Mercurial > mm7
changeset 1354:05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
author | Grumpy7 |
---|---|
date | Sat, 13 Jul 2013 13:12:21 +0200 |
parents | 8f69f77a0067 |
children | af2fc30d765f |
files | Player.cpp Player.h mm7_4.cpp |
diffstat | 3 files changed, 19 insertions(+), 207 deletions(-) [+] |
line wrap: on
line diff
--- a/Player.cpp Sat Jul 13 12:35:02 2013 +0200 +++ b/Player.cpp Sat Jul 13 13:12:21 2013 +0200 @@ -628,223 +628,35 @@ } //----- (0049327B) -------------------------------------------------------- -int Player::_49327B(unsigned int uClass, int a3) -{ - Player *v3; // esi@1 - char v4; // zf@4 - __int16 v5; // dx@9 - signed int result; // eax@84 - unsigned int v7; // [sp-8h] [bp-10h]@3 - int v8; // [sp-4h] [bp-Ch]@3 - - v3 = this; +bool Player::GetProfessionOrGuildFlags( unsigned int uClass, int a3 ) +{ if ( this->classType == uClass ) { -LABEL_84: - result = 1; + return true; } else { + if (!a3) + { + return false; + } switch ( uClass ) { - case 0u: - v8 = a3; - v7 = 1; - goto LABEL_4; - case 1u: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 17) - || _49327B(2u, a3) ) - goto LABEL_84; - v8 = a3; - v7 = 3; - goto LABEL_4; - case 2u: - v5 = 19; - goto LABEL_82; - case 3u: - v5 = 21; - goto LABEL_82; - case 4u: - v8 = a3; - v7 = 5; - goto LABEL_4; - case 5u: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 11) - || _49327B(6u, a3) ) - goto LABEL_84; - v8 = a3; - v7 = 7; - goto LABEL_4; - case 6u: - if ( !a3 ) - break; - v5 = 13; - goto LABEL_82; - case 7u: - if ( !a3 ) - break; - v5 = 15; - goto LABEL_82; - case 8u: - v8 = a3; - v7 = 9; - goto LABEL_4; - case 9u: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 23) - || _49327B(0xAu, a3) ) - goto LABEL_84; - v8 = a3; - v7 = 11; - goto LABEL_4; - case 0xAu: - if ( !a3 ) - break; - v5 = 25; - goto LABEL_82; - case 0xBu: - if ( !a3 ) - break; - v5 = 27; - goto LABEL_82; - case 0xCu: - v8 = a3; - v7 = 13; - goto LABEL_4; - case 0xDu: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 41) - || _49327B(0xEu, a3) ) - goto LABEL_84; - v8 = a3; - v7 = 15; - goto LABEL_4; - case 0xEu: - if ( !a3 ) - break; - v5 = 43; - goto LABEL_82; - case 0xFu: - if ( !a3 ) - break; - v5 = 45; - goto LABEL_82; - case 0x10u: - v8 = a3; - v7 = 17; - goto LABEL_4; - case 0x11u: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 35) - || _49327B(0x12u, a3) ) - goto LABEL_84; - v8 = a3; - v7 = 19; - goto LABEL_4; - case 0x12u: - if ( !a3 ) - break; - v5 = 37; - goto LABEL_82; - case 0x13u: - v5 = 39; - goto LABEL_82; - case 0x14u: - v8 = a3; - v7 = 21; - goto LABEL_4; - case 0x15u: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 29) - || _49327B(0x16u, a3) ) - goto LABEL_84; - v8 = a3; - v7 = 23; - goto LABEL_4; - case 0x16u: - if ( !a3 ) - break; - v5 = 31; - goto LABEL_82; - case 0x17u: - if ( !a3 ) - break; - v5 = 33; - goto LABEL_82; - case 0x18u: - if ( !_49327B(0x19u, a3) ) - goto LABEL_56; - break; - case 0x19u: -LABEL_56: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)v3->_guilds_member_bits, 63) - || _49327B(0x1Au, a3) ) - goto LABEL_84; - v8 = a3; - v7 = 27; - goto LABEL_4; case 0x1Au: - if ( !a3 ) - break; - v5 = 65; - goto LABEL_82; + return(_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 65)); case 0x1Bu: - if ( !a3 ) - break; - v5 = 67; - goto LABEL_82; - case 0x1Cu: - v8 = a3; - v7 = 29; - goto LABEL_4; - case 0x1Du: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 69) - || _49327B(0x1Eu, a3) ) - goto LABEL_84; - v8 = a3; - v7 = 31; - goto LABEL_4; - case 0x1Eu: - if ( !a3 ) - break; - v5 = 71; - goto LABEL_82; - case 0x1Fu: - if ( !a3 ) - break; - v5 = 73; - goto LABEL_82; - case 0x20u: - v8 = a3; - v7 = 33; - goto LABEL_4; - case 0x21u: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 73) - || _49327B(0x22u, a3) ) - goto LABEL_84; - v8 = a3; - v7 = 35; -LABEL_4: - v4 = _49327B(v7, v8) == 0; - goto LABEL_83; + return(_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 67)); case 0x22u: - if ( !a3 ) - break; - v5 = 77; - goto LABEL_82; + return(_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 77)); case 0x23u: - if ( a3 ) - { - v5 = 79; -LABEL_82: - v4 = (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, v5) == 0; -LABEL_83: - if ( !v4 ) - goto LABEL_84; - } + return(_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 79)); break; default: + assert("Should not be able to get here" && false); break; } - result = 0; - } - return result; + return false; + } }
--- a/Player.h Sat Jul 13 12:35:02 2013 +0200 +++ b/Player.h Sat Jul 13 13:12:21 2013 +0200 @@ -571,7 +571,7 @@ bool CanSteal(); bool CanEquip_RaceAndAlignmentCheck(unsigned int uItemID); int SetCondition(unsigned int uConditionIdx, int a3); - int _49327B(unsigned int uClass, int a3); + bool GetProfessionOrGuildFlags(unsigned int uClass, int a3); void PlaySound(PlayerSpeech speech, int a3); void PlayEmotion(CHARACTER_EXPRESSION_ID expression, int a3); void ItemsEnchant(int enchant_count);
--- a/mm7_4.cpp Sat Jul 13 12:35:02 2013 +0200 +++ b/mm7_4.cpp Sat Jul 13 13:12:21 2013 +0200 @@ -5497,13 +5497,13 @@ switch ( dword_F8B1AC_award_bit_number ) { case 19: - if ( pPlayers[uActiveCharacter]->_49327B(0x22u, 1) == 1 ) + if ( pPlayers[uActiveCharacter]->GetProfessionOrGuildFlags(0x22u, 1) == 1 ) { if ( !gold_transaction_amount ) goto LABEL_79; goto LABEL_42; } - if ( pPlayers[uActiveCharacter]->_49327B(26, 1) == 1 ) + if ( pPlayers[uActiveCharacter]->GetProfessionOrGuildFlags(0x1Au, 1) == 1 ) { if ( !gold_transaction_amount ) goto LABEL_79; @@ -5511,13 +5511,13 @@ } return v35; case 20: - if ( pPlayers[uActiveCharacter]->_49327B(0x23u, 1) == 1 ) + if ( pPlayers[uActiveCharacter]->GetProfessionOrGuildFlags(0x23u, 1) == 1 ) { if ( !gold_transaction_amount ) goto LABEL_79; goto LABEL_42; } - if ( pPlayers[uActiveCharacter]->_49327B(27, 1) == 1 ) + if ( pPlayers[uActiveCharacter]->GetProfessionOrGuildFlags(0x1Bu, 1) == 1 ) { if ( !gold_transaction_amount ) goto LABEL_79;