annotate Player.cpp @ 1274:351bc06722f2

Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
author Grumpy7
date Sat, 15 Jun 2013 05:08:48 +0200
parents fbb7428fa58c
children 7569c88d9cb0
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include <assert.h>
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6
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7 #include "stru6.h"
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8
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9
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10 #include "Player.h"
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11 #include "PlayerFrameTable.h"
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12 #include "AudioPlayer.h"
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13 #include "Party.h"
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14 #include "Log.h"
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15 #include "LOD.h"
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16 #include "GUIWindow.h"
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17 #include "Viewport.h"
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18 #include "Actor.h"
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19 #include "Game.h"
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20 #include "Mouse.h"
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21 #include "TurnEngine.h"
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22 #include "Events.h"
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23 #include "Events2D.h"
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24 #include "Outdoor.h"
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25 #include "StorylineTextTable.h"
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377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
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26 #include "Autonotes.h"
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27 #include "Awards.h"
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28 #include "texts.h"
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29
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30 #include "mm7_data.h"
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31 #include "MM7.h"
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32
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33
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34
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35
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36
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37
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38 /* 381 */
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39 #pragma pack(push, 1)
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40 struct PlayerCreation_AttributeProps
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41 {
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42 unsigned __int8 uBaseValue;
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43 char uMaxValue;
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44 char uDroppedStep;
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45 char uBaseStep;
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46 };
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47 #pragma pack(pop)
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48
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49
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50 #pragma pack(push, 1)
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51
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52
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53
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54 #pragma pack(pop)
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55 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
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56 {
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57 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
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58 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
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59 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
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60 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
0
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61 };
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62
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63
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64
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65
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66
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67
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68 // available skills per class ( 9 classes X 37 skills )
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69 // 0 - not available
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70 // 1 - available
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71 // 2 - primary skill
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72 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
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73 {
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74 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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75 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
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76 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
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77 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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78 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
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79 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
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80 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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81 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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82 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
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83 };
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84
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85
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86
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87
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88 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
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89 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
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90 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
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91 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
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92
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93 unsigned char pConditionStrengthMultiplier[19] = {100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
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94 unsigned char pConditionIntelligenceMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
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95 unsigned char pConditionWillpowerMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
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96 unsigned char pConditionEnduranceMultiplier[19] = {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
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97 unsigned char pConditionAccuracyMultiplier[19] = {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
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98 unsigned char pConditionSpeedMultiplier[19] = {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
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99 unsigned char pConditionLuckMultiplier[19] = {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100};
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100
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101 unsigned char pAgeingStrengthMultiplier[4] = {100, 75, 40, 10};
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102 unsigned char pAgeingIntelligenceMultiplier[4] = {100, 150, 100, 10};
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103 unsigned char pAgeingWillpowerMultiplier[4] = {100, 150, 100, 10};
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104 unsigned char pAgeingEnduranceMultiplier[4] = {100, 75, 40, 10};
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105 unsigned char pAgeingAccuracyMultiplier[4] = {100, 100, 40, 10};
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106 unsigned char pAgeingSpeedMultiplier[4] = {100, 100, 40, 10};
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107 unsigned char pAgeingLuckMultiplier[4] = {100, 100, 100, 100};
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108
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109 signed int pAgeingTable[4] = {50, 100, 150, 0xFFFF};
0
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110
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111 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}};
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112
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113 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
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114 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
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115 19, 17, 15, 13, 11, 9, 7, 5, 3, 0};
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116 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6};
0
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117
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118
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119 unsigned char pEquipTypeToBodyAnchor[20] = {1, 1, 2, 3, 0, 4, 5, 6, 7, 8, 10, 9, 1, 0, 0, 0, 0, 0, 0, 0};
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120
0
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121
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122 unsigned short base_recovery_times_per_weapon_type[12] =
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123 {
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124 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
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125 90, // PLAYER_SKILL_SWORD && Unarmed with skill
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126 60, // PLAYER_SKILL_DAGGER
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127 100, // PLAYER_SKILL_AXE
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128 80, // PLAYER_SKILL_SPEAR
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129 100, // PLAYER_SKILL_BOW
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130 80, // PLAYER_SKILL_MACE
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131 30, // PLAYER_SKILL_BLASTER
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132 10, // PLAYER_SKILL_SHIELD
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133 10, // PLAYER_SKILL_LEATHER
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134 20, // PLAYER_SKILL_CHAIN
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135 30 // PLAYER_SKILL_PLATE
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136 };
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137
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138
0
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139
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140 //----- (00490913) --------------------------------------------------------
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141 signed int __cdecl PlayerCreation_GetUnspentAttributePointCount()
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142 {
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143 signed int v0; // edi@1
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144 int raceId; // ebx@2
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145 signed int v4; // eax@17
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146 int v5; // edx@18
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147 signed int v6; // ecx@18
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148 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1
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149
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150 remainingStatPoints = 50;
0
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151 v0 = 50;
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152 for (int playerNum = 0; playerNum < 4; playerNum++)
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153 {
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154 raceId = pParty->pPlayers[playerNum].GetRace();
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155 for (int statNum = 0; statNum <= 6; statNum++)
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156 {
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157 switch ( statNum )
0
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158 {
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159 case 0:
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160 v0 = pParty->pPlayers[playerNum].uMight;
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161 break;
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162 case 1:
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163 v0 = pParty->pPlayers[playerNum].uIntelligence;
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164 break;
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165 case 2:
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166 v0 = pParty->pPlayers[playerNum].uWillpower;
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167 break;
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168 case 3:
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169 v0 = pParty->pPlayers[playerNum].uEndurance;
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170 break;
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171 case 4:
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172 v0 = pParty->pPlayers[playerNum].uAccuracy;
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173 break;
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174 case 5:
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175 v0 = pParty->pPlayers[playerNum].uSpeed;
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176 break;
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177 case 6:
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178 v0 = pParty->pPlayers[playerNum].uLuck;
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179 break;
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180 }
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181 v4 = StatTable[raceId][statNum].uBaseValue;
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182 if ( v0 >= v4 )
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183 {
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184 v5 = StatTable[raceId][statNum].uDroppedStep;
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185 v6 = StatTable[raceId][statNum].uBaseStep;
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186 }
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187 else
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188 {
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189 v5 = StatTable[raceId][statNum].uBaseStep;
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190 v6 = StatTable[raceId][statNum].uDroppedStep;
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191 }
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192 remainingStatPoints += v5 * (v4 - v0) / v6;
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193 }
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194 }
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195 return remainingStatPoints;
0
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196 }
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197
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198
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diff changeset
199
Ritor1
parents:
diff changeset
200 //----- (00427730) --------------------------------------------------------
Ritor1
parents:
diff changeset
201 bool Player::CanCastSpell(unsigned int uRequiredMana)
Ritor1
parents:
diff changeset
202 {
488
Nomad
parents: 486
diff changeset
203 if (sMana >= uRequiredMana)
Nomad
parents: 486
diff changeset
204 {
Nomad
parents: 486
diff changeset
205 sMana -= uRequiredMana;
Nomad
parents: 486
diff changeset
206 return true;
Nomad
parents: 486
diff changeset
207 }
Nomad
parents: 486
diff changeset
208
Nomad
parents: 486
diff changeset
209 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
Nomad
parents: 486
diff changeset
210 return false;
0
Ritor1
parents:
diff changeset
211 }
Ritor1
parents:
diff changeset
212
Ritor1
parents:
diff changeset
213
Ritor1
parents:
diff changeset
214 //----- (004BE2DD) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
215 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
216 {
0
Ritor1
parents:
diff changeset
217 float v6; // ST04_4@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
218 signed int item_value; // eax@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
219 signed int sell_price; // ebx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
220
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
221 item_value =pOwnItems[item_index].GetValue();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
222 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
223 sell_price = GetPriceSell(item_value, v6);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
224 if ( pOwnItems[item_index].Broken() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
225 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
226 if ( sell_price < 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
227 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
228 RemoveItemAtInventoryIndex(inventory_idnx);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
229 Party::SetGold(pParty->uNumGold + sell_price);
0
Ritor1
parents:
diff changeset
230 }
Ritor1
parents:
diff changeset
231
Ritor1
parents:
diff changeset
232
Ritor1
parents:
diff changeset
233
Ritor1
parents:
diff changeset
234 //----- (0043EEF3) --------------------------------------------------------
Ritor1
parents:
diff changeset
235 bool Player::_43EEF3()
Ritor1
parents:
diff changeset
236 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
237 signed int item_idx; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
238 signed int item_id; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
239 for (int i=0; i<16;++i)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
240 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
241 item_idx=pEquipment.pIndices[i];
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
242 if (item_idx)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
243 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
244 item_id=pOwnItems[item_idx-1].uItemID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
245 if (item_id!=64 && item_id!= 65 ) //blaster& blaster rifle
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
246 return false;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
247 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
248 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
249 return true;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
250 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
251
0
Ritor1
parents:
diff changeset
252
Ritor1
parents:
diff changeset
253
Ritor1
parents:
diff changeset
254
Ritor1
parents:
diff changeset
255 //----- (004B8040) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
256 int Player::GetConditionDayOfWeek( unsigned int uCondition )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
257 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
258 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1;
0
Ritor1
parents:
diff changeset
259 }
Ritor1
parents:
diff changeset
260
Ritor1
parents:
diff changeset
261 //----- (004B807C) --------------------------------------------------------
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
262 int Player::GetTempleHealCostModifier(float a2)
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
263 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
264 unsigned int conditionIdx; // eax@1
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
265 int conditionTimeMultiplier; // esi@1
0
Ritor1
parents:
diff changeset
266 int v6; // eax@8
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
267 signed int result; // qax@13
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
268 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
269
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
270 conditionIdx = GetMajorConditionIdx();
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
271 if ( conditionIdx >= 14 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
272 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
273 if ( conditionIdx <= 15 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
274 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
275 baseConditionMultiplier = 5;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
276 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
277 if ( conditionIdx == 16 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
278 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
279 baseConditionMultiplier = 10;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
280 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
281 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
282 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
283 else
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
284 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
285 baseConditionMultiplier = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
286 conditionTimeMultiplier = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
287 for (int i = 0; i <= 13; i++)
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
288 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
289 v6 = GetConditionDayOfWeek(i);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
290 if ( v6 > conditionTimeMultiplier )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
291 conditionTimeMultiplier = v6;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
292 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
293 if ( !conditionTimeMultiplier )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
294 conditionTimeMultiplier = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
295 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
296 result = ((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
297 if ( result < 1 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
298 result = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
299 return result;
0
Ritor1
parents:
diff changeset
300 }
Ritor1
parents:
diff changeset
301
Ritor1
parents:
diff changeset
302 //----- (004B8102) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
303 int Player::GetPriceSell(int uRealValue, float price_multiplier)
0
Ritor1
parents:
diff changeset
304 {
Ritor1
parents:
diff changeset
305 signed int v3; // esi@1
Ritor1
parents:
diff changeset
306 signed int result; // eax@3
Ritor1
parents:
diff changeset
307
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
308 v3 = (unsigned __int64)(signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
309 if ( v3 > uRealValue )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
310 v3 = uRealValue;
0
Ritor1
parents:
diff changeset
311 result = 1;
Ritor1
parents:
diff changeset
312 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
313 result = v3;
Ritor1
parents:
diff changeset
314 return result;
Ritor1
parents:
diff changeset
315 }
Ritor1
parents:
diff changeset
316
Ritor1
parents:
diff changeset
317 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
318 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
319 {
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
320 uint price = ((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
321 assert (price > 0);
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
322
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
323 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
324 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
325 return price;
0
Ritor1
parents:
diff changeset
326 }
Ritor1
parents:
diff changeset
327
Ritor1
parents:
diff changeset
328 //----- (004B8179) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
329 int Player::GetPriceIdentification(float a2)
0
Ritor1
parents:
diff changeset
330 {
Ritor1
parents:
diff changeset
331 signed int v2; // esi@1
Ritor1
parents:
diff changeset
332 int v3; // ecx@1
Ritor1
parents:
diff changeset
333 signed int result; // eax@3
Ritor1
parents:
diff changeset
334
Ritor1
parents:
diff changeset
335 v2 = (signed __int64)(a2 * 50.0);
Ritor1
parents:
diff changeset
336 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
337 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
338 v3 = v2 / 3;
Ritor1
parents:
diff changeset
339 result = 1;
Ritor1
parents:
diff changeset
340 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
341 result = v3;
Ritor1
parents:
diff changeset
342 return result;
Ritor1
parents:
diff changeset
343 }
Ritor1
parents:
diff changeset
344
Ritor1
parents:
diff changeset
345 //----- (004B81C3) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
346 int Player::GetPriceRepair(int a2, float a3)
0
Ritor1
parents:
diff changeset
347 {
Ritor1
parents:
diff changeset
348 signed int v3; // esi@1
Ritor1
parents:
diff changeset
349 int v4; // ecx@1
Ritor1
parents:
diff changeset
350 signed int result; // eax@3
Ritor1
parents:
diff changeset
351
Ritor1
parents:
diff changeset
352 v3 = (signed __int64)((double)a2 / (6.0 - a3));
Ritor1
parents:
diff changeset
353 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
354 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
355 v4 = v3 / 3;
Ritor1
parents:
diff changeset
356 result = 1;
Ritor1
parents:
diff changeset
357 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
358 result = v4;
Ritor1
parents:
diff changeset
359 return result;
Ritor1
parents:
diff changeset
360 }
Ritor1
parents:
diff changeset
361
Ritor1
parents:
diff changeset
362 //----- (004B8213) --------------------------------------------------------
Ritor1
parents:
diff changeset
363 int Player::_4B8213(int a2, float a3)
Ritor1
parents:
diff changeset
364 {
Ritor1
parents:
diff changeset
365 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
366
Ritor1
parents:
diff changeset
367 v3 = (signed __int64)((double)a2 / (a3 + 2.0));
Ritor1
parents:
diff changeset
368 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
369 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
370 return v3;
Ritor1
parents:
diff changeset
371 }
Ritor1
parents:
diff changeset
372
Ritor1
parents:
diff changeset
373 //----- (004B8233) --------------------------------------------------------
Ritor1
parents:
diff changeset
374 int Player::_4B8233(int a2, float a3)
Ritor1
parents:
diff changeset
375 {
Ritor1
parents:
diff changeset
376 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
377
Ritor1
parents:
diff changeset
378 v3 = (signed __int64)((double)a2 * a3);
Ritor1
parents:
diff changeset
379 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
380 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
381 return v3;
Ritor1
parents:
diff changeset
382 }
Ritor1
parents:
diff changeset
383
Ritor1
parents:
diff changeset
384 //----- (004B824B) --------------------------------------------------------
Ritor1
parents:
diff changeset
385 int Player::_4B824B(float a2)
Ritor1
parents:
diff changeset
386 {
Ritor1
parents:
diff changeset
387 signed __int64 v2; // qax@1
Ritor1
parents:
diff changeset
388
Ritor1
parents:
diff changeset
389 v2 = (signed __int64)(a2 * 50.0);
Ritor1
parents:
diff changeset
390 if ( (signed int)v2 < 1 )
Ritor1
parents:
diff changeset
391 LODWORD(v2) = 1;
Ritor1
parents:
diff changeset
392 return v2;
Ritor1
parents:
diff changeset
393 }
Ritor1
parents:
diff changeset
394
Ritor1
parents:
diff changeset
395 //----- (004B8265) --------------------------------------------------------
Ritor1
parents:
diff changeset
396 int Player::_4B8265(int a2, float a3)
Ritor1
parents:
diff changeset
397 {
Ritor1
parents:
diff changeset
398 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
399
Ritor1
parents:
diff changeset
400 v3 = (signed __int64)((double)a2 / (6.0 - a3));
Ritor1
parents:
diff changeset
401 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
402 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
403 return v3;
Ritor1
parents:
diff changeset
404 }
Ritor1
parents:
diff changeset
405
Ritor1
parents:
diff changeset
406
Ritor1
parents:
diff changeset
407
Ritor1
parents:
diff changeset
408
Ritor1
parents:
diff changeset
409
Ritor1
parents:
diff changeset
410 //----- (004B6FF9) --------------------------------------------------------
Ritor1
parents:
diff changeset
411 int Player::_4B6FF9()
Ritor1
parents:
diff changeset
412 {
Ritor1
parents:
diff changeset
413 Player *v1; // esi@1
Ritor1
parents:
diff changeset
414 signed int v2; // eax@1
Ritor1
parents:
diff changeset
415 char v3; // zf@4
Ritor1
parents:
diff changeset
416
Ritor1
parents:
diff changeset
417 v1 = this;
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
418 v2 = (signed int)window_SpeakInHouse->ptr_1C;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
419 if ( (v2 == 78 || v2 > 80) && v2 <= 82 )
0
Ritor1
parents:
diff changeset
420 {
Ritor1
parents:
diff changeset
421 if ( GetMajorConditionIdx() == 18 )
Ritor1
parents:
diff changeset
422 goto LABEL_6;
Ritor1
parents:
diff changeset
423 v3 = GetMajorConditionIdx() == 17;
Ritor1
parents:
diff changeset
424 }
Ritor1
parents:
diff changeset
425 else
Ritor1
parents:
diff changeset
426 {
Ritor1
parents:
diff changeset
427 v3 = GetMajorConditionIdx() == 18;
Ritor1
parents:
diff changeset
428 }
Ritor1
parents:
diff changeset
429 if ( !v3 )
Ritor1
parents:
diff changeset
430 return 1;
Ritor1
parents:
diff changeset
431 LABEL_6:
Ritor1
parents:
diff changeset
432 if ( v1->sHealth < GetMaxHealth() || v1->sMana < GetMaxMana() )
Ritor1
parents:
diff changeset
433 return 1;
Ritor1
parents:
diff changeset
434 return 0;
Ritor1
parents:
diff changeset
435 }
Ritor1
parents:
diff changeset
436
Ritor1
parents:
diff changeset
437
Ritor1
parents:
diff changeset
438
Ritor1
parents:
diff changeset
439 //----- (00421E75) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
440 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
441 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
442 int item_idx; // eax@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
443 int inv_index; // eax@3
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
444
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
445 item_idx = *pitem_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
446 if ( item_idx >125 || item_idx < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
447 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
448 return 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
449 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
450
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
451 inv_index = this->pInventoryIndices[item_idx];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
452 if ( inv_index < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
453 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
454 *pitem_index = -1 - inv_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
455 inv_index = this->pInventoryIndices[-1 - inv_index];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
456 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
457
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
458 return inv_index;
0
Ritor1
parents:
diff changeset
459 }
Ritor1
parents:
diff changeset
460
Ritor1
parents:
diff changeset
461
Ritor1
parents:
diff changeset
462
Ritor1
parents:
diff changeset
463 //----- (004160CA) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
464 void Player::ItemsEnchant( int enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
465 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
466 int avalible_items; // ebx@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
467 int i; // edx@8
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
468 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
469
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
470 avalible_items = 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
471 memset (item_index_tabl,0,sizeof(item_index_tabl));
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
472
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
473 for (i=0; i<138; ++i)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
474 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
475 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID<= 134))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
476 item_index_tabl[avalible_items++] = i;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
477 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
478
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
479 if ( avalible_items )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
480 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
481 if ( enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
482 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
483 for ( i = 0; i < enchant_count; ++i )
0
Ritor1
parents:
diff changeset
484 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
485 if (!(pInventoryItems[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
486 pInventoryItems[item_index_tabl[rand() % avalible_items]].uAttributes|=ITEM_ENCHANTED;
0
Ritor1
parents:
diff changeset
487 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
488
0
Ritor1
parents:
diff changeset
489 }
Ritor1
parents:
diff changeset
490 else
Ritor1
parents:
diff changeset
491 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
492 for ( i = 0; i < avalible_items; ++i )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
493 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
494 if (!(pInventoryItems[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
495 pInventoryItems[item_index_tabl[i]].uAttributes|=ITEM_ENCHANTED;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
496 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
497 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
498 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
499 ;
0
Ritor1
parents:
diff changeset
500 }
Ritor1
parents:
diff changeset
501
Ritor1
parents:
diff changeset
502 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
503 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
504 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
505 //Player *pPlayer; // edi@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
506 //int v4; // eax@4
0
Ritor1
parents:
diff changeset
507 signed int v5; // esi@4
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
508 unsigned char *v6; // ebx@4
0
Ritor1
parents:
diff changeset
509 signed int v7; // ecx@5
Ritor1
parents:
diff changeset
510 unsigned __int8 v8; // al@6
Ritor1
parents:
diff changeset
511 int v9; // eax@10
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
512 //unsigned int pVoiceID; // ecx@10
0
Ritor1
parents:
diff changeset
513 int v11; // esi@10
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
514 //signed int v12; // eax@11
0
Ritor1
parents:
diff changeset
515 signed int v13; // esi@12
Ritor1
parents:
diff changeset
516 int v14; // eax@12
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
517 //int v15; // eax@17
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
518 CHARACTER_EXPRESSION_ID expression; // ebx@17
0
Ritor1
parents:
diff changeset
519 signed int v17; // ecx@19
Ritor1
parents:
diff changeset
520 char *pSoundID; // edi@20
Ritor1
parents:
diff changeset
521 int v20[5]; // [sp+Ch] [bp-1Ch]@7
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
522 //Player *pPlayer2; // [sp+20h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
523 int pPlayerNum; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
524 int pSoundId; // [sp+30h] [bp+8h]@4
Ritor1
parents:
diff changeset
525
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
526 //pPlayer = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
527 //pPlayer2 = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
528
0
Ritor1
parents:
diff changeset
529 pPlayerNum = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
530 for (int i = 0; i < 4; ++i)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
531 if (&pParty->pPlayers[i] == this)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
532 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
533 pPlayerNum = i + 1;
0
Ritor1
parents:
diff changeset
534 break;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
535 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
536
49728858c35e On player voices
Nomad
parents: 179
diff changeset
537 //v4 = a2;//102
0
Ritor1
parents:
diff changeset
538 v5 = 0;
Ritor1
parents:
diff changeset
539 pSoundId = 0;
1213
8192b25d356c SoundSetAction to std::array
Grumpy7
parents: 1207
diff changeset
540 v6 = SoundSetAction[speech].data();//byte_4ED280 &byte_4ED3D8[4 * v4] ???
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
541 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
542 {
Ritor1
parents:
diff changeset
543 v7 = 0;
Ritor1
parents:
diff changeset
544 do
Ritor1
parents:
diff changeset
545 {
Ritor1
parents:
diff changeset
546 v8 = v6[v7];
Ritor1
parents:
diff changeset
547 if ( v8 )
Ritor1
parents:
diff changeset
548 v20[v5++] = v8;
Ritor1
parents:
diff changeset
549 ++v7;
Ritor1
parents:
diff changeset
550 }
Ritor1
parents:
diff changeset
551 while ( v7 < 2 );
Ritor1
parents:
diff changeset
552 if ( v5 )
Ritor1
parents:
diff changeset
553 {
Ritor1
parents:
diff changeset
554 v9 = rand();
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
555 //pVoiceID = uVoiceID;
0
Ritor1
parents:
diff changeset
556 v11 = v20[v9 % v5];
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
557
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
558 if (int _v1 = byte_4ECF08[v11 - 1][uVoiceID])
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
559 {
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
560 pSoundId = rand() % _v1 + 2 * (v11 + 50 * uVoiceID) + 4998;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
561 pAudioPlayer->PlaySound((SoundID)pSoundId, PID(OBJECT_Player, pPlayerNum + 39), 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
0
Ritor1
parents:
diff changeset
562 }
Ritor1
parents:
diff changeset
563 }
Ritor1
parents:
diff changeset
564 }
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
565
0
Ritor1
parents:
diff changeset
566 v13 = 0;
Ritor1
parents:
diff changeset
567 v14 = (int)(v6 + 3);
Ritor1
parents:
diff changeset
568 do
Ritor1
parents:
diff changeset
569 {
Ritor1
parents:
diff changeset
570 if ( *(char *)v14 )
Ritor1
parents:
diff changeset
571 v20[v13++] = *(char *)v14;
Ritor1
parents:
diff changeset
572 ++v14;
Ritor1
parents:
diff changeset
573 }
Ritor1
parents:
diff changeset
574 while ( -3 - (signed int)v6 + v14 < 5 );
Ritor1
parents:
diff changeset
575 if ( v13 )
Ritor1
parents:
diff changeset
576 {
Ritor1
parents:
diff changeset
577 pPlayerNum = 0;
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
578 expression = (CHARACTER_EXPRESSION_ID)v20[rand() % v13];
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
579 if (expression == CHARACTER_EXPRESSION_21 && pSoundId )
0
Ritor1
parents:
diff changeset
580 {
Ritor1
parents:
diff changeset
581 v17 = 0;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
582 if ( (signed int)pSoundList->sNumSounds <= 0 )
0
Ritor1
parents:
diff changeset
583 {
Ritor1
parents:
diff changeset
584 LABEL_23:
Ritor1
parents:
diff changeset
585 v17 = 0;
Ritor1
parents:
diff changeset
586 }
Ritor1
parents:
diff changeset
587 else
Ritor1
parents:
diff changeset
588 {
Ritor1
parents:
diff changeset
589 pSoundID = (char *)&pSoundList->pSounds->uSoundID;
Ritor1
parents:
diff changeset
590 while ( *(int *)pSoundID != pSoundId )
Ritor1
parents:
diff changeset
591 {
Ritor1
parents:
diff changeset
592 ++v17;
Ritor1
parents:
diff changeset
593 pSoundID += 120;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
594 if ( v17 >= (signed int)pSoundList->sNumSounds )
0
Ritor1
parents:
diff changeset
595 goto LABEL_23;
Ritor1
parents:
diff changeset
596 }
Ritor1
parents:
diff changeset
597 }
Ritor1
parents:
diff changeset
598 if ( pSoundList->pSounds[v17].pSoundData[0] )
Ritor1
parents:
diff changeset
599 pPlayerNum = (sLastTrackLengthMS << 7) / 1000;
Ritor1
parents:
diff changeset
600 }
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
601 /*LOWORD(v14) = */PlayEmotion(expression, pPlayerNum);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
602 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
603 //return v14;
0
Ritor1
parents:
diff changeset
604 }
Ritor1
parents:
diff changeset
605 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
606
Ritor1
parents:
diff changeset
607 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
608 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
609 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
610 //signed int v3; // eax@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
611 //CHARACTER_EXPRESSION_ID v4; // dx@1
0
Ritor1
parents:
diff changeset
612 signed int v5; // edi@15
Ritor1
parents:
diff changeset
613 PlayerFrame *v6; // esi@17
Ritor1
parents:
diff changeset
614 signed int v7; // eax@20
Ritor1
parents:
diff changeset
615
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
616 //LOWORD(v3) = this->expression;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
617 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
618 if (expression != CHARACTER_EXPRESSION_SLEEP &&
49728858c35e On player voices
Nomad
parents: 179
diff changeset
619 expression != CHARACTER_EXPRESSION_PERTIFIED || new_expression != CHARACTER_EXPRESSION_58)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
620 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
621 int v3 = (unsigned)expression;
0
Ritor1
parents:
diff changeset
622 if ( (signed int)(unsigned __int16)v3 >= 2 )
Ritor1
parents:
diff changeset
623 {
Ritor1
parents:
diff changeset
624 if ( v3 <= 7 )
Ritor1
parents:
diff changeset
625 goto LABEL_12;
Ritor1
parents:
diff changeset
626 if ( v3 > 8 )
Ritor1
parents:
diff changeset
627 {
Ritor1
parents:
diff changeset
628 if ( v3 > 11 )
Ritor1
parents:
diff changeset
629 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
630 if ( v3 == CHARACTER_EXPRESSION_PERTIFIED ||( v3 > 97 && v3 <= 99) )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
631 return;
0
Ritor1
parents:
diff changeset
632 goto LABEL_15;
Ritor1
parents:
diff changeset
633 }
Ritor1
parents:
diff changeset
634 LABEL_12:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
635 if (new_expression != CHARACTER_EXPRESSION_34 && new_expression != CHARACTER_EXPRESSION_35 && new_expression != CHARACTER_EXPRESSION_36)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
636 return;
0
Ritor1
parents:
diff changeset
637 goto LABEL_15;
Ritor1
parents:
diff changeset
638 }
Ritor1
parents:
diff changeset
639 }
Ritor1
parents:
diff changeset
640 }
Ritor1
parents:
diff changeset
641 LABEL_15:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
642 //LOWORD(v3) = a3;
0
Ritor1
parents:
diff changeset
643 v5 = 0;
Ritor1
parents:
diff changeset
644 this->uExpressionTimeLength = a3;
Ritor1
parents:
diff changeset
645 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
646 if ( !a3 )
Ritor1
parents:
diff changeset
647 {
Ritor1
parents:
diff changeset
648 if ( (signed int)pPlayerFrameTable->uNumFrames <= 0 )
Ritor1
parents:
diff changeset
649 {
Ritor1
parents:
diff changeset
650 LABEL_20:
Ritor1
parents:
diff changeset
651 v7 = 0;
Ritor1
parents:
diff changeset
652 }
Ritor1
parents:
diff changeset
653 else
Ritor1
parents:
diff changeset
654 {
Ritor1
parents:
diff changeset
655 v6 = pPlayerFrameTable->pFrames;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
656 while ( v6->expression != new_expression )
0
Ritor1
parents:
diff changeset
657 {
Ritor1
parents:
diff changeset
658 ++v5;
Ritor1
parents:
diff changeset
659 ++v6;
Ritor1
parents:
diff changeset
660 if ( v5 >= (signed int)pPlayerFrameTable->uNumFrames )
Ritor1
parents:
diff changeset
661 goto LABEL_20;
Ritor1
parents:
diff changeset
662 }
Ritor1
parents:
diff changeset
663 v7 = v5;
Ritor1
parents:
diff changeset
664 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
665 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
666 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
667 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
668 expression = new_expression;
0
Ritor1
parents:
diff changeset
669 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
670 }
Ritor1
parents:
diff changeset
671
Ritor1
parents:
diff changeset
672 //----- (0049327B) --------------------------------------------------------
Ritor1
parents:
diff changeset
673 int Player::_49327B(unsigned int uClass, int a3)
Ritor1
parents:
diff changeset
674 {
Ritor1
parents:
diff changeset
675 Player *v3; // esi@1
Ritor1
parents:
diff changeset
676 char v4; // zf@4
Ritor1
parents:
diff changeset
677 __int16 v5; // dx@9
Ritor1
parents:
diff changeset
678 signed int result; // eax@84
Ritor1
parents:
diff changeset
679 unsigned int v7; // [sp-8h] [bp-10h]@3
Ritor1
parents:
diff changeset
680 int v8; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
681
Ritor1
parents:
diff changeset
682 v3 = this;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
683 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
684 {
Ritor1
parents:
diff changeset
685 LABEL_84:
Ritor1
parents:
diff changeset
686 result = 1;
Ritor1
parents:
diff changeset
687 }
Ritor1
parents:
diff changeset
688 else
Ritor1
parents:
diff changeset
689 {
Ritor1
parents:
diff changeset
690 switch ( uClass )
Ritor1
parents:
diff changeset
691 {
Ritor1
parents:
diff changeset
692 case 0u:
Ritor1
parents:
diff changeset
693 v8 = a3;
Ritor1
parents:
diff changeset
694 v7 = 1;
Ritor1
parents:
diff changeset
695 goto LABEL_4;
Ritor1
parents:
diff changeset
696 case 1u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
697 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 17)
0
Ritor1
parents:
diff changeset
698 || _49327B(2u, a3) )
Ritor1
parents:
diff changeset
699 goto LABEL_84;
Ritor1
parents:
diff changeset
700 v8 = a3;
Ritor1
parents:
diff changeset
701 v7 = 3;
Ritor1
parents:
diff changeset
702 goto LABEL_4;
Ritor1
parents:
diff changeset
703 case 2u:
Ritor1
parents:
diff changeset
704 v5 = 19;
Ritor1
parents:
diff changeset
705 goto LABEL_82;
Ritor1
parents:
diff changeset
706 case 3u:
Ritor1
parents:
diff changeset
707 v5 = 21;
Ritor1
parents:
diff changeset
708 goto LABEL_82;
Ritor1
parents:
diff changeset
709 case 4u:
Ritor1
parents:
diff changeset
710 v8 = a3;
Ritor1
parents:
diff changeset
711 v7 = 5;
Ritor1
parents:
diff changeset
712 goto LABEL_4;
Ritor1
parents:
diff changeset
713 case 5u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
714 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 11)
0
Ritor1
parents:
diff changeset
715 || _49327B(6u, a3) )
Ritor1
parents:
diff changeset
716 goto LABEL_84;
Ritor1
parents:
diff changeset
717 v8 = a3;
Ritor1
parents:
diff changeset
718 v7 = 7;
Ritor1
parents:
diff changeset
719 goto LABEL_4;
Ritor1
parents:
diff changeset
720 case 6u:
Ritor1
parents:
diff changeset
721 if ( !a3 )
Ritor1
parents:
diff changeset
722 break;
Ritor1
parents:
diff changeset
723 v5 = 13;
Ritor1
parents:
diff changeset
724 goto LABEL_82;
Ritor1
parents:
diff changeset
725 case 7u:
Ritor1
parents:
diff changeset
726 if ( !a3 )
Ritor1
parents:
diff changeset
727 break;
Ritor1
parents:
diff changeset
728 v5 = 15;
Ritor1
parents:
diff changeset
729 goto LABEL_82;
Ritor1
parents:
diff changeset
730 case 8u:
Ritor1
parents:
diff changeset
731 v8 = a3;
Ritor1
parents:
diff changeset
732 v7 = 9;
Ritor1
parents:
diff changeset
733 goto LABEL_4;
Ritor1
parents:
diff changeset
734 case 9u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
735 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 23)
0
Ritor1
parents:
diff changeset
736 || _49327B(0xAu, a3) )
Ritor1
parents:
diff changeset
737 goto LABEL_84;
Ritor1
parents:
diff changeset
738 v8 = a3;
Ritor1
parents:
diff changeset
739 v7 = 11;
Ritor1
parents:
diff changeset
740 goto LABEL_4;
Ritor1
parents:
diff changeset
741 case 0xAu:
Ritor1
parents:
diff changeset
742 if ( !a3 )
Ritor1
parents:
diff changeset
743 break;
Ritor1
parents:
diff changeset
744 v5 = 25;
Ritor1
parents:
diff changeset
745 goto LABEL_82;
Ritor1
parents:
diff changeset
746 case 0xBu:
Ritor1
parents:
diff changeset
747 if ( !a3 )
Ritor1
parents:
diff changeset
748 break;
Ritor1
parents:
diff changeset
749 v5 = 27;
Ritor1
parents:
diff changeset
750 goto LABEL_82;
Ritor1
parents:
diff changeset
751 case 0xCu:
Ritor1
parents:
diff changeset
752 v8 = a3;
Ritor1
parents:
diff changeset
753 v7 = 13;
Ritor1
parents:
diff changeset
754 goto LABEL_4;
Ritor1
parents:
diff changeset
755 case 0xDu:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
756 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 41)
0
Ritor1
parents:
diff changeset
757 || _49327B(0xEu, a3) )
Ritor1
parents:
diff changeset
758 goto LABEL_84;
Ritor1
parents:
diff changeset
759 v8 = a3;
Ritor1
parents:
diff changeset
760 v7 = 15;
Ritor1
parents:
diff changeset
761 goto LABEL_4;
Ritor1
parents:
diff changeset
762 case 0xEu:
Ritor1
parents:
diff changeset
763 if ( !a3 )
Ritor1
parents:
diff changeset
764 break;
Ritor1
parents:
diff changeset
765 v5 = 43;
Ritor1
parents:
diff changeset
766 goto LABEL_82;
Ritor1
parents:
diff changeset
767 case 0xFu:
Ritor1
parents:
diff changeset
768 if ( !a3 )
Ritor1
parents:
diff changeset
769 break;
Ritor1
parents:
diff changeset
770 v5 = 45;
Ritor1
parents:
diff changeset
771 goto LABEL_82;
Ritor1
parents:
diff changeset
772 case 0x10u:
Ritor1
parents:
diff changeset
773 v8 = a3;
Ritor1
parents:
diff changeset
774 v7 = 17;
Ritor1
parents:
diff changeset
775 goto LABEL_4;
Ritor1
parents:
diff changeset
776 case 0x11u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
777 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 35)
0
Ritor1
parents:
diff changeset
778 || _49327B(0x12u, a3) )
Ritor1
parents:
diff changeset
779 goto LABEL_84;
Ritor1
parents:
diff changeset
780 v8 = a3;
Ritor1
parents:
diff changeset
781 v7 = 19;
Ritor1
parents:
diff changeset
782 goto LABEL_4;
Ritor1
parents:
diff changeset
783 case 0x12u:
Ritor1
parents:
diff changeset
784 if ( !a3 )
Ritor1
parents:
diff changeset
785 break;
Ritor1
parents:
diff changeset
786 v5 = 37;
Ritor1
parents:
diff changeset
787 goto LABEL_82;
Ritor1
parents:
diff changeset
788 case 0x13u:
Ritor1
parents:
diff changeset
789 v5 = 39;
Ritor1
parents:
diff changeset
790 goto LABEL_82;
Ritor1
parents:
diff changeset
791 case 0x14u:
Ritor1
parents:
diff changeset
792 v8 = a3;
Ritor1
parents:
diff changeset
793 v7 = 21;
Ritor1
parents:
diff changeset
794 goto LABEL_4;
Ritor1
parents:
diff changeset
795 case 0x15u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
796 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 29)
0
Ritor1
parents:
diff changeset
797 || _49327B(0x16u, a3) )
Ritor1
parents:
diff changeset
798 goto LABEL_84;
Ritor1
parents:
diff changeset
799 v8 = a3;
Ritor1
parents:
diff changeset
800 v7 = 23;
Ritor1
parents:
diff changeset
801 goto LABEL_4;
Ritor1
parents:
diff changeset
802 case 0x16u:
Ritor1
parents:
diff changeset
803 if ( !a3 )
Ritor1
parents:
diff changeset
804 break;
Ritor1
parents:
diff changeset
805 v5 = 31;
Ritor1
parents:
diff changeset
806 goto LABEL_82;
Ritor1
parents:
diff changeset
807 case 0x17u:
Ritor1
parents:
diff changeset
808 if ( !a3 )
Ritor1
parents:
diff changeset
809 break;
Ritor1
parents:
diff changeset
810 v5 = 33;
Ritor1
parents:
diff changeset
811 goto LABEL_82;
Ritor1
parents:
diff changeset
812 case 0x18u:
Ritor1
parents:
diff changeset
813 if ( !_49327B(0x19u, a3) )
Ritor1
parents:
diff changeset
814 goto LABEL_56;
Ritor1
parents:
diff changeset
815 break;
Ritor1
parents:
diff changeset
816 case 0x19u:
Ritor1
parents:
diff changeset
817 LABEL_56:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
818 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)v3->_guilds_member_bits, 63)
0
Ritor1
parents:
diff changeset
819 || _49327B(0x1Au, a3) )
Ritor1
parents:
diff changeset
820 goto LABEL_84;
Ritor1
parents:
diff changeset
821 v8 = a3;
Ritor1
parents:
diff changeset
822 v7 = 27;
Ritor1
parents:
diff changeset
823 goto LABEL_4;
Ritor1
parents:
diff changeset
824 case 0x1Au:
Ritor1
parents:
diff changeset
825 if ( !a3 )
Ritor1
parents:
diff changeset
826 break;
Ritor1
parents:
diff changeset
827 v5 = 65;
Ritor1
parents:
diff changeset
828 goto LABEL_82;
Ritor1
parents:
diff changeset
829 case 0x1Bu:
Ritor1
parents:
diff changeset
830 if ( !a3 )
Ritor1
parents:
diff changeset
831 break;
Ritor1
parents:
diff changeset
832 v5 = 67;
Ritor1
parents:
diff changeset
833 goto LABEL_82;
Ritor1
parents:
diff changeset
834 case 0x1Cu:
Ritor1
parents:
diff changeset
835 v8 = a3;
Ritor1
parents:
diff changeset
836 v7 = 29;
Ritor1
parents:
diff changeset
837 goto LABEL_4;
Ritor1
parents:
diff changeset
838 case 0x1Du:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
839 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 69)
0
Ritor1
parents:
diff changeset
840 || _49327B(0x1Eu, a3) )
Ritor1
parents:
diff changeset
841 goto LABEL_84;
Ritor1
parents:
diff changeset
842 v8 = a3;
Ritor1
parents:
diff changeset
843 v7 = 31;
Ritor1
parents:
diff changeset
844 goto LABEL_4;
Ritor1
parents:
diff changeset
845 case 0x1Eu:
Ritor1
parents:
diff changeset
846 if ( !a3 )
Ritor1
parents:
diff changeset
847 break;
Ritor1
parents:
diff changeset
848 v5 = 71;
Ritor1
parents:
diff changeset
849 goto LABEL_82;
Ritor1
parents:
diff changeset
850 case 0x1Fu:
Ritor1
parents:
diff changeset
851 if ( !a3 )
Ritor1
parents:
diff changeset
852 break;
Ritor1
parents:
diff changeset
853 v5 = 73;
Ritor1
parents:
diff changeset
854 goto LABEL_82;
Ritor1
parents:
diff changeset
855 case 0x20u:
Ritor1
parents:
diff changeset
856 v8 = a3;
Ritor1
parents:
diff changeset
857 v7 = 33;
Ritor1
parents:
diff changeset
858 goto LABEL_4;
Ritor1
parents:
diff changeset
859 case 0x21u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
860 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 73)
0
Ritor1
parents:
diff changeset
861 || _49327B(0x22u, a3) )
Ritor1
parents:
diff changeset
862 goto LABEL_84;
Ritor1
parents:
diff changeset
863 v8 = a3;
Ritor1
parents:
diff changeset
864 v7 = 35;
Ritor1
parents:
diff changeset
865 LABEL_4:
Ritor1
parents:
diff changeset
866 v4 = _49327B(v7, v8) == 0;
Ritor1
parents:
diff changeset
867 goto LABEL_83;
Ritor1
parents:
diff changeset
868 case 0x22u:
Ritor1
parents:
diff changeset
869 if ( !a3 )
Ritor1
parents:
diff changeset
870 break;
Ritor1
parents:
diff changeset
871 v5 = 77;
Ritor1
parents:
diff changeset
872 goto LABEL_82;
Ritor1
parents:
diff changeset
873 case 0x23u:
Ritor1
parents:
diff changeset
874 if ( a3 )
Ritor1
parents:
diff changeset
875 {
Ritor1
parents:
diff changeset
876 v5 = 79;
Ritor1
parents:
diff changeset
877 LABEL_82:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
878 v4 = (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, v5) == 0;
0
Ritor1
parents:
diff changeset
879 LABEL_83:
Ritor1
parents:
diff changeset
880 if ( !v4 )
Ritor1
parents:
diff changeset
881 goto LABEL_84;
Ritor1
parents:
diff changeset
882 }
Ritor1
parents:
diff changeset
883 break;
Ritor1
parents:
diff changeset
884 default:
Ritor1
parents:
diff changeset
885 break;
Ritor1
parents:
diff changeset
886 }
Ritor1
parents:
diff changeset
887 result = 0;
Ritor1
parents:
diff changeset
888 }
Ritor1
parents:
diff changeset
889 return result;
Ritor1
parents:
diff changeset
890 }
Ritor1
parents:
diff changeset
891
Ritor1
parents:
diff changeset
892
Ritor1
parents:
diff changeset
893 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
894 bool Player::CanAct()
Ritor1
parents:
diff changeset
895 {
Ritor1
parents:
diff changeset
896 bool result; // eax@2
Ritor1
parents:
diff changeset
897
Ritor1
parents:
diff changeset
898 if ( this->pConditions[2] | this->pConditions[12] | this->pConditions[13] | this->pConditions[14] | this->pConditions[15] | this->pConditions[16] )
Ritor1
parents:
diff changeset
899 result = 0;
Ritor1
parents:
diff changeset
900 else
Ritor1
parents:
diff changeset
901 result = 1;
Ritor1
parents:
diff changeset
902 return result;
Ritor1
parents:
diff changeset
903 }
Ritor1
parents:
diff changeset
904
Ritor1
parents:
diff changeset
905 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
906 bool Player::CanSteal()
Ritor1
parents:
diff changeset
907 {
Ritor1
parents:
diff changeset
908 int v1; // eax@1
Ritor1
parents:
diff changeset
909
Ritor1
parents:
diff changeset
910 LOBYTE(v1) = GetActualSkillLevel(PLAYER_SKILL_STEALING);
Ritor1
parents:
diff changeset
911 return v1 != 0;
Ritor1
parents:
diff changeset
912 }
Ritor1
parents:
diff changeset
913
Ritor1
parents:
diff changeset
914 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
915 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
916 {
Ritor1
parents:
diff changeset
917 char v2; // zf@9
Ritor1
parents:
diff changeset
918 __int16 v4; // dx@13
Ritor1
parents:
diff changeset
919 char v5; // zf@15
Ritor1
parents:
diff changeset
920
Ritor1
parents:
diff changeset
921 if ( (signed int)uItemID > 532 ) // if (uItemID == 514 || // item233 ®á®å âਪ   àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
922 // uItemID == 516 || // item221 ‘â àë© ¨ª  àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
923 // uItemID == 524) // item325 ‘ã¬à ª ५¨ª¢¨ï, §«®
Ritor1
parents:
diff changeset
924 {
Ritor1
parents:
diff changeset
925 if ( uItemID == 533 )
Ritor1
parents:
diff changeset
926 {
Ritor1
parents:
diff changeset
927 v2 = GetRace() == 1;
Ritor1
parents:
diff changeset
928 }
Ritor1
parents:
diff changeset
929 else
Ritor1
parents:
diff changeset
930 {
Ritor1
parents:
diff changeset
931 if ( uItemID != 534 )
Ritor1
parents:
diff changeset
932 {
Ritor1
parents:
diff changeset
933 if ( uItemID == 535 ) //
Ritor1
parents:
diff changeset
934 // if (uItemID == 530) // item093 ƒ¨¡¥«ì «ìä   àâ¥ä ªâ, £®¡«¨­
Ritor1
parents:
diff changeset
935 {
Ritor1
parents:
diff changeset
936 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
937 {
Ritor1
parents:
diff changeset
938 default:
Ritor1
parents:
diff changeset
939 return 1;
Ritor1
parents:
diff changeset
940 case 4u:
Ritor1
parents:
diff changeset
941 case 5u:
Ritor1
parents:
diff changeset
942 case 6u:
Ritor1
parents:
diff changeset
943 case 7u:
Ritor1
parents:
diff changeset
944 case 0xAu:
Ritor1
parents:
diff changeset
945 case 0xBu:
Ritor1
parents:
diff changeset
946 case 0xEu: //
Ritor1
parents:
diff changeset
947 // if (uItemID == 535) // item129 ᪮àâ ‹¥¤¨  àâ¥ä ªâ, ¦¥­é¨­ 
Ritor1
parents:
diff changeset
948 case 0xFu:
Ritor1
parents:
diff changeset
949 case 0x12u:
Ritor1
parents:
diff changeset
950 case 0x13u:
Ritor1
parents:
diff changeset
951 case 0x15u:
Ritor1
parents:
diff changeset
952 case 0x18u:
Ritor1
parents:
diff changeset
953 return 0;
Ritor1
parents:
diff changeset
954 }
Ritor1
parents:
diff changeset
955 return 0;
Ritor1
parents:
diff changeset
956 }
Ritor1
parents:
diff changeset
957 if ( uItemID == 536 ) //
Ritor1
parents:
diff changeset
958 // if (uItemID == 531) // item093 Žª® Œë᫨  àâ¥ä ªâ, 祫®¢¥ª
Ritor1
parents:
diff changeset
959 {
Ritor1
parents:
diff changeset
960 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
961 {
Ritor1
parents:
diff changeset
962 case 4u:
Ritor1
parents:
diff changeset
963 case 5u:
Ritor1
parents:
diff changeset
964 case 6u:
Ritor1
parents:
diff changeset
965 case 7u:
Ritor1
parents:
diff changeset
966 case 0xAu:
Ritor1
parents:
diff changeset
967 case 0xBu:
Ritor1
parents:
diff changeset
968 case 0xEu:
Ritor1
parents:
diff changeset
969 case 0xFu:
Ritor1
parents:
diff changeset
970 case 0x12u:
Ritor1
parents:
diff changeset
971 case 0x13u:
Ritor1
parents:
diff changeset
972 case 0x15u:
Ritor1
parents:
diff changeset
973 case 0x18u:
Ritor1
parents:
diff changeset
974 return 1;
Ritor1
parents:
diff changeset
975 default:
Ritor1
parents:
diff changeset
976 return 0;
Ritor1
parents:
diff changeset
977 }
Ritor1
parents:
diff changeset
978 return 0;
Ritor1
parents:
diff changeset
979 }
Ritor1
parents:
diff changeset
980 if ( uItemID != 604 ) //
Ritor1
parents:
diff changeset
981 // if (uItemID == 532) // item073 «ìä¨©áª ï Š®«ìç㣠  àâ¥ä ªâ, í«ìä
Ritor1
parents:
diff changeset
982 return 1;
Ritor1
parents:
diff changeset
983 v5 = _43EEF3() == 0;
Ritor1
parents:
diff changeset
984 goto LABEL_23;
Ritor1
parents:
diff changeset
985 }
Ritor1
parents:
diff changeset
986 v2 = GetRace() == 3; //
Ritor1
parents:
diff changeset
987 // if (uItemID == 533) // item113 Š®¢ ­ë¥ ‹ â­ë¥ 㪠¢¨æë  àâ¥ä ªâ, £­®¬
Ritor1
parents:
diff changeset
988 }
Ritor1
parents:
diff changeset
989 }
Ritor1
parents:
diff changeset
990 else
Ritor1
parents:
diff changeset
991 {
Ritor1
parents:
diff changeset
992 if ( uItemID != 532 )
Ritor1
parents:
diff changeset
993 {
Ritor1
parents:
diff changeset
994 if ( uItemID != 515 && uItemID != 517 ) //
Ritor1
parents:
diff changeset
995 // if (uItemID == 534) // item104 ®ïá ƒ¥à®ï  àâ¥ä ªâ, ¬ã¦ç¨­ 
Ritor1
parents:
diff changeset
996 {
Ritor1
parents:
diff changeset
997 if ( uItemID == 521 ) // if (uItemID == 521 || // item239 ˜«¥¬ ’ «¥¤®­   àâ¥ä ªâ, ¤®¡à®
Ritor1
parents:
diff changeset
998 // uItemID == 526) // item230 ‘¯à ¢¥¤«¨¢®áâì ५¨ª¢¨ï, ¤®¡à®
Ritor1
parents:
diff changeset
999 {
Ritor1
parents:
diff changeset
1000 LABEL_13:
Ritor1
parents:
diff changeset
1001 v4 = 99;
Ritor1
parents:
diff changeset
1002 LABEL_15:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
1003 v5 = (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) == 0;
0
Ritor1
parents:
diff changeset
1004 LABEL_23:
Ritor1
parents:
diff changeset
1005 if ( !v5 )
Ritor1
parents:
diff changeset
1006 return 1;
Ritor1
parents:
diff changeset
1007 return 0;
Ritor1
parents:
diff changeset
1008 }
Ritor1
parents:
diff changeset
1009 if ( uItemID != 525 )
Ritor1
parents:
diff changeset
1010 {
Ritor1
parents:
diff changeset
1011 if ( uItemID != 527 )
Ritor1
parents:
diff changeset
1012 {
Ritor1
parents:
diff changeset
1013 if ( uItemID != 531 )
Ritor1
parents:
diff changeset
1014 return 1;
Ritor1
parents:
diff changeset
1015 v2 = GetRace() == 2;
Ritor1
parents:
diff changeset
1016 goto LABEL_10;
Ritor1
parents:
diff changeset
1017 }
Ritor1
parents:
diff changeset
1018 goto LABEL_13;
Ritor1
parents:
diff changeset
1019 }
Ritor1
parents:
diff changeset
1020 }
Ritor1
parents:
diff changeset
1021 v4 = 100;
Ritor1
parents:
diff changeset
1022 goto LABEL_15;
Ritor1
parents:
diff changeset
1023 }
Ritor1
parents:
diff changeset
1024 v2 = GetRace() == 0;
Ritor1
parents:
diff changeset
1025 }
Ritor1
parents:
diff changeset
1026 LABEL_10:
Ritor1
parents:
diff changeset
1027 if ( v2 )
Ritor1
parents:
diff changeset
1028 return 1;
Ritor1
parents:
diff changeset
1029 return 0;
Ritor1
parents:
diff changeset
1030 }
Ritor1
parents:
diff changeset
1031
Ritor1
parents:
diff changeset
1032 //----- (00492D65) --------------------------------------------------------
Ritor1
parents:
diff changeset
1033 int Player::SetCondition(unsigned int uConditionIdx, int a3)
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1034 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1035
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1036 signed int player_sex; // ecx@77
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1037 char zombi_face; // al@80
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1038 signed int remainig_player; // ebx@82
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1039 int players_before; // [sp+10h] [bp-4h]@2
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1040 int players_after; // [sp+20h] [bp+Ch]@82
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1041
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1042 if ( pConditions[uConditionIdx] )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1043 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1044 players_before = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1045 for (int i=1;i<5;++i)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1046 if ( pPlayers[i]->CanAct() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1047 ++players_before;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1048
0
Ritor1
parents:
diff changeset
1049 switch ( uConditionIdx )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1050 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1051 case Condition_Cursed:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1052 PlaySound((PlayerSpeech)30, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1053 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1054 case Condition_Weak:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1055 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1056 {--pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1057 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1058 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1059 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1060 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1061
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1062 PlaySound((PlayerSpeech)25, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1063 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1064 case Condition_Sleep:
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1065 if ( a3 == 1 &&(HasEnchantedItemEquipped(22)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1066 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1067 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1068 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1069
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1070 case Condition_Fear:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1071 PlaySound((PlayerSpeech)26, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1072 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1073 case Condition_Drunk:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1074 PlaySound((PlayerSpeech)31, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1075 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1076
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1077 case Condition_Insane:
0
Ritor1
parents:
diff changeset
1078 if ( a3 == 1
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1079 && (HasEnchantedItemEquipped(19) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1080 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1081 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1082 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1083
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1084 PlaySound((PlayerSpeech)29, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1085 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1086 case Condition_Poison1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1087 case Condition_Poison2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1088 case Condition_Poison3:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1089 if ( a3 == 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1090 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1091 if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1092 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1093 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1094 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1095 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1096 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1097 if ( HasEnchantedItemEquipped(21)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1098 || WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)
1082
Gloval
parents: 1080
diff changeset
1099 || WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1100 //goto LABEL_76;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1101 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1102 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1103
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1104 //v23 = 27;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1105 PlaySound((PlayerSpeech)27, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1106 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1107
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1108 case Condition_Disease1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1109 case Condition_Disease2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1110 case Condition_Disease3:
0
Ritor1
parents:
diff changeset
1111 if ( a3 == 1 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1112 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1113 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1114 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1115 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1116 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1117 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1118 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1119 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1120
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1121 if ( HasEnchantedItemEquipped(18) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1122 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1123 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1124 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1125 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1126 PlaySound((PlayerSpeech)28, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1127 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1128 case Condition_Paralyzed:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1129 if ( a3 == 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1130 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1131 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1132 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1133 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1134 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1135 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1136 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1137 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1138
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1139 if ( HasEnchantedItemEquipped(20)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1140 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1141 WearsItem(ITEM_ARTIFACT_GHOULSBANE, EQIUP_ANY)||
1082
Gloval
parents: 1080
diff changeset
1142 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1143 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1144 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1145 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1146 case Condition_Unconcious:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1147 PlaySound(SPEECH_32, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1148 if ( sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1149 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1150 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1151 case Condition_Dead:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1152 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 && pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1153 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1154 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1155 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1156 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1157 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1158
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1159 PlaySound((PlayerSpeech)33, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1160 if ( sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1161 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1162 if ( sMana > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1163 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1164 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1165 case Condition_Pertified:
0
Ritor1
parents:
diff changeset
1166 if ( a3 == 1
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1167 &&((pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1168 || HasEnchantedItemEquipped(23)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1169 WearsItem(ITEM_RELIC_KELEBRIM, EQIUP_ANY) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1170 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1171 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1172
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1173 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1174 PlaySound((PlayerSpeech)34, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1175 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1176 case Condition_Eradicated:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1177 if ( a3 == 1 && ((signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 )&&( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u ))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1178 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1179 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1180 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1181 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1182 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1183 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1184 PlaySound(SPEECH_35, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1185 if (sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1186 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1187 if ( sMana > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1188 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1189 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1190 case Condition_Zombie:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1191 if ( classType == PLAYER_CLASS_LICH || Eradicated() ||Zombie() || !Dead())
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1192 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1193 memset(&pConditions[0], 0, sizeof(pConditions));
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1194 sHealth = GetMaxHealth();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1195 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1196 player_sex = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1197 uPrevFace = uCurrentFace;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1198 uPrevVoiceID = uVoiceID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1199 switch ( uVoiceID )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1200 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1201 case 0:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1202 case 1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1203 case 2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1204 case 3:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1205 case 8:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1206 case 9:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1207 case 12:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1208 case 13:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1209 case 16:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1210 case 17:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1211 case 20:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1212 case 23:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1213 player_sex = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1214 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1215 case 4:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1216 case 5:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1217 case 6:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1218 case 7:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1219 case 10:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1220 case 11:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1221 case 14:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1222 case 15:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1223 case 18:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1224 case 19:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1225 case 21:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1226 case 24:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1227 player_sex = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1228 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1229 default:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1230 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1231 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1232
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1233 zombi_face = (player_sex != 0) + 23;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1234 uCurrentFace = zombi_face;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1235 uVoiceID = zombi_face;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1236 PlaySound((PlayerSpeech)SPEECH_99, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1237 break;
0
Ritor1
parents:
diff changeset
1238 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1239
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1240 remainig_player = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1241 pConditions[uConditionIdx] = pParty->uTimePlayed;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1242 players_after = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1243 for (int i=1;i<5;++i)
0
Ritor1
parents:
diff changeset
1244 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1245
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1246
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1247 if ( pPlayers[i]->CanAct() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1248 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1249 remainig_player=i;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1250 ++players_after;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1251 }
0
Ritor1
parents:
diff changeset
1252 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1253 if (( players_before == 2 )&&( players_after == 1 ))
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1254 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1255 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1256 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1257 return 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1258 }
0
Ritor1
parents:
diff changeset
1259
Ritor1
parents:
diff changeset
1260 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
1261 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1262 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1263 //unsigned int v3; // eax@1
0
Ritor1
parents:
diff changeset
1264 Texture *v4; // esi@1
Ritor1
parents:
diff changeset
1265 unsigned int v5; // ebx@1
Ritor1
parents:
diff changeset
1266 signed int v6; // edi@5
Ritor1
parents:
diff changeset
1267 int *v7; // ecx@6
Ritor1
parents:
diff changeset
1268 signed int v8; // edx@7
Ritor1
parents:
diff changeset
1269 int *v9; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1270 //Player *v11; // [sp+Ch] [bp-4h]@1
0
Ritor1
parents:
diff changeset
1271 unsigned int uItemIDa; // [sp+1Ch] [bp+Ch]@1
Ritor1
parents:
diff changeset
1272
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1273 v4 = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1274 v5 = GetSizeInInventorySlots(v4->uTextureWidth);
0
Ritor1
parents:
diff changeset
1275 uItemIDa = GetSizeInInventorySlots(v4->uTextureHeight);
Ritor1
parents:
diff changeset
1276 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1277 {
Ritor1
parents:
diff changeset
1278 v4->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1279 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1280 }
Ritor1
parents:
diff changeset
1281 if ( (signed int)(v5 + (signed int)uSlot % 14) <= 14 && (signed int)(uItemIDa + (signed int)uSlot / 14) <= 9 )
Ritor1
parents:
diff changeset
1282 {
Ritor1
parents:
diff changeset
1283 v6 = 0;
Ritor1
parents:
diff changeset
1284 if ( (signed int)uItemIDa <= 0 )
Ritor1
parents:
diff changeset
1285 return 1;
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1286 v7 = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1287 while ( 1 )
Ritor1
parents:
diff changeset
1288 {
Ritor1
parents:
diff changeset
1289 v8 = 0;
Ritor1
parents:
diff changeset
1290 if ( (signed int)v5 > 0 )
Ritor1
parents:
diff changeset
1291 break;
Ritor1
parents:
diff changeset
1292 LABEL_11:
Ritor1
parents:
diff changeset
1293 ++v6;
Ritor1
parents:
diff changeset
1294 v7 += 14;
Ritor1
parents:
diff changeset
1295 if ( v6 >= (signed int)uItemIDa )
Ritor1
parents:
diff changeset
1296 return 1;
Ritor1
parents:
diff changeset
1297 }
Ritor1
parents:
diff changeset
1298 v9 = v7;
Ritor1
parents:
diff changeset
1299 while ( !*v9 )
Ritor1
parents:
diff changeset
1300 {
Ritor1
parents:
diff changeset
1301 ++v8;
Ritor1
parents:
diff changeset
1302 ++v9;
Ritor1
parents:
diff changeset
1303 if ( v8 >= (signed int)v5 )
Ritor1
parents:
diff changeset
1304 goto LABEL_11;
Ritor1
parents:
diff changeset
1305 }
Ritor1
parents:
diff changeset
1306 }
Ritor1
parents:
diff changeset
1307 return 0;
Ritor1
parents:
diff changeset
1308 }
Ritor1
parents:
diff changeset
1309 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1310
Ritor1
parents:
diff changeset
1311 //----- (004925E6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1312 unsigned int Player::FindFreeInventorySlot()
Ritor1
parents:
diff changeset
1313 {
Ritor1
parents:
diff changeset
1314 unsigned int result; // eax@1
Ritor1
parents:
diff changeset
1315 ItemGen *v2; // ecx@1
Ritor1
parents:
diff changeset
1316
Ritor1
parents:
diff changeset
1317 result = 0;
Ritor1
parents:
diff changeset
1318 v2 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1319 while ( v2->uItemID )
Ritor1
parents:
diff changeset
1320 {
Ritor1
parents:
diff changeset
1321 ++result;
Ritor1
parents:
diff changeset
1322 ++v2;
Ritor1
parents:
diff changeset
1323 if ( (signed int)result >= 126 )
Ritor1
parents:
diff changeset
1324 return -1;
Ritor1
parents:
diff changeset
1325 }
Ritor1
parents:
diff changeset
1326 return result;
Ritor1
parents:
diff changeset
1327 }
Ritor1
parents:
diff changeset
1328
Ritor1
parents:
diff changeset
1329 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
1330 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1331 {
Ritor1
parents:
diff changeset
1332 signed int v3; // edx@1
Ritor1
parents:
diff changeset
1333 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1334 int result; // eax@8
Ritor1
parents:
diff changeset
1335 unsigned int v6; // ebx@10
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1336 //unsigned int v7; // eax@10
0
Ritor1
parents:
diff changeset
1337 Texture *v8; // esi@10
Ritor1
parents:
diff changeset
1338 void *v9; // esi@13
Ritor1
parents:
diff changeset
1339 unsigned int v10; // [sp+0h] [bp-Ch]@10
Ritor1
parents:
diff changeset
1340 Player *v11; // [sp+4h] [bp-8h]@1
Ritor1
parents:
diff changeset
1341 signed int v12; // [sp+8h] [bp-4h]@4
Ritor1
parents:
diff changeset
1342 unsigned int uItemIDa; // [sp+18h] [bp+Ch]@10
Ritor1
parents:
diff changeset
1343
Ritor1
parents:
diff changeset
1344 v11 = this;
Ritor1
parents:
diff changeset
1345 v3 = 0;
Ritor1
parents:
diff changeset
1346 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1347 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1348 {
Ritor1
parents:
diff changeset
1349 ++v3;
Ritor1
parents:
diff changeset
1350 ++v4;
Ritor1
parents:
diff changeset
1351 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1352 {
Ritor1
parents:
diff changeset
1353 v12 = -1;
Ritor1
parents:
diff changeset
1354 goto LABEL_5;
Ritor1
parents:
diff changeset
1355 }
Ritor1
parents:
diff changeset
1356 }
Ritor1
parents:
diff changeset
1357 v12 = v3;
Ritor1
parents:
diff changeset
1358 LABEL_5:
Ritor1
parents:
diff changeset
1359 if ( v12 == -1 )
Ritor1
parents:
diff changeset
1360 {
Ritor1
parents:
diff changeset
1361 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
1362 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
0
Ritor1
parents:
diff changeset
1363 result = 0;
Ritor1
parents:
diff changeset
1364 }
Ritor1
parents:
diff changeset
1365 else
Ritor1
parents:
diff changeset
1366 {
Ritor1
parents:
diff changeset
1367 v6 = uItemID;
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1368 v8 = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1369 v10 = GetSizeInInventorySlots(v8->uTextureWidth);
0
Ritor1
parents:
diff changeset
1370 uItemIDa = GetSizeInInventorySlots(v8->uTextureHeight);
Ritor1
parents:
diff changeset
1371 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1372 {
Ritor1
parents:
diff changeset
1373 v8->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1374 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1375 }
Ritor1
parents:
diff changeset
1376 if ( (signed int)uItemIDa > 0 )
Ritor1
parents:
diff changeset
1377 {
Ritor1
parents:
diff changeset
1378 v9 = &v11->pInventoryIndices[uSlot];
Ritor1
parents:
diff changeset
1379 do
Ritor1
parents:
diff changeset
1380 {
Ritor1
parents:
diff changeset
1381 if ( (signed int)v10 > 0 )
Ritor1
parents:
diff changeset
1382 memset32(v9, -1 - uSlot, v10);
Ritor1
parents:
diff changeset
1383 v9 = (char *)v9 + 56;
Ritor1
parents:
diff changeset
1384 --uItemIDa;
Ritor1
parents:
diff changeset
1385 }
Ritor1
parents:
diff changeset
1386 while ( uItemIDa );
Ritor1
parents:
diff changeset
1387 }
Ritor1
parents:
diff changeset
1388 result = v12 + 1;
Ritor1
parents:
diff changeset
1389 v11->pInventoryIndices[uSlot] = v12 + 1;
Ritor1
parents:
diff changeset
1390 v11->pInventoryItems[v12].uItemID = v6;
Ritor1
parents:
diff changeset
1391 }
Ritor1
parents:
diff changeset
1392 return result;
Ritor1
parents:
diff changeset
1393 }
Ritor1
parents:
diff changeset
1394 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1395
Ritor1
parents:
diff changeset
1396 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
1397 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
1398 {
Ritor1
parents:
diff changeset
1399 signed int result; // eax@3
Ritor1
parents:
diff changeset
1400
Ritor1
parents:
diff changeset
1401 if ( (signed int)uSkillType >= 37 || this->pActiveSkills[uSkillType] )
Ritor1
parents:
diff changeset
1402 {
Ritor1
parents:
diff changeset
1403 result = 1;
Ritor1
parents:
diff changeset
1404 }
Ritor1
parents:
diff changeset
1405 else
Ritor1
parents:
diff changeset
1406 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
1407 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
1408 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
1409 result = 0;
Ritor1
parents:
diff changeset
1410 }
Ritor1
parents:
diff changeset
1411 return result;
Ritor1
parents:
diff changeset
1412 }
Ritor1
parents:
diff changeset
1413
Ritor1
parents:
diff changeset
1414 //----- (00492745) --------------------------------------------------------
Ritor1
parents:
diff changeset
1415 int Player::WearItem(unsigned int uItemID)
Ritor1
parents:
diff changeset
1416 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1417 int item_body_anch; // edi@6
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1418 int item_indx;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1419 //find empty slot
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1420 for(item_indx=0;item_indx<126;++item_indx)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1421 if (pInventoryItems[item_indx].uItemID==0)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1422 break;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1423 if (item_indx==126) //not found
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1424 item_indx=-1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1425
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1426 if ( item_indx != -1 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1427 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1428
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1429 pInventoryItems[item_indx].uItemID=uItemID;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1430 item_body_anch=pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType];
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1431 pEquipment.pIndices[item_body_anch]=item_indx+1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1432 pInventoryItems[item_indx].uBodyAnchor=item_body_anch+1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1433
0
Ritor1
parents:
diff changeset
1434 }
Ritor1
parents:
diff changeset
1435 return 0;
Ritor1
parents:
diff changeset
1436 }
Ritor1
parents:
diff changeset
1437
Ritor1
parents:
diff changeset
1438 //----- (004927A8) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1439 int Player::AddItem(int uSlot, unsigned int uItemID)
0
Ritor1
parents:
diff changeset
1440 {
Ritor1
parents:
diff changeset
1441 signed int v3; // ebx@2
Ritor1
parents:
diff changeset
1442 signed int v4; // edi@3
Ritor1
parents:
diff changeset
1443 unsigned int v5; // esi@3
Ritor1
parents:
diff changeset
1444 unsigned int v7; // [sp-8h] [bp-18h]@8
Ritor1
parents:
diff changeset
1445 unsigned int v8; // [sp-4h] [bp-14h]@8
Ritor1
parents:
diff changeset
1446 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1447
Ritor1
parents:
diff changeset
1448 thisa = this;
Ritor1
parents:
diff changeset
1449 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1450 {
Ritor1
parents:
diff changeset
1451 v3 = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1452 while ( true )
0
Ritor1
parents:
diff changeset
1453 {
Ritor1
parents:
diff changeset
1454 v4 = 0;
Ritor1
parents:
diff changeset
1455 v5 = v3;
Ritor1
parents:
diff changeset
1456 do
Ritor1
parents:
diff changeset
1457 {
Ritor1
parents:
diff changeset
1458 if ( CanFitItem(v5, uItemID) )
Ritor1
parents:
diff changeset
1459 {
Ritor1
parents:
diff changeset
1460 v8 = uItemID;
Ritor1
parents:
diff changeset
1461 v7 = v5;
Ritor1
parents:
diff changeset
1462 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1463 }
Ritor1
parents:
diff changeset
1464 ++v4;
Ritor1
parents:
diff changeset
1465 v5 += 14;
Ritor1
parents:
diff changeset
1466 }
Ritor1
parents:
diff changeset
1467 while ( v4 < 9 );
Ritor1
parents:
diff changeset
1468 ++v3;
Ritor1
parents:
diff changeset
1469 if ( v3 < 14 )
Ritor1
parents:
diff changeset
1470 continue;
Ritor1
parents:
diff changeset
1471 break;
Ritor1
parents:
diff changeset
1472 }
Ritor1
parents:
diff changeset
1473 return 0;
Ritor1
parents:
diff changeset
1474 }
Ritor1
parents:
diff changeset
1475 if ( !CanFitItem(uSlot, uItemID) )
Ritor1
parents:
diff changeset
1476 {
Ritor1
parents:
diff changeset
1477 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
1478 return 0;
Ritor1
parents:
diff changeset
1479 }
Ritor1
parents:
diff changeset
1480 v8 = uItemID;
Ritor1
parents:
diff changeset
1481 v7 = uSlot;
Ritor1
parents:
diff changeset
1482 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1483 }
Ritor1
parents:
diff changeset
1484
Ritor1
parents:
diff changeset
1485 //----- (00492826) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1486 int Player::AddItem2(int uSlot, ItemGen *Src)
0
Ritor1
parents:
diff changeset
1487 {
Ritor1
parents:
diff changeset
1488 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
1489 unsigned int v4; // esi@3
Ritor1
parents:
diff changeset
1490 signed int v5; // edi@3
Ritor1
parents:
diff changeset
1491 unsigned int v7; // [sp-8h] [bp-18h]@9
Ritor1
parents:
diff changeset
1492 ItemGen *v8; // [sp-4h] [bp-14h]@9
Ritor1
parents:
diff changeset
1493 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1494 signed int uSlota; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1495
Ritor1
parents:
diff changeset
1496 thisa = this;
Ritor1
parents:
diff changeset
1497 v3 = Src->uItemID;
Ritor1
parents:
diff changeset
1498 pItemsTable->SetSpecialBonus(Src);
Ritor1
parents:
diff changeset
1499 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1500 {
Ritor1
parents:
diff changeset
1501 uSlota = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1502 while ( true )
0
Ritor1
parents:
diff changeset
1503 {
Ritor1
parents:
diff changeset
1504 v4 = uSlota;
Ritor1
parents:
diff changeset
1505 v5 = 0;
Ritor1
parents:
diff changeset
1506 do
Ritor1
parents:
diff changeset
1507 {
Ritor1
parents:
diff changeset
1508 if ( CanFitItem(v4, v3) )
Ritor1
parents:
diff changeset
1509 {
Ritor1
parents:
diff changeset
1510 v8 = Src;
Ritor1
parents:
diff changeset
1511 v7 = v4;
Ritor1
parents:
diff changeset
1512 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1513 }
Ritor1
parents:
diff changeset
1514 ++v5;
Ritor1
parents:
diff changeset
1515 v4 += 14;
Ritor1
parents:
diff changeset
1516 }
Ritor1
parents:
diff changeset
1517 while ( v5 < 14 );
Ritor1
parents:
diff changeset
1518 ++uSlota;
Ritor1
parents:
diff changeset
1519 if ( uSlota < 9 )
Ritor1
parents:
diff changeset
1520 continue;
Ritor1
parents:
diff changeset
1521 break;
Ritor1
parents:
diff changeset
1522 }
Ritor1
parents:
diff changeset
1523 return 0;
Ritor1
parents:
diff changeset
1524 }
Ritor1
parents:
diff changeset
1525 if ( !CanFitItem(uSlot, v3) )
Ritor1
parents:
diff changeset
1526 return 0;
Ritor1
parents:
diff changeset
1527 v8 = Src;
Ritor1
parents:
diff changeset
1528 v7 = uSlot;
Ritor1
parents:
diff changeset
1529 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1530 }
Ritor1
parents:
diff changeset
1531
Ritor1
parents:
diff changeset
1532 //----- (0049289C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1533 int Player::CreateItemInInventory2(unsigned int uSlot, ItemGen *Src)
Ritor1
parents:
diff changeset
1534 {
Ritor1
parents:
diff changeset
1535 signed int v3; // ebx@1
Ritor1
parents:
diff changeset
1536 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1537 int result; // eax@6
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1538 //unsigned int v6; // eax@7
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1539 Texture *item_texture; // esi@7
0
Ritor1
parents:
diff changeset
1540 unsigned int v8; // edx@9
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1541 int *pInvPos; // esi@10
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1542 unsigned int slot_width; // [sp+4h] [bp-Ch]@7
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1543 unsigned int slot_height; // [sp+8h] [bp-8h]@7
0
Ritor1
parents:
diff changeset
1544 Player *v12; // [sp+Ch] [bp-4h]@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1545
0
Ritor1
parents:
diff changeset
1546
Ritor1
parents:
diff changeset
1547 v12 = this;
Ritor1
parents:
diff changeset
1548 v3 = 0;
Ritor1
parents:
diff changeset
1549 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1550 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1551 {
Ritor1
parents:
diff changeset
1552 ++v3;
Ritor1
parents:
diff changeset
1553 ++v4;
Ritor1
parents:
diff changeset
1554 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1555 {
Ritor1
parents:
diff changeset
1556 v3 = -1;
Ritor1
parents:
diff changeset
1557 break;
Ritor1
parents:
diff changeset
1558 }
Ritor1
parents:
diff changeset
1559 }
Ritor1
parents:
diff changeset
1560 if ( v3 == -1 )
Ritor1
parents:
diff changeset
1561 {
Ritor1
parents:
diff changeset
1562 result = 0;
Ritor1
parents:
diff changeset
1563 }
Ritor1
parents:
diff changeset
1564 else
Ritor1
parents:
diff changeset
1565 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1566 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[Src->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1567 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1568 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1569 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1570 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1571 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1572 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1573 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1574 if ( slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1575 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1576 pInvPos = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1577 do
Ritor1
parents:
diff changeset
1578 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1579 if ( slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1580 memset32(pInvPos, -1 - uSlot, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1581 pInvPos +=14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1582 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1583 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1584 while ( slot_height );
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1585 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1586 pInventoryIndices[uSlot] = v3 + 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1587 memcpy(&pInventoryItems[v3], Src, sizeof(ItemGen));
0
Ritor1
parents:
diff changeset
1588 result = v3 + 1;
Ritor1
parents:
diff changeset
1589 }
Ritor1
parents:
diff changeset
1590 return result;
Ritor1
parents:
diff changeset
1591 }
Ritor1
parents:
diff changeset
1592 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1593
Ritor1
parents:
diff changeset
1594 //----- (0049298B) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1595 int Player::PutItemArInventoryIndex( ItemGen *item, int item_id, int uSlot )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1596 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1597 //Player *v4; // ebx@1
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1598 //unsigned int v5; // eax@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1599 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1600 int *pInvPos; // esi@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1601 unsigned int slot_width; // [sp+Ch] [bp-4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1602 unsigned int slot_height; // [sp+18h] [bp+8h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1603
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1604 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1605 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1606 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1607 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1608 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1609 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1610 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1611 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1612 if ( (signed int)slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1613 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1614 pInvPos = &pInventoryIndices[uSlot]; //14x9
0
Ritor1
parents:
diff changeset
1615 do
Ritor1
parents:
diff changeset
1616 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1617 if ( (signed int)slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1618 memset32(pInvPos, -1 - uSlot, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1619 pInvPos +=14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1620 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1621 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1622 while ( slot_height );
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1623 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1624 pInventoryIndices[uSlot] = item_id + 1;
0
Ritor1
parents:
diff changeset
1625 return 1;
Ritor1
parents:
diff changeset
1626 }
278
Ritor1
parents: 223
diff changeset
1627
0
Ritor1
parents:
diff changeset
1628 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1629
Ritor1
parents:
diff changeset
1630 //----- (00492A36) --------------------------------------------------------
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1631 void Player::RemoveItemAtInventoryIndex( unsigned int uSlot )
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1632 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1633
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1634 ItemGen *item_in_slot; // ecx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1635 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1636 unsigned int slot_height; // ebp@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1637 int *pInvPos; // edx@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1638 unsigned int slot_width; // [sp+14h] [bp+4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1639
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1640 item_in_slot = &this->pInventoryItems[pInventoryIndices[uSlot]-1];
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1641 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item_in_slot->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1642 item_in_slot->Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1643 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1644 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1645 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1646 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1647 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1648 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1649 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1650 if ( slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1651 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1652 pInvPos = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1653 do
Ritor1
parents:
diff changeset
1654 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1655 if (slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1656 memset32(pInvPos, 0, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1657 pInvPos += 14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1658 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1659 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1660 while ( slot_height );
0
Ritor1
parents:
diff changeset
1661 }
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1662
0
Ritor1
parents:
diff changeset
1663 }
Ritor1
parents:
diff changeset
1664 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1665
436
4a42c2f97aa2 some itemgen crashes fixed
Gloval
parents: 377
diff changeset
1666 //identf
0
Ritor1
parents:
diff changeset
1667 //----- (00490EEE) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1668 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType)
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1669 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1670 int pSkillLevel; // eax@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1671 int NotBuy; // eax@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1672 int result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1673 signed int pEquipType; // esi@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1674 float *pPriceMultiplier; // esi@26
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1675 int pPriceItemService; // edi@26
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1676
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1677 pSkillLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1678 NotBuy = 4;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1679 pEquipType = pItemsTable->pItems[pItem->uItemID].uEquipType;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1680 if ( (building_type != 4 || (signed int)pItem->uItemID < 740 || (signed int)pItem->uItemID > 771)
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1681 && ((signed int)pItem->uItemID >= 600 || (signed int)pItem->uItemID >= 529 && (signed int)pItem->uItemID <= 599) )
0
Ritor1
parents:
diff changeset
1682 return 5;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1683 if ( building_type == BildingType_WeaponShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1684 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1685 if ( pEquipType > EQUIP_BOW )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1686 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1687 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1688 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1689 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1690 if ( building_type == BildingType_ArmorShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1691 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1692 if ( pEquipType < 3 && pEquipType > 9 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1693 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1694 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1695 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1696 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1697 if ( building_type == BildingType_MagicShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1698 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1699 if ( pItemsTable->pItems[pItem->uItemID].uSkillType == 38 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1700 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1701 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1702 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1703 pPriceMultiplier = &p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1704 pPriceItemService = GetBuyingPrice(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1705 if ( ShopMenuType == 3 )//Sell
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1706 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1707 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1708 if (!pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1709 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1710 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1711 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1712 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1713 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1714 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1715 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1716 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1717 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1718 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1719 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1720 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1721 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1722 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1723 if ( ShopMenuType == 4 )//Identify
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1724 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1725 pPriceItemService = this->GetPriceIdentification(*pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1726 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1727 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1728 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1729 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1730 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1731 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1732 if ( ShopMenuType == 5 )//Repair
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1733 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1734 pPriceItemService = this->GetPriceRepair(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1735 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1736 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1737 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1738 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1739 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1740 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1741 if ( ShopMenuType != 6 )//Buy and ???
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1742 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1743 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1744 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1745 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1746 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1747 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1748 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1749 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier) / 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1750 if (pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1751 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1752 if ( pPriceItemService >= 1 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1753 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1754 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1755 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1756 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1757 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1758 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1759 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1760 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1761 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1762 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1763 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1764 result = 1;
0
Ritor1
parents:
diff changeset
1765 return result;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1766 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1767 if ( pEquipType != EQUIP_BOOK )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1768 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1769 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1770 if ( building_type == BildingType_AlchemistShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1771 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1772 if ( pEquipType < EQUIP_REAGENT )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1773 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1774 if ( pEquipType > EQUIP_POTION )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1775 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1776 if ( pEquipType != EQUIP_MESSAGE_SCROLL )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1777 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1778 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1779 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1780 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1781 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1782 pPriceMultiplier = &p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1783 pPriceItemService = GetBuyingPrice(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1784 if ( ShopMenuType == 3 )//Sell
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1785 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1786 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1787 if (!pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1788 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1789 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1790 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1791 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1792 result = 1;
0
Ritor1
parents:
diff changeset
1793 return result;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1794 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1795 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1796 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1797 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1798 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1799 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1800 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1801 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1802 if ( ShopMenuType == 4 )//Identify
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1803 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1804 pPriceItemService = this->GetPriceIdentification(*pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1805 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1806 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1807 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1808 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1809 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1810 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1811 if ( ShopMenuType == 5 )//Repair
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1812 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1813 pPriceItemService = this->GetPriceRepair(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1814 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1815 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1816 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1817 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1818 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1819 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1820 if ( ShopMenuType != 6 )//Buy and ???
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1821 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1822 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1823 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1824 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1825 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1826 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1827 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1828 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier) / 2;
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1829 if (pItem->Broken())
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1830 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1831 if ( pPriceItemService >= 1 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1832 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1833 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1834 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1835 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1836 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1837 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1838 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1839 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1840 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1841 result = (pPriceItemService == pItem->GetValue()) + 2;
0
Ritor1
parents:
diff changeset
1842 else
Ritor1
parents:
diff changeset
1843 result = 1;
Ritor1
parents:
diff changeset
1844 return result;
Ritor1
parents:
diff changeset
1845 }
Ritor1
parents:
diff changeset
1846
Ritor1
parents:
diff changeset
1847 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1848 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1849 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1850 int v1; // al@1
0
Ritor1
parents:
diff changeset
1851 int v2; // ecx@1
Ritor1
parents:
diff changeset
1852 int v4; // eax@3
Ritor1
parents:
diff changeset
1853 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1854
Ritor1
parents:
diff changeset
1855 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
Ritor1
parents:
diff changeset
1856 v2 = v1 & 0x3F;
Ritor1
parents:
diff changeset
1857 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1858 {
Ritor1
parents:
diff changeset
1859 v6 = 5;
Ritor1
parents:
diff changeset
1860 }
Ritor1
parents:
diff changeset
1861 else
Ritor1
parents:
diff changeset
1862 {
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1863 if ( (v1&0xFF) >= 0 )
0
Ritor1
parents:
diff changeset
1864 {
Ritor1
parents:
diff changeset
1865 v4 = ((v1 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
1866 return v2 * v4;
Ritor1
parents:
diff changeset
1867 }
Ritor1
parents:
diff changeset
1868 v6 = 3;
Ritor1
parents:
diff changeset
1869 }
Ritor1
parents:
diff changeset
1870 v4 = v6;
Ritor1
parents:
diff changeset
1871 return v2 * v4;
Ritor1
parents:
diff changeset
1872 }
Ritor1
parents:
diff changeset
1873
Ritor1
parents:
diff changeset
1874 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1875 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1876 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1877 int v1; // al@1
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1878 int base_level; // ecx@1
0
Ritor1
parents:
diff changeset
1879 int v4; // eax@3
Ritor1
parents:
diff changeset
1880 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1881
Ritor1
parents:
diff changeset
1882 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1883 base_level = v1 & 0x3F;
0
Ritor1
parents:
diff changeset
1884 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1885 {
Ritor1
parents:
diff changeset
1886 v6 = 5;
Ritor1
parents:
diff changeset
1887 }
Ritor1
parents:
diff changeset
1888 else
Ritor1
parents:
diff changeset
1889 {
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1890 if ( (v1&0xFF) >= 0 )
0
Ritor1
parents:
diff changeset
1891 {
Ritor1
parents:
diff changeset
1892 v4 = ((v1 & 0x40) != 0) + 1;
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1893 return base_level * v4;
0
Ritor1
parents:
diff changeset
1894 }
Ritor1
parents:
diff changeset
1895 v6 = 3;
Ritor1
parents:
diff changeset
1896 }
Ritor1
parents:
diff changeset
1897 v4 = v6;
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1898 return base_level * v4;
0
Ritor1
parents:
diff changeset
1899 }
Ritor1
parents:
diff changeset
1900
Ritor1
parents:
diff changeset
1901 //----- (004910D3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1902 int Player::CanIdentify(ItemGen *pItem)
Ritor1
parents:
diff changeset
1903 {
Ritor1
parents:
diff changeset
1904 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1905 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
1906 int uSkillMult; // eax@3
Ritor1
parents:
diff changeset
1907 int v5; // edi@7
Ritor1
parents:
diff changeset
1908 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
1909 char *v7; // esi@7
Ritor1
parents:
diff changeset
1910 signed int uSkillMultiplier; // [sp-4h] [bp-14h]@2
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1911
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1912 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1913 return true;
0
Ritor1
parents:
diff changeset
1914
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1915 v2 = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
0
Ritor1
parents:
diff changeset
1916 v3 = v2;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1917 if ( v2 & 1 )
0
Ritor1
parents:
diff changeset
1918 {
Ritor1
parents:
diff changeset
1919 uSkillMultiplier = 5;
Ritor1
parents:
diff changeset
1920 }
Ritor1
parents:
diff changeset
1921 else
Ritor1
parents:
diff changeset
1922 {
Ritor1
parents:
diff changeset
1923 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1924 {
Ritor1
parents:
diff changeset
1925 uSkillMult = ((v2 & 0x40) != 0) + 1;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1926 v5 = uSkillMult * (v3 & 0x3F);
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1927 v6 = 0;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1928 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1929
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1930 if ( (signed int)SkillToMastery(v3) >= 4 )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1931 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1932 if ( v5 >= (unsigned __int8)v7[46] )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1933 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1934 return v6;
0
Ritor1
parents:
diff changeset
1935 }
Ritor1
parents:
diff changeset
1936 uSkillMultiplier = 3;
Ritor1
parents:
diff changeset
1937 }
Ritor1
parents:
diff changeset
1938 uSkillMult = uSkillMultiplier;
Ritor1
parents:
diff changeset
1939 v5 = uSkillMult * (v3 & 0x3F);
Ritor1
parents:
diff changeset
1940 v6 = 0;
Ritor1
parents:
diff changeset
1941 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1942
0
Ritor1
parents:
diff changeset
1943 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
1944 v6 = 1;
Ritor1
parents:
diff changeset
1945 if ( v5 >= (unsigned __int8)v7[46] )
Ritor1
parents:
diff changeset
1946 v6 = 1;
Ritor1
parents:
diff changeset
1947 return v6;
Ritor1
parents:
diff changeset
1948 }
Ritor1
parents:
diff changeset
1949
Ritor1
parents:
diff changeset
1950 //----- (00491151) --------------------------------------------------------
Ritor1
parents:
diff changeset
1951 int Player::CanRepair(ItemGen *a2)
Ritor1
parents:
diff changeset
1952 {
Ritor1
parents:
diff changeset
1953 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1954 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
1955 int v4; // eax@3
Ritor1
parents:
diff changeset
1956 int v5; // edi@7
Ritor1
parents:
diff changeset
1957 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
1958 signed int v10; // [sp-4h] [bp-14h]@2
Ritor1
parents:
diff changeset
1959
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1960
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1961 auto v7 = &pItemsTable->pItems[a2->uItemID];
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1962 if (CheckHiredNPCSpeciality(Smith) && v7->uEquipType <= 2 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1963 CheckHiredNPCSpeciality(Armorer) && v7->uEquipType >= 3 && v7->uEquipType <= 9 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1964 CheckHiredNPCSpeciality(Alchemist) && v7->uEquipType >= 9 )
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1965 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1966
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1967 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
0
Ritor1
parents:
diff changeset
1968 v3 = v2;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1969 if (v2 & 0x100 )
0
Ritor1
parents:
diff changeset
1970 {
Ritor1
parents:
diff changeset
1971 v10 = 5;
Ritor1
parents:
diff changeset
1972 }
Ritor1
parents:
diff changeset
1973 else
Ritor1
parents:
diff changeset
1974 {
Ritor1
parents:
diff changeset
1975 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1976 {
Ritor1
parents:
diff changeset
1977 v4 = ((v2 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
1978 goto LABEL_7;
Ritor1
parents:
diff changeset
1979 }
Ritor1
parents:
diff changeset
1980 v10 = 3;
Ritor1
parents:
diff changeset
1981 }
Ritor1
parents:
diff changeset
1982 v4 = v10;
Ritor1
parents:
diff changeset
1983 LABEL_7:
Ritor1
parents:
diff changeset
1984 v5 = v4 * (v3 & 0x3F);
Ritor1
parents:
diff changeset
1985 v6 = 0;
Ritor1
parents:
diff changeset
1986 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
1987 return true;
Ritor1
parents:
diff changeset
1988 if ( v5 >= *((char *)(v7 + 1) + 2) )
Ritor1
parents:
diff changeset
1989 {
Ritor1
parents:
diff changeset
1990 __debugbreak(); // really odd
Ritor1
parents:
diff changeset
1991 return true;
Ritor1
parents:
diff changeset
1992 }
Ritor1
parents:
diff changeset
1993 return false;
Ritor1
parents:
diff changeset
1994 }
Ritor1
parents:
diff changeset
1995
Ritor1
parents:
diff changeset
1996 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1997 int Player::GetMerchant()
Ritor1
parents:
diff changeset
1998 {
Ritor1
parents:
diff changeset
1999 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2000 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2001 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2002 int v4; // esi@1
Ritor1
parents:
diff changeset
2003 int v5; // edi@1
Ritor1
parents:
diff changeset
2004 int v7; // eax@3
Ritor1
parents:
diff changeset
2005 int v8; // ecx@7
Ritor1
parents:
diff changeset
2006 signed int v9; // [sp-4h] [bp-10h]@6
Ritor1
parents:
diff changeset
2007
Ritor1
parents:
diff changeset
2008 v1 = this;
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2009 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2010 v3 = v1->pActiveSkills[PLAYER_SKILL_MERCHANT];
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2011 v4 = v2 & 0x003F;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2012 v5 = v1->pActiveSkills[PLAYER_SKILL_MERCHANT] & 0x3F;
0
Ritor1
parents:
diff changeset
2013 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2014 return 10000;
Ritor1
parents:
diff changeset
2015 v7 = GetPartyReputation();
Ritor1
parents:
diff changeset
2016 if ( !v4 )
Ritor1
parents:
diff changeset
2017 return -v7;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2018 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2019 {
Ritor1
parents:
diff changeset
2020 v9 = 5;
Ritor1
parents:
diff changeset
2021 }
Ritor1
parents:
diff changeset
2022 else
Ritor1
parents:
diff changeset
2023 {
Ritor1
parents:
diff changeset
2024 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2025 {
Ritor1
parents:
diff changeset
2026 v8 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2027 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2028 }
Ritor1
parents:
diff changeset
2029 v9 = 3;
Ritor1
parents:
diff changeset
2030 }
Ritor1
parents:
diff changeset
2031 v8 = v9;
Ritor1
parents:
diff changeset
2032 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2033 }
Ritor1
parents:
diff changeset
2034
Ritor1
parents:
diff changeset
2035 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2036 int Player::GetPerception()
Ritor1
parents:
diff changeset
2037 {
Ritor1
parents:
diff changeset
2038 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2039 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2040 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2041 int v4; // esi@1
Ritor1
parents:
diff changeset
2042 int v5; // edi@1
Ritor1
parents:
diff changeset
2043 int v7; // eax@5
Ritor1
parents:
diff changeset
2044 signed int v8; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
2045
Ritor1
parents:
diff changeset
2046 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2047 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2048 v3 = v1->pActiveSkills[PLAYER_SKILL_PERCEPTION];
0
Ritor1
parents:
diff changeset
2049 v4 = v2 & 0x3F;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2050 v5 = v1->pActiveSkills[PLAYER_SKILL_PERCEPTION] & 0x3F;
0
Ritor1
parents:
diff changeset
2051 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2052 return 10000;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2053 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2054 {
Ritor1
parents:
diff changeset
2055 v8 = 5;
Ritor1
parents:
diff changeset
2056 }
Ritor1
parents:
diff changeset
2057 else
Ritor1
parents:
diff changeset
2058 {
Ritor1
parents:
diff changeset
2059 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2060 {
Ritor1
parents:
diff changeset
2061 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2062 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2063 }
Ritor1
parents:
diff changeset
2064 v8 = 3;
Ritor1
parents:
diff changeset
2065 }
Ritor1
parents:
diff changeset
2066 v7 = v8;
Ritor1
parents:
diff changeset
2067 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2068 }
Ritor1
parents:
diff changeset
2069
Ritor1
parents:
diff changeset
2070 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2071 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
2072 {
Ritor1
parents:
diff changeset
2073 Player *v1; // ebp@1
Ritor1
parents:
diff changeset
2074 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2075 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2076 int v4; // esi@1
Ritor1
parents:
diff changeset
2077 int v5; // edi@1
Ritor1
parents:
diff changeset
2078 int v7; // eax@7
Ritor1
parents:
diff changeset
2079 signed int v8; // [sp-4h] [bp-14h]@6
Ritor1
parents:
diff changeset
2080
Ritor1
parents:
diff changeset
2081 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2082 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
0
Ritor1
parents:
diff changeset
2083 v3 = v1->pActiveSkills[29];
Ritor1
parents:
diff changeset
2084 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2085 v5 = v1->pActiveSkills[29] & 0x3F;
Ritor1
parents:
diff changeset
2086 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2087 return 10000;
Ritor1
parents:
diff changeset
2088 if ( HasEnchantedItemEquipped(35) )
Ritor1
parents:
diff changeset
2089 v4 *= 2;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2090 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2091 {
Ritor1
parents:
diff changeset
2092 v8 = 5;
Ritor1
parents:
diff changeset
2093 }
Ritor1
parents:
diff changeset
2094 else
Ritor1
parents:
diff changeset
2095 {
Ritor1
parents:
diff changeset
2096 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2097 {
Ritor1
parents:
diff changeset
2098 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2099 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2100 }
Ritor1
parents:
diff changeset
2101 v8 = 3;
Ritor1
parents:
diff changeset
2102 }
Ritor1
parents:
diff changeset
2103 v7 = v8;
Ritor1
parents:
diff changeset
2104 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2105 }
Ritor1
parents:
diff changeset
2106
Ritor1
parents:
diff changeset
2107 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
2108 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
2109 {
Ritor1
parents:
diff changeset
2110 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2111 int v2; // eax@1
Ritor1
parents:
diff changeset
2112 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2113 int v4; // ecx@1
Ritor1
parents:
diff changeset
2114 int v5; // eax@4
Ritor1
parents:
diff changeset
2115 signed int v7; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
2116
Ritor1
parents:
diff changeset
2117 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2118 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
0
Ritor1
parents:
diff changeset
2119 v3 = v1->pActiveSkills[36];
Ritor1
parents:
diff changeset
2120 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2121 if ( v2 )
Ritor1
parents:
diff changeset
2122 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2123 if (v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2124 {
Ritor1
parents:
diff changeset
2125 v7 = 5;
Ritor1
parents:
diff changeset
2126 }
Ritor1
parents:
diff changeset
2127 else
Ritor1
parents:
diff changeset
2128 {
Ritor1
parents:
diff changeset
2129 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2130 {
Ritor1
parents:
diff changeset
2131 v5 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2132 goto LABEL_8;
Ritor1
parents:
diff changeset
2133 }
Ritor1
parents:
diff changeset
2134 v7 = 3;
Ritor1
parents:
diff changeset
2135 }
Ritor1
parents:
diff changeset
2136 v5 = v7;
Ritor1
parents:
diff changeset
2137 LABEL_8:
Ritor1
parents:
diff changeset
2138 v2 = (v1->pActiveSkills[36] & 0x3F) * (v5 - 1) + v4 + 9;
Ritor1
parents:
diff changeset
2139 }
Ritor1
parents:
diff changeset
2140 return v2;
Ritor1
parents:
diff changeset
2141 }
Ritor1
parents:
diff changeset
2142
Ritor1
parents:
diff changeset
2143 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2144 Player::Player()
Ritor1
parents:
diff changeset
2145 {
Ritor1
parents:
diff changeset
2146 memset(&pEquipment, 0, sizeof(PlayerEquipment));
Ritor1
parents:
diff changeset
2147 memset(pInventoryIndices, 0, 126 * sizeof(int));
Ritor1
parents:
diff changeset
2148 for (uint i = 0; i < 126; ++i)
Ritor1
parents:
diff changeset
2149 pInventoryItems[i].Reset();
Ritor1
parents:
diff changeset
2150 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
2151 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
2152
Ritor1
parents:
diff changeset
2153
Ritor1
parents:
diff changeset
2154 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
2155 {
Ritor1
parents:
diff changeset
2156 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2157 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2158 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
2159 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
2160 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
2161 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
2162 }
Ritor1
parents:
diff changeset
2163
Ritor1
parents:
diff changeset
2164 pName[0] = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
2165 uCurrentFace = 0;
0
Ritor1
parents:
diff changeset
2166 uVoiceID = 0;
Ritor1
parents:
diff changeset
2167 memset(pConditions, 0, 20 * sizeof(__int64));
Ritor1
parents:
diff changeset
2168
Ritor1
parents:
diff changeset
2169 field_BB = 0;
Ritor1
parents:
diff changeset
2170
Ritor1
parents:
diff changeset
2171 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
2172 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
2173 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
2174 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
2175 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
2176 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
2177 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
2178 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
2179 sAgeModifier = 0;
Ritor1
parents:
diff changeset
2180
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2181 // memset(field_1F5, 0, 30);
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2182 pure_luck_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2183 pure_speed_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2184 pure_intellect_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2185 pure_endurance_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2186 pure_willpower_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2187 pure_accuracy_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2188 pure_might_used=0;
0
Ritor1
parents:
diff changeset
2189
Ritor1
parents:
diff changeset
2190 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
2191 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
2192 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
2193 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
2194 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
2195 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
2196 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
2197 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
2198 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
2199 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
2200
Ritor1
parents:
diff changeset
2201 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
2202
Ritor1
parents:
diff changeset
2203 uSkillPoints = 0;
Ritor1
parents:
diff changeset
2204
Ritor1
parents:
diff changeset
2205 sHealth = 0;
Ritor1
parents:
diff changeset
2206 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
2207 _health_related = 0;
Ritor1
parents:
diff changeset
2208
Ritor1
parents:
diff changeset
2209 sMana = 0;
Ritor1
parents:
diff changeset
2210 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
2211 _mana_related = 0;
Ritor1
parents:
diff changeset
2212
Ritor1
parents:
diff changeset
2213 uQuickSpell = 0;
Ritor1
parents:
diff changeset
2214 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon));
Ritor1
parents:
diff changeset
2215
Ritor1
parents:
diff changeset
2216 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
2217 field_1A91 = 0;
Ritor1
parents:
diff changeset
2218 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2219 field_1A93 = 0;
Ritor1
parents:
diff changeset
2220 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
2221 field_1A95 = 0;
Ritor1
parents:
diff changeset
2222 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2223 field_1A97 = 0;
Ritor1
parents:
diff changeset
2224
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
2225 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
2226 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
2227 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
2228
Ritor1
parents:
diff changeset
2229 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
2230 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
2231 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
2232
Ritor1
parents:
diff changeset
2233 memset(field_1988, 0, 49 * sizeof(int));
Ritor1
parents:
diff changeset
2234 memset(field_1A50, 0, 64 * sizeof(char));
Ritor1
parents:
diff changeset
2235
Ritor1
parents:
diff changeset
2236 field_E0 = 0;
Ritor1
parents:
diff changeset
2237 field_E4 = 0;
Ritor1
parents:
diff changeset
2238 field_E8 = 0;
Ritor1
parents:
diff changeset
2239 field_EC = 0;
Ritor1
parents:
diff changeset
2240 field_F0 = 0;
Ritor1
parents:
diff changeset
2241 field_F4 = 0;
Ritor1
parents:
diff changeset
2242 field_F8 = 0;
Ritor1
parents:
diff changeset
2243 field_FC = 0;
Ritor1
parents:
diff changeset
2244 field_100 = 0;
Ritor1
parents:
diff changeset
2245 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2246
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2247 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2248 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2249
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2250 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
2251 }
Ritor1
parents:
diff changeset
2252
Ritor1
parents:
diff changeset
2253 //----- (0048C6F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2254 bool Party::AddItem(ItemGen *pItem)
Ritor1
parents:
diff changeset
2255 {
Ritor1
parents:
diff changeset
2256 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2257 unsigned int v3; // ecx@4
Ritor1
parents:
diff changeset
2258 signed int v4; // edx@4
Ritor1
parents:
diff changeset
2259 char *v5; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
2260 //unsigned int v6; // eax@10
0
Ritor1
parents:
diff changeset
2261 Texture *v7; // ebx@10
Ritor1
parents:
diff changeset
2262 signed int v8; // esi@10
Ritor1
parents:
diff changeset
2263 Player *v9; // edi@11
Ritor1
parents:
diff changeset
2264 int v10; // eax@11
Ritor1
parents:
diff changeset
2265 bool result; // eax@15
Ritor1
parents:
diff changeset
2266 std::string v12; // [sp-18h] [bp-40h]@9
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2267
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2268
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2269 int v15[4] = {0, 1, 2, 3}; // [sp+Ch] [bp-1Ch]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2270 //int v16; // [sp+10h] [bp-18h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2271 //int v17; // [sp+14h] [bp-14h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2272 //int v18; // [sp+18h] [bp-10h]@3
0
Ritor1
parents:
diff changeset
2273 Player *v19; // [sp+1Ch] [bp-Ch]@9
Ritor1
parents:
diff changeset
2274 Party *v20; // [sp+20h] [bp-8h]@1
Ritor1
parents:
diff changeset
2275 int v21; // [sp+24h] [bp-4h]@10
Ritor1
parents:
diff changeset
2276
Ritor1
parents:
diff changeset
2277 auto thos = this;
Ritor1
parents:
diff changeset
2278
Ritor1
parents:
diff changeset
2279 v20 = thos;
Ritor1
parents:
diff changeset
2280 v2 = pItem->uItemID;
222
8113753ed2ae more item init fixing
Gloval
parents: 190
diff changeset
2281 if ( !pItemsTable->pItems[v2].uItemID_Rep_St )
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
2282 pItem->SetIdentified();
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2283 ///v15 = 0;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2284 //v16 = 1;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2285 //v18 = 3;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2286 //v17 = 2;
0
Ritor1
parents:
diff changeset
2287 if ( uActiveCharacter )
Ritor1
parents:
diff changeset
2288 {
Ritor1
parents:
diff changeset
2289 v3 = uActiveCharacter - 1;
Ritor1
parents:
diff changeset
2290 v4 = 0;
Ritor1
parents:
diff changeset
2291 do
Ritor1
parents:
diff changeset
2292 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2293 v15[v4++] = v3++;
0
Ritor1
parents:
diff changeset
2294 if ( (signed int)v3 >= 4 )
Ritor1
parents:
diff changeset
2295 v3 = 0;
Ritor1
parents:
diff changeset
2296 }
Ritor1
parents:
diff changeset
2297 while ( v4 < 4 );
Ritor1
parents:
diff changeset
2298 }
Ritor1
parents:
diff changeset
2299 v5 = pItemsTable->pItems[v2].pIconName;
Ritor1
parents:
diff changeset
2300 if ( v5 )
Ritor1
parents:
diff changeset
2301 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
2302 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
2303 v21 = areWeLoadingTexture;
Ritor1
parents:
diff changeset
2304 v8 = 0;
Ritor1
parents:
diff changeset
2305 while ( 1 )
Ritor1
parents:
diff changeset
2306 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2307 v9 = &v20->pPlayers[v15[v8]];
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2308 v19 = &v20->pPlayers[v15[v8]];
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
2309 v10 = v19->AddItem(-1, pItem->uItemID);
0
Ritor1
parents:
diff changeset
2310 if ( v10 )
Ritor1
parents:
diff changeset
2311 break;
Ritor1
parents:
diff changeset
2312 ++v8;
Ritor1
parents:
diff changeset
2313 if ( v8 >= 4 )
Ritor1
parents:
diff changeset
2314 {
Ritor1
parents:
diff changeset
2315 if ( !v21 )
Ritor1
parents:
diff changeset
2316 {
Ritor1
parents:
diff changeset
2317 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
2318 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
2319 }
Ritor1
parents:
diff changeset
2320 goto LABEL_15;
Ritor1
parents:
diff changeset
2321 }
Ritor1
parents:
diff changeset
2322 }
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2323 memcpy(&v9->pInventoryItems[v10-1], pItem, 0x24u);
0
Ritor1
parents:
diff changeset
2324 pItem->Reset();
Ritor1
parents:
diff changeset
2325 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2326 v19->PlaySound(SPEECH_60, 0);
0
Ritor1
parents:
diff changeset
2327 if ( !v21 )
Ritor1
parents:
diff changeset
2328 {
Ritor1
parents:
diff changeset
2329 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
2330 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
2331 }
Ritor1
parents:
diff changeset
2332 result = 1;
Ritor1
parents:
diff changeset
2333 }
Ritor1
parents:
diff changeset
2334 else
Ritor1
parents:
diff changeset
2335 {
Ritor1
parents:
diff changeset
2336 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0);
Ritor1
parents:
diff changeset
2337 LABEL_15:
Ritor1
parents:
diff changeset
2338 result = 0;
Ritor1
parents:
diff changeset
2339 }
Ritor1
parents:
diff changeset
2340 return result;
Ritor1
parents:
diff changeset
2341 }
Ritor1
parents:
diff changeset
2342 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
2343
Ritor1
parents:
diff changeset
2344 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
2345 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
2346 {
Ritor1
parents:
diff changeset
2347 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2348 }
Ritor1
parents:
diff changeset
2349
Ritor1
parents:
diff changeset
2350 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2351 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
2352 {
Ritor1
parents:
diff changeset
2353 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2354 }
Ritor1
parents:
diff changeset
2355
Ritor1
parents:
diff changeset
2356 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
2357 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
2358 {
Ritor1
parents:
diff changeset
2359 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0);
Ritor1
parents:
diff changeset
2360 }
Ritor1
parents:
diff changeset
2361
Ritor1
parents:
diff changeset
2362 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2363 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
2364 {
Ritor1
parents:
diff changeset
2365 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2366 }
Ritor1
parents:
diff changeset
2367
Ritor1
parents:
diff changeset
2368 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2369 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
2370 {
Ritor1
parents:
diff changeset
2371 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2372 }
Ritor1
parents:
diff changeset
2373
Ritor1
parents:
diff changeset
2374 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2375 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
2376 {
Ritor1
parents:
diff changeset
2377 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2378 }
Ritor1
parents:
diff changeset
2379
Ritor1
parents:
diff changeset
2380 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2381 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
2382 {
Ritor1
parents:
diff changeset
2383 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
Ritor1
parents:
diff changeset
2384 }
Ritor1
parents:
diff changeset
2385
Ritor1
parents:
diff changeset
2386 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2387 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
2388 {
Ritor1
parents:
diff changeset
2389 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2390 }
Ritor1
parents:
diff changeset
2391
Ritor1
parents:
diff changeset
2392 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
2393 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
2394 {
Ritor1
parents:
diff changeset
2395 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
2396 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
Ritor1
parents:
diff changeset
2397 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2398 }
Ritor1
parents:
diff changeset
2399
Ritor1
parents:
diff changeset
2400 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2401 int Player::GetActualMight()
Ritor1
parents:
diff changeset
2402 {
Ritor1
parents:
diff changeset
2403 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2404 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2405 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2406 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2407 int v5; // edi@5
Ritor1
parents:
diff changeset
2408 int v6; // ST14_4@5
Ritor1
parents:
diff changeset
2409
Ritor1
parents:
diff changeset
2410 v1 = this;
Ritor1
parents:
diff changeset
2411 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2412 v3 = 0;
Ritor1
parents:
diff changeset
2413 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2414 {
Ritor1
parents:
diff changeset
2415 ++v3;
Ritor1
parents:
diff changeset
2416 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2417 {
Ritor1
parents:
diff changeset
2418 v4 = 100;
Ritor1
parents:
diff changeset
2419 goto LABEL_5;
Ritor1
parents:
diff changeset
2420 }
Ritor1
parents:
diff changeset
2421 }
Ritor1
parents:
diff changeset
2422 v4 = pAgeingStrengthMultiplier[v3];
Ritor1
parents:
diff changeset
2423 LABEL_5:
Ritor1
parents:
diff changeset
2424 v5 = pConditionStrengthMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2425 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2426 return v5 * v4 * v1->uMight / 100 / 100 + GetMagicalBonus((CHARACTER_ATTRIBUTE_TYPE)0) + v6 + v1->uMightBonus;
Ritor1
parents:
diff changeset
2427 }
Ritor1
parents:
diff changeset
2428
Ritor1
parents:
diff changeset
2429 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
2430 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
2431 {
Ritor1
parents:
diff changeset
2432 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2433 unsigned int sAge; // eax@1
Ritor1
parents:
diff changeset
2434 signed int uAgeLevel; // ecx@1
Ritor1
parents:
diff changeset
2435 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2436 int v5; // edi@5
Ritor1
parents:
diff changeset
2437 int v6; // ebp@5
Ritor1
parents:
diff changeset
2438
Ritor1
parents:
diff changeset
2439 v1 = this;
Ritor1
parents:
diff changeset
2440 sAge = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2441 uAgeLevel = 0;
Ritor1
parents:
diff changeset
2442 while ( (signed int)sAge >= (signed int)pAgeingTable[uAgeLevel] )
Ritor1
parents:
diff changeset
2443 {
Ritor1
parents:
diff changeset
2444 ++uAgeLevel;
Ritor1
parents:
diff changeset
2445 if ( uAgeLevel >= 4 )
Ritor1
parents:
diff changeset
2446 {
Ritor1
parents:
diff changeset
2447 v4 = 100;
Ritor1
parents:
diff changeset
2448 goto LABEL_5;
Ritor1
parents:
diff changeset
2449 }
Ritor1
parents:
diff changeset
2450 }
Ritor1
parents:
diff changeset
2451 v4 = pAgeingIntelligenceMultiplier[uAgeLevel];
Ritor1
parents:
diff changeset
2452 LABEL_5:
Ritor1
parents:
diff changeset
2453 v5 = pConditionIntelligenceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2454 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2455 return v5 * v4 * v1->uIntelligence / 100 / 100
Ritor1
parents:
diff changeset
2456 + GetMagicalBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE)
Ritor1
parents:
diff changeset
2457 + v6
Ritor1
parents:
diff changeset
2458 + v1->uIntelligenceBonus;
Ritor1
parents:
diff changeset
2459 }
Ritor1
parents:
diff changeset
2460
Ritor1
parents:
diff changeset
2461 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2462 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
2463 {
Ritor1
parents:
diff changeset
2464 int v5; // edi@5
Ritor1
parents:
diff changeset
2465
Ritor1
parents:
diff changeset
2466 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2467 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2468 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2469 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2470 uAgeingMultiplier = pAgeingWillpowerMultiplier[i];
Ritor1
parents:
diff changeset
2471 else break;
Ritor1
parents:
diff changeset
2472
Ritor1
parents:
diff changeset
2473 v5 = pConditionWillpowerMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2474 return v5 * uAgeingMultiplier * uWillpower / 100 / 100
Ritor1
parents:
diff changeset
2475 + GetMagicalBonus(CHARACTER_ATTRIBUTE_WILLPOWER)
Ritor1
parents:
diff changeset
2476 + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0)
Ritor1
parents:
diff changeset
2477 + uWillpowerBonus;
Ritor1
parents:
diff changeset
2478 }
Ritor1
parents:
diff changeset
2479
Ritor1
parents:
diff changeset
2480 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
2481 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
2482 {
Ritor1
parents:
diff changeset
2483 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2484 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2485 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2486 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2487 uAgeingMultiplier = pAgeingEnduranceMultiplier[i];
Ritor1
parents:
diff changeset
2488 else break;
Ritor1
parents:
diff changeset
2489
Ritor1
parents:
diff changeset
2490 auto uConditionMult = pConditionEnduranceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2491 auto uItemBonus = GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2492 return uConditionMult * uAgeingMultiplier * uEndurance / 100 / 100
Ritor1
parents:
diff changeset
2493 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ENDURANCE)
Ritor1
parents:
diff changeset
2494 + uItemBonus
Ritor1
parents:
diff changeset
2495 + uEnduranceBonus;
Ritor1
parents:
diff changeset
2496 }
Ritor1
parents:
diff changeset
2497
Ritor1
parents:
diff changeset
2498 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
2499 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
2500 {
Ritor1
parents:
diff changeset
2501 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2502 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2503 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2504 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2505 int v5; // edi@5
Ritor1
parents:
diff changeset
2506 int v6; // ebp@5
Ritor1
parents:
diff changeset
2507
Ritor1
parents:
diff changeset
2508 v1 = this;
Ritor1
parents:
diff changeset
2509 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2510 v3 = 0;
Ritor1
parents:
diff changeset
2511 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2512 {
Ritor1
parents:
diff changeset
2513 ++v3;
Ritor1
parents:
diff changeset
2514 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2515 {
Ritor1
parents:
diff changeset
2516 v4 = 100;
Ritor1
parents:
diff changeset
2517 goto LABEL_5;
Ritor1
parents:
diff changeset
2518 }
Ritor1
parents:
diff changeset
2519 }
Ritor1
parents:
diff changeset
2520 v4 = pAgeingAccuracyMultiplier[v3];
Ritor1
parents:
diff changeset
2521 LABEL_5:
Ritor1
parents:
diff changeset
2522 v5 = pConditionAccuracyMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2523 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2524 return v5 * v4 * v1->uAccuracy / 100 / 100
Ritor1
parents:
diff changeset
2525 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ACCURACY)
Ritor1
parents:
diff changeset
2526 + v6
Ritor1
parents:
diff changeset
2527 + v1->uAccuracyBonus;
Ritor1
parents:
diff changeset
2528 }
Ritor1
parents:
diff changeset
2529
Ritor1
parents:
diff changeset
2530 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2531 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
2532 {
Ritor1
parents:
diff changeset
2533 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2534 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2535 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2536 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2537 int v5; // edi@5
Ritor1
parents:
diff changeset
2538 int v6; // ebp@5
Ritor1
parents:
diff changeset
2539
Ritor1
parents:
diff changeset
2540 v1 = this;
Ritor1
parents:
diff changeset
2541 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2542 v3 = 0;
Ritor1
parents:
diff changeset
2543 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2544 {
Ritor1
parents:
diff changeset
2545 ++v3;
Ritor1
parents:
diff changeset
2546 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2547 {
Ritor1
parents:
diff changeset
2548 v4 = 100;
Ritor1
parents:
diff changeset
2549 goto LABEL_5;
Ritor1
parents:
diff changeset
2550 }
Ritor1
parents:
diff changeset
2551 }
Ritor1
parents:
diff changeset
2552 v4 = pAgeingSpeedMultiplier[v3];
Ritor1
parents:
diff changeset
2553 LABEL_5:
Ritor1
parents:
diff changeset
2554 v5 = pConditionSpeedMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2555 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2556 return v5 * v4 * v1->uSpeed / 100 / 100
Ritor1
parents:
diff changeset
2557 + GetMagicalBonus(CHARACTER_ATTRIBUTE_SPEED)
Ritor1
parents:
diff changeset
2558 + v6
Ritor1
parents:
diff changeset
2559 + v1->uSpeedBonus;
Ritor1
parents:
diff changeset
2560 }
Ritor1
parents:
diff changeset
2561
Ritor1
parents:
diff changeset
2562 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
2563 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
2564 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2565 signed int curr_age; // eax@7
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2566 signed int i; // ecx@7
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2567 signed int age_luck_pc; // ebx@10
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2568 int condition_luck_pc; // edi@11
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2569 int items_luck_bonus; // ebp@11
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2570 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2571 signed int magic_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2572 int full_luck;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2573
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2574 npc_luck_bonus = 0;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2575 if ( CheckHiredNPCSpeciality(Fool) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2576 npc_luck_bonus = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2577 if ( CheckHiredNPCSpeciality(ChimneySweep) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2578 npc_luck_bonus += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2579 if ( CheckHiredNPCSpeciality(Psychic) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2580 npc_luck_bonus += 10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2581 curr_age = sAgeModifier + GetBaseAge();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2582 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2583 while ( curr_age >= pAgeingTable[i] )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2584 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2585 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2586 if ( i >= 4 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2587 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2588 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2589 if (i < 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2590 age_luck_pc = pAgeingLuckMultiplier[i];
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2591 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2592 age_luck_pc = 100;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2593
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2594 condition_luck_pc = pConditionLuckMultiplier[GetMajorConditionIdx()];
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2595 items_luck_bonus = GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2596 magic_luck_bonus = GetMagicalBonus(CHARACTER_ATTRIBUTE_LUCK);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2597 full_luck = magic_luck_bonus + items_luck_bonus + npc_luck_bonus+ uLuckBonus
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2598 + condition_luck_pc * age_luck_pc * uLuck / 100 / 100;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2599 return full_luck;
0
Ritor1
parents:
diff changeset
2600 }
Ritor1
parents:
diff changeset
2601
Ritor1
parents:
diff changeset
2602 //----- (0048CCF5) --------------------------------------------------------
Ritor1
parents:
diff changeset
2603 int Player::GetActualAttack(int a2)
Ritor1
parents:
diff changeset
2604 {
Ritor1
parents:
diff changeset
2605 Player *v2; // esi@1
Ritor1
parents:
diff changeset
2606 int v3; // eax@1
Ritor1
parents:
diff changeset
2607 int v4; // edi@1
Ritor1
parents:
diff changeset
2608 int v5; // ebx@1
Ritor1
parents:
diff changeset
2609 int v6; // ebp@1
Ritor1
parents:
diff changeset
2610
Ritor1
parents:
diff changeset
2611 v2 = this;
Ritor1
parents:
diff changeset
2612 v3 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2613 v4 = GetParameterBonus(v3);
0
Ritor1
parents:
diff changeset
2614 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
2615 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
Ritor1
parents:
diff changeset
2616 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + v2->_some_attack_bonus;
Ritor1
parents:
diff changeset
2617 }
Ritor1
parents:
diff changeset
2618
Ritor1
parents:
diff changeset
2619 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
2620 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
2621 {
Ritor1
parents:
diff changeset
2622 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2623 int v2; // eax@1
Ritor1
parents:
diff changeset
2624 int v3; // esi@1
Ritor1
parents:
diff changeset
2625 int v4; // esi@1
Ritor1
parents:
diff changeset
2626 int v5; // esi@1
Ritor1
parents:
diff changeset
2627 int v6; // esi@1
Ritor1
parents:
diff changeset
2628 signed int result; // eax@1
Ritor1
parents:
diff changeset
2629
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2630
0
Ritor1
parents:
diff changeset
2631 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2632 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
2633 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0) + v3;
Ritor1
parents:
diff changeset
2634 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2635 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2636 if ( result < 1 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2637 result = 1;
0
Ritor1
parents:
diff changeset
2638 return result;
Ritor1
parents:
diff changeset
2639 }
Ritor1
parents:
diff changeset
2640
Ritor1
parents:
diff changeset
2641 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
2642 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
2643 {
Ritor1
parents:
diff changeset
2644 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2645 int v2; // eax@1
Ritor1
parents:
diff changeset
2646 int v3; // esi@1
Ritor1
parents:
diff changeset
2647 int v4; // esi@1
Ritor1
parents:
diff changeset
2648 int v5; // esi@1
Ritor1
parents:
diff changeset
2649 int v6; // esi@1
Ritor1
parents:
diff changeset
2650 signed int result; // eax@1
Ritor1
parents:
diff changeset
2651
Ritor1
parents:
diff changeset
2652 v1 = this;
Ritor1
parents:
diff changeset
2653 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2654 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
2655 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0) + v3;
Ritor1
parents:
diff changeset
2656 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
Ritor1
parents:
diff changeset
2657 v6 = v1->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
Ritor1
parents:
diff changeset
2658 result = 1;
Ritor1
parents:
diff changeset
2659 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
2660 result = v6;
Ritor1
parents:
diff changeset
2661 return result;
Ritor1
parents:
diff changeset
2662 }
Ritor1
parents:
diff changeset
2663
Ritor1
parents:
diff changeset
2664 //----- (0048CDDB) --------------------------------------------------------
Ritor1
parents:
diff changeset
2665 int Player::CalculateMeleeDamageTo(int a2, int a3, unsigned int uTargetActorID)
Ritor1
parents:
diff changeset
2666 {
Ritor1
parents:
diff changeset
2667 int v4; // esi@1
Ritor1
parents:
diff changeset
2668 Player *v5; // edi@1
Ritor1
parents:
diff changeset
2669 ItemGen *v6; // ebx@4
Ritor1
parents:
diff changeset
2670 unsigned int v7; // ebp@4
Ritor1
parents:
diff changeset
2671 unsigned int v8; // esi@4
Ritor1
parents:
diff changeset
2672 int v9; // eax@4
Ritor1
parents:
diff changeset
2673 int v10; // eax@9
Ritor1
parents:
diff changeset
2674 char v11; // zf@9
Ritor1
parents:
diff changeset
2675 int v12; // esi@10
Ritor1
parents:
diff changeset
2676 int v13; // eax@11
Ritor1
parents:
diff changeset
2677 enum MONSTER_SUPERTYPE v14; // edx@24
Ritor1
parents:
diff changeset
2678 ItemGen *v15; // ebx@35
Ritor1
parents:
diff changeset
2679 unsigned int v16; // ebp@35
Ritor1
parents:
diff changeset
2680 unsigned int v17; // esi@35
Ritor1
parents:
diff changeset
2681 int v18; // edx@38
Ritor1
parents:
diff changeset
2682 int v19; // eax@40
Ritor1
parents:
diff changeset
2683 enum MONSTER_SUPERTYPE v20; // edx@53
Ritor1
parents:
diff changeset
2684 int v21; // esi@62
Ritor1
parents:
diff changeset
2685 int v22; // eax@63
Ritor1
parents:
diff changeset
2686 int v23; // ebx@63
Ritor1
parents:
diff changeset
2687 int v24; // ebx@63
Ritor1
parents:
diff changeset
2688 signed int result; // eax@64
Ritor1
parents:
diff changeset
2689 MONSTER_SUPERTYPE v26; // [sp-4h] [bp-24h]@20
Ritor1
parents:
diff changeset
2690 MONSTER_SUPERTYPE v27; // [sp-4h] [bp-24h]@49
Ritor1
parents:
diff changeset
2691 int v28; // [sp+10h] [bp-10h]@1
Ritor1
parents:
diff changeset
2692 int v29; // [sp+10h] [bp-10h]@33
Ritor1
parents:
diff changeset
2693 signed int v30; // [sp+14h] [bp-Ch]@7
Ritor1
parents:
diff changeset
2694 signed int v31; // [sp+14h] [bp-Ch]@36
Ritor1
parents:
diff changeset
2695 int v32; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
2696 int v33; // [sp+18h] [bp-8h]@8
Ritor1
parents:
diff changeset
2697 int v34; // [sp+1Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
2698 int v35; // [sp+28h] [bp+8h]@37
Ritor1
parents:
diff changeset
2699
Ritor1
parents:
diff changeset
2700 v4 = 0;
Ritor1
parents:
diff changeset
2701 v5 = this;
Ritor1
parents:
diff changeset
2702 v34 = 0;
Ritor1
parents:
diff changeset
2703 v32 = 0;
Ritor1
parents:
diff changeset
2704 v28 = 0;
Ritor1
parents:
diff changeset
2705 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
2706 {
Ritor1
parents:
diff changeset
2707 v32 = rand() % 3 + 1;
Ritor1
parents:
diff changeset
2708 LABEL_61:
Ritor1
parents:
diff changeset
2709 v34 = v4;
Ritor1
parents:
diff changeset
2710 goto LABEL_62;
Ritor1
parents:
diff changeset
2711 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2712 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
2713 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2714 v6 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2715 v7 = v6->uItemID;
Ritor1
parents:
diff changeset
2716 v8 = v6->uItemID;
Ritor1
parents:
diff changeset
2717 v9 = pItemsTable->pItems[v8].uDamageDice;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2718 if ( pItemsTable->pItems[v8].uSkillType == PLAYER_SKILL_SPEAR && !v5->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
2719 ++v9;
Ritor1
parents:
diff changeset
2720 v30 = pItemsTable->pItems[v8].uDamageRoll;
Ritor1
parents:
diff changeset
2721 if ( v9 > 0 )
Ritor1
parents:
diff changeset
2722 {
Ritor1
parents:
diff changeset
2723 v33 = v9;
Ritor1
parents:
diff changeset
2724 do
Ritor1
parents:
diff changeset
2725 {
Ritor1
parents:
diff changeset
2726 v10 = rand();
Ritor1
parents:
diff changeset
2727 v11 = v33-- == 1;
Ritor1
parents:
diff changeset
2728 v28 += v10 % v30 + 1;
Ritor1
parents:
diff changeset
2729 }
Ritor1
parents:
diff changeset
2730 while ( !v11 );
Ritor1
parents:
diff changeset
2731 }
Ritor1
parents:
diff changeset
2732 v12 = pItemsTable->pItems[v8].uDamageMod + v28;
Ritor1
parents:
diff changeset
2733 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2734 goto LABEL_28;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2735 v13 = v6->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2736 if ( v13 == 64 || v7 == 507 || v7 == 508 || v7 == 527 )
Ritor1
parents:
diff changeset
2737 {
Ritor1
parents:
diff changeset
2738 v14 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2739 }
Ritor1
parents:
diff changeset
2740 else
Ritor1
parents:
diff changeset
2741 {
Ritor1
parents:
diff changeset
2742 if ( v13 == 39 )
Ritor1
parents:
diff changeset
2743 {
Ritor1
parents:
diff changeset
2744 v26 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2745 }
Ritor1
parents:
diff changeset
2746 else
Ritor1
parents:
diff changeset
2747 {
Ritor1
parents:
diff changeset
2748 if ( v13 == 40 )
Ritor1
parents:
diff changeset
2749 {
Ritor1
parents:
diff changeset
2750 v26 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2751 }
Ritor1
parents:
diff changeset
2752 else
Ritor1
parents:
diff changeset
2753 {
Ritor1
parents:
diff changeset
2754 if ( v13 == 63 || v7 == 517 )
Ritor1
parents:
diff changeset
2755 {
Ritor1
parents:
diff changeset
2756 v26 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2757 }
Ritor1
parents:
diff changeset
2758 else
Ritor1
parents:
diff changeset
2759 {
Ritor1
parents:
diff changeset
2760 if ( v13 != 65 )
Ritor1
parents:
diff changeset
2761 {
Ritor1
parents:
diff changeset
2762 LABEL_28:
Ritor1
parents:
diff changeset
2763 if ( (signed int)SkillToMastery(v5->pActiveSkills[2]) >= 3
Ritor1
parents:
diff changeset
2764 && pItemsTable->pItems[v6->uItemID].uSkillType == 2
Ritor1
parents:
diff changeset
2765 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2766 v12 *= 3;
Ritor1
parents:
diff changeset
2767 v32 = v12;
Ritor1
parents:
diff changeset
2768 goto LABEL_33;
Ritor1
parents:
diff changeset
2769 }
Ritor1
parents:
diff changeset
2770 v26 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2771 }
Ritor1
parents:
diff changeset
2772 }
Ritor1
parents:
diff changeset
2773 }
Ritor1
parents:
diff changeset
2774 v14 = v26;
Ritor1
parents:
diff changeset
2775 }
Ritor1
parents:
diff changeset
2776 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v14) )
Ritor1
parents:
diff changeset
2777 v12 *= 2;
Ritor1
parents:
diff changeset
2778 goto LABEL_28;
Ritor1
parents:
diff changeset
2779 }
Ritor1
parents:
diff changeset
2780 LABEL_33:
Ritor1
parents:
diff changeset
2781 v29 = 0;
Ritor1
parents:
diff changeset
2782 if ( !a3 )
Ritor1
parents:
diff changeset
2783 {
Ritor1
parents:
diff changeset
2784 if ( v5->HasItemEquipped((ITEM_EQUIP_TYPE)0) )
Ritor1
parents:
diff changeset
2785 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2786 v15 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uShield - 1];
0
Ritor1
parents:
diff changeset
2787 v16 = v15->uItemID;
Ritor1
parents:
diff changeset
2788 v17 = v15->uItemID;
Ritor1
parents:
diff changeset
2789 if ( pItemsTable->pItems[v17].uEquipType != 4 )
Ritor1
parents:
diff changeset
2790 {
Ritor1
parents:
diff changeset
2791 v31 = pItemsTable->pItems[v17].uDamageRoll;
Ritor1
parents:
diff changeset
2792 if ( (signed int)pItemsTable->pItems[v17].uDamageDice > 0 )
Ritor1
parents:
diff changeset
2793 {
Ritor1
parents:
diff changeset
2794 v35 = pItemsTable->pItems[v17].uDamageDice;
Ritor1
parents:
diff changeset
2795 do
Ritor1
parents:
diff changeset
2796 {
Ritor1
parents:
diff changeset
2797 v18 = rand() % v31;
Ritor1
parents:
diff changeset
2798 v11 = v35-- == 1;
Ritor1
parents:
diff changeset
2799 v29 += v18 + 1;
Ritor1
parents:
diff changeset
2800 }
Ritor1
parents:
diff changeset
2801 while ( !v11 );
Ritor1
parents:
diff changeset
2802 }
Ritor1
parents:
diff changeset
2803 v4 = pItemsTable->pItems[v17].uDamageMod + v29;
Ritor1
parents:
diff changeset
2804 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2805 goto LABEL_57;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2806 v19 = v15->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2807 if ( v19 == 64 || v16 == 507 || v16 == 508 || v16 == 527 )
Ritor1
parents:
diff changeset
2808 {
Ritor1
parents:
diff changeset
2809 v20 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2810 }
Ritor1
parents:
diff changeset
2811 else
Ritor1
parents:
diff changeset
2812 {
Ritor1
parents:
diff changeset
2813 if ( v19 == 39 )
Ritor1
parents:
diff changeset
2814 {
Ritor1
parents:
diff changeset
2815 v27 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2816 }
Ritor1
parents:
diff changeset
2817 else
Ritor1
parents:
diff changeset
2818 {
Ritor1
parents:
diff changeset
2819 if ( v19 == 40 )
Ritor1
parents:
diff changeset
2820 {
Ritor1
parents:
diff changeset
2821 v27 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2822 }
Ritor1
parents:
diff changeset
2823 else
Ritor1
parents:
diff changeset
2824 {
Ritor1
parents:
diff changeset
2825 if ( v19 == 63 || v16 == 517 )
Ritor1
parents:
diff changeset
2826 {
Ritor1
parents:
diff changeset
2827 v27 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2828 }
Ritor1
parents:
diff changeset
2829 else
Ritor1
parents:
diff changeset
2830 {
Ritor1
parents:
diff changeset
2831 if ( v19 != 65 )
Ritor1
parents:
diff changeset
2832 {
Ritor1
parents:
diff changeset
2833 LABEL_57:
Ritor1
parents:
diff changeset
2834 if ( pItemsTable->pItems[v15->uItemID].uSkillType == PLAYER_SKILL_DAGGER
Ritor1
parents:
diff changeset
2835 && SkillToMastery(v5->pActiveSkills[2] >= 3u)
Ritor1
parents:
diff changeset
2836 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2837 v4 *= 3;
Ritor1
parents:
diff changeset
2838 goto LABEL_61;
Ritor1
parents:
diff changeset
2839 }
Ritor1
parents:
diff changeset
2840 v27 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2841 }
Ritor1
parents:
diff changeset
2842 }
Ritor1
parents:
diff changeset
2843 }
Ritor1
parents:
diff changeset
2844 v20 = v27;
Ritor1
parents:
diff changeset
2845 }
Ritor1
parents:
diff changeset
2846 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v20) )
Ritor1
parents:
diff changeset
2847 v4 *= 2;
Ritor1
parents:
diff changeset
2848 goto LABEL_57;
Ritor1
parents:
diff changeset
2849 }
Ritor1
parents:
diff changeset
2850 }
Ritor1
parents:
diff changeset
2851 }
Ritor1
parents:
diff changeset
2852 LABEL_62:
Ritor1
parents:
diff changeset
2853 v21 = v32 + v34;
Ritor1
parents:
diff changeset
2854 if ( !a2 )
Ritor1
parents:
diff changeset
2855 {
Ritor1
parents:
diff changeset
2856 v22 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2857 v23 = GetParameterBonus(v22);
0
Ritor1
parents:
diff changeset
2858 v24 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v23;
Ritor1
parents:
diff changeset
2859 v21 += v5->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v24;
Ritor1
parents:
diff changeset
2860 }
Ritor1
parents:
diff changeset
2861 result = 1;
Ritor1
parents:
diff changeset
2862 if ( v21 >= 1 )
Ritor1
parents:
diff changeset
2863 result = v21;
Ritor1
parents:
diff changeset
2864 return result;
Ritor1
parents:
diff changeset
2865 }
Ritor1
parents:
diff changeset
2866
Ritor1
parents:
diff changeset
2867 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2868 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
2869 {
Ritor1
parents:
diff changeset
2870 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2871 int v2; // eax@1
Ritor1
parents:
diff changeset
2872 int v3; // edi@3
Ritor1
parents:
diff changeset
2873 int v4; // eax@4
Ritor1
parents:
diff changeset
2874 int v5; // edi@4
Ritor1
parents:
diff changeset
2875 int v6; // edi@4
Ritor1
parents:
diff changeset
2876 int v7; // edi@4
Ritor1
parents:
diff changeset
2877
Ritor1
parents:
diff changeset
2878 v1 = this;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2879 v2 = *(int *)&this->pInventoryItems[this->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2880 if ( v2 < 64 || v2 > 65 )
Ritor1
parents:
diff changeset
2881 {
Ritor1
parents:
diff changeset
2882 v4 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2883 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
2884 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK, 0) + v5;
Ritor1
parents:
diff changeset
2885 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
Ritor1
parents:
diff changeset
2886 v3 = v1->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
Ritor1
parents:
diff changeset
2887 }
Ritor1
parents:
diff changeset
2888 else
Ritor1
parents:
diff changeset
2889 {
Ritor1
parents:
diff changeset
2890 v3 = GetActualAttack(1);
Ritor1
parents:
diff changeset
2891 }
Ritor1
parents:
diff changeset
2892 return v3;
Ritor1
parents:
diff changeset
2893 }
Ritor1
parents:
diff changeset
2894
Ritor1
parents:
diff changeset
2895 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
2896 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
2897 {
Ritor1
parents:
diff changeset
2898 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2899 int v2; // edi@1
Ritor1
parents:
diff changeset
2900 int v3; // edi@1
Ritor1
parents:
diff changeset
2901 int v4; // edi@1
Ritor1
parents:
diff changeset
2902 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
2903 int result; // eax@6
Ritor1
parents:
diff changeset
2904
Ritor1
parents:
diff changeset
2905 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2906 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2907 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2908 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2909 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
2910 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2911 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
2912 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
2913 result = v4;
Ritor1
parents:
diff changeset
2914 else
Ritor1
parents:
diff changeset
2915 result = 0;
Ritor1
parents:
diff changeset
2916 return result;
Ritor1
parents:
diff changeset
2917 }
Ritor1
parents:
diff changeset
2918
Ritor1
parents:
diff changeset
2919 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
2920 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
2921 {
Ritor1
parents:
diff changeset
2922 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2923 int v2; // edi@1
Ritor1
parents:
diff changeset
2924 int v3; // edi@1
Ritor1
parents:
diff changeset
2925 int v4; // edi@1
Ritor1
parents:
diff changeset
2926 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
2927 int result; // eax@6
Ritor1
parents:
diff changeset
2928
Ritor1
parents:
diff changeset
2929 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2930 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2931 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2932 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2933 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
2934 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2935 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
2936 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
2937 result = v4;
Ritor1
parents:
diff changeset
2938 else
Ritor1
parents:
diff changeset
2939 result = 0;
Ritor1
parents:
diff changeset
2940 return result;
Ritor1
parents:
diff changeset
2941 }
Ritor1
parents:
diff changeset
2942
Ritor1
parents:
diff changeset
2943 //----- (0048D1FE) --------------------------------------------------------
Ritor1
parents:
diff changeset
2944 bool Player::CalculateRangedDamageTo(int a2)
Ritor1
parents:
diff changeset
2945 {
Ritor1
parents:
diff changeset
2946 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
2947 bool result; // eax@1
Ritor1
parents:
diff changeset
2948 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
2949 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
2950 unsigned int v6; // esi@2
Ritor1
parents:
diff changeset
2951 int v7; // edx@4
Ritor1
parents:
diff changeset
2952 char v8; // zf@4
Ritor1
parents:
diff changeset
2953 int v9; // esi@5
Ritor1
parents:
diff changeset
2954 int v10; // ebx@6
Ritor1
parents:
diff changeset
2955 enum MONSTER_SUPERTYPE v11; // edx@7
Ritor1
parents:
diff changeset
2956 unsigned __int16 v12; // ax@19
Ritor1
parents:
diff changeset
2957 MONSTER_SUPERTYPE v13; // [sp-Ch] [bp-20h]@13
Ritor1
parents:
diff changeset
2958 Player *v14; // [sp+4h] [bp-10h]@1
Ritor1
parents:
diff changeset
2959 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
2960 int v16; // [sp+Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2961 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
2962
Ritor1
parents:
diff changeset
2963 v17 = 0;
Ritor1
parents:
diff changeset
2964 v2 = this;
Ritor1
parents:
diff changeset
2965 v14 = this;
Ritor1
parents:
diff changeset
2966 result = HasItemEquipped(EQUIP_BOW);
Ritor1
parents:
diff changeset
2967 if ( !result )
Ritor1
parents:
diff changeset
2968 return result;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2969 v4 = (ItemGen *)&v2->pInventoryItems[v2->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
2970 v5 = v4->uItemID;
Ritor1
parents:
diff changeset
2971 v6 = v4->uItemID;
Ritor1
parents:
diff changeset
2972 v15 = pItemsTable->pItems[v6].uDamageRoll;
Ritor1
parents:
diff changeset
2973 if ( (signed int)pItemsTable->pItems[v6].uDamageDice > 0 )
Ritor1
parents:
diff changeset
2974 {
Ritor1
parents:
diff changeset
2975 v16 = pItemsTable->pItems[v6].uDamageDice;
Ritor1
parents:
diff changeset
2976 do
Ritor1
parents:
diff changeset
2977 {
Ritor1
parents:
diff changeset
2978 v7 = rand() % v15;
Ritor1
parents:
diff changeset
2979 v8 = v16-- == 1;
Ritor1
parents:
diff changeset
2980 v17 += v7 + 1;
Ritor1
parents:
diff changeset
2981 }
Ritor1
parents:
diff changeset
2982 while ( !v8 );
Ritor1
parents:
diff changeset
2983 }
Ritor1
parents:
diff changeset
2984 v9 = pItemsTable->pItems[v6].uDamageMod + v17;
Ritor1
parents:
diff changeset
2985 if ( a2 )
Ritor1
parents:
diff changeset
2986 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2987 v10 = v4->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2988 if ( v10 == 64 )
Ritor1
parents:
diff changeset
2989 {
Ritor1
parents:
diff changeset
2990 v11 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2991 goto LABEL_17;
Ritor1
parents:
diff changeset
2992 }
Ritor1
parents:
diff changeset
2993 if ( v10 == 39 || v5 == 508 )
Ritor1
parents:
diff changeset
2994 {
Ritor1
parents:
diff changeset
2995 v13 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2996 goto LABEL_16;
Ritor1
parents:
diff changeset
2997 }
Ritor1
parents:
diff changeset
2998 if ( v10 == 40 )
Ritor1
parents:
diff changeset
2999 {
Ritor1
parents:
diff changeset
3000 v13 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
3001 goto LABEL_16;
Ritor1
parents:
diff changeset
3002 }
Ritor1
parents:
diff changeset
3003 if ( v10 == 63 || v5 == 517 )
Ritor1
parents:
diff changeset
3004 {
Ritor1
parents:
diff changeset
3005 v13 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
3006 LABEL_16:
Ritor1
parents:
diff changeset
3007 v11 = v13;
Ritor1
parents:
diff changeset
3008 LABEL_17:
Ritor1
parents:
diff changeset
3009 if ( MonsterStats::BelongsToSupertype(a2, v11) )
Ritor1
parents:
diff changeset
3010 v9 *= 2;
Ritor1
parents:
diff changeset
3011 goto LABEL_19;
Ritor1
parents:
diff changeset
3012 }
Ritor1
parents:
diff changeset
3013 }
Ritor1
parents:
diff changeset
3014 LABEL_19:
Ritor1
parents:
diff changeset
3015 v12 = v14->pActiveSkills[5];
Ritor1
parents:
diff changeset
3016 if ( v12 )
Ritor1
parents:
diff changeset
3017 {
Ritor1
parents:
diff changeset
3018 if ( (signed int)SkillToMastery(v12) >= 4 )
Ritor1
parents:
diff changeset
3019 v9 += v14->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
3020 }
Ritor1
parents:
diff changeset
3021 return v9;
Ritor1
parents:
diff changeset
3022 }
Ritor1
parents:
diff changeset
3023
Ritor1
parents:
diff changeset
3024 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3025 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
3026 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3027 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3028 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3029 int max_damage; // eax@3
0
Ritor1
parents:
diff changeset
3030
Ritor1
parents:
diff changeset
3031 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
3032
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3033 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3034 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3035 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3036 if ( itemid < 64 || itemid > 65 ) //blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3037 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3038 min_damage = GetMeleeDamageMinimal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3039 max_damage = GetMeleeDamageMaximal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3040 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3041 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3042 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3043 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3044 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3045 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3046 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3047 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3048 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3049 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3050 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3051 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3052 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3053 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3054 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3055 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3056 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3057 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3058 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3059 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3060 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3061
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3062 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3063 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3064 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3065 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3066 }
0
Ritor1
parents:
diff changeset
3067 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3068 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3069 return player__getmeleedamagestring_static_buff;
0
Ritor1
parents:
diff changeset
3070 }
Ritor1
parents:
diff changeset
3071
Ritor1
parents:
diff changeset
3072 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
3073 char *Player::GetRangedDamageString()
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3074 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3075 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3076 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3077 int max_damage; // eax@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3078
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3079 static char player__getrangeddamagestring_static_buff[40]; // idb
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3080 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3081 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3082 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3083 if ( itemid < 64 || itemid > 65 ) //blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3084 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3085 min_damage = GetRangedDamageMin();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3086 max_damage = GetRangedDamageMax();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3087 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3088 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3089 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3090 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 1);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3091 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 1);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3092 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3093 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3094 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3095 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3096 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3097 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3098 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3099 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3100 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3101 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3102 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3103 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3104 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3105 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3106 strcpy(player__getrangeddamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3107 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3108
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3109 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3110 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3111 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3112 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3113 }
0
Ritor1
parents:
diff changeset
3114 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3115 strcpy(player__getrangeddamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3116 return player__getrangeddamagestring_static_buff;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3117 }
0
Ritor1
parents:
diff changeset
3118
Ritor1
parents:
diff changeset
3119 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3120 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
3121 {
Ritor1
parents:
diff changeset
3122 int v1; // edx@1
Ritor1
parents:
diff changeset
3123 int v2; // eax@1
Ritor1
parents:
diff changeset
3124 int i; // esi@1
Ritor1
parents:
diff changeset
3125
Ritor1
parents:
diff changeset
3126 v1 = this->uLevel;
Ritor1
parents:
diff changeset
3127 v2 = 0;
Ritor1
parents:
diff changeset
3128 for ( i = 0; i < v1; ++i )
Ritor1
parents:
diff changeset
3129 v2 += i + 1;
Ritor1
parents:
diff changeset
3130 return (signed __int64)this->uExperience >= 1000 * v2;
Ritor1
parents:
diff changeset
3131 }
Ritor1
parents:
diff changeset
3132
Ritor1
parents:
diff changeset
3133 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
3134 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
3135 {
Ritor1
parents:
diff changeset
3136 unsigned int result; // eax@2
Ritor1
parents:
diff changeset
3137
Ritor1
parents:
diff changeset
3138 if ( CanTrainToNextLevel() )
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
3139 result = ui_character_bonus_text_color;
0
Ritor1
parents:
diff changeset
3140 else
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
3141 result = ui_character_default_text_color;
0
Ritor1
parents:
diff changeset
3142 return result;
Ritor1
parents:
diff changeset
3143 }
Ritor1
parents:
diff changeset
3144
Ritor1
parents:
diff changeset
3145 //----- (0048D4B3) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3146 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int amount )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3147 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3148
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3149 int resist_value; // edi@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3150 int player_luck; // eax@21
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3151 signed int res_rand_divider; // ebx@2
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3152 int armor_skill; // eax@29
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3153 enum CHARACTER_ATTRIBUTE_TYPE player_resist; // [sp-4h] [bp-10h]@9
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3154 signed int result_amount_dmg; // [sp+8h] [bp-4h]@17
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3155
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3156 player_resist=CHARACTER_ATTRIBUTE_STRENGTH;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3157 switch(dmg_type)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3158 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3159 case DMGT_FIRE: player_resist=CHARACTER_ATTRIBUTE_RESIST_FIRE; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3160 case DMGT_ELECTR: player_resist=CHARACTER_ATTRIBUTE_RESIST_AIR; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3161 case DMGT_COLD: player_resist=CHARACTER_ATTRIBUTE_RESIST_WATER; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3162 case DMGT_3: player_resist=CHARACTER_ATTRIBUTE_RESIST_EARTH; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3163
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3164 case DMGT_SPIRIT: player_resist=CHARACTER_ATTRIBUTE_RESIST_SPIRIT;break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3165 case DMGT_MIND: player_resist=CHARACTER_ATTRIBUTE_RESIST_MIND; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3166 case DMGT_BODY: player_resist=CHARACTER_ATTRIBUTE_RESIST_BODY; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3167 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3168 if (player_resist)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3169 resist_value = GetActualResistance(player_resist);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3170 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3171 resist_value = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3172
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3173 result_amount_dmg = amount;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3174 if ( classType == PLAYER_CLASS_LICH && resist_value >= 200 )
0
Ritor1
parents:
diff changeset
3175 return 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3176 player_luck = GetActualLuck();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3177 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3178
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3179 if ( resist_value )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3180 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3181 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3182 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3183 result_amount_dmg = amount >> 1;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3184 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
3185 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3186 result_amount_dmg = amount >> 2;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3187 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
3188 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3189 result_amount_dmg = amount >> 3;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3190 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3191 result_amount_dmg = amount >> 4;
0
Ritor1
parents:
diff changeset
3192 }
Ritor1
parents:
diff changeset
3193 }
Ritor1
parents:
diff changeset
3194 }
Ritor1
parents:
diff changeset
3195 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3196 if (( dmg_type == DMGT_PHISYCAL )&&( pEquipment.uArmor ))
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3197 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3198 if (!pOwnItems[pEquipment.uArmor-1].Broken())
0
Ritor1
parents:
diff changeset
3199 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3200 armor_skill = GetEquippedItemSkillType(EQUIP_ARMOUR);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3201 if ( armor_skill==PLAYER_SKILL_PLATE )
0
Ritor1
parents:
diff changeset
3202 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3203 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3204 return (int)(double)result_amount_dmg * 0.5;
0
Ritor1
parents:
diff changeset
3205 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3206 if (armor_skill==PLAYER_SKILL_CHAIN )
0
Ritor1
parents:
diff changeset
3207 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3208 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3209 return (int)(double)result_amount_dmg * 0.66670001;
0
Ritor1
parents:
diff changeset
3210 }
Ritor1
parents:
diff changeset
3211 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3212 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3213 return result_amount_dmg;
0
Ritor1
parents:
diff changeset
3214 }
Ritor1
parents:
diff changeset
3215
Ritor1
parents:
diff changeset
3216 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3217 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3218 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3219 return pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uEquipType;
0
Ritor1
parents:
diff changeset
3220 }
Ritor1
parents:
diff changeset
3221
Ritor1
parents:
diff changeset
3222 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3223 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3224 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3225 return (PLAYER_SKILL_TYPE)pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uSkillType;
0
Ritor1
parents:
diff changeset
3226 }
Ritor1
parents:
diff changeset
3227
Ritor1
parents:
diff changeset
3228 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
3229 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
3230 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3231 return HasItemEquipped(EQUIP_MAIN_HAND) != 0 &&
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3232 !(HasItemEquipped(EQUIP_OFF_HAND) == 0 && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
3233 }
Ritor1
parents:
diff changeset
3234
Ritor1
parents:
diff changeset
3235 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3236 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
3237 {
Ritor1
parents:
diff changeset
3238 auto i = pEquipment.pIndices[uEquipIndex];
Ritor1
parents:
diff changeset
3239 if (i)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3240 return ~(pOwnItems[i - 1].uAttributes & ITEM_BROKEN);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3241 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3242 return false;
0
Ritor1
parents:
diff changeset
3243 }
Ritor1
parents:
diff changeset
3244
Ritor1
parents:
diff changeset
3245 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
3246 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
3247 {
Ritor1
parents:
diff changeset
3248 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
3249 {
Ritor1
parents:
diff changeset
3250 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3251 pOwnItems[pEquipment.pIndices[i]-1].uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
3252 // *(int *)&this->field_1F6[36 * pEquipment[i] + 6] != uEnchantment)
Ritor1
parents:
diff changeset
3253 return true;
Ritor1
parents:
diff changeset
3254 }
Ritor1
parents:
diff changeset
3255 return false;
Ritor1
parents:
diff changeset
3256 }
Ritor1
parents:
diff changeset
3257
Ritor1
parents:
diff changeset
3258 //----- (0048D709) --------------------------------------------------------
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3259 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3260 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3261
0
Ritor1
parents:
diff changeset
3262 int v6; // esi@5
Ritor1
parents:
diff changeset
3263
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3264 if ( equip_type >= 16 )
0
Ritor1
parents:
diff changeset
3265 {
Ritor1
parents:
diff changeset
3266 v6 = 0;
Ritor1
parents:
diff changeset
3267 while ( !HasItemEquipped((ITEM_EQUIP_TYPE)v6)
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3268 || pInventoryItems[pEquipment.pIndices[v6] - 1].uItemID != item_id )
0
Ritor1
parents:
diff changeset
3269 {
Ritor1
parents:
diff changeset
3270 ++v6;
Ritor1
parents:
diff changeset
3271 if ( (signed int)v6 >= 16 )
Ritor1
parents:
diff changeset
3272 return 0;
Ritor1
parents:
diff changeset
3273 }
Ritor1
parents:
diff changeset
3274 return 1;
Ritor1
parents:
diff changeset
3275 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3276 if ( HasItemEquipped(equip_type) && pInventoryItems[pEquipment.pIndices[equip_type - 1]].uItemID == item_id )
0
Ritor1
parents:
diff changeset
3277 return 1;
Ritor1
parents:
diff changeset
3278 return 0;
Ritor1
parents:
diff changeset
3279 }
Ritor1
parents:
diff changeset
3280
Ritor1
parents:
diff changeset
3281 //----- (0048D76C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3282 bool Player::StealFromShop(ItemGen *a2, int a3, int a4, int a5, int *a6)
Ritor1
parents:
diff changeset
3283 {
Ritor1
parents:
diff changeset
3284 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
3285 int v7; // edi@8
Ritor1
parents:
diff changeset
3286 unsigned int v8; // ebx@8
Ritor1
parents:
diff changeset
3287 unsigned int v9; // esi@8
Ritor1
parents:
diff changeset
3288 int v10; // eax@8
Ritor1
parents:
diff changeset
3289 int v11; // edi@12
Ritor1
parents:
diff changeset
3290 bool result; // eax@13
Ritor1
parents:
diff changeset
3291
Ritor1
parents:
diff changeset
3292 if ( !a2
Ritor1
parents:
diff changeset
3293 || this->pConditions[16]
Ritor1
parents:
diff changeset
3294 || this->pConditions[14]
Ritor1
parents:
diff changeset
3295 || this->pConditions[15]
Ritor1
parents:
diff changeset
3296 || this->pConditions[4]
Ritor1
parents:
diff changeset
3297 || this->pConditions[13]
Ritor1
parents:
diff changeset
3298 || this->pConditions[2] )
Ritor1
parents:
diff changeset
3299 {
Ritor1
parents:
diff changeset
3300 result = 0;
Ritor1
parents:
diff changeset
3301 }
Ritor1
parents:
diff changeset
3302 else
Ritor1
parents:
diff changeset
3303 {
Ritor1
parents:
diff changeset
3304 v6 = this->pActiveSkills[34];
Ritor1
parents:
diff changeset
3305 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3306 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3307 v9 = a2->GetValue();
Ritor1
parents:
diff changeset
3308 v10 = pItemsTable->pItems[a2->uItemID].uEquipType;
Ritor1
parents:
diff changeset
3309 if ( !pItemsTable->pItems[a2->uItemID].uEquipType || v10 == 1 || v10 == 2 )
Ritor1
parents:
diff changeset
3310 v9 *= 3;
Ritor1
parents:
diff changeset
3311 v11 = dword_4EDEB4[rand() % 100 / 20] + v7 * dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3312 *a6 = 100 * (a4 + a3) + v9 + (a5 != 0 ? 0x1F4 : 0);
Ritor1
parents:
diff changeset
3313 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
3314 {
Ritor1
parents:
diff changeset
3315 if ( *a6 > v11 )
Ritor1
parents:
diff changeset
3316 result = *a6 - v11 < 500;
Ritor1
parents:
diff changeset
3317 else
Ritor1
parents:
diff changeset
3318 result = 2;
Ritor1
parents:
diff changeset
3319 }
Ritor1
parents:
diff changeset
3320 else
Ritor1
parents:
diff changeset
3321 {
Ritor1
parents:
diff changeset
3322 result = 0;
Ritor1
parents:
diff changeset
3323 }
Ritor1
parents:
diff changeset
3324 }
Ritor1
parents:
diff changeset
3325 return result;
Ritor1
parents:
diff changeset
3326 }
Ritor1
parents:
diff changeset
3327 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3328 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3329
Ritor1
parents:
diff changeset
3330 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
3331 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
3332 {
Ritor1
parents:
diff changeset
3333 Player *v4; // esi@1
Ritor1
parents:
diff changeset
3334 Actor *v5; // edi@1
Ritor1
parents:
diff changeset
3335 unsigned __int16 v6; // cx@10
Ritor1
parents:
diff changeset
3336 int v7; // ebx@10
Ritor1
parents:
diff changeset
3337 unsigned int v8; // esi@10
Ritor1
parents:
diff changeset
3338 int v9; // eax@10
Ritor1
parents:
diff changeset
3339 int v10; // esi@10
Ritor1
parents:
diff changeset
3340 int v11; // eax@13
Ritor1
parents:
diff changeset
3341 signed int v12; // ebx@15
Ritor1
parents:
diff changeset
3342 signed int v13; // edx@15
Ritor1
parents:
diff changeset
3343 int v14; // ecx@15
Ritor1
parents:
diff changeset
3344 unsigned __int16 v15; // si@21
Ritor1
parents:
diff changeset
3345 unsigned int v16; // ebx@24
Ritor1
parents:
diff changeset
3346 int v17; // esi@24
Ritor1
parents:
diff changeset
3347 const void *v18; // eax@29
Ritor1
parents:
diff changeset
3348 unsigned int v19; // esi@31
Ritor1
parents:
diff changeset
3349 int v20; // eax@34
Ritor1
parents:
diff changeset
3350 char v21; // zf@36
Ritor1
parents:
diff changeset
3351 unsigned int v22; // ST0C_4@39
Ritor1
parents:
diff changeset
3352 char *v23; // esi@39
Ritor1
parents:
diff changeset
3353 const char *v25; // [sp-Ch] [bp-48h]@40
Ritor1
parents:
diff changeset
3354 int v26; // [sp-8h] [bp-44h]@40
Ritor1
parents:
diff changeset
3355 ItemGen v27; // [sp+8h] [bp-34h]@15
Ritor1
parents:
diff changeset
3356 unsigned int v28; // [sp+2Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
3357 int v29; // [sp+30h] [bp-Ch]@10
Ritor1
parents:
diff changeset
3358 int v30; // [sp+34h] [bp-8h]@10
Ritor1
parents:
diff changeset
3359 Player *v31; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
3360 signed int _steal_perma; // [sp+48h] [bp+Ch]@12
Ritor1
parents:
diff changeset
3361
Ritor1
parents:
diff changeset
3362 v4 = this;
Ritor1
parents:
diff changeset
3363 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3364 v31 = this;
Ritor1
parents:
diff changeset
3365 if ( &pActors[uActorID]
Ritor1
parents:
diff changeset
3366 && !this->pConditions[16]
Ritor1
parents:
diff changeset
3367 && !this->pConditions[14]
Ritor1
parents:
diff changeset
3368 && !this->pConditions[15]
Ritor1
parents:
diff changeset
3369 && !this->pConditions[4]
Ritor1
parents:
diff changeset
3370 && !this->pConditions[13]
Ritor1
parents:
diff changeset
3371 && !this->pConditions[2] )
Ritor1
parents:
diff changeset
3372 {
Ritor1
parents:
diff changeset
3373 if ( !(BYTE2(v5->uAttributes) & 0x80) )
Ritor1
parents:
diff changeset
3374 pActors[uActorID].SetRandomGoldIfTheresNoItem();
Ritor1
parents:
diff changeset
3375 v6 = v4->pActiveSkills[34];
Ritor1
parents:
diff changeset
3376 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3377 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3378 v9 = rand();
Ritor1
parents:
diff changeset
3379 v28 = 4 * v8;
Ritor1
parents:
diff changeset
3380 v30 = dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3381 v29 = dword_4EDEB4[v9 % 100 / 20];
Ritor1
parents:
diff changeset
3382 v10 = v5->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
Ritor1
parents:
diff changeset
3383 if ( rand() % 100 < 5 || v10 > v29 + v7 * v30 || (_steal_perma = 2, BYTE2(v5->uAttributes) & 8) )
Ritor1
parents:
diff changeset
3384 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 318
diff changeset
3385 Actor::AggroSurroundingPeasants(uActorID, 1);
0
Ritor1
parents:
diff changeset
3386 _steal_perma = 0;
Ritor1
parents:
diff changeset
3387 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3388 v25 = pGlobalTXT_LocalizationStrings[376];
Ritor1
parents:
diff changeset
3389 }
Ritor1
parents:
diff changeset
3390 else
Ritor1
parents:
diff changeset
3391 {
Ritor1
parents:
diff changeset
3392 v11 = rand();
Ritor1
parents:
diff changeset
3393 if ( v11 % 100 >= 40 )
Ritor1
parents:
diff changeset
3394 {
Ritor1
parents:
diff changeset
3395 if ( v11 % 100 >= 70 )
Ritor1
parents:
diff changeset
3396 {
Ritor1
parents:
diff changeset
3397 v19 = 0;
Ritor1
parents:
diff changeset
3398 if ( v7 > 0 )
Ritor1
parents:
diff changeset
3399 {
Ritor1
parents:
diff changeset
3400 do
Ritor1
parents:
diff changeset
3401 {
Ritor1
parents:
diff changeset
3402 --v7;
Ritor1
parents:
diff changeset
3403 v19 += rand() % dword_4EDEC4[v28 / 4] + 1;
Ritor1
parents:
diff changeset
3404 }
Ritor1
parents:
diff changeset
3405 while ( v7 );
Ritor1
parents:
diff changeset
3406 }
Ritor1
parents:
diff changeset
3407 if ( pItemsTable->pItems[v5->array_000234[3].uItemID].uEquipType != 18 )
Ritor1
parents:
diff changeset
3408 return _steal_perma;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3409 v20 = (int)&v5->array_000234[3].uSpecEnchantmentType;
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3410 if ( (signed int)v19 > v5->array_000234[3].uSpecEnchantmentType )
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3411 v19 = v5->array_000234[3].uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
3412 v21 = *(int *)v20 == v19;
Ritor1
parents:
diff changeset
3413 *(int *)v20 -= v19;
Ritor1
parents:
diff changeset
3414 if ( v21 )
Ritor1
parents:
diff changeset
3415 v5->array_000234[3].uItemID = 0;
Ritor1
parents:
diff changeset
3416 if ( v19 )
Ritor1
parents:
diff changeset
3417 {
Ritor1
parents:
diff changeset
3418 party_finds_gold(v19, 2);
Ritor1
parents:
diff changeset
3419 v22 = v19;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3420 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3421 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], v31->pName, v22);
0
Ritor1
parents:
diff changeset
3422 LABEL_43:
Ritor1
parents:
diff changeset
3423 ShowStatusBarString(v23, 2u);
Ritor1
parents:
diff changeset
3424 return _steal_perma;
Ritor1
parents:
diff changeset
3425 }
Ritor1
parents:
diff changeset
3426 }
Ritor1
parents:
diff changeset
3427 else
Ritor1
parents:
diff changeset
3428 {
Ritor1
parents:
diff changeset
3429 v27.Reset();
Ritor1
parents:
diff changeset
3430 v12 = 0;
Ritor1
parents:
diff changeset
3431 v13 = 0;
Ritor1
parents:
diff changeset
3432 v14 = (int)v5->array_000234;
Ritor1
parents:
diff changeset
3433 while ( !*(int *)v14 || pItemsTable->pItems[*(int *)v14].uEquipType == 18 )
Ritor1
parents:
diff changeset
3434 {
Ritor1
parents:
diff changeset
3435 ++v13;
Ritor1
parents:
diff changeset
3436 v14 += 36;
Ritor1
parents:
diff changeset
3437 if ( v13 >= 4 )
Ritor1
parents:
diff changeset
3438 goto LABEL_21;
Ritor1
parents:
diff changeset
3439 }
Ritor1
parents:
diff changeset
3440 v12 = 1;
Ritor1
parents:
diff changeset
3441 LABEL_21:
Ritor1
parents:
diff changeset
3442 v15 = v5->uCarriedItemID;
Ritor1
parents:
diff changeset
3443 if ( v15 || v12 )
Ritor1
parents:
diff changeset
3444 {
Ritor1
parents:
diff changeset
3445 v27.Reset();
Ritor1
parents:
diff changeset
3446 if ( v15 )
Ritor1
parents:
diff changeset
3447 {
Ritor1
parents:
diff changeset
3448 v16 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3449 v5->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3450 v27.uItemID = (signed __int16)v15;
Ritor1
parents:
diff changeset
3451 v17 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3452 if ( pItemsTable->pItems[v17].uEquipType == 12 )
Ritor1
parents:
diff changeset
3453 v27.uNumCharges = rand() % 6 + pItemsTable->pItems[v17].uDamageMod + 1;
Ritor1
parents:
diff changeset
3454 if ( pItemsTable->pItems[v17].uEquipType == 14 )
Ritor1
parents:
diff changeset
3455 {
Ritor1
parents:
diff changeset
3456 if ( v16 != 220 )
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
3457 v27.uEnchantmentType = 2 * rand() % 4 + 2;
0
Ritor1
parents:
diff changeset
3458 }
Ritor1
parents:
diff changeset
3459 }
Ritor1
parents:
diff changeset
3460 else
Ritor1
parents:
diff changeset
3461 {
Ritor1
parents:
diff changeset
3462 v18 = &v5->array_000234[rand() % 4];
Ritor1
parents:
diff changeset
3463 memcpy(&v27, v18, sizeof(v27));
Ritor1
parents:
diff changeset
3464 ((ItemGen *)v18)->Reset();
Ritor1
parents:
diff changeset
3465 v16 = v27.uItemID;
Ritor1
parents:
diff changeset
3466 }
Ritor1
parents:
diff changeset
3467 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3468 sprintf(
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3469 pTmpBuf2.data(),
0
Ritor1
parents:
diff changeset
3470 pGlobalTXT_LocalizationStrings[304],
Ritor1
parents:
diff changeset
3471 v31->pName,
Ritor1
parents:
diff changeset
3472 pItemsTable->pItems[v16].pUnidentifiedName);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3473 ShowStatusBarString(pTmpBuf2.data(), 2u);
0
Ritor1
parents:
diff changeset
3474 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3475 memcpy(&pParty->pPickedItem, &v27, sizeof(pParty->pPickedItem));
Ritor1
parents:
diff changeset
3476 pMouse->SetCursorBitmapFromItemID(v16);
Ritor1
parents:
diff changeset
3477 return _steal_perma;
Ritor1
parents:
diff changeset
3478 }
Ritor1
parents:
diff changeset
3479 }
Ritor1
parents:
diff changeset
3480 }
Ritor1
parents:
diff changeset
3481 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3482 v25 = pGlobalTXT_LocalizationStrings[377];
Ritor1
parents:
diff changeset
3483 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3484 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3485 sprintfex(pTmpBuf2.data(), v25, v26);
0
Ritor1
parents:
diff changeset
3486 goto LABEL_43;
Ritor1
parents:
diff changeset
3487 }
Ritor1
parents:
diff changeset
3488 return 0;
Ritor1
parents:
diff changeset
3489 }
Ritor1
parents:
diff changeset
3490 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3491 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3492 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
3493
Ritor1
parents:
diff changeset
3494 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
3495 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
3496 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3497 signed int max_health; // eax@3
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3498
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3499 if ( !pConditions[Condition_Eradicated] && !pConditions[Condition_Dead] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3500 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3501 max_health = GetMaxHealth();
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3502 if ( pConditions[Condition_Zombie] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3503 max_health /= 2;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3504 sHealth += amount;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3505 if ( sHealth > max_health )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3506 sHealth = max_health;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3507 if ( pConditions[Condition_Unconcious] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3508 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3509 if ( sHealth > 0 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3510 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3511 pConditions[Condition_Unconcious] = 0i64;
0
Ritor1
parents:
diff changeset
3512 }
Ritor1
parents:
diff changeset
3513 }
Ritor1
parents:
diff changeset
3514 }
Ritor1
parents:
diff changeset
3515 }
Ritor1
parents:
diff changeset
3516
Ritor1
parents:
diff changeset
3517 //----- (0048DC1E) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3518 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3519 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3520 signed int recieved_dmg; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3521 unsigned int armor_indx; // eax@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3522 bool broke_armor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3523
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3524 pConditions[Condition_Sleep] = 0i64;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3525 recieved_dmg = CalculateIncommingDamage(dmg_type, amount);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3526 sHealth -= recieved_dmg;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3527 broke_armor = sHealth <= -10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3528 if ( sHealth < 1 ) //
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3529 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3530 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) >= 1)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3531 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0i64 )
0
Ritor1
parents:
diff changeset
3532 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
3533 SetCondition(Condition_Unconcious, 0);
0
Ritor1
parents:
diff changeset
3534 }
Ritor1
parents:
diff changeset
3535 else
Ritor1
parents:
diff changeset
3536 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
3537 SetCondition(Condition_Dead, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3538 //v6 = LODWORD(pParty->uTimePlayed); ???? if equals 0 do not broke armor?
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3539 if ( sHealth > 0 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3540 sHealth = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3541 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3542 if (broke_armor )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3543 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3544 armor_indx = pEquipment.uArmor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3545 if ( armor_indx )
0
Ritor1
parents:
diff changeset
3546 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3547 if ( !pOwnItems[armor_indx-1].uAttributes & ITEM_ENCHANTED)
0
Ritor1
parents:
diff changeset
3548 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3549 pOwnItems[armor_indx-1].uAttributes|=ITEM_BROKEN;
0
Ritor1
parents:
diff changeset
3550 }
Ritor1
parents:
diff changeset
3551 }
Ritor1
parents:
diff changeset
3552 }
Ritor1
parents:
diff changeset
3553 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3554 if ( recieved_dmg && CanAct() )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3555 PlaySound(SPEECH_24, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3556 return recieved_dmg;
0
Ritor1
parents:
diff changeset
3557 }
Ritor1
parents:
diff changeset
3558
Ritor1
parents:
diff changeset
3559 //----- (0048DCF6) --------------------------------------------------------
Ritor1
parents:
diff changeset
3560 int Player::_48DCF6(int a2, Actor *pActor)
Ritor1
parents:
diff changeset
3561 {
Ritor1
parents:
diff changeset
3562 signed int v3; // edi@1
Ritor1
parents:
diff changeset
3563 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
3564 Player *v5; // esi@1
Ritor1
parents:
diff changeset
3565 int v6; // eax@2
Ritor1
parents:
diff changeset
3566 int v7; // eax@5
Ritor1
parents:
diff changeset
3567 int v8; // eax@8
Ritor1
parents:
diff changeset
3568 int v9; // ebx@8
Ritor1
parents:
diff changeset
3569 int v10; // eax@8
Ritor1
parents:
diff changeset
3570 int v11; // ebx@8
Ritor1
parents:
diff changeset
3571 signed int v12; // edx@9
Ritor1
parents:
diff changeset
3572 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
3573 int v14; // edx@16
Ritor1
parents:
diff changeset
3574 unsigned int v15; // edx@17
Ritor1
parents:
diff changeset
3575 int v16; // edx@26
Ritor1
parents:
diff changeset
3576 unsigned int v17; // edx@27
Ritor1
parents:
diff changeset
3577 signed int v19; // edx@38
Ritor1
parents:
diff changeset
3578 int *v20; // ecx@38
Ritor1
parents:
diff changeset
3579 signed int v21; // eax@40
Ritor1
parents:
diff changeset
3580 int v22; // eax@49
Ritor1
parents:
diff changeset
3581 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
3582 unsigned int v24; // eax@60
Ritor1
parents:
diff changeset
3583 int v25; // ecx@61
Ritor1
parents:
diff changeset
3584 int v26; // ebx@74
Ritor1
parents:
diff changeset
3585 void *v27; // ecx@76
Ritor1
parents:
diff changeset
3586 unsigned int v28; // ebx@78
Ritor1
parents:
diff changeset
3587 signed int result; // eax@86
Ritor1
parents:
diff changeset
3588 SoundID v30; // [sp-20h] [bp-C0h]@56
Ritor1
parents:
diff changeset
3589 signed int v31; // [sp-1Ch] [bp-BCh]@56
Ritor1
parents:
diff changeset
3590 unsigned int v32; // [sp-18h] [bp-B8h]@56
Ritor1
parents:
diff changeset
3591 signed int v33; // [sp-14h] [bp-B4h]@56
Ritor1
parents:
diff changeset
3592 signed int v34; // [sp-10h] [bp-B0h]@56
Ritor1
parents:
diff changeset
3593 int v35; // [sp-Ch] [bp-ACh]@56
Ritor1
parents:
diff changeset
3594 unsigned int v36; // [sp-8h] [bp-A8h]@51
Ritor1
parents:
diff changeset
3595 unsigned int v37; // [sp-8h] [bp-A8h]@56
Ritor1
parents:
diff changeset
3596 unsigned int v38; // [sp-8h] [bp-A8h]@57
Ritor1
parents:
diff changeset
3597 unsigned int v39; // [sp-8h] [bp-A8h]@68
Ritor1
parents:
diff changeset
3598 enum CHARACTER_ATTRIBUTE_TYPE v40; // [sp-4h] [bp-A4h]@4
Ritor1
parents:
diff changeset
3599 int v41; // [sp-4h] [bp-A4h]@51
Ritor1
parents:
diff changeset
3600 int v42; // [sp-4h] [bp-A4h]@56
Ritor1
parents:
diff changeset
3601 int v43; // [sp-4h] [bp-A4h]@57
Ritor1
parents:
diff changeset
3602 signed int v44; // [sp-4h] [bp-A4h]@59
Ritor1
parents:
diff changeset
3603 int v45; // [sp-4h] [bp-A4h]@68
Ritor1
parents:
diff changeset
3604 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
3605 unsigned int v47; // [sp+98h] [bp-8h]@1
Ritor1
parents:
diff changeset
3606 int v48; // [sp+9Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
3607
Ritor1
parents:
diff changeset
3608 v3 = 0;
Ritor1
parents:
diff changeset
3609 v4 = 0;
Ritor1
parents:
diff changeset
3610 v5 = this;
Ritor1
parents:
diff changeset
3611 v47 = 0;
Ritor1
parents:
diff changeset
3612 v48 = 0;
Ritor1
parents:
diff changeset
3613 switch ( a2 )
Ritor1
parents:
diff changeset
3614 {
Ritor1
parents:
diff changeset
3615 case 1:
Ritor1
parents:
diff changeset
3616 v6 = GetActualWillpower();
Ritor1
parents:
diff changeset
3617 goto LABEL_46;
Ritor1
parents:
diff changeset
3618 case 2:
Ritor1
parents:
diff changeset
3619 case 3:
Ritor1
parents:
diff changeset
3620 case 4:
Ritor1
parents:
diff changeset
3621 case 9:
Ritor1
parents:
diff changeset
3622 case 10:
Ritor1
parents:
diff changeset
3623 case 11:
Ritor1
parents:
diff changeset
3624 case 13:
Ritor1
parents:
diff changeset
3625 case 21:
Ritor1
parents:
diff changeset
3626 v6 = GetActualEndurance();
Ritor1
parents:
diff changeset
3627 goto LABEL_46;
Ritor1
parents:
diff changeset
3628 case 5:
Ritor1
parents:
diff changeset
3629 case 12:
Ritor1
parents:
diff changeset
3630 case 23:
Ritor1
parents:
diff changeset
3631 v40 = (CHARACTER_ATTRIBUTE_TYPE)14;
Ritor1
parents:
diff changeset
3632 goto LABEL_5;
Ritor1
parents:
diff changeset
3633 case 15:
Ritor1
parents:
diff changeset
3634 v40 = (CHARACTER_ATTRIBUTE_TYPE)13;
Ritor1
parents:
diff changeset
3635 goto LABEL_5;
Ritor1
parents:
diff changeset
3636 case 6:
Ritor1
parents:
diff changeset
3637 case 7:
Ritor1
parents:
diff changeset
3638 case 8:
Ritor1
parents:
diff changeset
3639 case 14:
Ritor1
parents:
diff changeset
3640 case 16:
Ritor1
parents:
diff changeset
3641 v40 = (CHARACTER_ATTRIBUTE_TYPE)15;
Ritor1
parents:
diff changeset
3642 LABEL_5:
Ritor1
parents:
diff changeset
3643 v7 = GetActualResistance(v40);
Ritor1
parents:
diff changeset
3644 goto LABEL_47;
Ritor1
parents:
diff changeset
3645 case 22:
Ritor1
parents:
diff changeset
3646 v8 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3647 v9 = GetParameterBonus(v8);
0
Ritor1
parents:
diff changeset
3648 v10 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3649 v11 = (GetParameterBonus(v10) + v9) >> 1;
0
Ritor1
parents:
diff changeset
3650 break;
Ritor1
parents:
diff changeset
3651 case 17:
Ritor1
parents:
diff changeset
3652 v12 = 0;
Ritor1
parents:
diff changeset
3653 v13 = this->pInventoryItems;
Ritor1
parents:
diff changeset
3654 do
Ritor1
parents:
diff changeset
3655 {
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
3656 if ( (signed int)v13->uItemID > 0 && (signed int)v13->uItemID <= 134 && !v13->Broken())
0
Ritor1
parents:
diff changeset
3657 v46[v4++] = v12;
Ritor1
parents:
diff changeset
3658 ++v12;
Ritor1
parents:
diff changeset
3659 ++v13;
Ritor1
parents:
diff changeset
3660 }
Ritor1
parents:
diff changeset
3661 while ( v12 < 138 );
Ritor1
parents:
diff changeset
3662 goto LABEL_36;
Ritor1
parents:
diff changeset
3663 case 18:
Ritor1
parents:
diff changeset
3664 v14 = 0;
Ritor1
parents:
diff changeset
3665 do
Ritor1
parents:
diff changeset
3666 {
Ritor1
parents:
diff changeset
3667 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v14) )
Ritor1
parents:
diff changeset
3668 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3669 if ( v15 == EQUIP_ARMOUR )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3670 v46[v4++] = LOBYTE(v5->pEquipment.uArmor) - 1;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3671 if ( (!v15 || v15 == 1) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v15) == 4 )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3672 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v15) - 1;
0
Ritor1
parents:
diff changeset
3673 }
Ritor1
parents:
diff changeset
3674 v14 = v15 + 1;
Ritor1
parents:
diff changeset
3675 }
Ritor1
parents:
diff changeset
3676 while ( v14 < 16 );
Ritor1
parents:
diff changeset
3677 goto LABEL_36;
Ritor1
parents:
diff changeset
3678 case 19:
Ritor1
parents:
diff changeset
3679 v16 = 0;
Ritor1
parents:
diff changeset
3680 do
Ritor1
parents:
diff changeset
3681 {
Ritor1
parents:
diff changeset
3682 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v16) )
Ritor1
parents:
diff changeset
3683 {
Ritor1
parents:
diff changeset
3684 if ( v17 == 2 )
Ritor1
parents:
diff changeset
3685 v46[v4++] = LOBYTE(v5->pEquipment.uBow) - 1;
Ritor1
parents:
diff changeset
3686 if ( (!v17 || v17 == 1)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3687 && (!GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) == 1) )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3688 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v17) - 1;
0
Ritor1
parents:
diff changeset
3689 }
Ritor1
parents:
diff changeset
3690 v16 = v17 + 1;
Ritor1
parents:
diff changeset
3691 }
Ritor1
parents:
diff changeset
3692 while ( v16 < 16 );
Ritor1
parents:
diff changeset
3693 LABEL_36:
Ritor1
parents:
diff changeset
3694 if ( !v4 )
Ritor1
parents:
diff changeset
3695 goto LABEL_87;
Ritor1
parents:
diff changeset
3696 v48 = (int)&v5->pInventoryItems[(unsigned __int8)v46[rand() % v4]];
Ritor1
parents:
diff changeset
3697 v11 = 3 * (pItemsTable->pItems[*(int *)v48].uMaterial + pItemsTable->pItems[*(int *)v48].uDamageMod);
Ritor1
parents:
diff changeset
3698 break;
Ritor1
parents:
diff changeset
3699 case 20:
Ritor1
parents:
diff changeset
3700 v19 = 0;
Ritor1
parents:
diff changeset
3701 v20 = this->pInventoryIndices;
Ritor1
parents:
diff changeset
3702 do
Ritor1
parents:
diff changeset
3703 {
Ritor1
parents:
diff changeset
3704 if ( *v20 > 0 )
Ritor1
parents:
diff changeset
3705 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
3706 v21 = *(int *)&v5->pInventoryItems[*v20-1];
0
Ritor1
parents:
diff changeset
3707 if ( v21 > 0 )
Ritor1
parents:
diff changeset
3708 {
Ritor1
parents:
diff changeset
3709 if ( v21 <= 134 )
Ritor1
parents:
diff changeset
3710 v46[v4++] = v19;
Ritor1
parents:
diff changeset
3711 }
Ritor1
parents:
diff changeset
3712 }
Ritor1
parents:
diff changeset
3713 ++v19;
Ritor1
parents:
diff changeset
3714 ++v20;
Ritor1
parents:
diff changeset
3715 }
Ritor1
parents:
diff changeset
3716 while ( v19 < 126 );
Ritor1
parents:
diff changeset
3717 if ( !v4 )
Ritor1
parents:
diff changeset
3718 goto LABEL_87;
Ritor1
parents:
diff changeset
3719 v47 = (unsigned __int8)v46[rand() % v4];
Ritor1
parents:
diff changeset
3720 v6 = GetActualAccuracy();
Ritor1
parents:
diff changeset
3721 LABEL_46:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3722 v7 = GetParameterBonus(v6);
0
Ritor1
parents:
diff changeset
3723 LABEL_47:
Ritor1
parents:
diff changeset
3724 v11 = v7;
Ritor1
parents:
diff changeset
3725 break;
Ritor1
parents:
diff changeset
3726 default:
Ritor1
parents:
diff changeset
3727 v11 = 0;
Ritor1
parents:
diff changeset
3728 break;
Ritor1
parents:
diff changeset
3729 }
Ritor1
parents:
diff changeset
3730 v22 = GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3731 v23 = GetParameterBonus(v22) + v11 + 30;
0
Ritor1
parents:
diff changeset
3732 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
3733 {
Ritor1
parents:
diff changeset
3734 LABEL_87:
Ritor1
parents:
diff changeset
3735 result = 0;
Ritor1
parents:
diff changeset
3736 }
Ritor1
parents:
diff changeset
3737 else
Ritor1
parents:
diff changeset
3738 {
Ritor1
parents:
diff changeset
3739 switch ( a2 )
Ritor1
parents:
diff changeset
3740 {
Ritor1
parents:
diff changeset
3741 case 1:
Ritor1
parents:
diff changeset
3742 v41 = 1;
Ritor1
parents:
diff changeset
3743 v36 = 0;
Ritor1
parents:
diff changeset
3744 goto LABEL_56;
Ritor1
parents:
diff changeset
3745 case 2:
Ritor1
parents:
diff changeset
3746 v41 = 1;
Ritor1
parents:
diff changeset
3747 v36 = 1;
Ritor1
parents:
diff changeset
3748 goto LABEL_56;
Ritor1
parents:
diff changeset
3749 case 3:
Ritor1
parents:
diff changeset
3750 v41 = 1;
Ritor1
parents:
diff changeset
3751 v36 = 2;
Ritor1
parents:
diff changeset
3752 goto LABEL_56;
Ritor1
parents:
diff changeset
3753 case 23:
Ritor1
parents:
diff changeset
3754 v41 = 1;
Ritor1
parents:
diff changeset
3755 v36 = 3;
Ritor1
parents:
diff changeset
3756 goto LABEL_56;
Ritor1
parents:
diff changeset
3757 case 4:
Ritor1
parents:
diff changeset
3758 v41 = 1;
Ritor1
parents:
diff changeset
3759 v36 = 4;
Ritor1
parents:
diff changeset
3760 LABEL_56:
Ritor1
parents:
diff changeset
3761 SetCondition(v36, v41);
Ritor1
parents:
diff changeset
3762 v42 = 0;
Ritor1
parents:
diff changeset
3763 v37 = 0;
Ritor1
parents:
diff changeset
3764 v35 = 0;
Ritor1
parents:
diff changeset
3765 v34 = 0;
Ritor1
parents:
diff changeset
3766 v33 = -1;
Ritor1
parents:
diff changeset
3767 v32 = 0;
Ritor1
parents:
diff changeset
3768 v31 = 0;
Ritor1
parents:
diff changeset
3769 v30 = (SoundID)221;
Ritor1
parents:
diff changeset
3770 goto LABEL_83;
Ritor1
parents:
diff changeset
3771 case 5:
Ritor1
parents:
diff changeset
3772 v43 = 1;
Ritor1
parents:
diff changeset
3773 v38 = 5;
Ritor1
parents:
diff changeset
3774 goto LABEL_70;
Ritor1
parents:
diff changeset
3775 case 6:
Ritor1
parents:
diff changeset
3776 case 7:
Ritor1
parents:
diff changeset
3777 case 8:
Ritor1
parents:
diff changeset
3778 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3779 {
Ritor1
parents:
diff changeset
3780 v44 = 6;
Ritor1
parents:
diff changeset
3781 goto LABEL_60;
Ritor1
parents:
diff changeset
3782 }
Ritor1
parents:
diff changeset
3783 v25 = 2 * (a2 != 8) + 8;
Ritor1
parents:
diff changeset
3784 goto LABEL_65;
Ritor1
parents:
diff changeset
3785 case 9:
Ritor1
parents:
diff changeset
3786 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3787 {
Ritor1
parents:
diff changeset
3788 v44 = 7;
Ritor1
parents:
diff changeset
3789 LABEL_60:
Ritor1
parents:
diff changeset
3790 v24 = v44;
Ritor1
parents:
diff changeset
3791 }
Ritor1
parents:
diff changeset
3792 else
Ritor1
parents:
diff changeset
3793 {
Ritor1
parents:
diff changeset
3794 v25 = 2 * (a2 != 8) + 9;
Ritor1
parents:
diff changeset
3795 LABEL_65:
Ritor1
parents:
diff changeset
3796 v24 = v25;
Ritor1
parents:
diff changeset
3797 }
Ritor1
parents:
diff changeset
3798 SetCondition(v24, 1);
Ritor1
parents:
diff changeset
3799 v42 = 0;
Ritor1
parents:
diff changeset
3800 v37 = 0;
Ritor1
parents:
diff changeset
3801 v35 = 0;
Ritor1
parents:
diff changeset
3802 v34 = 0;
Ritor1
parents:
diff changeset
3803 v33 = -1;
Ritor1
parents:
diff changeset
3804 v32 = 0;
Ritor1
parents:
diff changeset
3805 v31 = 0;
Ritor1
parents:
diff changeset
3806 v30 = (SoundID)222;
Ritor1
parents:
diff changeset
3807 LABEL_83:
Ritor1
parents:
diff changeset
3808 pAudioPlayer->PlaySound(v30, v31, v32, v33, v34, v35, v37, v42);
Ritor1
parents:
diff changeset
3809 do
Ritor1
parents:
diff changeset
3810 {
Ritor1
parents:
diff changeset
3811 LABEL_84:
Ritor1
parents:
diff changeset
3812 if ( v5 == pPlayers[v3 + 1] )
Ritor1
parents:
diff changeset
3813 break;
Ritor1
parents:
diff changeset
3814 ++v3;
Ritor1
parents:
diff changeset
3815 }
Ritor1
parents:
diff changeset
3816 while ( v3 < 4 );
Ritor1
parents:
diff changeset
3817 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
Ritor1
parents:
diff changeset
3818 result = 1;
Ritor1
parents:
diff changeset
3819 break;
Ritor1
parents:
diff changeset
3820 case 12:
Ritor1
parents:
diff changeset
3821 v43 = 1;
Ritor1
parents:
diff changeset
3822 v38 = 12;
Ritor1
parents:
diff changeset
3823 goto LABEL_70;
Ritor1
parents:
diff changeset
3824 case 15:
Ritor1
parents:
diff changeset
3825 v45 = 1;
Ritor1
parents:
diff changeset
3826 v39 = 15;
Ritor1
parents:
diff changeset
3827 goto LABEL_73;
Ritor1
parents:
diff changeset
3828 case 13:
Ritor1
parents:
diff changeset
3829 v43 = 1;
Ritor1
parents:
diff changeset
3830 v38 = 13;
Ritor1
parents:
diff changeset
3831 LABEL_70:
Ritor1
parents:
diff changeset
3832 SetCondition(v38, v43);
Ritor1
parents:
diff changeset
3833 v42 = 0;
Ritor1
parents:
diff changeset
3834 v37 = 0;
Ritor1
parents:
diff changeset
3835 v35 = 0;
Ritor1
parents:
diff changeset
3836 v34 = 0;
Ritor1
parents:
diff changeset
3837 v33 = -1;
Ritor1
parents:
diff changeset
3838 v32 = 0;
Ritor1
parents:
diff changeset
3839 v31 = 0;
Ritor1
parents:
diff changeset
3840 v30 = (SoundID)224;
Ritor1
parents:
diff changeset
3841 goto LABEL_83;
Ritor1
parents:
diff changeset
3842 case 14:
Ritor1
parents:
diff changeset
3843 v45 = 1;
Ritor1
parents:
diff changeset
3844 v39 = 14;
Ritor1
parents:
diff changeset
3845 goto LABEL_73;
Ritor1
parents:
diff changeset
3846 case 16:
Ritor1
parents:
diff changeset
3847 v45 = 1;
Ritor1
parents:
diff changeset
3848 v39 = 16;
Ritor1
parents:
diff changeset
3849 LABEL_73:
Ritor1
parents:
diff changeset
3850 SetCondition(v39, v45);
Ritor1
parents:
diff changeset
3851 v42 = 0;
Ritor1
parents:
diff changeset
3852 v37 = 0;
Ritor1
parents:
diff changeset
3853 v35 = 0;
Ritor1
parents:
diff changeset
3854 v34 = 0;
Ritor1
parents:
diff changeset
3855 v33 = -1;
Ritor1
parents:
diff changeset
3856 v32 = 0;
Ritor1
parents:
diff changeset
3857 v31 = 0;
Ritor1
parents:
diff changeset
3858 v30 = (SoundID)225;
Ritor1
parents:
diff changeset
3859 goto LABEL_83;
Ritor1
parents:
diff changeset
3860 case 17:
Ritor1
parents:
diff changeset
3861 case 18:
Ritor1
parents:
diff changeset
3862 case 19:
Ritor1
parents:
diff changeset
3863 v26 = v48;
Ritor1
parents:
diff changeset
3864 if ( *(char *)(v48 + 21) & 2 )
Ritor1
parents:
diff changeset
3865 goto LABEL_84;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3866 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
3867 *(int *)(v26 + 20) |= 2u;
Ritor1
parents:
diff changeset
3868 goto LABEL_79;
Ritor1
parents:
diff changeset
3869 case 20:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3870 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
3871 v27 = pActor->array_000234;
Ritor1
parents:
diff changeset
3872 if ( pActor->array_000234[0].uItemID )
Ritor1
parents:
diff changeset
3873 {
Ritor1
parents:
diff changeset
3874 v27 = &pActor->array_000234[1];
Ritor1
parents:
diff changeset
3875 if ( pActor->array_000234[1].uItemID )
Ritor1
parents:
diff changeset
3876 goto LABEL_84;
Ritor1
parents:
diff changeset
3877 }
Ritor1
parents:
diff changeset
3878 v28 = v47;
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
3879 memcpy(v27, &v5->pInventoryItems[v5->pInventoryIndices[v47]-1], 0x24u);
0
Ritor1
parents:
diff changeset
3880 RemoveItemAtInventoryIndex(v28);
Ritor1
parents:
diff changeset
3881 LABEL_79:
Ritor1
parents:
diff changeset
3882 v42 = 0;
Ritor1
parents:
diff changeset
3883 v37 = 0;
Ritor1
parents:
diff changeset
3884 v35 = 0;
Ritor1
parents:
diff changeset
3885 v34 = 0;
Ritor1
parents:
diff changeset
3886 v33 = -1;
Ritor1
parents:
diff changeset
3887 v32 = 0;
Ritor1
parents:
diff changeset
3888 v31 = 0;
Ritor1
parents:
diff changeset
3889 v30 = (SoundID)47;
Ritor1
parents:
diff changeset
3890 goto LABEL_83;
Ritor1
parents:
diff changeset
3891 case 21:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3892 PlaySound(SPEECH_42, 0);
0
Ritor1
parents:
diff changeset
3893 ++v5->sAgeModifier;
Ritor1
parents:
diff changeset
3894 goto LABEL_82;
Ritor1
parents:
diff changeset
3895 case 22:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3896 PlaySound(SPEECH_41, 0);
0
Ritor1
parents:
diff changeset
3897 v5->sMana = 0;
Ritor1
parents:
diff changeset
3898 LABEL_82:
Ritor1
parents:
diff changeset
3899 v42 = 0;
Ritor1
parents:
diff changeset
3900 v37 = 0;
Ritor1
parents:
diff changeset
3901 v35 = 0;
Ritor1
parents:
diff changeset
3902 v34 = 0;
Ritor1
parents:
diff changeset
3903 v33 = -1;
Ritor1
parents:
diff changeset
3904 v32 = 0;
Ritor1
parents:
diff changeset
3905 v31 = 0;
Ritor1
parents:
diff changeset
3906 v30 = (SoundID)226;
Ritor1
parents:
diff changeset
3907 goto LABEL_83;
Ritor1
parents:
diff changeset
3908 default:
Ritor1
parents:
diff changeset
3909 goto LABEL_87;
Ritor1
parents:
diff changeset
3910 }
Ritor1
parents:
diff changeset
3911 }
Ritor1
parents:
diff changeset
3912 return result;
Ritor1
parents:
diff changeset
3913 }
324
Ritor1
parents: 299
diff changeset
3914
0
Ritor1
parents:
diff changeset
3915 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
3916
Ritor1
parents:
diff changeset
3917 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
3918 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
3919 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3920 return pSpellStats->pInfos[uSpellID].uSchool;
0
Ritor1
parents:
diff changeset
3921 }
Ritor1
parents:
diff changeset
3922
Ritor1
parents:
diff changeset
3923 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3924 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3925 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3926 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3927 ItemDesc *weapon_desc = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3928 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3929 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
3930 {
Ritor1
parents:
diff changeset
3931 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
3932 goto LABEL_17;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3933 weapon = &pInventoryItems[pEquipment.uBow - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3934 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3935 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3936 goto LABEL_17;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3937 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3938 else if ( IsUnarmed() == 1 )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3939 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3940 if (GetActualSkillLevel(PLAYER_SKILL_UNARMED))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3941 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3942 weapon_recovery = base_recovery_times_per_weapon_type[1];
0
Ritor1
parents:
diff changeset
3943 goto LABEL_17;
Ritor1
parents:
diff changeset
3944 }
Ritor1
parents:
diff changeset
3945 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3946
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3947 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3948 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3949 weapon = &pInventoryItems[pEquipment.uMainHand - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3950 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3951 if (weapon_desc->uEquipType == EQUIP_WAND)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3952 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3953 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3954 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3955 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3956 }
0
Ritor1
parents:
diff changeset
3957 else
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3958 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3959 }
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3960 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3961 // ADD: shield check because shield recovery is added later and can be accidentally doubled
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3962 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3963 auto v12 = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3964 auto v12_desc = &pItemsTable->pItems[v12->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3965 if (base_recovery_times_per_weapon_type[v12_desc->uSkillType] > weapon_recovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3966 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3967 weapon = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3968 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3969 weapon_recovery = base_recovery_times_per_weapon_type[pItemsTable->pItems[weapon->uItemID].uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3970 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3971 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3972
0
Ritor1
parents:
diff changeset
3973 LABEL_17:
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3974 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
3975 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
3976 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3977 auto armour_skill_type = pItemsTable->pItems[pInventoryItems[pEquipment.uArmor - 1].uItemID].uSkillType;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3978 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3979
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3980 float armour_recovery_multipliers[4];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3981 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3982 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3983 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3984 armour_recovery_multipliers[1] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3985 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3986 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3987 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3988 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3989 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3990 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3991 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3992 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3993 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3994 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3995 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3996 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3997 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3998 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3999 armour_recovery_multipliers[2] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4000 armour_recovery_multipliers[3] = 0;
0
Ritor1
parents:
diff changeset
4001 }
Ritor1
parents:
diff changeset
4002 else
Ritor1
parents:
diff changeset
4003 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4004 assert(false && "Unknown armour type"); // what kind of armour is that?
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4005 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4006 armour_recovery_multipliers[1] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4007 armour_recovery_multipliers[2] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4008 armour_recovery_multipliers[3] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4009 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4010
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4011 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4012 armour_recovery = base_armour_recovery * armour_recovery_multipliers[skill_mastery - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4013 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4014
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4015 uint shield_recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4016 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4017 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4018 float shield_recovery_multipliers[4] = {1, 0, 0, 0};
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4019
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4020 auto shield = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4021 auto skill_type = pItemsTable->pItems[shield->uItemID].uSkillType;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4022
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4023 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4024 shield_recovery = shield_base_recovery * SkillToMastery(pActiveSkills[skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4025 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4026
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4027 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()),
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4028 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4029 bool shooting_laser = false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4030 if (weapon_desc)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4031 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4032 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon_desc->uSkillType) &&
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4033 (weapon_desc->uSkillType == PLAYER_SKILL_SWORD || weapon_desc->uSkillType == PLAYER_SKILL_AXE || weapon_desc->uSkillType == PLAYER_SKILL_BOW) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4034 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4035 if (SkillToMastery(pActiveSkills[weapon_desc->uSkillType]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4036 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4037 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4038 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4039 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4040 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4041
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4042 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4043 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4044 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4045 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4046 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4047 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4048 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4049 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4050 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4051 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4052
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4053 uint v41 = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4054 if (pPlayerBuffs[PLAYER_BUFF_7].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
4055 v41 = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4056
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4057 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4058 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4059 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4060 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4061 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4062 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4063 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4064 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4065
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4066
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4067 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4068 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4069 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4070 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4071 - weapon_enchantment_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4072 - v41
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4073 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4074 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4075
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4076 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4077 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4078 return recovery;
0
Ritor1
parents:
diff changeset
4079 }
Ritor1
parents:
diff changeset
4080
Ritor1
parents:
diff changeset
4081 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
4082 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
4083 {
Ritor1
parents:
diff changeset
4084 int v3; // esi@1
Ritor1
parents:
diff changeset
4085 int v4; // esi@1
Ritor1
parents:
diff changeset
4086 int v6; // esi@1
Ritor1
parents:
diff changeset
4087
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4088 v3 = GetParameterBonus(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4089 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
4090 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4091 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
4092 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
Ritor1
parents:
diff changeset
4093 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH, 0) + v4;
Ritor1
parents:
diff changeset
4094 if (v6 <= 0)
Ritor1
parents:
diff changeset
4095 return 1;
Ritor1
parents:
diff changeset
4096 return v6;
Ritor1
parents:
diff changeset
4097 }
Ritor1
parents:
diff changeset
4098
Ritor1
parents:
diff changeset
4099 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
4100 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
4101 {
Ritor1
parents:
diff changeset
4102 int v2; // eax@2
Ritor1
parents:
diff changeset
4103 int v3; // esi@4
Ritor1
parents:
diff changeset
4104 int v4; // eax@5
Ritor1
parents:
diff changeset
4105 int v5; // esi@5
Ritor1
parents:
diff changeset
4106 int v6; // eax@5
Ritor1
parents:
diff changeset
4107 int v7; // esi@6
Ritor1
parents:
diff changeset
4108 int v8; // esi@6
Ritor1
parents:
diff changeset
4109 int v9; // esi@6
Ritor1
parents:
diff changeset
4110 int result; // eax@7
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4111
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4112 switch (classType)
0
Ritor1
parents:
diff changeset
4113 {
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4114 case PLAYER_CLASS_ROGUE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4115 case PLAYER_CLASS_SPY:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4116 case PLAYER_CLASS_ASSASSIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4117 case PLAYER_CLASS_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4118 case PLAYER_CLASS_WARRIOR_MAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4119 case PLAYER_CLASS_MASTER_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4120 case PLAYER_CLASS_SNIPER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4121 case PLAYER_CLASS_SORCERER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4122 case PLAYER_CLASS_WIZARD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4123 case PLAYER_CLASS_ARCHMAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4124 case PLAYER_CLASS_LICH:
0
Ritor1
parents:
diff changeset
4125 v2 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4126 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4127 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4128 case PLAYER_CLASS_INITIATE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4129 case PLAYER_CLASS_MASTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4130 case PLAYER_CLASS_NINJA:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4131 case PLAYER_CLASS_PALADIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4132 case PLAYER_CLASS_CRUSADER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4133 case PLAYER_CLASS_HERO:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4134 case PLAYER_CLASS_VILLIAN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4135 case PLAYER_CLASS_CLERIC:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4136 case PLAYER_CLASS_PRIEST:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4137 case PLAYER_CLASS_PRIEST_OF_SUN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4138 case PLAYER_CLASS_PRIEST_OF_MOON:
0
Ritor1
parents:
diff changeset
4139 v2 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4140 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4141 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4142 case PLAYER_CLASS_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4143 case PLAYER_CLASS_RANGER_LORD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4144 case PLAYER_CLASS_BOUNTY_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4145 case PLAYER_CLASS_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4146 case PLAYER_CLASS_GREAT_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4147 case PLAYER_CLASS_ARCH_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4148 case PLAYER_CLASS_WARLOCK:
0
Ritor1
parents:
diff changeset
4149 v4 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4150 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
4151 v6 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4152 v3 = GetParameterBonus(v6) + v5;
0
Ritor1
parents:
diff changeset
4153 break;
Ritor1
parents:
diff changeset
4154 default:
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4155 return 0;
0
Ritor1
parents:
diff changeset
4156 break;
Ritor1
parents:
diff changeset
4157 }
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4158 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4159 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA, 0) + v7;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4160 v9 = uFullManaBonus
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4161 + pBaseManaByClass[classType / 4]
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4162 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4163 + v8;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4164 return max(0,v9);
0
Ritor1
parents:
diff changeset
4165 }
Ritor1
parents:
diff changeset
4166
Ritor1
parents:
diff changeset
4167 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
4168 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
4169 {
Ritor1
parents:
diff changeset
4170 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4171 int v2; // eax@1
Ritor1
parents:
diff changeset
4172 int v3; // esi@1
Ritor1
parents:
diff changeset
4173 int v4; // esi@1
Ritor1
parents:
diff changeset
4174 int v5; // esi@1
Ritor1
parents:
diff changeset
4175 int result; // eax@2
Ritor1
parents:
diff changeset
4176
Ritor1
parents:
diff changeset
4177 v1 = this;
Ritor1
parents:
diff changeset
4178 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4179 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4180 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4181 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4182 if ( v5 >= 1 )
Ritor1
parents:
diff changeset
4183 result = v5;
Ritor1
parents:
diff changeset
4184 else
Ritor1
parents:
diff changeset
4185 result = 0;
Ritor1
parents:
diff changeset
4186 return result;
Ritor1
parents:
diff changeset
4187 }
Ritor1
parents:
diff changeset
4188
Ritor1
parents:
diff changeset
4189 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4190 int Player::GetActualAC()
Ritor1
parents:
diff changeset
4191 {
Ritor1
parents:
diff changeset
4192 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4193 int v2; // eax@1
Ritor1
parents:
diff changeset
4194 int v3; // esi@1
Ritor1
parents:
diff changeset
4195 int v4; // esi@1
Ritor1
parents:
diff changeset
4196 int v5; // esi@1
Ritor1
parents:
diff changeset
4197 int v6; // esi@1
Ritor1
parents:
diff changeset
4198 int result; // eax@2
Ritor1
parents:
diff changeset
4199
Ritor1
parents:
diff changeset
4200 v1 = this;
Ritor1
parents:
diff changeset
4201 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4202 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4203 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4204 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4205 v6 = v1->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
Ritor1
parents:
diff changeset
4206 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
4207 result = v6;
Ritor1
parents:
diff changeset
4208 else
Ritor1
parents:
diff changeset
4209 result = 0;
Ritor1
parents:
diff changeset
4210 return result;
Ritor1
parents:
diff changeset
4211 }
Ritor1
parents:
diff changeset
4212
Ritor1
parents:
diff changeset
4213 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
4214 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
4215 {
352
ec6cc5cefa4b Game starting age (1168) moved to a variable
Nomad
parents: 337
diff changeset
4216 return ((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year;
0
Ritor1
parents:
diff changeset
4217 }
Ritor1
parents:
diff changeset
4218
Ritor1
parents:
diff changeset
4219 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
4220 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
4221 {
Ritor1
parents:
diff changeset
4222 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
4223 }
Ritor1
parents:
diff changeset
4224
Ritor1
parents:
diff changeset
4225 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4226 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4227 {
Ritor1
parents:
diff changeset
4228 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
4229 signed int v3; // esi@1
Ritor1
parents:
diff changeset
4230 enum CHARACTER_RACE v4; // eax@1
Ritor1
parents:
diff changeset
4231 signed int v5; // edi@8
Ritor1
parents:
diff changeset
4232 char v6; // zf@9
Ritor1
parents:
diff changeset
4233 int v7; // esi@20
Ritor1
parents:
diff changeset
4234 int result; // eax@21
Ritor1
parents:
diff changeset
4235 signed int v9; // [sp-4h] [bp-10h]@11
Ritor1
parents:
diff changeset
4236
Ritor1
parents:
diff changeset
4237 v2 = this;
Ritor1
parents:
diff changeset
4238 v3 = 0;
Ritor1
parents:
diff changeset
4239 v4 = GetRace();
Ritor1
parents:
diff changeset
4240 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4241 {
Ritor1
parents:
diff changeset
4242 v5 = 0;
Ritor1
parents:
diff changeset
4243 goto LABEL_16;
Ritor1
parents:
diff changeset
4244 }
Ritor1
parents:
diff changeset
4245 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4246 {
Ritor1
parents:
diff changeset
4247 v5 = 1;
Ritor1
parents:
diff changeset
4248 LABEL_16:
Ritor1
parents:
diff changeset
4249 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4250 goto LABEL_17;
Ritor1
parents:
diff changeset
4251 }
Ritor1
parents:
diff changeset
4252 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4253 {
Ritor1
parents:
diff changeset
4254 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4255 v5 = 2;
Ritor1
parents:
diff changeset
4256 goto LABEL_17;
Ritor1
parents:
diff changeset
4257 }
Ritor1
parents:
diff changeset
4258 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4259 {
Ritor1
parents:
diff changeset
4260 v5 = 3;
Ritor1
parents:
diff changeset
4261 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4262 goto LABEL_17;
Ritor1
parents:
diff changeset
4263 }
Ritor1
parents:
diff changeset
4264 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4265 {
Ritor1
parents:
diff changeset
4266 v5 = 7;
Ritor1
parents:
diff changeset
4267 if ( v4 != 1 )
Ritor1
parents:
diff changeset
4268 goto LABEL_20;
Ritor1
parents:
diff changeset
4269 v9 = 10;
Ritor1
parents:
diff changeset
4270 LABEL_19:
Ritor1
parents:
diff changeset
4271 v3 = v9;
Ritor1
parents:
diff changeset
4272 goto LABEL_20;
Ritor1
parents:
diff changeset
4273 }
Ritor1
parents:
diff changeset
4274 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_BODY || a2 == 33 )
Ritor1
parents:
diff changeset
4275 {
Ritor1
parents:
diff changeset
4276 v5 = 8;
Ritor1
parents:
diff changeset
4277 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4278 LABEL_17:
Ritor1
parents:
diff changeset
4279 if ( !v6 )
Ritor1
parents:
diff changeset
4280 goto LABEL_20;
Ritor1
parents:
diff changeset
4281 v9 = 5;
Ritor1
parents:
diff changeset
4282 goto LABEL_19;
Ritor1
parents:
diff changeset
4283 }
Ritor1
parents:
diff changeset
4284 v5 = 0;
Ritor1
parents:
diff changeset
4285 LABEL_20:
Ritor1
parents:
diff changeset
4286 v7 = GetItemsBonus(a2, 0) + v3;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4287 if ( v2->classType != PLAYER_CLASS_LICH || (result = 200, v7 + *(&v2->sResFireBase + v5) <= 200) )
0
Ritor1
parents:
diff changeset
4288 result = v7 + *(&v2->sResFireBase + v5);
Ritor1
parents:
diff changeset
4289 return result;
Ritor1
parents:
diff changeset
4290 }
Ritor1
parents:
diff changeset
4291
Ritor1
parents:
diff changeset
4292 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
4293 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4294 {
Ritor1
parents:
diff changeset
4295 signed int v2; // edi@1
Ritor1
parents:
diff changeset
4296 Player *v3; // esi@1
Ritor1
parents:
diff changeset
4297 enum CHARACTER_RACE v4; // ebx@1
Ritor1
parents:
diff changeset
4298 char v6; // zf@18
Ritor1
parents:
diff changeset
4299 int v7; // ebx@28
Ritor1
parents:
diff changeset
4300 int result; // eax@28
Ritor1
parents:
diff changeset
4301 signed int v9; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
4302 signed int v10; // [sp+14h] [bp-4h]@1
Ritor1
parents:
diff changeset
4303
Ritor1
parents:
diff changeset
4304 v2 = 0;
Ritor1
parents:
diff changeset
4305 v3 = this;
Ritor1
parents:
diff changeset
4306 v10 = 0;
Ritor1
parents:
diff changeset
4307 v9 = 0;
Ritor1
parents:
diff changeset
4308 v4 = GetRace();
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4309 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
4310 v10 = 20;
Ritor1
parents:
diff changeset
4311 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
4312 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
4313 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
4314 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
Ritor1
parents:
diff changeset
4315 && SkillToMastery(v3->pActiveSkills[9]) == 4
Ritor1
parents:
diff changeset
4316 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
4317 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
Ritor1
parents:
diff changeset
4318 v10 += v3->pActiveSkills[9] & 0x3F;
Ritor1
parents:
diff changeset
4319 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4320 goto LABEL_25;
Ritor1
parents:
diff changeset
4321 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4322 {
Ritor1
parents:
diff changeset
4323 v2 = 1;
Ritor1
parents:
diff changeset
4324 LABEL_25:
Ritor1
parents:
diff changeset
4325 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4326 LABEL_26:
Ritor1
parents:
diff changeset
4327 if ( v6 )
Ritor1
parents:
diff changeset
4328 v9 = 5;
Ritor1
parents:
diff changeset
4329 goto LABEL_28;
Ritor1
parents:
diff changeset
4330 }
Ritor1
parents:
diff changeset
4331 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4332 {
Ritor1
parents:
diff changeset
4333 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4334 v2 = 2;
Ritor1
parents:
diff changeset
4335 goto LABEL_26;
Ritor1
parents:
diff changeset
4336 }
Ritor1
parents:
diff changeset
4337 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4338 {
Ritor1
parents:
diff changeset
4339 v2 = 3;
Ritor1
parents:
diff changeset
4340 if ( v4 == 3 )
Ritor1
parents:
diff changeset
4341 v10 += 5;
Ritor1
parents:
diff changeset
4342 }
Ritor1
parents:
diff changeset
4343 else
Ritor1
parents:
diff changeset
4344 {
Ritor1
parents:
diff changeset
4345 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4346 {
Ritor1
parents:
diff changeset
4347 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_BODY && a2 != 33 )
Ritor1
parents:
diff changeset
4348 goto LABEL_28;
Ritor1
parents:
diff changeset
4349 v2 = 8;
Ritor1
parents:
diff changeset
4350 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4351 goto LABEL_26;
Ritor1
parents:
diff changeset
4352 }
Ritor1
parents:
diff changeset
4353 v2 = 7;
Ritor1
parents:
diff changeset
4354 if ( v4 == 1 )
Ritor1
parents:
diff changeset
4355 v9 = 10;
Ritor1
parents:
diff changeset
4356 }
Ritor1
parents:
diff changeset
4357 LABEL_28:
Ritor1
parents:
diff changeset
4358 v7 = GetItemsBonus(a2, 0);
Ritor1
parents:
diff changeset
4359 result = v10 + GetMagicalBonus(a2) + v7 + v9 + *(&v3->sResFireBonus + v2) + *(&v3->sResFireBase + v2);
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4360 if ( v3->classType == PLAYER_CLASS_LICH )
0
Ritor1
parents:
diff changeset
4361 {
Ritor1
parents:
diff changeset
4362 if ( result > 200 )
Ritor1
parents:
diff changeset
4363 result = 200;
Ritor1
parents:
diff changeset
4364 }
Ritor1
parents:
diff changeset
4365 return result;
Ritor1
parents:
diff changeset
4366 }
Ritor1
parents:
diff changeset
4367
Ritor1
parents:
diff changeset
4368 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4369 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4370 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4371 //Player *v2; // esi@1
0
Ritor1
parents:
diff changeset
4372 signed __int64 v3; // qax@1
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4373 //bool result; // eax@4
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4374
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4375 //v2 = this;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4376 v3 = (signed __int64)((double)(dt * _48EA46_calc_special_bonus_by_items(17)) * 0.01 + (double)dt);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4377
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4378 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4379
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4380 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4381 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4382 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4383 return true;
0
Ritor1
parents:
diff changeset
4384 }
Ritor1
parents:
diff changeset
4385 else
Ritor1
parents:
diff changeset
4386 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4387 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4388 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4389 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
4390 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4391 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4392 }
0
Ritor1
parents:
diff changeset
4393 }
Ritor1
parents:
diff changeset
4394
Ritor1
parents:
diff changeset
4395 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4396 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4397 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
4398 assert(rec >= 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4399
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4400 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4401 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4402
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4403 if (pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
4404 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4405
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4406 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
4407 }
Ritor1
parents:
diff changeset
4408 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
4409
Ritor1
parents:
diff changeset
4410 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
4411 void Player::RandomizeName()
Ritor1
parents:
diff changeset
4412 {
Ritor1
parents:
diff changeset
4413 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
4414 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
4415 }
Ritor1
parents:
diff changeset
4416
Ritor1
parents:
diff changeset
4417 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
4418 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
4419 {
Ritor1
parents:
diff changeset
4420 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
4421 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
4422 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
4423
Ritor1
parents:
diff changeset
4424 return 18;
Ritor1
parents:
diff changeset
4425 }
Ritor1
parents:
diff changeset
4426
Ritor1
parents:
diff changeset
4427 //----- (0048EA1B) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4428 int Player::GetParameterBonus( int player_parameter )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4429 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4430 int i; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4431 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4432 while (param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4433 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4434 if (player_parameter >= param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4435 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4436 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4437 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4438 return parameter_to_bonus_value[i];
0
Ritor1
parents:
diff changeset
4439 }
Ritor1
parents:
diff changeset
4440
Ritor1
parents:
diff changeset
4441 //----- (0048EA46) --------------------------------------------------------
Ritor1
parents:
diff changeset
4442 int Player::_48EA46_calc_special_bonus_by_items(int a2)
Ritor1
parents:
diff changeset
4443 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4444 int inv_indx; // eax@3
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4445
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4446 for (int i=EQUIP_OFF_HAND; i<EQUIP_BOOK; ++i )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4447 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4448 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4449 continue;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4450 inv_indx = pEquipment.pIndices[i] - 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4451 if (a2==17)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4452 {
1097
Gloval
parents: 1094
diff changeset
4453 if ((pInventoryItems[inv_indx].uSpecEnchantmentType==17)||(pInventoryItems[inv_indx].uItemID==533)) //Elven Chainmail+Increases rate of Recovery
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4454 return 50;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4455 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4456 if (a2==24)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4457 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4458 if (pInventoryItems[inv_indx].uSpecEnchantmentType==24) //Increased Knockback.
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4459 return 5;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4460 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4461 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4462 return 0;
0
Ritor1
parents:
diff changeset
4463 }
Ritor1
parents:
diff changeset
4464
Ritor1
parents:
diff changeset
4465 //----- (0048EAAE) --------------------------------------------------------
Ritor1
parents:
diff changeset
4466 int Player::GetItemsBonus(CHARACTER_ATTRIBUTE_TYPE attr, int a3)
Ritor1
parents:
diff changeset
4467 {
Ritor1
parents:
diff changeset
4468 CHARACTER_ATTRIBUTE_TYPE v3; // esi@1
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4469 // signed int v4; // eax@1
0
Ritor1
parents:
diff changeset
4470 int v5; // edi@1
Ritor1
parents:
diff changeset
4471 Player *v6; // ebx@1
Ritor1
parents:
diff changeset
4472 Player *v8; // ecx@48
Ritor1
parents:
diff changeset
4473 int v9; // eax@49
Ritor1
parents:
diff changeset
4474 int v10; // edx@49
Ritor1
parents:
diff changeset
4475 Player *v11; // ecx@55
Ritor1
parents:
diff changeset
4476 int v12; // eax@56
Ritor1
parents:
diff changeset
4477 int v13; // edx@56
Ritor1
parents:
diff changeset
4478 int v14; // ecx@58
Ritor1
parents:
diff changeset
4479 int v15; // eax@58
Ritor1
parents:
diff changeset
4480 Player *v16; // ecx@61
Ritor1
parents:
diff changeset
4481 int v17; // eax@62
Ritor1
parents:
diff changeset
4482 Player *v18; // ecx@66
Ritor1
parents:
diff changeset
4483 int v19; // eax@67
Ritor1
parents:
diff changeset
4484 int v20; // eax@69
Ritor1
parents:
diff changeset
4485 Player *v21; // ecx@75
Ritor1
parents:
diff changeset
4486 int v22; // eax@76
Ritor1
parents:
diff changeset
4487 int v23; // edx@76
Ritor1
parents:
diff changeset
4488 int v24; // eax@79
Ritor1
parents:
diff changeset
4489 int v25; // ecx@80
Ritor1
parents:
diff changeset
4490 int v26; // edi@80
Ritor1
parents:
diff changeset
4491 Player *v27; // ecx@84
Ritor1
parents:
diff changeset
4492 int v28; // eax@85
Ritor1
parents:
diff changeset
4493 int v29; // edx@85
Ritor1
parents:
diff changeset
4494 Player *v30; // ecx@96
Ritor1
parents:
diff changeset
4495 int v31; // ebp@97
Ritor1
parents:
diff changeset
4496 int v32; // eax@98
Ritor1
parents:
diff changeset
4497 unsigned int v33; // eax@100
Ritor1
parents:
diff changeset
4498 int v34; // eax@103
Ritor1
parents:
diff changeset
4499 char v35; // zf@104
Ritor1
parents:
diff changeset
4500 char v36; // zf@107
Ritor1
parents:
diff changeset
4501 unsigned __int8 v37; // zf@119
Ritor1
parents:
diff changeset
4502 char v38; // sf@119
Ritor1
parents:
diff changeset
4503 unsigned __int8 v39; // of@119
Ritor1
parents:
diff changeset
4504 char v40; // zf@122
Ritor1
parents:
diff changeset
4505 char v41; // zf@145
Ritor1
parents:
diff changeset
4506 char v42; // zf@164
Ritor1
parents:
diff changeset
4507 char v43; // zf@173
Ritor1
parents:
diff changeset
4508 char v44; // zf@189
Ritor1
parents:
diff changeset
4509 char v45; // zf@198
Ritor1
parents:
diff changeset
4510 char v46; // zf@239
Ritor1
parents:
diff changeset
4511 int v47; // eax@268
Ritor1
parents:
diff changeset
4512 int v48; // eax@269
Ritor1
parents:
diff changeset
4513 int v49; // eax@291
Ritor1
parents:
diff changeset
4514 char v50; // zf@295
Ritor1
parents:
diff changeset
4515 int v51; // eax@306
Ritor1
parents:
diff changeset
4516 int v52; // eax@307
Ritor1
parents:
diff changeset
4517 char v53; // zf@312
Ritor1
parents:
diff changeset
4518 char v54; // zf@336
Ritor1
parents:
diff changeset
4519 char v55; // zf@348
Ritor1
parents:
diff changeset
4520 int v56; // eax@365
Ritor1
parents:
diff changeset
4521 int v57; // ebx@368
Ritor1
parents:
diff changeset
4522 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
4523 signed int v59; // [sp-4h] [bp-20h]@71
Ritor1
parents:
diff changeset
4524 signed int v60; // [sp-4h] [bp-20h]@347
Ritor1
parents:
diff changeset
4525 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
4526 int v62; // [sp+14h] [bp-8h]@1
Ritor1
parents:
diff changeset
4527 int v63; // [sp+18h] [bp-4h]@101
Ritor1
parents:
diff changeset
4528 ItemGen *attra; // [sp+20h] [bp+4h]@101
Ritor1
parents:
diff changeset
4529 unsigned int v65; // [sp+24h] [bp+8h]@95
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4530 bool no_skills;
0
Ritor1
parents:
diff changeset
4531
Ritor1
parents:
diff changeset
4532 v3 = attr;
Ritor1
parents:
diff changeset
4533 v5 = 0;
Ritor1
parents:
diff changeset
4534 v6 = this;
Ritor1
parents:
diff changeset
4535 v62 = 0;
Ritor1
parents:
diff changeset
4536 v61 = 0;
Ritor1
parents:
diff changeset
4537
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4538
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4539 no_skills=false;
0
Ritor1
parents:
diff changeset
4540 switch (attr)
Ritor1
parents:
diff changeset
4541 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4542 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4543 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4544 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4545 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4546 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4547 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4548 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4549 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4550 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4551 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4552 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4553 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4554 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4555 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4556 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4557 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4558 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4559 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4560 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4561 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4562 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4563 default:
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4564 no_skills=true;
0
Ritor1
parents:
diff changeset
4565 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4566 if (!no_skills)
0
Ritor1
parents:
diff changeset
4567 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4568 if ( !this->pActiveSkills[v58] )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4569 return 0;
0
Ritor1
parents:
diff changeset
4570 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4571
0
Ritor1
parents:
diff changeset
4572 if ( (signed int)attr > 28 )
Ritor1
parents:
diff changeset
4573 {
Ritor1
parents:
diff changeset
4574 if ( (signed int)attr < 29 )
Ritor1
parents:
diff changeset
4575 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4576 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS )
0
Ritor1
parents:
diff changeset
4577 {
Ritor1
parents:
diff changeset
4578 if ( HasItemEquipped(EQUIP_BOW) )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4579 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uBow-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
4580 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4581 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4582 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MIN )
0
Ritor1
parents:
diff changeset
4583 {
Ritor1
parents:
diff changeset
4584 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4585 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4586 v57 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
4587 v5 = pItemsTable->pItems[v57].uDamageMod;
Ritor1
parents:
diff changeset
4588 v56 = pItemsTable->pItems[v57].uDamageDice;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4589 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4590 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4591 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4592 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MAX )
0
Ritor1
parents:
diff changeset
4593 {
Ritor1
parents:
diff changeset
4594 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4595 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4596 v20 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
4597 v5 = pItemsTable->pItems[v20].uDamageDice * pItemsTable->pItems[v20].uDamageRoll;
Ritor1
parents:
diff changeset
4598 LABEL_365:
Ritor1
parents:
diff changeset
4599 v56 = pItemsTable->pItems[v20].uDamageMod;
Ritor1
parents:
diff changeset
4600 LABEL_366:
Ritor1
parents:
diff changeset
4601 v5 += v56;
Ritor1
parents:
diff changeset
4602 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4603 }
Ritor1
parents:
diff changeset
4604 if ( (signed int)attr <= 33 || (signed int)attr > 46 )
Ritor1
parents:
diff changeset
4605 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4606 LABEL_95:
Ritor1
parents:
diff changeset
4607 v65 = 0;
Ritor1
parents:
diff changeset
4608 while ( 1 )
Ritor1
parents:
diff changeset
4609 {
Ritor1
parents:
diff changeset
4610 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)v65) )
Ritor1
parents:
diff changeset
4611 goto LABEL_361;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4612 v31 = *(&v6->pEquipment.uShield + v65) - 1;
0
Ritor1
parents:
diff changeset
4613 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4614 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4615 v32 = GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v65);
0
Ritor1
parents:
diff changeset
4616 if ( v32 >= 3 )
Ritor1
parents:
diff changeset
4617 {
Ritor1
parents:
diff changeset
4618 if ( v32 <= 11 )
Ritor1
parents:
diff changeset
4619 {
Ritor1
parents:
diff changeset
4620 v33 = v6->pInventoryItems[v31].uItemID;
Ritor1
parents:
diff changeset
4621 v5 += pItemsTable->pItems[v33].uDamageDice + pItemsTable->pItems[v33].uDamageMod;
Ritor1
parents:
diff changeset
4622 }
Ritor1
parents:
diff changeset
4623 }
Ritor1
parents:
diff changeset
4624 }
Ritor1
parents:
diff changeset
4625 v63 = (int)((char *)v6 + 36 * v31);
Ritor1
parents:
diff changeset
4626 attra = (ItemGen *)(v63 + 532);
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4627 if ( pItemsTable->IsMaterialNonCommon((ItemGen *)(v63 + 532)) == 1
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4628 && !pItemsTable->IsMaterialSpecial(attra) )
0
Ritor1
parents:
diff changeset
4629 {
Ritor1
parents:
diff changeset
4630 v34 = attra->uItemID;
Ritor1
parents:
diff changeset
4631 switch ( attra->uItemID )
Ritor1
parents:
diff changeset
4632 {
Ritor1
parents:
diff changeset
4633 case 0x1F4u:
Ritor1
parents:
diff changeset
4634 v35 = v3 == 5;
Ritor1
parents:
diff changeset
4635 goto LABEL_105;
Ritor1
parents:
diff changeset
4636 case 0x1F5u:
Ritor1
parents:
diff changeset
4637 v36 = v3 == 0;
Ritor1
parents:
diff changeset
4638 goto LABEL_108;
Ritor1
parents:
diff changeset
4639 case 0x1F6u:
Ritor1
parents:
diff changeset
4640 if ( v3 == 21 )
Ritor1
parents:
diff changeset
4641 v61 += 10;
Ritor1
parents:
diff changeset
4642 v36 = v3 == 2;
Ritor1
parents:
diff changeset
4643 goto LABEL_108;
Ritor1
parents:
diff changeset
4644 case 0x1F7u:
Ritor1
parents:
diff changeset
4645 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4646 v61 += 5;
Ritor1
parents:
diff changeset
4647 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4648 v61 += 5;
Ritor1
parents:
diff changeset
4649 v36 = v3 == 6;
Ritor1
parents:
diff changeset
4650 goto LABEL_108;
Ritor1
parents:
diff changeset
4651 case 0x1F8u:
Ritor1
parents:
diff changeset
4652 goto LABEL_118;
Ritor1
parents:
diff changeset
4653 case 0x1F9u:
Ritor1
parents:
diff changeset
4654 v40 = v3 == 3;
Ritor1
parents:
diff changeset
4655 goto LABEL_123;
Ritor1
parents:
diff changeset
4656 case 0x1FAu:
Ritor1
parents:
diff changeset
4657 v35 = v3 == 10;
Ritor1
parents:
diff changeset
4658 goto LABEL_105;
Ritor1
parents:
diff changeset
4659 case 0x1FEu:
Ritor1
parents:
diff changeset
4660 v35 = v3 == 4;
Ritor1
parents:
diff changeset
4661 goto LABEL_105;
Ritor1
parents:
diff changeset
4662 case 0x1FFu:
Ritor1
parents:
diff changeset
4663 if ( v3 == 23 )
Ritor1
parents:
diff changeset
4664 v61 += 10;
Ritor1
parents:
diff changeset
4665 if ( v3 == 22 )
Ritor1
parents:
diff changeset
4666 v61 += 10;
Ritor1
parents:
diff changeset
4667 goto LABEL_361;
Ritor1
parents:
diff changeset
4668 case 0x200u:
Ritor1
parents:
diff changeset
4669 if ( v3 == 36 )
Ritor1
parents:
diff changeset
4670 {
Ritor1
parents:
diff changeset
4671 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
4672 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4673 }
Ritor1
parents:
diff changeset
4674 v36 = v3 == 5;
Ritor1
parents:
diff changeset
4675 LABEL_108:
Ritor1
parents:
diff changeset
4676 if ( v36 )
Ritor1
parents:
diff changeset
4677 v5 += 40;
Ritor1
parents:
diff changeset
4678 goto LABEL_361;
Ritor1
parents:
diff changeset
4679 case 0x201u:
Ritor1
parents:
diff changeset
4680 if ( v3 == 39 )
Ritor1
parents:
diff changeset
4681 {
Ritor1
parents:
diff changeset
4682 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
4683 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4684 v62 = v34;
Ritor1
parents:
diff changeset
4685 }
Ritor1
parents:
diff changeset
4686 goto LABEL_136;
Ritor1
parents:
diff changeset
4687 case 0x202u:
Ritor1
parents:
diff changeset
4688 if ( !v3 )
Ritor1
parents:
diff changeset
4689 v5 += 150;
Ritor1
parents:
diff changeset
4690 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4691 v5 -= 40;
Ritor1
parents:
diff changeset
4692 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4693 v5 -= 40;
Ritor1
parents:
diff changeset
4694 goto LABEL_145;
Ritor1
parents:
diff changeset
4695 case 0x203u:
Ritor1
parents:
diff changeset
4696 if ( v3 == 42 )
Ritor1
parents:
diff changeset
4697 {
Ritor1
parents:
diff changeset
4698 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
4699 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4700 }
Ritor1
parents:
diff changeset
4701 if ( v3 == 43 )
Ritor1
parents:
diff changeset
4702 v61 += 15;
Ritor1
parents:
diff changeset
4703 goto LABEL_361;
Ritor1
parents:
diff changeset
4704 case 0x204u:
Ritor1
parents:
diff changeset
4705 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4706 v61 += 5;
Ritor1
parents:
diff changeset
4707 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4708 v61 += 5;
Ritor1
parents:
diff changeset
4709 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4710 v5 += 50;
Ritor1
parents:
diff changeset
4711 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
4712 goto LABEL_166;
Ritor1
parents:
diff changeset
4713 v42 = v3 == 15;
Ritor1
parents:
diff changeset
4714 goto LABEL_165;
Ritor1
parents:
diff changeset
4715 case 0x205u:
Ritor1
parents:
diff changeset
4716 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4717 v61 += 5;
Ritor1
parents:
diff changeset
4718 goto LABEL_361;
Ritor1
parents:
diff changeset
4719 case 0x206u:
Ritor1
parents:
diff changeset
4720 if ( !v3 )
Ritor1
parents:
diff changeset
4721 v5 += 100;
Ritor1
parents:
diff changeset
4722 if ( v3 == 3 )
Ritor1
parents:
diff changeset
4723 v5 += 100;
Ritor1
parents:
diff changeset
4724 v43 = v3 == 9;
Ritor1
parents:
diff changeset
4725 goto LABEL_174;
Ritor1
parents:
diff changeset
4726 case 0x207u:
Ritor1
parents:
diff changeset
4727 if ( v3 == 45 )
Ritor1
parents:
diff changeset
4728 v61 += 5;
Ritor1
parents:
diff changeset
4729 if ( v3 == 15 )
Ritor1
parents:
diff changeset
4730 v5 -= 10;
Ritor1
parents:
diff changeset
4731 v42 = v3 == 14;
Ritor1
parents:
diff changeset
4732 LABEL_165:
Ritor1
parents:
diff changeset
4733 if ( v42 )
Ritor1
parents:
diff changeset
4734 LABEL_166:
Ritor1
parents:
diff changeset
4735 v5 -= 10;
Ritor1
parents:
diff changeset
4736 goto LABEL_361;
Ritor1
parents:
diff changeset
4737 case 0x208u:
Ritor1
parents:
diff changeset
4738 v35 = v3 == 3;
Ritor1
parents:
diff changeset
4739 goto LABEL_105;
Ritor1
parents:
diff changeset
4740 case 0x209u:
Ritor1
parents:
diff changeset
4741 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4742 v5 += 15;
Ritor1
parents:
diff changeset
4743 if ( !v3 )
Ritor1
parents:
diff changeset
4744 v5 += 15;
Ritor1
parents:
diff changeset
4745 v41 = v3 == 6;
Ritor1
parents:
diff changeset
4746 goto LABEL_146;
Ritor1
parents:
diff changeset
4747 case 0x20Au:
Ritor1
parents:
diff changeset
4748 if ( v3 == 46 )
Ritor1
parents:
diff changeset
4749 v61 += 15;
Ritor1
parents:
diff changeset
4750 v44 = v3 == 3;
Ritor1
parents:
diff changeset
4751 goto LABEL_190;
Ritor1
parents:
diff changeset
4752 case 0x20Bu:
Ritor1
parents:
diff changeset
4753 if ( v3 == 34 )
Ritor1
parents:
diff changeset
4754 {
Ritor1
parents:
diff changeset
4755 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
4756 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4757 }
Ritor1
parents:
diff changeset
4758 if ( v3 == 12 )
Ritor1
parents:
diff changeset
4759 v5 += 50;
Ritor1
parents:
diff changeset
4760 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4761 v5 += 30;
Ritor1
parents:
diff changeset
4762 v45 = v3 == 9;
Ritor1
parents:
diff changeset
4763 goto LABEL_199;
Ritor1
parents:
diff changeset
4764 case 0x20Cu:
Ritor1
parents:
diff changeset
4765 if ( !v3 )
Ritor1
parents:
diff changeset
4766 v5 += 75;
Ritor1
parents:
diff changeset
4767 goto LABEL_145;
Ritor1
parents:
diff changeset
4768 case 0x20Du:
Ritor1
parents:
diff changeset
4769 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4770 v5 += 50;
Ritor1
parents:
diff changeset
4771 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4772 v5 += 50;
Ritor1
parents:
diff changeset
4773 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
4774 goto LABEL_374;
Ritor1
parents:
diff changeset
4775 v43 = v3 == 15;
Ritor1
parents:
diff changeset
4776 LABEL_174:
Ritor1
parents:
diff changeset
4777 if ( v43 )
Ritor1
parents:
diff changeset
4778 LABEL_374:
Ritor1
parents:
diff changeset
4779 v5 -= 15;
Ritor1
parents:
diff changeset
4780 goto LABEL_361;
Ritor1
parents:
diff changeset
4781 case 0x20Eu:
Ritor1
parents:
diff changeset
4782 if ( v3 == 4 )
Ritor1
parents:
diff changeset
4783 v5 += 150;
Ritor1
parents:
diff changeset
4784 if ( v3 == 44 )
Ritor1
parents:
diff changeset
4785 v61 += 5;
Ritor1
parents:
diff changeset
4786 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4787 v5 -= 25;
Ritor1
parents:
diff changeset
4788 goto LABEL_361;
Ritor1
parents:
diff changeset
4789 case 0x20Fu:
Ritor1
parents:
diff changeset
4790 if ( v3 == 39 )
Ritor1
parents:
diff changeset
4791 {
Ritor1
parents:
diff changeset
4792 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
4793 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4794 v62 = v34;
Ritor1
parents:
diff changeset
4795 }
Ritor1
parents:
diff changeset
4796 if ( v3 == 40 )
Ritor1
parents:
diff changeset
4797 {
Ritor1
parents:
diff changeset
4798 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
4799 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4800 }
Ritor1
parents:
diff changeset
4801 LABEL_145:
Ritor1
parents:
diff changeset
4802 v41 = v3 == 5;
Ritor1
parents:
diff changeset
4803 LABEL_146:
Ritor1
parents:
diff changeset
4804 if ( v41 )
Ritor1
parents:
diff changeset
4805 v5 -= 40;
Ritor1
parents:
diff changeset
4806 goto LABEL_361;
Ritor1
parents:
diff changeset
4807 case 0x210u:
Ritor1
parents:
diff changeset
4808 if ( v3 == 38 )
Ritor1
parents:
diff changeset
4809 {
Ritor1
parents:
diff changeset
4810 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
4811 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4812 }
Ritor1
parents:
diff changeset
4813 if ( !v3 )
Ritor1
parents:
diff changeset
4814 v5 += 75;
Ritor1
parents:
diff changeset
4815 v44 = v3 == 11;
Ritor1
parents:
diff changeset
4816 LABEL_190:
Ritor1
parents:
diff changeset
4817 if ( v44 )
Ritor1
parents:
diff changeset
4818 v5 -= 50;
Ritor1
parents:
diff changeset
4819 goto LABEL_361;
Ritor1
parents:
diff changeset
4820 case 0x211u:
Ritor1
parents:
diff changeset
4821 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4822 v5 += 100;
Ritor1
parents:
diff changeset
4823 if ( v3 == 4 )
Ritor1
parents:
diff changeset
4824 v5 += 50;
Ritor1
parents:
diff changeset
4825 v35 = v3 == 11;
Ritor1
parents:
diff changeset
4826 LABEL_105:
Ritor1
parents:
diff changeset
4827 if ( v35 )
Ritor1
parents:
diff changeset
4828 v5 += 50;
Ritor1
parents:
diff changeset
4829 goto LABEL_361;
Ritor1
parents:
diff changeset
4830 case 0x212u:
Ritor1
parents:
diff changeset
4831 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4832 v5 -= 20;
Ritor1
parents:
diff changeset
4833 v45 = v3 == 2;
Ritor1
parents:
diff changeset
4834 LABEL_199:
Ritor1
parents:
diff changeset
4835 if ( v45 )
Ritor1
parents:
diff changeset
4836 v5 -= 20;
Ritor1
parents:
diff changeset
4837 goto LABEL_361;
Ritor1
parents:
diff changeset
4838 case 0x214u:
Ritor1
parents:
diff changeset
4839 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4840 v5 += 15;
Ritor1
parents:
diff changeset
4841 v46 = v3 == 2;
Ritor1
parents:
diff changeset
4842 goto LABEL_240;
Ritor1
parents:
diff changeset
4843 case 0x215u:
Ritor1
parents:
diff changeset
4844 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4845 v5 += 15;
Ritor1
parents:
diff changeset
4846 v46 = v3 == 4;
Ritor1
parents:
diff changeset
4847 goto LABEL_240;
Ritor1
parents:
diff changeset
4848 case 0x216u:
Ritor1
parents:
diff changeset
4849 if ( v3 == 10 )
Ritor1
parents:
diff changeset
4850 v5 += 30;
Ritor1
parents:
diff changeset
4851 if ( !v3 )
Ritor1
parents:
diff changeset
4852 v5 += 15;
Ritor1
parents:
diff changeset
4853 goto LABEL_315;
Ritor1
parents:
diff changeset
4854 case 0x217u:
Ritor1
parents:
diff changeset
4855 if ( v3 == 21 )
Ritor1
parents:
diff changeset
4856 v61 += 5;
Ritor1
parents:
diff changeset
4857 if ( !v3 )
Ritor1
parents:
diff changeset
4858 v5 += 15;
Ritor1
parents:
diff changeset
4859 goto LABEL_253;
Ritor1
parents:
diff changeset
4860 case 0x218u:
Ritor1
parents:
diff changeset
4861 goto LABEL_253;
Ritor1
parents:
diff changeset
4862 default:
Ritor1
parents:
diff changeset
4863 goto LABEL_361;
Ritor1
parents:
diff changeset
4864 }
Ritor1
parents:
diff changeset
4865 goto LABEL_361;
Ritor1
parents:
diff changeset
4866 }
Ritor1
parents:
diff changeset
4867 if ( *(int *)(v63 + 536) == v3 + 1 )
Ritor1
parents:
diff changeset
4868 {
Ritor1
parents:
diff changeset
4869 if ( (signed int)v3 >= 0 )
Ritor1
parents:
diff changeset
4870 {
Ritor1
parents:
diff changeset
4871 if ( (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
4872 {
Ritor1
parents:
diff changeset
4873 v5 += *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
4874 }
Ritor1
parents:
diff changeset
4875 else
Ritor1
parents:
diff changeset
4876 {
Ritor1
parents:
diff changeset
4877 if ( (signed int)v3 <= 23 && v5 < *((int *)v6->pConditions + 9 * v31 + 135) )
Ritor1
parents:
diff changeset
4878 v5 = *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
4879 }
Ritor1
parents:
diff changeset
4880 }
Ritor1
parents:
diff changeset
4881 goto LABEL_361;
Ritor1
parents:
diff changeset
4882 }
Ritor1
parents:
diff changeset
4883 v34 = *(int *)(v63 + 544);
Ritor1
parents:
diff changeset
4884 if ( v34 > 48 )
Ritor1
parents:
diff changeset
4885 {
Ritor1
parents:
diff changeset
4886 switch ( v34 )
Ritor1
parents:
diff changeset
4887 {
Ritor1
parents:
diff changeset
4888 case 54:
Ritor1
parents:
diff changeset
4889 goto LABEL_315;
Ritor1
parents:
diff changeset
4890 case 49:
Ritor1
parents:
diff changeset
4891 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4892 goto LABEL_121;
Ritor1
parents:
diff changeset
4893 v50 = v3 == 1;
Ritor1
parents:
diff changeset
4894 goto LABEL_296;
Ritor1
parents:
diff changeset
4895 case 51:
Ritor1
parents:
diff changeset
4896 if ( v3 != 5 && v3 != 1 )
Ritor1
parents:
diff changeset
4897 goto LABEL_309;
Ritor1
parents:
diff changeset
4898 goto LABEL_121;
Ritor1
parents:
diff changeset
4899 case 52:
Ritor1
parents:
diff changeset
4900 if ( v3 == 3 )
Ritor1
parents:
diff changeset
4901 goto LABEL_121;
Ritor1
parents:
diff changeset
4902 v50 = v3 == 4;
Ritor1
parents:
diff changeset
4903 goto LABEL_296;
Ritor1
parents:
diff changeset
4904 case 53:
Ritor1
parents:
diff changeset
4905 if ( !v3 )
Ritor1
parents:
diff changeset
4906 goto LABEL_121;
Ritor1
parents:
diff changeset
4907 v50 = v3 == 2;
Ritor1
parents:
diff changeset
4908 goto LABEL_296;
Ritor1
parents:
diff changeset
4909 case 55:
Ritor1
parents:
diff changeset
4910 v46 = v3 == 6;
Ritor1
parents:
diff changeset
4911 goto LABEL_240;
Ritor1
parents:
diff changeset
4912 case 56:
Ritor1
parents:
diff changeset
4913 if ( !v3 )
Ritor1
parents:
diff changeset
4914 goto LABEL_351;
Ritor1
parents:
diff changeset
4915 v53 = v3 == 3;
Ritor1
parents:
diff changeset
4916 goto LABEL_350;
Ritor1
parents:
diff changeset
4917 case 57:
Ritor1
parents:
diff changeset
4918 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4919 goto LABEL_351;
Ritor1
parents:
diff changeset
4920 v53 = v3 == 2;
Ritor1
parents:
diff changeset
4921 goto LABEL_350;
Ritor1
parents:
diff changeset
4922 case 50:
Ritor1
parents:
diff changeset
4923 if ( v3 == 10 )
Ritor1
parents:
diff changeset
4924 v5 += 30;
Ritor1
parents:
diff changeset
4925 goto LABEL_361;
Ritor1
parents:
diff changeset
4926 case 60:
Ritor1
parents:
diff changeset
4927 if ( v3 != 23 )
Ritor1
parents:
diff changeset
4928 goto LABEL_336;
Ritor1
parents:
diff changeset
4929 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4930 goto LABEL_361;
Ritor1
parents:
diff changeset
4931 v5 = 3;
Ritor1
parents:
diff changeset
4932 LABEL_336:
Ritor1
parents:
diff changeset
4933 v54 = v3 == 22;
Ritor1
parents:
diff changeset
4934 goto LABEL_345;
Ritor1
parents:
diff changeset
4935 case 61:
Ritor1
parents:
diff changeset
4936 if ( v3 != 17 )
Ritor1
parents:
diff changeset
4937 goto LABEL_340;
Ritor1
parents:
diff changeset
4938 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4939 goto LABEL_361;
Ritor1
parents:
diff changeset
4940 v5 = 3;
Ritor1
parents:
diff changeset
4941 LABEL_340:
Ritor1
parents:
diff changeset
4942 v54 = v3 == 18;
Ritor1
parents:
diff changeset
4943 goto LABEL_345;
Ritor1
parents:
diff changeset
4944 case 62:
Ritor1
parents:
diff changeset
4945 if ( v3 != 19 )
Ritor1
parents:
diff changeset
4946 goto LABEL_344;
Ritor1
parents:
diff changeset
4947 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4948 goto LABEL_361;
Ritor1
parents:
diff changeset
4949 v5 = 3;
Ritor1
parents:
diff changeset
4950 LABEL_344:
Ritor1
parents:
diff changeset
4951 v54 = v3 == 20;
Ritor1
parents:
diff changeset
4952 LABEL_345:
Ritor1
parents:
diff changeset
4953 if ( !v54 )
Ritor1
parents:
diff changeset
4954 goto LABEL_361;
Ritor1
parents:
diff changeset
4955 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4956 goto LABEL_361;
Ritor1
parents:
diff changeset
4957 v60 = 3;
Ritor1
parents:
diff changeset
4958 goto LABEL_360;
Ritor1
parents:
diff changeset
4959 case 67:
Ritor1
parents:
diff changeset
4960 v55 = v3 == 18;
Ritor1
parents:
diff changeset
4961 goto LABEL_357;
Ritor1
parents:
diff changeset
4962 case 68:
Ritor1
parents:
diff changeset
4963 v53 = v3 == 9;
Ritor1
parents:
diff changeset
4964 goto LABEL_350;
Ritor1
parents:
diff changeset
4965 case 69:
Ritor1
parents:
diff changeset
4966 if ( v3 == 11 )
Ritor1
parents:
diff changeset
4967 v5 += 20;
Ritor1
parents:
diff changeset
4968 break;
Ritor1
parents:
diff changeset
4969 case 70:
Ritor1
parents:
diff changeset
4970 if ( v3 == 12 )
Ritor1
parents:
diff changeset
4971 v5 += 10;
Ritor1
parents:
diff changeset
4972 v55 = v3 == 16;
Ritor1
parents:
diff changeset
4973 LABEL_357:
Ritor1
parents:
diff changeset
4974 if ( v55 && v5 < 2 )
Ritor1
parents:
diff changeset
4975 {
Ritor1
parents:
diff changeset
4976 v60 = 2;
Ritor1
parents:
diff changeset
4977 LABEL_360:
Ritor1
parents:
diff changeset
4978 v5 = v60;
Ritor1
parents:
diff changeset
4979 }
Ritor1
parents:
diff changeset
4980 break;
Ritor1
parents:
diff changeset
4981 default:
Ritor1
parents:
diff changeset
4982 goto LABEL_361;
Ritor1
parents:
diff changeset
4983 }
Ritor1
parents:
diff changeset
4984 goto LABEL_361;
Ritor1
parents:
diff changeset
4985 }
Ritor1
parents:
diff changeset
4986 if ( v34 == 48 )
Ritor1
parents:
diff changeset
4987 {
Ritor1
parents:
diff changeset
4988 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4989 v5 += 5;
Ritor1
parents:
diff changeset
4990 LABEL_315:
Ritor1
parents:
diff changeset
4991 v46 = v3 == 3;
Ritor1
parents:
diff changeset
4992 LABEL_240:
Ritor1
parents:
diff changeset
4993 if ( v46 )
Ritor1
parents:
diff changeset
4994 v5 += 15;
Ritor1
parents:
diff changeset
4995 goto LABEL_361;
Ritor1
parents:
diff changeset
4996 }
Ritor1
parents:
diff changeset
4997 if ( v34 > 32 )
Ritor1
parents:
diff changeset
4998 {
Ritor1
parents:
diff changeset
4999 if ( v34 > 44 )
Ritor1
parents:
diff changeset
5000 {
Ritor1
parents:
diff changeset
5001 v51 = v34 - 45;
Ritor1
parents:
diff changeset
5002 if ( !v51 )
Ritor1
parents:
diff changeset
5003 {
Ritor1
parents:
diff changeset
5004 if ( v3 == 5 )
Ritor1
parents:
diff changeset
5005 goto LABEL_351;
Ritor1
parents:
diff changeset
5006 v53 = v3 == 4;
Ritor1
parents:
diff changeset
5007 LABEL_350:
Ritor1
parents:
diff changeset
5008 if ( v53 )
Ritor1
parents:
diff changeset
5009 LABEL_351:
Ritor1
parents:
diff changeset
5010 v5 += 5;
Ritor1
parents:
diff changeset
5011 goto LABEL_361;
Ritor1
parents:
diff changeset
5012 }
Ritor1
parents:
diff changeset
5013 v52 = v51 - 1;
Ritor1
parents:
diff changeset
5014 if ( !v52 )
Ritor1
parents:
diff changeset
5015 {
Ritor1
parents:
diff changeset
5016 v40 = v3 == 0;
Ritor1
parents:
diff changeset
5017 LABEL_123:
Ritor1
parents:
diff changeset
5018 if ( v40 )
Ritor1
parents:
diff changeset
5019 v5 += 25;
Ritor1
parents:
diff changeset
5020 goto LABEL_361;
Ritor1
parents:
diff changeset
5021 }
Ritor1
parents:
diff changeset
5022 if ( v52 == 1 )
Ritor1
parents:
diff changeset
5023 {
Ritor1
parents:
diff changeset
5024 LABEL_309:
Ritor1
parents:
diff changeset
5025 v50 = v3 == 8;
Ritor1
parents:
diff changeset
5026 goto LABEL_296;
Ritor1
parents:
diff changeset
5027 }
Ritor1
parents:
diff changeset
5028 }
Ritor1
parents:
diff changeset
5029 else
Ritor1
parents:
diff changeset
5030 {
Ritor1
parents:
diff changeset
5031 if ( v34 == 44 )
Ritor1
parents:
diff changeset
5032 {
Ritor1
parents:
diff changeset
5033 v50 = v3 == 7;
Ritor1
parents:
diff changeset
5034 goto LABEL_296;
Ritor1
parents:
diff changeset
5035 }
Ritor1
parents:
diff changeset
5036 v34 -= 33;
Ritor1
parents:
diff changeset
5037 if ( !v34 )
Ritor1
parents:
diff changeset
5038 {
Ritor1
parents:
diff changeset
5039 if ( v3 != 38 )
Ritor1
parents:
diff changeset
5040 goto LABEL_361;
Ritor1
parents:
diff changeset
5041 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
5042 goto LABEL_138;
Ritor1
parents:
diff changeset
5043 }
Ritor1
parents:
diff changeset
5044 --v34;
Ritor1
parents:
diff changeset
5045 if ( !v34 )
Ritor1
parents:
diff changeset
5046 {
Ritor1
parents:
diff changeset
5047 if ( v3 != 36 )
Ritor1
parents:
diff changeset
5048 goto LABEL_361;
Ritor1
parents:
diff changeset
5049 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
5050 goto LABEL_138;
Ritor1
parents:
diff changeset
5051 }
Ritor1
parents:
diff changeset
5052 v49 = v34 - 8;
Ritor1
parents:
diff changeset
5053 if ( !v49 )
Ritor1
parents:
diff changeset
5054 {
Ritor1
parents:
diff changeset
5055 if ( (signed int)v3 >= 0 && (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
5056 ++v5;
Ritor1
parents:
diff changeset
5057 goto LABEL_361;
Ritor1
parents:
diff changeset
5058 }
Ritor1
parents:
diff changeset
5059 if ( v49 == 1 )
Ritor1
parents:
diff changeset
5060 {
Ritor1
parents:
diff changeset
5061 if ( v3 != 3 && v3 != 7 )
Ritor1
parents:
diff changeset
5062 {
Ritor1
parents:
diff changeset
5063 v50 = v3 == 9;
Ritor1
parents:
diff changeset
5064 LABEL_296:
Ritor1
parents:
diff changeset
5065 if ( !v50 )
Ritor1
parents:
diff changeset
5066 goto LABEL_361;
Ritor1
parents:
diff changeset
5067 }
Ritor1
parents:
diff changeset
5068 LABEL_121:
Ritor1
parents:
diff changeset
5069 v5 += 10;
Ritor1
parents:
diff changeset
5070 goto LABEL_361;
Ritor1
parents:
diff changeset
5071 }
Ritor1
parents:
diff changeset
5072 }
Ritor1
parents:
diff changeset
5073 }
Ritor1
parents:
diff changeset
5074 else
Ritor1
parents:
diff changeset
5075 {
Ritor1
parents:
diff changeset
5076 if ( v34 == 32 )
Ritor1
parents:
diff changeset
5077 {
Ritor1
parents:
diff changeset
5078 if ( v3 != 39 )
Ritor1
parents:
diff changeset
5079 goto LABEL_361;
Ritor1
parents:
diff changeset
5080 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
5081 goto LABEL_138;
Ritor1
parents:
diff changeset
5082 }
Ritor1
parents:
diff changeset
5083 if ( v34 > 28 )
Ritor1
parents:
diff changeset
5084 {
Ritor1
parents:
diff changeset
5085 v34 -= 29;
Ritor1
parents:
diff changeset
5086 if ( v34 )
Ritor1
parents:
diff changeset
5087 {
Ritor1
parents:
diff changeset
5088 --v34;
Ritor1
parents:
diff changeset
5089 if ( v34 )
Ritor1
parents:
diff changeset
5090 {
Ritor1
parents:
diff changeset
5091 --v34;
Ritor1
parents:
diff changeset
5092 if ( v34 || v3 != 41 )
Ritor1
parents:
diff changeset
5093 goto LABEL_361;
Ritor1
parents:
diff changeset
5094 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[19]);
Ritor1
parents:
diff changeset
5095 }
Ritor1
parents:
diff changeset
5096 else
Ritor1
parents:
diff changeset
5097 {
Ritor1
parents:
diff changeset
5098 if ( v3 != 34 )
Ritor1
parents:
diff changeset
5099 goto LABEL_361;
Ritor1
parents:
diff changeset
5100 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
5101 }
Ritor1
parents:
diff changeset
5102 }
Ritor1
parents:
diff changeset
5103 else
Ritor1
parents:
diff changeset
5104 {
Ritor1
parents:
diff changeset
5105 if ( v3 != 37 )
Ritor1
parents:
diff changeset
5106 goto LABEL_361;
Ritor1
parents:
diff changeset
5107 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[15]);
Ritor1
parents:
diff changeset
5108 }
Ritor1
parents:
diff changeset
5109 goto LABEL_138;
Ritor1
parents:
diff changeset
5110 }
Ritor1
parents:
diff changeset
5111 if ( v34 == 28 )
Ritor1
parents:
diff changeset
5112 {
Ritor1
parents:
diff changeset
5113 LABEL_136:
Ritor1
parents:
diff changeset
5114 if ( v3 == 42 )
Ritor1
parents:
diff changeset
5115 {
Ritor1
parents:
diff changeset
5116 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
5117 LABEL_138:
Ritor1
parents:
diff changeset
5118 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
5119 goto LABEL_361;
Ritor1
parents:
diff changeset
5120 }
Ritor1
parents:
diff changeset
5121 }
Ritor1
parents:
diff changeset
5122 else
Ritor1
parents:
diff changeset
5123 {
Ritor1
parents:
diff changeset
5124 v47 = v34 - 1;
Ritor1
parents:
diff changeset
5125 if ( v47 )
Ritor1
parents:
diff changeset
5126 {
Ritor1
parents:
diff changeset
5127 v48 = v47 - 1;
Ritor1
parents:
diff changeset
5128 if ( v48 )
Ritor1
parents:
diff changeset
5129 {
Ritor1
parents:
diff changeset
5130 v34 = v48 - 24;
Ritor1
parents:
diff changeset
5131 if ( v34 )
Ritor1
parents:
diff changeset
5132 {
Ritor1
parents:
diff changeset
5133 --v34;
Ritor1
parents:
diff changeset
5134 if ( v34 || v3 != 40 )
Ritor1
parents:
diff changeset
5135 goto LABEL_361;
Ritor1
parents:
diff changeset
5136 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
5137 }
Ritor1
parents:
diff changeset
5138 else
Ritor1
parents:
diff changeset
5139 {
Ritor1
parents:
diff changeset
5140 if ( v3 != 35 )
Ritor1
parents:
diff changeset
5141 goto LABEL_361;
Ritor1
parents:
diff changeset
5142 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[13]);
Ritor1
parents:
diff changeset
5143 }
Ritor1
parents:
diff changeset
5144 goto LABEL_138;
Ritor1
parents:
diff changeset
5145 }
Ritor1
parents:
diff changeset
5146 LABEL_118:
Ritor1
parents:
diff changeset
5147 if ( (signed int)v3 < 0 )
Ritor1
parents:
diff changeset
5148 goto LABEL_361;
Ritor1
parents:
diff changeset
5149 v39 = __OFSUB__((int)v3, 6);
Ritor1
parents:
diff changeset
5150 v37 = v3 == 6;
Ritor1
parents:
diff changeset
5151 v38 = v3 - 6 < 0;
Ritor1
parents:
diff changeset
5152 }
Ritor1
parents:
diff changeset
5153 else
Ritor1
parents:
diff changeset
5154 {
Ritor1
parents:
diff changeset
5155 LABEL_253:
Ritor1
parents:
diff changeset
5156 if ( (signed int)v3 < 10 )
Ritor1
parents:
diff changeset
5157 goto LABEL_361;
Ritor1
parents:
diff changeset
5158 v39 = __OFSUB__((int)v3, 15);
Ritor1
parents:
diff changeset
5159 v37 = v3 == 15;
Ritor1
parents:
diff changeset
5160 v38 = v3 - 15 < 0;
Ritor1
parents:
diff changeset
5161 }
Ritor1
parents:
diff changeset
5162 if ( (unsigned __int8)(v38 ^ v39) | v37 )
Ritor1
parents:
diff changeset
5163 goto LABEL_121;
Ritor1
parents:
diff changeset
5164 }
Ritor1
parents:
diff changeset
5165 }
Ritor1
parents:
diff changeset
5166 LABEL_361:
Ritor1
parents:
diff changeset
5167 ++v65;
Ritor1
parents:
diff changeset
5168 if ( (signed int)v65 >= 16 )
Ritor1
parents:
diff changeset
5169 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5170 }
Ritor1
parents:
diff changeset
5171 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5172 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
0
Ritor1
parents:
diff changeset
5173 {
Ritor1
parents:
diff changeset
5174 if ( IsUnarmed() != 1 )
Ritor1
parents:
diff changeset
5175 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5176 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5177 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5178 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5179 if ( v22 >= 0 )
Ritor1
parents:
diff changeset
5180 {
Ritor1
parents:
diff changeset
5181 if ( v22 <= 2 )
Ritor1
parents:
diff changeset
5182 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5183 v23 = this->pOwnItems[this->pEquipment.uMainHand].uItemID;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
5184 if ( v6->pEquipment.uShield || pItemsTable->pItems[v23].uSkillType != 4 )
0
Ritor1
parents:
diff changeset
5185 {
Ritor1
parents:
diff changeset
5186 v24 = v23;
Ritor1
parents:
diff changeset
5187 v26 = pItemsTable->pItems[v23].uDamageRoll;
Ritor1
parents:
diff changeset
5188 v25 = pItemsTable->pItems[v23].uDamageDice;
Ritor1
parents:
diff changeset
5189 }
Ritor1
parents:
diff changeset
5190 else
Ritor1
parents:
diff changeset
5191 {
Ritor1
parents:
diff changeset
5192 v25 = pItemsTable->pItems[v24].uDamageRoll;
Ritor1
parents:
diff changeset
5193 v26 = pItemsTable->pItems[v24].uDamageDice + 1;
Ritor1
parents:
diff changeset
5194 }
Ritor1
parents:
diff changeset
5195 v5 = pItemsTable->pItems[v24].uDamageMod + v25 * v26;
Ritor1
parents:
diff changeset
5196 }
Ritor1
parents:
diff changeset
5197 }
Ritor1
parents:
diff changeset
5198 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5199
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5200 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5201 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5202
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5203 v28 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5204 if ((v28 < 0) || v28 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5205 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5206 }
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
5207 v15 = pItemsTable->pItems[v23].uDamageMod;
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
5208 v14 = pItemsTable->pItems[v23].uDamageDice * pItemsTable->pItems[v23].uDamageRoll;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5209 v5 += v15 + v14;
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
5210 return v5 + v62 + v61;
0
Ritor1
parents:
diff changeset
5211 }
Ritor1
parents:
diff changeset
5212 v59 = 3;
Ritor1
parents:
diff changeset
5213 LABEL_74:
Ritor1
parents:
diff changeset
5214 v5 = v59;
Ritor1
parents:
diff changeset
5215 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5216 }
Ritor1
parents:
diff changeset
5217 if ( (signed int)attr < 0 )
Ritor1
parents:
diff changeset
5218 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5219 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_SKILL_UNARMED )
0
Ritor1
parents:
diff changeset
5220 goto LABEL_95;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5221 if ( attr == CHARACTER_ATTRIBUTE_LEVEL )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5222 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5223 if ( !Player::HasEnchantedItemEquipped(25) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5224 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5225 v5 = 5;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5226 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5227 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5228 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_LEVEL )
0
Ritor1
parents:
diff changeset
5229 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5230 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
0
Ritor1
parents:
diff changeset
5231 {
Ritor1
parents:
diff changeset
5232 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5233 {
Ritor1
parents:
diff changeset
5234 v5 = 0;
Ritor1
parents:
diff changeset
5235 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5236 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5237 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5238 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5239 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5240 if ( v17 >= 0 )
Ritor1
parents:
diff changeset
5241 {
Ritor1
parents:
diff changeset
5242 if ( v17 <= 2 )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5243 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uMainHand-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
5244 }
Ritor1
parents:
diff changeset
5245 }
865
883221c72cf1 decompiler errors
zipi
parents: 862
diff changeset
5246 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) || (v19 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND), v19 < 0) || v19 > 2 )
0
Ritor1
parents:
diff changeset
5247 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5248 v20 = v6->pOwnItems[v6->pEquipment.uShield - 1].uItemID;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5249 v56 = pItemsTable->pItems[v20].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5250 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5251 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5252 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5253 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MIN )
0
Ritor1
parents:
diff changeset
5254 {
Ritor1
parents:
diff changeset
5255 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5256 {
Ritor1
parents:
diff changeset
5257 v5 = 1;
Ritor1
parents:
diff changeset
5258 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5259 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5260 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5261 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5262 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5263 if ( v9 >= 0 )
Ritor1
parents:
diff changeset
5264 {
Ritor1
parents:
diff changeset
5265 if ( v9 <= 2 )
Ritor1
parents:
diff changeset
5266 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5267 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageDice +
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5268 pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageMod;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
5269 if ( !v6->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
5270 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5271 if ( pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uSkillType == 4 )
0
Ritor1
parents:
diff changeset
5272 ++v5;
Ritor1
parents:
diff changeset
5273 }
Ritor1
parents:
diff changeset
5274 }
Ritor1
parents:
diff changeset
5275 }
Ritor1
parents:
diff changeset
5276 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5277
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5278 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND))
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5279 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5280 v12 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5281 if ((v12 < 0) || v12 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5282 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5283 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5284 v14 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5285 v15 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageDice;
0
Ritor1
parents:
diff changeset
5286 LABEL_88:
Ritor1
parents:
diff changeset
5287 v5 += v15 + v14;
Ritor1
parents:
diff changeset
5288 }
Ritor1
parents:
diff changeset
5289 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5290 }
Ritor1
parents:
diff changeset
5291
Ritor1
parents:
diff changeset
5292 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
5293 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5294 {
Ritor1
parents:
diff changeset
5295 int result; // eax@1
Ritor1
parents:
diff changeset
5296 int v3; // eax@4
Ritor1
parents:
diff changeset
5297 int v4; // ecx@5
Ritor1
parents:
diff changeset
5298
Ritor1
parents:
diff changeset
5299 switch (a2)
Ritor1
parents:
diff changeset
5300 {
Ritor1
parents:
diff changeset
5301 case CHARACTER_ATTRIBUTE_LEVEL: return 0;
Ritor1
parents:
diff changeset
5302 }
Ritor1
parents:
diff changeset
5303
Ritor1
parents:
diff changeset
5304 result = 0;
Ritor1
parents:
diff changeset
5305 if ( (signed int)a2 > 10 )
Ritor1
parents:
diff changeset
5306 {
Ritor1
parents:
diff changeset
5307 if ( (signed int)a2 <= 15 )
Ritor1
parents:
diff changeset
5308 {
Ritor1
parents:
diff changeset
5309 switch ( a2 )
Ritor1
parents:
diff changeset
5310 {
Ritor1
parents:
diff changeset
5311 case CHARACTER_ATTRIBUTE_RESIST_BODY:
Ritor1
parents:
diff changeset
5312 v3 = this->pPlayerBuffs[2].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5313 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower;
0
Ritor1
parents:
diff changeset
5314 break;
Ritor1
parents:
diff changeset
5315 case CHARACTER_ATTRIBUTE_RESIST_AIR:
Ritor1
parents:
diff changeset
5316 v3 = this->pPlayerBuffs[0].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5317 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower;
0
Ritor1
parents:
diff changeset
5318 break;
Ritor1
parents:
diff changeset
5319 case CHARACTER_ATTRIBUTE_RESIST_WATER:
Ritor1
parents:
diff changeset
5320 v3 = this->pPlayerBuffs[22].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5321 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower;
0
Ritor1
parents:
diff changeset
5322 break;
Ritor1
parents:
diff changeset
5323 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
Ritor1
parents:
diff changeset
5324 v3 = this->pPlayerBuffs[3].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5325 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower;
0
Ritor1
parents:
diff changeset
5326 break;
Ritor1
parents:
diff changeset
5327 default:
Ritor1
parents:
diff changeset
5328 if ( a2 != 14 )
Ritor1
parents:
diff changeset
5329 return result;
Ritor1
parents:
diff changeset
5330 v3 = this->pPlayerBuffs[9].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5331 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower;
0
Ritor1
parents:
diff changeset
5332 break;
Ritor1
parents:
diff changeset
5333 }
Ritor1
parents:
diff changeset
5334 return v4 + v3;
Ritor1
parents:
diff changeset
5335 }
Ritor1
parents:
diff changeset
5336 if ( a2 != CHARACTER_ATTRIBUTE_ATTACK )
Ritor1
parents:
diff changeset
5337 {
Ritor1
parents:
diff changeset
5338 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5339 {
Ritor1
parents:
diff changeset
5340 v3 = this->pPlayerBuffs[8].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5341 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower;
0
Ritor1
parents:
diff changeset
5342 return v4 + v3;
Ritor1
parents:
diff changeset
5343 }
Ritor1
parents:
diff changeset
5344 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
Ritor1
parents:
diff changeset
5345 return result;
Ritor1
parents:
diff changeset
5346 }
Ritor1
parents:
diff changeset
5347 return this->pPlayerBuffs[1].uPower;
Ritor1
parents:
diff changeset
5348 }
Ritor1
parents:
diff changeset
5349 if ( a2 == 10 )
Ritor1
parents:
diff changeset
5350 {
Ritor1
parents:
diff changeset
5351 v3 = this->pPlayerBuffs[5].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5352 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower;
0
Ritor1
parents:
diff changeset
5353 return v4 + v3;
Ritor1
parents:
diff changeset
5354 }
Ritor1
parents:
diff changeset
5355 switch ( a2 )
Ritor1
parents:
diff changeset
5356 {
Ritor1
parents:
diff changeset
5357 case CHARACTER_ATTRIBUTE_STRENGTH:
Ritor1
parents:
diff changeset
5358 v3 = pPlayerBuffs[19].uPower;
Ritor1
parents:
diff changeset
5359 goto LABEL_5;
Ritor1
parents:
diff changeset
5360 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
Ritor1
parents:
diff changeset
5361 v3 = pPlayerBuffs[17].uPower;
Ritor1
parents:
diff changeset
5362 goto LABEL_5;
Ritor1
parents:
diff changeset
5363 case CHARACTER_ATTRIBUTE_WILLPOWER:
Ritor1
parents:
diff changeset
5364 v3 = pPlayerBuffs[20].uPower;
Ritor1
parents:
diff changeset
5365 goto LABEL_5;
Ritor1
parents:
diff changeset
5366 case CHARACTER_ATTRIBUTE_ENDURANCE:
Ritor1
parents:
diff changeset
5367 v3 = pPlayerBuffs[16].uPower;
Ritor1
parents:
diff changeset
5368 goto LABEL_5;
Ritor1
parents:
diff changeset
5369 case CHARACTER_ATTRIBUTE_ACCURACY:
Ritor1
parents:
diff changeset
5370 v3 = pPlayerBuffs[15].uPower;
Ritor1
parents:
diff changeset
5371 goto LABEL_5;
Ritor1
parents:
diff changeset
5372 case CHARACTER_ATTRIBUTE_SPEED:
Ritor1
parents:
diff changeset
5373 v3 = pPlayerBuffs[21].uPower;
Ritor1
parents:
diff changeset
5374 goto LABEL_5;
Ritor1
parents:
diff changeset
5375 case CHARACTER_ATTRIBUTE_LUCK:
Ritor1
parents:
diff changeset
5376 v3 = pPlayerBuffs[18].uPower;
Ritor1
parents:
diff changeset
5377 LABEL_5:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5378 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
0
Ritor1
parents:
diff changeset
5379 return v4 + v3;
Ritor1
parents:
diff changeset
5380 case CHARACTER_ATTRIBUTE_AC_BONUS:
Ritor1
parents:
diff changeset
5381 v3 = this->pPlayerBuffs[14].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5382 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower;
0
Ritor1
parents:
diff changeset
5383 return v4 + v3;
Ritor1
parents:
diff changeset
5384 default:
Ritor1
parents:
diff changeset
5385 return result;
Ritor1
parents:
diff changeset
5386 }
Ritor1
parents:
diff changeset
5387 return result;
Ritor1
parents:
diff changeset
5388 }
Ritor1
parents:
diff changeset
5389
Ritor1
parents:
diff changeset
5390 //----- (0048F882) --------------------------------------------------------
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
5391 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType )
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
5392 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5393 signed int bonus_value; // esi@1
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5394 unsigned __int16 skill_value; // ax@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5395 int result; // al@127
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5396
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5397 bonus_value = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5398 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5399 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5400 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5401 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5402 if ( CheckHiredNPCSpeciality(Hunter) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5403 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5404 if ( CheckHiredNPCSpeciality(Sage) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5405 bonus_value += 6;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5406 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5407 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5408 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5409
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5410 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5411 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5412 if ( CheckHiredNPCSpeciality(Armsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5413 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5414 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5415 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5416 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5417 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5418 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5419
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5420 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5421 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5422 if (CheckHiredNPCSpeciality(Burglar))
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5423 bonus_value = 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5424 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5425 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5426 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5427
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5428
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5429 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5430 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5431 if ( CheckHiredNPCSpeciality(Herbalist) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5432 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5433 if ( CheckHiredNPCSpeciality(Apothecary) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5434 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5435 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5436 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5437 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5438
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5439 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5440 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5441 if ( CheckHiredNPCSpeciality(Teacher) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5442 bonus_value = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5443 if ( CheckHiredNPCSpeciality(Instructor) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5444 bonus_value += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5445 if ( CheckHiredNPCSpeciality(Scholar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5446 bonus_value += 5;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5447 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5448 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5449 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5450
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5451 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5452 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5453 if (CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5454 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5455 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5456 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5457 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5458
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5459 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5460 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5461 if ( CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5462 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5463 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5464 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5465 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5466
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5467 case PLAYER_SKILL_BOW:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5468 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5469 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5470 case PLAYER_SKILL_SHIELD:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5471 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5472 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5473
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5474 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5475 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5476 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5477 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5478 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5479 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5480 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5481 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5482 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5483 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5484 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5485 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5486 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5487 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5488 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5489 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5490 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5491 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5492 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5493 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5494 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5495 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5496 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5497 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5498 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5499 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5500 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5501 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5502 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5503 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5504 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5505 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5506 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5507 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5508 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5509 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5510 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5511 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5512 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5513 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5514 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5515 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5516 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5517 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5518 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5519 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5520 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5521 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5522 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5523 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5524 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5525 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5526 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5527 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5528 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5529 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5530 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5531 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5532 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5533 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5534 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5535 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5536 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5537 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5538 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5539 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5540 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5541 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5542 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5543 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5544 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5545 case PLAYER_SKILL_LIGHT:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5546 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5547 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5548 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5549 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5550 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5551 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5552 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5553
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5554 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5555 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5556 if ( CheckHiredNPCSpeciality(Trader) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5557 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5558 if ( CheckHiredNPCSpeciality(Merchant) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5559 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5560 if ( CheckHiredNPCSpeciality(Gypsy) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5561 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5562 if ( CheckHiredNPCSpeciality(Duper) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5563 bonus_value += 8;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5564 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5565 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5566
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5567 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5568 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5569 if ( CheckHiredNPCSpeciality(Scout) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5570 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5571 if ( CheckHiredNPCSpeciality(Psychic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5572 bonus_value += 5;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5573 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5574 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5575
0
Ritor1
parents:
diff changeset
5576 case PLAYER_SKILL_ITEM_ID:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5577 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID, 0);
0
Ritor1
parents:
diff changeset
5578 break;
Ritor1
parents:
diff changeset
5579 case PLAYER_SKILL_MEDITATION:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5580 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5581 break;
0
Ritor1
parents:
diff changeset
5582 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5583 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5584 if ( CheckHiredNPCSpeciality(Tinker) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5585 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5586 if ( CheckHiredNPCSpeciality(Locksmith) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5587 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5588 if ( CheckHiredNPCSpeciality(Burglar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5589 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5590 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5591 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5592 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5593 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5594
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5595 skill_value = pActiveSkills[uSkillType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5596 if ( bonus_value + (skill_value & 0x3F) < 60 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5597 result = bonus_value + skill_value;
0
Ritor1
parents:
diff changeset
5598 else
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5599 result = skill_value & 0xFFFC | 0x3C; //al
0
Ritor1
parents:
diff changeset
5600 return result;
Ritor1
parents:
diff changeset
5601 }
Ritor1
parents:
diff changeset
5602
Ritor1
parents:
diff changeset
5603 //----- (0048FC00) --------------------------------------------------------
Ritor1
parents:
diff changeset
5604 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5605 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5606
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5607
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5608
0
Ritor1
parents:
diff changeset
5609 Player *v2; // esi@1
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5610 int armmaster_skill; // eax@1
0
Ritor1
parents:
diff changeset
5611 char v4; // di@1
Ritor1
parents:
diff changeset
5612 signed int v5; // ebx@1
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5613 unsigned int armaster_mastery; // eax@2
0
Ritor1
parents:
diff changeset
5614 unsigned __int8 v7; // sf@5
Ritor1
parents:
diff changeset
5615 unsigned __int8 v8; // of@5
Ritor1
parents:
diff changeset
5616 PlayerEquipment *v9; // ebx@19
Ritor1
parents:
diff changeset
5617 Player *v10; // ecx@20
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5618 PLAYER_SKILL_TYPE v11; // edi@21
0
Ritor1
parents:
diff changeset
5619 int v12; // eax@21
Ritor1
parents:
diff changeset
5620 int v13; // edi@21
Ritor1
parents:
diff changeset
5621 char v14; // di@25
Ritor1
parents:
diff changeset
5622 signed int v15; // esi@25
Ritor1
parents:
diff changeset
5623 char v16; // al@32
Ritor1
parents:
diff changeset
5624 int v18; // eax@36
Ritor1
parents:
diff changeset
5625 unsigned int v19; // eax@37
Ritor1
parents:
diff changeset
5626 ITEM_EQUIP_TYPE v20; // edi@40
Ritor1
parents:
diff changeset
5627 int v21; // edx@41
Ritor1
parents:
diff changeset
5628 int v22; // eax@42
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5629 PLAYER_SKILL_TYPE v23; // edi@45
0
Ritor1
parents:
diff changeset
5630 unsigned __int16 v24; // ax@45
Ritor1
parents:
diff changeset
5631 unsigned __int16 v25; // bx@45
Ritor1
parents:
diff changeset
5632 unsigned int v26; // eax@45
Ritor1
parents:
diff changeset
5633 unsigned __int8 v27; // sf@50
Ritor1
parents:
diff changeset
5634 unsigned __int8 v28; // of@50
Ritor1
parents:
diff changeset
5635 unsigned int v29; // eax@52
Ritor1
parents:
diff changeset
5636 int v30; // eax@55
Ritor1
parents:
diff changeset
5637 int v31; // eax@58
Ritor1
parents:
diff changeset
5638 unsigned int v32; // eax@59
Ritor1
parents:
diff changeset
5639 int v33; // eax@65
Ritor1
parents:
diff changeset
5640 char v34; // si@65
Ritor1
parents:
diff changeset
5641 ITEM_EQUIP_TYPE v35; // edi@69
Ritor1
parents:
diff changeset
5642 int v36; // edx@70
Ritor1
parents:
diff changeset
5643 int v37; // eax@71
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5644 PLAYER_SKILL_TYPE v38; // edi@74
0
Ritor1
parents:
diff changeset
5645 int v39; // eax@74
Ritor1
parents:
diff changeset
5646 int v40; // eax@89
Ritor1
parents:
diff changeset
5647 char v41; // si@89
Ritor1
parents:
diff changeset
5648 int v42; // eax@96
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5649 PLAYER_SKILL_TYPE v43; // edx@97
0
Ritor1
parents:
diff changeset
5650 int v44; // eax@97
Ritor1
parents:
diff changeset
5651 int v45; // eax@98
Ritor1
parents:
diff changeset
5652 int v46; // eax@99
Ritor1
parents:
diff changeset
5653 int v47; // eax@100
Ritor1
parents:
diff changeset
5654 int v48; // eax@101
Ritor1
parents:
diff changeset
5655 int v49; // eax@102
Ritor1
parents:
diff changeset
5656 unsigned __int16 v50; // ax@113
Ritor1
parents:
diff changeset
5657 char v51; // di@113
Ritor1
parents:
diff changeset
5658 unsigned int v52; // eax@113
Ritor1
parents:
diff changeset
5659 int v53; // edi@113
Ritor1
parents:
diff changeset
5660 signed int i; // ecx@113
Ritor1
parents:
diff changeset
5661 unsigned __int16 v55; // ax@118
Ritor1
parents:
diff changeset
5662 char v56; // si@118
Ritor1
parents:
diff changeset
5663 unsigned int v57; // eax@118
Ritor1
parents:
diff changeset
5664 int v58; // esi@121
Ritor1
parents:
diff changeset
5665 signed int j; // ecx@121
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5666 int base_value; // edi@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5667 int attrib_modif; // eax@126
0
Ritor1
parents:
diff changeset
5668 signed int v62; // [sp-4h] [bp-30h]@26
Ritor1
parents:
diff changeset
5669 signed int v63; // [sp-4h] [bp-30h]@80
Ritor1
parents:
diff changeset
5670 int v64; // [sp+Ch] [bp-20h]@104
Ritor1
parents:
diff changeset
5671 int v65; // [sp+10h] [bp-1Ch]@104
Ritor1
parents:
diff changeset
5672 int v66; // [sp+14h] [bp-18h]@104
Ritor1
parents:
diff changeset
5673 int v67; // [sp+18h] [bp-14h]@104
Ritor1
parents:
diff changeset
5674 int v68; // [sp+1Ch] [bp-10h]@69
Ritor1
parents:
diff changeset
5675 PlayerEquipment *v69; // [sp+20h] [bp-Ch]@1
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5676 int skill_bonus; // [sp+24h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
5677 ITEM_EQUIP_TYPE v71; // [sp+28h] [bp-4h]@1
Ritor1
parents:
diff changeset
5678 int a1; // [sp+34h] [bp+8h]@21
Ritor1
parents:
diff changeset
5679 int a1a; // [sp+34h] [bp+8h]@74
Ritor1
parents:
diff changeset
5680 signed int a1b; // [sp+34h] [bp+8h]@94
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5681 int multiplier;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5682 int arm_bonus;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5683 int lvl_avl[4];
0
Ritor1
parents:
diff changeset
5684
Ritor1
parents:
diff changeset
5685 v2 = this;
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5686 skill_bonus = 0;
0
Ritor1
parents:
diff changeset
5687 v69 = 0;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5688 multiplier =0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5689 arm_bonus =0;
0
Ritor1
parents:
diff changeset
5690 v71 = (ITEM_EQUIP_TYPE)0;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5691 armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5692 v4 = armmaster_skill;
0
Ritor1
parents:
diff changeset
5693 v5 = 1;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5694 if ( armmaster_skill )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5695 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5696 armaster_mastery = SkillToMastery(armmaster_skill);
0
Ritor1
parents:
diff changeset
5697 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5698 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5699 if ( armaster_mastery == 4 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5700 multiplier =2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5701 else if ( armaster_mastery == 3 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5702 multiplier =1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5703 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5704 else if ( a2 == CHARACTER_ATTRIBUTE_ATTACK )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5705 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5706 if ( armaster_mastery == 4 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5707 multiplier =2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5708 else if ( armaster_mastery >= 2 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5709 multiplier =1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5710 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5711 arm_bonus=(armmaster_skill&0x3F)*multiplier;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5712 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5713
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5714
0
Ritor1
parents:
diff changeset
5715 if ( a2 == CHARACTER_ATTRIBUTE_HEALTH )
Ritor1
parents:
diff changeset
5716 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5717 base_value = pBaseHealthPerLevelByClass[classType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5718 attrib_modif = GetBodybuilding();
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5719 return base_value * attrib_modif;
0
Ritor1
parents:
diff changeset
5720 }
Ritor1
parents:
diff changeset
5721 if ( a2 == CHARACTER_ATTRIBUTE_MANA )
Ritor1
parents:
diff changeset
5722 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5723 base_value = pBaseManaPerLevelByClass[classType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5724 attrib_modif = GetMeditation();
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5725 return base_value * attrib_modif;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5726 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5727 if ( a2 == CHARACTER_ATTRIBUTE_AC_BONUS )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5728 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5729 a1b = 0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5730 v71 = (ITEM_EQUIP_TYPE)0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5731
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5732 for (j=0; j<16; ++j)
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5733 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5734 if (pEquipment.pIndices[j]&&(!pOwnItems[ pEquipment.pIndices[j]].Broken()))
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5735 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5736 int curr_item =pOwnItems[pEquipment.pIndices[j]].uItemID;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5737 v44=pItemsTable->pItems[curr_item].uSkillType;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5738 switch (v44)
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5739 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5740
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5741 case PLAYER_SKILL_STAFF:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5742
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5743 lvl_avl[0]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5744 lvl_avl[1]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5745 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5746 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5747 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5748 case PLAYER_SKILL_SWORD:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5749 case PLAYER_SKILL_SPEAR:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5750 lvl_avl[0]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5751 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5752 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5753 lvl_avl[3]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5754 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5755 case PLAYER_SKILL_SHIELD:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5756 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5757 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5758 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5759 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5760 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5761 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5762 case PLAYER_SKILL_LEATHER:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5763 v71 = (ITEM_EQUIP_TYPE)1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5764 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5765 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5766 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5767 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5768
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5769 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5770 case PLAYER_SKILL_CHAIN:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5771 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5772 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5773 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5774 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5775 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5776 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5777 case PLAYER_SKILL_PLATE:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5778 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5779 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5780 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5781 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5782 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5783 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5784 default:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5785 continue;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5786 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5787
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5788 v50= GetActualSkillLevel((PLAYER_SKILL_TYPE)v44);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5789 v51 = v50;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5790 v52 = SkillToMastery(v50);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5791 v53 = v51 & 0x3F;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5792 for ( i = 0; i < (signed int)v52; ++i )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5793 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5794 if ( lvl_avl[i] )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5795 skill_bonus += v53;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5796 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5797
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5798 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5799 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5800
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5801 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5802 lvl_avl[1]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5803 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5804 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5805
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5806 v55 = GetActualSkillLevel(PLAYER_SKILL_DODGE);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5807 v56 = v55;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5808 v57 = SkillToMastery(v55);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5809 if ( !a1b && (!v71 || v57 == 4) )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5810 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5811 v58 = v56 & 0x3F;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5812 for ( j = 0; j < (signed int)v57; ++j )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5813 {
1069
e32e2287d491 minor fixes
zipi
parents: 1066
diff changeset
5814 if ( lvl_avl[j] )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5815 skill_bonus += v58;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5816 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5817 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5818 return skill_bonus;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5819
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5820
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5821 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5822
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5823 if (a2 == CHARACTER_ATTRIBUTE_ATTACK)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5824 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5825
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5826 if ( v2->IsUnarmed() == 1 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5827 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5828 v33 = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5829 v34 = v33;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5830 if ( !v33 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5831 return skill_bonus;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5832 if ( SkillToMastery(v33) >= 3 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5833 multiplier = 2;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5834 else
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5835 multiplier=1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5836 v30 = multiplier * (v34 & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5837 return arm_bonus + v30;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5838 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5839 v35 = (ITEM_EQUIP_TYPE)0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5840 v68 = 0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5841 for (i=0; i<16 ; ++i)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5842 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5843 if ( v2->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5844 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5845 v37 = v2->pEquipment.pIndices[i]-1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5846 if ( pItemsTable->pItems[v37].uEquipType <= EQUIP_MAIN_HAND)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5847 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5848 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5849 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5850 if ( i >= 16 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5851 return skill_bonus;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5852
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5853 v38 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v37].uSkillType;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5854 a1a = v2->GetActualSkillLevel(v38);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5855 v39= SkillToMastery(a1a);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5856 v71 = (ITEM_EQUIP_TYPE)0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5857 switch (v38)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5858 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5859 case PLAYER_SKILL_STAFF:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5860 v71 = (ITEM_EQUIP_TYPE)1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5861 if ( v39 == 4 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5862 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5863 v40 = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5864 v41 = v40;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5865
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5866 if ( v40 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5867 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5868 if ( SkillToMastery(v40) >= 3 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5869 multiplier = 2;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5870 else
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5871 multiplier=1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5872 v68 = multiplier * (v41 & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5873 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5874 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5875 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5876 case PLAYER_SKILL_SWORD:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5877 case PLAYER_SKILL_DAGGER:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5878 case PLAYER_SKILL_AXE:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5879 case PLAYER_SKILL_SPEAR:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5880 case PLAYER_SKILL_MACE:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5881 v71 = (ITEM_EQUIP_TYPE)1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5882 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5883 case PLAYER_SKILL_BLASTER:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5884
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5885 switch (v39)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5886 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5887 case 0: multiplier=1; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5888 case 1: multiplier=3; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5889 case 3: multiplier=3; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5890 case 4: multiplier=5; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5891 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5892 v5 = multiplier;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5893 return v5 * (a1a & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5894 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5895 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5896
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5897
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5898
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5899 v30 = v68 + v71 * (a1a & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5900 return (int)((char *)v69 + v30);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5901
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5902 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5903
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5904
0
Ritor1
parents:
diff changeset
5905 if ( a2 != 9 )
Ritor1
parents:
diff changeset
5906 {
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5907
0
Ritor1
parents:
diff changeset
5908 if ( a2 <= CHARACTER_ATTRIBUTE_ATTACK )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5909 return skill_bonus;
0
Ritor1
parents:
diff changeset
5910 if ( a2 > CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
Ritor1
parents:
diff changeset
5911 {
Ritor1
parents:
diff changeset
5912 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5913 return skill_bonus;
0
Ritor1
parents:
diff changeset
5914 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5915 v9 = &v2->pEquipment;
Ritor1
parents:
diff changeset
5916 while ( 1 )
Ritor1
parents:
diff changeset
5917 {
Ritor1
parents:
diff changeset
5918 if ( v2->HasItemEquipped(v71) )
Ritor1
parents:
diff changeset
5919 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5920 v11 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v2->pInventoryItems[*(_DWORD *)v9].uItemID].uEquipType;
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5921 LOBYTE(v12) = this->GetActualSkillLevel(v11);
0
Ritor1
parents:
diff changeset
5922 a1 = v12;
Ritor1
parents:
diff changeset
5923 SkillToMastery(v12);
Ritor1
parents:
diff changeset
5924 v13 = v11 - 5;
Ritor1
parents:
diff changeset
5925 if ( !v13 )
Ritor1
parents:
diff changeset
5926 return a1 & 0x3F;
Ritor1
parents:
diff changeset
5927 if ( v13 == 2 )
Ritor1
parents:
diff changeset
5928 break;
Ritor1
parents:
diff changeset
5929 }
Ritor1
parents:
diff changeset
5930 v71 = (ITEM_EQUIP_TYPE)((int)v71 + 1);
Ritor1
parents:
diff changeset
5931 v9 = (PlayerEquipment *)((char *)v9 + 4);
Ritor1
parents:
diff changeset
5932 if ( (signed int)v71 >= 16 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5933 return skill_bonus;
0
Ritor1
parents:
diff changeset
5934 }
Ritor1
parents:
diff changeset
5935 v14 = a1;
Ritor1
parents:
diff changeset
5936 v15 = 1;
Ritor1
parents:
diff changeset
5937 if ( (signed int)SkillToMastery(a1) >= 4 )
Ritor1
parents:
diff changeset
5938 {
Ritor1
parents:
diff changeset
5939 v62 = 5;
Ritor1
parents:
diff changeset
5940 goto LABEL_31;
Ritor1
parents:
diff changeset
5941 }
Ritor1
parents:
diff changeset
5942 if ( (signed int)SkillToMastery(a1) >= 3 )
Ritor1
parents:
diff changeset
5943 {
Ritor1
parents:
diff changeset
5944 v62 = 3;
Ritor1
parents:
diff changeset
5945 goto LABEL_31;
Ritor1
parents:
diff changeset
5946 }
Ritor1
parents:
diff changeset
5947 if ( (signed int)SkillToMastery(a1) < 2 )
Ritor1
parents:
diff changeset
5948 goto LABEL_32;
Ritor1
parents:
diff changeset
5949 goto LABEL_30;
Ritor1
parents:
diff changeset
5950 }
Ritor1
parents:
diff changeset
5951 if ( v2->IsUnarmed() )
Ritor1
parents:
diff changeset
5952 {
Ritor1
parents:
diff changeset
5953 LOBYTE(v18) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
5954 v14 = v18;
Ritor1
parents:
diff changeset
5955 if ( !v18 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5956 return skill_bonus;
0
Ritor1
parents:
diff changeset
5957 v15 = 0;
Ritor1
parents:
diff changeset
5958 v19 = SkillToMastery(v18);
Ritor1
parents:
diff changeset
5959 if ( (signed int)v19 < 3 )
Ritor1
parents:
diff changeset
5960 {
Ritor1
parents:
diff changeset
5961 if ( (signed int)v19 >= 2 )
Ritor1
parents:
diff changeset
5962 v15 = 1;
Ritor1
parents:
diff changeset
5963 LABEL_32:
Ritor1
parents:
diff changeset
5964 v16 = v14;
Ritor1
parents:
diff changeset
5965 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
5966 }
Ritor1
parents:
diff changeset
5967 LABEL_30:
Ritor1
parents:
diff changeset
5968 v62 = 2;
Ritor1
parents:
diff changeset
5969 LABEL_31:
Ritor1
parents:
diff changeset
5970 v15 = v62;
Ritor1
parents:
diff changeset
5971 goto LABEL_32;
Ritor1
parents:
diff changeset
5972 }
Ritor1
parents:
diff changeset
5973 v20 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5974 while ( 1 )
Ritor1
parents:
diff changeset
5975 {
Ritor1
parents:
diff changeset
5976 if ( v2->HasItemEquipped(v20) )
Ritor1
parents:
diff changeset
5977 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5978 v22 = this->pInventoryItems[this->pEquipment.pIndices[v20]].uItemID;
0
Ritor1
parents:
diff changeset
5979 if ( pItemsTable->pItems[v22].uEquipType <= 1u )
Ritor1
parents:
diff changeset
5980 break;
Ritor1
parents:
diff changeset
5981 }
Ritor1
parents:
diff changeset
5982 v20 = (ITEM_EQUIP_TYPE)((int)v20 + 1);
Ritor1
parents:
diff changeset
5983 if ( (signed int)v20 >= 16 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5984 return skill_bonus;
0
Ritor1
parents:
diff changeset
5985 }
Ritor1
parents:
diff changeset
5986 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5987 v23 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v22].uSkillType;
Ritor1
parents:
diff changeset
5988 LOBYTE(v24) = v2->GetActualSkillLevel(v23);
Ritor1
parents:
diff changeset
5989 v25 = v24;
Ritor1
parents:
diff changeset
5990 v26 = SkillToMastery(v24);
Ritor1
parents:
diff changeset
5991 if ( !v23 )
Ritor1
parents:
diff changeset
5992 {
Ritor1
parents:
diff changeset
5993 if ( (signed int)SkillToMastery(v25) >= 4 )
Ritor1
parents:
diff changeset
5994 {
Ritor1
parents:
diff changeset
5995 LOBYTE(v31) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
5996 LOBYTE(v25) = v31;
Ritor1
parents:
diff changeset
5997 if ( v31 )
Ritor1
parents:
diff changeset
5998 {
Ritor1
parents:
diff changeset
5999 v15 = 0;
Ritor1
parents:
diff changeset
6000 v32 = SkillToMastery(v31);
Ritor1
parents:
diff changeset
6001 if ( (signed int)v32 < 3 )
Ritor1
parents:
diff changeset
6002 {
Ritor1
parents:
diff changeset
6003 if ( (signed int)v32 >= 2 )
Ritor1
parents:
diff changeset
6004 v15 = 1;
Ritor1
parents:
diff changeset
6005 }
Ritor1
parents:
diff changeset
6006 else
Ritor1
parents:
diff changeset
6007 {
Ritor1
parents:
diff changeset
6008 v15 = 2;
Ritor1
parents:
diff changeset
6009 }
Ritor1
parents:
diff changeset
6010 v16 = v25;
Ritor1
parents:
diff changeset
6011 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
6012 }
Ritor1
parents:
diff changeset
6013 }
Ritor1
parents:
diff changeset
6014 goto LABEL_55;
Ritor1
parents:
diff changeset
6015 }
Ritor1
parents:
diff changeset
6016 if ( v23 == PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6017 {
Ritor1
parents:
diff changeset
6018 v29 = SkillToMastery(v25);
Ritor1
parents:
diff changeset
6019 v28 = __OFSUB__(v29, 4);
Ritor1
parents:
diff changeset
6020 v27 = ((v29 - 4) & 0x80000000u) != 0;
Ritor1
parents:
diff changeset
6021 }
Ritor1
parents:
diff changeset
6022 else
Ritor1
parents:
diff changeset
6023 {
Ritor1
parents:
diff changeset
6024 if ( v23 <= PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6025 goto LABEL_55;
Ritor1
parents:
diff changeset
6026 if ( v23 > PLAYER_SKILL_SPEAR )
Ritor1
parents:
diff changeset
6027 {
Ritor1
parents:
diff changeset
6028 if ( v23 == PLAYER_SKILL_MACE )
Ritor1
parents:
diff changeset
6029 {
Ritor1
parents:
diff changeset
6030 v28 = __OFSUB__(v26, 2);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6031 v27 = v26 - 2 < 0;
0
Ritor1
parents:
diff changeset
6032 goto LABEL_53;
Ritor1
parents:
diff changeset
6033 }
Ritor1
parents:
diff changeset
6034 LABEL_55:
Ritor1
parents:
diff changeset
6035 v30 = v71 * (v25 & 0x3F);
Ritor1
parents:
diff changeset
6036 return (int)((char *)v69 + v30);
Ritor1
parents:
diff changeset
6037 }
Ritor1
parents:
diff changeset
6038 v28 = __OFSUB__(v26, 3);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6039 v27 = v26 - 3 < 0;
0
Ritor1
parents:
diff changeset
6040 }
Ritor1
parents:
diff changeset
6041 LABEL_53:
Ritor1
parents:
diff changeset
6042 if ( !(v27 ^ v28) )
Ritor1
parents:
diff changeset
6043 v71 = (ITEM_EQUIP_TYPE)1;
Ritor1
parents:
diff changeset
6044 goto LABEL_55;
Ritor1
parents:
diff changeset
6045 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6046
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6047
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
6048 assert(false && "Unknown attribute!");
0
Ritor1
parents:
diff changeset
6049 }
Ritor1
parents:
diff changeset
6050
Ritor1
parents:
diff changeset
6051 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
6052 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
6053 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
6054 // 8 9 elf males
Ritor1
parents:
diff changeset
6055 // 10 11 elf females
Ritor1
parents:
diff changeset
6056 // 12 13 dwarf males
Ritor1
parents:
diff changeset
6057 // 14 15 dwarf females
Ritor1
parents:
diff changeset
6058 // 16 17 goblin males
Ritor1
parents:
diff changeset
6059 // 18 19 goblin females
Ritor1
parents:
diff changeset
6060 // 20 lich male
Ritor1
parents:
diff changeset
6061 // 21 lich female
Ritor1
parents:
diff changeset
6062 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
6063 // 23 zombie male
Ritor1
parents:
diff changeset
6064 // 24 zombie female
Ritor1
parents:
diff changeset
6065 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
6066 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6067 if ( uCurrentFace > 15 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6068 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6069 if ( uCurrentFace >= 16 && uCurrentFace <= 19 )
0
Ritor1
parents:
diff changeset
6070 return CHARACTER_RACE_GOBLIN;
Ritor1
parents:
diff changeset
6071 }
Ritor1
parents:
diff changeset
6072 else
Ritor1
parents:
diff changeset
6073 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6074 if ( uCurrentFace >= 12 )
0
Ritor1
parents:
diff changeset
6075 {
Ritor1
parents:
diff changeset
6076 return CHARACTER_RACE_DWARF;
Ritor1
parents:
diff changeset
6077 }
Ritor1
parents:
diff changeset
6078 else
Ritor1
parents:
diff changeset
6079 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6080
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6081 if ( uCurrentFace <= 7 )
0
Ritor1
parents:
diff changeset
6082 {
Ritor1
parents:
diff changeset
6083 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6084 }
Ritor1
parents:
diff changeset
6085 else
Ritor1
parents:
diff changeset
6086 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6087 if ( uCurrentFace <= 11 )
0
Ritor1
parents:
diff changeset
6088 return CHARACTER_RACE_ELF;
Ritor1
parents:
diff changeset
6089 }
Ritor1
parents:
diff changeset
6090 }
Ritor1
parents:
diff changeset
6091 }
Ritor1
parents:
diff changeset
6092 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6093 }
Ritor1
parents:
diff changeset
6094
Ritor1
parents:
diff changeset
6095 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6096 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
6097 {
Ritor1
parents:
diff changeset
6098 signed int result; // eax@1
Ritor1
parents:
diff changeset
6099
Ritor1
parents:
diff changeset
6100 result = 0;
Ritor1
parents:
diff changeset
6101 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
6102 {
Ritor1
parents:
diff changeset
6103 case 0u:
Ritor1
parents:
diff changeset
6104 case 1u:
Ritor1
parents:
diff changeset
6105 case 2u:
Ritor1
parents:
diff changeset
6106 case 3u:
Ritor1
parents:
diff changeset
6107 case 8u:
Ritor1
parents:
diff changeset
6108 case 9u:
Ritor1
parents:
diff changeset
6109 case 0xCu:
Ritor1
parents:
diff changeset
6110 case 0xDu:
Ritor1
parents:
diff changeset
6111 case 0x10u:
Ritor1
parents:
diff changeset
6112 case 0x11u:
Ritor1
parents:
diff changeset
6113 case 0x14u:
Ritor1
parents:
diff changeset
6114 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6115 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6116
0
Ritor1
parents:
diff changeset
6117 case 4u:
Ritor1
parents:
diff changeset
6118 case 5u:
Ritor1
parents:
diff changeset
6119 case 6u:
Ritor1
parents:
diff changeset
6120 case 7u:
Ritor1
parents:
diff changeset
6121 case 0xAu:
Ritor1
parents:
diff changeset
6122 case 0xBu:
Ritor1
parents:
diff changeset
6123 case 0xEu:
Ritor1
parents:
diff changeset
6124 case 0xFu:
Ritor1
parents:
diff changeset
6125 case 0x12u:
Ritor1
parents:
diff changeset
6126 case 0x13u:
Ritor1
parents:
diff changeset
6127 case 0x15u:
Ritor1
parents:
diff changeset
6128 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6129 return SEX_FEMALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6130
0
Ritor1
parents:
diff changeset
6131 default:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6132 assert(false);
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6133 }
0
Ritor1
parents:
diff changeset
6134 }
Ritor1
parents:
diff changeset
6135
Ritor1
parents:
diff changeset
6136 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
6137 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
6138 {
Ritor1
parents:
diff changeset
6139 auto v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6140 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6141 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6142 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6143 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6144 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6145 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6146 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
6147 }
Ritor1
parents:
diff changeset
6148
Ritor1
parents:
diff changeset
6149 //----- (004901FC) --------------------------------------------------------
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6150 void Player::SetSexByVoice()
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6151 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6152 switch ( this->uVoiceID)
0
Ritor1
parents:
diff changeset
6153 {
Ritor1
parents:
diff changeset
6154 case 0:
Ritor1
parents:
diff changeset
6155 case 1:
Ritor1
parents:
diff changeset
6156 case 2:
Ritor1
parents:
diff changeset
6157 case 3:
Ritor1
parents:
diff changeset
6158 case 8:
Ritor1
parents:
diff changeset
6159 case 9:
Ritor1
parents:
diff changeset
6160 case 0xC:
Ritor1
parents:
diff changeset
6161 case 0xD:
Ritor1
parents:
diff changeset
6162 case 0x10:
Ritor1
parents:
diff changeset
6163 case 0x11:
Ritor1
parents:
diff changeset
6164 case 0x14:
Ritor1
parents:
diff changeset
6165 case 0x17:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6166 this->uSex = SEX_MALE;
0
Ritor1
parents:
diff changeset
6167 break;
Ritor1
parents:
diff changeset
6168 case 4:
Ritor1
parents:
diff changeset
6169 case 5:
Ritor1
parents:
diff changeset
6170 case 6:
Ritor1
parents:
diff changeset
6171 case 7:
Ritor1
parents:
diff changeset
6172 case 0xA:
Ritor1
parents:
diff changeset
6173 case 0xB:
Ritor1
parents:
diff changeset
6174 case 0xE:
Ritor1
parents:
diff changeset
6175 case 0xF:
Ritor1
parents:
diff changeset
6176 case 0x12:
Ritor1
parents:
diff changeset
6177 case 0x13:
Ritor1
parents:
diff changeset
6178 case 0x15:
Ritor1
parents:
diff changeset
6179 case 0x18:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6180 this->uSex = SEX_FEMALE;
0
Ritor1
parents:
diff changeset
6181 break;
Ritor1
parents:
diff changeset
6182 default:
Ritor1
parents:
diff changeset
6183 break;
Ritor1
parents:
diff changeset
6184 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6185
0
Ritor1
parents:
diff changeset
6186 }
Ritor1
parents:
diff changeset
6187
Ritor1
parents:
diff changeset
6188 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6189 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
6190 {
Ritor1
parents:
diff changeset
6191 sLevelModifier = 0;
Ritor1
parents:
diff changeset
6192 sAgeModifier = 0;
Ritor1
parents:
diff changeset
6193
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6194 classType = cls;
0
Ritor1
parents:
diff changeset
6195 uLuckBonus = 0;
Ritor1
parents:
diff changeset
6196 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6197 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6198 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6199 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6200 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6201 uMightBonus = 0;
Ritor1
parents:
diff changeset
6202 uLevel = 1;
Ritor1
parents:
diff changeset
6203 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
6204 uBirthYear = 1147 - rand() % 6;
Ritor1
parents:
diff changeset
6205 memset(pActiveSkills, 0, sizeof(pActiveSkills));
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6206 memset(_guilds_member_bits, 0, 64);
0
Ritor1
parents:
diff changeset
6207 memset(&spellbook, 0, sizeof(PlayerSpells));
Ritor1
parents:
diff changeset
6208
Ritor1
parents:
diff changeset
6209 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
6210 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6211 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
6212 continue;
Ritor1
parents:
diff changeset
6213
Ritor1
parents:
diff changeset
6214 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
6215
Ritor1
parents:
diff changeset
6216 switch (i)
Ritor1
parents:
diff changeset
6217 {
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6218 case PLAYER_SKILL_FIRE:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6219 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6220
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6221 extern bool all_magic;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6222 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6223 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6224 pActiveSkills[PLAYER_SKILL_AIR] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6225 pActiveSkills[PLAYER_SKILL_WATER] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6226 pActiveSkills[PLAYER_SKILL_EARTH] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6227 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6228 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6229 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6230 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6231 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6232 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6233 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6234 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6235 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6236 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6237 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6238 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6239 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6240 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6241 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6242 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6243 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6244 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6245 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6246 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6247 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6248 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6249 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6250 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6251 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6252 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6253 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6254 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6255 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6256 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6257 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6258 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6259 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6260 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6261 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6262 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6263 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6264 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6265 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6266 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6267 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6268 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6269 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6270 }
486
Nomad
parents: 484
diff changeset
6271 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6272 case PLAYER_SKILL_AIR:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6273 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6274 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6275 case PLAYER_SKILL_WATER:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6276 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6277 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6278 case PLAYER_SKILL_EARTH:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6279 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6280 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6281 case PLAYER_SKILL_SPIRIT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6282 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6283 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6284 case PLAYER_SKILL_MIND:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6285 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6286 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6287 case PLAYER_SKILL_BODY:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6288 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6289
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6290 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6291 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6292 pActiveSkills[PLAYER_SKILL_MIND] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6293 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6294 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6295 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6296 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6297 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6298 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6299 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6300 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6301 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6302 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6303 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
6304 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6305 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6306 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6307 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6308 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6309 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6310 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6311 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6312 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6313 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6314 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
6315 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6316 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6317 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6318 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6319 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6320 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6321 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6322 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6323 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6324 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6325 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6326 }
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6327 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6328 case PLAYER_SKILL_LIGHT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6329 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6330 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6331 case PLAYER_SKILL_DARK:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6332 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6333 break;
0
Ritor1
parents:
diff changeset
6334 }
Ritor1
parents:
diff changeset
6335 }
Ritor1
parents:
diff changeset
6336
Ritor1
parents:
diff changeset
6337 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
6338 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
6339 }
Ritor1
parents:
diff changeset
6340
Ritor1
parents:
diff changeset
6341 //----- (004903C9) --------------------------------------------------------
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6342 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6343 {
1271
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6344 int counter; // edx@5
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6345 bool canBeInactive;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6346 unsigned char requiredValue;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6347 signed int offset;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6348
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6349 if ( order <= 1 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6350 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6351 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6352 requiredValue = 2; // 2 - primary skill
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6353 offset = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6354 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6355 else if ( order <= 3 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6356 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6357 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6358 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6359 offset = 2;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6360 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6361 else if ( order <= 12 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6362 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6363 canBeInactive = true;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6364 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6365 offset = 4;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6366 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6367 else
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6368 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6369 return (PLAYER_SKILL_TYPE)37;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6370 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6371 counter = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6372 for (int i = 0; i < 37; i++)
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6373 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6374 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6375 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6376 if ( counter == order - offset )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6377 return (PLAYER_SKILL_TYPE)i;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6378 ++counter;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6379 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6380 }
0
Ritor1
parents:
diff changeset
6381 }
Ritor1
parents:
diff changeset
6382
Ritor1
parents:
diff changeset
6383
Ritor1
parents:
diff changeset
6384
Ritor1
parents:
diff changeset
6385 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
6386 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
6387 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
6388 {
Ritor1
parents:
diff changeset
6389 int v2; // eax@1
Ritor1
parents:
diff changeset
6390 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
6391 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
6392 int pStep; // esi@1
Ritor1
parents:
diff changeset
6393 unsigned __int16 result; // ax@7
Ritor1
parents:
diff changeset
6394 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6395
Ritor1
parents:
diff changeset
6396 v2 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6397 pBaseValue = StatTable[0][v2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6398 pDroppedStep = StatTable[0][v2].uDroppedStep;
0
Ritor1
parents:
diff changeset
6399 uMinValue = pBaseValue - 2;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6400 pStep = StatTable[0][v2].uBaseStep;
1272
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6401 unsigned short* AttrToChange = nullptr;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6402 switch ( eAttribute )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6403 {
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6404 case CHARACTER_ATTRIBUTE_STRENGTH:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6405 AttrToChange = &this->uMight;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6406 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6407 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6408 AttrToChange = &this->uIntelligence;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6409 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6410 case CHARACTER_ATTRIBUTE_WILLPOWER:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6411 AttrToChange = &this->uWillpower;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6412 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6413 case CHARACTER_ATTRIBUTE_ENDURANCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6414 AttrToChange = &this->uEndurance;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6415 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6416 case CHARACTER_ATTRIBUTE_ACCURACY:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6417 AttrToChange = &this->uAccuracy;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6418 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6419 case CHARACTER_ATTRIBUTE_SPEED:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6420 AttrToChange = &this->uSpeed;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6421 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6422 case CHARACTER_ATTRIBUTE_LUCK:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6423 AttrToChange = &this->uLuck;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6424 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6425 }
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6426 if ( *AttrToChange <= pBaseValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6427 pStep = pDroppedStep;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6428 if ( *AttrToChange - pStep >= uMinValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6429 *AttrToChange -= pStep;
0
Ritor1
parents:
diff changeset
6430 }
Ritor1
parents:
diff changeset
6431
Ritor1
parents:
diff changeset
6432 //----- (004905F5) --------------------------------------------------------
Ritor1
parents:
diff changeset
6433 //signed int __thiscall PartyCreation_BtnPlusClick(Player *this, int eAttribute)
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6434 void Player::IncreaseAttribute( int eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6435 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6436 int raceId; // eax@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6437 int maxValue; // ebx@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6438 signed int baseStep; // edi@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6439 signed int tmp; // eax@17
0
Ritor1
parents:
diff changeset
6440 signed int result; // eax@18
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6441 int baseValue; // [sp+Ch] [bp-8h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6442 signed int droppedStep; // [sp+10h] [bp-4h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6443 unsigned short* statToChange;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6444
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6445 raceId = GetRace();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6446 maxValue = StatTable[raceId][eAttribute].uMaxValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6447 baseStep = StatTable[raceId][eAttribute].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6448 baseValue = StatTable[raceId][eAttribute].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6449 droppedStep = StatTable[raceId][eAttribute].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6450 PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6451 switch ( eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6452 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6453 case 0:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6454 statToChange = &this->uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6455 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6456 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6457 statToChange = &this->uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6458 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6459 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6460 statToChange = &this->uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6461 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6462 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6463 statToChange = &this->uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6464 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6465 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6466 statToChange = &this->uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6467 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6468 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6469 statToChange = &this->uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6470 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6471 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6472 statToChange = &this->uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6473 default:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6474 assert(false);
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6475 return;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6476 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6477 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6478 if ( *statToChange < baseValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6479 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6480 tmp = baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6481 baseStep = droppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6482 droppedStep = tmp;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6483 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6484 result = PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6485 if ( result >= droppedStep )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6486 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6487 if ( baseStep + *statToChange <= maxValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6488 *statToChange += baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6489 }
0
Ritor1
parents:
diff changeset
6490 }
Ritor1
parents:
diff changeset
6491
Ritor1
parents:
diff changeset
6492 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
6493 void Player::Zero()
Ritor1
parents:
diff changeset
6494 {
Ritor1
parents:
diff changeset
6495 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
6496 this->sACModifier = 0;
Ritor1
parents:
diff changeset
6497 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
6498 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6499 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6500 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6501 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6502 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6503 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
6504 this->field_100 = 0;
Ritor1
parents:
diff changeset
6505 this->field_FC = 0;
Ritor1
parents:
diff changeset
6506 this->field_F8 = 0;
Ritor1
parents:
diff changeset
6507 this->field_F4 = 0;
Ritor1
parents:
diff changeset
6508 this->field_F0 = 0;
Ritor1
parents:
diff changeset
6509 this->field_EC = 0;
Ritor1
parents:
diff changeset
6510 this->field_E8 = 0;
Ritor1
parents:
diff changeset
6511 this->field_E4 = 0;
Ritor1
parents:
diff changeset
6512 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
6513 memset(&this->sResFireBonus, 0, 0x16u);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6514 this->field_1A97 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6515 this->_ranged_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6516 this->field_1A95 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6517 this->_ranged_atk_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6518 this->field_1A93 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6519 this->_melee_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6520 this->field_1A91 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6521 this->_some_attack_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6522 this->_mana_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6523 this->uFullManaBonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6524 this->_health_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6525 this->uFullHealthBonus = 0;
0
Ritor1
parents:
diff changeset
6526 }
Ritor1
parents:
diff changeset
6527
Ritor1
parents:
diff changeset
6528 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6529 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
6530 {
Ritor1
parents:
diff changeset
6531 __int16 uWhite; // si@1
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6532 int attribute_value; // edx@1
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6533 unsigned __int8 pBaseAttrValue; // of@1
0
Ritor1
parents:
diff changeset
6534 __int16 uGreen; // [sp+8h] [bp-8h]@1
Ritor1
parents:
diff changeset
6535 __int16 uRed; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6536
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6537 uRed = TargetColor(255, 35, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6538 uGreen = TargetColor(0, 255, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6539 uWhite = TargetColor(255, 255, 255);
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6540 pBaseAttrValue = StatTable[GetRace()][uStat].uBaseValue;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6541
0
Ritor1
parents:
diff changeset
6542 switch (uStat)
Ritor1
parents:
diff changeset
6543 {
Ritor1
parents:
diff changeset
6544 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
6545 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
6546 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
6547 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6548 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6549 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
6550 case 6: attribute_value = uLuck; break;
Ritor1
parents:
diff changeset
6551 };
Ritor1
parents:
diff changeset
6552
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6553 if ( attribute_value == pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6554 return uWhite;
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6555 else if ( attribute_value > pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6556 return uGreen;
0
Ritor1
parents:
diff changeset
6557 else
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6558 return uRed;
0
Ritor1
parents:
diff changeset
6559 }
Ritor1
parents:
diff changeset
6560
Ritor1
parents:
diff changeset
6561 //----- (004908A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
6562 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime)
Ritor1
parents:
diff changeset
6563 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6564 if ( pConditions[uCondition] && (uTime < pConditions[uCondition]) )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6565 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6566 pConditions[uCondition]=0i64;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6567 return true;
0
Ritor1
parents:
diff changeset
6568 }
Ritor1
parents:
diff changeset
6569 else
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6570 return false;
0
Ritor1
parents:
diff changeset
6571 }
Ritor1
parents:
diff changeset
6572
Ritor1
parents:
diff changeset
6573 //----- (004680ED) --------------------------------------------------------
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6574 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3)
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6575 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6576 Player *v3; // esi@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6577 signed int v5; // eax@17
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6578 int v8; // edx@39
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6579 char *v13; // eax@45
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6580 signed int v15; // edi@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6581 int v16; // edx@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6582 unsigned __int16 v17; // edi@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6583 unsigned int v18; // eax@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6584 const char *v22; // eax@84
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6585 int scroll_id; // esi@96
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6586 int v25; // eax@109
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6587 int v26; // eax@113
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6588 int new_mana_val; // edi@114
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6589 signed __int64 v28; // qax@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6590 __int64 v30; // edi@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6591 __int64 v32; // ST3C_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6592 __int64 v34; // ST34_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6593 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6594 const char *v66; // [sp-4h] [bp-30h]@69
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6595 signed int v67; // [sp-4h] [bp-30h]@77
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6596 const char *v68; // [sp-4h] [bp-30h]@89
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6597 char v72; // [sp+20h] [bp-Ch]@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6598 signed int v73; // [sp+24h] [bp-8h]@1
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6599 char* v74; // [sp+24h] [bp-8h]@23
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6600 Player *thisb; // [sp+28h] [bp-4h]@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6601 unsigned int thisa; // [sp+28h] [bp-4h]@22
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6602
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6603 thisb = this;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6604 v3 = &pParty->pPlayers[player_num-1];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6605 v73 = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6606 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 3) )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6607 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6608 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_REAGENT )
0
Ritor1
parents:
diff changeset
6609 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6610 if ( pParty->pPickedItem.uItemID == 160 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6611 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6612 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6613 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6614 else if ( pParty->pPickedItem.uItemID == 161 )
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6615 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6616 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6617 new_mana_val += 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6618 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6619 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6620 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6621 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6622 else if ( pParty->pPickedItem.uItemID == 162 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6623 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6624 pParty->pPlayers[player_num-1].Heal(2);
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6625 v3->PlaySound(SPEECH_36, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6626
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6627 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6628 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6629 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6630 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6631 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6632 ShowStatusBarString(pTmpBuf.data(), 2);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6633 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6634 return;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6635 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6636 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6637
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6638 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6639 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6640 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6641 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6642 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6643 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6644 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6645 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6646 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6647 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6648 pTurnEngine->_40471C();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6649 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6650 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6651 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6652 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6653 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6654 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6655 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6656 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6657
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6658
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6659 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6660 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_POTION )
0
Ritor1
parents:
diff changeset
6661 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6662 switch ( pParty->pPickedItem.uItemID )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6663 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6664 case 221: //Catalyst
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6665 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6666 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6667 case 222: //Cure Wounds
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6668 v25 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6669 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6670 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6671 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6672 case 223: //Magic Potion
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6673 v26 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6674 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6675 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6676 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6677 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6678 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6679 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6680 case 224: //Cure Weakness
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6681 v3->pConditions[Condition_Weak] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6682 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6683 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6684 case 225: //Cure Disease
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6685 v3->pConditions[Condition_Disease3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6686 v3->pConditions[Condition_Disease2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6687 v3->pConditions[Condition_Disease1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6688 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6689 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6690 case 226: //Cure Poison
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6691 v3->pConditions[Condition_Poison3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6692 v3->pConditions[Condition_Poison2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6693 v3->pConditions[Condition_Poison1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6694 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6695 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6696 case 227: //Awaken
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6697 v3->pConditions[Condition_Sleep] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6698 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6699 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6700 case 228: //Haste
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6701 if ( !v3->pConditions[Condition_Weak] )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6702 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6703 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6704 v3->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6705 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6706 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6707 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6708 case 229: //Heroism
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6709 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6710 v3->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6711 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6712 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6713 case 230: //Bless
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6714 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6715 v3->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6716 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6717 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6718 case 231: //Preservation
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6719 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6720 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6721 v3->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6722 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6723 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6724 case 232: //Shield
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6725 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6726 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6727 v3->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6728 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6729 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6730 case 234: //Stoneskin
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6731 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6732 v3->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6733 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6734 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6735 case 235: //Water Breathing
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6736 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6737 v3->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6738 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6739 case 237: //Remove Fear
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6740 v3->pConditions[Condition_Fear] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6741 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6742 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6743 case 238: //Remove Curse
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6744 v3->pConditions[Condition_Cursed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6745 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6746 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6747 case 239: //Cure Insanity
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6748 v3->pConditions[Condition_Insane] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6749 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6750 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6751 case 240: //Might Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6752 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6753 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6754 v3->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6755 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6756 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6757 case 241: //Intellect Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6758 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6759 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6760 v3->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6761 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6762 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6763 case 242: //Personality Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6764 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6765 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6766 v3->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6767 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6768 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6769 case 243://Endurance Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6770 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6771 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6772 v3->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6773 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6774 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6775 case 244: //Speed Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6776 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6777 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6778 v3->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6779 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6780 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6781 case 245: //Accuracy Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6782 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6783 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6784 v3->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6785 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6786 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6787 case 251: //Cure Paralysis
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6788 v3->pConditions[Condition_Paralyzed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6789 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6790 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6791 case 252://Divine Restoration
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6792 v30 = v3->pConditions[Condition_Dead];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6793 v32 = v3->pConditions[Condition_Pertified];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6794 v34 = v3->pConditions[Condition_Eradicated];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6795 memset(&pParty->pPlayers[player_num-1].pConditions,0,sizeof(pConditions));
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6796 v3->pConditions[Condition_Dead] = v30;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6797 v3->pConditions[Condition_Pertified] = v32;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6798 v3->pConditions[Condition_Eradicated] = v34;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6799 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6800 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6801 case 253: //Divine Cure
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6802 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6803 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6804 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6805 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6806 case 254: //Divine Power
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6807 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6808 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6809 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6810 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6811 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6812 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6813 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6814 case 255: //Luck Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6815 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6816 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6817 v3->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6818 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6819 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6820 case 256: //Fire Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6821 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6822 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6823 v3->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6824 v3->PlaySound(SPEECH_36, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6825 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6826 case 257: //Air Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6827 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6828 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6829 v3->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6830 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6831 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6832 case 258: //Water Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6833 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6834 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6835 v3->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6836 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6837 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6838 case 259: //Earth Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6839 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6840 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6841 v3->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6842 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6843 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6844 case 260: //Mind Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6845 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6846 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6847 v3->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6848 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6849 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6850 case 261: //Body Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6851 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6852 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6853 v3->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6854 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6855 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6856 case 262: //Stone to Flesh
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6857 v3->pConditions[Condition_Pertified] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6858 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6859 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6860 case 264: //Pure Luck
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6861 if ( !v3->pure_luck_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6862 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6863 v3->uLuck += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6864 v3->pure_luck_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6865 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6866 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6867 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6868 case 265: //Pure Speed
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6869 if ( !v3->pure_speed_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6870 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6871 v3->uSpeed += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6872 v3->pure_speed_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6873 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6874 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6875 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6876 case 266: //Pure Intellect
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6877 if ( !v3->pure_intellect_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6878 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6879 v3->uIntelligence += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6880 v3->pure_intellect_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6881 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6882 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6883 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6884 case 267: //Pure Endurance
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6885 if ( !v3->pure_endurance_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6886 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6887 v3->uEndurance += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6888 v3->pure_endurance_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6889 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6890 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6891 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6892 case 268: //Pure Personality
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6893 if ( !v3->pure_willpower_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6894 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6895 v3->uWillpower += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6896 v3->pure_willpower_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6897 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6898 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6899 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6900 case 269: //Pure Accuracy
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6901 if ( !v3->pure_accuracy_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6902 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6903 v3->uAccuracy += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6904 v3->pure_accuracy_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6905 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6906 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6907 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6908 case 270: //Pure Might
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6909 if ( !v3->pure_might_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6910 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6911 v3->uMight += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6912 v3->pure_might_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6913 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6914 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6915 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6916 case 271: //Rejuvenation
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6917 v3->sAgeModifier = 0;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6918 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6919 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6920
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6921 default:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6922 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6923 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6924 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6925 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6926 return;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6927 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6928 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6929 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6930 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6931 if ( !v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6932 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6933 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6934 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6935 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6936 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6937 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6938 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6939 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6940 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6941 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6942 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6943 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6944 pTurnEngine->_40471C();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6945 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6946 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6947 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6948 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6949 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6950 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6951 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6952 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6953
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6954 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6955
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6956
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6957 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_SPELL_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6958 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6959
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6960
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6961 if ( pCurrentScreen == SCREEN_CASTING )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6962 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6963 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6964 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6965
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6966 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6967 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6968 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6969 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6970 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6971 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6972 if ( bUnderwater == 1 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6973 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6974 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!"
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6975 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6976 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6977 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6978 dword_50C9AC = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6979 scroll_id = pParty->pPickedItem.uItemID - 299;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6980 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6981 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6982 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6983 pGUIWindow_CurrentMenu->Release();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6984 pIcons_LOD->_4114F2();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6985 pCurrentScreen = SCREEN_GAME;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6986 viewparams->bRedrawGameUI = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6987 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6988 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6989 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6990 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6991 _720984_unused = pParty->pPickedItem.uItemID;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6992 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6993 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6994 if ( pCurrentScreen && pGUIWindow_CurrentMenu
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6995 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null))
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6996 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6997 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6998 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6999 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7000 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7001 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7002
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7003 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_BOOK )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7004
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7005 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7006 v15 = pParty->pPickedItem.uItemID - 400;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7007 v72 = v3->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7008 if ( v72 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7009 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7010 v66 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7011 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7012 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7013 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7014 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7015 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7016 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7017 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7018 v66 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7019 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7020 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7021 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7022 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7023 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7024 v16 = v15 % 11 + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7025 v17 = v3->pActiveSkills[v15 / 11 + 12];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7026 v18 = SkillToMastery(v17) - 1;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7027 switch (v18)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7028 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7029 case 0: v67 = 4; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7030 case 1: v67 = 7; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7031 case 2: v67 = 10; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7032 case 3: v67 = 11; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7033 default:
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7034 v67 = player_num;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7035 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7036
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7037 if ( v16 > v67 || !v17 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7038 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7039 v22 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7040 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7041 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7042 v3->PlaySound((PlayerSpeech)20, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7043 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7044 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7045 // v72 = 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7046 v3->PlaySound(SPEECH_21, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7047 v73 = 0;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7048
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7049
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7050 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7051 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7052 if ( !v73 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7053 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7054 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7055 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7056 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7057 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7058 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7059 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7060 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7061 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7062 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7063 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7064 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7065 pTurnEngine->_40471C();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7066 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7067 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7068 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7069 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7070 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7071 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7072 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7073 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7074
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7075 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7076
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7077 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_MESSAGE_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7078
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7079 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7080 if ( pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7081 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7082 CreateMsgScrollWindow(pParty->pPickedItem.uItemID);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7083 v3->PlaySound(SPEECH_37, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7084 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7085 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7086 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7087 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7088 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7089 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7090 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7091 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7092 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7093 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7094 if ( pParty->pPickedItem.uItemID == 616 ) //Genie Lamp
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7095 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7096 thisa = pParty->uCurrentMonthWeek + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7097 if ( pParty->uCurrentMonth >= 7 )
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7098 v74 = NULL;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7099 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7100 v74 = aAttributeNames[pParty->uCurrentMonth];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7101 switch ( pParty->uCurrentMonth )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7102 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7103 case 0:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7104 v3->uMight += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7105 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7106 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7107 case 1:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7108 v3->uIntelligence += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7109 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7110 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7111 case 2:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7112 v3->uWillpower += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7113 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7114 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7115 case 3:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7116 v3->uEndurance += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7117 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7118 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7119 case 4:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7120 v3->uAccuracy += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7121 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7122 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7123 case 5:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7124 v3->uSpeed += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7125 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7126 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7127 case 6:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7128 v3->uLuck += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7129 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7130 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7131 case 7:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7132 party_finds_gold(1000 * thisa, 0);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7133 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7134 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7135 case 8:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7136 Party::GiveFood(5 * thisa);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7137 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7138 break;
0
Ritor1
parents:
diff changeset
7139 case 9u:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7140 v3->uSkillPoints += 2 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7141 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7142 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7143 case 10:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7144 v3->uExperience += 2500 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7145 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7146 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7147 case 11:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7148 v8 = rand() % 6;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7149 switch (v8)
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7150 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7151 case 0:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7152 v3->sResFireBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7153 v13 = pGlobalTXT_LocalizationStrings[87];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7154 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7155 case 1:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7156 v3->sResAirBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7157 v13 = pGlobalTXT_LocalizationStrings[6];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7158 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7159 case 2:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7160 v3->sResWaterBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7161 v13 = pGlobalTXT_LocalizationStrings[240];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7162 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7163 case 3:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7164 v3->sResEarthBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7165 v13 = pGlobalTXT_LocalizationStrings[70];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7166 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7167 case 4:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7168 v3->sResMindBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7169 v13 = pGlobalTXT_LocalizationStrings[142];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7170 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7171 case 5:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7172 v3->sResBodyBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7173 v13 = pGlobalTXT_LocalizationStrings[29];
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7174 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7175 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7176 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7177 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7178
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7179 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7180 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7181 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7182 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7183 v3->PlaySound(SPEECH_93, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7184 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7185 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
0
Ritor1
parents:
diff changeset
7186 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7187 v3->SetCondition(Condition_Eradicated, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7188 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
7189 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7190 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7191 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7192 v3->SetCondition(Condition_Dead, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7193 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7194 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7195 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7196 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7197 v3->SetCondition(Condition_Pertified, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7198 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7199 }
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7200 return;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7201 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7202 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7203 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7204 Party::GiveFood(1u);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7205 pAudioPlayer->PlaySound((SoundID)(SOUND_PlayerCantCastSpell|0x2), 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7206
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7207 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7208 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7209 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7210 pAudioPlayer->PlaySound((SoundID)133, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7211 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7212 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7213 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7214 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7215 pAudioPlayer->PlaySound((SoundID)134, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7216 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7217 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7218 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7219 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7220 pAudioPlayer->PlaySound((SoundID)135, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7221 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7222 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7223 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7224 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7225 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7226 v5 = PID(OBJECT_Player,player_num + 49);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7227 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7228 v3->AddVariable(VAR_NumSkillPoints, 2);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7229 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7230 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7231 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7232 sub_44C28F_open_nwc_dungeon();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7233 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7234 }
0
Ritor1
parents:
diff changeset
7235 else
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7236 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7237
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7238 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7239 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7240 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7241 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7242 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7243 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7244
0
Ritor1
parents:
diff changeset
7245 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
7246 return;
Ritor1
parents:
diff changeset
7247 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7248
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7249 }
0
Ritor1
parents:
diff changeset
7250
Ritor1
parents:
diff changeset
7251 //----- (00449BB4) --------------------------------------------------------
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7252 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue )
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7253 {
0
Ritor1
parents:
diff changeset
7254 Player *v3; // esi@1
Ritor1
parents:
diff changeset
7255 signed int v4; // edi@1
Ritor1
parents:
diff changeset
7256 unsigned int v5; // eax@8
Ritor1
parents:
diff changeset
7257 int v6; // eax@9
Ritor1
parents:
diff changeset
7258 enum CHARACTER_RACE v7; // eax@11
Ritor1
parents:
diff changeset
7259 signed int v8; // eax@17
Ritor1
parents:
diff changeset
7260 unsigned __int8 v9; // sf@17
Ritor1
parents:
diff changeset
7261 unsigned __int8 v10; // of@17
Ritor1
parents:
diff changeset
7262 int v11; // eax@19
Ritor1
parents:
diff changeset
7263 unsigned int v12; // eax@20
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7264 unsigned int test_bit_value; // eax@25
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7265 unsigned __int8 our_bit_value; // cl@25
0
Ritor1
parents:
diff changeset
7266 signed int v15; // ecx@28
Ritor1
parents:
diff changeset
7267 ItemGen *v16; // eax@28
Ritor1
parents:
diff changeset
7268 char v17; // zf@31
Ritor1
parents:
diff changeset
7269 int v18; // edi@90
Ritor1
parents:
diff changeset
7270 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
7271 char v20; // cl@124
Ritor1
parents:
diff changeset
7272 DDM_DLV_Header *v21; // eax@126
Ritor1
parents:
diff changeset
7273 unsigned int v22; // edi@129
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7274 Player *v23; // esi@134
0
Ritor1
parents:
diff changeset
7275 ItemGen *v24; // ecx@135
Ritor1
parents:
diff changeset
7276 signed int v25; // edx@135
Ritor1
parents:
diff changeset
7277 ITEM_EQUIP_TYPE v26; // ebx@155
Ritor1
parents:
diff changeset
7278 char *v27; // edi@155
Ritor1
parents:
diff changeset
7279 int v28; // ebx@161
Ritor1
parents:
diff changeset
7280 int v29; // eax@161
Ritor1
parents:
diff changeset
7281
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7282 v6 = 0;
0
Ritor1
parents:
diff changeset
7283 v3 = this;
Ritor1
parents:
diff changeset
7284 v4 = -1;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7285 if ( VarNum > VAR_AutoNotes )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7286 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7287 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7288 {
Ritor1
parents:
diff changeset
7289 case VAR_Invisible:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
7290 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime >0 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7291 return true;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7292 return false;
0
Ritor1
parents:
diff changeset
7293 case VAR_NumDeaths:
Ritor1
parents:
diff changeset
7294 v4 = pParty->uNumDeaths;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7295 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7296 case VAR_NumBounties:
Ritor1
parents:
diff changeset
7297 v4 = pParty->uNumBountiesCollected;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7298 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7299 case VAR_PrisonTerms:
Ritor1
parents:
diff changeset
7300 v4 = pParty->uNumPrisonTerms;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7301 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7302 case VAR_ArenaWinsPage:
Ritor1
parents:
diff changeset
7303 v4 = (unsigned __int8)pParty->uNumArenaPageWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7304 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7305 case VAR_ArenaWinsSquire:
Ritor1
parents:
diff changeset
7306 v4 = (unsigned __int8)pParty->uNumArenaSquireWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7307 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7308 case VAR_ArenaWinsKnight:
Ritor1
parents:
diff changeset
7309 v4 = (unsigned __int8)pParty->uNumArenaKnightWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7310 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7311 case VAR_ArenaWinsLord:
Ritor1
parents:
diff changeset
7312 v4 = (unsigned __int8)pParty->uNumArenaLordWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7313 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7314 case VAR_ReputationInCurrentLocation:
Ritor1
parents:
diff changeset
7315 v19 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7316 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7317 v19 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7318 v6 = v19->uReputation >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7319 return v6;
0
Ritor1
parents:
diff changeset
7320 case VAR_History_28|VAR_Sex:
Ritor1
parents:
diff changeset
7321 v21 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7322 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7323 v21 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7324 v6 = v21->field_C_alert == pValue;
0
Ritor1
parents:
diff changeset
7325 return v6;
Ritor1
parents:
diff changeset
7326 case VAR_MonthEquals2|VAR_Sex:
Ritor1
parents:
diff changeset
7327 case VAR_MonthEquals2|VAR_Class:
Ritor1
parents:
diff changeset
7328 case VAR_Counter1:
Ritor1
parents:
diff changeset
7329 case VAR_Counter2:
Ritor1
parents:
diff changeset
7330 case VAR_Counter3:
Ritor1
parents:
diff changeset
7331 case VAR_Counter4:
Ritor1
parents:
diff changeset
7332 case VAR_Counter5:
Ritor1
parents:
diff changeset
7333 case VAR_Counter6:
Ritor1
parents:
diff changeset
7334 case VAR_Counter7:
Ritor1
parents:
diff changeset
7335 case VAR_Counter8:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7336 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7337 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7338 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7339 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7340 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7341 return false;
0
Ritor1
parents:
diff changeset
7342 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
7343 v4 = this->uSkillPoints;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7344 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7345 case VAR_CircusPrises:
Ritor1
parents:
diff changeset
7346 v4 = 0;
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7347 v23 = pParty->pPlayers;//[0].pInventoryItems;
0
Ritor1
parents:
diff changeset
7348 do
Ritor1
parents:
diff changeset
7349 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7350 v24 = v23->pInventoryItems;
0
Ritor1
parents:
diff changeset
7351 v25 = 138;
Ritor1
parents:
diff changeset
7352 do
Ritor1
parents:
diff changeset
7353 {
Ritor1
parents:
diff changeset
7354 switch ( v24->uItemID )
Ritor1
parents:
diff changeset
7355 {
Ritor1
parents:
diff changeset
7356 case 0x1D6u:
Ritor1
parents:
diff changeset
7357 ++v4;
Ritor1
parents:
diff changeset
7358 break;
Ritor1
parents:
diff changeset
7359 case 0x1D7u:
Ritor1
parents:
diff changeset
7360 v4 += 3;
Ritor1
parents:
diff changeset
7361 break;
Ritor1
parents:
diff changeset
7362 case 0x1DDu:
Ritor1
parents:
diff changeset
7363 v4 += 5;
Ritor1
parents:
diff changeset
7364 break;
Ritor1
parents:
diff changeset
7365 }
Ritor1
parents:
diff changeset
7366 ++v24;
Ritor1
parents:
diff changeset
7367 --v25;
Ritor1
parents:
diff changeset
7368 }
Ritor1
parents:
diff changeset
7369 while ( v25 );
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7370 ++v23;
0
Ritor1
parents:
diff changeset
7371 }
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7372 while ( v23 <= &pParty->pPlayers[3] );
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7373 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7374 case VAR_MonthEquals2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7375 v6 = pParty->uCurrentMonth == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7376 return v6;
0
Ritor1
parents:
diff changeset
7377 case VAR_IsFlying:
Ritor1
parents:
diff changeset
7378 if ( pParty->bFlying
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
7379 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7380 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7381 return false;
0
Ritor1
parents:
diff changeset
7382 case VAR_HiredNPCHasSpeciality:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7383 LOBYTE(v6) = CheckHiredNPCSpeciality(pValue);
0
Ritor1
parents:
diff changeset
7384 return v6;
Ritor1
parents:
diff changeset
7385 case VAR_NPCs2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7386 return pNPCStats->pNewNPCData[pValue].Hired();
0
Ritor1
parents:
diff changeset
7387 case VAR_MonthEquals|VAR_CurrentSP:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7388 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7389 our_bit_value = this->field_1A50[((signed __int16)pValue - 1)/8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7390 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7391 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7392 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7393 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7394 case VAR_ItemEquipped:
Ritor1
parents:
diff changeset
7395 v26 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
7396 v27 = (char *)&this->pEquipment;
Ritor1
parents:
diff changeset
7397 break;
Ritor1
parents:
diff changeset
7398 case VAR_GoldInBank:
Ritor1
parents:
diff changeset
7399 v4 = pParty->uNumGoldInBank;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7400 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7401 case VAR_ThieverySkill|0x80:
Ritor1
parents:
diff changeset
7402 v28 = GetActualMight();
Ritor1
parents:
diff changeset
7403 v29 = v3->GetBaseStrength();
Ritor1
parents:
diff changeset
7404 goto LABEL_168;
Ritor1
parents:
diff changeset
7405 case VAR_DisarmTrapSkill|0x80:
Ritor1
parents:
diff changeset
7406 v28 = GetActualIntelligence();
Ritor1
parents:
diff changeset
7407 v29 = v3->GetBaseIntelligence();
Ritor1
parents:
diff changeset
7408 goto LABEL_168;
Ritor1
parents:
diff changeset
7409 case VAR_MonthEquals:
Ritor1
parents:
diff changeset
7410 v28 = GetActualWillpower();
Ritor1
parents:
diff changeset
7411 v29 = v3->GetBaseWillpower();
Ritor1
parents:
diff changeset
7412 goto LABEL_168;
Ritor1
parents:
diff changeset
7413 case VAR_MonthEquals|VAR_Sex:
Ritor1
parents:
diff changeset
7414 v28 = GetActualEndurance();
Ritor1
parents:
diff changeset
7415 v29 = v3->GetBaseEndurance();
Ritor1
parents:
diff changeset
7416 goto LABEL_168;
Ritor1
parents:
diff changeset
7417 case VAR_IdentifyMonsterSkill|0x80:
Ritor1
parents:
diff changeset
7418 v28 = GetActualSpeed();
Ritor1
parents:
diff changeset
7419 v29 = v3->GetBaseSpeed();
Ritor1
parents:
diff changeset
7420 goto LABEL_168;
Ritor1
parents:
diff changeset
7421 case VAR_ArmsmasterSkill|0x80:
Ritor1
parents:
diff changeset
7422 v28 = GetActualAccuracy();
Ritor1
parents:
diff changeset
7423 v29 = v3->GetBaseAccuracy();
Ritor1
parents:
diff changeset
7424 goto LABEL_168;
Ritor1
parents:
diff changeset
7425 case VAR_MonthEquals|VAR_MaxHP:
Ritor1
parents:
diff changeset
7426 v28 = GetActualLuck();
Ritor1
parents:
diff changeset
7427 v29 = v3->GetBaseLuck();
Ritor1
parents:
diff changeset
7428 LABEL_168:
Ritor1
parents:
diff changeset
7429 v10 = __OFSUB__(v28, v29);
Ritor1
parents:
diff changeset
7430 v9 = v28 - v29 < 0;
Ritor1
parents:
diff changeset
7431 LABEL_169:
Ritor1
parents:
diff changeset
7432 if ( v9 ^ v10 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7433 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7434 return true;
0
Ritor1
parents:
diff changeset
7435 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7436 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7437 }
Ritor1
parents:
diff changeset
7438 while ( !v3->HasItemEquipped(v26)
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
7439 || *(int *)&v3->pInventoryItems[*(int *)v27-1] != pValue )
0
Ritor1
parents:
diff changeset
7440 {
Ritor1
parents:
diff changeset
7441 v26 = (ITEM_EQUIP_TYPE)((int)v26 + 1);
Ritor1
parents:
diff changeset
7442 v27 += 4;
Ritor1
parents:
diff changeset
7443 if ( (signed int)v26 >= 16 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7444 return false;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7445 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7446 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7447 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7448 if ( VarNum == VAR_AutoNotes )
0
Ritor1
parents:
diff changeset
7449 {
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7450 test_bit_value = 0x80u >> ((signed __int16)(pValue - 1) - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7451 our_bit_value = pParty->_autonote_bits[((signed __int16)(pValue - 1) - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7452 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7453 return false;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7454 return true;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7455 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7456 if ( VarNum <= VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7457 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7458 if ( VarNum != VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7459 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7460 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7461 {
Ritor1
parents:
diff changeset
7462 case VAR_Hour:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7463 if ( (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7464 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7465 return false;
0
Ritor1
parents:
diff changeset
7466 case VAR_DayOfYear:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7467 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 0x150 + 1;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7468 v6 = v5 == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7469 return v6;
0
Ritor1
parents:
diff changeset
7470 case VAR_DayOfWeek:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7471 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 7;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7472 v6 = v5 == pValue;
0
Ritor1
parents:
diff changeset
7473 return v6;
Ritor1
parents:
diff changeset
7474 case VAR_Sex:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7475 if ( pValue == (CHARACTER_RACE)this->uSex )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7476 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7477 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7478 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
7479 v7 = (CHARACTER_RACE)this->classType;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7480 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7481 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7482 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7483 case VAR_Race:
Ritor1
parents:
diff changeset
7484 v7 = GetRace();
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7485 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7486 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7487 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7488 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
7489 v4 = this->sHealth;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7490 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7491 case VAR_MaxHP:
Ritor1
parents:
diff changeset
7492 v8 = GetMaxHealth();
Ritor1
parents:
diff changeset
7493 v10 = __OFSUB__(v3->sHealth, v8);
Ritor1
parents:
diff changeset
7494 v9 = v3->sHealth - v8 < 0;
Ritor1
parents:
diff changeset
7495 goto LABEL_169;
Ritor1
parents:
diff changeset
7496 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
7497 v4 = this->sMana;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7498 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7499 case VAR_MaxSP:
Ritor1
parents:
diff changeset
7500 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
7501 v10 = __OFSUB__(v3->sMana, v11);
Ritor1
parents:
diff changeset
7502 v9 = v3->sMana - v11 < 0;
Ritor1
parents:
diff changeset
7503 goto LABEL_169;
Ritor1
parents:
diff changeset
7504 case VAR_ActualAC:
Ritor1
parents:
diff changeset
7505 v12 = GetActualAC();
Ritor1
parents:
diff changeset
7506 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7507 case VAR_ACModifier:
Ritor1
parents:
diff changeset
7508 v4 = this->sACModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7509 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7510 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
7511 v4 = this->uLevel;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7512 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7513 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
7514 v4 = this->sLevelModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7515 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7516 case VAR_Age:
Ritor1
parents:
diff changeset
7517 v12 = GetActualAge();
Ritor1
parents:
diff changeset
7518 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7519 case VAR_Award:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7520 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7521 our_bit_value = this->_guilds_member_bits[((signed __int16)pValue - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7522 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7523 return true;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7524 return false;
0
Ritor1
parents:
diff changeset
7525 case VAR_Experience:
Ritor1
parents:
diff changeset
7526 v4 = LODWORD(this->uExperience);
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7527 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7528 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7529 test_bit_value = 0x80u >> (pValue - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7530 our_bit_value = pParty->_quest_bits[(pValue - 1)/8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7531 if ( test_bit_value & our_bit_value )
478
Ritor1
parents: 469
diff changeset
7532 return true;
Ritor1
parents: 469
diff changeset
7533 return false;
0
Ritor1
parents:
diff changeset
7534 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
7535 v15 = 0;
Ritor1
parents:
diff changeset
7536 v16 = v3->pInventoryItems;
Ritor1
parents:
diff changeset
7537 break;
Ritor1
parents:
diff changeset
7538 case VAR_FixedGold:
Ritor1
parents:
diff changeset
7539 v4 = pParty->uNumGold;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7540 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7541 case VAR_MightBonus:
Ritor1
parents:
diff changeset
7542 v4 = this->uMightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7543 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7544 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
7545 v4 = this->uIntelligenceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7546 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7547 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
7548 v4 = this->uWillpowerBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7549 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7550 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
7551 v4 = this->uEnduranceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7552 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7553 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
7554 v4 = this->uSpeedBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7555 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7556 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
7557 v4 = this->uAccuracyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7558 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7559 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
7560 v4 = this->uLuckBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7561 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7562 case VAR_BaseMight:
Ritor1
parents:
diff changeset
7563 v4 = this->uMight;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7564 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7565 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
7566 v4 = this->uIntelligence;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7567 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7568 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
7569 v4 = this->uWillpower;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7570 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7571 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
7572 v4 = this->uEndurance;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7573 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7574 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
7575 v4 = this->uSpeed;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7576 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7577 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
7578 v4 = this->uAccuracy;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7579 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7580 case VAR_FixedFood:
Ritor1
parents:
diff changeset
7581 v4 = pParty->uNumFoodRations;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7582 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7583 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7584 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7585 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7586 while ( v16->uItemID != pValue )
0
Ritor1
parents:
diff changeset
7587 {
Ritor1
parents:
diff changeset
7588 ++v15;
Ritor1
parents:
diff changeset
7589 ++v16;
Ritor1
parents:
diff changeset
7590 if ( v15 >= 138 )
Ritor1
parents:
diff changeset
7591 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7592 v6 = pParty->pPickedItem.uItemID == pValue;
0
Ritor1
parents:
diff changeset
7593 return v6;
Ritor1
parents:
diff changeset
7594 }
Ritor1
parents:
diff changeset
7595 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7596 return true;
0
Ritor1
parents:
diff changeset
7597 }
Ritor1
parents:
diff changeset
7598 v4 = this->uLuck;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7599 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7600 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7601 if ( VarNum <= VAR_MagicResistance )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7602 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7603 if ( VarNum == VAR_MagicResistance )
0
Ritor1
parents:
diff changeset
7604 {
Ritor1
parents:
diff changeset
7605 v4 = this->sResMagicBase;
Ritor1
parents:
diff changeset
7606 }
Ritor1
parents:
diff changeset
7607 else
Ritor1
parents:
diff changeset
7608 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7609 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7610 {
Ritor1
parents:
diff changeset
7611 case VAR_FireResistance:
Ritor1
parents:
diff changeset
7612 v4 = this->sResFireBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7613 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7614 case VAR_AirResistance:
Ritor1
parents:
diff changeset
7615 v4 = this->sResAirBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7616 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7617 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
7618 v4 = this->sResWaterBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7619 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7620 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
7621 v4 = this->sResEarthBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7622 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7623 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
7624 v4 = this->sResSpiritBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7625 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7626 case VAR_MindResistance:
Ritor1
parents:
diff changeset
7627 v4 = this->sResMindBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7628 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7629 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
7630 v4 = this->sResBodyBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7631 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7632 case VAR_LightResistance:
Ritor1
parents:
diff changeset
7633 v4 = this->sResLightBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7634 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7635 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
7636 v4 = this->sResDarkBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7637 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7638 case VAR_ActualMight:
Ritor1
parents:
diff changeset
7639 v12 = GetActualMight();
Ritor1
parents:
diff changeset
7640 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7641 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
7642 v12 = GetActualIntelligence();
Ritor1
parents:
diff changeset
7643 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7644 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
7645 v12 = GetActualWillpower();
Ritor1
parents:
diff changeset
7646 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7647 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
7648 v12 = GetActualEndurance();
Ritor1
parents:
diff changeset
7649 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7650 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
7651 v12 = GetActualSpeed();
Ritor1
parents:
diff changeset
7652 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7653 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
7654 v12 = GetActualAccuracy();
Ritor1
parents:
diff changeset
7655 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7656 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
7657 v12 = GetActualLuck();
Ritor1
parents:
diff changeset
7658 _j_cmp_against_arg:
Ritor1
parents:
diff changeset
7659 v4 = v12;
Ritor1
parents:
diff changeset
7660 break;
Ritor1
parents:
diff changeset
7661 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7662 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7663 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7664 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7665 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7666 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7667 if ( VarNum <= VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7668 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7669 if ( VarNum != VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7670 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7671 if ( VarNum <= VAR_MindResistanceBonus )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7672 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7673 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7674 {
Ritor1
parents:
diff changeset
7675 case VAR_MindResistanceBonus:
Ritor1
parents:
diff changeset
7676 v4 = this->sResMindBonus;
Ritor1
parents:
diff changeset
7677 break;
Ritor1
parents:
diff changeset
7678 case VAR_FireResistanceBonus:
Ritor1
parents:
diff changeset
7679 v4 = this->sResFireBonus;
Ritor1
parents:
diff changeset
7680 break;
Ritor1
parents:
diff changeset
7681 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
7682 v4 = this->sResAirBonus;
Ritor1
parents:
diff changeset
7683 break;
Ritor1
parents:
diff changeset
7684 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
7685 v4 = this->sResWaterBonus;
Ritor1
parents:
diff changeset
7686 break;
Ritor1
parents:
diff changeset
7687 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
7688 v4 = this->sResEarthBonus;
Ritor1
parents:
diff changeset
7689 break;
Ritor1
parents:
diff changeset
7690 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
7691 v4 = this->sResSpiritBonus;
Ritor1
parents:
diff changeset
7692 break;
Ritor1
parents:
diff changeset
7693 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7694 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7695 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7696 if ( VarNum == VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
7697 {
Ritor1
parents:
diff changeset
7698 v4 = this->sResBodyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7699 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7700 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7701 if ( VarNum == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
7702 {
Ritor1
parents:
diff changeset
7703 v4 = this->sResLightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7704 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7705 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7706 if ( VarNum == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
7707 {
Ritor1
parents:
diff changeset
7708 v4 = this->sResDarkBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7709 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7710 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7711 if ( VarNum == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
7712 {
Ritor1
parents:
diff changeset
7713 v4 = this->sResMagicBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7714 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7715 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7716 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7717 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7718 }
Ritor1
parents:
diff changeset
7719 LABEL_90:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7720 v18 = *((short *)&this->pConditions[16] + VarNum);
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7721 if ( pValue <= 63 )
0
Ritor1
parents:
diff changeset
7722 v4 = v18 & 0x3F;
Ritor1
parents:
diff changeset
7723 else
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7724 v4 = pValue & v18;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7725 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7726 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7727 if ( VarNum == 104 )
0
Ritor1
parents:
diff changeset
7728 goto LABEL_90;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7729 if ( (signed int)VarNum <= 104 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7730 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7731 if ( (signed int)VarNum > 0x79 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7732 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7733 if ( VarNum != 122 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7734 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7735 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7736 v4 = (unsigned __int8)byte_5E4C15[VarNum];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7737 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7738 }
Ritor1
parents:
diff changeset
7739 v4 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
7740 if ( v4 != 18 )
Ritor1
parents:
diff changeset
7741 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7742 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7743 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7744 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7745 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7746 }
1072
48168499f52e pointer cleaning
zipi
parents: 1071
diff changeset
7747 return &LODWORD(this->pConditions[VarNum]);// *((int *)this + 2 * VarNum - 210);
0
Ritor1
parents:
diff changeset
7748 }
Ritor1
parents:
diff changeset
7749
Ritor1
parents:
diff changeset
7750
Ritor1
parents:
diff changeset
7751 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
7752 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
7753 {
Gloval
parents: 486
diff changeset
7754 signed int currPlayerId; // ebx@1
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7755 Player *v4_unused; // esi@1
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7756 unsigned int v5_unused; // edi@1
0
Ritor1
parents:
diff changeset
7757 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
7758 unsigned int v7; // esi@14
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7759 signed int v8_unused; // eax@17
0
Ritor1
parents:
diff changeset
7760 ItemGen *v9; // ecx@17
Ritor1
parents:
diff changeset
7761 int v10; // eax@21
Ritor1
parents:
diff changeset
7762 signed int v11; // eax@30
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7763 Player *unused12; // ecx@44
0
Ritor1
parents:
diff changeset
7764 char *v13; // ecx@45
Ritor1
parents:
diff changeset
7765 Player *v14; // ecx@49
Ritor1
parents:
diff changeset
7766 int v15; // ecx@86
Ritor1
parents:
diff changeset
7767 int v16; // esi@106
Ritor1
parents:
diff changeset
7768 char v17; // al@106
Ritor1
parents:
diff changeset
7769 int v18; // eax@107
Ritor1
parents:
diff changeset
7770 Player *v19; // ecx@112
Ritor1
parents:
diff changeset
7771 Player *v20; // ecx@127
Ritor1
parents:
diff changeset
7772 int v21; // eax@127
Ritor1
parents:
diff changeset
7773 int v22; // eax@145
Ritor1
parents:
diff changeset
7774 char v23; // zf@146
Ritor1
parents:
diff changeset
7775 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
7776 signed int v25; // eax@172
Ritor1
parents:
diff changeset
7777 int v26; // [sp-8h] [bp-3Ch]@84
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7778 signed int unused27; // [sp-4h] [bp-38h]@4
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
7779 int v28_unused; // [sp-4h] [bp-38h]@84
0
Ritor1
parents:
diff changeset
7780 ItemGen item; // [sp+Ch] [bp-28h]@52
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7781 char v30_unused; // [sp+32h] [bp-2h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7782 char v31_unused; // [sp+33h] [bp-1h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7783
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7784 currPlayerId = -1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7785 for (int i = 1; i <= 4; i++) //TODO: add a member variable for playerid in the future
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7786 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7787 if ( this == pPlayers[i] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7788 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7789 currPlayerId = i - 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7790 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7791 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7792 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7793 assert(currPlayerId != -1);
492
Gloval
parents: 486
diff changeset
7794 if ( var_type > VAR_AutoNotes )
Gloval
parents: 486
diff changeset
7795 {
Gloval
parents: 486
diff changeset
7796 if ( var_type <= VAR_GoldInBank )
Gloval
parents: 486
diff changeset
7797 {
Gloval
parents: 486
diff changeset
7798 if ( var_type == VAR_GoldInBank )
Gloval
parents: 486
diff changeset
7799 {
Gloval
parents: 486
diff changeset
7800 pParty->uNumGoldInBank = var_value;
0
Ritor1
parents:
diff changeset
7801 return;
Ritor1
parents:
diff changeset
7802 }
492
Gloval
parents: 486
diff changeset
7803 if ( var_type <= VAR_Counter8 )
Gloval
parents: 486
diff changeset
7804 {
Gloval
parents: 486
diff changeset
7805 if ( (signed int)var_type >= 0xF5 )
0
Ritor1
parents:
diff changeset
7806 {
492
Gloval
parents: 486
diff changeset
7807 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
7808 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7809 }
Ritor1
parents:
diff changeset
7810 else
Ritor1
parents:
diff changeset
7811 {
492
Gloval
parents: 486
diff changeset
7812 switch ( var_type )
0
Ritor1
parents:
diff changeset
7813 {
Ritor1
parents:
diff changeset
7814 case VAR_MonthEquals|VAR_CurrentSP:
492
Gloval
parents: 486
diff changeset
7815 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u);
0
Ritor1
parents:
diff changeset
7816 break;
Ritor1
parents:
diff changeset
7817 case VAR_NPCs2:
Ritor1
parents:
diff changeset
7818 pParty->field_709 = 0;
492
Gloval
parents: 486
diff changeset
7819 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7820 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7821 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
7822 break;
Ritor1
parents:
diff changeset
7823 case VAR_NumSkillPoints:
492
Gloval
parents: 486
diff changeset
7824 this->uSkillPoints = var_value;
0
Ritor1
parents:
diff changeset
7825 break;
Ritor1
parents:
diff changeset
7826 }
Ritor1
parents:
diff changeset
7827 }
Ritor1
parents:
diff changeset
7828 return;
Ritor1
parents:
diff changeset
7829 }
492
Gloval
parents: 486
diff changeset
7830 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
7831 return;
492
Gloval
parents: 486
diff changeset
7832 if ( (signed int)var_type <= 0x112 )
Gloval
parents: 486
diff changeset
7833 {
Gloval
parents: 486
diff changeset
7834 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
7835 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7836 }
Ritor1
parents:
diff changeset
7837 else
Ritor1
parents:
diff changeset
7838 {
492
Gloval
parents: 486
diff changeset
7839 if ( var_type == VAR_ReputationInCurrentLocation )
0
Ritor1
parents:
diff changeset
7840 {
Ritor1
parents:
diff changeset
7841 v24 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7842 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7843 v24 = &pIndoor->dlv;
492
Gloval
parents: 486
diff changeset
7844 v24->uReputation = var_value;
Gloval
parents: 486
diff changeset
7845 if ( var_value > 10000 )
0
Ritor1
parents:
diff changeset
7846 v24->uReputation = 10000;
Ritor1
parents:
diff changeset
7847 return;
Ritor1
parents:
diff changeset
7848 }
492
Gloval
parents: 486
diff changeset
7849 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 486
diff changeset
7850 || var_type > VAR_History_28
Gloval
parents: 486
diff changeset
7851 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22])
Gloval
parents: 486
diff changeset
7852 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
7853 v23 = pStorylineText->StoreLine[v22].pText==0,//*(&pStorylineText->field_0 + 3 * v22) == 0,
492
Gloval
parents: 486
diff changeset
7854 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
7855 v23) )
Ritor1
parents:
diff changeset
7856 return;
Ritor1
parents:
diff changeset
7857 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
7858 }
492
Gloval
parents: 486
diff changeset
7859 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7860 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7861 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
7862 return;
Ritor1
parents:
diff changeset
7863 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7864 switch ( var_type )
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7865 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7866 case VAR_NumDeaths:
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7867 pParty->uNumDeaths = var_value;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7868 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7869 case VAR_NumBounties:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7870 pParty->uNumBountiesCollected = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7871 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7872 case VAR_PrisonTerms:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7873 pParty->uNumPrisonTerms = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7874 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7875 case VAR_ArenaWinsPage:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7876 pParty->uNumArenaPageWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7877 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7878 case VAR_ArenaWinsSquire:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7879 pParty->uNumArenaSquireWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7880 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7881 case VAR_ArenaWinsKnight:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7882 pParty->uNumArenaKnightWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7883 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7884 case VAR_ArenaWinsLord:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7885 pParty->uNumArenaLordWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7886 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7887 }
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7888 return;
0
Ritor1
parents:
diff changeset
7889 }
492
Gloval
parents: 486
diff changeset
7890 if ( var_type == VAR_AutoNotes )
Gloval
parents: 486
diff changeset
7891 {
Gloval
parents: 486
diff changeset
7892 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
7893 //&& (&dword_723718_autonote_related)[8 * a3] )
492
Gloval
parents: 486
diff changeset
7894 && pAutonoteTxt[var_value-1].pText )
Gloval
parents: 486
diff changeset
7895 {
Gloval
parents: 486
diff changeset
7896 v20 = pPlayers[currPlayerId + 1];
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7897 v20->PlaySound(SPEECH_96, 0);
492
Gloval
parents: 486
diff changeset
7898 v21 = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3];
0
Ritor1
parents:
diff changeset
7899 bFlashAutonotesBook = 1;
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 973
diff changeset
7900 _506568_autonote_type = v21;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7901 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
0
Ritor1
parents:
diff changeset
7902 }
492
Gloval
parents: 486
diff changeset
7903 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7904 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7905 return;
0
Ritor1
parents:
diff changeset
7906 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7907 if ( var_type <= VAR_BaseLuck )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7908 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7909 switch ( var_type )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7910 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7911 case VAR_Sex:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7912 this->uSex = (PLAYER_SEX)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7913 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7914 case VAR_Class:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7915 this->classType = (PLAYER_CLASS_TYPE)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7916 if ( (char)var_value == PLAYER_CLASS_LICH )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7917 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7918 v9 = NULL;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7919 for (int i = 0; i < 138; i++)
0
Ritor1
parents:
diff changeset
7920 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7921 v9 = &this->pInventoryItems[i];
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7922 if (v9->uItemID == 615)
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7923 break;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7924 }
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7925 if (v9 != NULL || v9->uItemID != 615)
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7926 {
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7927 v10 = (int)((char *)this + 36 * 138); //originally 36 * v8. the code got to this condition only if v8 was equal to 138
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7928 *(int *)(v10 + 532) = 601;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7929 *(char *)(v10 + 558) = currPlayerId + 1;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7930 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7931 if ( this->sResFireBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7932 this->sResFireBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7933 if ( this->sResAirBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7934 this->sResAirBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7935 if ( this->sResWaterBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7936 this->sResWaterBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7937 if ( this->sResEarthBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7938 this->sResEarthBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7939 this->sResMindBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7940 this->sResBodyBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7941 v11 = this->GetSexByVoice();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7942 this->uPrevVoiceID = this->uVoiceID;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7943 this->uPrevFace = this->uCurrentFace;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7944 if ( v11 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7945 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7946 this->uCurrentFace = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7947 this->uVoiceID = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7948 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7949 else
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7950 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7951 this->uCurrentFace = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7952 this->uVoiceID = 20;
0
Ritor1
parents:
diff changeset
7953 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7954 ReloadPlayerPortraits(currPlayerId, this->uCurrentFace);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7955 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7956 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7957 case VAR_CurrentHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7958 this->sHealth = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7959 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7960 case VAR_MaxHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7961 this->sHealth = GetMaxHealth();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7962 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7963 case VAR_CurrentSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7964 this->sMana = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7965 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7966 case VAR_MaxSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7967 this->sMana = GetMaxMana();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7968 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7969 case VAR_ACModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7970 this->sACModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7971 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7972 case VAR_BaseLevel:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7973 this->uLevel = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7974 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7975 case VAR_LevelModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7976 this->sLevelModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7977 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7978 case VAR_Age:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7979 this->sAgeModifier = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7980 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7981 case VAR_Award:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7982 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) &
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7983 pPlayers[currPlayerId + 1]->_guilds_member_bits[((signed __int16)var_value - 1)/ 8])
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7984 //&& dword_723E80_award_related[2 * a3] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7985 && pAwards[var_value].pText )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7986 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7987 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7988 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7989 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7990 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7991 _449B7E_toggle_bit((unsigned char *)this->_guilds_member_bits, var_value, 1u);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7992 return;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7993 case VAR_Experience:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7994 this->uExperience = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7995 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7996 case VAR_QBits_QuestsDone:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7997 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3])
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7998 // && (&dword_722F10)[4 * a3] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7999 && pQuestTable[var_value-1] )
0
Ritor1
parents:
diff changeset
8000 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8001 v14 = pPlayers[currPlayerId + 1];
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8002 bFlashQuestBook = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8003 v14->PlaySound(SPEECH_93, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8004 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8005 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8006 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8007 v13 = (char *)pParty->_quest_bits;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8008 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8009 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8010 case VAR_PlayerItemInHands:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8011 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8012 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8013 item.uItemID = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8014 item.uAttributes = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8015 pParty->SetHoldingItem(&item);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8016 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8017 pParty->pIsArtifactFound[var_value-500] = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8018 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8019 case VAR_FixedGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8020 Party::SetGold(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8021 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8022 case VAR_RandomGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8023 v6 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8024 Party::SetGold(v6);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8025 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8026 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8027 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8028 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8029 case VAR_FixedFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8030 Party::SetFood(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8031 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8032 case VAR_RandomFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8033 v7 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8034 Party::SetFood(v7);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8035 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8036 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8037 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8038 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8039 case VAR_MightBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8040 goto LABEL_64;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8041 case VAR_IntellectBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8042 goto LABEL_68;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8043 case VAR_PersonalityBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8044 goto LABEL_69;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8045 case VAR_EnduranceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8046 goto LABEL_70;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8047 case VAR_SpeedBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8048 goto LABEL_71;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8049 case VAR_AccuracyBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8050 goto LABEL_72;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8051 case VAR_LuckBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8052 goto LABEL_73;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8053 case VAR_BaseMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8054 this->uMight = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8055 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8056 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8057 case VAR_BaseIntellect:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8058 this->uIntelligence = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8059 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8060 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8061 case VAR_BasePersonality:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8062 this->uWillpower = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8063 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8064 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8065 case VAR_BaseEndurance:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8066 this->uEndurance = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8067 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8068 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8069 case VAR_BaseSpeed:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8070 this->uSpeed = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8071 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8072 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8073 case VAR_BaseAccuracy:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8074 this->uAccuracy = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8075 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8076 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8077 case VAR_BaseLuck:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8078 this->uLuck = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8079 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8080 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8081 default:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8082 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8083 }
0
Ritor1
parents:
diff changeset
8084 LABEL_111:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8085 v26 = SPEECH_91;
0
Ritor1
parents:
diff changeset
8086 LABEL_112:
492
Gloval
parents: 486
diff changeset
8087 v19 = pPlayers[currPlayerId + 1];
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8088 v19->PlaySound((PlayerSpeech)v26, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8089 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8090 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8091 return;
0
Ritor1
parents:
diff changeset
8092 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8093 if ( var_type <= VAR_MagicResistance )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8094 {
492
Gloval
parents: 486
diff changeset
8095 switch ( var_type )
0
Ritor1
parents:
diff changeset
8096 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8097 case VAR_ActualMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8098 LABEL_64:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8099 this->uMightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8100 goto LABEL_111;
0
Ritor1
parents:
diff changeset
8101 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8102 LABEL_68:
492
Gloval
parents: 486
diff changeset
8103 this->uIntelligenceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8104 goto LABEL_111;
Ritor1
parents:
diff changeset
8105 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8106 LABEL_69:
492
Gloval
parents: 486
diff changeset
8107 this->uWillpowerBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8108 goto LABEL_111;
Ritor1
parents:
diff changeset
8109 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8110 LABEL_70:
492
Gloval
parents: 486
diff changeset
8111 this->uEnduranceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8112 goto LABEL_111;
Ritor1
parents:
diff changeset
8113 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8114 LABEL_71:
492
Gloval
parents: 486
diff changeset
8115 this->uSpeedBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8116 goto LABEL_111;
Ritor1
parents:
diff changeset
8117 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8118 LABEL_72:
492
Gloval
parents: 486
diff changeset
8119 this->uAccuracyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8120 goto LABEL_111;
Ritor1
parents:
diff changeset
8121 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8122 LABEL_73:
492
Gloval
parents: 486
diff changeset
8123 this->uLuckBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8124 goto LABEL_111;
Ritor1
parents:
diff changeset
8125 case VAR_FireResistance:
492
Gloval
parents: 486
diff changeset
8126 this->sResFireBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8127 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8128 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8129 case VAR_AirResistance:
492
Gloval
parents: 486
diff changeset
8130 this->sResAirBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8131 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8132 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8133 case VAR_WaterResistance:
492
Gloval
parents: 486
diff changeset
8134 this->sResWaterBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8135 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8136 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8137 case VAR_EarthResistance:
492
Gloval
parents: 486
diff changeset
8138 this->sResEarthBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8139 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8140 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8141 case VAR_SpiritResistance:
492
Gloval
parents: 486
diff changeset
8142 this->sResSpiritBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8143 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8144 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8145 case VAR_MindResistance:
492
Gloval
parents: 486
diff changeset
8146 this->sResMindBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8147 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8148 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8149 case VAR_BodyResistance:
492
Gloval
parents: 486
diff changeset
8150 this->sResBodyBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8151 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8152 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8153 case VAR_LightResistance:
492
Gloval
parents: 486
diff changeset
8154 this->sResLightBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8155 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8156 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8157 case VAR_DarkResistance:
492
Gloval
parents: 486
diff changeset
8158 this->sResDarkBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8159 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8160 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8161 case VAR_MagicResistance:
492
Gloval
parents: 486
diff changeset
8162 this->sResMagicBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8163 v26 = 92;
Ritor1
parents:
diff changeset
8164 goto LABEL_112;
Ritor1
parents:
diff changeset
8165 default:
Ritor1
parents:
diff changeset
8166 return;
Ritor1
parents:
diff changeset
8167 }
Ritor1
parents:
diff changeset
8168 return;
Ritor1
parents:
diff changeset
8169 }
Ritor1
parents:
diff changeset
8170 HIWORD(v15) = 0;
492
Gloval
parents: 486
diff changeset
8171 if ( var_type > VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
8172 {
Gloval
parents: 486
diff changeset
8173 if ( var_type != VAR_LearningSkill )
Gloval
parents: 486
diff changeset
8174 {
Gloval
parents: 486
diff changeset
8175 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8176 return;
492
Gloval
parents: 486
diff changeset
8177 if ( var_type <= VAR_Eradicated )
Gloval
parents: 486
diff changeset
8178 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8179 this->SetCondition(var_type - 105, 1);
0
Ritor1
parents:
diff changeset
8180 }
Ritor1
parents:
diff changeset
8181 else
Ritor1
parents:
diff changeset
8182 {
492
Gloval
parents: 486
diff changeset
8183 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
8184 {
492
Gloval
parents: 486
diff changeset
8185 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
Gloval
parents: 486
diff changeset
8186 byte_5E4C15[var_type] = var_value;
0
Ritor1
parents:
diff changeset
8187 return;
Ritor1
parents:
diff changeset
8188 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8189 memset(this, 0, 0xA0u);
0
Ritor1
parents:
diff changeset
8190 }
Ritor1
parents:
diff changeset
8191 }
Ritor1
parents:
diff changeset
8192 else
Ritor1
parents:
diff changeset
8193 {
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8194 v16 = (int)((char *)&this->pConditions[16] + 2 * var_type);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8195 v17 = *(char *)v16;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8196 if ( var_value <= VAR_BodyResistanceBonus )
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8197 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8198 LOWORD(v15) = (unsigned __int8)var_value;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8199 v18 = v15 | v17 & VAR_BodyResistanceBonus;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8200 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8201 else
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8202 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8203 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8204 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8205 *(short *)v16 = v18;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8206 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8207 LABEL_124:
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8208 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8209 PlaySoundBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8210 return;
0
Ritor1
parents:
diff changeset
8211 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8212 if ( var_type <= VAR_MagicResistanceBonus )
492
Gloval
parents: 486
diff changeset
8213 {
Gloval
parents: 486
diff changeset
8214 switch ( var_type )
0
Ritor1
parents:
diff changeset
8215 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8216 case VAR_FireResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8217 this->sResFireBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8218 break;
Ritor1
parents:
diff changeset
8219 case VAR_AirResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8220 this->sResAirBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8221 break;
Ritor1
parents:
diff changeset
8222 case VAR_WaterResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8223 this->sResWaterBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8224 break;
Ritor1
parents:
diff changeset
8225 case VAR_EarthResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8226 this->sResEarthBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8227 break;
Ritor1
parents:
diff changeset
8228 case VAR_SpiritResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8229 this->sResSpiritBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8230 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8231 case VAR_MindResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8232 this->sResMindBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8233 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8234 case VAR_BodyResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8235 this->sResBodyBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8236 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8237 case VAR_LightResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8238 this->sResLightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8239 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8240 case VAR_DarkResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8241 this->sResDarkBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8242 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8243 case VAR_PhysicalResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8244 assert("VAR_PhysicalResistanceBonus variable unsupported" && false);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8245 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8246 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8247 case VAR_MagicResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8248 this->sResMagicBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8249 break;
Ritor1
parents:
diff changeset
8250 default:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8251 assert("Unexpected var_type" && false);
0
Ritor1
parents:
diff changeset
8252 return;
Ritor1
parents:
diff changeset
8253 break;
Ritor1
parents:
diff changeset
8254 }
Ritor1
parents:
diff changeset
8255 goto LABEL_111;
Ritor1
parents:
diff changeset
8256 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8257 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill || var_type == VAR_DisarmTrapSkill) //VAR_ThieverySkill wasn't present in the original function
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8258 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8259 return;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8260 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8261 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8262
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8263
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8264 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8265 void Player::PlaySoundBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8266 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8267 signed int v25 = 8 * currPlayerId + 400;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8268 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8269 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8270 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8271
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8272 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8273 void Player::DrawPlayerBuffAnimBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8274 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8275 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8276 }
0
Ritor1
parents:
diff changeset
8277
Ritor1
parents:
diff changeset
8278 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
8279 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
8280 {
Ritor1
parents:
diff changeset
8281 char v3; // bl@1
Ritor1
parents:
diff changeset
8282 Player *v4; // esi@1
Ritor1
parents:
diff changeset
8283 signed int uPlayerIdx; // edi@1
Ritor1
parents:
diff changeset
8284 int v6; // eax@15
Ritor1
parents:
diff changeset
8285 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
8286 int *v8; // ebx@21
Ritor1
parents:
diff changeset
8287 int v9; // eax@22
Ritor1
parents:
diff changeset
8288 signed int v10; // eax@24
Ritor1
parents:
diff changeset
8289 int v11; // eax@27
Ritor1
parents:
diff changeset
8290 __int16 *v12; // esi@28
Ritor1
parents:
diff changeset
8291 Player *v13; // ecx@34
Ritor1
parents:
diff changeset
8292 Player *v14; // ecx@36
Ritor1
parents:
diff changeset
8293 char *v15; // ecx@37
Ritor1
parents:
diff changeset
8294 unsigned __int8 v16; // cf@38
Ritor1
parents:
diff changeset
8295 Player *v17; // ecx@42
Ritor1
parents:
diff changeset
8296 __int16 *v18; // esi@53
Ritor1
parents:
diff changeset
8297 __int16 *v19; // esi@62
Ritor1
parents:
diff changeset
8298 char *v20; // esi@107
Ritor1
parents:
diff changeset
8299 __int16 v21; // dx@107
Ritor1
parents:
diff changeset
8300 int v22; // ecx@107
Ritor1
parents:
diff changeset
8301 Player *v23; // ecx@132
Ritor1
parents:
diff changeset
8302 int v24; // eax@132
Ritor1
parents:
diff changeset
8303 int v25; // eax@150
Ritor1
parents:
diff changeset
8304 char v26; // zf@151
Ritor1
parents:
diff changeset
8305 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
8306 signed int v28; // eax@176
Ritor1
parents:
diff changeset
8307 int v29; // [sp-8h] [bp-40h]@84
310
Gloval
parents: 299
diff changeset
8308 // signed int v30; // [sp-4h] [bp-3Ch]@4
0
Ritor1
parents:
diff changeset
8309 int v31; // [sp-4h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
8310 ItemGen item; // [sp+Ch] [bp-2Ch]@45
Ritor1
parents:
diff changeset
8311 unsigned int v33; // [sp+30h] [bp-8h]@34
Ritor1
parents:
diff changeset
8312 char v34; // [sp+37h] [bp-1h]@1
Ritor1
parents:
diff changeset
8313
Ritor1
parents:
diff changeset
8314 auto Dst = this;
Ritor1
parents:
diff changeset
8315 v3 = 0;
Ritor1
parents:
diff changeset
8316 v34 = 0;
Ritor1
parents:
diff changeset
8317 v4 = Dst;
Ritor1
parents:
diff changeset
8318 uPlayerIdx = 0;
Ritor1
parents:
diff changeset
8319 if ( Dst == pPlayers[2] )
Ritor1
parents:
diff changeset
8320 uPlayerIdx = 1;
310
Gloval
parents: 299
diff changeset
8321 else if ( Dst == pPlayers[3] )
Gloval
parents: 299
diff changeset
8322 uPlayerIdx = 2;
Gloval
parents: 299
diff changeset
8323 else if ( Dst == pPlayers[4] )
Gloval
parents: 299
diff changeset
8324 uPlayerIdx = 3;
Gloval
parents: 299
diff changeset
8325
Gloval
parents: 299
diff changeset
8326 if ( var_type <= VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8327 {
Gloval
parents: 299
diff changeset
8328 if ( var_type != VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8329 {
Gloval
parents: 299
diff changeset
8330 if ( var_type <= VAR_ActualMight )
Gloval
parents: 299
diff changeset
8331 {
Gloval
parents: 299
diff changeset
8332 if ( var_type != VAR_ActualMight )
0
Ritor1
parents:
diff changeset
8333 {
310
Gloval
parents: 299
diff changeset
8334 switch ( var_type )
0
Ritor1
parents:
diff changeset
8335 {
Ritor1
parents:
diff changeset
8336 case VAR_RandomGold:
Ritor1
parents:
diff changeset
8337 if ( !val )
Ritor1
parents:
diff changeset
8338 val = 1;
Ritor1
parents:
diff changeset
8339 v6 = rand();
Ritor1
parents:
diff changeset
8340 party_finds_gold(v6 % val + 1, 1);
Ritor1
parents:
diff changeset
8341 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8342 return;
Ritor1
parents:
diff changeset
8343 case VAR_RandomFood:
Ritor1
parents:
diff changeset
8344 if ( !val )
Ritor1
parents:
diff changeset
8345 val = 1;
Ritor1
parents:
diff changeset
8346 v7 = rand() % val + 1;
Ritor1
parents:
diff changeset
8347 Party::GiveFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8348 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8349 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
8350 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8351 goto _play_sound;
Ritor1
parents:
diff changeset
8352 case VAR_Sex:
Ritor1
parents:
diff changeset
8353 Dst->uSex = (PLAYER_SEX)val;
Ritor1
parents:
diff changeset
8354 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8355 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
8356 Dst->classType = (PLAYER_CLASS_TYPE)val;
0
Ritor1
parents:
diff changeset
8357 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8358 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
8359 v8 = &Dst->sHealth;
Ritor1
parents:
diff changeset
8360 *v8 += val;
Ritor1
parents:
diff changeset
8361 if ( Dst->sHealth <= Dst->GetMaxHealth() )
Ritor1
parents:
diff changeset
8362 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8363 v9 = v4->GetMaxHealth();
Ritor1
parents:
diff changeset
8364 goto LABEL_23;
Ritor1
parents:
diff changeset
8365 case VAR_MaxHP:
Ritor1
parents:
diff changeset
8366 v10 = Dst->GetMaxHealth();
Ritor1
parents:
diff changeset
8367 v4->_health_related = 0;
Ritor1
parents:
diff changeset
8368 v4->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
8369 v4->sHealth = v10;
Ritor1
parents:
diff changeset
8370 return;
Ritor1
parents:
diff changeset
8371 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
8372 v8 = &Dst->sMana;
Ritor1
parents:
diff changeset
8373 *v8 += val;
Ritor1
parents:
diff changeset
8374 if ( Dst->sMana > GetMaxMana() )
Ritor1
parents:
diff changeset
8375 {
Ritor1
parents:
diff changeset
8376 v9 = v4->GetMaxMana();
Ritor1
parents:
diff changeset
8377 LABEL_23:
Ritor1
parents:
diff changeset
8378 *v8 = v9;
Ritor1
parents:
diff changeset
8379 }
Ritor1
parents:
diff changeset
8380 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8381 case VAR_MaxSP:
Ritor1
parents:
diff changeset
8382 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
8383 v4->_mana_related = 0;
Ritor1
parents:
diff changeset
8384 v4->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
8385 v4->sMana = v11;
Ritor1
parents:
diff changeset
8386 return;
Ritor1
parents:
diff changeset
8387 case VAR_ACModifier:
Ritor1
parents:
diff changeset
8388 v12 = &Dst->sACModifier;
Ritor1
parents:
diff changeset
8389 goto LABEL_29;
Ritor1
parents:
diff changeset
8390 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
8391 v12 = (__int16 *)&Dst->uLevel;
Ritor1
parents:
diff changeset
8392 goto LABEL_29;
Ritor1
parents:
diff changeset
8393 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
8394 v12 = &Dst->sLevelModifier;
Ritor1
parents:
diff changeset
8395 LABEL_29:
Ritor1
parents:
diff changeset
8396 *v12 += val;
Ritor1
parents:
diff changeset
8397 if ( *v12 > 255 )
Ritor1
parents:
diff changeset
8398 *v12 = 255;
Ritor1
parents:
diff changeset
8399 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8400 case VAR_Age:
Ritor1
parents:
diff changeset
8401 Dst->sAgeModifier += val;
Ritor1
parents:
diff changeset
8402 return;
Ritor1
parents:
diff changeset
8403 case VAR_Award:
Ritor1
parents:
diff changeset
8404 v13 = pPlayers[uPlayerIdx + 1];
521
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8405 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_guilds_member_bits, val)
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8406
492
Gloval
parents: 486
diff changeset
8407 && pAwards[val].pText )
0
Ritor1
parents:
diff changeset
8408 {
Ritor1
parents:
diff changeset
8409 v14 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
8410 v34 = 1;
Ritor1
parents:
diff changeset
8411 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8412 v14->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
8413 }
735
6daaa2f18d0d Fixed some house sounds & shop-related stuff
Nomad
parents: 728
diff changeset
8414 v15 = (char *)v4->_guilds_member_bits;
0
Ritor1
parents:
diff changeset
8415 goto LABEL_44;
Ritor1
parents:
diff changeset
8416 case VAR_Experience:
Ritor1
parents:
diff changeset
8417 v16 = __CFADD__(val, LODWORD(Dst->uExperience));
Ritor1
parents:
diff changeset
8418 LODWORD(Dst->uExperience) += val;
Ritor1
parents:
diff changeset
8419 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16;
Ritor1
parents:
diff changeset
8420 if ( (signed __int64)Dst->uExperience > 4000000000i64 )
Ritor1
parents:
diff changeset
8421 Dst->uExperience = 4000000000i64;
Ritor1
parents:
diff changeset
8422 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8423 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8424 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8425 //&& (&dword_722F10)[4 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8426 && pQuestTable[val-1] )
0
Ritor1
parents:
diff changeset
8427 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8428 //v17 = pPlayers[uPlayerIdx + 1];
0
Ritor1
parents:
diff changeset
8429 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
8430 v34 = 1;
Ritor1
parents:
diff changeset
8431 v3 = 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8432 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
8433 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8434 v15 = (char *)pParty->_quest_bits;
0
Ritor1
parents:
diff changeset
8435 LABEL_44:
Ritor1
parents:
diff changeset
8436 _449B7E_toggle_bit((unsigned char *)v15, val, 1u);
Ritor1
parents:
diff changeset
8437 goto LABEL_173;
Ritor1
parents:
diff changeset
8438 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
8439 item.Reset();
Ritor1
parents:
diff changeset
8440 item.Reset();
Ritor1
parents:
diff changeset
8441 item.uAttributes = 1;
Ritor1
parents:
diff changeset
8442 item.uItemID = val;
Ritor1
parents:
diff changeset
8443 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8444 pParty->pIsArtifactFound[val-500] = 1;
0
Ritor1
parents:
diff changeset
8445 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
Ritor1
parents:
diff changeset
8446 {
Ritor1
parents:
diff changeset
8447 item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1;
Ritor1
parents:
diff changeset
8448 item.uMaxCharges = LOBYTE(item.uNumCharges);
Ritor1
parents:
diff changeset
8449 }
Ritor1
parents:
diff changeset
8450 pParty->SetHoldingItem(&item);
Ritor1
parents:
diff changeset
8451 return;
Ritor1
parents:
diff changeset
8452 case VAR_FixedGold:
Ritor1
parents:
diff changeset
8453 party_finds_gold(val, 1);
Ritor1
parents:
diff changeset
8454 return;
Ritor1
parents:
diff changeset
8455 case VAR_BaseMight:
Ritor1
parents:
diff changeset
8456 v18 = (__int16 *)&Dst->uMight;
Ritor1
parents:
diff changeset
8457 goto LABEL_82;
Ritor1
parents:
diff changeset
8458 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
8459 v18 = (__int16 *)&Dst->uIntelligence;
Ritor1
parents:
diff changeset
8460 goto LABEL_82;
Ritor1
parents:
diff changeset
8461 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
8462 v18 = (__int16 *)&Dst->uWillpower;
Ritor1
parents:
diff changeset
8463 goto LABEL_82;
Ritor1
parents:
diff changeset
8464 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
8465 v18 = (__int16 *)&Dst->uEndurance;
Ritor1
parents:
diff changeset
8466 goto LABEL_82;
Ritor1
parents:
diff changeset
8467 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
8468 v18 = (__int16 *)&Dst->uSpeed;
Ritor1
parents:
diff changeset
8469 goto LABEL_82;
Ritor1
parents:
diff changeset
8470 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
8471 v18 = (__int16 *)&Dst->uAccuracy;
Ritor1
parents:
diff changeset
8472 goto LABEL_82;
Ritor1
parents:
diff changeset
8473 case VAR_BaseLuck:
Ritor1
parents:
diff changeset
8474 v18 = (__int16 *)&Dst->uLuck;
Ritor1
parents:
diff changeset
8475 goto LABEL_82;
Ritor1
parents:
diff changeset
8476 case VAR_FixedFood:
Ritor1
parents:
diff changeset
8477 Party::GiveFood(val);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8478 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8479 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
8480 if ( pParty->uNumFoodRations > 0xFFFF )
Ritor1
parents:
diff changeset
8481 Party::SetFood(0xFFFFu);
Ritor1
parents:
diff changeset
8482 goto _play_sound;
Ritor1
parents:
diff changeset
8483 case VAR_MightBonus:
Ritor1
parents:
diff changeset
8484 goto LABEL_62;
Ritor1
parents:
diff changeset
8485 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
8486 goto LABEL_66;
Ritor1
parents:
diff changeset
8487 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
8488 goto LABEL_67;
Ritor1
parents:
diff changeset
8489 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
8490 goto LABEL_68;
Ritor1
parents:
diff changeset
8491 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
8492 goto LABEL_69;
Ritor1
parents:
diff changeset
8493 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
8494 goto LABEL_70;
Ritor1
parents:
diff changeset
8495 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
8496 goto LABEL_71;
Ritor1
parents:
diff changeset
8497 default:
Ritor1
parents:
diff changeset
8498 return;
Ritor1
parents:
diff changeset
8499 }
Ritor1
parents:
diff changeset
8500 return;
Ritor1
parents:
diff changeset
8501 }
Ritor1
parents:
diff changeset
8502 LABEL_62:
Ritor1
parents:
diff changeset
8503 v19 = (__int16 *)&Dst->uMightBonus;
Ritor1
parents:
diff changeset
8504 goto LABEL_113;
Ritor1
parents:
diff changeset
8505 }
310
Gloval
parents: 299
diff changeset
8506 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 299
diff changeset
8507 {
Gloval
parents: 299
diff changeset
8508 if ( var_type != VAR_FireResistanceBonus )
0
Ritor1
parents:
diff changeset
8509 {
310
Gloval
parents: 299
diff changeset
8510 switch ( var_type )
0
Ritor1
parents:
diff changeset
8511 {
Ritor1
parents:
diff changeset
8512 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8513 LABEL_66:
Ritor1
parents:
diff changeset
8514 v19 = (__int16 *)&Dst->uIntelligenceBonus;
Ritor1
parents:
diff changeset
8515 goto LABEL_113;
Ritor1
parents:
diff changeset
8516 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8517 LABEL_67:
Ritor1
parents:
diff changeset
8518 v19 = (__int16 *)&Dst->uWillpowerBonus;
Ritor1
parents:
diff changeset
8519 goto LABEL_113;
Ritor1
parents:
diff changeset
8520 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8521 LABEL_68:
Ritor1
parents:
diff changeset
8522 v19 = (__int16 *)&Dst->uEnduranceBonus;
Ritor1
parents:
diff changeset
8523 goto LABEL_113;
Ritor1
parents:
diff changeset
8524 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8525 LABEL_69:
Ritor1
parents:
diff changeset
8526 v19 = (__int16 *)&Dst->uSpeedBonus;
Ritor1
parents:
diff changeset
8527 goto LABEL_113;
Ritor1
parents:
diff changeset
8528 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8529 LABEL_70:
Ritor1
parents:
diff changeset
8530 v19 = (__int16 *)&Dst->uAccuracyBonus;
Ritor1
parents:
diff changeset
8531 goto LABEL_113;
Ritor1
parents:
diff changeset
8532 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8533 LABEL_71:
Ritor1
parents:
diff changeset
8534 v19 = (__int16 *)&Dst->uLuckBonus;
Ritor1
parents:
diff changeset
8535 goto LABEL_113;
Ritor1
parents:
diff changeset
8536 case VAR_FireResistance:
Ritor1
parents:
diff changeset
8537 v18 = &Dst->sResFireBase;
Ritor1
parents:
diff changeset
8538 goto LABEL_82;
Ritor1
parents:
diff changeset
8539 case VAR_AirResistance:
Ritor1
parents:
diff changeset
8540 v18 = &Dst->sResAirBase;
Ritor1
parents:
diff changeset
8541 goto LABEL_82;
Ritor1
parents:
diff changeset
8542 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
8543 v18 = &Dst->sResWaterBase;
Ritor1
parents:
diff changeset
8544 goto LABEL_82;
Ritor1
parents:
diff changeset
8545 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
8546 v18 = &Dst->sResEarthBase;
Ritor1
parents:
diff changeset
8547 goto LABEL_82;
Ritor1
parents:
diff changeset
8548 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
8549 v18 = &Dst->sResSpiritBase;
Ritor1
parents:
diff changeset
8550 goto LABEL_82;
Ritor1
parents:
diff changeset
8551 case VAR_MindResistance:
Ritor1
parents:
diff changeset
8552 v18 = &Dst->sResMindBase;
Ritor1
parents:
diff changeset
8553 goto LABEL_82;
Ritor1
parents:
diff changeset
8554 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
8555 v18 = &Dst->sResBodyBase;
Ritor1
parents:
diff changeset
8556 goto LABEL_82;
Ritor1
parents:
diff changeset
8557 case VAR_LightResistance:
Ritor1
parents:
diff changeset
8558 v18 = &Dst->sResLightBase;
Ritor1
parents:
diff changeset
8559 goto LABEL_82;
Ritor1
parents:
diff changeset
8560 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
8561 v18 = &Dst->sResDarkBase;
Ritor1
parents:
diff changeset
8562 goto LABEL_82;
Ritor1
parents:
diff changeset
8563 case VAR_MagicResistance:
Ritor1
parents:
diff changeset
8564 v18 = &Dst->sResMagicBase;
Ritor1
parents:
diff changeset
8565 LABEL_82:
Ritor1
parents:
diff changeset
8566 *v18 += val;
Ritor1
parents:
diff changeset
8567 if ( *v18 > 255 )
Ritor1
parents:
diff changeset
8568 *v18 = 255;
Ritor1
parents:
diff changeset
8569 v31 = 0;
Ritor1
parents:
diff changeset
8570 v29 = 92;
Ritor1
parents:
diff changeset
8571 goto LABEL_116;
Ritor1
parents:
diff changeset
8572 default:
Ritor1
parents:
diff changeset
8573 return;
Ritor1
parents:
diff changeset
8574 }
Ritor1
parents:
diff changeset
8575 return;
Ritor1
parents:
diff changeset
8576 }
Ritor1
parents:
diff changeset
8577 v19 = &Dst->sResFireBonus;
Ritor1
parents:
diff changeset
8578 LABEL_113:
Ritor1
parents:
diff changeset
8579 *v19 += val;
Ritor1
parents:
diff changeset
8580 if ( *v19 > 255 )
Ritor1
parents:
diff changeset
8581 *v19 = 255;
Ritor1
parents:
diff changeset
8582 v31 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8583 v29 = SPEECH_91;
0
Ritor1
parents:
diff changeset
8584 LABEL_116:
Ritor1
parents:
diff changeset
8585 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8586 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31);
0
Ritor1
parents:
diff changeset
8587 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
8588 }
310
Gloval
parents: 299
diff changeset
8589 if ( var_type <= VAR_DisarmTrapSkill )
Gloval
parents: 299
diff changeset
8590 {
Gloval
parents: 299
diff changeset
8591 if ( var_type != VAR_DisarmTrapSkill )
0
Ritor1
parents:
diff changeset
8592 {
310
Gloval
parents: 299
diff changeset
8593 if ( var_type <= VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
8594 {
310
Gloval
parents: 299
diff changeset
8595 switch ( var_type )
0
Ritor1
parents:
diff changeset
8596 {
Ritor1
parents:
diff changeset
8597 case VAR_BodyResistanceBonus:
Ritor1
parents:
diff changeset
8598 v19 = &Dst->sResBodyBonus;
Ritor1
parents:
diff changeset
8599 break;
Ritor1
parents:
diff changeset
8600 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
8601 v19 = &Dst->sResAirBonus;
Ritor1
parents:
diff changeset
8602 break;
Ritor1
parents:
diff changeset
8603 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
8604 v19 = &Dst->sResWaterBonus;
Ritor1
parents:
diff changeset
8605 break;
Ritor1
parents:
diff changeset
8606 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
8607 v19 = &Dst->sResEarthBonus;
Ritor1
parents:
diff changeset
8608 break;
Ritor1
parents:
diff changeset
8609 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
8610 v19 = &Dst->sResSpiritBonus;
Ritor1
parents:
diff changeset
8611 break;
Ritor1
parents:
diff changeset
8612 default:
310
Gloval
parents: 299
diff changeset
8613 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
8614 return;
Ritor1
parents:
diff changeset
8615 v19 = &Dst->sResMindBonus;
Ritor1
parents:
diff changeset
8616 break;
Ritor1
parents:
diff changeset
8617 }
Ritor1
parents:
diff changeset
8618 goto LABEL_113;
Ritor1
parents:
diff changeset
8619 }
310
Gloval
parents: 299
diff changeset
8620 if ( var_type == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
8621 {
Ritor1
parents:
diff changeset
8622 v19 = &Dst->sResLightBonus;
Ritor1
parents:
diff changeset
8623 goto LABEL_113;
Ritor1
parents:
diff changeset
8624 }
310
Gloval
parents: 299
diff changeset
8625 if ( var_type == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
8626 {
Ritor1
parents:
diff changeset
8627 v19 = &Dst->sResDarkBonus;
Ritor1
parents:
diff changeset
8628 goto LABEL_113;
Ritor1
parents:
diff changeset
8629 }
310
Gloval
parents: 299
diff changeset
8630 if ( var_type == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
8631 {
Ritor1
parents:
diff changeset
8632 v19 = &Dst->sResMagicBonus;
Ritor1
parents:
diff changeset
8633 goto LABEL_113;
Ritor1
parents:
diff changeset
8634 }
310
Gloval
parents: 299
diff changeset
8635 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill )
0
Ritor1
parents:
diff changeset
8636 return;
Ritor1
parents:
diff changeset
8637 }
Ritor1
parents:
diff changeset
8638 goto LABEL_106;
Ritor1
parents:
diff changeset
8639 }
310
Gloval
parents: 299
diff changeset
8640 if ( var_type == VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8641 {
Ritor1
parents:
diff changeset
8642 LABEL_106:
Ritor1
parents:
diff changeset
8643 if ( val <= VAR_BodyResistanceBonus )
Ritor1
parents:
diff changeset
8644 {
310
Gloval
parents: 299
diff changeset
8645 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus;
0
Ritor1
parents:
diff changeset
8646 }
Ritor1
parents:
diff changeset
8647 else
Ritor1
parents:
diff changeset
8648 {
310
Gloval
parents: 299
diff changeset
8649 v20 = (char *)&Dst->pConditions[16] + 2 * var_type;
0
Ritor1
parents:
diff changeset
8650 v21 = *(short *)v20;
Ritor1
parents:
diff changeset
8651 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus);
Ritor1
parents:
diff changeset
8652 if ( v22 > 60 )
Ritor1
parents:
diff changeset
8653 LOWORD(v22) = 60;
Ritor1
parents:
diff changeset
8654 LOBYTE(v21) = v21 & 0xC0;
Ritor1
parents:
diff changeset
8655 *(short *)v20 = v22 | v21;
Ritor1
parents:
diff changeset
8656 }
Ritor1
parents:
diff changeset
8657 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8658 }
310
Gloval
parents: 299
diff changeset
8659 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8660 return;
310
Gloval
parents: 299
diff changeset
8661 if ( var_type <= VAR_Eradicated )
Gloval
parents: 299
diff changeset
8662 {
Gloval
parents: 299
diff changeset
8663 Dst->SetCondition(var_type - 105, 0);
0
Ritor1
parents:
diff changeset
8664 }
Ritor1
parents:
diff changeset
8665 else
Ritor1
parents:
diff changeset
8666 {
310
Gloval
parents: 299
diff changeset
8667 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
8668 {
310
Gloval
parents: 299
diff changeset
8669 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
0
Ritor1
parents:
diff changeset
8670 {
310
Gloval
parents: 299
diff changeset
8671 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 )
Gloval
parents: 299
diff changeset
8672 byte_5E4C15[var_type] += val;
0
Ritor1
parents:
diff changeset
8673 else
310
Gloval
parents: 299
diff changeset
8674 byte_5E4C15[var_type] = -1;
0
Ritor1
parents:
diff changeset
8675 }
Ritor1
parents:
diff changeset
8676 return;
Ritor1
parents:
diff changeset
8677 }
Ritor1
parents:
diff changeset
8678 memset(Dst, 0, 0xA0u);
Ritor1
parents:
diff changeset
8679 }
Ritor1
parents:
diff changeset
8680 _play_anim_and_exit:
Ritor1
parents:
diff changeset
8681 v3 = 1;
Ritor1
parents:
diff changeset
8682 _play_anim_and_maybe_sound:
Ritor1
parents:
diff changeset
8683 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
Ritor1
parents:
diff changeset
8684 _maybe_play_sound:
Ritor1
parents:
diff changeset
8685 if ( v3 != 1 )
Ritor1
parents:
diff changeset
8686 return;
Ritor1
parents:
diff changeset
8687 goto _play_sound;
Ritor1
parents:
diff changeset
8688 }
Ritor1
parents:
diff changeset
8689 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8690 //&& (&dword_723718_autonote_related)[8 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8691 && pAutonoteTxt[val-1].pText )
0
Ritor1
parents:
diff changeset
8692 {
Ritor1
parents:
diff changeset
8693 v23 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
8694 v34 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8695 v23->PlaySound(SPEECH_96, 0);
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8696 v24 = pAutonoteTxt[val-1].eType;//dword_72371C[2 * val];
0
Ritor1
parents:
diff changeset
8697 bFlashAutonotesBook = 1;
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 973
diff changeset
8698 _506568_autonote_type = v24;
0
Ritor1
parents:
diff changeset
8699 }
Ritor1
parents:
diff changeset
8700 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1u);
Ritor1
parents:
diff changeset
8701 v3 = 1;
Ritor1
parents:
diff changeset
8702 LABEL_173:
Ritor1
parents:
diff changeset
8703 if ( v34 != 1 )
Ritor1
parents:
diff changeset
8704 goto _maybe_play_sound;
Ritor1
parents:
diff changeset
8705 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
8706 }
310
Gloval
parents: 299
diff changeset
8707 if ( var_type > VAR_GoldInBank )
Gloval
parents: 299
diff changeset
8708 {
Gloval
parents: 299
diff changeset
8709 if ( var_type == 307 )
0
Ritor1
parents:
diff changeset
8710 {
Ritor1
parents:
diff changeset
8711 pParty->uNumDeaths += val;
Ritor1
parents:
diff changeset
8712 goto LABEL_173;
Ritor1
parents:
diff changeset
8713 }
310
Gloval
parents: 299
diff changeset
8714 switch ( var_type )
0
Ritor1
parents:
diff changeset
8715 {
Ritor1
parents:
diff changeset
8716 case 308:
Ritor1
parents:
diff changeset
8717 pParty->uNumBountiesCollected += val;
Ritor1
parents:
diff changeset
8718 break;
Ritor1
parents:
diff changeset
8719 case 309:
Ritor1
parents:
diff changeset
8720 pParty->uNumPrisonTerms += val;
Ritor1
parents:
diff changeset
8721 break;
Ritor1
parents:
diff changeset
8722 case 310:
Ritor1
parents:
diff changeset
8723 pParty->uNumArenaPageWins += val;
Ritor1
parents:
diff changeset
8724 break;
Ritor1
parents:
diff changeset
8725 case 311:
Ritor1
parents:
diff changeset
8726 pParty->uNumArenaSquireWins += val;
Ritor1
parents:
diff changeset
8727 break;
Ritor1
parents:
diff changeset
8728 case 312:
Ritor1
parents:
diff changeset
8729 pParty->uNumArenaKnightWins += val;
Ritor1
parents:
diff changeset
8730 break;
Ritor1
parents:
diff changeset
8731 case 313:
Ritor1
parents:
diff changeset
8732 pParty->uNumArenaLordWins += val;
Ritor1
parents:
diff changeset
8733 break;
Ritor1
parents:
diff changeset
8734 }
Ritor1
parents:
diff changeset
8735 }
Ritor1
parents:
diff changeset
8736 else
Ritor1
parents:
diff changeset
8737 {
310
Gloval
parents: 299
diff changeset
8738 if ( var_type == VAR_GoldInBank )
0
Ritor1
parents:
diff changeset
8739 {
Ritor1
parents:
diff changeset
8740 pParty->uNumGoldInBank += val;
Ritor1
parents:
diff changeset
8741 return;
Ritor1
parents:
diff changeset
8742 }
310
Gloval
parents: 299
diff changeset
8743 if ( var_type <= VAR_Counter8 )
Gloval
parents: 299
diff changeset
8744 {
Gloval
parents: 299
diff changeset
8745 if ( (signed int)var_type >= 245 )
Gloval
parents: 299
diff changeset
8746 {
Gloval
parents: 299
diff changeset
8747 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
8748 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8749 }
Ritor1
parents:
diff changeset
8750 else
Ritor1
parents:
diff changeset
8751 {
310
Gloval
parents: 299
diff changeset
8752 switch ( var_type )
0
Ritor1
parents:
diff changeset
8753 {
Ritor1
parents:
diff changeset
8754 case VAR_MonthEquals|VAR_CurrentSP:
Ritor1
parents:
diff changeset
8755 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u);
Ritor1
parents:
diff changeset
8756 break;
Ritor1
parents:
diff changeset
8757 case VAR_NPCs2:
Ritor1
parents:
diff changeset
8758 pParty->field_709 = 0;
Ritor1
parents:
diff changeset
8759 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8760 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8761 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
8762 break;
Ritor1
parents:
diff changeset
8763 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
8764 Dst->uSkillPoints += val;
Ritor1
parents:
diff changeset
8765 break;
Ritor1
parents:
diff changeset
8766 }
Ritor1
parents:
diff changeset
8767 }
Ritor1
parents:
diff changeset
8768 return;
Ritor1
parents:
diff changeset
8769 }
310
Gloval
parents: 299
diff changeset
8770 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
8771 return;
310
Gloval
parents: 299
diff changeset
8772 if ( (signed int)var_type <= 274 )
Gloval
parents: 299
diff changeset
8773 {
Gloval
parents: 299
diff changeset
8774 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
8775 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8776 goto _play_sound;
Ritor1
parents:
diff changeset
8777 }
310
Gloval
parents: 299
diff changeset
8778 if ( var_type != VAR_ReputationInCurrentLocation )
Gloval
parents: 299
diff changeset
8779 {
Gloval
parents: 299
diff changeset
8780 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 299
diff changeset
8781 || var_type > VAR_History_28
Gloval
parents: 299
diff changeset
8782 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25])
Gloval
parents: 299
diff changeset
8783 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
8784 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0,
310
Gloval
parents: 299
diff changeset
8785 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
8786 v26) )
Ritor1
parents:
diff changeset
8787 return;
Ritor1
parents:
diff changeset
8788 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
8789 _play_sound:
Ritor1
parents:
diff changeset
8790 v28 = 8 * uPlayerIdx + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8791 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112);
0
Ritor1
parents:
diff changeset
8792 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
8793 return;
Ritor1
parents:
diff changeset
8794 }
Ritor1
parents:
diff changeset
8795 v27 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
8796 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
8797 v27 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
8798 v27->uReputation += val;
Ritor1
parents:
diff changeset
8799 if ( v27->uReputation > 10000 )
Ritor1
parents:
diff changeset
8800 v27->uReputation = 10000;
Ritor1
parents:
diff changeset
8801 }
Ritor1
parents:
diff changeset
8802 }
Ritor1
parents:
diff changeset
8803 // 506568: using guessed type int dword_506568;
Ritor1
parents:
diff changeset
8804 // 507948: using guessed type char bFlashHistoryBook;
Ritor1
parents:
diff changeset
8805 // 507949: using guessed type char bFlashAutonotesBook;
Ritor1
parents:
diff changeset
8806 // 50794A: using guessed type char bFlashQuestBook;
Ritor1
parents:
diff changeset
8807 // 72371C: using guessed type int dword_72371C[];
Ritor1
parents:
diff changeset
8808 // 723E80: using guessed type int dword_723E80_award_related[];
Ritor1
parents:
diff changeset
8809
Ritor1
parents:
diff changeset
8810
Ritor1
parents:
diff changeset
8811
Ritor1
parents:
diff changeset
8812
Ritor1
parents:
diff changeset
8813 //----- (0044B9C4) --------------------------------------------------------
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8814 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue)
0
Ritor1
parents:
diff changeset
8815 {
Ritor1
parents:
diff changeset
8816 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
8817 signed int v4; // esi@1
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8818 bool result; // eax@8
0
Ritor1
parents:
diff changeset
8819 int v6; // esi@11
Ritor1
parents:
diff changeset
8820 int v7; // edi@14
Ritor1
parents:
diff changeset
8821 signed int v8; // eax@17
Ritor1
parents:
diff changeset
8822 char *v9; // eax@20
Ritor1
parents:
diff changeset
8823 char v10; // sf@20
Ritor1
parents:
diff changeset
8824 char *v11; // ecx@26
Ritor1
parents:
diff changeset
8825 char *v12; // ecx@27
Ritor1
parents:
diff changeset
8826 __int64 v13; // qax@27
Ritor1
parents:
diff changeset
8827 unsigned __int8 v14; // cf@27
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8828 int *v15; // edx@29
0
Ritor1
parents:
diff changeset
8829 char *v16; // eax@90
Ritor1
parents:
diff changeset
8830 char *v17; // ecx@94
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8831 int v18; // esi@97
0
Ritor1
parents:
diff changeset
8832 signed int v19; // edx@97
Ritor1
parents:
diff changeset
8833 char *v20; // ecx@98
Ritor1
parents:
diff changeset
8834 int v21; // eax@100
Ritor1
parents:
diff changeset
8835 __int16 v22; // dx@112
Ritor1
parents:
diff changeset
8836 int v23; // [sp-8h] [bp-14h]@45
Ritor1
parents:
diff changeset
8837 signed int v24; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
8838 int v25; // [sp-4h] [bp-10h]@45
Ritor1
parents:
diff changeset
8839
Ritor1
parents:
diff changeset
8840 v3 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8841 v4 = uActiveCharacter - 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8842 result = false;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8843 if ( (signed int)VarNum > 222 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8844 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8845 if ( (signed int)VarNum <= 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8846 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8847 if ( VarNum == 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8848 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8849 pParty->uNumDeaths -= (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8850 return pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8851 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8852 if ( VarNum == 223 )
0
Ritor1
parents:
diff changeset
8853 {
Ritor1
parents:
diff changeset
8854 v11 = (char *)pParty->_autonote_bits;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8855 v22 = (short)pValue - 1;
0
Ritor1
parents:
diff changeset
8856 }
Ritor1
parents:
diff changeset
8857 else
Ritor1
parents:
diff changeset
8858 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8859 if ( VarNum != 231 )
0
Ritor1
parents:
diff changeset
8860 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8861 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8862 {
Ritor1
parents:
diff changeset
8863 case 232:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8864 VarNum = (VariableType)0;
1094
c40d40027b77 npc some clean
Gloval
parents: 1091
diff changeset
8865 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8866 result = (bool) pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8867 dword_5B65CC = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8868 if ( (int)VarNum == pValue )
0
Ritor1
parents:
diff changeset
8869 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8870 dword_5B65CC = (int)pValue;
0
Ritor1
parents:
diff changeset
8871 }
Ritor1
parents:
diff changeset
8872 else
Ritor1
parents:
diff changeset
8873 {
Ritor1
parents:
diff changeset
8874 pParty->field_709 = 0;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8875 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8876 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8877 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
8878 }
Ritor1
parents:
diff changeset
8879 break;
Ritor1
parents:
diff changeset
8880 case 241:
Ritor1
parents:
diff changeset
8881 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
8882 {
Ritor1
parents:
diff changeset
8883 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8884 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 )
0
Ritor1
parents:
diff changeset
8885 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8886 if ( *((void **)v20 + 4) == (void *)pValue )
0
Ritor1
parents:
diff changeset
8887 {
Ritor1
parents:
diff changeset
8888 v21 = *(int *)v20;
Ritor1
parents:
diff changeset
8889 if ( (char)*(int *)v20 < 0 )
Ritor1
parents:
diff changeset
8890 {
Ritor1
parents:
diff changeset
8891 LOBYTE(v21) = v21 & 0x7F;
Ritor1
parents:
diff changeset
8892 *(int *)v20 = v21;
Ritor1
parents:
diff changeset
8893 }
Ritor1
parents:
diff changeset
8894 }
Ritor1
parents:
diff changeset
8895 v20 += 76;
Ritor1
parents:
diff changeset
8896 }
Ritor1
parents:
diff changeset
8897 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8898 if ( pParty->pHirelings[0].uProfession == pValue )
0
Ritor1
parents:
diff changeset
8899 memset(pParty->pHirelings, 0, 0x4Cu);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8900 if ( pParty->pHirelings[1].uProfession == pValue )
0
Ritor1
parents:
diff changeset
8901 memset(&pParty->pHirelings[1], 0, 0x4Cu);
Ritor1
parents:
diff changeset
8902 pParty->field_709 = 0;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8903 pParty->CountHirelings();
0
Ritor1
parents:
diff changeset
8904 break;
Ritor1
parents:
diff changeset
8905 case 243:
Ritor1
parents:
diff changeset
8906 v17 = (char *)&this->uSkillPoints;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
8907 result = *v17 != NULL;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8908 if ( (unsigned int)pValue <= *(int *)v17 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8909 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8910 *(int *)v17 -= (int)pValue;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
8911 result = (v17 != NULL);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8912 }
0
Ritor1
parents:
diff changeset
8913 else
Ritor1
parents:
diff changeset
8914 *(int *)v17 = 0;
Ritor1
parents:
diff changeset
8915 break;
Ritor1
parents:
diff changeset
8916 case 275:
Ritor1
parents:
diff changeset
8917 v16 = (char *)&pOutdoor->ddm;
Ritor1
parents:
diff changeset
8918 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
8919 v16 = (char *)&pIndoor->dlv;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8920 *((int *)v16 + 2) -= (int)pValue;
0
Ritor1
parents:
diff changeset
8921 if ( *((int *)v16 + 2) < -10000 )
Ritor1
parents:
diff changeset
8922 *((int *)v16 + 2) = -10000;
Ritor1
parents:
diff changeset
8923 break;
Ritor1
parents:
diff changeset
8924 case 306:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8925 result = VarNum - 306;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8926 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8927 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8928 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8929 pParty->uNumGoldInBank -= (unsigned int)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8930 }
0
Ritor1
parents:
diff changeset
8931 else
Ritor1
parents:
diff changeset
8932 LABEL_88:
Ritor1
parents:
diff changeset
8933 dword_5B65C4 = 1;
Ritor1
parents:
diff changeset
8934 break;
Ritor1
parents:
diff changeset
8935 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8936 return result;
0
Ritor1
parents:
diff changeset
8937 }
Ritor1
parents:
diff changeset
8938 v11 = this->field_1A50;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8939 v22 = (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
8940 }
Ritor1
parents:
diff changeset
8941 _449B7E_toggle_bit((unsigned char *)v11, v22, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8942 return result;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8943 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8944 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8945 {
Ritor1
parents:
diff changeset
8946 case 308:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8947 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8948 pParty->uNumBountiesCollected -= (unsigned int)pValue;
0
Ritor1
parents:
diff changeset
8949 break;
Ritor1
parents:
diff changeset
8950 case 309:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8951 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8952 pParty->uNumPrisonTerms -= (int)pValue;
0
Ritor1
parents:
diff changeset
8953 break;
Ritor1
parents:
diff changeset
8954 case 310:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8955 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8956 pParty->uNumArenaPageWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
8957 break;
Ritor1
parents:
diff changeset
8958 case 311:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8959 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8960 pParty->uNumArenaSquireWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
8961 break;
Ritor1
parents:
diff changeset
8962 case 312:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8963 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8964 pParty->uNumArenaKnightWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
8965 break;
Ritor1
parents:
diff changeset
8966 case 313:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8967 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8968 pParty->uNumArenaLordWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
8969 break;
Ritor1
parents:
diff changeset
8970 }
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
8971 assert(false && "Function not returning any value!");
0
Ritor1
parents:
diff changeset
8972 }
Ritor1
parents:
diff changeset
8973 else
Ritor1
parents:
diff changeset
8974 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8975 if ( (signed int)VarNum >= 123 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8976 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8977 byte_5E4C15[VarNum] -= (char)pValue;
0
Ritor1
parents:
diff changeset
8978 }
Ritor1
parents:
diff changeset
8979 else
Ritor1
parents:
diff changeset
8980 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8981 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8982 {
Ritor1
parents:
diff changeset
8983 case VAR_RandomGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8984 v6 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
8985 if ( v6 > pParty->uNumGold )
Ritor1
parents:
diff changeset
8986 v6 = pParty->uNumGold;
Ritor1
parents:
diff changeset
8987 Party::TakeGold(v6);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8988 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], v6);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8989 ShowStatusBarString(pTmpBuf.data(), 2);
0
Ritor1
parents:
diff changeset
8990 GameUI_DrawFoodAndGold();
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8991 return result;
0
Ritor1
parents:
diff changeset
8992 case VAR_RandomFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8993 v7 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
8994 if ( v7 > pParty->uNumFoodRations )
Ritor1
parents:
diff changeset
8995 v7 = pParty->uNumFoodRations;
Ritor1
parents:
diff changeset
8996 Party::TakeFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8997 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], v7);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8998 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
8999 GameUI_DrawFoodAndGold();
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9000 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9001 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9002 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9003 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9004 return result;
0
Ritor1
parents:
diff changeset
9005 case VAR_CurrentHP:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
9006 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9007 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9008 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9009 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9010 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9011 return result;
0
Ritor1
parents:
diff changeset
9012 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
9013 v9 = (char *)&this->sMana;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9014 v10 = this->sMana - (signed int)pValue < 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9015 *(int *)v9 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9016 if ( v10 )
Ritor1
parents:
diff changeset
9017 *(int *)v9 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9018 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9019 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9020 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9021 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9022 return result;
0
Ritor1
parents:
diff changeset
9023 case VAR_ACModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9024 this->sACModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9025 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9026 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9027 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9028 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9029 return result;
0
Ritor1
parents:
diff changeset
9030 case VAR_BaseLevel:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9031 this->uLevel -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9032 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9033 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9034 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9035 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9036 return result;
0
Ritor1
parents:
diff changeset
9037 case VAR_LevelModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9038 this->sLevelModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9039 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9040 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9041 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9042 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9043 return result;
0
Ritor1
parents:
diff changeset
9044 case VAR_Age:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9045 this->sAgeModifier -= (signed __int16)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9046 return result;
0
Ritor1
parents:
diff changeset
9047 case VAR_Award:
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9048 _449B7E_toggle_bit((unsigned char *)this->_guilds_member_bits, (signed __int16)pValue, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9049 return result;
0
Ritor1
parents:
diff changeset
9050 case VAR_Experience:
Ritor1
parents:
diff changeset
9051 v12 = (char *)&this->uExperience;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9052 v13 = (signed int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9053 v14 = *(int *)v12 < (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9054 *(int *)v12 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9055 *((int *)v12 + 1) -= v14 + HIDWORD(v13);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9056 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9057 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9058 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9059 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9060 return result;
0
Ritor1
parents:
diff changeset
9061 case VAR_QBits_QuestsDone:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9062 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9063 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9064 return true;
0
Ritor1
parents:
diff changeset
9065 case VAR_PlayerItemInHands:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9066 v15 = this->pInventoryIndices;
0
Ritor1
parents:
diff changeset
9067 break;
Ritor1
parents:
diff changeset
9068 case VAR_FixedGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9069 if ( (unsigned int)pValue > pParty->uNumGold )
0
Ritor1
parents:
diff changeset
9070 goto LABEL_88;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9071 Party::TakeGold((unsigned int)pValue);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9072 return result;
0
Ritor1
parents:
diff changeset
9073 case VAR_MightBonus:
Ritor1
parents:
diff changeset
9074 case VAR_ActualMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9075 this->uMightBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9076 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9077 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9078 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9079 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9080 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9081 return result;
0
Ritor1
parents:
diff changeset
9082 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
9083 case VAR_ActualIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9084 this->uIntelligenceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9085 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9086 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9087 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9088 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9089 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9090 return result;
0
Ritor1
parents:
diff changeset
9091 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
9092 case VAR_ActualPersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9093 this->uWillpowerBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9094 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9095 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9096 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9097 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9098 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9099 return result;
0
Ritor1
parents:
diff changeset
9100 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
9101 case VAR_ActualEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9102 this->uEnduranceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9103 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9104 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9105 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9106 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9107 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9108 return result;
0
Ritor1
parents:
diff changeset
9109 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
9110 case VAR_ActualSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9111 this->uSpeedBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9112 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9113 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9114 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9115 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9116 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9117 return result;
0
Ritor1
parents:
diff changeset
9118 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
9119 case VAR_ActualAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9120 this->uAccuracyBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9121 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9122 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9123 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9124 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9125 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9126 return result;
0
Ritor1
parents:
diff changeset
9127 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
9128 case VAR_ActualLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9129 this->uLuckBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9130 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9131 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9132 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9133 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9134 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9135 return result;
0
Ritor1
parents:
diff changeset
9136 case VAR_BaseMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9137 this->uMight -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9138 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9139 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9140 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9141 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9142 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9143 return result;
0
Ritor1
parents:
diff changeset
9144 case VAR_BaseIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9145 this->uIntelligence -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9146 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9147 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9148 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9149 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9150 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9151 return result;
0
Ritor1
parents:
diff changeset
9152 case VAR_BasePersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9153 this->uWillpower -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9154 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9155 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9156 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9157 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9158 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9159 return result;
0
Ritor1
parents:
diff changeset
9160 case VAR_BaseEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9161 this->uEndurance -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9162 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9163 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9164 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9165 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9166 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9167 return result;
0
Ritor1
parents:
diff changeset
9168 case VAR_BaseSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9169 this->uSpeed -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9170 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9171 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9172 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9173 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9174 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9175 return result;
0
Ritor1
parents:
diff changeset
9176 case VAR_BaseAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9177 this->uAccuracy -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9178 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9179 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9180 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9181 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9182 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9183 return result;
0
Ritor1
parents:
diff changeset
9184 case VAR_BaseLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9185 this->uLuck -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9186 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9187 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9188 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9189 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9190 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9191 return result;
0
Ritor1
parents:
diff changeset
9192 case VAR_FireResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9193 this->sResFireBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9194 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9195 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9196 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9197 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9198 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9199 return result;
0
Ritor1
parents:
diff changeset
9200 case VAR_AirResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9201 this->sResAirBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9202 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9203 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9204 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9205 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9206 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9207 return result;
0
Ritor1
parents:
diff changeset
9208 case VAR_WaterResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9209 this->sResWaterBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9210 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9211 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9212 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9213 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9214 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9215 return result;
0
Ritor1
parents:
diff changeset
9216 case VAR_EarthResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9217 this->sResEarthBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9218 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9219 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9220 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9221 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9222 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9223 return result;
0
Ritor1
parents:
diff changeset
9224 case VAR_SpiritResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9225 this->sResSpiritBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9226 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9227 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9228 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9229 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9230 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9231 return result;
0
Ritor1
parents:
diff changeset
9232 case VAR_MindResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9233 this->sResMindBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9234 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9235 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9236 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9237 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9238 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9239 return result;
0
Ritor1
parents:
diff changeset
9240 case VAR_BodyResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9241 this->sResBodyBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9242 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9243 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9244 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9245 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9246 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9247 return result;
0
Ritor1
parents:
diff changeset
9248 case VAR_LightResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9249 this->sResLightBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9250 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9251 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9252 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9253 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9254 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9255 return result;
0
Ritor1
parents:
diff changeset
9256 case VAR_DarkResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9257 this->sResDarkBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9258 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9259 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9260 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9261 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9262 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9263 return result;
0
Ritor1
parents:
diff changeset
9264 case VAR_MagicResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9265 this->sResMagicBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9266 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9267 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9268 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9269 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9270 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9271 return result;
0
Ritor1
parents:
diff changeset
9272 case VAR_FireResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9273 this->sResFireBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9274 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9275 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9276 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9277 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9278 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9279 return result;
0
Ritor1
parents:
diff changeset
9280 case VAR_AirResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9281 this->sResAirBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9282 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9283 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9284 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9285 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9286 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9287 return result;
0
Ritor1
parents:
diff changeset
9288 case VAR_WaterResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9289 this->sResWaterBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9290 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9291 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9292 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9293 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9294 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9295 return result;
0
Ritor1
parents:
diff changeset
9296 case VAR_EarthResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9297 this->sResEarthBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9298 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9299 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9300 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9301 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9302 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9303 return result;
0
Ritor1
parents:
diff changeset
9304 case VAR_SpiritResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9305 this->sResSpiritBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9306 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9307 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9308 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9309 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9310 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9311 return result;
0
Ritor1
parents:
diff changeset
9312 case VAR_MindResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9313 this->sResMindBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9314 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9315 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9316 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9317 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9318 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9319 return result;
0
Ritor1
parents:
diff changeset
9320 case VAR_BodyResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9321 this->sResBodyBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9322 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9323 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9324 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9325 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9326 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9327 return result;
0
Ritor1
parents:
diff changeset
9328 case VAR_LightResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9329 this->sResLightBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9330 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9331 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9332 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9333 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9334 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9335 return result;
0
Ritor1
parents:
diff changeset
9336 case VAR_DarkResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9337 this->sResDarkBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9338 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9339 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9340 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9341 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9342 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9343 return result;
0
Ritor1
parents:
diff changeset
9344 case VAR_MagicResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9345 this->sResMagicBonus -= (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
9346 v25 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9347 v23 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9348 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9349 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9350 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9351 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9352 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9353 return result;
0
Ritor1
parents:
diff changeset
9354 case VAR_FixedFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9355 Party::TakeFood((unsigned int)pValue);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9356 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9357 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9358 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9359 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9360 return result;
0
Ritor1
parents:
diff changeset
9361 case VAR_StaffSkill:
Ritor1
parents:
diff changeset
9362 case VAR_SwordSkill:
Ritor1
parents:
diff changeset
9363 case VAR_DaggerSkill:
Ritor1
parents:
diff changeset
9364 case VAR_AxeSkill:
Ritor1
parents:
diff changeset
9365 case VAR_SpearSkill:
Ritor1
parents:
diff changeset
9366 case VAR_BowSkill:
Ritor1
parents:
diff changeset
9367 case VAR_MaceSkill:
Ritor1
parents:
diff changeset
9368 case VAR_BlasterSkill:
Ritor1
parents:
diff changeset
9369 case VAR_ShieldSkill:
Ritor1
parents:
diff changeset
9370 case VAR_LeatherSkill:
Ritor1
parents:
diff changeset
9371 case VAR_SkillChain:
Ritor1
parents:
diff changeset
9372 case VAR_PlateSkill:
Ritor1
parents:
diff changeset
9373 case VAR_FireSkill:
Ritor1
parents:
diff changeset
9374 case VAR_AirSkill:
Ritor1
parents:
diff changeset
9375 case VAR_WaterSkill:
Ritor1
parents:
diff changeset
9376 case VAR_EarthSkill:
Ritor1
parents:
diff changeset
9377 case VAR_SpiritSkill:
Ritor1
parents:
diff changeset
9378 case VAR_MindSkill:
Ritor1
parents:
diff changeset
9379 case VAR_BodySkill:
Ritor1
parents:
diff changeset
9380 case VAR_LightSkill:
Ritor1
parents:
diff changeset
9381 case VAR_DarkSkill:
Ritor1
parents:
diff changeset
9382 case VAR_IdentifyItemSkill:
Ritor1
parents:
diff changeset
9383 case VAR_MerchantSkill:
Ritor1
parents:
diff changeset
9384 case VAR_RepairSkill:
Ritor1
parents:
diff changeset
9385 case VAR_BodybuildingSkill:
Ritor1
parents:
diff changeset
9386 case VAR_MeditationSkill:
Ritor1
parents:
diff changeset
9387 case VAR_PerceptionSkill:
Ritor1
parents:
diff changeset
9388 case VAR_DiplomacySkill:
Ritor1
parents:
diff changeset
9389 case VAR_DisarmTrapSkill:
Ritor1
parents:
diff changeset
9390 case VAR_LearningSkill:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9391 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9392 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9393 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9394 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9395 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9396 return result;
0
Ritor1
parents:
diff changeset
9397 case VAR_Cursed:
Ritor1
parents:
diff changeset
9398 case VAR_Weak:
Ritor1
parents:
diff changeset
9399 case VAR_Asleep:
Ritor1
parents:
diff changeset
9400 case VAR_Afraid:
Ritor1
parents:
diff changeset
9401 case VAR_Drunk:
Ritor1
parents:
diff changeset
9402 case VAR_Insane:
Ritor1
parents:
diff changeset
9403 case VAR_PoisonedGreen:
Ritor1
parents:
diff changeset
9404 case VAR_DiseasedGreen:
Ritor1
parents:
diff changeset
9405 case VAR_PoisonedYellow:
Ritor1
parents:
diff changeset
9406 case VAR_DiseasedYellow:
Ritor1
parents:
diff changeset
9407 case VAR_PoisonedRed:
Ritor1
parents:
diff changeset
9408 case VAR_DiseasedRed:
Ritor1
parents:
diff changeset
9409 case VAR_Paralyzed:
Ritor1
parents:
diff changeset
9410 case VAR_Unconsious:
Ritor1
parents:
diff changeset
9411 case VAR_Dead:
Ritor1
parents:
diff changeset
9412 case VAR_Stoned:
Ritor1
parents:
diff changeset
9413 case VAR_Eradicated:
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9414 //*((int *)this + 2 * VarNum - 210) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9415 //*((int *)this + 2 * result - 209) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9416 this->pConditions[VarNum] = 0;
0
Ritor1
parents:
diff changeset
9417 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
Ritor1
parents:
diff changeset
9418 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9419 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
0
Ritor1
parents:
diff changeset
9420 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9421 return result;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9422 default:
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9423 return result;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9424 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9425 for (v3 = 1; v3 < 126; v3++)
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9426 {
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9427 if ( *(&this->pInventoryItems[pInventoryIndices[v3] - 1].uItemID) == pValue )
0
Ritor1
parents:
diff changeset
9428 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9429 RemoveItemAtInventoryIndex(v3);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9430 return true;
0
Ritor1
parents:
diff changeset
9431 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9432 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9433 if ( pParty->pPickedItem.uItemID == pValue )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9434 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9435 pMouse->RemoveHoldingItem();
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9436 return true;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9437 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9438 return false;
0
Ritor1
parents:
diff changeset
9439 }
Ritor1
parents:
diff changeset
9440 }
Ritor1
parents:
diff changeset
9441 }
Ritor1
parents:
diff changeset
9442 // 5B65C4: using guessed type int dword_5B65C4;
Ritor1
parents:
diff changeset
9443 // 5B65CC: using guessed type int dword_5B65CC;