Mercurial > mm7
diff UI/UICharacter.cpp @ 2487:0683c0a38282
in LoadTextureFromLOD() func
author | Ritor1 |
---|---|
date | Thu, 11 Sep 2014 17:26:19 +0600 |
parents | 104fdbea0386 |
children | 0a0c6d75aabe |
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--- a/UI/UICharacter.cpp Sun Aug 24 22:27:51 2014 +0600 +++ b/UI/UICharacter.cpp Thu Sep 11 17:26:19 2014 +0600 @@ -2592,7 +2592,7 @@ pParty->pPickedItem.Reset(); pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]); _this.uBodyAnchor = 2; - memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24u); + memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24); pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1; if ( pEquipType == EQUIP_WAND ) v50 = _this.uItemID;