annotate Player.cpp @ 1555:9c4cf5b07e98

Minor assert fixes in players.cpp
author Grumpy7
date Sat, 07 Sep 2013 21:17:47 +0200
parents e303d8a9bcdc
children 30db6d265ceb
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "stru6.h"
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6
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7 #include "Player.h"
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8 #include "PlayerFrameTable.h"
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9 #include "AudioPlayer.h"
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10 #include "Party.h"
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11 #include "Log.h"
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12 #include "LOD.h"
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13 #include "GUIWindow.h"
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14 #include "Viewport.h"
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15 #include "Actor.h"
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16 #include "Game.h"
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17 #include "Mouse.h"
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18 #include "TurnEngine.h"
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19 #include "Events.h"
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20 #include "Events2D.h"
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21 #include "Outdoor.h"
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22 #include "StorylineTextTable.h"
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23 #include "Autonotes.h"
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24 #include "Awards.h"
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25 #include "texts.h"
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26
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27 #include "mm7_data.h"
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28 #include "MM7.h"
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29 #include "SpriteObject.h"
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30 #include "DecalBuilder.h"
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31
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32
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33
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34
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35
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36 /* 381 */
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37 #pragma pack(push, 1)
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38 struct PlayerCreation_AttributeProps
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39 {
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40 unsigned __int8 uBaseValue;
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41 char uMaxValue;
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42 char uDroppedStep;
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43 char uBaseStep;
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44 };
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45 #pragma pack(pop)
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46
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47
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48 #pragma pack(push, 1)
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49
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50
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51
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52 #pragma pack(pop)
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53 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
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54 {
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55 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
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56 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
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57 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
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58 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
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59 };
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60
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61
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62
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63
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64
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65
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66 // available skills per class ( 9 classes X 37 skills )
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67 // 0 - not available
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68 // 1 - available
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69 // 2 - primary skill
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70 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
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71 {
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72 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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73 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
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74 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
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75 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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76 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
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77 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
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78 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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79 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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80 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
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81 };
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82
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83
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84 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398
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85 {
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86 1, // EQUIP_OFF_HAND
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87 1, // EQUIP_MAIN_HAND
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88 2, // EQUIP_BOW
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89 3, // EQUIP_ARMOUR
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90 0, // EQUIP_SHIELD
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91 4, // EQUIP_HELMET
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92 5, // EQUIP_BELT
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93 6, // EQUIP_CLOAK
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94 7, // EQUIP_GAUNTLETS
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95 8, // EQUIP_BOOTS
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96 10, // EQUIP_RING
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97 9, // EQUIP_AMULET
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98 1, // EQUIP_WAND
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99 0, // EQUIP_REAGENT
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100 0, // EQUIP_POTION
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101 0, // EQUIP_SPELL_SCROLL
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102 0, // EQUIP_BOOK
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103 0, // EQUIP_MESSAGE_SCROLL
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104 0, // EQUIP_GOLD
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105 0, // EQUIP_GEM
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106 0 // EQUIP_NONE
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107 };
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108
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109
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110 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
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111 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
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112 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
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113 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
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114
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115 unsigned char pConditionAttributeModifier[7][19] =
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116 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might
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117 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence
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118 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower
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119 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance
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120 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy
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121 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed
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122 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck
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123
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124 unsigned char pAgingAttributeModifier[7][4] =
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125 {{100, 75, 40, 10}, //Might
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126 {100, 150, 100, 10}, //Intelligence
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127 {100, 150, 100, 10}, //Willpower
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128 {100, 75, 40, 10}, //Endurance
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129 {100, 100, 40, 10}, //Accuracy
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130 {100, 100, 40, 10}, //Speed
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131 {100, 100, 100, 100}}; //Luck
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132
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133 signed int pAgeingTable[4] = {50, 100, 150, 0xFFFF};
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134
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135 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}};
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136
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137 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
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138 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
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139 19, 17, 15, 13, 11, 9, 7, 5, 3, 0};
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140 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6};
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141
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142
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143 unsigned short base_recovery_times_per_weapon_type[12] =
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144 {
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145 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
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146 90, // PLAYER_SKILL_SWORD && Unarmed with skill
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147 60, // PLAYER_SKILL_DAGGER
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148 100, // PLAYER_SKILL_AXE
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149 80, // PLAYER_SKILL_SPEAR
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150 100, // PLAYER_SKILL_BOW
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151 80, // PLAYER_SKILL_MACE
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152 30, // PLAYER_SKILL_BLASTER
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153 10, // PLAYER_SKILL_SHIELD
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154 10, // PLAYER_SKILL_LEATHER
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155 20, // PLAYER_SKILL_CHAIN
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156 30 // PLAYER_SKILL_PLATE
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157 };
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158
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159
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160
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161 //----- (00490913) --------------------------------------------------------
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162 int PlayerCreation_GetUnspentAttributePointCount()
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163 {
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164 signed int v0; // edi@1
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165 int raceId; // ebx@2
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166 signed int v4; // eax@17
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167 int v5; // edx@18
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168 signed int v6; // ecx@18
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169 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1
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170
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171 remainingStatPoints = 50;
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172 v0 = 50;
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173 for (int playerNum = 0; playerNum < 4; playerNum++)
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174 {
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175 raceId = pParty->pPlayers[playerNum].GetRace();
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176 for (int statNum = 0; statNum <= 6; statNum++)
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177 {
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178 switch ( statNum )
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179 {
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180 case 0:
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181 v0 = pParty->pPlayers[playerNum].uMight;
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182 break;
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183 case 1:
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184 v0 = pParty->pPlayers[playerNum].uIntelligence;
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185 break;
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186 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
187 v0 = pParty->pPlayers[playerNum].uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
188 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
189 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
190 v0 = pParty->pPlayers[playerNum].uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
191 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
192 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
193 v0 = pParty->pPlayers[playerNum].uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
194 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
195 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
196 v0 = pParty->pPlayers[playerNum].uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
197 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
198 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
199 v0 = pParty->pPlayers[playerNum].uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
200 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
201 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
202 v4 = StatTable[raceId][statNum].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
203 if ( v0 >= v4 )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
204 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
205 v5 = StatTable[raceId][statNum].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
206 v6 = StatTable[raceId][statNum].uBaseStep;
0
Ritor1
parents:
diff changeset
207 }
Ritor1
parents:
diff changeset
208 else
Ritor1
parents:
diff changeset
209 {
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
210 v5 = StatTable[raceId][statNum].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
211 v6 = StatTable[raceId][statNum].uDroppedStep;
0
Ritor1
parents:
diff changeset
212 }
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
213 remainingStatPoints += v5 * (v4 - v0) / v6;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
214 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
215 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
216 return remainingStatPoints;
0
Ritor1
parents:
diff changeset
217 }
Ritor1
parents:
diff changeset
218
Ritor1
parents:
diff changeset
219
Ritor1
parents:
diff changeset
220
Ritor1
parents:
diff changeset
221 //----- (00427730) --------------------------------------------------------
Ritor1
parents:
diff changeset
222 bool Player::CanCastSpell(unsigned int uRequiredMana)
Ritor1
parents:
diff changeset
223 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
224 if (sMana >= (signed int)uRequiredMana)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
225 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
226 sMana -= (signed int)uRequiredMana;
488
Nomad
parents: 486
diff changeset
227 return true;
Nomad
parents: 486
diff changeset
228 }
Nomad
parents: 486
diff changeset
229
Nomad
parents: 486
diff changeset
230 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
Nomad
parents: 486
diff changeset
231 return false;
0
Ritor1
parents:
diff changeset
232 }
Ritor1
parents:
diff changeset
233
Ritor1
parents:
diff changeset
234
Ritor1
parents:
diff changeset
235 //----- (004BE2DD) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
236 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
237 {
0
Ritor1
parents:
diff changeset
238 float v6; // ST04_4@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
239 signed int item_value; // eax@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
240 signed int sell_price; // ebx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
241
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
242 item_value =pOwnItems[item_index].GetValue();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
243 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
244 sell_price = GetPriceSell(item_value, v6);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
245 if ( pOwnItems[item_index].Broken() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
246 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
247 if ( sell_price < 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
248 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
249 RemoveItemAtInventoryIndex(inventory_idnx);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
250 Party::SetGold(pParty->uNumGold + sell_price);
0
Ritor1
parents:
diff changeset
251 }
Ritor1
parents:
diff changeset
252
Ritor1
parents:
diff changeset
253
Ritor1
parents:
diff changeset
254
Ritor1
parents:
diff changeset
255 //----- (0043EEF3) --------------------------------------------------------
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
256 bool Player::NothingOrJustBlastersEquipped()
0
Ritor1
parents:
diff changeset
257 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
258 signed int item_idx; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
259 signed int item_id; // esi@1
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
260 for (int i = 0; i < 16; ++i)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
261 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
262 item_idx = pEquipment.pIndices[i];
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
263 if (item_idx)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
264 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
265 item_id = pOwnItems[item_idx - 1].uItemID;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
266 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
267 return false;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
268 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
269 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
270 return true;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
271 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
272
0
Ritor1
parents:
diff changeset
273
Ritor1
parents:
diff changeset
274
Ritor1
parents:
diff changeset
275
Ritor1
parents:
diff changeset
276 //----- (004B8040) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
277 int Player::GetConditionDayOfWeek( unsigned int uCondition )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
278 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
279 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1;
0
Ritor1
parents:
diff changeset
280 }
Ritor1
parents:
diff changeset
281
Ritor1
parents:
diff changeset
282 //----- (004B807C) --------------------------------------------------------
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
283 int Player::GetTempleHealCostModifier(float a2)
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
284 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
285 unsigned int conditionIdx; // eax@1
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
286 int conditionTimeMultiplier; // esi@1
0
Ritor1
parents:
diff changeset
287 int v6; // eax@8
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
288 signed int result; // qax@13
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
289 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
290
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
291 conditionIdx = GetMajorConditionIdx();
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
292 if ( conditionIdx >= 14 && conditionIdx <= 16)
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
293 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
294 if ( conditionIdx <= 15 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
295 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
296 baseConditionMultiplier = 5;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
297 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
298 if ( conditionIdx == 16 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
299 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
300 baseConditionMultiplier = 10;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
301 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
302 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
303 }
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
304 else
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
305 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
306 conditionTimeMultiplier = 1;
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
307 baseConditionMultiplier = 1;
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
308 if (conditionIdx < 14)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
309 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
310 for (int i = 0; i <= 13; i++)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
311 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
312 v6 = GetConditionDayOfWeek(i);
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
313 if ( v6 > conditionTimeMultiplier )
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
314 conditionTimeMultiplier = v6;
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
315 }
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
316 }
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
317 }
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
318 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
319 if ( result < 1 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
320 result = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
321 return result;
0
Ritor1
parents:
diff changeset
322 }
Ritor1
parents:
diff changeset
323
Ritor1
parents:
diff changeset
324 //----- (004B8102) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
325 int Player::GetPriceSell(int uRealValue, float price_multiplier)
0
Ritor1
parents:
diff changeset
326 {
Ritor1
parents:
diff changeset
327 signed int v3; // esi@1
Ritor1
parents:
diff changeset
328 signed int result; // eax@3
Ritor1
parents:
diff changeset
329
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
330 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100);
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
331 if ( v3 > uRealValue )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
332 v3 = uRealValue;
0
Ritor1
parents:
diff changeset
333 result = 1;
Ritor1
parents:
diff changeset
334 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
335 result = v3;
Ritor1
parents:
diff changeset
336 return result;
Ritor1
parents:
diff changeset
337 }
Ritor1
parents:
diff changeset
338
Ritor1
parents:
diff changeset
339 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
340 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
341 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
342 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100);
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
343
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
344 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
345 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
346 return price;
0
Ritor1
parents:
diff changeset
347 }
Ritor1
parents:
diff changeset
348
Ritor1
parents:
diff changeset
349 //----- (004B8179) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
350 int Player::GetPriceIdentification(float a2)
0
Ritor1
parents:
diff changeset
351 {
Ritor1
parents:
diff changeset
352 signed int v2; // esi@1
Ritor1
parents:
diff changeset
353 int v3; // ecx@1
Ritor1
parents:
diff changeset
354 signed int result; // eax@3
Ritor1
parents:
diff changeset
355
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
356 v2 = (signed int)(a2 * 50.0);
0
Ritor1
parents:
diff changeset
357 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
358 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
359 v3 = v2 / 3;
Ritor1
parents:
diff changeset
360 result = 1;
Ritor1
parents:
diff changeset
361 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
362 result = v3;
Ritor1
parents:
diff changeset
363 return result;
Ritor1
parents:
diff changeset
364 }
Ritor1
parents:
diff changeset
365
Ritor1
parents:
diff changeset
366 //----- (004B81C3) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
367 int Player::GetPriceRepair(int a2, float a3)
0
Ritor1
parents:
diff changeset
368 {
Ritor1
parents:
diff changeset
369 signed int v3; // esi@1
Ritor1
parents:
diff changeset
370 int v4; // ecx@1
Ritor1
parents:
diff changeset
371 signed int result; // eax@3
Ritor1
parents:
diff changeset
372
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
373 v3 = (signed int)((double)a2 / (6.0 - a3));
0
Ritor1
parents:
diff changeset
374 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
375 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
376 v4 = v3 / 3;
Ritor1
parents:
diff changeset
377 result = 1;
Ritor1
parents:
diff changeset
378 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
379 result = v4;
Ritor1
parents:
diff changeset
380 return result;
Ritor1
parents:
diff changeset
381 }
Ritor1
parents:
diff changeset
382
Ritor1
parents:
diff changeset
383 //----- (004B8213) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
384 int Player::GetBaseSellingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
385 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
386 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
387
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
388 v3 = (signed int)((double)a2 / (a3 + 2.0));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
389 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
390 v3 = 1;
0
Ritor1
parents:
diff changeset
391 return v3;
Ritor1
parents:
diff changeset
392 }
Ritor1
parents:
diff changeset
393
Ritor1
parents:
diff changeset
394 //----- (004B8233) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
395 int Player::GetBaseBuyingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
396 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
397 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
398
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
399 v3 = (signed int)((double)a2 * a3);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
400 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
401 v3 = 1;
0
Ritor1
parents:
diff changeset
402 return v3;
Ritor1
parents:
diff changeset
403 }
Ritor1
parents:
diff changeset
404
Ritor1
parents:
diff changeset
405 //----- (004B824B) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
406 int Player::GetBaseIdentifyPrice(float a2)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
407 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
408 signed int v2; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
409
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
410 v2 = (signed int)(a2 * 50.0);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
411 if ( v2 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
412 v2 = 1;
0
Ritor1
parents:
diff changeset
413 return v2;
Ritor1
parents:
diff changeset
414 }
Ritor1
parents:
diff changeset
415
Ritor1
parents:
diff changeset
416 //----- (004B8265) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
417 int Player::GetBaseRepairPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
418 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
419 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
420
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
421 v3 = (signed int)((double)a2 / (6.0 - a3));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
422 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
423 v3 = 1;
0
Ritor1
parents:
diff changeset
424 return v3;
Ritor1
parents:
diff changeset
425 }
Ritor1
parents:
diff changeset
426
Ritor1
parents:
diff changeset
427
Ritor1
parents:
diff changeset
428
Ritor1
parents:
diff changeset
429
Ritor1
parents:
diff changeset
430
Ritor1
parents:
diff changeset
431 //----- (004B6FF9) --------------------------------------------------------
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
432 bool Player::IsPlayerHealableByTemple()
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
433 {
0
Ritor1
parents:
diff changeset
434 signed int v2; // eax@1
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
435 v2 = (signed int)window_SpeakInHouse->ptr_1C;
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
436 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
437 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
438 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
439 }
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
440 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
441 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
442 if (GetMajorConditionIdx() == Condition_Zombie)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
443 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
444 if ((v2 == 78 || v2 == 81 || v2 == 82))
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
445 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
446 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
447 }
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
448 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
449 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
450 return true;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
451 }
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
452 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
453 else
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
454 {
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
455 return true;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
456 }
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
457 }
0
Ritor1
parents:
diff changeset
458 }
Ritor1
parents:
diff changeset
459
Ritor1
parents:
diff changeset
460
Ritor1
parents:
diff changeset
461
Ritor1
parents:
diff changeset
462 //----- (00421E75) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
463 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
464 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
465 int item_idx; // eax@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
466 int inv_index; // eax@3
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
467
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
468
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
469 item_idx = *pitem_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
470 if ( item_idx >125 || item_idx < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
471 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
472 return 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
473 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
474
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
475 inv_index = this->pInventoryMatrix[item_idx];
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
476 if ( inv_index < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
477 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
478 *pitem_index = -1 - inv_index;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
479 inv_index = this->pInventoryMatrix[-1 - inv_index];
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
480 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
481
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
482 return inv_index;
0
Ritor1
parents:
diff changeset
483 }
Ritor1
parents:
diff changeset
484
Ritor1
parents:
diff changeset
485
Ritor1
parents:
diff changeset
486
Ritor1
parents:
diff changeset
487 //----- (004160CA) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
488 void Player::ItemsEnchant( int enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
489 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
490 int avalible_items; // ebx@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
491 int i; // edx@8
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
492 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
493
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
494 avalible_items = 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
495 memset (item_index_tabl,0,sizeof(item_index_tabl));
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
496
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
497 for (i = 0; i < 138; ++i)
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
498 {
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
499 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134))
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
500 item_index_tabl[avalible_items++] = i;
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
501 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
502
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
503 if ( avalible_items )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
504 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
505 if ( enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
506 {
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
507 for ( i = 0; i < enchant_count; ++i )
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
508 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
509 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
510 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_ENCHANTED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
511 }
0
Ritor1
parents:
diff changeset
512 }
Ritor1
parents:
diff changeset
513 else
Ritor1
parents:
diff changeset
514 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
515 for ( i = 0; i < avalible_items; ++i )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
516 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
517 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_ENCHANTED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
518 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
519 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
520 }
0
Ritor1
parents:
diff changeset
521 }
Ritor1
parents:
diff changeset
522
Ritor1
parents:
diff changeset
523 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
524 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
525 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
526 signed int speechCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
527 signed int expressionCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
528 int pickedVariant; // esi@10
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
529 CHARACTER_EXPRESSION_ID expression; // ebx@17
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
530 signed int pSoundID; // ecx@19
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
531 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
532 int expressionVariantArray[5];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
533 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
534 unsigned int expressionDuration = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
535
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
536 pickedSoundID = 0;
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
537 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
538 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
539 for (int i = 0; i < 2; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
540 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
541 if ( SoundSetAction[speech][i] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
542 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
543 speechVariantArray[speechCount] = SoundSetAction[speech][i];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
544 speechCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
545 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
546 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
547 if ( speechCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
548 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
549 pickedVariant = speechVariantArray[rand() % speechCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
550 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
551 if (numberOfSubvariants > 0)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
552 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
553 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
554 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0);
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
555 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
556 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
557 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
558
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
559 for (int i = 0; i < 5; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
560 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
561 if ( SoundSetAction[speech][i + 3] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
562 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
563 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
564 expressionCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
565 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
566 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
567 if ( expressionCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
568 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
569 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
570 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
571 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
572 pSoundID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
573 if ( pSoundList->sNumSounds )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
574 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
575 for (int i = 0; i < pSoundList->sNumSounds; i++)
0
Ritor1
parents:
diff changeset
576 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
577 if (pSoundList->pSounds[i].uSoundID == pickedSoundID)
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
578 pSoundID = i;
0
Ritor1
parents:
diff changeset
579 }
Ritor1
parents:
diff changeset
580 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
581 if ( pSoundList->pSounds[pSoundID].pSoundData[0] )
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
582 expressionDuration = (sLastTrackLengthMS << 7) / 1000;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
583 }
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
584 PlayEmotion(expression, expressionDuration);
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
585 }
0
Ritor1
parents:
diff changeset
586 }
Ritor1
parents:
diff changeset
587 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
588
Ritor1
parents:
diff changeset
589 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
590 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
591 {
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
592 unsigned int v3 = expression;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
593 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
594 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
595 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
596 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
597 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
598 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
599 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
600 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
601 else
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
602 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
603 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
604 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
605 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR))
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
606 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
607 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
608 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
609 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
610 }
0
Ritor1
parents:
diff changeset
611 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
612 if ( !a3 )
Ritor1
parents:
diff changeset
613 {
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
614 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
615 }
1353
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
616 else
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
617 {
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
618 this->uExpressionTimeLength = 0;
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
619 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
620 expression = new_expression;
0
Ritor1
parents:
diff changeset
621 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
622 }
Ritor1
parents:
diff changeset
623
Ritor1
parents:
diff changeset
624 //----- (0049327B) --------------------------------------------------------
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
625 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 )
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
626 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
627 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
628 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
629 return true;
0
Ritor1
parents:
diff changeset
630 }
Ritor1
parents:
diff changeset
631 else
Ritor1
parents:
diff changeset
632 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
633 if (!a3)
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
634 {
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
635 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
636 }
0
Ritor1
parents:
diff changeset
637 switch ( uClass )
Ritor1
parents:
diff changeset
638 {
Ritor1
parents:
diff changeset
639 case 0x1Au:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
640 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65));
0
Ritor1
parents:
diff changeset
641 case 0x1Bu:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
642 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67));
0
Ritor1
parents:
diff changeset
643 case 0x22u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
644 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77));
0
Ritor1
parents:
diff changeset
645 case 0x23u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
646 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79));
0
Ritor1
parents:
diff changeset
647 break;
Ritor1
parents:
diff changeset
648 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
649 Error("Should not be able to get here (%u)", uClass);
0
Ritor1
parents:
diff changeset
650 break;
Ritor1
parents:
diff changeset
651 }
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
652 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
653 }
0
Ritor1
parents:
diff changeset
654 }
Ritor1
parents:
diff changeset
655
Ritor1
parents:
diff changeset
656
Ritor1
parents:
diff changeset
657 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
658 bool Player::CanAct()
Ritor1
parents:
diff changeset
659 {
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
660 if ( this->IsAsleep() || this->IsParalyzed() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
661 this->IsUnconcious() || this->IsDead() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
662 this->IsPertified() || this->IsEradicated() )
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
663 return false;
0
Ritor1
parents:
diff changeset
664 else
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
665 return true;
0
Ritor1
parents:
diff changeset
666 }
Ritor1
parents:
diff changeset
667
Ritor1
parents:
diff changeset
668 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
669 bool Player::CanSteal()
Ritor1
parents:
diff changeset
670 {
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
671 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0;
0
Ritor1
parents:
diff changeset
672 }
Ritor1
parents:
diff changeset
673
Ritor1
parents:
diff changeset
674 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
675 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
676 {
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
677 switch (uItemID)
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
678 {
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
679 case ITEM_RELIC_ETHRICS_STAFF:
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
680 case ITEM_RELIC_OLD_NICK:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
681 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
682 case ITEM_RELIC_TALEDONS_HELM:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
683 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
684 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
685 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
686 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
687 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
688 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
689 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
690 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break;
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
691 default: return 1; break;
1356
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
692 }
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
693 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
694
0
Ritor1
parents:
diff changeset
695 //----- (00492D65) --------------------------------------------------------
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
696 void Player::SetCondition( unsigned int uConditionIdx, int a3 )
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
697 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
698 signed int player_sex; // ecx@77
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
699 signed int remainig_player; // ebx@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
700 int players_before; // [sp+10h] [bp-4h]@2
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
701 int players_after; // [sp+20h] [bp+Ch]@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
702
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
703 if ( pConditions[uConditionIdx] )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
704 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
705
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
706 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3))
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
707 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
708 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
709 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
710
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
711 switch ( uConditionIdx )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
712 {
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
713 case Condition_Cursed: PlaySound(SPEECH_30, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
714 case Condition_Weak: PlaySound(SPEECH_25, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
715 case Condition_Sleep: break; //nosound
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
716 case Condition_Fear: PlaySound(SPEECH_26, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
717 case Condition_Drunk: PlaySound(SPEECH_31, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
718 case Condition_Insane: PlaySound(SPEECH_29, 0); break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
719 case Condition_Poison1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
720 case Condition_Poison2:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
721 case Condition_Poison3: PlaySound(SPEECH_27, 0); break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
722 case Condition_Disease1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
723 case Condition_Disease2:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
724 case Condition_Disease3: PlaySound(SPEECH_28, 0);break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
725 case Condition_Paralyzed: break; //nosound
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
726 case Condition_Unconcious:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
727 PlaySound(SPEECH_32, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
728 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
729 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
730 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
731 case Condition_Dead:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
732 PlaySound(SPEECH_33, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
733 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
734 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
735 if ( sMana > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
736 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
737 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
738 case Condition_Pertified:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
739 PlaySound(SPEECH_34, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
740 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
741 case Condition_Eradicated:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
742 PlaySound(SPEECH_35, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
743 if (sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
744 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
745 if ( sMana > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
746 sMana = 0;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
747 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
748 case Condition_Zombie:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
749 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead())
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
750 return;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
751 memset(&pConditions[0], 0, sizeof(pConditions));
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
752 sHealth = GetMaxHealth();
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
753 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
754 player_sex = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
755 uPrevFace = uCurrentFace;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
756 uPrevVoiceID = uVoiceID;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
757 if (IsMale())
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
758 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
759 uCurrentFace = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
760 uVoiceID = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
761 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
762 else
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
763 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
764 uCurrentFace = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
765 uVoiceID = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
766 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
767 PlaySound(SPEECH_99, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
768 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
769 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
770
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
771 players_before = 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
772 for (int i = 1; i < 5; ++i)
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
773 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
774 if ( pPlayers[i]->CanAct() )
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
775 ++players_before;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
776 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
777
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
778 pConditions[uConditionIdx] = 1;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
779
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
780 remainig_player = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
781 players_after = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
782 for (int i = 1; i < 5; ++i)
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
783 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
784 if ( pPlayers[i]->CanAct() )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
785 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
786 remainig_player = i;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
787 ++players_after;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
788 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
789 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
790 if (( players_before == 2 ) && ( players_after == 1 ))
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
791 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
792 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
793 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
794 return;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
795 }
0
Ritor1
parents:
diff changeset
796
Ritor1
parents:
diff changeset
797 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
798 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
799 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
800 Texture *texture; // esi@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
801 unsigned int slotWidth; // ebx@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
802 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
803
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
804 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
805 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
806 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
807 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
808 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
809 texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
810 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
811 }
1555
9c4cf5b07e98 Minor assert fixes in players.cpp
Grumpy7
parents: 1554
diff changeset
812 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions");
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
813 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT )
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
814 {
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
815 for (unsigned int x = 0; x < slotWidth; x++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
816 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
817 for (unsigned int y = 0; y < slotHeight; y++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
818 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
819 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
820 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
821 return false;
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
822 }
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
823 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
824 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
825 return true;
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
826 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
827 return false;
0
Ritor1
parents:
diff changeset
828 }
Ritor1
parents:
diff changeset
829 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
830
Ritor1
parents:
diff changeset
831 //----- (004925E6) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
832 int Player::FindFreeInventoryListSlot()
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
833 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
834 for (int i = 0; i < 126; i++ )
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
835 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
836 if (pInventoryItemList[i].uItemID == 0)
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
837 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
838 return i;
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
839 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
840 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
841 return -1;
0
Ritor1
parents:
diff changeset
842 }
Ritor1
parents:
diff changeset
843
Ritor1
parents:
diff changeset
844 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
845 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
846 {
Ritor1
parents:
diff changeset
847 int result; // eax@8
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
848 signed int freeSlot; // [sp+8h] [bp-4h]@4
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
849
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
850 freeSlot = FindFreeInventoryListSlot();
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
851 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
852 {
Ritor1
parents:
diff changeset
853 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
854 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
1366
8f339c3bbdaf Player::CreateItemInInventory small bugfix from previous change
Grumpy7
parents: 1365
diff changeset
855 return 0;
0
Ritor1
parents:
diff changeset
856 }
Ritor1
parents:
diff changeset
857 else
Ritor1
parents:
diff changeset
858 {
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
859 PutItemArInventoryIndex(uItemID, freeSlot, uSlot);
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
860 result = freeSlot + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
861 this->pInventoryItemList[freeSlot].uItemID = uItemID;
0
Ritor1
parents:
diff changeset
862 }
Ritor1
parents:
diff changeset
863 return result;
Ritor1
parents:
diff changeset
864 }
Ritor1
parents:
diff changeset
865 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
866
Ritor1
parents:
diff changeset
867 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
868 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
869 {
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
870 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] )
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
871 {
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
872 return 1;
0
Ritor1
parents:
diff changeset
873 }
Ritor1
parents:
diff changeset
874 else
Ritor1
parents:
diff changeset
875 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
876 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
877 ShowStatusBarString(pTmpBuf.data(), 2u);
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
878 return 0;
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
879 }
0
Ritor1
parents:
diff changeset
880 }
Ritor1
parents:
diff changeset
881
Ritor1
parents:
diff changeset
882 //----- (00492745) --------------------------------------------------------
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
883 void Player::WearItem( unsigned int uItemID )
0
Ritor1
parents:
diff changeset
884 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
885 int item_body_anch; // edi@6
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
886 int item_indx;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
887 item_indx = FindFreeInventoryListSlot();
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
888
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
889 if ( item_indx != -1 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
890 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
891 pInventoryItemList[item_indx].uItemID = uItemID;
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
892 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType];
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
893 pEquipment.pIndices[item_body_anch] = item_indx + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
894 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1;
0
Ritor1
parents:
diff changeset
895 }
Ritor1
parents:
diff changeset
896 }
Ritor1
parents:
diff changeset
897
Ritor1
parents:
diff changeset
898 //----- (004927A8) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
899 int Player::AddItem(int index, unsigned int uItemID)
0
Ritor1
parents:
diff changeset
900 {
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
901 int xStartValue = 0;
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
902
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
903 if ( index == -1 )
0
Ritor1
parents:
diff changeset
904 {
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
905 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
906 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
907 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++)
0
Ritor1
parents:
diff changeset
908 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
909 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
910 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
911 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID);
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
912 }
0
Ritor1
parents:
diff changeset
913 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
914 }
0
Ritor1
parents:
diff changeset
915 return 0;
Ritor1
parents:
diff changeset
916 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
917 if ( !CanFitItem(index, uItemID) )
0
Ritor1
parents:
diff changeset
918 {
Ritor1
parents:
diff changeset
919 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
920 return 0;
Ritor1
parents:
diff changeset
921 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
922 return CreateItemInInventory(index, uItemID);
0
Ritor1
parents:
diff changeset
923 }
Ritor1
parents:
diff changeset
924
Ritor1
parents:
diff changeset
925 //----- (00492826) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
926 int Player::AddItem2(int index, ItemGen *Src)
0
Ritor1
parents:
diff changeset
927 {
Ritor1
parents:
diff changeset
928 pItemsTable->SetSpecialBonus(Src);
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
929
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
930 if ( index == -1 )
0
Ritor1
parents:
diff changeset
931 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
932 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
933 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
934 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array.
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
935 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
936 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) )
0
Ritor1
parents:
diff changeset
937 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
938 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src);
0
Ritor1
parents:
diff changeset
939 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
940 }
0
Ritor1
parents:
diff changeset
941 }
Ritor1
parents:
diff changeset
942 return 0;
Ritor1
parents:
diff changeset
943 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
944 if ( !CanFitItem(index, Src->uItemID) )
0
Ritor1
parents:
diff changeset
945 return 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
946 return CreateItemInInventory2(index, Src);
0
Ritor1
parents:
diff changeset
947 }
Ritor1
parents:
diff changeset
948
Ritor1
parents:
diff changeset
949 //----- (0049289C) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
950 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src )
0
Ritor1
parents:
diff changeset
951 {
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
952 signed int freeSlot; // ebx@1
0
Ritor1
parents:
diff changeset
953 int result; // eax@6
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
954
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
955 freeSlot = FindFreeInventoryListSlot();
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
956 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
957 {
Ritor1
parents:
diff changeset
958 result = 0;
Ritor1
parents:
diff changeset
959 }
Ritor1
parents:
diff changeset
960 else
Ritor1
parents:
diff changeset
961 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
962 PutItemArInventoryIndex(Src->uItemID, freeSlot, index);
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
963 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen));
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
964 result = freeSlot + 1;
0
Ritor1
parents:
diff changeset
965 }
Ritor1
parents:
diff changeset
966 return result;
Ritor1
parents:
diff changeset
967 }
Ritor1
parents:
diff changeset
968 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
969
Ritor1
parents:
diff changeset
970 //----- (0049298B) --------------------------------------------------------
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
971 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
972 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
973 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
974 int *pInvPos; // esi@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
975 unsigned int slot_width; // [sp+Ch] [bp-4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
976 unsigned int slot_height; // [sp+18h] [bp+8h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
977
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
978 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
979 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
980 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
981 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
982 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
983 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
984 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
985 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
986 if ( slot_width > 0 )
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
987 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
988 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
989 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
990 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
991 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
992 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
993 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
994 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
995 pInventoryMatrix[index] = itemListPos + 1;
0
Ritor1
parents:
diff changeset
996 }
278
Ritor1
parents: 223
diff changeset
997
0
Ritor1
parents:
diff changeset
998 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
999
Ritor1
parents:
diff changeset
1000 //----- (00492A36) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1001 void Player::RemoveItemAtInventoryIndex( unsigned int index )
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1002 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1003 ItemGen *item_in_slot; // ecx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1004 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1005 unsigned int slot_height; // ebp@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1006 int *pInvPos; // edx@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1007 unsigned int slot_width; // [sp+14h] [bp+4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1008
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1009 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1];
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1010 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item_in_slot->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1011 item_in_slot->Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1012 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1013 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1014 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1015 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1016 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1017 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1018 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1019 if ( slot_width > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1020 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1021 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1022 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1023 {
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1024 memset32(pInvPos, 0, slot_width);
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1025 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1026 }
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1027 }
0
Ritor1
parents:
diff changeset
1028 }
Ritor1
parents:
diff changeset
1029 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1030
Ritor1
parents:
diff changeset
1031 //----- (00490EEE) --------------------------------------------------------
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1032 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1033 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1034 unsigned int idemId; // edx@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1035 signed int equipType; // esi@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1036 float multiplier; // ST04_4@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1037 int price; // edi@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1038 int merchantLevel; // [sp+10h] [bp-8h]@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1039 int itemValue;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1040
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1041 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1042 idemId = pItem->uItemID;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1043 equipType = pItemsTable->pItems[idemId].uEquipType;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1044 itemValue = pItem->GetValue();
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1045
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1046 switch (building_type)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1047 {
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1048 case BuildingType_WeaponShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1049 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1050 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1051 if (equipType > EQUIP_BOW)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1052 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1053 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1054 case BuildingType_ArmorShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1055 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1056 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1057 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1058 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1059 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1060 case BuildingType_MagicShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1061 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1062 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1063 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC )
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1064 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1065 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1066 case BuildingType_AlchemistShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1067 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1068 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1069 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL))
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1070 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1071 break;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1072 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
1073 Error("(%u)", building_type);
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1074 break;
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1075 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1076 if (pItem->Stolen())
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1077 return 6;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1078
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1079 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1080 switch (ShopMenuType)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1081 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1082 case 2:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1083 price = GetBuyingPrice(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1084 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1085 case 3:
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1086 if (pItem->Broken())
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1087 price = 1;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1088 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1089 price = this->GetPriceSell(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1090 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1091 case 4:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1092 price = this->GetPriceIdentification(multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1093 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1094 case 5:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1095 price = this->GetPriceRepair(itemValue, multiplier);
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1096 break;
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1097 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
1098 Assert("(%u)", ShopMenuType);
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1099 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1100 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1101 if ( merchantLevel )
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1102 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1103 if (price == itemValue)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1104 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1105 return 3;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1106 }
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1107 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1108 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1109 return 2;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1110 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1111 }
0
Ritor1
parents:
diff changeset
1112 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1113 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1114 return 1;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1115 }
0
Ritor1
parents:
diff changeset
1116 }
Ritor1
parents:
diff changeset
1117
Ritor1
parents:
diff changeset
1118 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1119 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1120 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1121 int v1; // al@1
0
Ritor1
parents:
diff changeset
1122
Ritor1
parents:
diff changeset
1123 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1124 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1125 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1126 }
Ritor1
parents:
diff changeset
1127
Ritor1
parents:
diff changeset
1128 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1129 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1130 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1131 int v1; // al@1
0
Ritor1
parents:
diff changeset
1132
Ritor1
parents:
diff changeset
1133 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1134 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1135 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1136 }
Ritor1
parents:
diff changeset
1137
Ritor1
parents:
diff changeset
1138 //----- (004910D3) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1139 bool Player::CanIdentify( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1140 {
Ritor1
parents:
diff changeset
1141 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1142 int v5; // edi@7
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
1143
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1144 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1145 return true;
0
Ritor1
parents:
diff changeset
1146
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1147 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1148 if ( (signed int)SkillToMastery(v2) >= 4 )
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1149 return true;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1150
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1151 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1152 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1153 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1154 }
Ritor1
parents:
diff changeset
1155
Ritor1
parents:
diff changeset
1156 //----- (00491151) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1157 bool Player::CanRepair( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1158 {
Ritor1
parents:
diff changeset
1159 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1160 int v5; // edi@7
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1161
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1162 ItemDesc* v7 = &pItemsTable->pItems[pItem->uItemID];
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1163 if (CheckHiredNPCSpeciality(Smith) && v7->uEquipType <= 2 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1164 CheckHiredNPCSpeciality(Armorer) && v7->uEquipType >= 3 && v7->uEquipType <= 9 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1165 CheckHiredNPCSpeciality(Alchemist) && v7->uEquipType >= 9 )
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1166 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1167
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1168 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1169 if ( (signed int)SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1170 return true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1171
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1172 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1173 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1174 return v5 >= v7->uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1175 }
Ritor1
parents:
diff changeset
1176
Ritor1
parents:
diff changeset
1177 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1178 int Player::GetMerchant()
Ritor1
parents:
diff changeset
1179 {
Ritor1
parents:
diff changeset
1180 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1181 int v5; // edi@1
Ritor1
parents:
diff changeset
1182 int v7; // eax@3
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1183
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1184 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1185 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1186 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1187
0
Ritor1
parents:
diff changeset
1188 v7 = GetPartyReputation();
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1189 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1190 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1191 if (v5 == 0)
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1192 {
0
Ritor1
parents:
diff changeset
1193 return -v7;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1194 }
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1195 return v5 - v7 + 7;
0
Ritor1
parents:
diff changeset
1196 }
Ritor1
parents:
diff changeset
1197
Ritor1
parents:
diff changeset
1198 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1199 int Player::GetPerception()
Ritor1
parents:
diff changeset
1200 {
Ritor1
parents:
diff changeset
1201 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1202 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1203
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1204 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1205 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1206 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1207
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1208 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1209 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1210 return v5;
0
Ritor1
parents:
diff changeset
1211 }
Ritor1
parents:
diff changeset
1212
Ritor1
parents:
diff changeset
1213 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1214 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
1215 {
Ritor1
parents:
diff changeset
1216 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1217 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1218
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1219 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
0
Ritor1
parents:
diff changeset
1220 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
1221 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1222
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1223 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1224 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1225 multiplier++;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1226 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1227 return v5;
0
Ritor1
parents:
diff changeset
1228 }
Ritor1
parents:
diff changeset
1229
Ritor1
parents:
diff changeset
1230 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
1231 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
1232 {
Ritor1
parents:
diff changeset
1233 int v2; // eax@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1234
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1235 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1236 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1237 return multiplier * v2 + 9;
0
Ritor1
parents:
diff changeset
1238 }
Ritor1
parents:
diff changeset
1239
Ritor1
parents:
diff changeset
1240 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1241 Player::Player()
Ritor1
parents:
diff changeset
1242 {
Ritor1
parents:
diff changeset
1243 memset(&pEquipment, 0, sizeof(PlayerEquipment));
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1244 memset(pInventoryMatrix, 0, 126 * sizeof(int));
0
Ritor1
parents:
diff changeset
1245 for (uint i = 0; i < 126; ++i)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1246 pInventoryItemList[i].Reset();
0
Ritor1
parents:
diff changeset
1247 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
1248 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
1249
Ritor1
parents:
diff changeset
1250
Ritor1
parents:
diff changeset
1251 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
1252 {
Ritor1
parents:
diff changeset
1253 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1254 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1255 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
1256 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
1257 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
1258 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
1259 }
Ritor1
parents:
diff changeset
1260
Ritor1
parents:
diff changeset
1261 pName[0] = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1262 uCurrentFace = 0;
0
Ritor1
parents:
diff changeset
1263 uVoiceID = 0;
Ritor1
parents:
diff changeset
1264 memset(pConditions, 0, 20 * sizeof(__int64));
Ritor1
parents:
diff changeset
1265
Ritor1
parents:
diff changeset
1266 field_BB = 0;
Ritor1
parents:
diff changeset
1267
Ritor1
parents:
diff changeset
1268 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
1269 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
1270 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
1271 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
1272 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
1273 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
1274 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
1275 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
1276 sAgeModifier = 0;
1388
60d4885eb107 sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents: 1387
diff changeset
1277 sACModifier = 0;
0
Ritor1
parents:
diff changeset
1278
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1279 // memset(field_1F5, 0, 30);
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1280 pure_luck_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1281 pure_speed_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1282 pure_intellect_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1283 pure_endurance_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1284 pure_willpower_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1285 pure_accuracy_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1286 pure_might_used=0;
0
Ritor1
parents:
diff changeset
1287
Ritor1
parents:
diff changeset
1288 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
1289 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
1290 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
1291 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
1292 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
1293 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
1294 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
1295 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
1296 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
1297 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
1298
Ritor1
parents:
diff changeset
1299 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
1300
Ritor1
parents:
diff changeset
1301 uSkillPoints = 0;
Ritor1
parents:
diff changeset
1302
Ritor1
parents:
diff changeset
1303 sHealth = 0;
Ritor1
parents:
diff changeset
1304 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
1305 _health_related = 0;
Ritor1
parents:
diff changeset
1306
Ritor1
parents:
diff changeset
1307 sMana = 0;
Ritor1
parents:
diff changeset
1308 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
1309 _mana_related = 0;
Ritor1
parents:
diff changeset
1310
Ritor1
parents:
diff changeset
1311 uQuickSpell = 0;
Ritor1
parents:
diff changeset
1312 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon));
Ritor1
parents:
diff changeset
1313
Ritor1
parents:
diff changeset
1314 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
1315 field_1A91 = 0;
Ritor1
parents:
diff changeset
1316 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1317 field_1A93 = 0;
Ritor1
parents:
diff changeset
1318 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
1319 field_1A95 = 0;
Ritor1
parents:
diff changeset
1320 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1321 field_1A97 = 0;
Ritor1
parents:
diff changeset
1322
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
1323 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
1324 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
1325 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
1326
Ritor1
parents:
diff changeset
1327 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
1328 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
1329 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
1330
Ritor1
parents:
diff changeset
1331 memset(field_1988, 0, 49 * sizeof(int));
Ritor1
parents:
diff changeset
1332 memset(field_1A50, 0, 64 * sizeof(char));
Ritor1
parents:
diff changeset
1333
Ritor1
parents:
diff changeset
1334 field_E0 = 0;
Ritor1
parents:
diff changeset
1335 field_E4 = 0;
Ritor1
parents:
diff changeset
1336 field_E8 = 0;
Ritor1
parents:
diff changeset
1337 field_EC = 0;
Ritor1
parents:
diff changeset
1338 field_F0 = 0;
Ritor1
parents:
diff changeset
1339 field_F4 = 0;
Ritor1
parents:
diff changeset
1340 field_F8 = 0;
Ritor1
parents:
diff changeset
1341 field_FC = 0;
Ritor1
parents:
diff changeset
1342 field_100 = 0;
Ritor1
parents:
diff changeset
1343 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1344
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1345 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1346 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1347
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1348 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
1349 }
Ritor1
parents:
diff changeset
1350
Ritor1
parents:
diff changeset
1351 //----- (0048C6F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1352 bool Party::AddItem(ItemGen *pItem)
Ritor1
parents:
diff changeset
1353 {
Ritor1
parents:
diff changeset
1354 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
1355 unsigned int v3; // ecx@4
Ritor1
parents:
diff changeset
1356 signed int v4; // edx@4
Ritor1
parents:
diff changeset
1357 char *v5; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1358 //unsigned int v6; // eax@10
0
Ritor1
parents:
diff changeset
1359 Texture *v7; // ebx@10
Ritor1
parents:
diff changeset
1360 signed int v8; // esi@10
Ritor1
parents:
diff changeset
1361 Player *v9; // edi@11
Ritor1
parents:
diff changeset
1362 int v10; // eax@11
Ritor1
parents:
diff changeset
1363 bool result; // eax@15
Ritor1
parents:
diff changeset
1364 std::string v12; // [sp-18h] [bp-40h]@9
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1365
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1366
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1367 int v15[4] = {0, 1, 2, 3}; // [sp+Ch] [bp-1Ch]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1368 //int v16; // [sp+10h] [bp-18h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1369 //int v17; // [sp+14h] [bp-14h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1370 //int v18; // [sp+18h] [bp-10h]@3
0
Ritor1
parents:
diff changeset
1371 Player *v19; // [sp+1Ch] [bp-Ch]@9
Ritor1
parents:
diff changeset
1372 Party *v20; // [sp+20h] [bp-8h]@1
Ritor1
parents:
diff changeset
1373 int v21; // [sp+24h] [bp-4h]@10
Ritor1
parents:
diff changeset
1374
Ritor1
parents:
diff changeset
1375 auto thos = this;
Ritor1
parents:
diff changeset
1376
Ritor1
parents:
diff changeset
1377 v20 = thos;
Ritor1
parents:
diff changeset
1378 v2 = pItem->uItemID;
222
8113753ed2ae more item init fixing
Gloval
parents: 190
diff changeset
1379 if ( !pItemsTable->pItems[v2].uItemID_Rep_St )
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1380 pItem->SetIdentified();
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1381 ///v15 = 0;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1382 //v16 = 1;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1383 //v18 = 3;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1384 //v17 = 2;
0
Ritor1
parents:
diff changeset
1385 if ( uActiveCharacter )
Ritor1
parents:
diff changeset
1386 {
Ritor1
parents:
diff changeset
1387 v3 = uActiveCharacter - 1;
Ritor1
parents:
diff changeset
1388 v4 = 0;
Ritor1
parents:
diff changeset
1389 do
Ritor1
parents:
diff changeset
1390 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1391 v15[v4++] = v3++;
0
Ritor1
parents:
diff changeset
1392 if ( (signed int)v3 >= 4 )
Ritor1
parents:
diff changeset
1393 v3 = 0;
Ritor1
parents:
diff changeset
1394 }
Ritor1
parents:
diff changeset
1395 while ( v4 < 4 );
Ritor1
parents:
diff changeset
1396 }
Ritor1
parents:
diff changeset
1397 v5 = pItemsTable->pItems[v2].pIconName;
Ritor1
parents:
diff changeset
1398 if ( v5 )
Ritor1
parents:
diff changeset
1399 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1400 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
1401 v21 = areWeLoadingTexture;
Ritor1
parents:
diff changeset
1402 v8 = 0;
Ritor1
parents:
diff changeset
1403 while ( 1 )
Ritor1
parents:
diff changeset
1404 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1405 v9 = &v20->pPlayers[v15[v8]];
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1406 v19 = &v20->pPlayers[v15[v8]];
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1407 v10 = v19->AddItem(-1, pItem->uItemID);
0
Ritor1
parents:
diff changeset
1408 if ( v10 )
Ritor1
parents:
diff changeset
1409 break;
Ritor1
parents:
diff changeset
1410 ++v8;
Ritor1
parents:
diff changeset
1411 if ( v8 >= 4 )
Ritor1
parents:
diff changeset
1412 {
Ritor1
parents:
diff changeset
1413 if ( !v21 )
Ritor1
parents:
diff changeset
1414 {
Ritor1
parents:
diff changeset
1415 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1416 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1417 }
Ritor1
parents:
diff changeset
1418 goto LABEL_15;
Ritor1
parents:
diff changeset
1419 }
Ritor1
parents:
diff changeset
1420 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1421 memcpy(&v9->pInventoryItemList[v10-1], pItem, 0x24u);
0
Ritor1
parents:
diff changeset
1422 pItem->Reset();
Ritor1
parents:
diff changeset
1423 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
1424 v19->PlaySound(SPEECH_60, 0);
0
Ritor1
parents:
diff changeset
1425 if ( !v21 )
Ritor1
parents:
diff changeset
1426 {
Ritor1
parents:
diff changeset
1427 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1428 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1429 }
Ritor1
parents:
diff changeset
1430 result = 1;
Ritor1
parents:
diff changeset
1431 }
Ritor1
parents:
diff changeset
1432 else
Ritor1
parents:
diff changeset
1433 {
Ritor1
parents:
diff changeset
1434 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0);
Ritor1
parents:
diff changeset
1435 LABEL_15:
Ritor1
parents:
diff changeset
1436 result = 0;
Ritor1
parents:
diff changeset
1437 }
Ritor1
parents:
diff changeset
1438 return result;
Ritor1
parents:
diff changeset
1439 }
Ritor1
parents:
diff changeset
1440 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1441
Ritor1
parents:
diff changeset
1442 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
1443 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
1444 {
Ritor1
parents:
diff changeset
1445 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
1446 }
Ritor1
parents:
diff changeset
1447
Ritor1
parents:
diff changeset
1448 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1449 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
1450 {
Ritor1
parents:
diff changeset
1451 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
1452 }
Ritor1
parents:
diff changeset
1453
Ritor1
parents:
diff changeset
1454 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
1455 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
1456 {
Ritor1
parents:
diff changeset
1457 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0);
Ritor1
parents:
diff changeset
1458 }
Ritor1
parents:
diff changeset
1459
Ritor1
parents:
diff changeset
1460 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1461 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
1462 {
Ritor1
parents:
diff changeset
1463 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
1464 }
Ritor1
parents:
diff changeset
1465
Ritor1
parents:
diff changeset
1466 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
1467 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
1468 {
Ritor1
parents:
diff changeset
1469 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
1470 }
Ritor1
parents:
diff changeset
1471
Ritor1
parents:
diff changeset
1472 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
1473 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
1474 {
Ritor1
parents:
diff changeset
1475 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
1476 }
Ritor1
parents:
diff changeset
1477
Ritor1
parents:
diff changeset
1478 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1479 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
1480 {
Ritor1
parents:
diff changeset
1481 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
Ritor1
parents:
diff changeset
1482 }
Ritor1
parents:
diff changeset
1483
Ritor1
parents:
diff changeset
1484 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1485 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
1486 {
Ritor1
parents:
diff changeset
1487 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
1488 }
Ritor1
parents:
diff changeset
1489
Ritor1
parents:
diff changeset
1490 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1491 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
1492 {
Ritor1
parents:
diff changeset
1493 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
1494 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
Ritor1
parents:
diff changeset
1495 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
1496 }
Ritor1
parents:
diff changeset
1497
Ritor1
parents:
diff changeset
1498 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1499 int Player::GetActualMight()
Ritor1
parents:
diff changeset
1500 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1501 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus);
0
Ritor1
parents:
diff changeset
1502 }
Ritor1
parents:
diff changeset
1503
Ritor1
parents:
diff changeset
1504 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
1505 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
1506 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1507 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus);
0
Ritor1
parents:
diff changeset
1508 }
Ritor1
parents:
diff changeset
1509
Ritor1
parents:
diff changeset
1510 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
1511 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
1512 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1513 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus);
0
Ritor1
parents:
diff changeset
1514 }
Ritor1
parents:
diff changeset
1515
Ritor1
parents:
diff changeset
1516 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
1517 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
1518 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1519 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus);
0
Ritor1
parents:
diff changeset
1520 }
Ritor1
parents:
diff changeset
1521
Ritor1
parents:
diff changeset
1522 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
1523 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
1524 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1525 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus);
0
Ritor1
parents:
diff changeset
1526 }
Ritor1
parents:
diff changeset
1527
Ritor1
parents:
diff changeset
1528 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1529 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
1530 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1531 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus);
0
Ritor1
parents:
diff changeset
1532 }
Ritor1
parents:
diff changeset
1533
Ritor1
parents:
diff changeset
1534 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
1535 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
1536 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1537 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1538
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1539 npc_luck_bonus = 0;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1540 if ( CheckHiredNPCSpeciality(Fool) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1541 npc_luck_bonus = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1542 if ( CheckHiredNPCSpeciality(ChimneySweep) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1543 npc_luck_bonus += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1544 if ( CheckHiredNPCSpeciality(Psychic) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1545 npc_luck_bonus += 10;
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1546
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1547 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1548 + npc_luck_bonus;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1549 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1550
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1551 //----- (new function) --------------------------------------------------------
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1552 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1553 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1554 uint uActualAge = this->sAgeModifier + GetBaseAge();
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1555 uint uAgeingMultiplier = 100;
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1556 for (uint i = 0; i < 4; ++i)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1557 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1558 if (uActualAge >= pAgeingTable[i])
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1559 uAgeingMultiplier = pAgingAttributeModifier[attrId][i];
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1560 else
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1561 break;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1562 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1563
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1564 auto uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()];
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1565 int magicBonus = GetMagicalBonus(attrId);
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1566 int itemBonus = GetItemsBonus(attrId, 0);
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1567 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1568 + magicBonus
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1569 + itemBonus
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1570 + this->*attrBonus;
0
Ritor1
parents:
diff changeset
1571 }
Ritor1
parents:
diff changeset
1572
Ritor1
parents:
diff changeset
1573 //----- (0048CCF5) --------------------------------------------------------
Ritor1
parents:
diff changeset
1574 int Player::GetActualAttack(int a2)
Ritor1
parents:
diff changeset
1575 {
Ritor1
parents:
diff changeset
1576 Player *v2; // esi@1
Ritor1
parents:
diff changeset
1577 int v3; // eax@1
Ritor1
parents:
diff changeset
1578 int v4; // edi@1
Ritor1
parents:
diff changeset
1579 int v5; // ebx@1
Ritor1
parents:
diff changeset
1580 int v6; // ebp@1
Ritor1
parents:
diff changeset
1581
Ritor1
parents:
diff changeset
1582 v2 = this;
Ritor1
parents:
diff changeset
1583 v3 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1584 v4 = GetParameterBonus(v3);
0
Ritor1
parents:
diff changeset
1585 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
1586 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
Ritor1
parents:
diff changeset
1587 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + v2->_some_attack_bonus;
Ritor1
parents:
diff changeset
1588 }
Ritor1
parents:
diff changeset
1589
Ritor1
parents:
diff changeset
1590 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
1591 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
1592 {
Ritor1
parents:
diff changeset
1593 Player *v1; // edi@1
Ritor1
parents:
diff changeset
1594 int v2; // eax@1
Ritor1
parents:
diff changeset
1595 int v3; // esi@1
Ritor1
parents:
diff changeset
1596 int v4; // esi@1
Ritor1
parents:
diff changeset
1597 int v5; // esi@1
Ritor1
parents:
diff changeset
1598 int v6; // esi@1
Ritor1
parents:
diff changeset
1599 signed int result; // eax@1
Ritor1
parents:
diff changeset
1600
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1601
0
Ritor1
parents:
diff changeset
1602 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1603 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
1604 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0) + v3;
Ritor1
parents:
diff changeset
1605 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1606 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1607 if ( result < 1 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1608 result = 1;
0
Ritor1
parents:
diff changeset
1609 return result;
Ritor1
parents:
diff changeset
1610 }
Ritor1
parents:
diff changeset
1611
Ritor1
parents:
diff changeset
1612 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
1613 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
1614 {
Ritor1
parents:
diff changeset
1615 Player *v1; // edi@1
Ritor1
parents:
diff changeset
1616 int v2; // eax@1
Ritor1
parents:
diff changeset
1617 int v3; // esi@1
Ritor1
parents:
diff changeset
1618 int v4; // esi@1
Ritor1
parents:
diff changeset
1619 int v5; // esi@1
Ritor1
parents:
diff changeset
1620 int v6; // esi@1
Ritor1
parents:
diff changeset
1621 signed int result; // eax@1
Ritor1
parents:
diff changeset
1622
Ritor1
parents:
diff changeset
1623 v1 = this;
Ritor1
parents:
diff changeset
1624 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1625 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
1626 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0) + v3;
Ritor1
parents:
diff changeset
1627 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
Ritor1
parents:
diff changeset
1628 v6 = v1->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
Ritor1
parents:
diff changeset
1629 result = 1;
Ritor1
parents:
diff changeset
1630 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
1631 result = v6;
Ritor1
parents:
diff changeset
1632 return result;
Ritor1
parents:
diff changeset
1633 }
Ritor1
parents:
diff changeset
1634
Ritor1
parents:
diff changeset
1635 //----- (0048CDDB) --------------------------------------------------------
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1636 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1637 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1638 int dmgSum; // esi@62
0
Ritor1
parents:
diff changeset
1639 signed int result; // eax@64
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1640 int mainWpnDmg; // [sp+18h] [bp-8h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1641 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1642
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1643 offHndWpnDmg = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1644 mainWpnDmg = 0;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1645 if ( IsUnarmed() )
0
Ritor1
parents:
diff changeset
1646 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1647 mainWpnDmg = rand() % 3 + 1;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1648 }
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1649 else
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1650 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1651 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1652 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1653 ItemGen *mainHandItemGen = &this->pInventoryItemList[this->pEquipment.uMainHand-1];
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1654 int itemId = mainHandItemGen->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1655 bool addOneDice = false;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1656 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1657 addOneDice = true;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1658 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1659 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1660 if ( !ignoreOffhand )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1661 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1662 if ( this->HasItemEquipped(EQUIP_OFF_HAND) )
0
Ritor1
parents:
diff changeset
1663 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1664 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1];
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1665 int itemId = offHandItemGen->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1666 if ( pItemsTable->pItems[itemId].uEquipType != EQUIP_SHIELD )
0
Ritor1
parents:
diff changeset
1667 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1668 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false);
0
Ritor1
parents:
diff changeset
1669 }
Ritor1
parents:
diff changeset
1670 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1671 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1672 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1673 dmgSum = mainWpnDmg + offHndWpnDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1674 if ( !ignoreSkillBonus )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1675 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1676 int might = GetActualMight();
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1677 int mightBonus = GetParameterBonus(might);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1678 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1679 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus;
0
Ritor1
parents:
diff changeset
1680 }
Ritor1
parents:
diff changeset
1681 result = 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1682 if ( dmgSum >= 1 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1683 result = dmgSum;
0
Ritor1
parents:
diff changeset
1684 return result;
Ritor1
parents:
diff changeset
1685 }
Ritor1
parents:
diff changeset
1686
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1687
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1688 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1689 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1690 int itemId = weapon->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1691 int diceCount = pItemsTable->pItems[itemId].uDamageDice;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1692 if (addOneDice)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1693 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1694 diceCount++;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1695 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1696 int diceSides = pItemsTable->pItems[itemId].uDamageRoll;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1697 int diceResult = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1698 for (int i = 0; i < diceCount; i++)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1699 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1700 diceResult += rand() % diceSides + 1;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1701 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1702 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1703 if ( uTargetActorID > 0)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1704 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1705 int enchType = weapon->uSpecEnchantmentType;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1706 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1707 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1708 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1709 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1710 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1711 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1712 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1713 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1714 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1715 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1716 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1717 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1718 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 ))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1719 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1720 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1721 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1722 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1723 if ( (signed int)SkillToMastery(this->pActiveSkills[2]) >= 3
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1724 && pItemsTable->pItems[itemId].uSkillType == 2
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1725 && rand() % 100 < 10 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1726 totalDmg *= 3;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1727 return totalDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1728 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1729
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1730
0
Ritor1
parents:
diff changeset
1731 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1732 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
1733 {
Ritor1
parents:
diff changeset
1734 Player *v1; // esi@1
Ritor1
parents:
diff changeset
1735 int v2; // eax@1
Ritor1
parents:
diff changeset
1736 int v3; // edi@3
Ritor1
parents:
diff changeset
1737 int v4; // eax@4
Ritor1
parents:
diff changeset
1738 int v5; // edi@4
Ritor1
parents:
diff changeset
1739 int v6; // edi@4
Ritor1
parents:
diff changeset
1740 int v7; // edi@4
Ritor1
parents:
diff changeset
1741
Ritor1
parents:
diff changeset
1742 v1 = this;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1743 v2 = *(int *)&this->pInventoryItemList[this->pEquipment.uMainHand-1];
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1744 if ( v2 < ITEM_BLASTER || v2 > ITEM_LASER_RIFLE )
0
Ritor1
parents:
diff changeset
1745 {
Ritor1
parents:
diff changeset
1746 v4 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1747 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
1748 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK, 0) + v5;
Ritor1
parents:
diff changeset
1749 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
Ritor1
parents:
diff changeset
1750 v3 = v1->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
Ritor1
parents:
diff changeset
1751 }
Ritor1
parents:
diff changeset
1752 else
Ritor1
parents:
diff changeset
1753 {
Ritor1
parents:
diff changeset
1754 v3 = GetActualAttack(1);
Ritor1
parents:
diff changeset
1755 }
Ritor1
parents:
diff changeset
1756 return v3;
Ritor1
parents:
diff changeset
1757 }
Ritor1
parents:
diff changeset
1758
Ritor1
parents:
diff changeset
1759 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
1760 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
1761 {
Ritor1
parents:
diff changeset
1762 Player *v1; // esi@1
Ritor1
parents:
diff changeset
1763 int v2; // edi@1
Ritor1
parents:
diff changeset
1764 int v3; // edi@1
Ritor1
parents:
diff changeset
1765 int v4; // edi@1
Ritor1
parents:
diff changeset
1766 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
1767 int result; // eax@6
Ritor1
parents:
diff changeset
1768
Ritor1
parents:
diff changeset
1769 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1770 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1771 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1772 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1773 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1774 result = v4;
Ritor1
parents:
diff changeset
1775 else
Ritor1
parents:
diff changeset
1776 result = 0;
Ritor1
parents:
diff changeset
1777 return result;
Ritor1
parents:
diff changeset
1778 }
Ritor1
parents:
diff changeset
1779
Ritor1
parents:
diff changeset
1780 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
1781 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
1782 {
Ritor1
parents:
diff changeset
1783 Player *v1; // esi@1
Ritor1
parents:
diff changeset
1784 int v2; // edi@1
Ritor1
parents:
diff changeset
1785 int v3; // edi@1
Ritor1
parents:
diff changeset
1786 int v4; // edi@1
Ritor1
parents:
diff changeset
1787 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
1788 int result; // eax@6
Ritor1
parents:
diff changeset
1789
Ritor1
parents:
diff changeset
1790 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1791 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1792 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1793 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1794 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1795 result = v4;
Ritor1
parents:
diff changeset
1796 else
Ritor1
parents:
diff changeset
1797 result = 0;
Ritor1
parents:
diff changeset
1798 return result;
Ritor1
parents:
diff changeset
1799 }
Ritor1
parents:
diff changeset
1800
Ritor1
parents:
diff changeset
1801 //----- (0048D1FE) --------------------------------------------------------
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1802 int Player::CalculateRangedDamageTo( int a2 )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1803 {
0
Ritor1
parents:
diff changeset
1804 bool result; // eax@1
Ritor1
parents:
diff changeset
1805 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
1806 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
1807 int v7; // edx@4
Ritor1
parents:
diff changeset
1808 char v8; // zf@4
Ritor1
parents:
diff changeset
1809 int v9; // esi@5
Ritor1
parents:
diff changeset
1810 int v10; // ebx@6
Ritor1
parents:
diff changeset
1811 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
1812 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1813
Ritor1
parents:
diff changeset
1814 v17 = 0;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1815 if ( !HasItemEquipped(EQUIP_BOW) )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1816 return 0;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1817 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
1818 v5 = v4->uItemID;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1819 v15 = pItemsTable->pItems[v5].uDamageRoll;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1820 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1821 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1822 int v7 = rand() % v15;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1823 v17 += v7 + 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1824 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1825 v9 = pItemsTable->pItems[v5].uDamageMod + v17;
0
Ritor1
parents:
diff changeset
1826 if ( a2 )
Ritor1
parents:
diff changeset
1827 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
1828 v10 = v4->uSpecEnchantmentType;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1829 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1830 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1831 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1832 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1833 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1834 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1835 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1836 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1837 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1838 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1839 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1840 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1841 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1842 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1843 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1844 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1845 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1846 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS);
0
Ritor1
parents:
diff changeset
1847 }
Ritor1
parents:
diff changeset
1848
Ritor1
parents:
diff changeset
1849 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1850 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
1851 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1852 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1853 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1854 int max_damage; // eax@3
0
Ritor1
parents:
diff changeset
1855
Ritor1
parents:
diff changeset
1856 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
1857
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1858 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1859 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1860 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1861 if ( itemid < ITEM_BLASTER || itemid > ITEM_LASER_RIFLE ) //blasters
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1862 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1863 min_damage = GetMeleeDamageMinimal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1864 max_damage = GetMeleeDamageMaximal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1865 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1866 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1867 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1868 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1869 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1870 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1871 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1872 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1873 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1874 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1875 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1876 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1877 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1878 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1879 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1880 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1881 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1882 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1883 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1884 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1885 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1886
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1887 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1888 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1889 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1890 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1891 }
0
Ritor1
parents:
diff changeset
1892 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1893 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1894 return player__getmeleedamagestring_static_buff;
0
Ritor1
parents:
diff changeset
1895 }
Ritor1
parents:
diff changeset
1896
Ritor1
parents:
diff changeset
1897 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
1898 char *Player::GetRangedDamageString()
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1899 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1900 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1901 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1902 int max_damage; // eax@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1903
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1904 static char player__getrangeddamagestring_static_buff[40]; // idb
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1905
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1906 if (pEquipment.uMainHand >= 0)
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1907 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1908 itemid = pOwnItems[this->pEquipment.uMainHand-1].uItemID;
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1909 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1910
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1911 if (pEquipment.uMainHand >= 0 && ( itemid >= 135 ) && ( itemid <= 159 ))
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1912 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1913 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1914 return player__getrangeddamagestring_static_buff;
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1915 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1916 else if (pEquipment.uMainHand >= 0 && (itemid == ITEM_BLASTER || itemid == ITEM_LASER_RIFLE))
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1917 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1918 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 1);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1919 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 1);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1920 }
0
Ritor1
parents:
diff changeset
1921 else
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1922 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1923 min_damage = GetRangedDamageMin();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1924 max_damage = GetRangedDamageMax();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1925 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1926 if ( max_damage > 0)
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1927 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1928 if ( min_damage == max_damage )
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1929 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1930 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1931 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1932 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1933 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1934 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1935 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1936 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1937 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1938 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1939 strcpy(player__getrangeddamagestring_static_buff, "N/A");
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1940 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1941 return player__getrangeddamagestring_static_buff;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1942 }
0
Ritor1
parents:
diff changeset
1943
Ritor1
parents:
diff changeset
1944 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1945 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
1946 {
Ritor1
parents:
diff changeset
1947 int v1; // edx@1
Ritor1
parents:
diff changeset
1948 int v2; // eax@1
Ritor1
parents:
diff changeset
1949 int i; // esi@1
Ritor1
parents:
diff changeset
1950
Ritor1
parents:
diff changeset
1951 v1 = this->uLevel;
Ritor1
parents:
diff changeset
1952 v2 = 0;
Ritor1
parents:
diff changeset
1953 for ( i = 0; i < v1; ++i )
Ritor1
parents:
diff changeset
1954 v2 += i + 1;
Ritor1
parents:
diff changeset
1955 return (signed __int64)this->uExperience >= 1000 * v2;
Ritor1
parents:
diff changeset
1956 }
Ritor1
parents:
diff changeset
1957
Ritor1
parents:
diff changeset
1958 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
1959 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
1960 {
Ritor1
parents:
diff changeset
1961 unsigned int result; // eax@2
Ritor1
parents:
diff changeset
1962
Ritor1
parents:
diff changeset
1963 if ( CanTrainToNextLevel() )
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
1964 result = ui_character_bonus_text_color;
0
Ritor1
parents:
diff changeset
1965 else
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
1966 result = ui_character_default_text_color;
0
Ritor1
parents:
diff changeset
1967 return result;
Ritor1
parents:
diff changeset
1968 }
Ritor1
parents:
diff changeset
1969
Ritor1
parents:
diff changeset
1970 //----- (0048D4B3) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1971 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int amount )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1972 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1973
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1974 int resist_value; // edi@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1975 int player_luck; // eax@21
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1976 signed int res_rand_divider; // ebx@2
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1977 int armor_skill; // eax@29
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1978 enum CHARACTER_ATTRIBUTE_TYPE player_resist; // [sp-4h] [bp-10h]@9
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1979 signed int result_amount_dmg; // [sp+8h] [bp-4h]@17
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1980
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1981 player_resist=CHARACTER_ATTRIBUTE_STRENGTH;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1982 switch(dmg_type)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1983 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1984 case DMGT_FIRE: player_resist=CHARACTER_ATTRIBUTE_RESIST_FIRE; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1985 case DMGT_ELECTR: player_resist=CHARACTER_ATTRIBUTE_RESIST_AIR; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1986 case DMGT_COLD: player_resist=CHARACTER_ATTRIBUTE_RESIST_WATER; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1987 case DMGT_3: player_resist=CHARACTER_ATTRIBUTE_RESIST_EARTH; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1988
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1989 case DMGT_SPIRIT: player_resist=CHARACTER_ATTRIBUTE_RESIST_SPIRIT;break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1990 case DMGT_MIND: player_resist=CHARACTER_ATTRIBUTE_RESIST_MIND; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1991 case DMGT_BODY: player_resist=CHARACTER_ATTRIBUTE_RESIST_BODY; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1992 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1993 if (player_resist)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1994 resist_value = GetActualResistance(player_resist);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1995 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1996 resist_value = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1997
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1998 result_amount_dmg = amount;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1999 if ( classType == PLAYER_CLASS_LICH && resist_value >= 200 )
0
Ritor1
parents:
diff changeset
2000 return 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2001 player_luck = GetActualLuck();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2002 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2003
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2004 if ( resist_value )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2005 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2006 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2007 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2008 result_amount_dmg = amount >> 1;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2009 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
2010 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2011 result_amount_dmg = amount >> 2;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2012 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
2013 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2014 result_amount_dmg = amount >> 3;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2015 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2016 result_amount_dmg = amount >> 4;
0
Ritor1
parents:
diff changeset
2017 }
Ritor1
parents:
diff changeset
2018 }
Ritor1
parents:
diff changeset
2019 }
Ritor1
parents:
diff changeset
2020 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2021 if (( dmg_type == DMGT_PHISYCAL )&&( pEquipment.uArmor ))
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2022 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2023 if (!pOwnItems[pEquipment.uArmor-1].Broken())
0
Ritor1
parents:
diff changeset
2024 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2025 armor_skill = GetEquippedItemSkillType(EQUIP_ARMOUR);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2026 if ( armor_skill==PLAYER_SKILL_PLATE )
0
Ritor1
parents:
diff changeset
2027 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2028 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2029 return (int)(double)result_amount_dmg * 0.5;
0
Ritor1
parents:
diff changeset
2030 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2031 if (armor_skill==PLAYER_SKILL_CHAIN )
0
Ritor1
parents:
diff changeset
2032 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2033 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2034 return (int)(double)result_amount_dmg * 0.66670001;
0
Ritor1
parents:
diff changeset
2035 }
Ritor1
parents:
diff changeset
2036 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2037 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2038 return result_amount_dmg;
0
Ritor1
parents:
diff changeset
2039 }
Ritor1
parents:
diff changeset
2040
Ritor1
parents:
diff changeset
2041 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2042 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2043 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2044 return pItemsTable->pItems[pInventoryItemList[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uEquipType;
0
Ritor1
parents:
diff changeset
2045 }
Ritor1
parents:
diff changeset
2046
Ritor1
parents:
diff changeset
2047 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2048 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2049 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2050 return (PLAYER_SKILL_TYPE)pItemsTable->pItems[pInventoryItemList[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uSkillType;
0
Ritor1
parents:
diff changeset
2051 }
Ritor1
parents:
diff changeset
2052
Ritor1
parents:
diff changeset
2053 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
2054 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
2055 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
2056 return HasItemEquipped(EQUIP_MAIN_HAND) != 0 &&
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
2057 !(HasItemEquipped(EQUIP_OFF_HAND) == 0 && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
2058 }
Ritor1
parents:
diff changeset
2059
Ritor1
parents:
diff changeset
2060 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
2061 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
2062 {
Ritor1
parents:
diff changeset
2063 auto i = pEquipment.pIndices[uEquipIndex];
Ritor1
parents:
diff changeset
2064 if (i)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
2065 return ~(pOwnItems[i - 1].uAttributes & ITEM_BROKEN);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2066 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2067 return false;
0
Ritor1
parents:
diff changeset
2068 }
Ritor1
parents:
diff changeset
2069
Ritor1
parents:
diff changeset
2070 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2071 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
2072 {
Ritor1
parents:
diff changeset
2073 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
2074 {
Ritor1
parents:
diff changeset
2075 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
2076 pOwnItems[pEquipment.pIndices[i]-1].uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
2077 // *(int *)&this->field_1F6[36 * pEquipment[i] + 6] != uEnchantment)
Ritor1
parents:
diff changeset
2078 return true;
Ritor1
parents:
diff changeset
2079 }
Ritor1
parents:
diff changeset
2080 return false;
Ritor1
parents:
diff changeset
2081 }
Ritor1
parents:
diff changeset
2082
Ritor1
parents:
diff changeset
2083 //----- (0048D709) --------------------------------------------------------
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
2084 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
2085 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2086
0
Ritor1
parents:
diff changeset
2087 int v6; // esi@5
Ritor1
parents:
diff changeset
2088
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
2089 if ( equip_type >= 16 )
0
Ritor1
parents:
diff changeset
2090 {
Ritor1
parents:
diff changeset
2091 v6 = 0;
Ritor1
parents:
diff changeset
2092 while ( !HasItemEquipped((ITEM_EQUIP_TYPE)v6)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2093 || pInventoryItemList[pEquipment.pIndices[v6] - 1].uItemID != item_id )
0
Ritor1
parents:
diff changeset
2094 {
Ritor1
parents:
diff changeset
2095 ++v6;
Ritor1
parents:
diff changeset
2096 if ( (signed int)v6 >= 16 )
Ritor1
parents:
diff changeset
2097 return 0;
Ritor1
parents:
diff changeset
2098 }
Ritor1
parents:
diff changeset
2099 return 1;
Ritor1
parents:
diff changeset
2100 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2101 if ( HasItemEquipped(equip_type) && pInventoryItemList[pEquipment.pIndices[equip_type - 1]].uItemID == item_id )
0
Ritor1
parents:
diff changeset
2102 return 1;
Ritor1
parents:
diff changeset
2103 return 0;
Ritor1
parents:
diff changeset
2104 }
Ritor1
parents:
diff changeset
2105
Ritor1
parents:
diff changeset
2106 //----- (0048D76C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2107 bool Player::StealFromShop(ItemGen *a2, int a3, int a4, int a5, int *a6)
Ritor1
parents:
diff changeset
2108 {
Ritor1
parents:
diff changeset
2109 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
2110 int v7; // edi@8
Ritor1
parents:
diff changeset
2111 unsigned int v8; // ebx@8
Ritor1
parents:
diff changeset
2112 unsigned int v9; // esi@8
Ritor1
parents:
diff changeset
2113 int v10; // eax@8
Ritor1
parents:
diff changeset
2114 int v11; // edi@12
Ritor1
parents:
diff changeset
2115 bool result; // eax@13
Ritor1
parents:
diff changeset
2116
Ritor1
parents:
diff changeset
2117 if ( !a2
Ritor1
parents:
diff changeset
2118 || this->pConditions[16]
Ritor1
parents:
diff changeset
2119 || this->pConditions[14]
Ritor1
parents:
diff changeset
2120 || this->pConditions[15]
Ritor1
parents:
diff changeset
2121 || this->pConditions[4]
Ritor1
parents:
diff changeset
2122 || this->pConditions[13]
Ritor1
parents:
diff changeset
2123 || this->pConditions[2] )
Ritor1
parents:
diff changeset
2124 {
Ritor1
parents:
diff changeset
2125 result = 0;
Ritor1
parents:
diff changeset
2126 }
Ritor1
parents:
diff changeset
2127 else
Ritor1
parents:
diff changeset
2128 {
Ritor1
parents:
diff changeset
2129 v6 = this->pActiveSkills[34];
Ritor1
parents:
diff changeset
2130 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
2131 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
2132 v9 = a2->GetValue();
Ritor1
parents:
diff changeset
2133 v10 = pItemsTable->pItems[a2->uItemID].uEquipType;
Ritor1
parents:
diff changeset
2134 if ( !pItemsTable->pItems[a2->uItemID].uEquipType || v10 == 1 || v10 == 2 )
Ritor1
parents:
diff changeset
2135 v9 *= 3;
Ritor1
parents:
diff changeset
2136 v11 = dword_4EDEB4[rand() % 100 / 20] + v7 * dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
2137 *a6 = 100 * (a4 + a3) + v9 + (a5 != 0 ? 0x1F4 : 0);
Ritor1
parents:
diff changeset
2138 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
2139 {
Ritor1
parents:
diff changeset
2140 if ( *a6 > v11 )
Ritor1
parents:
diff changeset
2141 result = *a6 - v11 < 500;
Ritor1
parents:
diff changeset
2142 else
Ritor1
parents:
diff changeset
2143 result = 2;
Ritor1
parents:
diff changeset
2144 }
Ritor1
parents:
diff changeset
2145 else
Ritor1
parents:
diff changeset
2146 {
Ritor1
parents:
diff changeset
2147 result = 0;
Ritor1
parents:
diff changeset
2148 }
Ritor1
parents:
diff changeset
2149 }
Ritor1
parents:
diff changeset
2150 return result;
Ritor1
parents:
diff changeset
2151 }
Ritor1
parents:
diff changeset
2152 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
2153 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
2154
Ritor1
parents:
diff changeset
2155 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
2156 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
2157 {
Ritor1
parents:
diff changeset
2158 Player *v4; // esi@1
Ritor1
parents:
diff changeset
2159 Actor *v5; // edi@1
Ritor1
parents:
diff changeset
2160 unsigned __int16 v6; // cx@10
Ritor1
parents:
diff changeset
2161 int v7; // ebx@10
Ritor1
parents:
diff changeset
2162 unsigned int v8; // esi@10
Ritor1
parents:
diff changeset
2163 int v9; // eax@10
Ritor1
parents:
diff changeset
2164 int v10; // esi@10
Ritor1
parents:
diff changeset
2165 int v11; // eax@13
Ritor1
parents:
diff changeset
2166 signed int v12; // ebx@15
Ritor1
parents:
diff changeset
2167 signed int v13; // edx@15
Ritor1
parents:
diff changeset
2168 int v14; // ecx@15
Ritor1
parents:
diff changeset
2169 unsigned __int16 v15; // si@21
Ritor1
parents:
diff changeset
2170 unsigned int v16; // ebx@24
Ritor1
parents:
diff changeset
2171 int v17; // esi@24
Ritor1
parents:
diff changeset
2172 const void *v18; // eax@29
Ritor1
parents:
diff changeset
2173 unsigned int v19; // esi@31
Ritor1
parents:
diff changeset
2174 int v20; // eax@34
Ritor1
parents:
diff changeset
2175 char v21; // zf@36
Ritor1
parents:
diff changeset
2176 unsigned int v22; // ST0C_4@39
Ritor1
parents:
diff changeset
2177 char *v23; // esi@39
Ritor1
parents:
diff changeset
2178 const char *v25; // [sp-Ch] [bp-48h]@40
Ritor1
parents:
diff changeset
2179 int v26; // [sp-8h] [bp-44h]@40
Ritor1
parents:
diff changeset
2180 ItemGen v27; // [sp+8h] [bp-34h]@15
Ritor1
parents:
diff changeset
2181 unsigned int v28; // [sp+2Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
2182 int v29; // [sp+30h] [bp-Ch]@10
Ritor1
parents:
diff changeset
2183 int v30; // [sp+34h] [bp-8h]@10
Ritor1
parents:
diff changeset
2184 Player *v31; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
2185 signed int _steal_perma; // [sp+48h] [bp+Ch]@12
Ritor1
parents:
diff changeset
2186
Ritor1
parents:
diff changeset
2187 v4 = this;
Ritor1
parents:
diff changeset
2188 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2189 v31 = this;
Ritor1
parents:
diff changeset
2190 if ( &pActors[uActorID]
Ritor1
parents:
diff changeset
2191 && !this->pConditions[16]
Ritor1
parents:
diff changeset
2192 && !this->pConditions[14]
Ritor1
parents:
diff changeset
2193 && !this->pConditions[15]
Ritor1
parents:
diff changeset
2194 && !this->pConditions[4]
Ritor1
parents:
diff changeset
2195 && !this->pConditions[13]
Ritor1
parents:
diff changeset
2196 && !this->pConditions[2] )
Ritor1
parents:
diff changeset
2197 {
Ritor1
parents:
diff changeset
2198 if ( !(BYTE2(v5->uAttributes) & 0x80) )
Ritor1
parents:
diff changeset
2199 pActors[uActorID].SetRandomGoldIfTheresNoItem();
Ritor1
parents:
diff changeset
2200 v6 = v4->pActiveSkills[34];
Ritor1
parents:
diff changeset
2201 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
2202 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
2203 v9 = rand();
Ritor1
parents:
diff changeset
2204 v28 = 4 * v8;
Ritor1
parents:
diff changeset
2205 v30 = dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
2206 v29 = dword_4EDEB4[v9 % 100 / 20];
Ritor1
parents:
diff changeset
2207 v10 = v5->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
Ritor1
parents:
diff changeset
2208 if ( rand() % 100 < 5 || v10 > v29 + v7 * v30 || (_steal_perma = 2, BYTE2(v5->uAttributes) & 8) )
Ritor1
parents:
diff changeset
2209 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 318
diff changeset
2210 Actor::AggroSurroundingPeasants(uActorID, 1);
0
Ritor1
parents:
diff changeset
2211 _steal_perma = 0;
Ritor1
parents:
diff changeset
2212 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
2213 v25 = pGlobalTXT_LocalizationStrings[376];
Ritor1
parents:
diff changeset
2214 }
Ritor1
parents:
diff changeset
2215 else
Ritor1
parents:
diff changeset
2216 {
Ritor1
parents:
diff changeset
2217 v11 = rand();
Ritor1
parents:
diff changeset
2218 if ( v11 % 100 >= 40 )
Ritor1
parents:
diff changeset
2219 {
Ritor1
parents:
diff changeset
2220 if ( v11 % 100 >= 70 )
Ritor1
parents:
diff changeset
2221 {
Ritor1
parents:
diff changeset
2222 v19 = 0;
Ritor1
parents:
diff changeset
2223 if ( v7 > 0 )
Ritor1
parents:
diff changeset
2224 {
Ritor1
parents:
diff changeset
2225 do
Ritor1
parents:
diff changeset
2226 {
Ritor1
parents:
diff changeset
2227 --v7;
Ritor1
parents:
diff changeset
2228 v19 += rand() % dword_4EDEC4[v28 / 4] + 1;
Ritor1
parents:
diff changeset
2229 }
Ritor1
parents:
diff changeset
2230 while ( v7 );
Ritor1
parents:
diff changeset
2231 }
Ritor1
parents:
diff changeset
2232 if ( pItemsTable->pItems[v5->array_000234[3].uItemID].uEquipType != 18 )
Ritor1
parents:
diff changeset
2233 return _steal_perma;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2234 v20 = (int)&v5->array_000234[3].uSpecEnchantmentType;
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2235 if ( (signed int)v19 > v5->array_000234[3].uSpecEnchantmentType )
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2236 v19 = v5->array_000234[3].uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2237 v21 = *(int *)v20 == v19;
Ritor1
parents:
diff changeset
2238 *(int *)v20 -= v19;
Ritor1
parents:
diff changeset
2239 if ( v21 )
Ritor1
parents:
diff changeset
2240 v5->array_000234[3].uItemID = 0;
Ritor1
parents:
diff changeset
2241 if ( v19 )
Ritor1
parents:
diff changeset
2242 {
Ritor1
parents:
diff changeset
2243 party_finds_gold(v19, 2);
Ritor1
parents:
diff changeset
2244 v22 = v19;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2245 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2246 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], v31->pName, v22);
0
Ritor1
parents:
diff changeset
2247 LABEL_43:
Ritor1
parents:
diff changeset
2248 ShowStatusBarString(v23, 2u);
Ritor1
parents:
diff changeset
2249 return _steal_perma;
Ritor1
parents:
diff changeset
2250 }
Ritor1
parents:
diff changeset
2251 }
Ritor1
parents:
diff changeset
2252 else
Ritor1
parents:
diff changeset
2253 {
Ritor1
parents:
diff changeset
2254 v27.Reset();
Ritor1
parents:
diff changeset
2255 v12 = 0;
Ritor1
parents:
diff changeset
2256 v13 = 0;
Ritor1
parents:
diff changeset
2257 v14 = (int)v5->array_000234;
Ritor1
parents:
diff changeset
2258 while ( !*(int *)v14 || pItemsTable->pItems[*(int *)v14].uEquipType == 18 )
Ritor1
parents:
diff changeset
2259 {
Ritor1
parents:
diff changeset
2260 ++v13;
Ritor1
parents:
diff changeset
2261 v14 += 36;
Ritor1
parents:
diff changeset
2262 if ( v13 >= 4 )
Ritor1
parents:
diff changeset
2263 goto LABEL_21;
Ritor1
parents:
diff changeset
2264 }
Ritor1
parents:
diff changeset
2265 v12 = 1;
Ritor1
parents:
diff changeset
2266 LABEL_21:
Ritor1
parents:
diff changeset
2267 v15 = v5->uCarriedItemID;
Ritor1
parents:
diff changeset
2268 if ( v15 || v12 )
Ritor1
parents:
diff changeset
2269 {
Ritor1
parents:
diff changeset
2270 v27.Reset();
Ritor1
parents:
diff changeset
2271 if ( v15 )
Ritor1
parents:
diff changeset
2272 {
Ritor1
parents:
diff changeset
2273 v16 = (signed __int16)v15;
Ritor1
parents:
diff changeset
2274 v5->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
2275 v27.uItemID = (signed __int16)v15;
Ritor1
parents:
diff changeset
2276 v17 = (signed __int16)v15;
Ritor1
parents:
diff changeset
2277 if ( pItemsTable->pItems[v17].uEquipType == 12 )
Ritor1
parents:
diff changeset
2278 v27.uNumCharges = rand() % 6 + pItemsTable->pItems[v17].uDamageMod + 1;
Ritor1
parents:
diff changeset
2279 if ( pItemsTable->pItems[v17].uEquipType == 14 )
Ritor1
parents:
diff changeset
2280 {
Ritor1
parents:
diff changeset
2281 if ( v16 != 220 )
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
2282 v27.uEnchantmentType = 2 * rand() % 4 + 2;
0
Ritor1
parents:
diff changeset
2283 }
Ritor1
parents:
diff changeset
2284 }
Ritor1
parents:
diff changeset
2285 else
Ritor1
parents:
diff changeset
2286 {
Ritor1
parents:
diff changeset
2287 v18 = &v5->array_000234[rand() % 4];
Ritor1
parents:
diff changeset
2288 memcpy(&v27, v18, sizeof(v27));
Ritor1
parents:
diff changeset
2289 ((ItemGen *)v18)->Reset();
Ritor1
parents:
diff changeset
2290 v16 = v27.uItemID;
Ritor1
parents:
diff changeset
2291 }
Ritor1
parents:
diff changeset
2292 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
2293 sprintf(
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2294 pTmpBuf2.data(),
0
Ritor1
parents:
diff changeset
2295 pGlobalTXT_LocalizationStrings[304],
Ritor1
parents:
diff changeset
2296 v31->pName,
Ritor1
parents:
diff changeset
2297 pItemsTable->pItems[v16].pUnidentifiedName);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2298 ShowStatusBarString(pTmpBuf2.data(), 2u);
0
Ritor1
parents:
diff changeset
2299 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
2300 memcpy(&pParty->pPickedItem, &v27, sizeof(pParty->pPickedItem));
Ritor1
parents:
diff changeset
2301 pMouse->SetCursorBitmapFromItemID(v16);
Ritor1
parents:
diff changeset
2302 return _steal_perma;
Ritor1
parents:
diff changeset
2303 }
Ritor1
parents:
diff changeset
2304 }
Ritor1
parents:
diff changeset
2305 }
Ritor1
parents:
diff changeset
2306 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
2307 v25 = pGlobalTXT_LocalizationStrings[377];
Ritor1
parents:
diff changeset
2308 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2309 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2310 sprintfex(pTmpBuf2.data(), v25, v26);
0
Ritor1
parents:
diff changeset
2311 goto LABEL_43;
Ritor1
parents:
diff changeset
2312 }
Ritor1
parents:
diff changeset
2313 return 0;
Ritor1
parents:
diff changeset
2314 }
Ritor1
parents:
diff changeset
2315 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
2316 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
2317 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
2318
Ritor1
parents:
diff changeset
2319 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2320 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
2321 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2322 signed int max_health; // eax@3
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2323
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2324 if ( !pConditions[Condition_Eradicated] && !pConditions[Condition_Dead] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2325 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2326 max_health = GetMaxHealth();
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2327 if ( pConditions[Condition_Zombie] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2328 max_health /= 2;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2329 sHealth += amount;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2330 if ( sHealth > max_health )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2331 sHealth = max_health;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2332 if ( pConditions[Condition_Unconcious] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2333 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2334 if ( sHealth > 0 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2335 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2336 pConditions[Condition_Unconcious] = 0i64;
0
Ritor1
parents:
diff changeset
2337 }
Ritor1
parents:
diff changeset
2338 }
Ritor1
parents:
diff changeset
2339 }
Ritor1
parents:
diff changeset
2340 }
Ritor1
parents:
diff changeset
2341
Ritor1
parents:
diff changeset
2342 //----- (0048DC1E) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2343 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2344 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2345 signed int recieved_dmg; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2346 unsigned int armor_indx; // eax@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2347 bool broke_armor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2348
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2349 pConditions[Condition_Sleep] = 0i64;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2350 recieved_dmg = CalculateIncommingDamage(dmg_type, amount);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2351 sHealth -= recieved_dmg;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2352 broke_armor = sHealth <= -10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2353 if ( sHealth < 1 ) //
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2354 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2355 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) >= 1)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2356 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0i64 )
0
Ritor1
parents:
diff changeset
2357 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2358 SetCondition(Condition_Unconcious, 0);
0
Ritor1
parents:
diff changeset
2359 }
Ritor1
parents:
diff changeset
2360 else
Ritor1
parents:
diff changeset
2361 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2362 SetCondition(Condition_Dead, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2363 //v6 = LODWORD(pParty->uTimePlayed); ???? if equals 0 do not broke armor?
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2364 if ( sHealth > 0 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2365 sHealth = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2366 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2367 if (broke_armor )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2368 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2369 armor_indx = pEquipment.uArmor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2370 if ( armor_indx )
0
Ritor1
parents:
diff changeset
2371 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2372 if ( !pOwnItems[armor_indx-1].uAttributes & ITEM_ENCHANTED)
0
Ritor1
parents:
diff changeset
2373 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2374 pOwnItems[armor_indx-1].uAttributes|=ITEM_BROKEN;
0
Ritor1
parents:
diff changeset
2375 }
Ritor1
parents:
diff changeset
2376 }
Ritor1
parents:
diff changeset
2377 }
Ritor1
parents:
diff changeset
2378 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2379 if ( recieved_dmg && CanAct() )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2380 PlaySound(SPEECH_24, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2381 return recieved_dmg;
0
Ritor1
parents:
diff changeset
2382 }
Ritor1
parents:
diff changeset
2383
Ritor1
parents:
diff changeset
2384 //----- (0048DCF6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2385 int Player::_48DCF6(int a2, Actor *pActor)
Ritor1
parents:
diff changeset
2386 {
Ritor1
parents:
diff changeset
2387 signed int v3; // edi@1
Ritor1
parents:
diff changeset
2388 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
2389 Player *v5; // esi@1
Ritor1
parents:
diff changeset
2390 int v6; // eax@2
Ritor1
parents:
diff changeset
2391 int v7; // eax@5
Ritor1
parents:
diff changeset
2392 int v8; // eax@8
Ritor1
parents:
diff changeset
2393 int v9; // ebx@8
Ritor1
parents:
diff changeset
2394 int v10; // eax@8
Ritor1
parents:
diff changeset
2395 int v11; // ebx@8
Ritor1
parents:
diff changeset
2396 signed int v12; // edx@9
Ritor1
parents:
diff changeset
2397 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
2398 int v14; // edx@16
Ritor1
parents:
diff changeset
2399 unsigned int v15; // edx@17
Ritor1
parents:
diff changeset
2400 int v16; // edx@26
Ritor1
parents:
diff changeset
2401 unsigned int v17; // edx@27
Ritor1
parents:
diff changeset
2402 signed int v19; // edx@38
Ritor1
parents:
diff changeset
2403 int *v20; // ecx@38
Ritor1
parents:
diff changeset
2404 signed int v21; // eax@40
Ritor1
parents:
diff changeset
2405 int v22; // eax@49
Ritor1
parents:
diff changeset
2406 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
2407 unsigned int v24; // eax@60
Ritor1
parents:
diff changeset
2408 int v25; // ecx@61
Ritor1
parents:
diff changeset
2409 int v26; // ebx@74
Ritor1
parents:
diff changeset
2410 void *v27; // ecx@76
Ritor1
parents:
diff changeset
2411 unsigned int v28; // ebx@78
Ritor1
parents:
diff changeset
2412 signed int result; // eax@86
Ritor1
parents:
diff changeset
2413 SoundID v30; // [sp-20h] [bp-C0h]@56
Ritor1
parents:
diff changeset
2414 signed int v31; // [sp-1Ch] [bp-BCh]@56
Ritor1
parents:
diff changeset
2415 unsigned int v32; // [sp-18h] [bp-B8h]@56
Ritor1
parents:
diff changeset
2416 signed int v33; // [sp-14h] [bp-B4h]@56
Ritor1
parents:
diff changeset
2417 signed int v34; // [sp-10h] [bp-B0h]@56
Ritor1
parents:
diff changeset
2418 int v35; // [sp-Ch] [bp-ACh]@56
Ritor1
parents:
diff changeset
2419 unsigned int v36; // [sp-8h] [bp-A8h]@51
Ritor1
parents:
diff changeset
2420 unsigned int v37; // [sp-8h] [bp-A8h]@56
Ritor1
parents:
diff changeset
2421 unsigned int v38; // [sp-8h] [bp-A8h]@57
Ritor1
parents:
diff changeset
2422 unsigned int v39; // [sp-8h] [bp-A8h]@68
Ritor1
parents:
diff changeset
2423 enum CHARACTER_ATTRIBUTE_TYPE v40; // [sp-4h] [bp-A4h]@4
Ritor1
parents:
diff changeset
2424 int v41; // [sp-4h] [bp-A4h]@51
Ritor1
parents:
diff changeset
2425 int v42; // [sp-4h] [bp-A4h]@56
Ritor1
parents:
diff changeset
2426 int v43; // [sp-4h] [bp-A4h]@57
Ritor1
parents:
diff changeset
2427 signed int v44; // [sp-4h] [bp-A4h]@59
Ritor1
parents:
diff changeset
2428 int v45; // [sp-4h] [bp-A4h]@68
Ritor1
parents:
diff changeset
2429 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
2430 unsigned int v47; // [sp+98h] [bp-8h]@1
Ritor1
parents:
diff changeset
2431 int v48; // [sp+9Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
2432
Ritor1
parents:
diff changeset
2433 v3 = 0;
Ritor1
parents:
diff changeset
2434 v4 = 0;
Ritor1
parents:
diff changeset
2435 v5 = this;
Ritor1
parents:
diff changeset
2436 v47 = 0;
Ritor1
parents:
diff changeset
2437 v48 = 0;
Ritor1
parents:
diff changeset
2438 switch ( a2 )
Ritor1
parents:
diff changeset
2439 {
Ritor1
parents:
diff changeset
2440 case 1:
Ritor1
parents:
diff changeset
2441 v6 = GetActualWillpower();
Ritor1
parents:
diff changeset
2442 goto LABEL_46;
Ritor1
parents:
diff changeset
2443 case 2:
Ritor1
parents:
diff changeset
2444 case 3:
Ritor1
parents:
diff changeset
2445 case 4:
Ritor1
parents:
diff changeset
2446 case 9:
Ritor1
parents:
diff changeset
2447 case 10:
Ritor1
parents:
diff changeset
2448 case 11:
Ritor1
parents:
diff changeset
2449 case 13:
Ritor1
parents:
diff changeset
2450 case 21:
Ritor1
parents:
diff changeset
2451 v6 = GetActualEndurance();
Ritor1
parents:
diff changeset
2452 goto LABEL_46;
Ritor1
parents:
diff changeset
2453 case 5:
Ritor1
parents:
diff changeset
2454 case 12:
Ritor1
parents:
diff changeset
2455 case 23:
Ritor1
parents:
diff changeset
2456 v40 = (CHARACTER_ATTRIBUTE_TYPE)14;
Ritor1
parents:
diff changeset
2457 goto LABEL_5;
Ritor1
parents:
diff changeset
2458 case 15:
Ritor1
parents:
diff changeset
2459 v40 = (CHARACTER_ATTRIBUTE_TYPE)13;
Ritor1
parents:
diff changeset
2460 goto LABEL_5;
Ritor1
parents:
diff changeset
2461 case 6:
Ritor1
parents:
diff changeset
2462 case 7:
Ritor1
parents:
diff changeset
2463 case 8:
Ritor1
parents:
diff changeset
2464 case 14:
Ritor1
parents:
diff changeset
2465 case 16:
Ritor1
parents:
diff changeset
2466 v40 = (CHARACTER_ATTRIBUTE_TYPE)15;
Ritor1
parents:
diff changeset
2467 LABEL_5:
Ritor1
parents:
diff changeset
2468 v7 = GetActualResistance(v40);
Ritor1
parents:
diff changeset
2469 goto LABEL_47;
Ritor1
parents:
diff changeset
2470 case 22:
Ritor1
parents:
diff changeset
2471 v8 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2472 v9 = GetParameterBonus(v8);
0
Ritor1
parents:
diff changeset
2473 v10 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2474 v11 = (GetParameterBonus(v10) + v9) >> 1;
0
Ritor1
parents:
diff changeset
2475 break;
Ritor1
parents:
diff changeset
2476 case 17:
Ritor1
parents:
diff changeset
2477 v12 = 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2478 v13 = this->pInventoryItemList;
0
Ritor1
parents:
diff changeset
2479 do
Ritor1
parents:
diff changeset
2480 {
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
2481 if ( (signed int)v13->uItemID > 0 && (signed int)v13->uItemID <= 134 && !v13->Broken())
0
Ritor1
parents:
diff changeset
2482 v46[v4++] = v12;
Ritor1
parents:
diff changeset
2483 ++v12;
Ritor1
parents:
diff changeset
2484 ++v13;
Ritor1
parents:
diff changeset
2485 }
Ritor1
parents:
diff changeset
2486 while ( v12 < 138 );
Ritor1
parents:
diff changeset
2487 goto LABEL_36;
Ritor1
parents:
diff changeset
2488 case 18:
Ritor1
parents:
diff changeset
2489 v14 = 0;
Ritor1
parents:
diff changeset
2490 do
Ritor1
parents:
diff changeset
2491 {
Ritor1
parents:
diff changeset
2492 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v14) )
Ritor1
parents:
diff changeset
2493 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
2494 __debugbreak(); // player.cpp(2871): warning C4700: uninitialized local variable 'v15' used
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2495 if ( v15 == EQUIP_ARMOUR )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2496 v46[v4++] = LOBYTE(v5->pEquipment.uArmor) - 1;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2497 if ( (!v15 || v15 == 1) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v15) == 4 )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2498 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v15) - 1;
0
Ritor1
parents:
diff changeset
2499 }
Ritor1
parents:
diff changeset
2500 v14 = v15 + 1;
Ritor1
parents:
diff changeset
2501 }
Ritor1
parents:
diff changeset
2502 while ( v14 < 16 );
Ritor1
parents:
diff changeset
2503 goto LABEL_36;
Ritor1
parents:
diff changeset
2504 case 19:
Ritor1
parents:
diff changeset
2505 v16 = 0;
Ritor1
parents:
diff changeset
2506 do
Ritor1
parents:
diff changeset
2507 {
Ritor1
parents:
diff changeset
2508 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v16) )
Ritor1
parents:
diff changeset
2509 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
2510 __debugbreak(); // player.cpp(2886): warning C4700: uninitialized local variable 'v17' used
0
Ritor1
parents:
diff changeset
2511 if ( v17 == 2 )
Ritor1
parents:
diff changeset
2512 v46[v4++] = LOBYTE(v5->pEquipment.uBow) - 1;
Ritor1
parents:
diff changeset
2513 if ( (!v17 || v17 == 1)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2514 && (!GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) == 1) )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2515 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v17) - 1;
0
Ritor1
parents:
diff changeset
2516 }
Ritor1
parents:
diff changeset
2517 v16 = v17 + 1;
Ritor1
parents:
diff changeset
2518 }
Ritor1
parents:
diff changeset
2519 while ( v16 < 16 );
Ritor1
parents:
diff changeset
2520 LABEL_36:
Ritor1
parents:
diff changeset
2521 if ( !v4 )
Ritor1
parents:
diff changeset
2522 goto LABEL_87;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2523 v48 = (int)&v5->pInventoryItemList[(unsigned __int8)v46[rand() % v4]];
0
Ritor1
parents:
diff changeset
2524 v11 = 3 * (pItemsTable->pItems[*(int *)v48].uMaterial + pItemsTable->pItems[*(int *)v48].uDamageMod);
Ritor1
parents:
diff changeset
2525 break;
Ritor1
parents:
diff changeset
2526 case 20:
Ritor1
parents:
diff changeset
2527 v19 = 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2528 v20 = this->pInventoryMatrix;
0
Ritor1
parents:
diff changeset
2529 do
Ritor1
parents:
diff changeset
2530 {
Ritor1
parents:
diff changeset
2531 if ( *v20 > 0 )
Ritor1
parents:
diff changeset
2532 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2533 v21 = *(int *)&v5->pInventoryItemList[*v20-1];
0
Ritor1
parents:
diff changeset
2534 if ( v21 > 0 )
Ritor1
parents:
diff changeset
2535 {
Ritor1
parents:
diff changeset
2536 if ( v21 <= 134 )
Ritor1
parents:
diff changeset
2537 v46[v4++] = v19;
Ritor1
parents:
diff changeset
2538 }
Ritor1
parents:
diff changeset
2539 }
Ritor1
parents:
diff changeset
2540 ++v19;
Ritor1
parents:
diff changeset
2541 ++v20;
Ritor1
parents:
diff changeset
2542 }
Ritor1
parents:
diff changeset
2543 while ( v19 < 126 );
Ritor1
parents:
diff changeset
2544 if ( !v4 )
Ritor1
parents:
diff changeset
2545 goto LABEL_87;
Ritor1
parents:
diff changeset
2546 v47 = (unsigned __int8)v46[rand() % v4];
Ritor1
parents:
diff changeset
2547 v6 = GetActualAccuracy();
Ritor1
parents:
diff changeset
2548 LABEL_46:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2549 v7 = GetParameterBonus(v6);
0
Ritor1
parents:
diff changeset
2550 LABEL_47:
Ritor1
parents:
diff changeset
2551 v11 = v7;
Ritor1
parents:
diff changeset
2552 break;
Ritor1
parents:
diff changeset
2553 default:
Ritor1
parents:
diff changeset
2554 v11 = 0;
Ritor1
parents:
diff changeset
2555 break;
Ritor1
parents:
diff changeset
2556 }
Ritor1
parents:
diff changeset
2557 v22 = GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2558 v23 = GetParameterBonus(v22) + v11 + 30;
0
Ritor1
parents:
diff changeset
2559 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
2560 {
Ritor1
parents:
diff changeset
2561 LABEL_87:
Ritor1
parents:
diff changeset
2562 result = 0;
Ritor1
parents:
diff changeset
2563 }
Ritor1
parents:
diff changeset
2564 else
Ritor1
parents:
diff changeset
2565 {
Ritor1
parents:
diff changeset
2566 switch ( a2 )
Ritor1
parents:
diff changeset
2567 {
Ritor1
parents:
diff changeset
2568 case 1:
Ritor1
parents:
diff changeset
2569 v41 = 1;
Ritor1
parents:
diff changeset
2570 v36 = 0;
Ritor1
parents:
diff changeset
2571 goto LABEL_56;
Ritor1
parents:
diff changeset
2572 case 2:
Ritor1
parents:
diff changeset
2573 v41 = 1;
Ritor1
parents:
diff changeset
2574 v36 = 1;
Ritor1
parents:
diff changeset
2575 goto LABEL_56;
Ritor1
parents:
diff changeset
2576 case 3:
Ritor1
parents:
diff changeset
2577 v41 = 1;
Ritor1
parents:
diff changeset
2578 v36 = 2;
Ritor1
parents:
diff changeset
2579 goto LABEL_56;
Ritor1
parents:
diff changeset
2580 case 23:
Ritor1
parents:
diff changeset
2581 v41 = 1;
Ritor1
parents:
diff changeset
2582 v36 = 3;
Ritor1
parents:
diff changeset
2583 goto LABEL_56;
Ritor1
parents:
diff changeset
2584 case 4:
Ritor1
parents:
diff changeset
2585 v41 = 1;
Ritor1
parents:
diff changeset
2586 v36 = 4;
Ritor1
parents:
diff changeset
2587 LABEL_56:
Ritor1
parents:
diff changeset
2588 SetCondition(v36, v41);
Ritor1
parents:
diff changeset
2589 v42 = 0;
Ritor1
parents:
diff changeset
2590 v37 = 0;
Ritor1
parents:
diff changeset
2591 v35 = 0;
Ritor1
parents:
diff changeset
2592 v34 = 0;
Ritor1
parents:
diff changeset
2593 v33 = -1;
Ritor1
parents:
diff changeset
2594 v32 = 0;
Ritor1
parents:
diff changeset
2595 v31 = 0;
Ritor1
parents:
diff changeset
2596 v30 = (SoundID)221;
Ritor1
parents:
diff changeset
2597 goto LABEL_83;
Ritor1
parents:
diff changeset
2598 case 5:
Ritor1
parents:
diff changeset
2599 v43 = 1;
Ritor1
parents:
diff changeset
2600 v38 = 5;
Ritor1
parents:
diff changeset
2601 goto LABEL_70;
Ritor1
parents:
diff changeset
2602 case 6:
Ritor1
parents:
diff changeset
2603 case 7:
Ritor1
parents:
diff changeset
2604 case 8:
Ritor1
parents:
diff changeset
2605 if ( a2 == 6 )
Ritor1
parents:
diff changeset
2606 {
Ritor1
parents:
diff changeset
2607 v44 = 6;
Ritor1
parents:
diff changeset
2608 goto LABEL_60;
Ritor1
parents:
diff changeset
2609 }
Ritor1
parents:
diff changeset
2610 v25 = 2 * (a2 != 8) + 8;
Ritor1
parents:
diff changeset
2611 goto LABEL_65;
Ritor1
parents:
diff changeset
2612 case 9:
Ritor1
parents:
diff changeset
2613 if ( a2 == 6 )
Ritor1
parents:
diff changeset
2614 {
Ritor1
parents:
diff changeset
2615 v44 = 7;
Ritor1
parents:
diff changeset
2616 LABEL_60:
Ritor1
parents:
diff changeset
2617 v24 = v44;
Ritor1
parents:
diff changeset
2618 }
Ritor1
parents:
diff changeset
2619 else
Ritor1
parents:
diff changeset
2620 {
Ritor1
parents:
diff changeset
2621 v25 = 2 * (a2 != 8) + 9;
Ritor1
parents:
diff changeset
2622 LABEL_65:
Ritor1
parents:
diff changeset
2623 v24 = v25;
Ritor1
parents:
diff changeset
2624 }
Ritor1
parents:
diff changeset
2625 SetCondition(v24, 1);
Ritor1
parents:
diff changeset
2626 v42 = 0;
Ritor1
parents:
diff changeset
2627 v37 = 0;
Ritor1
parents:
diff changeset
2628 v35 = 0;
Ritor1
parents:
diff changeset
2629 v34 = 0;
Ritor1
parents:
diff changeset
2630 v33 = -1;
Ritor1
parents:
diff changeset
2631 v32 = 0;
Ritor1
parents:
diff changeset
2632 v31 = 0;
Ritor1
parents:
diff changeset
2633 v30 = (SoundID)222;
Ritor1
parents:
diff changeset
2634 LABEL_83:
Ritor1
parents:
diff changeset
2635 pAudioPlayer->PlaySound(v30, v31, v32, v33, v34, v35, v37, v42);
Ritor1
parents:
diff changeset
2636 do
Ritor1
parents:
diff changeset
2637 {
Ritor1
parents:
diff changeset
2638 LABEL_84:
Ritor1
parents:
diff changeset
2639 if ( v5 == pPlayers[v3 + 1] )
Ritor1
parents:
diff changeset
2640 break;
Ritor1
parents:
diff changeset
2641 ++v3;
Ritor1
parents:
diff changeset
2642 }
Ritor1
parents:
diff changeset
2643 while ( v3 < 4 );
Ritor1
parents:
diff changeset
2644 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
Ritor1
parents:
diff changeset
2645 result = 1;
Ritor1
parents:
diff changeset
2646 break;
Ritor1
parents:
diff changeset
2647 case 12:
Ritor1
parents:
diff changeset
2648 v43 = 1;
Ritor1
parents:
diff changeset
2649 v38 = 12;
Ritor1
parents:
diff changeset
2650 goto LABEL_70;
Ritor1
parents:
diff changeset
2651 case 15:
Ritor1
parents:
diff changeset
2652 v45 = 1;
Ritor1
parents:
diff changeset
2653 v39 = 15;
Ritor1
parents:
diff changeset
2654 goto LABEL_73;
Ritor1
parents:
diff changeset
2655 case 13:
Ritor1
parents:
diff changeset
2656 v43 = 1;
Ritor1
parents:
diff changeset
2657 v38 = 13;
Ritor1
parents:
diff changeset
2658 LABEL_70:
Ritor1
parents:
diff changeset
2659 SetCondition(v38, v43);
Ritor1
parents:
diff changeset
2660 v42 = 0;
Ritor1
parents:
diff changeset
2661 v37 = 0;
Ritor1
parents:
diff changeset
2662 v35 = 0;
Ritor1
parents:
diff changeset
2663 v34 = 0;
Ritor1
parents:
diff changeset
2664 v33 = -1;
Ritor1
parents:
diff changeset
2665 v32 = 0;
Ritor1
parents:
diff changeset
2666 v31 = 0;
Ritor1
parents:
diff changeset
2667 v30 = (SoundID)224;
Ritor1
parents:
diff changeset
2668 goto LABEL_83;
Ritor1
parents:
diff changeset
2669 case 14:
Ritor1
parents:
diff changeset
2670 v45 = 1;
Ritor1
parents:
diff changeset
2671 v39 = 14;
Ritor1
parents:
diff changeset
2672 goto LABEL_73;
Ritor1
parents:
diff changeset
2673 case 16:
Ritor1
parents:
diff changeset
2674 v45 = 1;
Ritor1
parents:
diff changeset
2675 v39 = 16;
Ritor1
parents:
diff changeset
2676 LABEL_73:
Ritor1
parents:
diff changeset
2677 SetCondition(v39, v45);
Ritor1
parents:
diff changeset
2678 v42 = 0;
Ritor1
parents:
diff changeset
2679 v37 = 0;
Ritor1
parents:
diff changeset
2680 v35 = 0;
Ritor1
parents:
diff changeset
2681 v34 = 0;
Ritor1
parents:
diff changeset
2682 v33 = -1;
Ritor1
parents:
diff changeset
2683 v32 = 0;
Ritor1
parents:
diff changeset
2684 v31 = 0;
Ritor1
parents:
diff changeset
2685 v30 = (SoundID)225;
Ritor1
parents:
diff changeset
2686 goto LABEL_83;
Ritor1
parents:
diff changeset
2687 case 17:
Ritor1
parents:
diff changeset
2688 case 18:
Ritor1
parents:
diff changeset
2689 case 19:
Ritor1
parents:
diff changeset
2690 v26 = v48;
Ritor1
parents:
diff changeset
2691 if ( *(char *)(v48 + 21) & 2 )
Ritor1
parents:
diff changeset
2692 goto LABEL_84;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2693 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
2694 *(int *)(v26 + 20) |= 2u;
Ritor1
parents:
diff changeset
2695 goto LABEL_79;
Ritor1
parents:
diff changeset
2696 case 20:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2697 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
2698 v27 = pActor->array_000234;
Ritor1
parents:
diff changeset
2699 if ( pActor->array_000234[0].uItemID )
Ritor1
parents:
diff changeset
2700 {
Ritor1
parents:
diff changeset
2701 v27 = &pActor->array_000234[1];
Ritor1
parents:
diff changeset
2702 if ( pActor->array_000234[1].uItemID )
Ritor1
parents:
diff changeset
2703 goto LABEL_84;
Ritor1
parents:
diff changeset
2704 }
Ritor1
parents:
diff changeset
2705 v28 = v47;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2706 memcpy(v27, &v5->pInventoryItemList[v5->pInventoryMatrix[v47]-1], 0x24u);
0
Ritor1
parents:
diff changeset
2707 RemoveItemAtInventoryIndex(v28);
Ritor1
parents:
diff changeset
2708 LABEL_79:
Ritor1
parents:
diff changeset
2709 v42 = 0;
Ritor1
parents:
diff changeset
2710 v37 = 0;
Ritor1
parents:
diff changeset
2711 v35 = 0;
Ritor1
parents:
diff changeset
2712 v34 = 0;
Ritor1
parents:
diff changeset
2713 v33 = -1;
Ritor1
parents:
diff changeset
2714 v32 = 0;
Ritor1
parents:
diff changeset
2715 v31 = 0;
Ritor1
parents:
diff changeset
2716 v30 = (SoundID)47;
Ritor1
parents:
diff changeset
2717 goto LABEL_83;
Ritor1
parents:
diff changeset
2718 case 21:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2719 PlaySound(SPEECH_42, 0);
0
Ritor1
parents:
diff changeset
2720 ++v5->sAgeModifier;
Ritor1
parents:
diff changeset
2721 goto LABEL_82;
Ritor1
parents:
diff changeset
2722 case 22:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2723 PlaySound(SPEECH_41, 0);
0
Ritor1
parents:
diff changeset
2724 v5->sMana = 0;
Ritor1
parents:
diff changeset
2725 LABEL_82:
Ritor1
parents:
diff changeset
2726 v42 = 0;
Ritor1
parents:
diff changeset
2727 v37 = 0;
Ritor1
parents:
diff changeset
2728 v35 = 0;
Ritor1
parents:
diff changeset
2729 v34 = 0;
Ritor1
parents:
diff changeset
2730 v33 = -1;
Ritor1
parents:
diff changeset
2731 v32 = 0;
Ritor1
parents:
diff changeset
2732 v31 = 0;
Ritor1
parents:
diff changeset
2733 v30 = (SoundID)226;
Ritor1
parents:
diff changeset
2734 goto LABEL_83;
Ritor1
parents:
diff changeset
2735 default:
Ritor1
parents:
diff changeset
2736 goto LABEL_87;
Ritor1
parents:
diff changeset
2737 }
Ritor1
parents:
diff changeset
2738 }
Ritor1
parents:
diff changeset
2739 return result;
Ritor1
parents:
diff changeset
2740 }
324
Ritor1
parents: 299
diff changeset
2741
0
Ritor1
parents:
diff changeset
2742 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
2743
Ritor1
parents:
diff changeset
2744 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
2745 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
2746 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
2747 return pSpellStats->pInfos[uSpellID].uSchool;
0
Ritor1
parents:
diff changeset
2748 }
Ritor1
parents:
diff changeset
2749
Ritor1
parents:
diff changeset
2750 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2751 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2752 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2753 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2754 ItemDesc *weapon_desc = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2755 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2756 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
2757 {
Ritor1
parents:
diff changeset
2758 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2759 goto LABEL_17;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2760 weapon = &pInventoryItemList[pEquipment.uBow - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2761 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2762 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2763 goto LABEL_17;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2764 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2765 else if ( IsUnarmed() == 1 )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2766 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2767 if (GetActualSkillLevel(PLAYER_SKILL_UNARMED))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2768 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2769 weapon_recovery = base_recovery_times_per_weapon_type[1];
0
Ritor1
parents:
diff changeset
2770 goto LABEL_17;
Ritor1
parents:
diff changeset
2771 }
Ritor1
parents:
diff changeset
2772 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2773
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2774 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2775 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2776 weapon = &pInventoryItemList[pEquipment.uMainHand - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2777 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2778 if (weapon_desc->uEquipType == EQUIP_WAND)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2779 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2780 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2781 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2782 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2783 }
0
Ritor1
parents:
diff changeset
2784 else
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2785 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2786 }
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2787 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2788 // ADD: shield check because shield recovery is added later and can be accidentally doubled
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2789 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2790 auto v12 = &pInventoryItemList[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2791 auto v12_desc = &pItemsTable->pItems[v12->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2792 if (base_recovery_times_per_weapon_type[v12_desc->uSkillType] > weapon_recovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2793 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2794 weapon = &pInventoryItemList[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2795 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2796 weapon_recovery = base_recovery_times_per_weapon_type[pItemsTable->pItems[weapon->uItemID].uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2797 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2798 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2799
0
Ritor1
parents:
diff changeset
2800 LABEL_17:
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2801 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
2802 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
2803 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2804 auto armour_skill_type = pItemsTable->pItems[pInventoryItemList[pEquipment.uArmor - 1].uItemID].uSkillType;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2805 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2806
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2807 float armour_recovery_multipliers[4];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2808 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2809 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2810 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2811 armour_recovery_multipliers[1] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2812 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2813 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2814 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2815 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2816 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2817 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2818 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2819 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2820 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2821 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2822 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2823 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2824 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2825 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2826 armour_recovery_multipliers[2] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2827 armour_recovery_multipliers[3] = 0;
0
Ritor1
parents:
diff changeset
2828 }
Ritor1
parents:
diff changeset
2829 else
Ritor1
parents:
diff changeset
2830 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
2831 Error("Unknown armour type"); // what kind of armour is that?
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2832 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2833 armour_recovery_multipliers[1] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2834 armour_recovery_multipliers[2] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2835 armour_recovery_multipliers[3] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2836 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2837
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2838 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2839 armour_recovery = base_armour_recovery * armour_recovery_multipliers[skill_mastery - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2840 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2841
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2842 uint shield_recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2843 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2844 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2845 float shield_recovery_multipliers[4] = {1, 0, 0, 0};
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2846
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2847 auto shield = &pInventoryItemList[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2848 auto skill_type = pItemsTable->pItems[shield->uItemID].uSkillType;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2849
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2850 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2851 shield_recovery = shield_base_recovery * SkillToMastery(pActiveSkills[skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2852 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2853
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2854 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()),
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2855 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2856 bool shooting_laser = false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2857 if (weapon_desc)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2858 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2859 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon_desc->uSkillType) &&
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2860 (weapon_desc->uSkillType == PLAYER_SKILL_SWORD || weapon_desc->uSkillType == PLAYER_SKILL_AXE || weapon_desc->uSkillType == PLAYER_SKILL_BOW) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2861 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2862 if (SkillToMastery(pActiveSkills[weapon_desc->uSkillType]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2863 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2864 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2865 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2866 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2867 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2868
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2869 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2870 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2871 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2872 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2873 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2874 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2875 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2876 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2877 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2878 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2879
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2880 uint v41 = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2881 if (pPlayerBuffs[PLAYER_BUFF_7].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
2882 v41 = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2883
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2884 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2885 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2886 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2887 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2888 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2889 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2890 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2891 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2892
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2893
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2894 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2895 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2896 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2897 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2898 - weapon_enchantment_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2899 - v41
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2900 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2901 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2902
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2903 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2904 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2905 return recovery;
0
Ritor1
parents:
diff changeset
2906 }
Ritor1
parents:
diff changeset
2907
Ritor1
parents:
diff changeset
2908 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2909 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
2910 {
Ritor1
parents:
diff changeset
2911 int v3; // esi@1
Ritor1
parents:
diff changeset
2912 int v4; // esi@1
Ritor1
parents:
diff changeset
2913 int v6; // esi@1
Ritor1
parents:
diff changeset
2914
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2915 v3 = GetParameterBonus(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2916 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
2917 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2918 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
2919 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
Ritor1
parents:
diff changeset
2920 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH, 0) + v4;
Ritor1
parents:
diff changeset
2921 if (v6 <= 0)
Ritor1
parents:
diff changeset
2922 return 1;
Ritor1
parents:
diff changeset
2923 return v6;
Ritor1
parents:
diff changeset
2924 }
Ritor1
parents:
diff changeset
2925
Ritor1
parents:
diff changeset
2926 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
2927 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
2928 {
Ritor1
parents:
diff changeset
2929 int v2; // eax@2
Ritor1
parents:
diff changeset
2930 int v3; // esi@4
Ritor1
parents:
diff changeset
2931 int v4; // eax@5
Ritor1
parents:
diff changeset
2932 int v5; // esi@5
Ritor1
parents:
diff changeset
2933 int v6; // eax@5
Ritor1
parents:
diff changeset
2934 int v7; // esi@6
Ritor1
parents:
diff changeset
2935 int v8; // esi@6
Ritor1
parents:
diff changeset
2936 int v9; // esi@6
Ritor1
parents:
diff changeset
2937 int result; // eax@7
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2938
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2939 switch (classType)
0
Ritor1
parents:
diff changeset
2940 {
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2941 case PLAYER_CLASS_ROGUE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2942 case PLAYER_CLASS_SPY:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2943 case PLAYER_CLASS_ASSASSIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2944 case PLAYER_CLASS_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2945 case PLAYER_CLASS_WARRIOR_MAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2946 case PLAYER_CLASS_MASTER_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2947 case PLAYER_CLASS_SNIPER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2948 case PLAYER_CLASS_SORCERER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2949 case PLAYER_CLASS_WIZARD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2950 case PLAYER_CLASS_ARCHMAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2951 case PLAYER_CLASS_LICH:
0
Ritor1
parents:
diff changeset
2952 v2 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2953 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2954 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2955 case PLAYER_CLASS_INITIATE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2956 case PLAYER_CLASS_MASTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2957 case PLAYER_CLASS_NINJA:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2958 case PLAYER_CLASS_PALADIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2959 case PLAYER_CLASS_CRUSADER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2960 case PLAYER_CLASS_HERO:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2961 case PLAYER_CLASS_VILLIAN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2962 case PLAYER_CLASS_CLERIC:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2963 case PLAYER_CLASS_PRIEST:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2964 case PLAYER_CLASS_PRIEST_OF_SUN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2965 case PLAYER_CLASS_PRIEST_OF_MOON:
0
Ritor1
parents:
diff changeset
2966 v2 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2967 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2968 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2969 case PLAYER_CLASS_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2970 case PLAYER_CLASS_RANGER_LORD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2971 case PLAYER_CLASS_BOUNTY_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2972 case PLAYER_CLASS_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2973 case PLAYER_CLASS_GREAT_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2974 case PLAYER_CLASS_ARCH_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2975 case PLAYER_CLASS_WARLOCK:
0
Ritor1
parents:
diff changeset
2976 v4 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2977 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
2978 v6 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2979 v3 = GetParameterBonus(v6) + v5;
0
Ritor1
parents:
diff changeset
2980 break;
Ritor1
parents:
diff changeset
2981 default:
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2982 return 0;
0
Ritor1
parents:
diff changeset
2983 break;
Ritor1
parents:
diff changeset
2984 }
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2985 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2986 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA, 0) + v7;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2987 v9 = uFullManaBonus
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2988 + pBaseManaByClass[classType / 4]
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2989 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2990 + v8;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2991 return max(0,v9);
0
Ritor1
parents:
diff changeset
2992 }
Ritor1
parents:
diff changeset
2993
Ritor1
parents:
diff changeset
2994 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
2995 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
2996 {
Ritor1
parents:
diff changeset
2997 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2998 int v2; // eax@1
Ritor1
parents:
diff changeset
2999 int v3; // esi@1
Ritor1
parents:
diff changeset
3000 int v4; // esi@1
Ritor1
parents:
diff changeset
3001 int v5; // esi@1
Ritor1
parents:
diff changeset
3002 int result; // eax@2
Ritor1
parents:
diff changeset
3003
Ritor1
parents:
diff changeset
3004 v1 = this;
Ritor1
parents:
diff changeset
3005 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3006 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
3007 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
3008 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
3009 if ( v5 >= 1 )
Ritor1
parents:
diff changeset
3010 result = v5;
Ritor1
parents:
diff changeset
3011 else
Ritor1
parents:
diff changeset
3012 result = 0;
Ritor1
parents:
diff changeset
3013 return result;
Ritor1
parents:
diff changeset
3014 }
Ritor1
parents:
diff changeset
3015
Ritor1
parents:
diff changeset
3016 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
3017 int Player::GetActualAC()
Ritor1
parents:
diff changeset
3018 {
Ritor1
parents:
diff changeset
3019 Player *v1; // edi@1
Ritor1
parents:
diff changeset
3020 int v2; // eax@1
Ritor1
parents:
diff changeset
3021 int v3; // esi@1
Ritor1
parents:
diff changeset
3022 int v4; // esi@1
Ritor1
parents:
diff changeset
3023 int v5; // esi@1
Ritor1
parents:
diff changeset
3024 int v6; // esi@1
Ritor1
parents:
diff changeset
3025 int result; // eax@2
Ritor1
parents:
diff changeset
3026
Ritor1
parents:
diff changeset
3027 v1 = this;
Ritor1
parents:
diff changeset
3028 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3029 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
3030 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
3031 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
3032 v6 = v1->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
Ritor1
parents:
diff changeset
3033 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
3034 result = v6;
Ritor1
parents:
diff changeset
3035 else
Ritor1
parents:
diff changeset
3036 result = 0;
Ritor1
parents:
diff changeset
3037 return result;
Ritor1
parents:
diff changeset
3038 }
Ritor1
parents:
diff changeset
3039
Ritor1
parents:
diff changeset
3040 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
3041 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
3042 {
352
ec6cc5cefa4b Game starting age (1168) moved to a variable
Nomad
parents: 337
diff changeset
3043 return ((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year;
0
Ritor1
parents:
diff changeset
3044 }
Ritor1
parents:
diff changeset
3045
Ritor1
parents:
diff changeset
3046 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3047 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
3048 {
Ritor1
parents:
diff changeset
3049 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
3050 }
Ritor1
parents:
diff changeset
3051
Ritor1
parents:
diff changeset
3052 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
3053 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
3054 {
Ritor1
parents:
diff changeset
3055 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
3056 signed int v3; // esi@1
Ritor1
parents:
diff changeset
3057 enum CHARACTER_RACE v4; // eax@1
Ritor1
parents:
diff changeset
3058 signed int v5; // edi@8
Ritor1
parents:
diff changeset
3059 char v6; // zf@9
Ritor1
parents:
diff changeset
3060 int v7; // esi@20
Ritor1
parents:
diff changeset
3061 int result; // eax@21
Ritor1
parents:
diff changeset
3062 signed int v9; // [sp-4h] [bp-10h]@11
Ritor1
parents:
diff changeset
3063
Ritor1
parents:
diff changeset
3064 v2 = this;
Ritor1
parents:
diff changeset
3065 v3 = 0;
Ritor1
parents:
diff changeset
3066 v4 = GetRace();
Ritor1
parents:
diff changeset
3067 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
3068 {
Ritor1
parents:
diff changeset
3069 v5 = 0;
Ritor1
parents:
diff changeset
3070 goto LABEL_16;
Ritor1
parents:
diff changeset
3071 }
Ritor1
parents:
diff changeset
3072 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
3073 {
Ritor1
parents:
diff changeset
3074 v5 = 1;
Ritor1
parents:
diff changeset
3075 LABEL_16:
Ritor1
parents:
diff changeset
3076 v6 = v4 == 2;
Ritor1
parents:
diff changeset
3077 goto LABEL_17;
Ritor1
parents:
diff changeset
3078 }
Ritor1
parents:
diff changeset
3079 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
3080 {
Ritor1
parents:
diff changeset
3081 v6 = v4 == 3;
Ritor1
parents:
diff changeset
3082 v5 = 2;
Ritor1
parents:
diff changeset
3083 goto LABEL_17;
Ritor1
parents:
diff changeset
3084 }
Ritor1
parents:
diff changeset
3085 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
3086 {
Ritor1
parents:
diff changeset
3087 v5 = 3;
Ritor1
parents:
diff changeset
3088 v6 = v4 == 3;
Ritor1
parents:
diff changeset
3089 goto LABEL_17;
Ritor1
parents:
diff changeset
3090 }
Ritor1
parents:
diff changeset
3091 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
3092 {
Ritor1
parents:
diff changeset
3093 v5 = 7;
Ritor1
parents:
diff changeset
3094 if ( v4 != 1 )
Ritor1
parents:
diff changeset
3095 goto LABEL_20;
Ritor1
parents:
diff changeset
3096 v9 = 10;
Ritor1
parents:
diff changeset
3097 LABEL_19:
Ritor1
parents:
diff changeset
3098 v3 = v9;
Ritor1
parents:
diff changeset
3099 goto LABEL_20;
Ritor1
parents:
diff changeset
3100 }
Ritor1
parents:
diff changeset
3101 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_BODY || a2 == 33 )
Ritor1
parents:
diff changeset
3102 {
Ritor1
parents:
diff changeset
3103 v5 = 8;
Ritor1
parents:
diff changeset
3104 v6 = v4 == 0;
Ritor1
parents:
diff changeset
3105 LABEL_17:
Ritor1
parents:
diff changeset
3106 if ( !v6 )
Ritor1
parents:
diff changeset
3107 goto LABEL_20;
Ritor1
parents:
diff changeset
3108 v9 = 5;
Ritor1
parents:
diff changeset
3109 goto LABEL_19;
Ritor1
parents:
diff changeset
3110 }
Ritor1
parents:
diff changeset
3111 v5 = 0;
Ritor1
parents:
diff changeset
3112 LABEL_20:
Ritor1
parents:
diff changeset
3113 v7 = GetItemsBonus(a2, 0) + v3;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3114 if ( v2->classType != PLAYER_CLASS_LICH || (result = 200, v7 + *(&v2->sResFireBase + v5) <= 200) )
0
Ritor1
parents:
diff changeset
3115 result = v7 + *(&v2->sResFireBase + v5);
Ritor1
parents:
diff changeset
3116 return result;
Ritor1
parents:
diff changeset
3117 }
Ritor1
parents:
diff changeset
3118
Ritor1
parents:
diff changeset
3119 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
3120 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
3121 {
Ritor1
parents:
diff changeset
3122 signed int v2; // edi@1
Ritor1
parents:
diff changeset
3123 Player *v3; // esi@1
Ritor1
parents:
diff changeset
3124 enum CHARACTER_RACE v4; // ebx@1
Ritor1
parents:
diff changeset
3125 char v6; // zf@18
Ritor1
parents:
diff changeset
3126 int v7; // ebx@28
Ritor1
parents:
diff changeset
3127 int result; // eax@28
Ritor1
parents:
diff changeset
3128 signed int v9; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
3129 signed int v10; // [sp+14h] [bp-4h]@1
Ritor1
parents:
diff changeset
3130
Ritor1
parents:
diff changeset
3131 v2 = 0;
Ritor1
parents:
diff changeset
3132 v3 = this;
Ritor1
parents:
diff changeset
3133 v10 = 0;
Ritor1
parents:
diff changeset
3134 v9 = 0;
Ritor1
parents:
diff changeset
3135 v4 = GetRace();
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3136 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
3137 v10 = 20;
Ritor1
parents:
diff changeset
3138 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
3139 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
3140 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
3141 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
Ritor1
parents:
diff changeset
3142 && SkillToMastery(v3->pActiveSkills[9]) == 4
Ritor1
parents:
diff changeset
3143 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
3144 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
Ritor1
parents:
diff changeset
3145 v10 += v3->pActiveSkills[9] & 0x3F;
Ritor1
parents:
diff changeset
3146 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
3147 goto LABEL_25;
Ritor1
parents:
diff changeset
3148 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
3149 {
Ritor1
parents:
diff changeset
3150 v2 = 1;
Ritor1
parents:
diff changeset
3151 LABEL_25:
Ritor1
parents:
diff changeset
3152 v6 = v4 == 2;
Ritor1
parents:
diff changeset
3153 LABEL_26:
Ritor1
parents:
diff changeset
3154 if ( v6 )
Ritor1
parents:
diff changeset
3155 v9 = 5;
Ritor1
parents:
diff changeset
3156 goto LABEL_28;
Ritor1
parents:
diff changeset
3157 }
Ritor1
parents:
diff changeset
3158 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
3159 {
Ritor1
parents:
diff changeset
3160 v6 = v4 == 3;
Ritor1
parents:
diff changeset
3161 v2 = 2;
Ritor1
parents:
diff changeset
3162 goto LABEL_26;
Ritor1
parents:
diff changeset
3163 }
Ritor1
parents:
diff changeset
3164 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
3165 {
Ritor1
parents:
diff changeset
3166 v2 = 3;
Ritor1
parents:
diff changeset
3167 if ( v4 == 3 )
Ritor1
parents:
diff changeset
3168 v10 += 5;
Ritor1
parents:
diff changeset
3169 }
Ritor1
parents:
diff changeset
3170 else
Ritor1
parents:
diff changeset
3171 {
Ritor1
parents:
diff changeset
3172 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
3173 {
Ritor1
parents:
diff changeset
3174 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_BODY && a2 != 33 )
Ritor1
parents:
diff changeset
3175 goto LABEL_28;
Ritor1
parents:
diff changeset
3176 v2 = 8;
Ritor1
parents:
diff changeset
3177 v6 = v4 == 0;
Ritor1
parents:
diff changeset
3178 goto LABEL_26;
Ritor1
parents:
diff changeset
3179 }
Ritor1
parents:
diff changeset
3180 v2 = 7;
Ritor1
parents:
diff changeset
3181 if ( v4 == 1 )
Ritor1
parents:
diff changeset
3182 v9 = 10;
Ritor1
parents:
diff changeset
3183 }
Ritor1
parents:
diff changeset
3184 LABEL_28:
Ritor1
parents:
diff changeset
3185 v7 = GetItemsBonus(a2, 0);
Ritor1
parents:
diff changeset
3186 result = v10 + GetMagicalBonus(a2) + v7 + v9 + *(&v3->sResFireBonus + v2) + *(&v3->sResFireBase + v2);
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3187 if ( v3->classType == PLAYER_CLASS_LICH )
0
Ritor1
parents:
diff changeset
3188 {
Ritor1
parents:
diff changeset
3189 if ( result > 200 )
Ritor1
parents:
diff changeset
3190 result = 200;
Ritor1
parents:
diff changeset
3191 }
Ritor1
parents:
diff changeset
3192 return result;
Ritor1
parents:
diff changeset
3193 }
Ritor1
parents:
diff changeset
3194
Ritor1
parents:
diff changeset
3195 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3196 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3197 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3198 //Player *v2; // esi@1
0
Ritor1
parents:
diff changeset
3199 signed __int64 v3; // qax@1
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3200 //bool result; // eax@4
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3201
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3202 //v2 = this;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3203 v3 = (signed __int64)((double)(dt * _48EA46_calc_special_bonus_by_items(17)) * 0.01 + (double)dt);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3204
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3205 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3206
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3207 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3208 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3209 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3210 return true;
0
Ritor1
parents:
diff changeset
3211 }
Ritor1
parents:
diff changeset
3212 else
Ritor1
parents:
diff changeset
3213 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3214 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3215 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3216 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
3217 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3218 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3219 }
0
Ritor1
parents:
diff changeset
3220 }
Ritor1
parents:
diff changeset
3221
Ritor1
parents:
diff changeset
3222 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3223 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3224 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
3225 Assert(rec >= 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3226
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3227 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3228 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3229
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3230 if (pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
3231 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3232
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3233 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
3234 }
Ritor1
parents:
diff changeset
3235 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
3236
Ritor1
parents:
diff changeset
3237 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
3238 void Player::RandomizeName()
Ritor1
parents:
diff changeset
3239 {
Ritor1
parents:
diff changeset
3240 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
3241 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
3242 }
Ritor1
parents:
diff changeset
3243
Ritor1
parents:
diff changeset
3244 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
3245 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
3246 {
Ritor1
parents:
diff changeset
3247 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
3248 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
3249 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
3250
Ritor1
parents:
diff changeset
3251 return 18;
Ritor1
parents:
diff changeset
3252 }
Ritor1
parents:
diff changeset
3253
Ritor1
parents:
diff changeset
3254 //----- (0048EA1B) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3255 int Player::GetParameterBonus( int player_parameter )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3256 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3257 int i; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3258 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3259 while (param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3260 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3261 if (player_parameter >= param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3262 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3263 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3264 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3265 return parameter_to_bonus_value[i];
0
Ritor1
parents:
diff changeset
3266 }
Ritor1
parents:
diff changeset
3267
Ritor1
parents:
diff changeset
3268 //----- (0048EA46) --------------------------------------------------------
Ritor1
parents:
diff changeset
3269 int Player::_48EA46_calc_special_bonus_by_items(int a2)
Ritor1
parents:
diff changeset
3270 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3271 int inv_indx; // eax@3
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3272
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3273 for (int i=EQUIP_OFF_HAND; i<EQUIP_BOOK; ++i )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3274 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3275 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3276 continue;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3277 inv_indx = pEquipment.pIndices[i] - 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3278 if (a2==17)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3279 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
3280 if ((pInventoryItemList[inv_indx].uSpecEnchantmentType==17)||(pInventoryItemList[inv_indx].uItemID==533)) //Elven Chainmail+Increases rate of Recovery
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3281 return 50;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3282 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3283 if (a2==24)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3284 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
3285 if (pInventoryItemList[inv_indx].uSpecEnchantmentType==24) //Increased Knockback.
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3286 return 5;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3287 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3288 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3289 return 0;
0
Ritor1
parents:
diff changeset
3290 }
Ritor1
parents:
diff changeset
3291
Ritor1
parents:
diff changeset
3292 //----- (0048EAAE) --------------------------------------------------------
Ritor1
parents:
diff changeset
3293 int Player::GetItemsBonus(CHARACTER_ATTRIBUTE_TYPE attr, int a3)
Ritor1
parents:
diff changeset
3294 {
Ritor1
parents:
diff changeset
3295 CHARACTER_ATTRIBUTE_TYPE v3; // esi@1
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3296 // signed int v4; // eax@1
0
Ritor1
parents:
diff changeset
3297 int v5; // edi@1
Ritor1
parents:
diff changeset
3298 Player *v6; // ebx@1
Ritor1
parents:
diff changeset
3299 Player *v8; // ecx@48
Ritor1
parents:
diff changeset
3300 int v9; // eax@49
Ritor1
parents:
diff changeset
3301 int v10; // edx@49
Ritor1
parents:
diff changeset
3302 Player *v11; // ecx@55
Ritor1
parents:
diff changeset
3303 int v12; // eax@56
Ritor1
parents:
diff changeset
3304 int v13; // edx@56
Ritor1
parents:
diff changeset
3305 int v14; // ecx@58
Ritor1
parents:
diff changeset
3306 int v15; // eax@58
Ritor1
parents:
diff changeset
3307 Player *v16; // ecx@61
Ritor1
parents:
diff changeset
3308 int v17; // eax@62
Ritor1
parents:
diff changeset
3309 Player *v18; // ecx@66
Ritor1
parents:
diff changeset
3310 int v19; // eax@67
Ritor1
parents:
diff changeset
3311 int v20; // eax@69
Ritor1
parents:
diff changeset
3312 Player *v21; // ecx@75
Ritor1
parents:
diff changeset
3313 int v22; // eax@76
Ritor1
parents:
diff changeset
3314 int v23; // edx@76
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
3315 //int v24; // eax@79
0
Ritor1
parents:
diff changeset
3316 int v25; // ecx@80
Ritor1
parents:
diff changeset
3317 int v26; // edi@80
Ritor1
parents:
diff changeset
3318 Player *v27; // ecx@84
Ritor1
parents:
diff changeset
3319 int v28; // eax@85
Ritor1
parents:
diff changeset
3320 int v29; // edx@85
Ritor1
parents:
diff changeset
3321 Player *v30; // ecx@96
Ritor1
parents:
diff changeset
3322 int v31; // ebp@97
Ritor1
parents:
diff changeset
3323 int v32; // eax@98
Ritor1
parents:
diff changeset
3324 unsigned int v33; // eax@100
Ritor1
parents:
diff changeset
3325 int v34; // eax@103
Ritor1
parents:
diff changeset
3326 char v35; // zf@104
Ritor1
parents:
diff changeset
3327 char v36; // zf@107
Ritor1
parents:
diff changeset
3328 unsigned __int8 v37; // zf@119
Ritor1
parents:
diff changeset
3329 char v38; // sf@119
Ritor1
parents:
diff changeset
3330 unsigned __int8 v39; // of@119
Ritor1
parents:
diff changeset
3331 char v40; // zf@122
Ritor1
parents:
diff changeset
3332 char v41; // zf@145
Ritor1
parents:
diff changeset
3333 char v42; // zf@164
Ritor1
parents:
diff changeset
3334 char v43; // zf@173
Ritor1
parents:
diff changeset
3335 char v44; // zf@189
Ritor1
parents:
diff changeset
3336 char v45; // zf@198
Ritor1
parents:
diff changeset
3337 char v46; // zf@239
Ritor1
parents:
diff changeset
3338 int v47; // eax@268
Ritor1
parents:
diff changeset
3339 int v48; // eax@269
Ritor1
parents:
diff changeset
3340 int v49; // eax@291
Ritor1
parents:
diff changeset
3341 char v50; // zf@295
Ritor1
parents:
diff changeset
3342 int v51; // eax@306
Ritor1
parents:
diff changeset
3343 int v52; // eax@307
Ritor1
parents:
diff changeset
3344 char v53; // zf@312
Ritor1
parents:
diff changeset
3345 char v54; // zf@336
Ritor1
parents:
diff changeset
3346 char v55; // zf@348
Ritor1
parents:
diff changeset
3347 int v56; // eax@365
Ritor1
parents:
diff changeset
3348 int v57; // ebx@368
Ritor1
parents:
diff changeset
3349 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
3350 signed int v59; // [sp-4h] [bp-20h]@71
Ritor1
parents:
diff changeset
3351 signed int v60; // [sp-4h] [bp-20h]@347
Ritor1
parents:
diff changeset
3352 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
3353 int v62; // [sp+14h] [bp-8h]@1
Ritor1
parents:
diff changeset
3354 int v63; // [sp+18h] [bp-4h]@101
Ritor1
parents:
diff changeset
3355 ItemGen *attra; // [sp+20h] [bp+4h]@101
Ritor1
parents:
diff changeset
3356 unsigned int v65; // [sp+24h] [bp+8h]@95
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3357 bool no_skills;
0
Ritor1
parents:
diff changeset
3358
Ritor1
parents:
diff changeset
3359 v3 = attr;
Ritor1
parents:
diff changeset
3360 v5 = 0;
Ritor1
parents:
diff changeset
3361 v6 = this;
Ritor1
parents:
diff changeset
3362 v62 = 0;
Ritor1
parents:
diff changeset
3363 v61 = 0;
Ritor1
parents:
diff changeset
3364
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3365
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3366 no_skills=false;
0
Ritor1
parents:
diff changeset
3367 switch (attr)
Ritor1
parents:
diff changeset
3368 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3369 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3370 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3371 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3372 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3373 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3374 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3375 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3376 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3377 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3378 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3379 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3380 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3381 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3382 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3383 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3384 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3385 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3386 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3387 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3388 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3389 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3390 default:
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3391 no_skills=true;
0
Ritor1
parents:
diff changeset
3392 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3393 if (!no_skills)
0
Ritor1
parents:
diff changeset
3394 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3395 if ( !this->pActiveSkills[v58] )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3396 return 0;
0
Ritor1
parents:
diff changeset
3397 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3398
0
Ritor1
parents:
diff changeset
3399 if ( (signed int)attr > 28 )
Ritor1
parents:
diff changeset
3400 {
Ritor1
parents:
diff changeset
3401 if ( (signed int)attr < 29 )
Ritor1
parents:
diff changeset
3402 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3403 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS )
0
Ritor1
parents:
diff changeset
3404 {
Ritor1
parents:
diff changeset
3405 if ( HasItemEquipped(EQUIP_BOW) )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3406 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uBow-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
3407 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
3408 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3409 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MIN )
0
Ritor1
parents:
diff changeset
3410 {
Ritor1
parents:
diff changeset
3411 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
3412 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3413 v57 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
3414 v5 = pItemsTable->pItems[v57].uDamageMod;
Ritor1
parents:
diff changeset
3415 v56 = pItemsTable->pItems[v57].uDamageDice;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3416 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3417 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3418 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3419 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MAX )
0
Ritor1
parents:
diff changeset
3420 {
Ritor1
parents:
diff changeset
3421 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
3422 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3423 v20 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
3424 v5 = pItemsTable->pItems[v20].uDamageDice * pItemsTable->pItems[v20].uDamageRoll;
Ritor1
parents:
diff changeset
3425 LABEL_365:
Ritor1
parents:
diff changeset
3426 v56 = pItemsTable->pItems[v20].uDamageMod;
Ritor1
parents:
diff changeset
3427 LABEL_366:
Ritor1
parents:
diff changeset
3428 v5 += v56;
Ritor1
parents:
diff changeset
3429 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
3430 }
Ritor1
parents:
diff changeset
3431 if ( (signed int)attr <= 33 || (signed int)attr > 46 )
Ritor1
parents:
diff changeset
3432 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
3433 LABEL_95:
Ritor1
parents:
diff changeset
3434 v65 = 0;
Ritor1
parents:
diff changeset
3435 while ( 1 )
Ritor1
parents:
diff changeset
3436 {
Ritor1
parents:
diff changeset
3437 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)v65) )
Ritor1
parents:
diff changeset
3438 goto LABEL_361;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3439 v31 = *(&v6->pEquipment.uShield + v65) - 1;
0
Ritor1
parents:
diff changeset
3440 if ( v3 == 9 )
Ritor1
parents:
diff changeset
3441 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3442 v32 = GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v65);
0
Ritor1
parents:
diff changeset
3443 if ( v32 >= 3 )
Ritor1
parents:
diff changeset
3444 {
Ritor1
parents:
diff changeset
3445 if ( v32 <= 11 )
Ritor1
parents:
diff changeset
3446 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
3447 v33 = v6->pInventoryItemList[v31].uItemID;
0
Ritor1
parents:
diff changeset
3448 v5 += pItemsTable->pItems[v33].uDamageDice + pItemsTable->pItems[v33].uDamageMod;
Ritor1
parents:
diff changeset
3449 }
Ritor1
parents:
diff changeset
3450 }
Ritor1
parents:
diff changeset
3451 }
Ritor1
parents:
diff changeset
3452 v63 = (int)((char *)v6 + 36 * v31);
Ritor1
parents:
diff changeset
3453 attra = (ItemGen *)(v63 + 532);
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3454 if ( pItemsTable->IsMaterialNonCommon((ItemGen *)(v63 + 532)) == 1
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3455 && !pItemsTable->IsMaterialSpecial(attra) )
0
Ritor1
parents:
diff changeset
3456 {
Ritor1
parents:
diff changeset
3457 v34 = attra->uItemID;
Ritor1
parents:
diff changeset
3458 switch ( attra->uItemID )
Ritor1
parents:
diff changeset
3459 {
Ritor1
parents:
diff changeset
3460 case 0x1F4u:
Ritor1
parents:
diff changeset
3461 v35 = v3 == 5;
Ritor1
parents:
diff changeset
3462 goto LABEL_105;
Ritor1
parents:
diff changeset
3463 case 0x1F5u:
Ritor1
parents:
diff changeset
3464 v36 = v3 == 0;
Ritor1
parents:
diff changeset
3465 goto LABEL_108;
Ritor1
parents:
diff changeset
3466 case 0x1F6u:
Ritor1
parents:
diff changeset
3467 if ( v3 == 21 )
Ritor1
parents:
diff changeset
3468 v61 += 10;
Ritor1
parents:
diff changeset
3469 v36 = v3 == 2;
Ritor1
parents:
diff changeset
3470 goto LABEL_108;
Ritor1
parents:
diff changeset
3471 case 0x1F7u:
Ritor1
parents:
diff changeset
3472 if ( v3 == 17 )
Ritor1
parents:
diff changeset
3473 v61 += 5;
Ritor1
parents:
diff changeset
3474 if ( v3 == 18 )
Ritor1
parents:
diff changeset
3475 v61 += 5;
Ritor1
parents:
diff changeset
3476 v36 = v3 == 6;
Ritor1
parents:
diff changeset
3477 goto LABEL_108;
Ritor1
parents:
diff changeset
3478 case 0x1F8u:
Ritor1
parents:
diff changeset
3479 goto LABEL_118;
Ritor1
parents:
diff changeset
3480 case 0x1F9u:
Ritor1
parents:
diff changeset
3481 v40 = v3 == 3;
Ritor1
parents:
diff changeset
3482 goto LABEL_123;
Ritor1
parents:
diff changeset
3483 case 0x1FAu:
Ritor1
parents:
diff changeset
3484 v35 = v3 == 10;
Ritor1
parents:
diff changeset
3485 goto LABEL_105;
Ritor1
parents:
diff changeset
3486 case 0x1FEu:
Ritor1
parents:
diff changeset
3487 v35 = v3 == 4;
Ritor1
parents:
diff changeset
3488 goto LABEL_105;
Ritor1
parents:
diff changeset
3489 case 0x1FFu:
Ritor1
parents:
diff changeset
3490 if ( v3 == 23 )
Ritor1
parents:
diff changeset
3491 v61 += 10;
Ritor1
parents:
diff changeset
3492 if ( v3 == 22 )
Ritor1
parents:
diff changeset
3493 v61 += 10;
Ritor1
parents:
diff changeset
3494 goto LABEL_361;
Ritor1
parents:
diff changeset
3495 case 0x200u:
Ritor1
parents:
diff changeset
3496 if ( v3 == 36 )
Ritor1
parents:
diff changeset
3497 {
Ritor1
parents:
diff changeset
3498 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
3499 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3500 }
Ritor1
parents:
diff changeset
3501 v36 = v3 == 5;
Ritor1
parents:
diff changeset
3502 LABEL_108:
Ritor1
parents:
diff changeset
3503 if ( v36 )
Ritor1
parents:
diff changeset
3504 v5 += 40;
Ritor1
parents:
diff changeset
3505 goto LABEL_361;
Ritor1
parents:
diff changeset
3506 case 0x201u:
Ritor1
parents:
diff changeset
3507 if ( v3 == 39 )
Ritor1
parents:
diff changeset
3508 {
Ritor1
parents:
diff changeset
3509 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
3510 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3511 v62 = v34;
Ritor1
parents:
diff changeset
3512 }
Ritor1
parents:
diff changeset
3513 goto LABEL_136;
Ritor1
parents:
diff changeset
3514 case 0x202u:
Ritor1
parents:
diff changeset
3515 if ( !v3 )
Ritor1
parents:
diff changeset
3516 v5 += 150;
Ritor1
parents:
diff changeset
3517 if ( v3 == 1 )
Ritor1
parents:
diff changeset
3518 v5 -= 40;
Ritor1
parents:
diff changeset
3519 if ( v3 == 2 )
Ritor1
parents:
diff changeset
3520 v5 -= 40;
Ritor1
parents:
diff changeset
3521 goto LABEL_145;
Ritor1
parents:
diff changeset
3522 case 0x203u:
Ritor1
parents:
diff changeset
3523 if ( v3 == 42 )
Ritor1
parents:
diff changeset
3524 {
Ritor1
parents:
diff changeset
3525 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
3526 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3527 }
Ritor1
parents:
diff changeset
3528 if ( v3 == 43 )
Ritor1
parents:
diff changeset
3529 v61 += 15;
Ritor1
parents:
diff changeset
3530 goto LABEL_361;
Ritor1
parents:
diff changeset
3531 case 0x204u:
Ritor1
parents:
diff changeset
3532 if ( v3 == 17 )
Ritor1
parents:
diff changeset
3533 v61 += 5;
Ritor1
parents:
diff changeset
3534 if ( v3 == 18 )
Ritor1
parents:
diff changeset
3535 v61 += 5;
Ritor1
parents:
diff changeset
3536 if ( v3 == 6 )
Ritor1
parents:
diff changeset
3537 v5 += 50;
Ritor1
parents:
diff changeset
3538 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
3539 goto LABEL_166;
Ritor1
parents:
diff changeset
3540 v42 = v3 == 15;
Ritor1
parents:
diff changeset
3541 goto LABEL_165;
Ritor1
parents:
diff changeset
3542 case 0x205u:
Ritor1
parents:
diff changeset
3543 if ( v3 == 18 )
Ritor1
parents:
diff changeset
3544 v61 += 5;
Ritor1
parents:
diff changeset
3545 goto LABEL_361;
Ritor1
parents:
diff changeset
3546 case 0x206u:
Ritor1
parents:
diff changeset
3547 if ( !v3 )
Ritor1
parents:
diff changeset
3548 v5 += 100;
Ritor1
parents:
diff changeset
3549 if ( v3 == 3 )
Ritor1
parents:
diff changeset
3550 v5 += 100;
Ritor1
parents:
diff changeset
3551 v43 = v3 == 9;
Ritor1
parents:
diff changeset
3552 goto LABEL_174;
Ritor1
parents:
diff changeset
3553 case 0x207u:
Ritor1
parents:
diff changeset
3554 if ( v3 == 45 )
Ritor1
parents:
diff changeset
3555 v61 += 5;
Ritor1
parents:
diff changeset
3556 if ( v3 == 15 )
Ritor1
parents:
diff changeset
3557 v5 -= 10;
Ritor1
parents:
diff changeset
3558 v42 = v3 == 14;
Ritor1
parents:
diff changeset
3559 LABEL_165:
Ritor1
parents:
diff changeset
3560 if ( v42 )
Ritor1
parents:
diff changeset
3561 LABEL_166:
Ritor1
parents:
diff changeset
3562 v5 -= 10;
Ritor1
parents:
diff changeset
3563 goto LABEL_361;
Ritor1
parents:
diff changeset
3564 case 0x208u:
Ritor1
parents:
diff changeset
3565 v35 = v3 == 3;
Ritor1
parents:
diff changeset
3566 goto LABEL_105;
Ritor1
parents:
diff changeset
3567 case 0x209u:
Ritor1
parents:
diff changeset
3568 if ( v3 == 2 )
Ritor1
parents:
diff changeset
3569 v5 += 15;
Ritor1
parents:
diff changeset
3570 if ( !v3 )
Ritor1
parents:
diff changeset
3571 v5 += 15;
Ritor1
parents:
diff changeset
3572 v41 = v3 == 6;
Ritor1
parents:
diff changeset
3573 goto LABEL_146;
Ritor1
parents:
diff changeset
3574 case 0x20Au:
Ritor1
parents:
diff changeset
3575 if ( v3 == 46 )
Ritor1
parents:
diff changeset
3576 v61 += 15;
Ritor1
parents:
diff changeset
3577 v44 = v3 == 3;
Ritor1
parents:
diff changeset
3578 goto LABEL_190;
Ritor1
parents:
diff changeset
3579 case 0x20Bu:
Ritor1
parents:
diff changeset
3580 if ( v3 == 34 )
Ritor1
parents:
diff changeset
3581 {
Ritor1
parents:
diff changeset
3582 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
3583 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3584 }
Ritor1
parents:
diff changeset
3585 if ( v3 == 12 )
Ritor1
parents:
diff changeset
3586 v5 += 50;
Ritor1
parents:
diff changeset
3587 if ( v3 == 2 )
Ritor1
parents:
diff changeset
3588 v5 += 30;
Ritor1
parents:
diff changeset
3589 v45 = v3 == 9;
Ritor1
parents:
diff changeset
3590 goto LABEL_199;
Ritor1
parents:
diff changeset
3591 case 0x20Cu:
Ritor1
parents:
diff changeset
3592 if ( !v3 )
Ritor1
parents:
diff changeset
3593 v5 += 75;
Ritor1
parents:
diff changeset
3594 goto LABEL_145;
Ritor1
parents:
diff changeset
3595 case 0x20Du:
Ritor1
parents:
diff changeset
3596 if ( v3 == 5 )
Ritor1
parents:
diff changeset
3597 v5 += 50;
Ritor1
parents:
diff changeset
3598 if ( v3 == 6 )
Ritor1
parents:
diff changeset
3599 v5 += 50;
Ritor1
parents:
diff changeset
3600 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
3601 goto LABEL_374;
Ritor1
parents:
diff changeset
3602 v43 = v3 == 15;
Ritor1
parents:
diff changeset
3603 LABEL_174:
Ritor1
parents:
diff changeset
3604 if ( v43 )
Ritor1
parents:
diff changeset
3605 LABEL_374:
Ritor1
parents:
diff changeset
3606 v5 -= 15;
Ritor1
parents:
diff changeset
3607 goto LABEL_361;
Ritor1
parents:
diff changeset
3608 case 0x20Eu:
Ritor1
parents:
diff changeset
3609 if ( v3 == 4 )
Ritor1
parents:
diff changeset
3610 v5 += 150;
Ritor1
parents:
diff changeset
3611 if ( v3 == 44 )
Ritor1
parents:
diff changeset
3612 v61 += 5;
Ritor1
parents:
diff changeset
3613 if ( v3 == 9 )
Ritor1
parents:
diff changeset
3614 v5 -= 25;
Ritor1
parents:
diff changeset
3615 goto LABEL_361;
Ritor1
parents:
diff changeset
3616 case 0x20Fu:
Ritor1
parents:
diff changeset
3617 if ( v3 == 39 )
Ritor1
parents:
diff changeset
3618 {
Ritor1
parents:
diff changeset
3619 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
3620 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3621 v62 = v34;
Ritor1
parents:
diff changeset
3622 }
Ritor1
parents:
diff changeset
3623 if ( v3 == 40 )
Ritor1
parents:
diff changeset
3624 {
Ritor1
parents:
diff changeset
3625 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
3626 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3627 }
Ritor1
parents:
diff changeset
3628 LABEL_145:
Ritor1
parents:
diff changeset
3629 v41 = v3 == 5;
Ritor1
parents:
diff changeset
3630 LABEL_146:
Ritor1
parents:
diff changeset
3631 if ( v41 )
Ritor1
parents:
diff changeset
3632 v5 -= 40;
Ritor1
parents:
diff changeset
3633 goto LABEL_361;
Ritor1
parents:
diff changeset
3634 case 0x210u:
Ritor1
parents:
diff changeset
3635 if ( v3 == 38 )
Ritor1
parents:
diff changeset
3636 {
Ritor1
parents:
diff changeset
3637 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
3638 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3639 }
Ritor1
parents:
diff changeset
3640 if ( !v3 )
Ritor1
parents:
diff changeset
3641 v5 += 75;
Ritor1
parents:
diff changeset
3642 v44 = v3 == 11;
Ritor1
parents:
diff changeset
3643 LABEL_190:
Ritor1
parents:
diff changeset
3644 if ( v44 )
Ritor1
parents:
diff changeset
3645 v5 -= 50;
Ritor1
parents:
diff changeset
3646 goto LABEL_361;
Ritor1
parents:
diff changeset
3647 case 0x211u:
Ritor1
parents:
diff changeset
3648 if ( v3 == 5 )
Ritor1
parents:
diff changeset
3649 v5 += 100;
Ritor1
parents:
diff changeset
3650 if ( v3 == 4 )
Ritor1
parents:
diff changeset
3651 v5 += 50;
Ritor1
parents:
diff changeset
3652 v35 = v3 == 11;
Ritor1
parents:
diff changeset
3653 LABEL_105:
Ritor1
parents:
diff changeset
3654 if ( v35 )
Ritor1
parents:
diff changeset
3655 v5 += 50;
Ritor1
parents:
diff changeset
3656 goto LABEL_361;
Ritor1
parents:
diff changeset
3657 case 0x212u:
Ritor1
parents:
diff changeset
3658 if ( v3 == 1 )
Ritor1
parents:
diff changeset
3659 v5 -= 20;
Ritor1
parents:
diff changeset
3660 v45 = v3 == 2;
Ritor1
parents:
diff changeset
3661 LABEL_199:
Ritor1
parents:
diff changeset
3662 if ( v45 )
Ritor1
parents:
diff changeset
3663 v5 -= 20;
Ritor1
parents:
diff changeset
3664 goto LABEL_361;
Ritor1
parents:
diff changeset
3665 case 0x214u:
Ritor1
parents:
diff changeset
3666 if ( v3 == 1 )
Ritor1
parents:
diff changeset
3667 v5 += 15;
Ritor1
parents:
diff changeset
3668 v46 = v3 == 2;
Ritor1
parents:
diff changeset
3669 goto LABEL_240;
Ritor1
parents:
diff changeset
3670 case 0x215u:
Ritor1
parents:
diff changeset
3671 if ( v3 == 5 )
Ritor1
parents:
diff changeset
3672 v5 += 15;
Ritor1
parents:
diff changeset
3673 v46 = v3 == 4;
Ritor1
parents:
diff changeset
3674 goto LABEL_240;
Ritor1
parents:
diff changeset
3675 case 0x216u:
Ritor1
parents:
diff changeset
3676 if ( v3 == 10 )
Ritor1
parents:
diff changeset
3677 v5 += 30;
Ritor1
parents:
diff changeset
3678 if ( !v3 )
Ritor1
parents:
diff changeset
3679 v5 += 15;
Ritor1
parents:
diff changeset
3680 goto LABEL_315;
Ritor1
parents:
diff changeset
3681 case 0x217u:
Ritor1
parents:
diff changeset
3682 if ( v3 == 21 )
Ritor1
parents:
diff changeset
3683 v61 += 5;
Ritor1
parents:
diff changeset
3684 if ( !v3 )
Ritor1
parents:
diff changeset
3685 v5 += 15;
Ritor1
parents:
diff changeset
3686 goto LABEL_253;
Ritor1
parents:
diff changeset
3687 case 0x218u:
Ritor1
parents:
diff changeset
3688 goto LABEL_253;
Ritor1
parents:
diff changeset
3689 default:
Ritor1
parents:
diff changeset
3690 goto LABEL_361;
Ritor1
parents:
diff changeset
3691 }
Ritor1
parents:
diff changeset
3692 goto LABEL_361;
Ritor1
parents:
diff changeset
3693 }
Ritor1
parents:
diff changeset
3694 if ( *(int *)(v63 + 536) == v3 + 1 )
Ritor1
parents:
diff changeset
3695 {
Ritor1
parents:
diff changeset
3696 if ( (signed int)v3 >= 0 )
Ritor1
parents:
diff changeset
3697 {
Ritor1
parents:
diff changeset
3698 if ( (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
3699 {
Ritor1
parents:
diff changeset
3700 v5 += *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
3701 }
Ritor1
parents:
diff changeset
3702 else
Ritor1
parents:
diff changeset
3703 {
Ritor1
parents:
diff changeset
3704 if ( (signed int)v3 <= 23 && v5 < *((int *)v6->pConditions + 9 * v31 + 135) )
Ritor1
parents:
diff changeset
3705 v5 = *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
3706 }
Ritor1
parents:
diff changeset
3707 }
Ritor1
parents:
diff changeset
3708 goto LABEL_361;
Ritor1
parents:
diff changeset
3709 }
Ritor1
parents:
diff changeset
3710 v34 = *(int *)(v63 + 544);
Ritor1
parents:
diff changeset
3711 if ( v34 > 48 )
Ritor1
parents:
diff changeset
3712 {
Ritor1
parents:
diff changeset
3713 switch ( v34 )
Ritor1
parents:
diff changeset
3714 {
Ritor1
parents:
diff changeset
3715 case 54:
Ritor1
parents:
diff changeset
3716 goto LABEL_315;
Ritor1
parents:
diff changeset
3717 case 49:
Ritor1
parents:
diff changeset
3718 if ( v3 == 6 )
Ritor1
parents:
diff changeset
3719 goto LABEL_121;
Ritor1
parents:
diff changeset
3720 v50 = v3 == 1;
Ritor1
parents:
diff changeset
3721 goto LABEL_296;
Ritor1
parents:
diff changeset
3722 case 51:
Ritor1
parents:
diff changeset
3723 if ( v3 != 5 && v3 != 1 )
Ritor1
parents:
diff changeset
3724 goto LABEL_309;
Ritor1
parents:
diff changeset
3725 goto LABEL_121;
Ritor1
parents:
diff changeset
3726 case 52:
Ritor1
parents:
diff changeset
3727 if ( v3 == 3 )
Ritor1
parents:
diff changeset
3728 goto LABEL_121;
Ritor1
parents:
diff changeset
3729 v50 = v3 == 4;
Ritor1
parents:
diff changeset
3730 goto LABEL_296;
Ritor1
parents:
diff changeset
3731 case 53:
Ritor1
parents:
diff changeset
3732 if ( !v3 )
Ritor1
parents:
diff changeset
3733 goto LABEL_121;
Ritor1
parents:
diff changeset
3734 v50 = v3 == 2;
Ritor1
parents:
diff changeset
3735 goto LABEL_296;
Ritor1
parents:
diff changeset
3736 case 55:
Ritor1
parents:
diff changeset
3737 v46 = v3 == 6;
Ritor1
parents:
diff changeset
3738 goto LABEL_240;
Ritor1
parents:
diff changeset
3739 case 56:
Ritor1
parents:
diff changeset
3740 if ( !v3 )
Ritor1
parents:
diff changeset
3741 goto LABEL_351;
Ritor1
parents:
diff changeset
3742 v53 = v3 == 3;
Ritor1
parents:
diff changeset
3743 goto LABEL_350;
Ritor1
parents:
diff changeset
3744 case 57:
Ritor1
parents:
diff changeset
3745 if ( v3 == 1 )
Ritor1
parents:
diff changeset
3746 goto LABEL_351;
Ritor1
parents:
diff changeset
3747 v53 = v3 == 2;
Ritor1
parents:
diff changeset
3748 goto LABEL_350;
Ritor1
parents:
diff changeset
3749 case 50:
Ritor1
parents:
diff changeset
3750 if ( v3 == 10 )
Ritor1
parents:
diff changeset
3751 v5 += 30;
Ritor1
parents:
diff changeset
3752 goto LABEL_361;
Ritor1
parents:
diff changeset
3753 case 60:
Ritor1
parents:
diff changeset
3754 if ( v3 != 23 )
Ritor1
parents:
diff changeset
3755 goto LABEL_336;
Ritor1
parents:
diff changeset
3756 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
3757 goto LABEL_361;
Ritor1
parents:
diff changeset
3758 v5 = 3;
Ritor1
parents:
diff changeset
3759 LABEL_336:
Ritor1
parents:
diff changeset
3760 v54 = v3 == 22;
Ritor1
parents:
diff changeset
3761 goto LABEL_345;
Ritor1
parents:
diff changeset
3762 case 61:
Ritor1
parents:
diff changeset
3763 if ( v3 != 17 )
Ritor1
parents:
diff changeset
3764 goto LABEL_340;
Ritor1
parents:
diff changeset
3765 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
3766 goto LABEL_361;
Ritor1
parents:
diff changeset
3767 v5 = 3;
Ritor1
parents:
diff changeset
3768 LABEL_340:
Ritor1
parents:
diff changeset
3769 v54 = v3 == 18;
Ritor1
parents:
diff changeset
3770 goto LABEL_345;
Ritor1
parents:
diff changeset
3771 case 62:
Ritor1
parents:
diff changeset
3772 if ( v3 != 19 )
Ritor1
parents:
diff changeset
3773 goto LABEL_344;
Ritor1
parents:
diff changeset
3774 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
3775 goto LABEL_361;
Ritor1
parents:
diff changeset
3776 v5 = 3;
Ritor1
parents:
diff changeset
3777 LABEL_344:
Ritor1
parents:
diff changeset
3778 v54 = v3 == 20;
Ritor1
parents:
diff changeset
3779 LABEL_345:
Ritor1
parents:
diff changeset
3780 if ( !v54 )
Ritor1
parents:
diff changeset
3781 goto LABEL_361;
Ritor1
parents:
diff changeset
3782 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
3783 goto LABEL_361;
Ritor1
parents:
diff changeset
3784 v60 = 3;
Ritor1
parents:
diff changeset
3785 goto LABEL_360;
Ritor1
parents:
diff changeset
3786 case 67:
Ritor1
parents:
diff changeset
3787 v55 = v3 == 18;
Ritor1
parents:
diff changeset
3788 goto LABEL_357;
Ritor1
parents:
diff changeset
3789 case 68:
Ritor1
parents:
diff changeset
3790 v53 = v3 == 9;
Ritor1
parents:
diff changeset
3791 goto LABEL_350;
Ritor1
parents:
diff changeset
3792 case 69:
Ritor1
parents:
diff changeset
3793 if ( v3 == 11 )
Ritor1
parents:
diff changeset
3794 v5 += 20;
Ritor1
parents:
diff changeset
3795 break;
Ritor1
parents:
diff changeset
3796 case 70:
Ritor1
parents:
diff changeset
3797 if ( v3 == 12 )
Ritor1
parents:
diff changeset
3798 v5 += 10;
Ritor1
parents:
diff changeset
3799 v55 = v3 == 16;
Ritor1
parents:
diff changeset
3800 LABEL_357:
Ritor1
parents:
diff changeset
3801 if ( v55 && v5 < 2 )
Ritor1
parents:
diff changeset
3802 {
Ritor1
parents:
diff changeset
3803 v60 = 2;
Ritor1
parents:
diff changeset
3804 LABEL_360:
Ritor1
parents:
diff changeset
3805 v5 = v60;
Ritor1
parents:
diff changeset
3806 }
Ritor1
parents:
diff changeset
3807 break;
Ritor1
parents:
diff changeset
3808 default:
Ritor1
parents:
diff changeset
3809 goto LABEL_361;
Ritor1
parents:
diff changeset
3810 }
Ritor1
parents:
diff changeset
3811 goto LABEL_361;
Ritor1
parents:
diff changeset
3812 }
Ritor1
parents:
diff changeset
3813 if ( v34 == 48 )
Ritor1
parents:
diff changeset
3814 {
Ritor1
parents:
diff changeset
3815 if ( v3 == 9 )
Ritor1
parents:
diff changeset
3816 v5 += 5;
Ritor1
parents:
diff changeset
3817 LABEL_315:
Ritor1
parents:
diff changeset
3818 v46 = v3 == 3;
Ritor1
parents:
diff changeset
3819 LABEL_240:
Ritor1
parents:
diff changeset
3820 if ( v46 )
Ritor1
parents:
diff changeset
3821 v5 += 15;
Ritor1
parents:
diff changeset
3822 goto LABEL_361;
Ritor1
parents:
diff changeset
3823 }
Ritor1
parents:
diff changeset
3824 if ( v34 > 32 )
Ritor1
parents:
diff changeset
3825 {
Ritor1
parents:
diff changeset
3826 if ( v34 > 44 )
Ritor1
parents:
diff changeset
3827 {
Ritor1
parents:
diff changeset
3828 v51 = v34 - 45;
Ritor1
parents:
diff changeset
3829 if ( !v51 )
Ritor1
parents:
diff changeset
3830 {
Ritor1
parents:
diff changeset
3831 if ( v3 == 5 )
Ritor1
parents:
diff changeset
3832 goto LABEL_351;
Ritor1
parents:
diff changeset
3833 v53 = v3 == 4;
Ritor1
parents:
diff changeset
3834 LABEL_350:
Ritor1
parents:
diff changeset
3835 if ( v53 )
Ritor1
parents:
diff changeset
3836 LABEL_351:
Ritor1
parents:
diff changeset
3837 v5 += 5;
Ritor1
parents:
diff changeset
3838 goto LABEL_361;
Ritor1
parents:
diff changeset
3839 }
Ritor1
parents:
diff changeset
3840 v52 = v51 - 1;
Ritor1
parents:
diff changeset
3841 if ( !v52 )
Ritor1
parents:
diff changeset
3842 {
Ritor1
parents:
diff changeset
3843 v40 = v3 == 0;
Ritor1
parents:
diff changeset
3844 LABEL_123:
Ritor1
parents:
diff changeset
3845 if ( v40 )
Ritor1
parents:
diff changeset
3846 v5 += 25;
Ritor1
parents:
diff changeset
3847 goto LABEL_361;
Ritor1
parents:
diff changeset
3848 }
Ritor1
parents:
diff changeset
3849 if ( v52 == 1 )
Ritor1
parents:
diff changeset
3850 {
Ritor1
parents:
diff changeset
3851 LABEL_309:
Ritor1
parents:
diff changeset
3852 v50 = v3 == 8;
Ritor1
parents:
diff changeset
3853 goto LABEL_296;
Ritor1
parents:
diff changeset
3854 }
Ritor1
parents:
diff changeset
3855 }
Ritor1
parents:
diff changeset
3856 else
Ritor1
parents:
diff changeset
3857 {
Ritor1
parents:
diff changeset
3858 if ( v34 == 44 )
Ritor1
parents:
diff changeset
3859 {
Ritor1
parents:
diff changeset
3860 v50 = v3 == 7;
Ritor1
parents:
diff changeset
3861 goto LABEL_296;
Ritor1
parents:
diff changeset
3862 }
Ritor1
parents:
diff changeset
3863 v34 -= 33;
Ritor1
parents:
diff changeset
3864 if ( !v34 )
Ritor1
parents:
diff changeset
3865 {
Ritor1
parents:
diff changeset
3866 if ( v3 != 38 )
Ritor1
parents:
diff changeset
3867 goto LABEL_361;
Ritor1
parents:
diff changeset
3868 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
3869 goto LABEL_138;
Ritor1
parents:
diff changeset
3870 }
Ritor1
parents:
diff changeset
3871 --v34;
Ritor1
parents:
diff changeset
3872 if ( !v34 )
Ritor1
parents:
diff changeset
3873 {
Ritor1
parents:
diff changeset
3874 if ( v3 != 36 )
Ritor1
parents:
diff changeset
3875 goto LABEL_361;
Ritor1
parents:
diff changeset
3876 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
3877 goto LABEL_138;
Ritor1
parents:
diff changeset
3878 }
Ritor1
parents:
diff changeset
3879 v49 = v34 - 8;
Ritor1
parents:
diff changeset
3880 if ( !v49 )
Ritor1
parents:
diff changeset
3881 {
Ritor1
parents:
diff changeset
3882 if ( (signed int)v3 >= 0 && (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
3883 ++v5;
Ritor1
parents:
diff changeset
3884 goto LABEL_361;
Ritor1
parents:
diff changeset
3885 }
Ritor1
parents:
diff changeset
3886 if ( v49 == 1 )
Ritor1
parents:
diff changeset
3887 {
Ritor1
parents:
diff changeset
3888 if ( v3 != 3 && v3 != 7 )
Ritor1
parents:
diff changeset
3889 {
Ritor1
parents:
diff changeset
3890 v50 = v3 == 9;
Ritor1
parents:
diff changeset
3891 LABEL_296:
Ritor1
parents:
diff changeset
3892 if ( !v50 )
Ritor1
parents:
diff changeset
3893 goto LABEL_361;
Ritor1
parents:
diff changeset
3894 }
Ritor1
parents:
diff changeset
3895 LABEL_121:
Ritor1
parents:
diff changeset
3896 v5 += 10;
Ritor1
parents:
diff changeset
3897 goto LABEL_361;
Ritor1
parents:
diff changeset
3898 }
Ritor1
parents:
diff changeset
3899 }
Ritor1
parents:
diff changeset
3900 }
Ritor1
parents:
diff changeset
3901 else
Ritor1
parents:
diff changeset
3902 {
Ritor1
parents:
diff changeset
3903 if ( v34 == 32 )
Ritor1
parents:
diff changeset
3904 {
Ritor1
parents:
diff changeset
3905 if ( v3 != 39 )
Ritor1
parents:
diff changeset
3906 goto LABEL_361;
Ritor1
parents:
diff changeset
3907 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
3908 goto LABEL_138;
Ritor1
parents:
diff changeset
3909 }
Ritor1
parents:
diff changeset
3910 if ( v34 > 28 )
Ritor1
parents:
diff changeset
3911 {
Ritor1
parents:
diff changeset
3912 v34 -= 29;
Ritor1
parents:
diff changeset
3913 if ( v34 )
Ritor1
parents:
diff changeset
3914 {
Ritor1
parents:
diff changeset
3915 --v34;
Ritor1
parents:
diff changeset
3916 if ( v34 )
Ritor1
parents:
diff changeset
3917 {
Ritor1
parents:
diff changeset
3918 --v34;
Ritor1
parents:
diff changeset
3919 if ( v34 || v3 != 41 )
Ritor1
parents:
diff changeset
3920 goto LABEL_361;
Ritor1
parents:
diff changeset
3921 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[19]);
Ritor1
parents:
diff changeset
3922 }
Ritor1
parents:
diff changeset
3923 else
Ritor1
parents:
diff changeset
3924 {
Ritor1
parents:
diff changeset
3925 if ( v3 != 34 )
Ritor1
parents:
diff changeset
3926 goto LABEL_361;
Ritor1
parents:
diff changeset
3927 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
3928 }
Ritor1
parents:
diff changeset
3929 }
Ritor1
parents:
diff changeset
3930 else
Ritor1
parents:
diff changeset
3931 {
Ritor1
parents:
diff changeset
3932 if ( v3 != 37 )
Ritor1
parents:
diff changeset
3933 goto LABEL_361;
Ritor1
parents:
diff changeset
3934 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[15]);
Ritor1
parents:
diff changeset
3935 }
Ritor1
parents:
diff changeset
3936 goto LABEL_138;
Ritor1
parents:
diff changeset
3937 }
Ritor1
parents:
diff changeset
3938 if ( v34 == 28 )
Ritor1
parents:
diff changeset
3939 {
Ritor1
parents:
diff changeset
3940 LABEL_136:
Ritor1
parents:
diff changeset
3941 if ( v3 == 42 )
Ritor1
parents:
diff changeset
3942 {
Ritor1
parents:
diff changeset
3943 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
3944 LABEL_138:
Ritor1
parents:
diff changeset
3945 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3946 goto LABEL_361;
Ritor1
parents:
diff changeset
3947 }
Ritor1
parents:
diff changeset
3948 }
Ritor1
parents:
diff changeset
3949 else
Ritor1
parents:
diff changeset
3950 {
Ritor1
parents:
diff changeset
3951 v47 = v34 - 1;
Ritor1
parents:
diff changeset
3952 if ( v47 )
Ritor1
parents:
diff changeset
3953 {
Ritor1
parents:
diff changeset
3954 v48 = v47 - 1;
Ritor1
parents:
diff changeset
3955 if ( v48 )
Ritor1
parents:
diff changeset
3956 {
Ritor1
parents:
diff changeset
3957 v34 = v48 - 24;
Ritor1
parents:
diff changeset
3958 if ( v34 )
Ritor1
parents:
diff changeset
3959 {
Ritor1
parents:
diff changeset
3960 --v34;
Ritor1
parents:
diff changeset
3961 if ( v34 || v3 != 40 )
Ritor1
parents:
diff changeset
3962 goto LABEL_361;
Ritor1
parents:
diff changeset
3963 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
3964 }
Ritor1
parents:
diff changeset
3965 else
Ritor1
parents:
diff changeset
3966 {
Ritor1
parents:
diff changeset
3967 if ( v3 != 35 )
Ritor1
parents:
diff changeset
3968 goto LABEL_361;
Ritor1
parents:
diff changeset
3969 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[13]);
Ritor1
parents:
diff changeset
3970 }
Ritor1
parents:
diff changeset
3971 goto LABEL_138;
Ritor1
parents:
diff changeset
3972 }
Ritor1
parents:
diff changeset
3973 LABEL_118:
Ritor1
parents:
diff changeset
3974 if ( (signed int)v3 < 0 )
Ritor1
parents:
diff changeset
3975 goto LABEL_361;
Ritor1
parents:
diff changeset
3976 v39 = __OFSUB__((int)v3, 6);
Ritor1
parents:
diff changeset
3977 v37 = v3 == 6;
Ritor1
parents:
diff changeset
3978 v38 = v3 - 6 < 0;
Ritor1
parents:
diff changeset
3979 }
Ritor1
parents:
diff changeset
3980 else
Ritor1
parents:
diff changeset
3981 {
Ritor1
parents:
diff changeset
3982 LABEL_253:
Ritor1
parents:
diff changeset
3983 if ( (signed int)v3 < 10 )
Ritor1
parents:
diff changeset
3984 goto LABEL_361;
Ritor1
parents:
diff changeset
3985 v39 = __OFSUB__((int)v3, 15);
Ritor1
parents:
diff changeset
3986 v37 = v3 == 15;
Ritor1
parents:
diff changeset
3987 v38 = v3 - 15 < 0;
Ritor1
parents:
diff changeset
3988 }
Ritor1
parents:
diff changeset
3989 if ( (unsigned __int8)(v38 ^ v39) | v37 )
Ritor1
parents:
diff changeset
3990 goto LABEL_121;
Ritor1
parents:
diff changeset
3991 }
Ritor1
parents:
diff changeset
3992 }
Ritor1
parents:
diff changeset
3993 LABEL_361:
Ritor1
parents:
diff changeset
3994 ++v65;
Ritor1
parents:
diff changeset
3995 if ( (signed int)v65 >= 16 )
Ritor1
parents:
diff changeset
3996 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
3997 }
Ritor1
parents:
diff changeset
3998 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3999 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
0
Ritor1
parents:
diff changeset
4000 {
Ritor1
parents:
diff changeset
4001 if ( IsUnarmed() != 1 )
Ritor1
parents:
diff changeset
4002 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4003 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4004 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4005 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
4006 if ( v22 >= 0 )
Ritor1
parents:
diff changeset
4007 {
Ritor1
parents:
diff changeset
4008 if ( v22 <= 2 )
Ritor1
parents:
diff changeset
4009 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4010 v23 = this->pOwnItems[this->pEquipment.uMainHand].uItemID;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4011 if ( v6->pEquipment.uShield || pItemsTable->pItems[v23].uSkillType != 4 )
0
Ritor1
parents:
diff changeset
4012 {
Ritor1
parents:
diff changeset
4013 v26 = pItemsTable->pItems[v23].uDamageRoll;
Ritor1
parents:
diff changeset
4014 v25 = pItemsTable->pItems[v23].uDamageDice;
Ritor1
parents:
diff changeset
4015 }
Ritor1
parents:
diff changeset
4016 else
Ritor1
parents:
diff changeset
4017 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4018 v25 = pItemsTable->pItems[v23].uDamageRoll;
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4019 v26 = pItemsTable->pItems[v23].uDamageDice + 1;
0
Ritor1
parents:
diff changeset
4020 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4021 v5 = pItemsTable->pItems[v23].uDamageMod + v25 * v26;
0
Ritor1
parents:
diff changeset
4022 }
Ritor1
parents:
diff changeset
4023 }
Ritor1
parents:
diff changeset
4024 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4025
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4026 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4027 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4028
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4029 v28 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4030 if ((v28 < 0) || v28 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4031 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4032 }
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
4033 v15 = pItemsTable->pItems[v23].uDamageMod;
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
4034 v14 = pItemsTable->pItems[v23].uDamageDice * pItemsTable->pItems[v23].uDamageRoll;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4035 v5 += v15 + v14;
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
4036 return v5 + v62 + v61;
0
Ritor1
parents:
diff changeset
4037 }
Ritor1
parents:
diff changeset
4038 v59 = 3;
Ritor1
parents:
diff changeset
4039 LABEL_74:
Ritor1
parents:
diff changeset
4040 v5 = v59;
Ritor1
parents:
diff changeset
4041 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4042 }
Ritor1
parents:
diff changeset
4043 if ( (signed int)attr < 0 )
Ritor1
parents:
diff changeset
4044 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4045 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_SKILL_UNARMED )
0
Ritor1
parents:
diff changeset
4046 goto LABEL_95;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4047 if ( attr == CHARACTER_ATTRIBUTE_LEVEL )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4048 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4049 if ( !Player::HasEnchantedItemEquipped(25) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4050 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4051 v5 = 5;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4052 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4053 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4054 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_LEVEL )
0
Ritor1
parents:
diff changeset
4055 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4056 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
0
Ritor1
parents:
diff changeset
4057 {
Ritor1
parents:
diff changeset
4058 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
4059 {
Ritor1
parents:
diff changeset
4060 v5 = 0;
Ritor1
parents:
diff changeset
4061 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4062 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4063 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4064 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4065 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
4066 if ( v17 >= 0 )
Ritor1
parents:
diff changeset
4067 {
Ritor1
parents:
diff changeset
4068 if ( v17 <= 2 )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4069 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uMainHand-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
4070 }
Ritor1
parents:
diff changeset
4071 }
865
883221c72cf1 decompiler errors
zipi
parents: 862
diff changeset
4072 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) || (v19 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND), v19 < 0) || v19 > 2 )
0
Ritor1
parents:
diff changeset
4073 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4074 v20 = v6->pOwnItems[v6->pEquipment.uShield - 1].uItemID;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4075 v56 = pItemsTable->pItems[v20].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4076 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4077 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4078 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4079 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MIN )
0
Ritor1
parents:
diff changeset
4080 {
Ritor1
parents:
diff changeset
4081 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
4082 {
Ritor1
parents:
diff changeset
4083 v5 = 1;
Ritor1
parents:
diff changeset
4084 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4085 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4086 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4087 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4088 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
4089 if ( v9 >= 0 )
Ritor1
parents:
diff changeset
4090 {
Ritor1
parents:
diff changeset
4091 if ( v9 <= 2 )
Ritor1
parents:
diff changeset
4092 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4093 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageDice +
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4094 pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageMod;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4095 if ( !v6->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
4096 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4097 if ( pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uSkillType == 4 )
0
Ritor1
parents:
diff changeset
4098 ++v5;
Ritor1
parents:
diff changeset
4099 }
Ritor1
parents:
diff changeset
4100 }
Ritor1
parents:
diff changeset
4101 }
Ritor1
parents:
diff changeset
4102 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4103
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4104 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND))
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4105 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4106 v12 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4107 if ((v12 < 0) || v12 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4108 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4109 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4110 v14 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4111 v15 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageDice;
0
Ritor1
parents:
diff changeset
4112 LABEL_88:
Ritor1
parents:
diff changeset
4113 v5 += v15 + v14;
Ritor1
parents:
diff changeset
4114 }
Ritor1
parents:
diff changeset
4115 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4116 }
Ritor1
parents:
diff changeset
4117
Ritor1
parents:
diff changeset
4118 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
4119 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4120 {
Ritor1
parents:
diff changeset
4121 int result; // eax@1
Ritor1
parents:
diff changeset
4122 int v3; // eax@4
Ritor1
parents:
diff changeset
4123 int v4; // ecx@5
Ritor1
parents:
diff changeset
4124
Ritor1
parents:
diff changeset
4125 switch (a2)
Ritor1
parents:
diff changeset
4126 {
Ritor1
parents:
diff changeset
4127 case CHARACTER_ATTRIBUTE_LEVEL: return 0;
Ritor1
parents:
diff changeset
4128 }
Ritor1
parents:
diff changeset
4129
Ritor1
parents:
diff changeset
4130 result = 0;
Ritor1
parents:
diff changeset
4131 if ( (signed int)a2 > 10 )
Ritor1
parents:
diff changeset
4132 {
Ritor1
parents:
diff changeset
4133 if ( (signed int)a2 <= 15 )
Ritor1
parents:
diff changeset
4134 {
Ritor1
parents:
diff changeset
4135 switch ( a2 )
Ritor1
parents:
diff changeset
4136 {
Ritor1
parents:
diff changeset
4137 case CHARACTER_ATTRIBUTE_RESIST_BODY:
Ritor1
parents:
diff changeset
4138 v3 = this->pPlayerBuffs[2].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4139 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower;
0
Ritor1
parents:
diff changeset
4140 break;
Ritor1
parents:
diff changeset
4141 case CHARACTER_ATTRIBUTE_RESIST_AIR:
Ritor1
parents:
diff changeset
4142 v3 = this->pPlayerBuffs[0].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4143 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower;
0
Ritor1
parents:
diff changeset
4144 break;
Ritor1
parents:
diff changeset
4145 case CHARACTER_ATTRIBUTE_RESIST_WATER:
Ritor1
parents:
diff changeset
4146 v3 = this->pPlayerBuffs[22].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4147 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower;
0
Ritor1
parents:
diff changeset
4148 break;
Ritor1
parents:
diff changeset
4149 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
Ritor1
parents:
diff changeset
4150 v3 = this->pPlayerBuffs[3].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4151 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower;
0
Ritor1
parents:
diff changeset
4152 break;
Ritor1
parents:
diff changeset
4153 default:
Ritor1
parents:
diff changeset
4154 if ( a2 != 14 )
Ritor1
parents:
diff changeset
4155 return result;
Ritor1
parents:
diff changeset
4156 v3 = this->pPlayerBuffs[9].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4157 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower;
0
Ritor1
parents:
diff changeset
4158 break;
Ritor1
parents:
diff changeset
4159 }
Ritor1
parents:
diff changeset
4160 return v4 + v3;
Ritor1
parents:
diff changeset
4161 }
Ritor1
parents:
diff changeset
4162 if ( a2 != CHARACTER_ATTRIBUTE_ATTACK )
Ritor1
parents:
diff changeset
4163 {
Ritor1
parents:
diff changeset
4164 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
4165 {
Ritor1
parents:
diff changeset
4166 v3 = this->pPlayerBuffs[8].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4167 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower;
0
Ritor1
parents:
diff changeset
4168 return v4 + v3;
Ritor1
parents:
diff changeset
4169 }
Ritor1
parents:
diff changeset
4170 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
Ritor1
parents:
diff changeset
4171 return result;
Ritor1
parents:
diff changeset
4172 }
Ritor1
parents:
diff changeset
4173 return this->pPlayerBuffs[1].uPower;
Ritor1
parents:
diff changeset
4174 }
Ritor1
parents:
diff changeset
4175 if ( a2 == 10 )
Ritor1
parents:
diff changeset
4176 {
Ritor1
parents:
diff changeset
4177 v3 = this->pPlayerBuffs[5].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4178 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower;
0
Ritor1
parents:
diff changeset
4179 return v4 + v3;
Ritor1
parents:
diff changeset
4180 }
Ritor1
parents:
diff changeset
4181 switch ( a2 )
Ritor1
parents:
diff changeset
4182 {
Ritor1
parents:
diff changeset
4183 case CHARACTER_ATTRIBUTE_STRENGTH:
Ritor1
parents:
diff changeset
4184 v3 = pPlayerBuffs[19].uPower;
Ritor1
parents:
diff changeset
4185 goto LABEL_5;
Ritor1
parents:
diff changeset
4186 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
Ritor1
parents:
diff changeset
4187 v3 = pPlayerBuffs[17].uPower;
Ritor1
parents:
diff changeset
4188 goto LABEL_5;
Ritor1
parents:
diff changeset
4189 case CHARACTER_ATTRIBUTE_WILLPOWER:
Ritor1
parents:
diff changeset
4190 v3 = pPlayerBuffs[20].uPower;
Ritor1
parents:
diff changeset
4191 goto LABEL_5;
Ritor1
parents:
diff changeset
4192 case CHARACTER_ATTRIBUTE_ENDURANCE:
Ritor1
parents:
diff changeset
4193 v3 = pPlayerBuffs[16].uPower;
Ritor1
parents:
diff changeset
4194 goto LABEL_5;
Ritor1
parents:
diff changeset
4195 case CHARACTER_ATTRIBUTE_ACCURACY:
Ritor1
parents:
diff changeset
4196 v3 = pPlayerBuffs[15].uPower;
Ritor1
parents:
diff changeset
4197 goto LABEL_5;
Ritor1
parents:
diff changeset
4198 case CHARACTER_ATTRIBUTE_SPEED:
Ritor1
parents:
diff changeset
4199 v3 = pPlayerBuffs[21].uPower;
Ritor1
parents:
diff changeset
4200 goto LABEL_5;
Ritor1
parents:
diff changeset
4201 case CHARACTER_ATTRIBUTE_LUCK:
Ritor1
parents:
diff changeset
4202 v3 = pPlayerBuffs[18].uPower;
Ritor1
parents:
diff changeset
4203 LABEL_5:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4204 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
0
Ritor1
parents:
diff changeset
4205 return v4 + v3;
Ritor1
parents:
diff changeset
4206 case CHARACTER_ATTRIBUTE_AC_BONUS:
Ritor1
parents:
diff changeset
4207 v3 = this->pPlayerBuffs[14].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4208 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower;
0
Ritor1
parents:
diff changeset
4209 return v4 + v3;
Ritor1
parents:
diff changeset
4210 default:
Ritor1
parents:
diff changeset
4211 return result;
Ritor1
parents:
diff changeset
4212 }
Ritor1
parents:
diff changeset
4213 return result;
Ritor1
parents:
diff changeset
4214 }
Ritor1
parents:
diff changeset
4215
Ritor1
parents:
diff changeset
4216 //----- (0048F882) --------------------------------------------------------
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
4217 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType )
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
4218 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4219 signed int bonus_value; // esi@1
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4220 unsigned __int16 skill_value; // ax@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4221 int result; // al@127
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4222
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4223 bonus_value = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4224 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4225 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4226 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4227 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4228 if ( CheckHiredNPCSpeciality(Hunter) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4229 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4230 if ( CheckHiredNPCSpeciality(Sage) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4231 bonus_value += 6;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4232 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4233 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4234 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4235
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4236 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4237 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4238 if ( CheckHiredNPCSpeciality(Armsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4239 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4240 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4241 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4242 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4243 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4244 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4245
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4246 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4247 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4248 if (CheckHiredNPCSpeciality(Burglar))
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4249 bonus_value = 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4250 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4251 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4252 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4253
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4254
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4255 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4256 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4257 if ( CheckHiredNPCSpeciality(Herbalist) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4258 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4259 if ( CheckHiredNPCSpeciality(Apothecary) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4260 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4261 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4262 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4263 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4264
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4265 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4266 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4267 if ( CheckHiredNPCSpeciality(Teacher) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4268 bonus_value = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4269 if ( CheckHiredNPCSpeciality(Instructor) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4270 bonus_value += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4271 if ( CheckHiredNPCSpeciality(Scholar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4272 bonus_value += 5;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4273 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4274 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4275 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4276
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4277 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4278 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4279 if (CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4280 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4281 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4282 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4283 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4284
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4285 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4286 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4287 if ( CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4288 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4289 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4290 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4291 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4292
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4293 case PLAYER_SKILL_BOW:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4294 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4295 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4296 case PLAYER_SKILL_SHIELD:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4297 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4298 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4299
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4300 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4301 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4302 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4303 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4304 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4305 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4306 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4307 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4308 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4309 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4310 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4311 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4312 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4313 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4314 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4315 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4316 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4317 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4318 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4319 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4320 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4321 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4322 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4323 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4324 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4325 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4326 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4327 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4328 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4329 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4330 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4331 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4332 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4333 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4334 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4335 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4336 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4337 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4338 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4339 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4340 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4341 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4342 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4343 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4344 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4345 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4346 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4347 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4348 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4349 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4350 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4351 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4352 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4353 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4354 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4355 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4356 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4357 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4358 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4359 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4360 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4361 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4362 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4363 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4364 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4365 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4366 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4367 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4368 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4369 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4370 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4371 case PLAYER_SKILL_LIGHT:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4372 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4373 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4374 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4375 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4376 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4377 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4378 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4379
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4380 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4381 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4382 if ( CheckHiredNPCSpeciality(Trader) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4383 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4384 if ( CheckHiredNPCSpeciality(Merchant) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4385 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4386 if ( CheckHiredNPCSpeciality(Gypsy) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4387 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4388 if ( CheckHiredNPCSpeciality(Duper) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4389 bonus_value += 8;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4390 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4391 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4392
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4393 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4394 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4395 if ( CheckHiredNPCSpeciality(Scout) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4396 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4397 if ( CheckHiredNPCSpeciality(Psychic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4398 bonus_value += 5;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4399 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4400 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4401
0
Ritor1
parents:
diff changeset
4402 case PLAYER_SKILL_ITEM_ID:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4403 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID, 0);
0
Ritor1
parents:
diff changeset
4404 break;
Ritor1
parents:
diff changeset
4405 case PLAYER_SKILL_MEDITATION:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4406 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4407 break;
0
Ritor1
parents:
diff changeset
4408 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4409 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4410 if ( CheckHiredNPCSpeciality(Tinker) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4411 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4412 if ( CheckHiredNPCSpeciality(Locksmith) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4413 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4414 if ( CheckHiredNPCSpeciality(Burglar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4415 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4416 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4417 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4418 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4419 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4420
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4421 skill_value = pActiveSkills[uSkillType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4422 if ( bonus_value + (skill_value & 0x3F) < 60 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4423 result = bonus_value + skill_value;
0
Ritor1
parents:
diff changeset
4424 else
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4425 result = skill_value & 0xFFFC | 0x3C; //al
0
Ritor1
parents:
diff changeset
4426 return result;
Ritor1
parents:
diff changeset
4427 }
Ritor1
parents:
diff changeset
4428
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4429
0
Ritor1
parents:
diff changeset
4430 //----- (0048FC00) --------------------------------------------------------
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4431 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4432 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4433 int armsMasterBonus;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4434
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4435 armsMasterBonus = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4436 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4437 if ( armmaster_skill > 0 )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4438 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4439 int multiplier = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4440 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4441 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4442 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4443 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4444 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4445 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4446 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2);
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4447 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4448 armsMasterBonus = multiplier * (armmaster_skill & 0x3F);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4449 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4450
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4451 switch(inSkill)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4452 {
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4453 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4454 if (HasItemEquipped(EQUIP_BOW))
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4455 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4456 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4457 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4458 return multiplier * (bowSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4459 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4460 return 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4461 break;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4462 case CHARACTER_ATTRIBUTE_HEALTH:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4463 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4464 int base_value = pBaseHealthPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4465 int attrib_modif = GetBodybuilding();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4466 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4467 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4468 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4469 case CHARACTER_ATTRIBUTE_MANA:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4470 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4471 int base_value = pBaseManaPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4472 int attrib_modif = GetMeditation();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4473 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4474 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4475 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4476 case CHARACTER_ATTRIBUTE_AC_BONUS:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4477 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4478 bool wearingArmor = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4479 bool wearingLeather = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4480 unsigned int ACSum = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4481
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4482 for (int j = 0; j < 16; ++j)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4483 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4484 if (pEquipment.pIndices[j] && (!pOwnItems[pEquipment.pIndices[j]].Broken()))
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4485 {
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
4486 int curr_item = pOwnItems[pEquipment.pIndices[j] - 1].uItemID;
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4487 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[curr_item].uSkillType;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4488 int currArmorSkillLevel = GetActualSkillLevel(itemSkillType);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4489 int multiplier = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4490 switch (itemSkillType)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4491 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4492 case PLAYER_SKILL_STAFF:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4493 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4494 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4495 case PLAYER_SKILL_SWORD:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4496 case PLAYER_SKILL_SPEAR:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4497 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4498 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4499 case PLAYER_SKILL_SHIELD:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4500 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4501 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4502 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4503 case PLAYER_SKILL_LEATHER:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4504 wearingLeather = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4505 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4506 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4507 case PLAYER_SKILL_CHAIN:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4508 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4509 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4510 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4511 case PLAYER_SKILL_PLATE:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4512 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4513 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4514 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4515 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4516 ACSum += multiplier * (currArmorSkillLevel & 0x3F);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4517 }
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4518 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4519
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4520 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4521 int dodgeMastery = SkillToMastery(dodgeSkillLevel);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4522 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4523 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) )
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4524 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4525 ACSum += multiplier * (dodgeSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4526 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4527 return ACSum;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4528 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4529 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4530 case CHARACTER_ATTRIBUTE_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4531 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4532 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4533 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4534 if (!unarmedSkill)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4535 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4536 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4537 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4538 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4539 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4540 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4541 for (int i = 0; i < 16; ++i)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4542 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4543 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4544 {
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
4545 ItemDesc currItem = pItemsTable->pItems[this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID];
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
4546 if ( currItem.uEquipType <= EQUIP_MAIN_HAND)
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
4547 {
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
4548 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem.uSkillType;
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4549 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4550 if (currItemSkillType == PLAYER_SKILL_BLASTER)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4551 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4552 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4553 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4554 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4555 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4556 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4557 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4558 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4559 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4560 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4561 else
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4562 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4563 return armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4564 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4565 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4566 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4567 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4568 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4569 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4570
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4571 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4572 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4573 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4574 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4575 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4576 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID].uSkillType;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4577 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4578 if ( currentItemSkillType == PLAYER_SKILL_BOW )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4579 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4580 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4581 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4582 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4583 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4584 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4585 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4586 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4587 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4588 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4589 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4590 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4591 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4592
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4593 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4594 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4595 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4596 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4597 if ( !unarmedSkillLevel )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4598 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4599 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4600 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4601 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4602 return multiplier * (unarmedSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4603 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4604 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4605 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4606 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4607 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4608 int currItemId = this->pInventoryItemList[this->pEquipment.pIndices[i]].uItemID;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4609 if ( pItemsTable->pItems[currItemId].uEquipType == EQUIP_MAIN_HAND || pItemsTable->pItems[currItemId].uEquipType == EQUIP_OFF_HAND )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4610 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4611 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[currItemId].uSkillType;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4612 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4613 int baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4614 int multiplier;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4615 switch (currItemSkillType)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4616 {
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4617 case PLAYER_SKILL_STAFF:
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4618 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4619 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4620 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4621 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4622 return multiplier * (unarmedSkillLevel & 0x3F);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4623 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4624 else
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4625 {
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4626 return armsMasterBonus;
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4627 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4628 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4629
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4630 case PLAYER_SKILL_DAGGER:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4631 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4632 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4633 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4634 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4635 case PLAYER_SKILL_SWORD:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4636 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4637 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4638 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4639 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4640 case PLAYER_SKILL_MACE:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4641 case PLAYER_SKILL_SPEAR:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4642 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4643 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4644 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4645 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4646 case PLAYER_SKILL_AXE:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4647 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4648 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4649 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4650 break;
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
4651 }
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
4652 }
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
4653 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4654 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4655 return 0;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4656 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4657 default:
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4658 return 0;
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
4659 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4660 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4661
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4662 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4663 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4664 int masteryLvl = SkillToMastery(skillValue);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4665 switch (masteryLvl)
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4666 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4667 case 1: return mult1;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4668 case 2: return mult2;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4669 case 3: return mult3;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4670 case 4: return mult4;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4671 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
4672 Error("(%u)", masteryLvl);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4673 return 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4674 }
0
Ritor1
parents:
diff changeset
4675 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
4676 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
4677 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
4678 // 8 9 elf males
Ritor1
parents:
diff changeset
4679 // 10 11 elf females
Ritor1
parents:
diff changeset
4680 // 12 13 dwarf males
Ritor1
parents:
diff changeset
4681 // 14 15 dwarf females
Ritor1
parents:
diff changeset
4682 // 16 17 goblin males
Ritor1
parents:
diff changeset
4683 // 18 19 goblin females
Ritor1
parents:
diff changeset
4684 // 20 lich male
Ritor1
parents:
diff changeset
4685 // 21 lich female
Ritor1
parents:
diff changeset
4686 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
4687 // 23 zombie male
Ritor1
parents:
diff changeset
4688 // 24 zombie female
Ritor1
parents:
diff changeset
4689 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
4690 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4691 if ( uCurrentFace > 15 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4692 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4693 if ( uCurrentFace >= 16 && uCurrentFace <= 19 )
0
Ritor1
parents:
diff changeset
4694 return CHARACTER_RACE_GOBLIN;
Ritor1
parents:
diff changeset
4695 }
Ritor1
parents:
diff changeset
4696 else
Ritor1
parents:
diff changeset
4697 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4698 if ( uCurrentFace >= 12 )
0
Ritor1
parents:
diff changeset
4699 {
Ritor1
parents:
diff changeset
4700 return CHARACTER_RACE_DWARF;
Ritor1
parents:
diff changeset
4701 }
Ritor1
parents:
diff changeset
4702 else
Ritor1
parents:
diff changeset
4703 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4704
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4705 if ( uCurrentFace <= 7 )
0
Ritor1
parents:
diff changeset
4706 {
Ritor1
parents:
diff changeset
4707 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
4708 }
Ritor1
parents:
diff changeset
4709 else
Ritor1
parents:
diff changeset
4710 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4711 if ( uCurrentFace <= 11 )
0
Ritor1
parents:
diff changeset
4712 return CHARACTER_RACE_ELF;
Ritor1
parents:
diff changeset
4713 }
Ritor1
parents:
diff changeset
4714 }
Ritor1
parents:
diff changeset
4715 }
Ritor1
parents:
diff changeset
4716 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
4717 }
Ritor1
parents:
diff changeset
4718
Ritor1
parents:
diff changeset
4719 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4720 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
4721 {
Ritor1
parents:
diff changeset
4722 signed int result; // eax@1
Ritor1
parents:
diff changeset
4723
Ritor1
parents:
diff changeset
4724 result = 0;
Ritor1
parents:
diff changeset
4725 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
4726 {
Ritor1
parents:
diff changeset
4727 case 0u:
Ritor1
parents:
diff changeset
4728 case 1u:
Ritor1
parents:
diff changeset
4729 case 2u:
Ritor1
parents:
diff changeset
4730 case 3u:
Ritor1
parents:
diff changeset
4731 case 8u:
Ritor1
parents:
diff changeset
4732 case 9u:
Ritor1
parents:
diff changeset
4733 case 0xCu:
Ritor1
parents:
diff changeset
4734 case 0xDu:
Ritor1
parents:
diff changeset
4735 case 0x10u:
Ritor1
parents:
diff changeset
4736 case 0x11u:
Ritor1
parents:
diff changeset
4737 case 0x14u:
Ritor1
parents:
diff changeset
4738 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4739 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4740
0
Ritor1
parents:
diff changeset
4741 case 4u:
Ritor1
parents:
diff changeset
4742 case 5u:
Ritor1
parents:
diff changeset
4743 case 6u:
Ritor1
parents:
diff changeset
4744 case 7u:
Ritor1
parents:
diff changeset
4745 case 0xAu:
Ritor1
parents:
diff changeset
4746 case 0xBu:
Ritor1
parents:
diff changeset
4747 case 0xEu:
Ritor1
parents:
diff changeset
4748 case 0xFu:
Ritor1
parents:
diff changeset
4749 case 0x12u:
Ritor1
parents:
diff changeset
4750 case 0x13u:
Ritor1
parents:
diff changeset
4751 case 0x15u:
Ritor1
parents:
diff changeset
4752 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4753 return SEX_FEMALE;
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4754 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
4755 Error("(%u)", this->uVoiceID);
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4756 return SEX_MALE;
0
Ritor1
parents:
diff changeset
4757 }
Ritor1
parents:
diff changeset
4758
Ritor1
parents:
diff changeset
4759 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
4760 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
4761 {
Ritor1
parents:
diff changeset
4762 auto v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4763 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4764 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4765 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4766 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4767 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4768 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4769 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
4770 }
Ritor1
parents:
diff changeset
4771
Ritor1
parents:
diff changeset
4772 //----- (004901FC) --------------------------------------------------------
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4773 void Player::SetSexByVoice()
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4774 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4775 switch ( this->uVoiceID)
0
Ritor1
parents:
diff changeset
4776 {
Ritor1
parents:
diff changeset
4777 case 0:
Ritor1
parents:
diff changeset
4778 case 1:
Ritor1
parents:
diff changeset
4779 case 2:
Ritor1
parents:
diff changeset
4780 case 3:
Ritor1
parents:
diff changeset
4781 case 8:
Ritor1
parents:
diff changeset
4782 case 9:
Ritor1
parents:
diff changeset
4783 case 0xC:
Ritor1
parents:
diff changeset
4784 case 0xD:
Ritor1
parents:
diff changeset
4785 case 0x10:
Ritor1
parents:
diff changeset
4786 case 0x11:
Ritor1
parents:
diff changeset
4787 case 0x14:
Ritor1
parents:
diff changeset
4788 case 0x17:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4789 this->uSex = SEX_MALE;
0
Ritor1
parents:
diff changeset
4790 break;
Ritor1
parents:
diff changeset
4791 case 4:
Ritor1
parents:
diff changeset
4792 case 5:
Ritor1
parents:
diff changeset
4793 case 6:
Ritor1
parents:
diff changeset
4794 case 7:
Ritor1
parents:
diff changeset
4795 case 0xA:
Ritor1
parents:
diff changeset
4796 case 0xB:
Ritor1
parents:
diff changeset
4797 case 0xE:
Ritor1
parents:
diff changeset
4798 case 0xF:
Ritor1
parents:
diff changeset
4799 case 0x12:
Ritor1
parents:
diff changeset
4800 case 0x13:
Ritor1
parents:
diff changeset
4801 case 0x15:
Ritor1
parents:
diff changeset
4802 case 0x18:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4803 this->uSex = SEX_FEMALE;
0
Ritor1
parents:
diff changeset
4804 break;
Ritor1
parents:
diff changeset
4805 default:
Ritor1
parents:
diff changeset
4806 break;
Ritor1
parents:
diff changeset
4807 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4808
0
Ritor1
parents:
diff changeset
4809 }
Ritor1
parents:
diff changeset
4810
Ritor1
parents:
diff changeset
4811 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4812 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
4813 {
Ritor1
parents:
diff changeset
4814 sLevelModifier = 0;
Ritor1
parents:
diff changeset
4815 sAgeModifier = 0;
Ritor1
parents:
diff changeset
4816
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4817 classType = cls;
0
Ritor1
parents:
diff changeset
4818 uLuckBonus = 0;
Ritor1
parents:
diff changeset
4819 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
4820 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
4821 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
4822 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
4823 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
4824 uMightBonus = 0;
Ritor1
parents:
diff changeset
4825 uLevel = 1;
Ritor1
parents:
diff changeset
4826 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
4827 uBirthYear = 1147 - rand() % 6;
Ritor1
parents:
diff changeset
4828 memset(pActiveSkills, 0, sizeof(pActiveSkills));
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
4829 memset(_achieved_awards_bits, 0, 64);
0
Ritor1
parents:
diff changeset
4830 memset(&spellbook, 0, sizeof(PlayerSpells));
Ritor1
parents:
diff changeset
4831
Ritor1
parents:
diff changeset
4832 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
4833 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4834 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
4835 continue;
Ritor1
parents:
diff changeset
4836
Ritor1
parents:
diff changeset
4837 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
4838
Ritor1
parents:
diff changeset
4839 switch (i)
Ritor1
parents:
diff changeset
4840 {
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4841 case PLAYER_SKILL_FIRE:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4842 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4843
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4844 extern bool all_magic;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4845 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4846 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4847 pActiveSkills[PLAYER_SKILL_AIR] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4848 pActiveSkills[PLAYER_SKILL_WATER] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4849 pActiveSkills[PLAYER_SKILL_EARTH] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4850 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4851 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4852 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4853 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4854 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4855 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4856 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4857 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4858 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4859 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4860 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4861 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4862 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4863 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4864 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4865 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4866 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4867 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4868 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4869 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4870 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4871 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4872 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4873 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4874 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4875 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4876 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4877 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4878 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4879 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4880 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4881 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4882 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4883 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4884 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4885 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4886 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4887 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4888 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4889 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4890 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4891 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4892 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4893 }
486
Nomad
parents: 484
diff changeset
4894 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4895 case PLAYER_SKILL_AIR:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4896 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4897 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4898 case PLAYER_SKILL_WATER:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4899 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4900 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4901 case PLAYER_SKILL_EARTH:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4902 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4903 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4904 case PLAYER_SKILL_SPIRIT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4905 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4906 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4907 case PLAYER_SKILL_MIND:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4908 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4909 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4910 case PLAYER_SKILL_BODY:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4911 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4912
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4913 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4914 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4915 pActiveSkills[PLAYER_SKILL_MIND] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4916 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4917 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4918 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4919 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4920 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4921 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4922 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4923 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4924 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4925 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4926 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
4927 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4928 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4929 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4930 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4931 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4932 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4933 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4934 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4935 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4936 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4937 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
4938 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4939 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4940 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4941 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4942 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4943 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4944 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4945 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4946 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4947 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4948 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4949 }
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4950 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4951 case PLAYER_SKILL_LIGHT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4952 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4953 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4954 case PLAYER_SKILL_DARK:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4955 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4956 break;
0
Ritor1
parents:
diff changeset
4957 }
Ritor1
parents:
diff changeset
4958 }
Ritor1
parents:
diff changeset
4959
Ritor1
parents:
diff changeset
4960 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
4961 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
4962 }
Ritor1
parents:
diff changeset
4963
Ritor1
parents:
diff changeset
4964 //----- (004903C9) --------------------------------------------------------
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4965 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4966 {
1271
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4967 int counter; // edx@5
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4968 bool canBeInactive;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4969 unsigned char requiredValue;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4970 signed int offset;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4971
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4972 if ( order <= 1 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4973 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4974 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4975 requiredValue = 2; // 2 - primary skill
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4976 offset = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4977 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4978 else if ( order <= 3 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4979 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4980 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4981 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4982 offset = 2;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4983 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4984 else if ( order <= 12 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4985 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4986 canBeInactive = true;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4987 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4988 offset = 4;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4989 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4990 else
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4991 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4992 return (PLAYER_SKILL_TYPE)37;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4993 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4994 counter = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4995 for (int i = 0; i < 37; i++)
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4996 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4997 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4998 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4999 if ( counter == order - offset )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5000 return (PLAYER_SKILL_TYPE)i;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5001 ++counter;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5002 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5003 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
5004
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
5005 return (PLAYER_SKILL_TYPE)37;
0
Ritor1
parents:
diff changeset
5006 }
Ritor1
parents:
diff changeset
5007
Ritor1
parents:
diff changeset
5008
Ritor1
parents:
diff changeset
5009
Ritor1
parents:
diff changeset
5010 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
5011 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
5012 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
5013 {
Ritor1
parents:
diff changeset
5014 int v2; // eax@1
Ritor1
parents:
diff changeset
5015 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
5016 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
5017 int pStep; // esi@1
Ritor1
parents:
diff changeset
5018 unsigned __int16 result; // ax@7
Ritor1
parents:
diff changeset
5019 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
5020
Ritor1
parents:
diff changeset
5021 v2 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
5022 pBaseValue = StatTable[0][v2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
5023 pDroppedStep = StatTable[0][v2].uDroppedStep;
0
Ritor1
parents:
diff changeset
5024 uMinValue = pBaseValue - 2;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
5025 pStep = StatTable[0][v2].uBaseStep;
1272
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5026 unsigned short* AttrToChange = nullptr;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5027 switch ( eAttribute )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5028 {
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5029 case CHARACTER_ATTRIBUTE_STRENGTH:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5030 AttrToChange = &this->uMight;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5031 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5032 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5033 AttrToChange = &this->uIntelligence;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5034 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5035 case CHARACTER_ATTRIBUTE_WILLPOWER:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5036 AttrToChange = &this->uWillpower;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5037 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5038 case CHARACTER_ATTRIBUTE_ENDURANCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5039 AttrToChange = &this->uEndurance;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5040 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5041 case CHARACTER_ATTRIBUTE_ACCURACY:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5042 AttrToChange = &this->uAccuracy;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5043 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5044 case CHARACTER_ATTRIBUTE_SPEED:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5045 AttrToChange = &this->uSpeed;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5046 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5047 case CHARACTER_ATTRIBUTE_LUCK:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5048 AttrToChange = &this->uLuck;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5049 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5050 }
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5051 if ( *AttrToChange <= pBaseValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5052 pStep = pDroppedStep;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5053 if ( *AttrToChange - pStep >= uMinValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5054 *AttrToChange -= pStep;
0
Ritor1
parents:
diff changeset
5055 }
Ritor1
parents:
diff changeset
5056
Ritor1
parents:
diff changeset
5057 //----- (004905F5) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
5058 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute)
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5059 void Player::IncreaseAttribute( int eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5060 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5061 int raceId; // eax@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5062 int maxValue; // ebx@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5063 signed int baseStep; // edi@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5064 signed int tmp; // eax@17
0
Ritor1
parents:
diff changeset
5065 signed int result; // eax@18
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5066 int baseValue; // [sp+Ch] [bp-8h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5067 signed int droppedStep; // [sp+10h] [bp-4h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5068 unsigned short* statToChange;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5069
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5070 raceId = GetRace();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5071 maxValue = StatTable[raceId][eAttribute].uMaxValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5072 baseStep = StatTable[raceId][eAttribute].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5073 baseValue = StatTable[raceId][eAttribute].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5074 droppedStep = StatTable[raceId][eAttribute].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5075 PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5076 switch ( eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5077 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5078 case 0:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5079 statToChange = &this->uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5080 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5081 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5082 statToChange = &this->uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5083 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5084 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5085 statToChange = &this->uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5086 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5087 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5088 statToChange = &this->uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5089 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5090 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5091 statToChange = &this->uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5092 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5093 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5094 statToChange = &this->uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5095 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5096 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5097 statToChange = &this->uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5098 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
5099 Error("(%u)", eAttribute);
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5100 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5101 if ( *statToChange < baseValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5102 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5103 tmp = baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5104 baseStep = droppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5105 droppedStep = tmp;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5106 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5107 result = PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5108 if ( result >= droppedStep )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5109 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5110 if ( baseStep + *statToChange <= maxValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5111 *statToChange += baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5112 }
0
Ritor1
parents:
diff changeset
5113 }
Ritor1
parents:
diff changeset
5114
Ritor1
parents:
diff changeset
5115 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
5116 void Player::Zero()
Ritor1
parents:
diff changeset
5117 {
Ritor1
parents:
diff changeset
5118 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
5119 this->sACModifier = 0;
Ritor1
parents:
diff changeset
5120 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
5121 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
5122 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
5123 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
5124 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
5125 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
5126 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
5127 this->field_100 = 0;
Ritor1
parents:
diff changeset
5128 this->field_FC = 0;
Ritor1
parents:
diff changeset
5129 this->field_F8 = 0;
Ritor1
parents:
diff changeset
5130 this->field_F4 = 0;
Ritor1
parents:
diff changeset
5131 this->field_F0 = 0;
Ritor1
parents:
diff changeset
5132 this->field_EC = 0;
Ritor1
parents:
diff changeset
5133 this->field_E8 = 0;
Ritor1
parents:
diff changeset
5134 this->field_E4 = 0;
Ritor1
parents:
diff changeset
5135 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
5136 memset(&this->sResFireBonus, 0, 0x16u);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5137 this->field_1A97 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5138 this->_ranged_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5139 this->field_1A95 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5140 this->_ranged_atk_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5141 this->field_1A93 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5142 this->_melee_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5143 this->field_1A91 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5144 this->_some_attack_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5145 this->_mana_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5146 this->uFullManaBonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5147 this->_health_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5148 this->uFullHealthBonus = 0;
0
Ritor1
parents:
diff changeset
5149 }
Ritor1
parents:
diff changeset
5150
Ritor1
parents:
diff changeset
5151 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
5152 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
5153 {
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
5154 int attribute_value; // edx@1
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5155
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5156 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue;
0
Ritor1
parents:
diff changeset
5157 switch (uStat)
Ritor1
parents:
diff changeset
5158 {
Ritor1
parents:
diff changeset
5159 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
5160 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
5161 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
5162 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
5163 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
5164 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
5165 case 6: attribute_value = uLuck; break;
Ritor1
parents:
diff changeset
5166 };
Ritor1
parents:
diff changeset
5167
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5168 if (attribute_value == base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5169 return ui_character_stat_default_color;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5170 else if (attribute_value > base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5171 return ui_character_stat_buffed_color;
0
Ritor1
parents:
diff changeset
5172 else
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5173 return ui_character_stat_debuffed_color;
0
Ritor1
parents:
diff changeset
5174 }
Ritor1
parents:
diff changeset
5175
Ritor1
parents:
diff changeset
5176 //----- (004908A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
5177 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime)
Ritor1
parents:
diff changeset
5178 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
5179 if ( pConditions[uCondition] && (uTime < pConditions[uCondition]) )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
5180 {
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5181 pConditions[uCondition] = 0i64;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
5182 return true;
0
Ritor1
parents:
diff changeset
5183 }
Ritor1
parents:
diff changeset
5184 else
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
5185 return false;
0
Ritor1
parents:
diff changeset
5186 }
Ritor1
parents:
diff changeset
5187
Ritor1
parents:
diff changeset
5188 //----- (004680ED) --------------------------------------------------------
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5189 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3)
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5190 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5191 Player *v3; // esi@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5192 signed int v5; // eax@17
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5193 int v8; // edx@39
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5194 char *v13; // eax@45
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5195 signed int v15; // edi@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5196 int v16; // edx@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5197 unsigned __int16 v17; // edi@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5198 unsigned int v18; // eax@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5199 const char *v22; // eax@84
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5200 int scroll_id; // esi@96
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5201 int v25; // eax@109
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5202 int v26; // eax@113
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5203 int new_mana_val; // edi@114
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5204 signed __int64 v28; // qax@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5205 __int64 v30; // edi@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5206 __int64 v32; // ST3C_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5207 __int64 v34; // ST34_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5208 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5209 const char *v66; // [sp-4h] [bp-30h]@69
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5210 signed int v67; // [sp-4h] [bp-30h]@77
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5211 const char *v68; // [sp-4h] [bp-30h]@89
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5212 char v72; // [sp+20h] [bp-Ch]@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5213 signed int v73; // [sp+24h] [bp-8h]@1
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5214 char* v74; // [sp+24h] [bp-8h]@23
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5215 Player *thisb; // [sp+28h] [bp-4h]@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5216 unsigned int thisa; // [sp+28h] [bp-4h]@22
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5217
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5218 thisb = this;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5219 v3 = &pParty->pPlayers[player_num-1];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5220 v73 = 1;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
5221 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3) )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5222 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5223 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_REAGENT )
0
Ritor1
parents:
diff changeset
5224 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5225 if ( pParty->pPickedItem.uItemID == 160 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5226 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5227 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5228 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5229 else if ( pParty->pPickedItem.uItemID == 161 )
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5230 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5231 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5232 new_mana_val += 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5233 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5234 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5235 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5236 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5237 else if ( pParty->pPickedItem.uItemID == 162 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5238 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5239 pParty->pPlayers[player_num-1].Heal(2);
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5240 v3->PlaySound(SPEECH_36, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5241
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5242 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5243 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5244 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5245 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5246 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5247 ShowStatusBarString(pTmpBuf.data(), 2);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5248 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5249 return;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5250 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5251 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5252
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5253 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5254 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5255 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5256 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5257 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5258 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5259 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5260 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5261 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5262 thisb->SetRecoveryTime(100);
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1366
diff changeset
5263 pTurnEngine->ApplyPlayerAction();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5264 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5265 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5266 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5267 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5268 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5269 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5270 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5271 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5272
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5273
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5274 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5275 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_POTION )
0
Ritor1
parents:
diff changeset
5276 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5277 switch ( pParty->pPickedItem.uItemID )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5278 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5279 case 221: //Catalyst
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5280 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5281 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5282 case 222: //Cure Wounds
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5283 v25 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5284 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5285 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5286 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5287 case 223: //Magic Potion
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5288 v26 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5289 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5290 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5291 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5292 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5293 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5294 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5295 case 224: //Cure Weakness
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5296 v3->pConditions[Condition_Weak] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5297 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5298 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5299 case 225: //Cure Disease
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5300 v3->pConditions[Condition_Disease3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5301 v3->pConditions[Condition_Disease2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5302 v3->pConditions[Condition_Disease1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5303 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5304 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5305 case 226: //Cure Poison
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5306 v3->pConditions[Condition_Poison3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5307 v3->pConditions[Condition_Poison2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5308 v3->pConditions[Condition_Poison1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5309 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5310 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5311 case 227: //Awaken
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5312 v3->pConditions[Condition_Sleep] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5313 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5314 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5315 case 228: //Haste
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5316 if ( !v3->pConditions[Condition_Weak] )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5317 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5318 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5319 v3->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5320 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5321 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5322 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5323 case 229: //Heroism
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5324 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5325 v3->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5326 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5327 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5328 case 230: //Bless
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5329 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5330 v3->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5331 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5332 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5333 case 231: //Preservation
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5334 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5335 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5336 v3->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5337 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5338 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5339 case 232: //Shield
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5340 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5341 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5342 v3->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5343 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5344 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5345 case 234: //Stoneskin
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5346 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5347 v3->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5348 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5349 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5350 case 235: //Water Breathing
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5351 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5352 v3->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5353 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5354 case 237: //Remove Fear
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5355 v3->pConditions[Condition_Fear] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5356 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5357 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5358 case 238: //Remove Curse
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5359 v3->pConditions[Condition_Cursed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5360 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5361 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5362 case 239: //Cure Insanity
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5363 v3->pConditions[Condition_Insane] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5364 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5365 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5366 case 240: //Might Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5367 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5368 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5369 v3->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5370 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5371 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5372 case 241: //Intellect Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5373 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5374 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5375 v3->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5376 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5377 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5378 case 242: //Personality Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5379 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5380 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5381 v3->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5382 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5383 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5384 case 243://Endurance Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5385 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5386 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5387 v3->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5388 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5389 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5390 case 244: //Speed Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5391 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5392 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5393 v3->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5394 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5395 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5396 case 245: //Accuracy Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5397 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5398 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5399 v3->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5400 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5401 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5402 case 251: //Cure Paralysis
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5403 v3->pConditions[Condition_Paralyzed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5404 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5405 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5406 case 252://Divine Restoration
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5407 v30 = v3->pConditions[Condition_Dead];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5408 v32 = v3->pConditions[Condition_Pertified];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5409 v34 = v3->pConditions[Condition_Eradicated];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5410 memset(&pParty->pPlayers[player_num-1].pConditions,0,sizeof(pConditions));
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5411 v3->pConditions[Condition_Dead] = v30;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5412 v3->pConditions[Condition_Pertified] = v32;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5413 v3->pConditions[Condition_Eradicated] = v34;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5414 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5415 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5416 case 253: //Divine Cure
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5417 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5418 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5419 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5420 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5421 case 254: //Divine Power
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5422 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5423 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5424 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5425 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5426 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5427 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5428 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5429 case 255: //Luck Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5430 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5431 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5432 v3->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5433 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5434 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5435 case 256: //Fire Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5436 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5437 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5438 v3->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5439 v3->PlaySound(SPEECH_36, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5440 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5441 case 257: //Air Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5442 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5443 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5444 v3->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5445 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5446 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5447 case 258: //Water Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5448 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5449 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5450 v3->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5451 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5452 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5453 case 259: //Earth Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5454 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5455 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5456 v3->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5457 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5458 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5459 case 260: //Mind Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5460 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5461 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5462 v3->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5463 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5464 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5465 case 261: //Body Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5466 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5467 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5468 v3->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5469 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5470 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5471 case 262: //Stone to Flesh
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5472 v3->pConditions[Condition_Pertified] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5473 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5474 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5475 case 264: //Pure Luck
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5476 if ( !v3->pure_luck_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5477 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5478 v3->uLuck += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5479 v3->pure_luck_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5480 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5481 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5482 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5483 case 265: //Pure Speed
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5484 if ( !v3->pure_speed_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5485 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5486 v3->uSpeed += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5487 v3->pure_speed_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5488 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5489 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5490 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5491 case 266: //Pure Intellect
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5492 if ( !v3->pure_intellect_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5493 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5494 v3->uIntelligence += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5495 v3->pure_intellect_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5496 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5497 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5498 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5499 case 267: //Pure Endurance
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5500 if ( !v3->pure_endurance_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5501 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5502 v3->uEndurance += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5503 v3->pure_endurance_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5504 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5505 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5506 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5507 case 268: //Pure Personality
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5508 if ( !v3->pure_willpower_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5509 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5510 v3->uWillpower += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5511 v3->pure_willpower_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5512 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5513 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5514 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5515 case 269: //Pure Accuracy
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5516 if ( !v3->pure_accuracy_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5517 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5518 v3->uAccuracy += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5519 v3->pure_accuracy_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5520 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5521 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5522 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5523 case 270: //Pure Might
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5524 if ( !v3->pure_might_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5525 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5526 v3->uMight += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5527 v3->pure_might_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5528 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5529 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5530 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5531 case 271: //Rejuvenation
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5532 v3->sAgeModifier = 0;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5533 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5534 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5535
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5536 default:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5537 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5538 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5539 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5540 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5541 return;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5542 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5543 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5544 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5545 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5546 if ( !v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5547 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5548 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5549 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5550 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5551 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5552 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5553 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5554 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5555 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5556 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5557 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5558 thisb->SetRecoveryTime(100);
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1366
diff changeset
5559 pTurnEngine->ApplyPlayerAction();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5560 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5561 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5562 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5563 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5564 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5565 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5566 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5567 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5568
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5569 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5570
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5571
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5572 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_SPELL_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5573 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5574
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5575
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5576 if ( pCurrentScreen == SCREEN_CASTING )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5577 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5578 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5579 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5580
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5581 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5582 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5583 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5584 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5585 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5586 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5587 if ( bUnderwater == 1 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5588 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5589 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!"
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5590 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5591 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5592 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5593 dword_50C9AC = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5594 scroll_id = pParty->pPickedItem.uItemID - 299;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5595 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5596 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5597 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5598 pGUIWindow_CurrentMenu->Release();
1405
c0b273d33338 RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
Ritor1
parents: 1404
diff changeset
5599 pIcons_LOD->RemoveTexturesPackFromTextureList();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5600 pCurrentScreen = SCREEN_GAME;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5601 viewparams->bRedrawGameUI = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5602 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5603 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5604 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5605 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5606 _720984_unused = pParty->pPickedItem.uItemID;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5607 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5608 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5609 if ( pCurrentScreen && pGUIWindow_CurrentMenu
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5610 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null))
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5611 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5612 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5613 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5614 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5615 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5616 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5617
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5618 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_BOOK )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5619
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5620 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5621 v15 = pParty->pPickedItem.uItemID - 400;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5622 v72 = v3->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5623 if ( v72 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5624 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5625 v66 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5626 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5627 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5628 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5629 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5630 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5631 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5632 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5633 v66 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5634 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5635 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5636 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5637 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5638 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5639 v16 = v15 % 11 + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5640 v17 = v3->pActiveSkills[v15 / 11 + 12];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5641 v18 = SkillToMastery(v17) - 1;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5642 switch (v18)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5643 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5644 case 0: v67 = 4; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5645 case 1: v67 = 7; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5646 case 2: v67 = 10; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5647 case 3: v67 = 11; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5648 default:
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5649 v67 = player_num;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5650 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5651
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5652 if ( v16 > v67 || !v17 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5653 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5654 v22 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5655 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5656 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5657 v3->PlaySound((PlayerSpeech)20, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5658 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5659 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5660 // v72 = 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5661 v3->PlaySound(SPEECH_21, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5662 v73 = 0;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5663
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5664
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5665 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5666 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5667 if ( !v73 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5668 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5669 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5670 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5671 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5672 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5673 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5674 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5675 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5676 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5677 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5678 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5679 thisb->SetRecoveryTime(100);
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1366
diff changeset
5680 pTurnEngine->ApplyPlayerAction();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5681 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5682 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5683 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5684 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5685 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5686 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5687 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5688 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5689
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5690 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5691
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5692 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_MESSAGE_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5693
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5694 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5695 if ( pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5696 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5697 CreateMsgScrollWindow(pParty->pPickedItem.uItemID);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5698 v3->PlaySound(SPEECH_37, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5699 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5700 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5701 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5702 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5703 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5704 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5705 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5706 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5707 else
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5708 {
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5709 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5710 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5711 thisa = pParty->uCurrentMonthWeek + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5712 if ( pParty->uCurrentMonth >= 7 )
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5713 v74 = NULL;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5714 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5715 v74 = aAttributeNames[pParty->uCurrentMonth];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5716 switch ( pParty->uCurrentMonth )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5717 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5718 case 0:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5719 v3->uMight += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5720 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5721 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5722 case 1:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5723 v3->uIntelligence += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5724 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5725 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5726 case 2:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5727 v3->uWillpower += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5728 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5729 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5730 case 3:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5731 v3->uEndurance += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5732 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5733 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5734 case 4:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5735 v3->uAccuracy += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5736 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5737 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5738 case 5:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5739 v3->uSpeed += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5740 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5741 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5742 case 6:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5743 v3->uLuck += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5744 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5745 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5746 case 7:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5747 party_finds_gold(1000 * thisa, 0);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5748 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5749 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5750 case 8:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5751 Party::GiveFood(5 * thisa);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5752 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5753 break;
0
Ritor1
parents:
diff changeset
5754 case 9u:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5755 v3->uSkillPoints += 2 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5756 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5757 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5758 case 10:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5759 v3->uExperience += 2500 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5760 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5761 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5762 case 11:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5763 v8 = rand() % 6;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5764 switch (v8)
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5765 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5766 case 0:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5767 v3->sResFireBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5768 v13 = pGlobalTXT_LocalizationStrings[87];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5769 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5770 case 1:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5771 v3->sResAirBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5772 v13 = pGlobalTXT_LocalizationStrings[6];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5773 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5774 case 2:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5775 v3->sResWaterBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5776 v13 = pGlobalTXT_LocalizationStrings[240];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5777 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5778 case 3:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5779 v3->sResEarthBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5780 v13 = pGlobalTXT_LocalizationStrings[70];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5781 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5782 case 4:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5783 v3->sResMindBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5784 v13 = pGlobalTXT_LocalizationStrings[142];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5785 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5786 case 5:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5787 v3->sResBodyBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5788 v13 = pGlobalTXT_LocalizationStrings[29];
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5789 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5790 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5791 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5792 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5793
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5794 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5795 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5796 pMouse->RemoveHoldingItem();
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5797 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5798 v3->PlaySound(SPEECH_93, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5799 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5800 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
0
Ritor1
parents:
diff changeset
5801 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5802 v3->SetCondition(Condition_Eradicated, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5803 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
5804 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5805 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5806 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5807 v3->SetCondition(Condition_Dead, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5808 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5809 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5810 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5811 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5812 v3->SetCondition(Condition_Pertified, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5813 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5814 }
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5815 return;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5816 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5817 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5818 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5819 Party::GiveFood(1u);
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5820 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0);
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5821 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5822 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5823 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5824 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5825 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5826 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5827 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5828 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5829 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5830 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5831 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5832 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5833 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5834 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5835 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5836 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5837 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5838 {
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5839 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5840 v5 = PID(OBJECT_Player, player_num + 49);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5841 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5842 v3->AddVariable(VAR_NumSkillPoints, 2);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5843 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5844 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5845 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5846 TeleportToNWCDungeon();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5847 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5848 }
0
Ritor1
parents:
diff changeset
5849 else
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5850 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5851
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5852 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5853 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5854 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5855 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5856 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5857 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5858
0
Ritor1
parents:
diff changeset
5859 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
5860 return;
Ritor1
parents:
diff changeset
5861 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5862
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5863 }
0
Ritor1
parents:
diff changeset
5864
Ritor1
parents:
diff changeset
5865 //----- (00449BB4) --------------------------------------------------------
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5866 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue )
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5867 {
0
Ritor1
parents:
diff changeset
5868 Player *v3; // esi@1
Ritor1
parents:
diff changeset
5869 signed int v4; // edi@1
Ritor1
parents:
diff changeset
5870 unsigned int v5; // eax@8
Ritor1
parents:
diff changeset
5871 int v6; // eax@9
Ritor1
parents:
diff changeset
5872 enum CHARACTER_RACE v7; // eax@11
Ritor1
parents:
diff changeset
5873 signed int v8; // eax@17
Ritor1
parents:
diff changeset
5874 unsigned __int8 v9; // sf@17
Ritor1
parents:
diff changeset
5875 unsigned __int8 v10; // of@17
Ritor1
parents:
diff changeset
5876 int v11; // eax@19
Ritor1
parents:
diff changeset
5877 unsigned int v12; // eax@20
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5878 unsigned int test_bit_value; // eax@25
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5879 unsigned __int8 our_bit_value; // cl@25
0
Ritor1
parents:
diff changeset
5880 signed int v15; // ecx@28
Ritor1
parents:
diff changeset
5881 ItemGen *v16; // eax@28
Ritor1
parents:
diff changeset
5882 char v17; // zf@31
Ritor1
parents:
diff changeset
5883 int v18; // edi@90
Ritor1
parents:
diff changeset
5884 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
5885 char v20; // cl@124
Ritor1
parents:
diff changeset
5886 DDM_DLV_Header *v21; // eax@126
Ritor1
parents:
diff changeset
5887 unsigned int v22; // edi@129
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5888 Player *v23; // esi@134
0
Ritor1
parents:
diff changeset
5889 ItemGen *v24; // ecx@135
Ritor1
parents:
diff changeset
5890 signed int v25; // edx@135
Ritor1
parents:
diff changeset
5891 ITEM_EQUIP_TYPE v26; // ebx@155
Ritor1
parents:
diff changeset
5892 char *v27; // edi@155
Ritor1
parents:
diff changeset
5893 int v28; // ebx@161
Ritor1
parents:
diff changeset
5894 int v29; // eax@161
Ritor1
parents:
diff changeset
5895
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5896 v6 = 0;
0
Ritor1
parents:
diff changeset
5897 v3 = this;
Ritor1
parents:
diff changeset
5898 v4 = -1;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5899 if ( VarNum > VAR_AutoNotes )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5900 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5901 switch ( VarNum )
0
Ritor1
parents:
diff changeset
5902 {
Ritor1
parents:
diff changeset
5903 case VAR_Invisible:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5904 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime >0 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5905 return true;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5906 return false;
0
Ritor1
parents:
diff changeset
5907 case VAR_NumDeaths:
Ritor1
parents:
diff changeset
5908 v4 = pParty->uNumDeaths;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5909 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5910 case VAR_NumBounties:
Ritor1
parents:
diff changeset
5911 v4 = pParty->uNumBountiesCollected;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5912 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5913 case VAR_PrisonTerms:
Ritor1
parents:
diff changeset
5914 v4 = pParty->uNumPrisonTerms;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5915 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5916 case VAR_ArenaWinsPage:
Ritor1
parents:
diff changeset
5917 v4 = (unsigned __int8)pParty->uNumArenaPageWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5918 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5919 case VAR_ArenaWinsSquire:
Ritor1
parents:
diff changeset
5920 v4 = (unsigned __int8)pParty->uNumArenaSquireWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5921 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5922 case VAR_ArenaWinsKnight:
Ritor1
parents:
diff changeset
5923 v4 = (unsigned __int8)pParty->uNumArenaKnightWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5924 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5925 case VAR_ArenaWinsLord:
Ritor1
parents:
diff changeset
5926 v4 = (unsigned __int8)pParty->uNumArenaLordWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5927 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5928 case VAR_ReputationInCurrentLocation:
Ritor1
parents:
diff changeset
5929 v19 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
5930 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
5931 v19 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5932 v6 = v19->uReputation >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5933 return v6;
0
Ritor1
parents:
diff changeset
5934 case VAR_History_28|VAR_Sex:
Ritor1
parents:
diff changeset
5935 v21 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
5936 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
5937 v21 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5938 v6 = v21->field_C_alert == pValue;
0
Ritor1
parents:
diff changeset
5939 return v6;
Ritor1
parents:
diff changeset
5940 case VAR_MonthEquals2|VAR_Sex:
Ritor1
parents:
diff changeset
5941 case VAR_MonthEquals2|VAR_Class:
Ritor1
parents:
diff changeset
5942 case VAR_Counter1:
Ritor1
parents:
diff changeset
5943 case VAR_Counter2:
Ritor1
parents:
diff changeset
5944 case VAR_Counter3:
Ritor1
parents:
diff changeset
5945 case VAR_Counter4:
Ritor1
parents:
diff changeset
5946 case VAR_Counter5:
Ritor1
parents:
diff changeset
5947 case VAR_Counter6:
Ritor1
parents:
diff changeset
5948 case VAR_Counter7:
Ritor1
parents:
diff changeset
5949 case VAR_Counter8:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5950 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5951 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5952 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5953 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5954 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5955 return false;
0
Ritor1
parents:
diff changeset
5956 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
5957 v4 = this->uSkillPoints;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5958 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5959 case VAR_CircusPrises:
Ritor1
parents:
diff changeset
5960 v4 = 0;
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5961 v23 = pParty->pPlayers;//[0].pInventoryItems;
0
Ritor1
parents:
diff changeset
5962 do
Ritor1
parents:
diff changeset
5963 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
5964 v24 = v23->pInventoryItemList;
0
Ritor1
parents:
diff changeset
5965 v25 = 138;
Ritor1
parents:
diff changeset
5966 do
Ritor1
parents:
diff changeset
5967 {
Ritor1
parents:
diff changeset
5968 switch ( v24->uItemID )
Ritor1
parents:
diff changeset
5969 {
Ritor1
parents:
diff changeset
5970 case 0x1D6u:
Ritor1
parents:
diff changeset
5971 ++v4;
Ritor1
parents:
diff changeset
5972 break;
Ritor1
parents:
diff changeset
5973 case 0x1D7u:
Ritor1
parents:
diff changeset
5974 v4 += 3;
Ritor1
parents:
diff changeset
5975 break;
Ritor1
parents:
diff changeset
5976 case 0x1DDu:
Ritor1
parents:
diff changeset
5977 v4 += 5;
Ritor1
parents:
diff changeset
5978 break;
Ritor1
parents:
diff changeset
5979 }
Ritor1
parents:
diff changeset
5980 ++v24;
Ritor1
parents:
diff changeset
5981 --v25;
Ritor1
parents:
diff changeset
5982 }
Ritor1
parents:
diff changeset
5983 while ( v25 );
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5984 ++v23;
0
Ritor1
parents:
diff changeset
5985 }
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5986 while ( v23 <= &pParty->pPlayers[3] );
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5987 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5988 case VAR_MonthEquals2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5989 v6 = pParty->uCurrentMonth == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5990 return v6;
0
Ritor1
parents:
diff changeset
5991 case VAR_IsFlying:
Ritor1
parents:
diff changeset
5992 if ( pParty->bFlying
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5993 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5994 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5995 return false;
0
Ritor1
parents:
diff changeset
5996 case VAR_HiredNPCHasSpeciality:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5997 LOBYTE(v6) = CheckHiredNPCSpeciality(pValue);
0
Ritor1
parents:
diff changeset
5998 return v6;
Ritor1
parents:
diff changeset
5999 case VAR_NPCs2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6000 return pNPCStats->pNewNPCData[pValue].Hired();
0
Ritor1
parents:
diff changeset
6001 case VAR_MonthEquals|VAR_CurrentSP:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
6002 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
6003 our_bit_value = this->field_1A50[((signed __int16)pValue - 1)/8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6004 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6005 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6006 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6007 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6008 case VAR_ItemEquipped:
Ritor1
parents:
diff changeset
6009 v26 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
6010 v27 = (char *)&this->pEquipment;
Ritor1
parents:
diff changeset
6011 break;
Ritor1
parents:
diff changeset
6012 case VAR_GoldInBank:
Ritor1
parents:
diff changeset
6013 v4 = pParty->uNumGoldInBank;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6014 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6015 case VAR_ThieverySkill|0x80:
Ritor1
parents:
diff changeset
6016 v28 = GetActualMight();
Ritor1
parents:
diff changeset
6017 v29 = v3->GetBaseStrength();
Ritor1
parents:
diff changeset
6018 goto LABEL_168;
Ritor1
parents:
diff changeset
6019 case VAR_DisarmTrapSkill|0x80:
Ritor1
parents:
diff changeset
6020 v28 = GetActualIntelligence();
Ritor1
parents:
diff changeset
6021 v29 = v3->GetBaseIntelligence();
Ritor1
parents:
diff changeset
6022 goto LABEL_168;
Ritor1
parents:
diff changeset
6023 case VAR_MonthEquals:
Ritor1
parents:
diff changeset
6024 v28 = GetActualWillpower();
Ritor1
parents:
diff changeset
6025 v29 = v3->GetBaseWillpower();
Ritor1
parents:
diff changeset
6026 goto LABEL_168;
Ritor1
parents:
diff changeset
6027 case VAR_MonthEquals|VAR_Sex:
Ritor1
parents:
diff changeset
6028 v28 = GetActualEndurance();
Ritor1
parents:
diff changeset
6029 v29 = v3->GetBaseEndurance();
Ritor1
parents:
diff changeset
6030 goto LABEL_168;
Ritor1
parents:
diff changeset
6031 case VAR_IdentifyMonsterSkill|0x80:
Ritor1
parents:
diff changeset
6032 v28 = GetActualSpeed();
Ritor1
parents:
diff changeset
6033 v29 = v3->GetBaseSpeed();
Ritor1
parents:
diff changeset
6034 goto LABEL_168;
Ritor1
parents:
diff changeset
6035 case VAR_ArmsmasterSkill|0x80:
Ritor1
parents:
diff changeset
6036 v28 = GetActualAccuracy();
Ritor1
parents:
diff changeset
6037 v29 = v3->GetBaseAccuracy();
Ritor1
parents:
diff changeset
6038 goto LABEL_168;
Ritor1
parents:
diff changeset
6039 case VAR_MonthEquals|VAR_MaxHP:
Ritor1
parents:
diff changeset
6040 v28 = GetActualLuck();
Ritor1
parents:
diff changeset
6041 v29 = v3->GetBaseLuck();
Ritor1
parents:
diff changeset
6042 LABEL_168:
Ritor1
parents:
diff changeset
6043 v10 = __OFSUB__(v28, v29);
Ritor1
parents:
diff changeset
6044 v9 = v28 - v29 < 0;
Ritor1
parents:
diff changeset
6045 LABEL_169:
Ritor1
parents:
diff changeset
6046 if ( v9 ^ v10 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6047 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6048 return true;
0
Ritor1
parents:
diff changeset
6049 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6050 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6051 }
Ritor1
parents:
diff changeset
6052 while ( !v3->HasItemEquipped(v26)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
6053 || *(int *)&v3->pInventoryItemList[*(int *)v27-1] != pValue )
0
Ritor1
parents:
diff changeset
6054 {
Ritor1
parents:
diff changeset
6055 v26 = (ITEM_EQUIP_TYPE)((int)v26 + 1);
Ritor1
parents:
diff changeset
6056 v27 += 4;
Ritor1
parents:
diff changeset
6057 if ( (signed int)v26 >= 16 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6058 return false;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6059 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6060 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6061 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6062 if ( VarNum == VAR_AutoNotes )
0
Ritor1
parents:
diff changeset
6063 {
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
6064 test_bit_value = 0x80u >> ((signed __int16)(pValue - 1) - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
6065 our_bit_value = pParty->_autonote_bits[((signed __int16)(pValue - 1) - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6066 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6067 return false;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6068 return true;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6069 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6070 if ( VarNum <= VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6071 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6072 if ( VarNum != VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6073 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6074 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6075 {
Ritor1
parents:
diff changeset
6076 case VAR_Hour:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6077 if ( (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6078 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6079 return false;
0
Ritor1
parents:
diff changeset
6080 case VAR_DayOfYear:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6081 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 0x150 + 1;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6082 v6 = v5 == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6083 return v6;
0
Ritor1
parents:
diff changeset
6084 case VAR_DayOfWeek:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6085 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 7;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6086 v6 = v5 == pValue;
0
Ritor1
parents:
diff changeset
6087 return v6;
Ritor1
parents:
diff changeset
6088 case VAR_Sex:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6089 if ( pValue == (CHARACTER_RACE)this->uSex )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6090 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6091 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6092 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6093 v7 = (CHARACTER_RACE)this->classType;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6094 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6095 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6096 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6097 case VAR_Race:
Ritor1
parents:
diff changeset
6098 v7 = GetRace();
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6099 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6100 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6101 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6102 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
6103 v4 = this->sHealth;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6104 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6105 case VAR_MaxHP:
Ritor1
parents:
diff changeset
6106 v8 = GetMaxHealth();
Ritor1
parents:
diff changeset
6107 v10 = __OFSUB__(v3->sHealth, v8);
Ritor1
parents:
diff changeset
6108 v9 = v3->sHealth - v8 < 0;
Ritor1
parents:
diff changeset
6109 goto LABEL_169;
Ritor1
parents:
diff changeset
6110 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
6111 v4 = this->sMana;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6112 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6113 case VAR_MaxSP:
Ritor1
parents:
diff changeset
6114 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
6115 v10 = __OFSUB__(v3->sMana, v11);
Ritor1
parents:
diff changeset
6116 v9 = v3->sMana - v11 < 0;
Ritor1
parents:
diff changeset
6117 goto LABEL_169;
Ritor1
parents:
diff changeset
6118 case VAR_ActualAC:
Ritor1
parents:
diff changeset
6119 v12 = GetActualAC();
Ritor1
parents:
diff changeset
6120 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6121 case VAR_ACModifier:
Ritor1
parents:
diff changeset
6122 v4 = this->sACModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6123 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6124 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
6125 v4 = this->uLevel;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6126 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6127 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
6128 v4 = this->sLevelModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6129 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6130 case VAR_Age:
Ritor1
parents:
diff changeset
6131 v12 = GetActualAge();
Ritor1
parents:
diff changeset
6132 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6133 case VAR_Award:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
6134 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6135 our_bit_value = this->_achieved_awards_bits[((signed __int16)pValue - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6136 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6137 return true;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6138 return false;
0
Ritor1
parents:
diff changeset
6139 case VAR_Experience:
Ritor1
parents:
diff changeset
6140 v4 = LODWORD(this->uExperience);
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6141 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6142 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6143 test_bit_value = 0x80u >> (pValue - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6144 our_bit_value = pParty->_quest_bits[(pValue - 1)/8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6145 if ( test_bit_value & our_bit_value )
478
Ritor1
parents: 469
diff changeset
6146 return true;
Ritor1
parents: 469
diff changeset
6147 return false;
0
Ritor1
parents:
diff changeset
6148 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
6149 v15 = 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
6150 v16 = v3->pInventoryItemList;
0
Ritor1
parents:
diff changeset
6151 break;
Ritor1
parents:
diff changeset
6152 case VAR_FixedGold:
Ritor1
parents:
diff changeset
6153 v4 = pParty->uNumGold;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6154 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6155 case VAR_MightBonus:
Ritor1
parents:
diff changeset
6156 v4 = this->uMightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6157 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6158 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
6159 v4 = this->uIntelligenceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6160 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6161 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
6162 v4 = this->uWillpowerBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6163 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6164 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
6165 v4 = this->uEnduranceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6166 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6167 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
6168 v4 = this->uSpeedBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6169 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6170 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
6171 v4 = this->uAccuracyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6172 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6173 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
6174 v4 = this->uLuckBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6175 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6176 case VAR_BaseMight:
Ritor1
parents:
diff changeset
6177 v4 = this->uMight;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6178 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6179 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
6180 v4 = this->uIntelligence;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6181 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6182 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
6183 v4 = this->uWillpower;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6184 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6185 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
6186 v4 = this->uEndurance;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6187 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6188 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
6189 v4 = this->uSpeed;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6190 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6191 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
6192 v4 = this->uAccuracy;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6193 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6194 case VAR_FixedFood:
Ritor1
parents:
diff changeset
6195 v4 = pParty->uNumFoodRations;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6196 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6197 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6198 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6199 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6200 while ( v16->uItemID != pValue )
0
Ritor1
parents:
diff changeset
6201 {
Ritor1
parents:
diff changeset
6202 ++v15;
Ritor1
parents:
diff changeset
6203 ++v16;
Ritor1
parents:
diff changeset
6204 if ( v15 >= 138 )
Ritor1
parents:
diff changeset
6205 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6206 v6 = pParty->pPickedItem.uItemID == pValue;
0
Ritor1
parents:
diff changeset
6207 return v6;
Ritor1
parents:
diff changeset
6208 }
Ritor1
parents:
diff changeset
6209 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6210 return true;
0
Ritor1
parents:
diff changeset
6211 }
Ritor1
parents:
diff changeset
6212 v4 = this->uLuck;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6213 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6214 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6215 if ( VarNum <= VAR_MagicResistance )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6216 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6217 if ( VarNum == VAR_MagicResistance )
0
Ritor1
parents:
diff changeset
6218 {
Ritor1
parents:
diff changeset
6219 v4 = this->sResMagicBase;
Ritor1
parents:
diff changeset
6220 }
Ritor1
parents:
diff changeset
6221 else
Ritor1
parents:
diff changeset
6222 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6223 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6224 {
Ritor1
parents:
diff changeset
6225 case VAR_FireResistance:
Ritor1
parents:
diff changeset
6226 v4 = this->sResFireBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6227 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6228 case VAR_AirResistance:
Ritor1
parents:
diff changeset
6229 v4 = this->sResAirBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6230 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6231 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
6232 v4 = this->sResWaterBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6233 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6234 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
6235 v4 = this->sResEarthBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6236 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6237 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
6238 v4 = this->sResSpiritBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6239 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6240 case VAR_MindResistance:
Ritor1
parents:
diff changeset
6241 v4 = this->sResMindBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6242 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6243 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
6244 v4 = this->sResBodyBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6245 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6246 case VAR_LightResistance:
Ritor1
parents:
diff changeset
6247 v4 = this->sResLightBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6248 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6249 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
6250 v4 = this->sResDarkBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6251 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6252 case VAR_ActualMight:
Ritor1
parents:
diff changeset
6253 v12 = GetActualMight();
Ritor1
parents:
diff changeset
6254 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6255 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
6256 v12 = GetActualIntelligence();
Ritor1
parents:
diff changeset
6257 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6258 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
6259 v12 = GetActualWillpower();
Ritor1
parents:
diff changeset
6260 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6261 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
6262 v12 = GetActualEndurance();
Ritor1
parents:
diff changeset
6263 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6264 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
6265 v12 = GetActualSpeed();
Ritor1
parents:
diff changeset
6266 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6267 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
6268 v12 = GetActualAccuracy();
Ritor1
parents:
diff changeset
6269 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6270 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
6271 v12 = GetActualLuck();
Ritor1
parents:
diff changeset
6272 _j_cmp_against_arg:
Ritor1
parents:
diff changeset
6273 v4 = v12;
Ritor1
parents:
diff changeset
6274 break;
Ritor1
parents:
diff changeset
6275 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6276 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6277 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6278 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6279 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6280 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6281 if ( VarNum <= VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6282 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6283 if ( VarNum != VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6284 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6285 if ( VarNum <= VAR_MindResistanceBonus )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6286 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6287 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6288 {
Ritor1
parents:
diff changeset
6289 case VAR_MindResistanceBonus:
Ritor1
parents:
diff changeset
6290 v4 = this->sResMindBonus;
Ritor1
parents:
diff changeset
6291 break;
Ritor1
parents:
diff changeset
6292 case VAR_FireResistanceBonus:
Ritor1
parents:
diff changeset
6293 v4 = this->sResFireBonus;
Ritor1
parents:
diff changeset
6294 break;
Ritor1
parents:
diff changeset
6295 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
6296 v4 = this->sResAirBonus;
Ritor1
parents:
diff changeset
6297 break;
Ritor1
parents:
diff changeset
6298 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
6299 v4 = this->sResWaterBonus;
Ritor1
parents:
diff changeset
6300 break;
Ritor1
parents:
diff changeset
6301 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
6302 v4 = this->sResEarthBonus;
Ritor1
parents:
diff changeset
6303 break;
Ritor1
parents:
diff changeset
6304 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
6305 v4 = this->sResSpiritBonus;
Ritor1
parents:
diff changeset
6306 break;
Ritor1
parents:
diff changeset
6307 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6308 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6309 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6310 if ( VarNum == VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
6311 {
Ritor1
parents:
diff changeset
6312 v4 = this->sResBodyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6313 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6314 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6315 if ( VarNum == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
6316 {
Ritor1
parents:
diff changeset
6317 v4 = this->sResLightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6318 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6319 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6320 if ( VarNum == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
6321 {
Ritor1
parents:
diff changeset
6322 v4 = this->sResDarkBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6323 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6324 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6325 if ( VarNum == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
6326 {
Ritor1
parents:
diff changeset
6327 v4 = this->sResMagicBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6328 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6329 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6330 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6331 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6332 }
Ritor1
parents:
diff changeset
6333 LABEL_90:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6334 v18 = *((short *)&this->pConditions[16] + VarNum);
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6335 if ( pValue <= 63 )
0
Ritor1
parents:
diff changeset
6336 v4 = v18 & 0x3F;
Ritor1
parents:
diff changeset
6337 else
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6338 v4 = pValue & v18;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6339 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6340 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6341 if ( VarNum == 104 )
0
Ritor1
parents:
diff changeset
6342 goto LABEL_90;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6343 if ( (signed int)VarNum <= 104 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6344 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6345 if ( (signed int)VarNum > 0x79 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6346 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6347 if ( VarNum != 122 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6348 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6349 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6350 v4 = (unsigned __int8)byte_5E4C15[VarNum];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6351 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6352 }
Ritor1
parents:
diff changeset
6353 v4 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
6354 if ( v4 != 18 )
Ritor1
parents:
diff changeset
6355 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6356 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6357 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6358 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6359 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6360 }
1072
48168499f52e pointer cleaning
zipi
parents: 1071
diff changeset
6361 return &LODWORD(this->pConditions[VarNum]);// *((int *)this + 2 * VarNum - 210);
0
Ritor1
parents:
diff changeset
6362 }
Ritor1
parents:
diff changeset
6363
Ritor1
parents:
diff changeset
6364
Ritor1
parents:
diff changeset
6365 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
6366 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
6367 {
Gloval
parents: 486
diff changeset
6368 signed int currPlayerId; // ebx@1
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6369 Player *v4_unused; // esi@1
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6370 unsigned int v5_unused; // edi@1
0
Ritor1
parents:
diff changeset
6371 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
6372 unsigned int v7; // esi@14
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6373 signed int v8_unused; // eax@17
0
Ritor1
parents:
diff changeset
6374 ItemGen *v9; // ecx@17
Ritor1
parents:
diff changeset
6375 int v10; // eax@21
Ritor1
parents:
diff changeset
6376 signed int v11; // eax@30
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6377 Player *unused12; // ecx@44
0
Ritor1
parents:
diff changeset
6378 char *v13; // ecx@45
Ritor1
parents:
diff changeset
6379 Player *v14; // ecx@49
Ritor1
parents:
diff changeset
6380 int v15; // ecx@86
Ritor1
parents:
diff changeset
6381 int v16; // esi@106
Ritor1
parents:
diff changeset
6382 char v17; // al@106
Ritor1
parents:
diff changeset
6383 int v18; // eax@107
Ritor1
parents:
diff changeset
6384 Player *v19; // ecx@112
Ritor1
parents:
diff changeset
6385 Player *v20; // ecx@127
Ritor1
parents:
diff changeset
6386 int v21; // eax@127
Ritor1
parents:
diff changeset
6387 int v22; // eax@145
Ritor1
parents:
diff changeset
6388 char v23; // zf@146
Ritor1
parents:
diff changeset
6389 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
6390 signed int v25; // eax@172
Ritor1
parents:
diff changeset
6391 int v26; // [sp-8h] [bp-3Ch]@84
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6392 signed int unused27; // [sp-4h] [bp-38h]@4
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6393 int v28_unused; // [sp-4h] [bp-38h]@84
0
Ritor1
parents:
diff changeset
6394 ItemGen item; // [sp+Ch] [bp-28h]@52
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6395 char v30_unused; // [sp+32h] [bp-2h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6396 char v31_unused; // [sp+33h] [bp-1h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6397
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6398 currPlayerId = -1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6399 for (int i = 1; i <= 4; i++) //TODO: add a member variable for playerid in the future
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6400 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6401 if ( this == pPlayers[i] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6402 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6403 currPlayerId = i - 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6404 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6405 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6406 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
6407
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
6408 Assert(currPlayerId != -1);
492
Gloval
parents: 486
diff changeset
6409 if ( var_type > VAR_AutoNotes )
Gloval
parents: 486
diff changeset
6410 {
Gloval
parents: 486
diff changeset
6411 if ( var_type <= VAR_GoldInBank )
Gloval
parents: 486
diff changeset
6412 {
Gloval
parents: 486
diff changeset
6413 if ( var_type == VAR_GoldInBank )
Gloval
parents: 486
diff changeset
6414 {
Gloval
parents: 486
diff changeset
6415 pParty->uNumGoldInBank = var_value;
0
Ritor1
parents:
diff changeset
6416 return;
Ritor1
parents:
diff changeset
6417 }
492
Gloval
parents: 486
diff changeset
6418 if ( var_type <= VAR_Counter8 )
Gloval
parents: 486
diff changeset
6419 {
Gloval
parents: 486
diff changeset
6420 if ( (signed int)var_type >= 0xF5 )
0
Ritor1
parents:
diff changeset
6421 {
492
Gloval
parents: 486
diff changeset
6422 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
6423 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
6424 }
Ritor1
parents:
diff changeset
6425 else
Ritor1
parents:
diff changeset
6426 {
492
Gloval
parents: 486
diff changeset
6427 switch ( var_type )
0
Ritor1
parents:
diff changeset
6428 {
Ritor1
parents:
diff changeset
6429 case VAR_MonthEquals|VAR_CurrentSP:
492
Gloval
parents: 486
diff changeset
6430 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u);
0
Ritor1
parents:
diff changeset
6431 break;
Ritor1
parents:
diff changeset
6432 case VAR_NPCs2:
Ritor1
parents:
diff changeset
6433 pParty->field_709 = 0;
492
Gloval
parents: 486
diff changeset
6434 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6435 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6436 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
6437 break;
Ritor1
parents:
diff changeset
6438 case VAR_NumSkillPoints:
492
Gloval
parents: 486
diff changeset
6439 this->uSkillPoints = var_value;
0
Ritor1
parents:
diff changeset
6440 break;
Ritor1
parents:
diff changeset
6441 }
Ritor1
parents:
diff changeset
6442 }
Ritor1
parents:
diff changeset
6443 return;
Ritor1
parents:
diff changeset
6444 }
492
Gloval
parents: 486
diff changeset
6445 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
6446 return;
492
Gloval
parents: 486
diff changeset
6447 if ( (signed int)var_type <= 0x112 )
Gloval
parents: 486
diff changeset
6448 {
Gloval
parents: 486
diff changeset
6449 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
6450 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
6451 }
Ritor1
parents:
diff changeset
6452 else
Ritor1
parents:
diff changeset
6453 {
492
Gloval
parents: 486
diff changeset
6454 if ( var_type == VAR_ReputationInCurrentLocation )
0
Ritor1
parents:
diff changeset
6455 {
Ritor1
parents:
diff changeset
6456 v24 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
6457 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
6458 v24 = &pIndoor->dlv;
492
Gloval
parents: 486
diff changeset
6459 v24->uReputation = var_value;
Gloval
parents: 486
diff changeset
6460 if ( var_value > 10000 )
0
Ritor1
parents:
diff changeset
6461 v24->uReputation = 10000;
Ritor1
parents:
diff changeset
6462 return;
Ritor1
parents:
diff changeset
6463 }
492
Gloval
parents: 486
diff changeset
6464 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 486
diff changeset
6465 || var_type > VAR_History_28
Gloval
parents: 486
diff changeset
6466 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22])
Gloval
parents: 486
diff changeset
6467 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
1455
bfe342ae0c1f DrawPaperdoll cleaning
Ritor1
parents: 1453
diff changeset
6468 v23 = pStorylineText->StoreLine[v22].pText == 0,//*(&pStorylineText->field_0 + 3 * v22) == 0,
492
Gloval
parents: 486
diff changeset
6469 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
6470 v23) )
Ritor1
parents:
diff changeset
6471 return;
Ritor1
parents:
diff changeset
6472 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
6473 }
492
Gloval
parents: 486
diff changeset
6474 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6475 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6476 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
6477 return;
Ritor1
parents:
diff changeset
6478 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6479 switch ( var_type )
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6480 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6481 case VAR_NumDeaths:
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6482 pParty->uNumDeaths = var_value;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6483 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6484 case VAR_NumBounties:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6485 pParty->uNumBountiesCollected = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6486 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6487 case VAR_PrisonTerms:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6488 pParty->uNumPrisonTerms = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6489 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6490 case VAR_ArenaWinsPage:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6491 pParty->uNumArenaPageWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6492 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6493 case VAR_ArenaWinsSquire:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6494 pParty->uNumArenaSquireWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6495 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6496 case VAR_ArenaWinsKnight:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6497 pParty->uNumArenaKnightWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6498 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6499 case VAR_ArenaWinsLord:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6500 pParty->uNumArenaLordWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6501 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6502 }
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6503 return;
0
Ritor1
parents:
diff changeset
6504 }
492
Gloval
parents: 486
diff changeset
6505 if ( var_type == VAR_AutoNotes )
Gloval
parents: 486
diff changeset
6506 {
Gloval
parents: 486
diff changeset
6507 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
6508 //&& (&dword_723718_autonote_related)[8 * a3] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
6509 && pAutonoteTxt[var_value].pText )
492
Gloval
parents: 486
diff changeset
6510 {
Gloval
parents: 486
diff changeset
6511 v20 = pPlayers[currPlayerId + 1];
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6512 v20->PlaySound(SPEECH_96, 0);
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6513 //v21 = pAutonoteTxt[var_value].eType;// dword_72371C[2 * a3];
0
Ritor1
parents:
diff changeset
6514 bFlashAutonotesBook = 1;
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6515 _506568_autonote_type = pAutonoteTxt[var_value].eType;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6516 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
0
Ritor1
parents:
diff changeset
6517 }
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6518 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6519 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6520 return;
0
Ritor1
parents:
diff changeset
6521 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6522 if ( var_type <= VAR_BaseLuck )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6523 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6524 switch ( var_type )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6525 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6526 case VAR_Sex:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6527 this->uSex = (PLAYER_SEX)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6528 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6529 case VAR_Class:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6530 this->classType = (PLAYER_CLASS_TYPE)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6531 if ( (char)var_value == PLAYER_CLASS_LICH )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6532 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6533 v9 = NULL;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6534 for (int i = 0; i < 138; i++)
0
Ritor1
parents:
diff changeset
6535 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
6536 v9 = &this->pInventoryItemList[i];
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
6537 if (v9->uItemID == ITEM_LICH_JAR_EMPTY)
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6538 break;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6539 }
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
6540 if (v9 != NULL && v9->uItemID != ITEM_LICH_JAR_EMPTY)
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6541 {
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6542 v10 = (int)((char *)this + 36 * 138); //originally 36 * v8. the code got to this condition only if v8 was equal to 138
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6543 *(int *)(v10 + 532) = 601;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6544 *(char *)(v10 + 558) = currPlayerId + 1;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6545 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6546 if ( this->sResFireBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6547 this->sResFireBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6548 if ( this->sResAirBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6549 this->sResAirBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6550 if ( this->sResWaterBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6551 this->sResWaterBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6552 if ( this->sResEarthBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6553 this->sResEarthBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6554 this->sResMindBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6555 this->sResBodyBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6556 v11 = this->GetSexByVoice();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6557 this->uPrevVoiceID = this->uVoiceID;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6558 this->uPrevFace = this->uCurrentFace;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6559 if ( v11 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6560 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6561 this->uCurrentFace = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6562 this->uVoiceID = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6563 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6564 else
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6565 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6566 this->uCurrentFace = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6567 this->uVoiceID = 20;
0
Ritor1
parents:
diff changeset
6568 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6569 ReloadPlayerPortraits(currPlayerId, this->uCurrentFace);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6570 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6571 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6572 case VAR_CurrentHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6573 this->sHealth = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6574 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6575 case VAR_MaxHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6576 this->sHealth = GetMaxHealth();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6577 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6578 case VAR_CurrentSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6579 this->sMana = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6580 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6581 case VAR_MaxSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6582 this->sMana = GetMaxMana();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6583 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6584 case VAR_ACModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6585 this->sACModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6586 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6587 case VAR_BaseLevel:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6588 this->uLevel = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6589 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6590 case VAR_LevelModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6591 this->sLevelModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6592 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6593 case VAR_Age:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6594 this->sAgeModifier = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6595 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6596 case VAR_Award:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6597 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) &
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6598 pPlayers[currPlayerId + 1]->_achieved_awards_bits[((signed __int16)var_value - 1)/ 8])
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6599 //&& dword_723E80_award_related[2 * a3] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6600 && pAwards[var_value].pText )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6601 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6602 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6603 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6604 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6605 }
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6606 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, var_value, 1u);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6607 return;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6608 case VAR_Experience:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6609 this->uExperience = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6610 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6611 case VAR_QBits_QuestsDone:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6612 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3])
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6613 // && (&dword_722F10)[4 * a3] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
6614 && pQuestTable[var_value] )
0
Ritor1
parents:
diff changeset
6615 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6616 v14 = pPlayers[currPlayerId + 1];
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6617 bFlashQuestBook = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6618 v14->PlaySound(SPEECH_93, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6619 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6620 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6621 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6622 v13 = (char *)pParty->_quest_bits;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6623 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6624 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6625 case VAR_PlayerItemInHands:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6626 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6627 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6628 item.uItemID = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6629 item.uAttributes = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6630 pParty->SetHoldingItem(&item);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6631 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6632 pParty->pIsArtifactFound[var_value-500] = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6633 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6634 case VAR_FixedGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6635 Party::SetGold(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6636 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6637 case VAR_RandomGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6638 v6 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6639 Party::SetGold(v6);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6640 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6641 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6642 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6643 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6644 case VAR_FixedFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6645 Party::SetFood(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6646 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6647 case VAR_RandomFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6648 v7 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6649 Party::SetFood(v7);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6650 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6651 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6652 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6653 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6654 case VAR_MightBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6655 goto LABEL_64;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6656 case VAR_IntellectBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6657 goto LABEL_68;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6658 case VAR_PersonalityBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6659 goto LABEL_69;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6660 case VAR_EnduranceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6661 goto LABEL_70;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6662 case VAR_SpeedBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6663 goto LABEL_71;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6664 case VAR_AccuracyBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6665 goto LABEL_72;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6666 case VAR_LuckBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6667 goto LABEL_73;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6668 case VAR_BaseMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6669 this->uMight = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6670 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6671 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6672 case VAR_BaseIntellect:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6673 this->uIntelligence = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6674 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6675 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6676 case VAR_BasePersonality:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6677 this->uWillpower = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6678 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6679 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6680 case VAR_BaseEndurance:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6681 this->uEndurance = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6682 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6683 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6684 case VAR_BaseSpeed:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6685 this->uSpeed = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6686 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6687 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6688 case VAR_BaseAccuracy:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6689 this->uAccuracy = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6690 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6691 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6692 case VAR_BaseLuck:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6693 this->uLuck = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6694 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6695 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6696 default:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6697 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6698 }
0
Ritor1
parents:
diff changeset
6699 LABEL_111:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6700 v26 = SPEECH_91;
0
Ritor1
parents:
diff changeset
6701 LABEL_112:
492
Gloval
parents: 486
diff changeset
6702 v19 = pPlayers[currPlayerId + 1];
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6703 v19->PlaySound((PlayerSpeech)v26, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6704 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6705 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6706 return;
0
Ritor1
parents:
diff changeset
6707 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6708 if ( var_type <= VAR_MagicResistance )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6709 {
492
Gloval
parents: 486
diff changeset
6710 switch ( var_type )
0
Ritor1
parents:
diff changeset
6711 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6712 case VAR_ActualMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6713 LABEL_64:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6714 this->uMightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6715 goto LABEL_111;
0
Ritor1
parents:
diff changeset
6716 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
6717 LABEL_68:
492
Gloval
parents: 486
diff changeset
6718 this->uIntelligenceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6719 goto LABEL_111;
Ritor1
parents:
diff changeset
6720 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
6721 LABEL_69:
492
Gloval
parents: 486
diff changeset
6722 this->uWillpowerBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6723 goto LABEL_111;
Ritor1
parents:
diff changeset
6724 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
6725 LABEL_70:
492
Gloval
parents: 486
diff changeset
6726 this->uEnduranceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6727 goto LABEL_111;
Ritor1
parents:
diff changeset
6728 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
6729 LABEL_71:
492
Gloval
parents: 486
diff changeset
6730 this->uSpeedBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6731 goto LABEL_111;
Ritor1
parents:
diff changeset
6732 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
6733 LABEL_72:
492
Gloval
parents: 486
diff changeset
6734 this->uAccuracyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6735 goto LABEL_111;
Ritor1
parents:
diff changeset
6736 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
6737 LABEL_73:
492
Gloval
parents: 486
diff changeset
6738 this->uLuckBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6739 goto LABEL_111;
Ritor1
parents:
diff changeset
6740 case VAR_FireResistance:
492
Gloval
parents: 486
diff changeset
6741 this->sResFireBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6742 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6743 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6744 case VAR_AirResistance:
492
Gloval
parents: 486
diff changeset
6745 this->sResAirBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6746 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6747 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6748 case VAR_WaterResistance:
492
Gloval
parents: 486
diff changeset
6749 this->sResWaterBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6750 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6751 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6752 case VAR_EarthResistance:
492
Gloval
parents: 486
diff changeset
6753 this->sResEarthBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6754 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6755 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6756 case VAR_SpiritResistance:
492
Gloval
parents: 486
diff changeset
6757 this->sResSpiritBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6758 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6759 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6760 case VAR_MindResistance:
492
Gloval
parents: 486
diff changeset
6761 this->sResMindBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6762 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6763 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6764 case VAR_BodyResistance:
492
Gloval
parents: 486
diff changeset
6765 this->sResBodyBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6766 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6767 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6768 case VAR_LightResistance:
492
Gloval
parents: 486
diff changeset
6769 this->sResLightBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6770 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6771 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6772 case VAR_DarkResistance:
492
Gloval
parents: 486
diff changeset
6773 this->sResDarkBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6774 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6775 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6776 case VAR_MagicResistance:
492
Gloval
parents: 486
diff changeset
6777 this->sResMagicBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6778 v26 = 92;
Ritor1
parents:
diff changeset
6779 goto LABEL_112;
Ritor1
parents:
diff changeset
6780 default:
Ritor1
parents:
diff changeset
6781 return;
Ritor1
parents:
diff changeset
6782 }
Ritor1
parents:
diff changeset
6783 return;
Ritor1
parents:
diff changeset
6784 }
Ritor1
parents:
diff changeset
6785 HIWORD(v15) = 0;
492
Gloval
parents: 486
diff changeset
6786 if ( var_type > VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
6787 {
Gloval
parents: 486
diff changeset
6788 if ( var_type != VAR_LearningSkill )
Gloval
parents: 486
diff changeset
6789 {
Gloval
parents: 486
diff changeset
6790 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
6791 return;
492
Gloval
parents: 486
diff changeset
6792 if ( var_type <= VAR_Eradicated )
Gloval
parents: 486
diff changeset
6793 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6794 this->SetCondition(var_type - 105, 1);
0
Ritor1
parents:
diff changeset
6795 }
Ritor1
parents:
diff changeset
6796 else
Ritor1
parents:
diff changeset
6797 {
492
Gloval
parents: 486
diff changeset
6798 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
6799 {
492
Gloval
parents: 486
diff changeset
6800 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
Gloval
parents: 486
diff changeset
6801 byte_5E4C15[var_type] = var_value;
0
Ritor1
parents:
diff changeset
6802 return;
Ritor1
parents:
diff changeset
6803 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6804 memset(this, 0, 0xA0u);
0
Ritor1
parents:
diff changeset
6805 }
Ritor1
parents:
diff changeset
6806 }
Ritor1
parents:
diff changeset
6807 else
Ritor1
parents:
diff changeset
6808 {
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6809 v16 = (int)((char *)&this->pConditions[16] + 2 * var_type);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6810 v17 = *(char *)v16;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6811 if ( var_value <= VAR_BodyResistanceBonus )
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6812 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6813 LOWORD(v15) = (unsigned __int8)var_value;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6814 v18 = v15 | v17 & VAR_BodyResistanceBonus;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6815 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6816 else
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6817 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6818 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6819 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6820 *(short *)v16 = v18;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6821 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6822 LABEL_124:
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6823 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6824 PlaySoundBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6825 return;
0
Ritor1
parents:
diff changeset
6826 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6827 if ( var_type <= VAR_MagicResistanceBonus )
492
Gloval
parents: 486
diff changeset
6828 {
Gloval
parents: 486
diff changeset
6829 switch ( var_type )
0
Ritor1
parents:
diff changeset
6830 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6831 case VAR_FireResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6832 this->sResFireBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6833 break;
Ritor1
parents:
diff changeset
6834 case VAR_AirResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6835 this->sResAirBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6836 break;
Ritor1
parents:
diff changeset
6837 case VAR_WaterResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6838 this->sResWaterBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6839 break;
Ritor1
parents:
diff changeset
6840 case VAR_EarthResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6841 this->sResEarthBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6842 break;
Ritor1
parents:
diff changeset
6843 case VAR_SpiritResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6844 this->sResSpiritBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6845 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6846 case VAR_MindResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6847 this->sResMindBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6848 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6849 case VAR_BodyResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6850 this->sResBodyBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6851 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6852 case VAR_LightResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6853 this->sResLightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6854 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6855 case VAR_DarkResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6856 this->sResDarkBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6857 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6858 case VAR_PhysicalResistanceBonus:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
6859 Assert("VAR_PhysicalResistanceBonus variable unsupported" && false);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6860 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6861 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6862 case VAR_MagicResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6863 this->sResMagicBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6864 break;
Ritor1
parents:
diff changeset
6865 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
6866 Assert("Unexpected var_type: %u", var_type);
0
Ritor1
parents:
diff changeset
6867 return;
Ritor1
parents:
diff changeset
6868 break;
Ritor1
parents:
diff changeset
6869 }
Ritor1
parents:
diff changeset
6870 goto LABEL_111;
Ritor1
parents:
diff changeset
6871 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6872 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill || var_type == VAR_DisarmTrapSkill) //VAR_ThieverySkill wasn't present in the original function
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6873 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6874 return;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6875 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6876 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6877
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6878
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6879 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6880 void Player::PlaySoundBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6881 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6882 signed int v25 = 8 * currPlayerId + 400;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6883 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6884 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6885 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6886
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6887 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6888 void Player::DrawPlayerBuffAnimBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6889 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6890 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6891 }
0
Ritor1
parents:
diff changeset
6892
Ritor1
parents:
diff changeset
6893 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
6894 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
6895 {
Ritor1
parents:
diff changeset
6896 char v3; // bl@1
Ritor1
parents:
diff changeset
6897 Player *v4; // esi@1
Ritor1
parents:
diff changeset
6898 signed int uPlayerIdx; // edi@1
Ritor1
parents:
diff changeset
6899 int v6; // eax@15
Ritor1
parents:
diff changeset
6900 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
6901 int *v8; // ebx@21
Ritor1
parents:
diff changeset
6902 int v9; // eax@22
Ritor1
parents:
diff changeset
6903 signed int v10; // eax@24
Ritor1
parents:
diff changeset
6904 int v11; // eax@27
Ritor1
parents:
diff changeset
6905 __int16 *v12; // esi@28
Ritor1
parents:
diff changeset
6906 Player *v13; // ecx@34
Ritor1
parents:
diff changeset
6907 Player *v14; // ecx@36
Ritor1
parents:
diff changeset
6908 char *v15; // ecx@37
Ritor1
parents:
diff changeset
6909 unsigned __int8 v16; // cf@38
Ritor1
parents:
diff changeset
6910 Player *v17; // ecx@42
Ritor1
parents:
diff changeset
6911 __int16 *v18; // esi@53
Ritor1
parents:
diff changeset
6912 __int16 *v19; // esi@62
Ritor1
parents:
diff changeset
6913 char *v20; // esi@107
Ritor1
parents:
diff changeset
6914 __int16 v21; // dx@107
Ritor1
parents:
diff changeset
6915 int v22; // ecx@107
Ritor1
parents:
diff changeset
6916 Player *v23; // ecx@132
Ritor1
parents:
diff changeset
6917 int v24; // eax@132
Ritor1
parents:
diff changeset
6918 int v25; // eax@150
Ritor1
parents:
diff changeset
6919 char v26; // zf@151
Ritor1
parents:
diff changeset
6920 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
6921 signed int v28; // eax@176
Ritor1
parents:
diff changeset
6922 int v29; // [sp-8h] [bp-40h]@84
310
Gloval
parents: 299
diff changeset
6923 // signed int v30; // [sp-4h] [bp-3Ch]@4
0
Ritor1
parents:
diff changeset
6924 int v31; // [sp-4h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
6925 ItemGen item; // [sp+Ch] [bp-2Ch]@45
Ritor1
parents:
diff changeset
6926 unsigned int v33; // [sp+30h] [bp-8h]@34
Ritor1
parents:
diff changeset
6927 char v34; // [sp+37h] [bp-1h]@1
Ritor1
parents:
diff changeset
6928
Ritor1
parents:
diff changeset
6929 auto Dst = this;
Ritor1
parents:
diff changeset
6930 v3 = 0;
Ritor1
parents:
diff changeset
6931 v34 = 0;
Ritor1
parents:
diff changeset
6932 v4 = Dst;
Ritor1
parents:
diff changeset
6933 uPlayerIdx = 0;
Ritor1
parents:
diff changeset
6934 if ( Dst == pPlayers[2] )
Ritor1
parents:
diff changeset
6935 uPlayerIdx = 1;
310
Gloval
parents: 299
diff changeset
6936 else if ( Dst == pPlayers[3] )
Gloval
parents: 299
diff changeset
6937 uPlayerIdx = 2;
Gloval
parents: 299
diff changeset
6938 else if ( Dst == pPlayers[4] )
Gloval
parents: 299
diff changeset
6939 uPlayerIdx = 3;
Gloval
parents: 299
diff changeset
6940
Gloval
parents: 299
diff changeset
6941 if ( var_type <= VAR_AutoNotes )
Gloval
parents: 299
diff changeset
6942 {
Gloval
parents: 299
diff changeset
6943 if ( var_type != VAR_AutoNotes )
Gloval
parents: 299
diff changeset
6944 {
Gloval
parents: 299
diff changeset
6945 if ( var_type <= VAR_ActualMight )
Gloval
parents: 299
diff changeset
6946 {
Gloval
parents: 299
diff changeset
6947 if ( var_type != VAR_ActualMight )
0
Ritor1
parents:
diff changeset
6948 {
310
Gloval
parents: 299
diff changeset
6949 switch ( var_type )
0
Ritor1
parents:
diff changeset
6950 {
Ritor1
parents:
diff changeset
6951 case VAR_RandomGold:
Ritor1
parents:
diff changeset
6952 if ( !val )
Ritor1
parents:
diff changeset
6953 val = 1;
Ritor1
parents:
diff changeset
6954 v6 = rand();
Ritor1
parents:
diff changeset
6955 party_finds_gold(v6 % val + 1, 1);
Ritor1
parents:
diff changeset
6956 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
6957 return;
Ritor1
parents:
diff changeset
6958 case VAR_RandomFood:
Ritor1
parents:
diff changeset
6959 if ( !val )
Ritor1
parents:
diff changeset
6960 val = 1;
Ritor1
parents:
diff changeset
6961 v7 = rand() % val + 1;
Ritor1
parents:
diff changeset
6962 Party::GiveFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6963 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6964 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
6965 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
6966 goto _play_sound;
Ritor1
parents:
diff changeset
6967 case VAR_Sex:
Ritor1
parents:
diff changeset
6968 Dst->uSex = (PLAYER_SEX)val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6969 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6970 goto _play_sound;
0
Ritor1
parents:
diff changeset
6971 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6972 Dst->classType = (PLAYER_CLASS_TYPE)val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6973 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6974 goto _play_sound;
0
Ritor1
parents:
diff changeset
6975 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
6976 v8 = &Dst->sHealth;
Ritor1
parents:
diff changeset
6977 *v8 += val;
Ritor1
parents:
diff changeset
6978 if ( Dst->sHealth <= Dst->GetMaxHealth() )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6979 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6980 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6981 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6982 }
0
Ritor1
parents:
diff changeset
6983 v9 = v4->GetMaxHealth();
Ritor1
parents:
diff changeset
6984 goto LABEL_23;
Ritor1
parents:
diff changeset
6985 case VAR_MaxHP:
Ritor1
parents:
diff changeset
6986 v10 = Dst->GetMaxHealth();
Ritor1
parents:
diff changeset
6987 v4->_health_related = 0;
Ritor1
parents:
diff changeset
6988 v4->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
6989 v4->sHealth = v10;
Ritor1
parents:
diff changeset
6990 return;
Ritor1
parents:
diff changeset
6991 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
6992 v8 = &Dst->sMana;
Ritor1
parents:
diff changeset
6993 *v8 += val;
Ritor1
parents:
diff changeset
6994 if ( Dst->sMana > GetMaxMana() )
Ritor1
parents:
diff changeset
6995 {
Ritor1
parents:
diff changeset
6996 v9 = v4->GetMaxMana();
Ritor1
parents:
diff changeset
6997 LABEL_23:
Ritor1
parents:
diff changeset
6998 *v8 = v9;
Ritor1
parents:
diff changeset
6999 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7000 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7001 goto _play_sound;
0
Ritor1
parents:
diff changeset
7002 case VAR_MaxSP:
Ritor1
parents:
diff changeset
7003 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
7004 v4->_mana_related = 0;
Ritor1
parents:
diff changeset
7005 v4->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
7006 v4->sMana = v11;
Ritor1
parents:
diff changeset
7007 return;
Ritor1
parents:
diff changeset
7008 case VAR_ACModifier:
Ritor1
parents:
diff changeset
7009 v12 = &Dst->sACModifier;
Ritor1
parents:
diff changeset
7010 goto LABEL_29;
Ritor1
parents:
diff changeset
7011 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
7012 v12 = (__int16 *)&Dst->uLevel;
Ritor1
parents:
diff changeset
7013 goto LABEL_29;
Ritor1
parents:
diff changeset
7014 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
7015 v12 = &Dst->sLevelModifier;
Ritor1
parents:
diff changeset
7016 LABEL_29:
Ritor1
parents:
diff changeset
7017 *v12 += val;
Ritor1
parents:
diff changeset
7018 if ( *v12 > 255 )
Ritor1
parents:
diff changeset
7019 *v12 = 255;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7020 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7021 goto _play_sound;
0
Ritor1
parents:
diff changeset
7022 case VAR_Age:
Ritor1
parents:
diff changeset
7023 Dst->sAgeModifier += val;
Ritor1
parents:
diff changeset
7024 return;
Ritor1
parents:
diff changeset
7025 case VAR_Award:
Ritor1
parents:
diff changeset
7026 v13 = pPlayers[uPlayerIdx + 1];
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
7027 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_achieved_awards_bits, val)
521
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
7028
492
Gloval
parents: 486
diff changeset
7029 && pAwards[val].pText )
0
Ritor1
parents:
diff changeset
7030 {
Ritor1
parents:
diff changeset
7031 v14 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
7032 v34 = 1;
Ritor1
parents:
diff changeset
7033 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7034 v14->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
7035 }
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
7036 v15 = (char *)v4->_achieved_awards_bits;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7037 _449B7E_toggle_bit((unsigned char *)v15, val, 1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7038 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7039 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7040 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7041 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7042 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7043 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7044 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7045 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7046 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7047 goto _play_sound;
0
Ritor1
parents:
diff changeset
7048 case VAR_Experience:
Ritor1
parents:
diff changeset
7049 v16 = __CFADD__(val, LODWORD(Dst->uExperience));
Ritor1
parents:
diff changeset
7050 LODWORD(Dst->uExperience) += val;
Ritor1
parents:
diff changeset
7051 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16;
Ritor1
parents:
diff changeset
7052 if ( (signed __int64)Dst->uExperience > 4000000000i64 )
Ritor1
parents:
diff changeset
7053 Dst->uExperience = 4000000000i64;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7054 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7055 goto _play_sound;
0
Ritor1
parents:
diff changeset
7056 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7057 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
7058 //&& (&dword_722F10)[4 * val] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
7059 && pQuestTable[val] )
0
Ritor1
parents:
diff changeset
7060 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7061 //v17 = pPlayers[uPlayerIdx + 1];
0
Ritor1
parents:
diff changeset
7062 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
7063 v34 = 1;
Ritor1
parents:
diff changeset
7064 v3 = 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7065 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
7066 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7067 v15 = (char *)pParty->_quest_bits;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7068 _449B7E_toggle_bit((unsigned char *)v15, val, 1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7069 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7070 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7071 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7072 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7073 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7074 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7075 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7076 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7077 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7078 goto _play_sound;
0
Ritor1
parents:
diff changeset
7079 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
7080 item.Reset();
Ritor1
parents:
diff changeset
7081 item.Reset();
Ritor1
parents:
diff changeset
7082 item.uAttributes = 1;
Ritor1
parents:
diff changeset
7083 item.uItemID = val;
Ritor1
parents:
diff changeset
7084 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7085 pParty->pIsArtifactFound[val-500] = 1;
0
Ritor1
parents:
diff changeset
7086 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
Ritor1
parents:
diff changeset
7087 {
Ritor1
parents:
diff changeset
7088 item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1;
Ritor1
parents:
diff changeset
7089 item.uMaxCharges = LOBYTE(item.uNumCharges);
Ritor1
parents:
diff changeset
7090 }
Ritor1
parents:
diff changeset
7091 pParty->SetHoldingItem(&item);
Ritor1
parents:
diff changeset
7092 return;
Ritor1
parents:
diff changeset
7093 case VAR_FixedGold:
Ritor1
parents:
diff changeset
7094 party_finds_gold(val, 1);
Ritor1
parents:
diff changeset
7095 return;
Ritor1
parents:
diff changeset
7096 case VAR_BaseMight:
Ritor1
parents:
diff changeset
7097 v18 = (__int16 *)&Dst->uMight;
Ritor1
parents:
diff changeset
7098 goto LABEL_82;
Ritor1
parents:
diff changeset
7099 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
7100 v18 = (__int16 *)&Dst->uIntelligence;
Ritor1
parents:
diff changeset
7101 goto LABEL_82;
Ritor1
parents:
diff changeset
7102 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
7103 v18 = (__int16 *)&Dst->uWillpower;
Ritor1
parents:
diff changeset
7104 goto LABEL_82;
Ritor1
parents:
diff changeset
7105 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
7106 v18 = (__int16 *)&Dst->uEndurance;
Ritor1
parents:
diff changeset
7107 goto LABEL_82;
Ritor1
parents:
diff changeset
7108 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
7109 v18 = (__int16 *)&Dst->uSpeed;
Ritor1
parents:
diff changeset
7110 goto LABEL_82;
Ritor1
parents:
diff changeset
7111 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
7112 v18 = (__int16 *)&Dst->uAccuracy;
Ritor1
parents:
diff changeset
7113 goto LABEL_82;
Ritor1
parents:
diff changeset
7114 case VAR_BaseLuck:
Ritor1
parents:
diff changeset
7115 v18 = (__int16 *)&Dst->uLuck;
Ritor1
parents:
diff changeset
7116 goto LABEL_82;
Ritor1
parents:
diff changeset
7117 case VAR_FixedFood:
Ritor1
parents:
diff changeset
7118 Party::GiveFood(val);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7119 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7120 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
7121 if ( pParty->uNumFoodRations > 0xFFFF )
Ritor1
parents:
diff changeset
7122 Party::SetFood(0xFFFFu);
Ritor1
parents:
diff changeset
7123 goto _play_sound;
Ritor1
parents:
diff changeset
7124 case VAR_MightBonus:
Ritor1
parents:
diff changeset
7125 goto LABEL_62;
Ritor1
parents:
diff changeset
7126 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
7127 goto LABEL_66;
Ritor1
parents:
diff changeset
7128 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
7129 goto LABEL_67;
Ritor1
parents:
diff changeset
7130 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
7131 goto LABEL_68;
Ritor1
parents:
diff changeset
7132 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
7133 goto LABEL_69;
Ritor1
parents:
diff changeset
7134 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
7135 goto LABEL_70;
Ritor1
parents:
diff changeset
7136 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
7137 goto LABEL_71;
Ritor1
parents:
diff changeset
7138 default:
Ritor1
parents:
diff changeset
7139 return;
Ritor1
parents:
diff changeset
7140 }
Ritor1
parents:
diff changeset
7141 return;
Ritor1
parents:
diff changeset
7142 }
Ritor1
parents:
diff changeset
7143 LABEL_62:
Ritor1
parents:
diff changeset
7144 v19 = (__int16 *)&Dst->uMightBonus;
Ritor1
parents:
diff changeset
7145 goto LABEL_113;
Ritor1
parents:
diff changeset
7146 }
310
Gloval
parents: 299
diff changeset
7147 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 299
diff changeset
7148 {
Gloval
parents: 299
diff changeset
7149 if ( var_type != VAR_FireResistanceBonus )
0
Ritor1
parents:
diff changeset
7150 {
310
Gloval
parents: 299
diff changeset
7151 switch ( var_type )
0
Ritor1
parents:
diff changeset
7152 {
Ritor1
parents:
diff changeset
7153 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
7154 LABEL_66:
Ritor1
parents:
diff changeset
7155 v19 = (__int16 *)&Dst->uIntelligenceBonus;
Ritor1
parents:
diff changeset
7156 goto LABEL_113;
Ritor1
parents:
diff changeset
7157 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
7158 LABEL_67:
Ritor1
parents:
diff changeset
7159 v19 = (__int16 *)&Dst->uWillpowerBonus;
Ritor1
parents:
diff changeset
7160 goto LABEL_113;
Ritor1
parents:
diff changeset
7161 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
7162 LABEL_68:
Ritor1
parents:
diff changeset
7163 v19 = (__int16 *)&Dst->uEnduranceBonus;
Ritor1
parents:
diff changeset
7164 goto LABEL_113;
Ritor1
parents:
diff changeset
7165 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
7166 LABEL_69:
Ritor1
parents:
diff changeset
7167 v19 = (__int16 *)&Dst->uSpeedBonus;
Ritor1
parents:
diff changeset
7168 goto LABEL_113;
Ritor1
parents:
diff changeset
7169 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
7170 LABEL_70:
Ritor1
parents:
diff changeset
7171 v19 = (__int16 *)&Dst->uAccuracyBonus;
Ritor1
parents:
diff changeset
7172 goto LABEL_113;
Ritor1
parents:
diff changeset
7173 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
7174 LABEL_71:
Ritor1
parents:
diff changeset
7175 v19 = (__int16 *)&Dst->uLuckBonus;
Ritor1
parents:
diff changeset
7176 goto LABEL_113;
Ritor1
parents:
diff changeset
7177 case VAR_FireResistance:
Ritor1
parents:
diff changeset
7178 v18 = &Dst->sResFireBase;
Ritor1
parents:
diff changeset
7179 goto LABEL_82;
Ritor1
parents:
diff changeset
7180 case VAR_AirResistance:
Ritor1
parents:
diff changeset
7181 v18 = &Dst->sResAirBase;
Ritor1
parents:
diff changeset
7182 goto LABEL_82;
Ritor1
parents:
diff changeset
7183 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
7184 v18 = &Dst->sResWaterBase;
Ritor1
parents:
diff changeset
7185 goto LABEL_82;
Ritor1
parents:
diff changeset
7186 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
7187 v18 = &Dst->sResEarthBase;
Ritor1
parents:
diff changeset
7188 goto LABEL_82;
Ritor1
parents:
diff changeset
7189 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
7190 v18 = &Dst->sResSpiritBase;
Ritor1
parents:
diff changeset
7191 goto LABEL_82;
Ritor1
parents:
diff changeset
7192 case VAR_MindResistance:
Ritor1
parents:
diff changeset
7193 v18 = &Dst->sResMindBase;
Ritor1
parents:
diff changeset
7194 goto LABEL_82;
Ritor1
parents:
diff changeset
7195 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
7196 v18 = &Dst->sResBodyBase;
Ritor1
parents:
diff changeset
7197 goto LABEL_82;
Ritor1
parents:
diff changeset
7198 case VAR_LightResistance:
Ritor1
parents:
diff changeset
7199 v18 = &Dst->sResLightBase;
Ritor1
parents:
diff changeset
7200 goto LABEL_82;
Ritor1
parents:
diff changeset
7201 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
7202 v18 = &Dst->sResDarkBase;
Ritor1
parents:
diff changeset
7203 goto LABEL_82;
Ritor1
parents:
diff changeset
7204 case VAR_MagicResistance:
Ritor1
parents:
diff changeset
7205 v18 = &Dst->sResMagicBase;
Ritor1
parents:
diff changeset
7206 LABEL_82:
Ritor1
parents:
diff changeset
7207 *v18 += val;
Ritor1
parents:
diff changeset
7208 if ( *v18 > 255 )
Ritor1
parents:
diff changeset
7209 *v18 = 255;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7210 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_92, 0);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7211 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7212 goto _play_sound;
0
Ritor1
parents:
diff changeset
7213 default:
Ritor1
parents:
diff changeset
7214 return;
Ritor1
parents:
diff changeset
7215 }
Ritor1
parents:
diff changeset
7216 return;
Ritor1
parents:
diff changeset
7217 }
Ritor1
parents:
diff changeset
7218 v19 = &Dst->sResFireBonus;
Ritor1
parents:
diff changeset
7219 LABEL_113:
Ritor1
parents:
diff changeset
7220 *v19 += val;
Ritor1
parents:
diff changeset
7221 if ( *v19 > 255 )
Ritor1
parents:
diff changeset
7222 *v19 = 255;
Ritor1
parents:
diff changeset
7223 v31 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7224 v29 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7225 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7226 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7227 goto _play_sound;
0
Ritor1
parents:
diff changeset
7228 }
310
Gloval
parents: 299
diff changeset
7229 if ( var_type <= VAR_DisarmTrapSkill )
Gloval
parents: 299
diff changeset
7230 {
Gloval
parents: 299
diff changeset
7231 if ( var_type != VAR_DisarmTrapSkill )
0
Ritor1
parents:
diff changeset
7232 {
310
Gloval
parents: 299
diff changeset
7233 if ( var_type <= VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
7234 {
310
Gloval
parents: 299
diff changeset
7235 switch ( var_type )
0
Ritor1
parents:
diff changeset
7236 {
Ritor1
parents:
diff changeset
7237 case VAR_BodyResistanceBonus:
Ritor1
parents:
diff changeset
7238 v19 = &Dst->sResBodyBonus;
Ritor1
parents:
diff changeset
7239 break;
Ritor1
parents:
diff changeset
7240 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
7241 v19 = &Dst->sResAirBonus;
Ritor1
parents:
diff changeset
7242 break;
Ritor1
parents:
diff changeset
7243 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
7244 v19 = &Dst->sResWaterBonus;
Ritor1
parents:
diff changeset
7245 break;
Ritor1
parents:
diff changeset
7246 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
7247 v19 = &Dst->sResEarthBonus;
Ritor1
parents:
diff changeset
7248 break;
Ritor1
parents:
diff changeset
7249 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
7250 v19 = &Dst->sResSpiritBonus;
Ritor1
parents:
diff changeset
7251 break;
Ritor1
parents:
diff changeset
7252 default:
310
Gloval
parents: 299
diff changeset
7253 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
7254 return;
Ritor1
parents:
diff changeset
7255 v19 = &Dst->sResMindBonus;
Ritor1
parents:
diff changeset
7256 break;
Ritor1
parents:
diff changeset
7257 }
Ritor1
parents:
diff changeset
7258 goto LABEL_113;
Ritor1
parents:
diff changeset
7259 }
310
Gloval
parents: 299
diff changeset
7260 if ( var_type == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
7261 {
Ritor1
parents:
diff changeset
7262 v19 = &Dst->sResLightBonus;
Ritor1
parents:
diff changeset
7263 goto LABEL_113;
Ritor1
parents:
diff changeset
7264 }
310
Gloval
parents: 299
diff changeset
7265 if ( var_type == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
7266 {
Ritor1
parents:
diff changeset
7267 v19 = &Dst->sResDarkBonus;
Ritor1
parents:
diff changeset
7268 goto LABEL_113;
Ritor1
parents:
diff changeset
7269 }
310
Gloval
parents: 299
diff changeset
7270 if ( var_type == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
7271 {
Ritor1
parents:
diff changeset
7272 v19 = &Dst->sResMagicBonus;
Ritor1
parents:
diff changeset
7273 goto LABEL_113;
Ritor1
parents:
diff changeset
7274 }
310
Gloval
parents: 299
diff changeset
7275 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill )
0
Ritor1
parents:
diff changeset
7276 return;
Ritor1
parents:
diff changeset
7277 }
Ritor1
parents:
diff changeset
7278 goto LABEL_106;
Ritor1
parents:
diff changeset
7279 }
310
Gloval
parents: 299
diff changeset
7280 if ( var_type == VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
7281 {
Ritor1
parents:
diff changeset
7282 LABEL_106:
Ritor1
parents:
diff changeset
7283 if ( val <= VAR_BodyResistanceBonus )
Ritor1
parents:
diff changeset
7284 {
310
Gloval
parents: 299
diff changeset
7285 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus;
0
Ritor1
parents:
diff changeset
7286 }
Ritor1
parents:
diff changeset
7287 else
Ritor1
parents:
diff changeset
7288 {
310
Gloval
parents: 299
diff changeset
7289 v20 = (char *)&Dst->pConditions[16] + 2 * var_type;
0
Ritor1
parents:
diff changeset
7290 v21 = *(short *)v20;
Ritor1
parents:
diff changeset
7291 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus);
Ritor1
parents:
diff changeset
7292 if ( v22 > 60 )
Ritor1
parents:
diff changeset
7293 LOWORD(v22) = 60;
Ritor1
parents:
diff changeset
7294 LOBYTE(v21) = v21 & 0xC0;
Ritor1
parents:
diff changeset
7295 *(short *)v20 = v22 | v21;
Ritor1
parents:
diff changeset
7296 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7297 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7298 goto _play_sound;
0
Ritor1
parents:
diff changeset
7299 }
310
Gloval
parents: 299
diff changeset
7300 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
7301 return;
310
Gloval
parents: 299
diff changeset
7302 if ( var_type <= VAR_Eradicated )
Gloval
parents: 299
diff changeset
7303 {
Gloval
parents: 299
diff changeset
7304 Dst->SetCondition(var_type - 105, 0);
0
Ritor1
parents:
diff changeset
7305 }
Ritor1
parents:
diff changeset
7306 else
Ritor1
parents:
diff changeset
7307 {
310
Gloval
parents: 299
diff changeset
7308 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
7309 {
310
Gloval
parents: 299
diff changeset
7310 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
0
Ritor1
parents:
diff changeset
7311 {
310
Gloval
parents: 299
diff changeset
7312 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 )
Gloval
parents: 299
diff changeset
7313 byte_5E4C15[var_type] += val;
0
Ritor1
parents:
diff changeset
7314 else
310
Gloval
parents: 299
diff changeset
7315 byte_5E4C15[var_type] = -1;
0
Ritor1
parents:
diff changeset
7316 }
Ritor1
parents:
diff changeset
7317 return;
Ritor1
parents:
diff changeset
7318 }
Ritor1
parents:
diff changeset
7319 memset(Dst, 0, 0xA0u);
Ritor1
parents:
diff changeset
7320 }
Ritor1
parents:
diff changeset
7321 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
Ritor1
parents:
diff changeset
7322 goto _play_sound;
Ritor1
parents:
diff changeset
7323 }
Ritor1
parents:
diff changeset
7324 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
7325 //&& (&dword_723718_autonote_related)[8 * val] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
7326 && pAutonoteTxt[val].pText )
0
Ritor1
parents:
diff changeset
7327 {
Ritor1
parents:
diff changeset
7328 v23 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
7329 v34 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7330 v23->PlaySound(SPEECH_96, 0);
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
7331 //v24 = pAutonoteTxt[val].eType;//dword_72371C[2 * val];
0
Ritor1
parents:
diff changeset
7332 bFlashAutonotesBook = 1;
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
7333 _506568_autonote_type = pAutonoteTxt[val].eType;
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
7334 }
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
7335 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1);
0
Ritor1
parents:
diff changeset
7336 v3 = 1;
Ritor1
parents:
diff changeset
7337 if ( v34 != 1 )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7338 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7339 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7340 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7341 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7342 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7343 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7344 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7345 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7346 goto _play_sound;
0
Ritor1
parents:
diff changeset
7347 }
310
Gloval
parents: 299
diff changeset
7348 if ( var_type > VAR_GoldInBank )
Gloval
parents: 299
diff changeset
7349 {
Gloval
parents: 299
diff changeset
7350 if ( var_type == 307 )
0
Ritor1
parents:
diff changeset
7351 {
Ritor1
parents:
diff changeset
7352 pParty->uNumDeaths += val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7353 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7354 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7355 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7356 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7357 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7358 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7359 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7360 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7361 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7362 goto _play_sound;
0
Ritor1
parents:
diff changeset
7363 }
310
Gloval
parents: 299
diff changeset
7364 switch ( var_type )
0
Ritor1
parents:
diff changeset
7365 {
Ritor1
parents:
diff changeset
7366 case 308:
Ritor1
parents:
diff changeset
7367 pParty->uNumBountiesCollected += val;
Ritor1
parents:
diff changeset
7368 break;
Ritor1
parents:
diff changeset
7369 case 309:
Ritor1
parents:
diff changeset
7370 pParty->uNumPrisonTerms += val;
Ritor1
parents:
diff changeset
7371 break;
Ritor1
parents:
diff changeset
7372 case 310:
Ritor1
parents:
diff changeset
7373 pParty->uNumArenaPageWins += val;
Ritor1
parents:
diff changeset
7374 break;
Ritor1
parents:
diff changeset
7375 case 311:
Ritor1
parents:
diff changeset
7376 pParty->uNumArenaSquireWins += val;
Ritor1
parents:
diff changeset
7377 break;
Ritor1
parents:
diff changeset
7378 case 312:
Ritor1
parents:
diff changeset
7379 pParty->uNumArenaKnightWins += val;
Ritor1
parents:
diff changeset
7380 break;
Ritor1
parents:
diff changeset
7381 case 313:
Ritor1
parents:
diff changeset
7382 pParty->uNumArenaLordWins += val;
Ritor1
parents:
diff changeset
7383 break;
Ritor1
parents:
diff changeset
7384 }
Ritor1
parents:
diff changeset
7385 }
Ritor1
parents:
diff changeset
7386 else
Ritor1
parents:
diff changeset
7387 {
310
Gloval
parents: 299
diff changeset
7388 if ( var_type == VAR_GoldInBank )
0
Ritor1
parents:
diff changeset
7389 {
Ritor1
parents:
diff changeset
7390 pParty->uNumGoldInBank += val;
Ritor1
parents:
diff changeset
7391 return;
Ritor1
parents:
diff changeset
7392 }
310
Gloval
parents: 299
diff changeset
7393 if ( var_type <= VAR_Counter8 )
Gloval
parents: 299
diff changeset
7394 {
Gloval
parents: 299
diff changeset
7395 if ( (signed int)var_type >= 245 )
Gloval
parents: 299
diff changeset
7396 {
Gloval
parents: 299
diff changeset
7397 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
7398 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7399 }
Ritor1
parents:
diff changeset
7400 else
Ritor1
parents:
diff changeset
7401 {
310
Gloval
parents: 299
diff changeset
7402 switch ( var_type )
0
Ritor1
parents:
diff changeset
7403 {
Ritor1
parents:
diff changeset
7404 case VAR_MonthEquals|VAR_CurrentSP:
Ritor1
parents:
diff changeset
7405 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u);
Ritor1
parents:
diff changeset
7406 break;
Ritor1
parents:
diff changeset
7407 case VAR_NPCs2:
Ritor1
parents:
diff changeset
7408 pParty->field_709 = 0;
Ritor1
parents:
diff changeset
7409 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7410 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7411 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
7412 break;
Ritor1
parents:
diff changeset
7413 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
7414 Dst->uSkillPoints += val;
Ritor1
parents:
diff changeset
7415 break;
Ritor1
parents:
diff changeset
7416 }
Ritor1
parents:
diff changeset
7417 }
Ritor1
parents:
diff changeset
7418 return;
Ritor1
parents:
diff changeset
7419 }
310
Gloval
parents: 299
diff changeset
7420 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
7421 return;
310
Gloval
parents: 299
diff changeset
7422 if ( (signed int)var_type <= 274 )
Gloval
parents: 299
diff changeset
7423 {
Gloval
parents: 299
diff changeset
7424 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
7425 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7426 goto _play_sound;
Ritor1
parents:
diff changeset
7427 }
310
Gloval
parents: 299
diff changeset
7428 if ( var_type != VAR_ReputationInCurrentLocation )
Gloval
parents: 299
diff changeset
7429 {
Gloval
parents: 299
diff changeset
7430 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 299
diff changeset
7431 || var_type > VAR_History_28
Gloval
parents: 299
diff changeset
7432 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25])
Gloval
parents: 299
diff changeset
7433 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
7434 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0,
310
Gloval
parents: 299
diff changeset
7435 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
7436 v26) )
Ritor1
parents:
diff changeset
7437 return;
Ritor1
parents:
diff changeset
7438 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
7439 _play_sound:
Ritor1
parents:
diff changeset
7440 v28 = 8 * uPlayerIdx + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7441 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112);
0
Ritor1
parents:
diff changeset
7442 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
7443 return;
Ritor1
parents:
diff changeset
7444 }
Ritor1
parents:
diff changeset
7445 v27 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7446 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7447 v27 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
7448 v27->uReputation += val;
Ritor1
parents:
diff changeset
7449 if ( v27->uReputation > 10000 )
Ritor1
parents:
diff changeset
7450 v27->uReputation = 10000;
Ritor1
parents:
diff changeset
7451 }
Ritor1
parents:
diff changeset
7452 }
Ritor1
parents:
diff changeset
7453
Ritor1
parents:
diff changeset
7454
Ritor1
parents:
diff changeset
7455 //----- (0044B9C4) --------------------------------------------------------
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7456 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue)
0
Ritor1
parents:
diff changeset
7457 {
Ritor1
parents:
diff changeset
7458 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
7459 signed int v4; // esi@1
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7460 bool result; // eax@8
0
Ritor1
parents:
diff changeset
7461 int v6; // esi@11
Ritor1
parents:
diff changeset
7462 int v7; // edi@14
Ritor1
parents:
diff changeset
7463 signed int v8; // eax@17
Ritor1
parents:
diff changeset
7464 char *v9; // eax@20
Ritor1
parents:
diff changeset
7465 char v10; // sf@20
Ritor1
parents:
diff changeset
7466 char *v11; // ecx@26
Ritor1
parents:
diff changeset
7467 char *v12; // ecx@27
Ritor1
parents:
diff changeset
7468 __int64 v13; // qax@27
Ritor1
parents:
diff changeset
7469 unsigned __int8 v14; // cf@27
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7470 int *v15; // edx@29
0
Ritor1
parents:
diff changeset
7471 char *v16; // eax@90
Ritor1
parents:
diff changeset
7472 char *v17; // ecx@94
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7473 int v18; // esi@97
0
Ritor1
parents:
diff changeset
7474 signed int v19; // edx@97
Ritor1
parents:
diff changeset
7475 char *v20; // ecx@98
Ritor1
parents:
diff changeset
7476 int v21; // eax@100
Ritor1
parents:
diff changeset
7477 __int16 v22; // dx@112
Ritor1
parents:
diff changeset
7478 int v23; // [sp-8h] [bp-14h]@45
Ritor1
parents:
diff changeset
7479 signed int v24; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
7480 int v25; // [sp-4h] [bp-10h]@45
Ritor1
parents:
diff changeset
7481
Ritor1
parents:
diff changeset
7482 v3 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7483 v4 = uActiveCharacter - 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7484 result = false;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7485 if ( (signed int)VarNum > 222 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7486 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7487 if ( (signed int)VarNum <= 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7488 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7489 if ( VarNum == 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7490 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7491 pParty->uNumDeaths -= (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7492 return pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7493 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7494 if ( VarNum == 223 )
0
Ritor1
parents:
diff changeset
7495 {
Ritor1
parents:
diff changeset
7496 v11 = (char *)pParty->_autonote_bits;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7497 v22 = (short)pValue - 1;
0
Ritor1
parents:
diff changeset
7498 }
Ritor1
parents:
diff changeset
7499 else
Ritor1
parents:
diff changeset
7500 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7501 if ( VarNum != 231 )
0
Ritor1
parents:
diff changeset
7502 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7503 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7504 {
Ritor1
parents:
diff changeset
7505 case 232:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7506 VarNum = (VariableType)0;
1094
c40d40027b77 npc some clean
Gloval
parents: 1091
diff changeset
7507 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7508 result = (bool) pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7509 dword_5B65CC = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7510 if ( (int)VarNum == pValue )
0
Ritor1
parents:
diff changeset
7511 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7512 dword_5B65CC = (int)pValue;
0
Ritor1
parents:
diff changeset
7513 }
Ritor1
parents:
diff changeset
7514 else
Ritor1
parents:
diff changeset
7515 {
Ritor1
parents:
diff changeset
7516 pParty->field_709 = 0;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7517 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7518 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7519 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
7520 }
Ritor1
parents:
diff changeset
7521 break;
Ritor1
parents:
diff changeset
7522 case 241:
Ritor1
parents:
diff changeset
7523 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
7524 {
Ritor1
parents:
diff changeset
7525 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7526 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 )
0
Ritor1
parents:
diff changeset
7527 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7528 if ( *((void **)v20 + 4) == (void *)pValue )
0
Ritor1
parents:
diff changeset
7529 {
Ritor1
parents:
diff changeset
7530 v21 = *(int *)v20;
Ritor1
parents:
diff changeset
7531 if ( (char)*(int *)v20 < 0 )
Ritor1
parents:
diff changeset
7532 {
Ritor1
parents:
diff changeset
7533 LOBYTE(v21) = v21 & 0x7F;
Ritor1
parents:
diff changeset
7534 *(int *)v20 = v21;
Ritor1
parents:
diff changeset
7535 }
Ritor1
parents:
diff changeset
7536 }
Ritor1
parents:
diff changeset
7537 v20 += 76;
Ritor1
parents:
diff changeset
7538 }
Ritor1
parents:
diff changeset
7539 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7540 if ( pParty->pHirelings[0].uProfession == pValue )
0
Ritor1
parents:
diff changeset
7541 memset(pParty->pHirelings, 0, 0x4Cu);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7542 if ( pParty->pHirelings[1].uProfession == pValue )
0
Ritor1
parents:
diff changeset
7543 memset(&pParty->pHirelings[1], 0, 0x4Cu);
Ritor1
parents:
diff changeset
7544 pParty->field_709 = 0;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7545 pParty->CountHirelings();
0
Ritor1
parents:
diff changeset
7546 break;
Ritor1
parents:
diff changeset
7547 case 243:
Ritor1
parents:
diff changeset
7548 v17 = (char *)&this->uSkillPoints;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
7549 result = *v17 != NULL;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7550 if ( (unsigned int)pValue <= *(int *)v17 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7551 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7552 *(int *)v17 -= (int)pValue;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
7553 result = (v17 != NULL);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7554 }
0
Ritor1
parents:
diff changeset
7555 else
Ritor1
parents:
diff changeset
7556 *(int *)v17 = 0;
Ritor1
parents:
diff changeset
7557 break;
Ritor1
parents:
diff changeset
7558 case 275:
Ritor1
parents:
diff changeset
7559 v16 = (char *)&pOutdoor->ddm;
Ritor1
parents:
diff changeset
7560 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7561 v16 = (char *)&pIndoor->dlv;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7562 *((int *)v16 + 2) -= (int)pValue;
0
Ritor1
parents:
diff changeset
7563 if ( *((int *)v16 + 2) < -10000 )
Ritor1
parents:
diff changeset
7564 *((int *)v16 + 2) = -10000;
Ritor1
parents:
diff changeset
7565 break;
Ritor1
parents:
diff changeset
7566 case 306:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7567 result = VarNum - 306;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7568 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7569 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7570 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7571 pParty->uNumGoldInBank -= (unsigned int)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7572 }
0
Ritor1
parents:
diff changeset
7573 else
Ritor1
parents:
diff changeset
7574 LABEL_88:
Ritor1
parents:
diff changeset
7575 dword_5B65C4 = 1;
Ritor1
parents:
diff changeset
7576 break;
Ritor1
parents:
diff changeset
7577 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7578 return result;
0
Ritor1
parents:
diff changeset
7579 }
Ritor1
parents:
diff changeset
7580 v11 = this->field_1A50;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7581 v22 = (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
7582 }
Ritor1
parents:
diff changeset
7583 _449B7E_toggle_bit((unsigned char *)v11, v22, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7584 return result;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7585 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7586 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7587 {
Ritor1
parents:
diff changeset
7588 case 308:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7589 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7590 pParty->uNumBountiesCollected -= (unsigned int)pValue;
0
Ritor1
parents:
diff changeset
7591 break;
Ritor1
parents:
diff changeset
7592 case 309:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7593 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7594 pParty->uNumPrisonTerms -= (int)pValue;
0
Ritor1
parents:
diff changeset
7595 break;
Ritor1
parents:
diff changeset
7596 case 310:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7597 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7598 pParty->uNumArenaPageWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
7599 break;
Ritor1
parents:
diff changeset
7600 case 311:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7601 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7602 pParty->uNumArenaSquireWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
7603 break;
Ritor1
parents:
diff changeset
7604 case 312:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7605 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7606 pParty->uNumArenaKnightWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
7607 break;
Ritor1
parents:
diff changeset
7608 case 313:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7609 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7610 pParty->uNumArenaLordWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
7611 break;
Ritor1
parents:
diff changeset
7612 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
7613 Error("Function not returning any value! (%u)", VarNum);
0
Ritor1
parents:
diff changeset
7614 }
Ritor1
parents:
diff changeset
7615 else
Ritor1
parents:
diff changeset
7616 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7617 if ( (signed int)VarNum >= 123 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7618 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7619 byte_5E4C15[VarNum] -= (char)pValue;
0
Ritor1
parents:
diff changeset
7620 }
Ritor1
parents:
diff changeset
7621 else
Ritor1
parents:
diff changeset
7622 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7623 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7624 {
Ritor1
parents:
diff changeset
7625 case VAR_RandomGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7626 v6 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
7627 if ( v6 > pParty->uNumGold )
Ritor1
parents:
diff changeset
7628 v6 = pParty->uNumGold;
Ritor1
parents:
diff changeset
7629 Party::TakeGold(v6);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7630 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], v6);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7631 ShowStatusBarString(pTmpBuf.data(), 2);
0
Ritor1
parents:
diff changeset
7632 GameUI_DrawFoodAndGold();
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7633 return result;
0
Ritor1
parents:
diff changeset
7634 case VAR_RandomFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7635 v7 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
7636 if ( v7 > pParty->uNumFoodRations )
Ritor1
parents:
diff changeset
7637 v7 = pParty->uNumFoodRations;
Ritor1
parents:
diff changeset
7638 Party::TakeFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7639 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], v7);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7640 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
7641 GameUI_DrawFoodAndGold();
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7642 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7643 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7644 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7645 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7646 return result;
0
Ritor1
parents:
diff changeset
7647 case VAR_CurrentHP:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
7648 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7649 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7650 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7651 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7652 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7653 return result;
0
Ritor1
parents:
diff changeset
7654 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
7655 v9 = (char *)&this->sMana;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7656 v10 = this->sMana - (signed int)pValue < 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7657 *(int *)v9 -= (int)pValue;
0
Ritor1
parents:
diff changeset
7658 if ( v10 )
Ritor1
parents:
diff changeset
7659 *(int *)v9 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7660 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7661 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7662 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7663 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7664 return result;
0
Ritor1
parents:
diff changeset
7665 case VAR_ACModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7666 this->sACModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7667 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7668 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7669 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7670 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7671 return result;
0
Ritor1
parents:
diff changeset
7672 case VAR_BaseLevel:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7673 this->uLevel -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7674 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7675 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7676 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7677 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7678 return result;
0
Ritor1
parents:
diff changeset
7679 case VAR_LevelModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7680 this->sLevelModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7681 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7682 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7683 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7684 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7685 return result;
0
Ritor1
parents:
diff changeset
7686 case VAR_Age:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7687 this->sAgeModifier -= (signed __int16)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7688 return result;
0
Ritor1
parents:
diff changeset
7689 case VAR_Award:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
7690 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, (signed __int16)pValue, 0);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7691 return result;
0
Ritor1
parents:
diff changeset
7692 case VAR_Experience:
Ritor1
parents:
diff changeset
7693 v12 = (char *)&this->uExperience;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7694 v13 = (signed int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7695 v14 = *(int *)v12 < (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7696 *(int *)v12 -= (int)pValue;
0
Ritor1
parents:
diff changeset
7697 *((int *)v12 + 1) -= v14 + HIDWORD(v13);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7698 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7699 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7700 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7701 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7702 return result;
0
Ritor1
parents:
diff changeset
7703 case VAR_QBits_QuestsDone:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7704 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7705 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7706 return true;
0
Ritor1
parents:
diff changeset
7707 case VAR_PlayerItemInHands:
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7708 v15 = this->pInventoryMatrix;
0
Ritor1
parents:
diff changeset
7709 break;
Ritor1
parents:
diff changeset
7710 case VAR_FixedGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7711 if ( (unsigned int)pValue > pParty->uNumGold )
0
Ritor1
parents:
diff changeset
7712 goto LABEL_88;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7713 Party::TakeGold((unsigned int)pValue);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7714 return result;
0
Ritor1
parents:
diff changeset
7715 case VAR_MightBonus:
Ritor1
parents:
diff changeset
7716 case VAR_ActualMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7717 this->uMightBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7718 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7719 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7720 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7721 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7722 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7723 return result;
0
Ritor1
parents:
diff changeset
7724 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
7725 case VAR_ActualIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7726 this->uIntelligenceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7727 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7728 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7729 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7730 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7731 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7732 return result;
0
Ritor1
parents:
diff changeset
7733 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
7734 case VAR_ActualPersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7735 this->uWillpowerBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7736 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7737 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7738 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7739 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7740 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7741 return result;
0
Ritor1
parents:
diff changeset
7742 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
7743 case VAR_ActualEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7744 this->uEnduranceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7745 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7746 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7747 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7748 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7749 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7750 return result;
0
Ritor1
parents:
diff changeset
7751 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
7752 case VAR_ActualSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7753 this->uSpeedBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7754 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7755 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7756 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7757 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7758 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7759 return result;
0
Ritor1
parents:
diff changeset
7760 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
7761 case VAR_ActualAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7762 this->uAccuracyBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7763 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7764 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7765 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7766 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7767 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7768 return result;
0
Ritor1
parents:
diff changeset
7769 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
7770 case VAR_ActualLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7771 this->uLuckBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7772 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7773 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7774 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7775 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7776 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7777 return result;
0
Ritor1
parents:
diff changeset
7778 case VAR_BaseMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7779 this->uMight -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7780 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7781 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7782 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7783 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7784 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7785 return result;
0
Ritor1
parents:
diff changeset
7786 case VAR_BaseIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7787 this->uIntelligence -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7788 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7789 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7790 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7791 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7792 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7793 return result;
0
Ritor1
parents:
diff changeset
7794 case VAR_BasePersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7795 this->uWillpower -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7796 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7797 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7798 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7799 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7800 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7801 return result;
0
Ritor1
parents:
diff changeset
7802 case VAR_BaseEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7803 this->uEndurance -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7804 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7805 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7806 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7807 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7808 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7809 return result;
0
Ritor1
parents:
diff changeset
7810 case VAR_BaseSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7811 this->uSpeed -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7812 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7813 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7814 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7815 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7816 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7817 return result;
0
Ritor1
parents:
diff changeset
7818 case VAR_BaseAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7819 this->uAccuracy -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7820 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7821 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7822 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7823 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7824 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7825 return result;
0
Ritor1
parents:
diff changeset
7826 case VAR_BaseLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7827 this->uLuck -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7828 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7829 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7830 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7831 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7832 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7833 return result;
0
Ritor1
parents:
diff changeset
7834 case VAR_FireResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7835 this->sResFireBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7836 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7837 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7838 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7839 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7840 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7841 return result;
0
Ritor1
parents:
diff changeset
7842 case VAR_AirResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7843 this->sResAirBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7844 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7845 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7846 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7847 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7848 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7849 return result;
0
Ritor1
parents:
diff changeset
7850 case VAR_WaterResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7851 this->sResWaterBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7852 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7853 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7854 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7855 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7856 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7857 return result;
0
Ritor1
parents:
diff changeset
7858 case VAR_EarthResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7859 this->sResEarthBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7860 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7861 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7862 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7863 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7864 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7865 return result;
0
Ritor1
parents:
diff changeset
7866 case VAR_SpiritResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7867 this->sResSpiritBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7868 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7869 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7870 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7871 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7872 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7873 return result;
0
Ritor1
parents:
diff changeset
7874 case VAR_MindResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7875 this->sResMindBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7876 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7877 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7878 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7879 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7880 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7881 return result;
0
Ritor1
parents:
diff changeset
7882 case VAR_BodyResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7883 this->sResBodyBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7884 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7885 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7886 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7887 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7888 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7889 return result;
0
Ritor1
parents:
diff changeset
7890 case VAR_LightResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7891 this->sResLightBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7892 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7893 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7894 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7895 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7896 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7897 return result;
0
Ritor1
parents:
diff changeset
7898 case VAR_DarkResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7899 this->sResDarkBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7900 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7901 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7902 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7903 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7904 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7905 return result;
0
Ritor1
parents:
diff changeset
7906 case VAR_MagicResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7907 this->sResMagicBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7908 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7909 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7910 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7911 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7912 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7913 return result;
0
Ritor1
parents:
diff changeset
7914 case VAR_FireResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7915 this->sResFireBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7916 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7917 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7918 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7919 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7920 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7921 return result;
0
Ritor1
parents:
diff changeset
7922 case VAR_AirResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7923 this->sResAirBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7924 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7925 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7926 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7927 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7928 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7929 return result;
0
Ritor1
parents:
diff changeset
7930 case VAR_WaterResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7931 this->sResWaterBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7932 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7933 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7934 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7935 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7936 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7937 return result;
0
Ritor1
parents:
diff changeset
7938 case VAR_EarthResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7939 this->sResEarthBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7940 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7941 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7942 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7943 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7944 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7945 return result;
0
Ritor1
parents:
diff changeset
7946 case VAR_SpiritResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7947 this->sResSpiritBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7948 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7949 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7950 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7951 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7952 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7953 return result;
0
Ritor1
parents:
diff changeset
7954 case VAR_MindResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7955 this->sResMindBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7956 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7957 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7958 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7959 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7960 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7961 return result;
0
Ritor1
parents:
diff changeset
7962 case VAR_BodyResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7963 this->sResBodyBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7964 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7965 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7966 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7967 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7968 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7969 return result;
0
Ritor1
parents:
diff changeset
7970 case VAR_LightResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7971 this->sResLightBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7972 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7973 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7974 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7975 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7976 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7977 return result;
0
Ritor1
parents:
diff changeset
7978 case VAR_DarkResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7979 this->sResDarkBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7980 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7981 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7982 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7983 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7984 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7985 return result;
0
Ritor1
parents:
diff changeset
7986 case VAR_MagicResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7987 this->sResMagicBonus -= (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
7988 v25 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7989 v23 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7990 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7991 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7992 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7993 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7994 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7995 return result;
0
Ritor1
parents:
diff changeset
7996 case VAR_FixedFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7997 Party::TakeFood((unsigned int)pValue);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7998 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7999 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8000 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8001 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8002 return result;
0
Ritor1
parents:
diff changeset
8003 case VAR_StaffSkill:
Ritor1
parents:
diff changeset
8004 case VAR_SwordSkill:
Ritor1
parents:
diff changeset
8005 case VAR_DaggerSkill:
Ritor1
parents:
diff changeset
8006 case VAR_AxeSkill:
Ritor1
parents:
diff changeset
8007 case VAR_SpearSkill:
Ritor1
parents:
diff changeset
8008 case VAR_BowSkill:
Ritor1
parents:
diff changeset
8009 case VAR_MaceSkill:
Ritor1
parents:
diff changeset
8010 case VAR_BlasterSkill:
Ritor1
parents:
diff changeset
8011 case VAR_ShieldSkill:
Ritor1
parents:
diff changeset
8012 case VAR_LeatherSkill:
Ritor1
parents:
diff changeset
8013 case VAR_SkillChain:
Ritor1
parents:
diff changeset
8014 case VAR_PlateSkill:
Ritor1
parents:
diff changeset
8015 case VAR_FireSkill:
Ritor1
parents:
diff changeset
8016 case VAR_AirSkill:
Ritor1
parents:
diff changeset
8017 case VAR_WaterSkill:
Ritor1
parents:
diff changeset
8018 case VAR_EarthSkill:
Ritor1
parents:
diff changeset
8019 case VAR_SpiritSkill:
Ritor1
parents:
diff changeset
8020 case VAR_MindSkill:
Ritor1
parents:
diff changeset
8021 case VAR_BodySkill:
Ritor1
parents:
diff changeset
8022 case VAR_LightSkill:
Ritor1
parents:
diff changeset
8023 case VAR_DarkSkill:
Ritor1
parents:
diff changeset
8024 case VAR_IdentifyItemSkill:
Ritor1
parents:
diff changeset
8025 case VAR_MerchantSkill:
Ritor1
parents:
diff changeset
8026 case VAR_RepairSkill:
Ritor1
parents:
diff changeset
8027 case VAR_BodybuildingSkill:
Ritor1
parents:
diff changeset
8028 case VAR_MeditationSkill:
Ritor1
parents:
diff changeset
8029 case VAR_PerceptionSkill:
Ritor1
parents:
diff changeset
8030 case VAR_DiplomacySkill:
Ritor1
parents:
diff changeset
8031 case VAR_DisarmTrapSkill:
Ritor1
parents:
diff changeset
8032 case VAR_LearningSkill:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8033 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8034 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8035 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8036 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8037 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8038 return result;
0
Ritor1
parents:
diff changeset
8039 case VAR_Cursed:
Ritor1
parents:
diff changeset
8040 case VAR_Weak:
Ritor1
parents:
diff changeset
8041 case VAR_Asleep:
Ritor1
parents:
diff changeset
8042 case VAR_Afraid:
Ritor1
parents:
diff changeset
8043 case VAR_Drunk:
Ritor1
parents:
diff changeset
8044 case VAR_Insane:
Ritor1
parents:
diff changeset
8045 case VAR_PoisonedGreen:
Ritor1
parents:
diff changeset
8046 case VAR_DiseasedGreen:
Ritor1
parents:
diff changeset
8047 case VAR_PoisonedYellow:
Ritor1
parents:
diff changeset
8048 case VAR_DiseasedYellow:
Ritor1
parents:
diff changeset
8049 case VAR_PoisonedRed:
Ritor1
parents:
diff changeset
8050 case VAR_DiseasedRed:
Ritor1
parents:
diff changeset
8051 case VAR_Paralyzed:
Ritor1
parents:
diff changeset
8052 case VAR_Unconsious:
Ritor1
parents:
diff changeset
8053 case VAR_Dead:
Ritor1
parents:
diff changeset
8054 case VAR_Stoned:
Ritor1
parents:
diff changeset
8055 case VAR_Eradicated:
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
8056 //*((int *)this + 2 * VarNum - 210) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
8057 //*((int *)this + 2 * result - 209) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
8058 this->pConditions[VarNum] = 0;
0
Ritor1
parents:
diff changeset
8059 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
Ritor1
parents:
diff changeset
8060 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8061 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
0
Ritor1
parents:
diff changeset
8062 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8063 return result;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8064 default:
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8065 return result;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8066 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8067 for (v3 = 1; v3 < 126; v3++)
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8068 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8069 if ( *(&this->pInventoryItemList[pInventoryMatrix[v3] - 1].uItemID) == pValue )
0
Ritor1
parents:
diff changeset
8070 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8071 RemoveItemAtInventoryIndex(v3);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8072 return true;
0
Ritor1
parents:
diff changeset
8073 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8074 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8075 if ( pParty->pPickedItem.uItemID == pValue )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8076 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8077 pMouse->RemoveHoldingItem();
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8078 return true;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8079 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8080 return false;
0
Ritor1
parents:
diff changeset
8081 }
Ritor1
parents:
diff changeset
8082 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
8083
1430
71a2cf416478 LloydBeacons
Ritor1
parents: 1424
diff changeset
8084 //assert(false);
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
8085 return false;
0
Ritor1
parents:
diff changeset
8086 }
Ritor1
parents:
diff changeset
8087 // 5B65C4: using guessed type int dword_5B65C4;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8088 // 5B65CC: using guessed type int dword_5B65CC;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8089
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8090
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8091 //----- (00467E7F) --------------------------------------------------------
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8092 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8093 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8094 //unsigned int v1; // esi@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8095 int v2; // ebx@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8096 Player *v3; // eax@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8097 int v4; // edx@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8098 int v5; // esi@2
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8099 //int v6; // eax@2
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
8100 int v7; // eax@3
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8101 ItemGen _this; // [sp+Ch] [bp-30h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8102 //Player *v9; // [sp+30h] [bp-Ch]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8103 int v10; // [sp+34h] [bp-8h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8104 int *v11; // [sp+38h] [bp-4h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8105
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8106
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8107 _this.Reset();
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
8108 v2 = pEquipTypeToBodyAnchor[uEquipType];
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8109 v3 = pPlayers[uActiveCharacter];
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8110 v11 = (int *)&v3->pEquipment.pIndices[v2];
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8111 v4 = *v11;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8112 v10 = *v11;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8113 if ( v10 )
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8114 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8115 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8116 v5 = (int)((char *)v3 + 4 * (9 * v4 - 9));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8117 *(char *)(v5 + 556) = 0;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8118 pParty->pPickedItem.Reset();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8119 pParty->SetHoldingItem((ItemGen *)(v5 + 532));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8120 _this.uBodyAnchor = v2 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8121 memcpy((void *)(v5 + 532), &_this, 0x24u);
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8122 *v11 = v10;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8123 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8124 else
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8125 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8126 v7 = v3->FindFreeInventoryListSlot();
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8127 if (v7 >= 0)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8128 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8129 pParty->pPickedItem.uBodyAnchor = v2 + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8130 memcpy(&v3->pInventoryItemList[v7], &pParty->pPickedItem, sizeof(v3->pInventoryItemList[v7]));
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8131 *v11 = v7 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8132 pMouse->RemoveHoldingItem();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8133 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8134 }
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8135 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8136
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8137
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8138 //----- (0049387A) --------------------------------------------------------
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
8139 int CycleCharacter(bool backwards)
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8140 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8141 signed int result; // eax@1
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8142 signed int v2; // ecx@2
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8143 signed int v3; // ecx@8
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8144
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8145 result = uActiveCharacter;
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
8146 if ( backwards )
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8147 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8148 v2 = 0;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8149 while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8150 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8151 --result;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8152 if ( result < 1 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8153 result = 4;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8154 if ( !pPlayers[result]->uTimeToRecovery )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8155 break;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8156 ++v2;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8157 if ( v2 >= 4 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8158 return uActiveCharacter;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8159 }
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8160 }
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8161 else
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8162 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8163 v3 = 0;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8164 while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8165 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8166 ++result;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8167 if ( result > 4 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8168 result = 1;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8169 if ( !pPlayers[result]->uTimeToRecovery )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8170 break;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8171 ++v3;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8172 if ( v3 >= 4 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8173 return uActiveCharacter;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8174 }
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8175 }
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8176 return result;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8177 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8178 //----- (0043EE77) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8179 bool __fastcall sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(signed int a1)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8180 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8181 bool result; // eax@0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8182 Player *v2; // edx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8183 int v3; // ecx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8184 Player **pPlayers; // esi@8
1424
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8185 //bool item_flag;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8186 Player *v6; // edx@9
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8187
1424
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8188 //if ( a1 < 1 || a1 > 4 )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8189 //{
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8190 //if ( !a1 )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8191 //{
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8192 //pPlayers = &::pPlayers[1];
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8193 //v5 = 604;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8194 //while ( 1 )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
8195 Assert ( a1 > 0 && a1 < 5 );
1432
Nomad
parents: 1424
diff changeset
8196 for ( uint i = 1; i < 5; ++i )
1424
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8197 {
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8198 //item_flag = Player_has_item(604, *pPlayers, 0);
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8199 if ( !Player_has_item(604, ::pPlayers[i], 0) )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8200 return false;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8201 //__debugbreak(); // player.cpp(8748): warning C4700: uninitialized local variable 'v6' used
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8202 //result = ::pPlayers[i]->pEquipment.uArmor;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8203 if ( !::pPlayers[i]->pEquipment.uArmor )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8204 return false;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8205 //result *= 9;
1432
Nomad
parents: 1424
diff changeset
8206 if (::pPlayers[i]->pEquippedItems[::pPlayers[i]->pEquipment.uArmor].uItemID != 604 )
1424
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8207 return false;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8208 //++pPlayers;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8209 //if ( (signed int)pPlayers >= (signed int)&qword_A750D8 )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8210 //return true;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8211 }
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8212 return true;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8213 }
1432
Nomad
parents: 1424
diff changeset
8214
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8215 //----- (0043EE15) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8216 bool __fastcall Player_has_item(unsigned int uItemID, Player *pPlayer, char a3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8217 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8218 if ( !a3 || pParty->pPickedItem.uItemID != uItemID )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8219 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8220 for ( uint i = 0; i < 126; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8221 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8222 if ( pPlayer->pInventoryMatrix[i] > 0 )
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8223 {
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8224 if ( (unsigned int)pPlayer->pInventoryItemList[pPlayer->pInventoryMatrix[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8225 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8226 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8227 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8228 for ( uint i = 0; i < 16; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8229 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8230 if ( pPlayer->pEquipment.pIndices[i] )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8231 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8232 if ( (unsigned int)pPlayer->pInventoryItemList[pPlayer->pEquipment.pIndices[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8233 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8234 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8235 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8236 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8237 return false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8238 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8239 //----- (0043EDB9) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
8240 bool sub_43EDB9_get_some_race_sex_relation_2(unsigned int a1)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8241 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8242 unsigned int pNum; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8243 Player **pPlayer; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8244 Player *pPlayer2; // esi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8245 enum CHARACTER_RACE pRace; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8246 bool pSex; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8247 char v6; // zf@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8248
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8249 //pPlayer = &pPlayers[1];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8250 /*pNum = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8251
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8252 while ( 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8253 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8254 pPlayer2 = *pPlayer;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8255 pRace = pPlayer2->GetRace();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8256 pSex = pPlayer2->GetSexByVoice();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8257 if ( !pRace )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8258 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8259 if ( pRace == 1 || pRace == 2 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8260 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8261 if ( !pSex && pNum == 2 )//
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8262 //goto LABEL_15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8263 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8264 pSex = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8265 return pSex;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8266 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8267 v6 = pNum == 3;//
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8268 LABEL_11:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8269 if ( v6 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8270 //goto LABEL_15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8271 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8272 pSex = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8273 return pSex;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8274 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8275 ++pPlayer;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8276 if ( (signed int)pPlayer >= (signed int)&qword_A750D8 )//
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8277 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8278 pSex = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8279 return pSex;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8280 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8281 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8282 if ( pSex || pNum )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8283 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8284 v6 = pNum == 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8285 goto LABEL_11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8286 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8287 //LABEL_15:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8288 pSex = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8289 return pSex;*/
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8290 for (uint i = 1; i <= 4; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8291 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8292 pRace = pPlayers[i]->GetRace();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8293 pSex = pPlayers[i]->GetSexByVoice();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8294 if (pRace == 0 || pRace == 1 || pRace == 2 || pSex == 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8295 return 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8296 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8297 return 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8298 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8299 //----- (0043ED6F) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8300 bool _43ED6F_check_party_races(bool a1)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8301 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8302 bool v6; // zf@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8303
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8304 for (uint i = 0; i < 4; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8305 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8306 auto player = pParty->pPlayers + i;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8307 auto race = player->GetRace();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8308
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8309 if (race != CHARACTER_RACE_HUMAN &&
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8310 race != CHARACTER_RACE_ELF &&
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8311 race != CHARACTER_RACE_GOBLIN)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8312 v6 = a1 == 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8313 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8314 v6 = !a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8315
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8316 if (v6)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8317 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8318 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8319 return false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8320 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8321 //----- (00439FCB) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8322 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int a2, Vec3_int_ *pPos, unsigned int a4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8323 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8324 signed int v4; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8325 unsigned int v5; // ecx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8326 Player *v6; // ebx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8327 Actor *v7; // esi@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8328 unsigned int v8; // eax@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8329 char *v9; // eax@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8330 signed int v10; // eax@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8331 int v11; // edx@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8332 int v12; // edx@9
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8333 int v13; // edx@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8334 int v14; // edx@16
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8335 int v15; // edx@17
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8336 int v16; // edx@18
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8337 enum SoundID v17; // eax@24
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8338 int v18; // eax@26
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8339 unsigned __int8 v19; // zf@26
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8340 unsigned __int8 v20; // sf@26
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8341 unsigned __int16 v21; // ax@29
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8342 signed int v22; // edi@36
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8343 int v23; // eax@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8344 signed int v24; // eax@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8345 unsigned __int16 v25; // cx@47
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8346 signed int v26; // eax@49
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8347 int v27; // eax@54
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8348 float v28; // ST18_4@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8349 double v29; // st7@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8350 float v30; // ST08_4@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8351 double v31; // st7@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8352 float v32; // ST04_4@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8353 float v33; // ST00_4@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8354 int v34; // edi@61
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8355 int v35; // eax@70
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8356 double v36; // st7@70
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8357 SpriteObject *v37; // ebx@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8358 int v38; // edi@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8359 int v39; // esi@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8360 int v40; // eax@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8361 int v41; // eax@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8362 int v42; // eax@78
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8363 Player *v43; // eax@81
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8364 Actor *v44; // esi@82
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8365 Player *v45; // edi@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8366 unsigned __int16 v46; // ax@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8367 int v47; // ebx@105
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8368 int v48; // eax@107
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8369 unsigned __int16 v49; // ax@116
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8370 int v50; // ebx@123
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8371 unsigned __int16 v51; // ax@124
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8372 char v52; // bl@124
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8373 int v53; // eax@128
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8374 signed int v54; // eax@134
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8375 unsigned __int16 v55; // cx@137
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8376 signed int v56; // eax@139
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8377 int v57; // eax@144
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8378 float v58; // ST18_4@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8379 double v59; // st7@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8380 float v60; // ST08_4@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8381 double v61; // st7@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8382 float v62; // ST04_4@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8383 float v63; // ST00_4@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8384 int v64; // ebx@151
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8385 int v65; // eax@161
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8386 double v66; // st7@161
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8387 signed int v67; // ecx@164
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8388 signed int v68; // eax@170
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8389 int v69; // ecx@170
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8390 int v70; // eax@171
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8391 enum SoundID v71; // [sp+20h] [bp-34h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8392 int v72; // [sp+30h] [bp-24h]@164
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8393 double v73; // [sp+40h] [bp-14h]@72
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8394 signed int v74; // [sp+44h] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8395 unsigned int v75; // [sp+48h] [bp-Ch]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8396 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8397 int v77; // [sp+50h] [bp-4h]@26
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8398 signed int a4a; // [sp+60h] [bp+Ch]@162
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8399 Player *a4b; // [sp+60h] [bp+Ch]@168
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8400
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8401 v4 = PID_ID(uObjID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8402 v5 = PID_TYPE(uObjID) - 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8403 v74 = a2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8404 uActorID = v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8405 if ( v5 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8406 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8407 if ( v5 != 1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8408 || (v6 = &pParty->pPlayers[a4], v7 = &pActors[v4],
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8409 v75 = v6->sHealth,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8410 !stru_50C198.ActorHitOrMiss(v7, v6)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8411 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8412 v8 = v6->pEquipment.uArmor;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8413 if ( !v8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8414 || (v9 = (char *)v6 + 36 * v8, v9[516] & 2)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8415 || (v10 = pItemsTable->pItems[*((int *)v9 + 124)].uSkillType, v10 < 10)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8416 || v10 > 11 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8417 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8418 v14 = rand() % 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8419 if ( !v14 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8420 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8421 v71 = (SoundID)108;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8422 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8423 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8424 v15 = v14 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8425 if ( !v15 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8426 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8427 v71 = (SoundID)109;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8428 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8429 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8430 v16 = v15 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8431 if ( !v16 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8432 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8433 v71 = (SoundID)110;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8434 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8435 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8436 if ( v16 == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8437 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8438 v71 = (SoundID)44;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8439 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8440 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8441 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8442 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8443 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8444 v11 = rand() % 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8445 if ( !v11 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8446 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8447 v71 = (SoundID)105;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8448 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8449 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8450 v12 = v11 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8451 if ( !v12 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8452 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8453 v71 = (SoundID)106;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8454 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8455 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8456 v13 = v12 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8457 if ( !v13 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8458 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8459 v71 = (SoundID)107;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8460 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8461 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8462 if ( v13 == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8463 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8464 v71 = (SoundID)45;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8465 LABEL_24:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8466 v17 = v71;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8467 goto LABEL_26;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8468 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8469 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8470 v17 = (SoundID)a4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8471 LABEL_26:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8472 pAudioPlayer->PlaySound(v17, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8473 v18 = Actor::_43B3E0_CalcDamage(v7, v74);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8474 v19 = HIDWORD(v7->pActorBuffs[3].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8475 v20 = SHIDWORD(v7->pActorBuffs[3].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8476 v77 = v18;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8477 if ( !v20 && (!(v20 | v19) || LODWORD(v7->pActorBuffs[3].uExpireTime) > 0) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8478 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8479 v21 = v7->pActorBuffs[3].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8480 if ( v21 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8481 v77 /= (signed int)v21;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8482 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8483 if ( v74 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8484 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8485 if ( v74 == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8486 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8487 v22 = v7->pMonsterInfo.uAttack2Type;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8488 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8489 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8490 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8491 if ( v74 == 2 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8492 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8493 v23 = v7->pMonsterInfo.uSpell1ID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8494 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8495 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8496 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8497 if ( v74 != 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8498 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8499 if ( v74 == 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8500 v22 = v7->pMonsterInfo.field_3C_some_special_attack;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8501 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8502 v22 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8503 goto LABEL_43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8504 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8505 v23 = v7->pMonsterInfo.uSpell2ID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8506 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8507 v22 = LOBYTE(pSpellStats->pInfos[v23].uSchool);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8508 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8509 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8510 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8511 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8512 v22 = v7->pMonsterInfo.uAttack1Type;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8513 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8514 LABEL_43:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8515 if ( !(dword_6BE368_debug_settings_2 & 0x10) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8516 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8517 v24 = v6->ReceiveDamage(v77, (DAMAGE_TYPE)v22);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8518 if ( SHIDWORD(v6->pPlayerBuffs[10].uExpireTime) >= 0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8519 && (SHIDWORD(v6->pPlayerBuffs[10].uExpireTime) > 0 || LODWORD(v6->pPlayerBuffs[10].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8520 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8521 v25 = v7->uAIState;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8522 if ( v25 != 5 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8523 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8524 if ( v25 != 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8525 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8526 v26 = stru_50C198.CalcMagicalDamageToActor(v7, v22, v24);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8527 v7->sCurrentHP -= v26;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8528 if ( v26 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8529 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8530 if ( v7->sCurrentHP >= 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8531 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8532 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8533 Actor::AggroSurroundingPeasants(uActorID, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8534 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8535 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8536 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8537 if ( pMonsterStats->pInfos[v7->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8538 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8539 v27 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * v7->uActorRadius : v7->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8540 v74 = v27;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8541 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8542 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8543 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8544 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8545 v28 = (double)v74;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8546 v74 = v7->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8547 v29 = (double)v74;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8548 v74 = v7->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8549 v30 = v29;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8550 v31 = (double)v74;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8551 v74 = v7->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8552 v32 = v31;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8553 v33 = (double)v74;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8554 pDecalBuilder->AddBloodsplat(v33, v32, v30, 1.0, 0.0, 0.0, v28, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8555 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8556 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8557 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8558 Actor::Die(uActorID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8559 Actor::ApplyFineForKillingPeasant(uActorID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8560 Actor::AggroSurroundingPeasants(uActorID, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8561 if ( v7->pMonsterInfo.uExp )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8562 GivePartyExp(pMonsterStats->pInfos[v7->pMonsterInfo.uID].uExp);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8563 v34 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8564 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8565 v34 = ((signed int)v7->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8566 v6->PlaySound((PlayerSpeech)v34, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8567 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8568 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8569 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8570 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8571 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8572 if ( !(dword_6BE368_debug_settings_2 & 0x10)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8573 && v7->pMonsterInfo.uSpecialAttack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8574 && rand() % 100 < v7->pMonsterInfo.uLevel * v7->pMonsterInfo.uSpecialAttackType )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8575 v6->_48DCF6(v7->pMonsterInfo.uSpecialAttack, v7);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8576 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8577 if ( !pParty->bTurnBasedModeOn )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8578 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8579 v35 = v6->GetActualEndurance();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8580 v36 = (double)(20 - v6->GetParameterBonus(v35)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8581 v6->SetRecoveryTime((signed __int64)v36);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8582 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8583 if ( v77 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8584 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8585 v73 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8586 if ( (double)v6->GetMaxHealth() * 0.25 < v73 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8587 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8588 if ( v6->sHealth > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8589 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8590 if ( (double)v6->GetMaxHealth() * 0.25 >= (double)v6->sHealth )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8591 v6->PlaySound(SPEECH_48, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8592 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8593 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8594 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8595 viewparams->bRedrawGameUI = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8596 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8597 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8598 v37 = &pSpriteObjects[uActorID];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8599 v38 = PID_TYPE(v37->spell_caster_pid);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8600 v39 = PID_ID(v37->spell_caster_pid);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8601 v40 = PID_TYPE(v37->spell_caster_pid);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8602 uActorID = PID_ID(v37->spell_caster_pid);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8603 v41 = v40 - 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8604 if ( !v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8605 goto LABEL_80;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8606 v42 = v41 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8607 if ( !v42 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8608 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8609 v44 = &pActors[v39];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8610 if ( a4 == -1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8611 a4 = stru_50C198.which_player_would_attack(v44);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8612 v45 = &pParty->pPlayers[a4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8613 v77 = Actor::_43B3E0_CalcDamage(v44, v74);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8614 v46 = v37->uType;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8615 if ( v37->uType == 545 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8616 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8617 LOBYTE(v51) = v45->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8618 v52 = v51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8619 if ( (signed int)SkillToMastery(v51) >= 4 && rand() % 100 < (v52 & 0x3F) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8620 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8621 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], v45->pName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8622 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8623 v45->PlaySound(SPEECH_6, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8624 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8625 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8626 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8627 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8628 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8629 if ( v46 != 555
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8630 && v46 != 510
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8631 && v46 != 500
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8632 && v46 != 515
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8633 && v46 != 505
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8634 && v46 != 530
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8635 && v46 != 525
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8636 && v46 != 520
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8637 && v46 != 535
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8638 && v46 != 540 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8639 goto LABEL_115;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8640 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8641 if ( !stru_50C198.ActorHitOrMiss(v44, v45) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8642 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8643 if ( (signed __int64)v45->pPlayerBuffs[13].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8644 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8645 if ( v45->HasEnchantedItemEquipped(36) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8646 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8647 if ( v45->HasEnchantedItemEquipped(69) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8648 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8649 if ( v45->HasItemEquipped(EQUIP_ARMOUR)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8650 && *(_DWORD *)&v45->pInventoryItemList[v45->pEquipment.uArmor-1] == 504 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8651 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8652 v75 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8653 v47 = (int)&v45->pEquipment;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8654 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8655 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8656 if ( v45->HasItemEquipped((ITEM_EQUIP_TYPE)v75) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8657 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8658 v48 = *(int *)&v45[36 * *(int *)v47 + 496];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8659 if ( v48 == 520 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8660 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8661 if ( v48 == 531 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8662 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8663 if ( v45->GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v75) == EQUIP_SHIELD && SkillToMastery(v45->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8664 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8665 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8666 ++v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8667 v47 += 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8668 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8669 while ( (signed int)v75 <= 1 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8670 LABEL_115:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8671 if ( (signed __int64)v44->pActorBuffs[3].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8672 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8673 v49 = v44->pActorBuffs[3].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8674 if ( v49 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8675 v77 /= (signed int)v49;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8676 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8677 if ( !v74 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8678 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8679 v50 = v44->pMonsterInfo.uAttack1Type;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8680 goto LABEL_133;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8681 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8682 if ( v74 == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8683 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8684 v50 = v44->pMonsterInfo.uAttack2Type;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8685 goto LABEL_133;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8686 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8687 if ( v74 == 2 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8688 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8689 v53 = v44->pMonsterInfo.uSpell1ID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8690 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8691 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8692 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8693 if ( v74 != 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8694 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8695 if ( v74 == 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8696 v50 = v44->pMonsterInfo.field_3C_some_special_attack;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8697 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8698 v50 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8699 LABEL_133:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8700 if ( !(dword_6BE368_debug_settings_2 & 0x10) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8701 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8702 v54 = v45->ReceiveDamage(v77, (DAMAGE_TYPE)v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8703 if ( SHIDWORD(v45->pPlayerBuffs[10].uExpireTime) >= 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8704 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8705 if ( SHIDWORD(v45->pPlayerBuffs[10].uExpireTime) > 0 || LODWORD(v45->pPlayerBuffs[10].uExpireTime) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8706 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8707 v55 = v44->uAIState;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8708 if ( v55 != 5 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8709 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8710 if ( v55 != 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8711 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8712 v56 = stru_50C198.CalcMagicalDamageToActor(v44, v50, v54);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8713 v44->sCurrentHP -= v56;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8714 if ( v56 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8715 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8716 if ( v44->sCurrentHP >= 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8717 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8718 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8719 Actor::AggroSurroundingPeasants(uActorID, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8720 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8721 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8722 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8723 if ( pMonsterStats->pInfos[v44->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8724 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8725 v57 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * v44->uActorRadius : v44->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8726 v75 = v57;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8727 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8728 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8729 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8730 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8731 v58 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8732 v75 = v44->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8733 v59 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8734 v75 = v44->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8735 v60 = v59;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8736 v61 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8737 v75 = v44->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8738 v62 = v61;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8739 v63 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8740 pDecalBuilder->AddBloodsplat(v63, v62, v60, 1.0, 0.0, 0.0, v58, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8741 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8742 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8743 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8744 Actor::Die(uActorID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8745 Actor::ApplyFineForKillingPeasant(uActorID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8746 Actor::AggroSurroundingPeasants(uActorID, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8747 if ( v44->pMonsterInfo.uExp )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8748 GivePartyExp(pMonsterStats->pInfos[v44->pMonsterInfo.uID].uExp);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8749 v64 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8750 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8751 v64 = ((signed int)v44->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8752 v45->PlaySound((PlayerSpeech)v64, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8753 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8754 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8755 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8756 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8757 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8758 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8759 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8760 if ( !v74
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8761 && !(dword_6BE368_debug_settings_2 & 0x10)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8762 && v44->pMonsterInfo.uSpecialAttack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8763 && rand() % 100 < v44->pMonsterInfo.uLevel * v44->pMonsterInfo.uSpecialAttackType )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8764 v45->_48DCF6(v44->pMonsterInfo.uSpecialAttack, v44);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8765 if ( !pParty->bTurnBasedModeOn )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8766 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8767 v65 = v45->GetActualEndurance();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8768 v66 = (double)(20 - v45->GetParameterBonus(v65))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8769 * flt_6BE3A4_debug_recmod1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8770 * 2.133333333333333;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8771 v45->SetRecoveryTime((signed __int64)v66);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8772 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8773 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8774 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8775 v53 = v44->pMonsterInfo.uSpell2ID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8776 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8777 v50 = LOBYTE(pSpellStats->pInfos[v53].uSchool);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8778 goto LABEL_133;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8779 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8780 if ( v42 != 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8781 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8782 LABEL_80:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8783 if ( a4 != -1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8784 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8785 v43 = &pParty->pPlayers[a4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8786 LABEL_168:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8787 a4b = v43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8788 if ( v38 != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8789 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8790 v70 = v43->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8791 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, v70);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8792 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8793 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8794 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8795 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8796 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8797 v69 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8798 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8799 a4b->ReceiveDamage(v68, (DAMAGE_TYPE)v69);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8800 if ( v38 == OBJECT_Player && !qword_A750D8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8801 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8802 qword_A750D8 = 256i64;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
8803 PlayerSpeechID = SPEECH_44;
1407
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
8804 uSpeakingCharacter = uActorID + 1;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8805 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8806 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8807 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8808 v74 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8809 a4a = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8810 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8811 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8812 if ( pPlayers[a4a]->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8813 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8814 v67 = v74++;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8815 *(&v72 + v67) = a4a;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8816 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8817 ++a4a;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8818 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8819 while ( a4a <= 4 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8820 if ( v74 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8821 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8822 v43 = &pParty->pPlayers[*(&v72+rand()%v74)-1];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8823 goto LABEL_168;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8824 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8825 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8826 //----- (00421EA6) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
8827 void OnInventoryLeftClick()
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8828 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8829 Player *v0; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8830 signed int v1; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8831 signed int v2; // ecx@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8832 int v3; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8833 char v4; // sf@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8834 int v5; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8835 unsigned int v6; // eax@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8836 unsigned int v7; // esi@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8837 unsigned int v8; // eax@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8838 unsigned int v9; // eax@16
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8839 unsigned int v10; // eax@18
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8840 ItemGen this_; // [sp+Ch] [bp-3Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8841 POINT a2; // [sp+30h] [bp-18h]@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8842 unsigned int v13; // [sp+38h] [bp-10h]@13
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8843 unsigned int pY; // [sp+3Ch] [bp-Ch]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8844 unsigned int pX; // [sp+40h] [bp-8h]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8845 int a4; // [sp+44h] [bp-4h]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8846
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8847 v0 = pPlayers[uActiveCharacter];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8848 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8849 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8850 pMouse->GetClickPos(&pX, &pY);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8851 pY = pY - 17;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8852 v2 =pX - 14;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8853 pX = v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8854 v3 = 14 * (pY >> 5);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8855 v2 >>= 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8856 v4 = v2 + v3 < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8857 v5 = v2 + v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8858 a4 = v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8859 if ( !v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8860 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8861 if ( v5 <= 126 && pMouse->GetCursorPos(&a2)->x < 462
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8862 && pMouse->GetCursorPos(&a2)->x >= 14 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8863 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8864 if ( unk_50C9A0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8865 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8866 v6 = v0->GetItemIDAtInventoryIndex(&a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8867 if ( v6 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8868 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8869 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8870 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8871 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8872 *((short *)pGUIWindow_Settings->ptr_1C + 3) = a4;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8873 ptr_50C9A4 = (ItemGen *)&v0->pInventoryItemList[v6-1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8874 unk_50C9A0 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8875 if ( pMessageQueue_50CBD0->uNumMessages )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8876 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8877 pMouse->SetCursorBitmap("MICON1");
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8878 dword_50C9D0 = 113;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8879 dword_50C9D4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8880 dword_50C9D8 = 256;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8881 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8882 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8883 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8884 if ( ptr_50C9A4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8885 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8886 v7 = pParty->pPickedItem.uItemID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8887 v8 = v0->GetItemIDAtInventoryIndex(&a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8888 if ( !v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8889 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8890 if ( !v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8891 return;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8892 memcpy(&pParty->pPickedItem, &v0->pInventoryItemList[v8-1], sizeof(pParty->pPickedItem));
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8893 v0->RemoveItemAtInventoryIndex(a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8894 v9 = pParty->pPickedItem.uItemID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8895 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8896 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8897 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8898 v13 = v8;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8899 if ( v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8900 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8901 a2.y = (LONG)&v0->pInventoryItemList[v8-1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8902 memcpy(&this_, (const void *)a2.y, sizeof(this_));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8903 v0->RemoveItemAtInventoryIndex(a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8904 pX = v0->AddItem2(a4, &pParty->pPickedItem);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8905 if ( !pX )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8906 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8907 pX = v0->AddItem2(0xFFFFFFFFu, &pParty->pPickedItem);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8908 if ( !pX )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8909 {
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
8910 v0->PutItemArInventoryIndex(this_.uItemID, v13 - 1, a4);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8911 memcpy((void *)a2.y, &this_, sizeof(ItemGen));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8912 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8913 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8914 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8915 v9 = this_.uItemID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8916 memcpy(&pParty->pPickedItem, &this_, sizeof(pParty->pPickedItem));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8917 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8918 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8919 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8920 v10 = v0->AddItem(a4, v7);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8921 pX = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8922 if ( v10 || (v10 = v0->AddItem(-1, pParty->pPickedItem.uItemID), (pX = v10) != 0) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8923 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8924 memcpy(&v0->pInventoryItemList[v10-1], &pParty->pPickedItem, 0x24u);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8925 pMouse->RemoveHoldingItem();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8926 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8927 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8928 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8929 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8930 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8931
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8932
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8933 bool Player::IsWeak()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8934 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8935 return pConditions[Condition_Weak] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8936 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8937
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8938 bool Player::IsDead()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8939 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8940 return pConditions[Condition_Dead] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8941 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8942
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8943 bool Player::IsEradicated()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8944 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8945 return pConditions[Condition_Eradicated] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8946 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8947
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8948 bool Player::IsZombie()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8949 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8950 return pConditions[Condition_Zombie] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8951 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8952
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8953 bool Player::IsCursed()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8954 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8955 return pConditions[Condition_Cursed] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8956 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8957
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8958 bool Player::IsPertified()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8959 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8960 return pConditions[Condition_Pertified] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8961 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8962
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8963 bool Player::IsUnconcious()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8964 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8965 return pConditions[Condition_Unconcious] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8966 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8967
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8968 bool Player::IsAsleep()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8969 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8970 return pConditions[Condition_Sleep] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8971 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8972
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8973 bool Player::IsParalyzed()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8974 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8975 return pConditions[Condition_Paralyzed] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8976 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8977
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8978 void Player::SetCursed( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8979 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8980 pConditions[Condition_Cursed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8981 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8982
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8983 void Player::SetWeak( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8984 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8985 pConditions[Condition_Weak] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8986 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8987
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8988 void Player::SetAsleep( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8989 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8990 pConditions[Condition_Sleep] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8991 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8992
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8993 void Player::SetAfraid( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8994 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8995 pConditions[Condition_Fear] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8996 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8997
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8998 void Player::SetDrunk( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8999 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9000 pConditions[Condition_Drunk] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9001 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9002
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9003 void Player::SetInsane( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9004 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9005 pConditions[Condition_Insane] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9006 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9007
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9008 void Player::SetPoison1( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9009 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9010 pConditions[Condition_Poison1] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9011 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9012
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9013 void Player::SetDisease1( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9014 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9015 pConditions[Condition_Disease1] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9016 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9017
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9018 void Player::SetPoison2( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9019 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9020 pConditions[Condition_Poison2] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9021 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9022
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9023 void Player::SetDisease2( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9024 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9025 pConditions[Condition_Disease2] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9026 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9027
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9028 void Player::SetPoison3( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9029 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9030 pConditions[Condition_Poison3] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9031 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9032
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9033 void Player::SetDisease3( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9034 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9035 pConditions[Condition_Disease3] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9036 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9037
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9038 void Player::SetParalyzed( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9039 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9040 pConditions[Condition_Paralyzed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9041 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9042
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9043 void Player::SetUnconcious( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9044 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9045 pConditions[Condition_Unconcious] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9046 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9047
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9048 void Player::SetDead( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9049 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9050 pConditions[Condition_Dead] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9051 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9052
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9053 void Player::SetPertified( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9054 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9055 pConditions[Condition_Pertified] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9056 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9057
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9058 void Player::SetEradicated( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9059 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9060 pConditions[Condition_Eradicated] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9061 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9062
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9063 void Player::SetZombie( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9064 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9065 pConditions[Condition_Zombie] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9066 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9067
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9068 void Player::SetCondWeakWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9069 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9070 SetCondition(Condition_Weak, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9071 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9072
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9073 void Player::SetCondInsaneWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9074 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9075 SetCondition(Condition_Insane, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9076 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9077
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9078 void Player::SetCondDeadWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9079 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9080 SetCondition(Condition_Dead, blockable);
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
9081 }