 v3 = pPlayerBuffs[PLAYER_BUFF_LUCK].uPower; |
1167 | 3348 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3349 break; |
0 | 3350 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3351 v3 = this->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uPower; |
1167 | 3352 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3353 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3354 } |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3355 return v3 + v4; |
0 | 3356 } |
3357 | |
3358 //----- (0048F882) -------------------------------------------------------- | |
1008 | 3359 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType ) |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3360 { |
1064 | 3361 signed int bonus_value; // esi@1 |
3362 unsigned __int16 skill_value; // ax@126 | |
3363 int result; // al@127 | |
353 | 3364 |
1064 | 3365 bonus_value = 0; |
353 | 3366 switch (uSkillType) |
3367 { | |
3368 case PLAYER_SKILL_MONSTER_ID: | |
3369 { | |
652 | 3370 if ( CheckHiredNPCSpeciality(Hunter) ) |
1064 | 3371 bonus_value = 6; |
652 | 3372 if ( CheckHiredNPCSpeciality(Sage) ) |
1064 | 3373 bonus_value += 6; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3374 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID); |
353 | 3375 } |
3376 break; | |
3377 | |
3378 case PLAYER_SKILL_ARMSMASTER: | |
3379 { | |
652 | 3380 if ( CheckHiredNPCSpeciality(Armsmaster) ) |
1064 | 3381 bonus_value = 2; |
652 | 3382 if ( CheckHiredNPCSpeciality(Weaponsmaster) ) |
1064 | 3383 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3384 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER); |
353 | 3385 } |
3386 break; | |
3387 | |
3388 case PLAYER_SKILL_STEALING: | |
3389 { | |
652 | 3390 if (CheckHiredNPCSpeciality(Burglar)) |
1064 | 3391 bonus_value = 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3392 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING); |
353 | 3393 } |
3394 break; | |
3395 | |
3396 | |
3397 case PLAYER_SKILL_ALCHEMY: | |
3398 { | |
652 | 3399 if ( CheckHiredNPCSpeciality(Herbalist) ) |
1064 | 3400 bonus_value = 4; |
652 | 3401 if ( CheckHiredNPCSpeciality(Apothecary) ) |
1064 | 3402 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3403 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY); |
353 | 3404 } |
3405 break; | |
3406 | |
3407 case PLAYER_SKILL_LEARNING: | |
3408 { | |
652 | 3409 if ( CheckHiredNPCSpeciality(Teacher) ) |
1064 | 3410 bonus_value = 10; |
652 | 3411 if ( CheckHiredNPCSpeciality(Instructor) ) |
1064 | 3412 bonus_value += 15; |
652 | 3413 if ( CheckHiredNPCSpeciality(Scholar) ) |
1064 | 3414 bonus_value += 5; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3415 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING); |
353 | 3416 } |
3417 break; | |
3418 | |
3419 case PLAYER_SKILL_UNARMED: | |
3420 { | |
652 | 3421 if (CheckHiredNPCSpeciality(Monk) ) |
1064 | 3422 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3423 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED); |
353 | 3424 } |
3425 break; | |
3426 | |
3427 case PLAYER_SKILL_DODGE: | |
3428 { | |
652 | 3429 if ( CheckHiredNPCSpeciality(Monk) ) |
1064 | 3430 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3431 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE); |
353 | 3432 } |
3433 break; | |
3434 | |
3435 case PLAYER_SKILL_BOW: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3436 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW); |
353 | 3437 break; |
3438 case PLAYER_SKILL_SHIELD: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3439 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD); |
353 | 3440 break; |
3441 | |
3442 case PLAYER_SKILL_EARTH: | |
652 | 3443 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3444 bonus_value = 2; |
652 | 3445 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3446 bonus_value += 3; |
652 | 3447 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3448 bonus_value += 4; |
353 | 3449 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3450 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3451 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH); |
353 | 3452 break; |
3453 case PLAYER_SKILL_FIRE: | |
652 | 3454 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3455 bonus_value = 2; |
652 | 3456 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3457 bonus_value += 3; |
652 | 3458 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3459 bonus_value += 4; |
353 | 3460 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3461 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3462 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE); |
353 | 3463 break; |
3464 case PLAYER_SKILL_AIR: | |
652 | 3465 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3466 bonus_value = 2; |
652 | 3467 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3468 bonus_value += 3; |
652 | 3469 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3470 bonus_value += 4; |
353 | 3471 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3472 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3473 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR); |
353 | 3474 break; |
3475 case PLAYER_SKILL_WATER: | |
652 | 3476 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3477 bonus_value = 2; |
652 | 3478 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3479 bonus_value += 3; |
652 | 3480 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3481 bonus_value += 4; |
353 | 3482 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3483 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3484 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER); |
353 | 3485 break; |
3486 case PLAYER_SKILL_SPIRIT: | |
652 | 3487 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3488 bonus_value = 2; |
652 | 3489 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3490 bonus_value += 3; |
652 | 3491 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3492 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3493 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT); |
353 | 3494 break; |
3495 case PLAYER_SKILL_MIND: | |
652 | 3496 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3497 bonus_value = 2; |
652 | 3498 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3499 bonus_value += 3; |
652 | 3500 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3501 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3502 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND); |
353 | 3503 break; |
3504 case PLAYER_SKILL_BODY: | |
652 | 3505 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3506 bonus_value = 2; |
652 | 3507 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3508 bonus_value += 3; |
652 | 3509 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3510 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3511 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY); |
353 | 3512 break; |
3513 case PLAYER_SKILL_LIGHT: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3514 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT); |
353 | 3515 break; |
3516 case PLAYER_SKILL_DARK: | |
3517 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3518 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK); |
353 | 3519 } |
3520 break; | |
3521 | |
3522 case PLAYER_SKILL_MERCHANT: | |
3523 { | |
652 | 3524 if ( CheckHiredNPCSpeciality(Trader) ) |
1064 | 3525 bonus_value = 4; |
652 | 3526 if ( CheckHiredNPCSpeciality(Merchant) ) |
1064 | 3527 bonus_value += 6; |
652 | 3528 if ( CheckHiredNPCSpeciality(Gypsy) ) |
1064 | 3529 bonus_value += 3; |
652 | 3530 if ( CheckHiredNPCSpeciality(Duper) ) |
1064 | 3531 bonus_value += 8; |
353 | 3532 } |
3533 break; | |
3534 | |
3535 case PLAYER_SKILL_PERCEPTION: | |
3536 { | |
652 | 3537 if ( CheckHiredNPCSpeciality(Scout) ) |
1064 | 3538 bonus_value = 6; |
652 | 3539 if ( CheckHiredNPCSpeciality(Psychic) ) |
1064 | 3540 bonus_value += 5; |
353 | 3541 } |
3542 break; | |
3543 | |
0 | 3544 case PLAYER_SKILL_ITEM_ID: |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3545 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID); |
0 | 3546 break; |
3547 case PLAYER_SKILL_MEDITATION: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3548 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION); |
353 | 3549 break; |
0 | 3550 case PLAYER_SKILL_TRAP_DISARM: |
353 | 3551 { |
652 | 3552 if ( CheckHiredNPCSpeciality(Tinker) ) |
1064 | 3553 bonus_value = 4; |
652 | 3554 if ( CheckHiredNPCSpeciality(Locksmith) ) |
1064 | 3555 bonus_value += 6; |
652 | 3556 if ( CheckHiredNPCSpeciality(Burglar) ) |
1064 | 3557 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3558 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM); |
353 | 3559 } |
3560 break; | |
3561 } | |
3562 | |
1064 | 3563 skill_value = pActiveSkills[uSkillType]; |
3564 if ( bonus_value + (skill_value & 0x3F) < 60 ) | |
3565 result = bonus_value + skill_value; | |
0 | 3566 else |
1064 | 3567 result = skill_value & 0xFFFC | 0x3C; //al |
0 | 3568 return result; |
3569 } | |
3570 | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3571 |
0 | 3572 //----- (0048FC00) -------------------------------------------------------- |
1538 | 3573 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3574 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3575 int armsMasterBonus; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3576 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3577 armsMasterBonus = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3578 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3579 if ( armmaster_skill > 0 ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3580 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3581 int multiplier = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3582 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3583 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3584 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3585 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3586 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3587 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3588 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2); |
1064 | 3589 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3590 armsMasterBonus = multiplier * (armmaster_skill & 0x3F); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3591 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3592 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3593 switch(inSkill) |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3594 { |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3595 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3596 if (HasItemEquipped(EQUIP_BOW)) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3597 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3598 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3599 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3600 return multiplier * (bowSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3601 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3602 return 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3603 break; |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3604 case CHARACTER_ATTRIBUTE_HEALTH: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3605 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3606 int base_value = pBaseHealthPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3607 int attrib_modif = GetBodybuilding(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3608 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3609 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3610 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3611 case CHARACTER_ATTRIBUTE_MANA: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3612 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3613 int base_value = pBaseManaPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3614 int attrib_modif = GetMeditation(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3615 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3616 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3617 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3618 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3619 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3620 bool wearingArmor = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3621 bool wearingLeather = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3622 unsigned int ACSum = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3623 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3624 for (int j = 0; j < 16; ++j) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3625 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3626 ItemGen* currItem = GetNthEquippedIndexItem(j); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3627 if (currItem != nullptr && (!currItem->IsBroken())) |
1538 | 3628 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3629 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType(); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3630 int currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3631 int multiplier = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3632 switch (itemSkillType) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3633 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3634 case PLAYER_SKILL_STAFF: |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3635 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3636 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3637 case PLAYER_SKILL_SWORD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3638 case PLAYER_SKILL_SPEAR: |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3639 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3640 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3641 case PLAYER_SKILL_SHIELD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3642 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3643 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3644 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3645 case PLAYER_SKILL_LEATHER: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3646 wearingLeather = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3647 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3648 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3649 case PLAYER_SKILL_CHAIN: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3650 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3651 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3652 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3653 case PLAYER_SKILL_PLATE: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3654 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3655 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3656 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3657 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3658 ACSum += multiplier * (currArmorSkillLevel & 0x3F); |
1538 | 3659 } |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3660 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3661 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3662 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3663 int dodgeMastery = SkillToMastery(dodgeSkillLevel); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3664 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3665 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) ) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3666 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3667 ACSum += multiplier * (dodgeSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3668 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3669 return ACSum; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3670 } |
1538 | 3671 break; |
3672 case CHARACTER_ATTRIBUTE_ATTACK: | |
3673 if ( this->IsUnarmed() ) | |
3674 { | |
3675 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3676 if (!unarmedSkill) | |
3677 { | |
3678 return 0; | |
3679 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3680 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2); |
1538 | 3681 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F); |
3682 } | |
3683 for (int i = 0; i < 16; ++i) | |
3684 { | |
3685 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3686 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3687 ItemGen* currItem = GetNthEquippedIndexItem(i); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3688 if ( currItem->GetItemEquipType() <= EQUIP_MAIN_HAND) |
1533 | 3689 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3690 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType(); |
1538 | 3691 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3692 if (currItemSkillType == PLAYER_SKILL_BLASTER) | |
3693 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3694 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3695 return multiplier * (currentItemSkillLevel & 0x3F); |
3696 } | |
3697 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) | |
3698 { | |
3699 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3700 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2); |
1538 | 3701 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F); |
3702 } | |
3703 else | |
3704 { | |
3705 return armsMasterBonus + (currentItemSkillLevel & 0x3F); | |
3706 } | |
3707 } | |
3708 } | |
3709 } | |
3710 return 0; | |
3711 break; | |
3712 | |
3713 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: | |
3714 for (int i = 0; i < 16; i++) | |
3715 { | |
3716 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3717 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3718 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(i)->GetPlayerSkillType(); |
1538 | 3719 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType); |
3720 if ( currentItemSkillType == PLAYER_SKILL_BOW ) | |
3721 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3722 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1); |
1538 | 3723 return multiplier * (currentItemSkillLevel & 0x3F); |
3724 } | |
3725 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER ) | |
3726 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3727 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3728 return multiplier * (currentItemSkillLevel & 0x3F); |
3729 } | |
3730 } | |
3731 } | |
3732 return 0; | |
3733 break; | |
3734 | |
3735 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: | |
3736 if ( this->IsUnarmed() ) | |
3737 { | |
3738 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3739 if ( !unarmedSkillLevel ) | |
3740 { | |
3741 return 0; | |
3742 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3743 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3744 return multiplier * (unarmedSkillLevel & 0x3F); |
3745 } | |
3746 for (int i = 0; i < 16; i++) | |
3747 { | |
3748 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3749 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3750 ItemGen* currItemPtr = GetNthEquippedIndexItem(i); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
3751 if ( currItemPtr->GetItemEquipType() == EQUIP_MAIN_HAND || currItemPtr->GetItemEquipType() == EQUIP_OFF_HAND ) |
1538 | 3752 { |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
3753 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItemPtr->GetPlayerSkillType(); |
1538 | 3754 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3755 int baseSkillBonus; | |
3756 int multiplier; | |
3757 switch (currItemSkillType) | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3758 { |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3759 case PLAYER_SKILL_STAFF: |
1538 | 3760 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3761 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3762 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3763 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3764 return multiplier * (unarmedSkillLevel & 0x3F); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3765 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3766 else |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3767 { |
1538 | 3768 return armsMasterBonus; |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3769 } |
1538 | 3770 break; |
3771 | |
3772 case PLAYER_SKILL_DAGGER: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3773 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1); |
1538 | 3774 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3775 return armsMasterBonus + baseSkillBonus; | |
3776 break; | |
3777 case PLAYER_SKILL_SWORD: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3778 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0); |
1538 | 3779 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3780 return armsMasterBonus + baseSkillBonus; | |
3781 break; | |
3782 case PLAYER_SKILL_MACE: | |
3783 case PLAYER_SKILL_SPEAR: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3784 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1); |
1538 | 3785 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3786 return armsMasterBonus + baseSkillBonus; | |
3787 break; | |
3788 case PLAYER_SKILL_AXE: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3789 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1); |
1538 | 3790 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3791 return armsMasterBonus + baseSkillBonus; | |
3792 break; | |
1535 | 3793 } |
1533 | 3794 } |
1535 | 3795 } |
1538 | 3796 } |
3797 return 0; | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3798 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3799 default: |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3800 return 0; |
1533 | 3801 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3802 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3803 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3804 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3805 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3806 int masteryLvl = SkillToMastery(skillValue); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3807 switch (masteryLvl) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3808 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3809 case 1: return mult1; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3810 case 2: return mult2; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3811 case 3: return mult3; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3812 case 4: return mult4; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3813 } |
1545 | 3814 Error("(%u)", masteryLvl); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3815 return 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3816 } |
0 | 3817 //----- (00490109) -------------------------------------------------------- |
3818 // faces are: 0 1 2 3 human males | |
3819 // 4 5 6 7 human females | |
3820 // 8 9 elf males | |
3821 // 10 11 elf females | |
3822 // 12 13 dwarf males | |
3823 // 14 15 dwarf females | |
3824 // 16 17 goblin males | |
3825 // 18 19 goblin females | |
3826 // 20 lich male | |
3827 // 21 lich female | |
3828 // 22 underwater suits (unused) | |
3829 // 23 zombie male | |
3830 // 24 zombie female | |
3831 enum CHARACTER_RACE Player::GetRace() | |
3832 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3833 if ( uCurrentFace <= 7 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3834 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3835 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3836 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3837 else if ( uCurrentFace <= 11 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3838 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3839 return CHARACTER_RACE_ELF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3840 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3841 else if ( uCurrentFace <= 15 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3842 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3843 return CHARACTER_RACE_DWARF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3844 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3845 else if ( uCurrentFace <= 19 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3846 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3847 return CHARACTER_RACE_GOBLIN; |
0 | 3848 } |
3849 else | |
3850 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3851 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3852 } |
0 | 3853 } |
3854 | |
3855 //----- (00490141) -------------------------------------------------------- | |
187 | 3856 PLAYER_SEX Player::GetSexByVoice() |
0 | 3857 { |
3858 switch ( this->uVoiceID ) | |
3859 { | |
3860 case 0u: | |
3861 case 1u: | |
3862 case 2u: | |
3863 case 3u: | |
3864 case 8u: | |
3865 case 9u: | |
3866 case 0xCu: | |
3867 case 0xDu: | |
3868 case 0x10u: | |
3869 case 0x11u: | |
3870 case 0x14u: | |
3871 case 0x17u: | |
187 | 3872 return SEX_MALE; |
3873 | |
0 | 3874 case 4u: |
3875 case 5u: | |
3876 case 6u: | |
3877 case 7u: | |
3878 case 0xAu: | |
3879 case 0xBu: | |
3880 case 0xEu: | |
3881 case 0xFu: | |
3882 case 0x12u: | |
3883 case 0x13u: | |
3884 case 0x15u: | |
3885 case 0x18u: | |
187 | 3886 return SEX_FEMALE; |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3887 } |
1545 | 3888 Error("(%u)", this->uVoiceID); |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3889 return SEX_MALE; |
0 | 3890 } |
3891 | |
3892 //----- (00490188) -------------------------------------------------------- | |
3893 void Player::SetInitialStats() | |
3894 { | |
3895 auto v1 = GetRace(); | |
290 | 3896 uMight = StatTable[v1][0].uBaseValue; |
3897 uIntelligence = StatTable[v1][1].uBaseValue; | |
3898 uWillpower = StatTable[v1][2].uBaseValue; | |
3899 uEndurance = StatTable[v1][3].uBaseValue; | |
3900 uAccuracy = StatTable[v1][4].uBaseValue; | |
3901 uSpeed = StatTable[v1][5].uBaseValue; | |
3902 uLuck = StatTable[v1][6].uBaseValue; | |
0 | 3903 } |
3904 | |
3905 //----- (004901FC) -------------------------------------------------------- | |
1021 | 3906 void Player::SetSexByVoice() |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3907 { |
1021 | 3908 switch ( this->uVoiceID) |
0 | 3909 { |
3910 case 0: | |
3911 case 1: | |
3912 case 2: | |
3913 case 3: | |
3914 case 8: | |
3915 case 9: | |
3916 case 0xC: | |
3917 case 0xD: | |
3918 case 0x10: | |
3919 case 0x11: | |
3920 case 0x14: | |
3921 case 0x17: | |
1021 | 3922 this->uSex = SEX_MALE; |
0 | 3923 break; |
3924 case 4: | |
3925 case 5: | |
3926 case 6: | |
3927 case 7: | |
3928 case 0xA: | |
3929 case 0xB: | |
3930 case 0xE: | |
3931 case 0xF: | |
3932 case 0x12: | |
3933 case 0x13: | |
3934 case 0x15: | |
3935 case 0x18: | |
1021 | 3936 this->uSex = SEX_FEMALE; |
0 | 3937 break; |
3938 default: | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3939 Error("(%u)", this->uVoiceID); |
0 | 3940 break; |
3941 } | |
1021 | 3942 |
0 | 3943 } |
3944 | |
3945 //----- (0049024A) -------------------------------------------------------- | |
135 | 3946 void Player::Reset(PLAYER_CLASS_TYPE cls) |
0 | 3947 { |
3948 sLevelModifier = 0; | |
3949 sAgeModifier = 0; | |
3950 | |
135 | 3951 classType = cls; |
0 | 3952 uLuckBonus = 0; |
3953 uSpeedBonus = 0; | |
3954 uAccuracyBonus = 0; | |
3955 uEnduranceBonus = 0; | |
3956 uWillpowerBonus = 0; | |
3957 uIntelligenceBonus = 0; | |
3958 uMightBonus = 0; | |
3959 uLevel = 1; | |
3960 uExperience = 251 + rand() % 100; | |
3961 uBirthYear = 1147 - rand() % 6; | |
3962 memset(pActiveSkills, 0, sizeof(pActiveSkills)); | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
3963 memset(_achieved_awards_bits, 0, 64); |
0 | 3964 memset(&spellbook, 0, sizeof(PlayerSpells)); |
3965 | |
3966 for (uint i = 0; i < 37; ++i) | |
3967 { | |
135 | 3968 if (pSkillAvailabilityPerClass[classType / 4][i] != 2) |
0 | 3969 continue; |
3970 | |
3971 pActiveSkills[i] = 1; | |
3972 | |
3973 switch (i) | |
3974 { | |
886 | 3975 case PLAYER_SKILL_FIRE: |
3976 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells | |
894 | 3977 |
3978 extern bool all_magic; | |
3979 if ( all_magic == true ) | |
3980 { | |
3981 pActiveSkills[PLAYER_SKILL_AIR] = 1; | |
3982 pActiveSkills[PLAYER_SKILL_WATER] = 1; | |
3983 pActiveSkills[PLAYER_SKILL_EARTH] = 1; | |
3984 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true; | |
3985 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true; | |
3986 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true; | |
3987 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true; | |
3988 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true; | |
3989 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true; | |
3990 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true; | |
3991 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true; | |
3992 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true; | |
3993 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true; | |
886 | 3994 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; |
569 | 3995 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true; |
3996 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true; | |
3997 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true; | |
3998 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true; | |
3999 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true; | |
4000 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true; | |
4001 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true; | |
4002 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true; | |
4003 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true; | |
4004 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true; | |
4005 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
4006 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true; | |
4007 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true; | |
4008 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true; | |
4009 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true; | |
4010 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true; | |
710 | 4011 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true; |
4012 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true; | |
4013 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true; | |
886 | 4014 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true; |
4015 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true; | |
894 | 4016 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; |
4017 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true; | |
4018 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true; | |
4019 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true; | |
4020 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true; | |
4021 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true; | |
4022 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true; | |
4023 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true; | |
4024 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true; | |
4025 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true; | |
4026 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true; | |
4027 } | |
486 | 4028 break; |
886 | 4029 case PLAYER_SKILL_AIR: |
4030 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; | |
4031 break; | |
4032 case PLAYER_SKILL_WATER: | |
4033 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
4034 break; | |
4035 case PLAYER_SKILL_EARTH: | |
4036 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; | |
4037 break; | |
4038 case PLAYER_SKILL_SPIRIT: | |
4039 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; | |
4040 break; | |
4041 case PLAYER_SKILL_MIND: | |
4042 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; | |
4043 break; | |
4044 case PLAYER_SKILL_BODY: | |
4045 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true; | |
894 | 4046 |
4047 if ( all_magic == true ) | |
4048 { | |
4049 pActiveSkills[PLAYER_SKILL_MIND] = 1; | |
4050 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1; | |
4051 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true; | |
4052 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true; | |
4053 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true; | |
4054 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true; | |
4055 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true; | |
4056 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true; | |
4057 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true; | |
4058 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true; | |
4059 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true; | |
4060 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true; | |
924 | 4061 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; |
894 | 4062 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true; |
4063 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true; | |
4064 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true; | |
4065 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true; | |
4066 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true; | |
4067 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true; | |
4068 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true; | |
4069 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true; | |
4070 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true; | |
4071 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true; | |
924 | 4072 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; |
894 | 4073 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true; |
4074 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true; | |
4075 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true; | |
4076 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true; | |
4077 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true; | |
4078 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true; | |
4079 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true; | |
4080 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true; | |
4081 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true; | |
4082 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true; | |
4083 } | |
569 | 4084 break; |
886 | 4085 case PLAYER_SKILL_LIGHT: |
4086 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true; | |
4087 break; | |
4088 case PLAYER_SKILL_DARK: | |
4089 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true; | |
4090 break; | |
0 | 4091 } |
4092 } | |
4093 | |
4094 sHealth = GetMaxHealth(); | |
4095 sMana = GetMaxMana(); | |
4096 } | |
4097 | |
4098 //----- (004903C9) -------------------------------------------------------- | |
821 | 4099 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order) |
4100 { | |
1271
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4101 int counter; // edx@5 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4102 bool canBeInactive; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4103 unsigned char requiredValue; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4104 signed int offset; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4105 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4106 if ( order <= 1 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4107 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4108 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4109 requiredValue = 2; // 2 - primary skill |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4110 offset = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4111 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4112 else if ( order <= 3 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4113 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4114 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4115 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4116 offset = 2; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4117 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4118 else if ( order <= 12 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4119 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4120 canBeInactive = true; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4121 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4122 offset = 4; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4123 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4124 else |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4125 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
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diff
changeset
|
4126 return (PLAYER_SKILL_TYPE)37; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4127 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4128 counter = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4129 for (int i = 0; i < 37; i++) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4130 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4131 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
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diff
changeset
|
4132 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
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diff
changeset
|
4133 if ( counter == order - offset ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
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diff
changeset
|
4134 return (PLAYER_SKILL_TYPE)i; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4135 ++counter; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4136 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4137 } |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
4138 |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
4139 return (PLAYER_SKILL_TYPE)37; |
0 | 4140 } |
4141 | |
4142 | |
4143 | |
4144 //----- (0049048D) -------------------------------------------------------- | |
4145 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute) | |
4146 void Player::DecreaseAttribute(int eAttribute) | |
4147 { | |
4148 int pBaseValue; // ecx@1 | |
4149 int pDroppedStep; // ebx@1 | |
4150 int pStep; // esi@1 | |
4151 int uMinValue; // [sp+Ch] [bp-4h]@1 | |
4152 | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4153 int raceId = GetRace(); |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4154 pBaseValue = StatTable[raceId][eAttribute].uBaseValue; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4155 pDroppedStep = StatTable[raceId][eAttribute].uDroppedStep; |
0 | 4156 uMinValue = pBaseValue - 2; |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4157 pStep = StatTable[raceId][eAttribute].uBaseStep; |
1272 | 4158 unsigned short* AttrToChange = nullptr; |
4159 switch ( eAttribute ) | |
4160 { | |
4161 case CHARACTER_ATTRIBUTE_STRENGTH: | |
4162 AttrToChange = &this->uMight; | |
4163 break; | |
4164 case CHARACTER_ATTRIBUTE_INTELLIGENCE: | |
4165 AttrToChange = &this->uIntelligence; | |
4166 break; | |
4167 case CHARACTER_ATTRIBUTE_WILLPOWER: | |
4168 AttrToChange = &this->uWillpower; | |
4169 break; | |
4170 case CHARACTER_ATTRIBUTE_ENDURANCE: | |
4171 AttrToChange = &this->uEndurance; | |
4172 break; | |
4173 case CHARACTER_ATTRIBUTE_ACCURACY: | |
4174 AttrToChange = &this->uAccuracy; | |
4175 break; | |
4176 case CHARACTER_ATTRIBUTE_SPEED: | |
4177 AttrToChange = &this->uSpeed; | |
4178 break; | |
4179 case CHARACTER_ATTRIBUTE_LUCK: | |
4180 AttrToChange = &this->uLuck; | |
4181 break; | |
4182 } | |
4183 if ( *AttrToChange <= pBaseValue ) | |
4184 pStep = pDroppedStep; | |
4185 if ( *AttrToChange - pStep >= uMinValue ) | |
4186 *AttrToChange -= pStep; | |
0 | 4187 } |
4188 | |
4189 //----- (004905F5) -------------------------------------------------------- | |
1458 | 4190 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute) |
1273 | 4191 void Player::IncreaseAttribute( int eAttribute ) |
4192 { | |
4193 int raceId; // eax@1 | |
4194 int maxValue; // ebx@1 | |
4195 signed int baseStep; // edi@1 | |
4196 signed int tmp; // eax@17 | |
0 | 4197 signed int result; // eax@18 |
1273 | 4198 int baseValue; // [sp+Ch] [bp-8h]@1 |
4199 signed int droppedStep; // [sp+10h] [bp-4h]@1 | |
4200 unsigned short* statToChange; | |
4201 | |
4202 raceId = GetRace(); | |
4203 maxValue = StatTable[raceId][eAttribute].uMaxValue; | |
4204 baseStep = StatTable[raceId][eAttribute].uBaseStep; | |
4205 baseValue = StatTable[raceId][eAttribute].uBaseValue; | |
4206 droppedStep = StatTable[raceId][eAttribute].uDroppedStep; | |
4207 PlayerCreation_GetUnspentAttributePointCount(); | |
4208 switch ( eAttribute ) | |
4209 { | |
4210 case 0: | |
4211 statToChange = &this->uMight; | |
4212 break; | |
4213 case 1: | |
4214 statToChange = &this->uIntelligence; | |
4215 break; | |
4216 case 2: | |
4217 statToChange = &this->uWillpower; | |
4218 break; | |
4219 case 3: | |
4220 statToChange = &this->uEndurance; | |
4221 break; | |
4222 case 4: | |
4223 statToChange = &this->uAccuracy; | |
4224 break; | |
4225 case 5: | |
4226 statToChange = &this->uSpeed; | |
4227 break; | |
4228 case 6: | |
4229 statToChange = &this->uLuck; | |
4230 default: | |
1545 | 4231 Error("(%u)", eAttribute); |
1273 | 4232 } |
4233 if ( *statToChange < baseValue ) | |
4234 { | |
4235 tmp = baseStep; | |
4236 baseStep = droppedStep; | |
4237 droppedStep = tmp; | |
4238 } | |
4239 result = PlayerCreation_GetUnspentAttributePointCount(); | |
4240 if ( result >= droppedStep ) | |
4241 { | |
4242 if ( baseStep + *statToChange <= maxValue ) | |
4243 *statToChange += baseStep; | |
4244 } | |
0 | 4245 } |
4246 | |
4247 //----- (0049070F) -------------------------------------------------------- | |
4248 void Player::Zero() | |
4249 { | |
4250 this->sLevelModifier = 0; | |
4251 this->sACModifier = 0; | |
4252 this->uLuckBonus = 0; | |
4253 this->uAccuracyBonus = 0; | |
4254 this->uSpeedBonus = 0; | |
4255 this->uEnduranceBonus = 0; | |
4256 this->uWillpowerBonus = 0; | |
4257 this->uIntelligenceBonus = 0; | |
4258 this->uMightBonus = 0; | |
4259 this->field_100 = 0; | |
4260 this->field_FC = 0; | |
4261 this->field_F8 = 0; | |
4262 this->field_F4 = 0; | |
4263 this->field_F0 = 0; | |
4264 this->field_EC = 0; | |
4265 this->field_E8 = 0; | |
4266 this->field_E4 = 0; | |
4267 this->field_E0 = 0; | |
766 | 4268 memset(&this->sResFireBonus, 0, 0x16u); |
1274
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4269 this->field_1A97 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4270 this->_ranged_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4271 this->field_1A95 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4272 this->_ranged_atk_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4273 this->field_1A93 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4274 this->_melee_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4275 this->field_1A91 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4276 this->_some_attack_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4277 this->_mana_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4278 this->uFullManaBonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4279 this->_health_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4280 this->uFullHealthBonus = 0; |
0 | 4281 } |
4282 | |
4283 //----- (004907E7) -------------------------------------------------------- | |
299 | 4284 unsigned int Player::GetStatColor(int uStat) |
0 | 4285 { |
290 | 4286 int attribute_value; // edx@1 |
1393 | 4287 |
4288 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue; | |
0 | 4289 switch (uStat) |
4290 { | |
4291 case 0: attribute_value = uMight; break; | |
4292 case 1: attribute_value = uIntelligence; break; | |
4293 case 2: attribute_value = uWillpower; break; | |
4294 case 3: attribute_value = uEndurance; break; | |
290 | 4295 case 4: attribute_value = uAccuracy; break; |
4296 case 5: attribute_value = uSpeed; break; | |
0 | 4297 case 6: attribute_value = uLuck; break; |
4298 }; | |
4299 | |
1393 | 4300 if (attribute_value == base_attribute_value) |
4301 return ui_character_stat_default_color; | |
4302 else if (attribute_value > base_attribute_value) | |
4303 return ui_character_stat_buffed_color; | |
0 | 4304 else |
1393 | 4305 return ui_character_stat_debuffed_color; |
0 | 4306 } |
4307 | |
4308 //----- (004908A8) -------------------------------------------------------- | |
4309 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime) | |
4310 { | |
1684 | 4311 if ( pConditions[uCondition] && (uTime < (signed long long)pConditions[uCondition]) ) |
1014 | 4312 { |
1393 | 4313 pConditions[uCondition] = 0i64; |
1014 | 4314 return true; |
0 | 4315 } |
4316 else | |
1014 | 4317 return false; |
0 | 4318 } |
4319 | |
4320 //----- (004680ED) -------------------------------------------------------- | |
1019 | 4321 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4322 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4323 Player *playerAffected; // esi@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4324 signed int v5; // eax@17 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4325 int v8; // edx@39 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4326 char *v13; // eax@45 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4327 signed int v15; // edi@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4328 int v16; // edx@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4329 unsigned __int16 v17; // edi@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4330 unsigned int v18; // eax@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4331 const char *v22; // eax@84 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4332 int scroll_id; // esi@96 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4333 int v25; // eax@109 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4334 int v26; // eax@113 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4335 int new_mana_val; // edi@114 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4336 signed __int64 v28; // qax@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4337 __int64 v30; // edi@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4338 __int64 v32; // ST3C_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4339 __int64 v34; // ST34_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4340 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4341 const char *v66; // [sp-4h] [bp-30h]@69 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4342 signed int v67; // [sp-4h] [bp-30h]@77 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4343 const char *v68; // [sp-4h] [bp-30h]@89 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4344 char v72; // [sp+20h] [bp-Ch]@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4345 signed int v73; // [sp+24h] [bp-8h]@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4346 char* v74; // [sp+24h] [bp-8h]@23 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4347 Player *thisb; // [sp+28h] [bp-4h]@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4348 unsigned int thisa; // [sp+28h] [bp-4h]@22 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4349 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4350 thisb = this; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4351 playerAffected = &pParty->pPlayers[player_num-1]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4352 v73 = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4353 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3) ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4354 return; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4355 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_REAGENT ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4356 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4357 if ( pParty->pPickedItem.uItemID == 160 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4358 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4359 playerAffected->SetCondition(Condition_Poison1, 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4360 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4361 else if ( pParty->pPickedItem.uItemID == 161 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4362 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4363 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4364 new_mana_val += 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4365 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4366 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4367 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4368 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4369 else if ( pParty->pPickedItem.uItemID == 162 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4370 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4371 playerAffected->Heal(2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4372 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4373 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4374 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4375 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4376 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4377 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4378 ShowStatusBarString(pTmpBuf.data(), 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4379 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4380 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4381 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4382 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4383 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4384 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4385 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4386 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4387 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4388 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4389 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4390 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4391 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4392 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4393 thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4394 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4395 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4396 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4397 { |
1684 | 4398 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4399 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4400 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4401 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4402 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4403 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4404 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4405 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_POTION ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4406 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4407 switch ( pParty->pPickedItem.uItemID ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4408 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4409 case 221: //Catalyst |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4410 playerAffected->SetCondition(Condition_Poison1, 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4411 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4412 case 222: //Cure Wounds |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4413 v25 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4414 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4415 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4416 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4417 case 223: //Magic Potion |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4418 v26 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4419 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4420 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4421 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4422 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4423 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4424 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4425 case 224: //Cure Weakness |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4426 playerAffected->pConditions[Condition_Weak] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4427 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4428 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4429 case 225: //Cure Disease |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4430 playerAffected->pConditions[Condition_Disease3] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4431 playerAffected->pConditions[Condition_Disease2] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4432 playerAffected->pConditions[Condition_Disease1] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4433 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4434 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4435 case 226: //Cure Poison |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4436 playerAffected->pConditions[Condition_Poison3] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4437 playerAffected->pConditions[Condition_Poison2] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4438 playerAffected->pConditions[Condition_Poison1] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4439 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4440 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4441 case 227: //Awaken |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4442 playerAffected->pConditions[Condition_Sleep] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4443 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4444 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4445 case 228: //Haste |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4446 if ( !playerAffected->pConditions[Condition_Weak] ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4447 { |
1021 | 4448 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4449 playerAffected->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4450 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4451 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4452 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4453 case 229: //Heroism |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4454 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4455 playerAffected->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4456 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4457 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4458 case 230: //Bless |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4459 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4460 playerAffected->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4461 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4462 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4463 case 231: //Preservation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4464 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4465 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4466 playerAffected->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4467 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4468 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4469 case 232: //Shield |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4470 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4471 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4472 playerAffected->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4473 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4474 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4475 case 234: //Stoneskin |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4476 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4477 playerAffected->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4478 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4479 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4480 case 235: //Water Breathing |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4481 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335), |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4482 playerAffected->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4483 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4484 case 237: //Remove Fear |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4485 playerAffected->pConditions[Condition_Fear] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4486 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4487 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4488 case 238: //Remove Curse |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4489 playerAffected->pConditions[Condition_Cursed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4490 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4491 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4492 case 239: //Cure Insanity |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4493 playerAffected->pConditions[Condition_Insane] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4494 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4495 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4496 case 240: //Might Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4497 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4498 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4499 playerAffected->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4500 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4501 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4502 case 241: //Intellect Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4503 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4504 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4505 playerAffected->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4506 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4507 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4508 case 242: //Personality Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4509 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4510 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4511 playerAffected->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4512 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4513 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4514 case 243://Endurance Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4515 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4516 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4517 playerAffected->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4518 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4519 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4520 case 244: //Speed Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4521 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4522 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4523 playerAffected->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4524 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4525 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4526 case 245: //Accuracy Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4527 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4528 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4529 playerAffected->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4530 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4531 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4532 case 251: //Cure Paralysis |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4533 playerAffected->pConditions[Condition_Paralyzed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4534 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4535 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4536 case 252://Divine Restoration |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4537 v30 = playerAffected->pConditions[Condition_Dead]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4538 v32 = playerAffected->pConditions[Condition_Pertified]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4539 v34 = playerAffected->pConditions[Condition_Eradicated]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4540 memset(&playerAffected->pConditions,0,sizeof(pConditions)); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4541 playerAffected->pConditions[Condition_Dead] = v30; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4542 playerAffected->pConditions[Condition_Pertified] = v32; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4543 playerAffected->pConditions[Condition_Eradicated] = v34; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4544 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4545 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4546 case 253: //Divine Cure |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4547 v25 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4548 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4549 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4550 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4551 case 254: //Divine Power |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4552 v26 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4553 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4554 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4555 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4556 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4557 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4558 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4559 case 255: //Luck Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4560 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4561 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4562 playerAffected->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4563 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4564 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4565 case 256: //Fire Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4566 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4567 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4568 playerAffected->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4569 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4570 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4571 case 257: //Air Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4572 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4573 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4574 playerAffected->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4575 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4576 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4577 case 258: //Water Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4578 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4579 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4580 playerAffected->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4581 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4582 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4583 case 259: //Earth Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4584 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4585 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4586 playerAffected->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4587 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4588 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4589 case 260: //Mind Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4590 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4591 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4592 playerAffected->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4593 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4594 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4595 case 261: //Body Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4596 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4597 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4598 playerAffected->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4599 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4600 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4601 case 262: //Stone to Flesh |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4602 playerAffected->pConditions[Condition_Pertified] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4603 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4604 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4605 case 264: //Pure Luck |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4606 if ( !playerAffected->pure_luck_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4607 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4608 playerAffected->uLuck += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4609 playerAffected->pure_luck_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4610 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4611 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4612 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4613 case 265: //Pure Speed |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4614 if ( !playerAffected->pure_speed_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4615 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4616 playerAffected->uSpeed += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4617 playerAffected->pure_speed_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4618 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4619 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4620 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4621 case 266: //Pure Intellect |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4622 if ( !playerAffected->pure_intellect_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4623 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4624 playerAffected->uIntelligence += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4625 playerAffected->pure_intellect_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4626 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4627 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4628 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4629 case 267: //Pure Endurance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4630 if ( !playerAffected->pure_endurance_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4631 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4632 playerAffected->uEndurance += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4633 playerAffected->pure_endurance_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4634 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4635 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4636 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4637 case 268: //Pure Personality |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4638 if ( !playerAffected->pure_willpower_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4639 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4640 playerAffected->uWillpower += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4641 playerAffected->pure_willpower_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4642 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4643 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4644 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4645 case 269: //Pure Accuracy |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4646 if ( !playerAffected->pure_accuracy_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4647 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4648 playerAffected->uAccuracy += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4649 playerAffected->pure_accuracy_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4650 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4651 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4652 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4653 case 270: //Pure Might |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4654 if ( !playerAffected->pure_might_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4655 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4656 playerAffected->uMight += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4657 playerAffected->pure_might_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4658 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4659 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4660 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4661 case 271: //Rejuvenation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4662 playerAffected->sAgeModifier = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4663 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4664 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4665 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4666 default: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4667 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4668 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4669 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4670 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4671 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4672 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4673 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4674 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4675 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4676 // if ( !v73 ) v73 is always 1 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4677 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4678 // pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4679 // return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4680 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4681 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4682 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4683 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4684 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4685 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4686 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4687 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4688 thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4689 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4690 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4691 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4692 { |
1684 | 4693 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4694 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4695 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4696 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4697 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4698 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4699 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4700 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4701 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_SPELL_SCROLL ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4702 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4703 if ( pCurrentScreen == SCREEN_CASTING ) |
1032 | 4704 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4705 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4706 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4707 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4708 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4709 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4710 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4711 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4712 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4713 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4714 if ( bUnderwater == 1 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4715 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4716 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4717 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4718 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4719 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4720 dword_50C9AC = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4721 scroll_id = pParty->pPickedItem.uItemID - 299; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4722 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4723 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4724 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4725 pGUIWindow_CurrentMenu->Release(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4726 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4727 pCurrentScreen = SCREEN_GAME; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4728 viewparams->bRedrawGameUI = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4729 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4730 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4731 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4732 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4733 _720984_unused = pParty->pPickedItem.uItemID; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4734 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4735 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4736 if ( pCurrentScreen && pGUIWindow_CurrentMenu |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4737 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4738 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4739 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4740 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4741 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4742 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4743 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4744 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4745 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_BOOK ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4746 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4747 v15 = pParty->pPickedItem.uItemID - 400; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4748 v72 = playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4749 if ( v72 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4750 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4751 v66 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4752 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4753 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4754 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4755 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4756 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4757 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4758 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4759 v66 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4760 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4761 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4762 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4763 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4764 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4765 v16 = v15 % 11 + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4766 v17 = playerAffected->pActiveSkills[v15 / 11 + 12]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4767 v18 = SkillToMastery(v17) - 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4768 switch (v18) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4769 { |
1032 | 4770 case 0: v67 = 4; break; |
4771 case 1: v67 = 7; break; | |
4772 case 2: v67 = 10; break; | |
4773 case 3: v67 = 11; break; | |
4774 default: | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4775 v67 = player_num; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4776 } |
1032 | 4777 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4778 if ( v16 > v67 || !v17 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4779 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4780 v22 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4781 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4782 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4783 playerAffected->PlaySound((PlayerSpeech)20, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4784 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4785 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4786 // v72 = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4787 playerAffected->PlaySound(SPEECH_21, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4788 v73 = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4789 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4790 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4791 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4792 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4793 if ( !v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4794 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4795 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4796 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4797 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4798 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4799 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4800 // if ( v73 ) v73 is always 0 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4801 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4802 // if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4803 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4804 // pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4805 // thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4806 // pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4807 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4808 // else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4809 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4810 // thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4811 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4812 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4813 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4814 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4815 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4816 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4817 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_MESSAGE_SCROLL ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4818 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4819 if ( playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4820 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4821 CreateMsgScrollWindow(pParty->pPickedItem.uItemID); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4822 playerAffected->PlaySound(SPEECH_37, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4823 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4824 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4825 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4826 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4827 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4828 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4829 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4830 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4831 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4832 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4833 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4834 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4835 thisa = pParty->uCurrentMonthWeek + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4836 if ( pParty->uCurrentMonth >= 7 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4837 v74 = NULL; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4838 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4839 v74 = aAttributeNames[pParty->uCurrentMonth]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4840 switch ( pParty->uCurrentMonth ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4841 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4842 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4843 playerAffected->uMight += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4844 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4845 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4846 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4847 playerAffected->uIntelligence += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4848 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4849 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4850 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4851 playerAffected->uWillpower += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4852 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4853 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4854 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4855 playerAffected->uEndurance += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4856 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4857 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4858 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4859 playerAffected->uAccuracy += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4860 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4861 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4862 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4863 playerAffected->uSpeed += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4864 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4865 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4866 case 6: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4867 playerAffected->uLuck += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4868 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4869 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4870 case 7: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4871 party_finds_gold(1000 * thisa, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4872 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4873 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4874 case 8: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4875 Party::GiveFood(5 * thisa); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4876 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4877 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4878 case 9u: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4879 playerAffected->uSkillPoints += 2 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4880 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4881 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4882 case 10: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4883 playerAffected->uExperience += 2500 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4884 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4885 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4886 case 11: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4887 v8 = rand() % 6; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4888 switch (v8) |
1032 | 4889 { |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4890 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4891 playerAffected->sResFireBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4892 v13 = pGlobalTXT_LocalizationStrings[87]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4893 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4894 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4895 playerAffected->sResAirBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4896 v13 = pGlobalTXT_LocalizationStrings[6]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4897 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4898 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4899 playerAffected->sResWaterBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4900 v13 = pGlobalTXT_LocalizationStrings[240]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4901 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4902 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4903 playerAffected->sResEarthBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4904 v13 = pGlobalTXT_LocalizationStrings[70]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4905 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4906 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4907 playerAffected->sResMindBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4908 v13 = pGlobalTXT_LocalizationStrings[142]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4909 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4910 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4911 playerAffected->sResBodyBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4912 v13 = pGlobalTXT_LocalizationStrings[29]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4913 break; |
1021 | 4914 } |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4915 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4916 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4917 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4918 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4919 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4920 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4921 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4922 playerAffected->PlaySound(SPEECH_93, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4923 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4924 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4925 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4926 playerAffected->SetCondition(Condition_Eradicated, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4927 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4928 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4929 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4930 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4931 playerAffected->SetCondition(Condition_Dead, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4932 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4933 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4934 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4935 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4936 playerAffected->SetCondition(Condition_Pertified, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4937 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4938 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4939 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4940 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4941 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4942 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4943 Party::GiveFood(1u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4944 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4945 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4946 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4947 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4948 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0); |
1032 | 4949 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4950 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4951 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4952 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4953 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4954 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4955 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4956 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4957 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4958 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4959 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4960 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4961 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4962 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4963 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4964 v5 = PID(OBJECT_Player, player_num + 49); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4965 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4966 playerAffected->AddVariable(VAR_NumSkillPoints, 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4967 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4968 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4969 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4970 TeleportToNWCDungeon(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4971 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4972 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4973 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4974 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4975 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4976 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4977 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4978 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4979 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4980 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4981 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4982 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4983 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4984 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4985 } |
0 | 4986 |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4987 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4988 bool CmpSkillValue(int valToCompare, int skillValue) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4989 { |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4990 int v4; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4991 if ( valToCompare <= 63 ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4992 v4 = skillValue & 0x3F; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4993 else |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4994 v4 = valToCompare & skillValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4995 return v4 >= valToCompare; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4996 } |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4997 |
0 | 4998 //----- (00449BB4) -------------------------------------------------------- |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4999 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue ) // in some cases this calls only calls v4 >= pValue, which i've changed to return false, since these values are supposed to be positive and v4 was -1 by default |
1731 | 5000 { |
5001 Assert(pValue >= 0, "Compare variable shouldn't have negative arguments"); | |
5002 | |
0 | 5003 signed int v4; // edi@1 |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5004 unsigned __int8 test_bit_value; // eax@25 |
1731 | 5005 unsigned __int8 byteWithRequestedBit; // cl@25 |
0 | 5006 DDM_DLV_Header *v19; // eax@122 |
5007 DDM_DLV_Header *v21; // eax@126 | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5008 int actStat; // ebx@161 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5009 int baseStat; // eax@161 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5010 |
469 | 5011 if ( VarNum > VAR_AutoNotes ) |
5012 { | |
5013 switch ( VarNum ) | |
0 | 5014 { |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5015 case VAR_AutoNotes : //TODO: find out why the double subtraction. or whether this is even used |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5016 test_bit_value = 0x80u >> (pValue - 2) % 8; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5017 byteWithRequestedBit = pParty->_autonote_bits[(pValue - 2) /8]; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5018 return (test_bit_value & byteWithRequestedBit) != 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5019 case VAR_IsMightMoreThanBase: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5020 actStat = GetActualMight(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5021 baseStat = GetBaseStrength(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5022 return (actStat >= baseStat); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5023 case VAR_IsIntellectMoreThanBase: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5024 actStat = GetActualIntelligence(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5025 baseStat = GetBaseIntelligence(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5026 return (actStat >= baseStat); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5027 case VAR_IsPersonalityMoreThanBase: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5028 actStat = GetActualWillpower(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5029 baseStat = GetBaseWillpower(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5030 return (actStat >= baseStat); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5031 case VAR_IsEnduranceMoreThanBase: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5032 actStat = GetActualEndurance(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5033 baseStat = GetBaseEndurance(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5034 return (actStat >= baseStat); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5035 case VAR_IsSpeedMoreThanBase: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5036 actStat = GetActualSpeed(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5037 baseStat = GetBaseSpeed(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5038 return (actStat >= baseStat); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5039 case VAR_IsAccuracyMoreThanBase: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5040 actStat = GetActualAccuracy(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5041 baseStat = GetBaseAccuracy(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5042 return (actStat >= baseStat); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5043 case VAR_IsLuckMoreThanBase: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5044 actStat = GetActualLuck(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5045 baseStat = GetBaseLuck(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5046 return (actStat >= baseStat); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5047 case VAR_PlayerBits: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5048 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5049 byteWithRequestedBit = this->field_1A50[((signed __int16)pValue - 1)/8]; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5050 return ( test_bit_value & byteWithRequestedBit ) != 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5051 case VAR_NPCs2: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5052 return pNPCStats->pNewNPCData[pValue].Hired(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5053 case VAR_IsFlying: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5054 if ( pParty->bFlying |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5055 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) ) |
469 | 5056 return true; |
484 | 5057 return false; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5058 case VAR_HiredNPCHasSpeciality: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5059 return CheckHiredNPCSpeciality(pValue); |
1731 | 5060 case VAR_CircusPrises: //isn't used in MM6 since 0x1D6u is a book of regeneration |
0 | 5061 v4 = 0; |
1731 | 5062 for (int playerNum = 0; playerNum < 4; playerNum++) |
0 | 5063 { |
1731 | 5064 for (int invPos = 0; invPos < 138; invPos++) |
0 | 5065 { |
1731 | 5066 int itemId = pParty->pPlayers[playerNum].pInventoryItemList[invPos].uItemID; |
5067 switch ( itemId ) | |
0 | 5068 { |
1731 | 5069 case 0x1D6u: |
5070 ++v4; | |
5071 break; | |
5072 case 0x1D7u: | |
5073 v4 += 3; | |
5074 break; | |
5075 case 0x1DDu: | |
5076 v4 += 5; | |
5077 break; | |
0 | 5078 } |
5079 } | |
5080 } | |
469 | 5081 return v4 >= pValue; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5082 case VAR_NumSkillPoints: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5083 return this->uSkillPoints >= (unsigned int)pValue; |
1731 | 5084 case VAR_MonthIs: |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5085 return (pParty->uCurrentMonth == (unsigned int)pValue); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5086 case VAR_Counter1: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5087 case VAR_Counter2: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5088 case VAR_Counter3: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5089 case VAR_Counter4: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5090 case VAR_Counter5: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5091 case VAR_Counter6: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5092 case VAR_Counter7: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5093 case VAR_Counter8: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5094 case VAR_Counter9: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5095 case VAR_Counter10: |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
parents:
1738
diff
changeset
|
5096 if (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1]) //originally (signed __int64)(__PAIR__(*(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304], *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]) |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5097 { |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
parents:
1738
diff
changeset
|
5098 return (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1] + 460800 * pValue * 0.033333335) <= pParty->uTimePlayed ; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5099 } |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5100 case VAR_ReputationInCurrentLocation: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5101 v19 = &pOutdoor->ddm; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5102 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5103 v19 = &pIndoor->dlv; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5104 return (v19->uReputation >= pValue); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5105 case VAR_Unknown1: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5106 v21 = &pOutdoor->ddm; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5107 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5108 v21 = &pIndoor->dlv; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5109 return (v21->field_C_alert == pValue); //yes, equality, not >= |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5110 case VAR_GoldInBank: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5111 return pParty->uNumGoldInBank >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5112 case VAR_NumDeaths: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5113 return pParty->uNumDeaths >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5114 case VAR_NumBounties: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5115 return pParty->uNumBountiesCollected >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5116 case VAR_PrisonTerms: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5117 return pParty->uNumPrisonTerms >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5118 case VAR_ArenaWinsPage: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5119 return (unsigned __int8)pParty->uNumArenaPageWins >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5120 case VAR_ArenaWinsSquire: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5121 return (unsigned __int8)pParty->uNumArenaSquireWins >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5122 case VAR_ArenaWinsKnight: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5123 return (unsigned __int8)pParty->uNumArenaKnightWins >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5124 case VAR_ArenaWinsLord: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5125 return pParty->uNumArenaLordWins >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5126 case VAR_Invisible: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5127 return ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime > 0 ); |
0 | 5128 case VAR_ItemEquipped: |
1731 | 5129 for (int i = 0; i < 16; i++) |
5130 { | |
5131 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) && GetNthEquippedIndexItem(i)->uItemID == pValue ) | |
5132 { | |
5133 return true; | |
5134 } | |
5135 } | |
5136 return false; | |
0 | 5137 default: |
469 | 5138 return false; |
5139 } | |
1731 | 5140 } |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5141 if ( VarNum <= VAR_MajorCondition ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5142 { |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5143 switch ( VarNum ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5144 { |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5145 case VAR_Sex: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5146 return ( pValue == this->uSex ); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5147 case VAR_Class: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5148 return ( pValue == this->classType ); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5149 case VAR_Race: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5150 return pValue == GetRace(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5151 case VAR_CurrentHP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5152 return this->sHealth >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5153 case VAR_MaxHP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5154 return (this->sHealth >= GetMaxHealth()); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5155 case VAR_CurrentSP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5156 return this->sMana >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5157 case VAR_MaxSP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5158 return (this->sMana >= GetMaxMana()); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5159 case VAR_ActualAC: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5160 return GetActualAC() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5161 case VAR_ACModifier: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5162 return this->sACModifier >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5163 case VAR_BaseLevel: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5164 return this->uLevel >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5165 case VAR_LevelModifier: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5166 return this->sLevelModifier >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5167 case VAR_Age: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5168 return GetActualAge() >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5169 case VAR_Award: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5170 test_bit_value = 0x80u >> (pValue - 1) % 8; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5171 byteWithRequestedBit = this->_achieved_awards_bits[(pValue - 1) /8]; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5172 return ( test_bit_value & byteWithRequestedBit ) != 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5173 case VAR_Experience: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5174 return this->uExperience >= pValue; //TODO change pValue to long long |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5175 case VAR_QBits_QuestsDone: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5176 test_bit_value = 0x80u >> (pValue - 1) % 8; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5177 byteWithRequestedBit = pParty->_quest_bits[(pValue - 1)/8]; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5178 return ( test_bit_value & byteWithRequestedBit ) != 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5179 case VAR_PlayerItemInHands: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5180 for (int i = 0; i < 138; i++) |
0 | 5181 { |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5182 if (pInventoryItemList[i].uItemID == pValue) |
0 | 5183 { |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5184 return true; |
0 | 5185 } |
469 | 5186 } |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5187 return pParty->pPickedItem.uItemID == pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5188 case VAR_Hour: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5189 if ( (long long)(pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5190 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5191 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5192 case VAR_DayOfYear: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5193 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 336 + 1 == pValue) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5194 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5195 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5196 case VAR_DayOfWeek: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5197 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 7) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5198 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5199 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5200 case VAR_FixedGold: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5201 return pParty->uNumGold >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5202 case VAR_FixedFood: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5203 return pParty->uNumFoodRations >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5204 case VAR_MightBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5205 return this->uMightBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5206 case VAR_IntellectBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5207 return this->uIntelligenceBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5208 case VAR_PersonalityBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5209 return this->uWillpowerBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5210 case VAR_EnduranceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5211 return this->uEnduranceBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5212 case VAR_SpeedBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5213 return this->uSpeedBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5214 case VAR_AccuracyBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5215 return this->uAccuracyBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5216 case VAR_LuckBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5217 return this->uLuckBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5218 case VAR_BaseMight: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5219 return this->uMight >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5220 case VAR_BaseIntellect: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5221 return this->uIntelligence >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5222 case VAR_BasePersonality: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5223 return this->uWillpower >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5224 case VAR_BaseEndurance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5225 return this->uEndurance >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5226 case VAR_BaseSpeed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5227 return this->uSpeed >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5228 case VAR_BaseAccuracy: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5229 return this->uAccuracy >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5230 case VAR_BaseLuck: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5231 return this->uLuck >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5232 case VAR_ActualMight: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5233 return GetActualMight() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5234 case VAR_ActualIntellect: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5235 return GetActualIntelligence() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5236 case VAR_ActualPersonality: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5237 return GetActualWillpower() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5238 case VAR_ActualEndurance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5239 return GetActualEndurance() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5240 case VAR_ActualSpeed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5241 return GetActualSpeed() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5242 case VAR_ActualAccuracy: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5243 return GetActualAccuracy() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5244 case VAR_ActualLuck: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5245 return GetActualLuck() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5246 case VAR_FireResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5247 return this->sResFireBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5248 case VAR_AirResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5249 return this->sResAirBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5250 case VAR_WaterResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5251 return this->sResWaterBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5252 case VAR_EarthResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5253 return this->sResEarthBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5254 case VAR_SpiritResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5255 return this->sResSpiritBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5256 case VAR_MindResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5257 return this->sResMindBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5258 case VAR_BodyResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5259 return this->sResBodyBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5260 case VAR_LightResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5261 return this->sResLightBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5262 case VAR_DarkResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5263 return this->sResDarkBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5264 case VAR_PhysicalResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5265 Error("Physical resistance isn't used in events"); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5266 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5267 case VAR_MagicResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5268 return this->sResMagicBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5269 case VAR_FireResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5270 return this->sResFireBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5271 case VAR_AirResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5272 return this->sResAirBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5273 case VAR_WaterResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5274 return this->sResWaterBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5275 case VAR_EarthResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5276 return this->sResEarthBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5277 case VAR_SpiritResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5278 return this->sResSpiritBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5279 case VAR_MindResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5280 return this->sResMindBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5281 case VAR_BodyResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5282 return this->sResBodyBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5283 case VAR_LightResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5284 return this->sResLightBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5285 case VAR_DarkResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5286 return this->sResDarkBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5287 case VAR_MagicResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5288 return this->sResMagicBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5289 case VAR_StaffSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5290 return CmpSkillValue(pValue, this->skillStaff); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5291 case VAR_SwordSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5292 return CmpSkillValue(pValue, this->skillSword); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5293 case VAR_DaggerSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5294 return CmpSkillValue(pValue, this->skillDagger); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5295 case VAR_AxeSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5296 return CmpSkillValue(pValue, this->skillAxe); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5297 case VAR_SpearSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5298 return CmpSkillValue(pValue, this->skillSpear); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5299 case VAR_BowSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5300 return CmpSkillValue(pValue, this->skillBow); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5301 case VAR_MaceSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5302 return CmpSkillValue(pValue, this->skillMace); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5303 case VAR_BlasterSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5304 return CmpSkillValue(pValue, this->skillBlaster); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5305 case VAR_ShieldSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5306 return CmpSkillValue(pValue, this->skillShield); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5307 case VAR_LeatherSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5308 return CmpSkillValue(pValue, this->skillLeather); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5309 case VAR_SkillChain: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5310 return CmpSkillValue(pValue, this->skillChain); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5311 case VAR_PlateSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5312 return CmpSkillValue(pValue, this->skillPlate); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5313 case VAR_FireSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5314 return CmpSkillValue(pValue, this->skillFire); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5315 case VAR_AirSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5316 return CmpSkillValue(pValue, this->skillAir); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5317 case VAR_WaterSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5318 return CmpSkillValue(pValue, this->skillWater); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5319 case VAR_EarthSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5320 return CmpSkillValue(pValue, this->skillEarth); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5321 case VAR_SpiritSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5322 return CmpSkillValue(pValue, this->skillSpirit); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5323 case VAR_MindSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5324 return CmpSkillValue(pValue, this->skillMind); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5325 case VAR_BodySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5326 return CmpSkillValue(pValue, this->skillBody); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5327 case VAR_LightSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5328 return CmpSkillValue(pValue, this->skillLight); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5329 case VAR_DarkSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5330 return CmpSkillValue(pValue, this->skillDark); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5331 case VAR_IdentifyItemSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5332 return CmpSkillValue(pValue, this->skillItemId); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5333 case VAR_MerchantSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5334 return CmpSkillValue(pValue, this->skillMerchant); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5335 case VAR_RepairSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5336 return CmpSkillValue(pValue, this->skillRepair); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5337 case VAR_BodybuildingSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5338 return CmpSkillValue(pValue, this->skillBodybuilding); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5339 case VAR_MeditationSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5340 return CmpSkillValue(pValue, this->skillMeditation); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5341 case VAR_PerceptionSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5342 return CmpSkillValue(pValue, this->skillPerception); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5343 case VAR_DiplomacySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5344 return CmpSkillValue(pValue, this->skillDiplomacy); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5345 case VAR_ThieverySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5346 Error("Thievery isn't used in events"); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5347 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5348 case VAR_DisarmTrapSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5349 return CmpSkillValue(pValue, this->skillDisarmTrap); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5350 case VAR_DodgeSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5351 return CmpSkillValue(pValue, this->skillDodge); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5352 case VAR_UnarmedSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5353 return CmpSkillValue(pValue, this->skillUnarmed); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5354 case VAR_IdentifyMonsterSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5355 return CmpSkillValue(pValue, this->skillMonsterId); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5356 case VAR_ArmsmasterSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5357 return CmpSkillValue(pValue, this->skillArmsmaster); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5358 case VAR_StealingSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5359 return CmpSkillValue(pValue, this->skillStealing); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5360 case VAR_AlchemySkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5361 return CmpSkillValue(pValue, this->skillAlchemy); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5362 case VAR_LearningSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5363 return CmpSkillValue(pValue, this->skillLearning); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5364 case VAR_Cursed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5365 return pConditions[Condition_Cursed] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5366 case VAR_Weak: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5367 return pConditions[Condition_Weak] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5368 case VAR_Asleep: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5369 return pConditions[Condition_Sleep] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5370 case VAR_Afraid: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5371 return pConditions[Condition_Fear] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5372 case VAR_Drunk: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5373 return pConditions[Condition_Drunk] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5374 case VAR_Insane: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5375 return pConditions[Condition_Insane] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5376 case VAR_PoisonedGreen: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5377 return pConditions[Condition_Poison1] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5378 case VAR_DiseasedGreen: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5379 return pConditions[Condition_Disease1] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5380 case VAR_PoisonedYellow: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5381 return pConditions[Condition_Poison2] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5382 case VAR_DiseasedYellow: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5383 return pConditions[Condition_Disease2] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5384 case VAR_PoisonedRed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5385 return pConditions[Condition_Poison3] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5386 case VAR_DiseasedRed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5387 return pConditions[Condition_Disease3] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5388 case VAR_Paralyzed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5389 return pConditions[Condition_Paralyzed] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5390 case VAR_Unconsious: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5391 return pConditions[Condition_Unconcious] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5392 case VAR_Dead: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5393 return pConditions[Condition_Dead] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5394 case VAR_Stoned: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5395 return pConditions[Condition_Pertified] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5396 case VAR_Eradicated: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5397 return pConditions[Condition_Eradicated] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5398 case VAR_MajorCondition: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5399 v4 = GetMajorConditionIdx(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5400 if ( v4 != 18 ) |
0 | 5401 { |
469 | 5402 return v4 >= pValue; |
5403 } | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5404 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5405 } |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5406 } |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5407 if ( (signed int)VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5408 return (unsigned __int8)stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] > 0; // originally (unsigned __int8)byte_5E4C15[VarNum]; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5409 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5410 return (unsigned __int8)stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] > 0; //not really sure whether the number gets up to 99, but can't ignore the possibility |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5411 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5412 return false; |
0 | 5413 } |
5414 | |
5415 | |
5416 //----- (0044A5CB) -------------------------------------------------------- | |
492 | 5417 void Player::SetVariable(enum VariableType var_type, signed int var_value) |
5418 { | |
5419 signed int currPlayerId; // ebx@1 | |
0 | 5420 unsigned int v6; // esi@13 |
5421 unsigned int v7; // esi@14 | |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5422 signed int v8; // eax@17 |
0 | 5423 ItemGen *v9; // ecx@17 |
5424 int v10; // eax@21 | |
5425 signed int v11; // eax@30 | |
5426 int v15; // ecx@86 | |
5427 int v16; // esi@106 | |
5428 char v17; // al@106 | |
5429 int v18; // eax@107 | |
5430 int v22; // eax@145 | |
5431 DDM_DLV_Header *v24; // ecx@148 | |
5432 ItemGen item; // [sp+Ch] [bp-28h]@52 | |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5433 |
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5434 currPlayerId = 0; |
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5435 if ( this == pPlayers[2] ) |
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5436 currPlayerId = 1; |
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5437 else if ( this == pPlayers[3] ) |
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5438 currPlayerId = 2; |
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5439 else if ( this == pPlayers[4] ) |
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5440 currPlayerId = 3; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5441 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5442 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5443 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5444 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5445 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0]) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5446 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5447 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5448 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText) |
492 | 5449 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5450 bFlashHistoryBook = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5451 PlayAwardSound(currPlayerId); |
0 | 5452 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5453 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5454 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5455 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5456 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5457 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5458 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5459 byte_5E4C15[var_type] = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5460 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5461 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5462 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5463 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5464 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5465 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed; //*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);, *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5466 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5467 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5468 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5469 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5470 switch ( var_type ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5471 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5472 case VAR_Sex: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5473 this->uSex = (PLAYER_SEX)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5474 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5475 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5476 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5477 case VAR_Class: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5478 this->classType = (PLAYER_CLASS_TYPE)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5479 if ( (PLAYER_CLASS_TYPE)var_value == PLAYER_CLASS_LICH ) |
492 | 5480 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5481 for (int i = 0; i < 138; i++) |
0 | 5482 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5483 if (this->pOwnItems[i].uItemID == ITEM_LICH_JAR_EMPTY) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5484 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5485 this->pOwnItems[i].uItemID = ITEM_LICH_JAR_FULL; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5486 this->pOwnItems[i].uHolderPlayer = currPlayerId + 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5487 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5488 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5489 if ( this->sResFireBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5490 this->sResFireBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5491 if ( this->sResAirBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5492 this->sResAirBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5493 if ( this->sResWaterBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5494 this->sResWaterBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5495 if ( this->sResEarthBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5496 this->sResEarthBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5497 this->sResMindBase = 200; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5498 this->sResBodyBase = 200; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5499 v11 = this->GetSexByVoice(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5500 this->uPrevVoiceID = this->uVoiceID; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5501 this->uPrevFace = this->uCurrentFace; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5502 if ( v11 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5503 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5504 this->uCurrentFace = 21; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5505 this->uVoiceID = 21; |
0 | 5506 } |
5507 else | |
5508 { | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5509 this->uCurrentFace = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5510 this->uVoiceID = 20; |
0 | 5511 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5512 ReloadPlayerPortraits(currPlayerId, this->uCurrentFace); |
0 | 5513 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5514 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5515 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5516 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5517 case VAR_CurrentHP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5518 this->sHealth = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5519 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5520 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5521 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5522 case VAR_MaxHP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5523 this->sHealth = GetMaxHealth(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5524 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5525 case VAR_CurrentSP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5526 this->sMana = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5527 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5528 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5529 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5530 case VAR_MaxSP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5531 this->sMana = GetMaxMana(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5532 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5533 case VAR_ACModifier: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5534 this->sACModifier = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5535 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5536 PlayAwardSound(currPlayerId); |
0 | 5537 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5538 case VAR_BaseLevel: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5539 this->uLevel = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5540 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5541 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5542 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5543 case VAR_LevelModifier: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5544 this->sLevelModifier = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5545 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5546 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5547 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5548 case VAR_Age: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5549 this->sAgeModifier = var_value; |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5550 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5551 case VAR_Award: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5552 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5553 this->_achieved_awards_bits[((signed __int16)var_value - 1)/ 8]) //&& dword_723E80_award_related[2 * a3] ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5554 && pAwards[var_value].pText ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5555 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5556 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5557 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5558 this->PlaySound(SPEECH_96, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5559 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5560 _449B7E_toggle_bit(this->_achieved_awards_bits, var_value, 1u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5561 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5562 case VAR_Experience: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5563 this->uExperience = var_value; |
1778
4e881879e259
Player::SetVariable SetPlayerBuffAnim and pAudioPlayer->PlaySound(SOUND_20001,...) condition vars removal
Grumpy7
parents:
1777
diff
changeset
|
5564 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5565 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5566 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5567 case VAR_QBits_QuestsDone: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5568 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3])// && (&dword_722F10)[4 * a3] ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5569 && pQuestTable[var_value-1] ) |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5570 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5571 bFlashQuestBook = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5572 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5573 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5574 this->PlaySound(SPEECH_93, 0); |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5575 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5576 _449B7E_toggle_bit(pParty->_quest_bits, var_value, 1u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5577 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5578 case VAR_PlayerItemInHands: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5579 item.Reset(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5580 item.uItemID = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5581 item.uAttributes = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5582 pParty->SetHoldingItem(&item); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5583 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5584 pParty->pIsArtifactFound[var_value-500] = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5585 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5586 case VAR_FixedGold: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5587 Party::SetGold(var_value); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5588 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5589 case VAR_RandomGold: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5590 v6 = rand() % var_value + 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5591 Party::SetGold(v6); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5592 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5593 ShowStatusBarString(pTmpBuf.data(), 2u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5594 GameUI_DrawFoodAndGold(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5595 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5596 case VAR_FixedFood: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5597 Party::SetFood(var_value); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5598 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5599 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5600 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5601 case VAR_RandomFood: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5602 v7 = rand() % var_value + 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5603 Party::SetFood(v7); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5604 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5605 ShowStatusBarString(pTmpBuf.data(), 2u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5606 GameUI_DrawFoodAndGold(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5607 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5608 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5609 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5610 case VAR_BaseMight: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5611 this->uMight = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5612 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5613 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5614 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5615 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5616 case VAR_BaseIntellect: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5617 this->uIntelligence = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5618 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5619 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5620 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5621 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5622 case VAR_BasePersonality: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5623 this->uWillpower = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5624 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5625 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5626 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5627 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5628 case VAR_BaseEndurance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5629 this->uEndurance = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5630 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5631 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5632 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5633 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5634 case VAR_BaseSpeed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5635 this->uSpeed = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5636 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5637 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5638 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5639 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5640 case VAR_BaseAccuracy: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5641 this->uAccuracy = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5642 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5643 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5644 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5645 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5646 case VAR_BaseLuck: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5647 this->uLuck = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5648 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5649 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5650 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5651 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5652 case VAR_MightBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5653 case VAR_ActualMight: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5654 this->uMightBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5655 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5656 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5657 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5658 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5659 case VAR_IntellectBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5660 case VAR_ActualIntellect: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5661 this->uIntelligenceBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5662 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5663 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5664 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5665 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5666 case VAR_PersonalityBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5667 case VAR_ActualPersonality: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5668 this->uWillpowerBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5669 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5670 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5671 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5672 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5673 case VAR_EnduranceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5674 case VAR_ActualEndurance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5675 this->uEnduranceBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5676 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5677 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5678 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5679 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5680 case VAR_SpeedBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5681 case VAR_ActualSpeed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5682 this->uSpeedBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5683 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5684 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5685 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5686 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5687 case VAR_AccuracyBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5688 case VAR_ActualAccuracy: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5689 this->uAccuracyBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5690 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5691 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5692 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5693 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5694 case VAR_LuckBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5695 case VAR_ActualLuck: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5696 this->uLuckBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5697 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5698 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5699 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5700 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5701 case VAR_FireResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5702 this->sResFireBase = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5703 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5704 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5705 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5706 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5707 case VAR_AirResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5708 this->sResAirBase = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5709 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5710 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5711 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5712 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5713 case VAR_WaterResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5714 this->sResWaterBase = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5715 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5716 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5717 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5718 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5719 case VAR_EarthResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5720 this->sResEarthBase = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5721 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5722 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5723 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5724 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5725 case VAR_SpiritResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5726 this->sResSpiritBase = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5727 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5728 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5729 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5730 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5731 case VAR_MindResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5732 this->sResMindBase = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5733 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5734 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5735 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5736 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5737 case VAR_BodyResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5738 this->sResBodyBase = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5739 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5740 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5741 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5742 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5743 case VAR_LightResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5744 this->sResLightBase = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5745 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5746 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5747 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5748 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5749 case VAR_DarkResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5750 this->sResDarkBase = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5751 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5752 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5753 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5754 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5755 case VAR_MagicResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5756 this->sResMagicBase = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5757 this->PlaySound(SPEECH_92, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5758 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5759 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5760 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5761 case VAR_FireResistanceBonus: |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5762 this->sResFireBonus = (unsigned __int8)var_value; |
1777 | 5763 this->PlaySound(SPEECH_91, 0); |
1774 | 5764 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
1779
50e91a820f6f
Player::SetVariable helper function for award sound
Grumpy7
parents:
1778
diff
changeset
|
5765 PlayAwardSound(currPlayerId); |
1774 | 5766 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5767 case VAR_AirResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5768 this->sResAirBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5769 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5770 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5771 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5772 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5773 case VAR_WaterResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5774 this->sResWaterBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5775 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5776 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5777 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5778 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5779 case VAR_EarthResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5780 this->sResEarthBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5781 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5782 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5783 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5784 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5785 case VAR_SpiritResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5786 this->sResSpiritBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5787 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5788 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5789 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5790 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5791 case VAR_MindResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5792 this->sResMindBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5793 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5794 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5795 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5796 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5797 case VAR_BodyResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5798 this->sResBodyBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5799 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5800 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5801 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5802 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5803 case VAR_LightResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5804 this->sResLightBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5805 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5806 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5807 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5808 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5809 case VAR_DarkResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5810 this->sResDarkBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5811 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5812 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5813 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5814 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5815 case VAR_PhysicalResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5816 Error("Physical res. bonus not used"); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5817 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5818 case VAR_MagicResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5819 this->sResMagicBonus = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5820 this->PlaySound(SPEECH_91, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5821 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5822 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5823 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5824 case VAR_Cursed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5825 this->SetCondition(Condition_Cursed, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5826 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5827 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5828 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5829 case VAR_Weak: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5830 this->SetCondition(Condition_Weak, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5831 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5832 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5833 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5834 case VAR_Asleep: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5835 this->SetCondition(Condition_Sleep, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5836 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5837 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5838 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5839 case VAR_Afraid: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5840 this->SetCondition(Condition_Fear, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5841 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5842 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5843 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5844 case VAR_Drunk: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5845 this->SetCondition(Condition_Drunk, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5846 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5847 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5848 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5849 case VAR_Insane: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5850 this->SetCondition(Condition_Insane, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5851 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5852 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5853 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5854 case VAR_PoisonedGreen: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5855 this->SetCondition(Condition_Poison1, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5856 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5857 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5858 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5859 case VAR_DiseasedGreen: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5860 this->SetCondition(Condition_Disease1, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5861 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5862 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5863 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5864 case VAR_PoisonedYellow: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5865 this->SetCondition(Condition_Poison2, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5866 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5867 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5868 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5869 case VAR_DiseasedYellow: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5870 this->SetCondition(Condition_Disease2, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5871 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5872 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5873 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5874 case VAR_PoisonedRed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5875 this->SetCondition(Condition_Poison3, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5876 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5877 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5878 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5879 case VAR_DiseasedRed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5880 this->SetCondition(Condition_Disease3, 1); |
1770 | 5881 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
1779
50e91a820f6f
Player::SetVariable helper function for award sound
Grumpy7
parents:
1778
diff
changeset
|
5882 PlayAwardSound(currPlayerId); |
1770 | 5883 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5884 case VAR_Paralyzed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5885 this->SetCondition(Condition_Paralyzed, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5886 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5887 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5888 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5889 case VAR_Unconsious: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5890 this->SetCondition(Condition_Unconcious, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5891 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5892 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5893 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5894 case VAR_Dead: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5895 this->SetCondition(Condition_Dead, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5896 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5897 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5898 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5899 case VAR_Stoned: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5900 this->SetCondition(Condition_Pertified, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5901 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5902 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5903 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5904 case VAR_Eradicated: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5905 this->SetCondition(Condition_Eradicated, 1); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5906 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5907 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5908 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5909 case VAR_MajorCondition: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5910 memset(this, 0, 0xA0u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5911 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5912 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5913 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5914 case VAR_AutoNotes: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5915 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3]) //&& (&dword_723718_autonote_related)[8 * a3] ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5916 && pAutonoteTxt[var_value-1].pText ) |
1776
0f273c459f78
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents:
1775
diff
changeset
|
5917 { |
0f273c459f78
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents:
1775
diff
changeset
|
5918 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5919 this->PlaySound(SPEECH_96, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5920 bFlashAutonotesBook = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5921 _506568_autonote_type = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3]; |
1776
0f273c459f78
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents:
1775
diff
changeset
|
5922 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5923 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5924 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5925 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5926 case VAR_PlayerBits: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5927 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5928 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5929 case VAR_NPCs2: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5930 pParty->field_709 = 0; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5931 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5932 pParty->CountHirelings(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5933 viewparams->bRedrawGameUI = true; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5934 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5935 case VAR_NumSkillPoints: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5936 this->uSkillPoints = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5937 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5938 case VAR_Counter1: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5939 case VAR_Counter2: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5940 case VAR_Counter3: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5941 case VAR_Counter4: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5942 case VAR_Counter5: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5943 case VAR_Counter6: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5944 case VAR_Counter7: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5945 case VAR_Counter8: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5946 case VAR_Counter9: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5947 case VAR_Counter10: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5948 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed; // *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5949 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5950 case VAR_ReputationInCurrentLocation: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5951 v24 = &pOutdoor->ddm; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5952 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5953 v24 = &pIndoor->dlv; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5954 v24->uReputation = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5955 if ( var_value > 10000 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5956 v24->uReputation = 10000; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5957 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5958 case VAR_GoldInBank: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5959 pParty->uNumGoldInBank = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5960 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5961 case VAR_NumDeaths: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5962 pParty->uNumDeaths = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5963 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5964 case VAR_NumBounties: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5965 pParty->uNumBountiesCollected = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5966 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5967 case VAR_PrisonTerms: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5968 pParty->uNumPrisonTerms = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5969 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5970 case VAR_ArenaWinsPage: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5971 pParty->uNumArenaPageWins = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5972 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5973 case VAR_ArenaWinsSquire: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5974 pParty->uNumArenaSquireWins = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5975 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5976 case VAR_ArenaWinsKnight: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5977 pParty->uNumArenaKnightWins = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5978 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5979 case VAR_ArenaWinsLord: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5980 pParty->uNumArenaLordWins = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5981 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5982 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5983 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5984 if (var_type >= VAR_StaffSkill && var_type <= VAR_LearningSkill) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5985 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5986 HIWORD(v15) = 0; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5987 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5988 v16 = (int)((char *)&this->pConditions[16] + 2 * var_type); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5989 v17 = *(char *)v16; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5990 if ( var_value <= 63 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5991 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5992 LOWORD(v15) = (unsigned __int8)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5993 v18 = v15 | v17 & 63; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5994 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5995 else |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5996 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5997 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5998 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5999 *(short *)v16 = v18; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6000 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6001 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6002 return; |
1776
0f273c459f78
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents:
1775
diff
changeset
|
6003 } |
0f273c459f78
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents:
1775
diff
changeset
|
6004 |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6005 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6006 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6007 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6008 //----- (new function) -------------------------------------------------------- |
1779
50e91a820f6f
Player::SetVariable helper function for award sound
Grumpy7
parents:
1778
diff
changeset
|
6009 void Player::PlayAwardSound(int currPlayerId) |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6010 { |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6011 signed int v25 = 8 * currPlayerId + 400; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6012 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112); |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6013 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6014 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6015 |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6016 void Player::SetSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 newSkillValue, int currPlayerId ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6017 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6018 unsigned __int16 currSkillValue = this->*skillToSet; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6019 if ( newSkillValue > 63 ) //the original had the condition reversed which was probably wrong |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6020 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6021 this->*skillToSet = newSkillValue | currSkillValue & 63; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6022 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6023 else |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6024 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6025 this->*skillToSet = newSkillValue | currSkillValue & 0xC0; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6026 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6027 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6028 PlayAwardSound(currPlayerId); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6029 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6030 |
0 | 6031 //----- (0044AFFB) -------------------------------------------------------- |
310 | 6032 void Player::AddVariable(enum VariableType var_type, signed int val) |
0 | 6033 { |
6034 char v3; // bl@1 | |
6035 Player *v4; // esi@1 | |
6036 signed int uPlayerIdx; // edi@1 | |
6037 int v6; // eax@15 | |
6038 unsigned int v7; // esi@18 | |
6039 int *v8; // ebx@21 | |
6040 int v9; // eax@22 | |
6041 signed int v10; // eax@24 | |
6042 int v11; // eax@27 | |
6043 __int16 *v12; // esi@28 | |
6044 Player *v13; // ecx@34 | |
6045 Player *v14; // ecx@36 | |
6046 char *v15; // ecx@37 | |
6047 unsigned __int8 v16; // cf@38 | |
6048 Player *v17; // ecx@42 | |
6049 __int16 *v18; // esi@53 | |
6050 __int16 *v19; // esi@62 | |
6051 char *v20; // esi@107 | |
6052 __int16 v21; // dx@107 | |
6053 int v22; // ecx@107 | |
6054 Player *v23; // ecx@132 | |
6055 int v24; // eax@132 | |
6056 int v25; // eax@150 | |
6057 char v26; // zf@151 | |
6058 DDM_DLV_Header *v27; // eax@153 | |
6059 signed int v28; // eax@176 | |
6060 int v29; // [sp-8h] [bp-40h]@84 | |
310 | 6061 // signed int v30; // [sp-4h] [bp-3Ch]@4 |
0 | 6062 int v31; // [sp-4h] [bp-3Ch]@84 |
6063 ItemGen item; // [sp+Ch] [bp-2Ch]@45 | |
6064 unsigned int v33; // [sp+30h] [bp-8h]@34 | |
6065 char v34; // [sp+37h] [bp-1h]@1 | |
6066 | |
6067 auto Dst = this; | |
6068 v3 = 0; | |
6069 v34 = 0; | |
6070 v4 = Dst; | |
6071 uPlayerIdx = 0; | |
6072 if ( Dst == pPlayers[2] ) | |
6073 uPlayerIdx = 1; | |
310 | 6074 else if ( Dst == pPlayers[3] ) |
6075 uPlayerIdx = 2; | |
6076 else if ( Dst == pPlayers[4] ) | |
6077 uPlayerIdx = 3; | |
6078 | |
6079 if ( var_type <= VAR_AutoNotes ) | |
6080 { | |
6081 if ( var_type != VAR_AutoNotes ) | |
6082 { | |
6083 if ( var_type <= VAR_ActualMight ) | |
6084 { | |
6085 if ( var_type != VAR_ActualMight ) | |
0 | 6086 { |
310 | 6087 switch ( var_type ) |
0 | 6088 { |
6089 case VAR_RandomGold: | |
6090 if ( !val ) | |
6091 val = 1; | |
6092 v6 = rand(); | |
6093 party_finds_gold(v6 % val + 1, 1); | |
6094 GameUI_DrawFoodAndGold(); | |
6095 return; | |
6096 case VAR_RandomFood: | |
6097 if ( !val ) | |
6098 val = 1; | |
6099 v7 = rand() % val + 1; | |
6100 Party::GiveFood(v7); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6101 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6102 ShowStatusBarString(pTmpBuf.data(), 2u); |
0 | 6103 GameUI_DrawFoodAndGold(); |
6104 goto _play_sound; | |
6105 case VAR_Sex: | |
6106 Dst->uSex = (PLAYER_SEX)val; | |
1507 | 6107 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6108 goto _play_sound; | |
0 | 6109 case VAR_Class: |
135 | 6110 Dst->classType = (PLAYER_CLASS_TYPE)val; |
1507 | 6111 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6112 goto _play_sound; | |
0 | 6113 case VAR_CurrentHP: |
6114 v8 = &Dst->sHealth; | |
6115 *v8 += val; | |
6116 if ( Dst->sHealth <= Dst->GetMaxHealth() ) | |
1507 | 6117 { |
6118 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6119 goto _play_sound; | |
6120 } | |
0 | 6121 v9 = v4->GetMaxHealth(); |
6122 goto LABEL_23; | |
6123 case VAR_MaxHP: | |
6124 v10 = Dst->GetMaxHealth(); | |
6125 v4->_health_related = 0; | |
6126 v4->uFullHealthBonus = 0; | |
6127 v4->sHealth = v10; | |
6128 return; | |
6129 case VAR_CurrentSP: | |
6130 v8 = &Dst->sMana; | |
6131 *v8 += val; | |
6132 if ( Dst->sMana > GetMaxMana() ) | |
6133 { | |
6134 v9 = v4->GetMaxMana(); | |
6135 LABEL_23: | |
6136 *v8 = v9; | |
6137 } | |
1507 | 6138 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6139 goto _play_sound; | |
0 | 6140 case VAR_MaxSP: |
6141 v11 = GetMaxMana(); | |
6142 v4->_mana_related = 0; | |
6143 v4->uFullManaBonus = 0; | |
6144 v4->sMana = v11; | |
6145 return; | |
6146 case VAR_ACModifier: | |
6147 v12 = &Dst->sACModifier; | |
6148 goto LABEL_29; | |
6149 case VAR_BaseLevel: | |
6150 v12 = (__int16 *)&Dst->uLevel; | |
6151 goto LABEL_29; | |
6152 case VAR_LevelModifier: | |
6153 v12 = &Dst->sLevelModifier; | |
6154 LABEL_29: | |
6155 *v12 += val; | |
6156 if ( *v12 > 255 ) | |
6157 *v12 = 255; | |
1507 | 6158 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6159 goto _play_sound; | |
0 | 6160 case VAR_Age: |
6161 Dst->sAgeModifier += val; | |
6162 return; | |
6163 case VAR_Award: | |
6164 v13 = pPlayers[uPlayerIdx + 1]; | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
6165 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_achieved_awards_bits, val) |
521 | 6166 |
492 | 6167 && pAwards[val].pText ) |
0 | 6168 { |
6169 v14 = pPlayers[uPlayerIdx + 1]; | |
6170 v34 = 1; | |
6171 v3 = 1; | |
187 | 6172 v14->PlaySound(SPEECH_96, 0); |
0 | 6173 } |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
6174 v15 = (char *)v4->_achieved_awards_bits; |
1507 | 6175 _449B7E_toggle_bit((unsigned char *)v15, val, 1); |
6176 if ( v34 != 1 ) | |
6177 { | |
6178 if ( v3 != 1 ) | |
6179 return; | |
6180 goto _play_sound; | |
6181 } | |
6182 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6183 if ( v3 != 1 ) | |
6184 return; | |
6185 goto _play_sound; | |
0 | 6186 case VAR_Experience: |
6187 v16 = __CFADD__(val, LODWORD(Dst->uExperience)); | |
6188 LODWORD(Dst->uExperience) += val; | |
6189 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16; | |
6190 if ( (signed __int64)Dst->uExperience > 4000000000i64 ) | |
6191 Dst->uExperience = 4000000000i64; | |
1507 | 6192 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6193 goto _play_sound; | |
0 | 6194 case VAR_QBits_QuestsDone: |
484 | 6195 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3]) |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
45
diff
changeset
|
6196 //&& (&dword_722F10)[4 * val] ) |
1310 | 6197 && pQuestTable[val] ) |
0 | 6198 { |
501 | 6199 //v17 = pPlayers[uPlayerIdx + 1]; |
0 | 6200 bFlashQuestBook = 1; |
6201 v34 = 1; | |
6202 v3 = 1; | |
501 | 6203 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0); |
0 | 6204 } |
484 | 6205 v15 = (char *)pParty->_quest_bits; |
1507 | 6206 _449B7E_toggle_bit((unsigned char *)v15, val, 1); |
6207 if ( v34 != 1 ) | |
6208 { | |
6209 if ( v3 != 1 ) | |
6210 return; | |
6211 goto _play_sound; | |
6212 } | |
6213 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6214 if ( v3 != 1 ) | |
6215 return; | |
6216 goto _play_sound; | |
0 | 6217 case VAR_PlayerItemInHands: |
6218 item.Reset(); | |
6219 item.Reset(); | |
6220 item.uAttributes = 1; | |
6221 item.uItemID = val; | |
6222 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER ) | |
484 | 6223 pParty->pIsArtifactFound[val-500] = 1; |
0 | 6224 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION ) |
6225 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
6226 item.uNumCharges = rand() % 6 + item.GetDamageMod() + 1; |
0 | 6227 item.uMaxCharges = LOBYTE(item.uNumCharges); |
6228 } | |
6229 pParty->SetHoldingItem(&item); | |
6230 return; | |
6231 case VAR_FixedGold: | |
6232 party_finds_gold(val, 1); | |
6233 return; | |
6234 case VAR_BaseMight: | |
6235 v18 = (__int16 *)&Dst->uMight; | |
6236 goto LABEL_82; | |
6237 case VAR_BaseIntellect: | |
6238 v18 = (__int16 *)&Dst->uIntelligence; | |
6239 goto LABEL_82; | |
6240 case VAR_BasePersonality: | |
6241 v18 = (__int16 *)&Dst->uWillpower; | |
6242 goto LABEL_82; | |
6243 case VAR_BaseEndurance: | |
6244 v18 = (__int16 *)&Dst->uEndurance; | |
6245 goto LABEL_82; | |
6246 case VAR_BaseSpeed: | |
6247 v18 = (__int16 *)&Dst->uSpeed; | |
6248 goto LABEL_82; | |
6249 case VAR_BaseAccuracy: | |
6250 v18 = (__int16 *)&Dst->uAccuracy; | |
6251 goto LABEL_82; | |
6252 case VAR_BaseLuck: | |
6253 v18 = (__int16 *)&Dst->uLuck; | |
6254 goto LABEL_82; | |
6255 case VAR_FixedFood: | |
6256 Party::GiveFood(val); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6257 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6258 ShowStatusBarString(pTmpBuf.data(), 2u); |
0 | 6259 if ( pParty->uNumFoodRations > 0xFFFF ) |
6260 Party::SetFood(0xFFFFu); | |
6261 goto _play_sound; | |
6262 case VAR_MightBonus: | |
6263 goto LABEL_62; | |
6264 case VAR_IntellectBonus: | |
6265 goto LABEL_66; | |
6266 case VAR_PersonalityBonus: | |
6267 goto LABEL_67; | |
6268 case VAR_EnduranceBonus: | |
6269 goto LABEL_68; | |
6270 case VAR_SpeedBonus: | |
6271 goto LABEL_69; | |
6272 case VAR_AccuracyBonus: | |
6273 goto LABEL_70; | |
6274 case VAR_LuckBonus: | |
6275 goto LABEL_71; | |
6276 default: | |
6277 return; | |
6278 } | |
6279 return; | |
6280 } | |
6281 LABEL_62: | |
6282 v19 = (__int16 *)&Dst->uMightBonus; | |
6283 goto LABEL_113; | |
6284 } | |
310 | 6285 if ( var_type <= VAR_FireResistanceBonus ) |
6286 { | |
6287 if ( var_type != VAR_FireResistanceBonus ) | |
0 | 6288 { |
310 | 6289 switch ( var_type ) |
0 | 6290 { |
6291 case VAR_ActualIntellect: | |
6292 LABEL_66: | |
6293 v19 = (__int16 *)&Dst->uIntelligenceBonus; | |
6294 goto LABEL_113; | |
6295 case VAR_ActualPersonality: | |
6296 LABEL_67: | |
6297 v19 = (__int16 *)&Dst->uWillpowerBonus; | |
6298 goto LABEL_113; | |
6299 case VAR_ActualEndurance: | |
6300 LABEL_68: | |
6301 v19 = (__int16 *)&Dst->uEnduranceBonus; | |
6302 goto LABEL_113; | |
6303 case VAR_ActualSpeed: | |
6304 LABEL_69: | |
6305 v19 = (__int16 *)&Dst->uSpeedBonus; | |
6306 goto LABEL_113; | |
6307 case VAR_ActualAccuracy: | |
6308 LABEL_70: | |
6309 v19 = (__int16 *)&Dst->uAccuracyBonus; | |
6310 goto LABEL_113; | |
6311 case VAR_ActualLuck: | |
6312 LABEL_71: | |
6313 v19 = (__int16 *)&Dst->uLuckBonus; | |
6314 goto LABEL_113; | |
6315 case VAR_FireResistance: | |
6316 v18 = &Dst->sResFireBase; | |
6317 goto LABEL_82; | |
6318 case VAR_AirResistance: | |
6319 v18 = &Dst->sResAirBase; | |
6320 goto LABEL_82; | |
6321 case VAR_WaterResistance: | |
6322 v18 = &Dst->sResWaterBase; | |
6323 goto LABEL_82; | |
6324 case VAR_EarthResistance: | |
6325 v18 = &Dst->sResEarthBase; | |
6326 goto LABEL_82; | |
6327 case VAR_SpiritResistance: | |
6328 v18 = &Dst->sResSpiritBase; | |
6329 goto LABEL_82; | |
6330 case VAR_MindResistance: | |
6331 v18 = &Dst->sResMindBase; | |
6332 goto LABEL_82; | |
6333 case VAR_BodyResistance: | |
6334 v18 = &Dst->sResBodyBase; | |
6335 goto LABEL_82; | |
6336 case VAR_LightResistance: | |
6337 v18 = &Dst->sResLightBase; | |
6338 goto LABEL_82; | |
6339 case VAR_DarkResistance: | |
6340 v18 = &Dst->sResDarkBase; | |
6341 goto LABEL_82; | |
6342 case VAR_MagicResistance: | |
6343 v18 = &Dst->sResMagicBase; | |
6344 LABEL_82: | |
6345 *v18 += val; | |
6346 if ( *v18 > 255 ) | |
6347 *v18 = 255; | |
1507 | 6348 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_92, 0); |
6349 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6350 goto _play_sound; | |
0 | 6351 default: |
6352 return; | |
6353 } | |
6354 return; | |
6355 } | |
6356 v19 = &Dst->sResFireBonus; | |
6357 LABEL_113: | |
6358 *v19 += val; | |
6359 if ( *v19 > 255 ) | |
6360 *v19 = 255; | |
6361 v31 = 0; | |
187 | 6362 v29 = SPEECH_91; |
6363 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31); | |
1507 | 6364 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6365 goto _play_sound; | |
0 | 6366 } |
310 | 6367 if ( var_type <= VAR_DisarmTrapSkill ) |
6368 { | |
6369 if ( var_type != VAR_DisarmTrapSkill ) | |
0 | 6370 { |
310 | 6371 if ( var_type <= VAR_BodyResistanceBonus ) |
0 | 6372 { |
310 | 6373 switch ( var_type ) |
0 | 6374 { |
6375 case VAR_BodyResistanceBonus: | |
6376 v19 = &Dst->sResBodyBonus; | |
6377 break; | |
6378 case VAR_AirResistanceBonus: | |
6379 v19 = &Dst->sResAirBonus; | |
6380 break; | |
6381 case VAR_WaterResistanceBonus: | |
6382 v19 = &Dst->sResWaterBonus; | |
6383 break; | |
6384 case VAR_EarthResistanceBonus: | |
6385 v19 = &Dst->sResEarthBonus; | |
6386 break; | |
6387 case VAR_SpiritResistanceBonus: | |
6388 v19 = &Dst->sResSpiritBonus; | |
6389 break; | |
6390 default: | |
310 | 6391 if ( var_type != 62 ) |
0 | 6392 return; |
6393 v19 = &Dst->sResMindBonus; | |
6394 break; | |
6395 } | |
6396 goto LABEL_113; | |
6397 } | |
310 | 6398 if ( var_type == VAR_LightResistanceBonus ) |
0 | 6399 { |
6400 v19 = &Dst->sResLightBonus; | |
6401 goto LABEL_113; | |
6402 } | |
310 | 6403 if ( var_type == VAR_DarkResistanceBonus ) |
0 | 6404 { |
6405 v19 = &Dst->sResDarkBonus; | |
6406 goto LABEL_113; | |
6407 } | |
310 | 6408 if ( var_type == VAR_MagicResistanceBonus ) |
0 | 6409 { |
6410 v19 = &Dst->sResMagicBonus; | |
6411 goto LABEL_113; | |
6412 } | |
310 | 6413 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill ) |
0 | 6414 return; |
6415 } | |
6416 goto LABEL_106; | |
6417 } | |
310 | 6418 if ( var_type == VAR_LearningSkill ) |
0 | 6419 { |
6420 LABEL_106: | |
6421 if ( val <= VAR_BodyResistanceBonus ) | |
6422 { | |
310 | 6423 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus; |
0 | 6424 } |
6425 else | |
6426 { | |
310 | 6427 v20 = (char *)&Dst->pConditions[16] + 2 * var_type; |
0 | 6428 v21 = *(short *)v20; |
6429 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus); | |
6430 if ( v22 > 60 ) | |
6431 LOWORD(v22) = 60; | |
6432 LOBYTE(v21) = v21 & 0xC0; | |
6433 *(short *)v20 = v22 | v21; | |
6434 } | |
1507 | 6435 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6436 goto _play_sound; | |
0 | 6437 } |
310 | 6438 if ( var_type <= VAR_LearningSkill ) |
0 | 6439 return; |
310 | 6440 if ( var_type <= VAR_Eradicated ) |
6441 { | |
6442 Dst->SetCondition(var_type - 105, 0); | |
0 | 6443 } |
6444 else | |
6445 { | |
310 | 6446 if ( var_type != VAR_MajorCondition ) |
0 | 6447 { |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
6448 if ( var_type > VAR_MajorCondition && var_type <= VAR_MapPersistentVariable_99 ) |
0 | 6449 { |
310 | 6450 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 ) |
6451 byte_5E4C15[var_type] += val; | |
0 | 6452 else |
310 | 6453 byte_5E4C15[var_type] = -1; |
0 | 6454 } |
6455 return; | |
6456 } | |
6457 memset(Dst, 0, 0xA0u); | |
6458 } | |
6459 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6460 goto _play_sound; | |
6461 } | |
6462 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3]) | |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
45
diff
changeset
|
6463 //&& (&dword_723718_autonote_related)[8 * val] ) |
1310 | 6464 && pAutonoteTxt[val].pText ) |
0 | 6465 { |
6466 v23 = pPlayers[uPlayerIdx + 1]; | |
6467 v34 = 1; | |
187 | 6468 v23->PlaySound(SPEECH_96, 0); |
1453 | 6469 //v24 = pAutonoteTxt[val].eType;//dword_72371C[2 * val]; |
0 | 6470 bFlashAutonotesBook = 1; |
1453 | 6471 _506568_autonote_type = pAutonoteTxt[val].eType; |
6472 } | |
6473 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1); | |
0 | 6474 v3 = 1; |
6475 if ( v34 != 1 ) | |
1507 | 6476 { |
6477 if ( v3 != 1 ) | |
6478 return; | |
6479 goto _play_sound; | |
6480 } | |
6481 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6482 if ( v3 != 1 ) | |
6483 return; | |
6484 goto _play_sound; | |
0 | 6485 } |
310 | 6486 if ( var_type > VAR_GoldInBank ) |
6487 { | |
6488 if ( var_type == 307 ) | |
0 | 6489 { |
6490 pParty->uNumDeaths += val; | |
1507 | 6491 if ( v34 != 1 ) |
6492 { | |
6493 if ( v3 != 1 ) | |
6494 return; | |
6495 goto _play_sound; | |
6496 } | |
6497 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6498 if ( v3 != 1 ) | |
6499 return; | |
6500 goto _play_sound; | |
0 | 6501 } |
310 | 6502 switch ( var_type ) |
0 | 6503 { |
6504 case 308: | |
6505 pParty->uNumBountiesCollected += val; | |
6506 break; | |
6507 case 309: | |
6508 pParty->uNumPrisonTerms += val; | |
6509 break; | |
6510 case 310: | |
6511 pParty->uNumArenaPageWins += val; | |
6512 break; | |
6513 case 311: | |
6514 pParty->uNumArenaSquireWins += val; | |
6515 break; | |
6516 case 312: | |
6517 pParty->uNumArenaKnightWins += val; | |
6518 break; | |
6519 case 313: | |
6520 pParty->uNumArenaLordWins += val; | |
6521 break; | |
6522 } | |
6523 } | |
6524 else | |
6525 { | |
310 | 6526 if ( var_type == VAR_GoldInBank ) |
0 | 6527 { |
6528 pParty->uNumGoldInBank += val; | |
6529 return; | |
6530 } | |
310 | 6531 if ( var_type <= VAR_Counter8 ) |
6532 { | |
6533 if ( (signed int)var_type >= 245 ) | |
6534 { | |
6535 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed); | |
6536 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed); | |
0 | 6537 } |
6538 else | |
6539 { | |
310 | 6540 switch ( var_type ) |
0 | 6541 { |
1731 | 6542 case VAR_PlayerBits: |
0 | 6543 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u); |
6544 break; | |
6545 case VAR_NPCs2: | |
6546 pParty->field_709 = 0; | |
6547 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u; | |
1035 | 6548 pParty->CountHirelings(); |
6549 viewparams->bRedrawGameUI = true; | |
0 | 6550 break; |
6551 case VAR_NumSkillPoints: | |
6552 Dst->uSkillPoints += val; | |
6553 break; | |
6554 } | |
6555 } | |
6556 return; | |
6557 } | |
310 | 6558 if ( var_type < VAR_Counter9 ) |
0 | 6559 return; |
310 | 6560 if ( (signed int)var_type <= 274 ) |
6561 { | |
6562 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed); | |
6563 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed); | |
0 | 6564 goto _play_sound; |
6565 } | |
310 | 6566 if ( var_type != VAR_ReputationInCurrentLocation ) |
6567 { | |
6568 if ( var_type <= VAR_ReputationInCurrentLocation | |
6569 || var_type > VAR_History_28 | |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
parents:
1738
diff
changeset
|
6570 || (v25 = var_type - 276, pParty->PartyTimes.HistoryEventTimes[v25]) |
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
parents:
1738
diff
changeset
|
6571 || (pParty->PartyTimes.HistoryEventTimes[var_type - 276] = pParty->uTimePlayed, |
233 | 6572 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0, |
0 | 6573 v26) ) |
6574 return; | |
6575 bFlashHistoryBook = 1; | |
6576 _play_sound: | |
6577 v28 = 8 * uPlayerIdx + 400; | |
862 | 6578 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112); |
0 | 6579 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0); |
6580 return; | |
6581 } | |
6582 v27 = &pOutdoor->ddm; | |
6583 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
6584 v27 = &pIndoor->dlv; | |
6585 v27->uReputation += val; | |
6586 if ( v27->uReputation > 10000 ) | |
6587 v27->uReputation = 10000; | |
6588 } | |
6589 } | |
6590 | |
6591 | |
6592 //----- (0044B9C4) -------------------------------------------------------- | |
501 | 6593 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue) |
0 | 6594 { |
6595 unsigned int v3; // ebx@1 | |
6596 signed int v4; // esi@1 | |
501 | 6597 bool result; // eax@8 |
0 | 6598 int v6; // esi@11 |
6599 int v7; // edi@14 | |
6600 signed int v8; // eax@17 | |
6601 char *v9; // eax@20 | |
6602 char v10; // sf@20 | |
6603 char *v11; // ecx@26 | |
6604 char *v12; // ecx@27 | |
6605 __int64 v13; // qax@27 | |
6606 unsigned __int8 v14; // cf@27 | |
501 | 6607 int *v15; // edx@29 |
0 | 6608 char *v16; // eax@90 |
6609 char *v17; // ecx@94 | |
501 | 6610 int v18; // esi@97 |
0 | 6611 signed int v19; // edx@97 |
6612 char *v20; // ecx@98 | |
6613 int v21; // eax@100 | |
6614 __int16 v22; // dx@112 | |
6615 int v23; // [sp-8h] [bp-14h]@45 | |
6616 signed int v24; // [sp-4h] [bp-10h]@4 | |
6617 int v25; // [sp-4h] [bp-10h]@45 | |
6618 | |
6619 v3 = 0; | |
605 | 6620 v4 = uActiveCharacter - 1; |
501 | 6621 result = false; |
6622 if ( (signed int)VarNum > 222 ) | |
6623 { | |
6624 if ( (signed int)VarNum <= 307 ) | |
6625 { | |
6626 if ( VarNum == 307 ) | |
6627 { | |
6628 pParty->uNumDeaths -= (unsigned int)pValue; | |
6629 return pValue; | |
6630 } | |
6631 if ( VarNum == 223 ) | |
0 | 6632 { |
6633 v11 = (char *)pParty->_autonote_bits; | |
501 | 6634 v22 = (short)pValue - 1; |
0 | 6635 } |
6636 else | |
6637 { | |
501 | 6638 if ( VarNum != 231 ) |
0 | 6639 { |
501 | 6640 switch ( VarNum ) |
0 | 6641 { |
6642 case 232: | |
501 | 6643 VarNum = (VariableType)0; |
1094 | 6644 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum); |
501 | 6645 result = (bool) pValue; |
6646 dword_5B65CC = 0; | |
6647 if ( (int)VarNum == pValue ) | |
0 | 6648 { |
501 | 6649 dword_5B65CC = (int)pValue; |
0 | 6650 } |
6651 else | |
6652 { | |
6653 pParty->field_709 = 0; | |
501 | 6654 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu; |
1035 | 6655 pParty->CountHirelings(); |
6656 viewparams->bRedrawGameUI = true; | |
0 | 6657 } |
6658 break; | |
6659 case 241: | |
6660 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
6661 { | |
6662 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags; | |
605 | 6663 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 ) |
0 | 6664 { |
605 | 6665 if ( *((void **)v20 + 4) == (void *)pValue ) |
0 | 6666 { |
6667 v21 = *(int *)v20; | |
6668 if ( (char)*(int *)v20 < 0 ) | |
6669 { | |
6670 LOBYTE(v21) = v21 & 0x7F; | |
6671 *(int *)v20 = v21; | |
6672 } | |
6673 } | |
6674 v20 += 76; | |
6675 } | |
6676 } | |
605 | 6677 if ( pParty->pHirelings[0].uProfession == pValue ) |
0 | 6678 memset(pParty->pHirelings, 0, 0x4Cu); |
605 | 6679 if ( pParty->pHirelings[1].uProfession == pValue ) |
0 | 6680 memset(&pParty->pHirelings[1], 0, 0x4Cu); |
6681 pParty->field_709 = 0; | |
1035 | 6682 pParty->CountHirelings(); |
0 | 6683 break; |
6684 case 243: | |
6685 v17 = (char *)&this->uSkillPoints; | |
1113
39eaa6b00141
something to bool cast (performance warning) mostly fixed
Grumpy7
parents:
1097
diff
changeset
|
6686 result = *v17 != NULL; |
501 | 6687 if ( (unsigned int)pValue <= *(int *)v17 ) |
6688 { | |
6689 *(int *)v17 -= (int)pValue; | |
1113
39eaa6b00141
something to bool cast (performance warning) mostly fixed
Grumpy7
parents:
1097
diff
changeset
|
6690 result = (v17 != NULL); |
501 | 6691 } |
0 | 6692 else |
6693 *(int *)v17 = 0; | |
6694 break; | |
6695 case 275: | |
6696 v16 = (char *)&pOutdoor->ddm; | |
6697 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
6698 v16 = (char *)&pIndoor->dlv; | |
501 | 6699 *((int *)v16 + 2) -= (int)pValue; |
0 | 6700 if ( *((int *)v16 + 2) < -10000 ) |
6701 *((int *)v16 + 2) = -10000; | |
6702 break; | |
6703 case 306: | |
501 | 6704 result = VarNum - 306; |
6705 if ( (unsigned int)pValue <= pParty->uNumGoldInBank ) | |
6706 { | |
6707 result = (bool)pValue; | |
6708 pParty->uNumGoldInBank -= (unsigned int)pValue; | |
605 | 6709 } |
0 | 6710 else |
6711 LABEL_88: | |
6712 dword_5B65C4 = 1; | |
6713 break; | |
6714 } | |
501 | 6715 return result; |
0 | 6716 } |
6717 v11 = this->field_1A50; | |
501 | 6718 v22 = (signed __int16)pValue; |
0 | 6719 } |
6720 _449B7E_toggle_bit((unsigned char *)v11, v22, 0); | |
501 | 6721 return result; |
6722 } | |
6723 switch ( VarNum ) | |
0 | 6724 { |
6725 case 308: | |
501 | 6726 result = (bool)pValue; |
6727 pParty->uNumBountiesCollected -= (unsigned int)pValue; | |
0 | 6728 break; |
6729 case 309: | |
501 | 6730 result = (bool)pValue; |
6731 pParty->uNumPrisonTerms -= (int)pValue; | |
0 | 6732 break; |
6733 case 310: | |
501 | 6734 result = (bool)pValue; |
6735 pParty->uNumArenaPageWins -= (char)pValue; | |
0 | 6736 break; |
6737 case 311: | |
501 | 6738 result = (bool)pValue; |
6739 pParty->uNumArenaSquireWins -= (char)pValue; | |
0 | 6740 break; |
6741 case 312: | |
501 | 6742 result = (bool)pValue; |
6743 pParty->uNumArenaKnightWins -= (char)pValue; | |
0 | 6744 break; |
6745 case 313: | |
501 | 6746 result = (bool)pValue; |
6747 pParty->uNumArenaLordWins -= (char)pValue; | |
0 | 6748 break; |
6749 } | |
1545 | 6750 Error("Function not returning any value! (%u)", VarNum); |
0 | 6751 } |
6752 else | |
6753 { | |
501 | 6754 if ( (signed int)VarNum >= 123 ) |
6755 { | |
6756 byte_5E4C15[VarNum] -= (char)pValue; | |
0 | 6757 } |
6758 else | |
6759 { | |
501 | 6760 switch ( VarNum ) |
0 | 6761 { |
6762 case VAR_RandomGold: | |
501 | 6763 v6 = rand() % (signed int)pValue + 1; |
0 | 6764 if ( v6 > pParty->uNumGold ) |
6765 v6 = pParty->uNumGold; | |
6766 Party::TakeGold(v6); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6767 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], v6); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6768 ShowStatusBarString(pTmpBuf.data(), 2); |
0 | 6769 GameUI_DrawFoodAndGold(); |
501 | 6770 return result; |
0 | 6771 case VAR_RandomFood: |
501 | 6772 v7 = rand() % (signed int)pValue + 1; |
0 | 6773 if ( v7 > pParty->uNumFoodRations ) |
6774 v7 = pParty->uNumFoodRations; | |
6775 Party::TakeFood(v7); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6776 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], v7); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6777 ShowStatusBarString(pTmpBuf.data(), 2u); |
0 | 6778 GameUI_DrawFoodAndGold(); |
605 | 6779 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6780 v8 = 8 * v4 + 400; | |
862 | 6781 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6782 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
501 | 6783 return result; |
0 | 6784 case VAR_CurrentHP: |
1036 | 6785 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL); |
605 | 6786 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6787 v8 = 8 * v4 + 400; | |
862 | 6788 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6789 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6790 return result; | |
0 | 6791 case VAR_CurrentSP: |
6792 v9 = (char *)&this->sMana; | |
501 | 6793 v10 = this->sMana - (signed int)pValue < 0; |
6794 *(int *)v9 -= (int)pValue; | |
0 | 6795 if ( v10 ) |
6796 *(int *)v9 = 0; | |
605 | 6797 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6798 v8 = 8 * v4 + 400; | |
862 | 6799 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6800 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6801 return result; | |
0 | 6802 case VAR_ACModifier: |
501 | 6803 this->sACModifier -= (unsigned __int8)pValue; |
605 | 6804 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6805 v8 = 8 * v4 + 400; | |
862 | 6806 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6807 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6808 return result; | |
0 | 6809 case VAR_BaseLevel: |
501 | 6810 this->uLevel -= (unsigned __int8)pValue; |
605 | 6811 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6812 v8 = 8 * v4 + 400; | |
862 | 6813 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6814 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6815 return result; | |
0 | 6816 case VAR_LevelModifier: |
501 | 6817 this->sLevelModifier -= (unsigned __int8)pValue; |
605 | 6818 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6819 v8 = 8 * v4 + 400; | |
862 | 6820 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6821 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6822 return result; | |
0 | 6823 case VAR_Age: |
501 | 6824 this->sAgeModifier -= (signed __int16)pValue; |
6825 return result; | |
0 | 6826 case VAR_Award: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
6827 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, (signed __int16)pValue, 0); |
605 | 6828 return result; |
0 | 6829 case VAR_Experience: |
6830 v12 = (char *)&this->uExperience; | |
501 | 6831 v13 = (signed int)pValue; |
6832 v14 = *(int *)v12 < (unsigned int)pValue; | |
6833 *(int *)v12 -= (int)pValue; | |
0 | 6834 *((int *)v12 + 1) -= v14 + HIDWORD(v13); |
605 | 6835 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6836 v8 = 8 * v4 + 400; | |
862 | 6837 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6838 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6839 return result; | |
0 | 6840 case VAR_QBits_QuestsDone: |
501 | 6841 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0); |
187 | 6842 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0); |
501 | 6843 return true; |
0 | 6844 case VAR_PlayerItemInHands: |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
6845 v15 = this->pInventoryMatrix; |
0 | 6846 break; |
6847 case VAR_FixedGold: | |
501 | 6848 if ( (unsigned int)pValue > pParty->uNumGold ) |
0 | 6849 goto LABEL_88; |
501 | 6850 Party::TakeGold((unsigned int)pValue); |
6851 return result; | |
0 | 6852 case VAR_MightBonus: |
6853 case VAR_ActualMight: | |
501 | 6854 this->uMightBonus -= (unsigned __int16)pValue; |
605 | 6855 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6856 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6857 v8 = 8 * v4 + 400; | |
862 | 6858 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6859 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6860 return result; | |
0 | 6861 case VAR_IntellectBonus: |
6862 case VAR_ActualIntellect: | |
501 | 6863 this->uIntelligenceBonus -= (unsigned __int16)pValue; |
605 | 6864 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6865 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6866 v8 = 8 * v4 + 400; | |
862 | 6867 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6868 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6869 return result; | |
0 | 6870 case VAR_PersonalityBonus: |
6871 case VAR_ActualPersonality: | |
501 | 6872 this->uWillpowerBonus -= (unsigned __int16)pValue; |
605 | 6873 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6874 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6875 v8 = 8 * v4 + 400; | |
862 | 6876 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6877 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6878 return result; | |
0 | 6879 case VAR_EnduranceBonus: |
6880 case VAR_ActualEndurance: | |
501 | 6881 this->uEnduranceBonus -= (unsigned __int16)pValue; |
605 | 6882 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6883 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6884 v8 = 8 * v4 + 400; | |
862 | 6885 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6886 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6887 return result; | |
0 | 6888 case VAR_SpeedBonus: |
6889 case VAR_ActualSpeed: | |
501 | 6890 this->uSpeedBonus -= (unsigned __int16)pValue; |
605 | 6891 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6892 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6893 v8 = 8 * v4 + 400; | |
862 | 6894 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6895 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6896 return result; | |
0 | 6897 case VAR_AccuracyBonus: |
6898 case VAR_ActualAccuracy: | |
501 | 6899 this->uAccuracyBonus -= (unsigned __int16)pValue; |
605 | 6900 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6901 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6902 v8 = 8 * v4 + 400; | |
862 | 6903 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6904 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6905 return result; | |
0 | 6906 case VAR_LuckBonus: |
6907 case VAR_ActualLuck: | |
501 | 6908 this->uLuckBonus -= (unsigned __int16)pValue; |
605 | 6909 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6910 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6911 v8 = 8 * v4 + 400; | |
862 | 6912 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6913 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6914 return result; | |
0 | 6915 case VAR_BaseMight: |
501 | 6916 this->uMight -= (unsigned __int16)pValue; |
605 | 6917 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6918 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6919 v8 = 8 * v4 + 400; | |
862 | 6920 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6921 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6922 return result; | |
0 | 6923 case VAR_BaseIntellect: |
501 | 6924 this->uIntelligence -= (unsigned __int16)pValue; |
605 | 6925 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6926 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6927 v8 = 8 * v4 + 400; | |
862 | 6928 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6929 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6930 return result; | |
0 | 6931 case VAR_BasePersonality: |
501 | 6932 this->uWillpower -= (unsigned __int16)pValue; |
605 | 6933 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6934 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6935 v8 = 8 * v4 + 400; | |
862 | 6936 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6937 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6938 return result; | |
0 | 6939 case VAR_BaseEndurance: |
501 | 6940 this->uEndurance -= (unsigned __int16)pValue; |
605 | 6941 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6942 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6943 v8 = 8 * v4 + 400; | |
862 | 6944 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6945 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6946 return result; | |
0 | 6947 case VAR_BaseSpeed: |
501 | 6948 this->uSpeed -= (unsigned __int16)pValue; |
605 | 6949 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6950 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6951 v8 = 8 * v4 + 400; | |
862 | 6952 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6953 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6954 return result; | |
0 | 6955 case VAR_BaseAccuracy: |
501 | 6956 this->uAccuracy -= (unsigned __int16)pValue; |
605 | 6957 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6958 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6959 v8 = 8 * v4 + 400; | |
862 | 6960 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6961 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6962 return result; | |
0 | 6963 case VAR_BaseLuck: |
501 | 6964 this->uLuck -= (unsigned __int16)pValue; |
605 | 6965 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6966 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6967 v8 = 8 * v4 + 400; | |
862 | 6968 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6969 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6970 return result; | |
0 | 6971 case VAR_FireResistance: |
501 | 6972 this->sResFireBase -= (signed __int16)pValue; |
605 | 6973 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6974 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6975 v8 = 8 * v4 + 400; | |
862 | 6976 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6977 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6978 return result; | |
0 | 6979 case VAR_AirResistance: |
501 | 6980 this->sResAirBase -= (signed __int16)pValue; |
605 | 6981 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6982 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6983 v8 = 8 * v4 + 400; | |
862 | 6984 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6985 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6986 return result; | |
0 | 6987 case VAR_WaterResistance: |
501 | 6988 this->sResWaterBase -= (signed __int16)pValue; |
605 | 6989 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6990 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6991 v8 = 8 * v4 + 400; | |
862 | 6992 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6993 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6994 return result; | |
0 | 6995 case VAR_EarthResistance: |
501 | 6996 this->sResEarthBase -= (signed __int16)pValue; |
605 | 6997 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6998 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6999 v8 = 8 * v4 + 400; | |
862 | 7000 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7001 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7002 return result; | |
0 | 7003 case VAR_SpiritResistance: |
501 | 7004 this->sResSpiritBase -= (signed __int16)pValue; |
605 | 7005 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7006 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7007 v8 = 8 * v4 + 400; | |
862 | 7008 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7009 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7010 return result; | |
0 | 7011 case VAR_MindResistance: |
501 | 7012 this->sResMindBase -= (signed __int16)pValue; |
605 | 7013 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7014 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7015 v8 = 8 * v4 + 400; | |
862 | 7016 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7017 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7018 return result; | |
0 | 7019 case VAR_BodyResistance: |
501 | 7020 this->sResBodyBase -= (signed __int16)pValue; |
605 | 7021 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7022 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7023 v8 = 8 * v4 + 400; | |
862 | 7024 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7025 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7026 return result; | |
0 | 7027 case VAR_LightResistance: |
501 | 7028 this->sResLightBase -= (signed __int16)pValue; |
605 | 7029 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7030 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7031 v8 = 8 * v4 + 400; | |
862 | 7032 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7033 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7034 return result; | |
0 | 7035 case VAR_DarkResistance: |
501 | 7036 this->sResDarkBase -= (signed __int16)pValue; |
605 | 7037 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7038 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7039 v8 = 8 * v4 + 400; | |
862 | 7040 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7041 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7042 return result; | |
0 | 7043 case VAR_MagicResistance: |
501 | 7044 this->sResMagicBase -= (signed __int16)pValue; |
605 | 7045 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7046 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7047 v8 = 8 * v4 + 400; | |
862 | 7048 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7049 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7050 return result; | |
0 | 7051 case VAR_FireResistanceBonus: |
501 | 7052 this->sResFireBonus -= (signed __int16)pValue; |
605 | 7053 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7054 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7055 v8 = 8 * v4 + 400; | |
862 | 7056 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7057 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7058 return result; | |
0 | 7059 case VAR_AirResistanceBonus: |
501 | 7060 this->sResAirBonus -= (signed __int16)pValue; |
605 | 7061 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7062 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7063 v8 = 8 * v4 + 400; | |
862 | 7064 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7065 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7066 return result; | |
0 | 7067 case VAR_WaterResistanceBonus: |
501 | 7068 this->sResWaterBonus -= (signed __int16)pValue; |
605 | 7069 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7070 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7071 v8 = 8 * v4 + 400; | |
862 | 7072 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7073 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7074 return result; | |
0 | 7075 case VAR_EarthResistanceBonus: |
501 | 7076 this->sResEarthBonus -= (signed __int16)pValue; |
605 | 7077 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7078 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7079 v8 = 8 * v4 + 400; | |
862 | 7080 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7081 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7082 return result; | |
0 | 7083 case VAR_SpiritResistanceBonus: |
501 | 7084 this->sResSpiritBonus -= (signed __int16)pValue; |
605 | 7085 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7086 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7087 v8 = 8 * v4 + 400; | |
862 | 7088 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7089 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7090 return result; | |
0 | 7091 case VAR_MindResistanceBonus: |
501 | 7092 this->sResMindBonus -= (signed __int16)pValue; |
605 | 7093 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7094 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7095 v8 = 8 * v4 + 400; | |
862 | 7096 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7097 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7098 return result; | |
0 | 7099 case VAR_BodyResistanceBonus: |
501 | 7100 this->sResBodyBonus -= (signed __int16)pValue; |
605 | 7101 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7102 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7103 v8 = 8 * v4 + 400; | |
862 | 7104 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7105 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7106 return result; | |
0 | 7107 case VAR_LightResistanceBonus: |
501 | 7108 this->sResLightBonus -= (signed __int16)pValue; |
605 | 7109 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7110 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7111 v8 = 8 * v4 + 400; | |
862 | 7112 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7113 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7114 return result; | |
0 | 7115 case VAR_DarkResistanceBonus: |
501 | 7116 this->sResDarkBonus -= (signed __int16)pValue; |
605 | 7117 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7118 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7119 v8 = 8 * v4 + 400; | |
862 | 7120 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7121 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7122 return result; | |
0 | 7123 case VAR_MagicResistanceBonus: |
501 | 7124 this->sResMagicBonus -= (signed __int16)pValue; |
0 | 7125 v25 = 0; |
187 | 7126 v23 = SPEECH_91; |
7127 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25); | |
605 | 7128 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7129 v8 = 8 * v4 + 400; | |
862 | 7130 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7131 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7132 return result; | |
0 | 7133 case VAR_FixedFood: |
501 | 7134 Party::TakeFood((unsigned int)pValue); |
605 | 7135 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7136 v8 = 8 * v4 + 400; | |
862 | 7137 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7138 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7139 return result; | |
0 | 7140 case VAR_StaffSkill: |
7141 case VAR_SwordSkill: | |
7142 case VAR_DaggerSkill: | |
7143 case VAR_AxeSkill: | |
7144 case VAR_SpearSkill: | |
7145 case VAR_BowSkill: | |
7146 case VAR_MaceSkill: | |
7147 case VAR_BlasterSkill: | |
7148 case VAR_ShieldSkill: | |
7149 case VAR_LeatherSkill: | |
7150 case VAR_SkillChain: | |
7151 case VAR_PlateSkill: | |
7152 case VAR_FireSkill: | |
7153 case VAR_AirSkill: | |
7154 case VAR_WaterSkill: | |
7155 case VAR_EarthSkill: | |
7156 case VAR_SpiritSkill: | |
7157 case VAR_MindSkill: | |
7158 case VAR_BodySkill: | |
7159 case VAR_LightSkill: | |
7160 case VAR_DarkSkill: | |
7161 case VAR_IdentifyItemSkill: | |
7162 case VAR_MerchantSkill: | |
7163 case VAR_RepairSkill: | |
7164 case VAR_BodybuildingSkill: | |
7165 case VAR_MeditationSkill: | |
7166 case VAR_PerceptionSkill: | |
7167 case VAR_DiplomacySkill: | |
7168 case VAR_DisarmTrapSkill: | |
7169 case VAR_LearningSkill: | |
501 | 7170 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue; |
605 | 7171 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7172 v8 = 8 * v4 + 400; | |
862 | 7173 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7174 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7175 return result; | |
0 | 7176 case VAR_Cursed: |
7177 case VAR_Weak: | |
7178 case VAR_Asleep: | |
7179 case VAR_Afraid: | |
7180 case VAR_Drunk: | |
7181 case VAR_Insane: | |
7182 case VAR_PoisonedGreen: | |
7183 case VAR_DiseasedGreen: | |
7184 case VAR_PoisonedYellow: | |
7185 case VAR_DiseasedYellow: | |
7186 case VAR_PoisonedRed: | |
7187 case VAR_DiseasedRed: | |
7188 case VAR_Paralyzed: | |
7189 case VAR_Unconsious: | |
7190 case VAR_Dead: | |
7191 case VAR_Stoned: | |
7192 case VAR_Eradicated: | |
1071 | 7193 //*((int *)this + 2 * VarNum - 210) = 0; |
7194 //*((int *)this + 2 * result - 209) = 0; | |
7195 this->pConditions[VarNum] = 0; | |
0 | 7196 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7197 v8 = 8 * v4 + 400; | |
862 | 7198 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
0 | 7199 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
501 | 7200 return result; |
605 | 7201 default: |
7202 return result; | |
7203 } | |
7204 for (v3 = 1; v3 < 126; v3++) | |
7205 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7206 if ( *(&this->pInventoryItemList[pInventoryMatrix[v3] - 1].uItemID) == pValue ) |
0 | 7207 { |
605 | 7208 RemoveItemAtInventoryIndex(v3); |
501 | 7209 return true; |
0 | 7210 } |
605 | 7211 } |
501 | 7212 if ( pParty->pPickedItem.uItemID == pValue ) |
7213 { | |
605 | 7214 pMouse->RemoveHoldingItem(); |
7215 return true; | |
7216 } | |
7217 return false; | |
0 | 7218 } |
7219 } | |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
7220 |
1430 | 7221 //assert(false); |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
7222 return false; |
0 | 7223 } |
7224 // 5B65C4: using guessed type int dword_5B65C4; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7225 // 5B65CC: using guessed type int dword_5B65CC; |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7226 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7227 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7228 //----- (00467E7F) -------------------------------------------------------- |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7229 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType) |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7230 { |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7231 int v2; // ebx@1 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7232 Player *v3; // eax@1 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7233 int v4; // edx@1 |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
7234 int v7; // eax@3 |
1619 | 7235 ItemGen tempPickedItem; // [sp+Ch] [bp-30h]@1 |
7236 unsigned int *v11; // [sp+38h] [bp-4h]@1 | |
7237 | |
7238 tempPickedItem.Reset(); | |
1374 | 7239 v2 = pEquipTypeToBodyAnchor[uEquipType]; |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7240 v3 = pPlayers[uActiveCharacter]; |
1619 | 7241 v11 = &v3->pEquipment.pIndices[v2]; |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7242 v4 = *v11; |
1619 | 7243 if ( v4 ) |
7244 { | |
7245 memcpy(&tempPickedItem, &pParty->pPickedItem, sizeof(tempPickedItem)); | |
7246 v3->pInventoryItemList[v4 - 1].uBodyAnchor = 0; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7247 pParty->pPickedItem.Reset(); |
1619 | 7248 pParty->SetHoldingItem(&v3->pInventoryItemList[v4 - 1]); |
7249 tempPickedItem.uBodyAnchor = v2 + 1; | |
7250 memcpy(&v3->pInventoryItemList[v4 - 1], &tempPickedItem, sizeof(ItemGen)); | |
7251 *v11 = v4; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7252 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7253 else |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7254 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7255 v7 = v3->FindFreeInventoryListSlot(); |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7256 if (v7 >= 0) |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7257 { |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7258 pParty->pPickedItem.uBodyAnchor = v2 + 1; |
1619 | 7259 memcpy(&v3->pInventoryItemList[v7], &pParty->pPickedItem, sizeof(ItemGen)); |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7260 *v11 = v7 + 1; |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7261 pMouse->RemoveHoldingItem(); |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7262 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7263 } |
1295 | 7264 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7265 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7266 |
1295 | 7267 //----- (0049387A) -------------------------------------------------------- |
1459 | 7268 int CycleCharacter(bool backwards) |
1295 | 7269 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7270 const int PARTYSIZE = 4; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7271 int valToAdd = backwards ? (PARTYSIZE - 2) : 0; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7272 int mult = backwards ? -1 : 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7273 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7274 for (int i = 0; i < (PARTYSIZE - 1); i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7275 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7276 int currCharId = ((uActiveCharacter + mult * i + valToAdd) % PARTYSIZE) + 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7277 if ( pPlayers[currCharId]->uTimeToRecovery == 0 ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7278 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7279 return currCharId; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7280 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7281 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7282 return uActiveCharacter; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7283 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7284 |
1297 | 7285 //----- (0043EE77) -------------------------------------------------------- |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7286 bool Player::HasUnderwaterSuitEquipped() //the original function took the player number as a parameter. if it was 0, the whole party was checked. calls with the parameter 0 have been changed to calls to this for every player |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7287 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7288 if (GetArmorItem() == nullptr || GetArmorItem()->uItemID != 604) |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7289 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7290 return false; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7291 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7292 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7293 } |
1432 | 7294 |
1297 | 7295 //----- (0043EE15) -------------------------------------------------------- |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7296 bool Player::HasItem( unsigned int uItemID, char a3 ) |
1297 | 7297 { |
7298 if ( !a3 || pParty->pPickedItem.uItemID != uItemID ) | |
7299 { | |
7300 for ( uint i = 0; i < 126; ++i ) | |
7301 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7302 if ( this->pInventoryMatrix[i] > 0 ) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7303 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7304 if ( (unsigned int)this->pInventoryItemList[this->pInventoryMatrix[i] - 1].uItemID == uItemID ) |
1297 | 7305 return true; |
7306 } | |
7307 } | |
7308 for ( uint i = 0; i < 16; ++i ) | |
7309 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7310 if ( this->pEquipment.pIndices[i] ) |
1297 | 7311 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7312 if ( (unsigned int)this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == uItemID ) |
1297 | 7313 return true; |
7314 } | |
7315 } | |
7316 } | |
7317 return false; | |
7318 } | |
7319 //----- (0043EDB9) -------------------------------------------------------- | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7320 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7321 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7322 CHARACTER_RACE race; // edi@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7323 PLAYER_SEX sex; // eax@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7324 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7325 for (int i = 1; i <= 4; i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7326 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7327 race = pPlayers[i]->GetRace(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7328 sex = pPlayers[i]->GetSexByVoice(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7329 switch(_this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7330 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7331 case 0: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7332 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7333 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7334 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7335 case 1: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7336 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7337 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7338 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7339 case 2: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7340 if ( race == CHARACTER_RACE_DWARF && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7341 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7342 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7343 case 3: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7344 if ( race == CHARACTER_RACE_DWARF && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7345 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7346 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7347 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7348 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7349 return false; |
1297 | 7350 } |
7351 //----- (0043ED6F) -------------------------------------------------------- | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7352 bool IsDwarfPresentInParty(bool a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7353 { |
1297 | 7354 for (uint i = 0; i < 4; ++i) |
7355 { | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7356 CHARACTER_RACE race = pParty->pPlayers[i].GetRace(); |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7357 |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7358 if (race == CHARACTER_RACE_DWARF && a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7359 return true; |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7360 else if (race != CHARACTER_RACE_DWARF && !a1) |
1297 | 7361 return true; |
7362 } | |
7363 return false; | |
7364 } | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7365 |
1649 | 7366 |
7367 | |
1297 | 7368 //----- (00439FCB) -------------------------------------------------------- |
1681 | 7369 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int element, Vec3_int_ *pPos, unsigned int a4) |
7370 { | |
1649 | 7371 Player *playerPtr; // ebx@3 |
7372 Actor *actorPtr; // esi@3 | |
1681 | 7373 int spellId; // eax@38 |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7374 signed int recvdMagicDmg; // eax@139 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7375 int v72[4]; // [sp+30h] [bp-24h]@164 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7376 int healthBeforeRecvdDamage; // [sp+48h] [bp-Ch]@3 |
1297 | 7377 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1 |
1681 | 7378 |
7379 uActorID = PID_ID(uObjID); | |
7380 if ( PID_TYPE(uObjID) != 2) | |
1297 | 7381 { |
1649 | 7382 playerPtr = &pParty->pPlayers[a4]; |
1681 | 7383 actorPtr = &pActors[uActorID]; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7384 healthBeforeRecvdDamage = playerPtr->sHealth; |
1681 | 7385 if ( PID_TYPE(uObjID) != 3 || !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) ) |
1297 | 7386 return; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7387 ItemGen* equippedArmor = playerPtr->GetArmorItem(); |
1681 | 7388 SoundID soundToPlay; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7389 if ( !equippedArmor |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7390 || equippedArmor->IsBroken() |
1649 | 7391 || |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7392 (equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_CHAIN |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7393 && equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_PLATE |
1649 | 7394 ) |
7395 ) | |
1297 | 7396 { |
1681 | 7397 int randVal = rand() % 4; |
7398 switch (randVal) | |
1297 | 7399 { |
1681 | 7400 case 0 : soundToPlay = (SoundID)108; break; |
7401 case 1 : soundToPlay = (SoundID)109; break; | |
7402 case 2 : soundToPlay = (SoundID)110; break; | |
7403 case 3 : soundToPlay = (SoundID)44; break; | |
1297 | 7404 } |
7405 } | |
7406 else | |
7407 { | |
1681 | 7408 int randVal = rand() % 4; |
7409 switch (randVal) | |
1297 | 7410 { |
1681 | 7411 case 0 : soundToPlay = (SoundID)105; break; |
7412 case 1 : soundToPlay = (SoundID)106; break; | |
7413 case 2 : soundToPlay = (SoundID)107; break; | |
7414 case 3 : soundToPlay = (SoundID)45; break; | |
1297 | 7415 } |
1648 | 7416 } |
1681 | 7417 pAudioPlayer->PlaySound(soundToPlay, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0); |
7418 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7419 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 ) |
1649 | 7420 { |
1681 | 7421 __int16 spellPower = actorPtr->pActorBuffs[3].uPower; |
7422 if ( spellPower ) | |
7423 dmgToReceive /= (signed int)spellPower; | |
7424 } | |
1682 | 7425 int damageType; |
1681 | 7426 switch (element) |
1648 | 7427 { |
1682 | 7428 case 0: damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1648 | 7429 break; |
1682 | 7430 case 1: damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1648 | 7431 break; |
1681 | 7432 case 2: spellId = actorPtr->pMonsterInfo.uSpell1ID; |
1682 | 7433 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7434 break; |
1681 | 7435 case 3: spellId = actorPtr->pMonsterInfo.uSpell2ID; |
1682 | 7436 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7437 break; |
1682 | 7438 case 4: damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1648 | 7439 break; |
7440 default: | |
1682 | 7441 case 5: damageType = 4; //yes, the original just assigned the value 4 |
1648 | 7442 break; |
7443 } | |
1297 | 7444 if ( !(dword_6BE368_debug_settings_2 & 0x10) ) |
7445 { | |
1682 | 7446 dmgToReceive = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7447 if ( playerPtr->pPlayerBuffs[10].uExpireTime > 0 ) |
1297 | 7448 { |
1681 | 7449 int actorState = actorPtr->uAIState; |
7450 if ( actorState != Dying && actorState != Dead) | |
1297 | 7451 { |
1682 | 7452 int reflectedDamage = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, dmgToReceive); |
1681 | 7453 actorPtr->sCurrentHP -= reflectedDamage; |
7454 if ( reflectedDamage >= 0 ) | |
1297 | 7455 { |
1649 | 7456 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7457 { |
1682 | 7458 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); //todo extract this branch to a function once Actor::functions are changed to nonstatic actor functions |
1648 | 7459 Actor::AggroSurroundingPeasants(uActorID, 1); |
7460 } | |
7461 else | |
7462 { | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7463 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS) |
1297 | 7464 { |
1681 | 7465 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7466 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7467 } |
1648 | 7468 Actor::Die(uActorID); |
7469 Actor::ApplyFineForKillingPeasant(uActorID); | |
7470 Actor::AggroSurroundingPeasants(uActorID, 1); | |
1649 | 7471 if ( actorPtr->pMonsterInfo.uExp ) |
7472 GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); | |
1681 | 7473 int speechToPlay = SPEECH_51; |
1648 | 7474 if ( rand() % 100 < 20 ) |
1681 | 7475 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7476 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7477 } |
7478 } | |
7479 } | |
7480 } | |
7481 if ( !(dword_6BE368_debug_settings_2 & 0x10) | |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7482 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7483 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7484 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7485 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7486 } |
1297 | 7487 } |
7488 if ( !pParty->bTurnBasedModeOn ) | |
7489 { | |
1681 | 7490 int actEndurance = playerPtr->GetActualEndurance(); |
7491 int recoveryTime = (int)((20 - playerPtr->GetParameterBonus(actEndurance)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333); | |
7492 playerPtr->SetRecoveryTime(recoveryTime); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7493 } |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7494 int yellThreshold = playerPtr->GetMaxHealth() / 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7495 if ( yellThreshold < playerPtr->sHealth && yellThreshold >= healthBeforeRecvdDamage && playerPtr->sHealth > 0 ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7496 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7497 playerPtr->PlaySound(SPEECH_48, 0); |
1297 | 7498 } |
7499 viewparams->bRedrawGameUI = 1; | |
7500 return; | |
7501 } | |
1648 | 7502 else |
7503 { | |
1681 | 7504 SpriteObject* v37 = &pSpriteObjects[uActorID]; |
7505 int uActorType = PID_TYPE(v37->spell_caster_pid); | |
7506 int uActorID = PID_ID(v37->spell_caster_pid); | |
7507 if ( uActorType == 2 ) | |
7508 { | |
7509 Player *playerPtr; // eax@81 | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7510 if ( a4 != -1 ) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7511 { |
1681 | 7512 playerPtr = &pParty->pPlayers[a4]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7513 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7514 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7515 { |
1681 | 7516 element = 0; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7517 for (int i = 1; i <= 4; i++) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7518 { |
1681 | 7519 v72[element] = i; |
7520 element++; | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7521 } |
1681 | 7522 if ( element ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7523 { |
1681 | 7524 playerPtr = &pParty->pPlayers[v72[rand() % element]];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7525 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7526 } |
1681 | 7527 int v68; |
7528 int v69; | |
7529 if ( uActorType != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7530 { |
1681 | 7531 int playerMaxHp = playerPtr->GetMaxHealth(); |
7532 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, playerMaxHp); | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7533 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7534 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7535 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7536 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7537 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7538 v69 = 0; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7539 } |
1681 | 7540 playerPtr->ReceiveDamage(v68, (DAMAGE_TYPE)v69); |
7541 if ( uActorType == OBJECT_Player && !qword_A750D8 ) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7542 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7543 qword_A750D8 = 256i64; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7544 PlayerSpeechID = SPEECH_44; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7545 uSpeakingCharacter = uActorID + 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7546 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7547 return; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7548 } |
1681 | 7549 else if ( uActorType == 3 ) |
7550 { | |
7551 Actor *actorPtr = &pActors[uActorID]; | |
1648 | 7552 if ( a4 == -1 ) |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7553 a4 = stru_50C198.which_player_would_attack(actorPtr); |
1681 | 7554 Player *playerPtr = &pParty->pPlayers[a4]; |
7555 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element); | |
7556 unsigned __int16 spriteType = v37->uType; | |
1648 | 7557 if ( v37->uType == 545 ) |
1297 | 7558 { |
1681 | 7559 __int16 skillLevel = playerPtr->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
7560 if ( SkillToMastery(skillLevel) >= 4 && rand() % 100 < (skillLevel & 0x3F) ) | |
1648 | 7561 { |
1681 | 7562 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], playerPtr->pName); |
1648 | 7563 ShowStatusBarString(pTmpBuf.data(), 2u); |
1681 | 7564 playerPtr->PlaySound(SPEECH_6, 0); |
1648 | 7565 return; |
7566 } | |
1297 | 7567 } |
1681 | 7568 else if ( spriteType == 555 |
7569 || spriteType == 510 | |
7570 || spriteType == 500 | |
7571 || spriteType == 515 | |
7572 || spriteType == 505 | |
7573 || spriteType == 530 | |
7574 || spriteType == 525 | |
7575 || spriteType == 520 | |
7576 || spriteType == 535 | |
7577 || spriteType == 540 ) | |
1297 | 7578 { |
1681 | 7579 if ( !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7580 return; |
1681 | 7581 if ( playerPtr->pPlayerBuffs[13].uExpireTime > 0 ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7582 dmgToReceive >>= 1; |
1681 | 7583 if ( playerPtr->HasEnchantedItemEquipped(36) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7584 dmgToReceive >>= 1; |
1681 | 7585 if ( playerPtr->HasEnchantedItemEquipped(69) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7586 dmgToReceive >>= 1; |
1681 | 7587 if ( playerPtr->HasItemEquipped(EQUIP_ARMOUR) |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7588 && playerPtr->GetArmorItem()->uItemID == ITEM_ARTIFACT_GOVERNORS_ARMOR ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7589 dmgToReceive >>= 1; |
1681 | 7590 if ( playerPtr->HasItemEquipped(EQUIP_MAIN_HAND)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7591 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7592 ItemGen* mainHandItem = playerPtr->GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7593 if ( mainHandItem->uItemID == ITEM_RELIC_KELEBRIM || mainHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (mainHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7594 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7595 } |
1681 | 7596 if ( playerPtr->HasItemEquipped(EQUIP_OFF_HAND)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7597 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7598 ItemGen* offHandItem = playerPtr->GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7599 if ( offHandItem->uItemID == ITEM_RELIC_KELEBRIM || offHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (offHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7600 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7601 } |
1648 | 7602 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7603 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 ) |
1648 | 7604 { |
1681 | 7605 int spellPower = actorPtr->pActorBuffs[3].uPower; |
7606 if ( spellPower ) | |
7607 dmgToReceive /= (signed int)spellPower; | |
1648 | 7608 } |
1681 | 7609 int damageType; |
7610 switch(element) | |
1648 | 7611 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7612 case 0: |
1681 | 7613 damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7614 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7615 case 1: |
1681 | 7616 damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7617 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7618 case 2: |
1681 | 7619 spellId = actorPtr->pMonsterInfo.uSpell1ID; |
7620 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7621 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7622 case 3: |
1681 | 7623 spellId = actorPtr->pMonsterInfo.uSpell2ID; |
7624 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7625 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7626 case 4: |
1681 | 7627 damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7628 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7629 case 5: |
1681 | 7630 damageType = 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7631 break; |
1648 | 7632 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7633 if ( !(dword_6BE368_debug_settings_2 & 0x10) ) |
1648 | 7634 { |
1681 | 7635 int reflectedDmg = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
7636 if ( playerPtr->pPlayerBuffs[10].uExpireTime > 0 ) | |
1297 | 7637 { |
1681 | 7638 unsigned __int16 actorState = actorPtr->uAIState; |
7639 if ( actorState != Dying && actorState != Dead) | |
1297 | 7640 { |
1681 | 7641 recvdMagicDmg = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, reflectedDmg); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7642 actorPtr->sCurrentHP -= recvdMagicDmg; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7643 if ( recvdMagicDmg >= 0 ) |
1297 | 7644 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7645 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7646 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7647 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7648 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7649 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7650 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7651 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7652 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS ) |
1297 | 7653 { |
1681 | 7654 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7655 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7656 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7657 Actor::Die(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7658 Actor::ApplyFineForKillingPeasant(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7659 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7660 if ( actorPtr->pMonsterInfo.uExp ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7661 GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); |
1681 | 7662 int speechToPlay = SPEECH_51; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7663 if ( rand() % 100 < 20 ) |
1681 | 7664 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7665 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7666 } |
7667 } | |
7668 } | |
7669 } | |
7670 } | |
1681 | 7671 if ( !element |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7672 && !(dword_6BE368_debug_settings_2 & 0x10) |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7673 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7674 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7675 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7676 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7677 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7678 if ( !pParty->bTurnBasedModeOn ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7679 { |
1681 | 7680 int actEnd = playerPtr->GetActualEndurance(); |
7681 int recTime = (int)((20 - playerPtr->GetParameterBonus(actEnd)) | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7682 * flt_6BE3A4_debug_recmod1 |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7683 * 2.133333333333333); |
1681 | 7684 playerPtr->SetRecoveryTime(recTime); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7685 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7686 return; |
1648 | 7687 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7688 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7689 { |
1648 | 7690 return; |
7691 } | |
1297 | 7692 } |
7693 } | |
7694 //----- (00421EA6) -------------------------------------------------------- | |
1683 | 7695 void Player::OnInventoryLeftClick() |
7696 { | |
1297 | 7697 signed int v2; // ecx@2 |
7698 int v3; // eax@2 | |
1682 | 7699 int invMatrixIndex; // eax@2 |
1297 | 7700 unsigned int v6; // eax@7 |
1682 | 7701 unsigned int pickedItemId; // esi@12 |
7702 unsigned int invItemIndex; // eax@12 | |
1297 | 7703 unsigned int v9; // eax@16 |
7704 unsigned int v10; // eax@18 | |
1682 | 7705 ItemGen tmpItem; // [sp+Ch] [bp-3Ch]@1 |
1297 | 7706 POINT a2; // [sp+30h] [bp-18h]@4 |
7707 unsigned int pY; // [sp+3Ch] [bp-Ch]@2 | |
7708 unsigned int pX; // [sp+40h] [bp-8h]@2 | |
7709 | |
7710 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 ) | |
7711 { | |
7712 pMouse->GetClickPos(&pX, &pY); | |
1682 | 7713 v3 = Player::INVETORYSLOTSWIDTH * ((pY - 17) / 32); |
7714 v2 = (pX - 14) / 32; | |
7715 invMatrixIndex = v2 + v3; | |
7716 if ( v2 + v3 >= 0 ) | |
7717 { | |
7718 if ( invMatrixIndex <= 126 && pMouse->GetCursorPos(&a2)->x < 462 | |
1297 | 7719 && pMouse->GetCursorPos(&a2)->x >= 14 ) |
7720 { | |
1682 | 7721 if ( _50C9A0_IsEnchantingInProgress ) |
1297 | 7722 { |
1683 | 7723 v6 = this->GetItemIDAtInventoryIndex(&invMatrixIndex); |
1297 | 7724 if ( v6 ) |
7725 { | |
7726 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu; | |
7727 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1; | |
7728 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1; | |
1682 | 7729 *((short *)pGUIWindow_Settings->ptr_1C + 3) = invMatrixIndex; |
1683 | 7730 ptr_50C9A4_ItemToEnchant = &this->pInventoryItemList[v6-1]; |
1682 | 7731 _50C9A0_IsEnchantingInProgress = 0; |
1297 | 7732 if ( pMessageQueue_50CBD0->uNumMessages ) |
7733 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
7734 pMouse->SetCursorBitmap("MICON1"); | |
1682 | 7735 _50C9D0_AfterEnchClickEventId = 113; |
7736 _50C9D4_AfterEnchClickEventSecondParam = 0; | |
7737 _50C9D8_AfterEnchClickEventTimeout = 256; | |
1297 | 7738 } |
7739 return; | |
7740 } | |
1682 | 7741 if ( ptr_50C9A4_ItemToEnchant ) |
1297 | 7742 return; |
1682 | 7743 pickedItemId = pParty->pPickedItem.uItemID; |
1683 | 7744 invItemIndex = this->GetItemIDAtInventoryIndex(&invMatrixIndex); |
1682 | 7745 if (!pickedItemId) |
1297 | 7746 { |
1682 | 7747 if ( !invItemIndex ) |
1297 | 7748 return; |
1682 | 7749 else |
7750 { | |
1683 | 7751 memcpy(&pParty->pPickedItem, &this->pInventoryItemList[invItemIndex-1], sizeof(pParty->pPickedItem)); |
7752 this->RemoveItemAtInventoryIndex(invMatrixIndex); | |
1682 | 7753 v9 = pParty->pPickedItem.uItemID; |
7754 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName); | |
7755 return; | |
7756 } | |
1297 | 7757 } |
1682 | 7758 else |
1297 | 7759 { |
1682 | 7760 if ( invItemIndex ) |
1297 | 7761 { |
1683 | 7762 ItemGen* invItemPtr = &this->pInventoryItemList[invItemIndex-1]; |
1682 | 7763 memcpy(&tmpItem, invItemPtr, sizeof(tmpItem)); |
1683 | 7764 this->RemoveItemAtInventoryIndex(invMatrixIndex); |
7765 int emptyIndex = this->AddItem2(invMatrixIndex, &pParty->pPickedItem); | |
1682 | 7766 if ( !emptyIndex ) |
1297 | 7767 { |
1683 | 7768 emptyIndex = this->AddItem2(-1, &pParty->pPickedItem); |
1682 | 7769 if ( !emptyIndex ) |
7770 { | |
1683 | 7771 this->PutItemArInventoryIndex(tmpItem.uItemID, invItemIndex - 1, invMatrixIndex); |
1682 | 7772 memcpy(invItemPtr, &tmpItem, sizeof(ItemGen)); |
7773 return; | |
7774 } | |
7775 } | |
7776 v9 = tmpItem.uItemID; | |
7777 memcpy(&pParty->pPickedItem, &tmpItem, sizeof(ItemGen)); | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
7778 pMouse->SetCursorBitmap(pParty->pPickedItem.GetIconName()); |
1682 | 7779 return; |
7780 } | |
7781 else | |
7782 { | |
1683 | 7783 v10 = this->AddItem(invMatrixIndex, pickedItemId); |
1682 | 7784 if ( v10 ) |
7785 { | |
1683 | 7786 memcpy(&this->pInventoryItemList[v10-1], &pParty->pPickedItem, sizeof(ItemGen)); |
1682 | 7787 pMouse->RemoveHoldingItem(); |
7788 return; | |
7789 } | |
1683 | 7790 v10 = this->AddItem(-1, pickedItemId); |
1682 | 7791 if ( v10 ) |
7792 { | |
1683 | 7793 memcpy(&this->pInventoryItemList[v10-1], &pParty->pPickedItem, sizeof(ItemGen)); |
1682 | 7794 pMouse->RemoveHoldingItem(); |
1297 | 7795 return; |
7796 } | |
7797 } | |
7798 } | |
7799 } | |
7800 } | |
7801 } | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7802 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7803 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7804 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7805 bool Player::IsWeak() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7806 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7807 return pConditions[Condition_Weak] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7808 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7809 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7810 bool Player::IsDead() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7811 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7812 return pConditions[Condition_Dead] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7813 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7814 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7815 bool Player::IsEradicated() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7816 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7817 return pConditions[Condition_Eradicated] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7818 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7819 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7820 bool Player::IsZombie() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7821 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7822 return pConditions[Condition_Zombie] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7823 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7824 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7825 bool Player::IsCursed() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7826 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7827 return pConditions[Condition_Cursed] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7828 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7829 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7830 bool Player::IsPertified() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7831 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7832 return pConditions[Condition_Pertified] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7833 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7834 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7835 bool Player::IsUnconcious() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7836 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7837 return pConditions[Condition_Unconcious] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7838 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7839 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7840 bool Player::IsAsleep() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7841 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7842 return pConditions[Condition_Sleep] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7843 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7844 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7845 bool Player::IsParalyzed() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7846 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7847 return pConditions[Condition_Paralyzed] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7848 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7849 |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7850 bool Player::IsDrunk() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7851 { |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7852 return pConditions[Condition_Drunk] != 0; |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7853 } |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7854 |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7855 void Player::SetCursed( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7856 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7857 pConditions[Condition_Cursed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7858 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7859 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7860 void Player::SetWeak( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7861 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7862 pConditions[Condition_Weak] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7863 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7864 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7865 void Player::SetAsleep( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7866 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7867 pConditions[Condition_Sleep] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7868 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7869 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7870 void Player::SetAfraid( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7871 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7872 pConditions[Condition_Fear] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7873 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7874 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7875 void Player::SetDrunk( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7876 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7877 pConditions[Condition_Drunk] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7878 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7879 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7880 void Player::SetInsane( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7881 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7882 pConditions[Condition_Insane] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7883 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7884 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7885 void Player::SetPoison1( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7886 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7887 pConditions[Condition_Poison1] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7888 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7889 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7890 void Player::SetDisease1( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7891 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7892 pConditions[Condition_Disease1] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7893 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7894 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7895 void Player::SetPoison2( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7896 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7897 pConditions[Condition_Poison2] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7898 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7899 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7900 void Player::SetDisease2( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7901 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7902 pConditions[Condition_Disease2] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7903 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7904 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7905 void Player::SetPoison3( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7906 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7907 pConditions[Condition_Poison3] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7908 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7909 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7910 void Player::SetDisease3( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7911 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7912 pConditions[Condition_Disease3] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7913 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7914 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7915 void Player::SetParalyzed( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7916 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7917 pConditions[Condition_Paralyzed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7918 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7919 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7920 void Player::SetUnconcious( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7921 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7922 pConditions[Condition_Unconcious] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7923 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7924 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7925 void Player::SetDead( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7926 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7927 pConditions[Condition_Dead] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7928 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7929 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7930 void Player::SetPertified( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7931 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7932 pConditions[Condition_Pertified] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7933 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7934 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7935 void Player::SetEradicated( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7936 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7937 pConditions[Condition_Eradicated] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7938 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7939 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7940 void Player::SetZombie( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7941 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7942 pConditions[Condition_Zombie] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7943 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7944 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7945 void Player::SetCondWeakWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7946 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7947 SetCondition(Condition_Weak, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7948 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7949 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7950 void Player::SetCondInsaneWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7951 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7952 SetCondition(Condition_Insane, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7953 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7954 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7955 void Player::SetCondDeadWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7956 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7957 SetCondition(Condition_Dead, blockable); |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7958 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7959 |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7960 void Player::SetCondUnconsciousWithBlockCheck( int blockable ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7961 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7962 SetCondition(Condition_Dead, blockable); |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
7963 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7964 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7965 ItemGen* Player::GetOffHandItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7966 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7967 return GetItem(&PlayerEquipment::uShield); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7968 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7969 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7970 ItemGen* Player::GetMainHandItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7971 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7972 return GetItem(&PlayerEquipment::uMainHand); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7973 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7974 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7975 ItemGen* Player::GetBowItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7976 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7977 return GetItem(&PlayerEquipment::uBow); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7978 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7979 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7980 ItemGen* Player::GetArmorItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7981 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7982 return GetItem(&PlayerEquipment::uArmor); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7983 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7984 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7985 ItemGen* Player::GetHelmItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7986 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7987 return GetItem(&PlayerEquipment::uHelm); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7988 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7989 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7990 ItemGen* Player::GetBeltItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7991 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7992 return GetItem(&PlayerEquipment::uBelt); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7993 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7994 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7995 ItemGen* Player::GetCloakItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7996 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7997 return GetItem(&PlayerEquipment::uCloak); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7998 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7999 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
8000 ItemGen* Player::GetGloveItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8001 { |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8002 return GetItem(&PlayerEquipment::uGlove); |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8003 } |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8004 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8005 ItemGen* Player::GetBootItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8006 { |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8007 return GetItem(&PlayerEquipment::uBoot); |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8008 } |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8009 |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8010 ItemGen* Player::GetAmuletItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8011 { |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8012 return GetItem(&PlayerEquipment::uAmulet); |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8013 } |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8014 |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8015 ItemGen* Player::GetNthRingItem(int ringNum) |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8016 { |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8017 return GetNthEquippedIndexItem(ringNum + 10); |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8018 } |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8019 |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8020 ItemGen* Player::GetNthEquippedIndexItem(int index) |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8021 { |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8022 if (this->pEquipment.pIndices[index] == 0) |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8023 { |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8024 return nullptr; |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8025 } |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8026 return &this->pInventoryItemList[this->pEquipment.pIndices[index] - 1]; |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8027 } |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8028 |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8029 ItemGen* Player::GetItem(unsigned int PlayerEquipment::* itemPos) |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8030 { |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8031 if (this->pEquipment.*itemPos == 0) |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8032 { |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8033 return nullptr; |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8034 } |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8035 return &this->pInventoryItemList[this->pEquipment.*itemPos - 1]; |
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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8036 } |