Mercurial > mm7
annotate Player.cpp @ 2340:dc822157c98d
Moving functions from unsorted_subs.h pt4
author | Grumpy7 |
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date | Sun, 06 Apr 2014 12:50:35 +0200 |
parents | 1e865e8690ba |
children | 7c10dfb6d802 |
rev | line source |
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2253
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adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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1 #define _CRT_SECURE_NO_WARNINGS |
2336 | 2 #include "VectorTypes.h" |
1016 | 3 #include "stru6.h" |
2336 | 4 #include "mm7_unsorted_subs.h" |
5 #include "ErrorHandling.h" | |
1016 | 6 |
0 | 7 #include "Player.h" |
8 #include "PlayerFrameTable.h" | |
9 #include "AudioPlayer.h" | |
10 #include "Party.h" | |
816 | 11 #include "Log.h" |
0 | 12 #include "LOD.h" |
13 #include "GUIWindow.h" | |
14 #include "Viewport.h" | |
15 #include "Actor.h" | |
16 #include "Game.h" | |
17 #include "Mouse.h" | |
18 #include "TurnEngine.h" | |
19 #include "Events.h" | |
20 #include "Events2D.h" | |
21 #include "Outdoor.h" | |
22 #include "StorylineTextTable.h" | |
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structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
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23 #include "Autonotes.h" |
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24 #include "Awards.h" |
189 | 25 #include "texts.h" |
816 | 26 |
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27 #include "stru123.h" |
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Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
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28 #include "stru298.h" |
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Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
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29 #include "ObjectList.h" |
0 | 30 #include "mm7_data.h" |
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Massive refactors of spells + PID (packed id) macros introduced.
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31 #include "MM7.h" |
1297 | 32 #include "SpriteObject.h" |
33 #include "DecalBuilder.h" | |
2156 | 34 #include "CastSpellInfo.h" |
2340 | 35 #include "OurMath.h" |
0 | 36 |
37 | |
38 | |
39 | |
2054 | 40 NZIArray<struct Player *, 5> pPlayers; |
41 | |
42 | |
0 | 43 /* 381 */ |
44 #pragma pack(push, 1) | |
290 | 45 struct PlayerCreation_AttributeProps |
0 | 46 { |
47 unsigned __int8 uBaseValue; | |
48 char uMaxValue; | |
49 char uDroppedStep; | |
50 char uBaseStep; | |
51 }; | |
52 #pragma pack(pop) | |
53 | |
54 | |
55 #pragma pack(push, 1) | |
290 | 56 |
57 | |
58 | |
0 | 59 #pragma pack(pop) |
290 | 60 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0 |
61 { | |
62 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},}, | |
63 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},}, | |
64 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},}, | |
65 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}} | |
0 | 66 }; |
67 | |
68 | |
69 | |
1700 | 70 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
1686 | 71 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4 |
1700 | 72 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
0 | 73 |
74 | |
75 | |
76 // available skills per class ( 9 classes X 37 skills ) | |
77 // 0 - not available | |
78 // 1 - available | |
79 // 2 - primary skill | |
80 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820 | |
81 { | |
82 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
83 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0}, | |
84 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0}, | |
85 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
86 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1}, | |
87 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0}, | |
88 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
89 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
90 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here | |
91 }; | |
92 | |
93 | |
1374 | 94 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398 |
95 { | |
1989 | 96 1, // EQUIP_SINGLE_HANDED |
97 1, // EQUIP_TWO_HANDED | |
1374 | 98 2, // EQUIP_BOW |
99 3, // EQUIP_ARMOUR | |
100 0, // EQUIP_SHIELD | |
101 4, // EQUIP_HELMET | |
102 5, // EQUIP_BELT | |
103 6, // EQUIP_CLOAK | |
104 7, // EQUIP_GAUNTLETS | |
105 8, // EQUIP_BOOTS | |
106 10, // EQUIP_RING | |
107 9, // EQUIP_AMULET | |
108 1, // EQUIP_WAND | |
109 0, // EQUIP_REAGENT | |
110 0, // EQUIP_POTION | |
111 0, // EQUIP_SPELL_SCROLL | |
112 0, // EQUIP_BOOK | |
113 0, // EQUIP_MESSAGE_SCROLL | |
114 0, // EQUIP_GOLD | |
115 0, // EQUIP_GEM | |
116 0 // EQUIP_NONE | |
117 }; | |
0 | 118 |
119 | |
120 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0}; | |
121 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0}; | |
122 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3}; | |
123 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6}; | |
124 | |
1325 | 125 unsigned char pConditionAttributeModifier[7][19] = |
126 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might | |
127 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence | |
128 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower | |
129 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance | |
130 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy | |
131 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed | |
132 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck | |
133 | |
134 unsigned char pAgingAttributeModifier[7][4] = | |
135 {{100, 75, 40, 10}, //Might | |
136 {100, 150, 100, 10}, //Intelligence | |
137 {100, 150, 100, 10}, //Willpower | |
138 {100, 75, 40, 10}, //Endurance | |
139 {100, 100, 40, 10}, //Accuracy | |
140 {100, 100, 40, 10}, //Speed | |
141 {100, 100, 100, 100}}; //Luck | |
0 | 142 |
1684 | 143 unsigned int pAgeingTable[4] = {50, 100, 150, 0xFFFF}; |
0 | 144 |
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145 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}}; |
0 | 146 |
1036 | 147 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175, |
0 | 148 150, 125, 100, 75, 50, 40, 35, 30, 25, 21, |
1036 | 149 19, 17, 15, 13, 11, 9, 7, 5, 3, 0}; |
150 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6}; | |
0 | 151 |
152 | |
816 | 153 unsigned short base_recovery_times_per_weapon_type[12] = |
154 { | |
155 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill | |
156 90, // PLAYER_SKILL_SWORD && Unarmed with skill | |
157 60, // PLAYER_SKILL_DAGGER | |
158 100, // PLAYER_SKILL_AXE | |
159 80, // PLAYER_SKILL_SPEAR | |
160 100, // PLAYER_SKILL_BOW | |
161 80, // PLAYER_SKILL_MACE | |
162 30, // PLAYER_SKILL_BLASTER | |
163 10, // PLAYER_SKILL_SHIELD | |
164 10, // PLAYER_SKILL_LEATHER | |
165 20, // PLAYER_SKILL_CHAIN | |
166 30 // PLAYER_SKILL_PLATE | |
167 }; | |
168 | |
0 | 169 //----- (00490913) -------------------------------------------------------- |
1459 | 170 int PlayerCreation_GetUnspentAttributePointCount() |
0 | 171 { |
172 signed int v0; // edi@1 | |
1273 | 173 int raceId; // ebx@2 |
0 | 174 signed int v4; // eax@17 |
175 int v5; // edx@18 | |
176 signed int v6; // ecx@18 | |
1273 | 177 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1 |
178 | |
179 remainingStatPoints = 50; | |
0 | 180 v0 = 50; |
1273 | 181 for (int playerNum = 0; playerNum < 4; playerNum++) |
182 { | |
183 raceId = pParty->pPlayers[playerNum].GetRace(); | |
184 for (int statNum = 0; statNum <= 6; statNum++) | |
185 { | |
186 switch ( statNum ) | |
0 | 187 { |
1273 | 188 case 0: |
189 v0 = pParty->pPlayers[playerNum].uMight; | |
190 break; | |
191 case 1: | |
192 v0 = pParty->pPlayers[playerNum].uIntelligence; | |
193 break; | |
194 case 2: | |
195 v0 = pParty->pPlayers[playerNum].uWillpower; | |
196 break; | |
197 case 3: | |
198 v0 = pParty->pPlayers[playerNum].uEndurance; | |
199 break; | |
200 case 4: | |
201 v0 = pParty->pPlayers[playerNum].uAccuracy; | |
202 break; | |
203 case 5: | |
204 v0 = pParty->pPlayers[playerNum].uSpeed; | |
205 break; | |
206 case 6: | |
207 v0 = pParty->pPlayers[playerNum].uLuck; | |
208 break; | |
209 } | |
210 v4 = StatTable[raceId][statNum].uBaseValue; | |
211 if ( v0 >= v4 ) | |
212 { | |
213 v5 = StatTable[raceId][statNum].uDroppedStep; | |
214 v6 = StatTable[raceId][statNum].uBaseStep; | |
0 | 215 } |
216 else | |
217 { | |
1273 | 218 v5 = StatTable[raceId][statNum].uBaseStep; |
219 v6 = StatTable[raceId][statNum].uDroppedStep; | |
0 | 220 } |
1273 | 221 remainingStatPoints += v5 * (v4 - v0) / v6; |
222 } | |
223 } | |
224 return remainingStatPoints; | |
0 | 225 } |
226 | |
227 //----- (00427730) -------------------------------------------------------- | |
228 bool Player::CanCastSpell(unsigned int uRequiredMana) | |
229 { | |
1275 | 230 if (sMana >= (signed int)uRequiredMana) |
231 { | |
232 sMana -= (signed int)uRequiredMana; | |
488 | 233 return true; |
234 } | |
235 | |
236 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
237 return false; | |
0 | 238 } |
239 | |
240 //----- (004BE2DD) -------------------------------------------------------- | |
1014 | 241 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx ) |
242 { | |
0 | 243 float v6; // ST04_4@1 |
1014 | 244 signed int item_value; // eax@1 |
245 signed int sell_price; // ebx@1 | |
246 | |
247 item_value =pOwnItems[item_index].GetValue(); | |
248 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier; | |
249 sell_price = GetPriceSell(item_value, v6); | |
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250 if ( pOwnItems[item_index].IsBroken() ) |
1014 | 251 sell_price = 1; |
252 if ( sell_price < 1 ) | |
253 sell_price = 1; | |
254 RemoveItemAtInventoryIndex(inventory_idnx); | |
255 Party::SetGold(pParty->uNumGold + sell_price); | |
0 | 256 } |
257 | |
258 //----- (0043EEF3) -------------------------------------------------------- | |
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259 bool Player::NothingOrJustBlastersEquipped() |
0 | 260 { |
1014 | 261 signed int item_idx; // esi@1 |
262 signed int item_id; // esi@1 | |
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263 for (int i = 0; i < 16; ++i) |
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264 { |
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265 item_idx = pEquipment.pIndices[i]; |
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266 if (item_idx) |
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267 { |
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268 item_id = pOwnItems[item_idx - 1].uItemID; |
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269 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle |
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270 return false; |
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271 } |
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272 } |
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273 return true; |
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274 } |
0 | 275 |
276 //----- (004B8040) -------------------------------------------------------- | |
1036 | 277 int Player::GetConditionDayOfWeek( unsigned int uCondition ) |
278 { | |
279 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1; | |
0 | 280 } |
281 | |
282 //----- (004B807C) -------------------------------------------------------- | |
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283 int Player::GetTempleHealCostModifier(float a2) |
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284 { |
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285 unsigned int conditionIdx; // eax@1 |
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286 int conditionTimeMultiplier; // esi@1 |
0 | 287 int v6; // eax@8 |
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288 signed int result; // qax@13 |
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289 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4 |
1275 | 290 |
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291 conditionIdx = GetMajorConditionIdx(); |
1275 | 292 if ( conditionIdx >= 14 && conditionIdx <= 16) |
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293 { |
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294 if ( conditionIdx <= 15 ) |
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295 baseConditionMultiplier = 5; |
1783 | 296 else //if ( conditionIdx == 16 ) |
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297 baseConditionMultiplier = 10; |
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298 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx); |
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299 } |
1350 | 300 else |
301 { | |
1275 | 302 conditionTimeMultiplier = 1; |
303 baseConditionMultiplier = 1; | |
1350 | 304 if (conditionIdx < 14) |
305 { | |
306 for (int i = 0; i <= 13; i++) | |
307 { | |
308 v6 = GetConditionDayOfWeek(i); | |
309 if ( v6 > conditionTimeMultiplier ) | |
310 conditionTimeMultiplier = v6; | |
311 } | |
312 } | |
1275 | 313 } |
314 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2); | |
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315 if ( result < 1 ) |
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316 result = 1; |
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317 return result; |
0 | 318 } |
319 | |
320 //----- (004B8102) -------------------------------------------------------- | |
917 | 321 int Player::GetPriceSell(int uRealValue, float price_multiplier) |
0 | 322 { |
323 signed int v3; // esi@1 | |
324 signed int result; // eax@3 | |
325 | |
1275 | 326 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100); |
917 | 327 if ( v3 > uRealValue ) |
328 v3 = uRealValue; | |
0 | 329 result = 1; |
330 if ( v3 >= 1 ) | |
331 result = v3; | |
332 return result; | |
333 } | |
334 | |
335 //----- (004B8142) -------------------------------------------------------- | |
749 | 336 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier) |
337 { | |
1275 | 338 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100); |
749 | 339 |
340 if (price < uRealValue) | |
341 price = uRealValue; | |
342 return price; | |
0 | 343 } |
344 | |
345 //----- (004B8179) -------------------------------------------------------- | |
916 | 346 int Player::GetPriceIdentification(float a2) |
0 | 347 { |
348 signed int v2; // esi@1 | |
349 int v3; // ecx@1 | |
350 signed int result; // eax@3 | |
351 | |
1275 | 352 v2 = (signed int)(a2 * 50.0); |
0 | 353 v3 = v2 * (100 - GetMerchant()) / 100; |
354 if ( v3 < v2 / 3 ) | |
355 v3 = v2 / 3; | |
356 result = 1; | |
357 if ( v3 >= 1 ) | |
358 result = v3; | |
359 return result; | |
360 } | |
361 | |
362 //----- (004B81C3) -------------------------------------------------------- | |
916 | 363 int Player::GetPriceRepair(int a2, float a3) |
0 | 364 { |
365 signed int v3; // esi@1 | |
366 int v4; // ecx@1 | |
367 signed int result; // eax@3 | |
368 | |
1275 | 369 v3 = (signed int)((double)a2 / (6.0 - a3)); |
0 | 370 v4 = v3 * (100 - GetMerchant()) / 100; |
371 if ( v4 < v3 / 3 ) | |
372 v4 = v3 / 3; | |
373 result = 1; | |
374 if ( v4 >= 1 ) | |
375 result = v4; | |
376 return result; | |
377 } | |
378 | |
379 //----- (004B8213) -------------------------------------------------------- | |
1275 | 380 int Player::GetBaseSellingPrice(int a2, float a3) |
381 { | |
382 signed int v3; // qax@1 | |
383 | |
384 v3 = (signed int)((double)a2 / (a3 + 2.0)); | |
385 if ( v3 < 1 ) | |
386 v3 = 1; | |
0 | 387 return v3; |
388 } | |
389 | |
390 //----- (004B8233) -------------------------------------------------------- | |
1275 | 391 int Player::GetBaseBuyingPrice(int a2, float a3) |
392 { | |
393 signed int v3; // qax@1 | |
394 | |
395 v3 = (signed int)((double)a2 * a3); | |
396 if ( v3 < 1 ) | |
397 v3 = 1; | |
0 | 398 return v3; |
399 } | |
400 | |
401 //----- (004B824B) -------------------------------------------------------- | |
1275 | 402 int Player::GetBaseIdentifyPrice(float a2) |
403 { | |
404 signed int v2; // qax@1 | |
405 | |
406 v2 = (signed int)(a2 * 50.0); | |
407 if ( v2 < 1 ) | |
408 v2 = 1; | |
0 | 409 return v2; |
410 } | |
411 | |
412 //----- (004B8265) -------------------------------------------------------- | |
1275 | 413 int Player::GetBaseRepairPrice(int a2, float a3) |
414 { | |
415 signed int v3; // qax@1 | |
416 | |
417 v3 = (signed int)((double)a2 / (6.0 - a3)); | |
418 if ( v3 < 1 ) | |
419 v3 = 1; | |
0 | 420 return v3; |
421 } | |
422 | |
423 //----- (004B6FF9) -------------------------------------------------------- | |
1348 | 424 bool Player::IsPlayerHealableByTemple() |
1278
ce8ea73e7678
changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
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diff
changeset
|
425 { |
1348 | 426 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good) |
427 return false; | |
428 else | |
429 { | |
430 if (GetMajorConditionIdx() == Condition_Zombie) | |
431 { | |
2156 | 432 if (((signed int)window_SpeakInHouse->ptr_1C == 78 || (signed int)window_SpeakInHouse->ptr_1C == 81 || (signed int)window_SpeakInHouse->ptr_1C == 82)) |
1348 | 433 return false; |
434 else | |
435 return true; | |
1346
1434b36f4bdb
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
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diff
changeset
|
436 } |
1434b36f4bdb
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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diff
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|
437 else |
1348 | 438 return true; |
2156 | 439 } |
440 } | |
0 | 441 |
442 //----- (00421E75) -------------------------------------------------------- | |
1012 | 443 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index) |
444 { | |
445 int item_idx; // eax@1 | |
446 int inv_index; // eax@3 | |
447 | |
448 item_idx = *pitem_index; | |
449 if ( item_idx >125 || item_idx < 0 ) | |
450 return 0; | |
2156 | 451 inv_index = this->pInventoryMatrix[item_idx]; |
452 if ( inv_index < 0 ) | |
453 { | |
454 *pitem_index = -1 - inv_index; | |
455 inv_index = this->pInventoryMatrix[-1 - inv_index]; | |
456 } | |
1012 | 457 return inv_index; |
0 | 458 } |
459 | |
460 //----- (004160CA) -------------------------------------------------------- | |
1012 | 461 void Player::ItemsEnchant( int enchant_count ) |
462 { | |
463 int avalible_items; // ebx@1 | |
464 int i; // edx@8 | |
465 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1 | |
466 | |
467 avalible_items = 0; | |
468 memset (item_index_tabl,0,sizeof(item_index_tabl)); | |
469 | |
1349 | 470 for (i = 0; i < 138; ++i) |
471 { | |
472 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134)) | |
473 item_index_tabl[avalible_items++] = i; | |
474 } | |
1012 | 475 |
476 if ( avalible_items ) | |
477 { | |
478 if ( enchant_count ) | |
479 { | |
1349 | 480 for ( i = 0; i < enchant_count; ++i ) |
481 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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diff
changeset
|
482 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_HARDENED)) |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
483 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_HARDENED; |
1349 | 484 } |
0 | 485 } |
486 else | |
487 { | |
1012 | 488 for ( i = 0; i < avalible_items; ++i ) |
489 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
490 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_HARDENED; |
1349 | 491 } |
492 } | |
493 } | |
0 | 494 } |
495 | |
496 //----- (004948B1) -------------------------------------------------------- | |
187 | 497 void Player::PlaySound(PlayerSpeech speech, int a3) |
498 { | |
1351 | 499 signed int speechCount = 0; // esi@4 |
500 signed int expressionCount = 0; // esi@4 | |
501 int pickedVariant; // esi@10 | |
248 | 502 CHARACTER_EXPRESSION_ID expression; // ebx@17 |
1406 | 503 signed int pSoundID; // ecx@19 |
1351 | 504 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7 |
505 int expressionVariantArray[5]; | |
506 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4 | |
507 unsigned int expressionDuration = 0; | |
187 | 508 |
1351 | 509 pickedSoundID = 0; |
203 | 510 if (uVoicesVolumeMultiplier) |
0 | 511 { |
1351 | 512 for (int i = 0; i < 2; i++) |
513 { | |
1406 | 514 if ( SoundSetAction[speech][i] ) |
515 { | |
516 speechVariantArray[speechCount] = SoundSetAction[speech][i]; | |
1351 | 517 speechCount++; |
518 } | |
519 } | |
520 if ( speechCount ) | |
521 { | |
522 pickedVariant = speechVariantArray[rand() % speechCount]; | |
523 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID]; | |
524 if (numberOfSubvariants > 0) | |
525 { | |
526 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998; | |
1406 | 527 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0); |
1351 | 528 } |
529 } | |
530 } | |
531 | |
532 for (int i = 0; i < 5; i++) | |
533 { | |
1406 | 534 if ( SoundSetAction[speech][i + 3] ) |
535 { | |
536 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3]; | |
1351 | 537 expressionCount++; |
538 } | |
539 } | |
540 if ( expressionCount ) | |
541 { | |
542 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount]; | |
543 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID ) | |
544 { | |
1406 | 545 pSoundID = 0; |
546 if ( pSoundList->sNumSounds ) | |
547 { | |
1351 | 548 for (int i = 0; i < pSoundList->sNumSounds; i++) |
0 | 549 { |
2113 | 550 if (pSoundList->pSL_Sounds[i].uSoundID == pickedSoundID) |
1406 | 551 pSoundID = i; |
0 | 552 } |
553 } | |
2113 | 554 if ( pSoundList->pSL_Sounds[pSoundID].pSoundData[0] ) |
1351 | 555 expressionDuration = (sLastTrackLengthMS << 7) / 1000; |
556 } | |
1352
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
557 PlayEmotion(expression, expressionDuration); |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
558 } |
0 | 559 } |
560 // 4948B1: using guessed type int var_1C[5]; | |
561 | |
562 //----- (00494A25) -------------------------------------------------------- | |
187 | 563 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3) |
564 { | |
1352
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
565 unsigned int v3 = expression; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
566 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
567 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
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diff
changeset
|
568 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
569 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
570 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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1351
diff
changeset
|
571 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
572 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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1351
diff
changeset
|
573 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
574 else |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
575 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
576 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
577 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
578 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR)) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
579 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
580 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
581 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
582 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
583 } |
0 | 584 this->uExpressionTimePassed = 0; |
585 if ( !a3 ) | |
586 { | |
187 | 587 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength; |
588 } | |
1353
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents:
1352
diff
changeset
|
589 else |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents:
1352
diff
changeset
|
590 { |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
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1352
diff
changeset
|
591 this->uExpressionTimeLength = 0; |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents:
1352
diff
changeset
|
592 } |
187 | 593 expression = new_expression; |
0 | 594 viewparams->bRedrawGameUI = 1; |
595 } | |
596 | |
597 //----- (0049327B) -------------------------------------------------------- | |
1355 | 598 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 ) |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents:
1353
diff
changeset
|
599 { |
135 | 600 if ( this->classType == uClass ) |
0 | 601 { |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents:
1353
diff
changeset
|
602 return true; |
0 | 603 } |
604 else | |
605 { | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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diff
changeset
|
606 if (!a3) |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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diff
changeset
|
607 { |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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1353
diff
changeset
|
608 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents:
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diff
changeset
|
609 } |
0 | 610 switch ( uClass ) |
611 { | |
612 case 0x1Au: | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
613 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65)); |
0 | 614 case 0x1Bu: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
615 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67)); |
0 | 616 case 0x22u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
617 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77)); |
0 | 618 case 0x23u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
619 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79)); |
0 | 620 break; |
621 default: | |
1545 | 622 Error("Should not be able to get here (%u)", uClass); |
0 | 623 break; |
624 } | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents:
1353
diff
changeset
|
625 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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diff
changeset
|
626 } |
0 | 627 } |
628 | |
629 | |
630 //----- (00492C0B) -------------------------------------------------------- | |
631 bool Player::CanAct() | |
632 { | |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
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diff
changeset
|
633 if ( this->IsAsleep() || this->IsParalyzed() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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diff
changeset
|
634 this->IsUnconcious() || this->IsDead() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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diff
changeset
|
635 this->IsPertified() || this->IsEradicated() ) |
1355 | 636 return false; |
0 | 637 else |
1355 | 638 return true; |
0 | 639 } |
640 | |
641 //----- (00492C40) -------------------------------------------------------- | |
642 bool Player::CanSteal() | |
643 { | |
1355 | 644 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0; |
0 | 645 } |
646 | |
647 //----- (00492C4E) -------------------------------------------------------- | |
648 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID) | |
649 { | |
1357
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
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diff
changeset
|
650 switch (uItemID) |
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
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diff
changeset
|
651 { |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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1357
diff
changeset
|
652 case ITEM_RELIC_ETHRICS_STAFF: |
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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1357
diff
changeset
|
653 case ITEM_RELIC_OLD_NICK: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
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1358
diff
changeset
|
654 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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diff
changeset
|
655 case ITEM_RELIC_TALEDONS_HELM: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents:
1358
diff
changeset
|
656 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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diff
changeset
|
657 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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diff
changeset
|
658 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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diff
changeset
|
659 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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diff
changeset
|
660 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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diff
changeset
|
661 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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changeset
|
662 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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1357
diff
changeset
|
663 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break; |
1357
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
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1356
diff
changeset
|
664 default: return 1; break; |
1356
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
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1355
diff
changeset
|
665 } |
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
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1355
diff
changeset
|
666 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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1359
diff
changeset
|
667 |
0 | 668 //----- (00492D65) -------------------------------------------------------- |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
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1360
diff
changeset
|
669 void Player::SetCondition( unsigned int uConditionIdx, int a3 ) |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
670 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
671 signed int player_sex; // ecx@77 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
672 signed int remainig_player; // ebx@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
673 int players_before; // [sp+10h] [bp-4h]@2 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
674 int players_after; // [sp+20h] [bp+Ch]@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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1359
diff
changeset
|
675 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
676 if ( pConditions[uConditionIdx] ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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1360
diff
changeset
|
677 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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diff
changeset
|
678 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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diff
changeset
|
679 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3)) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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diff
changeset
|
680 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
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diff
changeset
|
681 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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diff
changeset
|
682 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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1359
diff
changeset
|
683 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
684 switch ( uConditionIdx ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
685 { |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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|
686 case Condition_Cursed: PlaySound(SPEECH_30, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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|
687 case Condition_Weak: PlaySound(SPEECH_25, 0); break; |
b3ac17fd12de
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|
688 case Condition_Sleep: break; //nosound |
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Moved condition checking to a separate class, extracted it from player::SetCondition
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|
689 case Condition_Fear: PlaySound(SPEECH_26, 0); break; |
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|
690 case Condition_Drunk: PlaySound(SPEECH_31, 0); break; |
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|
691 case Condition_Insane: PlaySound(SPEECH_29, 0); break; |
2187 | 692 case Condition_Poison_Weak: |
693 case Condition_Poison_Medium: | |
694 case Condition_Poison_Severe: PlaySound(SPEECH_27, 0); break; | |
695 case Condition_Disease_Weak: | |
696 case Condition_Disease_Medium: | |
697 case Condition_Disease_Severe: PlaySound(SPEECH_28, 0);break; | |
1361
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Moved condition checking to a separate class, extracted it from player::SetCondition
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|
698 case Condition_Paralyzed: break; //nosound |
1014 | 699 case Condition_Unconcious: |
1360
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Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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|
700 PlaySound(SPEECH_32, 0); |
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Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
701 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
702 sHealth = 0; |
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Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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|
703 break; |
1014 | 704 case Condition_Dead: |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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changeset
|
705 PlaySound(SPEECH_33, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
706 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
707 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
708 if ( sMana > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
709 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
710 break; |
1014 | 711 case Condition_Pertified: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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diff
changeset
|
712 PlaySound(SPEECH_34, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
713 break; |
1014 | 714 case Condition_Eradicated: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
715 PlaySound(SPEECH_35, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
716 if (sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
717 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
718 if ( sMana > 0 ) |
1014 | 719 sMana = 0; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
720 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
721 case Condition_Zombie: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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diff
changeset
|
722 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead()) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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diff
changeset
|
723 return; |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
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diff
changeset
|
724 pConditions.fill(0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
725 sHealth = GetMaxHealth(); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
726 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
727 player_sex = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
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diff
changeset
|
728 uPrevFace = uCurrentFace; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
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diff
changeset
|
729 uPrevVoiceID = uVoiceID; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
730 if (IsMale()) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
731 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
732 uCurrentFace = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
733 uVoiceID = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
734 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
735 else |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
736 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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diff
changeset
|
737 uCurrentFace = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
738 uVoiceID = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
739 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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1360
diff
changeset
|
740 PlaySound(SPEECH_99, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
741 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
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diff
changeset
|
742 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
743 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
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diff
changeset
|
744 players_before = 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
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1361
diff
changeset
|
745 for (int i = 1; i < 5; ++i) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
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diff
changeset
|
746 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
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1361
diff
changeset
|
747 if ( pPlayers[i]->CanAct() ) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
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1361
diff
changeset
|
748 ++players_before; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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diff
changeset
|
749 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
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diff
changeset
|
750 |
2187 | 751 pConditions[uConditionIdx] = pParty->uTimePlayed; |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
752 |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
753 remainig_player = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
754 players_after = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
755 for (int i = 1; i < 5; ++i) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
756 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
757 if ( pPlayers[i]->CanAct() ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
758 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
759 remainig_player = i; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
760 ++players_after; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
761 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
762 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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changeset
|
763 if (( players_before == 2 ) && ( players_after == 1 )) |
2187 | 764 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);//ñêîðåå âñåãî îáíàä¸æûâàþùèé âîçãëàñ ïîñëåäíåãî |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
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diff
changeset
|
765 return; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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|
766 } |
0 | 767 |
768 //----- (00492528) -------------------------------------------------------- | |
769 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID) | |
770 { | |
1363 | 771 Texture *texture; // esi@1 |
772 unsigned int slotWidth; // ebx@1 | |
773 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1 | |
774 | |
775 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
776 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth); | |
777 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight); | |
0 | 778 if ( !areWeLoadingTexture ) |
779 { | |
1363 | 780 texture->Release(); |
1006 | 781 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 782 } |
1555 | 783 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions"); |
1363 | 784 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT ) |
785 { | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
786 for (unsigned int x = 0; x < slotWidth; x++) |
1363 | 787 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
788 for (unsigned int y = 0; y < slotHeight; y++) |
1363 | 789 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
790 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
791 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
792 return false; |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
793 } |
1363 | 794 } |
795 } | |
796 return true; | |
797 } | |
798 return false; | |
0 | 799 } |
800 // 506128: using guessed type int areWeLoadingTexture; | |
801 | |
802 //----- (004925E6) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
803 int Player::FindFreeInventoryListSlot() |
1365
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
804 { |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
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diff
changeset
|
805 for (int i = 0; i < 126; i++ ) |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
806 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
807 if (pInventoryItemList[i].uItemID == 0) |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
808 { |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
809 return i; |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
810 } |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
811 } |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
812 return -1; |
0 | 813 } |
814 | |
815 //----- (00492600) -------------------------------------------------------- | |
816 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID) | |
817 { | |
818 int result; // eax@8 | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
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1363
diff
changeset
|
819 signed int freeSlot; // [sp+8h] [bp-4h]@4 |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
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diff
changeset
|
820 |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
821 freeSlot = FindFreeInventoryListSlot(); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
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diff
changeset
|
822 if ( freeSlot == -1 ) |
0 | 823 { |
824 if ( uActiveCharacter ) | |
201 | 825 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0); |
1366
8f339c3bbdaf
Player::CreateItemInInventory small bugfix from previous change
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parents:
1365
diff
changeset
|
826 return 0; |
0 | 827 } |
828 else | |
829 { | |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
830 PutItemArInventoryIndex(uItemID, freeSlot, uSlot); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
831 result = freeSlot + 1; |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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1383
diff
changeset
|
832 this->pInventoryItemList[freeSlot].uItemID = uItemID; |
0 | 833 } |
834 return result; | |
835 } | |
836 // 506128: using guessed type int areWeLoadingTexture; | |
837 | |
838 //----- (00492700) -------------------------------------------------------- | |
839 int Player::HasSkill(unsigned int uSkillType) | |
840 { | |
1374 | 841 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] ) |
842 { | |
843 return 1; | |
0 | 844 } |
845 else | |
846 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
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1167
diff
changeset
|
847 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
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diff
changeset
|
848 ShowStatusBarString(pTmpBuf.data(), 2u); |
1374 | 849 return 0; |
850 } | |
0 | 851 } |
852 | |
853 //----- (00492745) -------------------------------------------------------- | |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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1374
diff
changeset
|
854 void Player::WearItem( unsigned int uItemID ) |
0 | 855 { |
1010 | 856 int item_body_anch; // edi@6 |
857 int item_indx; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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parents:
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diff
changeset
|
858 item_indx = FindFreeInventoryListSlot(); |
1010 | 859 |
860 if ( item_indx != -1 ) | |
861 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
862 pInventoryItemList[item_indx].uItemID = uItemID; |
1374 | 863 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType]; |
864 pEquipment.pIndices[item_body_anch] = item_indx + 1; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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1383
diff
changeset
|
865 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1; |
0 | 866 } |
867 } | |
868 | |
869 //----- (004927A8) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
870 int Player::AddItem(int index, unsigned int uItemID) |
0 | 871 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
872 if ( index == -1 ) |
0 | 873 { |
1385 | 874 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
875 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
876 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) |
0 | 877 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
878 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) ) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
879 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
880 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID); |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
881 } |
0 | 882 } |
1385 | 883 } |
0 | 884 return 0; |
885 } | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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1383
diff
changeset
|
886 if ( !CanFitItem(index, uItemID) ) |
0 | 887 { |
1754 | 888 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
0 | 889 return 0; |
890 } | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
891 return CreateItemInInventory(index, uItemID); |
0 | 892 } |
893 | |
894 //----- (00492826) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
895 int Player::AddItem2(int index, ItemGen *Src) |
0 | 896 { |
897 pItemsTable->SetSpecialBonus(Src); | |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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diff
changeset
|
898 |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
899 if ( index == -1 ) |
0 | 900 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
901 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
902 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
903 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array. |
1385 | 904 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
905 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) ) |
0 | 906 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
907 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src); |
0 | 908 } |
1385 | 909 } |
0 | 910 } |
911 return 0; | |
912 } | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
913 if ( !CanFitItem(index, Src->uItemID) ) |
0 | 914 return 0; |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
915 return CreateItemInInventory2(index, Src); |
0 | 916 } |
917 | |
918 //----- (0049289C) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
919 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src ) |
0 | 920 { |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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changeset
|
921 signed int freeSlot; // ebx@1 |
0 | 922 int result; // eax@6 |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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diff
changeset
|
923 |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
924 freeSlot = FindFreeInventoryListSlot(); |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
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1374
diff
changeset
|
925 if ( freeSlot == -1 ) |
0 | 926 { |
927 result = 0; | |
928 } | |
929 else | |
930 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
931 PutItemArInventoryIndex(Src->uItemID, freeSlot, index); |
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
932 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen)); |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
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diff
changeset
|
933 result = freeSlot + 1; |
0 | 934 } |
935 return result; | |
936 } | |
937 // 506128: using guessed type int areWeLoadingTexture; | |
938 | |
939 //----- (0049298B) -------------------------------------------------------- | |
1385 | 940 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
941 { |
1014 | 942 Texture *item_texture; // esi@1 |
943 int *pInvPos; // esi@4 | |
944 unsigned int slot_width; // [sp+Ch] [bp-4h]@1 | |
945 unsigned int slot_height; // [sp+18h] [bp+8h]@1 | |
946 | |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
947 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); |
1014 | 948 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); |
949 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 950 if ( !areWeLoadingTexture ) |
951 { | |
1014 | 952 item_texture->Release(); |
1006 | 953 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 954 } |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
955 if ( slot_width > 0 ) |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
956 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
957 pInvPos = &pInventoryMatrix[index]; |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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1382
diff
changeset
|
958 for (unsigned int i = 0; i < slot_height; i++) |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
959 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
960 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
961 pInvPos += INVETORYSLOTSWIDTH; |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
962 } |
1014 | 963 } |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
964 pInventoryMatrix[index] = itemListPos + 1; |
0 | 965 } |
278 | 966 |
0 | 967 // 506128: using guessed type int areWeLoadingTexture; |
968 | |
969 //----- (00492A36) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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1383
diff
changeset
|
970 void Player::RemoveItemAtInventoryIndex( unsigned int index ) |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
971 { |
1014 | 972 ItemGen *item_in_slot; // ecx@1 |
973 Texture *item_texture; // esi@1 | |
974 unsigned int slot_height; // ebp@1 | |
975 int *pInvPos; // edx@4 | |
976 unsigned int slot_width; // [sp+14h] [bp+4h]@1 | |
977 | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
978 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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1708
diff
changeset
|
979 item_texture = pIcons_LOD->LoadTexturePtr(item_in_slot->GetIconName(), TEXTURE_16BIT_PALETTE); |
1014 | 980 item_in_slot->Reset(); |
981 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); | |
982 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 983 if ( !areWeLoadingTexture ) |
984 { | |
1014 | 985 item_texture->Release(); |
1006 | 986 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 987 } |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
988 if ( slot_width > 0 ) |
1014 | 989 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
990 pInvPos = &pInventoryMatrix[index]; |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
991 for (unsigned int i = 0; i < slot_height; i++) |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
992 { |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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changeset
|
993 memset32(pInvPos, 0, slot_width); |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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changeset
|
994 pInvPos += INVETORYSLOTSWIDTH; |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
995 } |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
996 } |
0 | 997 } |
998 // 506128: using guessed type int areWeLoadingTexture; | |
999 | |
1000 //----- (00490EEE) -------------------------------------------------------- | |
1386 | 1001 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff |
1002 { | |
1003 unsigned int idemId; // edx@1 | |
1004 signed int equipType; // esi@1 | |
1005 float multiplier; // ST04_4@26 | |
1006 int price; // edi@26 | |
1007 int merchantLevel; // [sp+10h] [bp-8h]@1 | |
1008 int itemValue; | |
1009 | |
1010 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); | |
1011 idemId = pItem->uItemID; | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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1012 equipType = pItem->GetItemEquipType(); |
1386 | 1013 itemValue = pItem->GetValue(); |
1014 | |
1015 switch (building_type) | |
1016 { | |
1411 | 1017 case BuildingType_WeaponShop: |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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changeset
|
1018 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1019 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1020 if (equipType > EQUIP_BOW) |
1386 | 1021 return 4; |
1022 break; | |
1411 | 1023 case BuildingType_ArmorShop: |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1024 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1025 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1026 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS) |
1386 | 1027 return 4; |
1028 break; | |
1411 | 1029 case BuildingType_MagicShop: |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1030 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1031 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1032 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC ) |
1386 | 1033 return 4; |
1034 break; | |
1411 | 1035 case BuildingType_AlchemistShop: |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1036 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE) |
1386 | 1037 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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changeset
|
1038 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL)) |
1386 | 1039 return 4; |
1040 break; | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1041 default: |
1545 | 1042 Error("(%u)", building_type); |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1043 break; |
1386 | 1044 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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1565
diff
changeset
|
1045 if (pItem->IsStolen()) |
1386 | 1046 return 6; |
1047 | |
1048 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier; | |
1049 switch (ShopMenuType) | |
1050 { | |
1051 case 2: | |
1052 price = GetBuyingPrice(itemValue, multiplier); | |
1053 break; | |
1054 case 3: | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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changeset
|
1055 if (pItem->IsBroken()) |
1386 | 1056 price = 1; |
917 | 1057 else |
1386 | 1058 price = this->GetPriceSell(itemValue, multiplier); |
1059 break; | |
1060 case 4: | |
1061 price = this->GetPriceIdentification(multiplier); | |
1062 break; | |
1063 case 5: | |
1064 price = this->GetPriceRepair(itemValue, multiplier); | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1065 break; |
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1066 default: |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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1555
diff
changeset
|
1067 Error("(%u)", ShopMenuType); |
1386 | 1068 break; |
1069 } | |
1070 if ( merchantLevel ) | |
1071 { | |
1072 if (price == itemValue) | |
1073 { | |
1074 return 3; | |
1075 } | |
917 | 1076 else |
1386 | 1077 { |
1078 return 2; | |
1079 } | |
1080 } | |
0 | 1081 else |
1386 | 1082 { |
1083 return 1; | |
1084 } | |
0 | 1085 } |
1086 | |
1087 //----- (0049107D) -------------------------------------------------------- | |
1088 int Player::GetBodybuilding() | |
1089 { | |
1010 | 1090 int v1; // al@1 |
0 | 1091 |
1092 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING); | |
1553
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diff
changeset
|
1093 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
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changeset
|
1094 return multiplier * (v1 & 0x3F); |
0 | 1095 } |
1096 | |
1097 //----- (004910A8) -------------------------------------------------------- | |
607 | 1098 int Player::GetMeditation() |
0 | 1099 { |
1010 | 1100 int v1; // al@1 |
0 | 1101 |
1102 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION); | |
1553
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|
1103 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
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|
1104 return multiplier * (v1 & 0x3F); |
0 | 1105 } |
1106 | |
1107 //----- (004910D3) -------------------------------------------------------- | |
1553
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|
1108 bool Player::CanIdentify( ItemGen *pItem ) |
0 | 1109 { |
1110 unsigned __int16 v2; // ax@1 | |
1111 int v5; // edi@7 | |
652 | 1112 if (CheckHiredNPCSpeciality(Scholar)) |
1113 return true; | |
0 | 1114 |
1553
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changeset
|
1115 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID); |
b98812ead5d9
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changeset
|
1116 if ( (signed int)SkillToMastery(v2) >= 4 ) |
b98812ead5d9
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changeset
|
1117 return true; |
b98812ead5d9
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changeset
|
1118 |
b98812ead5d9
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|
1119 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
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changeset
|
1120 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
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changeset
|
1121 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1122 } |
1123 | |
1124 //----- (00491151) -------------------------------------------------------- | |
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changeset
|
1125 bool Player::CanRepair( ItemGen *pItem ) |
0 | 1126 { |
1127 unsigned __int16 v2; // ax@1 | |
1128 int v5; // edi@7 | |
1553
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|
1129 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
1130 ITEM_EQUIP_TYPE equipType = pItem->GetItemEquipType(); |
8251e59fd7c1
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|
1131 if (CheckHiredNPCSpeciality(Smith) && equipType <= 2 || |
8251e59fd7c1
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|
1132 CheckHiredNPCSpeciality(Armorer) && equipType >= 3 && equipType <= 9 || |
8251e59fd7c1
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changeset
|
1133 CheckHiredNPCSpeciality(Alchemist) && equipType >= 9 ) |
652 | 1134 return true; |
1135 | |
1010 | 1136 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR); |
1553
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changeset
|
1137 if ( (signed int)SkillToMastery(v2) >= 4 ) |
0 | 1138 return true; |
1553
b98812ead5d9
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|
1139 |
b98812ead5d9
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changeset
|
1140 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
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diff
changeset
|
1141 v5 = multiplier * (v2 & 0x3F); |
1709
8251e59fd7c1
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diff
changeset
|
1142 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1143 } |
1144 | |
1145 //----- (004911F3) -------------------------------------------------------- | |
1146 int Player::GetMerchant() | |
1147 { | |
1148 unsigned __int16 v2; // ax@1 | |
1149 int v5; // edi@1 | |
1150 int v7; // eax@3 | |
1553
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diff
changeset
|
1151 |
607 | 1152 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); |
1553
b98812ead5d9
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changeset
|
1153 if ( SkillToMastery(v2) >= 4 ) |
0 | 1154 return 10000; |
1553
b98812ead5d9
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Grumpy7
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diff
changeset
|
1155 |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
1156 v7 = pParty->GetPartyReputation(); |
1553
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Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
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diff
changeset
|
1157 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
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Grumpy7
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diff
changeset
|
1158 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
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diff
changeset
|
1159 if (v5 == 0) |
b98812ead5d9
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Grumpy7
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diff
changeset
|
1160 { |
0 | 1161 return -v7; |
1553
b98812ead5d9
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Grumpy7
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diff
changeset
|
1162 } |
b98812ead5d9
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Grumpy7
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diff
changeset
|
1163 return v5 - v7 + 7; |
0 | 1164 } |
1165 | |
1166 //----- (0049125A) -------------------------------------------------------- | |
1167 int Player::GetPerception() | |
1168 { | |
1169 unsigned __int16 v2; // ax@1 | |
1170 int v5; // edi@1 | |
1553
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Grumpy7
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diff
changeset
|
1171 |
1010 | 1172 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION); |
1553
b98812ead5d9
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Grumpy7
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diff
changeset
|
1173 if ( SkillToMastery(v2) >= 4 ) |
0 | 1174 return 10000; |
1553
b98812ead5d9
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Grumpy7
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diff
changeset
|
1175 |
b98812ead5d9
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Grumpy7
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diff
changeset
|
1176 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
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Grumpy7
parents:
1552
diff
changeset
|
1177 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
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diff
changeset
|
1178 return v5; |
0 | 1179 } |
1180 | |
1181 //----- (004912B0) -------------------------------------------------------- | |
1182 int Player::GetDisarmTrap() | |
1183 { | |
1184 unsigned __int16 v2; // ax@1 | |
1185 int v5; // edi@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1186 |
1010 | 1187 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM); |
0 | 1188 if ( (signed int)SkillToMastery(v2) >= 4 ) |
1189 return 10000; | |
1553
b98812ead5d9
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Grumpy7
parents:
1552
diff
changeset
|
1190 |
b98812ead5d9
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Grumpy7
parents:
1552
diff
changeset
|
1191 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1192 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1193 multiplier++; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1194 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1195 return v5; |
0 | 1196 } |
1197 | |
1198 //----- (00491317) -------------------------------------------------------- | |
1199 char Player::GetLearningPercent() | |
1200 { | |
1201 int v2; // eax@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1202 |
1010 | 1203 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1204 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1205 return multiplier * v2 + 9; |
0 | 1206 } |
1207 | |
1208 //----- (0048C6AF) -------------------------------------------------------- | |
1209 Player::Player() | |
1210 { | |
1211 memset(&pEquipment, 0, sizeof(PlayerEquipment)); | |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
1212 pInventoryMatrix.fill(0); |
0 | 1213 for (uint i = 0; i < 126; ++i) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
1214 pInventoryItemList[i].Reset(); |
0 | 1215 for (uint i = 0; i < 12; ++i) |
1216 pEquippedItems[i].Reset(); | |
1217 | |
1218 | |
1219 for (uint i = 0; i < 24; ++i) | |
1220 { | |
1221 pPlayerBuffs[i].uSkill = 0; | |
1222 pPlayerBuffs[i].uSkill = 0; | |
1223 pPlayerBuffs[i].uPower = 0; | |
1224 pPlayerBuffs[i].uExpireTime = 0; | |
1225 pPlayerBuffs[i].uCaster = 0; | |
1226 pPlayerBuffs[i].uFlags = 0; | |
1227 } | |
1228 | |
1229 pName[0] = 0; | |
1014 | 1230 uCurrentFace = 0; |
0 | 1231 uVoiceID = 0; |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
1232 pConditions.fill(0); |
0 | 1233 |
1234 field_BB = 0; | |
1235 | |
1236 uMight = uMightBonus = 0; | |
1237 uIntelligence = uIntelligenceBonus = 0; | |
1238 uWillpower = uWillpowerBonus = 0; | |
1239 uEndurance = uEnduranceBonus = 0; | |
1240 uSpeed = uSpeedBonus = 0; | |
1241 uAccuracy = uAccuracyBonus = 0; | |
1242 uLuck = uLuckBonus = 0; | |
1243 uLevel = sLevelModifier = 0; | |
1244 sAgeModifier = 0; | |
1388
60d4885eb107
sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents:
1387
diff
changeset
|
1245 sACModifier = 0; |
0 | 1246 |
1019 | 1247 // memset(field_1F5, 0, 30); |
1248 pure_luck_used=0; | |
1249 pure_speed_used=0; | |
1250 pure_intellect_used=0; | |
1251 pure_endurance_used=0; | |
1252 pure_willpower_used=0; | |
1253 pure_accuracy_used=0; | |
1254 pure_might_used=0; | |
0 | 1255 |
1256 sResFireBase = sResFireBonus = 0; | |
1257 sResAirBase = sResAirBonus = 0; | |
1258 sResWaterBase = sResWaterBonus = 0; | |
1259 sResEarthBase = sResEarthBonus = 0; | |
1260 sResMagicBase = sResMagicBonus = 0; | |
1261 sResSpiritBase = sResSpiritBonus = 0; | |
1262 sResMindBase = sResMindBonus = 0; | |
1263 sResBodyBase = sResBodyBonus = 0; | |
1264 sResLightBase = sResLightBonus = 0; | |
1265 sResDarkBase = sResDarkBonus = 0; | |
1266 | |
1267 uTimeToRecovery = 0; | |
1268 | |
1269 uSkillPoints = 0; | |
1270 | |
1271 sHealth = 0; | |
1272 uFullHealthBonus = 0; | |
1273 _health_related = 0; | |
1274 | |
1275 sMana = 0; | |
1276 uFullManaBonus = 0; | |
1277 _mana_related = 0; | |
1278 | |
1279 uQuickSpell = 0; | |
1826 | 1280 memset(pInstalledBeacons.data(), 0, 5 * sizeof(LloydBeacon)); |
0 | 1281 |
1282 _some_attack_bonus = 0; | |
1283 field_1A91 = 0; | |
1284 _melee_dmg_bonus = 0; | |
1285 field_1A93 = 0; | |
1286 _ranged_atk_bonus = 0; | |
1287 field_1A95 = 0; | |
1288 _ranged_dmg_bonus = 0; | |
1289 field_1A97 = 0; | |
1290 | |
130 | 1291 expression = CHARACTER_EXPRESSION_INVALID; |
0 | 1292 uExpressionTimePassed = 0; |
1293 uExpressionTimeLength = 0; | |
1294 | |
1295 uNumDivineInterventionCastsThisDay = 0; | |
1296 uNumArmageddonCasts = 0; | |
1297 uNumFireSpikeCasts = 0; | |
1298 | |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
1299 memset(field_1988, 0, sizeof(field_1988)); |
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
1300 memset(playerEventBits, 0, sizeof(playerEventBits)); |
0 | 1301 |
1302 field_E0 = 0; | |
1303 field_E4 = 0; | |
1304 field_E8 = 0; | |
1305 field_EC = 0; | |
1306 field_F0 = 0; | |
1307 field_F4 = 0; | |
1308 field_F8 = 0; | |
1309 field_FC = 0; | |
1310 field_100 = 0; | |
1311 field_104 = 0; | |
198 | 1312 |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1313 _expression21_animtime = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1314 _expression21_frameset = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1315 |
198 | 1316 lastOpenedSpellbookPage = 0; |
0 | 1317 } |
1318 | |
1319 | |
1320 //----- (0048C855) -------------------------------------------------------- | |
1321 int Player::GetBaseStrength() | |
1322 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1323 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH); |
0 | 1324 } |
1325 | |
1326 //----- (0048C86C) -------------------------------------------------------- | |
1327 int Player::GetBaseIntelligence() | |
1328 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1329 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE); |
0 | 1330 } |
1331 | |
1332 //----- (0048C883) -------------------------------------------------------- | |
1333 int Player::GetBaseWillpower() | |
1334 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1335 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER); |
0 | 1336 } |
1337 | |
1338 //----- (0048C89A) -------------------------------------------------------- | |
1339 int Player::GetBaseEndurance() | |
1340 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1341 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE); |
0 | 1342 } |
1343 | |
1344 //----- (0048C8B1) -------------------------------------------------------- | |
1345 int Player::GetBaseAccuracy() | |
1346 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1347 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY); |
0 | 1348 } |
1349 | |
1350 //----- (0048C8C8) -------------------------------------------------------- | |
1351 int Player::GetBaseSpeed() | |
1352 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1353 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED); |
0 | 1354 } |
1355 | |
1356 //----- (0048C8DF) -------------------------------------------------------- | |
1357 int Player::GetBaseLuck() | |
1358 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1359 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK); |
0 | 1360 } |
1361 | |
1362 //----- (0048C8F6) -------------------------------------------------------- | |
1363 int Player::GetBaseLevel() | |
1364 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1365 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1366 } |
1367 | |
1368 //----- (0048C90D) -------------------------------------------------------- | |
1369 int Player::GetActualLevel() | |
1370 { | |
1371 return uLevel + sLevelModifier + | |
1372 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) + | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1373 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1374 } |
1375 | |
1376 //----- (0048C93C) -------------------------------------------------------- | |
1377 int Player::GetActualMight() | |
1378 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1379 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus); |
0 | 1380 } |
1381 | |
1382 //----- (0048C9C2) -------------------------------------------------------- | |
1383 int Player::GetActualIntelligence() | |
1384 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
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|
1385 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus); |
0 | 1386 } |
1387 | |
1388 //----- (0048CA3F) -------------------------------------------------------- | |
1389 int Player::GetActualWillpower() | |
1390 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1391 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus); |
0 | 1392 } |
1393 | |
1394 //----- (0048CABC) -------------------------------------------------------- | |
1395 int Player::GetActualEndurance() | |
1396 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
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|
1397 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus); |
0 | 1398 } |
1399 | |
1400 //----- (0048CB39) -------------------------------------------------------- | |
1401 int Player::GetActualAccuracy() | |
1402 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
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|
1403 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus); |
0 | 1404 } |
1405 | |
1406 //----- (0048CBB6) -------------------------------------------------------- | |
1407 int Player::GetActualSpeed() | |
1408 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
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|
1409 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus); |
0 | 1410 } |
1411 | |
1412 //----- (0048CC33) -------------------------------------------------------- | |
1413 int Player::GetActualLuck() | |
1414 { | |
1036 | 1415 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1 |
1416 | |
1417 npc_luck_bonus = 0; | |
652 | 1418 if ( CheckHiredNPCSpeciality(Fool) ) |
1036 | 1419 npc_luck_bonus = 5; |
652 | 1420 if ( CheckHiredNPCSpeciality(ChimneySweep) ) |
1036 | 1421 npc_luck_bonus += 20; |
652 | 1422 if ( CheckHiredNPCSpeciality(Psychic) ) |
1036 | 1423 npc_luck_bonus += 10; |
1324 | 1424 |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1425 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus) |
1325 | 1426 + npc_luck_bonus; |
1427 } | |
1428 | |
1429 //----- (new function) -------------------------------------------------------- | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1430 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus ) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1431 { |
1324 | 1432 uint uActualAge = this->sAgeModifier + GetBaseAge(); |
1433 uint uAgeingMultiplier = 100; | |
1434 for (uint i = 0; i < 4; ++i) | |
1325 | 1435 { |
1324 | 1436 if (uActualAge >= pAgeingTable[i]) |
1325 | 1437 uAgeingMultiplier = pAgingAttributeModifier[attrId][i]; |
1438 else | |
1439 break; | |
1440 } | |
1441 | |
1980 | 1442 uchar uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()]; |
1325 | 1443 int magicBonus = GetMagicalBonus(attrId); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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1594
diff
changeset
|
1444 int itemBonus = GetItemsBonus(attrId); |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
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|
1445 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100 |
1325 | 1446 + magicBonus |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1447 + itemBonus |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1448 + this->*attrBonus; |
0 | 1449 } |
1450 | |
1451 //----- (0048CCF5) -------------------------------------------------------- | |
1684 | 1452 int Player::GetActualAttack( bool a2 ) |
0 | 1453 { |
1454 int v3; // eax@1 | |
1455 int v4; // edi@1 | |
1456 int v5; // ebx@1 | |
1457 int v6; // ebp@1 | |
1458 | |
1459 v3 = GetActualAccuracy(); | |
1036 | 1460 v4 = GetParameterBonus(v3); |
0 | 1461 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK); |
1462 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2); | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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1555
diff
changeset
|
1463 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + this->_some_attack_bonus; |
0 | 1464 } |
1465 | |
1466 //----- (0048CD45) -------------------------------------------------------- | |
1467 int Player::GetMeleeDamageMinimal() | |
1468 { | |
1469 int v2; // eax@1 | |
1470 int v3; // esi@1 | |
1471 int v4; // esi@1 | |
1472 int v5; // esi@1 | |
1473 signed int result; // eax@1 | |
1036 | 1474 |
0 | 1475 v2 = GetActualMight(); |
1036 | 1476 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1477 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN) + v3; |
0 | 1478 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1036 | 1479 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
1480 if ( result < 1 ) | |
1481 result = 1; | |
0 | 1482 return result; |
1483 } | |
1484 | |
1485 //----- (0048CD90) -------------------------------------------------------- | |
1486 int Player::GetMeleeDamageMaximal() | |
1487 { | |
1488 int v2; // eax@1 | |
1489 int v3; // esi@1 | |
1490 int v4; // esi@1 | |
1491 int v5; // esi@1 | |
1492 int v6; // esi@1 | |
1493 signed int result; // eax@1 | |
1494 | |
1495 v2 = GetActualMight(); | |
1036 | 1496 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1497 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX) + v3; |
0 | 1498 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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1555
diff
changeset
|
1499 v6 = this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
0 | 1500 result = 1; |
1501 if ( v6 >= 1 ) | |
1502 result = v6; | |
1503 return result; | |
1504 } | |
1505 | |
1506 //----- (0048CDDB) -------------------------------------------------------- | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1507 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1508 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1509 int dmgSum; // esi@62 |
0 | 1510 signed int result; // eax@64 |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1511 int mainWpnDmg; // [sp+18h] [bp-8h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1512 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1513 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1514 offHndWpnDmg = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1515 mainWpnDmg = 0; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1516 if ( IsUnarmed() ) |
0 | 1517 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1518 mainWpnDmg = rand() % 3 + 1; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1519 } |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1520 else |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1521 { |
1989 | 1522 if ( HasItemEquipped(EQUIP_TWO_HANDED) ) |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1523 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1524 ItemGen *mainHandItemGen = this->GetMainHandItem(); |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1525 int itemId = mainHandItemGen->uItemID; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1526 bool addOneDice = false; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1527 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1528 addOneDice = true; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1529 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1530 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1531 if ( !ignoreOffhand ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1532 { |
1989 | 1533 if ( this->HasItemEquipped(EQUIP_SINGLE_HANDED) ) |
0 | 1534 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1535 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1536 if ( offHandItemGen->GetItemEquipType() != EQUIP_SHIELD ) |
0 | 1537 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1538 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false); |
0 | 1539 } |
1540 } | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1541 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1542 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1543 dmgSum = mainWpnDmg + offHndWpnDmg; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1544 if ( !ignoreSkillBonus ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1545 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1546 int might = GetActualMight(); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1547 int mightBonus = GetParameterBonus(might); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1548 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1549 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus; |
0 | 1550 } |
1551 result = 1; | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1552 if ( dmgSum >= 1 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1553 result = dmgSum; |
0 | 1554 return result; |
1555 } | |
1556 | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1557 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1558 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1559 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1560 int itemId = weapon->uItemID; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1561 int diceCount = pItemsTable->pItems[itemId].uDamageDice; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1562 if (addOneDice) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1563 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1564 diceCount++; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1565 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1566 int diceSides = pItemsTable->pItems[itemId].uDamageRoll; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1567 int diceResult = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1568 for (int i = 0; i < diceCount; i++) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1569 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1570 diceResult += rand() % diceSides + 1; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1571 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1572 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1573 if ( uTargetActorID > 0) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1574 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1575 int enchType = weapon->uSpecEnchantmentType; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1576 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1577 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1578 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1579 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1580 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1581 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1582 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1583 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1584 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1585 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1586 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1587 } |
1822 | 1588 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_ELF) && ( enchType == 63 || itemId == ITEM_RELIC_OLD_NICK)) |
1589 { | |
1590 totalDmg *= 2; | |
1591 } | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1592 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 )) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1593 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1594 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1595 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1596 } |
2197 | 1597 if ( (signed int)SkillToMastery(this->pActiveSkills[PLAYER_SKILL_DAGGER]) >= 3 |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1598 && pItemsTable->pItems[itemId].uSkillType == 2 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1599 && rand() % 100 < 10 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1600 totalDmg *= 3; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1601 return totalDmg; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1602 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1603 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
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diff
changeset
|
1604 |
0 | 1605 //----- (0048D0B9) -------------------------------------------------------- |
1606 int Player::GetRangedAttack() | |
1607 { | |
1608 int v3; // edi@3 | |
2046 | 1609 //int v4; // eax@4 |
1610 //int v5; // edi@4 | |
0 | 1611 int v6; // edi@4 |
1612 int v7; // edi@4 | |
1613 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1614 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1615 if ( mainHandItem != nullptr && ( mainHandItem->uItemID < ITEM_BLASTER || mainHandItem->uItemID > ITEM_LASER_RIFLE )) |
0 | 1616 { |
2046 | 1617 //v4 = GetActualAccuracy(); |
1618 //v5 = GetParameterBonus(GetActualAccuracy()); | |
1619 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + GetParameterBonus(GetActualAccuracy()); | |
0 | 1620 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1621 v3 = this->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7; |
0 | 1622 } |
1623 else | |
1624 { | |
1684 | 1625 v3 = GetActualAttack(true); |
0 | 1626 } |
1627 return v3; | |
1628 } | |
1629 | |
1630 //----- (0048D124) -------------------------------------------------------- | |
1631 int Player::GetRangedDamageMin() | |
1632 { | |
1633 int v2; // edi@1 | |
1634 int v3; // edi@1 | |
1635 int v4; // edi@1 | |
1636 int result; // eax@6 | |
1637 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1638 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN); |
1040 | 1639 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1640 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1641 if ( v4 >= 1 ) |
1642 result = v4; | |
1643 else | |
1644 result = 0; | |
1645 return result; | |
1646 } | |
1647 | |
1648 //----- (0048D191) -------------------------------------------------------- | |
1649 int Player::GetRangedDamageMax() | |
1650 { | |
1651 int v2; // edi@1 | |
1652 int v3; // edi@1 | |
1653 int v4; // edi@1 | |
1654 int result; // eax@6 | |
1655 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1656 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX); |
1040 | 1657 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1658 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1659 if ( v4 >= 1 ) |
1660 result = v4; | |
1661 else | |
1662 result = 0; | |
1663 return result; | |
1664 } | |
1665 | |
1666 //----- (0048D1FE) -------------------------------------------------------- | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1667 int Player::CalculateRangedDamageTo( int a2 ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1668 { |
0 | 1669 ItemGen *v4; // ebx@2 |
1670 unsigned int v5; // edi@2 | |
1671 int v9; // esi@5 | |
1672 int v10; // ebx@6 | |
1673 signed int v15; // [sp+8h] [bp-Ch]@2 | |
1674 int v17; // [sp+10h] [bp-4h]@1 | |
1675 | |
1676 v17 = 0; | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1677 if ( !HasItemEquipped(EQUIP_BOW) ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1678 return 0; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1679 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1]; |
0 | 1680 v5 = v4->uItemID; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1681 v15 = pItemsTable->pItems[v5].uDamageRoll; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1682 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1683 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1684 int v7 = rand() % v15; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1685 v17 += v7 + 1; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1686 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1687 v9 = pItemsTable->pItems[v5].uDamageMod + v17; |
0 | 1688 if ( a2 ) |
1689 { | |
377 | 1690 v10 = v4->uSpecEnchantmentType; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1691 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1692 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1693 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1694 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1695 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1696 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1697 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1698 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1699 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1700 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1701 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1702 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1703 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1704 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1705 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1706 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1707 } |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1708 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS); |
0 | 1709 } |
1710 | |
1711 //----- (0048D2EA) -------------------------------------------------------- | |
1712 char *Player::GetMeleeDamageString() | |
1713 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1714 int min_damage; // edi@3 |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1715 int max_damage; // eax@3 |
0 | 1716 |
1717 static char player__getmeleedamagestring_static_buff[40]; // idb | |
1718 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1719 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1720 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1721 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 )) |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1722 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1723 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1724 return player__getmeleedamagestring_static_buff; |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1725 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1726 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE)) |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1727 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1728 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1729 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1730 } |
0 | 1731 else |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1732 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1733 min_damage = GetMeleeDamageMinimal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1734 max_damage = GetMeleeDamageMaximal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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parents:
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diff
changeset
|
1735 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1736 if ( min_damage == max_damage ) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1737 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1738 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1739 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1740 else |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1741 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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parents:
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diff
changeset
|
1742 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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parents:
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diff
changeset
|
1743 } |
1036 | 1744 return player__getmeleedamagestring_static_buff; |
0 | 1745 } |
1746 | |
1747 //----- (0048D396) -------------------------------------------------------- | |
1748 char *Player::GetRangedDamageString() | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1749 { |
1036 | 1750 int min_damage; // edi@3 |
1751 int max_damage; // eax@3 | |
1752 | |
1753 static char player__getrangeddamagestring_static_buff[40]; // idb | |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1754 |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1755 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1756 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1757 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 )) |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1758 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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parents:
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diff
changeset
|
1759 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1760 return player__getrangeddamagestring_static_buff; |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1761 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1762 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE)) |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1763 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1764 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1765 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1766 } |
0 | 1767 else |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1768 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1769 min_damage = GetRangedDamageMin(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1770 max_damage = GetRangedDamageMax(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1771 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1772 if ( max_damage > 0) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1773 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1774 if ( min_damage == max_damage ) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1775 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1776 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1777 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1778 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1779 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1780 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1781 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1782 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1783 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1784 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1785 strcpy(player__getrangeddamagestring_static_buff, "N/A"); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1786 } |
1036 | 1787 return player__getrangeddamagestring_static_buff; |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1788 } |
0 | 1789 |
1790 //----- (0048D45A) -------------------------------------------------------- | |
1791 bool Player::CanTrainToNextLevel() | |
1792 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1793 int lvl = this->uLevel + 1; |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1794 int neededExp = ((lvl * (lvl - 1)) / 2 * 1000); |
1564 | 1795 return this->uExperience >= neededExp; |
0 | 1796 } |
1797 | |
1798 //----- (0048D498) -------------------------------------------------------- | |
1799 unsigned int Player::GetExperienceDisplayColor() | |
1800 { | |
1801 if ( CanTrainToNextLevel() ) | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1802 return ui_character_bonus_text_color; |
0 | 1803 else |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1804 return ui_character_default_text_color; |
0 | 1805 } |
1806 | |
1807 //----- (0048D4B3) -------------------------------------------------------- | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1808 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int dmg ) |
1561 | 1809 { |
1036 | 1810 int resist_value; // edi@8 |
1811 int player_luck; // eax@21 | |
1812 signed int res_rand_divider; // ebx@2 | |
1813 int armor_skill; // eax@29 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1814 |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1815 if ( classType == PLAYER_CLASS_LICH && (dmg_type == CHARACTER_ATTRIBUTE_RESIST_MIND || dmg_type == CHARACTER_ATTRIBUTE_RESIST_BODY || dmg_type == CHARACTER_ATTRIBUTE_RESIST_SPIRIT )) //TODO: determine if spirit resistance should be handled by body res. modifier |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1816 return 0; |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1817 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1818 resist_value = 0; |
1036 | 1819 switch(dmg_type) |
1820 { | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1821 case DMGT_FIRE: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1822 case DMGT_ELECTR: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1823 case DMGT_COLD: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER); break; |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1824 case DMGT_EARTH: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); break; |
1036 | 1825 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1826 case DMGT_SPIRIT: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_SPIRIT);break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1827 case DMGT_MIND: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1828 case DMGT_BODY: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); break; |
1036 | 1829 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1830 |
1036 | 1831 player_luck = GetActualLuck(); |
1832 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30; | |
1833 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1834 if ( GetParameterBonus(player_luck) + resist_value > 0 ) |
1036 | 1835 { |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1836 for (int i = 0; i < 4; i++) |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1837 { |
1036 | 1838 if ( rand() % res_rand_divider >= 30 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1839 dmg >>= 1; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1840 else |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1841 break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1842 } |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1843 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1844 ItemGen* equippedArmor = GetArmorItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1845 if (( dmg_type == DMGT_PHISYCAL ) && ( equippedArmor != nullptr )) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1846 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1847 if (!equippedArmor->IsBroken()) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1848 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1849 armor_skill = equippedArmor->GetPlayerSkillType(); |
1036 | 1850 if ( armor_skill==PLAYER_SKILL_PLATE ) |
0 | 1851 { |
1036 | 1852 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1853 return dmg / 2; |
0 | 1854 } |
1036 | 1855 if (armor_skill==PLAYER_SKILL_CHAIN ) |
0 | 1856 { |
1036 | 1857 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1858 return dmg * 2 / 3; |
0 | 1859 } |
1860 } | |
1036 | 1861 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1862 return dmg; |
0 | 1863 } |
1864 | |
1865 //----- (0048D62C) -------------------------------------------------------- | |
816 | 1866 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot) |
1867 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1868 return GetNthEquippedIndexItem(uEquipSlot)->GetItemEquipType(); |
0 | 1869 } |
1870 | |
1871 //----- (0048D651) -------------------------------------------------------- | |
816 | 1872 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot) |
1873 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1874 return (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(uEquipSlot)->GetPlayerSkillType(); |
0 | 1875 } |
1876 | |
1877 //----- (0048D676) -------------------------------------------------------- | |
1878 bool Player::IsUnarmed() | |
1879 { | |
1989 | 1880 return !HasItemEquipped(EQUIP_TWO_HANDED) && |
1881 (!HasItemEquipped(EQUIP_SINGLE_HANDED) || GetOffHandItem()->GetItemEquipType() == EQUIP_SHIELD); | |
0 | 1882 } |
1883 | |
1884 //----- (0048D6AA) -------------------------------------------------------- | |
1885 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex) | |
1886 { | |
1980 | 1887 uint i = pEquipment.pIndices[uEquipIndex]; |
0 | 1888 if (i) |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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1708
diff
changeset
|
1889 return !pOwnItems[i - 1].IsBroken(); |
1036 | 1890 else |
1891 return false; | |
0 | 1892 } |
1893 | |
1894 //----- (0048D6D0) -------------------------------------------------------- | |
1895 bool Player::HasEnchantedItemEquipped(int uEnchantment) | |
1896 { | |
1897 for (uint i = 0; i < 16; ++i) | |
1898 { | |
1899 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) && | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1900 GetNthEquippedIndexItem(i)->uSpecEnchantmentType == uEnchantment) |
0 | 1901 return true; |
1902 } | |
1903 return false; | |
1904 } | |
1905 | |
1906 //----- (0048D709) -------------------------------------------------------- | |
1080 | 1907 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type ) |
1563 | 1908 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1909 return ( HasItemEquipped(equip_type) && GetNthEquippedIndexItem(equip_type)->uItemID == item_id ); |
1563 | 1910 } |
1911 | |
1912 bool Player::WearsItemAnyWhere(int item_id) | |
1913 { | |
1914 for (int i = 0; i < 16; i++) | |
1915 { | |
1916 if (WearsItem(item_id, (ITEM_EQUIP_TYPE) i)) | |
1917 { | |
1918 return true; | |
1919 } | |
1920 } | |
1921 return false; | |
0 | 1922 } |
1923 | |
1924 //----- (0048D76C) -------------------------------------------------------- | |
1686 | 1925 int Player::StealFromShop( ItemGen *itemToSteal, int extraStealDifficulty, int reputation, int a5, int *fineIfFailed ) //returns an int, but is the return value is compared to zero, so might change to bool |
0 | 1926 { |
1927 unsigned __int16 v6; // cx@8 | |
1928 int v7; // edi@8 | |
1929 unsigned int v8; // ebx@8 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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diff
changeset
|
1930 unsigned int itemvalue; // esi@8 |
0 | 1931 int v10; // eax@8 |
1686 | 1932 int currMaxItemValue; // edi@12 |
0 | 1933 |
1567
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Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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changeset
|
1934 if ( !itemToSteal |
1685
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Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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diff
changeset
|
1935 || this->IsEradicated() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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changeset
|
1936 || this->IsDead() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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changeset
|
1937 || this->IsPertified() |
1687
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Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
1938 || this->IsDrunk() |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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diff
changeset
|
1939 || this->IsUnconcious() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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1684
diff
changeset
|
1940 || this->IsAsleep() ) |
0 | 1941 { |
1686 | 1942 return 0; |
0 | 1943 } |
1944 else | |
1945 { | |
2197 | 1946 v6 = this->pActiveSkills[PLAYER_SKILL_STEALING]; |
0 | 1947 v7 = v6 & 0x3F; |
1948 v8 = SkillToMastery(v6); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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diff
changeset
|
1949 itemvalue = itemToSteal->GetValue(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
1950 v10 = itemToSteal->GetItemEquipType(); |
1989 | 1951 if ( v10 == EQUIP_SINGLE_HANDED || v10 == EQUIP_TWO_HANDED || v10 == EQUIP_BOW ) |
1567
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changeset
|
1952 itemvalue *= 3; |
1686 | 1953 currMaxItemValue = StealingRandomBonuses[rand() % 5] + v7 * StealingMasteryBonuses[v8]; |
1954 *fineIfFailed = 100 * (reputation + extraStealDifficulty) + itemvalue; | |
1955 if (a5) | |
1956 { | |
1957 *fineIfFailed += 500; | |
1958 } | |
0 | 1959 if ( rand() % 100 >= 5 ) |
1960 { | |
1686 | 1961 if ( *fineIfFailed > currMaxItemValue ) |
1962 if (*fineIfFailed - currMaxItemValue < 500) | |
1963 { | |
1964 return 1; | |
1965 } | |
1966 else | |
1967 { | |
1968 return 0; | |
1969 } | |
0 | 1970 else |
1686 | 1971 return 2; |
0 | 1972 } |
1973 else | |
1974 { | |
1686 | 1975 return 0; |
1976 } | |
1977 } | |
0 | 1978 } |
1979 | |
1980 //----- (0048D88B) -------------------------------------------------------- | |
1981 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation) | |
1982 { | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
1983 Actor *actroPtr; // edi@1 |
0 | 1984 int v7; // ebx@10 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
1985 unsigned int stealingMastery; // esi@10 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
1986 int fineIfFailed; // esi@10 |
0 | 1987 int v11; // eax@13 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
1988 bool HasFullItemSlots; // ebx@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
1989 unsigned __int16 carriedItemId; // si@21 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
1990 unsigned int enchBonusSum; // esi@31 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
1991 int *enchTypePtr; // eax@34 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
1992 ItemGen tempItem; // [sp+8h] [bp-34h]@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
1993 int currMaxItemValue; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
1994 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
1995 actroPtr = &pActors[uActorID]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
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changeset
|
1996 if ( !actroPtr |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
1997 || this->IsEradicated() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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changeset
|
1998 || this->IsDead() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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changeset
|
1999 || this->IsPertified() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
2000 || this->IsDrunk() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
2001 || this->IsUnconcious() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2002 || this->IsAsleep() ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2003 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2004 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2005 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2006 if ( !(BYTE2(actroPtr->uAttributes) & 0x80) ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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changeset
|
2007 actroPtr->SetRandomGoldIfTheresNoItem(); |
2197 | 2008 unsigned __int16 v6 = this->pActiveSkills[PLAYER_SKILL_STEALING]; |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2009 v7 = v6 & 0x3F; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2010 stealingMastery = SkillToMastery(v6); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2011 int v30 = StealingMasteryBonuses[stealingMastery]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2012 int v29 = StealingRandomBonuses[rand() % 5]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2013 fineIfFailed = actroPtr->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2014 currMaxItemValue = v29 + v7 * v30; |
1783 | 2015 if ( rand() % 100 < 5 || fineIfFailed > currMaxItemValue || BYTE2(actroPtr->uAttributes) & 8 ) |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2016 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2017 Actor::AggroSurroundingPeasants(uActorID, 1); |
2203 | 2018 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[376], this->pName);//"%s was caught stealing!" |
2019 ShowStatusBarString(pTmpBuf2.data(), 2); | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2020 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2021 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2022 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2023 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2024 v11 = rand(); |
1688 | 2025 if ( v11 % 100 >= 70 ) //stealing gold |
2026 { | |
2027 enchBonusSum = 0; | |
2028 for (int i = 0; i < v7; i++) | |
2029 enchBonusSum += rand() % StealingEnchantmentBonusForSkill[stealingMastery] + 1; | |
2276 | 2030 if ( actroPtr->ActorHasItems[3].GetItemEquipType() != EQUIP_GOLD ) |
1688 | 2031 return 2; |
2276 | 2032 enchTypePtr = &actroPtr->ActorHasItems[3].uSpecEnchantmentType; |
1688 | 2033 if ( (int)enchBonusSum >= *enchTypePtr ) |
2034 { | |
2276 | 2035 actroPtr->ActorHasItems[3].uItemID = 0; |
1688 | 2036 *enchTypePtr = 0; |
2037 } | |
2038 else | |
2039 *enchTypePtr -= enchBonusSum; | |
2040 if ( enchBonusSum ) | |
2041 { | |
1828
35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents:
1827
diff
changeset
|
2042 pParty->PartyFindsGold(enchBonusSum, 2); |
1688 | 2043 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], this->pName, enchBonusSum); //%stole %d gold |
2044 } | |
2045 else | |
2046 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything | |
2203 | 2047 ShowStatusBarString(pTmpBuf2.data(), 2); |
1688 | 2048 return 2; |
2049 } | |
2050 else if ( v11 % 100 >= 40 ) //stealing an item | |
2051 { | |
2052 tempItem.Reset(); | |
2053 HasFullItemSlots = false; | |
2054 int i; | |
2055 for (i = 0; i < 4; i++) | |
2056 { | |
2276 | 2057 if ( actroPtr->ActorHasItems[i].uItemID != 0 && actroPtr->ActorHasItems[i].GetItemEquipType() != EQUIP_GOLD ) |
1688 | 2058 break; |
2059 } | |
2060 if (i == 4) | |
2061 HasFullItemSlots = true; | |
2062 carriedItemId = actroPtr->uCarriedItemID; | |
2063 if ( carriedItemId != 0 || HasFullItemSlots ) | |
2064 { | |
2065 tempItem.Reset(); | |
2066 if ( carriedItemId != 0 ) | |
0 | 2067 { |
1688 | 2068 actroPtr->uCarriedItemID = 0; |
2069 tempItem.uItemID = carriedItemId; | |
2070 if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_WAND ) | |
2071 tempItem.uNumCharges = rand() % 6 + pItemsTable->pItems[carriedItemId].uDamageMod + 1; | |
2072 else if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_POTION && carriedItemId != ITEM_POTION_BOTTLE) | |
2073 tempItem.uEnchantmentType = 2 * rand() % 4 + 2; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2074 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2075 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2076 { |
2276 | 2077 ItemGen* itemToSteal = &actroPtr->ActorHasItems[rand() % 4]; |
1688 | 2078 memcpy(&tempItem, itemToSteal, sizeof(tempItem)); |
2079 itemToSteal->Reset(); | |
2080 carriedItemId = tempItem.uItemID; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2081 } |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2082 if (carriedItemId != 0) // looks odd in current context, but avoids accessing zeroth element of pItemsTable->pItems |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2083 { |
1829
e4e27261d84e
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents:
1828
diff
changeset
|
2084 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2085 sprintf( |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2086 pTmpBuf2.data(), |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2087 pGlobalTXT_LocalizationStrings[304], // Official //TODO: add a normal "%d stole %d" message |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2088 this->pName, |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2089 pItemsTable->pItems[carriedItemId].pUnidentifiedName); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2090 ShowStatusBarString(pTmpBuf2.data(), 2u); |
1829
e4e27261d84e
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents:
1828
diff
changeset
|
2091 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2092 memcpy(&pParty->pPickedItem, &tempItem, sizeof(ItemGen)); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2093 pMouse->SetCursorBitmapFromItemID(carriedItemId); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2094 return 2; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2095 } |
0 | 2096 } |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2097 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2098 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything |
2203 | 2099 ShowStatusBarString(pTmpBuf2.data(), 2); |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2100 return 2; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2101 } |
0 | 2102 } |
2103 // 4EDEA0: using guessed type int dword_4EDEA0[]; | |
2104 // 4EDEB4: using guessed type int dword_4EDEB4[]; | |
2105 // 4EDEC4: using guessed type int dword_4EDEC4[]; | |
2106 | |
2107 //----- (0048DBB9) -------------------------------------------------------- | |
2108 void Player::Heal(int amount) | |
2109 { | |
1010 | 2110 signed int max_health; // eax@3 |
2111 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2112 if ( !IsEradicated() && !IsDead() ) |
1010 | 2113 { |
2114 max_health = GetMaxHealth(); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2115 if ( IsZombie() ) |
1010 | 2116 max_health /= 2; |
2117 sHealth += amount; | |
2118 if ( sHealth > max_health ) | |
2119 sHealth = max_health; | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2120 if ( IsUnconcious() ) |
1010 | 2121 { |
2122 if ( sHealth > 0 ) | |
2123 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2124 SetUnconcious(false); |
0 | 2125 } |
2126 } | |
2127 } | |
2128 } | |
2129 | |
2130 //----- (0048DC1E) -------------------------------------------------------- | |
1036 | 2131 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type ) |
2132 { | |
2133 signed int recieved_dmg; // eax@1 | |
2134 bool broke_armor; | |
2135 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2136 SetAsleep(false); |
1036 | 2137 recieved_dmg = CalculateIncommingDamage(dmg_type, amount); |
2138 sHealth -= recieved_dmg; | |
2139 broke_armor = sHealth <= -10; | |
2140 if ( sHealth < 1 ) // | |
2141 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2142 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2143 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2144 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2145 SetCondUnconsciousWithBlockCheck(false); |
0 | 2146 } |
2147 else | |
2148 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2149 SetCondDeadWithBlockCheck(false); |
1036 | 2150 if ( sHealth > 0 ) |
2151 sHealth = 0; | |
2152 } | |
2153 if (broke_armor ) | |
2154 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2155 ItemGen* equippedArmor = GetArmorItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2156 if ( equippedArmor != nullptr ) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2157 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2158 if ( !(equippedArmor->uAttributes & ITEM_HARDENED)) |
0 | 2159 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2160 equippedArmor->SetBroken(); |
0 | 2161 } |
2162 } | |
2163 } | |
2164 } | |
1036 | 2165 if ( recieved_dmg && CanAct() ) |
187 | 2166 PlaySound(SPEECH_24, 0); |
1036 | 2167 return recieved_dmg; |
0 | 2168 } |
2169 | |
2170 //----- (0048DCF6) -------------------------------------------------------- | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2171 int Player::ReceiveSpecialAttackEffect( int attType, struct Actor *pActor ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2172 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2173 SPECIAL_ATTACK_TYPE attTypeCast = (SPECIAL_ATTACK_TYPE) attType; |
0 | 2174 signed int v3; // edi@1 |
2175 signed int v4; // ebx@1 | |
2176 int v6; // eax@2 | |
2177 int v8; // eax@8 | |
2178 int v10; // eax@8 | |
2179 int v11; // ebx@8 | |
2180 ItemGen *v13; // eax@9 | |
2181 int v22; // eax@49 | |
2182 signed int v23; // ebx@49 | |
2183 void *v27; // ecx@76 | |
2184 char v46[140]; // [sp+Ch] [bp-94h]@13 | |
2185 unsigned int v47; // [sp+98h] [bp-8h]@1 | |
1692 | 2186 ItemGen* v48; // [sp+9Ch] [bp-4h]@1 |
2187 | |
0 | 2188 v4 = 0; |
2189 v47 = 0; | |
1783 | 2190 v48 = nullptr; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2191 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2192 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2193 case SPECIAL_ATTACK_CURSE: |
0 | 2194 v6 = GetActualWillpower(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2195 v11 = GetParameterBonus(v6); |
1690 | 2196 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2197 case SPECIAL_ATTACK_WEAK: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2198 case SPECIAL_ATTACK_SLEEP: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2199 case SPECIAL_ATTACK_DRUNK: |
2187 | 2200 case SPECIAL_ATTACK_DISEASE_WEAK: |
2201 case SPECIAL_ATTACK_DISEASE_MEDIUM: | |
2202 case SPECIAL_ATTACK_DISEASE_SEVERE: | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2203 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2204 case SPECIAL_ATTACK_AGING: |
0 | 2205 v6 = GetActualEndurance(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2206 v11 = GetParameterBonus(v6); |
1690 | 2207 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2208 case SPECIAL_ATTACK_INSANE: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2209 case SPECIAL_ATTACK_PARALYZED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2210 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2211 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); |
1690 | 2212 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2213 case SPECIAL_ATTACK_PETRIFIED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2214 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); |
1690 | 2215 break; |
2187 | 2216 case SPECIAL_ATTACK_POISON_WEAK: |
2217 case SPECIAL_ATTACK_POISON_MEDIUM: | |
2218 case SPECIAL_ATTACK_POISON_SEVERE: | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2219 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2220 case SPECIAL_ATTACK_ERADICATED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2221 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); |
1690 | 2222 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2223 case SPECIAL_ATTACK_MANA_DRAIN: |
0 | 2224 v8 = GetActualWillpower(); |
2225 v10 = GetActualIntelligence(); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2226 v11 = (GetParameterBonus(v10) + GetParameterBonus(v8)) / 2; |
0 | 2227 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2228 case SPECIAL_ATTACK_BREAK_ANY: |
1692 | 2229 for (int i = 0; i < 138; i++) |
2230 { | |
2231 v13 = &this->pInventoryItemList[i]; | |
2232 if ( v13->uItemID > 0 && v13->uItemID <= 134 && !v13->IsBroken()) | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2233 v46[v4++] = i; |
1692 | 2234 } |
1690 | 2235 if ( !v4 ) |
2236 return 0; | |
1692 | 2237 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2238 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
1690 | 2239 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2240 case SPECIAL_ATTACK_BREAK_ARMOR: |
1692 | 2241 for (int i = 0; i < 16; i++ ) |
0 | 2242 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2243 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2244 { |
1692 | 2245 if ( i == EQUIP_ARMOUR ) |
2246 v46[v4++] = this->pEquipment.uArmor - 1; | |
1989 | 2247 if ( (i == EQUIP_SINGLE_HANDED || i == EQUIP_TWO_HANDED) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SHIELD ) |
1692 | 2248 v46[v4++] = this->pEquipment.pIndices[i] - 1; |
0 | 2249 } |
1692 | 2250 } |
1690 | 2251 if ( !v4 ) |
2252 return 0; | |
1692 | 2253 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2254 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
1690 | 2255 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2256 case SPECIAL_ATTACK_BREAK_WEAPON: |
1692 | 2257 for (int i = 0; i < 16; i++ ) |
0 | 2258 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2259 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2260 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2261 if ( i == EQUIP_BOW ) |
1690 | 2262 v46[v4++] = LOBYTE(this->pEquipment.uBow) - 1; |
1989 | 2263 if ( (i == EQUIP_SINGLE_HANDED || i == EQUIP_TWO_HANDED) |
2264 && (GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SINGLE_HANDED || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_TWO_HANDED) ) | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2265 v46[v4++] = this->pEquipment.pIndices[i] - 1; |
0 | 2266 } |
1692 | 2267 } |
0 | 2268 if ( !v4 ) |
1690 | 2269 return 0; |
1692 | 2270 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2271 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
0 | 2272 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2273 case SPECIAL_ATTACK_STEAL: |
1692 | 2274 for ( int i = 0; i < 126; i++ ) |
2275 { | |
2276 int ItemPosInList = this->pInventoryMatrix[i]; | |
2277 if (ItemPosInList > 0) | |
0 | 2278 { |
1692 | 2279 ItemGen* v21 = &this->pInventoryItemList[ItemPosInList - 1]; |
2280 if ( v21->uItemID > 0 && v21->uItemID <= 134 ) | |
0 | 2281 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2282 v46[v4++] = i; |
0 | 2283 } |
2284 } | |
1692 | 2285 } |
0 | 2286 if ( !v4 ) |
1690 | 2287 return 0; |
1692 | 2288 v47 = v46[rand() % v4]; |
0 | 2289 v6 = GetActualAccuracy(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2290 v11 = GetParameterBonus(v6); |
0 | 2291 break; |
2292 default: | |
2293 v11 = 0; | |
2294 break; | |
2295 } | |
2296 v22 = GetActualLuck(); | |
1036 | 2297 v23 = GetParameterBonus(v22) + v11 + 30; |
0 | 2298 if ( rand() % v23 >= 30 ) |
2299 { | |
1690 | 2300 return 0; |
0 | 2301 } |
2302 else | |
2303 { | |
1692 | 2304 for ( v3 = 0; v3 < 4; v3++ ) |
2305 { | |
2306 if ( this == pPlayers[v3 + 1] ) | |
2307 break; | |
2308 } | |
2309 | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2310 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2311 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2312 case SPECIAL_ATTACK_CURSE: |
1692 | 2313 SetCondition(Condition_Cursed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2314 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2315 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2316 return 1; | |
2317 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2318 case SPECIAL_ATTACK_WEAK: |
1692 | 2319 SetCondition(Condition_Weak, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2320 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2321 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2322 return 1; | |
2323 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2324 case SPECIAL_ATTACK_SLEEP: |
1692 | 2325 SetCondition(Condition_Sleep, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2326 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2327 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2328 return 1; | |
2329 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2330 case SPECIAL_ATTACK_DRUNK: |
1692 | 2331 SetCondition(Condition_Drunk, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2332 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2333 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2334 return 1; | |
2335 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2336 case SPECIAL_ATTACK_INSANE: |
1692 | 2337 SetCondition(Condition_Insane, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2338 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2339 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2340 return 1; | |
2341 break; | |
2187 | 2342 case SPECIAL_ATTACK_POISON_WEAK: |
2343 SetCondition(Condition_Poison_Weak, 1); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2344 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2345 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2346 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2347 break; |
2187 | 2348 case SPECIAL_ATTACK_POISON_MEDIUM: |
2349 SetCondition(Condition_Poison_Medium, 1); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2350 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2351 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2352 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2353 break; |
2187 | 2354 case SPECIAL_ATTACK_POISON_SEVERE: |
2355 SetCondition(Condition_Poison_Severe, 1); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2356 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2357 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2358 return 1; | |
2359 break; | |
2187 | 2360 case SPECIAL_ATTACK_DISEASE_WEAK: |
2361 SetCondition(Condition_Disease_Weak, 1); | |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2362 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2363 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2364 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2365 break; |
2187 | 2366 case SPECIAL_ATTACK_DISEASE_MEDIUM: |
2367 SetCondition(Condition_Disease_Medium, 1); | |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2368 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2369 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2370 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2371 break; |
2187 | 2372 case SPECIAL_ATTACK_DISEASE_SEVERE: |
2373 SetCondition(Condition_Disease_Severe, 1); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2374 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
0 | 2375 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1690 | 2376 return 1; |
0 | 2377 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2378 case SPECIAL_ATTACK_PARALYZED: |
1692 | 2379 SetCondition(Condition_Paralyzed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2380 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2381 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2382 return 1; | |
2383 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2384 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2385 SetCondition(Condition_Unconcious, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2386 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2387 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2388 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2389 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2390 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2391 SetCondition(Condition_Dead, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2392 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2393 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2394 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2395 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2396 case SPECIAL_ATTACK_PETRIFIED: |
1692 | 2397 SetCondition(Condition_Pertified, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2398 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2399 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2400 return 1; | |
2401 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2402 case SPECIAL_ATTACK_ERADICATED: |
1692 | 2403 SetCondition(Condition_Eradicated, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2404 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2405 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2406 return 1; | |
2407 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2408 case SPECIAL_ATTACK_BREAK_ANY: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2409 case SPECIAL_ATTACK_BREAK_ARMOR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2410 case SPECIAL_ATTACK_BREAK_WEAPON: |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2411 if ( !(v48->uAttributes & ITEM_HARDENED) ) |
1690 | 2412 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2413 PlaySound(SPEECH_40, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2414 v48->SetBroken(); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2415 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2416 } |
2417 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2418 return 1; | |
2419 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2420 case SPECIAL_ATTACK_STEAL: |
1690 | 2421 PlaySound(SPEECH_40, 0); |
2276 | 2422 v27 = pActor->ActorHasItems; |
2423 if ( pActor->ActorHasItems[0].uItemID ) | |
1690 | 2424 { |
2276 | 2425 v27 = &pActor->ActorHasItems[1]; |
2426 if ( pActor->ActorHasItems[1].uItemID ) | |
1690 | 2427 { |
2428 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2429 return 1; | |
2430 } | |
2431 } | |
2432 memcpy(v27, &this->pInventoryItemList[this->pInventoryMatrix[v47]-1], 0x24u); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2433 RemoveItemAtInventoryIndex(v47); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2434 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2435 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2436 return 1; | |
2437 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2438 case SPECIAL_ATTACK_AGING: |
187 | 2439 PlaySound(SPEECH_42, 0); |
1690 | 2440 ++this->sAgeModifier; |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2441 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2442 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2443 return 1; | |
2444 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2445 case SPECIAL_ATTACK_MANA_DRAIN: |
1690 | 2446 PlaySound(SPEECH_41, 0); |
2447 this->sMana = 0; | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2448 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2449 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2450 return 1; | |
2451 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2452 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2453 SetCondition(Condition_Fear, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2454 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2455 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2456 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2457 break; |
0 | 2458 default: |
1690 | 2459 return 0; |
0 | 2460 } |
2461 } | |
2462 } | |
324 | 2463 |
0 | 2464 // 48DCF6: using guessed type char var_94[140]; |
2465 | |
2466 //----- (0048E1A3) -------------------------------------------------------- | |
2467 unsigned int Player::GetSpellSchool(unsigned int uSpellID) | |
2468 { | |
1091 | 2469 return pSpellStats->pInfos[uSpellID].uSchool; |
0 | 2470 } |
2471 | |
2472 //----- (0048E1B5) -------------------------------------------------------- | |
816 | 2473 int Player::GetAttackRecoveryTime(bool bRangedAttack) |
2474 { | |
2475 ItemGen *weapon = nullptr; | |
2476 uint weapon_recovery = base_recovery_times_per_weapon_type[0]; | |
2477 if (bRangedAttack) | |
0 | 2478 { |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2479 if ( HasItemEquipped(EQUIP_BOW) ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2480 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2481 weapon = GetBowItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2482 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2483 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2484 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2485 else if ( IsUnarmed() == 1 && GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2486 { |
816 | 2487 weapon_recovery = base_recovery_times_per_weapon_type[1]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2488 } |
1989 | 2489 else if ( HasItemEquipped(EQUIP_TWO_HANDED) ) |
816 | 2490 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2491 weapon = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2492 if (weapon->GetItemEquipType() == EQUIP_WAND) |
816 | 2493 { |
2494 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
2495 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now | |
2496 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery; | |
2497 } | |
0 | 2498 else |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2499 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
816 | 2500 } |
1989 | 2501 if (HasItemEquipped(EQUIP_SINGLE_HANDED) && GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) != EQUIP_SHIELD) |
1010 | 2502 // ADD: shield check because shield recovery is added later and can be accidentally doubled |
816 | 2503 { |
1717 | 2504 if (base_recovery_times_per_weapon_type[GetOffHandItem()->GetPlayerSkillType()] > weapon_recovery) |
2505 { | |
1731 | 2506 weapon = GetOffHandItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2507 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
816 | 2508 } |
2509 } | |
2510 | |
2511 uint armour_recovery = 0; | |
0 | 2512 if ( HasItemEquipped(EQUIP_ARMOUR) ) |
2513 { | |
1980 | 2514 uchar armour_skill_type = GetArmorItem()->GetPlayerSkillType(); |
816 | 2515 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2516 float multiplier; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2517 |
816 | 2518 if (armour_skill_type == PLAYER_SKILL_LEATHER) |
2519 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2520 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0, 0, 0); |
816 | 2521 } |
2522 else if (armour_skill_type == PLAYER_SKILL_CHAIN) | |
2523 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2524 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0, 0); |
816 | 2525 } |
2526 else if (armour_skill_type == PLAYER_SKILL_PLATE) | |
2527 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2528 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0.5f, 0); |
0 | 2529 } |
2530 else | |
2531 { | |
1545 | 2532 Error("Unknown armour type"); // what kind of armour is that? |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2533 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 1.0f, 1.0f, 1.0f); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2534 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2535 |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2536 armour_recovery = (uint)(base_armour_recovery * multiplier); |
816 | 2537 } |
2538 | |
2539 uint shield_recovery = 0; | |
1989 | 2540 if (HasItemEquipped(EQUIP_SINGLE_HANDED) && GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) == EQUIP_SHIELD) |
816 | 2541 { |
1980 | 2542 uchar skill_type = GetOffHandItem()->GetPlayerSkillType(); |
816 | 2543 |
2544 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type]; | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2545 float multiplier = GetArmorRecoveryMultiplierFromSkillLevel(skill_type, 1.0f, 0, 0, 0); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2546 shield_recovery = (uint)(shield_base_recovery * multiplier); |
816 | 2547 } |
2548 | |
1036 | 2549 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()), |
816 | 2550 sword_axe_bow_recovery_reduction = 0; |
2551 bool shooting_laser = false; | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2552 if (weapon != nullptr) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2553 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2554 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon->GetPlayerSkillType()) && |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2555 (weapon->GetPlayerSkillType() == PLAYER_SKILL_SWORD || weapon->GetPlayerSkillType() == PLAYER_SKILL_AXE || weapon->GetPlayerSkillType() == PLAYER_SKILL_BOW) ) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2556 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2557 if (SkillToMastery(pActiveSkills[weapon->GetPlayerSkillType()]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery |
1759 | 2558 sword_axe_bow_recovery_reduction = pActiveSkills[weapon->GetPlayerSkillType()] & 0x3F; |
2559 } | |
2560 if (weapon->GetPlayerSkillType() == PLAYER_SKILL_BLASTER) | |
816 | 2561 shooting_laser = true; |
2562 } | |
2563 | |
2564 uint armsmaster_recovery_reduction = 0; | |
2565 if (!bRangedAttack && !shooting_laser) | |
2566 { | |
2567 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER)) | |
2568 { | |
2569 armsmaster_recovery_reduction = armsmaster_level & 0x3F; | |
2570 if (SkillToMastery(armsmaster_level) >= 4) | |
2571 armsmaster_recovery_reduction *= 2; | |
2572 } | |
2573 } | |
2574 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2575 uint hasteRecoveryReduction = 0; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
2576 if (pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime > 0 || pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0 ) |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2577 hasteRecoveryReduction = 25; |
816 | 2578 |
2579 uint weapon_enchantment_recovery_reduction = 0; | |
2580 if ( weapon ) | |
2581 { | |
2582 if (weapon->uSpecEnchantmentType == 59 || | |
2583 weapon->uSpecEnchantmentType == 41 || | |
2584 weapon->uSpecEnchantmentType == 500) | |
2585 weapon_enchantment_recovery_reduction = 20; | |
2586 } | |
2587 | |
2588 int recovery = weapon_recovery + | |
2589 armour_recovery + | |
2590 shield_recovery | |
2591 - armsmaster_recovery_reduction | |
2592 - weapon_enchantment_recovery_reduction | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2593 - hasteRecoveryReduction |
816 | 2594 - sword_axe_bow_recovery_reduction |
2595 - player_speed_recovery_reduction; | |
2596 | |
2597 if (recovery < 0) | |
2598 recovery = 0; | |
2599 return recovery; | |
0 | 2600 } |
2601 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2602 |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2603 //----- new -------------------------------------------------------- |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2604 float Player::GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float mult1, float mult2, float mult3, float mult4 ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2605 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2606 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2607 switch (skill_mastery) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2608 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2609 case 1: return mult1; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2610 case 2: return mult2; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2611 case 3: return mult3; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2612 case 4: return mult4; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2613 } |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2614 Error("Unexpected input value: %d", armour_skill_type); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2615 return 0; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2616 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2617 |
0 | 2618 //----- (0048E4F8) -------------------------------------------------------- |
2619 int Player::GetMaxHealth() | |
2620 { | |
2621 int v3; // esi@1 | |
2622 int v4; // esi@1 | |
2623 int v6; // esi@1 | |
2624 | |
1036 | 2625 v3 = GetParameterBonus(GetActualEndurance()); |
135 | 2626 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3); |
0 | 2627 v6 = uFullHealthBonus |
135 | 2628 + pBaseHealthByClass[classType / 4] |
0 | 2629 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH) |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2630 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2631 return max(1, v6); |
0 | 2632 } |
2633 | |
2634 //----- (0048E565) -------------------------------------------------------- | |
2635 int Player::GetMaxMana() | |
2636 { | |
2637 int v2; // eax@2 | |
2638 int v3; // esi@4 | |
2639 int v4; // eax@5 | |
2640 int v5; // esi@5 | |
2641 int v6; // eax@5 | |
2642 int v7; // esi@6 | |
2643 int v8; // esi@6 | |
2644 int v9; // esi@6 | |
1116 | 2645 |
135 | 2646 switch (classType) |
0 | 2647 { |
1116 | 2648 case PLAYER_CLASS_ROGUE: |
2649 case PLAYER_CLASS_SPY: | |
2650 case PLAYER_CLASS_ASSASSIN: | |
2651 case PLAYER_CLASS_ARCHER: | |
2652 case PLAYER_CLASS_WARRIOR_MAGE: | |
2653 case PLAYER_CLASS_MASTER_ARCHER: | |
2654 case PLAYER_CLASS_SNIPER: | |
2655 case PLAYER_CLASS_SORCERER: | |
2656 case PLAYER_CLASS_WIZARD: | |
2657 case PLAYER_CLASS_ARCHMAGE: | |
2658 case PLAYER_CLASS_LICH: | |
0 | 2659 v2 = GetActualIntelligence(); |
1036 | 2660 v3 = GetParameterBonus(v2); |
1116 | 2661 break; |
2662 case PLAYER_CLASS_INITIATE: | |
2663 case PLAYER_CLASS_MASTER: | |
2664 case PLAYER_CLASS_NINJA: | |
2665 case PLAYER_CLASS_PALADIN: | |
2666 case PLAYER_CLASS_CRUSADER: | |
2667 case PLAYER_CLASS_HERO: | |
2668 case PLAYER_CLASS_VILLIAN: | |
2669 case PLAYER_CLASS_CLERIC: | |
2670 case PLAYER_CLASS_PRIEST: | |
2671 case PLAYER_CLASS_PRIEST_OF_SUN: | |
2672 case PLAYER_CLASS_PRIEST_OF_MOON: | |
0 | 2673 v2 = GetActualWillpower(); |
1036 | 2674 v3 = GetParameterBonus(v2); |
1116 | 2675 break; |
2676 case PLAYER_CLASS_HUNTER: | |
2677 case PLAYER_CLASS_RANGER_LORD: | |
2678 case PLAYER_CLASS_BOUNTY_HUNTER: | |
2679 case PLAYER_CLASS_DRUID: | |
2680 case PLAYER_CLASS_GREAT_DRUID: | |
2681 case PLAYER_CLASS_ARCH_DRUID: | |
2682 case PLAYER_CLASS_WARLOCK: | |
0 | 2683 v4 = GetActualWillpower(); |
1036 | 2684 v5 = GetParameterBonus(v4); |
0 | 2685 v6 = GetActualIntelligence(); |
1036 | 2686 v3 = GetParameterBonus(v6) + v5; |
0 | 2687 break; |
2688 default: | |
1116 | 2689 return 0; |
0 | 2690 break; |
2691 } | |
1116 | 2692 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2693 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA) + v7; |
1116 | 2694 v9 = uFullManaBonus |
2695 + pBaseManaByClass[classType / 4] | |
2696 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA) | |
2697 + v8; | |
2698 return max(0,v9); | |
0 | 2699 } |
2700 | |
2701 //----- (0048E656) -------------------------------------------------------- | |
2702 int Player::GetBaseAC() | |
2703 { | |
2704 int v2; // eax@1 | |
2705 int v3; // esi@1 | |
2706 int v4; // esi@1 | |
2707 int v5; // esi@1 | |
2708 | |
2709 v2 = GetActualSpeed(); | |
1036 | 2710 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2711 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2712 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2713 return max(0, v5); |
0 | 2714 } |
2715 | |
2716 //----- (0048E68F) -------------------------------------------------------- | |
2717 int Player::GetActualAC() | |
2718 { | |
2719 int v2; // eax@1 | |
2720 int v3; // esi@1 | |
2721 int v4; // esi@1 | |
2722 int v5; // esi@1 | |
2723 int v6; // esi@1 | |
2724 | |
2725 v2 = GetActualSpeed(); | |
1036 | 2726 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2727 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2728 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2729 v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5; |
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2730 return max(0, v6); |
0 | 2731 } |
2732 | |
2733 //----- (0048E6DC) -------------------------------------------------------- | |
2734 unsigned int Player::GetBaseAge() | |
2735 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2736 return (unsigned int)(((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year); |
0 | 2737 } |
2738 | |
2739 //----- (0048E72C) -------------------------------------------------------- | |
2740 unsigned int Player::GetActualAge() | |
2741 { | |
2742 return this->sAgeModifier + GetBaseAge(); | |
2743 } | |
2744 | |
2745 //----- (0048E73F) -------------------------------------------------------- | |
2746 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2747 { | |
2748 int v7; // esi@20 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2749 int racialBonus = 0; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2750 __int16* resStat; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2751 |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2752 switch (a2) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2753 { |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2754 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2755 resStat = &sResFireBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2756 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2757 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2758 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2759 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2760 resStat = &sResAirBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2761 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2762 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2763 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2764 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2765 resStat = &sResWaterBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2766 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2767 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2768 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2769 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2770 resStat = &sResEarthBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2771 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2772 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2773 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2774 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2775 resStat = &sResMindBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2776 if (IsRaceElf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2777 racialBonus = 10; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2778 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2779 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2780 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2781 resStat = &sResBodyBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2782 if (IsRaceHuman()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2783 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2784 break; |
1783 | 2785 default: |
2786 Error("Unknown attribute"); | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2787 } |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2788 v7 = GetItemsBonus(a2) + racialBonus; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2789 return v7 + *resStat; |
0 | 2790 } |
2791 | |
2792 //----- (0048E7D0) -------------------------------------------------------- | |
2793 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2794 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2795 signed int v10 = 0; // [sp+14h] [bp-4h]@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2796 __int16* resStat; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2797 int result; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2798 int baseRes; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2799 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2800 int leatherArmorSkillLevel = GetActualSkillLevel(PLAYER_SKILL_LEATHER); |
652 | 2801 if ( CheckHiredNPCSpeciality(Enchanter) ) |
0 | 2802 v10 = 20; |
2803 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE | |
2804 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR | |
2805 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER | |
2806 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2807 && SkillToMastery(leatherArmorSkillLevel) == 4 |
0 | 2808 && HasItemEquipped(EQUIP_ARMOUR) |
2809 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER ) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2810 v10 += leatherArmorSkillLevel & 0x3F; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2811 switch (a2) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2812 { |
1783 | 2813 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
2814 resStat = &sResFireBonus; | |
2815 break; | |
2816 case CHARACTER_ATTRIBUTE_RESIST_AIR: | |
2817 resStat = &sResAirBonus; | |
2818 break; | |
2819 case CHARACTER_ATTRIBUTE_RESIST_WATER: | |
2820 resStat = &sResWaterBonus; | |
2821 break; | |
2822 case CHARACTER_ATTRIBUTE_RESIST_EARTH: | |
2823 resStat = &sResEarthBonus; | |
2824 break; | |
2825 case CHARACTER_ATTRIBUTE_RESIST_MIND: | |
2826 resStat = &sResMindBonus; | |
2827 break; | |
2828 case CHARACTER_ATTRIBUTE_RESIST_BODY: | |
2829 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: | |
2830 resStat = &sResBodyBonus; | |
2831 break; | |
2832 default: Error("Unexpected attribute"); | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2833 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2834 baseRes = GetBaseResistance(a2); |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2835 result = v10 + GetMagicalBonus(a2) + baseRes + *(resStat); |
0 | 2836 return result; |
2837 } | |
2838 | |
2839 //----- (0048E8F5) -------------------------------------------------------- | |
816 | 2840 bool Player::Recover(int dt) |
2841 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2842 int v3; // qax@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2843 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2844 v3 = (int)(dt * GetSpecialItemBonus(17) * 0.01 + dt); |
816 | 2845 |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
2846 //Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery); |
816 | 2847 |
2848 if (uTimeToRecovery > v3) | |
2849 { | |
2850 uTimeToRecovery -= v3; | |
2851 return true; | |
0 | 2852 } |
2853 else | |
2854 { | |
816 | 2855 uTimeToRecovery = 0; |
2856 viewparams->bRedrawGameUI = true; | |
2857 if (!uActiveCharacter) | |
0 | 2858 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2859 return false; |
2860 } | |
0 | 2861 } |
2862 | |
2863 //----- (0048E96A) -------------------------------------------------------- | |
816 | 2864 void Player::SetRecoveryTime(signed int rec) |
2865 { | |
1545 | 2866 Assert(rec >= 0); |
816 | 2867 |
2868 if (rec > uTimeToRecovery) | |
2869 uTimeToRecovery = rec; | |
2870 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2871 if (uActiveCharacter != 0 && pPlayers[uActiveCharacter] == this && !some_active_character) |
0 | 2872 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2873 |
2874 viewparams->bRedrawGameUI = true; | |
0 | 2875 } |
2876 // 50C0C4: using guessed type int some_active_character; | |
2877 | |
2878 //----- (0048E9B7) -------------------------------------------------------- | |
2879 void Player::RandomizeName() | |
2880 { | |
2881 if (!uExpressionTimePassed) | |
2882 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]); | |
2883 } | |
2884 | |
2885 //----- (0048E9F4) -------------------------------------------------------- | |
2886 unsigned int Player::GetMajorConditionIdx() | |
2887 { | |
2888 for (uint i = 0; i < 18; ++i) | |
2889 if (pConditions[pConditionImportancyTable[i]] != 0) | |
2890 return pConditionImportancyTable[i]; | |
2891 | |
2892 return 18; | |
2893 } | |
2894 | |
2895 //----- (0048EA1B) -------------------------------------------------------- | |
1036 | 2896 int Player::GetParameterBonus( int player_parameter ) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2897 { |
1036 | 2898 int i; // eax@1 |
2899 i = 0; | |
2900 while (param_to_bonus_table[i]) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2901 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2902 if (player_parameter >= param_to_bonus_table[i]) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2903 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2904 ++i; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2905 } |
1036 | 2906 return parameter_to_bonus_value[i]; |
0 | 2907 } |
2908 | |
2909 //----- (0048EA46) -------------------------------------------------------- | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2910 int Player::GetSpecialItemBonus( int enchantmentId ) |
0 | 2911 { |
1989 | 2912 for (int i = EQUIP_SINGLE_HANDED; i < EQUIP_BOOK; ++i ) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2913 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2914 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2915 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2916 if (enchantmentId == 17) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2917 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2918 if ((GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 17) || (GetNthEquippedIndexItem(i)->uItemID == 533)) //Elven Chainmail+Increases rate of Recovery |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2919 return 50; |
1032 | 2920 } |
1598
11bb463837b1
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents:
1597
diff
changeset
|
2921 if (enchantmentId == 24) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2922 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2923 if (GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 24) //Increased Knockback. |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2924 return 5; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2925 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2926 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2927 } |
1032 | 2928 return 0; |
0 | 2929 } |
2930 | |
2931 //----- (0048EAAE) -------------------------------------------------------- | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2932 int Player::GetItemsBonus( enum CHARACTER_ATTRIBUTE_TYPE attr, bool getOnlyMainHandDmg /*= false*/ ) |
0 | 2933 { |
2934 int v5; // edi@1 | |
2935 int v9; // eax@49 | |
2936 int v14; // ecx@58 | |
2937 int v15; // eax@58 | |
2938 int v17; // eax@62 | |
2939 int v22; // eax@76 | |
2940 int v25; // ecx@80 | |
2941 int v26; // edi@80 | |
2942 int v32; // eax@98 | |
2943 int v56; // eax@365 | |
2944 signed int v58; // [sp-4h] [bp-20h]@10 | |
2945 int v61; // [sp+10h] [bp-Ch]@1 | |
2946 int v62; // [sp+14h] [bp-8h]@1 | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2947 ItemGen *currEquippedItem; // [sp+20h] [bp+4h]@101 |
1040 | 2948 bool no_skills; |
0 | 2949 |
2950 v5 = 0; | |
2951 v62 = 0; | |
2952 v61 = 0; | |
1040 | 2953 |
2954 no_skills=false; | |
0 | 2955 switch (attr) |
1599 | 2956 { |
2957 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break; | |
2958 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break; | |
2959 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break; | |
2960 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break; | |
2961 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break; | |
2962 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break; | |
2963 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break; | |
2964 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break; | |
2965 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break; | |
2966 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break; | |
2967 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break; | |
2968 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break; | |
2969 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break; | |
2970 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break; | |
2971 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break; | |
2972 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break; | |
2973 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break; | |
2974 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break; | |
2975 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break; | |
2976 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break; | |
2977 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break; | |
2978 default: | |
1040 | 2979 no_skills=true; |
1599 | 2980 } |
1040 | 2981 if (!no_skills) |
1599 | 2982 { |
2983 if ( !this->pActiveSkills[v58] ) | |
2984 return 0; | |
2985 } | |
1040 | 2986 |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2987 switch(attr) //TODO would be nice to move these into separate functions |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2988 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2989 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2990 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
0 | 2991 if ( HasItemEquipped(EQUIP_BOW) ) |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2992 v5 = GetBowItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2993 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2994 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2995 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2996 case CHARACTER_ATTRIBUTE_RANGED_DMG_MIN: |
0 | 2997 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2998 return 0; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2999 v5 = GetBowItem()->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3000 v56 = GetBowItem()->GetDamageDice(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3001 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3002 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3003 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3004 case CHARACTER_ATTRIBUTE_RANGED_DMG_MAX: |
0 | 3005 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3006 return 0; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3007 v5 = GetBowItem()->GetDamageDice() * GetBowItem()->GetDamageRoll(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3008 v56 = GetBowItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3009 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3010 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3011 case CHARACTER_ATTRIBUTE_LEVEL: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3012 if ( !Player::HasEnchantedItemEquipped(25) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3013 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3014 return 5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3015 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3016 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3017 case CHARACTER_ATTRIBUTE_MELEE_DMG_MAX: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3018 if ( IsUnarmed() ) |
0 | 3019 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3020 return 3; |
0 | 3021 } |
3022 else | |
3023 { | |
1989 | 3024 if ( this->HasItemEquipped(EQUIP_TWO_HANDED) ) |
0 | 3025 { |
1989 | 3026 v22 = this->GetEquippedItemEquipType(EQUIP_TWO_HANDED); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3027 if ( v22 >= 0 && v22 <= 2) |
0 | 3028 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3029 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3030 v26 = mainHandItem->GetDamageRoll(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3031 if ( GetOffHandItem() != nullptr || mainHandItem->GetPlayerSkillType() != 4 ) |
0 | 3032 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3033 v25 = mainHandItem->GetDamageDice(); |
0 | 3034 } |
3035 else | |
3036 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3037 v25 = mainHandItem->GetDamageDice() + 1; |
0 | 3038 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3039 v5 = mainHandItem->GetDamageMod() + v25 * v26; |
0 | 3040 } |
3041 } | |
1989 | 3042 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_SINGLE_HANDED) || (GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) < 0 || GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) > 2)) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3043 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3044 return v5; |
1040 | 3045 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3046 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3047 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3048 ItemGen* offHandItem = GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3049 v15 = offHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3050 v14 = offHandItem->GetDamageDice() * offHandItem->GetDamageRoll(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3051 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3052 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3053 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3054 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3055 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3056 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3057 case CHARACTER_ATTRIBUTE_ATTACK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3058 if ( IsUnarmed() ) |
1040 | 3059 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3060 return 0; |
1040 | 3061 } |
1989 | 3062 if ( this->HasItemEquipped(EQUIP_TWO_HANDED) ) |
0 | 3063 { |
1989 | 3064 v17 = this->GetEquippedItemEquipType(EQUIP_TWO_HANDED); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3065 if ( v17 >= 0 && v17 <= 2) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3066 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3067 v5 = GetMainHandItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3068 } |
0 | 3069 } |
1989 | 3070 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_SINGLE_HANDED) || (this->GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) < 0) || this->GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) > 2 ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3071 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3072 else |
0 | 3073 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3074 v56 = GetOffHandItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3075 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3076 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3077 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3078 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3079 case CHARACTER_ATTRIBUTE_MELEE_DMG_MIN: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3080 if ( IsUnarmed() ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3081 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3082 return 1; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3083 } |
1989 | 3084 if ( this->HasItemEquipped(EQUIP_TWO_HANDED) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3085 { |
1989 | 3086 v9 = this->GetEquippedItemEquipType(EQUIP_TWO_HANDED); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3087 if ( v9 >= 0 && v9 <= 2) |
0 | 3088 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3089 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3090 v5 = mainHandItem->GetDamageDice() + |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3091 mainHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3092 if ( GetOffHandItem() == nullptr && mainHandItem->GetPlayerSkillType() == 4) |
0 | 3093 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3094 ++v5; |
0 | 3095 } |
3096 } | |
3097 } | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3098 |
1989 | 3099 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_SINGLE_HANDED) || (this->GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) < 0) || this->GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) > 2 ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3100 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3101 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3102 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3103 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3104 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3105 ItemGen* offHandItem = GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3106 v14 = offHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3107 v15 = offHandItem->GetDamageDice(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3108 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3109 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3110 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3111 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3112 case CHARACTER_ATTRIBUTE_STRENGTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3113 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3114 case CHARACTER_ATTRIBUTE_WILLPOWER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3115 case CHARACTER_ATTRIBUTE_ENDURANCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3116 case CHARACTER_ATTRIBUTE_ACCURACY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3117 case CHARACTER_ATTRIBUTE_SPEED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3118 case CHARACTER_ATTRIBUTE_LUCK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3119 case CHARACTER_ATTRIBUTE_HEALTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3120 case CHARACTER_ATTRIBUTE_MANA: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3121 case CHARACTER_ATTRIBUTE_AC_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3122 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3123 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3124 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3125 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3126 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3127 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3128 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3129 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3130 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3131 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3132 case CHARACTER_ATTRIBUTE_SKILL_STEALING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3133 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3134 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3135 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3136 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3137 case CHARACTER_ATTRIBUTE_SKILL_DODGE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3138 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3139 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3140 case CHARACTER_ATTRIBUTE_SKILL_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3141 case CHARACTER_ATTRIBUTE_SKILL_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3142 case CHARACTER_ATTRIBUTE_SKILL_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3143 case CHARACTER_ATTRIBUTE_SKILL_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3144 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3145 case CHARACTER_ATTRIBUTE_SKILL_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3146 case CHARACTER_ATTRIBUTE_SKILL_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3147 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3148 case CHARACTER_ATTRIBUTE_SKILL_DARK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3149 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3150 case CHARACTER_ATTRIBUTE_SKILL_BOW: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3151 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3152 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3153 for (int i = 0; i < 16; i++) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3154 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3155 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
1040 | 3156 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3157 currEquippedItem = GetNthEquippedIndexItem(i); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3158 if ( attr == CHARACTER_ATTRIBUTE_AC_BONUS ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3159 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3160 v32 = currEquippedItem->GetItemEquipType(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3161 if ( v32 >= 3 && v32 <= 11 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3162 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3163 v5 += currEquippedItem->GetDamageDice() + currEquippedItem->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3164 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3165 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3166 if ( pItemsTable->IsMaterialNonCommon(currEquippedItem) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3167 && !pItemsTable->IsMaterialSpecial(currEquippedItem) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3168 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3169 currEquippedItem->GetItemBonusArtifact(this, attr, &v62); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3170 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3171 else if ( currEquippedItem->uEnchantmentType != 0 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3172 { |
2156 | 3173 if (this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uEnchantmentType - 1 == attr)//if (currEquippedItem->IsRegularEnchanmentForAttribute(attr)) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3174 { |
2158 | 3175 if ( attr > CHARACTER_ATTRIBUTE_RESIST_BODY && v5 < currEquippedItem->m_enchantmentStrength )//for skills bonuses |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3176 v5 = currEquippedItem->m_enchantmentStrength; |
2159 | 3177 else // for resists and attributes bonuses |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3178 v5 += currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3179 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3180 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3181 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3182 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3183 currEquippedItem->GetItemBonusSpecialEnchantment(this, attr, &v5, &v61); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3184 } |
1040 | 3185 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3186 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3187 return v5 + v62 + v61; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3188 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3189 default: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3190 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3191 } |
0 | 3192 } |
3193 | |
3194 //----- (0048F73C) -------------------------------------------------------- | |
3195 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
3196 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3197 int v3 = 0; // eax@4 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3198 int v4 = 0; // ecx@5 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3199 |
0 | 3200 switch ( a2 ) |
3201 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3202 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3203 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3204 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3205 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3206 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3207 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3208 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3209 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3210 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3211 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3212 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3213 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3214 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3215 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3216 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3217 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3218 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3219 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3220 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3221 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3222 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3223 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3224 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3225 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3226 case CHARACTER_ATTRIBUTE_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3227 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3228 v3 = this->pPlayerBuffs[PLAYER_BUFF_BLESS].uPower; //only player effect spell in both VI and VII |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3229 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3230 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3231 v3 = this->pPlayerBuffs[PLAYER_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3232 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3233 break; |
0 | 3234 case CHARACTER_ATTRIBUTE_STRENGTH: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3235 v3 = pPlayerBuffs[PLAYER_BUFF_STRENGTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3236 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3237 break; |
0 | 3238 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3239 v3 = pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3240 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3241 break; |
0 | 3242 case CHARACTER_ATTRIBUTE_WILLPOWER: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3243 v3 = pPlayerBuffs[PLAYER_BUFF_WILLPOWER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3244 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3245 break; |
0 | 3246 case CHARACTER_ATTRIBUTE_ENDURANCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3247 v3 = pPlayerBuffs[PLAYER_BUFF_ENDURANCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3248 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3249 break; |
0 | 3250 case CHARACTER_ATTRIBUTE_ACCURACY: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3251 v3 = pPlayerBuffs[PLAYER_BUFF_ACCURACY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3252 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3253 break; |
0 | 3254 case CHARACTER_ATTRIBUTE_SPEED: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3255 v3 = pPlayerBuffs[PLAYER_BUFF_SPEED].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3256 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3257 break; |
0 | 3258 case CHARACTER_ATTRIBUTE_LUCK: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3259 v3 = pPlayerBuffs[PLAYER_BUFF_LUCK].uPower; |
1167 | 3260 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3261 break; |
0 | 3262 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3263 v3 = this->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uPower; |
1167 | 3264 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3265 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3266 } |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3267 return v3 + v4; |
0 | 3268 } |
3269 | |
3270 //----- (0048F882) -------------------------------------------------------- | |
1008 | 3271 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType ) |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3272 { |
1064 | 3273 signed int bonus_value; // esi@1 |
3274 unsigned __int16 skill_value; // ax@126 | |
3275 int result; // al@127 | |
353 | 3276 |
1064 | 3277 bonus_value = 0; |
353 | 3278 switch (uSkillType) |
3279 { | |
3280 case PLAYER_SKILL_MONSTER_ID: | |
3281 { | |
652 | 3282 if ( CheckHiredNPCSpeciality(Hunter) ) |
1064 | 3283 bonus_value = 6; |
652 | 3284 if ( CheckHiredNPCSpeciality(Sage) ) |
1064 | 3285 bonus_value += 6; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3286 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID); |
353 | 3287 } |
3288 break; | |
3289 | |
3290 case PLAYER_SKILL_ARMSMASTER: | |
3291 { | |
652 | 3292 if ( CheckHiredNPCSpeciality(Armsmaster) ) |
1064 | 3293 bonus_value = 2; |
652 | 3294 if ( CheckHiredNPCSpeciality(Weaponsmaster) ) |
1064 | 3295 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3296 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER); |
353 | 3297 } |
3298 break; | |
3299 | |
3300 case PLAYER_SKILL_STEALING: | |
3301 { | |
652 | 3302 if (CheckHiredNPCSpeciality(Burglar)) |
1064 | 3303 bonus_value = 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3304 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING); |
353 | 3305 } |
3306 break; | |
3307 | |
3308 | |
3309 case PLAYER_SKILL_ALCHEMY: | |
3310 { | |
652 | 3311 if ( CheckHiredNPCSpeciality(Herbalist) ) |
1064 | 3312 bonus_value = 4; |
652 | 3313 if ( CheckHiredNPCSpeciality(Apothecary) ) |
1064 | 3314 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3315 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY); |
353 | 3316 } |
3317 break; | |
3318 | |
3319 case PLAYER_SKILL_LEARNING: | |
3320 { | |
652 | 3321 if ( CheckHiredNPCSpeciality(Teacher) ) |
1064 | 3322 bonus_value = 10; |
652 | 3323 if ( CheckHiredNPCSpeciality(Instructor) ) |
1064 | 3324 bonus_value += 15; |
652 | 3325 if ( CheckHiredNPCSpeciality(Scholar) ) |
1064 | 3326 bonus_value += 5; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3327 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING); |
353 | 3328 } |
3329 break; | |
3330 | |
3331 case PLAYER_SKILL_UNARMED: | |
3332 { | |
652 | 3333 if (CheckHiredNPCSpeciality(Monk) ) |
1064 | 3334 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3335 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED); |
353 | 3336 } |
3337 break; | |
3338 | |
3339 case PLAYER_SKILL_DODGE: | |
3340 { | |
652 | 3341 if ( CheckHiredNPCSpeciality(Monk) ) |
1064 | 3342 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3343 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE); |
353 | 3344 } |
3345 break; | |
3346 | |
3347 case PLAYER_SKILL_BOW: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3348 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW); |
353 | 3349 break; |
3350 case PLAYER_SKILL_SHIELD: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3351 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD); |
353 | 3352 break; |
3353 | |
3354 case PLAYER_SKILL_EARTH: | |
652 | 3355 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3356 bonus_value = 2; |
652 | 3357 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3358 bonus_value += 3; |
652 | 3359 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3360 bonus_value += 4; |
353 | 3361 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3362 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3363 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH); |
353 | 3364 break; |
3365 case PLAYER_SKILL_FIRE: | |
652 | 3366 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3367 bonus_value = 2; |
652 | 3368 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3369 bonus_value += 3; |
652 | 3370 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3371 bonus_value += 4; |
353 | 3372 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3373 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3374 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE); |
353 | 3375 break; |
3376 case PLAYER_SKILL_AIR: | |
652 | 3377 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3378 bonus_value = 2; |
652 | 3379 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3380 bonus_value += 3; |
652 | 3381 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3382 bonus_value += 4; |
353 | 3383 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3384 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3385 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR); |
353 | 3386 break; |
3387 case PLAYER_SKILL_WATER: | |
652 | 3388 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3389 bonus_value = 2; |
652 | 3390 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3391 bonus_value += 3; |
652 | 3392 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3393 bonus_value += 4; |
353 | 3394 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3395 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3396 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER); |
353 | 3397 break; |
3398 case PLAYER_SKILL_SPIRIT: | |
652 | 3399 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3400 bonus_value = 2; |
652 | 3401 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3402 bonus_value += 3; |
652 | 3403 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3404 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3405 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT); |
353 | 3406 break; |
3407 case PLAYER_SKILL_MIND: | |
652 | 3408 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3409 bonus_value = 2; |
652 | 3410 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3411 bonus_value += 3; |
652 | 3412 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3413 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3414 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND); |
353 | 3415 break; |
3416 case PLAYER_SKILL_BODY: | |
652 | 3417 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3418 bonus_value = 2; |
652 | 3419 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3420 bonus_value += 3; |
652 | 3421 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3422 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3423 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY); |
353 | 3424 break; |
3425 case PLAYER_SKILL_LIGHT: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3426 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT); |
353 | 3427 break; |
3428 case PLAYER_SKILL_DARK: | |
3429 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3430 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK); |
353 | 3431 } |
3432 break; | |
3433 | |
3434 case PLAYER_SKILL_MERCHANT: | |
3435 { | |
652 | 3436 if ( CheckHiredNPCSpeciality(Trader) ) |
1064 | 3437 bonus_value = 4; |
652 | 3438 if ( CheckHiredNPCSpeciality(Merchant) ) |
1064 | 3439 bonus_value += 6; |
652 | 3440 if ( CheckHiredNPCSpeciality(Gypsy) ) |
1064 | 3441 bonus_value += 3; |
652 | 3442 if ( CheckHiredNPCSpeciality(Duper) ) |
1064 | 3443 bonus_value += 8; |
353 | 3444 } |
3445 break; | |
3446 | |
3447 case PLAYER_SKILL_PERCEPTION: | |
3448 { | |
652 | 3449 if ( CheckHiredNPCSpeciality(Scout) ) |
1064 | 3450 bonus_value = 6; |
652 | 3451 if ( CheckHiredNPCSpeciality(Psychic) ) |
1064 | 3452 bonus_value += 5; |
353 | 3453 } |
3454 break; | |
3455 | |
0 | 3456 case PLAYER_SKILL_ITEM_ID: |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3457 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID); |
0 | 3458 break; |
3459 case PLAYER_SKILL_MEDITATION: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3460 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION); |
353 | 3461 break; |
0 | 3462 case PLAYER_SKILL_TRAP_DISARM: |
353 | 3463 { |
652 | 3464 if ( CheckHiredNPCSpeciality(Tinker) ) |
1064 | 3465 bonus_value = 4; |
652 | 3466 if ( CheckHiredNPCSpeciality(Locksmith) ) |
1064 | 3467 bonus_value += 6; |
652 | 3468 if ( CheckHiredNPCSpeciality(Burglar) ) |
1064 | 3469 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3470 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM); |
353 | 3471 } |
3472 break; | |
3473 } | |
3474 | |
1064 | 3475 skill_value = pActiveSkills[uSkillType]; |
3476 if ( bonus_value + (skill_value & 0x3F) < 60 ) | |
3477 result = bonus_value + skill_value; | |
0 | 3478 else |
1064 | 3479 result = skill_value & 0xFFFC | 0x3C; //al |
0 | 3480 return result; |
3481 } | |
3482 | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3483 |
0 | 3484 //----- (0048FC00) -------------------------------------------------------- |
1538 | 3485 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3486 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3487 int armsMasterBonus; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3488 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3489 armsMasterBonus = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3490 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3491 if ( armmaster_skill > 0 ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3492 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3493 int multiplier = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3494 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3495 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3496 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3497 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3498 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3499 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3500 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2); |
1064 | 3501 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3502 armsMasterBonus = multiplier * (armmaster_skill & 0x3F); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3503 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3504 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3505 switch(inSkill) |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3506 { |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3507 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3508 if (HasItemEquipped(EQUIP_BOW)) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3509 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3510 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3511 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3512 return multiplier * (bowSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3513 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3514 return 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3515 break; |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3516 case CHARACTER_ATTRIBUTE_HEALTH: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3517 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3518 int base_value = pBaseHealthPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3519 int attrib_modif = GetBodybuilding(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3520 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3521 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3522 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3523 case CHARACTER_ATTRIBUTE_MANA: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3524 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3525 int base_value = pBaseManaPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3526 int attrib_modif = GetMeditation(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3527 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3528 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3529 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3530 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3531 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3532 bool wearingArmor = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3533 bool wearingLeather = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3534 unsigned int ACSum = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3535 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3536 for (int j = 0; j < 16; ++j) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3537 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3538 ItemGen* currItem = GetNthEquippedIndexItem(j); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3539 if (currItem != nullptr && (!currItem->IsBroken())) |
1538 | 3540 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3541 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType(); |
1976 | 3542 int currArmorSkillLevel = 0; |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3543 int multiplier = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3544 switch (itemSkillType) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3545 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3546 case PLAYER_SKILL_STAFF: |
1976 | 3547 currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3548 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3549 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3550 case PLAYER_SKILL_SWORD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3551 case PLAYER_SKILL_SPEAR: |
1976 | 3552 currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3553 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3554 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3555 case PLAYER_SKILL_SHIELD: |
1976 | 3556 currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3557 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3558 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3559 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3560 case PLAYER_SKILL_LEATHER: |
1976 | 3561 currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3562 wearingLeather = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3563 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3564 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3565 case PLAYER_SKILL_CHAIN: |
1976 | 3566 currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3567 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3568 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3569 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3570 case PLAYER_SKILL_PLATE: |
1976 | 3571 currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3572 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3573 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3574 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3575 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3576 ACSum += multiplier * (currArmorSkillLevel & 0x3F); |
1538 | 3577 } |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3578 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3579 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3580 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3581 int dodgeMastery = SkillToMastery(dodgeSkillLevel); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3582 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3583 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) ) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3584 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3585 ACSum += multiplier * (dodgeSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3586 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3587 return ACSum; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3588 } |
1538 | 3589 break; |
3590 case CHARACTER_ATTRIBUTE_ATTACK: | |
3591 if ( this->IsUnarmed() ) | |
3592 { | |
3593 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3594 if (!unarmedSkill) | |
3595 { | |
3596 return 0; | |
3597 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3598 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2); |
1538 | 3599 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F); |
3600 } | |
3601 for (int i = 0; i < 16; ++i) | |
3602 { | |
3603 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3604 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3605 ItemGen* currItem = GetNthEquippedIndexItem(i); |
1989 | 3606 if ( currItem->GetItemEquipType() <= EQUIP_TWO_HANDED) |
1533 | 3607 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3608 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType(); |
1538 | 3609 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3610 if (currItemSkillType == PLAYER_SKILL_BLASTER) | |
3611 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3612 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3613 return multiplier * (currentItemSkillLevel & 0x3F); |
3614 } | |
3615 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) | |
3616 { | |
3617 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3618 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2); |
1538 | 3619 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F); |
3620 } | |
3621 else | |
3622 { | |
3623 return armsMasterBonus + (currentItemSkillLevel & 0x3F); | |
3624 } | |
3625 } | |
3626 } | |
3627 } | |
3628 return 0; | |
3629 break; | |
3630 | |
3631 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: | |
3632 for (int i = 0; i < 16; i++) | |
3633 { | |
3634 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3635 { | |
2068 | 3636 ItemGen* currItemPtr = GetNthEquippedIndexItem(i); |
3637 if ( currItemPtr->GetItemEquipType() == EQUIP_TWO_HANDED || currItemPtr->GetItemEquipType() == EQUIP_SINGLE_HANDED ) | |
1538 | 3638 { |
2068 | 3639 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(i)->GetPlayerSkillType(); |
3640 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType); | |
3641 if ( currentItemSkillType == PLAYER_SKILL_BOW ) | |
3642 { | |
3643 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1); | |
3644 return multiplier * (currentItemSkillLevel & 0x3F); | |
3645 } | |
3646 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER ) | |
3647 { | |
3648 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); | |
3649 return multiplier * (currentItemSkillLevel & 0x3F); | |
3650 } | |
1538 | 3651 } |
3652 } | |
3653 } | |
3654 return 0; | |
3655 break; | |
3656 | |
3657 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: | |
3658 if ( this->IsUnarmed() ) | |
3659 { | |
3660 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3661 if ( !unarmedSkillLevel ) | |
3662 { | |
3663 return 0; | |
3664 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3665 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3666 return multiplier * (unarmedSkillLevel & 0x3F); |
3667 } | |
3668 for (int i = 0; i < 16; i++) | |
3669 { | |
3670 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3671 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3672 ItemGen* currItemPtr = GetNthEquippedIndexItem(i); |
1989 | 3673 if ( currItemPtr->GetItemEquipType() == EQUIP_TWO_HANDED || currItemPtr->GetItemEquipType() == EQUIP_SINGLE_HANDED ) |
1538 | 3674 { |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
3675 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItemPtr->GetPlayerSkillType(); |
1538 | 3676 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3677 int baseSkillBonus; | |
3678 int multiplier; | |
3679 switch (currItemSkillType) | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3680 { |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3681 case PLAYER_SKILL_STAFF: |
1538 | 3682 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3683 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3684 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3685 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3686 return multiplier * (unarmedSkillLevel & 0x3F); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3687 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3688 else |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3689 { |
1538 | 3690 return armsMasterBonus; |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3691 } |
1538 | 3692 break; |
3693 | |
3694 case PLAYER_SKILL_DAGGER: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3695 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1); |
1538 | 3696 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3697 return armsMasterBonus + baseSkillBonus; | |
3698 break; | |
3699 case PLAYER_SKILL_SWORD: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3700 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0); |
1538 | 3701 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3702 return armsMasterBonus + baseSkillBonus; | |
3703 break; | |
3704 case PLAYER_SKILL_MACE: | |
3705 case PLAYER_SKILL_SPEAR: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3706 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1); |
1538 | 3707 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3708 return armsMasterBonus + baseSkillBonus; | |
3709 break; | |
3710 case PLAYER_SKILL_AXE: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3711 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1); |
1538 | 3712 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3713 return armsMasterBonus + baseSkillBonus; | |
3714 break; | |
1535 | 3715 } |
1533 | 3716 } |
1535 | 3717 } |
1538 | 3718 } |
3719 return 0; | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3720 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3721 default: |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3722 return 0; |
1533 | 3723 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3724 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3725 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3726 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3727 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3728 int masteryLvl = SkillToMastery(skillValue); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3729 switch (masteryLvl) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3730 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3731 case 1: return mult1; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3732 case 2: return mult2; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3733 case 3: return mult3; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3734 case 4: return mult4; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3735 } |
1545 | 3736 Error("(%u)", masteryLvl); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3737 return 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3738 } |
0 | 3739 //----- (00490109) -------------------------------------------------------- |
3740 // faces are: 0 1 2 3 human males | |
3741 // 4 5 6 7 human females | |
3742 // 8 9 elf males | |
3743 // 10 11 elf females | |
3744 // 12 13 dwarf males | |
3745 // 14 15 dwarf females | |
3746 // 16 17 goblin males | |
3747 // 18 19 goblin females | |
3748 // 20 lich male | |
3749 // 21 lich female | |
3750 // 22 underwater suits (unused) | |
3751 // 23 zombie male | |
3752 // 24 zombie female | |
3753 enum CHARACTER_RACE Player::GetRace() | |
3754 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3755 if ( uCurrentFace <= 7 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3756 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3757 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3758 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3759 else if ( uCurrentFace <= 11 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3760 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3761 return CHARACTER_RACE_ELF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3762 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3763 else if ( uCurrentFace <= 15 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3764 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3765 return CHARACTER_RACE_DWARF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3766 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3767 else if ( uCurrentFace <= 19 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3768 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3769 return CHARACTER_RACE_GOBLIN; |
0 | 3770 } |
3771 else | |
3772 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3773 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3774 } |
0 | 3775 } |
3776 | |
3777 //----- (00490141) -------------------------------------------------------- | |
187 | 3778 PLAYER_SEX Player::GetSexByVoice() |
0 | 3779 { |
3780 switch ( this->uVoiceID ) | |
3781 { | |
3782 case 0u: | |
3783 case 1u: | |
3784 case 2u: | |
3785 case 3u: | |
3786 case 8u: | |
3787 case 9u: | |
3788 case 0xCu: | |
3789 case 0xDu: | |
3790 case 0x10u: | |
3791 case 0x11u: | |
3792 case 0x14u: | |
3793 case 0x17u: | |
187 | 3794 return SEX_MALE; |
3795 | |
0 | 3796 case 4u: |
3797 case 5u: | |
3798 case 6u: | |
3799 case 7u: | |
3800 case 0xAu: | |
3801 case 0xBu: | |
3802 case 0xEu: | |
3803 case 0xFu: | |
3804 case 0x12u: | |
3805 case 0x13u: | |
3806 case 0x15u: | |
3807 case 0x18u: | |
187 | 3808 return SEX_FEMALE; |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3809 } |
1545 | 3810 Error("(%u)", this->uVoiceID); |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3811 return SEX_MALE; |
0 | 3812 } |
3813 | |
3814 //----- (00490188) -------------------------------------------------------- | |
3815 void Player::SetInitialStats() | |
3816 { | |
1980 | 3817 CHARACTER_RACE v1 = GetRace(); |
290 | 3818 uMight = StatTable[v1][0].uBaseValue; |
3819 uIntelligence = StatTable[v1][1].uBaseValue; | |
3820 uWillpower = StatTable[v1][2].uBaseValue; | |
3821 uEndurance = StatTable[v1][3].uBaseValue; | |
3822 uAccuracy = StatTable[v1][4].uBaseValue; | |
3823 uSpeed = StatTable[v1][5].uBaseValue; | |
3824 uLuck = StatTable[v1][6].uBaseValue; | |
0 | 3825 } |
3826 | |
3827 //----- (004901FC) -------------------------------------------------------- | |
1021 | 3828 void Player::SetSexByVoice() |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3829 { |
1021 | 3830 switch ( this->uVoiceID) |
0 | 3831 { |
3832 case 0: | |
3833 case 1: | |
3834 case 2: | |
3835 case 3: | |
3836 case 8: | |
3837 case 9: | |
3838 case 0xC: | |
3839 case 0xD: | |
3840 case 0x10: | |
3841 case 0x11: | |
3842 case 0x14: | |
3843 case 0x17: | |
1021 | 3844 this->uSex = SEX_MALE; |
0 | 3845 break; |
3846 case 4: | |
3847 case 5: | |
3848 case 6: | |
3849 case 7: | |
3850 case 0xA: | |
3851 case 0xB: | |
3852 case 0xE: | |
3853 case 0xF: | |
3854 case 0x12: | |
3855 case 0x13: | |
3856 case 0x15: | |
3857 case 0x18: | |
1021 | 3858 this->uSex = SEX_FEMALE; |
0 | 3859 break; |
3860 default: | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3861 Error("(%u)", this->uVoiceID); |
0 | 3862 break; |
3863 } | |
1021 | 3864 |
0 | 3865 } |
3866 | |
3867 //----- (0049024A) -------------------------------------------------------- | |
135 | 3868 void Player::Reset(PLAYER_CLASS_TYPE cls) |
0 | 3869 { |
3870 sLevelModifier = 0; | |
3871 sAgeModifier = 0; | |
3872 | |
135 | 3873 classType = cls; |
0 | 3874 uLuckBonus = 0; |
3875 uSpeedBonus = 0; | |
3876 uAccuracyBonus = 0; | |
3877 uEnduranceBonus = 0; | |
3878 uWillpowerBonus = 0; | |
3879 uIntelligenceBonus = 0; | |
3880 uMightBonus = 0; | |
3881 uLevel = 1; | |
3882 uExperience = 251 + rand() % 100; | |
3883 uBirthYear = 1147 - rand() % 6; | |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
3884 pActiveSkills.fill(0); |
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
3885 memset(_achieved_awards_bits, 0, sizeof(_achieved_awards_bits)); |
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
3886 memset(&spellbook, 0, sizeof(spellbook)); |
0 | 3887 |
3888 for (uint i = 0; i < 37; ++i) | |
3889 { | |
135 | 3890 if (pSkillAvailabilityPerClass[classType / 4][i] != 2) |
0 | 3891 continue; |
3892 | |
3893 pActiveSkills[i] = 1; | |
3894 | |
3895 switch (i) | |
3896 { | |
886 | 3897 case PLAYER_SKILL_FIRE: |
3898 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells | |
894 | 3899 |
3900 extern bool all_magic; | |
3901 if ( all_magic == true ) | |
3902 { | |
3903 pActiveSkills[PLAYER_SKILL_AIR] = 1; | |
3904 pActiveSkills[PLAYER_SKILL_WATER] = 1; | |
3905 pActiveSkills[PLAYER_SKILL_EARTH] = 1; | |
3906 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true; | |
3907 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true; | |
3908 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true; | |
3909 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true; | |
3910 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true; | |
3911 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true; | |
3912 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true; | |
3913 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true; | |
3914 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true; | |
3915 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true; | |
886 | 3916 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; |
569 | 3917 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true; |
3918 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true; | |
3919 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true; | |
3920 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true; | |
3921 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true; | |
3922 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true; | |
3923 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true; | |
3924 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true; | |
3925 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true; | |
3926 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true; | |
3927 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
3928 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true; | |
3929 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true; | |
3930 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true; | |
3931 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true; | |
3932 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true; | |
710 | 3933 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true; |
3934 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true; | |
3935 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true; | |
886 | 3936 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true; |
3937 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true; | |
894 | 3938 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; |
3939 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true; | |
3940 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true; | |
3941 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true; | |
3942 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true; | |
3943 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true; | |
3944 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true; | |
3945 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true; | |
3946 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true; | |
3947 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true; | |
3948 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true; | |
3949 } | |
486 | 3950 break; |
886 | 3951 case PLAYER_SKILL_AIR: |
3952 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; | |
3953 break; | |
3954 case PLAYER_SKILL_WATER: | |
3955 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
3956 break; | |
3957 case PLAYER_SKILL_EARTH: | |
3958 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; | |
3959 break; | |
3960 case PLAYER_SKILL_SPIRIT: | |
3961 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; | |
3962 break; | |
3963 case PLAYER_SKILL_MIND: | |
3964 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; | |
3965 break; | |
3966 case PLAYER_SKILL_BODY: | |
3967 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true; | |
894 | 3968 |
3969 if ( all_magic == true ) | |
3970 { | |
3971 pActiveSkills[PLAYER_SKILL_MIND] = 1; | |
3972 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1; | |
3973 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true; | |
3974 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true; | |
3975 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true; | |
3976 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true; | |
3977 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true; | |
3978 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true; | |
3979 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true; | |
3980 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true; | |
3981 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true; | |
3982 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true; | |
924 | 3983 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; |
894 | 3984 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true; |
3985 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true; | |
3986 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true; | |
3987 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true; | |
3988 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true; | |
3989 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true; | |
3990 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true; | |
3991 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true; | |
3992 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true; | |
3993 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true; | |
924 | 3994 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; |
894 | 3995 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true; |
3996 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true; | |
3997 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true; | |
3998 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true; | |
3999 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true; | |
4000 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true; | |
4001 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true; | |
4002 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true; | |
4003 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true; | |
4004 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true; | |
4005 } | |
569 | 4006 break; |
886 | 4007 case PLAYER_SKILL_LIGHT: |
4008 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true; | |
4009 break; | |
4010 case PLAYER_SKILL_DARK: | |
4011 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true; | |
4012 break; | |
0 | 4013 } |
4014 } | |
4015 | |
2191 | 4016 memset(&pEquipment, 0, sizeof(PlayerEquipment)); |
4017 pInventoryMatrix.fill(0); | |
4018 for (uint i = 0; i < 126; ++i) | |
4019 pInventoryItemList[i].Reset(); | |
4020 for (uint i = 0; i < 12; ++i) | |
4021 pEquippedItems[i].Reset(); | |
4022 | |
0 | 4023 sHealth = GetMaxHealth(); |
4024 sMana = GetMaxMana(); | |
4025 } | |
4026 | |
4027 //----- (004903C9) -------------------------------------------------------- | |
821 | 4028 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order) |
4029 { | |
1271
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4030 int counter; // edx@5 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4031 bool canBeInactive; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4032 unsigned char requiredValue; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4033 signed int offset; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4034 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4035 if ( order <= 1 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4036 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4037 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4038 requiredValue = 2; // 2 - primary skill |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4039 offset = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4040 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4041 else if ( order <= 3 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4042 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4043 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4044 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4045 offset = 2; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4046 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4047 else if ( order <= 12 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4048 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4049 canBeInactive = true; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4050 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4051 offset = 4; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4052 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4053 else |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4054 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4055 return (PLAYER_SKILL_TYPE)37; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4056 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4057 counter = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4058 for (int i = 0; i < 37; i++) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4059 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4060 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4061 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4062 if ( counter == order - offset ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4063 return (PLAYER_SKILL_TYPE)i; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4064 ++counter; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4065 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
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1270
diff
changeset
|
4066 } |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
4067 |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
4068 return (PLAYER_SKILL_TYPE)37; |
0 | 4069 } |
4070 | |
4071 | |
4072 | |
4073 //----- (0049048D) -------------------------------------------------------- | |
4074 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute) | |
4075 void Player::DecreaseAttribute(int eAttribute) | |
4076 { | |
4077 int pBaseValue; // ecx@1 | |
4078 int pDroppedStep; // ebx@1 | |
4079 int pStep; // esi@1 | |
4080 int uMinValue; // [sp+Ch] [bp-4h]@1 | |
4081 | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4082 int raceId = GetRace(); |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4083 pBaseValue = StatTable[raceId][eAttribute].uBaseValue; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4084 pDroppedStep = StatTable[raceId][eAttribute].uDroppedStep; |
0 | 4085 uMinValue = pBaseValue - 2; |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4086 pStep = StatTable[raceId][eAttribute].uBaseStep; |
1272 | 4087 unsigned short* AttrToChange = nullptr; |
4088 switch ( eAttribute ) | |
4089 { | |
4090 case CHARACTER_ATTRIBUTE_STRENGTH: | |
4091 AttrToChange = &this->uMight; | |
4092 break; | |
4093 case CHARACTER_ATTRIBUTE_INTELLIGENCE: | |
4094 AttrToChange = &this->uIntelligence; | |
4095 break; | |
4096 case CHARACTER_ATTRIBUTE_WILLPOWER: | |
4097 AttrToChange = &this->uWillpower; | |
4098 break; | |
4099 case CHARACTER_ATTRIBUTE_ENDURANCE: | |
4100 AttrToChange = &this->uEndurance; | |
4101 break; | |
4102 case CHARACTER_ATTRIBUTE_ACCURACY: | |
4103 AttrToChange = &this->uAccuracy; | |
4104 break; | |
4105 case CHARACTER_ATTRIBUTE_SPEED: | |
4106 AttrToChange = &this->uSpeed; | |
4107 break; | |
4108 case CHARACTER_ATTRIBUTE_LUCK: | |
4109 AttrToChange = &this->uLuck; | |
4110 break; | |
4111 } | |
4112 if ( *AttrToChange <= pBaseValue ) | |
4113 pStep = pDroppedStep; | |
4114 if ( *AttrToChange - pStep >= uMinValue ) | |
4115 *AttrToChange -= pStep; | |
0 | 4116 } |
4117 | |
4118 //----- (004905F5) -------------------------------------------------------- | |
1458 | 4119 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute) |
1273 | 4120 void Player::IncreaseAttribute( int eAttribute ) |
4121 { | |
4122 int raceId; // eax@1 | |
4123 int maxValue; // ebx@1 | |
4124 signed int baseStep; // edi@1 | |
4125 signed int tmp; // eax@17 | |
0 | 4126 signed int result; // eax@18 |
1273 | 4127 int baseValue; // [sp+Ch] [bp-8h]@1 |
4128 signed int droppedStep; // [sp+10h] [bp-4h]@1 | |
4129 unsigned short* statToChange; | |
4130 | |
4131 raceId = GetRace(); | |
4132 maxValue = StatTable[raceId][eAttribute].uMaxValue; | |
4133 baseStep = StatTable[raceId][eAttribute].uBaseStep; | |
4134 baseValue = StatTable[raceId][eAttribute].uBaseValue; | |
4135 droppedStep = StatTable[raceId][eAttribute].uDroppedStep; | |
4136 PlayerCreation_GetUnspentAttributePointCount(); | |
4137 switch ( eAttribute ) | |
4138 { | |
4139 case 0: | |
4140 statToChange = &this->uMight; | |
4141 break; | |
4142 case 1: | |
4143 statToChange = &this->uIntelligence; | |
4144 break; | |
4145 case 2: | |
4146 statToChange = &this->uWillpower; | |
4147 break; | |
4148 case 3: | |
4149 statToChange = &this->uEndurance; | |
4150 break; | |
4151 case 4: | |
4152 statToChange = &this->uAccuracy; | |
4153 break; | |
4154 case 5: | |
4155 statToChange = &this->uSpeed; | |
4156 break; | |
4157 case 6: | |
4158 statToChange = &this->uLuck; | |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
4159 break; |
1273 | 4160 default: |
1545 | 4161 Error("(%u)", eAttribute); |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
4162 break; |
1273 | 4163 } |
4164 if ( *statToChange < baseValue ) | |
4165 { | |
4166 tmp = baseStep; | |
4167 baseStep = droppedStep; | |
4168 droppedStep = tmp; | |
4169 } | |
4170 result = PlayerCreation_GetUnspentAttributePointCount(); | |
4171 if ( result >= droppedStep ) | |
4172 { | |
4173 if ( baseStep + *statToChange <= maxValue ) | |
4174 *statToChange += baseStep; | |
4175 } | |
0 | 4176 } |
4177 | |
4178 //----- (0049070F) -------------------------------------------------------- | |
4179 void Player::Zero() | |
4180 { | |
4181 this->sLevelModifier = 0; | |
4182 this->sACModifier = 0; | |
4183 this->uLuckBonus = 0; | |
4184 this->uAccuracyBonus = 0; | |
4185 this->uSpeedBonus = 0; | |
4186 this->uEnduranceBonus = 0; | |
4187 this->uWillpowerBonus = 0; | |
4188 this->uIntelligenceBonus = 0; | |
4189 this->uMightBonus = 0; | |
4190 this->field_100 = 0; | |
4191 this->field_FC = 0; | |
4192 this->field_F8 = 0; | |
4193 this->field_F4 = 0; | |
4194 this->field_F0 = 0; | |
4195 this->field_EC = 0; | |
4196 this->field_E8 = 0; | |
4197 this->field_E4 = 0; | |
4198 this->field_E0 = 0; | |
766 | 4199 memset(&this->sResFireBonus, 0, 0x16u); |
1274
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4200 this->field_1A97 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4201 this->_ranged_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4202 this->field_1A95 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4203 this->_ranged_atk_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4204 this->field_1A93 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4205 this->_melee_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4206 this->field_1A91 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4207 this->_some_attack_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4208 this->_mana_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4209 this->uFullManaBonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4210 this->_health_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4211 this->uFullHealthBonus = 0; |
0 | 4212 } |
4213 | |
4214 //----- (004907E7) -------------------------------------------------------- | |
299 | 4215 unsigned int Player::GetStatColor(int uStat) |
0 | 4216 { |
290 | 4217 int attribute_value; // edx@1 |
1393 | 4218 |
4219 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue; | |
0 | 4220 switch (uStat) |
4221 { | |
4222 case 0: attribute_value = uMight; break; | |
4223 case 1: attribute_value = uIntelligence; break; | |
4224 case 2: attribute_value = uWillpower; break; | |
4225 case 3: attribute_value = uEndurance; break; | |
290 | 4226 case 4: attribute_value = uAccuracy; break; |
4227 case 5: attribute_value = uSpeed; break; | |
0 | 4228 case 6: attribute_value = uLuck; break; |
1783 | 4229 default: Error("Unexpected attribute"); |
0 | 4230 }; |
4231 | |
1393 | 4232 if (attribute_value == base_attribute_value) |
4233 return ui_character_stat_default_color; | |
4234 else if (attribute_value > base_attribute_value) | |
4235 return ui_character_stat_buffed_color; | |
0 | 4236 else |
1393 | 4237 return ui_character_stat_debuffed_color; |
0 | 4238 } |
4239 | |
4240 //----- (004908A8) -------------------------------------------------------- | |
2187 | 4241 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, signed __int64 uTime) |
4242 { | |
4243 if ( pConditions[uCondition] && (uTime < (signed long long)pConditions[uCondition]) ) | |
1014 | 4244 { |
1393 | 4245 pConditions[uCondition] = 0i64; |
1014 | 4246 return true; |
0 | 4247 } |
4248 else | |
1014 | 4249 return false; |
0 | 4250 } |
4251 | |
4252 //----- (004680ED) -------------------------------------------------------- | |
1019 | 4253 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4254 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4255 Player *playerAffected; // esi@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4256 signed int v5; // eax@17 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4257 int v8; // edx@39 |
1838 | 4258 const char *v13; // eax@45 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4259 signed int v15; // edi@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4260 int v16; // edx@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4261 unsigned __int16 v17; // edi@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4262 unsigned int v18; // eax@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4263 const char *v22; // eax@84 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4264 int scroll_id; // esi@96 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4265 int v25; // eax@109 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4266 int v26; // eax@113 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4267 int new_mana_val; // edi@114 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4268 signed __int64 v28; // qax@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4269 __int64 v30; // edi@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4270 __int64 v32; // ST3C_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4271 __int64 v34; // ST34_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4272 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4273 const char *v66; // [sp-4h] [bp-30h]@69 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4274 signed int v67; // [sp-4h] [bp-30h]@77 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
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1617
diff
changeset
|
4275 const char *v68; // [sp-4h] [bp-30h]@89 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4276 char v72; // [sp+20h] [bp-Ch]@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4277 signed int v73; // [sp+24h] [bp-8h]@1 |
1838 | 4278 const char* v74; // [sp+24h] [bp-8h]@23 |
2163 | 4279 //Player *thisb; // [sp+28h] [bp-4h]@1 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4280 unsigned int thisa; // [sp+28h] [bp-4h]@22 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4281 |
2163 | 4282 //thisb = this; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4283 playerAffected = &pParty->pPlayers[player_num-1]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4284 v73 = 1; |
2242 | 4285 if ( pParty->bTurnBasedModeOn == true && (pTurnEngine->turn_stage == TE_WAIT || pTurnEngine->turn_stage == TE_MOVEMENT) ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4286 return; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4287 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_REAGENT ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4288 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4289 if ( pParty->pPickedItem.uItemID == 160 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4290 { |
2187 | 4291 playerAffected->SetCondition(Condition_Poison_Weak, 1); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4292 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4293 else if ( pParty->pPickedItem.uItemID == 161 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4294 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4295 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4296 new_mana_val += 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4297 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4298 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4299 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4300 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4301 else if ( pParty->pPickedItem.uItemID == 162 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4302 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4303 playerAffected->Heal(2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4304 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4305 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4306 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4307 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4308 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4309 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4310 ShowStatusBarString(pTmpBuf.data(), 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4311 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4312 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4313 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4314 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4315 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4316 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4317 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4318 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4319 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4320 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4321 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4322 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4323 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4324 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
2163 | 4325 this->SetRecoveryTime(100); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4326 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4327 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4328 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4329 { |
2163 | 4330 this->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4331 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4332 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4333 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4334 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4335 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4336 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4337 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_POTION ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4338 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4339 switch ( pParty->pPickedItem.uItemID ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4340 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4341 case 221: //Catalyst |
2187 | 4342 playerAffected->SetCondition(Condition_Poison_Weak, 1); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4343 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4344 case 222: //Cure Wounds |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4345 v25 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4346 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4347 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4348 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4349 case 223: //Magic Potion |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4350 v26 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4351 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4352 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4353 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4354 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4355 playerAffected->PlaySound(SPEECH_36, 0); |
2059 | 4356 playerAffected->sMana = new_mana_val; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4357 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4358 case 224: //Cure Weakness |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4359 playerAffected->pConditions[Condition_Weak] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4360 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4361 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4362 case 225: //Cure Disease |
2187 | 4363 playerAffected->pConditions[Condition_Disease_Severe] = 0i64; |
4364 playerAffected->pConditions[Condition_Disease_Medium] = 0i64; | |
4365 playerAffected->pConditions[Condition_Disease_Weak] = 0i64; | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4366 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4367 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4368 case 226: //Cure Poison |
2187 | 4369 playerAffected->pConditions[Condition_Poison_Severe] = 0i64; |
4370 playerAffected->pConditions[Condition_Poison_Medium] = 0i64; | |
4371 playerAffected->pConditions[Condition_Poison_Weak] = 0i64; | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4372 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4373 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4374 case 227: //Awaken |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4375 playerAffected->pConditions[Condition_Sleep] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4376 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4377 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4378 case 228: //Haste |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4379 if ( !playerAffected->pConditions[Condition_Weak] ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4380 { |
1021 | 4381 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4382 playerAffected->pPlayerBuffs[PLAYER_BUFF_HASTE].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4383 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4384 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4385 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4386 case 229: //Heroism |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4387 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4388 playerAffected->pPlayerBuffs[PLAYER_BUFF_HEROISM].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4389 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4390 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4391 case 230: //Bless |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4392 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4393 playerAffected->pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4394 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4395 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4396 case 231: //Preservation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4397 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4398 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4399 playerAffected->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4400 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4401 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4402 case 232: //Shield |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4403 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4404 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4405 playerAffected->pPlayerBuffs[PLAYER_BUFF_SHIELD].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4406 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4407 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4408 case 234: //Stoneskin |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4409 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4410 playerAffected->pPlayerBuffs[PLAYER_BUFF_STONESKIN].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4411 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4412 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4413 case 235: //Water Breathing |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4414 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335), |
1822 | 4415 playerAffected->pPlayerBuffs[PLAYER_BUFF_WATER_WALK].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4416 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4417 case 237: //Remove Fear |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4418 playerAffected->pConditions[Condition_Fear] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4419 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4420 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4421 case 238: //Remove Curse |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4422 playerAffected->pConditions[Condition_Cursed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4423 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4424 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4425 case 239: //Cure Insanity |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4426 playerAffected->pConditions[Condition_Insane] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4427 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4428 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4429 case 240: //Might Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4430 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4431 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4432 playerAffected->pPlayerBuffs[PLAYER_BUFF_STRENGTH].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4433 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4434 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4435 case 241: //Intellect Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4436 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4437 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4438 playerAffected->pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4439 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4440 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4441 case 242: //Personality Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4442 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4443 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4444 playerAffected->pPlayerBuffs[PLAYER_BUFF_WILLPOWER].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4445 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4446 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4447 case 243://Endurance Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4448 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4449 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4450 playerAffected->pPlayerBuffs[PLAYER_BUFF_ENDURANCE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4451 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4452 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4453 case 244: //Speed Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4454 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4455 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4456 playerAffected->pPlayerBuffs[PLAYER_BUFF_SPEED].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4457 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4458 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4459 case 245: //Accuracy Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4460 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4461 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4462 playerAffected->pPlayerBuffs[PLAYER_BUFF_ACCURACY].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4463 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4464 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4465 case 251: //Cure Paralysis |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4466 playerAffected->pConditions[Condition_Paralyzed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4467 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4468 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4469 case 252://Divine Restoration |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4470 v30 = playerAffected->pConditions[Condition_Dead]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4471 v32 = playerAffected->pConditions[Condition_Pertified]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4472 v34 = playerAffected->pConditions[Condition_Eradicated]; |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
4473 pConditions.fill(0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4474 playerAffected->pConditions[Condition_Dead] = v30; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4475 playerAffected->pConditions[Condition_Pertified] = v32; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4476 playerAffected->pConditions[Condition_Eradicated] = v34; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4477 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4478 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4479 case 253: //Divine Cure |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4480 v25 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4481 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4482 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4483 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4484 case 254: //Divine Power |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4485 v26 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4486 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4487 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4488 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4489 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4490 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4491 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4492 case 255: //Luck Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4493 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4494 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4495 playerAffected->pPlayerBuffs[PLAYER_BUFF_LUCK].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4496 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4497 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4498 case 256: //Fire Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4499 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4500 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4501 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4502 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4503 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4504 case 257: //Air Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4505 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4506 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4507 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4508 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4509 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4510 case 258: //Water Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4511 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4512 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4513 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4514 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4515 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4516 case 259: //Earth Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4517 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4518 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4519 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4520 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4521 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4522 case 260: //Mind Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4523 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4524 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4525 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4526 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4527 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4528 case 261: //Body Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4529 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4530 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4531 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4532 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4533 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4534 case 262: //Stone to Flesh |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4535 playerAffected->pConditions[Condition_Pertified] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4536 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4537 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4538 case 264: //Pure Luck |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4539 if ( !playerAffected->pure_luck_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4540 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4541 playerAffected->uLuck += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4542 playerAffected->pure_luck_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4543 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4544 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4545 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4546 case 265: //Pure Speed |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4547 if ( !playerAffected->pure_speed_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4548 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4549 playerAffected->uSpeed += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4550 playerAffected->pure_speed_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4551 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4552 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4553 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4554 case 266: //Pure Intellect |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4555 if ( !playerAffected->pure_intellect_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4556 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4557 playerAffected->uIntelligence += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4558 playerAffected->pure_intellect_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4559 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4560 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4561 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4562 case 267: //Pure Endurance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4563 if ( !playerAffected->pure_endurance_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4564 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4565 playerAffected->uEndurance += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4566 playerAffected->pure_endurance_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4567 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4568 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4569 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4570 case 268: //Pure Personality |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4571 if ( !playerAffected->pure_willpower_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4572 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4573 playerAffected->uWillpower += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4574 playerAffected->pure_willpower_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4575 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4576 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4577 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4578 case 269: //Pure Accuracy |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4579 if ( !playerAffected->pure_accuracy_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4580 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4581 playerAffected->uAccuracy += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4582 playerAffected->pure_accuracy_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4583 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4584 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4585 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4586 case 270: //Pure Might |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4587 if ( !playerAffected->pure_might_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4588 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4589 playerAffected->uMight += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4590 playerAffected->pure_might_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4591 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4592 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4593 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4594 case 271: //Rejuvenation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4595 playerAffected->sAgeModifier = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4596 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4597 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4598 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4599 default: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4600 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4601 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4602 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4603 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4604 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4605 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4606 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4607 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4608 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4609 // if ( !v73 ) v73 is always 1 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4610 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4611 // pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4612 // return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4613 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4614 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4615 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4616 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4617 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4618 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4619 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4620 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
2163 | 4621 this->SetRecoveryTime(100); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4622 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4623 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4624 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4625 { |
2163 | 4626 this->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4627 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4628 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4629 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4630 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4631 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4632 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4633 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4634 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_SPELL_SCROLL ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4635 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4636 if ( pCurrentScreen == SCREEN_CASTING ) |
1032 | 4637 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4638 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4639 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4640 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4641 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4642 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4643 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4644 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4645 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4646 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4647 if ( bUnderwater == 1 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4648 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4649 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4650 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4651 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4652 } |
2154 | 4653 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4654 scroll_id = pParty->pPickedItem.uItemID - 299; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4655 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4656 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4657 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4658 pGUIWindow_CurrentMenu->Release(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4659 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4660 pCurrentScreen = SCREEN_GAME; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4661 viewparams->bRedrawGameUI = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4662 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4663 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4664 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4665 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4666 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4667 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4668 if ( pCurrentScreen && pGUIWindow_CurrentMenu |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4669 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4670 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4671 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4672 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4673 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4674 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4675 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4676 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4677 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_BOOK ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4678 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4679 v15 = pParty->pPickedItem.uItemID - 400; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4680 v72 = playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4681 if ( v72 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4682 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4683 v66 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4684 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4685 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4686 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4687 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4688 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4689 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4690 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4691 v66 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4692 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s" |
2187 | 4693 ShowStatusBarString(pTmpBuf.data(), 2); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4694 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4695 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4696 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4697 v16 = v15 % 11 + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4698 v17 = playerAffected->pActiveSkills[v15 / 11 + 12]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4699 v18 = SkillToMastery(v17) - 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4700 switch (v18) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4701 { |
1032 | 4702 case 0: v67 = 4; break; |
4703 case 1: v67 = 7; break; | |
4704 case 2: v67 = 10; break; | |
4705 case 3: v67 = 11; break; | |
4706 default: | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4707 v67 = player_num; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4708 } |
1032 | 4709 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4710 if ( v16 > v67 || !v17 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4711 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4712 v22 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4713 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s" |
2187 | 4714 ShowStatusBarString(pTmpBuf.data(), 2); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4715 playerAffected->PlaySound((PlayerSpeech)20, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4716 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4717 } |
2187 | 4718 playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400] = 1; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4719 playerAffected->PlaySound(SPEECH_21, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4720 v73 = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4721 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4722 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4723 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4724 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4725 if ( !v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4726 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4727 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4728 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4729 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4730 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4731 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4732 // if ( v73 ) v73 is always 0 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4733 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4734 // if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4735 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4736 // pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4737 // thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4738 // pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4739 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4740 // else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4741 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4742 // thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4743 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4744 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4745 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4746 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4747 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4748 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4749 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_MESSAGE_SCROLL ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4750 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4751 if ( playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4752 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4753 CreateMsgScrollWindow(pParty->pPickedItem.uItemID); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4754 playerAffected->PlaySound(SPEECH_37, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4755 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4756 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4757 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
2156 | 4758 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);//That player is %s |
4759 ShowStatusBarString(pTmpBuf.data(), 2); | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4760 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4761 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4762 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4763 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4764 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4765 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4766 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4767 thisa = pParty->uCurrentMonthWeek + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4768 if ( pParty->uCurrentMonth >= 7 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4769 v74 = NULL; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4770 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4771 v74 = aAttributeNames[pParty->uCurrentMonth]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4772 switch ( pParty->uCurrentMonth ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4773 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4774 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4775 playerAffected->uMight += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4776 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4777 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4778 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4779 playerAffected->uIntelligence += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4780 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4781 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4782 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4783 playerAffected->uWillpower += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4784 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4785 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4786 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4787 playerAffected->uEndurance += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4788 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4789 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4790 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4791 playerAffected->uAccuracy += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4792 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4793 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4794 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4795 playerAffected->uSpeed += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4796 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4797 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4798 case 6: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4799 playerAffected->uLuck += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4800 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4801 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4802 case 7: |
1828
35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents:
1827
diff
changeset
|
4803 pParty->PartyFindsGold(1000 * thisa, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4804 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4805 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4806 case 8: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4807 Party::GiveFood(5 * thisa); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4808 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4809 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4810 case 9u: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4811 playerAffected->uSkillPoints += 2 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4812 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4813 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4814 case 10: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4815 playerAffected->uExperience += 2500 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4816 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4817 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4818 case 11: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4819 v8 = rand() % 6; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4820 switch (v8) |
1032 | 4821 { |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4822 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4823 playerAffected->sResFireBase += thisa; |
2156 | 4824 v13 = pGlobalTXT_LocalizationStrings[87];//Fire |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4825 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4826 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4827 playerAffected->sResAirBase += thisa; |
2156 | 4828 v13 = pGlobalTXT_LocalizationStrings[6];//Air |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4829 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4830 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4831 playerAffected->sResWaterBase += thisa; |
2156 | 4832 v13 = pGlobalTXT_LocalizationStrings[240];//Water |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4833 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4834 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4835 playerAffected->sResEarthBase += thisa; |
2156 | 4836 v13 = pGlobalTXT_LocalizationStrings[70];//Earth |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4837 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4838 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4839 playerAffected->sResMindBase += thisa; |
2156 | 4840 v13 = pGlobalTXT_LocalizationStrings[142];//Mind |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4841 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4842 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4843 playerAffected->sResBodyBase += thisa; |
2156 | 4844 v13 = pGlobalTXT_LocalizationStrings[29];//Body |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4845 break; |
1783 | 4846 default: ("Unexpected attribute"); |
4847 return; | |
1021 | 4848 } |
2156 | 4849 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);//Permanent |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4850 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4851 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4852 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4853 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4854 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4855 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4856 playerAffected->PlaySound(SPEECH_93, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4857 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4858 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4859 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4860 playerAffected->SetCondition(Condition_Eradicated, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4861 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4862 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4863 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4864 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4865 playerAffected->SetCondition(Condition_Dead, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4866 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4867 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4868 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4869 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4870 playerAffected->SetCondition(Condition_Pertified, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4871 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4872 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4873 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4874 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4875 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4876 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4877 Party::GiveFood(1u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4878 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4879 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4880 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4881 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4882 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0); |
1032 | 4883 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4884 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4885 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4886 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4887 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4888 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4889 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4890 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4891 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4892 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4893 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4894 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4895 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4896 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4897 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4898 v5 = PID(OBJECT_Player, player_num + 49); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4899 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4900 playerAffected->AddVariable(VAR_NumSkillPoints, 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4901 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4902 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4903 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4904 TeleportToNWCDungeon(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4905 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4906 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4907 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4908 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4909 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4910 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4911 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4912 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4913 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4914 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4915 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4916 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4917 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4918 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4919 } |
0 | 4920 |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4921 bool CmpSkillValue(int valToCompare, int skillValue) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4922 { |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4923 int v4; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4924 if ( valToCompare <= 63 ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4925 v4 = skillValue & 0x3F; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4926 else |
1822 | 4927 v4 = skillValue & skillValue; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4928 return v4 >= valToCompare; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4929 } |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4930 |
0 | 4931 //----- (00449BB4) -------------------------------------------------------- |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4932 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue ) // in some cases this calls only calls v4 >= pValue, which i've changed to return false, since these values are supposed to be positive and v4 was -1 by default |
1731 | 4933 { |
4934 Assert(pValue >= 0, "Compare variable shouldn't have negative arguments"); | |
4935 | |
0 | 4936 signed int v4; // edi@1 |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4937 unsigned __int8 test_bit_value; // eax@25 |
1731 | 4938 unsigned __int8 byteWithRequestedBit; // cl@25 |
0 | 4939 DDM_DLV_Header *v19; // eax@122 |
4940 DDM_DLV_Header *v21; // eax@126 | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4941 int actStat; // ebx@161 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4942 int baseStat; // eax@161 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4943 |
1783 | 4944 |
4945 if ( (signed int)VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 ) | |
4946 return (unsigned __int8)stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] > 0; // originally (unsigned __int8)byte_5E4C15[VarNum]; | |
4947 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 ) | |
4948 return (unsigned __int8)stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] > 0; //not really sure whether the number gets up to 99, but can't ignore the possibility | |
4949 | |
4950 switch ( VarNum ) | |
4951 { | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4952 case VAR_Sex: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4953 return ( pValue == this->uSex ); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4954 case VAR_Class: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4955 return ( pValue == this->classType ); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4956 case VAR_Race: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4957 return pValue == GetRace(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4958 case VAR_CurrentHP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4959 return this->sHealth >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4960 case VAR_MaxHP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4961 return (this->sHealth >= GetMaxHealth()); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4962 case VAR_CurrentSP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4963 return this->sMana >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4964 case VAR_MaxSP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4965 return (this->sMana >= GetMaxMana()); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4966 case VAR_ActualAC: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4967 return GetActualAC() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4968 case VAR_ACModifier: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4969 return this->sACModifier >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4970 case VAR_BaseLevel: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4971 return this->uLevel >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4972 case VAR_LevelModifier: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4973 return this->sLevelModifier >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4974 case VAR_Age: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4975 return GetActualAge() >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4976 case VAR_Award: |
1783 | 4977 return _449B57_test_bit(this->_achieved_awards_bits, pValue); |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4978 case VAR_Experience: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4979 return this->uExperience >= pValue; //TODO change pValue to long long |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4980 case VAR_QBits_QuestsDone: |
1783 | 4981 return _449B57_test_bit(pParty->_quest_bits, pValue); |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4982 case VAR_PlayerItemInHands: |
1919 | 4983 //for (int i = 0; i < 138; i++) |
4984 for (int i = 0; i < 126; i++) | |
0 | 4985 { |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4986 if (pInventoryItemList[i].uItemID == pValue) |
0 | 4987 { |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4988 return true; |
0 | 4989 } |
469 | 4990 } |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4991 return pParty->pPickedItem.uItemID == pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4992 case VAR_Hour: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4993 if ( (long long)(pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4994 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4995 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4996 case VAR_DayOfYear: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4997 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 336 + 1 == pValue) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4998 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4999 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5000 case VAR_DayOfWeek: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5001 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 7) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5002 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5003 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5004 case VAR_FixedGold: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5005 return pParty->uNumGold >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5006 case VAR_FixedFood: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5007 return pParty->uNumFoodRations >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5008 case VAR_MightBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5009 return this->uMightBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5010 case VAR_IntellectBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5011 return this->uIntelligenceBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5012 case VAR_PersonalityBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5013 return this->uWillpowerBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5014 case VAR_EnduranceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5015 return this->uEnduranceBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5016 case VAR_SpeedBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5017 return this->uSpeedBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5018 case VAR_AccuracyBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5019 return this->uAccuracyBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5020 case VAR_LuckBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5021 return this->uLuckBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5022 case VAR_BaseMight: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5023 return this->uMight >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5024 case VAR_BaseIntellect: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5025 return this->uIntelligence >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5026 case VAR_BasePersonality: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5027 return this->uWillpower >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5028 case VAR_BaseEndurance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5029 return this->uEndurance >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5030 case VAR_BaseSpeed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5031 return this->uSpeed >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5032 case VAR_BaseAccuracy: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5033 return this->uAccuracy >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5034 case VAR_BaseLuck: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5035 return this->uLuck >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5036 case VAR_ActualMight: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5037 return GetActualMight() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5038 case VAR_ActualIntellect: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5039 return GetActualIntelligence() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5040 case VAR_ActualPersonality: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5041 return GetActualWillpower() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5042 case VAR_ActualEndurance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5043 return GetActualEndurance() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5044 case VAR_ActualSpeed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5045 return GetActualSpeed() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5046 case VAR_ActualAccuracy: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5047 return GetActualAccuracy() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5048 case VAR_ActualLuck: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5049 return GetActualLuck() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5050 case VAR_FireResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5051 return this->sResFireBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5052 case VAR_AirResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5053 return this->sResAirBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5054 case VAR_WaterResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5055 return this->sResWaterBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5056 case VAR_EarthResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5057 return this->sResEarthBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5058 case VAR_SpiritResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5059 return this->sResSpiritBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5060 case VAR_MindResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5061 return this->sResMindBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5062 case VAR_BodyResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5063 return this->sResBodyBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5064 case VAR_LightResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5065 return this->sResLightBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5066 case VAR_DarkResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5067 return this->sResDarkBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5068 case VAR_PhysicalResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5069 Error("Physical resistance isn't used in events"); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5070 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5071 case VAR_MagicResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5072 return this->sResMagicBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5073 case VAR_FireResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5074 return this->sResFireBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5075 case VAR_AirResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5076 return this->sResAirBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5077 case VAR_WaterResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5078 return this->sResWaterBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5079 case VAR_EarthResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5080 return this->sResEarthBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5081 case VAR_SpiritResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5082 return this->sResSpiritBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5083 case VAR_MindResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5084 return this->sResMindBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5085 case VAR_BodyResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5086 return this->sResBodyBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5087 case VAR_LightResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5088 return this->sResLightBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5089 case VAR_DarkResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5090 return this->sResDarkBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5091 case VAR_MagicResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5092 return this->sResMagicBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5093 case VAR_StaffSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5094 return CmpSkillValue(pValue, this->skillStaff); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5095 case VAR_SwordSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5096 return CmpSkillValue(pValue, this->skillSword); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5097 case VAR_DaggerSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5098 return CmpSkillValue(pValue, this->skillDagger); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5099 case VAR_AxeSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5100 return CmpSkillValue(pValue, this->skillAxe); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5101 case VAR_SpearSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5102 return CmpSkillValue(pValue, this->skillSpear); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5103 case VAR_BowSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5104 return CmpSkillValue(pValue, this->skillBow); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5105 case VAR_MaceSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5106 return CmpSkillValue(pValue, this->skillMace); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5107 case VAR_BlasterSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5108 return CmpSkillValue(pValue, this->skillBlaster); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5109 case VAR_ShieldSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5110 return CmpSkillValue(pValue, this->skillShield); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5111 case VAR_LeatherSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5112 return CmpSkillValue(pValue, this->skillLeather); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5113 case VAR_SkillChain: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5114 return CmpSkillValue(pValue, this->skillChain); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5115 case VAR_PlateSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5116 return CmpSkillValue(pValue, this->skillPlate); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5117 case VAR_FireSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5118 return CmpSkillValue(pValue, this->skillFire); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5119 case VAR_AirSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5120 return CmpSkillValue(pValue, this->skillAir); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5121 case VAR_WaterSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5122 return CmpSkillValue(pValue, this->skillWater); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5123 case VAR_EarthSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5124 return CmpSkillValue(pValue, this->skillEarth); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5125 case VAR_SpiritSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5126 return CmpSkillValue(pValue, this->skillSpirit); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5127 case VAR_MindSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5128 return CmpSkillValue(pValue, this->skillMind); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5129 case VAR_BodySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5130 return CmpSkillValue(pValue, this->skillBody); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5131 case VAR_LightSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5132 return CmpSkillValue(pValue, this->skillLight); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5133 case VAR_DarkSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5134 return CmpSkillValue(pValue, this->skillDark); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5135 case VAR_IdentifyItemSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5136 return CmpSkillValue(pValue, this->skillItemId); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5137 case VAR_MerchantSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5138 return CmpSkillValue(pValue, this->skillMerchant); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5139 case VAR_RepairSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5140 return CmpSkillValue(pValue, this->skillRepair); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5141 case VAR_BodybuildingSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5142 return CmpSkillValue(pValue, this->skillBodybuilding); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5143 case VAR_MeditationSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5144 return CmpSkillValue(pValue, this->skillMeditation); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5145 case VAR_PerceptionSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5146 return CmpSkillValue(pValue, this->skillPerception); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5147 case VAR_DiplomacySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5148 return CmpSkillValue(pValue, this->skillDiplomacy); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5149 case VAR_ThieverySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5150 Error("Thievery isn't used in events"); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5151 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5152 case VAR_DisarmTrapSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5153 return CmpSkillValue(pValue, this->skillDisarmTrap); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5154 case VAR_DodgeSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5155 return CmpSkillValue(pValue, this->skillDodge); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5156 case VAR_UnarmedSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5157 return CmpSkillValue(pValue, this->skillUnarmed); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5158 case VAR_IdentifyMonsterSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5159 return CmpSkillValue(pValue, this->skillMonsterId); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5160 case VAR_ArmsmasterSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5161 return CmpSkillValue(pValue, this->skillArmsmaster); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5162 case VAR_StealingSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5163 return CmpSkillValue(pValue, this->skillStealing); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5164 case VAR_AlchemySkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5165 return CmpSkillValue(pValue, this->skillAlchemy); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5166 case VAR_LearningSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5167 return CmpSkillValue(pValue, this->skillLearning); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5168 case VAR_Cursed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5169 return pConditions[Condition_Cursed] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5170 case VAR_Weak: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5171 return pConditions[Condition_Weak] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5172 case VAR_Asleep: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5173 return pConditions[Condition_Sleep] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5174 case VAR_Afraid: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5175 return pConditions[Condition_Fear] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5176 case VAR_Drunk: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5177 return pConditions[Condition_Drunk] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5178 case VAR_Insane: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5179 return pConditions[Condition_Insane] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5180 case VAR_PoisonedGreen: |
2187 | 5181 return pConditions[Condition_Poison_Weak] > 0; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5182 case VAR_DiseasedGreen: |
2187 | 5183 return pConditions[Condition_Disease_Weak] > 0; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5184 case VAR_PoisonedYellow: |
2187 | 5185 return pConditions[Condition_Poison_Medium] > 0; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5186 case VAR_DiseasedYellow: |
2187 | 5187 return pConditions[Condition_Disease_Medium] > 0; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5188 case VAR_PoisonedRed: |
2187 | 5189 return pConditions[Condition_Poison_Severe] > 0; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5190 case VAR_DiseasedRed: |
2187 | 5191 return pConditions[Condition_Disease_Severe] > 0; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5192 case VAR_Paralyzed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5193 return pConditions[Condition_Paralyzed] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5194 case VAR_Unconsious: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5195 return pConditions[Condition_Unconcious] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5196 case VAR_Dead: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5197 return pConditions[Condition_Dead] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5198 case VAR_Stoned: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5199 return pConditions[Condition_Pertified] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5200 case VAR_Eradicated: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5201 return pConditions[Condition_Eradicated] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5202 case VAR_MajorCondition: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5203 v4 = GetMajorConditionIdx(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5204 if ( v4 != 18 ) |
0 | 5205 { |
469 | 5206 return v4 >= pValue; |
5207 } | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5208 return true; |
1783 | 5209 case VAR_AutoNotes : //TODO: find out why the double subtraction. or whether this is even used |
5210 test_bit_value = 0x80u >> (pValue - 2) % 8; | |
5211 byteWithRequestedBit = pParty->_autonote_bits[(pValue - 2) /8]; | |
5212 return (test_bit_value & byteWithRequestedBit) != 0; | |
5213 case VAR_IsMightMoreThanBase: | |
5214 actStat = GetActualMight(); | |
5215 baseStat = GetBaseStrength(); | |
5216 return (actStat >= baseStat); | |
5217 case VAR_IsIntellectMoreThanBase: | |
5218 actStat = GetActualIntelligence(); | |
5219 baseStat = GetBaseIntelligence(); | |
5220 return (actStat >= baseStat); | |
5221 case VAR_IsPersonalityMoreThanBase: | |
5222 actStat = GetActualWillpower(); | |
5223 baseStat = GetBaseWillpower(); | |
5224 return (actStat >= baseStat); | |
5225 case VAR_IsEnduranceMoreThanBase: | |
5226 actStat = GetActualEndurance(); | |
5227 baseStat = GetBaseEndurance(); | |
5228 return (actStat >= baseStat); | |
5229 case VAR_IsSpeedMoreThanBase: | |
5230 actStat = GetActualSpeed(); | |
5231 baseStat = GetBaseSpeed(); | |
5232 return (actStat >= baseStat); | |
5233 case VAR_IsAccuracyMoreThanBase: | |
5234 actStat = GetActualAccuracy(); | |
5235 baseStat = GetBaseAccuracy(); | |
5236 return (actStat >= baseStat); | |
5237 case VAR_IsLuckMoreThanBase: | |
5238 actStat = GetActualLuck(); | |
5239 baseStat = GetBaseLuck(); | |
5240 return (actStat >= baseStat); | |
5241 case VAR_PlayerBits: | |
5242 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8; | |
1822 | 5243 byteWithRequestedBit = this->playerEventBits[((signed __int16)pValue - 1)/8]; |
1783 | 5244 return ( test_bit_value & byteWithRequestedBit ) != 0; |
5245 case VAR_NPCs2: | |
5246 return pNPCStats->pNewNPCData[pValue].Hired(); | |
5247 case VAR_IsFlying: | |
5248 if ( pParty->bFlying | |
5249 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) ) | |
5250 return true; | |
5251 return false; | |
5252 case VAR_HiredNPCHasSpeciality: | |
5253 return CheckHiredNPCSpeciality(pValue); | |
5254 case VAR_CircusPrises: //isn't used in MM6 since 0x1D6u is a book of regeneration | |
5255 v4 = 0; | |
5256 for (int playerNum = 0; playerNum < 4; playerNum++) | |
5257 { | |
5258 for (int invPos = 0; invPos < 138; invPos++) | |
5259 { | |
5260 int itemId = pParty->pPlayers[playerNum].pInventoryItemList[invPos].uItemID; | |
5261 switch ( itemId ) | |
5262 { | |
5263 case 0x1D6u: | |
5264 ++v4; | |
5265 break; | |
5266 case 0x1D7u: | |
5267 v4 += 3; | |
5268 break; | |
5269 case 0x1DDu: | |
5270 v4 += 5; | |
5271 break; | |
5272 } | |
5273 } | |
5274 } | |
5275 return v4 >= pValue; | |
5276 case VAR_NumSkillPoints: | |
5277 return this->uSkillPoints >= (unsigned int)pValue; | |
5278 case VAR_MonthIs: | |
5279 return (pParty->uCurrentMonth == (unsigned int)pValue); | |
5280 case VAR_Counter1: | |
5281 case VAR_Counter2: | |
5282 case VAR_Counter3: | |
5283 case VAR_Counter4: | |
5284 case VAR_Counter5: | |
5285 case VAR_Counter6: | |
5286 case VAR_Counter7: | |
5287 case VAR_Counter8: | |
5288 case VAR_Counter9: | |
5289 case VAR_Counter10: | |
5290 if (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1]) //originally (signed __int64)(__PAIR__(*(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304], *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]) | |
5291 { | |
5292 return (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1] + 460800 * pValue * 0.033333335) <= pParty->uTimePlayed ; | |
5293 } | |
5294 case VAR_ReputationInCurrentLocation: | |
5295 v19 = &pOutdoor->ddm; | |
5296 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5297 v19 = &pIndoor->dlv; | |
5298 return (v19->uReputation >= pValue); | |
5299 case VAR_Unknown1: | |
5300 v21 = &pOutdoor->ddm; | |
5301 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5302 v21 = &pIndoor->dlv; | |
5303 return (v21->field_C_alert == pValue); //yes, equality, not >= | |
5304 case VAR_GoldInBank: | |
5305 return pParty->uNumGoldInBank >= (unsigned int)pValue; | |
5306 case VAR_NumDeaths: | |
5307 return pParty->uNumDeaths >= (unsigned int)pValue; | |
5308 case VAR_NumBounties: | |
5309 return pParty->uNumBountiesCollected >= (unsigned int)pValue; | |
5310 case VAR_PrisonTerms: | |
5311 return pParty->uNumPrisonTerms >= pValue; | |
5312 case VAR_ArenaWinsPage: | |
5313 return (unsigned __int8)pParty->uNumArenaPageWins >= pValue; | |
5314 case VAR_ArenaWinsSquire: | |
5315 return (unsigned __int8)pParty->uNumArenaSquireWins >= pValue; | |
5316 case VAR_ArenaWinsKnight: | |
5317 return (unsigned __int8)pParty->uNumArenaKnightWins >= pValue; | |
5318 case VAR_ArenaWinsLord: | |
5319 return pParty->uNumArenaLordWins >= pValue; | |
5320 case VAR_Invisible: | |
5321 return ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime > 0 ); | |
5322 case VAR_ItemEquipped: | |
5323 for (int i = 0; i < 16; i++) | |
5324 { | |
5325 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) && GetNthEquippedIndexItem(i)->uItemID == pValue ) | |
5326 { | |
5327 return true; | |
5328 } | |
5329 } | |
5330 return false; | |
5331 } | |
5332 | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5333 return false; |
0 | 5334 } |
5335 | |
5336 | |
5337 //----- (0044A5CB) -------------------------------------------------------- | |
492 | 5338 void Player::SetVariable(enum VariableType var_type, signed int var_value) |
5339 { | |
0 | 5340 unsigned int v6; // esi@13 |
5341 unsigned int v7; // esi@14 | |
5342 signed int v11; // eax@30 | |
5343 DDM_DLV_Header *v24; // ecx@148 | |
5344 ItemGen item; // [sp+Ch] [bp-28h]@52 | |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5345 |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5346 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5347 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5348 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5349 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0]) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5350 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5351 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5352 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText) |
492 | 5353 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5354 bFlashHistoryBook = 1; |
1822 | 5355 PlayAwardSound(); |
0 | 5356 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5357 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5358 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5359 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5360 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5361 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5362 { |
1822 | 5363 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_74 ) |
5364 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] = (char)var_value; // originally (unsigned __int8)byte_5E4C15[VarNum]; | |
5365 if ( var_type >= VAR_MapPersistentVariable_75 && var_type <= VAR_MapPersistentVariable_99 ) | |
5366 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] = (unsigned char)var_value; //not really sure whether the number gets up to 99, but can't ignore the possibility | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5367 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5368 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5369 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5370 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5371 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5372 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed; //*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);, *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed |
1822 | 5373 PlayAwardSound(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5374 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5375 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5376 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5377 switch ( var_type ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5378 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5379 case VAR_Sex: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5380 this->uSex = (PLAYER_SEX)var_value; |
1822 | 5381 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5382 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5383 case VAR_Class: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5384 this->classType = (PLAYER_CLASS_TYPE)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5385 if ( (PLAYER_CLASS_TYPE)var_value == PLAYER_CLASS_LICH ) |
492 | 5386 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5387 for (int i = 0; i < 138; i++) |
0 | 5388 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5389 if (this->pOwnItems[i].uItemID == ITEM_LICH_JAR_EMPTY) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5390 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5391 this->pOwnItems[i].uItemID = ITEM_LICH_JAR_FULL; |
1822 | 5392 this->pOwnItems[i].uHolderPlayer = GetPlayerIndex() + 1; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5393 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5394 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5395 if ( this->sResFireBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5396 this->sResFireBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5397 if ( this->sResAirBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5398 this->sResAirBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5399 if ( this->sResWaterBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5400 this->sResWaterBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5401 if ( this->sResEarthBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5402 this->sResEarthBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5403 this->sResMindBase = 200; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5404 this->sResBodyBase = 200; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5405 v11 = this->GetSexByVoice(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5406 this->uPrevVoiceID = this->uVoiceID; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5407 this->uPrevFace = this->uCurrentFace; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5408 if ( v11 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5409 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5410 this->uCurrentFace = 21; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5411 this->uVoiceID = 21; |
0 | 5412 } |
5413 else | |
5414 { | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5415 this->uCurrentFace = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5416 this->uVoiceID = 20; |
0 | 5417 } |
1822 | 5418 ReloadPlayerPortraits(GetPlayerIndex(), this->uCurrentFace); |
0 | 5419 } |
1822 | 5420 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5421 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5422 case VAR_CurrentHP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5423 this->sHealth = var_value; |
1822 | 5424 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5425 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5426 case VAR_MaxHP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5427 this->sHealth = GetMaxHealth(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5428 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5429 case VAR_CurrentSP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5430 this->sMana = var_value; |
1822 | 5431 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5432 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5433 case VAR_MaxSP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5434 this->sMana = GetMaxMana(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5435 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5436 case VAR_ACModifier: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5437 this->sACModifier = (unsigned __int8)var_value; |
1822 | 5438 PlayAwardSound_Anim(); |
0 | 5439 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5440 case VAR_BaseLevel: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5441 this->uLevel = (unsigned __int8)var_value; |
1822 | 5442 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5443 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5444 case VAR_LevelModifier: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5445 this->sLevelModifier = (unsigned __int8)var_value; |
1822 | 5446 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5447 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5448 case VAR_Age: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5449 this->sAgeModifier = var_value; |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5450 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5451 case VAR_Award: |
1783 | 5452 if ( !_449B57_test_bit(this->_achieved_awards_bits, var_value) && pAwards[var_value].pText ) |
492 | 5453 { |
1822 | 5454 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5455 this->PlaySound(SPEECH_96, 0); |
0 | 5456 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5457 _449B7E_toggle_bit(this->_achieved_awards_bits, var_value, 1u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5458 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5459 case VAR_Experience: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5460 this->uExperience = var_value; |
1822 | 5461 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5462 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5463 case VAR_QBits_QuestsDone: |
1783 | 5464 if ( !_449B57_test_bit(pParty->_quest_bits, var_value) && pQuestTable[var_value-1] ) |
0 | 5465 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5466 bFlashQuestBook = 1; |
1822 | 5467 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, GetPlayerIndex()); |
5468 PlayAwardSound(); | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5469 this->PlaySound(SPEECH_93, 0); |
0 | 5470 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5471 _449B7E_toggle_bit(pParty->_quest_bits, var_value, 1u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5472 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5473 case VAR_PlayerItemInHands: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5474 item.Reset(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5475 item.uItemID = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5476 item.uAttributes = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5477 pParty->SetHoldingItem(&item); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5478 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5479 pParty->pIsArtifactFound[var_value-500] = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5480 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5481 case VAR_FixedGold: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5482 Party::SetGold(var_value); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5483 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5484 case VAR_RandomGold: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5485 v6 = rand() % var_value + 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5486 Party::SetGold(v6); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5487 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5488 ShowStatusBarString(pTmpBuf.data(), 2u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5489 GameUI_DrawFoodAndGold(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5490 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5491 case VAR_FixedFood: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5492 Party::SetFood(var_value); |
1822 | 5493 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5494 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5495 case VAR_RandomFood: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5496 v7 = rand() % var_value + 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5497 Party::SetFood(v7); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5498 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5499 ShowStatusBarString(pTmpBuf.data(), 2u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5500 GameUI_DrawFoodAndGold(); |
1822 | 5501 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5502 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5503 case VAR_BaseMight: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5504 this->uMight = (unsigned __int8)var_value; |
1822 | 5505 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5506 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5507 case VAR_BaseIntellect: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5508 this->uIntelligence = (unsigned __int8)var_value; |
1822 | 5509 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5510 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5511 case VAR_BasePersonality: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5512 this->uWillpower = (unsigned __int8)var_value; |
1822 | 5513 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5514 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5515 case VAR_BaseEndurance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5516 this->uEndurance = (unsigned __int8)var_value; |
1822 | 5517 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5518 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5519 case VAR_BaseSpeed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5520 this->uSpeed = (unsigned __int8)var_value; |
1822 | 5521 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5522 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5523 case VAR_BaseAccuracy: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5524 this->uAccuracy = (unsigned __int8)var_value; |
1822 | 5525 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5526 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5527 case VAR_BaseLuck: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5528 this->uLuck = (unsigned __int8)var_value; |
1822 | 5529 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5530 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5531 case VAR_MightBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5532 case VAR_ActualMight: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5533 this->uMightBonus = (unsigned __int8)var_value; |
1822 | 5534 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5535 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5536 case VAR_IntellectBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5537 case VAR_ActualIntellect: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5538 this->uIntelligenceBonus = (unsigned __int8)var_value; |
1822 | 5539 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5540 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5541 case VAR_PersonalityBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5542 case VAR_ActualPersonality: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5543 this->uWillpowerBonus = (unsigned __int8)var_value; |
1822 | 5544 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5545 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5546 case VAR_EnduranceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5547 case VAR_ActualEndurance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5548 this->uEnduranceBonus = (unsigned __int8)var_value; |
1822 | 5549 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5550 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5551 case VAR_SpeedBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5552 case VAR_ActualSpeed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5553 this->uSpeedBonus = (unsigned __int8)var_value; |
1822 | 5554 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5555 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5556 case VAR_AccuracyBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5557 case VAR_ActualAccuracy: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5558 this->uAccuracyBonus = (unsigned __int8)var_value; |
1822 | 5559 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5560 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5561 case VAR_LuckBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5562 case VAR_ActualLuck: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5563 this->uLuckBonus = (unsigned __int8)var_value; |
1822 | 5564 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5565 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5566 case VAR_FireResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5567 this->sResFireBase = (unsigned __int8)var_value; |
1822 | 5568 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5569 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5570 case VAR_AirResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5571 this->sResAirBase = (unsigned __int8)var_value; |
1822 | 5572 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5573 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5574 case VAR_WaterResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5575 this->sResWaterBase = (unsigned __int8)var_value; |
1822 | 5576 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5577 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5578 case VAR_EarthResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5579 this->sResEarthBase = (unsigned __int8)var_value; |
1822 | 5580 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5581 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5582 case VAR_SpiritResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5583 this->sResSpiritBase = (unsigned __int8)var_value; |
1822 | 5584 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5585 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5586 case VAR_MindResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5587 this->sResMindBase = (unsigned __int8)var_value; |
1822 | 5588 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5589 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5590 case VAR_BodyResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5591 this->sResBodyBase = (unsigned __int8)var_value; |
1822 | 5592 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5593 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5594 case VAR_LightResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5595 this->sResLightBase = (unsigned __int8)var_value; |
1822 | 5596 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5597 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5598 case VAR_DarkResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5599 this->sResDarkBase = (unsigned __int8)var_value; |
1822 | 5600 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5601 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5602 case VAR_MagicResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5603 this->sResMagicBase = (unsigned __int8)var_value; |
1822 | 5604 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5605 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5606 case VAR_FireResistanceBonus: |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5607 this->sResFireBonus = (unsigned __int8)var_value; |
1822 | 5608 PlayAwardSound_Anim_Face(SPEECH_91); |
0 | 5609 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5610 case VAR_AirResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5611 this->sResAirBonus = (unsigned __int8)var_value; |
1822 | 5612 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5613 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5614 case VAR_WaterResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5615 this->sResWaterBonus = (unsigned __int8)var_value; |
1822 | 5616 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5617 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5618 case VAR_EarthResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5619 this->sResEarthBonus = (unsigned __int8)var_value; |
1822 | 5620 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5621 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5622 case VAR_SpiritResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5623 this->sResSpiritBonus = (unsigned __int8)var_value; |
1822 | 5624 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5625 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5626 case VAR_MindResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5627 this->sResMindBonus = (unsigned __int8)var_value; |
1822 | 5628 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5629 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5630 case VAR_BodyResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5631 this->sResBodyBonus = (unsigned __int8)var_value; |
1822 | 5632 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5633 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5634 case VAR_LightResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5635 this->sResLightBonus = (unsigned __int8)var_value; |
1822 | 5636 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5637 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5638 case VAR_DarkResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5639 this->sResDarkBonus = (unsigned __int8)var_value; |
1822 | 5640 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5641 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5642 case VAR_PhysicalResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5643 Error("Physical res. bonus not used"); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5644 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5645 case VAR_MagicResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5646 this->sResMagicBonus = (unsigned __int8)var_value; |
1822 | 5647 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5648 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5649 case VAR_Cursed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5650 this->SetCondition(Condition_Cursed, 1); |
1822 | 5651 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5652 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5653 case VAR_Weak: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5654 this->SetCondition(Condition_Weak, 1); |
1822 | 5655 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5656 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5657 case VAR_Asleep: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5658 this->SetCondition(Condition_Sleep, 1); |
1822 | 5659 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5660 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5661 case VAR_Afraid: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5662 this->SetCondition(Condition_Fear, 1); |
1822 | 5663 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5664 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5665 case VAR_Drunk: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5666 this->SetCondition(Condition_Drunk, 1); |
1822 | 5667 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5668 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5669 case VAR_Insane: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5670 this->SetCondition(Condition_Insane, 1); |
1822 | 5671 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5672 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5673 case VAR_PoisonedGreen: |
2187 | 5674 this->SetCondition(Condition_Poison_Weak, 1); |
1822 | 5675 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5676 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5677 case VAR_DiseasedGreen: |
2187 | 5678 this->SetCondition(Condition_Disease_Weak, 1); |
1822 | 5679 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5680 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5681 case VAR_PoisonedYellow: |
2187 | 5682 this->SetCondition(Condition_Poison_Medium, 1); |
1822 | 5683 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5684 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5685 case VAR_DiseasedYellow: |
2187 | 5686 this->SetCondition(Condition_Disease_Medium, 1); |
1822 | 5687 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5688 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5689 case VAR_PoisonedRed: |
2187 | 5690 this->SetCondition(Condition_Poison_Severe, 1); |
1822 | 5691 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5692 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5693 case VAR_DiseasedRed: |
2187 | 5694 this->SetCondition(Condition_Disease_Severe, 1); |
1822 | 5695 PlayAwardSound_Anim(); |
1770 | 5696 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5697 case VAR_Paralyzed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5698 this->SetCondition(Condition_Paralyzed, 1); |
1822 | 5699 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5700 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5701 case VAR_Unconsious: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5702 this->SetCondition(Condition_Unconcious, 1); |
1822 | 5703 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5704 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5705 case VAR_Dead: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5706 this->SetCondition(Condition_Dead, 1); |
1822 | 5707 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5708 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5709 case VAR_Stoned: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5710 this->SetCondition(Condition_Pertified, 1); |
1822 | 5711 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5712 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5713 case VAR_Eradicated: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5714 this->SetCondition(Condition_Eradicated, 1); |
1822 | 5715 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5716 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5717 case VAR_MajorCondition: |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
5718 pConditions.fill(0); |
1822 | 5719 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5720 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5721 case VAR_AutoNotes: |
1783 | 5722 if ( !_449B57_test_bit(pParty->_autonote_bits, var_value) && pAutonoteTxt[var_value-1].pText ) |
1776
0f273c459f78
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents:
1775
diff
changeset
|
5723 { |
1822 | 5724 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, GetPlayerIndex()); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5725 this->PlaySound(SPEECH_96, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5726 bFlashAutonotesBook = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5727 _506568_autonote_type = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3]; |
1776
0f273c459f78
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents:
1775
diff
changeset
|
5728 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5729 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u); |
1822 | 5730 PlayAwardSound(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5731 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5732 case VAR_PlayerBits: |
1822 | 5733 _449B7E_toggle_bit((unsigned char *)playerEventBits, var_value, 1u); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5734 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5735 case VAR_NPCs2: |
1793
4dee76d79c78
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents:
1792
diff
changeset
|
5736 pParty->hirelingScrollPosition = 0; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5737 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5738 pParty->CountHirelings(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5739 viewparams->bRedrawGameUI = true; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5740 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5741 case VAR_NumSkillPoints: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5742 this->uSkillPoints = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5743 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5744 case VAR_Counter1: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5745 case VAR_Counter2: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5746 case VAR_Counter3: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5747 case VAR_Counter4: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5748 case VAR_Counter5: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5749 case VAR_Counter6: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5750 case VAR_Counter7: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5751 case VAR_Counter8: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5752 case VAR_Counter9: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5753 case VAR_Counter10: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5754 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed; // *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5755 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5756 case VAR_ReputationInCurrentLocation: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5757 v24 = &pOutdoor->ddm; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5758 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5759 v24 = &pIndoor->dlv; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5760 v24->uReputation = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5761 if ( var_value > 10000 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5762 v24->uReputation = 10000; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5763 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5764 case VAR_GoldInBank: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5765 pParty->uNumGoldInBank = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5766 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5767 case VAR_NumDeaths: |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5768 pParty->uNumDeaths = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5769 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5770 case VAR_NumBounties: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5771 pParty->uNumBountiesCollected = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5772 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5773 case VAR_PrisonTerms: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5774 pParty->uNumPrisonTerms = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5775 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5776 case VAR_ArenaWinsPage: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5777 pParty->uNumArenaPageWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5778 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5779 case VAR_ArenaWinsSquire: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5780 pParty->uNumArenaSquireWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5781 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5782 case VAR_ArenaWinsKnight: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5783 pParty->uNumArenaKnightWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5784 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5785 case VAR_ArenaWinsLord: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5786 pParty->uNumArenaLordWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5787 return; |
1782 | 5788 case VAR_StaffSkill: |
1822 | 5789 SetSkillByEvent(&Player::skillStaff, var_value); |
1782 | 5790 return; |
5791 case VAR_SwordSkill: | |
1822 | 5792 SetSkillByEvent(&Player::skillSword, var_value); |
1782 | 5793 return; |
5794 case VAR_DaggerSkill: | |
1822 | 5795 SetSkillByEvent(&Player::skillDagger, var_value); |
1782 | 5796 return; |
5797 case VAR_AxeSkill: | |
1822 | 5798 SetSkillByEvent(&Player::skillAxe, var_value); |
1782 | 5799 return; |
5800 case VAR_SpearSkill: | |
1822 | 5801 SetSkillByEvent(&Player::skillSpear, var_value); |
1782 | 5802 return; |
5803 case VAR_BowSkill: | |
1822 | 5804 SetSkillByEvent(&Player::skillBow, var_value); |
1782 | 5805 return; |
5806 case VAR_MaceSkill: | |
1822 | 5807 SetSkillByEvent(&Player::skillMace, var_value); |
1782 | 5808 return; |
5809 case VAR_BlasterSkill: | |
1822 | 5810 SetSkillByEvent(&Player::skillBlaster, var_value); |
1782 | 5811 return; |
5812 case VAR_ShieldSkill: | |
1822 | 5813 SetSkillByEvent(&Player::skillShield, var_value); |
1782 | 5814 return; |
5815 case VAR_LeatherSkill: | |
1822 | 5816 SetSkillByEvent(&Player::skillLeather, var_value); |
1782 | 5817 return; |
5818 case VAR_SkillChain: | |
1822 | 5819 SetSkillByEvent(&Player::skillChain, var_value); |
1782 | 5820 return; |
5821 case VAR_PlateSkill: | |
1822 | 5822 SetSkillByEvent(&Player::skillPlate, var_value); |
1782 | 5823 return; |
5824 case VAR_FireSkill: | |
1822 | 5825 SetSkillByEvent(&Player::skillFire, var_value); |
1782 | 5826 return; |
5827 case VAR_AirSkill: | |
1822 | 5828 SetSkillByEvent(&Player::skillAir, var_value); |
1782 | 5829 return; |
5830 case VAR_WaterSkill: | |
1822 | 5831 SetSkillByEvent(&Player::skillWater, var_value); |
1782 | 5832 return; |
5833 case VAR_EarthSkill: | |
1822 | 5834 SetSkillByEvent(&Player::skillEarth, var_value); |
1782 | 5835 return; |
5836 case VAR_SpiritSkill: | |
1822 | 5837 SetSkillByEvent(&Player::skillSpirit, var_value); |
1782 | 5838 return; |
5839 case VAR_MindSkill: | |
1822 | 5840 SetSkillByEvent(&Player::skillMind, var_value); |
1782 | 5841 return; |
5842 case VAR_BodySkill: | |
1822 | 5843 SetSkillByEvent(&Player::skillBody, var_value); |
1782 | 5844 return; |
5845 case VAR_LightSkill: | |
1822 | 5846 SetSkillByEvent(&Player::skillLight, var_value); |
1782 | 5847 return; |
5848 case VAR_DarkSkill: | |
1822 | 5849 SetSkillByEvent(&Player::skillDark, var_value); |
1782 | 5850 return; |
5851 case VAR_IdentifyItemSkill: | |
1822 | 5852 SetSkillByEvent(&Player::skillItemId, var_value); |
1782 | 5853 return; |
5854 case VAR_MerchantSkill: | |
1822 | 5855 SetSkillByEvent(&Player::skillMerchant, var_value); |
1782 | 5856 return; |
5857 case VAR_RepairSkill: | |
1822 | 5858 SetSkillByEvent(&Player::skillRepair, var_value); |
1782 | 5859 return; |
5860 case VAR_BodybuildingSkill: | |
1822 | 5861 SetSkillByEvent(&Player::skillBodybuilding, var_value); |
1782 | 5862 return; |
5863 case VAR_MeditationSkill: | |
1822 | 5864 SetSkillByEvent(&Player::skillMeditation, var_value); |
1782 | 5865 return; |
5866 case VAR_PerceptionSkill: | |
1822 | 5867 SetSkillByEvent(&Player::skillPerception, var_value); |
1782 | 5868 return; |
5869 case VAR_DiplomacySkill: | |
1822 | 5870 SetSkillByEvent(&Player::skillDiplomacy, var_value); |
1782 | 5871 return; |
5872 case VAR_ThieverySkill: | |
5873 Error ("Thieving unsupported"); | |
5874 return; | |
5875 case VAR_DisarmTrapSkill: | |
1822 | 5876 SetSkillByEvent(&Player::skillDisarmTrap, var_value); |
1782 | 5877 return; |
5878 case VAR_DodgeSkill: | |
1822 | 5879 SetSkillByEvent(&Player::skillDodge, var_value); |
1782 | 5880 return; |
5881 case VAR_UnarmedSkill: | |
1822 | 5882 SetSkillByEvent(&Player::skillUnarmed, var_value); |
1782 | 5883 return; |
5884 case VAR_IdentifyMonsterSkill: | |
1822 | 5885 SetSkillByEvent(&Player::skillMonsterId, var_value); |
1782 | 5886 return; |
5887 case VAR_ArmsmasterSkill: | |
1822 | 5888 SetSkillByEvent(&Player::skillArmsmaster, var_value); |
1782 | 5889 return; |
5890 case VAR_StealingSkill: | |
1822 | 5891 SetSkillByEvent(&Player::skillStealing, var_value); |
1782 | 5892 return; |
5893 case VAR_AlchemySkill: | |
1822 | 5894 SetSkillByEvent(&Player::skillAlchemy, var_value); |
1782 | 5895 return; |
5896 case VAR_LearningSkill: | |
1822 | 5897 SetSkillByEvent(&Player::skillLearning, var_value); |
1782 | 5898 return; |
5899 } | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5900 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5901 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5902 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5903 //----- (new function) -------------------------------------------------------- |
1822 | 5904 void Player::PlayAwardSound() |
5905 { | |
5906 int playerIndex = GetPlayerIndex(); | |
5907 signed int v25 = 8 * playerIndex + 400; | |
5908 LOBYTE(v25) = PID(OBJECT_Player,playerIndex - 112); | |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5909 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5910 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5911 |
1782 | 5912 //----- (new function) -------------------------------------------------------- |
1822 | 5913 void Player::PlayAwardSound_Anim() |
5914 { | |
5915 int playerIndex = GetPlayerIndex(); | |
5916 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, playerIndex); | |
5917 PlayAwardSound(); | |
1782 | 5918 } |
5919 | |
5920 //----- (new function) -------------------------------------------------------- | |
1822 | 5921 void Player::PlayAwardSound_Anim_Face( PlayerSpeech speech ) |
1782 | 5922 { |
5923 this->PlaySound(speech, 0); | |
1822 | 5924 PlayAwardSound_Anim(); |
1782 | 5925 } |
5926 | |
5927 //----- (new function) -------------------------------------------------------- | |
1822 | 5928 void Player::SetSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 skillValue ) |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5929 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5930 unsigned __int16 currSkillValue = this->*skillToSet; |
1822 | 5931 if ( skillValue > 63 ) //the original had the condition reversed which was probably wrong |
5932 { | |
5933 this->*skillToSet = skillValue | currSkillValue & 63; | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5934 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5935 else |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5936 { |
1822 | 5937 this->*skillToSet = skillValue | currSkillValue & 0xC0; |
5938 } | |
5939 int playerIndex = GetPlayerIndex(); | |
5940 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, playerIndex); | |
5941 PlayAwardSound(); | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5942 } |
0 | 5943 |
5944 //----- (0044AFFB) -------------------------------------------------------- | |
310 | 5945 void Player::AddVariable(enum VariableType var_type, signed int val) |
0 | 5946 { |
5947 int v6; // eax@15 | |
5948 unsigned int v7; // esi@18 | |
5949 DDM_DLV_Header *v27; // eax@153 | |
5950 ItemGen item; // [sp+Ch] [bp-2Ch]@45 | |
310 | 5951 |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5952 if ( var_type >= VAR_Counter1 && var_type <= VAR_Counter10) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5953 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5954 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5955 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5956 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5957 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5958 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5959 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5960 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed; |
1822 | 5961 PlayAwardSound(); |
1788 | 5962 return; |
0 | 5963 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5964 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5965 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5966 { |
1822 | 5967 |
5968 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_74 ) | |
5969 { | |
5970 if (255 - val > stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0]) | |
5971 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] += val; | |
5972 else | |
5973 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] = 255; | |
5974 } | |
5975 if ( (signed int)var_type >= VAR_MapPersistentVariable_75 && var_type <= VAR_MapPersistentVariable_99 ) | |
5976 { | |
5977 if (255 - val > stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75]) | |
5978 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] += val; | |
5979 else | |
5980 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] = 255; | |
5981 } | |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5982 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5983 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5984 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5985 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5986 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5987 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0]) |
0 | 5988 { |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5989 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5990 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText = 0) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5991 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5992 bFlashHistoryBook = 1; |
1822 | 5993 PlayAwardSound(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5994 } |
0 | 5995 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5996 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5997 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5998 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5999 switch ( var_type ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6000 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6001 case VAR_RandomGold: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6002 if ( val == 0 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6003 val = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6004 v6 = rand(); |
1828
35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents:
1827
diff
changeset
|
6005 pParty->PartyFindsGold(v6 % val + 1, 1); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6006 GameUI_DrawFoodAndGold(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6007 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6008 case VAR_RandomFood: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6009 if ( val == 0 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6010 val = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6011 v7 = rand() % val + 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6012 Party::GiveFood(v7); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6013 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6014 ShowStatusBarString(pTmpBuf.data(), 2u); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6015 GameUI_DrawFoodAndGold(); |
1822 | 6016 PlayAwardSound(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6017 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6018 case VAR_Sex: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6019 this->uSex = (PLAYER_SEX)val; |
1822 | 6020 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6021 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6022 case VAR_Class: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6023 this->classType = (PLAYER_CLASS_TYPE)val; |
1822 | 6024 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6025 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6026 case VAR_CurrentHP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6027 this->sHealth = min(this->sHealth + val, this->GetMaxHealth() ); |
1822 | 6028 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6029 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6030 case VAR_MaxHP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6031 this->_health_related = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6032 this->uFullHealthBonus = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6033 this->sHealth = this->GetMaxHealth(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6034 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6035 case VAR_CurrentSP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6036 this->sMana = min(this->sMana + val, this->GetMaxMana() ); |
1822 | 6037 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6038 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6039 case VAR_MaxSP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6040 this->_mana_related = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6041 this->uFullManaBonus = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6042 this->sMana = GetMaxMana(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6043 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6044 case VAR_ACModifier: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6045 this->sACModifier = min(this->sACModifier + val, 255); |
1822 | 6046 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6047 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6048 case VAR_BaseLevel: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6049 this->uLevel = min(this->uLevel + val, 255); |
1822 | 6050 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6051 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6052 case VAR_LevelModifier: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6053 this->sLevelModifier = min(this->sLevelModifier + val, 255); |
1822 | 6054 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6055 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6056 case VAR_Age: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6057 this->sAgeModifier += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6058 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6059 case VAR_Award: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6060 if (_449B57_test_bit(this->_achieved_awards_bits, val) && pAwards[val].pText ) |
310 | 6061 { |
1822 | 6062 PlayAwardSound_Anim97_Face(SPEECH_96); |
0 | 6063 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6064 _449B7E_toggle_bit(this->_achieved_awards_bits, val, 1); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6065 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6066 case VAR_Experience: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6067 this->uExperience = min(this->uExperience + val, 4000000000i64); |
1822 | 6068 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6069 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6070 case VAR_QBits_QuestsDone: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6071 if ( !_449B57_test_bit(pParty->_quest_bits, val) && pQuestTable[val] ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6072 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6073 bFlashQuestBook = 1; |
1822 | 6074 PlayAwardSound_Anim97_Face(SPEECH_93); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6075 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6076 _449B7E_toggle_bit(pParty->_quest_bits, val, 1); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6077 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6078 case VAR_PlayerItemInHands: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6079 item.Reset(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6080 item.uAttributes = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6081 item.uItemID = val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6082 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6083 pParty->pIsArtifactFound[val-500] = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6084 else if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION ) |
0 | 6085 { |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6086 item.uNumCharges = rand() % 6 + item.GetDamageMod() + 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6087 item.uMaxCharges = LOBYTE(item.uNumCharges); |
0 | 6088 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6089 pParty->SetHoldingItem(&item); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6090 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6091 case VAR_FixedGold: |
1828
35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents:
1827
diff
changeset
|
6092 pParty->PartyFindsGold(val, 1); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6093 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6094 case VAR_BaseMight: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6095 this->uMight = min(this->uMight + val, 255); |
1822 | 6096 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6097 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6098 case VAR_BaseIntellect: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6099 this->uIntelligence = min(this->uIntelligence + val, 255); |
1822 | 6100 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6101 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6102 case VAR_BasePersonality: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6103 this->uWillpower = min(this->uWillpower + val, 255); |
1822 | 6104 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6105 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6106 case VAR_BaseEndurance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6107 this->uEndurance = min(this->uEndurance + val, 255); |
1822 | 6108 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6109 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6110 case VAR_BaseSpeed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6111 this->uSpeed = min(this->uSpeed + val, 255); |
1822 | 6112 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6113 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6114 case VAR_BaseAccuracy: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6115 this->uAccuracy = min(this->uAccuracy + val, 255); |
1822 | 6116 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6117 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6118 case VAR_BaseLuck: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6119 this->uLuck = min(this->uLuck + val, 255); |
1822 | 6120 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6121 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6122 case VAR_FixedFood: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6123 Party::GiveFood(val); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6124 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6125 ShowStatusBarString(pTmpBuf.data(), 2u); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6126 if ( pParty->uNumFoodRations > 0xFFFF ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6127 Party::SetFood(0xFFFFu); |
1822 | 6128 PlayAwardSound(); |
1788 | 6129 return; |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6130 case VAR_MightBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6131 case VAR_ActualMight: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6132 this->uMightBonus = min(this->uMightBonus + val, 255); |
1822 | 6133 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6134 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6135 case VAR_IntellectBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6136 case VAR_ActualIntellect: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6137 this->uIntelligenceBonus = min(this->uIntelligenceBonus + val, 255); |
1822 | 6138 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6139 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6140 case VAR_PersonalityBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6141 case VAR_ActualPersonality: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6142 this->uWillpowerBonus = min(this->uWillpowerBonus + val, 255); |
1822 | 6143 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6144 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6145 case VAR_EnduranceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6146 case VAR_ActualEndurance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6147 this->uEnduranceBonus = min(this->uEnduranceBonus + val, 255); |
1822 | 6148 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6149 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6150 case VAR_SpeedBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6151 case VAR_ActualSpeed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6152 this->uSpeedBonus = min(this->uSpeedBonus + val, 255); |
1822 | 6153 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6154 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6155 case VAR_AccuracyBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6156 case VAR_ActualAccuracy: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6157 this->uAccuracyBonus = min(this->uAccuracyBonus + val, 255); |
1822 | 6158 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6159 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6160 case VAR_LuckBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6161 case VAR_ActualLuck: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6162 this->uLuckBonus = min(this->uLuckBonus + val, 255); |
1822 | 6163 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6164 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6165 case VAR_FireResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6166 this->sResFireBase = min(this->sResFireBase + val, 255); |
1822 | 6167 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6168 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6169 case VAR_AirResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6170 this->sResAirBase = min(this->sResAirBase + val, 255); |
1822 | 6171 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6172 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6173 case VAR_WaterResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6174 this->sResWaterBase = min(this->sResWaterBase + val, 255); |
1822 | 6175 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6176 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6177 case VAR_EarthResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6178 this->sResEarthBase = min(this->sResEarthBase + val, 255); |
1822 | 6179 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6180 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6181 case VAR_SpiritResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6182 this->sResSpiritBase = min(this->sResSpiritBase + val, 255); |
1822 | 6183 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6184 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6185 case VAR_MindResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6186 this->sResMindBase = min(this->sResMindBase + val, 255); |
1822 | 6187 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6188 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6189 case VAR_BodyResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6190 this->sResBodyBase = min(this->sResBodyBase + val, 255); |
1822 | 6191 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6192 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6193 case VAR_LightResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6194 this->sResLightBase = min(this->sResLightBase + val, 255); |
1822 | 6195 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6196 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6197 case VAR_DarkResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6198 this->sResDarkBase = min(this->sResDarkBase + val, 255); |
1822 | 6199 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6200 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6201 case VAR_MagicResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6202 this->sResMagicBase = min(this->sResMagicBase + val, 255); |
1822 | 6203 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6204 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6205 case VAR_FireResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6206 this->sResFireBonus = min(this->sResFireBonus + val, 255); |
1822 | 6207 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6208 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6209 case VAR_AirResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6210 this->sResAirBonus = min(this->sResAirBonus + val, 255); |
1822 | 6211 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6212 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6213 case VAR_WaterResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6214 this->sResWaterBonus = min(this->sResWaterBonus + val, 255); |
1822 | 6215 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6216 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6217 case VAR_EarthResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6218 this->sResEarthBonus = min(this->sResEarthBonus + val, 255); |
1822 | 6219 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6220 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6221 case VAR_SpiritResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6222 this->sResSpiritBonus = min(this->sResSpiritBonus + val, 255); |
1822 | 6223 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6224 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6225 case VAR_MindResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6226 this->sResMindBonus = min(this->sResMindBonus + val, 255); |
1822 | 6227 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6228 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6229 case VAR_BodyResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6230 this->sResBodyBonus = min(this->sResBodyBonus + val, 255); |
1822 | 6231 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6232 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6233 case VAR_LightResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6234 this->sResLightBonus = min(this->sResLightBonus + val, 255); |
1822 | 6235 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6236 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6237 case VAR_DarkResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6238 this->sResDarkBonus = min(this->sResDarkBonus + val, 255); |
1822 | 6239 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6240 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6241 case VAR_MagicResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6242 this->sResMagicBonus = min(this->sResMagicBonus + val, 255); |
1822 | 6243 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6244 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6245 case VAR_Cursed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6246 this->SetCondition(Condition_Cursed, 1); |
1822 | 6247 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6248 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6249 case VAR_Weak: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6250 this->SetCondition(Condition_Weak, 1); |
1822 | 6251 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6252 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6253 case VAR_Asleep: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6254 this->SetCondition(Condition_Sleep, 1); |
1822 | 6255 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6256 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6257 case VAR_Afraid: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6258 this->SetCondition(Condition_Fear, 1); |
1822 | 6259 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6260 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6261 case VAR_Drunk: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6262 this->SetCondition(Condition_Drunk, 1); |
1822 | 6263 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6264 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6265 case VAR_Insane: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6266 this->SetCondition(Condition_Insane, 1); |
1822 | 6267 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6268 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6269 case VAR_PoisonedGreen: |
2187 | 6270 this->SetCondition(Condition_Poison_Weak, 1); |
1822 | 6271 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6272 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6273 case VAR_DiseasedGreen: |
2187 | 6274 this->SetCondition(Condition_Disease_Weak, 1); |
1822 | 6275 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6276 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6277 case VAR_PoisonedYellow: |
2187 | 6278 this->SetCondition(Condition_Poison_Medium, 1); |
1822 | 6279 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6280 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6281 case VAR_DiseasedYellow: |
2187 | 6282 this->SetCondition(Condition_Disease_Medium, 1); |
1822 | 6283 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6284 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6285 case VAR_PoisonedRed: |
2187 | 6286 this->SetCondition(Condition_Poison_Severe, 1); |
1822 | 6287 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6288 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6289 case VAR_DiseasedRed: |
2187 | 6290 this->SetCondition(Condition_Disease_Severe, 1); |
1822 | 6291 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6292 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6293 case VAR_Paralyzed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6294 this->SetCondition(Condition_Paralyzed, 1); |
1822 | 6295 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6296 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6297 case VAR_Unconsious: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6298 this->SetCondition(Condition_Unconcious, 1); |
1822 | 6299 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6300 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6301 case VAR_Dead: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6302 this->SetCondition(Condition_Dead, 1); |
1822 | 6303 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6304 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6305 case VAR_Stoned: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6306 this->SetCondition(Condition_Pertified, 1); |
1822 | 6307 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6308 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6309 case VAR_Eradicated: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6310 this->SetCondition(Condition_Eradicated, 1); |
1822 | 6311 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6312 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6313 case VAR_MajorCondition : |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
6314 pConditions.fill(0); |
1822 | 6315 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6316 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6317 case VAR_AutoNotes: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6318 if ( !_449B57_test_bit(pParty->_autonote_bits, val) && pAutonoteTxt[val].pText ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6319 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6320 this->PlaySound(SPEECH_96, 0); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6321 bFlashAutonotesBook = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6322 _506568_autonote_type = pAutonoteTxt[val].eType; |
1822 | 6323 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, GetPlayerIndex()); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6324 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6325 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1); |
1822 | 6326 PlayAwardSound(); |
0 | 6327 return; |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6328 case VAR_PlayerBits: |
1822 | 6329 _449B7E_toggle_bit((unsigned char *)this->playerEventBits, val, 1u); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6330 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6331 case VAR_NPCs2: |
1793
4dee76d79c78
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents:
1792
diff
changeset
|
6332 pParty->hirelingScrollPosition = 0; |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6333 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6334 pParty->CountHirelings(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6335 viewparams->bRedrawGameUI = true; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6336 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6337 case VAR_NumSkillPoints: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6338 this->uSkillPoints += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6339 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6340 case VAR_ReputationInCurrentLocation: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6341 v27 = &pOutdoor->ddm; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6342 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6343 v27 = &pIndoor->dlv; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6344 v27->uReputation += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6345 if ( v27->uReputation > 10000 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6346 v27->uReputation = 10000; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6347 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6348 case VAR_GoldInBank: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6349 pParty->uNumGoldInBank += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6350 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6351 case VAR_NumDeaths: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6352 pParty->uNumDeaths += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6353 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6354 case VAR_NumBounties: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6355 pParty->uNumBountiesCollected += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6356 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6357 case VAR_PrisonTerms: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6358 pParty->uNumPrisonTerms += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6359 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6360 case VAR_ArenaWinsPage: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6361 pParty->uNumArenaPageWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6362 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6363 case VAR_ArenaWinsSquire: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6364 pParty->uNumArenaSquireWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6365 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6366 case VAR_ArenaWinsKnight: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6367 pParty->uNumArenaKnightWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6368 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6369 case VAR_ArenaWinsLord: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6370 pParty->uNumArenaLordWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6371 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6372 case VAR_StaffSkill: |
1822 | 6373 AddSkillByEvent(&Player::skillStaff, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6374 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6375 case VAR_SwordSkill: |
1822 | 6376 AddSkillByEvent(&Player::skillSword, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6377 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6378 case VAR_DaggerSkill: |
1822 | 6379 AddSkillByEvent(&Player::skillDagger, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6380 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6381 case VAR_AxeSkill: |
1822 | 6382 AddSkillByEvent(&Player::skillAxe, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6383 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6384 case VAR_SpearSkill: |
1822 | 6385 AddSkillByEvent(&Player::skillSpear, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6386 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6387 case VAR_BowSkill: |
1822 | 6388 AddSkillByEvent(&Player::skillBow, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6389 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6390 case VAR_MaceSkill: |
1822 | 6391 AddSkillByEvent(&Player::skillMace, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6392 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6393 case VAR_BlasterSkill: |
1822 | 6394 AddSkillByEvent(&Player::skillBlaster, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6395 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6396 case VAR_ShieldSkill: |
1822 | 6397 AddSkillByEvent(&Player::skillShield, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6398 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6399 case VAR_LeatherSkill: |
1822 | 6400 AddSkillByEvent(&Player::skillLeather, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6401 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6402 case VAR_SkillChain: |
1822 | 6403 AddSkillByEvent(&Player::skillChain, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6404 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6405 case VAR_PlateSkill: |
1822 | 6406 AddSkillByEvent(&Player::skillPlate, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6407 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6408 case VAR_FireSkill: |
1822 | 6409 AddSkillByEvent(&Player::skillFire, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6410 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6411 case VAR_AirSkill: |
1822 | 6412 AddSkillByEvent(&Player::skillAir, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6413 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6414 case VAR_WaterSkill: |
1822 | 6415 AddSkillByEvent(&Player::skillWater, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6416 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6417 case VAR_EarthSkill: |
1822 | 6418 AddSkillByEvent(&Player::skillEarth, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6419 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6420 case VAR_SpiritSkill: |
1822 | 6421 AddSkillByEvent(&Player::skillSpirit, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6422 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6423 case VAR_MindSkill: |
1822 | 6424 AddSkillByEvent(&Player::skillMind, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6425 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6426 case VAR_BodySkill: |
1822 | 6427 AddSkillByEvent(&Player::skillBody, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6428 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6429 case VAR_LightSkill: |
1822 | 6430 AddSkillByEvent(&Player::skillLight, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6431 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6432 case VAR_DarkSkill: |
1822 | 6433 AddSkillByEvent(&Player::skillDark, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6434 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6435 case VAR_IdentifyItemSkill: |
1822 | 6436 AddSkillByEvent(&Player::skillItemId, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6437 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6438 case VAR_MerchantSkill: |
1822 | 6439 AddSkillByEvent(&Player::skillMerchant, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6440 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6441 case VAR_RepairSkill: |
1822 | 6442 AddSkillByEvent(&Player::skillRepair, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6443 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6444 case VAR_BodybuildingSkill: |
1822 | 6445 AddSkillByEvent(&Player::skillBodybuilding, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6446 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6447 case VAR_MeditationSkill: |
1822 | 6448 AddSkillByEvent(&Player::skillMeditation, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6449 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6450 case VAR_PerceptionSkill: |
1822 | 6451 AddSkillByEvent(&Player::skillPerception, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6452 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6453 case VAR_DiplomacySkill: |
1822 | 6454 AddSkillByEvent(&Player::skillDiplomacy, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6455 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6456 case VAR_ThieverySkill: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6457 Error ("Thieving unsupported"); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6458 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6459 case VAR_DisarmTrapSkill: |
1822 | 6460 AddSkillByEvent(&Player::skillDisarmTrap, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6461 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6462 case VAR_DodgeSkill: |
1822 | 6463 AddSkillByEvent(&Player::skillDodge, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6464 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6465 case VAR_UnarmedSkill: |
1822 | 6466 AddSkillByEvent(&Player::skillUnarmed, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6467 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6468 case VAR_IdentifyMonsterSkill: |
1822 | 6469 AddSkillByEvent(&Player::skillMonsterId, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6470 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6471 case VAR_ArmsmasterSkill: |
1822 | 6472 AddSkillByEvent(&Player::skillArmsmaster, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6473 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6474 case VAR_StealingSkill: |
1822 | 6475 AddSkillByEvent(&Player::skillStealing, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6476 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6477 case VAR_AlchemySkill: |
1822 | 6478 AddSkillByEvent(&Player::skillAlchemy, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6479 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6480 case VAR_LearningSkill: |
1822 | 6481 AddSkillByEvent(&Player::skillLearning, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6482 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6483 default: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6484 return; |
0 | 6485 } |
6486 } | |
6487 | |
1791 | 6488 //----- (new function) -------------------------------------------------------- |
1822 | 6489 void Player::PlayAwardSound_Anim97() |
6490 { | |
6491 int playerIndex = GetPlayerIndex(); | |
6492 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, playerIndex); | |
6493 PlayAwardSound(); | |
1791 | 6494 } |
6495 | |
6496 //----- (new function) -------------------------------------------------------- | |
1822 | 6497 void Player::PlayAwardSound_Anim97_Face( PlayerSpeech speech ) |
1791 | 6498 { |
6499 this->PlaySound(speech, 0); | |
1822 | 6500 PlayAwardSound_Anim97(); |
1791 | 6501 } |
6502 | |
6503 //----- (new function) -------------------------------------------------------- | |
1822 | 6504 void Player::AddSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 addSkillValue ) |
1791 | 6505 { |
6506 if ( addSkillValue > 63 ) | |
6507 { | |
6508 this->*skillToSet = (unsigned __int8)addSkillValue | this->*skillToSet & 63; | |
6509 } | |
6510 else | |
6511 { | |
6512 this->*skillToSet = min(this->*skillToSet + addSkillValue, 60) | this->*skillToSet & 0xC0; | |
6513 } | |
1822 | 6514 PlayAwardSound_Anim97(); |
1791 | 6515 return; |
6516 } | |
0 | 6517 |
6518 //----- (0044B9C4) -------------------------------------------------------- | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6519 void Player::SubtractVariable( enum VariableType VarNum, signed int pValue ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6520 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6521 DDM_DLV_Header *locationHeader; // eax@90 |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6522 int randGold; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6523 int randFood; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6524 int npcIndex; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6525 |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6526 if ( VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_99 ) |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6527 { |
1822 | 6528 if ( VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 ) |
6529 { | |
6530 stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] -= pValue; | |
6531 } | |
6532 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 ) | |
6533 { | |
6534 stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] -= pValue; | |
6535 } | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6536 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6537 } |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6538 |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6539 switch (VarNum) |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6540 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6541 case VAR_CurrentHP: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6542 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL); |
1822 | 6543 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6544 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6545 case VAR_CurrentSP: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6546 this->sMana = max(this->sMana - pValue, 0); |
1822 | 6547 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6548 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6549 case VAR_ACModifier: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6550 this->sACModifier -= (unsigned __int8)pValue; |
1822 | 6551 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6552 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6553 case VAR_BaseLevel: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6554 this->uLevel -= (unsigned __int8)pValue; |
1822 | 6555 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6556 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6557 case VAR_LevelModifier: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6558 this->sLevelModifier -= (unsigned __int8)pValue; |
1822 | 6559 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6560 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6561 case VAR_Age: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6562 this->sAgeModifier -= (signed __int16)pValue; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6563 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6564 case VAR_Award: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6565 _449B7E_toggle_bit(this->_achieved_awards_bits, (signed __int16)pValue, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6566 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6567 case VAR_Experience: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6568 this->uExperience -= pValue; |
1822 | 6569 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6570 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6571 case VAR_QBits_QuestsDone: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6572 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6573 this->PlaySound(SPEECH_96, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6574 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6575 case VAR_PlayerItemInHands: |
2025 | 6576 for ( uint i = 0; i < 16; ++i ) |
6577 { | |
6578 int id_ = this->pEquipment.pIndices[i]; | |
6579 if ( id_ > 0 ) | |
6580 { | |
6581 if ( this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == pValue ) | |
6582 { | |
6583 this->pEquipment.pIndices[i] = 0; | |
6584 } | |
6585 } | |
6586 } | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6587 for (int i = 0; i < 126; i++) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6588 { |
2025 | 6589 int id_ = this->pInventoryMatrix[i]; |
6590 if ( id_ > 0 ) | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6591 { |
2025 | 6592 if ( this->pInventoryItemList[id_ - 1].uItemID == pValue ) |
6593 { | |
6594 RemoveItemAtInventoryIndex(i); | |
6595 return; | |
6596 } | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6597 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6598 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6599 if ( pParty->pPickedItem.uItemID == pValue ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6600 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6601 pMouse->RemoveHoldingItem(); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6602 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6603 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6604 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6605 case VAR_FixedGold: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6606 if ( (unsigned int)pValue > pParty->uNumGold ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6607 { |
1825
23deb6b09c8c
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Grumpy7
parents:
1822
diff
changeset
|
6608 dword_5B65C4_cancelEventProcessing = 1; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6609 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6610 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6611 Party::TakeGold((unsigned int)pValue); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6612 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6613 case VAR_RandomGold: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6614 randGold = rand() % (signed int)pValue + 1; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6615 if ( (unsigned int)randGold > pParty->uNumGold ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6616 randGold = pParty->uNumGold; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6617 Party::TakeGold(randGold); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6618 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], randGold); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6619 ShowStatusBarString(pTmpBuf.data(), 2); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6620 GameUI_DrawFoodAndGold(); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6621 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6622 case VAR_FixedFood: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6623 Party::TakeFood((unsigned int)pValue); |
1822 | 6624 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6625 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6626 case VAR_RandomFood: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6627 randFood = rand() % (signed int)pValue + 1; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6628 if ( (unsigned int)randFood > pParty->uNumFoodRations ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6629 randFood = pParty->uNumFoodRations; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6630 Party::TakeFood(randFood); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6631 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], randFood); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6632 ShowStatusBarString(pTmpBuf.data(), 2u); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6633 GameUI_DrawFoodAndGold(); |
1822 | 6634 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6635 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6636 case VAR_MightBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6637 case VAR_ActualMight: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6638 this->uMightBonus -= (unsigned __int16)pValue; |
1822 | 6639 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6640 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6641 case VAR_IntellectBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6642 case VAR_ActualIntellect: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6643 this->uIntelligenceBonus -= (unsigned __int16)pValue; |
1822 | 6644 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6645 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6646 case VAR_PersonalityBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6647 case VAR_ActualPersonality: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6648 this->uWillpowerBonus -= (unsigned __int16)pValue; |
1822 | 6649 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6650 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6651 case VAR_EnduranceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6652 case VAR_ActualEndurance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6653 this->uEnduranceBonus -= (unsigned __int16)pValue; |
1822 | 6654 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6655 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6656 case VAR_SpeedBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6657 case VAR_ActualSpeed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6658 this->uSpeedBonus -= (unsigned __int16)pValue; |
1822 | 6659 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6660 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6661 case VAR_AccuracyBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6662 case VAR_ActualAccuracy: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6663 this->uAccuracyBonus -= (unsigned __int16)pValue; |
1822 | 6664 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6665 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6666 case VAR_LuckBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6667 case VAR_ActualLuck: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6668 this->uLuckBonus -= (unsigned __int16)pValue; |
1822 | 6669 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6670 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6671 case VAR_BaseMight: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6672 this->uMight -= (unsigned __int16)pValue; |
1822 | 6673 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6674 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6675 case VAR_BaseIntellect: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6676 this->uIntelligence -= (unsigned __int16)pValue; |
1822 | 6677 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6678 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6679 case VAR_BasePersonality: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6680 this->uWillpower -= (unsigned __int16)pValue; |
1822 | 6681 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6682 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6683 case VAR_BaseEndurance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6684 this->uEndurance -= (unsigned __int16)pValue; |
1822 | 6685 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6686 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6687 case VAR_BaseSpeed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6688 this->uSpeed -= (unsigned __int16)pValue; |
1822 | 6689 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6690 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6691 case VAR_BaseAccuracy: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6692 this->uAccuracy -= (unsigned __int16)pValue; |
1822 | 6693 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6694 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6695 case VAR_BaseLuck: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6696 this->uLuck -= (unsigned __int16)pValue; |
1822 | 6697 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6698 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6699 case VAR_FireResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6700 this->sResFireBase -= (signed __int16)pValue; |
1822 | 6701 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6702 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6703 case VAR_AirResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6704 this->sResAirBase -= (signed __int16)pValue; |
1822 | 6705 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6706 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6707 case VAR_WaterResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6708 this->sResWaterBase -= (signed __int16)pValue; |
1822 | 6709 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6710 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6711 case VAR_EarthResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6712 this->sResEarthBase -= (signed __int16)pValue; |
1822 | 6713 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6714 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6715 case VAR_SpiritResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6716 this->sResSpiritBase -= (signed __int16)pValue; |
1822 | 6717 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6718 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6719 case VAR_MindResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6720 this->sResMindBase -= (signed __int16)pValue; |
1822 | 6721 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6722 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6723 case VAR_BodyResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6724 this->sResBodyBase -= (signed __int16)pValue; |
1822 | 6725 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6726 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6727 case VAR_LightResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6728 this->sResLightBase -= (signed __int16)pValue; |
1822 | 6729 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6730 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6731 case VAR_DarkResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6732 this->sResDarkBase -= (signed __int16)pValue; |
1822 | 6733 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6734 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6735 case VAR_MagicResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6736 this->sResMagicBase -= (signed __int16)pValue; |
1822 | 6737 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6738 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6739 case VAR_FireResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6740 this->sResFireBonus -= (signed __int16)pValue; |
1822 | 6741 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6742 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6743 case VAR_AirResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6744 this->sResAirBonus -= (signed __int16)pValue; |
1822 | 6745 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6746 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6747 case VAR_WaterResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6748 this->sResWaterBonus -= (signed __int16)pValue; |
1822 | 6749 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6750 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6751 case VAR_EarthResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6752 this->sResEarthBonus -= (signed __int16)pValue; |
1822 | 6753 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6754 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6755 case VAR_SpiritResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6756 this->sResSpiritBonus -= (signed __int16)pValue; |
1822 | 6757 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6758 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6759 case VAR_MindResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6760 this->sResMindBonus -= (signed __int16)pValue; |
1822 | 6761 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6762 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6763 case VAR_BodyResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6764 this->sResBodyBonus -= (signed __int16)pValue; |
1822 | 6765 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6766 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6767 case VAR_LightResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6768 this->sResLightBonus -= (signed __int16)pValue; |
1822 | 6769 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6770 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6771 case VAR_DarkResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6772 this->sResDarkBonus -= (signed __int16)pValue; |
1822 | 6773 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6774 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6775 case VAR_MagicResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6776 this->sResMagicBonus -= (signed __int16)pValue; |
1822 | 6777 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6778 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6779 case VAR_StaffSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6780 this->skillStaff -= (unsigned __int8)pValue; |
1822 | 6781 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6782 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6783 case VAR_SwordSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6784 this->skillSword -= (unsigned __int8)pValue; |
1822 | 6785 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6786 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6787 case VAR_DaggerSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6788 this->skillDagger -= (unsigned __int8)pValue; |
1822 | 6789 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6790 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6791 case VAR_AxeSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6792 this->skillAxe -= (unsigned __int8)pValue; |
1822 | 6793 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6794 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6795 case VAR_SpearSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6796 this->skillSpear -= (unsigned __int8)pValue; |
1822 | 6797 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6798 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6799 case VAR_BowSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6800 this->skillBow -= (unsigned __int8)pValue; |
1822 | 6801 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6802 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6803 case VAR_MaceSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6804 this->skillMace -= (unsigned __int8)pValue; |
1822 | 6805 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6806 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6807 case VAR_BlasterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6808 this->skillBlaster -= (unsigned __int8)pValue; |
1822 | 6809 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6810 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6811 case VAR_ShieldSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6812 this->skillShield -= (unsigned __int8)pValue; |
1822 | 6813 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6814 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6815 case VAR_LeatherSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6816 this->skillLearning -= (unsigned __int8)pValue; |
1822 | 6817 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6818 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6819 case VAR_SkillChain: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6820 this->skillChain -= (unsigned __int8)pValue; |
1822 | 6821 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6822 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6823 case VAR_PlateSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6824 this->skillPlate -= (unsigned __int8)pValue; |
1822 | 6825 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6826 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6827 case VAR_FireSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6828 this->skillFire -= (unsigned __int8)pValue; |
1822 | 6829 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6830 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6831 case VAR_AirSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6832 this->skillAir -= (unsigned __int8)pValue; |
1822 | 6833 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6834 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6835 case VAR_WaterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6836 this->skillWater -= (unsigned __int8)pValue; |
1822 | 6837 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6838 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6839 case VAR_EarthSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6840 this->skillEarth -= (unsigned __int8)pValue; |
1822 | 6841 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6842 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6843 case VAR_SpiritSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6844 this->skillSpirit -= (unsigned __int8)pValue; |
1822 | 6845 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6846 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6847 case VAR_MindSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6848 this->skillMind -= (unsigned __int8)pValue; |
1822 | 6849 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6850 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6851 case VAR_BodySkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6852 this->skillBody -= (unsigned __int8)pValue; |
1822 | 6853 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6854 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6855 case VAR_LightSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6856 this->skillLight -= (unsigned __int8)pValue; |
1822 | 6857 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6858 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6859 case VAR_DarkSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6860 this->skillDark -= (unsigned __int8)pValue; |
1822 | 6861 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6862 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6863 case VAR_IdentifyItemSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6864 this->skillItemId -= (unsigned __int8)pValue; |
1822 | 6865 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6866 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6867 case VAR_MerchantSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6868 this->skillMerchant -= (unsigned __int8)pValue; |
1822 | 6869 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6870 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6871 case VAR_RepairSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6872 this->skillRepair -= (unsigned __int8)pValue; |
1822 | 6873 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6874 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6875 case VAR_BodybuildingSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6876 this->skillBodybuilding -= (unsigned __int8)pValue; |
1822 | 6877 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6878 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6879 case VAR_MeditationSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6880 this->skillMeditation -= (unsigned __int8)pValue; |
1822 | 6881 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6882 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6883 case VAR_PerceptionSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6884 this->skillPerception -= (unsigned __int8)pValue; |
1822 | 6885 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6886 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6887 case VAR_DiplomacySkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6888 this->skillDiplomacy -= (unsigned __int8)pValue; |
1822 | 6889 PlayAwardSound_Anim98(); |
6890 return; | |
6891 case VAR_ThieverySkill: | |
6892 Error ("Thieving unsupported"); | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6893 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6894 case VAR_DisarmTrapSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6895 this->skillDisarmTrap -= (unsigned __int8)pValue; |
1822 | 6896 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6897 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6898 case VAR_DodgeSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6899 this->skillDodge -= (unsigned __int8)pValue; |
1822 | 6900 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6901 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6902 case VAR_UnarmedSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6903 this->skillUnarmed -= (unsigned __int8)pValue; |
1822 | 6904 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6905 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6906 case VAR_IdentifyMonsterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6907 this->skillMonsterId -= (unsigned __int8)pValue; |
1822 | 6908 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6909 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6910 case VAR_ArmsmasterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6911 this->skillArmsmaster -= (unsigned __int8)pValue; |
1822 | 6912 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6913 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6914 case VAR_StealingSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6915 this->skillStealing -= (unsigned __int8)pValue; |
1822 | 6916 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6917 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6918 case VAR_AlchemySkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6919 this->skillAlchemy -= (unsigned __int8)pValue; |
1822 | 6920 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6921 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6922 case VAR_LearningSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6923 this->skillLearning -= (unsigned __int8)pValue; |
1822 | 6924 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6925 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6926 case VAR_Cursed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6927 this->pConditions[Condition_Cursed] = 0; |
1822 | 6928 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6929 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6930 case VAR_Weak: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6931 this->pConditions[Condition_Weak] = 0; |
1822 | 6932 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6933 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6934 case VAR_Asleep: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6935 this->pConditions[Condition_Sleep] = 0; |
1822 | 6936 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6937 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6938 case VAR_Afraid: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6939 this->pConditions[Condition_Fear] = 0; |
1822 | 6940 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6941 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6942 case VAR_Drunk: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6943 this->pConditions[Condition_Drunk] = 0; |
1822 | 6944 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6945 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6946 case VAR_Insane: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6947 this->pConditions[Condition_Insane] = 0; |
1822 | 6948 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6949 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6950 case VAR_PoisonedGreen: |
2187 | 6951 this->pConditions[Condition_Poison_Weak] = 0; |
1822 | 6952 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6953 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6954 case VAR_DiseasedGreen: |
2187 | 6955 this->pConditions[Condition_Disease_Weak] = 0; |
1822 | 6956 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6957 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6958 case VAR_PoisonedYellow: |
2187 | 6959 this->pConditions[Condition_Poison_Medium] = 0; |
1822 | 6960 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6961 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6962 case VAR_DiseasedYellow: |
2187 | 6963 this->pConditions[Condition_Disease_Medium] = 0; |
1822 | 6964 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6965 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6966 case VAR_PoisonedRed: |
2187 | 6967 this->pConditions[Condition_Poison_Severe] = 0; |
1822 | 6968 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6969 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6970 case VAR_DiseasedRed: |
2187 | 6971 this->pConditions[Condition_Disease_Severe] = 0; |
1822 | 6972 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6973 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6974 case VAR_Paralyzed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6975 this->pConditions[Condition_Paralyzed] = 0; |
1822 | 6976 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6977 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6978 case VAR_Unconsious: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6979 this->pConditions[Condition_Unconcious] = 0; |
1822 | 6980 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6981 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6982 case VAR_Dead: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6983 this->pConditions[Condition_Dead] = 0; |
1822 | 6984 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6985 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6986 case VAR_Stoned: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6987 this->pConditions[Condition_Pertified] = 0; |
1822 | 6988 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6989 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6990 case VAR_Eradicated: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6991 this->pConditions[Condition_Eradicated] = 0; |
1822 | 6992 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6993 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6994 case VAR_AutoNotes: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6995 _449B7E_toggle_bit(pParty->_autonote_bits, pValue - 1, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6996 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6997 case VAR_NPCs2: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6998 npcIndex = 0; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6999 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &npcIndex); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7000 if ( npcIndex == pValue ) |
0 | 7001 { |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7002 npcIdToDismissAfterDialogue = pValue; |
0 | 7003 } |
7004 else | |
7005 { | |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7006 npcIdToDismissAfterDialogue = 0; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7007 pParty->hirelingScrollPosition = 0; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7008 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7009 pParty->CountHirelings(); |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7010 viewparams->bRedrawGameUI = true; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7011 } |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7012 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7013 case VAR_HiredNPCHasSpeciality: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7014 for (unsigned int i = 0; i < pNPCStats->uNumNewNPCs; i++) |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7015 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7016 if (pNPCStats->pNewNPCData[i].uProfession == pValue) |
0 | 7017 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7018 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu; |
0 | 7019 } |
7020 } | |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7021 if ( pParty->pHirelings[0].uProfession == pValue ) |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
7022 memset(&pParty->pHirelings[0], 0, sizeof(NPCData)); |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7023 if ( pParty->pHirelings[1].uProfession == pValue ) |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7024 memset(&pParty->pHirelings[1], 0, sizeof(NPCData)); |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7025 pParty->hirelingScrollPosition = 0; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7026 pParty->CountHirelings(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7027 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7028 case VAR_NumSkillPoints: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7029 if ((unsigned int)pValue <= this->uSkillPoints) |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7030 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7031 this->uSkillPoints -= pValue; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7032 } |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7033 else |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7034 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7035 this->uSkillPoints = 0; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7036 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7037 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7038 case VAR_ReputationInCurrentLocation: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7039 locationHeader = &pOutdoor->ddm; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7040 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7041 locationHeader = &pIndoor->dlv; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7042 locationHeader->uReputation -= pValue; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7043 if (locationHeader->uReputation < -10000) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7044 locationHeader->uReputation = -10000; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7045 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7046 case VAR_GoldInBank: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7047 if ( (unsigned int)pValue <= pParty->uNumGoldInBank ) |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7048 { |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7049 pParty->uNumGoldInBank -= (unsigned int)pValue; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7050 } |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7051 else |
0 | 7052 { |
1825
23deb6b09c8c
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Grumpy7
parents:
1822
diff
changeset
|
7053 dword_5B65C4_cancelEventProcessing = 1; |
605 | 7054 } |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7055 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7056 case VAR_NumDeaths: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7057 pParty->uNumDeaths -= (unsigned int)pValue; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7058 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7059 case VAR_NumBounties: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7060 pParty->uNumBountiesCollected -= (unsigned int)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7061 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7062 case VAR_PrisonTerms: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7063 pParty->uNumPrisonTerms -= (int)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7064 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7065 case VAR_ArenaWinsPage: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7066 pParty->uNumArenaPageWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7067 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7068 case VAR_ArenaWinsSquire: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7069 pParty->uNumArenaSquireWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7070 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7071 case VAR_ArenaWinsKnight: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7072 pParty->uNumArenaKnightWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7073 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7074 case VAR_ArenaWinsLord: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7075 pParty->uNumArenaLordWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7076 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7077 } |
0 | 7078 } |
7079 // 5B65C4: using guessed type int dword_5B65C4; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7080 // 5B65CC: using guessed type int dword_5B65CC; |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7081 |
1818 | 7082 //----- (new function) -------------------------------------------------------- |
1822 | 7083 void Player::PlayAwardSound_Anim98() |
7084 { | |
7085 int playerIndex = GetPlayerIndex(); | |
7086 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, playerIndex); | |
7087 PlayAwardSound(); | |
1818 | 7088 } |
7089 | |
7090 //----- (new function) -------------------------------------------------------- | |
1822 | 7091 void Player::PlayAwardSound_Anim98_Face( PlayerSpeech speech ) |
1818 | 7092 { |
7093 this->PlaySound(speech, 0); | |
1822 | 7094 PlayAwardSound_Anim98(); |
1818 | 7095 } |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7096 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7097 //----- (00467E7F) -------------------------------------------------------- |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7098 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType) |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7099 { |
1822 | 7100 int itemAnchor; // ebx@1 |
7101 int itemInvLocation; // edx@1 | |
7102 int freeSlot; // eax@3 | |
1619 | 7103 ItemGen tempPickedItem; // [sp+Ch] [bp-30h]@1 |
7104 | |
7105 tempPickedItem.Reset(); | |
1822 | 7106 itemAnchor = pEquipTypeToBodyAnchor[uEquipType]; |
2156 | 7107 itemInvLocation = pPlayers[uActiveCharacter]->pEquipment.pIndices[itemAnchor]; |
7108 if ( itemInvLocation )//ïåðåîäåòüñÿ â äðóãóþ âåùü | |
1619 | 7109 { |
7110 memcpy(&tempPickedItem, &pParty->pPickedItem, sizeof(tempPickedItem)); | |
2156 | 7111 pPlayers[uActiveCharacter]->pInventoryItemList[itemInvLocation - 1].uBodyAnchor = 0; |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7112 pParty->pPickedItem.Reset(); |
2156 | 7113 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[itemInvLocation - 1]); |
1822 | 7114 tempPickedItem.uBodyAnchor = itemAnchor + 1; |
2156 | 7115 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[itemInvLocation - 1], &tempPickedItem, sizeof(ItemGen)); |
7116 pPlayers[uActiveCharacter]->pEquipment.pIndices[itemAnchor] = itemInvLocation; | |
7117 } | |
7118 else//îäåòü âåùü | |
7119 { | |
7120 freeSlot = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot(); | |
1822 | 7121 if (freeSlot >= 0) |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7122 { |
1822 | 7123 pParty->pPickedItem.uBodyAnchor = itemAnchor + 1; |
2156 | 7124 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[freeSlot], &pParty->pPickedItem, sizeof(ItemGen)); |
7125 pPlayers[uActiveCharacter]->pEquipment.pIndices[itemAnchor] = freeSlot + 1; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7126 pMouse->RemoveHoldingItem(); |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7127 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7128 } |
1295 | 7129 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7130 |
1295 | 7131 //----- (0049387A) -------------------------------------------------------- |
1459 | 7132 int CycleCharacter(bool backwards) |
1295 | 7133 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7134 const int PARTYSIZE = 4; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7135 int valToAdd = backwards ? (PARTYSIZE - 2) : 0; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7136 int mult = backwards ? -1 : 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7137 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7138 for (int i = 0; i < (PARTYSIZE - 1); i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7139 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7140 int currCharId = ((uActiveCharacter + mult * i + valToAdd) % PARTYSIZE) + 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7141 if ( pPlayers[currCharId]->uTimeToRecovery == 0 ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7142 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7143 return currCharId; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7144 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7145 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7146 return uActiveCharacter; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7147 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7148 |
1297 | 7149 //----- (0043EE77) -------------------------------------------------------- |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7150 bool Player::HasUnderwaterSuitEquipped() //the original function took the player number as a parameter. if it was 0, the whole party was checked. calls with the parameter 0 have been changed to calls to this for every player |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7151 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7152 if (GetArmorItem() == nullptr || GetArmorItem()->uItemID != 604) |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7153 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7154 return false; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7155 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7156 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7157 } |
1432 | 7158 |
1297 | 7159 //----- (0043EE15) -------------------------------------------------------- |
1822 | 7160 bool Player::HasItem( unsigned int uItemID, bool checkHeldItem ) |
7161 { | |
7162 if ( !checkHeldItem || pParty->pPickedItem.uItemID != uItemID ) | |
1297 | 7163 { |
7164 for ( uint i = 0; i < 126; ++i ) | |
7165 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7166 if ( this->pInventoryMatrix[i] > 0 ) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7167 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7168 if ( (unsigned int)this->pInventoryItemList[this->pInventoryMatrix[i] - 1].uItemID == uItemID ) |
1297 | 7169 return true; |
7170 } | |
7171 } | |
7172 for ( uint i = 0; i < 16; ++i ) | |
7173 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7174 if ( this->pEquipment.pIndices[i] ) |
1297 | 7175 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7176 if ( (unsigned int)this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == uItemID ) |
1297 | 7177 return true; |
7178 } | |
7179 } | |
1822 | 7180 return false; |
7181 } | |
7182 else | |
7183 { | |
7184 return true; | |
7185 } | |
1297 | 7186 } |
7187 //----- (0043EDB9) -------------------------------------------------------- | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7188 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7189 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7190 CHARACTER_RACE race; // edi@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7191 PLAYER_SEX sex; // eax@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7192 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7193 for (int i = 1; i <= 4; i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7194 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7195 race = pPlayers[i]->GetRace(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7196 sex = pPlayers[i]->GetSexByVoice(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7197 switch(_this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7198 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7199 case 0: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7200 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7201 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7202 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7203 case 1: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7204 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7205 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7206 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7207 case 2: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7208 if ( race == CHARACTER_RACE_DWARF && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7209 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7210 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7211 case 3: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7212 if ( race == CHARACTER_RACE_DWARF && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7213 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7214 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7215 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7216 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7217 return false; |
1297 | 7218 } |
7219 //----- (0043ED6F) -------------------------------------------------------- | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7220 bool IsDwarfPresentInParty(bool a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7221 { |
1297 | 7222 for (uint i = 0; i < 4; ++i) |
7223 { | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7224 CHARACTER_RACE race = pParty->pPlayers[i].GetRace(); |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7225 |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7226 if (race == CHARACTER_RACE_DWARF && a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7227 return true; |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7228 else if (race != CHARACTER_RACE_DWARF && !a1) |
1297 | 7229 return true; |
7230 } | |
7231 return false; | |
7232 } | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7233 |
1297 | 7234 //----- (00439FCB) -------------------------------------------------------- |
2006 | 7235 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int dmgSource, Vec3_int_ *pPos, signed int a4) |
1681 | 7236 { |
1649 | 7237 Player *playerPtr; // ebx@3 |
7238 Actor *actorPtr; // esi@3 | |
1681 | 7239 int spellId; // eax@38 |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7240 signed int recvdMagicDmg; // eax@139 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7241 int v72[4]; // [sp+30h] [bp-24h]@164 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7242 int healthBeforeRecvdDamage; // [sp+48h] [bp-Ch]@3 |
1297 | 7243 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1 |
1681 | 7244 |
7245 uActorID = PID_ID(uObjID); | |
7246 if ( PID_TYPE(uObjID) != 2) | |
1297 | 7247 { |
1649 | 7248 playerPtr = &pParty->pPlayers[a4]; |
1681 | 7249 actorPtr = &pActors[uActorID]; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7250 healthBeforeRecvdDamage = playerPtr->sHealth; |
2291
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7251 if ( PID_TYPE(uObjID) != 3 || !actorPtr->ActorHitOrMiss(playerPtr) ) |
1297 | 7252 return; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7253 ItemGen* equippedArmor = playerPtr->GetArmorItem(); |
1681 | 7254 SoundID soundToPlay; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7255 if ( !equippedArmor |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7256 || equippedArmor->IsBroken() |
1649 | 7257 || |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7258 (equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_CHAIN |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7259 && equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_PLATE |
1649 | 7260 ) |
7261 ) | |
1297 | 7262 { |
1681 | 7263 int randVal = rand() % 4; |
7264 switch (randVal) | |
1297 | 7265 { |
1681 | 7266 case 0 : soundToPlay = (SoundID)108; break; |
7267 case 1 : soundToPlay = (SoundID)109; break; | |
7268 case 2 : soundToPlay = (SoundID)110; break; | |
7269 case 3 : soundToPlay = (SoundID)44; break; | |
1783 | 7270 default: Error("Unexpected sound value"); |
1297 | 7271 } |
7272 } | |
7273 else | |
7274 { | |
1681 | 7275 int randVal = rand() % 4; |
7276 switch (randVal) | |
1297 | 7277 { |
1681 | 7278 case 0 : soundToPlay = (SoundID)105; break; |
7279 case 1 : soundToPlay = (SoundID)106; break; | |
7280 case 2 : soundToPlay = (SoundID)107; break; | |
7281 case 3 : soundToPlay = (SoundID)45; break; | |
1783 | 7282 default: Error("Unexpected sound value"); |
1297 | 7283 } |
1648 | 7284 } |
1681 | 7285 pAudioPlayer->PlaySound(soundToPlay, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0); |
1876 | 7286 int dmgToReceive = actorPtr->_43B3E0_CalcDamage(dmgSource); |
1949 | 7287 if ( actorPtr->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime > 0 ) |
1649 | 7288 { |
1949 | 7289 __int16 spellPower = actorPtr->pActorBuffs[ACTOR_BUFF_SHRINK].uPower; |
1681 | 7290 if ( spellPower ) |
7291 dmgToReceive /= (signed int)spellPower; | |
7292 } | |
1682 | 7293 int damageType; |
1875
1d9e4b50bc7c
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents:
1868
diff
changeset
|
7294 switch (dmgSource) |
1648 | 7295 { |
1682 | 7296 case 0: damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1648 | 7297 break; |
1682 | 7298 case 1: damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1648 | 7299 break; |
1681 | 7300 case 2: spellId = actorPtr->pMonsterInfo.uSpell1ID; |
1682 | 7301 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7302 break; |
1681 | 7303 case 3: spellId = actorPtr->pMonsterInfo.uSpell2ID; |
1682 | 7304 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7305 break; |
1682 | 7306 case 4: damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1648 | 7307 break; |
7308 default: | |
1682 | 7309 case 5: damageType = 4; //yes, the original just assigned the value 4 |
1648 | 7310 break; |
7311 } | |
2061 | 7312 if ( !(dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_DAMAGE) ) |
1297 | 7313 { |
1682 | 7314 dmgToReceive = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
1822 | 7315 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime > 0 ) |
1297 | 7316 { |
1681 | 7317 int actorState = actorPtr->uAIState; |
7318 if ( actorState != Dying && actorState != Dead) | |
1297 | 7319 { |
2293
b0f10ef66e00
stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents:
2292
diff
changeset
|
7320 int reflectedDamage = actorPtr->CalcMagicalDamageToActor((DAMAGE_TYPE)damageType, dmgToReceive); |
1681 | 7321 actorPtr->sCurrentHP -= reflectedDamage; |
7322 if ( reflectedDamage >= 0 ) | |
1297 | 7323 { |
1649 | 7324 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7325 { |
1682 | 7326 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); //todo extract this branch to a function once Actor::functions are changed to nonstatic actor functions |
1648 | 7327 Actor::AggroSurroundingPeasants(uActorID, 1); |
7328 } | |
7329 else | |
7330 { | |
2154 | 7331 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS) |
1297 | 7332 { |
1681 | 7333 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7334 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7335 } |
1648 | 7336 Actor::Die(uActorID); |
7337 Actor::ApplyFineForKillingPeasant(uActorID); | |
7338 Actor::AggroSurroundingPeasants(uActorID, 1); | |
1649 | 7339 if ( actorPtr->pMonsterInfo.uExp ) |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7340 pParty->GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); |
1681 | 7341 int speechToPlay = SPEECH_51; |
1648 | 7342 if ( rand() % 100 < 20 ) |
1681 | 7343 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7344 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7345 } |
7346 } | |
7347 } | |
7348 } | |
2061 | 7349 if ( !(dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_DAMAGE) |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7350 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7351 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7352 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7353 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7354 } |
1297 | 7355 } |
7356 if ( !pParty->bTurnBasedModeOn ) | |
7357 { | |
1681 | 7358 int actEndurance = playerPtr->GetActualEndurance(); |
7359 int recoveryTime = (int)((20 - playerPtr->GetParameterBonus(actEndurance)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333); | |
7360 playerPtr->SetRecoveryTime(recoveryTime); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7361 } |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7362 int yellThreshold = playerPtr->GetMaxHealth() / 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7363 if ( yellThreshold < playerPtr->sHealth && yellThreshold >= healthBeforeRecvdDamage && playerPtr->sHealth > 0 ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7364 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7365 playerPtr->PlaySound(SPEECH_48, 0); |
1297 | 7366 } |
7367 viewparams->bRedrawGameUI = 1; | |
7368 return; | |
7369 } | |
1648 | 7370 else |
7371 { | |
1681 | 7372 SpriteObject* v37 = &pSpriteObjects[uActorID]; |
7373 int uActorType = PID_TYPE(v37->spell_caster_pid); | |
7374 int uActorID = PID_ID(v37->spell_caster_pid); | |
7375 if ( uActorType == 2 ) | |
7376 { | |
7377 Player *playerPtr; // eax@81 | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7378 if ( a4 != -1 ) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7379 { |
1681 | 7380 playerPtr = &pParty->pPlayers[a4]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7381 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7382 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7383 { |
1822 | 7384 int activePlayerCounter = 0; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7385 for (int i = 1; i <= 4; i++) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7386 { |
1822 | 7387 if (pPlayers[i]->CanAct()) |
7388 { | |
7389 v72[activePlayerCounter] = i; | |
7390 activePlayerCounter++; | |
7391 } | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7392 } |
1822 | 7393 if ( activePlayerCounter ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7394 { |
2006 | 7395 playerPtr = &pParty->pPlayers[v72[rand() % activePlayerCounter] - 1];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7396 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7397 } |
1681 | 7398 int v68; |
7399 int v69; | |
7400 if ( uActorType != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7401 { |
1681 | 7402 int playerMaxHp = playerPtr->GetMaxHealth(); |
7403 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, playerMaxHp); | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7404 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7405 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7406 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7407 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7408 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7409 v69 = 0; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7410 } |
1681 | 7411 playerPtr->ReceiveDamage(v68, (DAMAGE_TYPE)v69); |
2182 | 7412 if ( uActorType == OBJECT_Player && !_A750D8_player_speech_timer ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7413 { |
2182 | 7414 _A750D8_player_speech_timer = 256i64; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7415 PlayerSpeechID = SPEECH_44; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7416 uSpeakingCharacter = uActorID + 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7417 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7418 return; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7419 } |
1681 | 7420 else if ( uActorType == 3 ) |
7421 { | |
7422 Actor *actorPtr = &pActors[uActorID]; | |
1648 | 7423 if ( a4 == -1 ) |
1911 | 7424 a4 = stru_50C198.which_player_to_attack(actorPtr); |
1681 | 7425 Player *playerPtr = &pParty->pPlayers[a4]; |
1876 | 7426 int dmgToReceive = actorPtr->_43B3E0_CalcDamage(dmgSource); |
1681 | 7427 unsigned __int16 spriteType = v37->uType; |
1648 | 7428 if ( v37->uType == 545 ) |
1297 | 7429 { |
1681 | 7430 __int16 skillLevel = playerPtr->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
7431 if ( SkillToMastery(skillLevel) >= 4 && rand() % 100 < (skillLevel & 0x3F) ) | |
1648 | 7432 { |
1681 | 7433 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], playerPtr->pName); |
1648 | 7434 ShowStatusBarString(pTmpBuf.data(), 2u); |
1681 | 7435 playerPtr->PlaySound(SPEECH_6, 0); |
1648 | 7436 return; |
7437 } | |
1297 | 7438 } |
1681 | 7439 else if ( spriteType == 555 |
7440 || spriteType == 510 | |
7441 || spriteType == 500 | |
7442 || spriteType == 515 | |
7443 || spriteType == 505 | |
7444 || spriteType == 530 | |
7445 || spriteType == 525 | |
7446 || spriteType == 520 | |
7447 || spriteType == 535 | |
7448 || spriteType == 540 ) | |
1297 | 7449 { |
2291
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7450 if ( !actorPtr->ActorHitOrMiss(playerPtr) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7451 return; |
1822 | 7452 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime > 0 ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7453 dmgToReceive >>= 1; |
1681 | 7454 if ( playerPtr->HasEnchantedItemEquipped(36) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7455 dmgToReceive >>= 1; |
1681 | 7456 if ( playerPtr->HasEnchantedItemEquipped(69) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7457 dmgToReceive >>= 1; |
1681 | 7458 if ( playerPtr->HasItemEquipped(EQUIP_ARMOUR) |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7459 && playerPtr->GetArmorItem()->uItemID == ITEM_ARTIFACT_GOVERNORS_ARMOR ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7460 dmgToReceive >>= 1; |
1989 | 7461 if ( playerPtr->HasItemEquipped(EQUIP_TWO_HANDED)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7462 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7463 ItemGen* mainHandItem = playerPtr->GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7464 if ( mainHandItem->uItemID == ITEM_RELIC_KELEBRIM || mainHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (mainHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7465 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7466 } |
1989 | 7467 if ( playerPtr->HasItemEquipped(EQUIP_SINGLE_HANDED)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7468 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7469 ItemGen* offHandItem = playerPtr->GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7470 if ( offHandItem->uItemID == ITEM_RELIC_KELEBRIM || offHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (offHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7471 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7472 } |
1648 | 7473 } |
1949 | 7474 if ( actorPtr->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime > 0 ) |
1648 | 7475 { |
1949 | 7476 int spellPower = actorPtr->pActorBuffs[ACTOR_BUFF_SHRINK].uPower; |
1681 | 7477 if ( spellPower ) |
7478 dmgToReceive /= (signed int)spellPower; | |
1648 | 7479 } |
1681 | 7480 int damageType; |
1875
1d9e4b50bc7c
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents:
1868
diff
changeset
|
7481 switch(dmgSource) |
1648 | 7482 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7483 case 0: |
1681 | 7484 damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7485 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7486 case 1: |
1681 | 7487 damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7488 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7489 case 2: |
1681 | 7490 spellId = actorPtr->pMonsterInfo.uSpell1ID; |
7491 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7492 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7493 case 3: |
1681 | 7494 spellId = actorPtr->pMonsterInfo.uSpell2ID; |
7495 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7496 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7497 case 4: |
1681 | 7498 damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7499 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7500 case 5: |
1681 | 7501 damageType = 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7502 break; |
1648 | 7503 } |
2061 | 7504 if ( !(dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_DAMAGE) ) |
1648 | 7505 { |
1681 | 7506 int reflectedDmg = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
1822 | 7507 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime > 0 ) |
1297 | 7508 { |
1681 | 7509 unsigned __int16 actorState = actorPtr->uAIState; |
7510 if ( actorState != Dying && actorState != Dead) | |
1297 | 7511 { |
2293
b0f10ef66e00
stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents:
2292
diff
changeset
|
7512 recvdMagicDmg = actorPtr->CalcMagicalDamageToActor((DAMAGE_TYPE)damageType, reflectedDmg); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7513 actorPtr->sCurrentHP -= recvdMagicDmg; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7514 if ( recvdMagicDmg >= 0 ) |
1297 | 7515 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7516 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7517 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7518 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7519 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7520 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7521 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7522 { |
2154 | 7523 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS ) |
1297 | 7524 { |
1681 | 7525 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7526 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7527 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7528 Actor::Die(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7529 Actor::ApplyFineForKillingPeasant(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7530 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7531 if ( actorPtr->pMonsterInfo.uExp ) |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7532 pParty->GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); |
1681 | 7533 int speechToPlay = SPEECH_51; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7534 if ( rand() % 100 < 20 ) |
1681 | 7535 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7536 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7537 } |
7538 } | |
7539 } | |
7540 } | |
7541 } | |
1875
1d9e4b50bc7c
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents:
1868
diff
changeset
|
7542 if ( !dmgSource |
2061 | 7543 && !(dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_DAMAGE) |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7544 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7545 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7546 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7547 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7548 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7549 if ( !pParty->bTurnBasedModeOn ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7550 { |
1681 | 7551 int actEnd = playerPtr->GetActualEndurance(); |
7552 int recTime = (int)((20 - playerPtr->GetParameterBonus(actEnd)) | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7553 * flt_6BE3A4_debug_recmod1 |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7554 * 2.133333333333333); |
1681 | 7555 playerPtr->SetRecoveryTime(recTime); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7556 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7557 return; |
1648 | 7558 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7559 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7560 { |
1648 | 7561 return; |
7562 } | |
1297 | 7563 } |
7564 } | |
7565 //----- (00421EA6) -------------------------------------------------------- | |
1683 | 7566 void Player::OnInventoryLeftClick() |
7567 { | |
1822 | 7568 signed int inventoryXCoord; // ecx@2 |
7569 int inventoryYCoord; // eax@2 | |
1682 | 7570 int invMatrixIndex; // eax@2 |
1822 | 7571 unsigned int enchantedItemPos; // eax@7 |
1682 | 7572 unsigned int pickedItemId; // esi@12 |
7573 unsigned int invItemIndex; // eax@12 | |
1822 | 7574 unsigned int itemPos; // eax@18 |
1682 | 7575 ItemGen tmpItem; // [sp+Ch] [bp-3Ch]@1 |
1297 | 7576 unsigned int pY; // [sp+3Ch] [bp-Ch]@2 |
7577 unsigned int pX; // [sp+40h] [bp-8h]@2 | |
2156 | 7578 CastSpellInfo *pSpellInfo; |
1297 | 7579 |
7580 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 ) | |
7581 { | |
7582 pMouse->GetClickPos(&pX, &pY); | |
1822 | 7583 inventoryYCoord = (pY - 17) / 32; |
7584 inventoryXCoord = (pX - 14) / 32; | |
7585 invMatrixIndex = inventoryXCoord + (INVETORYSLOTSWIDTH * inventoryYCoord); | |
7586 if ( inventoryYCoord >= 0 && inventoryYCoord < INVETORYSLOTSHEIGHT && inventoryXCoord >= 0 && inventoryXCoord < INVETORYSLOTSWIDTH) | |
1682 | 7587 { |
1822 | 7588 if ( _50C9A0_IsEnchantingInProgress ) |
1297 | 7589 { |
1822 | 7590 enchantedItemPos = this->GetItemIDAtInventoryIndex(&invMatrixIndex); |
7591 if ( enchantedItemPos ) | |
1297 | 7592 { |
2156 | 7593 /* *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu; |
1822 | 7594 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1; |
7595 *((int *)pGUIWindow_Settings->ptr_1C + 3) = enchantedItemPos - 1; | |
2156 | 7596 *((short *)pGUIWindow_Settings->ptr_1C + 3) = invMatrixIndex;*/ |
7597 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; | |
7598 pSpellInfo->uFlags &= 0x7F; | |
7599 pSpellInfo->uPlayerID_2 = uActiveCharacter - 1; | |
7600 pSpellInfo->spell_target_pid = enchantedItemPos - 1; | |
7601 pSpellInfo->field_6 = invMatrixIndex; | |
1822 | 7602 ptr_50C9A4_ItemToEnchant = &this->pInventoryItemList[enchantedItemPos-1]; |
7603 _50C9A0_IsEnchantingInProgress = 0; | |
7604 if ( pMessageQueue_50CBD0->uNumMessages ) | |
7605 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
7606 pMouse->SetCursorBitmap("MICON1"); | |
7607 _50C9D0_AfterEnchClickEventId = 113; | |
7608 _50C9D4_AfterEnchClickEventSecondParam = 0; | |
7609 _50C9D8_AfterEnchClickEventTimeout = 256; | |
7610 } | |
7611 return; | |
7612 } | |
7613 if ( ptr_50C9A4_ItemToEnchant ) | |
7614 return; | |
7615 pickedItemId = pParty->pPickedItem.uItemID; | |
7616 invItemIndex = this->GetItemIDAtInventoryIndex(&invMatrixIndex); | |
7617 if (!pickedItemId) | |
7618 { | |
7619 if ( !invItemIndex ) | |
7620 return; | |
7621 else | |
7622 { | |
7623 memcpy(&pParty->pPickedItem, &this->pInventoryItemList[invItemIndex-1], sizeof(pParty->pPickedItem)); | |
7624 this->RemoveItemAtInventoryIndex(invMatrixIndex); | |
7625 pickedItemId = pParty->pPickedItem.uItemID; | |
7626 pMouse->SetCursorBitmap(pItemsTable->pItems[pickedItemId].pIconName); | |
1297 | 7627 return; |
7628 } | |
1822 | 7629 } |
7630 else | |
7631 { | |
7632 if ( invItemIndex ) | |
1297 | 7633 { |
1822 | 7634 ItemGen* invItemPtr = &this->pInventoryItemList[invItemIndex-1]; |
7635 memcpy(&tmpItem, invItemPtr, sizeof(tmpItem)); | |
7636 this->RemoveItemAtInventoryIndex(invMatrixIndex); | |
7637 int emptyIndex = this->AddItem2(invMatrixIndex, &pParty->pPickedItem); | |
7638 if ( !emptyIndex ) | |
1682 | 7639 { |
1822 | 7640 emptyIndex = this->AddItem2(-1, &pParty->pPickedItem); |
7641 if ( !emptyIndex ) | |
7642 { | |
7643 this->PutItemArInventoryIndex(tmpItem.uItemID, invItemIndex - 1, invMatrixIndex); | |
7644 memcpy(invItemPtr, &tmpItem, sizeof(ItemGen)); | |
7645 return; | |
7646 } | |
1682 | 7647 } |
1822 | 7648 memcpy(&pParty->pPickedItem, &tmpItem, sizeof(ItemGen)); |
7649 pMouse->SetCursorBitmap(pParty->pPickedItem.GetIconName()); | |
7650 return; | |
1297 | 7651 } |
1682 | 7652 else |
1297 | 7653 { |
1822 | 7654 itemPos = this->AddItem(invMatrixIndex, pickedItemId); |
7655 if ( itemPos ) | |
1297 | 7656 { |
1822 | 7657 memcpy(&this->pInventoryItemList[itemPos-1], &pParty->pPickedItem, sizeof(ItemGen)); |
7658 pMouse->RemoveHoldingItem(); | |
1682 | 7659 return; |
7660 } | |
1822 | 7661 itemPos = this->AddItem(-1, pickedItemId); |
7662 if ( itemPos ) | |
1682 | 7663 { |
1822 | 7664 memcpy(&this->pInventoryItemList[itemPos-1], &pParty->pPickedItem, sizeof(ItemGen)); |
7665 pMouse->RemoveHoldingItem(); | |
7666 return; | |
1297 | 7667 } |
7668 } | |
7669 } | |
7670 } | |
7671 } | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7672 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7673 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7674 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7675 bool Player::IsWeak() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7676 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7677 return pConditions[Condition_Weak] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7678 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7679 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7680 bool Player::IsDead() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7681 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7682 return pConditions[Condition_Dead] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7683 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7684 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7685 bool Player::IsEradicated() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7686 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7687 return pConditions[Condition_Eradicated] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7688 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7689 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7690 bool Player::IsZombie() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7691 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7692 return pConditions[Condition_Zombie] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7693 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7694 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7695 bool Player::IsCursed() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7696 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7697 return pConditions[Condition_Cursed] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7698 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7699 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7700 bool Player::IsPertified() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7701 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7702 return pConditions[Condition_Pertified] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7703 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7704 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7705 bool Player::IsUnconcious() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7706 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7707 return pConditions[Condition_Unconcious] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7708 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7709 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7710 bool Player::IsAsleep() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7711 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7712 return pConditions[Condition_Sleep] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7713 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7714 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7715 bool Player::IsParalyzed() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7716 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7717 return pConditions[Condition_Paralyzed] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7718 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7719 |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7720 bool Player::IsDrunk() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7721 { |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7722 return pConditions[Condition_Drunk] != 0; |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7723 } |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7724 |
2185 | 7725 void Player::SetCursed( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7726 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7727 pConditions[Condition_Cursed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7728 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7729 |
2185 | 7730 void Player::SetWeak( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7731 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7732 pConditions[Condition_Weak] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7733 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7734 |
2185 | 7735 void Player::SetAsleep( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7736 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7737 pConditions[Condition_Sleep] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7738 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7739 |
2185 | 7740 void Player::SetAfraid( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7741 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7742 pConditions[Condition_Fear] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7743 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7744 |
2185 | 7745 void Player::SetDrunk( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7746 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7747 pConditions[Condition_Drunk] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7748 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7749 |
2185 | 7750 void Player::SetInsane( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7751 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7752 pConditions[Condition_Insane] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7753 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7754 |
2187 | 7755 void Player::SetPoisonWeak( unsigned long long state ) |
7756 { | |
7757 pConditions[Condition_Poison_Weak] = state; | |
7758 } | |
7759 | |
7760 void Player::SetDiseaseWeak( unsigned long long state ) | |
7761 { | |
7762 pConditions[Condition_Disease_Weak] = state; | |
7763 } | |
7764 | |
7765 void Player::SetPoisonMedium( unsigned long long state ) | |
7766 { | |
7767 pConditions[Condition_Poison_Medium] = state; | |
7768 } | |
7769 | |
7770 void Player::SetDiseaseMedium( unsigned long long state ) | |
7771 { | |
7772 pConditions[Condition_Disease_Medium] = state; | |
7773 } | |
7774 | |
7775 void Player::SetPoisonSevere( unsigned long long state ) | |
7776 { | |
7777 pConditions[Condition_Poison_Severe] = state; | |
7778 } | |
7779 | |
7780 void Player::SetDiseaseSevere( unsigned long long state ) | |
7781 { | |
7782 pConditions[Condition_Disease_Severe] = state; | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7783 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7784 |
2185 | 7785 void Player::SetParalyzed( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7786 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7787 pConditions[Condition_Paralyzed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7788 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7789 |
2185 | 7790 void Player::SetUnconcious( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7791 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7792 pConditions[Condition_Unconcious] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7793 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7794 |
2185 | 7795 void Player::SetDead( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7796 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7797 pConditions[Condition_Dead] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7798 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7799 |
2185 | 7800 void Player::SetPertified( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7801 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7802 pConditions[Condition_Pertified] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7803 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7804 |
2185 | 7805 void Player::SetEradicated( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7806 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7807 pConditions[Condition_Eradicated] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7808 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7809 |
2185 | 7810 void Player::SetZombie( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7811 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7812 pConditions[Condition_Zombie] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7813 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7814 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7815 void Player::SetCondWeakWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7816 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7817 SetCondition(Condition_Weak, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7818 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7819 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7820 void Player::SetCondInsaneWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7821 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7822 SetCondition(Condition_Insane, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7823 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7824 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7825 void Player::SetCondDeadWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7826 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7827 SetCondition(Condition_Dead, blockable); |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7828 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7829 |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7830 void Player::SetCondUnconsciousWithBlockCheck( int blockable ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7831 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7832 SetCondition(Condition_Dead, blockable); |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
7833 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7834 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7835 ItemGen* Player::GetOffHandItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7836 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7837 return GetItem(&PlayerEquipment::uShield); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7838 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7839 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7840 ItemGen* Player::GetMainHandItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7841 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7842 return GetItem(&PlayerEquipment::uMainHand); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7843 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7844 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7845 ItemGen* Player::GetBowItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7846 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7847 return GetItem(&PlayerEquipment::uBow); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7848 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7849 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7850 ItemGen* Player::GetArmorItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7851 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7852 return GetItem(&PlayerEquipment::uArmor); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7853 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7854 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7855 ItemGen* Player::GetHelmItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7856 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7857 return GetItem(&PlayerEquipment::uHelm); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7858 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7859 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7860 ItemGen* Player::GetBeltItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7861 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7862 return GetItem(&PlayerEquipment::uBelt); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7863 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7864 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7865 ItemGen* Player::GetCloakItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7866 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7867 return GetItem(&PlayerEquipment::uCloak); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7868 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7869 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7870 ItemGen* Player::GetGloveItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7871 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7872 return GetItem(&PlayerEquipment::uGlove); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7873 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7874 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7875 ItemGen* Player::GetBootItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7876 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7877 return GetItem(&PlayerEquipment::uBoot); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7878 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7879 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7880 ItemGen* Player::GetAmuletItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7881 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7882 return GetItem(&PlayerEquipment::uAmulet); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7883 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7884 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7885 ItemGen* Player::GetNthRingItem(int ringNum) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7886 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7887 return GetNthEquippedIndexItem(ringNum + 10); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7888 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7889 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7890 ItemGen* Player::GetNthEquippedIndexItem(int index) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7891 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7892 if (this->pEquipment.pIndices[index] == 0) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7893 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7894 return nullptr; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7895 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7896 return &this->pInventoryItemList[this->pEquipment.pIndices[index] - 1]; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7897 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7898 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7899 ItemGen* Player::GetItem(unsigned int PlayerEquipment::* itemPos) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7900 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7901 if (this->pEquipment.*itemPos == 0) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7902 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7903 return nullptr; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7904 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7905 return &this->pInventoryItemList[this->pEquipment.*itemPos - 1]; |
1822 | 7906 } |
7907 | |
7908 int Player::GetPlayerIndex() | |
7909 { | |
7910 int uPlayerIdx = 0; | |
7911 if ( this == pPlayers[1] ) | |
7912 uPlayerIdx = 0; | |
7913 else if( this == pPlayers[2] ) | |
7914 uPlayerIdx = 1; | |
7915 else if ( this == pPlayers[3] ) | |
7916 uPlayerIdx = 2; | |
7917 else if ( this == pPlayers[4] ) | |
7918 uPlayerIdx = 3; | |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7919 else |
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7920 Error("Unexpected player pointer"); |
1826 | 7921 return uPlayerIdx; |
2291
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7922 } |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7923 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7924 //----- (004272F5) -------------------------------------------------------- |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7925 bool Player::PlayerHitOrMiss(Actor *pActor, int a3, int a4) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7926 { |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7927 signed int naturalArmor; // esi@1 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7928 signed int armorBuff; // edi@1 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7929 int effectiveActorArmor; // esi@8 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7930 int attBonus; // eax@9 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7931 int v9; // edx@11 |
2334 | 7932 // unsigned __int8 v12; // sf@13 |
7933 // unsigned __int8 v13; // of@13 | |
2291
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7934 int attPositiveMod; // edx@14 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7935 int attNegativeMod; // eax@14 |
2334 | 7936 // signed int result; // eax@17 |
2291
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7937 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7938 naturalArmor = pActor->pMonsterInfo.uAC; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7939 armorBuff = 0; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7940 if ( pActor->pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC].uExpireTime > 0 ) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7941 naturalArmor /= 2; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7942 if ( pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 ) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7943 armorBuff = pActor->pActorBuffs[ACTOR_BUFF_SHIELD].uPower; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7944 if ( pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime > 0 && pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower > armorBuff ) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7945 armorBuff = pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7946 effectiveActorArmor = armorBuff + naturalArmor; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7947 if ( a3 ) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7948 attBonus = this->GetRangedAttack(); |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7949 else |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7950 attBonus = this->GetActualAttack(false); |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7951 v9 = rand() % (effectiveActorArmor + 2 * attBonus + 30); |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7952 attPositiveMod = a4 + v9; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7953 if ( a3 == 2 ) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7954 { |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7955 attNegativeMod = ((effectiveActorArmor + 15) / 2) + effectiveActorArmor + 15; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7956 } |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7957 else if ( a3 == 3 ) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7958 { |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7959 attNegativeMod = 2 * effectiveActorArmor + 30; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7960 } |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7961 else |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7962 { |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7963 attNegativeMod = effectiveActorArmor + 15; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7964 } |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7965 return (attPositiveMod > attNegativeMod); |
2331
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7966 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7967 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7968 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7969 //----- (0042ECB5) -------------------------------------------------------- |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7970 void Player::_42ECB5_PlayerAttacksActor() |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7971 { |
2334 | 7972 // char *v5; // eax@8 |
7973 // unsigned int v9; // ecx@21 | |
7974 // char *v11; // eax@26 | |
7975 // unsigned int v12; // eax@47 | |
7976 // SoundID v24; // [sp-4h] [bp-40h]@58 | |
2331
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7977 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7978 //result = pParty->pPlayers[uActiveCharacter-1].CanAct(); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7979 Player* player = &pParty->pPlayers[uActiveCharacter - 1]; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7980 if (!player->CanAct()) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7981 return; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7982 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7983 CastSpellInfoHelpers::_427D48(); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7984 //v3 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7985 if (pParty->Invisible()) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7986 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset(); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7987 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7988 //v31 = player->pEquipment.uBow; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7989 int bow_idx = player->pEquipment.uBow; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7990 if (bow_idx && player->pInventoryItemList[bow_idx - 1].IsBroken()) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7991 bow_idx = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7992 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7993 //v32 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7994 int wand_item_id = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7995 //v33 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7996 //v4 = v1->pEquipment.uMainHand; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7997 int laser_weapon_item_id = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7998 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7999 int main_hand_idx = player->pEquipment.uMainHand; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8000 if (main_hand_idx) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8001 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8002 ItemGen* item = &player->pInventoryItemList[main_hand_idx - 1]; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8003 //v5 = (char *)v1 + 36 * v4; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8004 if (!item->IsBroken()) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8005 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8006 //v28b = &v1->pInventoryItems[v4].uItemID; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8007 //v6 = v1->pInventoryItems[v4].uItemID;//*((int *)v5 + 124); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8008 if (item->GetItemEquipType() == EQUIP_WAND) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8009 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8010 if (item->uNumCharges <= 0) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8011 player->pEquipment.uMainHand = 0; // wand discharged - unequip |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8012 else |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8013 wand_item_id = item->uItemID;//*((int *)v5 + 124); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8014 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8015 else if (item->uItemID == ITEM_BLASTER || item->uItemID == ITEM_LASER_RIFLE) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8016 laser_weapon_item_id = item->uItemID;//*((int *)v5 + 124); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8017 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8018 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8019 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8020 //v30 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8021 //v29 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8022 //v28 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8023 //v7 = pMouse->uPointingObjectID; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8024 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8025 int target_pid = pMouse->uPointingObjectID; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8026 int target_type = PID_TYPE(target_pid), |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8027 target_id = PID_ID(target_pid); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8028 if (target_type != OBJECT_Actor || !pActors[target_id].CanAct()) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8029 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8030 target_pid = stru_50C198.FindClosestActor(5120, 0, 0); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8031 target_type = PID_TYPE(target_pid); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8032 target_id = PID_ID(target_pid); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8033 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8034 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8035 Actor* actor = &pActors[target_id]; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8036 int actor_distance = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8037 if (target_type == OBJECT_Actor) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8038 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8039 int distance_x = actor->vPosition.x - pParty->vPosition.x, |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8040 distance_y = actor->vPosition.y - pParty->vPosition.y, |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8041 distance_z = actor->vPosition.z - pParty->vPosition.z; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8042 actor_distance = integer_sqrt(distance_x * distance_x + distance_y * distance_y + distance_z * distance_z) - actor->uActorRadius; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8043 if (actor_distance < 0) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8044 actor_distance = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8045 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8046 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8047 bool shooting_bow = false, |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8048 shotting_laser = false, |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8049 shooting_wand = false, |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8050 melee_attack = false; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8051 if (laser_weapon_item_id) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8052 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8053 shotting_laser = true; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8054 _42777D_CastSpell_UseWand_ShootArrow(SPELL_LASER_PROJECTILE, uActiveCharacter - 1, 0, 0, uActiveCharacter + 8); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8055 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8056 else if (wand_item_id) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8057 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8058 shooting_wand = true; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8059 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8060 int main_hand_idx = player->pEquipment.uMainHand; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8061 _42777D_CastSpell_UseWand_ShootArrow(wand_spell_ids[player->pInventoryItemList[main_hand_idx - 1].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1, 8, 0, uActiveCharacter + 8); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8062 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8063 if (!--player->pInventoryItemList[main_hand_idx - 1].uNumCharges) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8064 player->pEquipment.uMainHand = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8065 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8066 else if (target_type == OBJECT_Actor && actor_distance <= 407.2) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8067 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8068 melee_attack = true; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8069 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8070 Vec3_int_ a3; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8071 a3.x = actor->vPosition.x - pParty->vPosition.x; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8072 a3.y = actor->vPosition.y - pParty->vPosition.y; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8073 a3.z = actor->vPosition.z - pParty->vPosition.z; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8074 Vec3_int_::Normalize(&a3.x, &a3.y, &a3.z); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8075 |
2338
1e865e8690ba
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents:
2336
diff
changeset
|
8076 Actor::DamageMonsterFromParty(PID(OBJECT_Player, uActiveCharacter - 1), target_id, &a3); |
2331
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8077 if (player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_TWO_HANDED) || player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_SINGLE_HANDED)) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8078 _42FA66_do_explosive_impact(actor->vPosition.x, actor->vPosition.y, actor->vPosition.z + actor->uActorHeight / 2, 0, 512, uActiveCharacter); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8079 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8080 else if (bow_idx) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8081 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8082 shooting_bow = true; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8083 _42777D_CastSpell_UseWand_ShootArrow(SPELL_BOW_ARROW, uActiveCharacter - 1, 0, 0, 0); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8084 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8085 else |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8086 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8087 melee_attack = true; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8088 ; // actor out of range or no actor; no ranged weapon so melee attacking air |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8089 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8090 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8091 if (!pParty->bTurnBasedModeOn && melee_attack) // wands, bows & lasers will add recovery while shooting spell effect |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8092 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8093 int recovery = player->GetAttackRecoveryTime(false); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8094 if (recovery < 30 ) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8095 recovery = 30; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8096 player->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * (double)recovery * 2.133333333333333); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8097 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8098 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8099 int v34 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8100 if (shooting_wand) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8101 return; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8102 else if (shooting_bow) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8103 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8104 v34 = 5; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8105 player->PlaySound(SPEECH_50, 0); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8106 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8107 if (shotting_laser) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8108 v34 = 7; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8109 else |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8110 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8111 int main_hand_idx = player->pEquipment.uMainHand; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8112 if (player->HasItemEquipped(EQUIP_TWO_HANDED)) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8113 v34 = player->pInventoryItemList[main_hand_idx - 1].GetPlayerSkillType(); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8114 pTurnEngine->ApplyPlayerAction(); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8115 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8116 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8117 switch (v34) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8118 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8119 case 0: pAudioPlayer->PlaySound(SOUND_81, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8120 case 1: pAudioPlayer->PlaySound(SOUND_84, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8121 case 2: pAudioPlayer->PlaySound(SOUND_85, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8122 case 3: pAudioPlayer->PlaySound(SOUND_78, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8123 case 4: pAudioPlayer->PlaySound(SOUND_80, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8124 case 5: pAudioPlayer->PlaySound(SOUND_71, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8125 case 6: pAudioPlayer->PlaySound(SOUND_83, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8126 case 7: pAudioPlayer->PlaySound(SOUND_67, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8127 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8128 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8129 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8130 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8131 //----- (0042FA66) -------------------------------------------------------- |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8132 void Player::_42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8133 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8134 unsigned __int16 v9; // ax@5 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8135 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8136 SpriteObject a1a; // [sp+Ch] [bp-74h]@1 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8137 //SpriteObject::SpriteObject(&a1a); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8138 a1a.uType = 600; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8139 a1a.stru_24.Reset(); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8140 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8141 a1a.spell_id = SPELL_FIRE_FIREBALL; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8142 a1a.spell_level = 8; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8143 a1a.spell_skill = 3; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8144 v9 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8145 for ( uint i = 0; i < pObjectList->uNumObjects; ++i ) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8146 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8147 if ( a1a.uType == pObjectList->pObjects[i].uObjectID ) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8148 v9 = i; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8149 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8150 a1a.uObjectDescID = v9; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8151 a1a.vPosition.x = a1; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8152 a1a.vPosition.y = a2; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8153 a1a.vPosition.z = a3; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8154 a1a.uAttributes = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8155 a1a.uSectorID = pIndoor->GetSector(a1, a2, a3); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8156 a1a.uSpriteFrameID = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8157 a1a.spell_target_pid = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8158 a1a.field_60_distance_related_prolly_lod = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8159 a1a.uFacing = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8160 a1a.uSoundID = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8161 if ( a6 >= 1 || a6 <= 4 ) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8162 a1a.spell_caster_pid = PID(OBJECT_Player, a6 - 1); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8163 else |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8164 a1a.spell_caster_pid = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8165 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8166 int id = a1a.Create(0, 0, 0, 0); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8167 if (id != -1) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8168 AttackerInfo.Add(PID(OBJECT_Item, id), a5, SLOWORD(a1a.vPosition.x), SLOWORD(a1a.vPosition.y), |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8169 SLOWORD(a1a.vPosition.z), 0, 0); |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
8170 } |