annotate Player.cpp @ 2433:9f30d514cdd2

* Uninitialized uNumSectors in IndoorLocation
author zipi
date Wed, 23 Jul 2014 19:52:49 +0100
parents f4af3b203f65
children 104fdbea0386
rev   line source
2415
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6 #include "VectorTypes.h"
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7 #include "stru6.h"
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8 #include "mm7_unsorted_subs.h"
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9 #include "ErrorHandling.h"
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10
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11 #include "Player.h"
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12 #include "PlayerFrameTable.h"
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13 #include "AudioPlayer.h"
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14 #include "Party.h"
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15 #include "Log.h"
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16 #include "LOD.h"
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17 #include "GUIWindow.h"
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18 #include "Viewport.h"
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19 #include "Actor.h"
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20 #include "Game.h"
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21 #include "Mouse.h"
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22 #include "TurnEngine.h"
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23 #include "Events.h"
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24 #include "Events2D.h"
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25 #include "Outdoor.h"
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26 #include "StorylineTextTable.h"
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27 #include "Autonotes.h"
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28 #include "Awards.h"
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29 #include "texts.h"
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30
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31 #include "stru123.h"
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32 #include "stru298.h"
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33 #include "ObjectList.h"
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34 #include "mm7_data.h"
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35 #include "MM7.h"
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36 #include "SpriteObject.h"
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37 #include "DecalBuilder.h"
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38 #include "CastSpellInfo.h"
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39 #include "OurMath.h"
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40 #include "UI\UIPartyCreation.h"
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41
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42
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43
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44
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45 NZIArray<struct Player *, 5> pPlayers;
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46
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47
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48 /* 381 */
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49 #pragma pack(push, 1)
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50 struct PlayerCreation_AttributeProps
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51 {
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52 unsigned __int8 uBaseValue;
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53 char uMaxValue;
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54 char uDroppedStep;
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55 char uBaseStep;
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56 };
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57 #pragma pack(pop)
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58
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59
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60 #pragma pack(push, 1)
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61
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62
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63
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64 #pragma pack(pop)
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65 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
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66 {
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67 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
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68 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
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69 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
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70 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
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71 };
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72
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73
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74
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75 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one
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76 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4
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77 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one
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78
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79
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80
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81 // available skills per class ( 9 classes X 37 skills )
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82 // 0 - not available
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83 // 1 - available
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84 // 2 - primary skill
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85 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
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86 {
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87 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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88 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
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89 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
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90 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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91 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
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92 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
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93 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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94 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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95 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
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96 };
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97
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98
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99 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398
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100 {
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101 1, // EQUIP_SINGLE_HANDED
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102 1, // EQUIP_TWO_HANDED
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103 2, // EQUIP_BOW
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104 3, // EQUIP_ARMOUR
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105 0, // EQUIP_SHIELD
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106 4, // EQUIP_HELMET
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107 5, // EQUIP_BELT
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108 6, // EQUIP_CLOAK
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109 7, // EQUIP_GAUNTLETS
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110 8, // EQUIP_BOOTS
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111 10, // EQUIP_RING
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112 9, // EQUIP_AMULET
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113 1, // EQUIP_WAND
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114 0, // EQUIP_REAGENT
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115 0, // EQUIP_POTION
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116 0, // EQUIP_SPELL_SCROLL
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117 0, // EQUIP_BOOK
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118 0, // EQUIP_MESSAGE_SCROLL
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119 0, // EQUIP_GOLD
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120 0, // EQUIP_GEM
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121 0 // EQUIP_NONE
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122 };
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123
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124
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125 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
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126 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
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127 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
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128 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
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129
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130 unsigned char pConditionAttributeModifier[7][19] =
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131 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might
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132 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence
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133 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower
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134 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance
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135 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy
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136 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed
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137 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck
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138
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139 unsigned char pAgingAttributeModifier[7][4] =
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140 {{100, 75, 40, 10}, //Might
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141 {100, 150, 100, 10}, //Intelligence
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142 {100, 150, 100, 10}, //Willpower
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143 {100, 75, 40, 10}, //Endurance
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144 {100, 100, 40, 10}, //Accuracy
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145 {100, 100, 40, 10}, //Speed
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146 {100, 100, 100, 100}}; //Luck
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147
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148 unsigned int pAgeingTable[4] = {50, 100, 150, 0xFFFF};
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149
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150 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}};
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151
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152 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
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153 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
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154 19, 17, 15, 13, 11, 9, 7, 5, 3, 0};
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155 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6};
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156
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157
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158 unsigned short base_recovery_times_per_weapon_type[12] =
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159 {
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160 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
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161 90, // PLAYER_SKILL_SWORD && Unarmed with skill
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162 60, // PLAYER_SKILL_DAGGER
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163 100, // PLAYER_SKILL_AXE
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164 80, // PLAYER_SKILL_SPEAR
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165 100, // PLAYER_SKILL_BOW
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166 80, // PLAYER_SKILL_MACE
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167 30, // PLAYER_SKILL_BLASTER
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168 10, // PLAYER_SKILL_SHIELD
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169 10, // PLAYER_SKILL_LEATHER
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170 20, // PLAYER_SKILL_CHAIN
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171 30 // PLAYER_SKILL_PLATE
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172 };
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173
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174 //----- (00490913) --------------------------------------------------------
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175 int PlayerCreation_GetUnspentAttributePointCount()
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176 {
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177 signed int v0; // edi@1
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diff changeset
178 int raceId; // ebx@2
0
Ritor1
parents:
diff changeset
179 signed int v4; // eax@17
Ritor1
parents:
diff changeset
180 int v5; // edx@18
Ritor1
parents:
diff changeset
181 signed int v6; // ecx@18
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
182 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
183
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
184 remainingStatPoints = 50;
0
Ritor1
parents:
diff changeset
185 v0 = 50;
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
186 for (int playerNum = 0; playerNum < 4; playerNum++)
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
187 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
188 raceId = pParty->pPlayers[playerNum].GetRace();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
189 for (int statNum = 0; statNum <= 6; statNum++)
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
190 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
191 switch ( statNum )
0
Ritor1
parents:
diff changeset
192 {
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
193 case 0:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
194 v0 = pParty->pPlayers[playerNum].uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
195 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
196 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
197 v0 = pParty->pPlayers[playerNum].uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
198 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
199 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
200 v0 = pParty->pPlayers[playerNum].uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
201 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
202 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
203 v0 = pParty->pPlayers[playerNum].uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
204 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
205 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
206 v0 = pParty->pPlayers[playerNum].uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
207 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
208 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
209 v0 = pParty->pPlayers[playerNum].uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
210 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
211 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
212 v0 = pParty->pPlayers[playerNum].uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
213 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
214 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
215 v4 = StatTable[raceId][statNum].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
216 if ( v0 >= v4 )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
217 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
218 v5 = StatTable[raceId][statNum].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
219 v6 = StatTable[raceId][statNum].uBaseStep;
0
Ritor1
parents:
diff changeset
220 }
Ritor1
parents:
diff changeset
221 else
Ritor1
parents:
diff changeset
222 {
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
223 v5 = StatTable[raceId][statNum].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
224 v6 = StatTable[raceId][statNum].uDroppedStep;
0
Ritor1
parents:
diff changeset
225 }
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
226 remainingStatPoints += v5 * (v4 - v0) / v6;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
227 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
228 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
229 return remainingStatPoints;
0
Ritor1
parents:
diff changeset
230 }
Ritor1
parents:
diff changeset
231
Ritor1
parents:
diff changeset
232 //----- (00427730) --------------------------------------------------------
Ritor1
parents:
diff changeset
233 bool Player::CanCastSpell(unsigned int uRequiredMana)
Ritor1
parents:
diff changeset
234 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
235 if (sMana >= (signed int)uRequiredMana)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
236 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
237 sMana -= (signed int)uRequiredMana;
488
Nomad
parents: 486
diff changeset
238 return true;
Nomad
parents: 486
diff changeset
239 }
Nomad
parents: 486
diff changeset
240
Nomad
parents: 486
diff changeset
241 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
Nomad
parents: 486
diff changeset
242 return false;
0
Ritor1
parents:
diff changeset
243 }
Ritor1
parents:
diff changeset
244
Ritor1
parents:
diff changeset
245 //----- (004BE2DD) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
246 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
247 {
0
Ritor1
parents:
diff changeset
248 float v6; // ST04_4@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
249 signed int item_value; // eax@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
250 signed int sell_price; // ebx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
251
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
252 item_value =pOwnItems[item_index].GetValue();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
253 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
254 sell_price = GetPriceSell(item_value, v6);
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
255 if ( pOwnItems[item_index].IsBroken() )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
256 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
257 if ( sell_price < 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
258 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
259 RemoveItemAtInventoryIndex(inventory_idnx);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
260 Party::SetGold(pParty->uNumGold + sell_price);
0
Ritor1
parents:
diff changeset
261 }
Ritor1
parents:
diff changeset
262
Ritor1
parents:
diff changeset
263 //----- (0043EEF3) --------------------------------------------------------
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
264 bool Player::NothingOrJustBlastersEquipped()
0
Ritor1
parents:
diff changeset
265 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
266 signed int item_idx; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
267 signed int item_id; // esi@1
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
268 for (int i = 0; i < 16; ++i)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
269 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
270 item_idx = pEquipment.pIndices[i];
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
271 if (item_idx)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
272 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
273 item_id = pOwnItems[item_idx - 1].uItemID;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
274 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
275 return false;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
276 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
277 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
278 return true;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
279 }
0
Ritor1
parents:
diff changeset
280
Ritor1
parents:
diff changeset
281 //----- (004B8040) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
282 int Player::GetConditionDayOfWeek( unsigned int uCondition )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
283 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
284 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1;
0
Ritor1
parents:
diff changeset
285 }
Ritor1
parents:
diff changeset
286
Ritor1
parents:
diff changeset
287 //----- (004B807C) --------------------------------------------------------
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
288 int Player::GetTempleHealCostModifier(float a2)
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
289 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
290 unsigned int conditionIdx; // eax@1
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
291 int conditionTimeMultiplier; // esi@1
0
Ritor1
parents:
diff changeset
292 int v6; // eax@8
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
293 signed int result; // qax@13
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
294 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
295
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
296 conditionIdx = GetMajorConditionIdx();
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
297 if ( conditionIdx >= 14 && conditionIdx <= 16)
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
298 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
299 if ( conditionIdx <= 15 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
300 baseConditionMultiplier = 5;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
301 else //if ( conditionIdx == 16 )
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
302 baseConditionMultiplier = 10;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
303 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
304 }
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
305 else
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
306 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
307 conditionTimeMultiplier = 1;
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
308 baseConditionMultiplier = 1;
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
309 if (conditionIdx < 14)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
310 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
311 for (int i = 0; i <= 13; i++)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
312 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
313 v6 = GetConditionDayOfWeek(i);
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
314 if ( v6 > conditionTimeMultiplier )
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
315 conditionTimeMultiplier = v6;
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
316 }
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
317 }
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
318 }
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
319 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
320 if ( result < 1 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
321 result = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
322 return result;
0
Ritor1
parents:
diff changeset
323 }
Ritor1
parents:
diff changeset
324
Ritor1
parents:
diff changeset
325 //----- (004B8102) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
326 int Player::GetPriceSell(int uRealValue, float price_multiplier)
0
Ritor1
parents:
diff changeset
327 {
Ritor1
parents:
diff changeset
328 signed int v3; // esi@1
Ritor1
parents:
diff changeset
329 signed int result; // eax@3
Ritor1
parents:
diff changeset
330
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
331 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100);
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
332 if ( v3 > uRealValue )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
333 v3 = uRealValue;
0
Ritor1
parents:
diff changeset
334 result = 1;
Ritor1
parents:
diff changeset
335 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
336 result = v3;
Ritor1
parents:
diff changeset
337 return result;
Ritor1
parents:
diff changeset
338 }
Ritor1
parents:
diff changeset
339
Ritor1
parents:
diff changeset
340 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
341 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
342 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
343 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100);
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
344
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
345 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
346 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
347 return price;
0
Ritor1
parents:
diff changeset
348 }
Ritor1
parents:
diff changeset
349
Ritor1
parents:
diff changeset
350 //----- (004B8179) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
351 int Player::GetPriceIdentification(float a2)
0
Ritor1
parents:
diff changeset
352 {
Ritor1
parents:
diff changeset
353 signed int v2; // esi@1
Ritor1
parents:
diff changeset
354 int v3; // ecx@1
Ritor1
parents:
diff changeset
355 signed int result; // eax@3
Ritor1
parents:
diff changeset
356
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
357 v2 = (signed int)(a2 * 50.0);
0
Ritor1
parents:
diff changeset
358 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
359 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
360 v3 = v2 / 3;
Ritor1
parents:
diff changeset
361 result = 1;
Ritor1
parents:
diff changeset
362 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
363 result = v3;
Ritor1
parents:
diff changeset
364 return result;
Ritor1
parents:
diff changeset
365 }
Ritor1
parents:
diff changeset
366
Ritor1
parents:
diff changeset
367 //----- (004B81C3) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
368 int Player::GetPriceRepair(int a2, float a3)
0
Ritor1
parents:
diff changeset
369 {
Ritor1
parents:
diff changeset
370 signed int v3; // esi@1
Ritor1
parents:
diff changeset
371 int v4; // ecx@1
Ritor1
parents:
diff changeset
372 signed int result; // eax@3
Ritor1
parents:
diff changeset
373
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
374 v3 = (signed int)((double)a2 / (6.0 - a3));
0
Ritor1
parents:
diff changeset
375 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
376 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
377 v4 = v3 / 3;
Ritor1
parents:
diff changeset
378 result = 1;
Ritor1
parents:
diff changeset
379 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
380 result = v4;
Ritor1
parents:
diff changeset
381 return result;
Ritor1
parents:
diff changeset
382 }
Ritor1
parents:
diff changeset
383
Ritor1
parents:
diff changeset
384 //----- (004B8213) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
385 int Player::GetBaseSellingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
386 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
387 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
388
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
389 v3 = (signed int)((double)a2 / (a3 + 2.0));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
390 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
391 v3 = 1;
0
Ritor1
parents:
diff changeset
392 return v3;
Ritor1
parents:
diff changeset
393 }
Ritor1
parents:
diff changeset
394
Ritor1
parents:
diff changeset
395 //----- (004B8233) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
396 int Player::GetBaseBuyingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
397 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
398 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
399
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
400 v3 = (signed int)((double)a2 * a3);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
401 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
402 v3 = 1;
0
Ritor1
parents:
diff changeset
403 return v3;
Ritor1
parents:
diff changeset
404 }
Ritor1
parents:
diff changeset
405
Ritor1
parents:
diff changeset
406 //----- (004B824B) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
407 int Player::GetBaseIdentifyPrice(float a2)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
408 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
409 signed int v2; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
410
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
411 v2 = (signed int)(a2 * 50.0);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
412 if ( v2 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
413 v2 = 1;
0
Ritor1
parents:
diff changeset
414 return v2;
Ritor1
parents:
diff changeset
415 }
Ritor1
parents:
diff changeset
416
Ritor1
parents:
diff changeset
417 //----- (004B8265) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
418 int Player::GetBaseRepairPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
419 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
420 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
421
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
422 v3 = (signed int)((double)a2 / (6.0 - a3));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
423 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
424 v3 = 1;
0
Ritor1
parents:
diff changeset
425 return v3;
Ritor1
parents:
diff changeset
426 }
Ritor1
parents:
diff changeset
427
Ritor1
parents:
diff changeset
428 //----- (004B6FF9) --------------------------------------------------------
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
429 bool Player::IsPlayerHealableByTemple()
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
430 {
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
431 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
432 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
433 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
434 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
435 if (GetMajorConditionIdx() == Condition_Zombie)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
436 {
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
437 if (((signed int)window_SpeakInHouse->ptr_1C == 78 || (signed int)window_SpeakInHouse->ptr_1C == 81 || (signed int)window_SpeakInHouse->ptr_1C == 82))
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
438 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
439 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
440 return true;
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
441 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
442 else
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
443 return true;
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
444 }
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
445 }
0
Ritor1
parents:
diff changeset
446
Ritor1
parents:
diff changeset
447 //----- (00421E75) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
448 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
449 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
450 int item_idx; // eax@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
451 int inv_index; // eax@3
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
452
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
453 item_idx = *pitem_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
454 if ( item_idx >125 || item_idx < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
455 return 0;
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
456 inv_index = this->pInventoryMatrix[item_idx];
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
457 if ( inv_index < 0 )
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
458 {
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
459 *pitem_index = -1 - inv_index;
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
460 inv_index = this->pInventoryMatrix[-1 - inv_index];
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
461 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
462 return inv_index;
0
Ritor1
parents:
diff changeset
463 }
Ritor1
parents:
diff changeset
464
Ritor1
parents:
diff changeset
465 //----- (004160CA) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
466 void Player::ItemsEnchant( int enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
467 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
468 int avalible_items; // ebx@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
469 int i; // edx@8
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
470 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
471
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
472 avalible_items = 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
473 memset (item_index_tabl,0,sizeof(item_index_tabl));
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
474
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
475 for (i = 0; i < 138; ++i)
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
476 {
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
477 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134))
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
478 item_index_tabl[avalible_items++] = i;
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
479 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
480
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
481 if ( avalible_items )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
482 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
483 if ( enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
484 {
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
485 for ( i = 0; i < enchant_count; ++i )
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
486 {
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
487 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_HARDENED))
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
488 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_HARDENED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
489 }
0
Ritor1
parents:
diff changeset
490 }
Ritor1
parents:
diff changeset
491 else
Ritor1
parents:
diff changeset
492 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
493 for ( i = 0; i < avalible_items; ++i )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
494 {
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
495 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_HARDENED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
496 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
497 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
498 }
0
Ritor1
parents:
diff changeset
499 }
Ritor1
parents:
diff changeset
500
Ritor1
parents:
diff changeset
501 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
502 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
503 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
504 signed int speechCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
505 signed int expressionCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
506 int pickedVariant; // esi@10
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
507 CHARACTER_EXPRESSION_ID expression; // ebx@17
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
508 signed int pSoundID; // ecx@19
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
509 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
510 int expressionVariantArray[5];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
511 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
512 unsigned int expressionDuration = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
513
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
514 pickedSoundID = 0;
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
515 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
516 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
517 for (int i = 0; i < 2; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
518 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
519 if ( SoundSetAction[speech][i] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
520 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
521 speechVariantArray[speechCount] = SoundSetAction[speech][i];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
522 speechCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
523 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
524 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
525 if ( speechCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
526 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
527 pickedVariant = speechVariantArray[rand() % speechCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
528 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
529 if (numberOfSubvariants > 0)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
530 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
531 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
532 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0);
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
533 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
534 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
535 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
536
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
537 for (int i = 0; i < 5; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
538 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
539 if ( SoundSetAction[speech][i + 3] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
540 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
541 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
542 expressionCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
543 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
544 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
545 if ( expressionCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
546 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
547 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
548 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
549 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
550 pSoundID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
551 if ( pSoundList->sNumSounds )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
552 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
553 for (int i = 0; i < pSoundList->sNumSounds; i++)
0
Ritor1
parents:
diff changeset
554 {
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2068
diff changeset
555 if (pSoundList->pSL_Sounds[i].uSoundID == pickedSoundID)
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
556 pSoundID = i;
0
Ritor1
parents:
diff changeset
557 }
Ritor1
parents:
diff changeset
558 }
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2068
diff changeset
559 if ( pSoundList->pSL_Sounds[pSoundID].pSoundData[0] )
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
560 expressionDuration = (sLastTrackLengthMS << 7) / 1000;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
561 }
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
562 PlayEmotion(expression, expressionDuration);
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
563 }
0
Ritor1
parents:
diff changeset
564 }
Ritor1
parents:
diff changeset
565 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
566
Ritor1
parents:
diff changeset
567 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
568 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
569 {
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
570 unsigned int v3 = expression;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
571 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
572 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
573 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
574 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
575 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
576 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
577 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
578 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
579 else
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
580 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
581 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
582 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
583 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR))
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
584 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
585 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
586 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
587 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
588 }
0
Ritor1
parents:
diff changeset
589 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
590 if ( !a3 )
Ritor1
parents:
diff changeset
591 {
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
592 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
593 }
1353
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
594 else
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
595 {
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
596 this->uExpressionTimeLength = 0;
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
597 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
598 expression = new_expression;
0
Ritor1
parents:
diff changeset
599 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
600 }
Ritor1
parents:
diff changeset
601
Ritor1
parents:
diff changeset
602 //----- (0049327B) --------------------------------------------------------
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
603 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 )
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
604 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
605 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
606 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
607 return true;
0
Ritor1
parents:
diff changeset
608 }
Ritor1
parents:
diff changeset
609 else
Ritor1
parents:
diff changeset
610 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
611 if (!a3)
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
612 {
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
613 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
614 }
0
Ritor1
parents:
diff changeset
615 switch ( uClass )
Ritor1
parents:
diff changeset
616 {
Ritor1
parents:
diff changeset
617 case 0x1Au:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
618 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65));
0
Ritor1
parents:
diff changeset
619 case 0x1Bu:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
620 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67));
0
Ritor1
parents:
diff changeset
621 case 0x22u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
622 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77));
0
Ritor1
parents:
diff changeset
623 case 0x23u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
624 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79));
0
Ritor1
parents:
diff changeset
625 break;
Ritor1
parents:
diff changeset
626 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
627 Error("Should not be able to get here (%u)", uClass);
0
Ritor1
parents:
diff changeset
628 break;
Ritor1
parents:
diff changeset
629 }
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
630 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
631 }
0
Ritor1
parents:
diff changeset
632 }
Ritor1
parents:
diff changeset
633
Ritor1
parents:
diff changeset
634
Ritor1
parents:
diff changeset
635 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
636 bool Player::CanAct()
Ritor1
parents:
diff changeset
637 {
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
638 if ( this->IsAsleep() || this->IsParalyzed() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
639 this->IsUnconcious() || this->IsDead() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
640 this->IsPertified() || this->IsEradicated() )
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
641 return false;
0
Ritor1
parents:
diff changeset
642 else
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
643 return true;
0
Ritor1
parents:
diff changeset
644 }
Ritor1
parents:
diff changeset
645
Ritor1
parents:
diff changeset
646 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
647 bool Player::CanSteal()
Ritor1
parents:
diff changeset
648 {
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
649 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0;
0
Ritor1
parents:
diff changeset
650 }
Ritor1
parents:
diff changeset
651
Ritor1
parents:
diff changeset
652 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
653 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
654 {
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
655 switch (uItemID)
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
656 {
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
657 case ITEM_RELIC_ETHRICS_STAFF:
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
658 case ITEM_RELIC_OLD_NICK:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
659 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
660 case ITEM_RELIC_TALEDONS_HELM:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
661 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
662 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
663 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
664 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
665 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
666 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
667 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
668 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break;
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
669 default: return 1; break;
1356
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
670 }
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
671 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
672
0
Ritor1
parents:
diff changeset
673 //----- (00492D65) --------------------------------------------------------
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
674 void Player::SetCondition( unsigned int uConditionIdx, int a3 )
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
675 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
676 signed int player_sex; // ecx@77
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
677 signed int remainig_player; // ebx@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
678 int players_before; // [sp+10h] [bp-4h]@2
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
679 int players_after; // [sp+20h] [bp+Ch]@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
680
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
681 if ( pConditions[uConditionIdx] )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
682 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
683
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
684 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3))
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
685 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
686 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
687 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
688
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
689 switch ( uConditionIdx )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
690 {
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
691 case Condition_Cursed: PlaySound(SPEECH_30, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
692 case Condition_Weak: PlaySound(SPEECH_25, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
693 case Condition_Sleep: break; //nosound
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
694 case Condition_Fear: PlaySound(SPEECH_26, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
695 case Condition_Drunk: PlaySound(SPEECH_31, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
696 case Condition_Insane: PlaySound(SPEECH_29, 0); break;
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
697 case Condition_Poison_Weak:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
698 case Condition_Poison_Medium:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
699 case Condition_Poison_Severe: PlaySound(SPEECH_27, 0); break;
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
700 case Condition_Disease_Weak:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
701 case Condition_Disease_Medium:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
702 case Condition_Disease_Severe: PlaySound(SPEECH_28, 0);break;
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
703 case Condition_Paralyzed: break; //nosound
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
704 case Condition_Unconcious:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
705 PlaySound(SPEECH_32, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
706 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
707 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
708 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
709 case Condition_Dead:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
710 PlaySound(SPEECH_33, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
711 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
712 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
713 if ( sMana > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
714 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
715 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
716 case Condition_Pertified:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
717 PlaySound(SPEECH_34, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
718 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
719 case Condition_Eradicated:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
720 PlaySound(SPEECH_35, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
721 if (sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
722 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
723 if ( sMana > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
724 sMana = 0;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
725 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
726 case Condition_Zombie:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
727 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead())
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
728 return;
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
729 pConditions.fill(0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
730 sHealth = GetMaxHealth();
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
731 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
732 player_sex = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
733 uPrevFace = uCurrentFace;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
734 uPrevVoiceID = uVoiceID;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
735 if (IsMale())
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
736 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
737 uCurrentFace = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
738 uVoiceID = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
739 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
740 else
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
741 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
742 uCurrentFace = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
743 uVoiceID = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
744 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
745 PlaySound(SPEECH_99, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
746 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
747 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
748
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
749 players_before = 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
750 for (int i = 1; i < 5; ++i)
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
751 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
752 if ( pPlayers[i]->CanAct() )
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
753 ++players_before;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
754 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
755
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
756 pConditions[uConditionIdx] = pParty->uTimePlayed;
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
757
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
758 remainig_player = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
759 players_after = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
760 for (int i = 1; i < 5; ++i)
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
761 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
762 if ( pPlayers[i]->CanAct() )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
763 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
764 remainig_player = i;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
765 ++players_after;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
766 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
767 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
768 if (( players_before == 2 ) && ( players_after == 1 ))
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
769 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);//ñêîðåå âñåãî îáíàä¸æûâàþùèé âîçãëàñ ïîñëåäíåãî
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
770 return;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
771 }
0
Ritor1
parents:
diff changeset
772
Ritor1
parents:
diff changeset
773 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
774 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
775 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
776 Texture *texture; // esi@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
777 unsigned int slotWidth; // ebx@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
778 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
779
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
780 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
781 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
782 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
783 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
784 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
785 texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
786 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
787 }
1555
9c4cf5b07e98 Minor assert fixes in players.cpp
Grumpy7
parents: 1554
diff changeset
788 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions");
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
789 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT )
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
790 {
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
791 for (unsigned int x = 0; x < slotWidth; x++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
792 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
793 for (unsigned int y = 0; y < slotHeight; y++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
794 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
795 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
796 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
797 return false;
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
798 }
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
799 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
800 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
801 return true;
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
802 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
803 return false;
0
Ritor1
parents:
diff changeset
804 }
Ritor1
parents:
diff changeset
805 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
806
Ritor1
parents:
diff changeset
807 //----- (004925E6) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
808 int Player::FindFreeInventoryListSlot()
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
809 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
810 for (int i = 0; i < 126; i++ )
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
811 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
812 if (pInventoryItemList[i].uItemID == 0)
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
813 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
814 return i;
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
815 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
816 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
817 return -1;
0
Ritor1
parents:
diff changeset
818 }
Ritor1
parents:
diff changeset
819
Ritor1
parents:
diff changeset
820 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
821 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
822 {
Ritor1
parents:
diff changeset
823 int result; // eax@8
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
824 signed int freeSlot; // [sp+8h] [bp-4h]@4
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
825
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
826 freeSlot = FindFreeInventoryListSlot();
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
827 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
828 {
Ritor1
parents:
diff changeset
829 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
830 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
1366
8f339c3bbdaf Player::CreateItemInInventory small bugfix from previous change
Grumpy7
parents: 1365
diff changeset
831 return 0;
0
Ritor1
parents:
diff changeset
832 }
Ritor1
parents:
diff changeset
833 else
Ritor1
parents:
diff changeset
834 {
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
835 PutItemArInventoryIndex(uItemID, freeSlot, uSlot);
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
836 result = freeSlot + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
837 this->pInventoryItemList[freeSlot].uItemID = uItemID;
0
Ritor1
parents:
diff changeset
838 }
Ritor1
parents:
diff changeset
839 return result;
Ritor1
parents:
diff changeset
840 }
Ritor1
parents:
diff changeset
841 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
842
Ritor1
parents:
diff changeset
843 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
844 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
845 {
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
846 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] )
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
847 {
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
848 return 1;
0
Ritor1
parents:
diff changeset
849 }
Ritor1
parents:
diff changeset
850 else
Ritor1
parents:
diff changeset
851 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
852 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
853 ShowStatusBarString(pTmpBuf.data(), 2u);
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
854 return 0;
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
855 }
0
Ritor1
parents:
diff changeset
856 }
Ritor1
parents:
diff changeset
857
Ritor1
parents:
diff changeset
858 //----- (00492745) --------------------------------------------------------
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
859 void Player::WearItem( unsigned int uItemID )
0
Ritor1
parents:
diff changeset
860 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
861 int item_body_anch; // edi@6
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
862 int item_indx;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
863 item_indx = FindFreeInventoryListSlot();
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
864
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
865 if ( item_indx != -1 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
866 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
867 pInventoryItemList[item_indx].uItemID = uItemID;
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
868 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType];
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
869 pEquipment.pIndices[item_body_anch] = item_indx + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
870 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1;
0
Ritor1
parents:
diff changeset
871 }
Ritor1
parents:
diff changeset
872 }
Ritor1
parents:
diff changeset
873
Ritor1
parents:
diff changeset
874 //----- (004927A8) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
875 int Player::AddItem(int index, unsigned int uItemID)
0
Ritor1
parents:
diff changeset
876 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
877 if ( index == -1 )
0
Ritor1
parents:
diff changeset
878 {
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
879 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
880 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
881 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++)
0
Ritor1
parents:
diff changeset
882 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
883 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
884 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
885 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID);
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
886 }
0
Ritor1
parents:
diff changeset
887 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
888 }
0
Ritor1
parents:
diff changeset
889 return 0;
Ritor1
parents:
diff changeset
890 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
891 if ( !CanFitItem(index, uItemID) )
0
Ritor1
parents:
diff changeset
892 {
1754
421c29d4ab3e UITransition.cpp cleaning(continue)
Ritor1
parents: 1747
diff changeset
893 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
894 return 0;
Ritor1
parents:
diff changeset
895 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
896 return CreateItemInInventory(index, uItemID);
0
Ritor1
parents:
diff changeset
897 }
Ritor1
parents:
diff changeset
898
Ritor1
parents:
diff changeset
899 //----- (00492826) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
900 int Player::AddItem2(int index, ItemGen *Src)
0
Ritor1
parents:
diff changeset
901 {
Ritor1
parents:
diff changeset
902 pItemsTable->SetSpecialBonus(Src);
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
903
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
904 if ( index == -1 )
0
Ritor1
parents:
diff changeset
905 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
906 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
907 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
908 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array.
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
909 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
910 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) )
0
Ritor1
parents:
diff changeset
911 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
912 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src);
0
Ritor1
parents:
diff changeset
913 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
914 }
0
Ritor1
parents:
diff changeset
915 }
Ritor1
parents:
diff changeset
916 return 0;
Ritor1
parents:
diff changeset
917 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
918 if ( !CanFitItem(index, Src->uItemID) )
0
Ritor1
parents:
diff changeset
919 return 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
920 return CreateItemInInventory2(index, Src);
0
Ritor1
parents:
diff changeset
921 }
Ritor1
parents:
diff changeset
922
Ritor1
parents:
diff changeset
923 //----- (0049289C) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
924 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src )
0
Ritor1
parents:
diff changeset
925 {
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
926 signed int freeSlot; // ebx@1
0
Ritor1
parents:
diff changeset
927 int result; // eax@6
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
928
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
929 freeSlot = FindFreeInventoryListSlot();
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
930 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
931 {
Ritor1
parents:
diff changeset
932 result = 0;
Ritor1
parents:
diff changeset
933 }
Ritor1
parents:
diff changeset
934 else
Ritor1
parents:
diff changeset
935 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
936 PutItemArInventoryIndex(Src->uItemID, freeSlot, index);
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
937 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen));
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
938 result = freeSlot + 1;
0
Ritor1
parents:
diff changeset
939 }
Ritor1
parents:
diff changeset
940 return result;
Ritor1
parents:
diff changeset
941 }
Ritor1
parents:
diff changeset
942 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
943
Ritor1
parents:
diff changeset
944 //----- (0049298B) --------------------------------------------------------
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
945 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
946 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
947 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
948 int *pInvPos; // esi@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
949 unsigned int slot_width; // [sp+Ch] [bp-4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
950 unsigned int slot_height; // [sp+18h] [bp+8h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
951
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
952 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
953 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
954 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
955 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
956 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
957 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
958 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
959 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
960 if ( slot_width > 0 )
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
961 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
962 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
963 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
964 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
965 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
966 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
967 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
968 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
969 pInventoryMatrix[index] = itemListPos + 1;
0
Ritor1
parents:
diff changeset
970 }
278
Ritor1
parents: 223
diff changeset
971
0
Ritor1
parents:
diff changeset
972 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
973
Ritor1
parents:
diff changeset
974 //----- (00492A36) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
975 void Player::RemoveItemAtInventoryIndex( unsigned int index )
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
976 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
977 ItemGen *item_in_slot; // ecx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
978 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
979 unsigned int slot_height; // ebp@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
980 int *pInvPos; // edx@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
981 unsigned int slot_width; // [sp+14h] [bp+4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
982
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
983 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
984 item_texture = pIcons_LOD->LoadTexturePtr(item_in_slot->GetIconName(), TEXTURE_16BIT_PALETTE);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
985 item_in_slot->Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
986 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
987 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
988 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
989 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
990 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
991 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
992 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
993 if ( slot_width > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
994 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
995 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
996 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
997 {
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
998 memset32(pInvPos, 0, slot_width);
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
999 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1000 }
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1001 }
0
Ritor1
parents:
diff changeset
1002 }
Ritor1
parents:
diff changeset
1003 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1004
Ritor1
parents:
diff changeset
1005 //----- (00490EEE) --------------------------------------------------------
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1006 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1007 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1008 unsigned int idemId; // edx@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1009 signed int equipType; // esi@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1010 float multiplier; // ST04_4@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1011 int price; // edi@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1012 int merchantLevel; // [sp+10h] [bp-8h]@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1013 int itemValue;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1014
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1015 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1016 idemId = pItem->uItemID;
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1017 equipType = pItem->GetItemEquipType();
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1018 itemValue = pItem->GetValue();
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1019
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1020 switch (building_type)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1021 {
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1022 case BuildingType_WeaponShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1023 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1024 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1025 if (equipType > EQUIP_BOW)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1026 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1027 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1028 case BuildingType_ArmorShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1029 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1030 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1031 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1032 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1033 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1034 case BuildingType_MagicShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1035 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1036 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1037 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC )
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1038 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1039 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1040 case BuildingType_AlchemistShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1041 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1042 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1043 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL))
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1044 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1045 break;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1046 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
1047 Error("(%u)", building_type);
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1048 break;
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1049 }
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1050 if (pItem->IsStolen())
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1051 return 6;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1052
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1053 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1054 switch (ShopMenuType)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1055 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1056 case 2:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1057 price = GetBuyingPrice(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1058 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1059 case 3:
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1060 if (pItem->IsBroken())
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1061 price = 1;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1062 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1063 price = this->GetPriceSell(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1064 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1065 case 4:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1066 price = this->GetPriceIdentification(multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1067 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1068 case 5:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1069 price = this->GetPriceRepair(itemValue, multiplier);
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1070 break;
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1071 default:
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1072 Error("(%u)", ShopMenuType);
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1073 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1074 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1075 if ( merchantLevel )
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1076 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1077 if (price == itemValue)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1078 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1079 return 3;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1080 }
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1081 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1082 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1083 return 2;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1084 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1085 }
0
Ritor1
parents:
diff changeset
1086 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1087 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1088 return 1;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1089 }
0
Ritor1
parents:
diff changeset
1090 }
Ritor1
parents:
diff changeset
1091
Ritor1
parents:
diff changeset
1092 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1093 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1094 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1095 int v1; // al@1
0
Ritor1
parents:
diff changeset
1096
Ritor1
parents:
diff changeset
1097 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1098 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1099 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1100 }
Ritor1
parents:
diff changeset
1101
Ritor1
parents:
diff changeset
1102 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1103 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1104 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1105 int v1; // al@1
0
Ritor1
parents:
diff changeset
1106
Ritor1
parents:
diff changeset
1107 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1108 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1109 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1110 }
Ritor1
parents:
diff changeset
1111
Ritor1
parents:
diff changeset
1112 //----- (004910D3) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1113 bool Player::CanIdentify( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1114 {
Ritor1
parents:
diff changeset
1115 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1116 int v5; // edi@7
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1117 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1118 return true;
0
Ritor1
parents:
diff changeset
1119
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1120 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1121 if ( (signed int)SkillToMastery(v2) >= 4 )
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1122 return true;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1123
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1124 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1125 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1126 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1127 }
Ritor1
parents:
diff changeset
1128
Ritor1
parents:
diff changeset
1129 //----- (00491151) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1130 bool Player::CanRepair( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1131 {
Ritor1
parents:
diff changeset
1132 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1133 int v5; // edi@7
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1134
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1135 ITEM_EQUIP_TYPE equipType = pItem->GetItemEquipType();
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1136 if (CheckHiredNPCSpeciality(Smith) && equipType <= 2 ||
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1137 CheckHiredNPCSpeciality(Armorer) && equipType >= 3 && equipType <= 9 ||
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1138 CheckHiredNPCSpeciality(Alchemist) && equipType >= 9 )
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1139 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1140
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1141 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1142 if ( (signed int)SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1143 return true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1144
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1145 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1146 v5 = multiplier * (v2 & 0x3F);
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1147 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1148 }
Ritor1
parents:
diff changeset
1149
Ritor1
parents:
diff changeset
1150 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1151 int Player::GetMerchant()
Ritor1
parents:
diff changeset
1152 {
Ritor1
parents:
diff changeset
1153 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1154 int v5; // edi@1
Ritor1
parents:
diff changeset
1155 int v7; // eax@3
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1156
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1157 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1158 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1159 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1160
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
1161 v7 = pParty->GetPartyReputation();
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1162 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1163 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1164 if (v5 == 0)
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1165 {
0
Ritor1
parents:
diff changeset
1166 return -v7;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1167 }
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1168 return v5 - v7 + 7;
0
Ritor1
parents:
diff changeset
1169 }
Ritor1
parents:
diff changeset
1170
Ritor1
parents:
diff changeset
1171 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1172 int Player::GetPerception()
Ritor1
parents:
diff changeset
1173 {
Ritor1
parents:
diff changeset
1174 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1175 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1176
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1177 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1178 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1179 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1180
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1181 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1182 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1183 return v5;
0
Ritor1
parents:
diff changeset
1184 }
Ritor1
parents:
diff changeset
1185
Ritor1
parents:
diff changeset
1186 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1187 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
1188 {
Ritor1
parents:
diff changeset
1189 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1190 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1191
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1192 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
0
Ritor1
parents:
diff changeset
1193 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
1194 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1195
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1196 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1197 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1198 multiplier++;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1199 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1200 return v5;
0
Ritor1
parents:
diff changeset
1201 }
Ritor1
parents:
diff changeset
1202
Ritor1
parents:
diff changeset
1203 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
1204 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
1205 {
Ritor1
parents:
diff changeset
1206 int v2; // eax@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1207
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1208 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1209 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1210 return multiplier * v2 + 9;
0
Ritor1
parents:
diff changeset
1211 }
Ritor1
parents:
diff changeset
1212
Ritor1
parents:
diff changeset
1213 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1214 Player::Player()
Ritor1
parents:
diff changeset
1215 {
Ritor1
parents:
diff changeset
1216 memset(&pEquipment, 0, sizeof(PlayerEquipment));
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
1217 pInventoryMatrix.fill(0);
0
Ritor1
parents:
diff changeset
1218 for (uint i = 0; i < 126; ++i)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1219 pInventoryItemList[i].Reset();
0
Ritor1
parents:
diff changeset
1220 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
1221 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
1222
Ritor1
parents:
diff changeset
1223
Ritor1
parents:
diff changeset
1224 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
1225 {
Ritor1
parents:
diff changeset
1226 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1227 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1228 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
1229 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
1230 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
1231 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
1232 }
Ritor1
parents:
diff changeset
1233
Ritor1
parents:
diff changeset
1234 pName[0] = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1235 uCurrentFace = 0;
0
Ritor1
parents:
diff changeset
1236 uVoiceID = 0;
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
1237 pConditions.fill(0);
0
Ritor1
parents:
diff changeset
1238
Ritor1
parents:
diff changeset
1239 field_BB = 0;
Ritor1
parents:
diff changeset
1240
Ritor1
parents:
diff changeset
1241 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
1242 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
1243 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
1244 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
1245 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
1246 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
1247 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
1248 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
1249 sAgeModifier = 0;
1388
60d4885eb107 sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents: 1387
diff changeset
1250 sACModifier = 0;
0
Ritor1
parents:
diff changeset
1251
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1252 // memset(field_1F5, 0, 30);
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1253 pure_luck_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1254 pure_speed_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1255 pure_intellect_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1256 pure_endurance_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1257 pure_willpower_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1258 pure_accuracy_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1259 pure_might_used=0;
0
Ritor1
parents:
diff changeset
1260
Ritor1
parents:
diff changeset
1261 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
1262 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
1263 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
1264 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
1265 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
1266 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
1267 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
1268 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
1269 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
1270 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
1271
Ritor1
parents:
diff changeset
1272 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
1273
Ritor1
parents:
diff changeset
1274 uSkillPoints = 0;
Ritor1
parents:
diff changeset
1275
Ritor1
parents:
diff changeset
1276 sHealth = 0;
Ritor1
parents:
diff changeset
1277 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
1278 _health_related = 0;
Ritor1
parents:
diff changeset
1279
Ritor1
parents:
diff changeset
1280 sMana = 0;
Ritor1
parents:
diff changeset
1281 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
1282 _mana_related = 0;
Ritor1
parents:
diff changeset
1283
Ritor1
parents:
diff changeset
1284 uQuickSpell = 0;
1826
bdac32c645c5 Changing arrays in class Player to std::array
Grumpy7
parents: 1825
diff changeset
1285 memset(pInstalledBeacons.data(), 0, 5 * sizeof(LloydBeacon));
0
Ritor1
parents:
diff changeset
1286
Ritor1
parents:
diff changeset
1287 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
1288 field_1A91 = 0;
Ritor1
parents:
diff changeset
1289 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1290 field_1A93 = 0;
Ritor1
parents:
diff changeset
1291 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
1292 field_1A95 = 0;
Ritor1
parents:
diff changeset
1293 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1294 field_1A97 = 0;
Ritor1
parents:
diff changeset
1295
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
1296 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
1297 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
1298 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
1299
Ritor1
parents:
diff changeset
1300 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
1301 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
1302 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
1303
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
1304 memset(field_1988, 0, sizeof(field_1988));
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
1305 memset(playerEventBits, 0, sizeof(playerEventBits));
0
Ritor1
parents:
diff changeset
1306
Ritor1
parents:
diff changeset
1307 field_E0 = 0;
Ritor1
parents:
diff changeset
1308 field_E4 = 0;
Ritor1
parents:
diff changeset
1309 field_E8 = 0;
Ritor1
parents:
diff changeset
1310 field_EC = 0;
Ritor1
parents:
diff changeset
1311 field_F0 = 0;
Ritor1
parents:
diff changeset
1312 field_F4 = 0;
Ritor1
parents:
diff changeset
1313 field_F8 = 0;
Ritor1
parents:
diff changeset
1314 field_FC = 0;
Ritor1
parents:
diff changeset
1315 field_100 = 0;
Ritor1
parents:
diff changeset
1316 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1317
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1318 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1319 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1320
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1321 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
1322 }
Ritor1
parents:
diff changeset
1323
Ritor1
parents:
diff changeset
1324
Ritor1
parents:
diff changeset
1325 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
1326 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
1327 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1328 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH);
0
Ritor1
parents:
diff changeset
1329 }
Ritor1
parents:
diff changeset
1330
Ritor1
parents:
diff changeset
1331 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1332 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
1333 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1334 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE);
0
Ritor1
parents:
diff changeset
1335 }
Ritor1
parents:
diff changeset
1336
Ritor1
parents:
diff changeset
1337 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
1338 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
1339 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1340 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER);
0
Ritor1
parents:
diff changeset
1341 }
Ritor1
parents:
diff changeset
1342
Ritor1
parents:
diff changeset
1343 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1344 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
1345 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1346 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE);
0
Ritor1
parents:
diff changeset
1347 }
Ritor1
parents:
diff changeset
1348
Ritor1
parents:
diff changeset
1349 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
1350 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
1351 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1352 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY);
0
Ritor1
parents:
diff changeset
1353 }
Ritor1
parents:
diff changeset
1354
Ritor1
parents:
diff changeset
1355 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
1356 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
1357 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1358 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED);
0
Ritor1
parents:
diff changeset
1359 }
Ritor1
parents:
diff changeset
1360
Ritor1
parents:
diff changeset
1361 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1362 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
1363 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1364 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK);
0
Ritor1
parents:
diff changeset
1365 }
Ritor1
parents:
diff changeset
1366
Ritor1
parents:
diff changeset
1367 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1368 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
1369 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1370 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL);
0
Ritor1
parents:
diff changeset
1371 }
Ritor1
parents:
diff changeset
1372
Ritor1
parents:
diff changeset
1373 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1374 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
1375 {
Ritor1
parents:
diff changeset
1376 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
1377 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1378 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL);
0
Ritor1
parents:
diff changeset
1379 }
Ritor1
parents:
diff changeset
1380
Ritor1
parents:
diff changeset
1381 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1382 int Player::GetActualMight()
Ritor1
parents:
diff changeset
1383 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1384 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus);
0
Ritor1
parents:
diff changeset
1385 }
Ritor1
parents:
diff changeset
1386
Ritor1
parents:
diff changeset
1387 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
1388 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
1389 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1390 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus);
0
Ritor1
parents:
diff changeset
1391 }
Ritor1
parents:
diff changeset
1392
Ritor1
parents:
diff changeset
1393 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
1394 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
1395 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1396 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus);
0
Ritor1
parents:
diff changeset
1397 }
Ritor1
parents:
diff changeset
1398
Ritor1
parents:
diff changeset
1399 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
1400 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
1401 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1402 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus);
0
Ritor1
parents:
diff changeset
1403 }
Ritor1
parents:
diff changeset
1404
Ritor1
parents:
diff changeset
1405 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
1406 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
1407 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1408 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus);
0
Ritor1
parents:
diff changeset
1409 }
Ritor1
parents:
diff changeset
1410
Ritor1
parents:
diff changeset
1411 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1412 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
1413 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1414 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus);
0
Ritor1
parents:
diff changeset
1415 }
Ritor1
parents:
diff changeset
1416
Ritor1
parents:
diff changeset
1417 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
1418 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
1419 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1420 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1421
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1422 npc_luck_bonus = 0;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1423 if ( CheckHiredNPCSpeciality(Fool) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1424 npc_luck_bonus = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1425 if ( CheckHiredNPCSpeciality(ChimneySweep) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1426 npc_luck_bonus += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1427 if ( CheckHiredNPCSpeciality(Psychic) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1428 npc_luck_bonus += 10;
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1429
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1430 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1431 + npc_luck_bonus;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1432 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1433
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1434 //----- (new function) --------------------------------------------------------
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1435 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1436 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1437 uint uActualAge = this->sAgeModifier + GetBaseAge();
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1438 uint uAgeingMultiplier = 100;
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1439 for (uint i = 0; i < 4; ++i)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1440 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1441 if (uActualAge >= pAgeingTable[i])
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1442 uAgeingMultiplier = pAgingAttributeModifier[attrId][i];
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1443 else
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1444 break;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1445 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1446
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1976
diff changeset
1447 uchar uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()];
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1448 int magicBonus = GetMagicalBonus(attrId);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1449 int itemBonus = GetItemsBonus(attrId);
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1450 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1451 + magicBonus
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1452 + itemBonus
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1453 + this->*attrBonus;
0
Ritor1
parents:
diff changeset
1454 }
Ritor1
parents:
diff changeset
1455
Ritor1
parents:
diff changeset
1456 //----- (0048CCF5) --------------------------------------------------------
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
1457 int Player::GetActualAttack( bool a2 )
0
Ritor1
parents:
diff changeset
1458 {
Ritor1
parents:
diff changeset
1459 int v3; // eax@1
Ritor1
parents:
diff changeset
1460 int v4; // edi@1
Ritor1
parents:
diff changeset
1461 int v5; // ebx@1
Ritor1
parents:
diff changeset
1462 int v6; // ebp@1
Ritor1
parents:
diff changeset
1463
Ritor1
parents:
diff changeset
1464 v3 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1465 v4 = GetParameterBonus(v3);
0
Ritor1
parents:
diff changeset
1466 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
1467 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1468 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + this->_some_attack_bonus;
0
Ritor1
parents:
diff changeset
1469 }
Ritor1
parents:
diff changeset
1470
Ritor1
parents:
diff changeset
1471 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
1472 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
1473 {
Ritor1
parents:
diff changeset
1474 int v2; // eax@1
Ritor1
parents:
diff changeset
1475 int v3; // esi@1
Ritor1
parents:
diff changeset
1476 int v4; // esi@1
Ritor1
parents:
diff changeset
1477 int v5; // esi@1
Ritor1
parents:
diff changeset
1478 signed int result; // eax@1
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1479
0
Ritor1
parents:
diff changeset
1480 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1481 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1482 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN) + v3;
0
Ritor1
parents:
diff changeset
1483 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1484 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1485 if ( result < 1 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1486 result = 1;
0
Ritor1
parents:
diff changeset
1487 return result;
Ritor1
parents:
diff changeset
1488 }
Ritor1
parents:
diff changeset
1489
Ritor1
parents:
diff changeset
1490 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
1491 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
1492 {
Ritor1
parents:
diff changeset
1493 int v2; // eax@1
Ritor1
parents:
diff changeset
1494 int v3; // esi@1
Ritor1
parents:
diff changeset
1495 int v4; // esi@1
Ritor1
parents:
diff changeset
1496 int v5; // esi@1
Ritor1
parents:
diff changeset
1497 int v6; // esi@1
Ritor1
parents:
diff changeset
1498 signed int result; // eax@1
Ritor1
parents:
diff changeset
1499
Ritor1
parents:
diff changeset
1500 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1501 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1502 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX) + v3;
0
Ritor1
parents:
diff changeset
1503 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1504 v6 = this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
0
Ritor1
parents:
diff changeset
1505 result = 1;
Ritor1
parents:
diff changeset
1506 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
1507 result = v6;
Ritor1
parents:
diff changeset
1508 return result;
Ritor1
parents:
diff changeset
1509 }
Ritor1
parents:
diff changeset
1510
Ritor1
parents:
diff changeset
1511 //----- (0048CDDB) --------------------------------------------------------
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1512 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1513 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1514 int dmgSum; // esi@62
0
Ritor1
parents:
diff changeset
1515 signed int result; // eax@64
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1516 int mainWpnDmg; // [sp+18h] [bp-8h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1517 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1518
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1519 offHndWpnDmg = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1520 mainWpnDmg = 0;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1521 if ( IsUnarmed() )
0
Ritor1
parents:
diff changeset
1522 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1523 mainWpnDmg = rand() % 3 + 1;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1524 }
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1525 else
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1526 {
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
1527 if ( HasItemEquipped(EQUIP_TWO_HANDED) )
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1528 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1529 ItemGen *mainHandItemGen = this->GetMainHandItem();
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1530 int itemId = mainHandItemGen->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1531 bool addOneDice = false;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1532 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1533 addOneDice = true;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1534 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1535 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1536 if ( !ignoreOffhand )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1537 {
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
1538 if ( this->HasItemEquipped(EQUIP_SINGLE_HANDED) )
0
Ritor1
parents:
diff changeset
1539 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1540 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1541 if ( offHandItemGen->GetItemEquipType() != EQUIP_SHIELD )
0
Ritor1
parents:
diff changeset
1542 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1543 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false);
0
Ritor1
parents:
diff changeset
1544 }
Ritor1
parents:
diff changeset
1545 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1546 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1547 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1548 dmgSum = mainWpnDmg + offHndWpnDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1549 if ( !ignoreSkillBonus )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1550 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1551 int might = GetActualMight();
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1552 int mightBonus = GetParameterBonus(might);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1553 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1554 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus;
0
Ritor1
parents:
diff changeset
1555 }
Ritor1
parents:
diff changeset
1556 result = 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1557 if ( dmgSum >= 1 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1558 result = dmgSum;
0
Ritor1
parents:
diff changeset
1559 return result;
Ritor1
parents:
diff changeset
1560 }
Ritor1
parents:
diff changeset
1561
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1562
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1563 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1564 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1565 int itemId = weapon->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1566 int diceCount = pItemsTable->pItems[itemId].uDamageDice;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1567 if (addOneDice)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1568 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1569 diceCount++;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1570 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1571 int diceSides = pItemsTable->pItems[itemId].uDamageRoll;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1572 int diceResult = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1573 for (int i = 0; i < diceCount; i++)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1574 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1575 diceResult += rand() % diceSides + 1;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1576 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1577 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1578 if ( uTargetActorID > 0)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1579 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1580 int enchType = weapon->uSpecEnchantmentType;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1581 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1582 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1583 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1584 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1585 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1586 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1587 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1588 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1589 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1590 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1591 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1592 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
1593 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_ELF) && ( enchType == 63 || itemId == ITEM_RELIC_OLD_NICK))
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
1594 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
1595 totalDmg *= 2;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
1596 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1597 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 ))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1598 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1599 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1600 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1601 }
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2191
diff changeset
1602 if ( (signed int)SkillToMastery(this->pActiveSkills[PLAYER_SKILL_DAGGER]) >= 3
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1603 && pItemsTable->pItems[itemId].uSkillType == 2
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1604 && rand() % 100 < 10 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1605 totalDmg *= 3;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1606 return totalDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1607 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1608
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1609
0
Ritor1
parents:
diff changeset
1610 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1611 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
1612 {
Ritor1
parents:
diff changeset
1613 int v3; // edi@3
2046
da35dc35d635 GetRangedAttack
Ritor1
parents: 2025
diff changeset
1614 //int v4; // eax@4
da35dc35d635 GetRangedAttack
Ritor1
parents: 2025
diff changeset
1615 //int v5; // edi@4
0
Ritor1
parents:
diff changeset
1616 int v6; // edi@4
Ritor1
parents:
diff changeset
1617 int v7; // edi@4
Ritor1
parents:
diff changeset
1618
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1619 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1620 if ( mainHandItem != nullptr && ( mainHandItem->uItemID < ITEM_BLASTER || mainHandItem->uItemID > ITEM_LASER_RIFLE ))
0
Ritor1
parents:
diff changeset
1621 {
2046
da35dc35d635 GetRangedAttack
Ritor1
parents: 2025
diff changeset
1622 //v4 = GetActualAccuracy();
da35dc35d635 GetRangedAttack
Ritor1
parents: 2025
diff changeset
1623 //v5 = GetParameterBonus(GetActualAccuracy());
da35dc35d635 GetRangedAttack
Ritor1
parents: 2025
diff changeset
1624 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + GetParameterBonus(GetActualAccuracy());
0
Ritor1
parents:
diff changeset
1625 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1626 v3 = this->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
0
Ritor1
parents:
diff changeset
1627 }
Ritor1
parents:
diff changeset
1628 else
Ritor1
parents:
diff changeset
1629 {
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
1630 v3 = GetActualAttack(true);
0
Ritor1
parents:
diff changeset
1631 }
Ritor1
parents:
diff changeset
1632 return v3;
Ritor1
parents:
diff changeset
1633 }
Ritor1
parents:
diff changeset
1634
Ritor1
parents:
diff changeset
1635 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
1636 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
1637 {
Ritor1
parents:
diff changeset
1638 int v2; // edi@1
Ritor1
parents:
diff changeset
1639 int v3; // edi@1
Ritor1
parents:
diff changeset
1640 int v4; // edi@1
Ritor1
parents:
diff changeset
1641 int result; // eax@6
Ritor1
parents:
diff changeset
1642
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1643 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN);
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1644 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1645 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1646 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1647 result = v4;
Ritor1
parents:
diff changeset
1648 else
Ritor1
parents:
diff changeset
1649 result = 0;
Ritor1
parents:
diff changeset
1650 return result;
Ritor1
parents:
diff changeset
1651 }
Ritor1
parents:
diff changeset
1652
Ritor1
parents:
diff changeset
1653 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
1654 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
1655 {
Ritor1
parents:
diff changeset
1656 int v2; // edi@1
Ritor1
parents:
diff changeset
1657 int v3; // edi@1
Ritor1
parents:
diff changeset
1658 int v4; // edi@1
Ritor1
parents:
diff changeset
1659 int result; // eax@6
Ritor1
parents:
diff changeset
1660
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1661 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX);
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1662 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1663 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1664 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1665 result = v4;
Ritor1
parents:
diff changeset
1666 else
Ritor1
parents:
diff changeset
1667 result = 0;
Ritor1
parents:
diff changeset
1668 return result;
Ritor1
parents:
diff changeset
1669 }
Ritor1
parents:
diff changeset
1670
Ritor1
parents:
diff changeset
1671 //----- (0048D1FE) --------------------------------------------------------
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1672 int Player::CalculateRangedDamageTo( int a2 )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1673 {
0
Ritor1
parents:
diff changeset
1674 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
1675 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
1676 int v9; // esi@5
Ritor1
parents:
diff changeset
1677 int v10; // ebx@6
Ritor1
parents:
diff changeset
1678 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
1679 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1680
Ritor1
parents:
diff changeset
1681 v17 = 0;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1682 if ( !HasItemEquipped(EQUIP_BOW) )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1683 return 0;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1684 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
1685 v5 = v4->uItemID;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1686 v15 = pItemsTable->pItems[v5].uDamageRoll;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1687 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1688 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1689 int v7 = rand() % v15;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1690 v17 += v7 + 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1691 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1692 v9 = pItemsTable->pItems[v5].uDamageMod + v17;
0
Ritor1
parents:
diff changeset
1693 if ( a2 )
Ritor1
parents:
diff changeset
1694 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
1695 v10 = v4->uSpecEnchantmentType;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1696 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1697 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1698 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1699 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1700 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1701 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1702 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1703 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1704 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1705 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1706 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1707 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1708 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1709 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1710 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1711 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1712 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1713 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS);
0
Ritor1
parents:
diff changeset
1714 }
Ritor1
parents:
diff changeset
1715
Ritor1
parents:
diff changeset
1716 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1717 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
1718 {
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1719 int min_damage; // edi@3
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1720 int max_damage; // eax@3
0
Ritor1
parents:
diff changeset
1721
Ritor1
parents:
diff changeset
1722 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
1723
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1724 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1725
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1726 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 ))
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1727 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1728 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1729 return player__getmeleedamagestring_static_buff;
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1730 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1731 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE))
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1732 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1733 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1734 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true);
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1735 }
0
Ritor1
parents:
diff changeset
1736 else
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1737 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1738 min_damage = GetMeleeDamageMinimal();
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1739 max_damage = GetMeleeDamageMaximal();
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1740 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1741 if ( min_damage == max_damage )
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1742 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1743 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage);
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1744 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1745 else
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1746 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1747 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage);
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1748 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1749 return player__getmeleedamagestring_static_buff;
0
Ritor1
parents:
diff changeset
1750 }
Ritor1
parents:
diff changeset
1751
Ritor1
parents:
diff changeset
1752 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
1753 char *Player::GetRangedDamageString()
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1754 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1755 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1756 int max_damage; // eax@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1757
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1758 static char player__getrangeddamagestring_static_buff[40]; // idb
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1759
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1760 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1761
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1762 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 ))
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1763 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1764 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1765 return player__getrangeddamagestring_static_buff;
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1766 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1767 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE))
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1768 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1769 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1770 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true);
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1771 }
0
Ritor1
parents:
diff changeset
1772 else
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1773 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1774 min_damage = GetRangedDamageMin();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1775 max_damage = GetRangedDamageMax();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1776 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1777 if ( max_damage > 0)
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1778 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1779 if ( min_damage == max_damage )
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1780 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1781 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1782 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1783 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1784 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1785 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1786 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1787 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1788 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1789 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1790 strcpy(player__getrangeddamagestring_static_buff, "N/A");
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1791 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1792 return player__getrangeddamagestring_static_buff;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1793 }
0
Ritor1
parents:
diff changeset
1794
Ritor1
parents:
diff changeset
1795 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1796 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
1797 {
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1798 int lvl = this->uLevel + 1;
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1799 int neededExp = ((lvl * (lvl - 1)) / 2 * 1000);
1564
461c2eca401b fixing compilation error
Grumpy7
parents: 1563
diff changeset
1800 return this->uExperience >= neededExp;
0
Ritor1
parents:
diff changeset
1801 }
Ritor1
parents:
diff changeset
1802
Ritor1
parents:
diff changeset
1803 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
1804 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
1805 {
Ritor1
parents:
diff changeset
1806 if ( CanTrainToNextLevel() )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1807 return ui_character_bonus_text_color;
0
Ritor1
parents:
diff changeset
1808 else
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1809 return ui_character_default_text_color;
0
Ritor1
parents:
diff changeset
1810 }
Ritor1
parents:
diff changeset
1811
Ritor1
parents:
diff changeset
1812 //----- (0048D4B3) --------------------------------------------------------
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1813 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int dmg )
1561
f8c15e45de7e Player::IsUnarmed fixing condition
Grumpy7
parents: 1560
diff changeset
1814 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1815 int resist_value; // edi@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1816 int player_luck; // eax@21
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1817 signed int res_rand_divider; // ebx@2
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1818 int armor_skill; // eax@29
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1819
1560
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1820 if ( classType == PLAYER_CLASS_LICH && (dmg_type == CHARACTER_ATTRIBUTE_RESIST_MIND || dmg_type == CHARACTER_ATTRIBUTE_RESIST_BODY || dmg_type == CHARACTER_ATTRIBUTE_RESIST_SPIRIT )) //TODO: determine if spirit resistance should be handled by body res. modifier
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1821 return 0;
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1822
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1823 resist_value = 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1824 switch(dmg_type)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1825 {
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1826 case DMGT_FIRE: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1827 case DMGT_ELECTR: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1828 case DMGT_COLD: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER); break;
1560
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1829 case DMGT_EARTH: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); break;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1830
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1831 case DMGT_SPIRIT: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_SPIRIT);break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1832 case DMGT_MIND: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1833 case DMGT_BODY: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); break;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1834 }
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1835
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1836 player_luck = GetActualLuck();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1837 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1838
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1839 if ( GetParameterBonus(player_luck) + resist_value > 0 )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1840 {
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1841 for (int i = 0; i < 4; i++)
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1842 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1843 if ( rand() % res_rand_divider >= 30 )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1844 dmg >>= 1;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1845 else
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1846 break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1847 }
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1848 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1849 ItemGen* equippedArmor = GetArmorItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1850 if (( dmg_type == DMGT_PHISYCAL ) && ( equippedArmor != nullptr ))
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1851 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1852 if (!equippedArmor->IsBroken())
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1853 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1854 armor_skill = equippedArmor->GetPlayerSkillType();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1855 if ( armor_skill==PLAYER_SKILL_PLATE )
0
Ritor1
parents:
diff changeset
1856 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1857 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1858 return dmg / 2;
0
Ritor1
parents:
diff changeset
1859 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1860 if (armor_skill==PLAYER_SKILL_CHAIN )
0
Ritor1
parents:
diff changeset
1861 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1862 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4)
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1863 return dmg * 2 / 3;
0
Ritor1
parents:
diff changeset
1864 }
Ritor1
parents:
diff changeset
1865 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1866 }
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1867 return dmg;
0
Ritor1
parents:
diff changeset
1868 }
Ritor1
parents:
diff changeset
1869
Ritor1
parents:
diff changeset
1870 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1871 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1872 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1873 return GetNthEquippedIndexItem(uEquipSlot)->GetItemEquipType();
0
Ritor1
parents:
diff changeset
1874 }
Ritor1
parents:
diff changeset
1875
Ritor1
parents:
diff changeset
1876 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1877 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1878 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1879 return (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(uEquipSlot)->GetPlayerSkillType();
0
Ritor1
parents:
diff changeset
1880 }
Ritor1
parents:
diff changeset
1881
Ritor1
parents:
diff changeset
1882 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
1883 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
1884 {
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
1885 return !HasItemEquipped(EQUIP_TWO_HANDED) &&
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
1886 (!HasItemEquipped(EQUIP_SINGLE_HANDED) || GetOffHandItem()->GetItemEquipType() == EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
1887 }
Ritor1
parents:
diff changeset
1888
Ritor1
parents:
diff changeset
1889 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1890 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
1891 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1976
diff changeset
1892 uint i = pEquipment.pIndices[uEquipIndex];
0
Ritor1
parents:
diff changeset
1893 if (i)
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1894 return !pOwnItems[i - 1].IsBroken();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1895 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1896 return false;
0
Ritor1
parents:
diff changeset
1897 }
Ritor1
parents:
diff changeset
1898
Ritor1
parents:
diff changeset
1899 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1900 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
1901 {
Ritor1
parents:
diff changeset
1902 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
1903 {
Ritor1
parents:
diff changeset
1904 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1905 GetNthEquippedIndexItem(i)->uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
1906 return true;
Ritor1
parents:
diff changeset
1907 }
Ritor1
parents:
diff changeset
1908 return false;
Ritor1
parents:
diff changeset
1909 }
Ritor1
parents:
diff changeset
1910
Ritor1
parents:
diff changeset
1911 //----- (0048D709) --------------------------------------------------------
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1912 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type )
1563
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1913 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1914 return ( HasItemEquipped(equip_type) && GetNthEquippedIndexItem(equip_type)->uItemID == item_id );
1563
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1915 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1916
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1917 bool Player::WearsItemAnyWhere(int item_id)
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1918 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1919 for (int i = 0; i < 16; i++)
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1920 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1921 if (WearsItem(item_id, (ITEM_EQUIP_TYPE) i))
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1922 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1923 return true;
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1924 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1925 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1926 return false;
0
Ritor1
parents:
diff changeset
1927 }
Ritor1
parents:
diff changeset
1928
Ritor1
parents:
diff changeset
1929 //----- (0048D76C) --------------------------------------------------------
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1930 int Player::StealFromShop( ItemGen *itemToSteal, int extraStealDifficulty, int reputation, int a5, int *fineIfFailed ) //returns an int, but is the return value is compared to zero, so might change to bool
0
Ritor1
parents:
diff changeset
1931 {
Ritor1
parents:
diff changeset
1932 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
1933 int v7; // edi@8
Ritor1
parents:
diff changeset
1934 unsigned int v8; // ebx@8
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1935 unsigned int itemvalue; // esi@8
0
Ritor1
parents:
diff changeset
1936 int v10; // eax@8
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1937 int currMaxItemValue; // edi@12
0
Ritor1
parents:
diff changeset
1938
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1939 if ( !itemToSteal
1685
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
1940 || this->IsEradicated()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
1941 || this->IsDead()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
1942 || this->IsPertified()
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
1943 || this->IsDrunk()
1685
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
1944 || this->IsUnconcious()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
1945 || this->IsAsleep() )
0
Ritor1
parents:
diff changeset
1946 {
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1947 return 0;
0
Ritor1
parents:
diff changeset
1948 }
Ritor1
parents:
diff changeset
1949 else
Ritor1
parents:
diff changeset
1950 {
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2191
diff changeset
1951 v6 = this->pActiveSkills[PLAYER_SKILL_STEALING];
0
Ritor1
parents:
diff changeset
1952 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
1953 v8 = SkillToMastery(v6);
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1954 itemvalue = itemToSteal->GetValue();
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1955 v10 = itemToSteal->GetItemEquipType();
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
1956 if ( v10 == EQUIP_SINGLE_HANDED || v10 == EQUIP_TWO_HANDED || v10 == EQUIP_BOW )
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1957 itemvalue *= 3;
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1958 currMaxItemValue = StealingRandomBonuses[rand() % 5] + v7 * StealingMasteryBonuses[v8];
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1959 *fineIfFailed = 100 * (reputation + extraStealDifficulty) + itemvalue;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1960 if (a5)
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1961 {
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1962 *fineIfFailed += 500;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1963 }
0
Ritor1
parents:
diff changeset
1964 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1965 {
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1966 if ( *fineIfFailed > currMaxItemValue )
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1967 if (*fineIfFailed - currMaxItemValue < 500)
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1968 {
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1969 return 1;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1970 }
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1971 else
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1972 {
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1973 return 0;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1974 }
0
Ritor1
parents:
diff changeset
1975 else
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1976 return 2;
0
Ritor1
parents:
diff changeset
1977 }
Ritor1
parents:
diff changeset
1978 else
Ritor1
parents:
diff changeset
1979 {
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1980 return 0;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1981 }
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1982 }
0
Ritor1
parents:
diff changeset
1983 }
Ritor1
parents:
diff changeset
1984
Ritor1
parents:
diff changeset
1985 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
1986 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
1987 {
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
1988 Actor *actroPtr; // edi@1
0
Ritor1
parents:
diff changeset
1989 int v7; // ebx@10
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
1990 unsigned int stealingMastery; // esi@10
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
1991 int fineIfFailed; // esi@10
0
Ritor1
parents:
diff changeset
1992 int v11; // eax@13
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
1993 bool HasFullItemSlots; // ebx@15
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
1994 unsigned __int16 carriedItemId; // si@21
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
1995 unsigned int enchBonusSum; // esi@31
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
1996 int *enchTypePtr; // eax@34
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
1997 ItemGen tempItem; // [sp+8h] [bp-34h]@15
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
1998 int currMaxItemValue;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
1999
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2000 actroPtr = &pActors[uActorID];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2001 if ( !actroPtr
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2002 || this->IsEradicated()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2003 || this->IsDead()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2004 || this->IsPertified()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2005 || this->IsDrunk()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2006 || this->IsUnconcious()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2007 || this->IsAsleep() )
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2008 {
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2009 return 0;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2010 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2011 if ( !(BYTE2(actroPtr->uAttributes) & 0x80) )
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2012 actroPtr->SetRandomGoldIfTheresNoItem();
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2191
diff changeset
2013 unsigned __int16 v6 = this->pActiveSkills[PLAYER_SKILL_STEALING];
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2014 v7 = v6 & 0x3F;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2015 stealingMastery = SkillToMastery(v6);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2016 int v30 = StealingMasteryBonuses[stealingMastery];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2017 int v29 = StealingRandomBonuses[rand() % 5];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2018 fineIfFailed = actroPtr->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2019 currMaxItemValue = v29 + v7 * v30;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2020 if ( rand() % 100 < 5 || fineIfFailed > currMaxItemValue || BYTE2(actroPtr->uAttributes) & 8 )
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2021 {
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2022 Actor::AggroSurroundingPeasants(uActorID, 1);
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2197
diff changeset
2023 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[376], this->pName);//"%s was caught stealing!"
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2197
diff changeset
2024 ShowStatusBarString(pTmpBuf2.data(), 2);
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2025 return 0;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2026 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2027 else
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2028 {
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2029 v11 = rand();
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2030 if ( v11 % 100 >= 70 ) //stealing gold
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2031 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2032 enchBonusSum = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2033 for (int i = 0; i < v7; i++)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2034 enchBonusSum += rand() % StealingEnchantmentBonusForSkill[stealingMastery] + 1;
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2253
diff changeset
2035 if ( actroPtr->ActorHasItems[3].GetItemEquipType() != EQUIP_GOLD )
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2036 return 2;
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2253
diff changeset
2037 enchTypePtr = &actroPtr->ActorHasItems[3].uSpecEnchantmentType;
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2038 if ( (int)enchBonusSum >= *enchTypePtr )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2039 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2253
diff changeset
2040 actroPtr->ActorHasItems[3].uItemID = 0;
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2041 *enchTypePtr = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2042 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2043 else
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2044 *enchTypePtr -= enchBonusSum;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2045 if ( enchBonusSum )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2046 {
1828
35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents: 1827
diff changeset
2047 pParty->PartyFindsGold(enchBonusSum, 2);
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2048 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], this->pName, enchBonusSum); //%stole %d gold
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2049 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2050 else
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2051 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2197
diff changeset
2052 ShowStatusBarString(pTmpBuf2.data(), 2);
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2053 return 2;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2054 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2055 else if ( v11 % 100 >= 40 ) //stealing an item
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2056 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2057 tempItem.Reset();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2058 HasFullItemSlots = false;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2059 int i;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2060 for (i = 0; i < 4; i++)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2061 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2253
diff changeset
2062 if ( actroPtr->ActorHasItems[i].uItemID != 0 && actroPtr->ActorHasItems[i].GetItemEquipType() != EQUIP_GOLD )
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2063 break;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2064 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2065 if (i == 4)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2066 HasFullItemSlots = true;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2067 carriedItemId = actroPtr->uCarriedItemID;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2068 if ( carriedItemId != 0 || HasFullItemSlots )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2069 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2070 tempItem.Reset();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2071 if ( carriedItemId != 0 )
0
Ritor1
parents:
diff changeset
2072 {
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2073 actroPtr->uCarriedItemID = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2074 tempItem.uItemID = carriedItemId;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2075 if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_WAND )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2076 tempItem.uNumCharges = rand() % 6 + pItemsTable->pItems[carriedItemId].uDamageMod + 1;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2077 else if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_POTION && carriedItemId != ITEM_POTION_BOTTLE)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2078 tempItem.uEnchantmentType = 2 * rand() % 4 + 2;
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2079 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2080 else
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2081 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2253
diff changeset
2082 ItemGen* itemToSteal = &actroPtr->ActorHasItems[rand() % 4];
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2083 memcpy(&tempItem, itemToSteal, sizeof(tempItem));
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2084 itemToSteal->Reset();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2085 carriedItemId = tempItem.uItemID;
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2086 }
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2087 if (carriedItemId != 0) // looks odd in current context, but avoids accessing zeroth element of pItemsTable->pItems
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2088 {
1829
e4e27261d84e sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents: 1828
diff changeset
2089 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2090 sprintf(
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2091 pTmpBuf2.data(),
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2092 pGlobalTXT_LocalizationStrings[304], // Official //TODO: add a normal "%d stole %d" message
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2093 this->pName,
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2094 pItemsTable->pItems[carriedItemId].pUnidentifiedName);
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2095 ShowStatusBarString(pTmpBuf2.data(), 2u);
1829
e4e27261d84e sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents: 1828
diff changeset
2096 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2097 memcpy(&pParty->pPickedItem, &tempItem, sizeof(ItemGen));
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2098 pMouse->SetCursorBitmapFromItemID(carriedItemId);
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2099 return 2;
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2100 }
0
Ritor1
parents:
diff changeset
2101 }
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2102 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2103 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2197
diff changeset
2104 ShowStatusBarString(pTmpBuf2.data(), 2);
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2105 return 2;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2106 }
0
Ritor1
parents:
diff changeset
2107 }
Ritor1
parents:
diff changeset
2108 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
2109 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
2110 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
2111
Ritor1
parents:
diff changeset
2112 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2113 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
2114 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2115 signed int max_health; // eax@3
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2116
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2117 if ( !IsEradicated() && !IsDead() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2118 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2119 max_health = GetMaxHealth();
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2120 if ( IsZombie() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2121 max_health /= 2;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2122 sHealth += amount;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2123 if ( sHealth > max_health )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2124 sHealth = max_health;
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2125 if ( IsUnconcious() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2126 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2127 if ( sHealth > 0 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2128 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2129 SetUnconcious(false);
0
Ritor1
parents:
diff changeset
2130 }
Ritor1
parents:
diff changeset
2131 }
Ritor1
parents:
diff changeset
2132 }
Ritor1
parents:
diff changeset
2133 }
Ritor1
parents:
diff changeset
2134
Ritor1
parents:
diff changeset
2135 //----- (0048DC1E) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2136 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2137 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2138 signed int recieved_dmg; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2139 bool broke_armor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2140
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2141 SetAsleep(false);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2142 recieved_dmg = CalculateIncommingDamage(dmg_type, amount);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2143 sHealth -= recieved_dmg;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2144 broke_armor = sHealth <= -10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2145 if ( sHealth < 1 ) //
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2146 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2147 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1)
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2148 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 )
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2149 {
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2150 SetCondUnconsciousWithBlockCheck(false);
0
Ritor1
parents:
diff changeset
2151 }
Ritor1
parents:
diff changeset
2152 else
Ritor1
parents:
diff changeset
2153 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2154 SetCondDeadWithBlockCheck(false);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2155 if ( sHealth > 0 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2156 sHealth = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2157 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2158 if (broke_armor )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2159 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2160 ItemGen* equippedArmor = GetArmorItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2161 if ( equippedArmor != nullptr )
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2162 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2163 if ( !(equippedArmor->uAttributes & ITEM_HARDENED))
0
Ritor1
parents:
diff changeset
2164 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2165 equippedArmor->SetBroken();
0
Ritor1
parents:
diff changeset
2166 }
Ritor1
parents:
diff changeset
2167 }
Ritor1
parents:
diff changeset
2168 }
Ritor1
parents:
diff changeset
2169 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2170 if ( recieved_dmg && CanAct() )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2171 PlaySound(SPEECH_24, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2172 return recieved_dmg;
0
Ritor1
parents:
diff changeset
2173 }
Ritor1
parents:
diff changeset
2174
Ritor1
parents:
diff changeset
2175 //----- (0048DCF6) --------------------------------------------------------
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2176 int Player::ReceiveSpecialAttackEffect( int attType, struct Actor *pActor )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2177 {
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2178 SPECIAL_ATTACK_TYPE attTypeCast = (SPECIAL_ATTACK_TYPE) attType;
0
Ritor1
parents:
diff changeset
2179 signed int v3; // edi@1
Ritor1
parents:
diff changeset
2180 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
2181 int v6; // eax@2
Ritor1
parents:
diff changeset
2182 int v8; // eax@8
Ritor1
parents:
diff changeset
2183 int v10; // eax@8
Ritor1
parents:
diff changeset
2184 int v11; // ebx@8
Ritor1
parents:
diff changeset
2185 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
2186 int v22; // eax@49
Ritor1
parents:
diff changeset
2187 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
2188 void *v27; // ecx@76
Ritor1
parents:
diff changeset
2189 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
2190 unsigned int v47; // [sp+98h] [bp-8h]@1
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2191 ItemGen* v48; // [sp+9Ch] [bp-4h]@1
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2192
0
Ritor1
parents:
diff changeset
2193 v4 = 0;
Ritor1
parents:
diff changeset
2194 v47 = 0;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2195 v48 = nullptr;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2196 switch ( attTypeCast )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2197 {
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2198 case SPECIAL_ATTACK_CURSE:
0
Ritor1
parents:
diff changeset
2199 v6 = GetActualWillpower();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2200 v11 = GetParameterBonus(v6);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2201 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2202 case SPECIAL_ATTACK_WEAK:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2203 case SPECIAL_ATTACK_SLEEP:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2204 case SPECIAL_ATTACK_DRUNK:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2205 case SPECIAL_ATTACK_DISEASE_WEAK:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2206 case SPECIAL_ATTACK_DISEASE_MEDIUM:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2207 case SPECIAL_ATTACK_DISEASE_SEVERE:
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2208 case SPECIAL_ATTACK_UNCONSCIOUS:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2209 case SPECIAL_ATTACK_AGING:
0
Ritor1
parents:
diff changeset
2210 v6 = GetActualEndurance();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2211 v11 = GetParameterBonus(v6);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2212 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2213 case SPECIAL_ATTACK_INSANE:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2214 case SPECIAL_ATTACK_PARALYZED:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2215 case SPECIAL_ATTACK_FEAR:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2216 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2217 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2218 case SPECIAL_ATTACK_PETRIFIED:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2219 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2220 break;
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2221 case SPECIAL_ATTACK_POISON_WEAK:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2222 case SPECIAL_ATTACK_POISON_MEDIUM:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2223 case SPECIAL_ATTACK_POISON_SEVERE:
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2224 case SPECIAL_ATTACK_DEAD:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2225 case SPECIAL_ATTACK_ERADICATED:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2226 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2227 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2228 case SPECIAL_ATTACK_MANA_DRAIN:
0
Ritor1
parents:
diff changeset
2229 v8 = GetActualWillpower();
Ritor1
parents:
diff changeset
2230 v10 = GetActualIntelligence();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2231 v11 = (GetParameterBonus(v10) + GetParameterBonus(v8)) / 2;
0
Ritor1
parents:
diff changeset
2232 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2233 case SPECIAL_ATTACK_BREAK_ANY:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2234 for (int i = 0; i < 138; i++)
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2235 {
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2236 v13 = &this->pInventoryItemList[i];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2237 if ( v13->uItemID > 0 && v13->uItemID <= 134 && !v13->IsBroken())
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2238 v46[v4++] = i;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2239 }
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2240 if ( !v4 )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2241 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2242 v48 = &this->pInventoryItemList[v46[rand() % v4]];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2243 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod());
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2244 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2245 case SPECIAL_ATTACK_BREAK_ARMOR:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2246 for (int i = 0; i < 16; i++ )
0
Ritor1
parents:
diff changeset
2247 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2248 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
0
Ritor1
parents:
diff changeset
2249 {
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2250 if ( i == EQUIP_ARMOUR )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2251 v46[v4++] = this->pEquipment.uArmor - 1;
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
2252 if ( (i == EQUIP_SINGLE_HANDED || i == EQUIP_TWO_HANDED) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SHIELD )
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2253 v46[v4++] = this->pEquipment.pIndices[i] - 1;
0
Ritor1
parents:
diff changeset
2254 }
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2255 }
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2256 if ( !v4 )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2257 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2258 v48 = &this->pInventoryItemList[v46[rand() % v4]];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2259 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod());
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2260 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2261 case SPECIAL_ATTACK_BREAK_WEAPON:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2262 for (int i = 0; i < 16; i++ )
0
Ritor1
parents:
diff changeset
2263 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2264 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
0
Ritor1
parents:
diff changeset
2265 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2266 if ( i == EQUIP_BOW )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2267 v46[v4++] = LOBYTE(this->pEquipment.uBow) - 1;
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
2268 if ( (i == EQUIP_SINGLE_HANDED || i == EQUIP_TWO_HANDED)
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
2269 && (GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SINGLE_HANDED || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_TWO_HANDED) )
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2270 v46[v4++] = this->pEquipment.pIndices[i] - 1;
0
Ritor1
parents:
diff changeset
2271 }
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2272 }
0
Ritor1
parents:
diff changeset
2273 if ( !v4 )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2274 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2275 v48 = &this->pInventoryItemList[v46[rand() % v4]];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2276 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod());
0
Ritor1
parents:
diff changeset
2277 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2278 case SPECIAL_ATTACK_STEAL:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2279 for ( int i = 0; i < 126; i++ )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2280 {
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2281 int ItemPosInList = this->pInventoryMatrix[i];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2282 if (ItemPosInList > 0)
0
Ritor1
parents:
diff changeset
2283 {
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2284 ItemGen* v21 = &this->pInventoryItemList[ItemPosInList - 1];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2285 if ( v21->uItemID > 0 && v21->uItemID <= 134 )
0
Ritor1
parents:
diff changeset
2286 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2287 v46[v4++] = i;
0
Ritor1
parents:
diff changeset
2288 }
Ritor1
parents:
diff changeset
2289 }
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2290 }
0
Ritor1
parents:
diff changeset
2291 if ( !v4 )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2292 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2293 v47 = v46[rand() % v4];
0
Ritor1
parents:
diff changeset
2294 v6 = GetActualAccuracy();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2295 v11 = GetParameterBonus(v6);
0
Ritor1
parents:
diff changeset
2296 break;
Ritor1
parents:
diff changeset
2297 default:
Ritor1
parents:
diff changeset
2298 v11 = 0;
Ritor1
parents:
diff changeset
2299 break;
Ritor1
parents:
diff changeset
2300 }
Ritor1
parents:
diff changeset
2301 v22 = GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2302 v23 = GetParameterBonus(v22) + v11 + 30;
0
Ritor1
parents:
diff changeset
2303 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
2304 {
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2305 return 0;
0
Ritor1
parents:
diff changeset
2306 }
Ritor1
parents:
diff changeset
2307 else
Ritor1
parents:
diff changeset
2308 {
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2309 for ( v3 = 0; v3 < 4; v3++ )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2310 {
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2311 if ( this == pPlayers[v3 + 1] )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2312 break;
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2313 }
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2314
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2315 switch ( attTypeCast )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2316 {
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2317 case SPECIAL_ATTACK_CURSE:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2318 SetCondition(Condition_Cursed, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2319 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2320 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2321 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2322 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2323 case SPECIAL_ATTACK_WEAK:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2324 SetCondition(Condition_Weak, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2325 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2326 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2327 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2328 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2329 case SPECIAL_ATTACK_SLEEP:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2330 SetCondition(Condition_Sleep, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2331 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2332 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2333 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2334 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2335 case SPECIAL_ATTACK_DRUNK:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2336 SetCondition(Condition_Drunk, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2337 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2338 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2339 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2340 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2341 case SPECIAL_ATTACK_INSANE:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2342 SetCondition(Condition_Insane, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2343 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2344 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2345 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2346 break;
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2347 case SPECIAL_ATTACK_POISON_WEAK:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2348 SetCondition(Condition_Poison_Weak, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2349 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2350 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2351 return 1;
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2352 break;
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2353 case SPECIAL_ATTACK_POISON_MEDIUM:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2354 SetCondition(Condition_Poison_Medium, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2355 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2356 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2357 return 1;
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2358 break;
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2359 case SPECIAL_ATTACK_POISON_SEVERE:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2360 SetCondition(Condition_Poison_Severe, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2361 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2362 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2363 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2364 break;
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2365 case SPECIAL_ATTACK_DISEASE_WEAK:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2366 SetCondition(Condition_Disease_Weak, 1);
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2367 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2368 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2369 return 1;
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2370 break;
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2371 case SPECIAL_ATTACK_DISEASE_MEDIUM:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2372 SetCondition(Condition_Disease_Medium, 1);
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2373 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2374 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2375 return 1;
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2376 break;
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2377 case SPECIAL_ATTACK_DISEASE_SEVERE:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
2378 SetCondition(Condition_Disease_Severe, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2379 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
2380 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2381 return 1;
0
Ritor1
parents:
diff changeset
2382 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2383 case SPECIAL_ATTACK_PARALYZED:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2384 SetCondition(Condition_Paralyzed, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2385 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2386 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2387 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2388 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2389 case SPECIAL_ATTACK_UNCONSCIOUS:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2390 SetCondition(Condition_Unconcious, 1);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2391 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2392 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2393 return 1;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2394 break;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2395 case SPECIAL_ATTACK_DEAD:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2396 SetCondition(Condition_Dead, 1);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2397 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2398 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2399 return 1;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2400 break;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2401 case SPECIAL_ATTACK_PETRIFIED:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2402 SetCondition(Condition_Pertified, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2403 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2404 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2405 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2406 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2407 case SPECIAL_ATTACK_ERADICATED:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2408 SetCondition(Condition_Eradicated, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2409 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2410 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2411 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2412 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2413 case SPECIAL_ATTACK_BREAK_ANY:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2414 case SPECIAL_ATTACK_BREAK_ARMOR:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2415 case SPECIAL_ATTACK_BREAK_WEAPON:
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2416 if ( !(v48->uAttributes & ITEM_HARDENED) )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2417 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2418 PlaySound(SPEECH_40, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2419 v48->SetBroken();
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2420 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2421 }
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2422 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2423 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2424 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2425 case SPECIAL_ATTACK_STEAL:
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2426 PlaySound(SPEECH_40, 0);
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2253
diff changeset
2427 v27 = pActor->ActorHasItems;
e2433db49428 ActorHasItems
Ritor1
parents: 2253
diff changeset
2428 if ( pActor->ActorHasItems[0].uItemID )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2429 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2253
diff changeset
2430 v27 = &pActor->ActorHasItems[1];
e2433db49428 ActorHasItems
Ritor1
parents: 2253
diff changeset
2431 if ( pActor->ActorHasItems[1].uItemID )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2432 {
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2433 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2434 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2435 }
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2436 }
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2437 memcpy(v27, &this->pInventoryItemList[this->pInventoryMatrix[v47]-1], 0x24u);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2438 RemoveItemAtInventoryIndex(v47);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2439 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2440 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2441 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2442 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2443 case SPECIAL_ATTACK_AGING:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2444 PlaySound(SPEECH_42, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2445 ++this->sAgeModifier;
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2446 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2447 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2448 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2449 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2450 case SPECIAL_ATTACK_MANA_DRAIN:
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2451 PlaySound(SPEECH_41, 0);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2452 this->sMana = 0;
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2453 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2454 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2455 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2456 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2457 case SPECIAL_ATTACK_FEAR:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2458 SetCondition(Condition_Fear, 1);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2459 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2460 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2461 return 1;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2462 break;
0
Ritor1
parents:
diff changeset
2463 default:
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2464 return 0;
0
Ritor1
parents:
diff changeset
2465 }
Ritor1
parents:
diff changeset
2466 }
Ritor1
parents:
diff changeset
2467 }
324
Ritor1
parents: 299
diff changeset
2468
0
Ritor1
parents:
diff changeset
2469 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
2470
Ritor1
parents:
diff changeset
2471 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
2472 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
2473 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
2474 return pSpellStats->pInfos[uSpellID].uSchool;
0
Ritor1
parents:
diff changeset
2475 }
Ritor1
parents:
diff changeset
2476
Ritor1
parents:
diff changeset
2477 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2478 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2479 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2480 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2481 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2482 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
2483 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2484 if ( HasItemEquipped(EQUIP_BOW) )
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2485 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2486 weapon = GetBowItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2487 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2488 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2489 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2490 else if ( IsUnarmed() == 1 && GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2491 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2492 weapon_recovery = base_recovery_times_per_weapon_type[1];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2493 }
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
2494 else if ( HasItemEquipped(EQUIP_TWO_HANDED) )
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2495 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2496 weapon = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2497 if (weapon->GetItemEquipType() == EQUIP_WAND)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2498 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2499 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2500 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2501 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2502 }
0
Ritor1
parents:
diff changeset
2503 else
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2504 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2505 }
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
2506 if (HasItemEquipped(EQUIP_SINGLE_HANDED) && GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) != EQUIP_SHIELD)
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2507 // ADD: shield check because shield recovery is added later and can be accidentally doubled
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2508 {
1717
baa4eda7f924 fixing bugs introduced by me :)
Grumpy7
parents: 1714
diff changeset
2509 if (base_recovery_times_per_weapon_type[GetOffHandItem()->GetPlayerSkillType()] > weapon_recovery)
baa4eda7f924 fixing bugs introduced by me :)
Grumpy7
parents: 1714
diff changeset
2510 {
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
2511 weapon = GetOffHandItem();
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2512 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2513 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2514 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2515
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2516 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
2517 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
2518 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1976
diff changeset
2519 uchar armour_skill_type = GetArmorItem()->GetPlayerSkillType();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2520 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2521 float multiplier;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2522
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2523 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2524 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2525 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0, 0, 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2526 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2527 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2528 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2529 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0, 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2530 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2531 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2532 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2533 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0.5f, 0);
0
Ritor1
parents:
diff changeset
2534 }
Ritor1
parents:
diff changeset
2535 else
Ritor1
parents:
diff changeset
2536 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
2537 Error("Unknown armour type"); // what kind of armour is that?
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2538 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 1.0f, 1.0f, 1.0f);
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2539 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2540
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2541 armour_recovery = (uint)(base_armour_recovery * multiplier);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2542 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2543
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2544 uint shield_recovery = 0;
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
2545 if (HasItemEquipped(EQUIP_SINGLE_HANDED) && GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) == EQUIP_SHIELD)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2546 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1976
diff changeset
2547 uchar skill_type = GetOffHandItem()->GetPlayerSkillType();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2548
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2549 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2550 float multiplier = GetArmorRecoveryMultiplierFromSkillLevel(skill_type, 1.0f, 0, 0, 0);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2551 shield_recovery = (uint)(shield_base_recovery * multiplier);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2552 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2553
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2554 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()),
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2555 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2556 bool shooting_laser = false;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2557 if (weapon != nullptr)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2558 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2559 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon->GetPlayerSkillType()) &&
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2560 (weapon->GetPlayerSkillType() == PLAYER_SKILL_SWORD || weapon->GetPlayerSkillType() == PLAYER_SKILL_AXE || weapon->GetPlayerSkillType() == PLAYER_SKILL_BOW) )
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2561 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2562 if (SkillToMastery(pActiveSkills[weapon->GetPlayerSkillType()]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1747
diff changeset
2563 sword_axe_bow_recovery_reduction = pActiveSkills[weapon->GetPlayerSkillType()] & 0x3F;
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1747
diff changeset
2564 }
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1747
diff changeset
2565 if (weapon->GetPlayerSkillType() == PLAYER_SKILL_BLASTER)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2566 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2567 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2568
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2569 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2570 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2571 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2572 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2573 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2574 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2575 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2576 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2577 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2578 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2579
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2580 uint hasteRecoveryReduction = 0;
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
2581 if (pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime > 0 || pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0 )
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2582 hasteRecoveryReduction = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2583
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2584 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2585 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2586 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2587 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2588 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2589 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2590 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2591 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2592
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2593 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2594 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2595 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2596 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2597 - weapon_enchantment_recovery_reduction
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2598 - hasteRecoveryReduction
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2599 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2600 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2601
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2602 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2603 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2604 return recovery;
0
Ritor1
parents:
diff changeset
2605 }
Ritor1
parents:
diff changeset
2606
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2607
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2608 //----- new --------------------------------------------------------
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2609 float Player::GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float mult1, float mult2, float mult3, float mult4 )
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2610 {
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2611 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2612 switch (skill_mastery)
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2613 {
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2614 case 1: return mult1; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2615 case 2: return mult2; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2616 case 3: return mult3; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2617 case 4: return mult4; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2618 }
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2619 Error("Unexpected input value: %d", armour_skill_type);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2620 return 0;
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2621 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2622
0
Ritor1
parents:
diff changeset
2623 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2624 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
2625 {
Ritor1
parents:
diff changeset
2626 int v3; // esi@1
Ritor1
parents:
diff changeset
2627 int v4; // esi@1
Ritor1
parents:
diff changeset
2628 int v6; // esi@1
Ritor1
parents:
diff changeset
2629
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2630 v3 = GetParameterBonus(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2631 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
2632 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2633 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
2634 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2635 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2636 return max(1, v6);
0
Ritor1
parents:
diff changeset
2637 }
Ritor1
parents:
diff changeset
2638
Ritor1
parents:
diff changeset
2639 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
2640 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
2641 {
Ritor1
parents:
diff changeset
2642 int v2; // eax@2
Ritor1
parents:
diff changeset
2643 int v3; // esi@4
Ritor1
parents:
diff changeset
2644 int v4; // eax@5
Ritor1
parents:
diff changeset
2645 int v5; // esi@5
Ritor1
parents:
diff changeset
2646 int v6; // eax@5
Ritor1
parents:
diff changeset
2647 int v7; // esi@6
Ritor1
parents:
diff changeset
2648 int v8; // esi@6
Ritor1
parents:
diff changeset
2649 int v9; // esi@6
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2650
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2651 switch (classType)
0
Ritor1
parents:
diff changeset
2652 {
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2653 case PLAYER_CLASS_ROGUE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2654 case PLAYER_CLASS_SPY:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2655 case PLAYER_CLASS_ASSASSIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2656 case PLAYER_CLASS_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2657 case PLAYER_CLASS_WARRIOR_MAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2658 case PLAYER_CLASS_MASTER_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2659 case PLAYER_CLASS_SNIPER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2660 case PLAYER_CLASS_SORCERER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2661 case PLAYER_CLASS_WIZARD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2662 case PLAYER_CLASS_ARCHMAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2663 case PLAYER_CLASS_LICH:
0
Ritor1
parents:
diff changeset
2664 v2 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2665 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2666 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2667 case PLAYER_CLASS_INITIATE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2668 case PLAYER_CLASS_MASTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2669 case PLAYER_CLASS_NINJA:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2670 case PLAYER_CLASS_PALADIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2671 case PLAYER_CLASS_CRUSADER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2672 case PLAYER_CLASS_HERO:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2673 case PLAYER_CLASS_VILLIAN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2674 case PLAYER_CLASS_CLERIC:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2675 case PLAYER_CLASS_PRIEST:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2676 case PLAYER_CLASS_PRIEST_OF_SUN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2677 case PLAYER_CLASS_PRIEST_OF_MOON:
0
Ritor1
parents:
diff changeset
2678 v2 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2679 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2680 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2681 case PLAYER_CLASS_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2682 case PLAYER_CLASS_RANGER_LORD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2683 case PLAYER_CLASS_BOUNTY_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2684 case PLAYER_CLASS_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2685 case PLAYER_CLASS_GREAT_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2686 case PLAYER_CLASS_ARCH_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2687 case PLAYER_CLASS_WARLOCK:
0
Ritor1
parents:
diff changeset
2688 v4 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2689 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
2690 v6 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2691 v3 = GetParameterBonus(v6) + v5;
0
Ritor1
parents:
diff changeset
2692 break;
Ritor1
parents:
diff changeset
2693 default:
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2694 return 0;
0
Ritor1
parents:
diff changeset
2695 break;
Ritor1
parents:
diff changeset
2696 }
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2697 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2698 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA) + v7;
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2699 v9 = uFullManaBonus
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2700 + pBaseManaByClass[classType / 4]
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2701 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2702 + v8;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2703 return max(0,v9);
0
Ritor1
parents:
diff changeset
2704 }
Ritor1
parents:
diff changeset
2705
Ritor1
parents:
diff changeset
2706 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
2707 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
2708 {
Ritor1
parents:
diff changeset
2709 int v2; // eax@1
Ritor1
parents:
diff changeset
2710 int v3; // esi@1
Ritor1
parents:
diff changeset
2711 int v4; // esi@1
Ritor1
parents:
diff changeset
2712 int v5; // esi@1
Ritor1
parents:
diff changeset
2713
Ritor1
parents:
diff changeset
2714 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2715 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2716 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2717 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2718 return max(0, v5);
0
Ritor1
parents:
diff changeset
2719 }
Ritor1
parents:
diff changeset
2720
Ritor1
parents:
diff changeset
2721 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2722 int Player::GetActualAC()
Ritor1
parents:
diff changeset
2723 {
Ritor1
parents:
diff changeset
2724 int v2; // eax@1
Ritor1
parents:
diff changeset
2725 int v3; // esi@1
Ritor1
parents:
diff changeset
2726 int v4; // esi@1
Ritor1
parents:
diff changeset
2727 int v5; // esi@1
Ritor1
parents:
diff changeset
2728 int v6; // esi@1
Ritor1
parents:
diff changeset
2729
Ritor1
parents:
diff changeset
2730 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2731 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2732 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2733 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2734 v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2735 return max(0, v6);
0
Ritor1
parents:
diff changeset
2736 }
Ritor1
parents:
diff changeset
2737
Ritor1
parents:
diff changeset
2738 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
2739 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
2740 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2741 return (unsigned int)(((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year);
0
Ritor1
parents:
diff changeset
2742 }
Ritor1
parents:
diff changeset
2743
Ritor1
parents:
diff changeset
2744 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2745 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
2746 {
Ritor1
parents:
diff changeset
2747 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2748 }
Ritor1
parents:
diff changeset
2749
Ritor1
parents:
diff changeset
2750 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2751 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
2752 {
Ritor1
parents:
diff changeset
2753 int v7; // esi@20
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2754 int racialBonus = 0;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2755 __int16* resStat;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2756
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2757 switch (a2)
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2758 {
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2759 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2760 resStat = &sResFireBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2761 if (IsRaceGoblin())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2762 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2763 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2764 case CHARACTER_ATTRIBUTE_RESIST_AIR:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2765 resStat = &sResAirBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2766 if (IsRaceGoblin())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2767 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2768 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2769 case CHARACTER_ATTRIBUTE_RESIST_WATER:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2770 resStat = &sResWaterBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2771 if (IsRaceDwarf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2772 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2773 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2774 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2775 resStat = &sResEarthBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2776 if (IsRaceDwarf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2777 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2778 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2779 case CHARACTER_ATTRIBUTE_RESIST_MIND:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2780 resStat = &sResMindBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2781 if (IsRaceElf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2782 racialBonus = 10;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2783 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2784 case CHARACTER_ATTRIBUTE_RESIST_BODY:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2785 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2786 resStat = &sResBodyBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2787 if (IsRaceHuman())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2788 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2789 break;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2790 default:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2791 Error("Unknown attribute");
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2792 }
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2793 v7 = GetItemsBonus(a2) + racialBonus;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2794 return v7 + *resStat;
0
Ritor1
parents:
diff changeset
2795 }
Ritor1
parents:
diff changeset
2796
Ritor1
parents:
diff changeset
2797 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2798 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
2799 {
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2800 signed int v10 = 0; // [sp+14h] [bp-4h]@1
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2801 __int16* resStat;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2802 int result;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2803 int baseRes;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2804
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2805 int leatherArmorSkillLevel = GetActualSkillLevel(PLAYER_SKILL_LEATHER);
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2806 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
2807 v10 = 20;
Ritor1
parents:
diff changeset
2808 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
2809 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
2810 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
2811 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2812 && SkillToMastery(leatherArmorSkillLevel) == 4
0
Ritor1
parents:
diff changeset
2813 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
2814 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2815 v10 += leatherArmorSkillLevel & 0x3F;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2816 switch (a2)
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2817 {
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2818 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2819 resStat = &sResFireBonus;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2820 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2821 case CHARACTER_ATTRIBUTE_RESIST_AIR:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2822 resStat = &sResAirBonus;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2823 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2824 case CHARACTER_ATTRIBUTE_RESIST_WATER:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2825 resStat = &sResWaterBonus;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2826 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2827 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2828 resStat = &sResEarthBonus;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2829 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2830 case CHARACTER_ATTRIBUTE_RESIST_MIND:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2831 resStat = &sResMindBonus;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2832 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2833 case CHARACTER_ATTRIBUTE_RESIST_BODY:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2834 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2835 resStat = &sResBodyBonus;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2836 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2837 default: Error("Unexpected attribute");
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2838 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2839 baseRes = GetBaseResistance(a2);
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2840 result = v10 + GetMagicalBonus(a2) + baseRes + *(resStat);
0
Ritor1
parents:
diff changeset
2841 return result;
Ritor1
parents:
diff changeset
2842 }
Ritor1
parents:
diff changeset
2843
Ritor1
parents:
diff changeset
2844 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2845 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2846 {
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2847 int v3; // qax@1
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2848
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2849 v3 = (int)(dt * GetSpecialItemBonus(17) * 0.01 + dt);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2850
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
2851 //Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2852
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2853 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2854 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2855 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2856 return true;
0
Ritor1
parents:
diff changeset
2857 }
Ritor1
parents:
diff changeset
2858 else
Ritor1
parents:
diff changeset
2859 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2860 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2861 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2862 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
2863 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2864 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2865 }
0
Ritor1
parents:
diff changeset
2866 }
Ritor1
parents:
diff changeset
2867
Ritor1
parents:
diff changeset
2868 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2869 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2870 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
2871 Assert(rec >= 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2872
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2873 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2874 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2875
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2876 if (uActiveCharacter != 0 && pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
2877 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2878
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2879 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
2880 }
Ritor1
parents:
diff changeset
2881 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
2882
Ritor1
parents:
diff changeset
2883 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
2884 void Player::RandomizeName()
Ritor1
parents:
diff changeset
2885 {
Ritor1
parents:
diff changeset
2886 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
2887 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
2888 }
Ritor1
parents:
diff changeset
2889
Ritor1
parents:
diff changeset
2890 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
2891 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
2892 {
Ritor1
parents:
diff changeset
2893 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
2894 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
2895 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
2896
Ritor1
parents:
diff changeset
2897 return 18;
Ritor1
parents:
diff changeset
2898 }
Ritor1
parents:
diff changeset
2899
Ritor1
parents:
diff changeset
2900 //----- (0048EA1B) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2901 int Player::GetParameterBonus( int player_parameter )
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2902 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2903 int i; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2904 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2905 while (param_to_bonus_table[i])
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2906 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2907 if (player_parameter >= param_to_bonus_table[i])
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2908 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2909 ++i;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2910 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2911 return parameter_to_bonus_value[i];
0
Ritor1
parents:
diff changeset
2912 }
Ritor1
parents:
diff changeset
2913
Ritor1
parents:
diff changeset
2914 //----- (0048EA46) --------------------------------------------------------
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2915 int Player::GetSpecialItemBonus( int enchantmentId )
0
Ritor1
parents:
diff changeset
2916 {
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
2917 for (int i = EQUIP_SINGLE_HANDED; i < EQUIP_BOOK; ++i )
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2918 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2919 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2920 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2921 if (enchantmentId == 17)
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2922 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2923 if ((GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 17) || (GetNthEquippedIndexItem(i)->uItemID == 533)) //Elven Chainmail+Increases rate of Recovery
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2924 return 50;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
2925 }
1598
11bb463837b1 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents: 1597
diff changeset
2926 if (enchantmentId == 24)
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2927 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2928 if (GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 24) //Increased Knockback.
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2929 return 5;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2930 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2931 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2932 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
2933 return 0;
0
Ritor1
parents:
diff changeset
2934 }
Ritor1
parents:
diff changeset
2935
Ritor1
parents:
diff changeset
2936 //----- (0048EAAE) --------------------------------------------------------
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2937 int Player::GetItemsBonus( enum CHARACTER_ATTRIBUTE_TYPE attr, bool getOnlyMainHandDmg /*= false*/ )
0
Ritor1
parents:
diff changeset
2938 {
Ritor1
parents:
diff changeset
2939 int v5; // edi@1
Ritor1
parents:
diff changeset
2940 int v9; // eax@49
Ritor1
parents:
diff changeset
2941 int v14; // ecx@58
Ritor1
parents:
diff changeset
2942 int v15; // eax@58
Ritor1
parents:
diff changeset
2943 int v17; // eax@62
Ritor1
parents:
diff changeset
2944 int v22; // eax@76
Ritor1
parents:
diff changeset
2945 int v25; // ecx@80
Ritor1
parents:
diff changeset
2946 int v26; // edi@80
Ritor1
parents:
diff changeset
2947 int v32; // eax@98
Ritor1
parents:
diff changeset
2948 int v56; // eax@365
Ritor1
parents:
diff changeset
2949 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
2950 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
2951 int v62; // [sp+14h] [bp-8h]@1
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
2952 ItemGen *currEquippedItem; // [sp+20h] [bp+4h]@101
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2953 bool no_skills;
0
Ritor1
parents:
diff changeset
2954
Ritor1
parents:
diff changeset
2955 v5 = 0;
Ritor1
parents:
diff changeset
2956 v62 = 0;
Ritor1
parents:
diff changeset
2957 v61 = 0;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2958
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2959 no_skills=false;
0
Ritor1
parents:
diff changeset
2960 switch (attr)
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2961 {
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2962 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2963 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2964 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2965 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2966 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2967 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2968 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2969 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2970 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2971 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2972 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2973 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2974 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2975 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2976 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2977 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2978 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2979 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2980 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2981 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2982 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2983 default:
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2984 no_skills=true;
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2985 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2986 if (!no_skills)
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2987 {
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2988 if ( !this->pActiveSkills[v58] )
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2989 return 0;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2990 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2991
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
2992 switch(attr) //TODO would be nice to move these into separate functions
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
2993 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
2994 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
2995 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
0
Ritor1
parents:
diff changeset
2996 if ( HasItemEquipped(EQUIP_BOW) )
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2997 v5 = GetBowItem()->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
2998 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
2999 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3000
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3001 case CHARACTER_ATTRIBUTE_RANGED_DMG_MIN:
0
Ritor1
parents:
diff changeset
3002 if ( !HasItemEquipped(EQUIP_BOW) )
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3003 return 0;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3004 v5 = GetBowItem()->GetDamageMod();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3005 v56 = GetBowItem()->GetDamageDice();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3006 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3007 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3008
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3009 case CHARACTER_ATTRIBUTE_RANGED_DMG_MAX:
0
Ritor1
parents:
diff changeset
3010 if ( !HasItemEquipped(EQUIP_BOW) )
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3011 return 0;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3012 v5 = GetBowItem()->GetDamageDice() * GetBowItem()->GetDamageRoll();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3013 v56 = GetBowItem()->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3014 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3015
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3016 case CHARACTER_ATTRIBUTE_LEVEL:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3017 if ( !Player::HasEnchantedItemEquipped(25) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3018 return 0;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3019 return 5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3020 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3021
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3022 case CHARACTER_ATTRIBUTE_MELEE_DMG_MAX:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3023 if ( IsUnarmed() )
0
Ritor1
parents:
diff changeset
3024 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3025 return 3;
0
Ritor1
parents:
diff changeset
3026 }
Ritor1
parents:
diff changeset
3027 else
Ritor1
parents:
diff changeset
3028 {
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
3029 if ( this->HasItemEquipped(EQUIP_TWO_HANDED) )
0
Ritor1
parents:
diff changeset
3030 {
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
3031 v22 = this->GetEquippedItemEquipType(EQUIP_TWO_HANDED);
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3032 if ( v22 >= 0 && v22 <= 2)
0
Ritor1
parents:
diff changeset
3033 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3034 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3035 v26 = mainHandItem->GetDamageRoll();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3036 if ( GetOffHandItem() != nullptr || mainHandItem->GetPlayerSkillType() != 4 )
0
Ritor1
parents:
diff changeset
3037 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3038 v25 = mainHandItem->GetDamageDice();
0
Ritor1
parents:
diff changeset
3039 }
Ritor1
parents:
diff changeset
3040 else
Ritor1
parents:
diff changeset
3041 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3042 v25 = mainHandItem->GetDamageDice() + 1;
0
Ritor1
parents:
diff changeset
3043 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3044 v5 = mainHandItem->GetDamageMod() + v25 * v26;
0
Ritor1
parents:
diff changeset
3045 }
Ritor1
parents:
diff changeset
3046 }
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
3047 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_SINGLE_HANDED) || (GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) < 0 || GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) > 2))
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3048 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3049 return v5;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3050 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3051 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3052 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3053 ItemGen* offHandItem = GetOffHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3054 v15 = offHandItem->GetDamageMod();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3055 v14 = offHandItem->GetDamageDice() * offHandItem->GetDamageRoll();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3056 return v5 + v15 + v14;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3057 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3058 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3059 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3060
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3061 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3062 case CHARACTER_ATTRIBUTE_ATTACK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3063 if ( IsUnarmed() )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3064 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3065 return 0;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3066 }
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
3067 if ( this->HasItemEquipped(EQUIP_TWO_HANDED) )
0
Ritor1
parents:
diff changeset
3068 {
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
3069 v17 = this->GetEquippedItemEquipType(EQUIP_TWO_HANDED);
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3070 if ( v17 >= 0 && v17 <= 2)
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3071 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3072 v5 = GetMainHandItem()->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3073 }
0
Ritor1
parents:
diff changeset
3074 }
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
3075 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_SINGLE_HANDED) || (this->GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) < 0) || this->GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) > 2 )
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3076 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3077 else
0
Ritor1
parents:
diff changeset
3078 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3079 v56 = GetOffHandItem()->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3080 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3081 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3082 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3083
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3084 case CHARACTER_ATTRIBUTE_MELEE_DMG_MIN:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3085 if ( IsUnarmed() )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3086 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3087 return 1;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3088 }
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
3089 if ( this->HasItemEquipped(EQUIP_TWO_HANDED) )
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3090 {
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
3091 v9 = this->GetEquippedItemEquipType(EQUIP_TWO_HANDED);
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3092 if ( v9 >= 0 && v9 <= 2)
0
Ritor1
parents:
diff changeset
3093 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3094 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3095 v5 = mainHandItem->GetDamageDice() +
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3096 mainHandItem->GetDamageMod();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3097 if ( GetOffHandItem() == nullptr && mainHandItem->GetPlayerSkillType() == 4)
0
Ritor1
parents:
diff changeset
3098 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3099 ++v5;
0
Ritor1
parents:
diff changeset
3100 }
Ritor1
parents:
diff changeset
3101 }
Ritor1
parents:
diff changeset
3102 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3103
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
3104 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_SINGLE_HANDED) || (this->GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) < 0) || this->GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) > 2 )
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3105 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3106 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3107 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3108 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3109 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3110 ItemGen* offHandItem = GetOffHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3111 v14 = offHandItem->GetDamageMod();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3112 v15 = offHandItem->GetDamageDice();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3113 return v5 + v15 + v14;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3114 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3115 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3116
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3117 case CHARACTER_ATTRIBUTE_STRENGTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3118 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3119 case CHARACTER_ATTRIBUTE_WILLPOWER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3120 case CHARACTER_ATTRIBUTE_ENDURANCE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3121 case CHARACTER_ATTRIBUTE_ACCURACY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3122 case CHARACTER_ATTRIBUTE_SPEED:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3123 case CHARACTER_ATTRIBUTE_LUCK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3124 case CHARACTER_ATTRIBUTE_HEALTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3125 case CHARACTER_ATTRIBUTE_MANA:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3126 case CHARACTER_ATTRIBUTE_AC_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3127
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3128 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3129 case CHARACTER_ATTRIBUTE_RESIST_AIR:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3130 case CHARACTER_ATTRIBUTE_RESIST_WATER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3131 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3132 case CHARACTER_ATTRIBUTE_RESIST_MIND:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3133 case CHARACTER_ATTRIBUTE_RESIST_BODY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3134 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3135
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3136 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3137 case CHARACTER_ATTRIBUTE_SKILL_STEALING:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3138 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3139 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3140 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3141 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3142 case CHARACTER_ATTRIBUTE_SKILL_DODGE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3143 case CHARACTER_ATTRIBUTE_SKILL_UNARMED:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3144
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3145 case CHARACTER_ATTRIBUTE_SKILL_FIRE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3146 case CHARACTER_ATTRIBUTE_SKILL_AIR:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3147 case CHARACTER_ATTRIBUTE_SKILL_WATER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3148 case CHARACTER_ATTRIBUTE_SKILL_EARTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3149 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3150 case CHARACTER_ATTRIBUTE_SKILL_MIND:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3151 case CHARACTER_ATTRIBUTE_SKILL_BODY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3152 case CHARACTER_ATTRIBUTE_SKILL_LIGHT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3153 case CHARACTER_ATTRIBUTE_SKILL_DARK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3154 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3155 case CHARACTER_ATTRIBUTE_SKILL_BOW:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3156 case CHARACTER_ATTRIBUTE_SKILL_SHIELD:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3157 case CHARACTER_ATTRIBUTE_SKILL_LEARNING:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3158 for (int i = 0; i < 16; i++)
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3159 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3160 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3161 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3162 currEquippedItem = GetNthEquippedIndexItem(i);
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3163 if ( attr == CHARACTER_ATTRIBUTE_AC_BONUS )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3164 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3165 v32 = currEquippedItem->GetItemEquipType();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3166 if ( v32 >= 3 && v32 <= 11 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3167 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3168 v5 += currEquippedItem->GetDamageDice() + currEquippedItem->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3169 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3170 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3171 if ( pItemsTable->IsMaterialNonCommon(currEquippedItem)
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3172 && !pItemsTable->IsMaterialSpecial(currEquippedItem) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3173 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3174 currEquippedItem->GetItemBonusArtifact(this, attr, &v62);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3175 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3176 else if ( currEquippedItem->uEnchantmentType != 0 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3177 {
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
3178 if (this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uEnchantmentType - 1 == attr)//if (currEquippedItem->IsRegularEnchanmentForAttribute(attr))
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3179 {
2158
Ritor1
parents: 2157
diff changeset
3180 if ( attr > CHARACTER_ATTRIBUTE_RESIST_BODY && v5 < currEquippedItem->m_enchantmentStrength )//for skills bonuses
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3181 v5 = currEquippedItem->m_enchantmentStrength;
2159
67a83bc1a7de uDefaultPartyHeight = 192
Ritor1
parents: 2158
diff changeset
3182 else // for resists and attributes bonuses
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3183 v5 += currEquippedItem->m_enchantmentStrength;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3184 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3185 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3186 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3187 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3188 currEquippedItem->GetItemBonusSpecialEnchantment(this, attr, &v5, &v61);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3189 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3190 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3191 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3192 return v5 + v62 + v61;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3193 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3194 default:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3195 return 0;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3196 }
0
Ritor1
parents:
diff changeset
3197 }
Ritor1
parents:
diff changeset
3198
Ritor1
parents:
diff changeset
3199 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3200 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
3201 {
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3202 int v3 = 0; // eax@4
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3203 int v4 = 0; // ecx@5
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3204
0
Ritor1
parents:
diff changeset
3205 switch ( a2 )
Ritor1
parents:
diff changeset
3206 {
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3207 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3208 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3209 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3210 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3211 case CHARACTER_ATTRIBUTE_RESIST_AIR:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3212 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3213 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3214 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3215 case CHARACTER_ATTRIBUTE_RESIST_BODY:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3216 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3217 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3218 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3219 case CHARACTER_ATTRIBUTE_RESIST_WATER:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3220 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3221 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3222 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3223 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3224 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3225 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3226 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3227 case CHARACTER_ATTRIBUTE_RESIST_MIND:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3228 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3229 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3230 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3231 case CHARACTER_ATTRIBUTE_ATTACK:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3232 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3233 v3 = this->pPlayerBuffs[PLAYER_BUFF_BLESS].uPower; //only player effect spell in both VI and VII
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3234 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3235 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3236 v3 = this->pPlayerBuffs[PLAYER_BUFF_HEROISM].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3237 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3238 break;
0
Ritor1
parents:
diff changeset
3239 case CHARACTER_ATTRIBUTE_STRENGTH:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3240 v3 = pPlayerBuffs[PLAYER_BUFF_STRENGTH].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3241 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3242 break;
0
Ritor1
parents:
diff changeset
3243 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3244 v3 = pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3245 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3246 break;
0
Ritor1
parents:
diff changeset
3247 case CHARACTER_ATTRIBUTE_WILLPOWER:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3248 v3 = pPlayerBuffs[PLAYER_BUFF_WILLPOWER].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3249 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3250 break;
0
Ritor1
parents:
diff changeset
3251 case CHARACTER_ATTRIBUTE_ENDURANCE:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3252 v3 = pPlayerBuffs[PLAYER_BUFF_ENDURANCE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3253 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3254 break;
0
Ritor1
parents:
diff changeset
3255 case CHARACTER_ATTRIBUTE_ACCURACY:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3256 v3 = pPlayerBuffs[PLAYER_BUFF_ACCURACY].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3257 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3258 break;
0
Ritor1
parents:
diff changeset
3259 case CHARACTER_ATTRIBUTE_SPEED:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3260 v3 = pPlayerBuffs[PLAYER_BUFF_SPEED].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3261 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3262 break;
0
Ritor1
parents:
diff changeset
3263 case CHARACTER_ATTRIBUTE_LUCK:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3264 v3 = pPlayerBuffs[PLAYER_BUFF_LUCK].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3265 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3266 break;
0
Ritor1
parents:
diff changeset
3267 case CHARACTER_ATTRIBUTE_AC_BONUS:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3268 v3 = this->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3269 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower;
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3270 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3271 }
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3272 return v3 + v4;
0
Ritor1
parents:
diff changeset
3273 }
Ritor1
parents:
diff changeset
3274
Ritor1
parents:
diff changeset
3275 //----- (0048F882) --------------------------------------------------------
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
3276 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType )
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3277 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3278 signed int bonus_value; // esi@1
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3279 unsigned __int16 skill_value; // ax@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3280 int result; // al@127
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3281
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3282 bonus_value = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3283 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3284 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3285 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3286 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3287 if ( CheckHiredNPCSpeciality(Hunter) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3288 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3289 if ( CheckHiredNPCSpeciality(Sage) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3290 bonus_value += 6;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3291 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3292 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3293 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3294
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3295 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3296 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3297 if ( CheckHiredNPCSpeciality(Armsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3298 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3299 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3300 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3301 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3302 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3303 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3304
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3305 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3306 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3307 if (CheckHiredNPCSpeciality(Burglar))
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3308 bonus_value = 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3309 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3310 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3311 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3312
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3313
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3314 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3315 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3316 if ( CheckHiredNPCSpeciality(Herbalist) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3317 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3318 if ( CheckHiredNPCSpeciality(Apothecary) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3319 bonus_value += 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3320 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3321 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3322 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3323
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3324 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3325 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3326 if ( CheckHiredNPCSpeciality(Teacher) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3327 bonus_value = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3328 if ( CheckHiredNPCSpeciality(Instructor) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3329 bonus_value += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3330 if ( CheckHiredNPCSpeciality(Scholar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3331 bonus_value += 5;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3332 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3333 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3334 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3335
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3336 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3337 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3338 if (CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3339 bonus_value = 2;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3340 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3341 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3342 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3343
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3344 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3345 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3346 if ( CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3347 bonus_value = 2;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3348 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3349 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3350 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3351
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3352 case PLAYER_SKILL_BOW:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3353 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3354 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3355 case PLAYER_SKILL_SHIELD:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3356 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3357 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3358
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3359 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3360 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3361 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3362 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3363 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3364 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3365 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3366 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3367 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3368 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3369 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3370 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3371 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3372 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3373 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3374 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3375 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3376 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3377 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3378 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3379 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3380 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3381 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3382 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3383 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3384 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3385 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3386 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3387 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3388 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3389 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3390 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3391 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3392 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3393 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3394 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3395 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3396 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3397 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3398 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3399 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3400 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3401 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3402 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3403 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3404 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3405 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3406 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3407 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3408 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3409 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3410 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3411 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3412 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3413 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3414 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3415 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3416 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3417 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3418 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3419 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3420 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3421 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3422 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3423 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3424 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3425 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3426 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3427 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3428 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3429 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3430 case PLAYER_SKILL_LIGHT:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3431 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3432 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3433 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3434 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3435 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3436 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3437 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3438
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3439 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3440 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3441 if ( CheckHiredNPCSpeciality(Trader) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3442 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3443 if ( CheckHiredNPCSpeciality(Merchant) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3444 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3445 if ( CheckHiredNPCSpeciality(Gypsy) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3446 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3447 if ( CheckHiredNPCSpeciality(Duper) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3448 bonus_value += 8;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3449 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3450 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3451
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3452 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3453 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3454 if ( CheckHiredNPCSpeciality(Scout) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3455 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3456 if ( CheckHiredNPCSpeciality(Psychic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3457 bonus_value += 5;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3458 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3459 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3460
0
Ritor1
parents:
diff changeset
3461 case PLAYER_SKILL_ITEM_ID:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3462 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID);
0
Ritor1
parents:
diff changeset
3463 break;
Ritor1
parents:
diff changeset
3464 case PLAYER_SKILL_MEDITATION:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3465 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3466 break;
0
Ritor1
parents:
diff changeset
3467 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3468 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3469 if ( CheckHiredNPCSpeciality(Tinker) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3470 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3471 if ( CheckHiredNPCSpeciality(Locksmith) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3472 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3473 if ( CheckHiredNPCSpeciality(Burglar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3474 bonus_value += 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3475 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3476 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3477 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3478 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3479
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3480 skill_value = pActiveSkills[uSkillType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3481 if ( bonus_value + (skill_value & 0x3F) < 60 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3482 result = bonus_value + skill_value;
0
Ritor1
parents:
diff changeset
3483 else
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3484 result = skill_value & 0xFFFC | 0x3C; //al
0
Ritor1
parents:
diff changeset
3485 return result;
Ritor1
parents:
diff changeset
3486 }
Ritor1
parents:
diff changeset
3487
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3488
0
Ritor1
parents:
diff changeset
3489 //----- (0048FC00) --------------------------------------------------------
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3490 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3491 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3492 int armsMasterBonus;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3493
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3494 armsMasterBonus = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3495 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3496 if ( armmaster_skill > 0 )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3497 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3498 int multiplier = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3499 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3500 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3501 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3502 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3503 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3504 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3505 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2);
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3506 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3507 armsMasterBonus = multiplier * (armmaster_skill & 0x3F);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3508 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3509
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3510 switch(inSkill)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3511 {
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3512 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3513 if (HasItemEquipped(EQUIP_BOW))
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3514 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3515 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3516 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3517 return multiplier * (bowSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3518 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3519 return 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3520 break;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3521 case CHARACTER_ATTRIBUTE_HEALTH:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3522 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3523 int base_value = pBaseHealthPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3524 int attrib_modif = GetBodybuilding();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3525 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3526 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3527 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3528 case CHARACTER_ATTRIBUTE_MANA:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3529 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3530 int base_value = pBaseManaPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3531 int attrib_modif = GetMeditation();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3532 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3533 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3534 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3535 case CHARACTER_ATTRIBUTE_AC_BONUS:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3536 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3537 bool wearingArmor = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3538 bool wearingLeather = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3539 unsigned int ACSum = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3540
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3541 for (int j = 0; j < 16; ++j)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3542 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3543 ItemGen* currItem = GetNthEquippedIndexItem(j);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3544 if (currItem != nullptr && (!currItem->IsBroken()))
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3545 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3546 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType();
1976
998e1babff31 Fixing bug with itemSkillTypes
Grumpy7
parents: 1949
diff changeset
3547 int currArmorSkillLevel = 0;
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3548 int multiplier = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3549 switch (itemSkillType)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3550 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3551 case PLAYER_SKILL_STAFF:
1976
998e1babff31 Fixing bug with itemSkillTypes
Grumpy7
parents: 1949
diff changeset
3552 currArmorSkillLevel = GetActualSkillLevel(itemSkillType);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3553 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3554 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3555 case PLAYER_SKILL_SWORD:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3556 case PLAYER_SKILL_SPEAR:
1976
998e1babff31 Fixing bug with itemSkillTypes
Grumpy7
parents: 1949
diff changeset
3557 currArmorSkillLevel = GetActualSkillLevel(itemSkillType);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3558 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3559 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3560 case PLAYER_SKILL_SHIELD:
1976
998e1babff31 Fixing bug with itemSkillTypes
Grumpy7
parents: 1949
diff changeset
3561 currArmorSkillLevel = GetActualSkillLevel(itemSkillType);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3562 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3563 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3564 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3565 case PLAYER_SKILL_LEATHER:
1976
998e1babff31 Fixing bug with itemSkillTypes
Grumpy7
parents: 1949
diff changeset
3566 currArmorSkillLevel = GetActualSkillLevel(itemSkillType);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3567 wearingLeather = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3568 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3569 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3570 case PLAYER_SKILL_CHAIN:
1976
998e1babff31 Fixing bug with itemSkillTypes
Grumpy7
parents: 1949
diff changeset
3571 currArmorSkillLevel = GetActualSkillLevel(itemSkillType);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3572 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3573 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3574 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3575 case PLAYER_SKILL_PLATE:
1976
998e1babff31 Fixing bug with itemSkillTypes
Grumpy7
parents: 1949
diff changeset
3576 currArmorSkillLevel = GetActualSkillLevel(itemSkillType);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3577 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3578 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3579 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3580 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3581 ACSum += multiplier * (currArmorSkillLevel & 0x3F);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3582 }
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3583 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3584
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3585 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3586 int dodgeMastery = SkillToMastery(dodgeSkillLevel);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3587 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3588 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) )
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3589 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3590 ACSum += multiplier * (dodgeSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3591 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3592 return ACSum;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3593 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3594 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3595 case CHARACTER_ATTRIBUTE_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3596 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3597 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3598 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3599 if (!unarmedSkill)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3600 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3601 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3602 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3603 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3604 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3605 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3606 for (int i = 0; i < 16; ++i)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3607 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3608 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3609 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3610 ItemGen* currItem = GetNthEquippedIndexItem(i);
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
3611 if ( currItem->GetItemEquipType() <= EQUIP_TWO_HANDED)
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3612 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3613 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType();
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3614 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3615 if (currItemSkillType == PLAYER_SKILL_BLASTER)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3616 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3617 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3618 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3619 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3620 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3621 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3622 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3623 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3624 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3625 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3626 else
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3627 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3628 return armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3629 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3630 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3631 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3632 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3633 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3634 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3635
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3636 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3637 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3638 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3639 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3640 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3641 ItemGen* currItemPtr = GetNthEquippedIndexItem(i);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3642 if ( currItemPtr->GetItemEquipType() == EQUIP_TWO_HANDED || currItemPtr->GetItemEquipType() == EQUIP_SINGLE_HANDED )
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3643 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3644 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(i)->GetPlayerSkillType();
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3645 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3646 if ( currentItemSkillType == PLAYER_SKILL_BOW )
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3647 {
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3648 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3649 return multiplier * (currentItemSkillLevel & 0x3F);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3650 }
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3651 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER )
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3652 {
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3653 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3654 return multiplier * (currentItemSkillLevel & 0x3F);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2061
diff changeset
3655 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3656 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3657 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3658 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3659 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3660 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3661
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3662 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3663 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3664 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3665 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3666 if ( !unarmedSkillLevel )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3667 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3668 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3669 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3670 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3671 return multiplier * (unarmedSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3672 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3673 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3674 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3675 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3676 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3677 ItemGen* currItemPtr = GetNthEquippedIndexItem(i);
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
3678 if ( currItemPtr->GetItemEquipType() == EQUIP_TWO_HANDED || currItemPtr->GetItemEquipType() == EQUIP_SINGLE_HANDED )
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3679 {
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
3680 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItemPtr->GetPlayerSkillType();
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3681 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3682 int baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3683 int multiplier;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3684 switch (currItemSkillType)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3685 {
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3686 case PLAYER_SKILL_STAFF:
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3687 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3688 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3689 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3690 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3691 return multiplier * (unarmedSkillLevel & 0x3F);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3692 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3693 else
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3694 {
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3695 return armsMasterBonus;
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3696 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3697 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3698
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3699 case PLAYER_SKILL_DAGGER:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3700 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3701 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3702 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3703 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3704 case PLAYER_SKILL_SWORD:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3705 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3706 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3707 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3708 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3709 case PLAYER_SKILL_MACE:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3710 case PLAYER_SKILL_SPEAR:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3711 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3712 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3713 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3714 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3715 case PLAYER_SKILL_AXE:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3716 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3717 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3718 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3719 break;
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
3720 }
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3721 }
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
3722 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3723 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3724 return 0;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3725 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3726 default:
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3727 return 0;
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3728 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3729 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3730
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3731 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3732 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3733 int masteryLvl = SkillToMastery(skillValue);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3734 switch (masteryLvl)
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3735 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3736 case 1: return mult1;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3737 case 2: return mult2;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3738 case 3: return mult3;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3739 case 4: return mult4;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3740 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
3741 Error("(%u)", masteryLvl);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3742 return 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3743 }
0
Ritor1
parents:
diff changeset
3744 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
3745 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
3746 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
3747 // 8 9 elf males
Ritor1
parents:
diff changeset
3748 // 10 11 elf females
Ritor1
parents:
diff changeset
3749 // 12 13 dwarf males
Ritor1
parents:
diff changeset
3750 // 14 15 dwarf females
Ritor1
parents:
diff changeset
3751 // 16 17 goblin males
Ritor1
parents:
diff changeset
3752 // 18 19 goblin females
Ritor1
parents:
diff changeset
3753 // 20 lich male
Ritor1
parents:
diff changeset
3754 // 21 lich female
Ritor1
parents:
diff changeset
3755 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
3756 // 23 zombie male
Ritor1
parents:
diff changeset
3757 // 24 zombie female
Ritor1
parents:
diff changeset
3758 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
3759 {
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3760 if ( uCurrentFace <= 7 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3761 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3762 return CHARACTER_RACE_HUMAN;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3763 }
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3764 else if ( uCurrentFace <= 11 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3765 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3766 return CHARACTER_RACE_ELF;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3767 }
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3768 else if ( uCurrentFace <= 15 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3769 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3770 return CHARACTER_RACE_DWARF;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3771 }
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3772 else if ( uCurrentFace <= 19 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3773 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3774 return CHARACTER_RACE_GOBLIN;
0
Ritor1
parents:
diff changeset
3775 }
Ritor1
parents:
diff changeset
3776 else
Ritor1
parents:
diff changeset
3777 {
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3778 return CHARACTER_RACE_HUMAN;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3779 }
0
Ritor1
parents:
diff changeset
3780 }
Ritor1
parents:
diff changeset
3781
Ritor1
parents:
diff changeset
3782 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3783 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
3784 {
Ritor1
parents:
diff changeset
3785 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
3786 {
Ritor1
parents:
diff changeset
3787 case 0u:
Ritor1
parents:
diff changeset
3788 case 1u:
Ritor1
parents:
diff changeset
3789 case 2u:
Ritor1
parents:
diff changeset
3790 case 3u:
Ritor1
parents:
diff changeset
3791 case 8u:
Ritor1
parents:
diff changeset
3792 case 9u:
Ritor1
parents:
diff changeset
3793 case 0xCu:
Ritor1
parents:
diff changeset
3794 case 0xDu:
Ritor1
parents:
diff changeset
3795 case 0x10u:
Ritor1
parents:
diff changeset
3796 case 0x11u:
Ritor1
parents:
diff changeset
3797 case 0x14u:
Ritor1
parents:
diff changeset
3798 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3799 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3800
0
Ritor1
parents:
diff changeset
3801 case 4u:
Ritor1
parents:
diff changeset
3802 case 5u:
Ritor1
parents:
diff changeset
3803 case 6u:
Ritor1
parents:
diff changeset
3804 case 7u:
Ritor1
parents:
diff changeset
3805 case 0xAu:
Ritor1
parents:
diff changeset
3806 case 0xBu:
Ritor1
parents:
diff changeset
3807 case 0xEu:
Ritor1
parents:
diff changeset
3808 case 0xFu:
Ritor1
parents:
diff changeset
3809 case 0x12u:
Ritor1
parents:
diff changeset
3810 case 0x13u:
Ritor1
parents:
diff changeset
3811 case 0x15u:
Ritor1
parents:
diff changeset
3812 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3813 return SEX_FEMALE;
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
3814 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
3815 Error("(%u)", this->uVoiceID);
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
3816 return SEX_MALE;
0
Ritor1
parents:
diff changeset
3817 }
Ritor1
parents:
diff changeset
3818
Ritor1
parents:
diff changeset
3819 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
3820 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
3821 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1976
diff changeset
3822 CHARACTER_RACE v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3823 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3824 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3825 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3826 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3827 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3828 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3829 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
3830 }
Ritor1
parents:
diff changeset
3831
Ritor1
parents:
diff changeset
3832 //----- (004901FC) --------------------------------------------------------
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3833 void Player::SetSexByVoice()
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3834 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3835 switch ( this->uVoiceID)
0
Ritor1
parents:
diff changeset
3836 {
Ritor1
parents:
diff changeset
3837 case 0:
Ritor1
parents:
diff changeset
3838 case 1:
Ritor1
parents:
diff changeset
3839 case 2:
Ritor1
parents:
diff changeset
3840 case 3:
Ritor1
parents:
diff changeset
3841 case 8:
Ritor1
parents:
diff changeset
3842 case 9:
Ritor1
parents:
diff changeset
3843 case 0xC:
Ritor1
parents:
diff changeset
3844 case 0xD:
Ritor1
parents:
diff changeset
3845 case 0x10:
Ritor1
parents:
diff changeset
3846 case 0x11:
Ritor1
parents:
diff changeset
3847 case 0x14:
Ritor1
parents:
diff changeset
3848 case 0x17:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3849 this->uSex = SEX_MALE;
0
Ritor1
parents:
diff changeset
3850 break;
Ritor1
parents:
diff changeset
3851 case 4:
Ritor1
parents:
diff changeset
3852 case 5:
Ritor1
parents:
diff changeset
3853 case 6:
Ritor1
parents:
diff changeset
3854 case 7:
Ritor1
parents:
diff changeset
3855 case 0xA:
Ritor1
parents:
diff changeset
3856 case 0xB:
Ritor1
parents:
diff changeset
3857 case 0xE:
Ritor1
parents:
diff changeset
3858 case 0xF:
Ritor1
parents:
diff changeset
3859 case 0x12:
Ritor1
parents:
diff changeset
3860 case 0x13:
Ritor1
parents:
diff changeset
3861 case 0x15:
Ritor1
parents:
diff changeset
3862 case 0x18:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3863 this->uSex = SEX_FEMALE;
0
Ritor1
parents:
diff changeset
3864 break;
Ritor1
parents:
diff changeset
3865 default:
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3866 Error("(%u)", this->uVoiceID);
0
Ritor1
parents:
diff changeset
3867 break;
Ritor1
parents:
diff changeset
3868 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3869
0
Ritor1
parents:
diff changeset
3870 }
Ritor1
parents:
diff changeset
3871
Ritor1
parents:
diff changeset
3872 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3873 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
3874 {
Ritor1
parents:
diff changeset
3875 sLevelModifier = 0;
Ritor1
parents:
diff changeset
3876 sAgeModifier = 0;
Ritor1
parents:
diff changeset
3877
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3878 classType = cls;
0
Ritor1
parents:
diff changeset
3879 uLuckBonus = 0;
Ritor1
parents:
diff changeset
3880 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
3881 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
3882 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
3883 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
3884 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
3885 uMightBonus = 0;
Ritor1
parents:
diff changeset
3886 uLevel = 1;
Ritor1
parents:
diff changeset
3887 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
3888 uBirthYear = 1147 - rand() % 6;
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
3889 pActiveSkills.fill(0);
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
3890 memset(_achieved_awards_bits, 0, sizeof(_achieved_awards_bits));
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
3891 memset(&spellbook, 0, sizeof(spellbook));
0
Ritor1
parents:
diff changeset
3892
Ritor1
parents:
diff changeset
3893 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
3894 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3895 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
3896 continue;
Ritor1
parents:
diff changeset
3897
Ritor1
parents:
diff changeset
3898 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
3899
Ritor1
parents:
diff changeset
3900 switch (i)
Ritor1
parents:
diff changeset
3901 {
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3902 case PLAYER_SKILL_FIRE:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3903 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3904
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3905 extern bool all_magic;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3906 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3907 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3908 pActiveSkills[PLAYER_SKILL_AIR] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3909 pActiveSkills[PLAYER_SKILL_WATER] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3910 pActiveSkills[PLAYER_SKILL_EARTH] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3911 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3912 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3913 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3914 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3915 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3916 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3917 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3918 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3919 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3920 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3921 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3922 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3923 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3924 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3925 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3926 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3927 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3928 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3929 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3930 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3931 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3932 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3933 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3934 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3935 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3936 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3937 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
3938 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
3939 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
3940 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3941 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3942 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3943 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3944 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3945 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3946 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3947 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3948 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3949 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3950 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3951 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3952 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3953 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3954 }
486
Nomad
parents: 484
diff changeset
3955 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3956 case PLAYER_SKILL_AIR:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3957 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3958 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3959 case PLAYER_SKILL_WATER:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3960 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3961 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3962 case PLAYER_SKILL_EARTH:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3963 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3964 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3965 case PLAYER_SKILL_SPIRIT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3966 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3967 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3968 case PLAYER_SKILL_MIND:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3969 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3970 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3971 case PLAYER_SKILL_BODY:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3972 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3973
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3974 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3975 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3976 pActiveSkills[PLAYER_SKILL_MIND] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3977 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3978 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3979 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3980 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3981 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3982 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3983 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3984 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3985 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3986 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3987 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
3988 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3989 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3990 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3991 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3992 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3993 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3994 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3995 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3996 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3997 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3998 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
3999 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4000 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4001 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4002 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4003 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4004 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4005 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4006 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4007 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4008 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4009 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4010 }
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4011 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4012 case PLAYER_SKILL_LIGHT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4013 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4014 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4015 case PLAYER_SKILL_DARK:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4016 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4017 break;
0
Ritor1
parents:
diff changeset
4018 }
Ritor1
parents:
diff changeset
4019 }
Ritor1
parents:
diff changeset
4020
2191
48a28fe1f32f pInventoryItemList->Reset()
Ritor1
parents: 2187
diff changeset
4021 memset(&pEquipment, 0, sizeof(PlayerEquipment));
48a28fe1f32f pInventoryItemList->Reset()
Ritor1
parents: 2187
diff changeset
4022 pInventoryMatrix.fill(0);
48a28fe1f32f pInventoryItemList->Reset()
Ritor1
parents: 2187
diff changeset
4023 for (uint i = 0; i < 126; ++i)
48a28fe1f32f pInventoryItemList->Reset()
Ritor1
parents: 2187
diff changeset
4024 pInventoryItemList[i].Reset();
48a28fe1f32f pInventoryItemList->Reset()
Ritor1
parents: 2187
diff changeset
4025 for (uint i = 0; i < 12; ++i)
48a28fe1f32f pInventoryItemList->Reset()
Ritor1
parents: 2187
diff changeset
4026 pEquippedItems[i].Reset();
48a28fe1f32f pInventoryItemList->Reset()
Ritor1
parents: 2187
diff changeset
4027
0
Ritor1
parents:
diff changeset
4028 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
4029 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
4030 }
Ritor1
parents:
diff changeset
4031
Ritor1
parents:
diff changeset
4032 //----- (004903C9) --------------------------------------------------------
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4033 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4034 {
1271
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4035 int counter; // edx@5
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4036 bool canBeInactive;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4037 unsigned char requiredValue;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4038 signed int offset;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4039
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4040 if ( order <= 1 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4041 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4042 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4043 requiredValue = 2; // 2 - primary skill
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4044 offset = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4045 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4046 else if ( order <= 3 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4047 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4048 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4049 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4050 offset = 2;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4051 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4052 else if ( order <= 12 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4053 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4054 canBeInactive = true;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4055 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4056 offset = 4;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4057 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4058 else
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4059 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4060 return (PLAYER_SKILL_TYPE)37;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4061 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4062 counter = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4063 for (int i = 0; i < 37; i++)
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4064 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4065 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4066 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4067 if ( counter == order - offset )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4068 return (PLAYER_SKILL_TYPE)i;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4069 ++counter;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4070 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4071 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4072
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
4073 return (PLAYER_SKILL_TYPE)37;
0
Ritor1
parents:
diff changeset
4074 }
Ritor1
parents:
diff changeset
4075
Ritor1
parents:
diff changeset
4076
Ritor1
parents:
diff changeset
4077
Ritor1
parents:
diff changeset
4078 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
4079 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
4080 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
4081 {
Ritor1
parents:
diff changeset
4082 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
4083 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
4084 int pStep; // esi@1
Ritor1
parents:
diff changeset
4085 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
4086
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4087 int raceId = GetRace();
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4088 pBaseValue = StatTable[raceId][eAttribute].uBaseValue;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4089 pDroppedStep = StatTable[raceId][eAttribute].uDroppedStep;
0
Ritor1
parents:
diff changeset
4090 uMinValue = pBaseValue - 2;
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4091 pStep = StatTable[raceId][eAttribute].uBaseStep;
1272
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4092 unsigned short* AttrToChange = nullptr;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4093 switch ( eAttribute )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4094 {
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4095 case CHARACTER_ATTRIBUTE_STRENGTH:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4096 AttrToChange = &this->uMight;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4097 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4098 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4099 AttrToChange = &this->uIntelligence;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4100 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4101 case CHARACTER_ATTRIBUTE_WILLPOWER:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4102 AttrToChange = &this->uWillpower;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4103 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4104 case CHARACTER_ATTRIBUTE_ENDURANCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4105 AttrToChange = &this->uEndurance;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4106 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4107 case CHARACTER_ATTRIBUTE_ACCURACY:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4108 AttrToChange = &this->uAccuracy;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4109 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4110 case CHARACTER_ATTRIBUTE_SPEED:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4111 AttrToChange = &this->uSpeed;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4112 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4113 case CHARACTER_ATTRIBUTE_LUCK:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4114 AttrToChange = &this->uLuck;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4115 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4116 }
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4117 if ( *AttrToChange <= pBaseValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4118 pStep = pDroppedStep;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4119 if ( *AttrToChange - pStep >= uMinValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4120 *AttrToChange -= pStep;
0
Ritor1
parents:
diff changeset
4121 }
Ritor1
parents:
diff changeset
4122
Ritor1
parents:
diff changeset
4123 //----- (004905F5) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
4124 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute)
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4125 void Player::IncreaseAttribute( int eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4126 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4127 int raceId; // eax@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4128 int maxValue; // ebx@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4129 signed int baseStep; // edi@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4130 signed int tmp; // eax@17
0
Ritor1
parents:
diff changeset
4131 signed int result; // eax@18
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4132 int baseValue; // [sp+Ch] [bp-8h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4133 signed int droppedStep; // [sp+10h] [bp-4h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4134 unsigned short* statToChange;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4135
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4136 raceId = GetRace();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4137 maxValue = StatTable[raceId][eAttribute].uMaxValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4138 baseStep = StatTable[raceId][eAttribute].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4139 baseValue = StatTable[raceId][eAttribute].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4140 droppedStep = StatTable[raceId][eAttribute].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4141 PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4142 switch ( eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4143 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4144 case 0:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4145 statToChange = &this->uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4146 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4147 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4148 statToChange = &this->uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4149 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4150 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4151 statToChange = &this->uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4152 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4153 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4154 statToChange = &this->uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4155 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4156 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4157 statToChange = &this->uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4158 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4159 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4160 statToChange = &this->uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4161 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4162 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4163 statToChange = &this->uLuck;
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
4164 break;
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4165 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
4166 Error("(%u)", eAttribute);
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
4167 break;
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4168 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4169 if ( *statToChange < baseValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4170 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4171 tmp = baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4172 baseStep = droppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4173 droppedStep = tmp;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4174 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4175 result = PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4176 if ( result >= droppedStep )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4177 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4178 if ( baseStep + *statToChange <= maxValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4179 *statToChange += baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4180 }
0
Ritor1
parents:
diff changeset
4181 }
Ritor1
parents:
diff changeset
4182
Ritor1
parents:
diff changeset
4183 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4184 void Player::Zero()
Ritor1
parents:
diff changeset
4185 {
Ritor1
parents:
diff changeset
4186 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
4187 this->sACModifier = 0;
Ritor1
parents:
diff changeset
4188 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
4189 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
4190 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
4191 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
4192 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
4193 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
4194 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
4195 this->field_100 = 0;
Ritor1
parents:
diff changeset
4196 this->field_FC = 0;
Ritor1
parents:
diff changeset
4197 this->field_F8 = 0;
Ritor1
parents:
diff changeset
4198 this->field_F4 = 0;
Ritor1
parents:
diff changeset
4199 this->field_F0 = 0;
Ritor1
parents:
diff changeset
4200 this->field_EC = 0;
Ritor1
parents:
diff changeset
4201 this->field_E8 = 0;
Ritor1
parents:
diff changeset
4202 this->field_E4 = 0;
Ritor1
parents:
diff changeset
4203 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
4204 memset(&this->sResFireBonus, 0, 0x16u);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4205 this->field_1A97 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4206 this->_ranged_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4207 this->field_1A95 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4208 this->_ranged_atk_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4209 this->field_1A93 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4210 this->_melee_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4211 this->field_1A91 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4212 this->_some_attack_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4213 this->_mana_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4214 this->uFullManaBonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4215 this->_health_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4216 this->uFullHealthBonus = 0;
0
Ritor1
parents:
diff changeset
4217 }
Ritor1
parents:
diff changeset
4218
Ritor1
parents:
diff changeset
4219 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
4220 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
4221 {
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4222 int attribute_value; // edx@1
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4223
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4224 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue;
0
Ritor1
parents:
diff changeset
4225 switch (uStat)
Ritor1
parents:
diff changeset
4226 {
Ritor1
parents:
diff changeset
4227 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
4228 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
4229 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
4230 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4231 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4232 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
4233 case 6: attribute_value = uLuck; break;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4234 default: Error("Unexpected attribute");
0
Ritor1
parents:
diff changeset
4235 };
Ritor1
parents:
diff changeset
4236
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4237 if (attribute_value == base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4238 return ui_character_stat_default_color;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4239 else if (attribute_value > base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4240 return ui_character_stat_buffed_color;
0
Ritor1
parents:
diff changeset
4241 else
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4242 return ui_character_stat_debuffed_color;
0
Ritor1
parents:
diff changeset
4243 }
Ritor1
parents:
diff changeset
4244
Ritor1
parents:
diff changeset
4245 //----- (004908A8) --------------------------------------------------------
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4246 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, signed __int64 uTime)
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4247 {
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4248 if ( pConditions[uCondition] && (uTime < (signed long long)pConditions[uCondition]) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4249 {
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4250 pConditions[uCondition] = 0i64;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4251 return true;
0
Ritor1
parents:
diff changeset
4252 }
Ritor1
parents:
diff changeset
4253 else
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4254 return false;
0
Ritor1
parents:
diff changeset
4255 }
Ritor1
parents:
diff changeset
4256
Ritor1
parents:
diff changeset
4257 //----- (004680ED) --------------------------------------------------------
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
4258 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3)
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4259 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4260 Player *playerAffected; // esi@1
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4261 signed int v5; // eax@17
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4262 int v8; // edx@39
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1829
diff changeset
4263 const char *v13; // eax@45
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4264 signed int v15; // edi@68
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4265 int v16; // edx@73
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4266 unsigned __int16 v17; // edi@73
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4267 unsigned int v18; // eax@73
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4268 const char *v22; // eax@84
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4269 int scroll_id; // esi@96
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4270 int v25; // eax@109
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4271 int v26; // eax@113
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4272 int new_mana_val; // edi@114
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4273 signed __int64 v28; // qax@120
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4274 __int64 v30; // edi@137
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4275 __int64 v32; // ST3C_4@137
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4276 __int64 v34; // ST34_4@137
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4277 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4278 const char *v66; // [sp-4h] [bp-30h]@69
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4279 signed int v67; // [sp-4h] [bp-30h]@77
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4280 const char *v68; // [sp-4h] [bp-30h]@89
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4281 char v72; // [sp+20h] [bp-Ch]@68
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4282 signed int v73; // [sp+24h] [bp-8h]@1
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1829
diff changeset
4283 const char* v74; // [sp+24h] [bp-8h]@23
2163
9aa0a5d90454 fall_speed
Ritor1
parents: 2159
diff changeset
4284 //Player *thisb; // [sp+28h] [bp-4h]@1
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4285 unsigned int thisa; // [sp+28h] [bp-4h]@22
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4286
2163
9aa0a5d90454 fall_speed
Ritor1
parents: 2159
diff changeset
4287 //thisb = this;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4288 playerAffected = &pParty->pPlayers[player_num-1];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4289 v73 = 1;
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
4290 if ( pParty->bTurnBasedModeOn == true && (pTurnEngine->turn_stage == TE_WAIT || pTurnEngine->turn_stage == TE_MOVEMENT) )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4291 return;
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4292 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_REAGENT )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4293 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4294 if ( pParty->pPickedItem.uItemID == 160 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4295 {
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4296 playerAffected->SetCondition(Condition_Poison_Weak, 1);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4297 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4298 else if ( pParty->pPickedItem.uItemID == 161 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4299 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4300 new_mana_val = playerAffected->sMana;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4301 new_mana_val += 2;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4302 if ( new_mana_val > playerAffected->GetMaxMana() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4303 new_mana_val = playerAffected->GetMaxMana();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4304 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4305 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4306 else if ( pParty->pPickedItem.uItemID == 162 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4307 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4308 playerAffected->Heal(2);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4309 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4310 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4311 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4312 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4313 v68 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4314 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4315 ShowStatusBarString(pTmpBuf.data(), 2);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4316 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4317 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4318 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4319 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4320
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4321 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4322 {
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2369
diff changeset
4323 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4324 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4325 if ( v73 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4326 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4327 if ( pParty->bTurnBasedModeOn )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4328 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4329 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
2163
9aa0a5d90454 fall_speed
Ritor1
parents: 2159
diff changeset
4330 this->SetRecoveryTime(100);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4331 pTurnEngine->ApplyPlayerAction();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4332 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4333 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4334 {
2163
9aa0a5d90454 fall_speed
Ritor1
parents: 2159
diff changeset
4335 this->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4336 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4337 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4338 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4339 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4340 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4341
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4342 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_POTION )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4343 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4344 switch ( pParty->pPickedItem.uItemID )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4345 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4346 case 221: //Catalyst
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4347 playerAffected->SetCondition(Condition_Poison_Weak, 1);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4348 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4349 case 222: //Cure Wounds
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4350 v25 = pParty->pPickedItem.uEnchantmentType + 10;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4351 playerAffected->Heal(v25);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4352 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4353 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4354 case 223: //Magic Potion
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4355 v26 = pParty->pPickedItem.uEnchantmentType + 10;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4356 new_mana_val = playerAffected->sMana;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4357 new_mana_val += v26;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4358 if ( new_mana_val > playerAffected->GetMaxMana() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4359 new_mana_val = playerAffected->GetMaxMana();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4360 playerAffected->PlaySound(SPEECH_36, 0);
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2054
diff changeset
4361 playerAffected->sMana = new_mana_val;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4362 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4363 case 224: //Cure Weakness
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4364 playerAffected->pConditions[Condition_Weak] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4365 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4366 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4367 case 225: //Cure Disease
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4368 playerAffected->pConditions[Condition_Disease_Severe] = 0i64;
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4369 playerAffected->pConditions[Condition_Disease_Medium] = 0i64;
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4370 playerAffected->pConditions[Condition_Disease_Weak] = 0i64;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4371 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4372 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4373 case 226: //Cure Poison
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4374 playerAffected->pConditions[Condition_Poison_Severe] = 0i64;
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4375 playerAffected->pConditions[Condition_Poison_Medium] = 0i64;
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4376 playerAffected->pConditions[Condition_Poison_Weak] = 0i64;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4377 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4378 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4379 case 227: //Awaken
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4380 playerAffected->pConditions[Condition_Sleep] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4381 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4382 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4383 case 228: //Haste
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4384 if ( !playerAffected->pConditions[Condition_Weak] )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4385 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4386 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4387 playerAffected->pPlayerBuffs[PLAYER_BUFF_HASTE].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4388 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4389 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4390 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4391 case 229: //Heroism
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4392 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4393 playerAffected->pPlayerBuffs[PLAYER_BUFF_HEROISM].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4394 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4395 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4396 case 230: //Bless
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4397 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4398 playerAffected->pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4399 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4400 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4401 case 231: //Preservation
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4402 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4403 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4404 playerAffected->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4405 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4406 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4407 case 232: //Shield
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4408 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4409 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4410 playerAffected->pPlayerBuffs[PLAYER_BUFF_SHIELD].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4411 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4412 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4413 case 234: //Stoneskin
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4414 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4415 playerAffected->pPlayerBuffs[PLAYER_BUFF_STONESKIN].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4416 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4417 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4418 case 235: //Water Breathing
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4419 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4420 playerAffected->pPlayerBuffs[PLAYER_BUFF_WATER_WALK].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4421 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4422 case 237: //Remove Fear
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4423 playerAffected->pConditions[Condition_Fear] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4424 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4425 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4426 case 238: //Remove Curse
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4427 playerAffected->pConditions[Condition_Cursed] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4428 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4429 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4430 case 239: //Cure Insanity
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4431 playerAffected->pConditions[Condition_Insane] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4432 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4433 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4434 case 240: //Might Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4435 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4436 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4437 playerAffected->pPlayerBuffs[PLAYER_BUFF_STRENGTH].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4438 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4439 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4440 case 241: //Intellect Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4441 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4442 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4443 playerAffected->pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4444 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4445 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4446 case 242: //Personality Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4447 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4448 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4449 playerAffected->pPlayerBuffs[PLAYER_BUFF_WILLPOWER].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4450 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4451 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4452 case 243://Endurance Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4453 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4454 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4455 playerAffected->pPlayerBuffs[PLAYER_BUFF_ENDURANCE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4456 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4457 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4458 case 244: //Speed Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4459 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4460 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4461 playerAffected->pPlayerBuffs[PLAYER_BUFF_SPEED].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4462 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4463 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4464 case 245: //Accuracy Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4465 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4466 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4467 playerAffected->pPlayerBuffs[PLAYER_BUFF_ACCURACY].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4468 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4469 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4470 case 251: //Cure Paralysis
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4471 playerAffected->pConditions[Condition_Paralyzed] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4472 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4473 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4474 case 252://Divine Restoration
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4475 v30 = playerAffected->pConditions[Condition_Dead];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4476 v32 = playerAffected->pConditions[Condition_Pertified];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4477 v34 = playerAffected->pConditions[Condition_Eradicated];
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
4478 pConditions.fill(0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4479 playerAffected->pConditions[Condition_Dead] = v30;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4480 playerAffected->pConditions[Condition_Pertified] = v32;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4481 playerAffected->pConditions[Condition_Eradicated] = v34;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4482 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4483 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4484 case 253: //Divine Cure
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4485 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4486 playerAffected->Heal(v25);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4487 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4488 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4489 case 254: //Divine Power
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4490 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4491 new_mana_val = playerAffected->sMana;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4492 new_mana_val += v26;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4493 if ( new_mana_val > playerAffected->GetMaxMana() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4494 new_mana_val = playerAffected->GetMaxMana();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4495 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4496 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4497 case 255: //Luck Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4498 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4499 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4500 playerAffected->pPlayerBuffs[PLAYER_BUFF_LUCK].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4501 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4502 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4503 case 256: //Fire Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4504 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4505 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4506 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4507 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4508 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4509 case 257: //Air Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4510 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4511 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4512 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4513 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4514 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4515 case 258: //Water Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4516 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4517 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4518 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4519 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4520 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4521 case 259: //Earth Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4522 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4523 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4524 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4525 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4526 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4527 case 260: //Mind Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4528 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4529 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4530 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4531 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4532 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4533 case 261: //Body Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4534 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4535 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4536 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4537 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4538 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4539 case 262: //Stone to Flesh
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4540 playerAffected->pConditions[Condition_Pertified] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4541 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4542 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4543 case 264: //Pure Luck
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4544 if ( !playerAffected->pure_luck_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4545 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4546 playerAffected->uLuck += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4547 playerAffected->pure_luck_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4548 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4549 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4550 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4551 case 265: //Pure Speed
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4552 if ( !playerAffected->pure_speed_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4553 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4554 playerAffected->uSpeed += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4555 playerAffected->pure_speed_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4556 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4557 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4558 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4559 case 266: //Pure Intellect
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4560 if ( !playerAffected->pure_intellect_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4561 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4562 playerAffected->uIntelligence += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4563 playerAffected->pure_intellect_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4564 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4565 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4566 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4567 case 267: //Pure Endurance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4568 if ( !playerAffected->pure_endurance_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4569 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4570 playerAffected->uEndurance += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4571 playerAffected->pure_endurance_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4572 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4573 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4574 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4575 case 268: //Pure Personality
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4576 if ( !playerAffected->pure_willpower_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4577 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4578 playerAffected->uWillpower += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4579 playerAffected->pure_willpower_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4580 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4581 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4582 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4583 case 269: //Pure Accuracy
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4584 if ( !playerAffected->pure_accuracy_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4585 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4586 playerAffected->uAccuracy += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4587 playerAffected->pure_accuracy_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4588 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4589 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4590 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4591 case 270: //Pure Might
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4592 if ( !playerAffected->pure_might_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4593 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4594 playerAffected->uMight += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4595 playerAffected->pure_might_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4596 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4597 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4598 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4599 case 271: //Rejuvenation
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4600 playerAffected->sAgeModifier = 0;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4601 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4602 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4603
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4604 default:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4605 v68 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4606 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4607 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4608 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4609 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4610 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4611 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4612 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4613 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4614 // if ( !v73 ) v73 is always 1 at this point
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4615 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4616 // pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4617 // return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4618 // }
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2369
diff changeset
4619 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4620 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4621 if ( v73 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4622 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4623 if ( pParty->bTurnBasedModeOn )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4624 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4625 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
2163
9aa0a5d90454 fall_speed
Ritor1
parents: 2159
diff changeset
4626 this->SetRecoveryTime(100);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4627 pTurnEngine->ApplyPlayerAction();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4628 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4629 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4630 {
2163
9aa0a5d90454 fall_speed
Ritor1
parents: 2159
diff changeset
4631 this->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4632 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4633 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4634 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4635 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4636 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4637
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4638
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4639 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_SPELL_SCROLL )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4640 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4641 if ( pCurrentScreen == SCREEN_CASTING )
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4642 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4643 if ( !playerAffected->CanAct() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4644 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4645
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4646 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4647 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4648 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4649 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4650 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4651 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4652 if ( bUnderwater == 1 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4653 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4654 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4655 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4656 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4657 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4658
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4659 scroll_id = pParty->pPickedItem.uItemID - 299;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4660 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4661 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4662 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4663 pGUIWindow_CurrentMenu->Release();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4664 pIcons_LOD->RemoveTexturesPackFromTextureList();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4665 pCurrentScreen = SCREEN_GAME;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4666 viewparams->bRedrawGameUI = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4667 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4668 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4669 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4670 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4671 pMouse->RemoveHoldingItem();
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2369
diff changeset
4672 pMessageQueue_50C9E8->AddGUIMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4673 if ( pCurrentScreen && pGUIWindow_CurrentMenu
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4674 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null))
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4675 {
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2369
diff changeset
4676 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4677 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4678 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4679 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4680 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4681
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4682 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_BOOK )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4683 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4684 v15 = pParty->pPickedItem.uItemID - 400;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4685 v72 = playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4686 if ( v72 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4687 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4688 v66 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4689 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell"
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4690 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4691 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4692 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4693 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4694 if ( !playerAffected->CanAct() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4695 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4696 v66 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4697 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s"
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4698 ShowStatusBarString(pTmpBuf.data(), 2);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4699 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4700 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4701 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4702 v16 = v15 % 11 + 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4703 v17 = playerAffected->pActiveSkills[v15 / 11 + 12];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4704 v18 = SkillToMastery(v17) - 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4705 switch (v18)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4706 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4707 case 0: v67 = 4; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4708 case 1: v67 = 7; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4709 case 2: v67 = 10; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4710 case 3: v67 = 11; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4711 default:
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4712 v67 = player_num;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4713 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4714
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4715 if ( v16 > v67 || !v17 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4716 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4717 v22 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4718 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s"
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4719 ShowStatusBarString(pTmpBuf.data(), 2);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4720 playerAffected->PlaySound((PlayerSpeech)20, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4721 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4722 }
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
4723 playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400] = 1;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4724 playerAffected->PlaySound(SPEECH_21, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4725 v73 = 0;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4726
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4727
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4728 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4729 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4730 if ( !v73 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4731 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4732 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4733 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4734 }
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2369
diff changeset
4735 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4736 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4737 // if ( v73 ) v73 is always 0 at this point
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4738 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4739 // if ( pParty->bTurnBasedModeOn )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4740 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4741 // pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4742 // thisb->SetRecoveryTime(100);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4743 // pTurnEngine->ApplyPlayerAction();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4744 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4745 // else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4746 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4747 // thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4748 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4749 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4750 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4751 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4752 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4753
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4754 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_MESSAGE_SCROLL )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4755 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4756 if ( playerAffected->CanAct() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4757 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4758 CreateMsgScrollWindow(pParty->pPickedItem.uItemID);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4759 playerAffected->PlaySound(SPEECH_37, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4760 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4761 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4762 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()];
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
4763 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);//That player is %s
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
4764 ShowStatusBarString(pTmpBuf.data(), 2);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4765 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4766 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4767 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4768 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4769 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4770 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4771 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4772 thisa = pParty->uCurrentMonthWeek + 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4773 if ( pParty->uCurrentMonth >= 7 )
2369
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2355
diff changeset
4774 v74 = nullptr;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4775 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4776 v74 = aAttributeNames[pParty->uCurrentMonth];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4777 switch ( pParty->uCurrentMonth )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4778 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4779 case 0:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4780 playerAffected->uMight += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4781 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4782 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4783 case 1:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4784 playerAffected->uIntelligence += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4785 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4786 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4787 case 2:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4788 playerAffected->uWillpower += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4789 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4790 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4791 case 3:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4792 playerAffected->uEndurance += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4793 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4794 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4795 case 4:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4796 playerAffected->uAccuracy += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4797 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4798 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4799 case 5:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4800 playerAffected->uSpeed += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4801 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4802 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4803 case 6:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4804 playerAffected->uLuck += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4805 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4806 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4807 case 7:
1828
35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents: 1827
diff changeset
4808 pParty->PartyFindsGold(1000 * thisa, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4809 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4810 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4811 case 8:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4812 Party::GiveFood(5 * thisa);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4813 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4814 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4815 case 9u:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4816 playerAffected->uSkillPoints += 2 * thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4817 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4818 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4819 case 10:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4820 playerAffected->uExperience += 2500 * thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4821 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4822 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4823 case 11:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4824 v8 = rand() % 6;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4825 switch (v8)
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4826 {
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4827 case 0:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4828 playerAffected->sResFireBase += thisa;
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
4829 v13 = pGlobalTXT_LocalizationStrings[87];//Fire
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4830 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4831 case 1:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4832 playerAffected->sResAirBase += thisa;
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
4833 v13 = pGlobalTXT_LocalizationStrings[6];//Air
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4834 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4835 case 2:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4836 playerAffected->sResWaterBase += thisa;
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
4837 v13 = pGlobalTXT_LocalizationStrings[240];//Water
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4838 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4839 case 3:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4840 playerAffected->sResEarthBase += thisa;
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
4841 v13 = pGlobalTXT_LocalizationStrings[70];//Earth
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4842 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4843 case 4:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4844 playerAffected->sResMindBase += thisa;
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
4845 v13 = pGlobalTXT_LocalizationStrings[142];//Mind
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4846 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4847 case 5:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4848 playerAffected->sResBodyBase += thisa;
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
4849 v13 = pGlobalTXT_LocalizationStrings[29];//Body
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4850 break;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4851 default: ("Unexpected attribute");
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4852 return;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4853 }
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
4854 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);//Permanent
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4855 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4856
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4857 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4858 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4859 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4860 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4861 playerAffected->PlaySound(SPEECH_93, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4862 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4863 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4864 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4865 playerAffected->SetCondition(Condition_Eradicated, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4866 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4867 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4868 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4869 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4870 playerAffected->SetCondition(Condition_Dead, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4871 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4872 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4873 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4874 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4875 playerAffected->SetCondition(Condition_Pertified, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4876 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4877 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4878 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4879 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4880 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4881 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4882 Party::GiveFood(1u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4883 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4884 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4885 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4886 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4887 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4888 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4889 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4890 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4891 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4892 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4893 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4894 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4895 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4896 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4897 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4898 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4899 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4900 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4901 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4902 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4903 v5 = PID(OBJECT_Player, player_num + 49);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4904 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4905 playerAffected->AddVariable(VAR_NumSkillPoints, 2);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4906 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4907 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4908 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4909 TeleportToNWCDungeon();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4910 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4911 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4912 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4913 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4914 v68 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4915 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way"
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4916 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4917 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4918 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4919 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4920
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4921 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4922 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4923 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4924 }
0
Ritor1
parents:
diff changeset
4925
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4926 bool CmpSkillValue(int valToCompare, int skillValue)
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4927 {
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4928 int v4;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4929 if ( valToCompare <= 63 )
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4930 v4 = skillValue & 0x3F;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4931 else
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4932 v4 = skillValue & skillValue;
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4933 return v4 >= valToCompare;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4934 }
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4935
0
Ritor1
parents:
diff changeset
4936 //----- (00449BB4) --------------------------------------------------------
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4937 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue ) // in some cases this calls only calls v4 >= pValue, which i've changed to return false, since these values are supposed to be positive and v4 was -1 by default
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
4938 {
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
4939 Assert(pValue >= 0, "Compare variable shouldn't have negative arguments");
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
4940
0
Ritor1
parents:
diff changeset
4941 signed int v4; // edi@1
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4942 unsigned __int8 test_bit_value; // eax@25
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
4943 unsigned __int8 byteWithRequestedBit; // cl@25
0
Ritor1
parents:
diff changeset
4944 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
4945 DDM_DLV_Header *v21; // eax@126
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4946 int actStat; // ebx@161
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4947 int baseStat; // eax@161
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4948
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4949
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4950 if ( (signed int)VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4951 return (unsigned __int8)stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] > 0; // originally (unsigned __int8)byte_5E4C15[VarNum];
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4952 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4953 return (unsigned __int8)stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] > 0; //not really sure whether the number gets up to 99, but can't ignore the possibility
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4954
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4955 switch ( VarNum )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4956 {
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4957 case VAR_Sex:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4958 return ( pValue == this->uSex );
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4959 case VAR_Class:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4960 return ( pValue == this->classType );
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4961 case VAR_Race:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4962 return pValue == GetRace();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4963 case VAR_CurrentHP:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4964 return this->sHealth >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4965 case VAR_MaxHP:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4966 return (this->sHealth >= GetMaxHealth());
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4967 case VAR_CurrentSP:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4968 return this->sMana >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4969 case VAR_MaxSP:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4970 return (this->sMana >= GetMaxMana());
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4971 case VAR_ActualAC:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4972 return GetActualAC() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4973 case VAR_ACModifier:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4974 return this->sACModifier >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4975 case VAR_BaseLevel:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4976 return this->uLevel >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4977 case VAR_LevelModifier:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4978 return this->sLevelModifier >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4979 case VAR_Age:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4980 return GetActualAge() >= (unsigned int)pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4981 case VAR_Award:
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4982 return _449B57_test_bit(this->_achieved_awards_bits, pValue);
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4983 case VAR_Experience:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4984 return this->uExperience >= pValue; //TODO change pValue to long long
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4985 case VAR_QBits_QuestsDone:
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4986 return _449B57_test_bit(pParty->_quest_bits, pValue);
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4987 case VAR_PlayerItemInHands:
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1911
diff changeset
4988 //for (int i = 0; i < 138; i++)
140ca8123384 Tavern rest fix
Ritor1
parents: 1911
diff changeset
4989 for (int i = 0; i < 126; i++)
0
Ritor1
parents:
diff changeset
4990 {
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4991 if (pInventoryItemList[i].uItemID == pValue)
0
Ritor1
parents:
diff changeset
4992 {
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4993 return true;
0
Ritor1
parents:
diff changeset
4994 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
4995 }
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4996 return pParty->pPickedItem.uItemID == pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4997 case VAR_Hour:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4998 if ( (long long)(pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4999 return true;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5000 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5001 case VAR_DayOfYear:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5002 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 336 + 1 == pValue)
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5003 return true;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5004 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5005 case VAR_DayOfWeek:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5006 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 7)
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5007 return true;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5008 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5009 case VAR_FixedGold:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5010 return pParty->uNumGold >= (unsigned int)pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5011 case VAR_FixedFood:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5012 return pParty->uNumFoodRations >= (unsigned int)pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5013 case VAR_MightBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5014 return this->uMightBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5015 case VAR_IntellectBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5016 return this->uIntelligenceBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5017 case VAR_PersonalityBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5018 return this->uWillpowerBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5019 case VAR_EnduranceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5020 return this->uEnduranceBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5021 case VAR_SpeedBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5022 return this->uSpeedBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5023 case VAR_AccuracyBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5024 return this->uAccuracyBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5025 case VAR_LuckBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5026 return this->uLuckBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5027 case VAR_BaseMight:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5028 return this->uMight >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5029 case VAR_BaseIntellect:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5030 return this->uIntelligence >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5031 case VAR_BasePersonality:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5032 return this->uWillpower >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5033 case VAR_BaseEndurance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5034 return this->uEndurance >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5035 case VAR_BaseSpeed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5036 return this->uSpeed >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5037 case VAR_BaseAccuracy:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5038 return this->uAccuracy >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5039 case VAR_BaseLuck:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5040 return this->uLuck >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5041 case VAR_ActualMight:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5042 return GetActualMight() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5043 case VAR_ActualIntellect:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5044 return GetActualIntelligence() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5045 case VAR_ActualPersonality:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5046 return GetActualWillpower() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5047 case VAR_ActualEndurance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5048 return GetActualEndurance() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5049 case VAR_ActualSpeed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5050 return GetActualSpeed() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5051 case VAR_ActualAccuracy:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5052 return GetActualAccuracy() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5053 case VAR_ActualLuck:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5054 return GetActualLuck() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5055 case VAR_FireResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5056 return this->sResFireBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5057 case VAR_AirResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5058 return this->sResAirBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5059 case VAR_WaterResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5060 return this->sResWaterBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5061 case VAR_EarthResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5062 return this->sResEarthBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5063 case VAR_SpiritResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5064 return this->sResSpiritBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5065 case VAR_MindResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5066 return this->sResMindBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5067 case VAR_BodyResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5068 return this->sResBodyBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5069 case VAR_LightResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5070 return this->sResLightBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5071 case VAR_DarkResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5072 return this->sResDarkBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5073 case VAR_PhysicalResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5074 Error("Physical resistance isn't used in events");
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5075 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5076 case VAR_MagicResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5077 return this->sResMagicBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5078 case VAR_FireResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5079 return this->sResFireBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5080 case VAR_AirResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5081 return this->sResAirBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5082 case VAR_WaterResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5083 return this->sResWaterBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5084 case VAR_EarthResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5085 return this->sResEarthBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5086 case VAR_SpiritResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5087 return this->sResSpiritBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5088 case VAR_MindResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5089 return this->sResMindBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5090 case VAR_BodyResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5091 return this->sResBodyBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5092 case VAR_LightResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5093 return this->sResLightBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5094 case VAR_DarkResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5095 return this->sResDarkBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5096 case VAR_MagicResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5097 return this->sResMagicBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5098 case VAR_StaffSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5099 return CmpSkillValue(pValue, this->skillStaff);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5100 case VAR_SwordSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5101 return CmpSkillValue(pValue, this->skillSword);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5102 case VAR_DaggerSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5103 return CmpSkillValue(pValue, this->skillDagger);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5104 case VAR_AxeSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5105 return CmpSkillValue(pValue, this->skillAxe);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5106 case VAR_SpearSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5107 return CmpSkillValue(pValue, this->skillSpear);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5108 case VAR_BowSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5109 return CmpSkillValue(pValue, this->skillBow);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5110 case VAR_MaceSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5111 return CmpSkillValue(pValue, this->skillMace);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5112 case VAR_BlasterSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5113 return CmpSkillValue(pValue, this->skillBlaster);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5114 case VAR_ShieldSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5115 return CmpSkillValue(pValue, this->skillShield);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5116 case VAR_LeatherSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5117 return CmpSkillValue(pValue, this->skillLeather);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5118 case VAR_SkillChain:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5119 return CmpSkillValue(pValue, this->skillChain);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5120 case VAR_PlateSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5121 return CmpSkillValue(pValue, this->skillPlate);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5122 case VAR_FireSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5123 return CmpSkillValue(pValue, this->skillFire);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5124 case VAR_AirSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5125 return CmpSkillValue(pValue, this->skillAir);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5126 case VAR_WaterSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5127 return CmpSkillValue(pValue, this->skillWater);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5128 case VAR_EarthSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5129 return CmpSkillValue(pValue, this->skillEarth);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5130 case VAR_SpiritSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5131 return CmpSkillValue(pValue, this->skillSpirit);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5132 case VAR_MindSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5133 return CmpSkillValue(pValue, this->skillMind);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5134 case VAR_BodySkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5135 return CmpSkillValue(pValue, this->skillBody);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5136 case VAR_LightSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5137 return CmpSkillValue(pValue, this->skillLight);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5138 case VAR_DarkSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5139 return CmpSkillValue(pValue, this->skillDark);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5140 case VAR_IdentifyItemSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5141 return CmpSkillValue(pValue, this->skillItemId);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5142 case VAR_MerchantSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5143 return CmpSkillValue(pValue, this->skillMerchant);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5144 case VAR_RepairSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5145 return CmpSkillValue(pValue, this->skillRepair);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5146 case VAR_BodybuildingSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5147 return CmpSkillValue(pValue, this->skillBodybuilding);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5148 case VAR_MeditationSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5149 return CmpSkillValue(pValue, this->skillMeditation);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5150 case VAR_PerceptionSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5151 return CmpSkillValue(pValue, this->skillPerception);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5152 case VAR_DiplomacySkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5153 return CmpSkillValue(pValue, this->skillDiplomacy);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5154 case VAR_ThieverySkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5155 Error("Thievery isn't used in events");
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5156 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5157 case VAR_DisarmTrapSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5158 return CmpSkillValue(pValue, this->skillDisarmTrap);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5159 case VAR_DodgeSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5160 return CmpSkillValue(pValue, this->skillDodge);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5161 case VAR_UnarmedSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5162 return CmpSkillValue(pValue, this->skillUnarmed);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5163 case VAR_IdentifyMonsterSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5164 return CmpSkillValue(pValue, this->skillMonsterId);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5165 case VAR_ArmsmasterSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5166 return CmpSkillValue(pValue, this->skillArmsmaster);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5167 case VAR_StealingSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5168 return CmpSkillValue(pValue, this->skillStealing);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5169 case VAR_AlchemySkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5170 return CmpSkillValue(pValue, this->skillAlchemy);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5171 case VAR_LearningSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5172 return CmpSkillValue(pValue, this->skillLearning);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5173 case VAR_Cursed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5174 return pConditions[Condition_Cursed] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5175 case VAR_Weak:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5176 return pConditions[Condition_Weak] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5177 case VAR_Asleep:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5178 return pConditions[Condition_Sleep] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5179 case VAR_Afraid:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5180 return pConditions[Condition_Fear] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5181 case VAR_Drunk:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5182 return pConditions[Condition_Drunk] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5183 case VAR_Insane:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5184 return pConditions[Condition_Insane] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5185 case VAR_PoisonedGreen:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
5186 return pConditions[Condition_Poison_Weak] > 0;
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5187 case VAR_DiseasedGreen:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
5188 return pConditions[Condition_Disease_Weak] > 0;
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5189 case VAR_PoisonedYellow:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
5190 return pConditions[Condition_Poison_Medium] > 0;
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5191 case VAR_DiseasedYellow:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
5192 return pConditions[Condition_Disease_Medium] > 0;
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5193 case VAR_PoisonedRed:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
5194 return pConditions[Condition_Poison_Severe] > 0;
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5195 case VAR_DiseasedRed:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
5196 return pConditions[Condition_Disease_Severe] > 0;
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5197 case VAR_Paralyzed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5198 return pConditions[Condition_Paralyzed] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5199 case VAR_Unconsious:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5200 return pConditions[Condition_Unconcious] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5201 case VAR_Dead:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5202 return pConditions[Condition_Dead] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5203 case VAR_Stoned:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5204 return pConditions[Condition_Pertified] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5205 case VAR_Eradicated:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5206 return pConditions[Condition_Eradicated] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5207 case VAR_MajorCondition:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5208 v4 = GetMajorConditionIdx();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5209 if ( v4 != 18 )
0
Ritor1
parents:
diff changeset
5210 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5211 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5212 }
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5213 return true;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5214 case VAR_AutoNotes : //TODO: find out why the double subtraction. or whether this is even used
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5215 test_bit_value = 0x80u >> (pValue - 2) % 8;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5216 byteWithRequestedBit = pParty->_autonote_bits[(pValue - 2) /8];
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5217 return (test_bit_value & byteWithRequestedBit) != 0;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5218 case VAR_IsMightMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5219 actStat = GetActualMight();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5220 baseStat = GetBaseStrength();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5221 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5222 case VAR_IsIntellectMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5223 actStat = GetActualIntelligence();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5224 baseStat = GetBaseIntelligence();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5225 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5226 case VAR_IsPersonalityMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5227 actStat = GetActualWillpower();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5228 baseStat = GetBaseWillpower();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5229 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5230 case VAR_IsEnduranceMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5231 actStat = GetActualEndurance();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5232 baseStat = GetBaseEndurance();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5233 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5234 case VAR_IsSpeedMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5235 actStat = GetActualSpeed();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5236 baseStat = GetBaseSpeed();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5237 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5238 case VAR_IsAccuracyMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5239 actStat = GetActualAccuracy();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5240 baseStat = GetBaseAccuracy();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5241 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5242 case VAR_IsLuckMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5243 actStat = GetActualLuck();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5244 baseStat = GetBaseLuck();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5245 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5246 case VAR_PlayerBits:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5247 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5248 byteWithRequestedBit = this->playerEventBits[((signed __int16)pValue - 1)/8];
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5249 return ( test_bit_value & byteWithRequestedBit ) != 0;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5250 case VAR_NPCs2:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5251 return pNPCStats->pNewNPCData[pValue].Hired();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5252 case VAR_IsFlying:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5253 if ( pParty->bFlying
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5254 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5255 return true;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5256 return false;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5257 case VAR_HiredNPCHasSpeciality:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5258 return CheckHiredNPCSpeciality(pValue);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5259 case VAR_CircusPrises: //isn't used in MM6 since 0x1D6u is a book of regeneration
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5260 v4 = 0;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5261 for (int playerNum = 0; playerNum < 4; playerNum++)
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5262 {
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5263 for (int invPos = 0; invPos < 138; invPos++)
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5264 {
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5265 int itemId = pParty->pPlayers[playerNum].pInventoryItemList[invPos].uItemID;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5266 switch ( itemId )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5267 {
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5268 case 0x1D6u:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5269 ++v4;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5270 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5271 case 0x1D7u:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5272 v4 += 3;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5273 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5274 case 0x1DDu:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5275 v4 += 5;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5276 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5277 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5278 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5279 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5280 return v4 >= pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5281 case VAR_NumSkillPoints:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5282 return this->uSkillPoints >= (unsigned int)pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5283 case VAR_MonthIs:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5284 return (pParty->uCurrentMonth == (unsigned int)pValue);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5285 case VAR_Counter1:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5286 case VAR_Counter2:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5287 case VAR_Counter3:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5288 case VAR_Counter4:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5289 case VAR_Counter5:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5290 case VAR_Counter6:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5291 case VAR_Counter7:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5292 case VAR_Counter8:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5293 case VAR_Counter9:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5294 case VAR_Counter10:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5295 if (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1]) //originally (signed __int64)(__PAIR__(*(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304], *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5296 {
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5297 return (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1] + 460800 * pValue * 0.033333335) <= pParty->uTimePlayed ;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5298 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5299 case VAR_ReputationInCurrentLocation:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5300 v19 = &pOutdoor->ddm;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5301 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5302 v19 = &pIndoor->dlv;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5303 return (v19->uReputation >= pValue);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5304 case VAR_Unknown1:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5305 v21 = &pOutdoor->ddm;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5306 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5307 v21 = &pIndoor->dlv;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5308 return (v21->field_C_alert == pValue); //yes, equality, not >=
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5309 case VAR_GoldInBank:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5310 return pParty->uNumGoldInBank >= (unsigned int)pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5311 case VAR_NumDeaths:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5312 return pParty->uNumDeaths >= (unsigned int)pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5313 case VAR_NumBounties:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5314 return pParty->uNumBountiesCollected >= (unsigned int)pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5315 case VAR_PrisonTerms:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5316 return pParty->uNumPrisonTerms >= pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5317 case VAR_ArenaWinsPage:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5318 return (unsigned __int8)pParty->uNumArenaPageWins >= pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5319 case VAR_ArenaWinsSquire:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5320 return (unsigned __int8)pParty->uNumArenaSquireWins >= pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5321 case VAR_ArenaWinsKnight:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5322 return (unsigned __int8)pParty->uNumArenaKnightWins >= pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5323 case VAR_ArenaWinsLord:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5324 return pParty->uNumArenaLordWins >= pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5325 case VAR_Invisible:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5326 return ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime > 0 );
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5327 case VAR_ItemEquipped:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5328 for (int i = 0; i < 16; i++)
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5329 {
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5330 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) && GetNthEquippedIndexItem(i)->uItemID == pValue )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5331 {
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5332 return true;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5333 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5334 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5335 return false;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5336 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5337
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5338 return false;
0
Ritor1
parents:
diff changeset
5339 }
Ritor1
parents:
diff changeset
5340
Ritor1
parents:
diff changeset
5341
Ritor1
parents:
diff changeset
5342 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
5343 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
5344 {
0
Ritor1
parents:
diff changeset
5345 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
5346 unsigned int v7; // esi@14
Ritor1
parents:
diff changeset
5347 signed int v11; // eax@30
Ritor1
parents:
diff changeset
5348 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
5349 ItemGen item; // [sp+Ch] [bp-28h]@52
1766
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5350
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5351
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5352 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28)
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5353 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5354 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0])
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5355 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5356 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5357 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText)
492
Gloval
parents: 486
diff changeset
5358 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5359 bFlashHistoryBook = 1;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5360 PlayAwardSound();
0
Ritor1
parents:
diff changeset
5361 }
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5362 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5363 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5364 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5365
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5366 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5367 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5368 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_74 )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5369 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] = (char)var_value; // originally (unsigned __int8)byte_5E4C15[VarNum];
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5370 if ( var_type >= VAR_MapPersistentVariable_75 && var_type <= VAR_MapPersistentVariable_99 )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5371 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] = (unsigned char)var_value; //not really sure whether the number gets up to 99, but can't ignore the possibility
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5372 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5373 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5374
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5375 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5376 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5377 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed; //*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);, *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5378 PlayAwardSound();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5379 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5380 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5381
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5382 switch ( var_type )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5383 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5384 case VAR_Sex:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5385 this->uSex = (PLAYER_SEX)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5386 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5387 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5388 case VAR_Class:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5389 this->classType = (PLAYER_CLASS_TYPE)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5390 if ( (PLAYER_CLASS_TYPE)var_value == PLAYER_CLASS_LICH )
492
Gloval
parents: 486
diff changeset
5391 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5392 for (int i = 0; i < 138; i++)
0
Ritor1
parents:
diff changeset
5393 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5394 if (this->pOwnItems[i].uItemID == ITEM_LICH_JAR_EMPTY)
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5395 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5396 this->pOwnItems[i].uItemID = ITEM_LICH_JAR_FULL;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5397 this->pOwnItems[i].uHolderPlayer = GetPlayerIndex() + 1;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5398 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5399 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5400 if ( this->sResFireBase < 20 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5401 this->sResFireBase = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5402 if ( this->sResAirBase < 20 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5403 this->sResAirBase = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5404 if ( this->sResWaterBase < 20 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5405 this->sResWaterBase = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5406 if ( this->sResEarthBase < 20 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5407 this->sResEarthBase = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5408 this->sResMindBase = 200;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5409 this->sResBodyBase = 200;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5410 v11 = this->GetSexByVoice();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5411 this->uPrevVoiceID = this->uVoiceID;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5412 this->uPrevFace = this->uCurrentFace;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5413 if ( v11 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5414 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5415 this->uCurrentFace = 21;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5416 this->uVoiceID = 21;
0
Ritor1
parents:
diff changeset
5417 }
Ritor1
parents:
diff changeset
5418 else
Ritor1
parents:
diff changeset
5419 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5420 this->uCurrentFace = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5421 this->uVoiceID = 20;
0
Ritor1
parents:
diff changeset
5422 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5423 ReloadPlayerPortraits(GetPlayerIndex(), this->uCurrentFace);
0
Ritor1
parents:
diff changeset
5424 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5425 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5426 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5427 case VAR_CurrentHP:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5428 this->sHealth = var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5429 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5430 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5431 case VAR_MaxHP:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5432 this->sHealth = GetMaxHealth();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5433 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5434 case VAR_CurrentSP:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5435 this->sMana = var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5436 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5437 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5438 case VAR_MaxSP:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5439 this->sMana = GetMaxMana();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5440 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5441 case VAR_ACModifier:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5442 this->sACModifier = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5443 PlayAwardSound_Anim();
0
Ritor1
parents:
diff changeset
5444 return;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5445 case VAR_BaseLevel:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5446 this->uLevel = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5447 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5448 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5449 case VAR_LevelModifier:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5450 this->sLevelModifier = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5451 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5452 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5453 case VAR_Age:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5454 this->sAgeModifier = var_value;
1766
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5455 return;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5456 case VAR_Award:
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5457 if ( !_449B57_test_bit(this->_achieved_awards_bits, var_value) && pAwards[var_value].pText )
492
Gloval
parents: 486
diff changeset
5458 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5459 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5460 this->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
5461 }
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5462 _449B7E_toggle_bit(this->_achieved_awards_bits, var_value, 1u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5463 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5464 case VAR_Experience:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5465 this->uExperience = var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5466 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5467 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5468 case VAR_QBits_QuestsDone:
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5469 if ( !_449B57_test_bit(pParty->_quest_bits, var_value) && pQuestTable[var_value-1] )
0
Ritor1
parents:
diff changeset
5470 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5471 bFlashQuestBook = 1;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5472 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, GetPlayerIndex());
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5473 PlayAwardSound();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5474 this->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
5475 }
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5476 _449B7E_toggle_bit(pParty->_quest_bits, var_value, 1u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5477 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5478 case VAR_PlayerItemInHands:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5479 item.Reset();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5480 item.uItemID = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5481 item.uAttributes = 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5482 pParty->SetHoldingItem(&item);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5483 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5484 pParty->pIsArtifactFound[var_value-500] = 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5485 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5486 case VAR_FixedGold:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5487 Party::SetGold(var_value);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5488 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5489 case VAR_RandomGold:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5490 v6 = rand() % var_value + 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5491 Party::SetGold(v6);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5492 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5493 ShowStatusBarString(pTmpBuf.data(), 2u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5494 GameUI_DrawFoodAndGold();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5495 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5496 case VAR_FixedFood:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5497 Party::SetFood(var_value);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5498 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5499 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5500 case VAR_RandomFood:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5501 v7 = rand() % var_value + 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5502 Party::SetFood(v7);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5503 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5504 ShowStatusBarString(pTmpBuf.data(), 2u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5505 GameUI_DrawFoodAndGold();
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5506 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5507 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5508 case VAR_BaseMight:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5509 this->uMight = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5510 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5511 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5512 case VAR_BaseIntellect:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5513 this->uIntelligence = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5514 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5515 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5516 case VAR_BasePersonality:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5517 this->uWillpower = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5518 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5519 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5520 case VAR_BaseEndurance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5521 this->uEndurance = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5522 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5523 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5524 case VAR_BaseSpeed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5525 this->uSpeed = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5526 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5527 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5528 case VAR_BaseAccuracy:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5529 this->uAccuracy = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5530 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5531 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5532 case VAR_BaseLuck:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5533 this->uLuck = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5534 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5535 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5536 case VAR_MightBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5537 case VAR_ActualMight:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5538 this->uMightBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5539 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5540 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5541 case VAR_IntellectBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5542 case VAR_ActualIntellect:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5543 this->uIntelligenceBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5544 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5545 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5546 case VAR_PersonalityBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5547 case VAR_ActualPersonality:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5548 this->uWillpowerBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5549 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5550 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5551 case VAR_EnduranceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5552 case VAR_ActualEndurance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5553 this->uEnduranceBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5554 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5555 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5556 case VAR_SpeedBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5557 case VAR_ActualSpeed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5558 this->uSpeedBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5559 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5560 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5561 case VAR_AccuracyBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5562 case VAR_ActualAccuracy:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5563 this->uAccuracyBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5564 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5565 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5566 case VAR_LuckBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5567 case VAR_ActualLuck:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5568 this->uLuckBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5569 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5570 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5571 case VAR_FireResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5572 this->sResFireBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5573 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5574 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5575 case VAR_AirResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5576 this->sResAirBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5577 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5578 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5579 case VAR_WaterResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5580 this->sResWaterBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5581 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5582 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5583 case VAR_EarthResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5584 this->sResEarthBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5585 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5586 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5587 case VAR_SpiritResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5588 this->sResSpiritBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5589 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5590 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5591 case VAR_MindResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5592 this->sResMindBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5593 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5594 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5595 case VAR_BodyResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5596 this->sResBodyBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5597 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5598 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5599 case VAR_LightResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5600 this->sResLightBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5601 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5602 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5603 case VAR_DarkResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5604 this->sResDarkBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5605 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5606 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5607 case VAR_MagicResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5608 this->sResMagicBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5609 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5610 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5611 case VAR_FireResistanceBonus:
1766
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5612 this->sResFireBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5613 PlayAwardSound_Anim_Face(SPEECH_91);
0
Ritor1
parents:
diff changeset
5614 return;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5615 case VAR_AirResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5616 this->sResAirBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5617 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5618 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5619 case VAR_WaterResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5620 this->sResWaterBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5621 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5622 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5623 case VAR_EarthResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5624 this->sResEarthBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5625 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5626 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5627 case VAR_SpiritResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5628 this->sResSpiritBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5629 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5630 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5631 case VAR_MindResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5632 this->sResMindBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5633 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5634 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5635 case VAR_BodyResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5636 this->sResBodyBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5637 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5638 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5639 case VAR_LightResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5640 this->sResLightBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5641 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5642 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5643 case VAR_DarkResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5644 this->sResDarkBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5645 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5646 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5647 case VAR_PhysicalResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5648 Error("Physical res. bonus not used");
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5649 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5650 case VAR_MagicResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5651 this->sResMagicBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5652 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5653 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5654 case VAR_Cursed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5655 this->SetCondition(Condition_Cursed, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5656 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5657 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5658 case VAR_Weak:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5659 this->SetCondition(Condition_Weak, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5660 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5661 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5662 case VAR_Asleep:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5663 this->SetCondition(Condition_Sleep, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5664 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5665 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5666 case VAR_Afraid:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5667 this->SetCondition(Condition_Fear, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5668 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5669 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5670 case VAR_Drunk:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5671 this->SetCondition(Condition_Drunk, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5672 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5673 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5674 case VAR_Insane:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5675 this->SetCondition(Condition_Insane, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5676 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5677 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5678 case VAR_PoisonedGreen:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
5679 this->SetCondition(Condition_Poison_Weak, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5680 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5681 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5682 case VAR_DiseasedGreen:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
5683 this->SetCondition(Condition_Disease_Weak, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5684 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5685 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5686 case VAR_PoisonedYellow:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
5687 this->SetCondition(Condition_Poison_Medium, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5688 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5689 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5690 case VAR_DiseasedYellow:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
5691 this->SetCondition(Condition_Disease_Medium, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5692 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5693 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5694 case VAR_PoisonedRed:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
5695 this->SetCondition(Condition_Poison_Severe, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5696 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5697 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5698 case VAR_DiseasedRed:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
5699 this->SetCondition(Condition_Disease_Severe, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5700 PlayAwardSound_Anim();
1770
eba6a0a8e184 Player::SetVariable removing LABEL_169
Grumpy7
parents: 1769
diff changeset
5701 return;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5702 case VAR_Paralyzed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5703 this->SetCondition(Condition_Paralyzed, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5704 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5705 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5706 case VAR_Unconsious:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5707 this->SetCondition(Condition_Unconcious, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5708 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5709 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5710 case VAR_Dead:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5711 this->SetCondition(Condition_Dead, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5712 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5713 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5714 case VAR_Stoned:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5715 this->SetCondition(Condition_Pertified, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5716 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5717 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5718 case VAR_Eradicated:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5719 this->SetCondition(Condition_Eradicated, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5720 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5721 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5722 case VAR_MajorCondition:
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
5723 pConditions.fill(0);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5724 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5725 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5726 case VAR_AutoNotes:
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5727 if ( !_449B57_test_bit(pParty->_autonote_bits, var_value) && pAutonoteTxt[var_value-1].pText )
1776
0f273c459f78 Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents: 1775
diff changeset
5728 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5729 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, GetPlayerIndex());
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5730 this->PlaySound(SPEECH_96, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5731 bFlashAutonotesBook = 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5732 _506568_autonote_type = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3];
1776
0f273c459f78 Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents: 1775
diff changeset
5733 }
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5734 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5735 PlayAwardSound();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5736 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5737 case VAR_PlayerBits:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5738 _449B7E_toggle_bit((unsigned char *)playerEventBits, var_value, 1u);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5739 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5740 case VAR_NPCs2:
1793
4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents: 1792
diff changeset
5741 pParty->hirelingScrollPosition = 0;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5742 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5743 pParty->CountHirelings();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5744 viewparams->bRedrawGameUI = true;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5745 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5746 case VAR_NumSkillPoints:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5747 this->uSkillPoints = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5748 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5749 case VAR_Counter1:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5750 case VAR_Counter2:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5751 case VAR_Counter3:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5752 case VAR_Counter4:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5753 case VAR_Counter5:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5754 case VAR_Counter6:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5755 case VAR_Counter7:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5756 case VAR_Counter8:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5757 case VAR_Counter9:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5758 case VAR_Counter10:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5759 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed; // *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5760 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5761 case VAR_ReputationInCurrentLocation:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5762 v24 = &pOutdoor->ddm;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5763 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5764 v24 = &pIndoor->dlv;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5765 v24->uReputation = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5766 if ( var_value > 10000 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5767 v24->uReputation = 10000;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5768 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5769 case VAR_GoldInBank:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5770 pParty->uNumGoldInBank = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5771 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5772 case VAR_NumDeaths:
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5773 pParty->uNumDeaths = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5774 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5775 case VAR_NumBounties:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5776 pParty->uNumBountiesCollected = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5777 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5778 case VAR_PrisonTerms:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5779 pParty->uNumPrisonTerms = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5780 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5781 case VAR_ArenaWinsPage:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5782 pParty->uNumArenaPageWins = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5783 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5784 case VAR_ArenaWinsSquire:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5785 pParty->uNumArenaSquireWins = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5786 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5787 case VAR_ArenaWinsKnight:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5788 pParty->uNumArenaKnightWins = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5789 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5790 case VAR_ArenaWinsLord:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5791 pParty->uNumArenaLordWins = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5792 return;
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5793 case VAR_StaffSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5794 SetSkillByEvent(&Player::skillStaff, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5795 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5796 case VAR_SwordSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5797 SetSkillByEvent(&Player::skillSword, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5798 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5799 case VAR_DaggerSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5800 SetSkillByEvent(&Player::skillDagger, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5801 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5802 case VAR_AxeSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5803 SetSkillByEvent(&Player::skillAxe, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5804 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5805 case VAR_SpearSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5806 SetSkillByEvent(&Player::skillSpear, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5807 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5808 case VAR_BowSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5809 SetSkillByEvent(&Player::skillBow, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5810 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5811 case VAR_MaceSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5812 SetSkillByEvent(&Player::skillMace, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5813 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5814 case VAR_BlasterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5815 SetSkillByEvent(&Player::skillBlaster, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5816 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5817 case VAR_ShieldSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5818 SetSkillByEvent(&Player::skillShield, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5819 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5820 case VAR_LeatherSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5821 SetSkillByEvent(&Player::skillLeather, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5822 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5823 case VAR_SkillChain:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5824 SetSkillByEvent(&Player::skillChain, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5825 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5826 case VAR_PlateSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5827 SetSkillByEvent(&Player::skillPlate, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5828 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5829 case VAR_FireSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5830 SetSkillByEvent(&Player::skillFire, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5831 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5832 case VAR_AirSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5833 SetSkillByEvent(&Player::skillAir, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5834 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5835 case VAR_WaterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5836 SetSkillByEvent(&Player::skillWater, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5837 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5838 case VAR_EarthSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5839 SetSkillByEvent(&Player::skillEarth, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5840 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5841 case VAR_SpiritSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5842 SetSkillByEvent(&Player::skillSpirit, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5843 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5844 case VAR_MindSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5845 SetSkillByEvent(&Player::skillMind, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5846 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5847 case VAR_BodySkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5848 SetSkillByEvent(&Player::skillBody, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5849 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5850 case VAR_LightSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5851 SetSkillByEvent(&Player::skillLight, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5852 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5853 case VAR_DarkSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5854 SetSkillByEvent(&Player::skillDark, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5855 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5856 case VAR_IdentifyItemSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5857 SetSkillByEvent(&Player::skillItemId, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5858 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5859 case VAR_MerchantSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5860 SetSkillByEvent(&Player::skillMerchant, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5861 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5862 case VAR_RepairSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5863 SetSkillByEvent(&Player::skillRepair, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5864 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5865 case VAR_BodybuildingSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5866 SetSkillByEvent(&Player::skillBodybuilding, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5867 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5868 case VAR_MeditationSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5869 SetSkillByEvent(&Player::skillMeditation, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5870 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5871 case VAR_PerceptionSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5872 SetSkillByEvent(&Player::skillPerception, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5873 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5874 case VAR_DiplomacySkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5875 SetSkillByEvent(&Player::skillDiplomacy, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5876 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5877 case VAR_ThieverySkill:
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5878 Error ("Thieving unsupported");
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5879 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5880 case VAR_DisarmTrapSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5881 SetSkillByEvent(&Player::skillDisarmTrap, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5882 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5883 case VAR_DodgeSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5884 SetSkillByEvent(&Player::skillDodge, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5885 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5886 case VAR_UnarmedSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5887 SetSkillByEvent(&Player::skillUnarmed, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5888 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5889 case VAR_IdentifyMonsterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5890 SetSkillByEvent(&Player::skillMonsterId, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5891 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5892 case VAR_ArmsmasterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5893 SetSkillByEvent(&Player::skillArmsmaster, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5894 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5895 case VAR_StealingSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5896 SetSkillByEvent(&Player::skillStealing, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5897 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5898 case VAR_AlchemySkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5899 SetSkillByEvent(&Player::skillAlchemy, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5900 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5901 case VAR_LearningSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5902 SetSkillByEvent(&Player::skillLearning, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5903 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5904 }
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5905 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5906
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5907
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5908 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5909 void Player::PlayAwardSound()
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5910 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5911 int playerIndex = GetPlayerIndex();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5912 signed int v25 = 8 * playerIndex + 400;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5913 LOBYTE(v25) = PID(OBJECT_Player,playerIndex - 112);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5914 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5915 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5916
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5917 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5918 void Player::PlayAwardSound_Anim()
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5919 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5920 int playerIndex = GetPlayerIndex();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5921 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, playerIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5922 PlayAwardSound();
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5923 }
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5924
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5925 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5926 void Player::PlayAwardSound_Anim_Face( PlayerSpeech speech )
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5927 {
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5928 this->PlaySound(speech, 0);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5929 PlayAwardSound_Anim();
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5930 }
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5931
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5932 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5933 void Player::SetSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 skillValue )
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5934 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5935 unsigned __int16 currSkillValue = this->*skillToSet;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5936 if ( skillValue > 63 ) //the original had the condition reversed which was probably wrong
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5937 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5938 this->*skillToSet = skillValue | currSkillValue & 63;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5939 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5940 else
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5941 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5942 this->*skillToSet = skillValue | currSkillValue & 0xC0;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5943 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5944 int playerIndex = GetPlayerIndex();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5945 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, playerIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5946 PlayAwardSound();
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5947 }
0
Ritor1
parents:
diff changeset
5948
Ritor1
parents:
diff changeset
5949 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
5950 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
5951 {
Ritor1
parents:
diff changeset
5952 int v6; // eax@15
Ritor1
parents:
diff changeset
5953 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
5954 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
5955 ItemGen item; // [sp+Ch] [bp-2Ch]@45
310
Gloval
parents: 299
diff changeset
5956
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5957 if ( var_type >= VAR_Counter1 && var_type <= VAR_Counter10)
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5958 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5959 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5960 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5961 }
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5962
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5963 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5964 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5965 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5966 PlayAwardSound();
1788
ebde8e43839c Player::AddVariable starting refactoring
Grumpy7
parents: 1783
diff changeset
5967 return;
0
Ritor1
parents:
diff changeset
5968 }
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5969
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5970 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5971 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5972
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5973 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_74 )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5974 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5975 if (255 - val > stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0])
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5976 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] += val;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5977 else
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5978 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] = 255;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5979 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5980 if ( (signed int)var_type >= VAR_MapPersistentVariable_75 && var_type <= VAR_MapPersistentVariable_99 )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5981 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5982 if (255 - val > stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75])
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5983 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] += val;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5984 else
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5985 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] = 255;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5986 }
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5987 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5988 }
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5989
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5990 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28)
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5991 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5992 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0])
0
Ritor1
parents:
diff changeset
5993 {
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5994 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5995 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText = 0)
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5996 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5997 bFlashHistoryBook = 1;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5998 PlayAwardSound();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5999 }
0
Ritor1
parents:
diff changeset
6000 }
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6001 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6002 }
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6003
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6004 switch ( var_type )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6005 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6006 case VAR_RandomGold:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6007 if ( val == 0 )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6008 val = 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6009 v6 = rand();
1828
35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents: 1827
diff changeset
6010 pParty->PartyFindsGold(v6 % val + 1, 1);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6011 GameUI_DrawFoodAndGold();
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6012 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6013 case VAR_RandomFood:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6014 if ( val == 0 )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6015 val = 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6016 v7 = rand() % val + 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6017 Party::GiveFood(v7);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6018 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6019 ShowStatusBarString(pTmpBuf.data(), 2u);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6020 GameUI_DrawFoodAndGold();
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6021 PlayAwardSound();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6022 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6023 case VAR_Sex:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6024 this->uSex = (PLAYER_SEX)val;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6025 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6026 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6027 case VAR_Class:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6028 this->classType = (PLAYER_CLASS_TYPE)val;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6029 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6030 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6031 case VAR_CurrentHP:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6032 this->sHealth = min(this->sHealth + val, this->GetMaxHealth() );
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6033 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6034 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6035 case VAR_MaxHP:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6036 this->_health_related = 0;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6037 this->uFullHealthBonus = 0;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6038 this->sHealth = this->GetMaxHealth();
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6039 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6040 case VAR_CurrentSP:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6041 this->sMana = min(this->sMana + val, this->GetMaxMana() );
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6042 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6043 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6044 case VAR_MaxSP:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6045 this->_mana_related = 0;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6046 this->uFullManaBonus = 0;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6047 this->sMana = GetMaxMana();
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6048 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6049 case VAR_ACModifier:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6050 this->sACModifier = min(this->sACModifier + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6051 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6052 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6053 case VAR_BaseLevel:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6054 this->uLevel = min(this->uLevel + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6055 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6056 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6057 case VAR_LevelModifier:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6058 this->sLevelModifier = min(this->sLevelModifier + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6059 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6060 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6061 case VAR_Age:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6062 this->sAgeModifier += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6063 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6064 case VAR_Award:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6065 if (_449B57_test_bit(this->_achieved_awards_bits, val) && pAwards[val].pText )
310
Gloval
parents: 299
diff changeset
6066 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6067 PlayAwardSound_Anim97_Face(SPEECH_96);
0
Ritor1
parents:
diff changeset
6068 }
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6069 _449B7E_toggle_bit(this->_achieved_awards_bits, val, 1);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6070 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6071 case VAR_Experience:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6072 this->uExperience = min(this->uExperience + val, 4000000000i64);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6073 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6074 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6075 case VAR_QBits_QuestsDone:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6076 if ( !_449B57_test_bit(pParty->_quest_bits, val) && pQuestTable[val] )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6077 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6078 bFlashQuestBook = 1;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6079 PlayAwardSound_Anim97_Face(SPEECH_93);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6080 }
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6081 _449B7E_toggle_bit(pParty->_quest_bits, val, 1);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6082 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6083 case VAR_PlayerItemInHands:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6084 item.Reset();
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6085 item.uAttributes = 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6086 item.uItemID = val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6087 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6088 pParty->pIsArtifactFound[val-500] = 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6089 else if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
0
Ritor1
parents:
diff changeset
6090 {
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6091 item.uNumCharges = rand() % 6 + item.GetDamageMod() + 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6092 item.uMaxCharges = LOBYTE(item.uNumCharges);
0
Ritor1
parents:
diff changeset
6093 }
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6094 pParty->SetHoldingItem(&item);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6095 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6096 case VAR_FixedGold:
1828
35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents: 1827
diff changeset
6097 pParty->PartyFindsGold(val, 1);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6098 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6099 case VAR_BaseMight:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6100 this->uMight = min(this->uMight + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6101 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6102 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6103 case VAR_BaseIntellect:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6104 this->uIntelligence = min(this->uIntelligence + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6105 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6106 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6107 case VAR_BasePersonality:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6108 this->uWillpower = min(this->uWillpower + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6109 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6110 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6111 case VAR_BaseEndurance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6112 this->uEndurance = min(this->uEndurance + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6113 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6114 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6115 case VAR_BaseSpeed:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6116 this->uSpeed = min(this->uSpeed + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6117 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6118 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6119 case VAR_BaseAccuracy:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6120 this->uAccuracy = min(this->uAccuracy + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6121 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6122 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6123 case VAR_BaseLuck:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6124 this->uLuck = min(this->uLuck + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6125 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6126 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6127 case VAR_FixedFood:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6128 Party::GiveFood(val);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6129 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6130 ShowStatusBarString(pTmpBuf.data(), 2u);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6131 if ( pParty->uNumFoodRations > 0xFFFF )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6132 Party::SetFood(0xFFFFu);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6133 PlayAwardSound();
1788
ebde8e43839c Player::AddVariable starting refactoring
Grumpy7
parents: 1783
diff changeset
6134 return;
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6135 case VAR_MightBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6136 case VAR_ActualMight:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6137 this->uMightBonus = min(this->uMightBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6138 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6139 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6140 case VAR_IntellectBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6141 case VAR_ActualIntellect:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6142 this->uIntelligenceBonus = min(this->uIntelligenceBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6143 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6144 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6145 case VAR_PersonalityBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6146 case VAR_ActualPersonality:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6147 this->uWillpowerBonus = min(this->uWillpowerBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6148 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6149 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6150 case VAR_EnduranceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6151 case VAR_ActualEndurance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6152 this->uEnduranceBonus = min(this->uEnduranceBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6153 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6154 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6155 case VAR_SpeedBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6156 case VAR_ActualSpeed:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6157 this->uSpeedBonus = min(this->uSpeedBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6158 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6159 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6160 case VAR_AccuracyBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6161 case VAR_ActualAccuracy:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6162 this->uAccuracyBonus = min(this->uAccuracyBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6163 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6164 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6165 case VAR_LuckBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6166 case VAR_ActualLuck:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6167 this->uLuckBonus = min(this->uLuckBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6168 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6169 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6170 case VAR_FireResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6171 this->sResFireBase = min(this->sResFireBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6172 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6173 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6174 case VAR_AirResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6175 this->sResAirBase = min(this->sResAirBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6176 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6177 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6178 case VAR_WaterResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6179 this->sResWaterBase = min(this->sResWaterBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6180 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6181 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6182 case VAR_EarthResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6183 this->sResEarthBase = min(this->sResEarthBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6184 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6185 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6186 case VAR_SpiritResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6187 this->sResSpiritBase = min(this->sResSpiritBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6188 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6189 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6190 case VAR_MindResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6191 this->sResMindBase = min(this->sResMindBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6192 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6193 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6194 case VAR_BodyResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6195 this->sResBodyBase = min(this->sResBodyBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6196 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6197 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6198 case VAR_LightResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6199 this->sResLightBase = min(this->sResLightBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6200 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6201 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6202 case VAR_DarkResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6203 this->sResDarkBase = min(this->sResDarkBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6204 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6205 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6206 case VAR_MagicResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6207 this->sResMagicBase = min(this->sResMagicBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6208 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6209 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6210 case VAR_FireResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6211 this->sResFireBonus = min(this->sResFireBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6212 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6213 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6214 case VAR_AirResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6215 this->sResAirBonus = min(this->sResAirBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6216 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6217 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6218 case VAR_WaterResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6219 this->sResWaterBonus = min(this->sResWaterBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6220 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6221 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6222 case VAR_EarthResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6223 this->sResEarthBonus = min(this->sResEarthBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6224 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6225 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6226 case VAR_SpiritResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6227 this->sResSpiritBonus = min(this->sResSpiritBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6228 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6229 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6230 case VAR_MindResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6231 this->sResMindBonus = min(this->sResMindBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6232 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6233 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6234 case VAR_BodyResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6235 this->sResBodyBonus = min(this->sResBodyBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6236 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6237 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6238 case VAR_LightResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6239 this->sResLightBonus = min(this->sResLightBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6240 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6241 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6242 case VAR_DarkResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6243 this->sResDarkBonus = min(this->sResDarkBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6244 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6245 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6246 case VAR_MagicResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6247 this->sResMagicBonus = min(this->sResMagicBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6248 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6249 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6250 case VAR_Cursed:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6251 this->SetCondition(Condition_Cursed, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6252 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6253 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6254 case VAR_Weak:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6255 this->SetCondition(Condition_Weak, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6256 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6257 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6258 case VAR_Asleep:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6259 this->SetCondition(Condition_Sleep, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6260 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6261 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6262 case VAR_Afraid:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6263 this->SetCondition(Condition_Fear, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6264 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6265 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6266 case VAR_Drunk:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6267 this->SetCondition(Condition_Drunk, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6268 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6269 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6270 case VAR_Insane:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6271 this->SetCondition(Condition_Insane, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6272 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6273 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6274 case VAR_PoisonedGreen:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
6275 this->SetCondition(Condition_Poison_Weak, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6276 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6277 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6278 case VAR_DiseasedGreen:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
6279 this->SetCondition(Condition_Disease_Weak, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6280 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6281 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6282 case VAR_PoisonedYellow:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
6283 this->SetCondition(Condition_Poison_Medium, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6284 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6285 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6286 case VAR_DiseasedYellow:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
6287 this->SetCondition(Condition_Disease_Medium, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6288 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6289 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6290 case VAR_PoisonedRed:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
6291 this->SetCondition(Condition_Poison_Severe, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6292 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6293 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6294 case VAR_DiseasedRed:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
6295 this->SetCondition(Condition_Disease_Severe, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6296 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6297 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6298 case VAR_Paralyzed:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6299 this->SetCondition(Condition_Paralyzed, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6300 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6301 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6302 case VAR_Unconsious:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6303 this->SetCondition(Condition_Unconcious, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6304 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6305 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6306 case VAR_Dead:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6307 this->SetCondition(Condition_Dead, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6308 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6309 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6310 case VAR_Stoned:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6311 this->SetCondition(Condition_Pertified, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6312 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6313 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6314 case VAR_Eradicated:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6315 this->SetCondition(Condition_Eradicated, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6316 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6317 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6318 case VAR_MajorCondition :
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
6319 pConditions.fill(0);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6320 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6321 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6322 case VAR_AutoNotes:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6323 if ( !_449B57_test_bit(pParty->_autonote_bits, val) && pAutonoteTxt[val].pText )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6324 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6325 this->PlaySound(SPEECH_96, 0);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6326 bFlashAutonotesBook = 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6327 _506568_autonote_type = pAutonoteTxt[val].eType;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6328 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, GetPlayerIndex());
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6329 }
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6330 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6331 PlayAwardSound();
0
Ritor1
parents:
diff changeset
6332 return;
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6333 case VAR_PlayerBits:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6334 _449B7E_toggle_bit((unsigned char *)this->playerEventBits, val, 1u);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6335 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6336 case VAR_NPCs2:
1793
4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents: 1792
diff changeset
6337 pParty->hirelingScrollPosition = 0;
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6338 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6339 pParty->CountHirelings();
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6340 viewparams->bRedrawGameUI = true;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6341 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6342 case VAR_NumSkillPoints:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6343 this->uSkillPoints += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6344 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6345 case VAR_ReputationInCurrentLocation:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6346 v27 = &pOutdoor->ddm;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6347 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6348 v27 = &pIndoor->dlv;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6349 v27->uReputation += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6350 if ( v27->uReputation > 10000 )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6351 v27->uReputation = 10000;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6352 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6353 case VAR_GoldInBank:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6354 pParty->uNumGoldInBank += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6355 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6356 case VAR_NumDeaths:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6357 pParty->uNumDeaths += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6358 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6359 case VAR_NumBounties:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6360 pParty->uNumBountiesCollected += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6361 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6362 case VAR_PrisonTerms:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6363 pParty->uNumPrisonTerms += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6364 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6365 case VAR_ArenaWinsPage:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6366 pParty->uNumArenaPageWins += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6367 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6368 case VAR_ArenaWinsSquire:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6369 pParty->uNumArenaSquireWins += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6370 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6371 case VAR_ArenaWinsKnight:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6372 pParty->uNumArenaKnightWins += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6373 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6374 case VAR_ArenaWinsLord:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6375 pParty->uNumArenaLordWins += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6376 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6377 case VAR_StaffSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6378 AddSkillByEvent(&Player::skillStaff, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6379 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6380 case VAR_SwordSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6381 AddSkillByEvent(&Player::skillSword, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6382 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6383 case VAR_DaggerSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6384 AddSkillByEvent(&Player::skillDagger, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6385 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6386 case VAR_AxeSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6387 AddSkillByEvent(&Player::skillAxe, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6388 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6389 case VAR_SpearSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6390 AddSkillByEvent(&Player::skillSpear, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6391 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6392 case VAR_BowSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6393 AddSkillByEvent(&Player::skillBow, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6394 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6395 case VAR_MaceSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6396 AddSkillByEvent(&Player::skillMace, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6397 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6398 case VAR_BlasterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6399 AddSkillByEvent(&Player::skillBlaster, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6400 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6401 case VAR_ShieldSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6402 AddSkillByEvent(&Player::skillShield, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6403 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6404 case VAR_LeatherSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6405 AddSkillByEvent(&Player::skillLeather, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6406 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6407 case VAR_SkillChain:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6408 AddSkillByEvent(&Player::skillChain, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6409 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6410 case VAR_PlateSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6411 AddSkillByEvent(&Player::skillPlate, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6412 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6413 case VAR_FireSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6414 AddSkillByEvent(&Player::skillFire, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6415 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6416 case VAR_AirSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6417 AddSkillByEvent(&Player::skillAir, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6418 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6419 case VAR_WaterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6420 AddSkillByEvent(&Player::skillWater, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6421 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6422 case VAR_EarthSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6423 AddSkillByEvent(&Player::skillEarth, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6424 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6425 case VAR_SpiritSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6426 AddSkillByEvent(&Player::skillSpirit, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6427 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6428 case VAR_MindSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6429 AddSkillByEvent(&Player::skillMind, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6430 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6431 case VAR_BodySkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6432 AddSkillByEvent(&Player::skillBody, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6433 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6434 case VAR_LightSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6435 AddSkillByEvent(&Player::skillLight, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6436 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6437 case VAR_DarkSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6438 AddSkillByEvent(&Player::skillDark, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6439 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6440 case VAR_IdentifyItemSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6441 AddSkillByEvent(&Player::skillItemId, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6442 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6443 case VAR_MerchantSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6444 AddSkillByEvent(&Player::skillMerchant, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6445 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6446 case VAR_RepairSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6447 AddSkillByEvent(&Player::skillRepair, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6448 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6449 case VAR_BodybuildingSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6450 AddSkillByEvent(&Player::skillBodybuilding, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6451 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6452 case VAR_MeditationSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6453 AddSkillByEvent(&Player::skillMeditation, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6454 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6455 case VAR_PerceptionSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6456 AddSkillByEvent(&Player::skillPerception, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6457 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6458 case VAR_DiplomacySkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6459 AddSkillByEvent(&Player::skillDiplomacy, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6460 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6461 case VAR_ThieverySkill:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6462 Error ("Thieving unsupported");
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6463 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6464 case VAR_DisarmTrapSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6465 AddSkillByEvent(&Player::skillDisarmTrap, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6466 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6467 case VAR_DodgeSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6468 AddSkillByEvent(&Player::skillDodge, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6469 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6470 case VAR_UnarmedSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6471 AddSkillByEvent(&Player::skillUnarmed, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6472 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6473 case VAR_IdentifyMonsterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6474 AddSkillByEvent(&Player::skillMonsterId, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6475 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6476 case VAR_ArmsmasterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6477 AddSkillByEvent(&Player::skillArmsmaster, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6478 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6479 case VAR_StealingSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6480 AddSkillByEvent(&Player::skillStealing, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6481 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6482 case VAR_AlchemySkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6483 AddSkillByEvent(&Player::skillAlchemy, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6484 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6485 case VAR_LearningSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6486 AddSkillByEvent(&Player::skillLearning, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6487 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6488 default:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6489 return;
0
Ritor1
parents:
diff changeset
6490 }
Ritor1
parents:
diff changeset
6491 }
Ritor1
parents:
diff changeset
6492
1791
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6493 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6494 void Player::PlayAwardSound_Anim97()
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6495 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6496 int playerIndex = GetPlayerIndex();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6497 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, playerIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6498 PlayAwardSound();
1791
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6499 }
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6500
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6501 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6502 void Player::PlayAwardSound_Anim97_Face( PlayerSpeech speech )
1791
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6503 {
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6504 this->PlaySound(speech, 0);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6505 PlayAwardSound_Anim97();
1791
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6506 }
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6507
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6508 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6509 void Player::AddSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 addSkillValue )
1791
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6510 {
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6511 if ( addSkillValue > 63 )
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6512 {
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6513 this->*skillToSet = (unsigned __int8)addSkillValue | this->*skillToSet & 63;
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6514 }
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6515 else
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6516 {
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6517 this->*skillToSet = min(this->*skillToSet + addSkillValue, 60) | this->*skillToSet & 0xC0;
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6518 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6519 PlayAwardSound_Anim97();
1791
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6520 return;
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6521 }
0
Ritor1
parents:
diff changeset
6522
Ritor1
parents:
diff changeset
6523 //----- (0044B9C4) --------------------------------------------------------
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6524 void Player::SubtractVariable( enum VariableType VarNum, signed int pValue )
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6525 {
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6526 DDM_DLV_Header *locationHeader; // eax@90
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6527 int randGold;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6528 int randFood;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6529 int npcIndex;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6530
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
6531 if ( VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_99 )
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
6532 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6533 if ( VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6534 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6535 stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] -= pValue;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6536 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6537 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6538 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6539 stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] -= pValue;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6540 }
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6541 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
6542 }
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
6543
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
6544 switch (VarNum)
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
6545 {
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6546 case VAR_CurrentHP:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6547 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6548 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6549 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6550 case VAR_CurrentSP:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6551 this->sMana = max(this->sMana - pValue, 0);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6552 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6553 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6554 case VAR_ACModifier:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6555 this->sACModifier -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6556 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6557 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6558 case VAR_BaseLevel:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6559 this->uLevel -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6560 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6561 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6562 case VAR_LevelModifier:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6563 this->sLevelModifier -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6564 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6565 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6566 case VAR_Age:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6567 this->sAgeModifier -= (signed __int16)pValue;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6568 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6569 case VAR_Award:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6570 _449B7E_toggle_bit(this->_achieved_awards_bits, (signed __int16)pValue, 0);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6571 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6572 case VAR_Experience:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6573 this->uExperience -= pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6574 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6575 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6576 case VAR_QBits_QuestsDone:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6577 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6578 this->PlaySound(SPEECH_96, 0);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6579 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6580 case VAR_PlayerItemInHands:
2025
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6581 for ( uint i = 0; i < 16; ++i )
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6582 {
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6583 int id_ = this->pEquipment.pIndices[i];
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6584 if ( id_ > 0 )
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6585 {
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6586 if ( this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == pValue )
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6587 {
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6588 this->pEquipment.pIndices[i] = 0;
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6589 }
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6590 }
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6591 }
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6592 for (int i = 0; i < 126; i++)
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6593 {
2025
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6594 int id_ = this->pInventoryMatrix[i];
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6595 if ( id_ > 0 )
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6596 {
2025
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6597 if ( this->pInventoryItemList[id_ - 1].uItemID == pValue )
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6598 {
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6599 RemoveItemAtInventoryIndex(i);
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6600 return;
4000f8184c29 EVENT_Substract fix
Ritor1
parents: 2006
diff changeset
6601 }
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6602 }
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6603 }
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6604 if ( pParty->pPickedItem.uItemID == pValue )
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6605 {
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6606 pMouse->RemoveHoldingItem();
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6607 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6608 }
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6609 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6610 case VAR_FixedGold:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6611 if ( (unsigned int)pValue > pParty->uNumGold )
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6612 {
1825
23deb6b09c8c cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Grumpy7
parents: 1822
diff changeset
6613 dword_5B65C4_cancelEventProcessing = 1;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6614 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6615 }
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6616 Party::TakeGold((unsigned int)pValue);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6617 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6618 case VAR_RandomGold:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6619 randGold = rand() % (signed int)pValue + 1;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6620 if ( (unsigned int)randGold > pParty->uNumGold )
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6621 randGold = pParty->uNumGold;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6622 Party::TakeGold(randGold);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6623 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], randGold);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6624 ShowStatusBarString(pTmpBuf.data(), 2);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6625 GameUI_DrawFoodAndGold();
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6626 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6627 case VAR_FixedFood:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6628 Party::TakeFood((unsigned int)pValue);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6629 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6630 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6631 case VAR_RandomFood:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6632 randFood = rand() % (signed int)pValue + 1;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6633 if ( (unsigned int)randFood > pParty->uNumFoodRations )
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6634 randFood = pParty->uNumFoodRations;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6635 Party::TakeFood(randFood);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6636 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], randFood);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6637 ShowStatusBarString(pTmpBuf.data(), 2u);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6638 GameUI_DrawFoodAndGold();
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6639 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6640 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6641 case VAR_MightBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6642 case VAR_ActualMight:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6643 this->uMightBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6644 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6645 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6646 case VAR_IntellectBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6647 case VAR_ActualIntellect:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6648 this->uIntelligenceBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6649 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6650 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6651 case VAR_PersonalityBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6652 case VAR_ActualPersonality:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6653 this->uWillpowerBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6654 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6655 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6656 case VAR_EnduranceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6657 case VAR_ActualEndurance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6658 this->uEnduranceBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6659 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6660 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6661 case VAR_SpeedBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6662 case VAR_ActualSpeed:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6663 this->uSpeedBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6664 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6665 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6666 case VAR_AccuracyBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6667 case VAR_ActualAccuracy:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6668 this->uAccuracyBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6669 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6670 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6671 case VAR_LuckBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6672 case VAR_ActualLuck:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6673 this->uLuckBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6674 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6675 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6676 case VAR_BaseMight:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6677 this->uMight -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6678 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6679 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6680 case VAR_BaseIntellect:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6681 this->uIntelligence -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6682 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6683 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6684 case VAR_BasePersonality:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6685 this->uWillpower -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6686 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6687 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6688 case VAR_BaseEndurance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6689 this->uEndurance -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6690 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6691 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6692 case VAR_BaseSpeed:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6693 this->uSpeed -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6694 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6695 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6696 case VAR_BaseAccuracy:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6697 this->uAccuracy -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6698 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6699 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6700 case VAR_BaseLuck:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6701 this->uLuck -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6702 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6703 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6704 case VAR_FireResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6705 this->sResFireBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6706 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6707 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6708 case VAR_AirResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6709 this->sResAirBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6710 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6711 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6712 case VAR_WaterResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6713 this->sResWaterBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6714 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6715 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6716 case VAR_EarthResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6717 this->sResEarthBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6718 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6719 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6720 case VAR_SpiritResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6721 this->sResSpiritBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6722 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6723 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6724 case VAR_MindResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6725 this->sResMindBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6726 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6727 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6728 case VAR_BodyResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6729 this->sResBodyBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6730 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6731 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6732 case VAR_LightResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6733 this->sResLightBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6734 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6735 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6736 case VAR_DarkResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6737 this->sResDarkBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6738 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6739 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6740 case VAR_MagicResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6741 this->sResMagicBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6742 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6743 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6744 case VAR_FireResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6745 this->sResFireBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6746 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6747 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6748 case VAR_AirResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6749 this->sResAirBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6750 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6751 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6752 case VAR_WaterResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6753 this->sResWaterBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6754 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6755 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6756 case VAR_EarthResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6757 this->sResEarthBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6758 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6759 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6760 case VAR_SpiritResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6761 this->sResSpiritBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6762 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6763 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6764 case VAR_MindResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6765 this->sResMindBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6766 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6767 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6768 case VAR_BodyResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6769 this->sResBodyBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6770 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6771 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6772 case VAR_LightResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6773 this->sResLightBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6774 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6775 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6776 case VAR_DarkResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6777 this->sResDarkBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6778 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6779 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6780 case VAR_MagicResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6781 this->sResMagicBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6782 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6783 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6784 case VAR_StaffSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6785 this->skillStaff -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6786 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6787 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6788 case VAR_SwordSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6789 this->skillSword -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6790 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6791 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6792 case VAR_DaggerSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6793 this->skillDagger -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6794 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6795 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6796 case VAR_AxeSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6797 this->skillAxe -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6798 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6799 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6800 case VAR_SpearSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6801 this->skillSpear -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6802 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6803 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6804 case VAR_BowSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6805 this->skillBow -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6806 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6807 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6808 case VAR_MaceSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6809 this->skillMace -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6810 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6811 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6812 case VAR_BlasterSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6813 this->skillBlaster -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6814 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6815 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6816 case VAR_ShieldSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6817 this->skillShield -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6818 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6819 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6820 case VAR_LeatherSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6821 this->skillLearning -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6822 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6823 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6824 case VAR_SkillChain:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6825 this->skillChain -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6826 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6827 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6828 case VAR_PlateSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6829 this->skillPlate -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6830 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6831 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6832 case VAR_FireSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6833 this->skillFire -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6834 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6835 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6836 case VAR_AirSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6837 this->skillAir -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6838 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6839 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6840 case VAR_WaterSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6841 this->skillWater -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6842 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6843 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6844 case VAR_EarthSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6845 this->skillEarth -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6846 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6847 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6848 case VAR_SpiritSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6849 this->skillSpirit -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6850 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6851 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6852 case VAR_MindSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6853 this->skillMind -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6854 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6855 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6856 case VAR_BodySkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6857 this->skillBody -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6858 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6859 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6860 case VAR_LightSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6861 this->skillLight -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6862 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6863 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6864 case VAR_DarkSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6865 this->skillDark -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6866 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6867 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6868 case VAR_IdentifyItemSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6869 this->skillItemId -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6870 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6871 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6872 case VAR_MerchantSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6873 this->skillMerchant -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6874 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6875 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6876 case VAR_RepairSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6877 this->skillRepair -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6878 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6879 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6880 case VAR_BodybuildingSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6881 this->skillBodybuilding -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6882 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6883 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6884 case VAR_MeditationSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6885 this->skillMeditation -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6886 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6887 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6888 case VAR_PerceptionSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6889 this->skillPerception -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6890 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6891 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6892 case VAR_DiplomacySkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6893 this->skillDiplomacy -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6894 PlayAwardSound_Anim98();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6895 return;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6896 case VAR_ThieverySkill:
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6897 Error ("Thieving unsupported");
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6898 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6899 case VAR_DisarmTrapSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6900 this->skillDisarmTrap -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6901 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6902 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6903 case VAR_DodgeSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6904 this->skillDodge -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6905 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6906 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6907 case VAR_UnarmedSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6908 this->skillUnarmed -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6909 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6910 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6911 case VAR_IdentifyMonsterSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6912 this->skillMonsterId -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6913 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6914 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6915 case VAR_ArmsmasterSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6916 this->skillArmsmaster -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6917 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6918 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6919 case VAR_StealingSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6920 this->skillStealing -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6921 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6922 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6923 case VAR_AlchemySkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6924 this->skillAlchemy -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6925 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6926 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6927 case VAR_LearningSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6928 this->skillLearning -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6929 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6930 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6931 case VAR_Cursed:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6932 this->pConditions[Condition_Cursed] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6933 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6934 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6935 case VAR_Weak:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6936 this->pConditions[Condition_Weak] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6937 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6938 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6939 case VAR_Asleep:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6940 this->pConditions[Condition_Sleep] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6941 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6942 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6943 case VAR_Afraid:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6944 this->pConditions[Condition_Fear] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6945 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6946 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6947 case VAR_Drunk:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6948 this->pConditions[Condition_Drunk] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6949 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6950 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6951 case VAR_Insane:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6952 this->pConditions[Condition_Insane] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6953 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6954 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6955 case VAR_PoisonedGreen:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
6956 this->pConditions[Condition_Poison_Weak] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6957 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6958 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6959 case VAR_DiseasedGreen:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
6960 this->pConditions[Condition_Disease_Weak] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6961 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6962 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6963 case VAR_PoisonedYellow:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
6964 this->pConditions[Condition_Poison_Medium] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6965 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6966 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6967 case VAR_DiseasedYellow:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
6968 this->pConditions[Condition_Disease_Medium] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6969 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6970 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6971 case VAR_PoisonedRed:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
6972 this->pConditions[Condition_Poison_Severe] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6973 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6974 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6975 case VAR_DiseasedRed:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
6976 this->pConditions[Condition_Disease_Severe] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6977 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6978 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6979 case VAR_Paralyzed:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6980 this->pConditions[Condition_Paralyzed] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6981 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6982 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6983 case VAR_Unconsious:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6984 this->pConditions[Condition_Unconcious] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6985 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6986 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6987 case VAR_Dead:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6988 this->pConditions[Condition_Dead] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6989 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6990 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6991 case VAR_Stoned:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6992 this->pConditions[Condition_Pertified] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6993 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6994 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6995 case VAR_Eradicated:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6996 this->pConditions[Condition_Eradicated] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6997 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6998 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
6999 case VAR_AutoNotes:
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7000 _449B7E_toggle_bit(pParty->_autonote_bits, pValue - 1, 0);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7001 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7002 case VAR_NPCs2:
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7003 npcIndex = 0;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7004 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &npcIndex);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7005 if ( npcIndex == pValue )
0
Ritor1
parents:
diff changeset
7006 {
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7007 npcIdToDismissAfterDialogue = pValue;
0
Ritor1
parents:
diff changeset
7008 }
Ritor1
parents:
diff changeset
7009 else
Ritor1
parents:
diff changeset
7010 {
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7011 npcIdToDismissAfterDialogue = 0;
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7012 pParty->hirelingScrollPosition = 0;
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7013 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7014 pParty->CountHirelings();
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7015 viewparams->bRedrawGameUI = true;
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7016 }
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7017 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7018 case VAR_HiredNPCHasSpeciality:
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7019 for (unsigned int i = 0; i < pNPCStats->uNumNewNPCs; i++)
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7020 {
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7021 if (pNPCStats->pNewNPCData[i].uProfession == pValue)
0
Ritor1
parents:
diff changeset
7022 {
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7023 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
0
Ritor1
parents:
diff changeset
7024 }
Ritor1
parents:
diff changeset
7025 }
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7026 if ( pParty->pHirelings[0].uProfession == pValue )
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
7027 memset(&pParty->pHirelings[0], 0, sizeof(NPCData));
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7028 if ( pParty->pHirelings[1].uProfession == pValue )
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7029 memset(&pParty->pHirelings[1], 0, sizeof(NPCData));
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7030 pParty->hirelingScrollPosition = 0;
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7031 pParty->CountHirelings();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7032 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7033 case VAR_NumSkillPoints:
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7034 if ((unsigned int)pValue <= this->uSkillPoints)
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7035 {
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7036 this->uSkillPoints -= pValue;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7037 }
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7038 else
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7039 {
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7040 this->uSkillPoints = 0;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7041 }
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7042 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7043 case VAR_ReputationInCurrentLocation:
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7044 locationHeader = &pOutdoor->ddm;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7045 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7046 locationHeader = &pIndoor->dlv;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7047 locationHeader->uReputation -= pValue;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7048 if (locationHeader->uReputation < -10000)
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7049 locationHeader->uReputation = -10000;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7050 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7051 case VAR_GoldInBank:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7052 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7053 {
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7054 pParty->uNumGoldInBank -= (unsigned int)pValue;
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7055 }
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7056 else
0
Ritor1
parents:
diff changeset
7057 {
1825
23deb6b09c8c cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Grumpy7
parents: 1822
diff changeset
7058 dword_5B65C4_cancelEventProcessing = 1;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7059 }
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7060 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7061 case VAR_NumDeaths:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7062 pParty->uNumDeaths -= (unsigned int)pValue;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7063 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7064 case VAR_NumBounties:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7065 pParty->uNumBountiesCollected -= (unsigned int)pValue;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7066 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7067 case VAR_PrisonTerms:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7068 pParty->uNumPrisonTerms -= (int)pValue;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7069 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7070 case VAR_ArenaWinsPage:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7071 pParty->uNumArenaPageWins -= (char)pValue;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7072 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7073 case VAR_ArenaWinsSquire:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7074 pParty->uNumArenaSquireWins -= (char)pValue;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7075 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7076 case VAR_ArenaWinsKnight:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7077 pParty->uNumArenaKnightWins -= (char)pValue;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7078 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7079 case VAR_ArenaWinsLord:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7080 pParty->uNumArenaLordWins -= (char)pValue;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7081 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7082 }
0
Ritor1
parents:
diff changeset
7083 }
Ritor1
parents:
diff changeset
7084 // 5B65C4: using guessed type int dword_5B65C4;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7085 // 5B65CC: using guessed type int dword_5B65CC;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7086
1818
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7087 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7088 void Player::PlayAwardSound_Anim98()
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7089 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7090 int playerIndex = GetPlayerIndex();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7091 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, playerIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7092 PlayAwardSound();
1818
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7093 }
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7094
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7095 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7096 void Player::PlayAwardSound_Anim98_Face( PlayerSpeech speech )
1818
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7097 {
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7098 this->PlaySound(speech, 0);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7099 PlayAwardSound_Anim98();
1818
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7100 }
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7101
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7102 //----- (00467E7F) --------------------------------------------------------
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7103 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7104 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7105 int itemAnchor; // ebx@1
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7106 int itemInvLocation; // edx@1
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7107 int freeSlot; // eax@3
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7108 ItemGen tempPickedItem; // [sp+Ch] [bp-30h]@1
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7109
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7110 tempPickedItem.Reset();
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7111 itemAnchor = pEquipTypeToBodyAnchor[uEquipType];
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7112 itemInvLocation = pPlayers[uActiveCharacter]->pEquipment.pIndices[itemAnchor];
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7113 if ( itemInvLocation )//ïåðåîäåòüñÿ â äðóãóþ âåùü
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7114 {
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7115 memcpy(&tempPickedItem, &pParty->pPickedItem, sizeof(tempPickedItem));
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7116 pPlayers[uActiveCharacter]->pInventoryItemList[itemInvLocation - 1].uBodyAnchor = 0;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7117 pParty->pPickedItem.Reset();
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7118 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[itemInvLocation - 1]);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7119 tempPickedItem.uBodyAnchor = itemAnchor + 1;
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7120 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[itemInvLocation - 1], &tempPickedItem, sizeof(ItemGen));
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7121 pPlayers[uActiveCharacter]->pEquipment.pIndices[itemAnchor] = itemInvLocation;
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7122 }
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7123 else//îäåòü âåùü
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7124 {
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7125 freeSlot = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7126 if (freeSlot >= 0)
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7127 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7128 pParty->pPickedItem.uBodyAnchor = itemAnchor + 1;
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7129 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[freeSlot], &pParty->pPickedItem, sizeof(ItemGen));
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7130 pPlayers[uActiveCharacter]->pEquipment.pIndices[itemAnchor] = freeSlot + 1;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7131 pMouse->RemoveHoldingItem();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7132 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7133 }
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7134 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7135
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7136 //----- (0049387A) --------------------------------------------------------
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
7137 int CycleCharacter(bool backwards)
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7138 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7139 const int PARTYSIZE = 4;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7140 int valToAdd = backwards ? (PARTYSIZE - 2) : 0;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7141 int mult = backwards ? -1 : 1;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7142
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7143 for (int i = 0; i < (PARTYSIZE - 1); i++)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7144 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7145 int currCharId = ((uActiveCharacter + mult * i + valToAdd) % PARTYSIZE) + 1;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7146 if ( pPlayers[currCharId]->uTimeToRecovery == 0 )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7147 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7148 return currCharId;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7149 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7150 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7151 return uActiveCharacter;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7152 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7153
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7154 //----- (0043EE77) --------------------------------------------------------
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7155 bool Player::HasUnderwaterSuitEquipped() //the original function took the player number as a parameter. if it was 0, the whole party was checked. calls with the parameter 0 have been changed to calls to this for every player
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7156 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7157 if (GetArmorItem() == nullptr || GetArmorItem()->uItemID != 604)
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7158 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7159 return false;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7160 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7161 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7162 }
1432
Nomad
parents: 1424
diff changeset
7163
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7164 //----- (0043EE15) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7165 bool Player::HasItem( unsigned int uItemID, bool checkHeldItem )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7166 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7167 if ( !checkHeldItem || pParty->pPickedItem.uItemID != uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7168 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7169 for ( uint i = 0; i < 126; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7170 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7171 if ( this->pInventoryMatrix[i] > 0 )
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7172 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7173 if ( (unsigned int)this->pInventoryItemList[this->pInventoryMatrix[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7174 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7175 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7176 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7177 for ( uint i = 0; i < 16; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7178 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7179 if ( this->pEquipment.pIndices[i] )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7180 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7181 if ( (unsigned int)this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7182 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7183 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7184 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7185 return false;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7186 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7187 else
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7188 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7189 return true;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7190 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7191 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7192 //----- (0043EDB9) --------------------------------------------------------
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7193 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7194 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7195 CHARACTER_RACE race; // edi@2
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7196 PLAYER_SEX sex; // eax@2
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7197
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7198 for (int i = 1; i <= 4; i++)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7199 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7200 race = pPlayers[i]->GetRace();
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7201 sex = pPlayers[i]->GetSexByVoice();
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7202 switch(_this)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7203 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7204 case 0:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7205 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_MALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7206 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7207 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7208 case 1:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7209 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_FEMALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7210 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7211 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7212 case 2:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7213 if ( race == CHARACTER_RACE_DWARF && sex == SEX_MALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7214 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7215 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7216 case 3:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7217 if ( race == CHARACTER_RACE_DWARF && sex == SEX_FEMALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7218 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7219 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7220 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7221 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7222 return false;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7223 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7224 //----- (0043ED6F) --------------------------------------------------------
1647
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7225 bool IsDwarfPresentInParty(bool a1)
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7226 {
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7227 for (uint i = 0; i < 4; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7228 {
1647
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7229 CHARACTER_RACE race = pParty->pPlayers[i].GetRace();
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7230
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7231 if (race == CHARACTER_RACE_DWARF && a1)
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7232 return true;
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7233 else if (race != CHARACTER_RACE_DWARF && !a1)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7234 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7235 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7236 return false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7237 }
1647
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7238
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7239 //----- (00439FCB) --------------------------------------------------------
2006
30c2b575d25c signed fixes
zipi
parents: 1989
diff changeset
7240 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int dmgSource, Vec3_int_ *pPos, signed int a4)
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7241 {
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7242 Player *playerPtr; // ebx@3
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7243 Actor *actorPtr; // esi@3
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7244 int spellId; // eax@38
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7245 signed int recvdMagicDmg; // eax@139
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7246 int v72[4]; // [sp+30h] [bp-24h]@164
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7247 int healthBeforeRecvdDamage; // [sp+48h] [bp-Ch]@3
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7248 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7249
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7250 uActorID = PID_ID(uObjID);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7251 if ( PID_TYPE(uObjID) != 2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7252 {
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7253 playerPtr = &pParty->pPlayers[a4];
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7254 actorPtr = &pActors[uActorID];
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7255 healthBeforeRecvdDamage = playerPtr->sHealth;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7256 if ( PID_TYPE(uObjID) != 3 || !actorPtr->ActorHitOrMiss(playerPtr) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7257 return;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7258 ItemGen* equippedArmor = playerPtr->GetArmorItem();
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7259 SoundID soundToPlay;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7260 if ( !equippedArmor
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7261 || equippedArmor->IsBroken()
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7262 ||
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7263 (equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_CHAIN
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7264 && equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_PLATE
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7265 )
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7266 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7267 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7268 int randVal = rand() % 4;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7269 switch (randVal)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7270 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7271 case 0 : soundToPlay = (SoundID)108; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7272 case 1 : soundToPlay = (SoundID)109; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7273 case 2 : soundToPlay = (SoundID)110; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7274 case 3 : soundToPlay = (SoundID)44; break;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
7275 default: Error("Unexpected sound value");
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7276 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7277 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7278 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7279 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7280 int randVal = rand() % 4;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7281 switch (randVal)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7282 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7283 case 0 : soundToPlay = (SoundID)105; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7284 case 1 : soundToPlay = (SoundID)106; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7285 case 2 : soundToPlay = (SoundID)107; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7286 case 3 : soundToPlay = (SoundID)45; break;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
7287 default: Error("Unexpected sound value");
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7288 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7289 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7290 pAudioPlayer->PlaySound(soundToPlay, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0);
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
7291 int dmgToReceive = actorPtr->_43B3E0_CalcDamage(dmgSource);
1949
2f45768fcb7a pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Grumpy7
parents: 1919
diff changeset
7292 if ( actorPtr->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime > 0 )
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7293 {
1949
2f45768fcb7a pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Grumpy7
parents: 1919
diff changeset
7294 __int16 spellPower = actorPtr->pActorBuffs[ACTOR_BUFF_SHRINK].uPower;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7295 if ( spellPower )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7296 dmgToReceive /= (signed int)spellPower;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7297 }
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7298 int damageType;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1868
diff changeset
7299 switch (dmgSource)
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7300 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7301 case 0: damageType = actorPtr->pMonsterInfo.uAttack1Type;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7302 break;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7303 case 1: damageType = actorPtr->pMonsterInfo.uAttack2Type;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7304 break;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7305 case 2: spellId = actorPtr->pMonsterInfo.uSpell1ID;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7306 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7307 break;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7308 case 3: spellId = actorPtr->pMonsterInfo.uSpell2ID;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7309 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7310 break;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7311 case 4: damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7312 break;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7313 default:
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7314 case 5: damageType = 4; //yes, the original just assigned the value 4
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7315 break;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7316 }
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2059
diff changeset
7317 if ( !(dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_DAMAGE) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7318 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7319 dmgToReceive = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7320 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7321 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7322 int actorState = actorPtr->uAIState;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7323 if ( actorState != Dying && actorState != Dead)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7324 {
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
7325 int reflectedDamage = actorPtr->CalcMagicalDamageToActor((DAMAGE_TYPE)damageType, dmgToReceive);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7326 actorPtr->sCurrentHP -= reflectedDamage;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7327 if ( reflectedDamage >= 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7328 {
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7329 if ( actorPtr->sCurrentHP >= 1 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7330 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7331 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); //todo extract this branch to a function once Actor::functions are changed to nonstatic actor functions
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7332 Actor::AggroSurroundingPeasants(uActorID, 1);
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7333 }
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7334 else
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7335 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
7336 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7337 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7338 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7339 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7340 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7341 Actor::Die(uActorID);
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7342 Actor::ApplyFineForKillingPeasant(uActorID);
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7343 Actor::AggroSurroundingPeasants(uActorID, 1);
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7344 if ( actorPtr->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
7345 pParty->GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7346 int speechToPlay = SPEECH_51;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7347 if ( rand() % 100 < 20 )
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7348 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7349 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7350 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7351 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7352 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7353 }
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2059
diff changeset
7354 if ( !(dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_DAMAGE)
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7355 && actorPtr->pMonsterInfo.uSpecialAttackType
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7356 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel )
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7357 {
1694
5ead2688a227 Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents: 1693
diff changeset
7358 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7359 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7360 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7361 if ( !pParty->bTurnBasedModeOn )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7362 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7363 int actEndurance = playerPtr->GetActualEndurance();
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7364 int recoveryTime = (int)((20 - playerPtr->GetParameterBonus(actEndurance)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7365 playerPtr->SetRecoveryTime(recoveryTime);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7366 }
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7367 int yellThreshold = playerPtr->GetMaxHealth() / 4;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7368 if ( yellThreshold < playerPtr->sHealth && yellThreshold >= healthBeforeRecvdDamage && playerPtr->sHealth > 0 )
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7369 {
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7370 playerPtr->PlaySound(SPEECH_48, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7371 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7372 viewparams->bRedrawGameUI = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7373 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7374 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7375 else
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7376 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7377 SpriteObject* v37 = &pSpriteObjects[uActorID];
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7378 int uActorType = PID_TYPE(v37->spell_caster_pid);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7379 int uActorID = PID_ID(v37->spell_caster_pid);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7380 if ( uActorType == 2 )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7381 {
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7382 Player *playerPtr; // eax@81
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7383 if ( a4 != -1 )
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7384 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7385 playerPtr = &pParty->pPlayers[a4];
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7386 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7387 else
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7388 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7389 int activePlayerCounter = 0;
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7390 for (int i = 1; i <= 4; i++)
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7391 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7392 if (pPlayers[i]->CanAct())
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7393 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7394 v72[activePlayerCounter] = i;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7395 activePlayerCounter++;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7396 }
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7397 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7398 if ( activePlayerCounter )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7399 {
2006
30c2b575d25c signed fixes
zipi
parents: 1989
diff changeset
7400 playerPtr = &pParty->pPlayers[v72[rand() % activePlayerCounter] - 1];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552];
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7401 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7402 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7403 int v68;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7404 int v69;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7405 if ( uActorType != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW)
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7406 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7407 int playerMaxHp = playerPtr->GetMaxHealth();
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7408 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, playerMaxHp);
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7409 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool);
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7410 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7411 else
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7412 {
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7413 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0);
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7414 v69 = 0;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7415 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7416 playerPtr->ReceiveDamage(v68, (DAMAGE_TYPE)v69);
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2163
diff changeset
7417 if ( uActorType == OBJECT_Player && !_A750D8_player_speech_timer )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7418 {
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2163
diff changeset
7419 _A750D8_player_speech_timer = 256i64;
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7420 PlayerSpeechID = SPEECH_44;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7421 uSpeakingCharacter = uActorID + 1;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7422 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7423 return;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7424 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7425 else if ( uActorType == 3 )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7426 {
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7427 Actor *actorPtr = &pActors[uActorID];
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7428 if ( a4 == -1 )
1911
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1876
diff changeset
7429 a4 = stru_50C198.which_player_to_attack(actorPtr);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7430 Player *playerPtr = &pParty->pPlayers[a4];
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
7431 int dmgToReceive = actorPtr->_43B3E0_CalcDamage(dmgSource);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7432 unsigned __int16 spriteType = v37->uType;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7433 if ( v37->uType == 545 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7434 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7435 __int16 skillLevel = playerPtr->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7436 if ( SkillToMastery(skillLevel) >= 4 && rand() % 100 < (skillLevel & 0x3F) )
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7437 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7438 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], playerPtr->pName);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7439 ShowStatusBarString(pTmpBuf.data(), 2u);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7440 playerPtr->PlaySound(SPEECH_6, 0);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7441 return;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7442 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7443 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7444 else if ( spriteType == 555
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7445 || spriteType == 510
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7446 || spriteType == 500
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7447 || spriteType == 515
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7448 || spriteType == 505
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7449 || spriteType == 530
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7450 || spriteType == 525
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7451 || spriteType == 520
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7452 || spriteType == 535
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7453 || spriteType == 540 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7454 {
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7455 if ( !actorPtr->ActorHitOrMiss(playerPtr) )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7456 return;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7457 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime > 0 )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7458 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7459 if ( playerPtr->HasEnchantedItemEquipped(36) )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7460 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7461 if ( playerPtr->HasEnchantedItemEquipped(69) )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7462 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7463 if ( playerPtr->HasItemEquipped(EQUIP_ARMOUR)
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7464 && playerPtr->GetArmorItem()->uItemID == ITEM_ARTIFACT_GOVERNORS_ARMOR )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7465 dmgToReceive >>= 1;
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
7466 if ( playerPtr->HasItemEquipped(EQUIP_TWO_HANDED))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7467 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7468 ItemGen* mainHandItem = playerPtr->GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7469 if ( mainHandItem->uItemID == ITEM_RELIC_KELEBRIM || mainHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (mainHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7470 dmgToReceive >>= 1;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7471 }
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1980
diff changeset
7472 if ( playerPtr->HasItemEquipped(EQUIP_SINGLE_HANDED))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7473 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7474 ItemGen* offHandItem = playerPtr->GetOffHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7475 if ( offHandItem->uItemID == ITEM_RELIC_KELEBRIM || offHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (offHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7476 dmgToReceive >>= 1;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7477 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7478 }
1949
2f45768fcb7a pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Grumpy7
parents: 1919
diff changeset
7479 if ( actorPtr->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime > 0 )
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7480 {
1949
2f45768fcb7a pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Grumpy7
parents: 1919
diff changeset
7481 int spellPower = actorPtr->pActorBuffs[ACTOR_BUFF_SHRINK].uPower;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7482 if ( spellPower )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7483 dmgToReceive /= (signed int)spellPower;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7484 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7485 int damageType;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1868
diff changeset
7486 switch(dmgSource)
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7487 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7488 case 0:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7489 damageType = actorPtr->pMonsterInfo.uAttack1Type;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7490 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7491 case 1:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7492 damageType = actorPtr->pMonsterInfo.uAttack2Type;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7493 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7494 case 2:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7495 spellId = actorPtr->pMonsterInfo.uSpell1ID;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7496 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7497 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7498 case 3:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7499 spellId = actorPtr->pMonsterInfo.uSpell2ID;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7500 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7501 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7502 case 4:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7503 damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7504 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7505 case 5:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7506 damageType = 4;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7507 break;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7508 }
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2059
diff changeset
7509 if ( !(dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_DAMAGE) )
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7510 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7511 int reflectedDmg = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7512 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7513 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7514 unsigned __int16 actorState = actorPtr->uAIState;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7515 if ( actorState != Dying && actorState != Dead)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7516 {
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
7517 recvdMagicDmg = actorPtr->CalcMagicalDamageToActor((DAMAGE_TYPE)damageType, reflectedDmg);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7518 actorPtr->sCurrentHP -= recvdMagicDmg;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7519 if ( recvdMagicDmg >= 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7520 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7521 if ( actorPtr->sCurrentHP >= 1 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7522 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7523 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7524 Actor::AggroSurroundingPeasants(uActorID, 1);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7525 }
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7526 else
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7527 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
7528 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7529 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7530 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7531 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7532 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7533 Actor::Die(uActorID);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7534 Actor::ApplyFineForKillingPeasant(uActorID);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7535 Actor::AggroSurroundingPeasants(uActorID, 1);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7536 if ( actorPtr->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
7537 pParty->GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7538 int speechToPlay = SPEECH_51;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7539 if ( rand() % 100 < 20 )
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7540 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7541 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7542 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7543 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7544 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7545 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7546 }
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1868
diff changeset
7547 if ( !dmgSource
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2059
diff changeset
7548 && !(dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_DAMAGE)
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7549 && actorPtr->pMonsterInfo.uSpecialAttackType
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7550 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel )
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7551 {
1694
5ead2688a227 Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents: 1693
diff changeset
7552 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr);
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7553 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7554 if ( !pParty->bTurnBasedModeOn )
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7555 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7556 int actEnd = playerPtr->GetActualEndurance();
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7557 int recTime = (int)((20 - playerPtr->GetParameterBonus(actEnd))
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7558 * flt_6BE3A4_debug_recmod1
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7559 * 2.133333333333333);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7560 playerPtr->SetRecoveryTime(recTime);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7561 }
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7562 return;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7563 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7564 else
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7565 {
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7566 return;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7567 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7568 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7569 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7570 //----- (00421EA6) --------------------------------------------------------
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7571 void Player::OnInventoryLeftClick()
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7572 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7573 signed int inventoryXCoord; // ecx@2
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7574 int inventoryYCoord; // eax@2
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7575 int invMatrixIndex; // eax@2
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7576 unsigned int enchantedItemPos; // eax@7
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7577 unsigned int pickedItemId; // esi@12
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7578 unsigned int invItemIndex; // eax@12
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7579 unsigned int itemPos; // eax@18
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7580 ItemGen tmpItem; // [sp+Ch] [bp-3Ch]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7581 unsigned int pY; // [sp+3Ch] [bp-Ch]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7582 unsigned int pX; // [sp+40h] [bp-8h]@2
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7583 CastSpellInfo *pSpellInfo;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7584
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7585 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7586 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7587 pMouse->GetClickPos(&pX, &pY);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7588 inventoryYCoord = (pY - 17) / 32;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7589 inventoryXCoord = (pX - 14) / 32;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7590 invMatrixIndex = inventoryXCoord + (INVETORYSLOTSWIDTH * inventoryYCoord);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7591 if ( inventoryYCoord >= 0 && inventoryYCoord < INVETORYSLOTSHEIGHT && inventoryXCoord >= 0 && inventoryXCoord < INVETORYSLOTSWIDTH)
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7592 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7593 if ( _50C9A0_IsEnchantingInProgress )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7594 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7595 enchantedItemPos = this->GetItemIDAtInventoryIndex(&invMatrixIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7596 if ( enchantedItemPos )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7597 {
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7598 /* *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7599 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7600 *((int *)pGUIWindow_Settings->ptr_1C + 3) = enchantedItemPos - 1;
2156
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7601 *((short *)pGUIWindow_Settings->ptr_1C + 3) = invMatrixIndex;*/
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7602 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7603 pSpellInfo->uFlags &= 0x7F;
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7604 pSpellInfo->uPlayerID_2 = uActiveCharacter - 1;
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7605 pSpellInfo->spell_target_pid = enchantedItemPos - 1;
eaaaa50d34e9 GetItemBonusEnchantment
Ritor1
parents: 2153
diff changeset
7606 pSpellInfo->field_6 = invMatrixIndex;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7607 ptr_50C9A4_ItemToEnchant = &this->pInventoryItemList[enchantedItemPos-1];
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7608 _50C9A0_IsEnchantingInProgress = 0;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7609 if ( pMessageQueue_50CBD0->uNumMessages )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7610 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7611 pMouse->SetCursorBitmap("MICON1");
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7612 _50C9D0_AfterEnchClickEventId = 113;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7613 _50C9D4_AfterEnchClickEventSecondParam = 0;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7614 _50C9D8_AfterEnchClickEventTimeout = 256;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7615 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7616 return;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7617 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7618 if ( ptr_50C9A4_ItemToEnchant )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7619 return;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7620 pickedItemId = pParty->pPickedItem.uItemID;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7621 invItemIndex = this->GetItemIDAtInventoryIndex(&invMatrixIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7622 if (!pickedItemId)
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7623 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7624 if ( !invItemIndex )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7625 return;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7626 else
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7627 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7628 memcpy(&pParty->pPickedItem, &this->pInventoryItemList[invItemIndex-1], sizeof(pParty->pPickedItem));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7629 this->RemoveItemAtInventoryIndex(invMatrixIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7630 pickedItemId = pParty->pPickedItem.uItemID;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7631 pMouse->SetCursorBitmap(pItemsTable->pItems[pickedItemId].pIconName);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7632 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7633 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7634 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7635 else
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7636 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7637 if ( invItemIndex )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7638 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7639 ItemGen* invItemPtr = &this->pInventoryItemList[invItemIndex-1];
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7640 memcpy(&tmpItem, invItemPtr, sizeof(tmpItem));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7641 this->RemoveItemAtInventoryIndex(invMatrixIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7642 int emptyIndex = this->AddItem2(invMatrixIndex, &pParty->pPickedItem);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7643 if ( !emptyIndex )
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7644 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7645 emptyIndex = this->AddItem2(-1, &pParty->pPickedItem);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7646 if ( !emptyIndex )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7647 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7648 this->PutItemArInventoryIndex(tmpItem.uItemID, invItemIndex - 1, invMatrixIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7649 memcpy(invItemPtr, &tmpItem, sizeof(ItemGen));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7650 return;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7651 }
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7652 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7653 memcpy(&pParty->pPickedItem, &tmpItem, sizeof(ItemGen));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7654 pMouse->SetCursorBitmap(pParty->pPickedItem.GetIconName());
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7655 return;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7656 }
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7657 else
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7658 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7659 itemPos = this->AddItem(invMatrixIndex, pickedItemId);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7660 if ( itemPos )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7661 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7662 memcpy(&this->pInventoryItemList[itemPos-1], &pParty->pPickedItem, sizeof(ItemGen));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7663 pMouse->RemoveHoldingItem();
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7664 return;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7665 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7666 itemPos = this->AddItem(-1, pickedItemId);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7667 if ( itemPos )
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7668 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7669 memcpy(&this->pInventoryItemList[itemPos-1], &pParty->pPickedItem, sizeof(ItemGen));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7670 pMouse->RemoveHoldingItem();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7671 return;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7672 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7673 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7674 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7675 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7676 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7677 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7678
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7679
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7680 bool Player::IsWeak()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7681 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7682 return pConditions[Condition_Weak] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7683 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7684
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7685 bool Player::IsDead()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7686 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7687 return pConditions[Condition_Dead] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7688 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7689
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7690 bool Player::IsEradicated()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7691 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7692 return pConditions[Condition_Eradicated] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7693 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7694
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7695 bool Player::IsZombie()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7696 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7697 return pConditions[Condition_Zombie] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7698 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7699
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7700 bool Player::IsCursed()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7701 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7702 return pConditions[Condition_Cursed] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7703 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7704
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7705 bool Player::IsPertified()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7706 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7707 return pConditions[Condition_Pertified] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7708 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7709
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7710 bool Player::IsUnconcious()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7711 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7712 return pConditions[Condition_Unconcious] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7713 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7714
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7715 bool Player::IsAsleep()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7716 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7717 return pConditions[Condition_Sleep] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7718 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7719
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7720 bool Player::IsParalyzed()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7721 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7722 return pConditions[Condition_Paralyzed] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7723 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7724
1685
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7725 bool Player::IsDrunk()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7726 {
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7727 return pConditions[Condition_Drunk] != 0;
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7728 }
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7729
2185
385040580292 CastSpell continue
Ritor1
parents: 2182
diff changeset
7730 void Player::SetCursed( unsigned long long state )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7731 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7732 pConditions[Condition_Cursed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7733 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7734
2185
385040580292 CastSpell continue
Ritor1
parents: 2182
diff changeset
7735 void Player::SetWeak( unsigned long long state )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7736 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7737 pConditions[Condition_Weak] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7738 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7739
2185
385040580292 CastSpell continue
Ritor1
parents: 2182
diff changeset
7740 void Player::SetAsleep( unsigned long long state )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7741 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7742 pConditions[Condition_Sleep] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7743 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7744
2185
385040580292 CastSpell continue
Ritor1
parents: 2182
diff changeset
7745 void Player::SetAfraid( unsigned long long state )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7746 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7747 pConditions[Condition_Fear] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7748 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7749
2185
385040580292 CastSpell continue
Ritor1
parents: 2182
diff changeset
7750 void Player::SetDrunk( unsigned long long state )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7751 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7752 pConditions[Condition_Drunk] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7753 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7754
2185
385040580292 CastSpell continue
Ritor1
parents: 2182
diff changeset
7755 void Player::SetInsane( unsigned long long state )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7756 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7757 pConditions[Condition_Insane] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7758 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7759
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7760 void Player::SetPoisonWeak( unsigned long long state )
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7761 {
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7762 pConditions[Condition_Poison_Weak] = state;
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7763 }
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7764
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7765 void Player::SetDiseaseWeak( unsigned long long state )
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7766 {
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7767 pConditions[Condition_Disease_Weak] = state;
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7768 }
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7769
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7770 void Player::SetPoisonMedium( unsigned long long state )
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7771 {
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7772 pConditions[Condition_Poison_Medium] = state;
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7773 }
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7774
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7775 void Player::SetDiseaseMedium( unsigned long long state )
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7776 {
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7777 pConditions[Condition_Disease_Medium] = state;
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7778 }
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7779
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7780 void Player::SetPoisonSevere( unsigned long long state )
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7781 {
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7782 pConditions[Condition_Poison_Severe] = state;
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7783 }
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7784
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7785 void Player::SetDiseaseSevere( unsigned long long state )
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7786 {
9856c2f8f918 CastSpell continue
Ritor1
parents: 2185
diff changeset
7787 pConditions[Condition_Disease_Severe] = state;
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7788 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7789
2185
385040580292 CastSpell continue
Ritor1
parents: 2182
diff changeset
7790 void Player::SetParalyzed( unsigned long long state )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7791 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7792 pConditions[Condition_Paralyzed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7793 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7794
2185
385040580292 CastSpell continue
Ritor1
parents: 2182
diff changeset
7795 void Player::SetUnconcious( unsigned long long state )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7796 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7797 pConditions[Condition_Unconcious] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7798 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7799
2185
385040580292 CastSpell continue
Ritor1
parents: 2182
diff changeset
7800 void Player::SetDead( unsigned long long state )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7801 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7802 pConditions[Condition_Dead] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7803 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7804
2185
385040580292 CastSpell continue
Ritor1
parents: 2182
diff changeset
7805 void Player::SetPertified( unsigned long long state )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7806 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7807 pConditions[Condition_Pertified] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7808 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7809
2185
385040580292 CastSpell continue
Ritor1
parents: 2182
diff changeset
7810 void Player::SetEradicated( unsigned long long state )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7811 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7812 pConditions[Condition_Eradicated] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7813 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7814
2185
385040580292 CastSpell continue
Ritor1
parents: 2182
diff changeset
7815 void Player::SetZombie( unsigned long long state )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7816 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7817 pConditions[Condition_Zombie] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7818 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7819
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7820 void Player::SetCondWeakWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7821 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7822 SetCondition(Condition_Weak, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7823 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7824
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7825 void Player::SetCondInsaneWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7826 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7827 SetCondition(Condition_Insane, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7828 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7829
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7830 void Player::SetCondDeadWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7831 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7832 SetCondition(Condition_Dead, blockable);
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7833 }
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7834
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7835 void Player::SetCondUnconsciousWithBlockCheck( int blockable )
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7836 {
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7837 SetCondition(Condition_Dead, blockable);
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
7838 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7839
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7840 ItemGen* Player::GetOffHandItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7841 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7842 return GetItem(&PlayerEquipment::uShield);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7843 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7844
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7845 ItemGen* Player::GetMainHandItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7846 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7847 return GetItem(&PlayerEquipment::uMainHand);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7848 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7849
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7850 ItemGen* Player::GetBowItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7851 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7852 return GetItem(&PlayerEquipment::uBow);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7853 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7854
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7855 ItemGen* Player::GetArmorItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7856 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7857 return GetItem(&PlayerEquipment::uArmor);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7858 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7859
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7860 ItemGen* Player::GetHelmItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7861 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7862 return GetItem(&PlayerEquipment::uHelm);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7863 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7864
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7865 ItemGen* Player::GetBeltItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7866 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7867 return GetItem(&PlayerEquipment::uBelt);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7868 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7869
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7870 ItemGen* Player::GetCloakItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7871 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7872 return GetItem(&PlayerEquipment::uCloak);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7873 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7874
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7875 ItemGen* Player::GetGloveItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7876 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7877 return GetItem(&PlayerEquipment::uGlove);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7878 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7879
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7880 ItemGen* Player::GetBootItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7881 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7882 return GetItem(&PlayerEquipment::uBoot);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7883 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7884
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7885 ItemGen* Player::GetAmuletItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7886 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7887 return GetItem(&PlayerEquipment::uAmulet);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7888 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7889
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7890 ItemGen* Player::GetNthRingItem(int ringNum)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7891 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7892 return GetNthEquippedIndexItem(ringNum + 10);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7893 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7894
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7895 ItemGen* Player::GetNthEquippedIndexItem(int index)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7896 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7897 if (this->pEquipment.pIndices[index] == 0)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7898 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7899 return nullptr;
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7900 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7901 return &this->pInventoryItemList[this->pEquipment.pIndices[index] - 1];
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7902 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7903
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7904 ItemGen* Player::GetItem(unsigned int PlayerEquipment::* itemPos)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7905 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7906 if (this->pEquipment.*itemPos == 0)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7907 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7908 return nullptr;
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7909 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7910 return &this->pInventoryItemList[this->pEquipment.*itemPos - 1];
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7911 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7912
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7913 int Player::GetPlayerIndex()
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7914 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7915 int uPlayerIdx = 0;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7916 if ( this == pPlayers[1] )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7917 uPlayerIdx = 0;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7918 else if( this == pPlayers[2] )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7919 uPlayerIdx = 1;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7920 else if ( this == pPlayers[3] )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7921 uPlayerIdx = 2;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7922 else if ( this == pPlayers[4] )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7923 uPlayerIdx = 3;
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
7924 else
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
7925 Error("Unexpected player pointer");
1826
bdac32c645c5 Changing arrays in class Player to std::array
Grumpy7
parents: 1825
diff changeset
7926 return uPlayerIdx;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7927 }
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7928
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7929 //----- (004272F5) --------------------------------------------------------
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7930 bool Player::PlayerHitOrMiss(Actor *pActor, int a3, int a4)
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7931 {
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7932 signed int naturalArmor; // esi@1
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7933 signed int armorBuff; // edi@1
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7934 int effectiveActorArmor; // esi@8
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7935 int attBonus; // eax@9
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7936 int v9; // edx@11
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
7937 // unsigned __int8 v12; // sf@13
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
7938 // unsigned __int8 v13; // of@13
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7939 int attPositiveMod; // edx@14
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7940 int attNegativeMod; // eax@14
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
7941 // signed int result; // eax@17
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7942
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7943 naturalArmor = pActor->pMonsterInfo.uAC;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7944 armorBuff = 0;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7945 if ( pActor->pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC].uExpireTime > 0 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7946 naturalArmor /= 2;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7947 if ( pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7948 armorBuff = pActor->pActorBuffs[ACTOR_BUFF_SHIELD].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7949 if ( pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime > 0 && pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower > armorBuff )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7950 armorBuff = pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7951 effectiveActorArmor = armorBuff + naturalArmor;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7952 if ( a3 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7953 attBonus = this->GetRangedAttack();
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7954 else
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7955 attBonus = this->GetActualAttack(false);
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7956 v9 = rand() % (effectiveActorArmor + 2 * attBonus + 30);
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7957 attPositiveMod = a4 + v9;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7958 if ( a3 == 2 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7959 {
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7960 attNegativeMod = ((effectiveActorArmor + 15) / 2) + effectiveActorArmor + 15;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7961 }
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7962 else if ( a3 == 3 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7963 {
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7964 attNegativeMod = 2 * effectiveActorArmor + 30;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7965 }
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7966 else
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7967 {
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7968 attNegativeMod = effectiveActorArmor + 15;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7969 }
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2276
diff changeset
7970 return (attPositiveMod > attNegativeMod);
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7971 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7972
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7973
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7974 //----- (0042ECB5) --------------------------------------------------------
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7975 void Player::_42ECB5_PlayerAttacksActor()
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7976 {
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
7977 // char *v5; // eax@8
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
7978 // unsigned int v9; // ecx@21
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
7979 // char *v11; // eax@26
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
7980 // unsigned int v12; // eax@47
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
7981 // SoundID v24; // [sp-4h] [bp-40h]@58
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7982
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7983 //result = pParty->pPlayers[uActiveCharacter-1].CanAct();
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7984 Player* player = &pParty->pPlayers[uActiveCharacter - 1];
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7985 if (!player->CanAct())
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7986 return;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7987
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7988 CastSpellInfoHelpers::_427D48();
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7989 //v3 = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7990 if (pParty->Invisible())
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7991 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset();
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7992
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7993 //v31 = player->pEquipment.uBow;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7994 int bow_idx = player->pEquipment.uBow;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7995 if (bow_idx && player->pInventoryItemList[bow_idx - 1].IsBroken())
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7996 bow_idx = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7997
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7998 //v32 = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
7999 int wand_item_id = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8000 //v33 = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8001 //v4 = v1->pEquipment.uMainHand;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8002 int laser_weapon_item_id = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8003
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8004 int main_hand_idx = player->pEquipment.uMainHand;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8005 if (main_hand_idx)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8006 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8007 ItemGen* item = &player->pInventoryItemList[main_hand_idx - 1];
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8008 //v5 = (char *)v1 + 36 * v4;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8009 if (!item->IsBroken())
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8010 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8011 //v28b = &v1->pInventoryItems[v4].uItemID;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8012 //v6 = v1->pInventoryItems[v4].uItemID;//*((int *)v5 + 124);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8013 if (item->GetItemEquipType() == EQUIP_WAND)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8014 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8015 if (item->uNumCharges <= 0)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8016 player->pEquipment.uMainHand = 0; // wand discharged - unequip
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8017 else
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8018 wand_item_id = item->uItemID;//*((int *)v5 + 124);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8019 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8020 else if (item->uItemID == ITEM_BLASTER || item->uItemID == ITEM_LASER_RIFLE)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8021 laser_weapon_item_id = item->uItemID;//*((int *)v5 + 124);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8022 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8023 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8024
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8025 //v30 = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8026 //v29 = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8027 //v28 = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8028 //v7 = pMouse->uPointingObjectID;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8029
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8030 int target_pid = pMouse->uPointingObjectID;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8031 int target_type = PID_TYPE(target_pid),
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8032 target_id = PID_ID(target_pid);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8033 if (target_type != OBJECT_Actor || !pActors[target_id].CanAct())
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8034 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8035 target_pid = stru_50C198.FindClosestActor(5120, 0, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8036 target_type = PID_TYPE(target_pid);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8037 target_id = PID_ID(target_pid);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8038 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8039
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8040 Actor* actor = &pActors[target_id];
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8041 int actor_distance = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8042 if (target_type == OBJECT_Actor)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8043 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8044 int distance_x = actor->vPosition.x - pParty->vPosition.x,
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8045 distance_y = actor->vPosition.y - pParty->vPosition.y,
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8046 distance_z = actor->vPosition.z - pParty->vPosition.z;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8047 actor_distance = integer_sqrt(distance_x * distance_x + distance_y * distance_y + distance_z * distance_z) - actor->uActorRadius;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8048 if (actor_distance < 0)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8049 actor_distance = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8050 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8051
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8052 bool shooting_bow = false,
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8053 shotting_laser = false,
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8054 shooting_wand = false,
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8055 melee_attack = false;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8056 if (laser_weapon_item_id)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8057 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8058 shotting_laser = true;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8059 _42777D_CastSpell_UseWand_ShootArrow(SPELL_LASER_PROJECTILE, uActiveCharacter - 1, 0, 0, uActiveCharacter + 8);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8060 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8061 else if (wand_item_id)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8062 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8063 shooting_wand = true;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8064
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8065 int main_hand_idx = player->pEquipment.uMainHand;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8066 _42777D_CastSpell_UseWand_ShootArrow(wand_spell_ids[player->pInventoryItemList[main_hand_idx - 1].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1, 8, 0, uActiveCharacter + 8);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8067
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8068 if (!--player->pInventoryItemList[main_hand_idx - 1].uNumCharges)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8069 player->pEquipment.uMainHand = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8070 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8071 else if (target_type == OBJECT_Actor && actor_distance <= 407.2)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8072 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8073 melee_attack = true;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8074
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8075 Vec3_int_ a3;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8076 a3.x = actor->vPosition.x - pParty->vPosition.x;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8077 a3.y = actor->vPosition.y - pParty->vPosition.y;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8078 a3.z = actor->vPosition.z - pParty->vPosition.z;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8079 Vec3_int_::Normalize(&a3.x, &a3.y, &a3.z);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8080
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
8081 Actor::DamageMonsterFromParty(PID(OBJECT_Player, uActiveCharacter - 1), target_id, &a3);
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8082 if (player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_TWO_HANDED) || player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_SINGLE_HANDED))
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8083 _42FA66_do_explosive_impact(actor->vPosition.x, actor->vPosition.y, actor->vPosition.z + actor->uActorHeight / 2, 0, 512, uActiveCharacter);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8084 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8085 else if (bow_idx)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8086 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8087 shooting_bow = true;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8088 _42777D_CastSpell_UseWand_ShootArrow(SPELL_BOW_ARROW, uActiveCharacter - 1, 0, 0, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8089 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8090 else
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8091 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8092 melee_attack = true;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8093 ; // actor out of range or no actor; no ranged weapon so melee attacking air
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8094 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8095
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8096 if (!pParty->bTurnBasedModeOn && melee_attack) // wands, bows & lasers will add recovery while shooting spell effect
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8097 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8098 int recovery = player->GetAttackRecoveryTime(false);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8099 if (recovery < 30 )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8100 recovery = 30;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8101 player->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * (double)recovery * 2.133333333333333);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8102 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8103
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8104 int v34 = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8105 if (shooting_wand)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8106 return;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8107 else if (shooting_bow)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8108 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8109 v34 = 5;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8110 player->PlaySound(SPEECH_50, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8111 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8112 if (shotting_laser)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8113 v34 = 7;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8114 else
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8115 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8116 int main_hand_idx = player->pEquipment.uMainHand;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8117 if (player->HasItemEquipped(EQUIP_TWO_HANDED))
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8118 v34 = player->pInventoryItemList[main_hand_idx - 1].GetPlayerSkillType();
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8119 pTurnEngine->ApplyPlayerAction();
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8120 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8121
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8122 switch (v34)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8123 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8124 case 0: pAudioPlayer->PlaySound(SOUND_81, 0, 0, -1, 0, 0, 0, 0); break;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8125 case 1: pAudioPlayer->PlaySound(SOUND_84, 0, 0, -1, 0, 0, 0, 0); break;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8126 case 2: pAudioPlayer->PlaySound(SOUND_85, 0, 0, -1, 0, 0, 0, 0); break;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8127 case 3: pAudioPlayer->PlaySound(SOUND_78, 0, 0, -1, 0, 0, 0, 0); break;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8128 case 4: pAudioPlayer->PlaySound(SOUND_80, 0, 0, -1, 0, 0, 0, 0); break;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8129 case 5: pAudioPlayer->PlaySound(SOUND_71, 0, 0, -1, 0, 0, 0, 0); break;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8130 case 6: pAudioPlayer->PlaySound(SOUND_83, 0, 0, -1, 0, 0, 0, 0); break;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8131 case 7: pAudioPlayer->PlaySound(SOUND_67, 0, 0, -1, 0, 0, 0, 0); break;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8132 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8133 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8134
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8135
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8136 //----- (0042FA66) --------------------------------------------------------
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8137 void Player::_42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8138 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8139 unsigned __int16 v9; // ax@5
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8140
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8141 SpriteObject a1a; // [sp+Ch] [bp-74h]@1
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8142 //SpriteObject::SpriteObject(&a1a);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8143 a1a.uType = 600;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8144 a1a.stru_24.Reset();
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8145
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8146 a1a.spell_id = SPELL_FIRE_FIREBALL;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8147 a1a.spell_level = 8;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8148 a1a.spell_skill = 3;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8149 v9 = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8150 for ( uint i = 0; i < pObjectList->uNumObjects; ++i )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8151 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8152 if ( a1a.uType == pObjectList->pObjects[i].uObjectID )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8153 v9 = i;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8154 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8155 a1a.uObjectDescID = v9;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8156 a1a.vPosition.x = a1;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8157 a1a.vPosition.y = a2;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8158 a1a.vPosition.z = a3;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8159 a1a.uAttributes = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8160 a1a.uSectorID = pIndoor->GetSector(a1, a2, a3);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8161 a1a.uSpriteFrameID = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8162 a1a.spell_target_pid = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8163 a1a.field_60_distance_related_prolly_lod = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8164 a1a.uFacing = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8165 a1a.uSoundID = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8166 if ( a6 >= 1 || a6 <= 4 )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8167 a1a.spell_caster_pid = PID(OBJECT_Player, a6 - 1);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8168 else
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8169 a1a.spell_caster_pid = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8170
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8171 int id = a1a.Create(0, 0, 0, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8172 if (id != -1)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8173 AttackerInfo.Add(PID(OBJECT_Item, id), a5, SLOWORD(a1a.vPosition.x), SLOWORD(a1a.vPosition.y),
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2293
diff changeset
8174 SLOWORD(a1a.vPosition.z), 0, 0);
2355
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8175 }
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8176
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8177 //----- (00458244) --------------------------------------------------------
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8178 unsigned int SkillToMastery( unsigned int skill_value )
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8179 {
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8180 switch (skill_value & 0x1C0)
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8181 {
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8182 case 0x100: return 4; // Grandmaster
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8183 case 0x80: return 3; // Master
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8184 case 0x40: return 2; // Expert
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8185 case 0x00: return 1; // Normal
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8186 }
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8187 assert(false);
a574a80e7012 Moving more functions out of unsorted_subs
Grumpy7
parents: 2350
diff changeset
8188 return 0;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
8189 }