annotate UI/UiGame.cpp @ 2316:25f771e528f0

Draw terrain
author Ritor1
date Wed, 19 Mar 2014 17:30:14 +0600
parents b9adf4f414f6
children ddb803517a48
rev   line source
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aff7a7b072b7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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1 #define _CRT_SECURE_NO_WARNINGS
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2 #include "..\Texture.h"
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3 #include "..\MM7.h"
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4
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5 #include "..\Mouse.h"
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6 #include "..\Keyboard.h"
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7 #include "..\mm7_data.h"
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8
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9 #include "..\Vis.h"
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10 #include "..\MapInfo.h"
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11 #include "..\Game.h"
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12 #include "..\GUIWindow.h"
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13 #include "..\GUIFont.h"
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14 #include "..\Party.h"
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15 #include "..\AudioPlayer.h"
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16 #include "..\Outdoor.h"
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17 #include "..\LOD.h"
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18 #include "..\Actor.h"
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19 #include "..\Viewport.h"
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20 #include "..\SpriteObject.h"
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21 #include "..\ObjectList.h"
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22 #include "..\DecorationList.h"
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23 #include "..\PlayerFrameTable.h"
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24 #include "..\stru123.h"
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25 #include "..\Timer.h"
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26 #include "..\IconFrameTable.h"
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27 #include "..\TurnEngine.h"
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28 #include "..\texts.h"
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29 #include "UIHouses.h"
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30 #include "..\BSPModel.h"
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31 #include "..\OurMath.h"
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32 #include "..\Level/Decoration.h"
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33
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34
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35 int uTextureID_GameUI_CharSelectionFrame; // 50C98C
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36
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37 //----- (00421D00) --------------------------------------------------------
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38 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
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39 {
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40 Player* player = &pParty->pPlayers[uPlayerID - 1];
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41 if (pParty->pPickedItem.uItemID)
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42 {
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43 if (int slot = player->AddItem(-1, pParty->pPickedItem.uItemID))
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44 {
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45 memcpy(&player->pInventoryItemList[slot-1], &pParty->pPickedItem, 0x24u);
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46 viewparams->bRedrawGameUI = true;
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47 pMouse->RemoveHoldingItem();
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48 return;
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49 }
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50
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51 if (!player->CanAct())
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52 {
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53 player = pPlayers[uActiveCharacter];
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54 }
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55 if( player->CanAct() || !pPlayers[uActiveCharacter]->CanAct() )
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56 player->PlaySound(SPEECH_NoRoom, 0);
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57 }
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58
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59 if (pCurrentScreen == SCREEN_GAME)
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60 {
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61 viewparams->bRedrawGameUI = true;
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62 if ( uActiveCharacter != uPlayerID )
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63 {
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64 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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65 return;
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66
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67 uActiveCharacter = uPlayerID;
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68 return;
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69 }
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70 pGUIWindow_CurrentMenu = CharacterUI_Initialize(7);
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71 return;
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72 }
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73 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
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74 return;
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75 if ( pCurrentScreen == SCREEN_CHEST )
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76 {
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77 viewparams->bRedrawGameUI = true;
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78 if ( uActiveCharacter == uPlayerID )
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79 {
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80 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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81 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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82 uActiveCharacter = uPlayerID;
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83 return;
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84 }
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85 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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86 return;
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87 uActiveCharacter = uPlayerID;
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88 return;
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89 }
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90 if ( pCurrentScreen != SCREEN_HOUSE )
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91 {
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92 if ( pCurrentScreen == SCREEN_E )
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93 {
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94 uActiveCharacter = uPlayerID;
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95 return;
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96 }
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97 if ( pCurrentScreen != SCREEN_CHEST_INVENTORY )
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98 {
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99 viewparams->bRedrawGameUI = true;
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100 uActiveCharacter = uPlayerID;
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101 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
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102 FillAwardsData();
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103 return;
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104 }
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105 viewparams->bRedrawGameUI = true;
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106 if ( uActiveCharacter == uPlayerID )
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107 {
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108 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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109 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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110 uActiveCharacter = uPlayerID;
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111 return;
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112 }
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113 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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114 return;
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115 uActiveCharacter = uPlayerID;
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116 return;
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117 }
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118 if ( window_SpeakInHouse->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
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119 return;
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120 viewparams->bRedrawGameUI = true;
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121 if ( uActiveCharacter != uPlayerID )
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122 {
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123 uActiveCharacter = uPlayerID;
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124 return;
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125 }
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126 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
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127 {
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128 __debugbreak(); // fix indexing
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129 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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130 pGUIWindow_CurrentMenu = CharacterUI_Initialize(14);
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131 return;
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132 }
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133 }
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134 // 4E28F8: using guessed type int pCurrentScreen;
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135 // F8B19C: using guessed type int dword_F8B19C;
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136
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137 //----- (00416B01) --------------------------------------------------------
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138 void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText
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139 {
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140 int v1; // edi@2
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141 NPCData *pNPC; // eax@16
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142 const CHAR *pText; // eax@18
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143 char *v11; // esi@26
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144 GUIWindow popup_window; // [sp+Ch] [bp-60h]@23
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145 int a2; // [sp+60h] [bp-Ch]@16
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146 LPCSTR lpsz; // [sp+68h] [bp-4h]@6
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147
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148 if ( bNoNPCHiring != 1 )
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149 {
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150 v1 = 0;
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151 /*do
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152 {
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153 if ( v3->pName )
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154 pTmpBuf[v1++] = v2;
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155 ++v3;
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156 ++v2;
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157 }
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158 while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/
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159 for (int i = 0; i < 2; ++i)
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160 {
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161 if (pParty->pHirelings[i].pName)
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162 pTmpBuf[v1++] = i;
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163 }
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164 lpsz = 0;
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165 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
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166 {
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167 /*v4 = pNPCStats->pNewNPCData;
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168 do
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169 {
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170 if ( v4->uFlags & 0x80
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171 && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName))
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172 && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) )
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173 pTmpBuf[v1++] = (char)lpsz + 2;
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174 ++lpsz;
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175 ++v4;
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176 }
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177 while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/
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178 for ( uint i = 0; i < pNPCStats->uNumNewNPCs; ++i )
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179 {
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180 if (pNPCStats->pNewNPCData[i].Hired())
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181 {
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182 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
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183 {
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184 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
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185 pTmpBuf[v1++] = i + 2;
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186 }
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187 }
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188 }
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189 }
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190 if ( (signed int)((char *)_this + pParty->hirelingScrollPosition) < v1 )
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191 {
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192 sDialogue_SpeakingActorNPC_ID = -1 - pParty->hirelingScrollPosition - (int)_this;
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193 pNPC = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &a2);
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194 if ( pNPC )
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195 {
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196 if ( a2 == 57 )
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197 pText = pNPCTopics[512].pText; // Baby dragon
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198 else
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199 pText = (const CHAR *)pNPCStats->pProfessions[pNPC->uProfession].pBenefits;
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200 lpsz = pText;
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201 if ( !pText )
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202 {
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203 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText;
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204 if ( !lpsz )
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205 lpsz = "";
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206 }
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207 popup_window.Hint = 0;
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208 popup_window.uFrameX = 38;
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209 popup_window.uFrameY = 60;
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210 popup_window.uFrameWidth = 276;
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211 popup_window.uFrameZ = 313;
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212 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24;
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213 if ( (signed int)popup_window.uFrameHeight < 130 )
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214 popup_window.uFrameHeight = 130;
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215 popup_window.uFrameWidth = 400;
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216 popup_window.uFrameZ = popup_window.uFrameX + 399;
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217 popup_window.DrawMessageBox(0);
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218 sprintfex(pTmpBuf2.data(), "NPC%03d", pNPC->uPortraitID);
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219 pRenderer->DrawTextureIndexed(popup_window.uFrameX + 22, popup_window.uFrameY + 36,
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220 (Texture *)(pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE) != -1
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221 ? &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE)] : 0));
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222 if ( pNPC->uProfession )
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223 {
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224 v11 = pTmpBuf.data();
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225 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);
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226 }
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227 else
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228 {
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229 v11 = pTmpBuf.data();
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230 strcpy(pTmpBuf.data(), pNPC->pName);
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231 }
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259df09dfb50 32bits almost there
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232 popup_window.DrawTitleText(pFontArrus, 0, 12, Color16(0xFFu, 0xFFu, 0x9Bu), v11, 3);
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233 popup_window.uFrameWidth -= 24;
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234 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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235 popup_window.DrawText(pFontArrus, 100, 36, 0, BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0), 0, 0, 0);
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236 }
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237 }
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238 }
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239 }
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240
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241 //----- (00445D4A) --------------------------------------------------------
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242 void GameUI_InitializeDialogue(Actor *actor, int bPlayerSaysHello)
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243 {
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244 NPCData *pNPCInfo; // ebp@1
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245 int v9; // esi@8
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246 int pNumberContacts; // eax@11
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247 char pContainer[32]; // [sp+14h] [bp-28h]@3
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248
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249 dword_A74CDC = -1;
2229
10c909eb6766 dword_AE336C to NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter,
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250 pNPCStats->dword_AE336C_LastMispronouncedNameFirstLetter = -1;
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251 pEventTimer->Pause();
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252 pMiscTimer->Pause();
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253 pAudioPlayer->StopChannels(-1, -1);
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254 uDialogueType = 0;
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255 sDialogue_SpeakingActorNPC_ID = actor->sNPC_ID;
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256 pDialogue_SpeakingActor = actor;
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257 pNPCInfo = GetNPCData(actor->sNPC_ID);
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258 if ( (pNPCInfo->uFlags & 3) != 2 )
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259 pNPCInfo->uFlags = pNPCInfo->uFlags + 1;
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260
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261 switch (pParty->alignment)
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262 {
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263 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
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264 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
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265 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
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266 }
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267
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268 pDialogueNPCCount = 0;
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269 uNumDialogueNPCPortraits = 1;
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270 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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271 sprintfex(pContainer, "npc%03u", pNPCInfo->uPortraitID);
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272 v9 = 0;
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273 pDialogueNPCPortraits[0] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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274 dword_591084 = areWeLoadingTexture;
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275 uTextureID_right_panel_loop = uTextureID_right_panel;
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276 if ( !pNPCInfo->Hired() && pNPCInfo->Location2D >= 0 )
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277 {
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278 if ( (signed int)pParty->GetPartyFame() <= pNPCInfo->fame
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279 || (pNumberContacts = pNPCInfo->uFlags & 0xFFFFFF7F, (pNumberContacts & 0x80000000u) != 0) )
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280 {
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281 v9 = 1;
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282 }
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283 else
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284 {
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285 if ( pNumberContacts > 1 )
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286 {
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287 if ( pNumberContacts == 2 )
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288 {
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289 v9 = 3;
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290 }
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291 else
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292 {
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293 if ( pNumberContacts != 3 )
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294 {
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295 if ( pNumberContacts != 4 )
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296 v9 = 1;
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297 }
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298 else
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299 {
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300 v9 = 2;
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301 }
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302 }
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303 }
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304 else if ( pNPCInfo->rep )
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305 {
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306 v9 = 2;
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307 }
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308 }
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309 }
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310 if (sDialogue_SpeakingActorNPC_ID < 0)
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311 v9 = 4;
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e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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312 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Dialogue, 3, 0);//pNumberContacts = 1, v9 = 0; pNumberContacts = 2, v9 = 3;
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313 if (pNPCInfo->Hired() && !pNPCInfo->bHasUsedTheAbility)
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314 {
2115
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diff changeset
315 if (pNPCInfo->uProfession == 10 || //Healer
90cc547a7927 Fixing hireling prices
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diff changeset
316 pNPCInfo->uProfession == 11 || //Expert Healer
90cc547a7927 Fixing hireling prices
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diff changeset
317 pNPCInfo->uProfession == 12 || //Master Healer
90cc547a7927 Fixing hireling prices
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318 pNPCInfo->uProfession == 33 || //Cook
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319 pNPCInfo->uProfession == 34 || //Chef
90cc547a7927 Fixing hireling prices
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320 pNPCInfo->uProfession == 39 || //Wind Master
90cc547a7927 Fixing hireling prices
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321 pNPCInfo->uProfession == 40 || //Water Master
90cc547a7927 Fixing hireling prices
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322 pNPCInfo->uProfession == 41 || //Gate Master
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diff changeset
323 pNPCInfo->uProfession == 42 || //Chaplain
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324 pNPCInfo->uProfession == 43 || //Piper
90cc547a7927 Fixing hireling prices
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diff changeset
325 pNPCInfo->uProfession == 52 //Fallen Wizard
90cc547a7927 Fixing hireling prices
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diff changeset
326 )
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327 {
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diff changeset
328 pDialogueWindow->CreateButton(480, 250, 140, LOBYTE(pFontArrus->uFontHeight) - 3, 1, 0, UIMSG_SelectNPCDialogueOption, 9, 0, "", 0);
90cc547a7927 Fixing hireling prices
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diff changeset
329 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1);
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330 }
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331 }
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332
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333 pDialogueWindow->CreateButton( 61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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334 pDialogueWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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335 pDialogueWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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336 pDialogueWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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337
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338 if (bPlayerSaysHello && uActiveCharacter && !pNPCInfo->Hired())
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339 {
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340 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
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341 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
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342 else
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343 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodDay, 0);
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344 }
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345 }
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346
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diff changeset
347 //----- (00445350) --------------------------------------------------------
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348 void GameUI_DrawDialogue()
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349 {
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350 NPCData *pNPC; // ebx@2
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351 int pGreetType; // eax@2
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diff changeset
352 int pTextHeight; // esi@39
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353 GUIButton *pButton; // eax@43
1672
f3986fd1a122 GameUI_DrawDialogue()
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parents: 1666
diff changeset
354 int all_text_height; // ebx@93
f3986fd1a122 GameUI_DrawDialogue()
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parents: 1666
diff changeset
355 signed int index; // esi@99
1298
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356 int v42; // edi@102
1672
f3986fd1a122 GameUI_DrawDialogue()
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diff changeset
357 int v45;
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diff changeset
358 unsigned __int16 pTextColor; // ax@104
ab6bf38b2940 UIGame.cpp cleaning(continue)
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359 GUIWindow window; // [sp+ACh] [bp-68h]@42
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360 GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
1838
211dfe2d8db1 changing global char* vars to const char* vars
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diff changeset
361 const char *pInString=NULL; // [sp+110h] [bp-4h]@32
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362
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363 if ( !pDialogueWindow )
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364 return;
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365
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diff changeset
366 // Window title(Çàãîëîâîê îêíà)----
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367 memcpy(&window, pDialogueWindow, sizeof(window));
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368 pNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID);
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369 pGreetType = GetGreetType(sDialogue_SpeakingActorNPC_ID);
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diff changeset
370 window.uFrameWidth -= 10;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
371 window.uFrameZ -= 10;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
372 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
373 pRenderer->DrawTextureTransparent(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0));
b97d0cdd6c79 new folder UI
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parents:
diff changeset
374 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
b97d0cdd6c79 new folder UI
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parents:
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375 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
376
b97d0cdd6c79 new folder UI
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parents:
diff changeset
377 if (pNPC->uProfession)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
378 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
379 assert(pNPC->uProfession < sizeof(aNPCProfessionNames) / sizeof(*aNPCProfessionNames.data())); // sometimes buffer overflows; errors emerge both here and in dialogue text
b97d0cdd6c79 new folder UI
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parents:
diff changeset
380 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);//^Pi[%s] %s
b97d0cdd6c79 new folder UI
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parents:
diff changeset
381 }
1983
5cd26f2c6904 small fix
Ritor1
parents: 1980
diff changeset
382 else if (pNPC->pName)
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
383 strcpy(pTmpBuf.data(), pNPC->pName);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
384
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
385 window.DrawTitleText(pFontArrus, 483, 112, ui_game_dialogue_npc_name_color, pTmpBuf.data(), 3);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
386 pParty->GetPartyFame();
b97d0cdd6c79 new folder UI
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parents:
diff changeset
387
b97d0cdd6c79 new folder UI
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diff changeset
388 pInString = nullptr;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
389 switch (uDialogueType)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
390 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
391 case DIALOGUE_13:
1666
5302a9811767 MainMenuUI_Create() cleared
Ritor1
parents: 1662
diff changeset
392 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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diff changeset
393 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
394
b97d0cdd6c79 new folder UI
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parents:
diff changeset
395 case DIALOGUE_PROFESSION_DETAILS:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
396 {
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
397 //auto prof = pNPCStats->pProfessions[pNPC->uProfession];
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
398
b97d0cdd6c79 new folder UI
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parents:
diff changeset
399 if (dialogue_show_profession_details)
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
400 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pBenefits, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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diff changeset
401 else if (pNPC->Hired())
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
402 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
403 else
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
404 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
405 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
406 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
407
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
408
b97d0cdd6c79 new folder UI
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parents:
diff changeset
409 case DIALOGUE_ARENA_WELCOME:
b97d0cdd6c79 new folder UI
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diff changeset
410 pInString = pGlobalTXT_LocalizationStrings[574]; // "Welcome to the Arena of Life and Death. Remember, you are only allowed one arena combat per visit. To fight an arena battle, select the option that best describes your abilities and return to me- if you survive:"
b97d0cdd6c79 new folder UI
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parents:
diff changeset
411 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
412
b97d0cdd6c79 new folder UI
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parents:
diff changeset
413 case DIALOGUE_ARENA_FIGHT_NOT_OVER_YET:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
414 pInString = pGlobalTXT_LocalizationStrings[577]; //"Get back in there you wimps:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
415 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
416
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
417 case DIALOGUE_ARENA_REWARD:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
418 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[576], gold_transaction_amount);// "Congratulations on your win: here's your stuff: %u gold."
b97d0cdd6c79 new folder UI
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parents:
diff changeset
419 pInString = pTmpBuf.data();
b97d0cdd6c79 new folder UI
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parents:
diff changeset
420 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
421
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
422 case DIALOGUE_ARENA_ALREADY_WON:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
423 pInString = pGlobalTXT_LocalizationStrings[582]; // "You already won this trip to the Arena:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
424 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
425
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
426 default:
2102
0db53678ff48 RasterLine2D, DIALOGUE_EVT_A etc.
Ritor1
parents: 2101
diff changeset
427 if (uDialogueType > DIALOGUE_18 && uDialogueType < DIALOGUE_EVT_E && !byte_5B0938[0])
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
428 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
429 pInString = (char *)current_npc_text;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
430 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
431 else if (pGreetType == 1)//QuestNPC_greet
b97d0cdd6c79 new folder UI
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parents:
diff changeset
432 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
433 if (pNPC->greet)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
434 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
435 if ((pNPC->uFlags & 3) == 2)
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
436 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting2;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
437 else
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
438 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
439 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
440 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
441 else if (pGreetType == 2)//HiredNPC_greet
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
442 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
443 NPCProfession* prof = &pNPCStats->pProfessions[pNPC->uProfession];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
444
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
445 if (pNPC->Hired())
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
446 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
447 else
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
448 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
449 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
450 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
451 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
452
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
453 // Message window(Îêíî ñîîáùåíèÿ)----
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
454 if (pInString)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
455 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
456 window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
457 window.uFrameZ = 452;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
458 GUIFont* font = pFontArrus;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
459 pTextHeight = pFontArrus->CalcTextHeight(pInString, &window, 13, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
460 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
461 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
462 font = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
463 pTextHeight = pFontCreate->CalcTextHeight(pInString, &window, 13, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
464 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
465 if (uTextureID_Leather != -1)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
466 pRenderer->GetLeather(8, 352 - pTextHeight, &pIcons_LOD->pTextures[uTextureID_Leather], pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
467 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
468 pDialogueWindow->DrawText(font, 13, 354 - pTextHeight, 0, FitTextInAWindow(pInString, font, &window, 13, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
469 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
470 // Right panel(Ïðàâàÿ ïàíåëü)-------
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
471 memcpy(&window, pDialogueWindow, sizeof(window));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
472 window.uFrameX = 483;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
473 window.uFrameWidth = 148;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
474 window.uFrameZ = 334;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
475 for (int i = window.pStartingPosActiveItem; i < window.pStartingPosActiveItem + window.pNumPresenceButton; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
476 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
477 pButton = window.GetControl(i);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
478 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
479 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
480
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
481 if ( pButton->msg_param > 88 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
482 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
483 else if (pButton->msg_param == 88)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
484 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
485 else if (pButton->msg_param == 87)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
486 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
487 else if (pButton->msg_param == 86)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
488 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
489 else if (pButton->msg_param == 85)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
490 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
491 else if (pButton->msg_param == 77)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
492 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
493 else if (pButton->msg_param == 76)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
494 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
495 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
496 sprintf(pButton->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
497 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
498 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
499 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
500 else if (pButton->msg_param == 24)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
501 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
502 __debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
503 if (!pNPC->evt_F)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
504 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
505 pButton->pButtonName[0] = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
506 pButton->msg_param = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
507 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
508 else
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
509 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_F].pTopic);
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
510 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
511 else if (pButton->msg_param == 9)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
512 strcpy(pButton->pButtonName, GetProfessionActionText(pNPC->uProfession));
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
513 else if (pButton->msg_param == 19) // Scavenger Hunt
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
514 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
515 if (!pNPC->evt_A)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
516 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
517 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
518 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
519 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
520 else
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
521 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_A].pTopic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
522 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
523 else if (pButton->msg_param == 20) // Scavenger Hunt
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
524 {
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
525 if (!pNPC->evt_B)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
526 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
527 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
528 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
529 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
530 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_B].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
531 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
532 else if (pButton->msg_param == 21)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
533 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
534 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
535 if (!pNPC->evt_C)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
536 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
537 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
538 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
539 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
540 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_C].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
541 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
542 else if (pButton->msg_param == 22)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
543 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
544 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
545 if (!pNPC->evt_D)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
546 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
547 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
548 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
549 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
550 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_D].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
551 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
552 else if (pButton->msg_param == 23)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
553 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
554 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
555 if (!pNPC->evt_E)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
556 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
557 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
558 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
559 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
560 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_E].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
561 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
562 else if (pButton->msg_param == 13)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
563 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
564 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
565 sprintf(pButton->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
566 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
567 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
568 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
569 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
570 pButton->pButtonName[0] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
571
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
572 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
573 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
574 int num_dead_actors = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
575 pInString = 0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
576 for ( uint i = 0; i < uNumActors; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
577 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
578 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
579 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
580 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
581 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
582 int sumonner_type = PID_TYPE(pActors[i].uSummonerID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
583 if (sumonner_type == OBJECT_Player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
584 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
585 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
586 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
587 if (num_dead_actors == uNumActors)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
588 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
589 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
590 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
591
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
592 // Install Buttons(Óñòàíîâêà êíîïîê)--------
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
593 index = 0;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
594 all_text_height = 0;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
595 for ( int i = pDialogueWindow->pStartingPosActiveItem;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
596 i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
597 {
1610
Ritor1
parents: 1545
diff changeset
598 pButton = pDialogueWindow->GetControl(i);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
599 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
600 break;
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
601 all_text_height += pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
602 index++;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
603 }
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
604 if ( index )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
605 {
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
606 v45 = (174 - all_text_height) / index;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
607 if ( v45 > 32 )
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
608 v45 = 32;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
609 v42 = (174 - v45 * index - all_text_height)/ 2 - v45 / 2 + 138;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
610 for ( int i = pDialogueWindow->pStartingPosActiveItem;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
611 i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
612 {
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
613 pButton = pDialogueWindow->GetControl(i);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
614 if ( !pButton )
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
615 break;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
616 pButton->uY = (unsigned int)(v45 + v42);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
617 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
618 pButton->uHeight = pTextHeight;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
619 v42 = pButton->uY + pTextHeight - 1;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
620 pButton->uW = v42;
2000
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
621 pTextColor = ui_game_dialogue_option_normal_color;
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
622 if ( pDialogueWindow->pCurrentPosActiveItem == i )
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
623 pTextColor = ui_game_dialogue_option_highlight_color;
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
624 window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pButton->pButtonName, 3);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
625 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
626 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
627 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
628 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
629
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
630 //----- (00444FBE) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
631 void GameUI_DrawBranchlessDialogue()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
632 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
633 int pTextHeight; // esi@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
634 char Str[200]; // [sp+Ch] [bp-120h]@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
635 GUIWindow BranchlessDlg_window; // [sp+D4h] [bp-58h]@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
636 GUIFont *pFont; // [sp+128h] [bp-4h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
637
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
638 pFont = pFontArrus;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
639 if ( current_npc_text && !byte_5B0938[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
640 strcpy(byte_5B0938.data(), current_npc_text);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
641 BranchlessDlg_window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
642 BranchlessDlg_window.uFrameZ = 452;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
643 pTextHeight = pFontArrus->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
644 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
645 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
646 pFont = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
647 pTextHeight = pFontCreate->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
648 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
649 pRenderer->GetLeather(8, 352 - pTextHeight, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
650 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
651 pGUIWindow2->DrawText(pFont, 12, 354 - pTextHeight, 0, FitTextInAWindow(byte_5B0938.data(), pFont, &BranchlessDlg_window, 12, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
652 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
653 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
654 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
655 if ( pGUIWindow2->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
656 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
657 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
658 strcpy(GameUI_Footer_TimedString.data(), (const char *)pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
659 sub_4452BB();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
660 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
661 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
662 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_CANCELLED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
663 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
664 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
665 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
666 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
667 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
668 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
669 if ( pGUIWindow2->ptr_1C == (void *)26 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
670 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
671 sprintf(Str, "%s %s", GameUI_Footer_TimedString, pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
672 pGUIWindow2->DrawText(pFontLucida, 13, 357, 0, Str, 0, 0, 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
673 pGUIWindow2->DrawFlashingInputCursor(pFontLucida->GetLineWidth(Str) + 13, 357, pFontLucida);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
674 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
675 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
676 if ( pKeyActionMap->pPressedKeysBuffer[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
677 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
678 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
679 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
680 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
681 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
682 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
683 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
684
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
685 //----- (004443D5) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
686 const char *GameUI_GetMinimapHintText()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
687 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
688 double v3; // st7@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
689 int v7; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
690 const char *v14; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
691 char *result; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
692 unsigned int pMapID; // eax@14
1722
Ritor1
parents: 1698
diff changeset
693 int global_coord_X; // [sp+10h] [bp-1Ch]@1
Ritor1
parents: 1698
diff changeset
694 int global_coord_Y; // [sp+14h] [bp-18h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
695 unsigned int pY; // [sp+1Ch] [bp-10h]@1
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
696 unsigned int pX; // [sp+28h] [bp-4h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
697
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
698 result = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
699 pMouse->GetClickPos(&pX, &pY);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
700 v3 = 1.0 / (float)((signed int)viewparams->uMinimapZoom * 0.000015258789);
1722
Ritor1
parents: 1698
diff changeset
701 global_coord_X = (signed __int64)((double)(pX - 557) * v3 + (double)pParty->vPosition.x);
Ritor1
parents: 1698
diff changeset
702 global_coord_Y = (signed __int64)((double)pParty->vPosition.y - (double)(pY - 74) * v3);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
703 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor || pOutdoor->uNumBModels <= 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
704 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
705 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
706 if ( pMapID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
707 result = "No Maze Info for this maze on file!";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
708 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
709 result = pMapStats->pInfos[pMapID].pName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
710 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
711 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
712 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
713 for ( uint j = 0; j < (uint)pOutdoor->uNumBModels; ++j )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
714 {
1722
Ritor1
parents: 1698
diff changeset
715 v7 = int_get_vector_length(abs((signed)pOutdoor->pBModels[j].vBoundingCenter.x - global_coord_X),
Ritor1
parents: 1698
diff changeset
716 abs((signed)pOutdoor->pBModels[j].vBoundingCenter.y - global_coord_Y), 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
717 if ( v7 < 2 * pOutdoor->pBModels[j].sBoundingRadius )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
718 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
719 if ( pOutdoor->pBModels[j].uNumFaces )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
720 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
721 for ( uint i = 0; i < (uint)pOutdoor->pBModels[j].uNumFaces; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
722 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
723 if ( pOutdoor->pBModels[j].pFaces[i].sCogTriggeredID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
724 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
725 if ( !(pOutdoor->pBModels[j].pFaces[i].uAttributes & FACE_UNKNOW) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
726 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
727 v14 = GetEventHintString(pOutdoor->pBModels[j].pFaces[i].sCogTriggeredID);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
728 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
729 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
730 if ( _stricmp(v14, "") )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
731 result = (char *)v14;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
732 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
733 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
734 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
735 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
736 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
737 if ( result )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
738 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
739 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
740 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
741 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
742 if ( pMapID == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
743 result = "No Maze Info for this maze on file!";
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
744 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
745 result = pMapStats->pInfos[pMapID].pName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
746 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
747 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
748 return result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
749 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
750
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
751 //----- (0041D3B7) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
752 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
753 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
754 Texture *v13; // eax@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
755 PlayerFrame *v15; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
756 unsigned int pTextColor; // eax@15
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
757 const char *v29; // eax@16
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
758 int v36; // esi@22
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
759 const char *v39; // eax@24
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
760 signed int uFramesetID; // [sp+20h] [bp-8h]@9
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
761 int uFramesetIDa; // [sp+20h] [bp-8h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
762
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
763 uint numActivePlayerBuffs = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
764 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
765 if (player->pPlayerBuffs[i].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
766 ++numActivePlayerBuffs;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
767
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
768 window->uFrameHeight = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
769 window->uFrameZ = window->uFrameWidth + window->uFrameX - 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
770 window->uFrameW = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight)) + window->uFrameY - 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
771 window->DrawMessageBox(0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
772
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
773 if (player->IsEradicated())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
774 v13 = pTexture_PlayerFaceEradicated;
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
775 else if (player->IsDead())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
776 v13 = pTexture_PlayerFaceDead;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
777 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
778 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
779 uFramesetID = pPlayerFrameTable->GetFrameIdByExpression(player->expression);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
780 if ( !uFramesetID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
781 uFramesetID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
782 if ( player->expression == CHARACTER_EXPRESSION_21)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
783 v15 = pPlayerFrameTable->GetFrameBy_y(&player->_expression21_frameset, &player->_expression21_animtime, pMiscTimer->uTimeElapsed);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
784 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
785 v15 = pPlayerFrameTable->GetFrameBy_x(uFramesetID, pMiscTimer->Time());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
786 player->field_1AA2 = v15->uTextureID - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
787 v13 = pTextures_PlayerFaces[(unsigned int)window->ptr_1C][v15->uTextureID - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
788 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
789
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
790 pRenderer->DrawTextureTransparent(window->uFrameX + 24, window->uFrameY + 24, v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
791
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
792 sprintfex(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
793 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); // "%s the %s"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
794 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
795 strcat(pTmpBuf.data(), "\f00000\n");
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
796
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
797 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
798 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[108], // "Hit Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
799 pTextColor, player->sHealth, player->GetMaxHealth());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
800 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
801
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
802 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
803 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[212], // "Spell Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
804 pTextColor, player->sMana, player->GetMaxMana());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
805 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
806
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
807 pTextColor = player->GetMajorConditionIdx();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
808 sprintfex(pTmpBuf2.data(), "%s: \f%05d%s\f00000\n", pGlobalTXT_LocalizationStrings[47], // "Condition
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
809 GetConditionDrawColor(pTextColor), aCharacterConditionNames[pTextColor]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
810 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
811
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
812 if ( player->uQuickSpell )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
813 v29 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
814 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
815 v29 = pGlobalTXT_LocalizationStrings[153];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
816 sprintfex(pTmpBuf2.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v29); // "Quick Spell"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
817 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
818
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
819 window->DrawText(pFontArrus, 120, 22, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
820
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
821 uFramesetIDa = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
822 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
823 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
824 SpellBuff* buff = &player->pPlayerBuffs[i];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
825 if (buff->uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
826 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
827 v36 = uFramesetIDa++ * pFontComic->uFontHeight + 134;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
828 window->DrawText(pFontComic, 52, v36, ui_game_character_record_playerbuff_colors[i], aSpellNames[20 + i], 0, 0, 0);
1758
24e756a50073 DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
Ritor1
parents: 1736
diff changeset
829 DrawBuff_remaining_time_string(v36, window, buff->uExpireTime - pParty->uTimePlayed, pFontComic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
830 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
831 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
832
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
833 v39 = "";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
834 if ( uFramesetIDa == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
835 v39 = pGlobalTXT_LocalizationStrings[153]; // "None"
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1384
diff changeset
836 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[450], v39); // "Active Spells: %s"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
837 window->DrawText(pFontArrus, 14, 114, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
838 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
839
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
840 //----- (0041A57E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
841 void GameUI_QuickRef_Draw()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
842 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
843 unsigned int pTextColor; // eax@7
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
844 unsigned int pX; // [sp+14h] [bp-18h]@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
845 unsigned int pY; // edi@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
846 int pSkillsCount; // ecx@27
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
847 const char *pText; // eax@38
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
848 int pFontHeight; // [sp+18h] [bp-14h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
849
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
850 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
851 pFontHeight = LOBYTE(pFontArrus->uFontHeight) + 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
852 for ( uint i = 0; i < 4; ++i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
853 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
854 Player* player = &pParty->pPlayers[i];
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
855 pX = 94 * i + 89;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
856 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
857 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 18, 0, pGlobalTXT_LocalizationStrings[149], 60, 0);//Name
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
858 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * i + 89, 18, ui_character_header_text_color, player->pName, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
859 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
860 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 47, 0, pGlobalTXT_LocalizationStrings[131], 60, 0); //Óðîâ.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
861 sprintf(pTmpBuf.data(), "%lu", player->GetActualLevel());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
862 if ( player->GetActualLevel() <= player->GetBaseLevel())
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
863 pTextColor = player->GetExperienceDisplayColor();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
864 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
865 pTextColor = ui_character_bonus_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
866 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, 47, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
867 pY = pFontHeight + 47;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
868 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
869 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pFontHeight + 47, 0, pGlobalTXT_LocalizationStrings[41], 60, 0);//Êëàññ
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
870 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pClassNames[player->classType], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
871 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
872 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
873 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[107], 60, 0);//Çäîð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
874 sprintf(pTmpBuf.data(), "%d", player->sHealth);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
875 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
876 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
877 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
878 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
879 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[209], 60, 0);//Ìàíà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
880 sprintf(pTmpBuf.data(), "%d", player->sMana);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
881 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
882 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
883 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
884 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
885 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[0], 60, 0);//Êëàññ áðîíè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
886 sprintf(pTmpBuf.data(), "%d", player->GetActualAC());
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
887 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
888 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
889 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
890 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
891 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Àòàêà
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1672
diff changeset
892 sprintf(pTmpBuf.data(), "%+d", player->GetActualAttack(false));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
893 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
894 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
895 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
896 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
897 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetMeleeDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
898 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
899 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
900 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);// Ñòðåëÿòü
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
901 sprintf(pTmpBuf.data(), "%+d", player->GetRangedAttack());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
902 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
903 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
904 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
905 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
906 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetRangedDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
907 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
908 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
909 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//Íàâûêè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
910 pSkillsCount = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
911 for ( uint j = 0; j <= 36; ++j )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
912 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
913 if ( player->pActiveSkills[j] )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
914 ++pSkillsCount;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
915 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
916 sprintf(pTmpBuf.data(), "%lu", pSkillsCount);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
917 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
918 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
919 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
920 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//Î÷êè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
921 sprintf(pTmpBuf.data(), "%lu", player->uSkillPoints);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
922 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
923 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
924 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
925 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//Ñîñò.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
926 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, aCharacterConditionNames[player->GetMajorConditionIdx()], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
927 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
928 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
929 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//Á.Ïðèì.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
930 if (player->uQuickSpell)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
931 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
932 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
933 pText = pGlobalTXT_LocalizationStrings[153];//Íåò
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
934 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pText, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
935 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
936
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
937 if ( pParty->GetPartyReputation() >= 0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
938 {
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
939 if ( pParty->GetPartyReputation() <= 5 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
940 pTextColor = ui_character_default_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
941 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
942 pTextColor = ui_character_bonus_text_color_neg;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
943 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
944 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
945 pTextColor = ui_character_bonus_text_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
946
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
947 sprintf(pTmpBuf.data(), "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], pTextColor, GetReputationString(pParty->GetPartyReputation()));//Reputation
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
948 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf.data(), 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
949 sprintf(pTmpBuf.data(), "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], pParty->GetPartyFame());// Fame Ñëàâà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
950 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf.data(), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
951 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
952
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
953 //----- (0041AD6E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
954 void GameUI_DrawRightPanelItems()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
955 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
956 if ( (unsigned long long)GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
957 GameUI_RightPanel_BookFlashTimer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
958
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
959 if ( pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
960 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
961 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
962
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
963 static bool byte_50697C = false; // 50697C
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
964 byte_50697C = !byte_50697C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
965 if ( byte_50697C && pCurrentScreen != SCREEN_REST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
966 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
967 if (bFlashQuestBook) pRenderer->DrawTextureTransparent(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
968 if (bFlashAutonotesBook) pRenderer->DrawTextureTransparent(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
969 if (bFlashHistoryBook) pRenderer->DrawTextureTransparent(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
970 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
971 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
972 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
973 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
974 GameUI_DrawHiredNPCs();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
975 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
976 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
977 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
978
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
979 //----- (0041AEBB) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
980 void GameUI_DrawFoodAndGold()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
981 {
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
982 int text_y; // esi@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
983
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
984 if ( uGameState != GAME_STATE_FINAL_WINDOW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
985 {
2205
db94443ea4e7 _44100D_should_alter_right_panel()
Ritor1
parents: 2203
diff changeset
986 text_y = _44100D_should_alter_right_panel() != 0 ? 381 : 322;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
987 sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations);
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
988 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
989 sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold);
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
990 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
991 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
992 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
993
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
994 //----- (0041B0C9) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
995 void GameUI_DrawLifeManaBars()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
996 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
997 double v3; // st7@3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
998 double v7; // st7@25
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
999 Texture *pTextureHealth; // [sp-4h] [bp-30h]@10
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1000 Texture *pTextureMana; // [sp+Ch] [bp-20h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1001
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1002 pTextureMana = pIcons_LOD->GetTexture(uTextureID_BarBlue);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1003 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1004 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1005 if (pParty->pPlayers[i].sHealth > 0)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1006 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1007 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1008 if (i == 2 || i == 3)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1009 v17 = 2;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1010 v3 = (double)pParty->pPlayers[i].sHealth / (double)pParty->pPlayers[i].GetMaxHealth();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1011 if( v3 > 0.5 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1012 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1013 if ( v3 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1014 v3 = 1.0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1015 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarGreen);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1016 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1017 else if ( v3 > 0.25 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1018 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarYellow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1019 else if ( v3 > 0.0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1020 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarRed);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1021 if( v3 > 0.0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1022 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1023 pRenderer->SetTextureClipRect(v17 + pHealthBarPos[i], (signed __int64)((1.0 - v3) * pTextureHealth->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1024 v17 + pHealthBarPos[i] + pTextureHealth->uTextureWidth, pTextureHealth->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1025 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[i], 402, pTextureHealth);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1026 pRenderer->ResetTextureClipRect();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1027 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1028 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1029 if (pParty->pPlayers[i].sMana > 0)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1030 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1031 v7 = pParty->pPlayers[i].sMana / (double)pParty->pPlayers[i].GetMaxMana();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1032 if ( v7 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1033 v7 = 1.0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1034 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1035 if (i == 2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1036 v17 = 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1037 pRenderer->SetTextureClipRect(v17 + pManaBarPos[i], (signed __int64)((1.0 - v7) * pTextureMana->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1038 v17 + pManaBarPos[i] + pTextureMana->uTextureWidth, pTextureMana->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1039 pRenderer->DrawTextureIndexed(v17 + pManaBarPos[i], 402, pTextureMana);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1040 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1041 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1042 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1043 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1044
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1045 //----- (0041B3B6) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1046 void GameUI_DrawRightPanel()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1047 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1048 pRenderer->DrawTextureTransparent(pViewport->uViewportBR_X, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1049 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1050
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1051 //----- (0041B3E2) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1052 void GameUI_DrawRightPanelFrames()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1053 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1054 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1055 pRenderer->DrawTextureRGB(0, 8, pTexture_LeftFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1056 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1057 pRenderer->DrawTextureRGB(0, 352, pTexture_BottomFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1058 GameUI_DrawFoodAndGold();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1059 GameUI_DrawRightPanelItems();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1060 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1061
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1062 //----- (0041C047) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1063 void GameUI_Footer_2()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1064 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1065 char *v1; // edx@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1066 int v5; // eax@5
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1067
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1068 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1069 if (GameUI_Footer_TimeLeft)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1070 v1 = GameUI_Footer_TimedString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1071 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1072 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1073 if (!pFooterString[0])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1074 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1075 v1 = pFooterString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1076 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1077
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1078 v5 = pFontLucida->AlignText_Center(450, v1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1079 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1080 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1081
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1082 //----- (0041C0B8) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1083 void GameUI_SetFooterString(const char *pStr)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1084 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1085 const char *v1; // esi@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1086
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1087 v1 = pStr;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1088 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(pStr, 1) && (*v1 || GameUI_Footer_TimeLeft) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1089 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1090 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1091 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1092 for ( int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1093 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1094 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1095 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1096 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1097 strcpy(pFooterString.data(), v1);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1098 for ( int j = pFontLucida->GetLineWidth(pFooterString.data()); j > 450; j = pFontLucida->GetLineWidth(pFooterString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1099 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1100 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1101 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1102 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1103
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1104 //----- (0041C179) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1105 void GameUI_Footer()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1106 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1107 char *v1; // edi@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1108 int v2; // eax@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1109 int v6; // eax@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1110 char v9; // zf@12
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1111
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1112 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1113 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1114 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1115 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1116 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1117 v1 = GameUI_Footer_TimedString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1118 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1119 while ( v2 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1120 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1121 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1122 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1123 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1124 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1125 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1126 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1127 v1 = pFooterString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1128 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1129 while ( v6 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1130 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1131 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1132 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1133 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1134 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1135 v9 = *v1 == 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1136 bForceDrawFooter = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1137 if ( !v9 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1138 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1139 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1140 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1141 // 5C35BC: using guessed type int bForceDrawFooter;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1142 //----- (00420EFF) --------------------------------------------------------
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1143 void GameUI_WritePointedObjectStatusString()
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1144 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1145 int v1; // ebx@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1146 GUIWindow *pWindow; // edi@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1147 GUIButton *pButton; // ecx@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1148 int v7; // ecx@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1149 enum UIMessageType pMessageType1; // esi@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1150 int v14; // eax@41
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1151 ItemGen *pItemGen; // ecx@44
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1152 int v16; // ecx@46
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1153 signed int v18; // eax@55
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1154 signed int v18b;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1155 signed int v19; // ecx@63
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1156 const char *pText; // ecx@79
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1157 char *v28; // esi@82
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1158 enum UIMessageType pMessageType2; // esi@110
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1159 enum UIMessageType pMessageType3; // edx@117
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1160 char Str1[200]; // [sp+Ch] [bp-D4h]@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1161 unsigned int pX; // [sp+D4h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1162 unsigned int pY; // [sp+D8h] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1163 unsigned int v45; // [sp+DCh] [bp-4h]@21
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1164
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1165 int interaction_distance_limit = 512;
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1166 int monster_info_distance_limit = 5120;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1167
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1168 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1169 pMouse->GetClickPos(&pX, &pY);
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
1170 if ( pX < 0 || pX > window->GetWidth() - 1 || pY < 0 || pY > window->GetHeight() - 1 )//ãðàíèöû îêíà èãðû
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1171 return;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1172 if ( pX <= 467 && pY <= 351 )//ïðåäåëû îñíîâíîé îáëàñòè
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1173 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1174 //îêíî(îáëàñòü) èãðû----------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1175 if ( pCurrentScreen == SCREEN_GAME )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1176 {
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1177 //if ( pRenderer->pRenderD3D ) // inlined mm8::4C1E01
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1178 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1179 v18 = pGame->pVisInstance->get_picked_object_zbuf_val();
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1180 if ( pX < (unsigned int)pViewport->uScreen_TL_X || pX > (unsigned int)pViewport->uScreen_BR_X
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1181 || pY < (unsigned int)pViewport->uScreen_TL_Y || pY > (unsigned int)pViewport->uScreen_BR_Y )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1182 v18 = -1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1183 if ( v18 == -1 )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1184 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1185 pMouse->uPointingObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1186 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1187 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1188 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1189 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1190 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1191 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1192 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1193 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1194 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1195 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1196 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1197 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1198 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1199 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];*/
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1200 pMouse->uPointingObjectID = (unsigned __int16)v18;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1201 v19 = (signed)PID_ID(v18);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1202 //For Items------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1203 if (PID_TYPE(v18) == OBJECT_Item)
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1204 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1205 if ( pObjectList->pObjects[pSpriteObjects[v19].uObjectDescID].uFlags & 0x10 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1206 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1207 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1208 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1209 bForceDrawFooter = 1;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1210 uLastPointedObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1211 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1212 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1213 if ( HIWORD(v18) < interaction_distance_limit && !pParty->pPickedItem.uItemID )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1214 {
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1215 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[470], pSpriteObjects[v19].stru_24.GetDisplayName());// "Get %s"
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1216 GameUI_SetFooterString(pTmpBuf.data());
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1217 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1218 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1219 GameUI_SetFooterString(pSpriteObjects[v19].stru_24.GetDisplayName());
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1220 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1221 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1222 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1223 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1224 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1225 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1226 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1227 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1228 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1229 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1230 }
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1231 //For Decorations----------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1232 if (PID_TYPE(v18) == OBJECT_Decoration)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1233 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1234 if ( !pLevelDecorations[v19].uEventID )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1235 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1236 if ( pLevelDecorations[v19].IsInteractive() )
2026
23ef3589440f History book fix
Ritor1
parents: 2021
diff changeset
1237 pText = pNPCTopics[stru_5E4C90_MapPersistVars._decor_events[pLevelDecorations[v19]._idx_in_stru123 - 75] + 380].pTopic;//-379
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1238 else
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1239 pText = pDecorationList->pDecorations[pLevelDecorations[v19].uDecorationDescID].field_20;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1240 GameUI_SetFooterString(pText);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1241 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1242 else
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1243 {
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1244 if ( GetEventHintString(pLevelDecorations[v19].uEventID) )
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1245 GameUI_SetFooterString(GetEventHintString(pLevelDecorations[v19].uEventID));
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1246 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1247 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1248 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1249 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1250 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1251 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1252 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1253 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1254 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1255 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1256 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1257 }
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1258 //For 3D Model-------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1259 if (PID_TYPE(v18) == OBJECT_BModel)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1260 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1261 if ( HIWORD(v18) < interaction_distance_limit )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1262 {
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1263 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1264 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1265 v18b = (signed int)(unsigned __int16)v18 >> 9;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1266 if ( !pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1267 || !GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID) )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1268 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1269 pMouse->uPointingObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1270 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1271 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1272 uLastPointedObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1273 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1274 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1275 GameUI_SetFooterString(GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID));
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1276 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1277 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1278 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1279 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1280 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1281 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1282 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1283 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1284 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1285 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1286 }
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1287 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1288 {
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1289 if ( pIndoor->pFaces[v19].uAttributes & FACE_INDICATE )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1290 {
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1291 if ( !pIndoor->pFaceExtras[pIndoor->pFaces[v19].uFaceExtraID].uEventID
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1292 || !GetEventHintString(pIndoor->pFaceExtras[pIndoor->pFaces[v19].uFaceExtraID].uEventID) )
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1293 {
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1294 pMouse->uPointingObjectID = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1295 pFooterString[0] = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1296 bForceDrawFooter = 1;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1297 uLastPointedObjectID = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1298 return;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1299 }
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1300 GameUI_SetFooterString(GetEventHintString(pIndoor->pFaceExtras[pIndoor->pFaces[v19].uFaceExtraID].uEventID));
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1301 if ( pMouse->uPointingObjectID == 0 )
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1302 {
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1303 if ( uLastPointedObjectID != 0 )
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1304 {
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1305 pFooterString[0] = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1306 bForceDrawFooter = 1;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1307 }
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1308 }
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1309 uLastPointedObjectID = pMouse->uPointingObjectID;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1310 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1311 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1312 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1313 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1314 pMouse->uPointingObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1315 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1316 bForceDrawFooter = 1;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1317 uLastPointedObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1318 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1319 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1320 if (PID_TYPE(v18) == OBJECT_Actor && HIWORD(v18) < monster_info_distance_limit )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1321 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1322 if ( pActors[v19].dword_000334_unique_name )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1323 pText = pMonsterStats->pPlaceStrings[pActors[v19].dword_000334_unique_name];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1324 else
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1325 pText = pMonsterStats->pInfos[pActors[v19].pMonsterInfo.uID].pName;
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1326 strncpy(pTmpBuf.data(), pText, 2000);
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1327 GameUI_SetFooterString(pTmpBuf.data());
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1328 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1329 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1330 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1331 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1332 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1333 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1334 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1335 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1336 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1337 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1338 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1339 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1340 //îêíî(îáëàñòü) ÿùèêà-------------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1341 if ( pCurrentScreen == SCREEN_CHEST )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1342 {
2018
4c3e8ec07d12 ChestUI_WritePointedObjectStatusString() fix
Ritor1
parents: 2017
diff changeset
1343 ChestUI_WritePointedObjectStatusString();
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1344 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1345 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1346 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1347 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1348 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1349 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1350 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1351 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1352 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1353 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1354 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1355 //îêíî(îáëàñòü) ìàãàçèíà-----------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1356 if ( pCurrentScreen == SCREEN_HOUSE )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1357 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1358 v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1359 if ( v16 != 0 && v16 != -65536 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1360 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1361 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1362 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1363 pItemGen = &pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v16-1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1364 GameUI_SetFooterString(pItemGen->GetDisplayName());
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1365 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1366 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1367 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_SPECIAL )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1368 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1369 pItemGen = &pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v16-1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1370 GameUI_SetFooterString(pItemGen->GetDisplayName());
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1371 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1372 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1373 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_SELL )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1374 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1375 pItemGen = &pPlayers[uActiveCharacter]->pInventoryItemList[v16-1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1376 GameUI_SetFooterString(pItemGen->GetDisplayName());
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1377 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1378 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1379 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1380 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1381 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1382 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1383 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1384 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1385 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1386 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1387 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1388 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1389 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1390 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1391 //-----------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1392 for ( v1 = uNumVisibleWindows; v1 >= 0; --v1 ) // some other fullscreen ui
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1393 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1394 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1395 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1396 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1397 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1398 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1399 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1400 if ( !pButton )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1401 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1402 switch ( pButton->uButtonType )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1403 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1404 case 1://for dialogue window
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1405 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1406 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1407 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1408 pMessageType1 = (UIMessageType)pButton->field_1C;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1409 if ( pMessageType1 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1410 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1411 GameUI_SetFooterString(pButton->pButtonName);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1412 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1413 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1414 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1415 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1416 case 2:
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1417 if ( pX >= pButton->uX && pX <= pButton->uZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1418 && pY >= pButton->uY && pY <= pButton->uW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1419 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1420 pMessageType1 = (UIMessageType)pButton->field_1C;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1421 if ( pMessageType1 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1422 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1423 GameUI_SetFooterString(pButton->pButtonName);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1424 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1425 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1426 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1427 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1428 case 3:// click on skill
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1429 if ( pX >= pButton->uX && pX <= pButton->uZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1430 && pY >= pButton->uY && pY <= pButton->uW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1431 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1432 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1433 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1434 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1435 else
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1436 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1437 GameUI_SetFooterString(Str1);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1438 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1439 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1440 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1441 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1442 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1443 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1444 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1445 }
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1446 }//êîíåö ïðåäåëîâ îñíîâíîãî ýêðàíà------------------------
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
1447 if ( pX > 467 && pX <= window->GetWidth() - 1 && pY <= window->GetHeight() - 1 )//ïðåäåëû ïðàâîé îáëàñòè
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1448 {
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1449 if ( pCurrentScreen == SCREEN_GAME )
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1450 {
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1451 pWindow = &pWindowList[0];
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1452 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1453 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1454 {
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1455 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1456 {
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1457 if ( !pButton )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1458 break;
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1459 switch ( pButton->uButtonType )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1460 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1461 case 1://for dialogue window
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1462 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1463 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1464 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1465 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1466 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1467 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1468 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1469 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1470 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1471 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1472 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1473 case 2:
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1474 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1475 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1476 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1477 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1478 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1479 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1480 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1481 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1482 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1483 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1484 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1485 case 3:// click on skill
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1486 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1487 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1488 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1489 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1490 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1491 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1492 else
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1493 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1494 GameUI_SetFooterString(Str1);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1495 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1496 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1497 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1498 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1499 }
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1500 }
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1501 }
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1502 }
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1503 else
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1504 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1505 for ( v1 = uNumVisibleWindows; v1 > 0; --v1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1506 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1507 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1508 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1509 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1510 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1511 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1512 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1513 if ( !pButton )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1514 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1515 switch ( pButton->uButtonType )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1516 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1517 case 1://for dialogue window
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1518 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1519 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1520 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1521 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1522 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1523 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1524 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1525 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1526 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1527 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1528 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1529 case 2:
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1530 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1531 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1532 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1533 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1534 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1535 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1536 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1537 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1538 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1539 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1540 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1541 case 3:// click on skill
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1542 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1543 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1544 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1545 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1546 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1547 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1548 else
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1549 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1550 GameUI_SetFooterString(Str1);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1551 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1552 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1553 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1554 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1555 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1556 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1557 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1558 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1559 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1560 }
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1561 if ( pX <= 467 && pY > 351 && pY <= 479 )//ïðåäåëû íèæíåé îáëàñòè
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1562 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1563 pWindow = &pWindowList[0];
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1564 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1565 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1566 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1567 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1568 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1569 if ( !pButton )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1570 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1571 switch ( pButton->uButtonType )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1572 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1573 case 1://for dialogue window
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1574 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1575 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1576 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1577 pMessageType1 = (UIMessageType)pButton->field_1C;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1578 if ( pMessageType1 )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1579 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1580 GameUI_SetFooterString(pButton->pButtonName);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1581 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1582 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1583 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1584 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1585 case 2:
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1586 if ( pX >= pButton->uX && pX <= pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1587 && pY >= pButton->uY && pY <= pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1588 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1589 pMessageType1 = (UIMessageType)pButton->field_1C;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1590 if ( pMessageType1 )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1591 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1592 GameUI_SetFooterString(pButton->pButtonName);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1593 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1594 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1595 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1596 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1597 case 3:// click on skill
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1598 if ( pX >= pButton->uX && pX <= pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1599 && pY >= pButton->uY && pY <= pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1600 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1601 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1602 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1603 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1604 else
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1605 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1606 GameUI_SetFooterString(Str1);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1607 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1608 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1609 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1610 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1611 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1612 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1613 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1614 }
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1615 //pMouse->uPointingObjectID = sub_46A99B(); //for software
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1616 if ( pMouse->uPointingObjectID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1617 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1618 if ( uLastPointedObjectID != 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1619 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1620 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1621 bForceDrawFooter = 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1622 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1623 }
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1624 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1625 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1626 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1627
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1628 //----- (0044158F) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1629 void GameUI_DrawCharacterSelectionFrame()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1630 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1631 if ( uActiveCharacter )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1632 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9, 380,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1633 pIcons_LOD->GetTexture(uTextureID_GameUI_CharSelectionFrame));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1634 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1635
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1636 //----- (0044162D) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1637 void GameUI_DrawPartySpells()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1638 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1639 unsigned int v0; // ebp@1
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1640 Texture *spell_texture; // [sp-4h] [bp-1Ch]@12
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1641 //Texture *v9; // [sp-4h] [bp-1Ch]@21
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1642
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1643 v0 = (signed __int64)((double)GetTickCount() * 0.050000001);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1644 //v1 = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1645 for (uint i = 0; i < 14; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1646 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1647 //v2 = byte_4E5DD8[v1];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1648 if (pParty->pPartyBuffs[byte_4E5DD8[i]].uExpireTime)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1649 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1650 Texture* tex = pIcons_LOD->GetTexture(pTextureIDs_PartyBuffIcons[i]);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1651 //v3 = pTextureIDs_PartyBuffIcons[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1652 pRenderer->_4A65CC(pPartySpellbuffsUI_XYs[i][0],
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1653 pPartySpellbuffsUI_XYs[i][1], tex, tex,
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1654 v0 + 20 * pPartySpellbuffsUI_smthns[i], 0, 63);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1655 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1656 //++v1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1657 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1658 //while ( v1 < 14 );
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1659 if (pCurrentScreen == SCREEN_GAME || pCurrentScreen == SCREEN_NPC_DIALOGUE)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1660 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1661 if (pParty->FlyActive())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1662 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1663 if ( pParty->bFlying )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1664 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, v0)->uTextureID);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1665 else
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1666 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, 0)->uTextureID);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1667 //if ( pRenderer->pRenderD3D )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1668 pRenderer->DrawTextureIndexed(8, 8, spell_texture);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1669 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1670 pRenderer->DrawTextureTransparent(8, 8, v7);*/
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1671 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1672 if ( pParty->WaterWalkActive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1673 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1674 if ( pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1675 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, v0)->uTextureID);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1676 else
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1677 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, 0)->uTextureID);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1678 //if ( pRenderer->pRenderD3D )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1679 pRenderer->DrawTextureIndexed(396, 8, spell_texture);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1680 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1681 pRenderer->DrawTextureTransparent(396, 8, v9);*/
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1682 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1683 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1684 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1685 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1686 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1687 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 427, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Hammerhands));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1688 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1689 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 393, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Bless));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1690 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1691 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 410, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Preservation));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1692 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1693 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 444, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_PainReflection));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1694 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1695 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1696
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1697 //----- (004921C1) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1698 void GameUI_DrawPortraits(unsigned int _this)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1699 {
2179
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1700 unsigned int face_expression_ID; // eax@17
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1701 PlayerFrame *pFrame; // eax@21
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1702 int pTextureID; // eax@57
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1703 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1704
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1705 if ( _A750D8_player_speech_timer )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1706 {
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1707 _A750D8_player_speech_timer -= (signed int)pMiscTimer->uTimeElapsed;
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1708 if ( _A750D8_player_speech_timer <= 0 )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1709 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1710 if ( pPlayers[uSpeakingCharacter]->CanAct() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1711 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1712 _A750D8_player_speech_timer = 0i64;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1713 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1714 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1715
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1716 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1717 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1718 Player* pPlayer = &pParty->pPlayers[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1719 if ( pPlayer->IsEradicated() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1720 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1721 pPortrait = pTexture_PlayerFaceEradicated;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1722 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1723 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1724 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1725 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1726 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1727 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1728 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1729 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1730 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1731 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1732 if (pPlayer->IsDead())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1733 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1734 pPortrait = pTexture_PlayerFaceDead;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1735 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1736 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1737 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1738 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1739 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1740 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1741 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1742 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1743 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1744 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1745 face_expression_ID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1746 for ( uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1747 if ( pPlayerFrameTable->pFrames[j].expression == pPlayer->expression )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1748 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1749 face_expression_ID = j;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1750 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1751 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1752 if ( face_expression_ID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1753 face_expression_ID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1754 if (pPlayer->expression == CHARACTER_EXPRESSION_21)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1755 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->_expression21_frameset, &pPlayer->_expression21_animtime, pMiscTimer->uTimeElapsed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1756 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1757 pFrame = pPlayerFrameTable->GetFrameBy_x(face_expression_ID, pPlayer->uExpressionTimePassed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1758 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || _this )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1759 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1760 pPlayer->field_1AA2 = pFrame->uTextureID - 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1761 pPortrait = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2];//pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1762 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1763 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1764 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1765 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1766 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1767 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1768 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1769 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1770 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1771 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1772 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1773 if ( pParty->bTurnBasedModeOn == 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1774 {
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2229
diff changeset
1775 if ( pTurnEngine->turn_stage != TE_WAIT )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1776 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1777 if (PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1778 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1779 if ( pTurnEngine->uActorQueueSize > 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1780 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1781 for (uint i = 0; i < (uint)pTurnEngine->uActorQueueSize; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1782 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1783 if (PID_TYPE(pTurnEngine->pQueue[i].uPackedID) != OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1784 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1785 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1786 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1787 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1788 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1789 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1790 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1791 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1792 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1793 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[PID_ID(pTurnEngine->pQueue[i].uPackedID)] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1794 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1795 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1796 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1797 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1798 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1799 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1800 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1801 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1802 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1803 if (pParty->pPlayers[i].CanAct() && !pParty->pPlayers[i].uTimeToRecovery)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1804 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1805 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1806 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1807 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1808 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1809 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1810 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1811 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1812 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1813 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1814 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1815 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1816 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1817 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1818
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1819 //----- (00441D38) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1820 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1821 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1822 int uHeight; // ebx@6
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1823 signed int pW; // ebx@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1824 int v15; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1825 double v20; // st7@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1826 signed int v27; // eax@37
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1827 //unsigned __int16 *v28; // ecx@37
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1828 signed int v29; // edi@40
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1829 int pPoint_X; // edi@72
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1830 int pPoint_Y; // ebx@72
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1831 unsigned int lPitch; // [sp+20h] [bp-34h]@1
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1832 signed int pY; // [sp+20h] [bp-34h]@23
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1833 signed int pX; // [sp+24h] [bp-30h]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1834 signed int v70; // [sp+24h] [bp-30h]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1835 signed int uBluea; // [sp+28h] [bp-2Ch]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1836 int v73; // [sp+2Ch] [bp-28h]@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1837 signed int uCenterY; // [sp+48h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1838 signed int uCenterX; // [sp+4Ch] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1839 signed int uWidth; // [sp+5Ch] [bp+8h]@30
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1840 signed int pZ; // [sp+60h] [bp+Ch]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1841 float uWb; // [sp+60h] [bp+Ch]@30
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1842 unsigned int pColor;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1843
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1844 uCenterX = (uX + uZ) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1845 uCenterY = (uY + uW) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1846 lPitch = pRenderer->uTargetSurfacePitch;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1847 bool bWizardEyeActive = pParty->WizardEyeActive();
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1848 int uWizardEyeSkillLevel = pParty->WizardEyeSkillLevel();
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1849 if ( CheckHiredNPCSpeciality(Cartographer) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1850 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1851 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1852 uWizardEyeSkillLevel = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1853 }
2277
b9adf4f414f6 submenu Other
Ritor1
parents: 2253
diff changeset
1854
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1855 if ( wizard_eye )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1856 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1857 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1858 uWizardEyeSkillLevel = 3;
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1859 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1860 pRenderer->SetRasterClipRect(uX, uY, uZ - 1, uW - 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1861 uHeight = uW - uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1862 uWidth = uZ - uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1863
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1864 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1865 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1866 uchar* pMapLod0 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1867 ushort* pPal = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1868 v73 = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / (signed int)uZoom;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1869 v20 = (double)(pParty->vPosition.x + 32768) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1870 uWb = (double)(32768 - pParty->vPosition.y) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1871 switch (uZoom)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1872 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1873 case 512:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1874 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1875 v20 = v20 - (double)(uWidth / 2);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1876 uWb = uWb - (double)(uHeight / 2);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1877 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1878 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1879 case 1024:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1880 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1881 v20 = v20 - (double)(uWidth / 4);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1882 uWb = uWb - (double)(uHeight / 4);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1883 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1884 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1885 case 2048:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1886 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1887 v20 = v20 - (double)(uWidth / 8);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1888 uWb = uWb - (double)(uHeight / 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1889 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1890 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1891 default: assert(false);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1892 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1893
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1894 static unsigned __int16 pOdmMinimap[117][137];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1895 assert(sizeof(pOdmMinimap) == 137 * 117 * sizeof(short));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1896
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1897 v70 = floorf(v20 * 65536.0 + 0.5f);//LODWORD(v24);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1898 uBluea = floorf(uWb * 65536.0 + 0.5f);//LODWORD(v25);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1899 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1900 //v28 = &pRenderer->pTargetSurface[uX + uY * lPitch];
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1901
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1902 if (pMapLod0 && bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1903 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1904 assert(uWidth == 137 && uHeight == 117);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1905 //auto pMinimap = (unsigned __int16 *)pOdmMinimap;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1906
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1907 ushort mapWidth = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1908
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1909 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1910 for (int y = 0; y < uHeight; ++y)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1911 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1912 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1913 for (int x = 0; x < uWidth; ++x)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1914 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1915 //*pMinimap++ = pPal[pMapLod0Line[v29]];
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1916 pRenderer->WritePixel16(uX + x, uY + y, pPal[pMapLod0Line[v29]]);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1917 v29 = (v70 + x * v73) >> 16;
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1918 }
2070
4231fdf46dde Minimap's drawing
Nomad
parents: 2069
diff changeset
1919 uBluea += v73;
4231fdf46dde Minimap's drawing
Nomad
parents: 2069
diff changeset
1920 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1921 }
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1922
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1923 /*v29 = v70 >> 16;
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1924 for (int y = 0; y < uHeight; ++y)
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1925 {
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1926 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1927 for (int x = 0; x < uWidth; ++x)
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1928 {
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1929 //*pMinimap++ = pPal[pMapLod0Line[v29]];
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1930 pOdmMinimap[y][x] = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1931 v29 = (v70 + x * v73) >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1932 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1933 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1934 v28 += 137 - uWidth;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1935 uBluea += v73;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1936 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1937 }*/
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1938 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1939
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1940 /*for (int y = 0; y < 117; ++y)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1941 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1942 for (int x = 0; x < 137; ++x)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1943 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1944 *v28++ = pOdmMinimap[y][x];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1945 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1946 v28 += lPitch - 137;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1947 }*/
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1948 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1949 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1950 else// uCurrentlyLoadedLevelType == LEVEL_Indoor
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1951 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1952 pRenderer->FillRectFast(uX, uY, uZ - uX, uHeight, 0xF);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1953 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1954
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1955 for (uint i = 0; i < (uint)pIndoor->pMapOutlines->uNumOutlines; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1956 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1957 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[i];
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1958 //BLVFace* pFace1 = &pIndoor->pFaces[pOutline->uFace1ID];
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1959 //BLVFace* pFace2 = &pIndoor->pFaces[pOutline->uFace2ID];
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1960 if (pIndoor->pFaces[pOutline->uFace1ID].Visible() && pIndoor->pFaces[pOutline->uFace2ID].Visible())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1961 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1962 if ( pOutline->uFlags & 1 )
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1963 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1964 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1965 (pIndoor->pFaces[pOutline->uFace1ID].Clickable() || pIndoor->pFaces[pOutline->uFace2ID].Clickable()) &&
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1966 (pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace1ID].uFaceExtraID].uEventID || pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace2ID].uFaceExtraID].uEventID))
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1967 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1968 if (uNumBlueFacesInBLVMinimap < 49)
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1969 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1970 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1971 else
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1972 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1973 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1974 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1975 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1976 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1977 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1978 if ( v15 > 100 )
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1979 v15 = 100;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1980 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1981 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1982 continue;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1983 }
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1984 if (pIndoor->pFaces[pOutline->uFace1ID].uAttributes & FACE_UNKNOW4 || pIndoor->pFaces[pOutline->uFace2ID].uAttributes & FACE_UNKNOW4)
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1985 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1986 pOutline->uFlags = pOutline->uFlags | 1;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1987 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1988 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1989 (pIndoor->pFaces[pOutline->uFace1ID].Clickable() || pIndoor->pFaces[pOutline->uFace2ID].Clickable()) &&
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1990 (pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace1ID].uFaceExtraID].uEventID || pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace2ID].uFaceExtraID].uEventID))
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1991 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1992 if (uNumBlueFacesInBLVMinimap < 49)
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1993 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1994 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1995 else
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1996 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1997 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1998 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1999 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2000 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2001 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2002 if ( v15 > 100 )
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2003 v15 = 100;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2004 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2005 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2006 continue;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2007 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2008 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2009 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2010
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2011 for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2012 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2013 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]];
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2014 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2015 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2016 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2017 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2018 pRenderer->RasterLine2D(pX, pY, pZ, pW, ui_game_minimap_outline_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2019 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2020 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2021
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2022 //draw arrow on the minimap(include. Ritor1)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2023 uint arrow_idx;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2024 unsigned int rotate = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2025 if ( (signed int)rotate <= 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2026 arrow_idx = 6;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2027 if ( (signed int)rotate < 1664 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2028 arrow_idx = 5;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2029 if ( (signed int)rotate <= 1408 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2030 arrow_idx = 4;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2031 if ( (signed int)rotate < 1152 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2032 arrow_idx = 3;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2033 if ( (signed int)rotate <= 896 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2034 arrow_idx = 2;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2035 if ( (signed int)rotate < 640 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2036 arrow_idx = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2037 if ( (signed int)rotate <= 384 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2038 arrow_idx = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2039 if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2040 arrow_idx = 7;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2041 pRenderer->DrawTextureTransparent(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));//ñòðåëêà
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2042
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2043 //draw objects on the minimap
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2044 if ( bWizardEyeActive )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2045 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2046 if ( uWizardEyeSkillLevel >= 2 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2047 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2048 for ( uint i = 0; i < uNumSpriteObjects; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2049 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2050 if ( !pSpriteObjects[i].uType || !pSpriteObjects[i].uObjectDescID )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2051 continue;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2052 //if (uWizardEyeSkillLevel == 1
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2053 pPoint_X = uCenterX + fixpoint_mul((pSpriteObjects[i].vPosition.x - pParty->vPosition.x), uZoom);
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2054 pPoint_Y = uCenterY - fixpoint_mul((pSpriteObjects[i].vPosition.y - pParty->vPosition.y), uZoom);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2055 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z &&
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2056 // pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2057 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2058 if (pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & OBJECT_DESC_UNPICKABLE)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2059 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2060 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_projectile_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2061 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2062 else if ( uZoom > 512 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2063 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2064 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y, pPoint_X - 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2065 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2066 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2067 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2068 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y, pPoint_X + 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2069 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2070 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2071 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2072 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2073 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, ui_game_minimap_treasure_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2074 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2075 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2076 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2077 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2078 for ( uint i = 0; i < uNumActors; ++i )//draw actors(îòðèñîâêà ìîíñòðîâ è íïñ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2079 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2080 if ( pActors[i].uAIState != Removed && pActors[i].uAIState != Disabled
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2081 && (pActors[i].uAIState == Dead || pActors[i].uAttributes & 0x8000) )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2082 {
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2083 pPoint_X = uCenterX + (fixpoint_mul((pActors[i].vPosition.x - pParty->vPosition.x), uZoom));
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2084 pPoint_Y = uCenterY - (fixpoint_mul((pActors[i].vPosition.y - pParty->vPosition.y), uZoom));
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2085 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2086 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2087 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2088 pColor = ui_game_minimap_actor_friendly_color;
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2089 if ( pActors[i].uAttributes & 0x1000000 )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2090 pColor = ui_game_minimap_actor_hostile_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2091 if ( pActors[i].uAIState == Dead)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2092 pColor = ui_game_minimap_actor_corpse_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2093 if ( uZoom > 1024 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2094 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2095 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y - 1, pPoint_X - 2, pPoint_Y + 1, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2096 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 2, pPoint_X - 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2097 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2098 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 2, pPoint_X + 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2099 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y - 1, pPoint_X + 2, pPoint_Y + 1, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2100 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2101 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2102 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2103 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2104 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2105 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2106 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2107 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2108 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2109 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i )//draw items(îòðèñîâêà ïðåäìåòîâ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2110 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2111 if ( pLevelDecorations[i].uFlags & 8 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2112 {
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2113 pPoint_X = uCenterX + (fixpoint_mul((pLevelDecorations[i].vPosition.x - pParty->vPosition.x), uZoom));
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2114 pPoint_Y = uCenterY - (fixpoint_mul((pLevelDecorations[i].vPosition.y - pParty->vPosition.y), uZoom));
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2115 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2116 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2117 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2118 if ( (signed int)uZoom > 512 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2119 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2120 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2121 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2122 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2123 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2124 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2125 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2126 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2127 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2128 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2129 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2130 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_Minimap_Loop));//draw minimap_loop
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2131 pRenderer->SetTextureClipRect(541, 0, 567, 480);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2132 pRenderer->DrawTextureIndexed(floorf(((double)pParty->sRotationY * 0.1171875) + 0.5f) + 285, 136, pIcons_LOD->GetTexture(uTextureID_Compas));//draw compas
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2133 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2134 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2135
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2136 //----- (00441498) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2137 void GameUI_DrawTorchlightAndWizardEye()
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2138 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2139 if (pCurrentScreen == SCREEN_GAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2140 || pCurrentScreen == SCREEN_MENU
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2141 || pCurrentScreen == SCREEN_OPTIONS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2142 || pCurrentScreen == SCREEN_REST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2143 || pCurrentScreen == SCREEN_SPELL_BOOK
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2144 || pCurrentScreen == SCREEN_CHEST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2145 || pCurrentScreen == SCREEN_SAVEGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2146 || pCurrentScreen == SCREEN_LOADGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2147 || pCurrentScreen == SCREEN_CHEST_INVENTORY
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2148 || pCurrentScreen == SCREEN_BOOKS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2149 || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2150 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2151 if (pParty->TorchlightActive())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2152 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2153 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnum_Torchlight->uIconID, pEventTimer->Time());
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2154 pRenderer->DrawTextureTransparent(pUIAnum_Torchlight->x, pUIAnum_Torchlight->y, pIcons_LOD->GetTexture(icon->uTextureID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2155 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2156 if (pParty->WizardEyeActive())
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2157 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2158 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnim_WizardEye->uIconID, pEventTimer->Time());
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2159 pRenderer->DrawTextureTransparent(pUIAnim_WizardEye->x, pUIAnim_WizardEye->y, pIcons_LOD->GetTexture(icon->uTextureID));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2160 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2161 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2162 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2163 // 4E28F8: using guessed type int pCurrentScreen;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2164
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2165
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2166 //----- (00491F87) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2167 void GameUI_DrawHiredNPCs()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2168 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2169 unsigned int v13; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2170 char pContainer[20]; // [sp+Ch] [bp-30h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2171 signed int uFrameID; // [sp+24h] [bp-18h]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2172 int v22; // [sp+34h] [bp-8h]@2
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2173 unsigned __int8 pNPC_limit_ID; // [sp+3Bh] [bp-1h]@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2174
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2175 if ( bNoNPCHiring != 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2176 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2177 pNPC_limit_ID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2178 v22 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2179 if (pParty->pHirelings[0].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2180 pTmpBuf[v22++] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2181 if (pParty->pHirelings[1].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2182 pTmpBuf[v22++] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2183
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2184 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2185 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2186 if (pNPCStats->pNewNPCData[i].uFlags & 128)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2187 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2188 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2189 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2190 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2191 pTmpBuf[v22++] = i + 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2192 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2193 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2194 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2195
1793
4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents: 1758
diff changeset
2196 for ( int i = pParty->hirelingScrollPosition; i < v22 && pNPC_limit_ID < 2; i++ )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2197 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2198 if ( (unsigned __int8)pTmpBuf[i] >= 2 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2199 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2200 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)pTmpBuf[i] + 499].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2201 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2202 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2203 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2204 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2205 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2206 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2207 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2208 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2209 if ( pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_A == 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2210 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2211 uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2212 v13 = 0;
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1758
diff changeset
2213 if (pIconsFrameTable->uNumIcons)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2214 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2215 for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2216 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2217 if ( !_stricmp("spell96", pIconsFrameTable->pIcons[v13].pAnimationName) )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2218 break;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2219 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2220 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2221 pRenderer->DrawTextureTransparent(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2222 &pIcons_LOD->pTextures[pIconsFrameTable->GetFrame(v13, uFrameID)->uTextureID]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2223 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2224 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2225 ++pNPC_limit_ID;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2226 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2227 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2228 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2229
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2230 //----- (004178FE) --------------------------------------------------------
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2231 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2232 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2233 unsigned __int16 R, G, B;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2234
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2235 if ( current_pos <= base_pos )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2236 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2237 if ( current_pos == base_pos )//White
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2238 return 0;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2239 if ( 100 * current_pos / base_pos >= 25 )//Yellow( current_pos > 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2240 R = 255, G = 255, B = 100;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2241 else//Red( current_pos < 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2242 R = 255, G = 0, B = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2243 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2244 else//Green
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2245 R = 0, G = 255, B = 0;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
2246 return Color16(R, G, B);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2247 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2248
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2249 //----- (00417939) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2250 int GetConditionDrawColor(unsigned int uConditionIdx)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2251 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2252 switch (uConditionIdx)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2253 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2254 case Condition_Zombie:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2255 case Condition_Good:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2256 return ui_character_condition_normal_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2257
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2258 case Condition_Cursed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2259 case Condition_Weak:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2260 case Condition_Fear:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2261 case Condition_Drunk:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2262 case Condition_Insane:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2263 case Condition_Poison_Weak:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2264 case Condition_Disease_Weak:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2265 return ui_character_condition_light_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2266
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2267 case Condition_Sleep:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2268 case Condition_Poison_Medium:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2269 case Condition_Disease_Medium:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2270 case Condition_Paralyzed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2271 case Condition_Unconcious:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2272 return ui_character_condition_moderate_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2273
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2274 case Condition_Poison_Severe:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2275 case Condition_Disease_Severe:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2276 case Condition_Dead:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2277 case Condition_Pertified:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2278 case Condition_Eradicated:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2279 return ui_character_condition_severe_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2280 }
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1758
diff changeset
2281 Error("Invalid condition (%u)", uConditionIdx);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2282 }