Mercurial > mm7
annotate UI/UICharacter.cpp @ 2490:0a0c6d75aabe
two_handed_left_fist
author | Ritor1 |
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date | Fri, 12 Sep 2014 18:05:26 +0600 |
parents | 0683c0a38282 |
children | 7b076fe64f23 |
rev | line source |
---|---|
2415 | 1 #define _CRTDBG_MAP_ALLOC |
2 #include <stdlib.h> | |
3 #include <crtdbg.h> | |
4 | |
2253
aff7a7b072b7
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Grumpy7
parents:
2215
diff
changeset
|
5 #define _CRT_SECURE_NO_WARNINGS |
1298 | 6 #include <algorithm> |
2348 | 7 #include "UICharacter.h" |
1299 | 8 #include "..\MM7.h" |
9 #include "..\MapInfo.h" | |
10 #include "..\Game.h" | |
11 #include "..\GUIWindow.h" | |
12 #include "..\GUIFont.h" | |
13 #include "..\GUIProgressBar.h" | |
14 #include "..\Party.h" | |
15 #include "..\AudioPlayer.h" | |
16 #include "..\Render.h" | |
17 #include "..\LOD.h" | |
18 #include "..\Viewport.h" | |
2044 | 19 #include "..\Timer.h" |
1299 | 20 #include "..\Awards.h" |
21 #include "..\CastSpellInfo.h" | |
22 #include "..\texts.h" | |
1583 | 23 #include "..\Mouse.h" |
24 | |
1299 | 25 #include "..\mm7_data.h" |
1298 | 26 |
27 int bRingsShownInCharScreen; // 5118E0 | |
28 | |
29 unsigned int ui_mainmenu_copyright_color; | |
30 | |
1393 | 31 unsigned int ui_character_tooltip_header_default_color; |
1298 | 32 unsigned int ui_character_default_text_color; |
33 unsigned int ui_character_skill_highlight_color; | |
34 unsigned int ui_character_header_text_color; | |
35 unsigned int ui_character_bonus_text_color; | |
36 unsigned int ui_character_bonus_text_color_neg; | |
37 unsigned int ui_character_skill_upgradeable_color; | |
38 unsigned int ui_character_skill_default_color; | |
1393 | 39 unsigned int ui_character_stat_default_color; |
40 unsigned int ui_character_stat_buffed_color; | |
41 unsigned int ui_character_stat_debuffed_color; | |
42 unsigned int ui_character_skillinfo_can_learn; | |
43 unsigned int ui_character_skillinfo_can_learn_gm; | |
44 unsigned int ui_character_skillinfo_cant_learn; | |
1458 | 45 unsigned int ui_character_condition_normal_color; |
46 unsigned int ui_character_condition_light_color; | |
47 unsigned int ui_character_condition_moderate_color; | |
48 unsigned int ui_character_condition_severe_color; | |
1298 | 49 std::array<unsigned int, 6> ui_character_award_color; |
50 | |
51 unsigned int ui_game_minimap_outline_color; | |
52 unsigned int ui_game_minimap_actor_friendly_color; | |
53 unsigned int ui_game_minimap_actor_hostile_color; | |
54 unsigned int ui_game_minimap_actor_corpse_color; | |
55 unsigned int ui_game_minimap_decoration_color_1; | |
56 unsigned int ui_game_minimap_projectile_color; | |
57 unsigned int ui_game_minimap_treasure_color; | |
58 std::array<unsigned int, 24> ui_game_character_record_playerbuff_colors; | |
59 | |
60 unsigned int ui_gamemenu_video_gamma_title_color; | |
61 unsigned int ui_gamemenu_keys_action_name_color; | |
62 unsigned int ui_gamemenu_keys_key_selection_blink_color_1; | |
63 unsigned int ui_gamemenu_keys_key_selection_blink_color_2; | |
64 unsigned int ui_gamemenu_keys_key_default_color; | |
65 | |
66 unsigned int ui_book_quests_title_color; | |
67 unsigned int ui_book_quests_text_color; | |
68 unsigned int ui_book_autonotes_title_color; | |
69 unsigned int ui_book_autonotes_text_color; | |
70 unsigned int ui_book_map_title_color; | |
71 unsigned int ui_book_map_coordinates_color; | |
72 | |
73 unsigned int ui_book_calendar_title_color; | |
74 unsigned int ui_book_calendar_time_color; | |
75 unsigned int ui_book_calendar_day_color; | |
76 unsigned int ui_book_calendar_month_color; | |
77 unsigned int ui_book_calendar_year_color; | |
78 unsigned int ui_book_calendar_moon_color; | |
79 unsigned int ui_book_calendar_location_color; | |
80 | |
81 unsigned int ui_book_journal_title_color; | |
82 unsigned int ui_book_journal_text_color; | |
83 unsigned int ui_book_journal_text_shadow; | |
84 | |
1393 | 85 unsigned int ui_game_dialogue_npc_name_color; |
86 unsigned int ui_game_dialogue_option_highlight_color; | |
87 unsigned int ui_game_dialogue_option_normal_color; | |
88 | |
89 unsigned int ui_house_player_cant_interact_color; | |
90 | |
91 | |
92 void set_default_ui_skin() | |
93 { | |
2069 | 94 ui_mainmenu_copyright_color = Color16(255, 255, 255); |
1393 | 95 |
2069 | 96 ui_character_tooltip_header_default_color = Color16(255, 255, 155); |
97 ui_character_default_text_color = Color16(255, 255, 255); | |
98 ui_character_header_text_color = Color16(255, 255, 155); | |
99 ui_character_bonus_text_color = Color16(0, 255, 0); | |
100 ui_character_bonus_text_color_neg = Color16(255, 0, 0); | |
1393 | 101 |
2069 | 102 ui_character_skill_upgradeable_color = Color16(0, 175, 255); |
103 ui_character_skill_default_color = Color16(255, 0, 0); | |
104 ui_character_skill_highlight_color = Color16(255, 0, 0); | |
1393 | 105 |
2069 | 106 ui_character_stat_default_color = Color16(255, 255, 255); |
107 ui_character_stat_buffed_color = Color16(0, 255, 0); | |
108 ui_character_stat_debuffed_color = Color16(255, 35, 0); | |
1393 | 109 |
2069 | 110 ui_character_skillinfo_can_learn = Color16(255, 255, 255); |
111 ui_character_skillinfo_can_learn_gm = Color16(255, 255, 0); | |
112 ui_character_skillinfo_cant_learn = Color16(255, 0, 0); | |
1458 | 113 |
2069 | 114 ui_character_condition_normal_color = Color16(255, 255, 255); |
115 ui_character_condition_light_color = Color16(0, 255, 0); | |
116 ui_character_condition_moderate_color = Color16(225, 205, 35); | |
117 ui_character_condition_severe_color = Color16(255, 35, 0); | |
1393 | 118 |
2069 | 119 ui_character_award_color[0] = Color16(248, 108, 160); |
120 ui_character_award_color[1] = Color16(112, 220, 248); | |
121 ui_character_award_color[2] = Color16(192, 192, 240); | |
122 ui_character_award_color[3] = Color16( 64, 244, 96); | |
123 ui_character_award_color[4] = Color16(232, 244, 96); | |
124 ui_character_award_color[5] = Color16(240, 252, 192); | |
1393 | 125 |
2069 | 126 ui_game_minimap_outline_color = Color16(0, 0, 255); |
127 ui_game_minimap_actor_friendly_color = Color16(0, 255, 0); | |
128 ui_game_minimap_actor_hostile_color = Color16(255, 0, 0); | |
129 ui_game_minimap_actor_corpse_color = Color16(255, 255, 0); | |
130 ui_game_minimap_decoration_color_1 = Color16(255, 255, 255); | |
131 ui_game_minimap_projectile_color = Color16(255, 0, 0); | |
132 ui_game_minimap_treasure_color = Color16(0, 0, 255); | |
1393 | 133 |
2069 | 134 ui_game_character_record_playerbuff_colors[0] = Color16(150, 212, 255); |
135 ui_game_character_record_playerbuff_colors[1] = Color16(225, 225, 225); | |
136 ui_game_character_record_playerbuff_colors[2] = Color16(255, 128, 0); | |
137 ui_game_character_record_playerbuff_colors[3] = Color16(128, 128, 128); | |
138 ui_game_character_record_playerbuff_colors[4] = Color16(225, 225, 225); | |
139 ui_game_character_record_playerbuff_colors[5] = Color16(255, 85, 0); | |
140 ui_game_character_record_playerbuff_colors[6] = Color16(255, 128, 0); | |
141 ui_game_character_record_playerbuff_colors[7] = Color16(255, 85, 0); | |
142 ui_game_character_record_playerbuff_colors[8] = Color16(225, 225, 225); | |
143 ui_game_character_record_playerbuff_colors[9] = Color16(235, 15, 255); | |
144 ui_game_character_record_playerbuff_colors[10] = Color16(192, 192, 240); | |
145 ui_game_character_record_playerbuff_colors[11] = Color16(225, 225, 225); | |
146 ui_game_character_record_playerbuff_colors[12] = Color16(255, 128, 0); | |
147 ui_game_character_record_playerbuff_colors[13] = Color16(150, 212, 255); | |
148 ui_game_character_record_playerbuff_colors[14] = Color16(128, 128, 128); | |
149 ui_game_character_record_playerbuff_colors[15] = Color16(255, 255, 155); | |
150 ui_game_character_record_playerbuff_colors[16] = Color16(255, 255, 155); | |
151 ui_game_character_record_playerbuff_colors[17] = Color16(255, 255, 155); | |
152 ui_game_character_record_playerbuff_colors[18] = Color16(255, 255, 155); | |
153 ui_game_character_record_playerbuff_colors[19] = Color16(255, 255, 155); | |
154 ui_game_character_record_playerbuff_colors[20] = Color16(255, 255, 155); | |
155 ui_game_character_record_playerbuff_colors[21] = Color16(255, 255, 155); | |
156 ui_game_character_record_playerbuff_colors[22] = Color16(0, 128, 255); | |
157 ui_game_character_record_playerbuff_colors[23] = Color16(0, 128, 255); | |
1393 | 158 |
2069 | 159 ui_gamemenu_video_gamma_title_color = Color16(255, 255, 155); |
160 ui_gamemenu_keys_action_name_color = Color16(255, 255, 255); | |
161 ui_gamemenu_keys_key_selection_blink_color_1 = Color16(50, 0, 0); | |
162 ui_gamemenu_keys_key_selection_blink_color_2 = Color16(225, 205, 35); | |
163 ui_gamemenu_keys_key_default_color = Color16(255, 255, 255); | |
1393 | 164 |
2069 | 165 ui_book_quests_title_color = Color16(255, 255, 255); |
166 ui_book_quests_text_color = Color16(255, 255, 255); | |
167 ui_book_autonotes_title_color = Color16(255, 255, 255); | |
168 ui_book_autonotes_text_color = Color16(255, 255, 255); | |
169 ui_book_map_title_color = Color16(255, 255, 255); | |
170 ui_book_map_coordinates_color = Color16(255, 255, 255); | |
1393 | 171 |
2069 | 172 ui_book_calendar_title_color = Color16(255, 255, 255); |
173 ui_book_calendar_time_color = Color16(75, 75, 75); | |
174 ui_book_calendar_day_color = Color16(75, 75, 75); | |
175 ui_book_calendar_month_color = Color16(75, 75, 75); | |
176 ui_book_calendar_year_color = Color16(75, 75, 75); | |
177 ui_book_calendar_moon_color = Color16(75, 75, 75); | |
178 ui_book_calendar_location_color = Color16(75, 75, 75); | |
1393 | 179 |
2069 | 180 ui_book_journal_title_color = Color16(255, 255, 255); |
181 ui_book_journal_text_color = Color16(255, 255, 255); | |
182 ui_book_journal_text_shadow = Color16(0, 0, 0); | |
1393 | 183 |
2069 | 184 ui_game_dialogue_npc_name_color = Color16(21, 153, 233); |
185 ui_game_dialogue_option_highlight_color = Color16(225, 205, 35); | |
186 ui_game_dialogue_option_normal_color = Color16(255, 255, 255); | |
1393 | 187 |
2069 | 188 ui_house_player_cant_interact_color = Color16(255, 255, 155); |
1393 | 189 } |
190 | |
1298 | 191 std::array<unsigned int, 16> papredoll_dbrds; |
192 unsigned int papredoll_drhs[4]; | |
193 unsigned int papredoll_dlhus[4]; | |
194 unsigned int papredoll_dlhs[4]; | |
195 unsigned int papredoll_dbods[5]; | |
1464 | 196 int paperdoll_armor_texture[4][17][3];//0x511294 |
1298 | 197 //int paperdoll_array_51132C[165]; |
198 unsigned int papredoll_dlaus[5]; | |
199 unsigned int papredoll_dlads[4]; | |
2154 | 200 int papredoll_flying_feet[22]; // 005115E0 |
201 int paperdoll_boots_texture[4][6];//511638 | |
1298 | 202 int paperdoll_cloak_collar_texture[4][10]; // weak |
203 int paperdoll_cloak_texture[4][10]; | |
204 int paperdoll_helm_texture[2][16]; //511698 | |
205 int paperdoll_belt_texture[4][7]; //511718 | |
206 | |
207 const int paperdoll_Weapon[4][16][2] = {//4E4C30 | |
208 {{128, 205}, {30, 144}, {88, 85}, {0, 0}, {0, 0}, {0, 0}, {17, 104}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, | |
209 {{131, 201}, {38, 158}, {98, 87}, {0, 0}, {0, 0}, {0, 0}, {21, 100}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, | |
210 {{131, 216}, {29, 186}, {88, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, | |
211 {{123, 216}, {35, 184}, {98, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, | |
212 }; | |
213 | |
214 const int paperdoll_Boot[4][7][2] = //4E5490 | |
215 { | |
216 0xE, 0x11D, 0xD, 0x11D, 0xC, 0x10A, 0xA, 0xFF, 0xD, 0xF9, 0xD, 0x137, 0xC, 0x10E, | |
217 0x14, 0x125, 0x13, 0x122, 0x15, 0x120, 0x15, 0x114, 0x13, 0x10A, 0x11, 0x13E, 0x11, 0x116, | |
218 0x1D, 0x121, 0x1C, 0x11F, 0x1B, 0x11B, 0x1C, 0x117, 0x16, 0x116, 0x1B, 0x137, 0x1B, 0x11B, | |
219 0x1F, 0x127, 0x1F, 0x122, 0x1B, 0x11B, 0x1D, 0x117, 0x1D, 0x116, 0x1D, 0x137, 0x1B, 0x11F, | |
220 }; | |
221 const int paperdoll_Cloak[4][10][2] = //4E5570 | |
222 { | |
223 0x11, 0x68, 0xF, 0x68, 0x14, 0x71, 0x19, 0x6B, 0x21, 0x6F, 0x5, 0x68, 0x5, 0x68, 0x14, 0x71, 0x3, 0x6B, 0xF, 0x6F, | |
224 0x15, 0x64, 0xB, 0x6B, 0xE, 0x67, 0x15, 0x6B, 0x1B, 0x6F, 0x3, 0x6B, 0, 0x6B, 0xE, 0x67, 0, 0x6B, 0x3, 0x6F, | |
225 0x10, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x25, 0x91, 0x29, 0x90, 0x8, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x3, 0x91, 0x3, 0x90, | |
226 0x14, 0x92, 0x10, 0x92, 0x15, 0x98, 0x1F, 0x91, 0x22, 0x90, 0x8, 0x92, 0xC, 0x92, 0x15, 0x98, 0x3, 0x91, 0x3, 0x90, | |
227 }; | |
228 const int paperdoll_CloakCollar[4][10][2] = //4E56B0 | |
229 { | |
230 0x11, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x20, 0x67, 0x21, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x1F, 0x67, | |
231 0x13, 0x64, 0x35, 0x66, 0x29, 0x68, 0x1F, 0x68, 0x1F, 0x6A, 0x21, 0x6A, 0x2B, 0x66, 0x26, 0x68, 0x1F, 0x68, 0x1F, 0x6A, | |
232 0, 0, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A, 0x21, 0x87, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A, | |
233 0, 0, 0x38, 0x8A, 0x24, 0x8B, 0x1D, 0x8B, 0x21, 0x8C, 0x27, 0x8A, 0x34, 0x8A, 0x24, 0x8B, 0x25, 0x8B, 0x21, 0x8C, | |
234 }; | |
235 //int dword_4E56B4; // weak | |
236 const int paperdoll_Belt[4][7][2] = //4E57F0 | |
237 { | |
238 0x3A, 0xB6, 0x37, 0xB2, 0x34, 0xB9, 0x3A, 0xB9, 0x37, 0xB7, 0x38, 0xAC, 0x37, 0xB7, | |
239 0x3E, 0xAD, 0x3A, 0xAC, 0x37, 0xB0, 0x3A, 0xB1, 0x39, 0xB0, 0x3C, 0xA5, 0x39, 0xB0, | |
240 0x3B, 0xD5, 0x37, 0xD2, 0x31, 0xD5, 0x39, 0xD6, 0x37, 0xD8, 0x37, 0xD1, 0x37, 0xD8, | |
241 0x42, 0xD2, 0x3F, 0xD0, 0x3B, 0xD7, 0x3C, 0xD5, 0x3B, 0xD6, 0x3E, 0xCF, 0x36, 0xD6, | |
242 }; | |
243 const int paperdoll_Helm[4][16][2] = //4E58D0 | |
244 { | |
245 0x3E, 0x1F, 0x41, 0x2C, 0x37, 0x2F, 0x31, 0x32, 0x37, 0x2A, 0x39, 0x28, 0x36, 0x34, 0x41, 0x38, 0x40, 0x31, 0x40, 0x21, 0x40, 0x31, 0x3C, 0x33, 0x3D, 0x24, 0x3A, 0x1A, 0x37, 0x2A, 0x41, 0x48, | |
246 0x41, 0x1E, 0x42, 0x2B, 0x37, 0x2F, 0x34, 0x30, 0x39, 0x29, 0x3A, 0x26, 0x36, 0x34, 0x41, 0x37, 0x42, 0x32, 0x40, 0x21, 0x40, 0x31, 0x40, 0x2F, 0x3E, 0x22, 0x3B, 0x1A, 0x39, 0x29, 0x42, 0x47, | |
247 0x3F, 0x47, 0x41, 0x56, 0x37, 0x59, 0x32, 0x5E, 0x37, 0x58, 0x39, 0x54, 0x34, 0x61, 0x40, 0x61, 0x41, 0x5D, 0x3E, 0x4F, 0x3E, 0x5B, 0x3D, 0x5B, 0x3F, 0x4C, 0x3B, 0x45, 0x37, 0x58, 0x41, 0x74, | |
248 0x45, 0x45, 0x46, 0x54, 0x3A, 0x55, 0x38, 0x58, 0x3C, 0x54, 0x3F, 0x52, 0x39, 0x5B, 0x45, 0x5C, 0x47, 0x5C, 0x44, 0x4B, 0x44, 0x57, 0x43, 0x55, 0x44, 0x4A, 0x3E, 0x45, 0x3C, 0x54, 0x47, 0x70, | |
249 }; | |
250 const int pPaperdoll_Beards[4] = //4E5AD0 | |
251 { | |
252 52, 130, 56, 136, | |
253 }; | |
254 const int pPaperdoll_LeftHand[4][2] = //4E5AE0 | |
255 { | |
256 0x67, 0x6A, | |
257 0x65, 0x6C, | |
258 0x74, 0x8D, | |
259 0x74, 0x93, | |
260 }; | |
261 const int pPaperdoll_SecondLeftHand[4][2] = //4E5B00 | |
262 { | |
263 0x1A, 0x6B, | |
264 0x28, 0x6D, | |
265 0x19, 0x8D, | |
266 0x20, 0x92, | |
267 }; | |
268 const int pPaperdoll_RightHand[4][2] = //4E5B20 | |
269 { | |
270 0x1E, 0x90, | |
271 0x22, 0x9E, | |
272 0x19, 0xBA, | |
273 0x1F, 0xB8, | |
274 }; | |
275 const int pPaperdollLeftEmptyHand[4][2] = //4E5B40 | |
276 { | |
277 0x80, 0xCD, | |
278 0x83, 0xC9, | |
279 0x83, 0xD8, | |
280 0x7B, 0xD8, | |
281 }; | |
282 | |
283 int pPaperdoll_BodyX = 481; // 004E4C28 | |
284 int pPaperdoll_BodyY = 0; // 004E4C2C | |
1466 | 285 const int paperdoll_Armor_Coord[4][17][2] = //4E4E30 |
1298 | 286 { |
287 // X Y | |
288 0x2C, 0x67, 0x30, 0x69, 0x2D, 0x67, 0x2C, 0x64, 0x14, 0x66, 0x22, 0x67, 0x20, 0x66, 0x25, 0x66, 0x12, 0x66,//Human | |
289 0x0A, 0x66, 0x13, 0x64, 0x0E, 0x64, 0x0A, 0x63, 0x14, 0x66, 0x0A, 0x63, 0x0A, 0x66, 0x25, 0x66, | |
290 | |
291 0x32, 0x68, 0x32, 0x69, 0x35, 0x69, 0x33, 0x68, 0x24, 0x67, 0x30, 0x69, 0x33, 0x68, 0x31, 0x69, 0x19, 0x69, | |
292 0x19, 0x6A, 0x16, 0x66, 0x16, 0x65, 0x0F, 0x6B, 0x24, 0x67, 0x0F, 0x6B, 0x19, 0x6A, 0x31, 0x69, | |
293 | |
294 0x2A, 0x8C, 0x29, 0x8C, 0x2A, 0x89, 0x29, 0x86, 0x12, 0x87, 0x2D, 0x89, 0x2A, 0x88, 0x25, 0x87, 0x12, 0x8B, | |
295 0x12, 0x8B, 0x11, 0x8A, 0x15, 0x87, 0x09, 0x89, 0x12, 0x87, 0x09, 0x89, 0x12, 0x8B, 0x25, 0x87, | |
296 | |
297 0x33, 0x90, 0x32, 0x90, 0x34, 0x91, 0x32, 0x8E, 0x21, 0x8B, 0x31, 0x8B, 0x33, 0x8E, 0x2F, 0x8F, 0x16, 0x8D, | |
298 0x18, 0x8C, 0x19, 0x8C, 0x1B, 0x8E, 0x0C, 0x8C, 0x21, 0x8B, 0x0C, 0x8C, 0x18, 0x8C, 0x2F, 0x8F, | |
299 }; | |
1466 | 300 const int paperdoll_shoulder_coord[4][17][2] = //4E5050 |
1298 | 301 { |
302 0x64, 0x67, 0x61, 0x67, 0x65, 0x68, 0x6E, 0x74, 0x6C, 0x68, 0x61, 0x67, 0x66, 0x68, 0x6C, 0x6A, 0x6E, 0x6D, | |
303 0x67, 0x69, 0x70, 0x67, 0x6E, 0x6D, 0x6C, 0x6F, 0x6C, 0x68, 0x6C, 0x6F, 0x67, 0x69, 0x6C, 0x6A, | |
304 | |
305 0x60, 0x6B, 0x60, 0x6C, 0x60, 0x6B, 0x61, 0x6A, 0x60, 0x69, 0x60, 0x6A, 0x60, 0x6A, 0x61, 0x69, 0x63, 0x6A, | |
306 0x64, 0x6A, 0x61, 0x66, 0x66, 0x67, 0x64, 0x6C, 0x60, 0x69, 0x64, 0x6C, 0x64, 0x6A, 0x61, 0x69, | |
307 | |
308 0x6D, 0x8C, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x6A, 0x89, 0, 0, 0x73, 0x8C, 0x69, 0x8C, 0x6E, 0x8D, | |
309 0x71, 0x8D, 0x70, 0x8D, 0x72, 0x8D, 0x74, 0x8E, 0x6A, 0x89, 0x74, 0x8E, 0x71, 0x8D, 0x69, 0x8C, | |
310 | |
311 0x72, 0x91, 0x72, 0x91, 0, 0, 0x6E, 0x92, 0x6F, 0x91, 0, 0, 0, 0, 0x6E, 0x91, 0x71, 0x90, | |
312 0x72, 0x8D, 0x72, 0x90, 0x73, 0x93, 0x73, 0x90, 0x6F, 0x91, 0x73, 0x90, 0x72, 0x8D, 0x6E, 0x91, | |
313 }; | |
1466 | 314 const int paperdoll_shoulder_second_coord[4][17][2] = //dword_4E5270 |
1298 | 315 { |
1466 | 316 0, 0, 0x61, 0x67, 0, 0, 0x64, 0x69, 0x64, 0x68, 0, 0, 0, 0, 0x5E, 0x66, 0x5F, 0x69, |
317 0x55, 0x69, 0x5F, 0x67, 0x5F, 0x68, 0x32, 0x69, 0x64, 0x68, 0x32, 0x69, 0x55, 0x69, 0x5E, 0x66, | |
318 | |
319 0, 0, 0x60, 0x6C, 0, 0, 0x60, 0x6C, 0x5E, 0x69, 0, 0, 0, 0, 0x5D, 0x6A, 0x5B, 0x6A, | |
320 0x5B, 0x6A, 0x59, 0x69, 0x56, 0x68, 0x38, 0x6E, 0x5E, 0x69, 0x38, 0x6E, 0x5B, 0x6A, 0x5D, 0x6A, | |
321 | |
322 0, 0, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x62, 0x89, 0, 0, 0, 0, 0x69, 0x8C, 0x5E, 0x8D, | |
323 0x61, 0x8D, 0x5F, 0x8D, 0x60, 0x8D, 0x2E, 0x8C, 0x62, 0x89, 0x2E, 0x8C, 0x61, 0x8D, 0x69, 0x8C, | |
324 | |
325 0, 0, 0x72, 0x91, 0, 0, 0x72, 0x91, 0x67, 0x8F, 0, 0, 0, 0, 0x6E, 0x91, 0x64, 0x93, | |
326 0x65, 0x8C, 0x65, 0x91, 0x67, 0x91, 0x36, 0x90, 0x67, 0x8F, 0x36, 0x90, 0x65, 0x8C, 0x6E, 0x91, | |
1298 | 327 }; |
328 | |
329 const char *dlad_texnames_by_face[25] = | |
330 { | |
331 "pc01lad", "pc02lad", "pc03lad", "pc04lad", "pc05lad", "pc06lad", | |
332 "pc07lad", "pc08lad", "pc09lad", "pc10lad", "pc11lad", "pc12lad", | |
333 "pc13lad", "pc14lad", "pc15lad", "pc16lad", "pc17lad", "pc18lad", | |
334 "pc19lad", "pc20lad", "pc21lad", "pc22lad", "pc23lad", "pc24lad", | |
335 "pc25lad" | |
336 }; | |
337 const char *dlau_texnames_by_face[25] = | |
338 { | |
339 "pc01lau", "pc02lau", "pc03lau", "pc04lau", "pc05lau", "pc06lau", | |
340 "pc07lau", "pc08lau", "pc09lau", "pc10lau", "pc11lau", "pc12lau", | |
341 "pc13lau", "pc14lau", "pc15lau", "pc16lau", "pc17lau", "pc18lau", | |
342 "pc19lau", "pc20lau", "pc21lau", "pc22lau", "pc23lau", "pc24lau", | |
343 "pc25lau" | |
344 }; | |
345 const char *dbod_texnames_by_face[25] = | |
346 { | |
347 "pc01bod", "pc02bod", "pc03bod", "pc04bod", "pc05bod", "pc06bod", | |
348 "pc07bod", "pc08bod", "pc09bod", "pc10bod", "pc11bod", "pc12bod", | |
349 "pc13bod", "pc14bod", "pc15bod", "pc16bod", "pc17bod", "pc18bod", | |
350 "pc19bod", "pc20bod", "pc21bod", "pc22bod", "pc23bod", "pc24bod", | |
351 "pc25bod" | |
352 }; | |
353 const char *drh_texnames_by_face[25] = | |
354 { | |
355 | |
356 "pc01rh", "pc02rh", "pc03rh", "pc04rh", "pc05rh", "pc06rh", | |
357 "pc07rh", "pc08rh", "pc09rh", "pc10rh", "pc11rh", "pc12rh", | |
358 "pc13rh", "pc14rh", "pc15rh", "pc16rh", "pc17rh", "pc18rh", | |
359 "pc19rh", "pc20rh", "pc21rh", "pc22rh", "pc23rh", "pc24rh", | |
360 "pc25rh" | |
361 }; | |
362 const char *dlh_texnames_by_face[25] = | |
363 { | |
364 "pc01lh", "pc02lh", "pc03lh", "pc04lh", "pc05lh", "pc06lh", | |
365 "pc07lh", "pc08lh", "pc09lh", "pc10lh", "pc11lh", "pc12lh", | |
366 "pc13lh", "pc14lh", "pc15lh", "pc16lh", "pc17lh", "pc18lh", | |
367 "pc19lh", "pc20lh", "pc21lh", "pc22lh", "pc23lh", "pc24lh", | |
368 "pc25lh" | |
369 }; | |
370 const char *dlhu_texnames_by_face[25] = | |
371 { | |
372 "pc01lhu", "pc02lhu", "pc03lhu", "pc04lhu", "pc05lhu", "pc06lhu", | |
373 "pc07lhu", "pc08lhu", "pc09lhu", "pc10lhu", "pc11lhu", "pc12lhu", | |
374 "pc13lhu", "pc14lhu", "pc15lhu", "pc16lhu", "pc17lhu", "pc18lhu", | |
375 "pc19lhu", "pc20lhu", "pc21lhu", "pc22lhu", "pc23lhu", "pc24lhu", | |
376 "pc25lhu" | |
377 }; | |
378 | |
379 const int pArmorSkills[5] = {PLAYER_SKILL_LEATHER, PLAYER_SKILL_CHAIN, PLAYER_SKILL_PLATE, PLAYER_SKILL_SHIELD, PLAYER_SKILL_DODGE}; | |
380 const int pWeaponSkills[9] = {PLAYER_SKILL_AXE, PLAYER_SKILL_BOW, PLAYER_SKILL_DAGGER, PLAYER_SKILL_MACE, PLAYER_SKILL_SPEAR, | |
381 PLAYER_SKILL_STAFF, PLAYER_SKILL_SWORD, PLAYER_SKILL_UNARMED, PLAYER_SKILL_BLASTER}; | |
382 const int pMiscSkills[12] = {PLAYER_SKILL_ALCHEMY, PLAYER_SKILL_ARMSMASTER, PLAYER_SKILL_BODYBUILDING, PLAYER_SKILL_ITEM_ID, PLAYER_SKILL_MONSTER_ID, | |
383 PLAYER_SKILL_LEARNING, PLAYER_SKILL_TRAP_DISARM, PLAYER_SKILL_MEDITATION, PLAYER_SKILL_MERCHANT, PLAYER_SKILL_PERCEPTION, | |
384 PLAYER_SKILL_REPAIR, PLAYER_SKILL_STEALING}; | |
385 const int pMagicSkills[9] = {PLAYER_SKILL_FIRE, PLAYER_SKILL_AIR, PLAYER_SKILL_WATER, PLAYER_SKILL_EARTH, PLAYER_SKILL_SPIRIT, | |
386 PLAYER_SKILL_MIND, PLAYER_SKILL_BODY, PLAYER_SKILL_LIGHT, PLAYER_SKILL_DARK}; | |
387 | |
388 //----- (00421626) -------------------------------------------------------- | |
389 GUIWindow *CharacterUI_Initialize(unsigned int _this) | |
390 { | |
391 GUIWindow *pWindow; // edi@3 | |
392 | |
393 ++pIcons_LOD->uTexturePacksCount; | |
394 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
395 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
396 | |
397 pEventTimer->Pause(); | |
398 pAudioPlayer->StopChannels(-1, -1); | |
399 bRingsShownInCharScreen = false; | |
400 CharacterUI_LoadPaperdollTextures(); | |
401 pCurrentScreen = _this; | |
402 | |
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403 pWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CharacterRecord, uActiveCharacter, 0); |
1298 | 404 pCharacterScreen_StatsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 12, pViewport->uViewportTL_Y + 308, |
405 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureWidth, | |
406 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureHeight, | |
407 1, 0, UIMSG_ClickStatsBtn, 0, 'S', pGlobalTXT_LocalizationStrings[216],// Stats | |
408 pIcons_LOD->GetTexture(papredoll_dbrds[10]), | |
409 pIcons_LOD->GetTexture(papredoll_dbrds[9]), 0); | |
410 pCharacterScreen_SkillsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 102, pViewport->uViewportTL_Y + 308, | |
411 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureWidth, | |
412 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureHeight, | |
413 1, 0, UIMSG_ClickSkillsBtn, 0, 'K', pGlobalTXT_LocalizationStrings[205],//Skills | |
414 pIcons_LOD->GetTexture(papredoll_dbrds[8]), | |
415 pIcons_LOD->GetTexture(papredoll_dbrds[7]), 0); | |
416 pCharacterScreen_InventoryBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 192, pViewport->uViewportTL_Y + 308, | |
417 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureWidth, | |
418 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureHeight, | |
419 1, 0, UIMSG_ClickInventoryBtn, 0, 'I', pGlobalTXT_LocalizationStrings[120], //Inventory | |
420 pIcons_LOD->GetTexture(papredoll_dbrds[6]), | |
421 pIcons_LOD->GetTexture(papredoll_dbrds[5]), 0); | |
422 pCharacterScreen_AwardsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 282, pViewport->uViewportTL_Y + 308, | |
423 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureWidth, | |
424 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureHeight, | |
425 1, 0, UIMSG_ClickAwardsBtn, 0, 'A', pGlobalTXT_LocalizationStrings[22], //Awards | |
426 pIcons_LOD->GetTexture(papredoll_dbrds[4]), | |
427 pIcons_LOD->GetTexture(papredoll_dbrds[3]), 0); | |
428 pCharacterScreen_ExitBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 371, pViewport->uViewportTL_Y + 308, | |
429 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureWidth, | |
430 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureHeight, | |
431 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit | |
432 pIcons_LOD->GetTexture(papredoll_dbrds[2]), | |
433 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0); | |
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434 pWindow->CreateButton(0, 0, 476, 345, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0); |
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435 pCharacterScreen_DetalizBtn = pWindow->CreateButton(600, 300, 30, 30, 1, 0, UIMSG_ChangeDetaliz, 0, 0, pGlobalTXT_LocalizationStrings[64], 0); |
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436 pCharacterScreen_DollBtn = pWindow->CreateButton(476, 0, 164, 345, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0); |
1298 | 437 |
438 pWindow->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0); | |
439 pWindow->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0); | |
440 pWindow->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0); | |
441 pWindow->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0); | |
442 | |
443 pWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, '\t', "", 0); | |
444 FillAwardsData(); | |
445 return pWindow; | |
446 } | |
447 | |
448 //----- (004219BE) -------------------------------------------------------- | |
1455 | 449 GUIWindow *CastSpellInfo::GetCastSpellInInventoryWindow() |
1298 | 450 { |
1455 | 451 GUIWindow *CS_inventory_window; // ebx@1 |
1298 | 452 |
453 pEventTimer->Pause(); | |
454 pAudioPlayer->StopChannels(-1, -1); | |
455 bRingsShownInCharScreen = 0; | |
456 CharacterUI_LoadPaperdollTextures(); | |
457 pCurrentScreen = SCREEN_CASTING; | |
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458 CS_inventory_window = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell_InInventory, (int)this, 0); |
1455 | 459 pCharacterScreen_ExitBtn = CS_inventory_window->CreateButton(394, 318, 75, 33, 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, |
1298 | 460 pGlobalTXT_LocalizationStrings[79], // Close |
461 pIcons_LOD->GetTexture(papredoll_dbrds[2]), | |
462 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0); | |
1455 | 463 CS_inventory_window->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0); |
464 pCharacterScreen_DollBtn = CS_inventory_window->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0); | |
1298 | 465 |
1455 | 466 CS_inventory_window->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0); |
467 CS_inventory_window->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0); | |
468 CS_inventory_window->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0); | |
469 CS_inventory_window->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0); | |
1298 | 470 |
1455 | 471 return CS_inventory_window; |
1298 | 472 } |
473 | |
474 static int CharacterUI_SkillsTab_Draw__DrawSkillTable(Player *player, int x, int y, const int *skill_list, int skill_list_size, int right_margin, const char *skill_group_name) | |
475 { | |
476 int y_offset = y; | |
477 | |
478 sprintf(pTmpBuf.data(), "%s\r%03d%s", skill_group_name, right_margin, pGlobalTXT_LocalizationStrings[131]); //"Level" | |
479 pGUIWindow_CurrentMenu->DrawText(pFontArrus, x, y, ui_character_header_text_color, pTmpBuf.data(), 0, 0, 0); | |
480 | |
481 int num_skills_drawn = 0; | |
1455 | 482 for (int i = 0; i < skill_list_size; ++i) |
1298 | 483 { |
1980 | 484 PLAYER_SKILL_TYPE skill = (PLAYER_SKILL_TYPE)skill_list[i]; |
1298 | 485 for (uint j = 0; j < pGUIWindow_CurrentMenu->uNumControls; ++j) |
486 { | |
1980 | 487 GUIButton* v8 = pGUIWindow_CurrentMenu->pControlsHead; |
1298 | 488 |
489 for (int v7 = j; v7 > 0; --v7) | |
490 v8 = v8->pNext; | |
491 | |
1980 | 492 int v9 = v8->field_1C; |
1298 | 493 if ((short)(v8->field_1C) >= 0) |
494 continue; | |
495 if ( (v9 & 0x7FFF) != skill ) | |
496 continue; | |
497 | |
498 ++num_skills_drawn; | |
499 y_offset = v8->uY; | |
500 | |
1980 | 501 ushort skill_value = player->pActiveSkills[skill]; |
502 int skill_level = skill_value & 0x3F; | |
1298 | 503 |
504 uint skill_color = 0; | |
505 uint skill_mastery_color = 0; | |
506 if (player->uSkillPoints > skill_level) | |
507 skill_color = ui_character_skill_upgradeable_color; | |
508 | |
509 if (pGUIWindow_CurrentMenu->pCurrentPosActiveItem == j) | |
510 { | |
511 if (player->uSkillPoints > skill_level) | |
512 skill_mastery_color = ui_character_bonus_text_color; | |
513 else | |
514 skill_mastery_color = ui_character_skill_default_color; | |
515 skill_color = skill_mastery_color; | |
516 } | |
517 | |
518 if (SkillToMastery(skill_value) == 1) | |
519 { | |
520 sprintfex(pTmpBuf.data(), "%s\r%03d%2d", pSkillNames[skill], right_margin, skill_level); | |
521 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0); | |
522 } | |
523 else | |
524 { | |
525 const char *skill_level_str = nullptr; | |
526 | |
527 switch (SkillToMastery(skill_value)) | |
528 { | |
529 case 4: skill_level_str = pGlobalTXT_LocalizationStrings[96]; break; // "Grand" | |
530 case 3: skill_level_str = pGlobalTXT_LocalizationStrings[432]; break; // Master | |
531 case 2: skill_level_str = pGlobalTXT_LocalizationStrings[433]; break; // Expert | |
532 } | |
533 | |
534 if (!skill_mastery_color) | |
535 skill_mastery_color = ui_character_header_text_color; | |
536 sprintfex(pTmpBuf.data(), "%s \f%05d%s\f%05d\r%03d%2d", pSkillNames[skill], skill_mastery_color, skill_level_str, skill_color, right_margin, skill_level); | |
537 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0); | |
538 } | |
539 } | |
540 } | |
541 | |
542 if (!num_skills_drawn) | |
543 { | |
544 y_offset += LOBYTE(pFontLucida->uFontHeight) - 3; | |
545 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, y_offset, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); //"None" | |
546 } | |
547 | |
548 return y_offset; | |
549 } | |
550 | |
551 //----- (00419719) -------------------------------------------------------- | |
552 void CharacterUI_SkillsTab_Draw(Player *player) | |
553 { | |
554 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_skill", TEXTURE_16BIT_PALETTE)); | |
555 | |
556 sprintfex(pTmpBuf.data(), "%s \f%05d^Pv[%s]\f00000\r177%s: \f%05d%d\f00000", | |
557 pGlobalTXT_LocalizationStrings[206], // Skills for | |
558 ui_character_header_text_color, | |
559 player->pName, | |
560 pGlobalTXT_LocalizationStrings[207], // Skill Points | |
561 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, | |
562 player->uSkillPoints); | |
563 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0); | |
564 | |
565 int y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13; | |
566 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pWeaponSkills, 9, 400, pGlobalTXT_LocalizationStrings[242]); // "Weapons" | |
567 | |
568 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10; | |
569 CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pMagicSkills, 9, 400, pGlobalTXT_LocalizationStrings[138]); // "Magic" | |
570 | |
571 y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13; | |
572 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pArmorSkills, 5, 177, pGlobalTXT_LocalizationStrings[11]); // "Armor" | |
573 | |
574 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10; | |
575 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pMiscSkills, 12, 177, pGlobalTXT_LocalizationStrings[143]); //"Misc" | |
576 } | |
577 | |
578 //----- (0041A000) -------------------------------------------------------- | |
579 void CharacterUI_AwardsTab_Draw(Player *player) | |
580 { | |
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581 int items_per_page; // eax@1 |
1455 | 582 char *v6; // ebx@15 |
583 char Source[100]; // [sp+Ch] [bp-C4h]@1 | |
584 GUIWindow awards_window; // [sp+70h] [bp-60h]@1 | |
1298 | 585 |
586 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_award", TEXTURE_16BIT_PALETTE)); | |
587 sprintfex(pTmpBuf.data(), "%s \f%05d", pGlobalTXT_LocalizationStrings[LOCSTR_AVARDS_FOR], ui_character_header_text_color); | |
588 sprintfex(Source, pGlobalTXT_LocalizationStrings[LOCSTR_S_THE_S], player->pName, pClassNames[player->classType]); | |
589 strcat(pTmpBuf.data(), Source); | |
590 strcat(pTmpBuf.data(), "\f00000"); | |
591 | |
592 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0); | |
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593 items_per_page = books_primary_item_per_page; |
1455 | 594 awards_window.uFrameX = 12; |
595 awards_window.uFrameY = 48; | |
596 awards_window.uFrameWidth = 424; | |
597 awards_window.uFrameHeight = 290; | |
598 awards_window.uFrameZ = 435; | |
599 awards_window.uFrameW = 337; | |
1446 | 600 if (BtnDown_flag && num_achieved_awards + books_primary_item_per_page < full_num_items_in_book) |
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601 items_per_page = books_primary_item_per_page++ + 1; |
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602 if (BtnUp_flag && items_per_page) |
1298 | 603 { |
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604 --items_per_page; |
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605 books_primary_item_per_page = items_per_page; |
1298 | 606 } |
607 | |
1455 | 608 if ( books_page_number < 0 ) |
609 { | |
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610 items_per_page += num_achieved_awards; |
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611 books_primary_item_per_page = items_per_page; |
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612 if ( (signed int)(num_achieved_awards + items_per_page) > full_num_items_in_book ) |
1298 | 613 { |
1460
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614 items_per_page = full_num_items_in_book - num_achieved_awards; |
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615 books_primary_item_per_page = items_per_page; |
1455 | 616 } |
617 } | |
618 else if ( books_page_number > 0 ) | |
619 { | |
1460
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620 items_per_page -= num_achieved_awards; |
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621 books_primary_item_per_page = items_per_page; |
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622 if ( items_per_page < 0 ) |
1455 | 623 { |
1460
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624 items_per_page = 0; |
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625 books_primary_item_per_page = items_per_page; |
1455 | 626 } |
627 } | |
628 BtnDown_flag = 0; | |
629 BtnUp_flag = 0; | |
630 num_achieved_awards = 0; | |
631 books_page_number = 0; | |
1298 | 632 |
1460
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633 for ( int i = items_per_page; i < full_num_items_in_book; ++i) |
1455 | 634 { |
635 v6 = (char *)pAwards[achieved_awards[i]].pText;//(char *)dword_723E80_award_related[v20 / 4]; | |
636 pTmpBuf[0] = 0; | |
637 switch (achieved_awards[i]) | |
638 { | |
639 case Award_Arena_PageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaPageWins); break; | |
640 case Award_Arena_SquireWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaSquireWins); break; | |
641 case Award_Arena_KnightWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaKnightWins); break; | |
642 case Award_Arena_LordWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaLordWins); break; | |
643 case Award_ArcomageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageWins); break; | |
644 case Award_ArcomageLoses: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageLoses); break; | |
645 case Award_Deaths: sprintf(pTmpBuf.data(), v6, pParty->uNumDeaths); break; | |
646 case Award_BountiesCollected: sprintf(pTmpBuf.data(), v6, pParty->uNumBountiesCollected); break; | |
647 case Award_Fine: sprintf(pTmpBuf.data(), v6, pParty->uFine); break; | |
648 case Award_PrisonTerms: sprintf(pTmpBuf.data(), v6, pParty->uNumPrisonTerms); break; | |
649 } | |
1298 | 650 |
1455 | 651 if (*pTmpBuf.data()) |
652 v6 = pTmpBuf.data(); | |
1298 | 653 |
1455 | 654 awards_window.DrawText(pFontArrus, 0, 0, ui_character_award_color[pAwards[achieved_awards[i]].uPriority % 6], v6, 0, 0, 0); |
655 awards_window.uFrameY = pFontArrus->CalcTextHeight(v6, &awards_window, 0, 0) + awards_window.uFrameY + 8; | |
656 if (awards_window.uFrameY > awards_window.uFrameHeight) | |
657 break; | |
1298 | 658 |
1455 | 659 ++num_achieved_awards; |
660 } | |
661 } | |
1298 | 662 |
663 //----- (0041A2C1) -------------------------------------------------------- | |
664 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels) | |
665 { | |
666 if ( (signed int)uNumPixels < 14 ) | |
667 uNumPixels = 14; | |
668 return ((signed int)(uNumPixels - 14) >> 5) + 1; | |
669 } | |
670 | |
671 //----- (0041A556) -------------------------------------------------------- | |
672 void draw_leather() | |
673 { | |
674 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Leather)); | |
675 } | |
676 | |
677 //----- (0041ABFD) -------------------------------------------------------- | |
678 void CharacterUI_CharacterScreen_Draw(Player *player) | |
679 { | |
680 pRenderer->ClearZBuffer(0, 479); | |
681 switch (pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0]) | |
682 { | |
683 case WINDOW_CharacterWindow_Stats: // stats | |
684 CharacterUI_ReleaseButtons(); | |
1458 | 685 ReleaseAwardsScrollBar(); |
1298 | 686 CharacterUI_StatsTab_Draw(player); |
687 pRenderer->DrawTextureIndexed(pCharacterScreen_StatsBtn->uX, | |
688 pCharacterScreen_StatsBtn->uY, | |
689 pIcons_LOD->LoadTexturePtr("ib-cd1-d", TEXTURE_16BIT_PALETTE)); | |
690 break; | |
691 | |
692 case WINDOW_CharacterWindow_Skills: // skills | |
693 if (dword_507CC0_activ_ch != uActiveCharacter) | |
694 { | |
695 CharacterUI_ReleaseButtons(); | |
696 CharacterUI_SkillsTab_CreateButtons(); | |
697 } | |
1458 | 698 ReleaseAwardsScrollBar(); |
1298 | 699 CharacterUI_SkillsTab_Draw(player); |
700 pRenderer->DrawTextureIndexed(pCharacterScreen_SkillsBtn->uX, | |
701 pCharacterScreen_SkillsBtn->uY, | |
702 pIcons_LOD->LoadTexturePtr("ib-cd2-d", TEXTURE_16BIT_PALETTE)); | |
703 break; | |
704 | |
705 case WINDOW_CharacterWindow_Awards: // awards | |
706 CharacterUI_ReleaseButtons(); | |
1458 | 707 ReleaseAwardsScrollBar(); |
1455 | 708 CreateAwardsScrollBar(); |
1298 | 709 CharacterUI_AwardsTab_Draw(player); |
710 pRenderer->DrawTextureIndexed(pCharacterScreen_AwardsBtn->uX, | |
711 pCharacterScreen_AwardsBtn->uY, | |
712 pIcons_LOD->LoadTexturePtr("ib-cd4-d", TEXTURE_16BIT_PALETTE)); | |
713 break; | |
714 | |
715 case WINDOW_CharacterWindow_Inventory: // inventory and other | |
716 CharacterUI_ReleaseButtons(); | |
1458 | 717 ReleaseAwardsScrollBar(); |
1298 | 718 CharacterUI_InventoryTab_Draw(player, false); |
719 pRenderer->DrawTextureIndexed(pCharacterScreen_InventoryBtn->uX, | |
720 pCharacterScreen_InventoryBtn->uY, | |
721 pIcons_LOD->LoadTexturePtr("ib-cd3-d", TEXTURE_16BIT_PALETTE)); | |
722 break; | |
723 | |
724 default: break; | |
725 } | |
726 | |
727 if (bRingsShownInCharScreen) | |
728 CharacterUI_DrawPaperdollWithRingOverlay(player); | |
729 else | |
730 CharacterUI_DrawPaperdoll(player); | |
731 } | |
732 | |
733 //----- (0043CC7C) -------------------------------------------------------- | |
734 void CharacterUI_DrawPaperdoll(Player *player) | |
735 { | |
1455 | 736 ItemGen *item; // edi@38 |
737 int item_X; // ebx@38 | |
738 int index; // eax@65 | |
1298 | 739 int v59; // ebx@129 |
740 unsigned int v75; // ebx@170 | |
2334 | 741 // int pArmorShoulderNum; // eax@197 |
1298 | 742 int v94; // ebx@214 |
1455 | 743 unsigned int v127; // ebx@314 |
744 unsigned int v153; // eax@370 | |
745 char *v166; // [sp-8h] [bp-54h]@16 | |
746 const char *container; // [sp-8h] [bp-54h]@79 | |
747 char *v181; // [sp-8h] [bp-54h]@337 | |
748 int item_Y; // [sp+10h] [bp-3Ch]@38 | |
749 int pBodyComplection; // [sp+24h] [bp-28h]@6 | |
2490 | 750 bool two_handed_left_fist; // [sp+34h] [bp-18h]@361 |
1455 | 751 signed int IsDwarf; // [sp+40h] [bp-Ch]@4 |
1298 | 752 |
753 pIcons_LOD->LoadTexture("sptext01", TEXTURE_16BIT_PALETTE); | |
754 if (player->GetRace() == CHARACTER_RACE_DWARF) | |
755 { | |
756 IsDwarf = 1; | |
757 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 2 : 3; | |
758 } | |
759 else | |
760 { | |
761 IsDwarf = 0; | |
762 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 0 : 1; | |
763 } | |
764 | |
765 int uPlayerID = 0; | |
766 for (uint i = 0; i < 4; ++i) | |
767 if (pPlayers[i + 1] == player) | |
768 { | |
769 uPlayerID = i + 1; | |
770 break; | |
771 } | |
772 | |
773 pRenderer->ResetTextureClipRect(); | |
774 pRenderer->DrawTextureIndexed(467, 0, pIcons_LOD->GetTexture(uTextureID_BACKDOLL));//Подложка | |
775 if ( IsPlayerWearingWatersuit[uPlayerID] )//акваланг | |
776 { | |
777 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1])); | |
778 if ( !bRingsShownInCharScreen ) | |
779 pRenderer->DrawMaskToZBuffer(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]), player->pEquipment.uArmor); | |
1455 | 780 //Рука не занята или ... |
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781 if ( !player->GetItem(&PlayerEquipment::uMainHand) |
1989 | 782 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_TWO_HANDED) |
1817
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783 && (player->GetMainHandItem()->GetItemEquipType() != PLAYER_SKILL_SPEAR |
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Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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changeset
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784 || player->GetItem(&PlayerEquipment::uShield)) ) |
1455 | 785 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1], |
786 pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1])); | |
787 //-----------------------------------------------------(Hand/Рука)--------------------------------------------------------------- | |
1817
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changeset
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788 if ( player->GetItem(&PlayerEquipment::uMainHand) ) |
1298 | 789 { |
1817
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Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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changeset
|
790 item = player->GetMainHandItem(); |
1455 | 791 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX; |
792 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY; | |
793 if ( item->uItemID == 64 ) //blaster | |
1298 | 794 v166 = "item64v1"; |
795 else | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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1702
diff
changeset
|
796 v166 = item->GetIconName(); |
2092 | 797 if ( !( item->uAttributes & ITEM_ENCHANT_ANIMATION ) ) |
1298 | 798 { |
2092 | 799 if ( item->uAttributes & ITEM_BROKEN ) |
1455 | 800 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE))); |
1298 | 801 else |
802 { | |
2092 | 803 if ( item->uAttributes & ITEM_IDENTIFIED ) |
1455 | 804 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE))); |
1298 | 805 else |
1455 | 806 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE))); |
1298 | 807 } |
808 } | |
2092 | 809 if ( item->uAttributes & ITEM_ENCHANT_ANIMATION ) |
1298 | 810 { |
2092 | 811 if ( ( item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_RED ) |
1455 | 812 container = "sptext01"; |
2092 | 813 if ( ( item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_BLUE ) |
1455 | 814 container = "sp28a"; |
2092 | 815 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_GREEN ) |
1455 | 816 container = "sp30a"; |
2092 | 817 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_PURPLE ) |
1455 | 818 container = "sp91a"; |
1298 | 819 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
820 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
821 { | |
822 _50C9A8_item_enchantment_timer = 0; | |
1455 | 823 item->uAttributes &= 0xFFFFFF0Fu; |
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removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
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changeset
|
824 ptr_50C9A4_ItemToEnchant = nullptr; |
1298 | 825 } |
1455 | 826 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)), |
827 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255); | |
1298 | 828 } |
829 if ( !bRingsShownInCharScreen ) | |
1817
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Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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changeset
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830 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)), player->pEquipment.uMainHand); |
1298 | 831 } |
832 } | |
833 else// без акваланга | |
834 { | |
1455 | 835 //----------------(Bow/ Лук)------------------------------------------------- |
1817
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Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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changeset
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836 if ( player->GetItem(&PlayerEquipment::uBow) ) |
1298 | 837 { |
1817
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Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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changeset
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838 item = player->GetBowItem(); |
1455 | 839 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][2][0] - pItemsTable->pItems[item->uItemID].uEquipX; |
840 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][2][1] - pItemsTable->pItems[item->uItemID].uEquipY; | |
2092 | 841 if ( !(item->uAttributes & ITEM_ENCHANT_ANIMATION) )// если не применён закл |
1298 | 842 { |
2092 | 843 if ( item->uAttributes & ITEM_BROKEN ) |
1709
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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changeset
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844 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE))); |
1298 | 845 else |
846 { | |
2092 | 847 if ( !(item->uAttributes & ITEM_IDENTIFIED) )//не опознанный лук зелёный |
1709
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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changeset
|
848 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE))); |
1298 | 849 else // опознанный лук |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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changeset
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850 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE))); |
1298 | 851 } |
852 } | |
853 else | |
854 { | |
2092 | 855 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_RED ) |
1455 | 856 container = "sptext01"; |
2092 | 857 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_BLUE ) |
1455 | 858 container = "sp28a"; |
2092 | 859 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_GREEN ) |
1455 | 860 container = "sp30a"; |
2092 | 861 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_PURPLE ) |
1455 | 862 container = "sp91a"; |
1298 | 863 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
864 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
865 { | |
866 _50C9A8_item_enchantment_timer = 0; | |
1455 | 867 item->uAttributes &= 0xFFFFFF0Fu; |
2369
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changeset
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868 ptr_50C9A4_ItemToEnchant = nullptr; |
1298 | 869 } |
1709
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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changeset
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870 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)), |
1455 | 871 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), |
872 GetTickCount() * 0.1, 0, 255); | |
1298 | 873 } |
874 if ( !bRingsShownInCharScreen ) | |
1709
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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changeset
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875 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)), |
1817
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Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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changeset
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876 player->pEquipment.uBow); |
1298 | 877 } |
1455 | 878 //-----------------------------(Cloak/Плащ)--------------------------------------------------------- |
1817
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changeset
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879 if ( player->GetItem(&PlayerEquipment::uCloak) ) |
1298 | 880 { |
1817
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Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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changeset
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881 item = player->GetCloakItem(); |
1455 | 882 switch ( item->uItemID ) |
1298 | 883 { |
884 case ITEM_RELIC_TWILIGHT: | |
1455 | 885 index = 5; |
1298 | 886 break; |
887 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP: | |
1455 | 888 index = 6; |
1298 | 889 break; |
890 case ITEM_RARE_SUN_CLOAK: | |
1455 | 891 index = 7; |
1298 | 892 break; |
893 case ITEM_RARE_MOON_CLOAK: | |
1455 | 894 index = 8; |
1298 | 895 break; |
896 case ITEM_RARE_VAMPIRES_CAPE: | |
1455 | 897 index = 9; |
1298 | 898 break; |
899 default: | |
1455 | 900 index = item->uItemID - 105; |
1298 | 901 break; |
902 } | |
1455 | 903 if ( index >= 0 && index < 10 ) |
1298 | 904 { |
1455 | 905 item_X = pPaperdoll_BodyX + paperdoll_Cloak[pBodyComplection][index][0]; |
906 item_Y = pPaperdoll_BodyY + paperdoll_Cloak[pBodyComplection][index][1]; | |
2092 | 907 if ( !(item->uAttributes & ITEM_ENCHANT_ANIMATION) ) |
1298 | 908 { |
2092 | 909 if ( item->uAttributes & ITEM_BROKEN ) |
1455 | 910 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index])); |
1298 | 911 else |
1455 | 912 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index])); |
1298 | 913 } |
914 else | |
915 { | |
2092 | 916 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_RED ) |
1455 | 917 container = "sptext01"; |
2092 | 918 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_BLUE ) |
1455 | 919 container = "sp28a"; |
2092 | 920 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_GREEN ) |
1455 | 921 container = "sp30a"; |
2092 | 922 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_PURPLE ) |
1455 | 923 container = "sp91a"; |
1298 | 924 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
925 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
926 { | |
927 _50C9A8_item_enchantment_timer = 0; | |
1455 | 928 item->uAttributes &= 0xFFFFFF0Fu; |
2369
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changeset
|
929 ptr_50C9A4_ItemToEnchant = nullptr; |
1298 | 930 } |
1455 | 931 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]), |
932 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255); | |
1298 | 933 } |
934 if ( !bRingsShownInCharScreen ) | |
1455 | 935 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]), |
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936 player->pEquipment.uCloak); |
1298 | 937 } |
938 } | |
1455 | 939 //-------------------------------(Paperdoll/Кукла)------------------------------------------- |
940 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1])); | |
941 //-------------------------------(Armor/Броня)----------------------------------------------- | |
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942 if ( player->GetItem(&PlayerEquipment::uArmor) ) |
1298 | 943 { |
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944 item = player->GetArmorItem(); |
1455 | 945 switch ( item->uItemID ) |
1298 | 946 { |
1648 | 947 case ITEM_ARTIFACT_GOVERNORS_ARMOR: |
1455 | 948 index = 15; |
1298 | 949 break; |
950 case ITEM_ARTIFACT_YORUBA: | |
1455 | 951 index = 14; |
1298 | 952 break; |
953 case ITEM_RELIC_HARECS_LEATHER: | |
1455 | 954 index = 13; |
1298 | 955 break; |
956 case ITEM_ELVEN_CHAINMAIL: | |
1455 | 957 index = 16; |
1298 | 958 break; |
959 default: | |
1455 | 960 index = item->uItemID - 66; |
1298 | 961 break; |
962 } | |
1455 | 963 if ( index >= 0 && index < 17 ) |
1298 | 964 { |
1466 | 965 item_X = pPaperdoll_BodyX + paperdoll_Armor_Coord[pBodyComplection][index][0]; |
966 item_Y = pPaperdoll_BodyY + paperdoll_Armor_Coord[pBodyComplection][index][1]; | |
2092 | 967 if ( !(item->uAttributes & ITEM_ENCHANT_ANIMATION) ) |
1298 | 968 { |
2092 | 969 if ( item->uAttributes & ITEM_BROKEN ) |
1455 | 970 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][0])); |
1298 | 971 else |
972 { | |
2092 | 973 if ( !(item->uAttributes & ITEM_IDENTIFIED) ) |
1455 | 974 pRenderer->DrawTransparentGreenShade(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]]); |
1298 | 975 else |
1455 | 976 pRenderer->DrawTextureTransparent(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]]); |
1298 | 977 } |
978 } | |
979 else | |
980 { | |
2092 | 981 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_RED ) |
1455 | 982 container = "sptext01"; |
2092 | 983 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_BLUE ) |
1455 | 984 container = "sp28a"; |
2092 | 985 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_GREEN ) |
1455 | 986 container = "sp30a"; |
2092 | 987 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_PURPLE ) |
1455 | 988 container = "sp91a"; |
1298 | 989 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
990 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
991 { | |
992 _50C9A8_item_enchantment_timer = 0; | |
1455 | 993 item->uAttributes &= 0xFFFFFF0Fu; |
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994 ptr_50C9A4_ItemToEnchant = nullptr; |
1298 | 995 } |
1455 | 996 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][0]), |
997 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255); | |
1298 | 998 } |
1455 | 999 |
1298 | 1000 if ( !bRingsShownInCharScreen ) |
1455 | 1001 pRenderer->DrawMaskToZBuffer(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]], |
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1002 player->pEquipment.uArmor); |
1298 | 1003 } |
1004 } | |
1455 | 1005 //----------------------------------(End of Armor/Конец Брони)------------------------------------------ |
1006 //----------------------------------(Boot/Обувь)-------------------------------------------------------- | |
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1007 if ( player->GetItem(&PlayerEquipment::uBoot) ) |
1298 | 1008 { |
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1009 item = player->GetBootItem(); |
1455 | 1010 switch ( item->uItemID ) |
1298 | 1011 { |
1455 | 1012 case ITEM_ARTIFACT_HERMES_SANDALS: |
1013 index = 5; | |
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1014 v59 = papredoll_flying_feet[player->uCurrentFace]; |
1298 | 1015 break; |
1455 | 1016 case ITEM_ARTIFACT_LEAGUE_BOOTS: |
1017 index = 6; | |
1298 | 1018 v59 = paperdoll_boots_texture[pBodyComplection][5]; |
1019 break; | |
1020 default: | |
1455 | 1021 index = item->uItemID - 115; |
1022 v59 = paperdoll_boots_texture[pBodyComplection][index]; | |
1298 | 1023 break; |
1024 } | |
1455 | 1025 if ( index >= 0 && index < 7 ) |
1298 | 1026 { |
1455 | 1027 item_X = pPaperdoll_BodyX + paperdoll_Boot[pBodyComplection][index][0]; |
1028 item_Y = pPaperdoll_BodyY + paperdoll_Boot[pBodyComplection][index][1]; | |
2092 | 1029 if ( !(item->uAttributes & ITEM_ENCHANT_ANIMATION) ) |
1298 | 1030 { |
2092 | 1031 if ( item->uAttributes & ITEM_BROKEN ) |
1455 | 1032 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v59)); |
1298 | 1033 else |
1034 { | |
2092 | 1035 if ( item->uAttributes & ITEM_IDENTIFIED ) |
1455 | 1036 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v59)); |
1298 | 1037 else |
1455 | 1038 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v59)); |
1298 | 1039 } |
1040 } | |
1041 else | |
1042 { | |
2092 | 1043 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_RED ) |
1455 | 1044 container = "sptext01"; |
2092 | 1045 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_BLUE ) |
1455 | 1046 container = "sp28a"; |
2092 | 1047 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_GREEN ) |
1455 | 1048 container = "sp30a"; |
2092 | 1049 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_PURPLE ) |
1455 | 1050 container = "sp91a"; |
1298 | 1051 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
1052 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1053 { | |
1054 _50C9A8_item_enchantment_timer = 0; | |
1455 | 1055 item->uAttributes &= 0xFFFFFF0Fu; |
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1056 ptr_50C9A4_ItemToEnchant = nullptr; |
1298 | 1057 } |
1455 | 1058 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v59), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), |
1059 GetTickCount() * 0.1, 0, 255); | |
1298 | 1060 } |
1061 if ( !bRingsShownInCharScreen ) | |
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1062 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v59), player->pEquipment.uBoot); |
1298 | 1063 } |
1064 } | |
1455 | 1065 //--------------------------------------------(Hand/Рука)------------------------------------------------------ |
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1066 if ( !player->GetItem(&PlayerEquipment::uMainHand) |
1989 | 1067 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_TWO_HANDED) |
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1068 && (player->GetMainHandItem()->GetPlayerSkillType() != PLAYER_SKILL_SPEAR |
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1069 || player->GetItem(&PlayerEquipment::uShield)) ) |
1455 | 1070 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0], |
1071 pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1])); | |
1072 //--------------------------------------------(Belt/Пояс)------------------------------------------------------- | |
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1073 if ( player->GetItem(&PlayerEquipment::uBelt)) |
1455 | 1074 { |
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1075 item = player->GetBeltItem(); |
1455 | 1076 switch ( item->uItemID ) |
1298 | 1077 { |
1078 case ITEM_RILIC_TITANS_BELT: | |
1455 | 1079 index = 5; |
1298 | 1080 break; |
1081 case ITEM_ARTIFACT_HEROS_BELT: | |
1455 | 1082 index = 6; |
1298 | 1083 break; |
1084 default: | |
1455 | 1085 index = item->uItemID - 100; |
1298 | 1086 break; |
1087 } | |
1455 | 1088 if ( index >= 0 && index < 7 ) |
1298 | 1089 { |
1455 | 1090 item_X = pPaperdoll_BodyX + paperdoll_Belt[pBodyComplection][index][0]; |
1091 item_Y = pPaperdoll_BodyY + paperdoll_Belt[pBodyComplection][index][1]; | |
1092 if ( IsDwarf != 1 || index == 5 ) | |
1093 v75 = paperdoll_belt_texture[pBodyComplection][index]; | |
1298 | 1094 else |
1455 | 1095 v75 = paperdoll_belt_texture[pBodyComplection - 2][index]; |
2092 | 1096 if ( !(item->uAttributes & ITEM_ENCHANT_ANIMATION) ) |
1298 | 1097 { |
2092 | 1098 if ( item->uAttributes & ITEM_BROKEN ) |
1455 | 1099 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v75)); |
1298 | 1100 else |
1101 { | |
2092 | 1102 if ( item->uAttributes & ITEM_IDENTIFIED ) |
1455 | 1103 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v75)); |
1298 | 1104 else |
1455 | 1105 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v75)); |
1298 | 1106 } |
1107 if ( !bRingsShownInCharScreen ) | |
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1108 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v75), player->pEquipment.uBelt); |
1298 | 1109 } |
1110 else | |
1111 { | |
2092 | 1112 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_RED ) |
1455 | 1113 container = "sptext01"; |
2092 | 1114 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_BLUE ) |
1455 | 1115 container = "sp28a"; |
2092 | 1116 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_GREEN ) |
1455 | 1117 container = "sp30a"; |
2092 | 1118 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_PURPLE ) |
1455 | 1119 container = "sp91a"; |
1298 | 1120 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
1121 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1122 { | |
1123 _50C9A8_item_enchantment_timer = 0; | |
1455 | 1124 item->uAttributes &= 0xFFFFFF0Fu; |
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1125 ptr_50C9A4_ItemToEnchant = nullptr; |
1298 | 1126 } |
1455 | 1127 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v75), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), |
1128 GetTickCount() * 0.1, 0, 255); | |
1298 | 1129 } |
1130 } | |
1131 } | |
2490 | 1132 |
1466 | 1133 //--------------------------------(Shoulder/Плечи)--------------------------------------------- |
1822 | 1134 if (player->GetItem(&PlayerEquipment::uArmor)) |
1466 | 1135 { |
1822 | 1136 item = player->GetArmorItem(); |
1137 switch ( item->uItemID ) | |
1138 { | |
1648 | 1139 case ITEM_ARTIFACT_GOVERNORS_ARMOR: |
1466 | 1140 index = 15; |
1141 break; | |
1142 case ITEM_ARTIFACT_YORUBA: | |
1143 index = 14; | |
1144 break; | |
1145 case ITEM_RELIC_HARECS_LEATHER: | |
1146 index = 13; | |
1147 break; | |
1148 case ITEM_ELVEN_CHAINMAIL: | |
1149 index = 16; | |
1150 break; | |
1151 default: | |
1152 index = item->uItemID - 66; | |
1153 break; | |
1822 | 1154 } |
1155 if ( index >= 0 && index < 17 ) | |
1466 | 1156 { |
1822 | 1157 if ( player->GetItem(&PlayerEquipment::uMainHand) |
1989 | 1158 && (player->GetMainHandItem()->GetItemEquipType() == EQUIP_TWO_HANDED |
1822 | 1159 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR |
1160 && !player->GetItem(&PlayerEquipment::uShield) ))//без щита | |
1466 | 1161 { |
1822 | 1162 v94 = paperdoll_armor_texture[pBodyComplection][index][2]; |
1163 if ( paperdoll_armor_texture[pBodyComplection][index][2] == pIcons_LOD->FindTextureByName("pending") ) | |
1466 | 1164 { |
1822 | 1165 v94 = paperdoll_armor_texture[pBodyComplection][index][1]; |
1166 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0]; | |
1167 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1]; | |
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|
1168 } |
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1169 else |
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1170 { |
1822 | 1171 item_X = pPaperdoll_BodyX + paperdoll_shoulder_second_coord[pBodyComplection][index][0]; |
1172 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_second_coord[pBodyComplection][index][1]; | |
1173 } | |
1174 if ( v94 != pIcons_LOD->FindTextureByName("pending") ) | |
1175 { | |
2092 | 1176 if ( !(item->uAttributes & ITEM_ENCHANT_ANIMATION) ) |
1466 | 1177 { |
2092 | 1178 if ( item->uAttributes & ITEM_BROKEN ) |
1822 | 1179 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v94)); |
1180 else | |
1181 { | |
2092 | 1182 if ( item->uAttributes & ITEM_IDENTIFIED ) |
1822 | 1183 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v94)); |
1184 else | |
1185 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v94)); | |
1186 } | |
1187 } | |
1188 else | |
1189 { | |
1190 if ( paperdoll_armor_texture[pBodyComplection][index][2] != pIcons_LOD->FindTextureByName("pending") ) | |
1466 | 1191 { |
2092 | 1192 if ( item->uAttributes & ITEM_ENCHANT_ANIMATION ) |
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1193 { |
2092 | 1194 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_RED ) |
1822 | 1195 container = "sptext01"; |
2092 | 1196 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_BLUE ) |
1822 | 1197 container = "sp28a"; |
2092 | 1198 if ( ( item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_GREEN ) |
1822 | 1199 container = "sp30a"; |
2092 | 1200 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_PURPLE ) |
1822 | 1201 container = "sp91a"; |
1202 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; | |
1203 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1204 { | |
1205 _50C9A8_item_enchantment_timer = 0; | |
1206 item->uAttributes &= 0xFFFFFF0Fu; | |
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1207 ptr_50C9A4_ItemToEnchant = nullptr; |
1822 | 1208 } |
1209 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v94), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), | |
1210 GetTickCount() * 0.1, 0, 255); | |
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|
1211 } |
1466 | 1212 } |
1213 } | |
1214 } | |
1215 } | |
1822 | 1216 else//без ничего или с щитом |
1466 | 1217 { |
1822 | 1218 //v94 = paperdoll_armor_texture[pBodyComplection][index][1]; |
1219 if ( paperdoll_armor_texture[pBodyComplection][index][1] != pIcons_LOD->FindTextureByName("pending") ) | |
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1220 { |
1822 | 1221 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0]; |
1222 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1]; | |
2092 | 1223 if ( !(item->uAttributes & ITEM_ENCHANT_ANIMATION) ) |
1822 | 1224 { |
2092 | 1225 if ( item->uAttributes & ITEM_BROKEN ) |
1822 | 1226 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1])); |
1227 else | |
1228 { | |
2092 | 1229 if ( item->uAttributes & ITEM_IDENTIFIED ) |
1822 | 1230 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1])); |
1231 else | |
1232 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1])); | |
1233 } | |
1234 } | |
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1235 else |
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1236 { |
2092 | 1237 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_RED ) |
1822 | 1238 container = "sptext01"; |
2092 | 1239 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_BLUE ) |
1822 | 1240 container = "sp28a"; |
2092 | 1241 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_GREEN ) |
1822 | 1242 container = "sp30a"; |
2092 | 1243 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_PURPLE ) |
1822 | 1244 container = "sp91a"; |
1245 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; | |
1246 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1247 { | |
1248 _50C9A8_item_enchantment_timer = 0; | |
1249 item->uAttributes &= 0xFFFFFF0Fu; | |
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1250 ptr_50C9A4_ItemToEnchant = nullptr; |
1822 | 1251 } |
1252 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]), | |
1253 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255); | |
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1254 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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1255 } |
1466 | 1256 } |
1257 } | |
1258 } | |
1455 | 1259 //----------------------------------------------(Cloak collar/воротник плаща)------------------------------------- |
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1260 if ( player->GetItem(&PlayerEquipment::uCloak) ) |
1298 | 1261 { |
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1262 item = player->GetCloakItem(); |
1455 | 1263 switch ( item->uItemID ) |
1298 | 1264 { |
1455 | 1265 case ITEM_RELIC_TWILIGHT: |
1266 index = 5; | |
1298 | 1267 break; |
1455 | 1268 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP: |
1269 index = 6; | |
1298 | 1270 break; |
1455 | 1271 case ITEM_RARE_SUN_CLOAK: |
1272 index = 7; | |
1298 | 1273 break; |
1455 | 1274 case ITEM_RARE_MOON_CLOAK: |
1275 index = 8; | |
1298 | 1276 break; |
1455 | 1277 case ITEM_RARE_VAMPIRES_CAPE: |
1278 index = 9; | |
1298 | 1279 break; |
1280 default: | |
1455 | 1281 index = item->uItemID - 105; |
1298 | 1282 } |
1455 | 1283 if ( index >= 0 && index < 10 ) |
1298 | 1284 { |
1455 | 1285 item_X = pPaperdoll_BodyX + paperdoll_CloakCollar[pBodyComplection][index][0]; |
1286 item_Y = pPaperdoll_BodyY + paperdoll_CloakCollar[pBodyComplection][index][1]; | |
1287 if ( paperdoll_cloak_collar_texture[pBodyComplection][index] != pIcons_LOD->FindTextureByName("pending") ) | |
1298 | 1288 { |
2092 | 1289 if ( !(item->uAttributes & ITEM_ENCHANT_ANIMATION) ) |
1298 | 1290 { |
2092 | 1291 if ( item->uAttributes & ITEM_BROKEN ) |
1455 | 1292 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index])); |
1298 | 1293 else |
1455 | 1294 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index])); |
1298 | 1295 if ( !bRingsShownInCharScreen ) |
1455 | 1296 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]), |
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1297 player->pEquipment.uCloak); |
1298 | 1298 } |
1299 else | |
1300 { | |
2092 | 1301 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_RED ) |
1455 | 1302 container = "sptext01"; |
2092 | 1303 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_BLUE ) |
1455 | 1304 container = "sp28a"; |
2092 | 1305 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_GREEN ) |
1455 | 1306 container = "sp30a"; |
2092 | 1307 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_PURPLE ) |
1455 | 1308 container = "sp91a"; |
1298 | 1309 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
1310 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1311 { | |
1312 _50C9A8_item_enchantment_timer = 0; | |
1455 | 1313 item->uAttributes &= 0xFFFFFF0Fu; |
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1314 ptr_50C9A4_ItemToEnchant = nullptr; |
1298 | 1315 } |
1455 | 1316 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]), |
1317 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255); | |
1298 | 1318 } |
1319 } | |
1320 } | |
1321 } | |
1455 | 1322 //--------------------------------------------(Beards/Борода)------------------------------------------------------- |
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1323 if ( player->uCurrentFace == 12 || player->uCurrentFace == 13 ) |
1298 | 1324 { |
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1325 if ( papredoll_dbrds[player->uCurrentFace] != pIcons_LOD->FindTextureByName("Pending") ) |
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1326 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_Beards[2 * player->uCurrentFace - 24], |
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1327 pPaperdoll_BodyY + pPaperdoll_Beards[2 * player->uCurrentFace - 23], |
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1328 pIcons_LOD->GetTexture(papredoll_dbrds[player->uCurrentFace])); |
1298 | 1329 } |
1455 | 1330 //--------------------------------------------(Helm/Шлем)------------------------------------------------------------ |
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1331 if ( player->GetItem(&PlayerEquipment::uHelm) ) |
1298 | 1332 { |
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1333 item = player->GetHelmItem(); |
1455 | 1334 switch ( item->uItemID ) |
1298 | 1335 { |
1455 | 1336 case ITEM_RELIC_TALEDONS_HELM: |
1337 index = 11; | |
1298 | 1338 break; |
1455 | 1339 case ITEM_RELIC_SCHOLARS_CAP: |
1340 index = 12; | |
1298 | 1341 break; |
1455 | 1342 case ITEM_RELIC_PHYNAXIAN_CROWN: |
1343 index = 13; | |
1298 | 1344 break; |
1455 | 1345 case ITEM_ARTIFACT_MINDS_EYE: |
1346 index = 14; | |
1298 | 1347 break; |
1455 | 1348 case ITEM_RARE_SHADOWS_MASK: |
1349 index = 15; | |
1298 | 1350 break; |
1351 default: | |
1455 | 1352 index = item->uItemID - 89; |
1298 | 1353 } |
1455 | 1354 if ( index >= 0 && index < 16 ) |
1298 | 1355 { |
1455 | 1356 item_X = pPaperdoll_BodyX + paperdoll_Helm[pBodyComplection][index][0]; |
1357 item_Y = pPaperdoll_BodyY + paperdoll_Helm[pBodyComplection][index][1]; | |
1358 if ( IsDwarf != 1 || item->uItemID != 92 ) | |
1359 v127 = paperdoll_helm_texture[player->GetSexByVoice()][index]; | |
1298 | 1360 else |
1361 v127 = papredoll_dbrds[11]; | |
2092 | 1362 if ( item->uAttributes & ITEM_ENCHANT_ANIMATION ) |
1298 | 1363 { |
2092 | 1364 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_RED ) |
1455 | 1365 container = "sptext01"; |
2092 | 1366 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_BLUE ) |
1455 | 1367 container = "sp28a"; |
2092 | 1368 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_GREEN ) |
1455 | 1369 container = "sp30a"; |
2092 | 1370 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_PURPLE ) |
1455 | 1371 container = "sp91a"; |
1298 | 1372 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
1373 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1374 { | |
1375 _50C9A8_item_enchantment_timer = 0; | |
1455 | 1376 item->uAttributes &= 0xFFFFFF0Fu; |
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1377 ptr_50C9A4_ItemToEnchant = nullptr; |
1298 | 1378 } |
1455 | 1379 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v127), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), |
1380 GetTickCount() * 0.1, 0, 255); | |
1298 | 1381 } |
1382 else | |
1383 { | |
2093 | 1384 if ( item->uAttributes & ITEM_BROKEN ) |
1455 | 1385 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v127)); |
1298 | 1386 else |
1387 { | |
2093 | 1388 if ( item->uAttributes & ITEM_IDENTIFIED ) |
1455 | 1389 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v127)); |
1298 | 1390 else |
1455 | 1391 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v127)); |
1298 | 1392 } |
1393 } | |
1394 if ( !bRingsShownInCharScreen ) | |
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1395 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v127), player->pEquipment.uHelm); |
1298 | 1396 } |
1397 } | |
1455 | 1398 //------------------------------------------------(Hand3/Рука3)------------------------------------------- |
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1399 if ( player->GetItem(&PlayerEquipment::uMainHand) ) |
1298 | 1400 { |
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1401 item = player->GetMainHandItem(); |
1455 | 1402 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX; |
1403 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY; | |
1404 if ( item->uItemID == 64 ) | |
1298 | 1405 v181 = "item64v1"; |
1406 else | |
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1407 v181 = item->GetIconName(); |
2092 | 1408 if ( !(item->uAttributes & ITEM_ENCHANT_ANIMATION) ) |
1298 | 1409 { |
2092 | 1410 if ( item->uAttributes & ITEM_BROKEN ) |
1455 | 1411 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE))); |
1298 | 1412 else |
1413 { | |
2092 | 1414 if ( item->uAttributes & ITEM_IDENTIFIED ) |
1455 | 1415 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE))); |
1298 | 1416 else |
1455 | 1417 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE))); |
1298 | 1418 } |
1419 } | |
1420 else | |
1421 { | |
2092 | 1422 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_RED ) |
1455 | 1423 container = "sptext01"; |
2092 | 1424 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_BLUE ) |
1455 | 1425 container = "sp28a"; |
2092 | 1426 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_GREEN ) |
1455 | 1427 container = "sp30a"; |
2092 | 1428 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_PURPLE ) |
1455 | 1429 container = "sp91a"; |
1298 | 1430 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
1431 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1432 { | |
1433 _50C9A8_item_enchantment_timer = 0; | |
1455 | 1434 item->uAttributes &= 0xFFFFFF0Fu; |
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1435 ptr_50C9A4_ItemToEnchant = nullptr; |
1298 | 1436 } |
1455 | 1437 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)), |
1438 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255); | |
1298 | 1439 } |
1440 if ( !bRingsShownInCharScreen ) | |
1455 | 1441 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)), |
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1442 player->pEquipment.uMainHand); |
1298 | 1443 } |
1455 | 1444 //--------------------------------------------------(Shield/Щит)--------------------------------------------- |
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1445 if ( player->GetItem(&PlayerEquipment::uShield) ) |
1298 | 1446 { |
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1447 item = player->GetOffHandItem(); |
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1448 if ( item->GetPlayerSkillType() == PLAYER_SKILL_DAGGER |
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1449 || item->GetPlayerSkillType() == PLAYER_SKILL_SWORD ) |
1298 | 1450 { |
1455 | 1451 //v151 = item->uItemID - 400; |
1452 item_X = 596; | |
2490 | 1453 two_handed_left_fist = true; |
1455 | 1454 switch ( item->uItemID ) |
1298 | 1455 { |
1456 case 400: | |
1455 | 1457 item_Y = 86; |
1298 | 1458 break; |
1459 case 403: | |
1455 | 1460 item_Y = 28; |
1298 | 1461 break; |
1462 case 415: | |
1455 | 1463 item_X = 595; |
1464 item_Y = 33; | |
1298 | 1465 break; |
1466 default: | |
1455 | 1467 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX; |
1468 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY; | |
1298 | 1469 break; |
1470 } | |
1471 } | |
1472 else | |
1473 { | |
2490 | 1474 two_handed_left_fist = false; |
1455 | 1475 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX; |
1476 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY; | |
1298 | 1477 } |
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1478 v153 = pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE); |
2092 | 1479 if ( !(item->uAttributes & ITEM_ENCHANT_ANIMATION) ) |
1298 | 1480 { |
2092 | 1481 if ( item->uAttributes & ITEM_BROKEN ) |
1455 | 1482 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v153)); |
1298 | 1483 else |
1484 { | |
1455 | 1485 //v160 = (char *)pIcons_LOD->GetTexture(v153); |
2092 | 1486 if ( !(item->uAttributes & ITEM_IDENTIFIED) ) |
2490 | 1487 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v153)); |
1298 | 1488 else |
1455 | 1489 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v153)); |
1298 | 1490 } |
1491 } | |
1492 else | |
1493 { | |
2092 | 1494 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_RED ) |
1455 | 1495 container = "sptext01"; |
2092 | 1496 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_BLUE ) |
1455 | 1497 container = "sp28a"; |
2092 | 1498 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_GREEN ) |
1455 | 1499 container = "sp30a"; |
2092 | 1500 if ( (item->uAttributes & ITEM_ENCHANT_ANIMATION) == ITEM_AURA_EFFECT_PURPLE ) |
1455 | 1501 container = "sp91a"; |
1298 | 1502 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
1503 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1504 { | |
1505 _50C9A8_item_enchantment_timer = 0; | |
1455 | 1506 item->uAttributes &= 0xFFFFFF0Fu; |
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1507 ptr_50C9A4_ItemToEnchant = nullptr; |
1298 | 1508 } |
1455 | 1509 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v153), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), |
1510 GetTickCount() * 0.1, 0, 255); | |
2490 | 1511 } |
1512 if ( two_handed_left_fist )//two-handed - left fist/двуручие - левая кисть | |
1513 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[pBodyComplection][0], | |
1298 | 1514 pPaperdoll_BodyY + pPaperdollLeftEmptyHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlhs[uPlayerID - 1])); |
1515 if ( !bRingsShownInCharScreen ) | |
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1516 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v153), player->pEquipment.uShield); |
1298 | 1517 } |
1518 } | |
2490 | 1519 //--------------------------------------------------------(RightHand/Правая кисть)-------------------------------------------------- |
1298 | 1520 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_RightHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_RightHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_drhs[uPlayerID - 1])); |
2490 | 1521 //---------------------------------------------(two-handed - hand/Двуручие - рука)-------------------------------------------------- |
1522 if ( player->GetItem(&PlayerEquipment::uMainHand) ) | |
1523 { | |
1524 if ( player->GetMainHandItem()->GetItemEquipType() == EQUIP_TWO_HANDED | |
1525 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR | |
1526 && !player->GetItem(&PlayerEquipment::uShield) ) | |
1527 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0], | |
1528 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlaus[uPlayerID - 1])); | |
1529 } | |
1530 //--------------------------------------------------------(two-handed - fist/двуручие - кисть)---------------------------------------------------- | |
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1531 if ( player->GetItem(&PlayerEquipment::uMainHand)) |
1298 | 1532 { |
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1533 item = player->GetMainHandItem(); |
1989 | 1534 if ( item->GetItemEquipType() == EQUIP_TWO_HANDED |
1717 | 1535 || item->GetPlayerSkillType() == PLAYER_SKILL_SPEAR |
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1536 && !player->GetItem(&PlayerEquipment::uShield) ) |
1298 | 1537 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0], |
1538 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1], | |
1539 pIcons_LOD->GetTexture(papredoll_dlhus[uPlayerID - 1])); | |
1540 } | |
1541 if ( !bRingsShownInCharScreen )//рисование лупы | |
1542 pRenderer->DrawTextureTransparent(603, 299, pIcons_LOD->GetTexture(uTextureID_MAGNIF_B)); | |
1543 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_right_panel_loop));//обрамление | |
1544 } | |
1545 | |
1546 //----- (0041A2D1) -------------------------------------------------------- | |
1547 void CharacterUI_InventoryTab_Draw(Player *player, bool a2) | |
1548 { | |
1466 | 1549 Texture *pTexture; // esi@6 |
2334 | 1550 // int v13; // eax@13 |
2114 | 1551 //int v15; // eax@13 |
1466 | 1552 unsigned int v17; // edi@15 |
1553 unsigned int uCellX; // [sp+30h] [bp-8h]@5 | |
1554 unsigned int uCellY; // [sp+34h] [bp-4h]@5 | |
1298 | 1555 |
1556 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_CharacterUI_InventoryBackground)); | |
1557 if (a2) | |
1558 pRenderer->DrawTextureIndexed(8, 305, pIcons_LOD->LoadTexturePtr("fr_strip", TEXTURE_16BIT_PALETTE)); | |
1559 for (uint i = 0; i < 126; ++i) | |
1560 { | |
1466 | 1561 if ( player->pInventoryMatrix[i] <= 0 ) |
1298 | 1562 continue; |
1466 | 1563 if ( !player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uItemID ) |
1298 | 1564 continue; |
1565 uCellY = 32 * (i / 14) + 17; | |
1566 uCellX = 32 * (i % 14) + 14; | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1702
diff
changeset
|
1567 uint item_texture_id = pIcons_LOD->LoadTexture(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].GetIconName(), TEXTURE_16BIT_PALETTE); |
1466 | 1568 pTexture = pIcons_LOD->GetTexture(item_texture_id); |
1569 if (pTexture->uTextureWidth < 14) | |
1570 pTexture->uTextureWidth = 14; | |
1571 if ( (pTexture->uTextureWidth - 14) / 32 == 0 && pTexture->uTextureWidth < 32) | |
1572 uCellX += (32 - pTexture->uTextureWidth) / 2; | |
2114 | 1573 //v13 = pTexture->uTextureWidth - 14; |
1574 //LOBYTE(v13) = v13 & 0xE0; | |
1575 //v15 = v13 + 32; | |
1466 | 1576 if (pTexture->uTextureHeight < 14 ) |
1577 pTexture->uTextureHeight = 14; | |
2114 | 1578 v17 = uCellX + (( (int)((pTexture->uTextureWidth - 14) & 0xE0) + 32 - pTexture->uTextureWidth) / 2) |
1579 + pSRZBufferLineOffsets[uCellY + (( (int)((pTexture->uTextureHeight - 14) & 0xFFFFFFE0) - pTexture->uTextureHeight + 32) / 2)]; //added typecast. without it the value in the brackets got cat to unsigned which messed stuff up | |
2092 | 1580 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & ITEM_ENCHANT_ANIMATION) |
1298 | 1581 { |
1978
2233efdc8d00
fixing wrong shape of element being enchanted in inventory
Grumpy7
parents:
1861
diff
changeset
|
1582 Texture *loadedTextureptr = nullptr; |
2092 | 1583 switch (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & ITEM_ENCHANT_ANIMATION) |
1298 | 1584 { |
1978
2233efdc8d00
fixing wrong shape of element being enchanted in inventory
Grumpy7
parents:
1861
diff
changeset
|
1585 case ITEM_AURA_EFFECT_RED: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break; |
2233efdc8d00
fixing wrong shape of element being enchanted in inventory
Grumpy7
parents:
1861
diff
changeset
|
1586 case ITEM_AURA_EFFECT_BLUE: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break; |
2233efdc8d00
fixing wrong shape of element being enchanted in inventory
Grumpy7
parents:
1861
diff
changeset
|
1587 case ITEM_AURA_EFFECT_GREEN: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break; |
2233efdc8d00
fixing wrong shape of element being enchanted in inventory
Grumpy7
parents:
1861
diff
changeset
|
1588 case ITEM_AURA_EFFECT_PURPLE: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break; |
1298 | 1589 } |
1590 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; | |
1591 if (_50C9A8_item_enchantment_timer <= 0) | |
1592 { | |
1593 _50C9A8_item_enchantment_timer = 0; | |
1466 | 1594 LOBYTE(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes) &= 0xF; |
2369
bddcaf5d5db2
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents:
2348
diff
changeset
|
1595 ptr_50C9A4_ItemToEnchant = nullptr; |
1298 | 1596 } |
1978
2233efdc8d00
fixing wrong shape of element being enchanted in inventory
Grumpy7
parents:
1861
diff
changeset
|
1597 |
2233efdc8d00
fixing wrong shape of element being enchanted in inventory
Grumpy7
parents:
1861
diff
changeset
|
1598 pRenderer->DrawAura(uCellX, uCellY, pTexture, loadedTextureptr, GetTickCount() * 0.1, 0, 255); |
1466 | 1599 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]); |
1298 | 1600 } |
1601 else | |
1602 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1545
diff
changeset
|
1603 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsIdentified() || pCurrentScreen != SCREEN_HOUSE) |
1298 | 1604 { |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1545
diff
changeset
|
1605 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsBroken()) |
1466 | 1606 pRenderer->DrawTransparentRedShade(uCellX, uCellY, pTexture); |
1298 | 1607 else |
1466 | 1608 pRenderer->DrawTextureTransparent(uCellX, uCellY, pTexture); |
1298 | 1609 } |
1610 else | |
1466 | 1611 pRenderer->DrawTransparentGreenShade(uCellX, uCellY, pTexture); |
1612 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]); | |
1298 | 1613 continue; |
1614 } | |
1615 } | |
1616 } | |
1617 | |
1618 static void CharacterUI_DrawItem(int x, int y, ItemGen *item, int id) | |
1619 { | |
1980 | 1620 Texture* item_texture = pIcons_LOD->LoadTexturePtr(item->GetIconName(), TEXTURE_16BIT_PALETTE); |
1298 | 1621 |
2092 | 1622 if (item->uAttributes & ITEM_ENCHANT_ANIMATION) // enchant animation |
1298 | 1623 { |
1624 Texture *enchantment_texture = nullptr; | |
2092 | 1625 switch (item->uAttributes & ITEM_ENCHANT_ANIMATION) |
1298 | 1626 { |
1627 case ITEM_AURA_EFFECT_RED: enchantment_texture = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break; | |
1628 case ITEM_AURA_EFFECT_BLUE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break; | |
1629 case ITEM_AURA_EFFECT_GREEN: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break; | |
1630 case ITEM_AURA_EFFECT_PURPLE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break; | |
1631 } | |
1632 | |
1633 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; | |
1634 if (_50C9A8_item_enchantment_timer <= 0) | |
1635 { | |
1636 _50C9A8_item_enchantment_timer = 0; | |
1637 item->uAttributes &= 0xFFFFFF0F; | |
2369
bddcaf5d5db2
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents:
2348
diff
changeset
|
1638 ptr_50C9A4_ItemToEnchant = nullptr; |
1298 | 1639 } |
1455 | 1640 pRenderer->DrawAura(x, y, item_texture, enchantment_texture, GetTickCount() * 0.1, 0, 255); |
1298 | 1641 } |
1642 else | |
1643 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1545
diff
changeset
|
1644 if (item->IsBroken()) |
1298 | 1645 pRenderer->DrawTransparentRedShade(x, y, item_texture); |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1545
diff
changeset
|
1646 else if (!item->IsIdentified()) |
1298 | 1647 pRenderer->DrawTransparentGreenShade(x, y, item_texture); |
1648 else | |
1649 pRenderer->DrawTextureTransparent(x, y, item_texture); | |
1650 | |
1651 pRenderer->ZBuffer_Fill_2(x, y, item_texture, id); | |
1652 } | |
1653 } | |
1654 | |
1655 //----- (0043E825) -------------------------------------------------------- | |
1656 void CharacterUI_DrawPaperdollWithRingOverlay(Player *player) | |
1657 { | |
1658 CharacterUI_DrawPaperdoll(player); | |
1659 pRenderer->DrawTextureTransparent(0x1D9u, 0, pIcons_LOD->GetTexture(uTextureID_BACKHAND)); | |
1660 pRenderer->DrawTextureTransparent(0x1D4u, 0, pIcons_LOD->GetTexture(uTextureID_right_panel_loop)); | |
1466 | 1661 pRenderer->DrawTextureIndexed(pCharacterScreen_DetalizBtn->uX, pCharacterScreen_DetalizBtn->uY, |
1298 | 1662 pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)); |
1663 for (uint i = 0; i < 6; ++i) | |
1664 { | |
1665 if (!player->pEquipment.uRings[i]) | |
1666 continue; | |
1667 static int pPaperdollRingsX[6] = {0x1EA, 0x21A, 0x248, 0x1EA, 0x21A, 0x248}; | |
1668 static int pPaperdollRingsY[6] = {0x0CA, 0x0CA, 0x0CA, 0x0FA, 0x0FA, 0x0FA}; | |
1466 | 1669 CharacterUI_DrawItem(pPaperdollRingsX[i], pPaperdollRingsY[i], &player->pInventoryItemList[player->pEquipment.uRings[i] - 1], |
1298 | 1670 player->pEquipment.uRings[i]); |
1671 } | |
1672 if (player->pEquipment.uAmulet) | |
1817
0f1543750bf8
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Grumpy7
parents:
1754
diff
changeset
|
1673 CharacterUI_DrawItem(493, 91, player->GetAmuletItem(), player->pEquipment.uAmulet); |
1298 | 1674 if (player->pEquipment.uGlove) |
1817
0f1543750bf8
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Grumpy7
parents:
1754
diff
changeset
|
1675 CharacterUI_DrawItem(586, 88, player->GetGloveItem(), player->pEquipment.uGlove); |
1298 | 1676 } |
1677 | |
1678 //----- (0043BCA7) -------------------------------------------------------- | |
1679 void CharacterUI_LoadPaperdollTextures() | |
1680 { | |
1681 int v3; // ebx@10 | |
1682 Player *pPlayer; // edi@12 | |
2334 | 1683 // int v6; // edi@16 |
1684 // unsigned int v7; // eax@16 | |
1685 // Player *pPlayer2; // ebx@16 | |
1686 // char *v9; // ebx@16 | |
1687 // unsigned int v22; // eax@76 | |
1688 // int v23; // ecx@76 | |
1689 // unsigned int v24; // eax@78 | |
1690 // int v25; // ecx@78 | |
1691 // unsigned int v27; // eax@80 | |
1692 // int v28; // ecx@80 | |
1298 | 1693 signed int v32; // [sp+10h] [bp-28h]@75 |
1694 signed int v33; // [sp+10h] [bp-28h]@77 | |
2334 | 1695 // int v34; // [sp+10h] [bp-28h]@79 |
1298 | 1696 int pItemTXTNum; // [sp+14h] [bp-24h]@75 |
2334 | 1697 // int v37; // [sp+14h] [bp-24h]@77 |
1298 | 1698 signed int v38; // [sp+14h] [bp-24h]@79 |
1699 char pContainer[128]; // [sp+24h] [bp-14h]@12 | |
1700 | |
1701 uTextureID_MAGNIF_B = pIcons_LOD->LoadTexture("MAGNIF-B", TEXTURE_16BIT_PALETTE); | |
1702 //if ( !pParty->uAlignment || pParty->uAlignment == 1 || pParty->uAlignment == 2 ) | |
1703 uTextureID_BACKDOLL = pIcons_LOD->LoadTexture("BACKDOLL", TEXTURE_16BIT_PALETTE); | |
1704 uTextureID_right_panel_loop = uTextureID_right_panel; | |
1705 uTextureID_BACKHAND = pIcons_LOD->LoadTexture("BACKHAND", TEXTURE_16BIT_PALETTE); | |
1706 uTextureID_detaliz_close_button = uExitCancelTextureId; | |
1466 | 1707 for ( uint i = 0; i < 4; ++i ) |
1298 | 1708 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1709 if ( pPlayers[i + 1]->HasUnderwaterSuitEquipped() ) |
1298 | 1710 { |
1466 | 1711 if ( pPlayers[i + 1]->GetRace() == CHARACTER_RACE_DWARF ) |
1712 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 3; | |
1298 | 1713 else |
1466 | 1714 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 1; |
1298 | 1715 wsprintfA(pContainer, "pc23v%dBod", v3); |
1466 | 1716 papredoll_dbods[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Body texture |
1298 | 1717 wsprintfA(pContainer, "pc23v%dlad", v3); |
1466 | 1718 papredoll_dlads[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand |
1298 | 1719 wsprintfA(pContainer, "pc23v%dlau", v3); |
1466 | 1720 papredoll_dlaus[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand2 |
1298 | 1721 wsprintfA(pContainer, "pc23v%drh", v3); |
1466 | 1722 papredoll_drhs[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Right Hand |
1298 | 1723 wsprintfA(pContainer, "pc23v%dlh", v3); |
1466 | 1724 papredoll_dlhs[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Fist |
1298 | 1725 wsprintfA(pContainer, "pc23v%dlhu", v3); |
1466 | 1726 papredoll_dlhus[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); // Left Fist 2 |
1727 pPlayer = pPlayers[i + 1]; | |
1728 if ( pPlayer->uCurrentFace == 12 || pPlayer->uCurrentFace == 13 ) | |
1729 papredoll_dbrds[(char)pPlayer->uCurrentFace] = 0; | |
1298 | 1730 papredoll_flying_feet[pPlayer->uCurrentFace] = 0; |
1466 | 1731 IsPlayerWearingWatersuit[i + 1] = 1; |
1298 | 1732 } |
1733 else | |
1734 { | |
1466 | 1735 papredoll_dbods[i] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
1736 papredoll_dlads[i] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE); | |
1737 papredoll_dlaus[i] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE); | |
1738 papredoll_drhs[i] = pIcons_LOD->LoadTexture(drh_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE); | |
1739 papredoll_dlhs[i] = pIcons_LOD->LoadTexture(dlh_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE); | |
1740 papredoll_dlhus[i] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE); | |
1741 if ( pPlayers[i + 1]->uCurrentFace == 12 || pPlayers[i + 1]->uCurrentFace == 13 ) | |
1298 | 1742 { |
1466 | 1743 wsprintfA(pContainer, "pc%02dbrd", pPlayers[i + 1]->uCurrentFace + 1); |
1744 papredoll_dbrds[pPlayers[i + 1]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1298 | 1745 } |
1466 | 1746 wsprintfA(pContainer, "item281pc%02d", pPlayers[i + 1]->uCurrentFace + 1); |
1747 papredoll_flying_feet[pPlayers[i + 1]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1748 IsPlayerWearingWatersuit[i + 1] = 0; | |
1298 | 1749 } |
1750 } | |
1466 | 1751 |
1298 | 1752 uTextureID_ar_up_up = pIcons_LOD->LoadTexture("ar_up_up", TEXTURE_16BIT_PALETTE); |
1753 uTextureID_ar_up_dn = pIcons_LOD->LoadTexture("ar_up_dn", TEXTURE_16BIT_PALETTE); | |
1754 uTextureID_ar_dn_up = pIcons_LOD->LoadTexture("ar_dn_up", TEXTURE_16BIT_PALETTE); | |
1755 uTextureID_ar_dn_dn = pIcons_LOD->LoadTexture("ar_dn_dn", TEXTURE_16BIT_PALETTE); | |
1756 papredoll_dbrds[9] = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE); | |
1757 papredoll_dbrds[7] = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE); | |
1758 papredoll_dbrds[5] = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE); | |
1759 papredoll_dbrds[3] = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE); | |
1760 papredoll_dbrds[1] = pIcons_LOD->LoadTexture("ib-cd5-d", TEXTURE_16BIT_PALETTE); | |
1466 | 1761 for ( uint i = 0; i < 54; ++i )// test equipment |
1298 | 1762 { |
1466 | 1763 party_has_equipment[i] = 0; |
1764 if ( pParty->pPickedItem.uItemID != i + 66 ) | |
1298 | 1765 { |
1466 | 1766 for ( uint j = 0; j < 4; ++j) |
1298 | 1767 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1768 if ( pParty->pPlayers[j].HasItem(i + 66, 0) ) |
1466 | 1769 party_has_equipment[i] = 1; |
1298 | 1770 } |
1771 } | |
1772 } | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1773 memset(byte_5111F6_OwnedArtifacts.data(), 0, sizeof(byte_5111F6_OwnedArtifacts)); |
1298 | 1774 for (uint i = 0; i < 4; ++i) |
1775 { | |
1980 | 1776 Player* player = &pParty->pPlayers[i]; |
1298 | 1777 |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1778 if (player->HasItem(ITEM_ARTIFACT_GOVERNORS_ARMOR, 1)) byte_5111F6_OwnedArtifacts[0] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1779 if (player->HasItem(ITEM_ARTIFACT_YORUBA, 1)) byte_5111F6_OwnedArtifacts[1] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1780 if (player->HasItem(ITEM_RELIC_HARECS_LEATHER, 1)) byte_5111F6_OwnedArtifacts[2] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1781 if (player->HasItem(ITEM_ARTIFACT_LEAGUE_BOOTS, 1)) byte_5111F6_OwnedArtifacts[3] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1782 if (player->HasItem(ITEM_RELIC_TALEDONS_HELM, 1)) byte_5111F6_OwnedArtifacts[4] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1783 if (player->HasItem(ITEM_RELIC_SCHOLARS_CAP, 1)) byte_5111F6_OwnedArtifacts[5] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1784 if (player->HasItem(ITEM_RELIC_PHYNAXIAN_CROWN, 1)) byte_5111F6_OwnedArtifacts[6] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1785 if (player->HasItem(ITEM_ARTIFACT_MINDS_EYE, 1)) byte_5111F6_OwnedArtifacts[7] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1786 if (player->HasItem(ITEM_RARE_SHADOWS_MASK, 1)) byte_5111F6_OwnedArtifacts[8] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1787 if (player->HasItem(ITEM_RILIC_TITANS_BELT, 1)) byte_5111F6_OwnedArtifacts[9] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1788 if (player->HasItem(ITEM_ARTIFACT_HEROS_BELT, 1)) byte_5111F6_OwnedArtifacts[10] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1789 if (player->HasItem(ITEM_RELIC_TWILIGHT, 1)) byte_5111F6_OwnedArtifacts[11] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1790 if (player->HasItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, 1)) byte_5111F6_OwnedArtifacts[12] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1791 if (player->HasItem(ITEM_RARE_SUN_CLOAK, 1)) byte_5111F6_OwnedArtifacts[13] = 1; |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2253
diff
changeset
|
1792 if (player->HasItem(ITEM_RARE_MOON_CLOAK, 1)) byte_5111F6_OwnedArtifacts[14] = 1; |
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1793 if (player->HasItem(ITEM_RARE_VAMPIRES_CAPE, 1)) byte_5111F6_OwnedArtifacts[15] = 1; |
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1794 if (player->HasItem(ITEM_ELVEN_CHAINMAIL, 1)) byte_5111F6_OwnedArtifacts[16] = 1; |
1298 | 1795 } |
1796 | |
1797 for (uint i = 0; i < 2; ++i) | |
1798 { | |
1799 for ( uint j = 0; j < 5; ++j )//Belt | |
1800 { | |
1801 GetItemTextureFilename(pContainer, j + 100, i + 1, 0); | |
1802 paperdoll_belt_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1803 } | |
1804 GetItemTextureFilename(pContainer, 535, i + 1, 0); | |
1805 paperdoll_belt_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1806 for ( uint j = 0; j < 11; ++j )//Helm | |
1807 { | |
1808 GetItemTextureFilename(pContainer, j + 89, i + 1, 0); | |
1809 paperdoll_helm_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1810 } | |
1811 GetItemTextureFilename(pContainer, 521, i + 1, 0); | |
1812 paperdoll_helm_texture[i][11] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1813 GetItemTextureFilename(pContainer, 522, i + 1, 0); | |
1814 paperdoll_helm_texture[i][12] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1815 GetItemTextureFilename(pContainer, 523, i + 1, 0); | |
1816 paperdoll_helm_texture[i][13] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1817 GetItemTextureFilename(pContainer, 532, i + 1, 0); | |
1818 paperdoll_helm_texture[i][14] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1819 GetItemTextureFilename(pContainer, 544, i + 1, 0); | |
1820 paperdoll_helm_texture[i][15] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1647
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1821 if ( IsDwarfPresentInParty(true) ) //the phynaxian helm uses a slightly different graphic for dwarves |
1298 | 1822 papredoll_dbrds[11] = pIcons_LOD->LoadTexture("item092v3", TEXTURE_16BIT_PALETTE); |
1823 } | |
1466 | 1824 //v43 = 0; |
1298 | 1825 for (uint i = 0; i < 4; ++i) |
1826 { | |
1620
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1827 if ( ShouldLoadTexturesForRaceAndGender(i) ) |
1298 | 1828 { |
1829 GetItemTextureFilename(pContainer, 524, i + 1, 0); | |
1830 paperdoll_belt_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Titans belt | |
1831 pItemTXTNum = 66; | |
1832 for ( v32 = 0; v32 < 13; ++v32 )//simple armor | |
1833 { | |
1834 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 0); | |
1466 | 1835 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// armor |
1298 | 1836 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 1); |
1466 | 1837 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// shoulder 1 |
1298 | 1838 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 2); |
1466 | 1839 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// shoulder 2 |
1298 | 1840 pItemTXTNum++; |
1841 } | |
1842 GetItemTextureFilename(pContainer, 516, i + 1, 0);//artefacts | |
1843 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1844 GetItemTextureFilename(pContainer, 516, i + 1, 1); | |
1845 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1846 GetItemTextureFilename(pContainer, 516, i + 1, 2); | |
1847 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1848 GetItemTextureFilename(pContainer, 505, i + 1, 0); | |
1849 paperdoll_armor_texture[i][v32 + 1][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1850 GetItemTextureFilename(pContainer, 505, i + 1, 1); | |
1851 paperdoll_armor_texture[i][v32 + 1][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1852 GetItemTextureFilename(pContainer, 505, i + 1, 2); | |
1853 paperdoll_armor_texture[i][v32 + 1][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1854 GetItemTextureFilename(pContainer, 504, i + 1, 0); | |
1855 paperdoll_armor_texture[i][v32 + 2][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1856 GetItemTextureFilename(pContainer, 504, i + 1, 1); | |
1857 paperdoll_armor_texture[i][v32 + 2][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1858 GetItemTextureFilename(pContainer, 504, i + 1, 2); | |
1859 paperdoll_armor_texture[i][v32 + 2][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1860 GetItemTextureFilename(pContainer, 533, i + 1, 0); | |
1861 paperdoll_armor_texture[i][v32 + 3][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1862 GetItemTextureFilename(pContainer, 533, i + 1, 1); | |
1863 paperdoll_armor_texture[i][v32 + 3][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1864 GetItemTextureFilename(pContainer, 533, i + 1, 2); | |
1865 paperdoll_armor_texture[i][v32 + 3][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1866 for ( v33 = 0; v33 < 5; ++v33 )//boots | |
1867 { | |
1868 GetItemTextureFilename(pContainer, v33 + 115, i + 1, 0); | |
1869 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1870 } | |
1871 GetItemTextureFilename(pContainer, 512, i + 1, 0); | |
1872 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1873 for ( v38 = 0; v38 < 5; ++v38 )//Cloak | |
1874 { | |
1875 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 0); | |
1876 paperdoll_cloak_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1877 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 1); | |
1878 paperdoll_cloak_collar_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1879 } | |
1880 GetItemTextureFilename(pContainer, 525, i + 1, 0); | |
1881 paperdoll_cloak_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1882 GetItemTextureFilename(pContainer, 530, i + 1, 0); | |
1883 paperdoll_cloak_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1884 GetItemTextureFilename(pContainer, 547, i + 1, 0); | |
1885 paperdoll_cloak_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1886 GetItemTextureFilename(pContainer, 548, i + 1, 0); | |
1887 paperdoll_cloak_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1888 GetItemTextureFilename(pContainer, 550, i + 1, 0); | |
1889 paperdoll_cloak_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1890 GetItemTextureFilename(pContainer, 525, i + 1, 1); | |
1891 paperdoll_cloak_collar_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1892 GetItemTextureFilename(pContainer, 530, i + 1, 1); | |
1893 paperdoll_cloak_collar_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1894 GetItemTextureFilename(pContainer, 547, i + 1, 1); | |
1895 paperdoll_cloak_collar_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1896 GetItemTextureFilename(pContainer, 548, i + 1, 1); | |
1897 paperdoll_cloak_collar_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1898 GetItemTextureFilename(pContainer, 550, i + 1, 1); | |
1899 paperdoll_cloak_collar_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1900 } | |
1466 | 1901 //else |
1902 //{ | |
1903 //v26 = v43; | |
1904 //} | |
1905 //v43 = v26 + 40; | |
1298 | 1906 } |
1907 } | |
1908 | |
1909 //----- (00419401) -------------------------------------------------------- | |
1910 void CharacterUI_SkillsTab_CreateButtons() | |
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1911 { |
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1912 GUIButton *pButton; // eax@3 |
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1913 unsigned int current_Y; // esi@8 |
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1914 int buttons_count; // [sp+10h] [bp-14h]@1 |
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1915 int first_rows; // [sp+14h] [bp-10h]@19 |
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1916 int skill_id; // [sp+18h] [bp-Ch]@8 |
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1917 Player *curr_player; // [sp+1Ch] [bp-8h]@8 |
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1918 int i; |
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1919 int uCurrFontHeght; |
1298 | 1920 |
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1921 buttons_count = 0; |
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1922 if ( dword_507CC0_activ_ch ) |
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1923 CharacterUI_ReleaseButtons(); |
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1924 dword_507CC0_activ_ch = uActiveCharacter; |
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1925 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext ) |
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1926 { |
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1927 if ( pButton->msg == UIMSG_InventoryLeftClick ) |
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1928 { |
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1929 dword_50698C_uX = pButton->uX; |
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1930 dword_506988_uY = pButton->uY; |
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1931 dword_506984_uZ = pButton->uZ; |
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1932 dword_506980_uW = pButton->uW; |
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1933 pButton->uW = 0; |
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1934 pButton->uZ = 0; |
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1935 pButton->uY = 0; |
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1936 pButton->uX = 0; |
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1937 } |
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1938 } |
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1939 first_rows = 0; |
2100 | 1940 int a5 = pGUIWindow_CurrentMenu->uNumControls; |
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1941 curr_player = &pParty->pPlayers[uActiveCharacter-1]; |
1298 | 1942 |
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1943 uCurrFontHeght=pFontLucida->uFontHeight; |
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1944 current_Y = 2 *uCurrFontHeght + 13; |
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1945 for( i = 0; i < 9; ++i ) |
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1946 { |
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1947 skill_id = pWeaponSkills[i]; |
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1948 if ( curr_player->pActiveSkills[skill_id] & 0x3F ) |
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1949 { |
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1950 current_Y += uCurrFontHeght - 3; |
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1951 ++buttons_count; |
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1952 ++first_rows; |
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1953 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0); |
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1954 } |
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1955 } |
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1956 if ( !first_rows ) |
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1957 current_Y += uCurrFontHeght - 3; |
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1958 current_Y += 2 * uCurrFontHeght - 6; |
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1959 for ( i = 0; i < 9; ++i ) |
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1960 { |
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1961 skill_id = pMagicSkills[i]; |
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1962 if ( curr_player->pActiveSkills[skill_id] & 0x3F && buttons_count < 15 ) |
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1963 { |
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1964 current_Y += uCurrFontHeght - 3; |
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1965 ++buttons_count; |
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1966 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0); |
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1967 } |
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1968 } |
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1969 first_rows = 0; |
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1970 current_Y = 2 * uCurrFontHeght + 13; |
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1971 for ( i = 0; i < 5; ++i ) |
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1972 { |
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1973 skill_id = pArmorSkills[i]; |
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1974 if ( curr_player->pActiveSkills[skill_id] & 0x3F ) |
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1975 { |
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1976 current_Y+= uCurrFontHeght - 3; |
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1977 ++buttons_count; |
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1978 ++first_rows; |
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1979 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0); |
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1980 } |
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1981 } |
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1982 if ( !first_rows ) |
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1983 current_Y += uCurrFontHeght - 3; |
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1984 current_Y += 2 * uCurrFontHeght - 6; |
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1985 for ( i = 0; i < 12; ++i ) |
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1986 { |
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1987 skill_id = pMiscSkills[i]; |
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1988 if ( curr_player->pActiveSkills[skill_id] & 0x3F ) |
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1989 { |
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1990 current_Y += uCurrFontHeght - 3; |
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1991 ++buttons_count; |
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1992 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0); |
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|
1993 } |
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1994 } |
1298 | 1995 |
1474
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1996 if ( buttons_count ) |
2100 | 1997 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(buttons_count, 1, 0, a5); |
1474
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1998 } |
1298 | 1999 |
2000 //----- (00418511) -------------------------------------------------------- | |
1474
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2001 void CharacterUI_StatsTab_Draw( Player *player ) |
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2002 { |
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2003 int pY; // ST34_4@4 |
1838 | 2004 const char *pText; // eax@9 |
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2005 const char *a2; // [sp+14h] [bp-Ch]@4 |
1298 | 2006 |
2007 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_stats", TEXTURE_16BIT_PALETTE)); | |
2008 sprintf(pTmpBuf.data(), "\f%05d", ui_character_header_text_color); | |
2009 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]);//"^Pi[%s] %s" / "%s the %s" | |
2010 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2011 sprintfex(pTmpBuf2.data(), "\f00000\r180%s: \f%05d%d\f00000\n\n\n", | |
2012 pGlobalTXT_LocalizationStrings[207], // "Skill points" | |
2013 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, | |
2014 player->uSkillPoints); | |
2015 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2016 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, 18, 0, pTmpBuf.data(), 0, 0, 0); | |
2017 | |
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2018 //First column(Первая колонка) |
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2019 pY = 53; |
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2020 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[144], |
1507 | 2021 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualMight(), player->GetBaseStrength()), |
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2022 player->GetActualMight(), player->GetBaseStrength());//Might |
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2023 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2024 |
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2025 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
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2026 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[116], |
1507 | 2027 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualIntelligence(), player->GetBaseIntelligence()), |
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2028 player->GetActualIntelligence(), player->GetBaseIntelligence());//Intellect |
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2029 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2030 |
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2031 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
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2032 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[163], |
1507 | 2033 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualWillpower(), player->GetBaseWillpower()), |
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2034 player->GetActualWillpower(), player->GetBaseWillpower());// |
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2035 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2036 |
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2037 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
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2038 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[75], |
1507 | 2039 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualEndurance(), player->GetBaseEndurance()), |
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2040 player->GetActualEndurance(), player->GetBaseEndurance());// |
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2041 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
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2042 |
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2043 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
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2044 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[1], |
1507 | 2045 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAccuracy(), player->GetBaseAccuracy()), |
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2046 player->GetActualAccuracy(), player->GetBaseAccuracy()); |
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2047 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2048 |
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2049 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
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2050 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[211], |
1507 | 2051 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualSpeed(), player->GetBaseSpeed()), |
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2052 player->GetActualSpeed(), player->GetBaseSpeed()); |
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2053 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2054 |
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2055 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
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2056 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[136], |
1507 | 2057 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLuck(), player->GetBaseLuck()), |
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2058 player->GetActualLuck(), player->GetBaseLuck()); |
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2059 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2060 |
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2061 a2 = "%s\f%05u\r424%d\f00000 /\t185%d\n"; |
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2062 if ( player->GetMaxHealth() >= 1000 ) |
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2063 a2 = "%s\f%05u\r388%d\f00000 / %d\n"; |
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2064 pY += 2 * LOBYTE(pFontArrus->uFontHeight) + 5; |
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2065 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[108], |
1507 | 2066 UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth()), |
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2067 player->sHealth, player->GetMaxHealth()); |
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2068 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2069 |
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2070 a2 = "%s\f%05u\r424%d\f00000 /\t185%d\n"; |
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2071 if ( player->GetMaxMana() >= 1000 ) |
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2072 a2 = "%s\f%05u\r388%d\f00000 / %d\n"; |
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2073 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
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2074 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[212], |
1507 | 2075 UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana()), |
1474
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2076 player->sMana, player->GetMaxMana()); |
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2077 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2078 |
1474
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2079 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
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2080 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[12], |
1507 | 2081 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC()), |
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2082 player->GetActualAC(), player->GetBaseAC()); |
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2083 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2084 |
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2085 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 2; |
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2086 sprintf(pTmpBuf.data(), "%s: \f%05d%s\n", pGlobalTXT_LocalizationStrings[47], GetConditionDrawColor(player->GetMajorConditionIdx()), |
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2087 aCharacterConditionNames[player->GetMajorConditionIdx()]);//Состояние |
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2088 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0); |
1298 | 2089 |
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2090 pY += LOBYTE(pFontArrus->uFontHeight) + - 1; |
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2091 pText = pGlobalTXT_LocalizationStrings[153];//Нет |
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2092 if (player->uQuickSpell) |
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2093 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName; |
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2094 sprintf(pTmpBuf.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], pText);//Б. применение |
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2095 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0); |
1298 | 2096 |
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2097 //Second column (Вторая колонка) |
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2098 pY = 50; |
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2099 sprintf(pTmpBuf.data(), "%s\f%05u\t100%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[5], |
1507 | 2100 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAge(), player->GetBaseAge()), |
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2101 player->GetActualAge(), player->GetBaseAge()); |
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2102 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2103 |
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2104 a2 = "%s\f%05u\t100%d\f00000 / %d\n"; |
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2105 if ( player->GetBaseLevel() > 99 ) |
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2106 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
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2107 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
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2108 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[131],//Уров. |
1507 | 2109 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLevel(), player->GetBaseLevel()), |
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2110 player->GetActualLevel(), player->GetBaseLevel()); |
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2111 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2112 |
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2113 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
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2114 pText = pGlobalTXT_LocalizationStrings[17]; // "Exp." |
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2115 if (player->uExperience <= 9999999) |
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2116 pText = pGlobalTXT_LocalizationStrings[83]; // "Experience" |
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2117 sprintf(pTmpBuf.data(), "%s\r180\f%05d%lu\f00000\n\n", pText, player->GetExperienceDisplayColor(), LODWORD(player->uExperience)); |
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2118 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2119 |
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2120 pY += 2 * LOBYTE(pFontArrus->uFontHeight); |
1684 | 2121 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[18], player->GetActualAttack(false)); |
1474
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2122 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2123 |
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2124 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
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|
2125 sprintf(pTmpBuf.data(), "%s\t100 %s\n", pGlobalTXT_LocalizationStrings[53], player->GetMeleeDamageString()); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2126 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2127 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2128 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2129 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[203], player->GetRangedAttack()); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2130 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2131 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2132 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2133 sprintf(pTmpBuf.data(), "%s\t100 %s\n\n", pGlobalTXT_LocalizationStrings[53], player->GetRangedDamageString()); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2134 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2135 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2136 a2 = format_4E2E10; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2137 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2138 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2139 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 4; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2140 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[87], |
1507 | 2141 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE)), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2142 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE)); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2143 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2144 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2145 a2 = format_4E2E10; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2146 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2147 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2148 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2149 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[6], |
1507 | 2150 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR)), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2151 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR)); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2152 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2153 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2154 a2 = format_4E2E10; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2155 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2156 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2157 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2158 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[240], |
1507 | 2159 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER)), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2160 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER)); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2161 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2162 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2163 a2 = format_4E2E10; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2164 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH) > 99 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2165 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2166 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2167 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[70], |
1507 | 2168 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH)), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2169 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH)); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2170 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2171 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2172 a2 = format_4E2E10; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2173 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2174 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2175 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2176 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[142], |
1507 | 2177 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND)), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2178 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND)); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2179 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) == 200 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2180 sprintf(pTmpBuf.data(), format_4E2E00, pGlobalTXT_LocalizationStrings[142], |
1507 | 2181 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), 200), pGlobalTXT_LocalizationStrings[625]); |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2182 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2183 |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2184 a2 = format_4E2E10; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2185 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2186 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2187 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
2156 | 2188 int it = player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2189 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[29], |
1507 | 2190 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY)), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2191 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY)); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2192 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) == 200 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2193 sprintf(pTmpBuf.data(), format_4E2E00, pGlobalTXT_LocalizationStrings[29], |
1507 | 2194 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), 200), pGlobalTXT_LocalizationStrings[625]); |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2195 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2196 } |
2197 | |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2198 bool awardSort (int i, int j) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2199 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2200 if (pAwards[i].uPriority == 0) //none |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2201 return false; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2202 else if (pAwards[j].uPriority == 0) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2203 return true; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2204 else if(pAwards[i].uPriority == 1) //fines,arena stuff,etc |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2205 return false; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2206 else if(pAwards[j].uPriority == 1) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2207 return true; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2208 else if(pAwards[i].uPriority == 5) //joined guilds |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2209 return false; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2210 else if(pAwards[j].uPriority == 5) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2211 return true; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2212 else |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2213 return (pAwards[i].uPriority < pAwards[j].uPriority); |
1298 | 2214 } |
2215 | |
2216 //----- (00419100) -------------------------------------------------------- | |
2217 void FillAwardsData() | |
2218 { | |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2219 Player* pPlayer = pPlayers[uActiveCharacter]; |
1298 | 2220 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2221 memset(achieved_awards.data(), 0, 4000); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2222 num_achieved_awards = 0; |
1298 | 2223 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2224 memset(pTmpBuf2.data(), 0, 0x7D0u); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2225 BtnDown_flag = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2226 BtnUp_flag = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2227 books_page_number = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2228 books_primary_item_per_page = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2229 for ( int i = 1; i < 105; ++i ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2230 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2231 if ( _449B57_test_bit(pPlayer->_achieved_awards_bits, i) && pAwards[i].pText ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2232 achieved_awards[num_achieved_awards++] = (AwardType)i; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2233 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2234 full_num_items_in_book = num_achieved_awards; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2235 num_achieved_awards = 0; |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
2236 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2237 //sort awards index |
1298 | 2238 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2239 if (full_num_items_in_book>0) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2240 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2241 for (int i = 0; i< full_num_items_in_book; ++i) |
2378 | 2242 achieved_awards[full_num_items_in_book+i] = (AwardType)(rand()%16);//случайные значения от 0 до 15 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2243 for (int i = 1; i< full_num_items_in_book; ++i) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2244 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2245 for (int j = i; j< full_num_items_in_book; ++j) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2246 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2247 AwardType tmp; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2248 if (pAwards[achieved_awards[j]].uPriority < pAwards[achieved_awards[i]].uPriority) |
1298 | 2249 { |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
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diff
changeset
|
2250 tmp= achieved_awards[j]; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2251 achieved_awards[j] = achieved_awards[i]; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2252 achieved_awards[i] = tmp; |
1298 | 2253 } |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2254 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2255 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2256 } |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
2257 |
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
2258 // if (full_num_items_in_book > 0) |
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
2259 /* { |
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
2260 std::stable_sort(achieved_awards.begin(), achieved_awards.end(), awardSort); |
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
2261 }*/ |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2262 } |
1298 | 2263 |
2264 //----- (0043EF2B) -------------------------------------------------------- | |
2265 void WetsuitOn( unsigned int uPlayerID ) | |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2266 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2267 CHARACTER_RACE player_race; // edi@2 |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2268 signed int player_sex; // eax@2 |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2269 int texture_num; // ecx@5 |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2270 char pContainer[20]; // [sp+4h] [bp-1Ch]@7 |
1298 | 2271 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2272 if ( uPlayerID> 0 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2273 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2274 player_race = pPlayers[uPlayerID]->GetRace(); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2275 player_sex = pPlayers[uPlayerID]->GetSexByVoice(); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2276 if ( player_race == CHARACTER_RACE_DWARF ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2277 texture_num = (player_sex != 0) + 3; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2278 else |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2279 texture_num = (player_sex != 0) + 1; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2280 wsprintfA(pContainer, "pc23v%dBod", texture_num); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2281 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2282 wsprintfA(pContainer, "pc23v%dlad", texture_num); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2283 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2284 wsprintfA(pContainer, "pc23v%dlau", texture_num); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2285 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2286 wsprintfA(pContainer, "pc23v%drh", texture_num); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
1466
diff
changeset
|
2287 papredoll_drhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2288 wsprintfA(pContainer, "pc23v%dlh", texture_num); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2289 papredoll_dlhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2290 wsprintfA(pContainer, "pc23v%dlhu", texture_num); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2291 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
1298 | 2292 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2293 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2294 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2295 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
1466
diff
changeset
|
2296 IsPlayerWearingWatersuit[uPlayerID] = 1; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2297 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2298 } |
1298 | 2299 |
2300 //----- (0043F0BD) -------------------------------------------------------- | |
2301 void WetsuitOff( unsigned int uPlayerID ) | |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2302 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2303 char pContainer[20]; // [sp+0h] [bp-18h]@4 |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2304 |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2305 if (uPlayerID > 0 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2306 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2307 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2308 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2309 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2310 papredoll_drhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(drh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2311 papredoll_dlhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(dlh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2312 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
1298 | 2313 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2314 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2315 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2316 wsprintfA(pContainer, "pc%02dbrd", pPlayers[uPlayerID]->uCurrentFace + 1); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2317 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2318 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2319 wsprintfA(pContainer, "item281pc%02d", pPlayers[uPlayerID]->uCurrentFace + 1); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2320 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2321 IsPlayerWearingWatersuit[uPlayerID] = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2322 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2323 } |
1298 | 2324 |
2325 //----- (00468F8A) -------------------------------------------------------- | |
1458 | 2326 void OnPaperdollLeftClick() |
1298 | 2327 { |
2328 int v1; // ecx@1 | |
2329 unsigned int v2; // edi@1 | |
2330 unsigned int v3; // edx@4 | |
2331 unsigned int pSkillType; // esi@5 | |
2332 unsigned __int16 v5; // ax@7 | |
2333 int v7; // esi@27 | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2334 int v8; // eax@29 |
1298 | 2335 int v17; // eax@44 |
2461 | 2336 //unsigned int v18; // ecx@55 |
2337 //unsigned int v19; // eax@55 | |
2334 | 2338 // unsigned int v22; // eax@61 |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2339 int v23; // eax@62 |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2340 int v26; // eax@69 |
1298 | 2341 int v34; // esi@90 |
2342 ItemGen _this; // [sp+Ch] [bp-40h]@1 | |
2334 | 2343 // unsigned int v48; // [sp+30h] [bp-1Ch]@88 |
1298 | 2344 unsigned int v50; // [sp+38h] [bp-14h]@50 |
2345 int v51; // [sp+3Ch] [bp-10h]@1 | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2346 int v52; // [sp+40h] [bp-Ch]@5 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2347 ITEM_EQUIP_TYPE pEquipType; |
2156 | 2348 CastSpellInfo *pSpellInfo; |
1298 | 2349 |
2350 v51 = 0; | |
2351 _this.Reset(); | |
2352 v1 = pPlayers[uActiveCharacter]->pEquipment.uMainHand; | |
2353 v2 = pPlayers[uActiveCharacter]->pEquipment.uShield; | |
1989 | 2354 if ( v1 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetItemEquipType() == EQUIP_TWO_HANDED ) |
1298 | 2355 v51 = v1; |
2356 v3 = pParty->pPickedItem.uItemID; | |
2357 if ( pParty->pPickedItem.uItemID ) | |
2358 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1702
diff
changeset
|
2359 pEquipType = pParty->pPickedItem.GetItemEquipType(); |
1716 | 2360 pSkillType = pParty->pPickedItem.GetPlayerSkillType(); |
1298 | 2361 if ( pSkillType == 4 ) |
2362 { | |
2363 if ( v2 ) | |
2364 { | |
2365 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR); | |
2366 if ( (signed int)SkillToMastery(v5) < 3 ) | |
2367 { | |
2368 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2369 return; | |
2370 } | |
2371 v3 = pParty->pPickedItem.uItemID; | |
2372 } | |
2373 } | |
2374 else | |
2375 { | |
2376 if ( (pSkillType == 8 || pSkillType == 1 || pSkillType == 2) | |
2377 && v1 | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1702
diff
changeset
|
2378 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetPlayerSkillType() == 4 ) |
1484
62c7f07bc05a
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(3)
Ritor1
parents:
1483
diff
changeset
|
2379 { |
1298 | 2380 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR); |
2381 if ( (signed int)SkillToMastery(v5) < 3 ) | |
2382 { | |
2383 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2384 return; | |
2385 } | |
1484
62c7f07bc05a
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(3)
Ritor1
parents:
1483
diff
changeset
|
2386 } |
1298 | 2387 } |
2388 if ( !pPlayers[uActiveCharacter]->CanEquip_RaceAndAlignmentCheck(v3) ) | |
2389 { | |
2390 | |
2391 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2392 return; | |
2393 } | |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
parents:
1299
diff
changeset
|
2394 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT ) |
1298 | 2395 { |
2396 pPlayers[uActiveCharacter]->EquipBody((ITEM_EQUIP_TYPE)3); | |
2397 WetsuitOn(uActiveCharacter); | |
2398 return; | |
2399 } | |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2400 switch ( pEquipType ) |
1298 | 2401 { |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2402 case EQUIP_BOW: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2403 case EQUIP_ARMOUR: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2404 case EQUIP_HELMET: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2405 case EQUIP_BELT: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2406 case EQUIP_CLOAK: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2407 case EQUIP_GAUNTLETS: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2408 case EQUIP_BOOTS: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2409 case EQUIP_AMULET: |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2410 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка |
1298 | 2411 { |
2412 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2413 return; | |
2414 } | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
2415 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() && (pEquipType != EQUIP_ARMOUR || bUnderwater) ) |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2416 { |
1754 | 2417 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2418 return; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2419 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2420 pPlayers[uActiveCharacter]->EquipBody(pEquipType); |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
parents:
1299
diff
changeset
|
2421 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT ) |
1298 | 2422 WetsuitOff(uActiveCharacter); |
2423 return; | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2424 //------------------------dress rings(одевание колец)---------------------------------- |
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2425 case EQUIP_RING: |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
2426 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() ) |
1298 | 2427 { |
1754 | 2428 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2429 return; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2430 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2431 //слоты для колец |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2432 v7 = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2433 for ( v52 = 10; (signed int)v52 < 16; ++v52 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2434 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2435 if ( !pPlayers[uActiveCharacter]->pEquipment.uRings[v7] ) |
1298 | 2436 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2437 v8 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot(); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2438 if ( v8 >= 0 ) |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2439 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2440 pParty->pPickedItem.uBodyAnchor = v52 + 1; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2441 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v8], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v8])); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2442 pPlayers[uActiveCharacter]->pEquipment.uRings[v7] = v8 + 1; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2443 pMouse->RemoveHoldingItem(); |
1298 | 2444 break; |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2445 } |
1298 | 2446 } |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2447 v7++; |
1298 | 2448 } |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2449 if ( v52 == 16 )//замещение последнего кольца |
1298 | 2450 { |
1484
62c7f07bc05a
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(3)
Ritor1
parents:
1483
diff
changeset
|
2451 v52 = pPlayers[uActiveCharacter]->pEquipment.uRings[5] - 1; |
1298 | 2452 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2453 pPlayers[uActiveCharacter]->pInventoryItemList[v52].uBodyAnchor = 0; |
1298 | 2454 pParty->pPickedItem.Reset(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2455 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v52]); |
1298 | 2456 _this.uBodyAnchor = 16; |
1485 | 2457 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, 0x24u); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2458 pPlayers[uActiveCharacter]->pEquipment.uRings[5] = v52 + 1; |
1298 | 2459 } |
2460 return; | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2461 //------------------dress shield(одеть щит)------------------------------------------------------ |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2462 case EQUIP_SHIELD://Щит |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
2463 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )//в акваланге |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2464 { |
1754 | 2465 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2466 return; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2467 } |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2468 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка |
1298 | 2469 { |
2470 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2471 return; | |
2472 } | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2473 if ( v2 )//смена щита щитом |
1298 | 2474 { |
2475 --v2; | |
2476 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2477 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0; |
1298 | 2478 pParty->pPickedItem.Reset(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2479 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]); |
1298 | 2480 _this.uBodyAnchor = 1; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2481 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u); |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2482 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1; |
1989 | 2483 if ( v51 == EQUIP_SINGLE_HANDED ) |
1298 | 2484 return; |
2485 } | |
2486 else | |
2487 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2488 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot(); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2489 if ( v52 < 0 ) |
1298 | 2490 return; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2491 if ( !v51 )// обычная установка щита на пустую руку |
1298 | 2492 { |
2493 pParty->pPickedItem.uBodyAnchor = 1; | |
2494 v17 = v52 + 1; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2495 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52])); |
1298 | 2496 pPlayers[uActiveCharacter]->pEquipment.uShield = v17; |
2497 pMouse->RemoveHoldingItem(); | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2498 return; |
1496 | 2499 } |
2500 v1--;//ставим щит когда держит двуручный меч | |
1298 | 2501 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2502 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0; |
1298 | 2503 pParty->pPickedItem.Reset(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2504 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]); |
1298 | 2505 _this.uBodyAnchor = 1; |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2506 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52])); |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2507 pPlayers[uActiveCharacter]->pEquipment.uShield = v52 + 1; |
1298 | 2508 } |
2509 pPlayers[uActiveCharacter]->pEquipment.uMainHand = 0; | |
2510 return; | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2511 //-------------------------taken in hand(взять в руку)------------------------------------------- |
1989 | 2512 case EQUIP_SINGLE_HANDED: |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2513 case EQUIP_WAND: |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
2514 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() |
1298 | 2515 && pParty->pPickedItem.uItemID != 64 |
2516 && pParty->pPickedItem.uItemID != 65 ) | |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2517 { |
1754 | 2518 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2519 return; |
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2520 } |
1298 | 2521 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) ) |
2522 { | |
2523 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2524 return; | |
2525 } | |
2526 v50 = 0; | |
2197 | 2527 if ( pSkillType == 2 && (unsigned __int16)(pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_DAGGER] & 0xFFC0) |
2528 || pSkillType == 1 && (signed int)SkillToMastery(pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_SWORD]) >= 3 ) | |
1298 | 2529 { |
2461 | 2530 //v18 = pMouse->uMouseClickX; |
2531 //v19 = pMouse->uMouseClickY; | |
2532 if ( (signed int)pMouse->uMouseClickX >= 560 ) | |
1298 | 2533 { |
2534 if ( !v51 ) | |
2535 { | |
2536 if ( v2 ) | |
2537 { | |
2538 --v2; | |
2539 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2540 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0; |
1298 | 2541 pParty->pPickedItem.Reset(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2542 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]); |
1298 | 2543 _this.uBodyAnchor = 1; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2544 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u); |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2545 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2546 if ( pEquipType != EQUIP_WAND ) |
1298 | 2547 return; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2548 v50 = _this.uItemID; |
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2549 if ( _this.uItemID ) |
1298 | 2550 { |
2551 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
2184 | 2552 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9); |
1298 | 2553 } |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2554 break; |
1298 | 2555 } |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2556 v23 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot(); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2557 if ( v23 < 0 ) |
1298 | 2558 return; |
2559 pParty->pPickedItem.uBodyAnchor = 1; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2560 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v23], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v23])); |
1298 | 2561 pPlayers[uActiveCharacter]->pEquipment.uShield = v23 + 1; |
2562 pMouse->RemoveHoldingItem(); | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2563 if ( pEquipType != EQUIP_WAND ) |
1298 | 2564 return; |
2184 | 2565 v50 = pPlayers[uActiveCharacter]->pInventoryItemList[v23].uItemID; |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2566 if ( v50 ) |
1298 | 2567 { |
2568 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
2184 | 2569 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9); |
1298 | 2570 } |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2571 break; |
1298 | 2572 } |
2573 } | |
2574 } | |
2575 if ( !v1 ) | |
2576 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2577 v26 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot(); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2578 if ( v26 < 0 ) |
1298 | 2579 return; |
2580 pParty->pPickedItem.uBodyAnchor = 2; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2581 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v26], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v26])); |
1298 | 2582 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v26 + 1; |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2583 pMouse->RemoveHoldingItem(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2584 if ( pEquipType != EQUIP_WAND ) |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2585 return; |
2184 | 2586 if ( pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID ) |
2587 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9); | |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2588 break; |
1298 | 2589 } |
2590 --v1; | |
2591 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2592 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0; |
1298 | 2593 pParty->pPickedItem.Reset(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2594 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]); |
1298 | 2595 _this.uBodyAnchor = 2; |
2487 | 2596 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2597 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1; |
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2598 if ( pEquipType == EQUIP_WAND ) |
1298 | 2599 v50 = _this.uItemID; |
2600 if ( v51 ) | |
2601 pPlayers[uActiveCharacter]->pEquipment.uShield = 0; | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2602 if ( v50 )//взять жезл |
1298 | 2603 { |
2604 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
2184 | 2605 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[v50 - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9); |
1298 | 2606 } |
2607 break; | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2608 //---------------------------take two hands(взять двумя руками)--------------------------------- |
1989 | 2609 case EQUIP_TWO_HANDED: |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
2610 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() ) |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2611 { |
1754 | 2612 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2613 return; |
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2614 } |
1298 | 2615 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) ) |
2616 { | |
2617 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2618 return; | |
2619 } | |
2156 | 2620 if ( v1 )//взять двуручный меч когда нет щита(замещение оружия) |
1298 | 2621 { |
2622 if ( v2 ) | |
2623 { | |
1754 | 2624 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2625 return; |
1298 | 2626 } |
2627 --v1; | |
2628 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2629 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0; |
1298 | 2630 pParty->pPickedItem.Reset(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2631 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]); |
1298 | 2632 _this.uBodyAnchor = 2; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2633 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24u); |
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2634 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1; |
1298 | 2635 } |
2636 else | |
2637 { | |
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diff
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|
2638 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot(); |
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|
2639 if ( v52 >= 0 ) |
1298 | 2640 { |
2156 | 2641 if ( v2 )//взять двуручный меч когда есть щит(замещение щитом) |
1298 | 2642 { |
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2643 v2--; |
1298 | 2644 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); |
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2645 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0; |
1298 | 2646 pParty->pPickedItem.Reset(); |
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2647 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]); |
1298 | 2648 _this.uBodyAnchor = 2; |
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diff
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|
2649 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52])); |
1298 | 2650 pPlayers[uActiveCharacter]->pEquipment.uShield = 0; |
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changeset
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2651 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1; |
1298 | 2652 } |
2653 else | |
2654 { | |
2655 pParty->pPickedItem.uBodyAnchor = 2; | |
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diff
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|
2656 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52])); |
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2657 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1; |
1298 | 2658 pMouse->RemoveHoldingItem(); |
2659 } | |
2660 } | |
2661 } | |
2662 return; | |
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2663 //------------------------------------------------------------------------------- |
1298 | 2664 default: |
1496 | 2665 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(uActiveCharacter, 0);//выпить напиток и др. |
1298 | 2666 return; |
2667 } | |
2668 return; | |
2669 } | |
2670 | |
1496 | 2671 v34 = pRenderer->pActiveZBuffer[pMouse->uMouseClickX + pSRZBufferLineOffsets[pMouse->uMouseClickY]] & 0xFFFF; |
1298 | 2672 if ( v34 ) |
2673 { | |
2156 | 2674 //v36 = v34 - 1; |
2675 //v38 = &pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1]; | |
2676 pEquipType = pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].GetItemEquipType(); | |
2677 if ( pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].uItemID == ITEM_WETSUIT ) | |
1298 | 2678 { |
2679 if ( bUnderwater ) | |
2680 { | |
1754 | 2681 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1298 | 2682 return; |
2683 } | |
2684 WetsuitOff(uActiveCharacter); | |
2685 } | |
1682 | 2686 if ( _50C9A0_IsEnchantingInProgress )//наложить закл на экипировку |
1298 | 2687 { |
2156 | 2688 /* *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;//CastSpellInfo |
1298 | 2689 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1; |
2690 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v36; | |
2156 | 2691 *((short *)pGUIWindow_Settings->ptr_1C + 3) = pEquipType;*/ |
2692 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; | |
2693 pSpellInfo->uFlags &= 0x7F; | |
2694 pSpellInfo->uPlayerID_2 = uActiveCharacter - 1; | |
2695 pSpellInfo->spell_target_pid = v34 - 1; | |
2696 pSpellInfo->field_6 = pEquipType; | |
2697 | |
2698 ptr_50C9A4_ItemToEnchant = &pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1]; | |
1682 | 2699 _50C9A0_IsEnchantingInProgress = 0; |
1298 | 2700 if ( pMessageQueue_50CBD0->uNumMessages ) |
2701 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
2702 pMouse->SetCursorBitmap("MICON1"); | |
1682 | 2703 _50C9D4_AfterEnchClickEventSecondParam = 0; |
2704 _50C9D0_AfterEnchClickEventId = 113; | |
2705 _50C9D8_AfterEnchClickEventTimeout = 256; | |
1298 | 2706 } |
2707 else | |
2708 { | |
1682 | 2709 if ( !ptr_50C9A4_ItemToEnchant )//снять вещь |
1298 | 2710 { |
2156 | 2711 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1]); |
2712 pPlayers[uActiveCharacter]->pEquipment.pIndices[pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].uBodyAnchor - 1] = 0; | |
2713 pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].Reset(); | |
1298 | 2714 } |
2715 } | |
2716 } | |
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2717 else//снять лук |
1298 | 2718 { |
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2719 if ( pPlayers[uActiveCharacter]->pEquipment.uBow ) |
1298 | 2720 { |
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2721 _this = pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->pEquipment.uBow - 1]; |
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2722 pParty->SetHoldingItem(&_this); |
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2723 _this.Reset(); |
1298 | 2724 pPlayers[uActiveCharacter]->pEquipment.uBow = 0; |
2725 } | |
2726 } | |
2727 } | |
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2728 |
1298 | 2729 //----- (004196A0) -------------------------------------------------------- |
2730 void CharacterUI_ReleaseButtons() | |
2731 { | |
2732 GUIButton *i; // esi@2 | |
2733 GUIButton *j; // esi@7 | |
2734 | |
2735 if ( dword_507CC0_activ_ch ) | |
2736 { | |
2737 dword_507CC0_activ_ch = 0; | |
2738 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = j ) | |
2739 { | |
1462 | 2740 j = i->pNext; |
2212 | 2741 if ( i->field_1C & 0x8000 ) |
1462 | 2742 { |
1298 | 2743 i->Release(); |
1583 | 2744 free(i); |
1462 | 2745 } |
1298 | 2746 } |
2747 for ( j = pGUIWindow_CurrentMenu->pControlsHead; j; j = j->pNext ) | |
2748 { | |
2749 if ( j->msg == UIMSG_InventoryLeftClick) | |
2750 { | |
2751 j->uX = dword_50698C_uX; | |
2752 j->uY = dword_506988_uY; | |
2753 j->uZ = dword_506984_uZ; | |
2754 j->uW = dword_506980_uW; | |
2755 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(1, 0, 0, 0); | |
2756 } | |
2757 } | |
2758 } | |
2759 } |