Mercurial > mm7
diff UI/UICharacter.cpp @ 1648:a4390cef284c
DamagePlayerFromMonster starting cleanup
author | Grumpy7 |
---|---|
date | Tue, 17 Sep 2013 07:30:41 +0200 |
parents | 511cd6dd1048 |
children | b0a2b8525483 |
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--- a/UI/UICharacter.cpp Sun Sep 15 03:08:12 2013 +0200 +++ b/UI/UICharacter.cpp Tue Sep 17 07:30:41 2013 +0200 @@ -943,7 +943,7 @@ item = &pPlayers[uPlayerID]->pInventoryItemList[pPlayers[uPlayerID]->pEquipment.uArmor - 1]; switch ( item->uItemID ) { - case ITEM_ARTICACT_GOVERNONS_ARMOR: + case ITEM_ARTIFACT_GOVERNORS_ARMOR: index = 15; break; case ITEM_ARTIFACT_YORUBA: @@ -1141,7 +1141,7 @@ item = &pPlayers[uPlayerID]->pInventoryItemList[pPlayers[uPlayerID]->pEquipment.uArmor - 1]; switch ( item->uItemID ) { - case ITEM_ARTICACT_GOVERNONS_ARMOR: + case ITEM_ARTIFACT_GOVERNORS_ARMOR: index = 15; break; case ITEM_ARTIFACT_YORUBA: @@ -1767,7 +1767,7 @@ { auto player = pParty->pPlayers + i; - if (player->HasItem(ITEM_ARTICACT_GOVERNONS_ARMOR, 1)) byte_5111F6[0] = 1; + if (player->HasItem(ITEM_ARTIFACT_GOVERNORS_ARMOR, 1)) byte_5111F6[0] = 1; if (player->HasItem(ITEM_ARTIFACT_YORUBA, 1)) byte_5111F6[1] = 1; if (player->HasItem(ITEM_RELIC_HARECS_LEATHER, 1)) byte_5111F6[2] = 1; if (player->HasItem(ITEM_ARTIFACT_LEAGUE_BOOTS, 1)) byte_5111F6[3] = 1;