Mercurial > mm7
annotate UI/UICharacter.cpp @ 1861:a86c60679949
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
author | Grumpy7 |
---|---|
date | Mon, 14 Oct 2013 06:32:30 +0200 |
parents | 211dfe2d8db1 |
children | 2233efdc8d00 |
rev | line source |
---|---|
1298 | 1 #ifdef _MSC_VER |
2 #define _CRT_SECURE_NO_WARNINGS | |
3 #endif | |
4 | |
5 #include <algorithm> | |
1299 | 6 #include "..\MM7.h" |
7 #include "..\MapInfo.h" | |
8 #include "..\Game.h" | |
9 #include "..\GUIWindow.h" | |
10 #include "..\GUIFont.h" | |
11 #include "..\GUIProgressBar.h" | |
12 #include "..\Party.h" | |
13 #include "..\AudioPlayer.h" | |
14 #include "..\Render.h" | |
15 #include "..\LOD.h" | |
16 #include "..\Viewport.h" | |
17 #include "..\Time.h" | |
18 #include "..\Awards.h" | |
19 #include "..\CastSpellInfo.h" | |
20 #include "..\texts.h" | |
1583 | 21 #include "..\Mouse.h" |
22 | |
1299 | 23 #include "..\mm7_data.h" |
1298 | 24 |
25 int bRingsShownInCharScreen; // 5118E0 | |
26 | |
27 unsigned int ui_mainmenu_copyright_color; | |
28 | |
1393 | 29 unsigned int ui_character_tooltip_header_default_color; |
1298 | 30 unsigned int ui_character_default_text_color; |
31 unsigned int ui_character_skill_highlight_color; | |
32 unsigned int ui_character_header_text_color; | |
33 unsigned int ui_character_bonus_text_color; | |
34 unsigned int ui_character_bonus_text_color_neg; | |
35 unsigned int ui_character_skill_upgradeable_color; | |
36 unsigned int ui_character_skill_default_color; | |
1393 | 37 unsigned int ui_character_stat_default_color; |
38 unsigned int ui_character_stat_buffed_color; | |
39 unsigned int ui_character_stat_debuffed_color; | |
40 unsigned int ui_character_skillinfo_can_learn; | |
41 unsigned int ui_character_skillinfo_can_learn_gm; | |
42 unsigned int ui_character_skillinfo_cant_learn; | |
1458 | 43 unsigned int ui_character_condition_normal_color; |
44 unsigned int ui_character_condition_light_color; | |
45 unsigned int ui_character_condition_moderate_color; | |
46 unsigned int ui_character_condition_severe_color; | |
1298 | 47 std::array<unsigned int, 6> ui_character_award_color; |
48 | |
49 unsigned int ui_game_minimap_outline_color; | |
50 unsigned int ui_game_minimap_actor_friendly_color; | |
51 unsigned int ui_game_minimap_actor_hostile_color; | |
52 unsigned int ui_game_minimap_actor_corpse_color; | |
53 unsigned int ui_game_minimap_decoration_color_1; | |
54 unsigned int ui_game_minimap_projectile_color; | |
55 unsigned int ui_game_minimap_treasure_color; | |
56 std::array<unsigned int, 24> ui_game_character_record_playerbuff_colors; | |
57 | |
58 unsigned int ui_gamemenu_video_gamma_title_color; | |
59 unsigned int ui_gamemenu_keys_action_name_color; | |
60 unsigned int ui_gamemenu_keys_key_selection_blink_color_1; | |
61 unsigned int ui_gamemenu_keys_key_selection_blink_color_2; | |
62 unsigned int ui_gamemenu_keys_key_default_color; | |
63 | |
64 unsigned int ui_book_quests_title_color; | |
65 unsigned int ui_book_quests_text_color; | |
66 unsigned int ui_book_autonotes_title_color; | |
67 unsigned int ui_book_autonotes_text_color; | |
68 unsigned int ui_book_map_title_color; | |
69 unsigned int ui_book_map_coordinates_color; | |
70 | |
71 unsigned int ui_book_calendar_title_color; | |
72 unsigned int ui_book_calendar_time_color; | |
73 unsigned int ui_book_calendar_day_color; | |
74 unsigned int ui_book_calendar_month_color; | |
75 unsigned int ui_book_calendar_year_color; | |
76 unsigned int ui_book_calendar_moon_color; | |
77 unsigned int ui_book_calendar_location_color; | |
78 | |
79 unsigned int ui_book_journal_title_color; | |
80 unsigned int ui_book_journal_text_color; | |
81 unsigned int ui_book_journal_text_shadow; | |
82 | |
1393 | 83 unsigned int ui_game_dialogue_npc_name_color; |
84 unsigned int ui_game_dialogue_option_highlight_color; | |
85 unsigned int ui_game_dialogue_option_normal_color; | |
86 | |
87 unsigned int ui_house_player_cant_interact_color; | |
88 | |
89 | |
90 void set_default_ui_skin() | |
91 { | |
92 ui_mainmenu_copyright_color = TargetColor(255, 255, 255); | |
93 | |
94 ui_character_tooltip_header_default_color = TargetColor(255, 255, 155); | |
95 ui_character_default_text_color = TargetColor(255, 255, 255); | |
96 ui_character_header_text_color = TargetColor(255, 255, 155); | |
97 ui_character_bonus_text_color = TargetColor(0, 255, 0); | |
98 ui_character_bonus_text_color_neg = TargetColor(255, 0, 0); | |
99 | |
100 ui_character_skill_upgradeable_color = TargetColor(0, 175, 255); | |
101 ui_character_skill_default_color = TargetColor(255, 0, 0); | |
102 ui_character_skill_highlight_color = TargetColor(255, 0, 0); | |
103 | |
104 ui_character_stat_default_color = TargetColor(255, 255, 255); | |
105 ui_character_stat_buffed_color = TargetColor(0, 255, 0); | |
106 ui_character_stat_debuffed_color = TargetColor(255, 35, 0); | |
107 | |
108 ui_character_skillinfo_can_learn = TargetColor(255, 255, 255); | |
109 ui_character_skillinfo_can_learn_gm = TargetColor(255, 255, 0); | |
110 ui_character_skillinfo_cant_learn = TargetColor(255, 0, 0); | |
1458 | 111 |
112 ui_character_condition_normal_color = TargetColor(255, 255, 255); | |
113 ui_character_condition_light_color = TargetColor(0, 255, 0); | |
114 ui_character_condition_moderate_color = TargetColor(225, 205, 35); | |
115 ui_character_condition_severe_color = TargetColor(255, 35, 0); | |
1393 | 116 |
117 ui_character_award_color[0] = TargetColor(248, 108, 160); | |
118 ui_character_award_color[1] = TargetColor(112, 220, 248); | |
119 ui_character_award_color[2] = TargetColor(192, 192, 240); | |
120 ui_character_award_color[3] = TargetColor( 64, 244, 96); | |
121 ui_character_award_color[4] = TargetColor(232, 244, 96); | |
122 ui_character_award_color[5] = TargetColor(240, 252, 192); | |
123 | |
124 ui_game_minimap_outline_color = TargetColor(0, 0, 255); | |
125 ui_game_minimap_actor_friendly_color = TargetColor(0, 255, 0); | |
126 ui_game_minimap_actor_hostile_color = TargetColor(255, 0, 0); | |
127 ui_game_minimap_actor_corpse_color = TargetColor(255, 255, 0); | |
128 ui_game_minimap_decoration_color_1 = TargetColor(255, 255, 255); | |
129 ui_game_minimap_projectile_color = TargetColor(255, 0, 0); | |
130 ui_game_minimap_treasure_color = TargetColor(0, 0, 255); | |
131 | |
132 ui_game_character_record_playerbuff_colors[0] = TargetColor(150, 212, 255); | |
133 ui_game_character_record_playerbuff_colors[1] = TargetColor(225, 225, 225); | |
134 ui_game_character_record_playerbuff_colors[2] = TargetColor(255, 128, 0); | |
135 ui_game_character_record_playerbuff_colors[3] = TargetColor(128, 128, 128); | |
136 ui_game_character_record_playerbuff_colors[4] = TargetColor(225, 225, 225); | |
137 ui_game_character_record_playerbuff_colors[5] = TargetColor(255, 85, 0); | |
138 ui_game_character_record_playerbuff_colors[6] = TargetColor(255, 128, 0); | |
139 ui_game_character_record_playerbuff_colors[7] = TargetColor(255, 85, 0); | |
140 ui_game_character_record_playerbuff_colors[8] = TargetColor(225, 225, 225); | |
141 ui_game_character_record_playerbuff_colors[9] = TargetColor(235, 15, 255); | |
142 ui_game_character_record_playerbuff_colors[10] = TargetColor(192, 192, 240); | |
143 ui_game_character_record_playerbuff_colors[11] = TargetColor(225, 225, 225); | |
144 ui_game_character_record_playerbuff_colors[12] = TargetColor(255, 128, 0); | |
145 ui_game_character_record_playerbuff_colors[13] = TargetColor(150, 212, 255); | |
146 ui_game_character_record_playerbuff_colors[14] = TargetColor(128, 128, 128); | |
147 ui_game_character_record_playerbuff_colors[15] = TargetColor(255, 255, 155); | |
148 ui_game_character_record_playerbuff_colors[16] = TargetColor(255, 255, 155); | |
149 ui_game_character_record_playerbuff_colors[17] = TargetColor(255, 255, 155); | |
150 ui_game_character_record_playerbuff_colors[18] = TargetColor(255, 255, 155); | |
151 ui_game_character_record_playerbuff_colors[19] = TargetColor(255, 255, 155); | |
152 ui_game_character_record_playerbuff_colors[20] = TargetColor(255, 255, 155); | |
153 ui_game_character_record_playerbuff_colors[21] = TargetColor(255, 255, 155); | |
154 ui_game_character_record_playerbuff_colors[22] = TargetColor(0, 128, 255); | |
155 ui_game_character_record_playerbuff_colors[23] = TargetColor(0, 128, 255); | |
156 | |
157 ui_gamemenu_video_gamma_title_color = TargetColor(255, 255, 155); | |
158 ui_gamemenu_keys_action_name_color = TargetColor(255, 255, 255); | |
159 ui_gamemenu_keys_key_selection_blink_color_1 = TargetColor(50, 0, 0); | |
160 ui_gamemenu_keys_key_selection_blink_color_2 = TargetColor(225, 205, 35); | |
161 ui_gamemenu_keys_key_default_color = TargetColor(255, 255, 255); | |
162 | |
163 ui_book_quests_title_color = TargetColor(255, 255, 255); | |
164 ui_book_quests_text_color = TargetColor(255, 255, 255); | |
165 ui_book_autonotes_title_color = TargetColor(255, 255, 255); | |
166 ui_book_autonotes_text_color = TargetColor(255, 255, 255); | |
167 ui_book_map_title_color = TargetColor(255, 255, 255); | |
168 ui_book_map_coordinates_color = TargetColor(255, 255, 255); | |
169 | |
170 ui_book_calendar_title_color = TargetColor(255, 255, 255); | |
171 ui_book_calendar_time_color = TargetColor(75, 75, 75); | |
172 ui_book_calendar_day_color = TargetColor(75, 75, 75); | |
173 ui_book_calendar_month_color = TargetColor(75, 75, 75); | |
174 ui_book_calendar_year_color = TargetColor(75, 75, 75); | |
175 ui_book_calendar_moon_color = TargetColor(75, 75, 75); | |
176 ui_book_calendar_location_color = TargetColor(75, 75, 75); | |
177 | |
178 ui_book_journal_title_color = TargetColor(255, 255, 255); | |
179 ui_book_journal_text_color = TargetColor(255, 255, 255); | |
180 ui_book_journal_text_shadow = TargetColor(0, 0, 0); | |
181 | |
182 ui_game_dialogue_npc_name_color = TargetColor(21, 153, 233); | |
183 ui_game_dialogue_option_highlight_color = TargetColor(225, 205, 35); | |
184 ui_game_dialogue_option_normal_color = TargetColor(255, 255, 255); | |
185 | |
186 ui_house_player_cant_interact_color = TargetColor(255, 255, 155); | |
187 } | |
188 | |
1298 | 189 std::array<unsigned int, 16> papredoll_dbrds; |
190 unsigned int papredoll_drhs[4]; | |
191 unsigned int papredoll_dlhus[4]; | |
192 unsigned int papredoll_dlhs[4]; | |
193 unsigned int papredoll_dbods[5]; | |
1464 | 194 int paperdoll_armor_texture[4][17][3];//0x511294 |
1298 | 195 //int paperdoll_array_51132C[165]; |
196 unsigned int papredoll_dlaus[5]; | |
197 unsigned int papredoll_dlads[4]; | |
198 int papredoll_flying_feet[777]; // idb | |
199 int paperdoll_boots_texture[4][6];//0x511638 | |
200 int paperdoll_cloak_collar_texture[4][10]; // weak | |
201 int paperdoll_cloak_texture[4][10]; | |
202 int paperdoll_helm_texture[2][16]; //511698 | |
203 int paperdoll_belt_texture[4][7]; //511718 | |
204 | |
205 const int paperdoll_Weapon[4][16][2] = {//4E4C30 | |
206 {{128, 205}, {30, 144}, {88, 85}, {0, 0}, {0, 0}, {0, 0}, {17, 104}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, | |
207 {{131, 201}, {38, 158}, {98, 87}, {0, 0}, {0, 0}, {0, 0}, {21, 100}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, | |
208 {{131, 216}, {29, 186}, {88, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, | |
209 {{123, 216}, {35, 184}, {98, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, | |
210 }; | |
211 | |
212 const int paperdoll_Boot[4][7][2] = //4E5490 | |
213 { | |
214 0xE, 0x11D, 0xD, 0x11D, 0xC, 0x10A, 0xA, 0xFF, 0xD, 0xF9, 0xD, 0x137, 0xC, 0x10E, | |
215 0x14, 0x125, 0x13, 0x122, 0x15, 0x120, 0x15, 0x114, 0x13, 0x10A, 0x11, 0x13E, 0x11, 0x116, | |
216 0x1D, 0x121, 0x1C, 0x11F, 0x1B, 0x11B, 0x1C, 0x117, 0x16, 0x116, 0x1B, 0x137, 0x1B, 0x11B, | |
217 0x1F, 0x127, 0x1F, 0x122, 0x1B, 0x11B, 0x1D, 0x117, 0x1D, 0x116, 0x1D, 0x137, 0x1B, 0x11F, | |
218 }; | |
219 const int paperdoll_Cloak[4][10][2] = //4E5570 | |
220 { | |
221 0x11, 0x68, 0xF, 0x68, 0x14, 0x71, 0x19, 0x6B, 0x21, 0x6F, 0x5, 0x68, 0x5, 0x68, 0x14, 0x71, 0x3, 0x6B, 0xF, 0x6F, | |
222 0x15, 0x64, 0xB, 0x6B, 0xE, 0x67, 0x15, 0x6B, 0x1B, 0x6F, 0x3, 0x6B, 0, 0x6B, 0xE, 0x67, 0, 0x6B, 0x3, 0x6F, | |
223 0x10, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x25, 0x91, 0x29, 0x90, 0x8, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x3, 0x91, 0x3, 0x90, | |
224 0x14, 0x92, 0x10, 0x92, 0x15, 0x98, 0x1F, 0x91, 0x22, 0x90, 0x8, 0x92, 0xC, 0x92, 0x15, 0x98, 0x3, 0x91, 0x3, 0x90, | |
225 }; | |
226 const int paperdoll_CloakCollar[4][10][2] = //4E56B0 | |
227 { | |
228 0x11, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x20, 0x67, 0x21, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x1F, 0x67, | |
229 0x13, 0x64, 0x35, 0x66, 0x29, 0x68, 0x1F, 0x68, 0x1F, 0x6A, 0x21, 0x6A, 0x2B, 0x66, 0x26, 0x68, 0x1F, 0x68, 0x1F, 0x6A, | |
230 0, 0, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A, 0x21, 0x87, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A, | |
231 0, 0, 0x38, 0x8A, 0x24, 0x8B, 0x1D, 0x8B, 0x21, 0x8C, 0x27, 0x8A, 0x34, 0x8A, 0x24, 0x8B, 0x25, 0x8B, 0x21, 0x8C, | |
232 }; | |
233 //int dword_4E56B4; // weak | |
234 const int paperdoll_Belt[4][7][2] = //4E57F0 | |
235 { | |
236 0x3A, 0xB6, 0x37, 0xB2, 0x34, 0xB9, 0x3A, 0xB9, 0x37, 0xB7, 0x38, 0xAC, 0x37, 0xB7, | |
237 0x3E, 0xAD, 0x3A, 0xAC, 0x37, 0xB0, 0x3A, 0xB1, 0x39, 0xB0, 0x3C, 0xA5, 0x39, 0xB0, | |
238 0x3B, 0xD5, 0x37, 0xD2, 0x31, 0xD5, 0x39, 0xD6, 0x37, 0xD8, 0x37, 0xD1, 0x37, 0xD8, | |
239 0x42, 0xD2, 0x3F, 0xD0, 0x3B, 0xD7, 0x3C, 0xD5, 0x3B, 0xD6, 0x3E, 0xCF, 0x36, 0xD6, | |
240 }; | |
241 const int paperdoll_Helm[4][16][2] = //4E58D0 | |
242 { | |
243 0x3E, 0x1F, 0x41, 0x2C, 0x37, 0x2F, 0x31, 0x32, 0x37, 0x2A, 0x39, 0x28, 0x36, 0x34, 0x41, 0x38, 0x40, 0x31, 0x40, 0x21, 0x40, 0x31, 0x3C, 0x33, 0x3D, 0x24, 0x3A, 0x1A, 0x37, 0x2A, 0x41, 0x48, | |
244 0x41, 0x1E, 0x42, 0x2B, 0x37, 0x2F, 0x34, 0x30, 0x39, 0x29, 0x3A, 0x26, 0x36, 0x34, 0x41, 0x37, 0x42, 0x32, 0x40, 0x21, 0x40, 0x31, 0x40, 0x2F, 0x3E, 0x22, 0x3B, 0x1A, 0x39, 0x29, 0x42, 0x47, | |
245 0x3F, 0x47, 0x41, 0x56, 0x37, 0x59, 0x32, 0x5E, 0x37, 0x58, 0x39, 0x54, 0x34, 0x61, 0x40, 0x61, 0x41, 0x5D, 0x3E, 0x4F, 0x3E, 0x5B, 0x3D, 0x5B, 0x3F, 0x4C, 0x3B, 0x45, 0x37, 0x58, 0x41, 0x74, | |
246 0x45, 0x45, 0x46, 0x54, 0x3A, 0x55, 0x38, 0x58, 0x3C, 0x54, 0x3F, 0x52, 0x39, 0x5B, 0x45, 0x5C, 0x47, 0x5C, 0x44, 0x4B, 0x44, 0x57, 0x43, 0x55, 0x44, 0x4A, 0x3E, 0x45, 0x3C, 0x54, 0x47, 0x70, | |
247 }; | |
248 const int pPaperdoll_Beards[4] = //4E5AD0 | |
249 { | |
250 52, 130, 56, 136, | |
251 }; | |
252 const int pPaperdoll_LeftHand[4][2] = //4E5AE0 | |
253 { | |
254 0x67, 0x6A, | |
255 0x65, 0x6C, | |
256 0x74, 0x8D, | |
257 0x74, 0x93, | |
258 }; | |
259 const int pPaperdoll_SecondLeftHand[4][2] = //4E5B00 | |
260 { | |
261 0x1A, 0x6B, | |
262 0x28, 0x6D, | |
263 0x19, 0x8D, | |
264 0x20, 0x92, | |
265 }; | |
266 const int pPaperdoll_RightHand[4][2] = //4E5B20 | |
267 { | |
268 0x1E, 0x90, | |
269 0x22, 0x9E, | |
270 0x19, 0xBA, | |
271 0x1F, 0xB8, | |
272 }; | |
273 const int pPaperdollLeftEmptyHand[4][2] = //4E5B40 | |
274 { | |
275 0x80, 0xCD, | |
276 0x83, 0xC9, | |
277 0x83, 0xD8, | |
278 0x7B, 0xD8, | |
279 }; | |
280 | |
281 int pPaperdoll_BodyX = 481; // 004E4C28 | |
282 int pPaperdoll_BodyY = 0; // 004E4C2C | |
1466 | 283 const int paperdoll_Armor_Coord[4][17][2] = //4E4E30 |
1298 | 284 { |
285 // X Y | |
286 0x2C, 0x67, 0x30, 0x69, 0x2D, 0x67, 0x2C, 0x64, 0x14, 0x66, 0x22, 0x67, 0x20, 0x66, 0x25, 0x66, 0x12, 0x66,//Human | |
287 0x0A, 0x66, 0x13, 0x64, 0x0E, 0x64, 0x0A, 0x63, 0x14, 0x66, 0x0A, 0x63, 0x0A, 0x66, 0x25, 0x66, | |
288 | |
289 0x32, 0x68, 0x32, 0x69, 0x35, 0x69, 0x33, 0x68, 0x24, 0x67, 0x30, 0x69, 0x33, 0x68, 0x31, 0x69, 0x19, 0x69, | |
290 0x19, 0x6A, 0x16, 0x66, 0x16, 0x65, 0x0F, 0x6B, 0x24, 0x67, 0x0F, 0x6B, 0x19, 0x6A, 0x31, 0x69, | |
291 | |
292 0x2A, 0x8C, 0x29, 0x8C, 0x2A, 0x89, 0x29, 0x86, 0x12, 0x87, 0x2D, 0x89, 0x2A, 0x88, 0x25, 0x87, 0x12, 0x8B, | |
293 0x12, 0x8B, 0x11, 0x8A, 0x15, 0x87, 0x09, 0x89, 0x12, 0x87, 0x09, 0x89, 0x12, 0x8B, 0x25, 0x87, | |
294 | |
295 0x33, 0x90, 0x32, 0x90, 0x34, 0x91, 0x32, 0x8E, 0x21, 0x8B, 0x31, 0x8B, 0x33, 0x8E, 0x2F, 0x8F, 0x16, 0x8D, | |
296 0x18, 0x8C, 0x19, 0x8C, 0x1B, 0x8E, 0x0C, 0x8C, 0x21, 0x8B, 0x0C, 0x8C, 0x18, 0x8C, 0x2F, 0x8F, | |
297 }; | |
1466 | 298 const int paperdoll_shoulder_coord[4][17][2] = //4E5050 |
1298 | 299 { |
300 0x64, 0x67, 0x61, 0x67, 0x65, 0x68, 0x6E, 0x74, 0x6C, 0x68, 0x61, 0x67, 0x66, 0x68, 0x6C, 0x6A, 0x6E, 0x6D, | |
301 0x67, 0x69, 0x70, 0x67, 0x6E, 0x6D, 0x6C, 0x6F, 0x6C, 0x68, 0x6C, 0x6F, 0x67, 0x69, 0x6C, 0x6A, | |
302 | |
303 0x60, 0x6B, 0x60, 0x6C, 0x60, 0x6B, 0x61, 0x6A, 0x60, 0x69, 0x60, 0x6A, 0x60, 0x6A, 0x61, 0x69, 0x63, 0x6A, | |
304 0x64, 0x6A, 0x61, 0x66, 0x66, 0x67, 0x64, 0x6C, 0x60, 0x69, 0x64, 0x6C, 0x64, 0x6A, 0x61, 0x69, | |
305 | |
306 0x6D, 0x8C, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x6A, 0x89, 0, 0, 0x73, 0x8C, 0x69, 0x8C, 0x6E, 0x8D, | |
307 0x71, 0x8D, 0x70, 0x8D, 0x72, 0x8D, 0x74, 0x8E, 0x6A, 0x89, 0x74, 0x8E, 0x71, 0x8D, 0x69, 0x8C, | |
308 | |
309 0x72, 0x91, 0x72, 0x91, 0, 0, 0x6E, 0x92, 0x6F, 0x91, 0, 0, 0, 0, 0x6E, 0x91, 0x71, 0x90, | |
310 0x72, 0x8D, 0x72, 0x90, 0x73, 0x93, 0x73, 0x90, 0x6F, 0x91, 0x73, 0x90, 0x72, 0x8D, 0x6E, 0x91, | |
311 }; | |
1466 | 312 const int paperdoll_shoulder_second_coord[4][17][2] = //dword_4E5270 |
1298 | 313 { |
1466 | 314 0, 0, 0x61, 0x67, 0, 0, 0x64, 0x69, 0x64, 0x68, 0, 0, 0, 0, 0x5E, 0x66, 0x5F, 0x69, |
315 0x55, 0x69, 0x5F, 0x67, 0x5F, 0x68, 0x32, 0x69, 0x64, 0x68, 0x32, 0x69, 0x55, 0x69, 0x5E, 0x66, | |
316 | |
317 0, 0, 0x60, 0x6C, 0, 0, 0x60, 0x6C, 0x5E, 0x69, 0, 0, 0, 0, 0x5D, 0x6A, 0x5B, 0x6A, | |
318 0x5B, 0x6A, 0x59, 0x69, 0x56, 0x68, 0x38, 0x6E, 0x5E, 0x69, 0x38, 0x6E, 0x5B, 0x6A, 0x5D, 0x6A, | |
319 | |
320 0, 0, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x62, 0x89, 0, 0, 0, 0, 0x69, 0x8C, 0x5E, 0x8D, | |
321 0x61, 0x8D, 0x5F, 0x8D, 0x60, 0x8D, 0x2E, 0x8C, 0x62, 0x89, 0x2E, 0x8C, 0x61, 0x8D, 0x69, 0x8C, | |
322 | |
323 0, 0, 0x72, 0x91, 0, 0, 0x72, 0x91, 0x67, 0x8F, 0, 0, 0, 0, 0x6E, 0x91, 0x64, 0x93, | |
324 0x65, 0x8C, 0x65, 0x91, 0x67, 0x91, 0x36, 0x90, 0x67, 0x8F, 0x36, 0x90, 0x65, 0x8C, 0x6E, 0x91, | |
1298 | 325 }; |
326 | |
327 const char *dlad_texnames_by_face[25] = | |
328 { | |
329 "pc01lad", "pc02lad", "pc03lad", "pc04lad", "pc05lad", "pc06lad", | |
330 "pc07lad", "pc08lad", "pc09lad", "pc10lad", "pc11lad", "pc12lad", | |
331 "pc13lad", "pc14lad", "pc15lad", "pc16lad", "pc17lad", "pc18lad", | |
332 "pc19lad", "pc20lad", "pc21lad", "pc22lad", "pc23lad", "pc24lad", | |
333 "pc25lad" | |
334 }; | |
335 const char *dlau_texnames_by_face[25] = | |
336 { | |
337 "pc01lau", "pc02lau", "pc03lau", "pc04lau", "pc05lau", "pc06lau", | |
338 "pc07lau", "pc08lau", "pc09lau", "pc10lau", "pc11lau", "pc12lau", | |
339 "pc13lau", "pc14lau", "pc15lau", "pc16lau", "pc17lau", "pc18lau", | |
340 "pc19lau", "pc20lau", "pc21lau", "pc22lau", "pc23lau", "pc24lau", | |
341 "pc25lau" | |
342 }; | |
343 const char *dbod_texnames_by_face[25] = | |
344 { | |
345 "pc01bod", "pc02bod", "pc03bod", "pc04bod", "pc05bod", "pc06bod", | |
346 "pc07bod", "pc08bod", "pc09bod", "pc10bod", "pc11bod", "pc12bod", | |
347 "pc13bod", "pc14bod", "pc15bod", "pc16bod", "pc17bod", "pc18bod", | |
348 "pc19bod", "pc20bod", "pc21bod", "pc22bod", "pc23bod", "pc24bod", | |
349 "pc25bod" | |
350 }; | |
351 const char *drh_texnames_by_face[25] = | |
352 { | |
353 | |
354 "pc01rh", "pc02rh", "pc03rh", "pc04rh", "pc05rh", "pc06rh", | |
355 "pc07rh", "pc08rh", "pc09rh", "pc10rh", "pc11rh", "pc12rh", | |
356 "pc13rh", "pc14rh", "pc15rh", "pc16rh", "pc17rh", "pc18rh", | |
357 "pc19rh", "pc20rh", "pc21rh", "pc22rh", "pc23rh", "pc24rh", | |
358 "pc25rh" | |
359 }; | |
360 const char *dlh_texnames_by_face[25] = | |
361 { | |
362 "pc01lh", "pc02lh", "pc03lh", "pc04lh", "pc05lh", "pc06lh", | |
363 "pc07lh", "pc08lh", "pc09lh", "pc10lh", "pc11lh", "pc12lh", | |
364 "pc13lh", "pc14lh", "pc15lh", "pc16lh", "pc17lh", "pc18lh", | |
365 "pc19lh", "pc20lh", "pc21lh", "pc22lh", "pc23lh", "pc24lh", | |
366 "pc25lh" | |
367 }; | |
368 const char *dlhu_texnames_by_face[25] = | |
369 { | |
370 "pc01lhu", "pc02lhu", "pc03lhu", "pc04lhu", "pc05lhu", "pc06lhu", | |
371 "pc07lhu", "pc08lhu", "pc09lhu", "pc10lhu", "pc11lhu", "pc12lhu", | |
372 "pc13lhu", "pc14lhu", "pc15lhu", "pc16lhu", "pc17lhu", "pc18lhu", | |
373 "pc19lhu", "pc20lhu", "pc21lhu", "pc22lhu", "pc23lhu", "pc24lhu", | |
374 "pc25lhu" | |
375 }; | |
376 | |
377 const int pArmorSkills[5] = {PLAYER_SKILL_LEATHER, PLAYER_SKILL_CHAIN, PLAYER_SKILL_PLATE, PLAYER_SKILL_SHIELD, PLAYER_SKILL_DODGE}; | |
378 const int pWeaponSkills[9] = {PLAYER_SKILL_AXE, PLAYER_SKILL_BOW, PLAYER_SKILL_DAGGER, PLAYER_SKILL_MACE, PLAYER_SKILL_SPEAR, | |
379 PLAYER_SKILL_STAFF, PLAYER_SKILL_SWORD, PLAYER_SKILL_UNARMED, PLAYER_SKILL_BLASTER}; | |
380 const int pMiscSkills[12] = {PLAYER_SKILL_ALCHEMY, PLAYER_SKILL_ARMSMASTER, PLAYER_SKILL_BODYBUILDING, PLAYER_SKILL_ITEM_ID, PLAYER_SKILL_MONSTER_ID, | |
381 PLAYER_SKILL_LEARNING, PLAYER_SKILL_TRAP_DISARM, PLAYER_SKILL_MEDITATION, PLAYER_SKILL_MERCHANT, PLAYER_SKILL_PERCEPTION, | |
382 PLAYER_SKILL_REPAIR, PLAYER_SKILL_STEALING}; | |
383 const int pMagicSkills[9] = {PLAYER_SKILL_FIRE, PLAYER_SKILL_AIR, PLAYER_SKILL_WATER, PLAYER_SKILL_EARTH, PLAYER_SKILL_SPIRIT, | |
384 PLAYER_SKILL_MIND, PLAYER_SKILL_BODY, PLAYER_SKILL_LIGHT, PLAYER_SKILL_DARK}; | |
385 | |
386 //----- (00421626) -------------------------------------------------------- | |
387 GUIWindow *CharacterUI_Initialize(unsigned int _this) | |
388 { | |
389 GUIWindow *pWindow; // edi@3 | |
390 | |
391 ++pIcons_LOD->uTexturePacksCount; | |
392 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
393 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
394 | |
395 pEventTimer->Pause(); | |
396 pAudioPlayer->StopChannels(-1, -1); | |
397 bRingsShownInCharScreen = false; | |
398 CharacterUI_LoadPaperdollTextures(); | |
399 pCurrentScreen = _this; | |
400 | |
401 pWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_CharacterRecord, uActiveCharacter, 0); | |
402 pCharacterScreen_StatsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 12, pViewport->uViewportTL_Y + 308, | |
403 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureWidth, | |
404 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureHeight, | |
405 1, 0, UIMSG_ClickStatsBtn, 0, 'S', pGlobalTXT_LocalizationStrings[216],// Stats | |
406 pIcons_LOD->GetTexture(papredoll_dbrds[10]), | |
407 pIcons_LOD->GetTexture(papredoll_dbrds[9]), 0); | |
408 pCharacterScreen_SkillsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 102, pViewport->uViewportTL_Y + 308, | |
409 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureWidth, | |
410 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureHeight, | |
411 1, 0, UIMSG_ClickSkillsBtn, 0, 'K', pGlobalTXT_LocalizationStrings[205],//Skills | |
412 pIcons_LOD->GetTexture(papredoll_dbrds[8]), | |
413 pIcons_LOD->GetTexture(papredoll_dbrds[7]), 0); | |
414 pCharacterScreen_InventoryBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 192, pViewport->uViewportTL_Y + 308, | |
415 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureWidth, | |
416 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureHeight, | |
417 1, 0, UIMSG_ClickInventoryBtn, 0, 'I', pGlobalTXT_LocalizationStrings[120], //Inventory | |
418 pIcons_LOD->GetTexture(papredoll_dbrds[6]), | |
419 pIcons_LOD->GetTexture(papredoll_dbrds[5]), 0); | |
420 pCharacterScreen_AwardsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 282, pViewport->uViewportTL_Y + 308, | |
421 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureWidth, | |
422 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureHeight, | |
423 1, 0, UIMSG_ClickAwardsBtn, 0, 'A', pGlobalTXT_LocalizationStrings[22], //Awards | |
424 pIcons_LOD->GetTexture(papredoll_dbrds[4]), | |
425 pIcons_LOD->GetTexture(papredoll_dbrds[3]), 0); | |
426 pCharacterScreen_ExitBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 371, pViewport->uViewportTL_Y + 308, | |
427 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureWidth, | |
428 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureHeight, | |
429 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit | |
430 pIcons_LOD->GetTexture(papredoll_dbrds[2]), | |
431 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0); | |
432 pWindow->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0); | |
433 pCharacterScreen_DetalizBtn = pWindow->CreateButton(0x258u, 0x12Cu, 30, 30, 1, 0, UIMSG_ChangeDetaliz, 0, 0, pGlobalTXT_LocalizationStrings[64], 0); | |
434 pCharacterScreen_DollBtn = pWindow->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0); | |
435 | |
436 pWindow->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0); | |
437 pWindow->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0); | |
438 pWindow->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0); | |
439 pWindow->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0); | |
440 | |
441 pWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, '\t', "", 0); | |
442 FillAwardsData(); | |
443 return pWindow; | |
444 } | |
445 | |
446 //----- (004219BE) -------------------------------------------------------- | |
1455 | 447 GUIWindow *CastSpellInfo::GetCastSpellInInventoryWindow() |
1298 | 448 { |
1455 | 449 GUIWindow *CS_inventory_window; // ebx@1 |
1298 | 450 |
451 pEventTimer->Pause(); | |
452 pAudioPlayer->StopChannels(-1, -1); | |
453 bRingsShownInCharScreen = 0; | |
454 CharacterUI_LoadPaperdollTextures(); | |
455 pCurrentScreen = SCREEN_CASTING; | |
1455 | 456 CS_inventory_window = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell_InInventory, (int)this, 0); |
457 pCharacterScreen_ExitBtn = CS_inventory_window->CreateButton(394, 318, 75, 33, 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, | |
1298 | 458 pGlobalTXT_LocalizationStrings[79], // Close |
459 pIcons_LOD->GetTexture(papredoll_dbrds[2]), | |
460 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0); | |
1455 | 461 CS_inventory_window->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0); |
462 pCharacterScreen_DollBtn = CS_inventory_window->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0); | |
1298 | 463 |
1455 | 464 CS_inventory_window->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0); |
465 CS_inventory_window->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0); | |
466 CS_inventory_window->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0); | |
467 CS_inventory_window->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0); | |
1298 | 468 |
1455 | 469 return CS_inventory_window; |
1298 | 470 } |
471 | |
472 static int CharacterUI_SkillsTab_Draw__DrawSkillTable(Player *player, int x, int y, const int *skill_list, int skill_list_size, int right_margin, const char *skill_group_name) | |
473 { | |
474 int y_offset = y; | |
475 | |
476 sprintf(pTmpBuf.data(), "%s\r%03d%s", skill_group_name, right_margin, pGlobalTXT_LocalizationStrings[131]); //"Level" | |
477 pGUIWindow_CurrentMenu->DrawText(pFontArrus, x, y, ui_character_header_text_color, pTmpBuf.data(), 0, 0, 0); | |
478 | |
479 int num_skills_drawn = 0; | |
1455 | 480 for (int i = 0; i < skill_list_size; ++i) |
1298 | 481 { |
482 auto skill = (PLAYER_SKILL_TYPE)skill_list[i]; | |
483 for (uint j = 0; j < pGUIWindow_CurrentMenu->uNumControls; ++j) | |
484 { | |
485 auto v8 = pGUIWindow_CurrentMenu->pControlsHead; | |
486 | |
487 for (int v7 = j; v7 > 0; --v7) | |
488 v8 = v8->pNext; | |
489 | |
490 auto v9 = v8->field_1C; | |
491 if ((short)(v8->field_1C) >= 0) | |
492 continue; | |
493 if ( (v9 & 0x7FFF) != skill ) | |
494 continue; | |
495 | |
496 ++num_skills_drawn; | |
497 y_offset = v8->uY; | |
498 | |
499 auto skill_value = player->pActiveSkills[skill]; | |
500 auto skill_level = skill_value & 0x3F; | |
501 | |
502 uint skill_color = 0; | |
503 uint skill_mastery_color = 0; | |
504 if (player->uSkillPoints > skill_level) | |
505 skill_color = ui_character_skill_upgradeable_color; | |
506 | |
507 if (pGUIWindow_CurrentMenu->pCurrentPosActiveItem == j) | |
508 { | |
509 if (player->uSkillPoints > skill_level) | |
510 skill_mastery_color = ui_character_bonus_text_color; | |
511 else | |
512 skill_mastery_color = ui_character_skill_default_color; | |
513 skill_color = skill_mastery_color; | |
514 } | |
515 | |
516 if (SkillToMastery(skill_value) == 1) | |
517 { | |
518 sprintfex(pTmpBuf.data(), "%s\r%03d%2d", pSkillNames[skill], right_margin, skill_level); | |
519 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0); | |
520 } | |
521 else | |
522 { | |
523 const char *skill_level_str = nullptr; | |
524 | |
525 switch (SkillToMastery(skill_value)) | |
526 { | |
527 case 4: skill_level_str = pGlobalTXT_LocalizationStrings[96]; break; // "Grand" | |
528 case 3: skill_level_str = pGlobalTXT_LocalizationStrings[432]; break; // Master | |
529 case 2: skill_level_str = pGlobalTXT_LocalizationStrings[433]; break; // Expert | |
530 } | |
531 | |
532 if (!skill_mastery_color) | |
533 skill_mastery_color = ui_character_header_text_color; | |
534 sprintfex(pTmpBuf.data(), "%s \f%05d%s\f%05d\r%03d%2d", pSkillNames[skill], skill_mastery_color, skill_level_str, skill_color, right_margin, skill_level); | |
535 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0); | |
536 } | |
537 } | |
538 } | |
539 | |
540 if (!num_skills_drawn) | |
541 { | |
542 y_offset += LOBYTE(pFontLucida->uFontHeight) - 3; | |
543 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, y_offset, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); //"None" | |
544 } | |
545 | |
546 return y_offset; | |
547 } | |
548 | |
549 //----- (00419719) -------------------------------------------------------- | |
550 void CharacterUI_SkillsTab_Draw(Player *player) | |
551 { | |
552 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_skill", TEXTURE_16BIT_PALETTE)); | |
553 | |
554 sprintfex(pTmpBuf.data(), "%s \f%05d^Pv[%s]\f00000\r177%s: \f%05d%d\f00000", | |
555 pGlobalTXT_LocalizationStrings[206], // Skills for | |
556 ui_character_header_text_color, | |
557 player->pName, | |
558 pGlobalTXT_LocalizationStrings[207], // Skill Points | |
559 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, | |
560 player->uSkillPoints); | |
561 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0); | |
562 | |
563 int y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13; | |
564 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pWeaponSkills, 9, 400, pGlobalTXT_LocalizationStrings[242]); // "Weapons" | |
565 | |
566 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10; | |
567 CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pMagicSkills, 9, 400, pGlobalTXT_LocalizationStrings[138]); // "Magic" | |
568 | |
569 y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13; | |
570 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pArmorSkills, 5, 177, pGlobalTXT_LocalizationStrings[11]); // "Armor" | |
571 | |
572 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10; | |
573 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pMiscSkills, 12, 177, pGlobalTXT_LocalizationStrings[143]); //"Misc" | |
574 } | |
575 | |
576 //----- (0041A000) -------------------------------------------------------- | |
577 void CharacterUI_AwardsTab_Draw(Player *player) | |
578 { | |
1460
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changeset
|
579 int items_per_page; // eax@1 |
1455 | 580 char *v6; // ebx@15 |
581 char Source[100]; // [sp+Ch] [bp-C4h]@1 | |
582 GUIWindow awards_window; // [sp+70h] [bp-60h]@1 | |
1298 | 583 |
584 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_award", TEXTURE_16BIT_PALETTE)); | |
585 sprintfex(pTmpBuf.data(), "%s \f%05d", pGlobalTXT_LocalizationStrings[LOCSTR_AVARDS_FOR], ui_character_header_text_color); | |
586 sprintfex(Source, pGlobalTXT_LocalizationStrings[LOCSTR_S_THE_S], player->pName, pClassNames[player->classType]); | |
587 strcat(pTmpBuf.data(), Source); | |
588 strcat(pTmpBuf.data(), "\f00000"); | |
589 | |
590 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0); | |
1460
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changeset
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591 items_per_page = books_primary_item_per_page; |
1455 | 592 awards_window.uFrameX = 12; |
593 awards_window.uFrameY = 48; | |
594 awards_window.uFrameWidth = 424; | |
595 awards_window.uFrameHeight = 290; | |
596 awards_window.uFrameZ = 435; | |
597 awards_window.uFrameW = 337; | |
1446 | 598 if (BtnDown_flag && num_achieved_awards + books_primary_item_per_page < full_num_items_in_book) |
1460
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599 items_per_page = books_primary_item_per_page++ + 1; |
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600 if (BtnUp_flag && items_per_page) |
1298 | 601 { |
1460
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602 --items_per_page; |
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603 books_primary_item_per_page = items_per_page; |
1298 | 604 } |
605 | |
1455 | 606 if ( books_page_number < 0 ) |
607 { | |
1460
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608 items_per_page += num_achieved_awards; |
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609 books_primary_item_per_page = items_per_page; |
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610 if ( (signed int)(num_achieved_awards + items_per_page) > full_num_items_in_book ) |
1298 | 611 { |
1460
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612 items_per_page = full_num_items_in_book - num_achieved_awards; |
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613 books_primary_item_per_page = items_per_page; |
1455 | 614 } |
615 } | |
616 else if ( books_page_number > 0 ) | |
617 { | |
1460
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618 items_per_page -= num_achieved_awards; |
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619 books_primary_item_per_page = items_per_page; |
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620 if ( items_per_page < 0 ) |
1455 | 621 { |
1460
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622 items_per_page = 0; |
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623 books_primary_item_per_page = items_per_page; |
1455 | 624 } |
625 } | |
626 BtnDown_flag = 0; | |
627 BtnUp_flag = 0; | |
628 num_achieved_awards = 0; | |
629 books_page_number = 0; | |
1298 | 630 |
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631 for ( int i = items_per_page; i < full_num_items_in_book; ++i) |
1455 | 632 { |
633 v6 = (char *)pAwards[achieved_awards[i]].pText;//(char *)dword_723E80_award_related[v20 / 4]; | |
634 pTmpBuf[0] = 0; | |
635 switch (achieved_awards[i]) | |
636 { | |
637 case Award_Arena_PageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaPageWins); break; | |
638 case Award_Arena_SquireWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaSquireWins); break; | |
639 case Award_Arena_KnightWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaKnightWins); break; | |
640 case Award_Arena_LordWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaLordWins); break; | |
641 case Award_ArcomageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageWins); break; | |
642 case Award_ArcomageLoses: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageLoses); break; | |
643 case Award_Deaths: sprintf(pTmpBuf.data(), v6, pParty->uNumDeaths); break; | |
644 case Award_BountiesCollected: sprintf(pTmpBuf.data(), v6, pParty->uNumBountiesCollected); break; | |
645 case Award_Fine: sprintf(pTmpBuf.data(), v6, pParty->uFine); break; | |
646 case Award_PrisonTerms: sprintf(pTmpBuf.data(), v6, pParty->uNumPrisonTerms); break; | |
647 } | |
1298 | 648 |
1455 | 649 if (*pTmpBuf.data()) |
650 v6 = pTmpBuf.data(); | |
1298 | 651 |
1455 | 652 awards_window.DrawText(pFontArrus, 0, 0, ui_character_award_color[pAwards[achieved_awards[i]].uPriority % 6], v6, 0, 0, 0); |
653 awards_window.uFrameY = pFontArrus->CalcTextHeight(v6, &awards_window, 0, 0) + awards_window.uFrameY + 8; | |
654 if (awards_window.uFrameY > awards_window.uFrameHeight) | |
655 break; | |
1298 | 656 |
1455 | 657 ++num_achieved_awards; |
658 } | |
659 } | |
1298 | 660 |
661 //----- (0041A2C1) -------------------------------------------------------- | |
662 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels) | |
663 { | |
664 if ( (signed int)uNumPixels < 14 ) | |
665 uNumPixels = 14; | |
666 return ((signed int)(uNumPixels - 14) >> 5) + 1; | |
667 } | |
668 | |
669 //----- (0041A556) -------------------------------------------------------- | |
670 void draw_leather() | |
671 { | |
672 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Leather)); | |
673 } | |
674 | |
675 //----- (0041ABFD) -------------------------------------------------------- | |
676 void CharacterUI_CharacterScreen_Draw(Player *player) | |
677 { | |
678 pRenderer->ClearZBuffer(0, 479); | |
679 switch (pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0]) | |
680 { | |
681 case WINDOW_CharacterWindow_Stats: // stats | |
682 CharacterUI_ReleaseButtons(); | |
1458 | 683 ReleaseAwardsScrollBar(); |
1298 | 684 CharacterUI_StatsTab_Draw(player); |
685 pRenderer->DrawTextureIndexed(pCharacterScreen_StatsBtn->uX, | |
686 pCharacterScreen_StatsBtn->uY, | |
687 pIcons_LOD->LoadTexturePtr("ib-cd1-d", TEXTURE_16BIT_PALETTE)); | |
688 break; | |
689 | |
690 case WINDOW_CharacterWindow_Skills: // skills | |
691 if (dword_507CC0_activ_ch != uActiveCharacter) | |
692 { | |
693 CharacterUI_ReleaseButtons(); | |
694 CharacterUI_SkillsTab_CreateButtons(); | |
695 } | |
1458 | 696 ReleaseAwardsScrollBar(); |
1298 | 697 CharacterUI_SkillsTab_Draw(player); |
698 pRenderer->DrawTextureIndexed(pCharacterScreen_SkillsBtn->uX, | |
699 pCharacterScreen_SkillsBtn->uY, | |
700 pIcons_LOD->LoadTexturePtr("ib-cd2-d", TEXTURE_16BIT_PALETTE)); | |
701 break; | |
702 | |
703 case WINDOW_CharacterWindow_Awards: // awards | |
704 CharacterUI_ReleaseButtons(); | |
1458 | 705 ReleaseAwardsScrollBar(); |
1455 | 706 CreateAwardsScrollBar(); |
1298 | 707 CharacterUI_AwardsTab_Draw(player); |
708 pRenderer->DrawTextureIndexed(pCharacterScreen_AwardsBtn->uX, | |
709 pCharacterScreen_AwardsBtn->uY, | |
710 pIcons_LOD->LoadTexturePtr("ib-cd4-d", TEXTURE_16BIT_PALETTE)); | |
711 break; | |
712 | |
713 case WINDOW_CharacterWindow_Inventory: // inventory and other | |
714 CharacterUI_ReleaseButtons(); | |
1458 | 715 ReleaseAwardsScrollBar(); |
1298 | 716 CharacterUI_InventoryTab_Draw(player, false); |
717 pRenderer->DrawTextureIndexed(pCharacterScreen_InventoryBtn->uX, | |
718 pCharacterScreen_InventoryBtn->uY, | |
719 pIcons_LOD->LoadTexturePtr("ib-cd3-d", TEXTURE_16BIT_PALETTE)); | |
720 break; | |
721 | |
722 default: break; | |
723 } | |
724 | |
725 if (bRingsShownInCharScreen) | |
726 CharacterUI_DrawPaperdollWithRingOverlay(player); | |
727 else | |
728 CharacterUI_DrawPaperdoll(player); | |
729 } | |
730 | |
731 //----- (0043CC7C) -------------------------------------------------------- | |
732 void CharacterUI_DrawPaperdoll(Player *player) | |
733 { | |
1455 | 734 ItemGen *item; // edi@38 |
735 int item_X; // ebx@38 | |
736 int index; // eax@65 | |
1298 | 737 int v59; // ebx@129 |
738 unsigned int v75; // ebx@170 | |
739 int pArmorShoulderNum; // eax@197 | |
740 int v94; // ebx@214 | |
1455 | 741 unsigned int v127; // ebx@314 |
742 unsigned int v153; // eax@370 | |
743 char *v166; // [sp-8h] [bp-54h]@16 | |
744 const char *container; // [sp-8h] [bp-54h]@79 | |
745 char *v181; // [sp-8h] [bp-54h]@337 | |
746 int item_Y; // [sp+10h] [bp-3Ch]@38 | |
747 int pBodyComplection; // [sp+24h] [bp-28h]@6 | |
748 signed int v245; // [sp+34h] [bp-18h]@361 | |
749 signed int IsDwarf; // [sp+40h] [bp-Ch]@4 | |
1298 | 750 |
751 pIcons_LOD->LoadTexture("sptext01", TEXTURE_16BIT_PALETTE); | |
752 if (player->GetRace() == CHARACTER_RACE_DWARF) | |
753 { | |
754 IsDwarf = 1; | |
755 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 2 : 3; | |
756 } | |
757 else | |
758 { | |
759 IsDwarf = 0; | |
760 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 0 : 1; | |
761 } | |
762 | |
763 int uPlayerID = 0; | |
764 for (uint i = 0; i < 4; ++i) | |
765 if (pPlayers[i + 1] == player) | |
766 { | |
767 uPlayerID = i + 1; | |
768 break; | |
769 } | |
770 | |
771 pRenderer->ResetTextureClipRect(); | |
772 pRenderer->DrawTextureIndexed(467, 0, pIcons_LOD->GetTexture(uTextureID_BACKDOLL));//Подложка | |
773 if ( IsPlayerWearingWatersuit[uPlayerID] )//акваланг | |
774 { | |
775 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1])); | |
776 if ( !bRingsShownInCharScreen ) | |
777 pRenderer->DrawMaskToZBuffer(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]), player->pEquipment.uArmor); | |
1455 | 778 //Рука не занята или ... |
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779 if ( !player->GetItem(&PlayerEquipment::uMainHand) |
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780 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_MAIN_HAND) |
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781 && (player->GetMainHandItem()->GetItemEquipType() != PLAYER_SKILL_SPEAR |
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782 || player->GetItem(&PlayerEquipment::uShield)) ) |
1455 | 783 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1], |
784 pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1])); | |
785 //-----------------------------------------------------(Hand/Рука)--------------------------------------------------------------- | |
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786 if ( player->GetItem(&PlayerEquipment::uMainHand) ) |
1298 | 787 { |
1817
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788 item = player->GetMainHandItem(); |
1455 | 789 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX; |
790 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY; | |
791 if ( item->uItemID == 64 ) //blaster | |
1298 | 792 v166 = "item64v1"; |
793 else | |
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changeset
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794 v166 = item->GetIconName(); |
1455 | 795 if ( !( item->uAttributes & 0xF0 ) ) |
1298 | 796 { |
1455 | 797 if ( item->uAttributes & 2 ) |
798 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE))); | |
1298 | 799 else |
800 { | |
1455 | 801 if ( item->uAttributes & 1 ) |
802 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE))); | |
1298 | 803 else |
1455 | 804 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE))); |
1298 | 805 } |
806 } | |
1455 | 807 if ( item->uAttributes & 0xF0 ) |
1298 | 808 { |
1455 | 809 if ( ( item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_RED ) |
810 container = "sptext01"; | |
811 if ( ( item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_BLUE ) | |
812 container = "sp28a"; | |
813 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_GREEN ) | |
814 container = "sp30a"; | |
815 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_PURPLE ) | |
816 container = "sp91a"; | |
1298 | 817 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
818 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
819 { | |
820 _50C9A8_item_enchantment_timer = 0; | |
1455 | 821 item->uAttributes &= 0xFFFFFF0Fu; |
1682 | 822 ptr_50C9A4_ItemToEnchant = 0; |
1298 | 823 } |
1455 | 824 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)), |
825 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255); | |
1298 | 826 } |
827 if ( !bRingsShownInCharScreen ) | |
1817
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828 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)), player->pEquipment.uMainHand); |
1298 | 829 } |
830 } | |
831 else// без акваланга | |
832 { | |
1455 | 833 //----------------(Bow/ Лук)------------------------------------------------- |
1817
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834 if ( player->GetItem(&PlayerEquipment::uBow) ) |
1298 | 835 { |
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836 item = player->GetBowItem(); |
1455 | 837 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][2][0] - pItemsTable->pItems[item->uItemID].uEquipX; |
838 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][2][1] - pItemsTable->pItems[item->uItemID].uEquipY; | |
839 if ( !(item->uAttributes & 0xF0) )// если не применён закл | |
1298 | 840 { |
1455 | 841 if ( item->uAttributes & 2 ) |
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8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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842 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE))); |
1298 | 843 else |
844 { | |
1455 | 845 if ( !(item->uAttributes & 1) )//не опознанный лук зелёный |
1709
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846 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE))); |
1298 | 847 else // опознанный лук |
1709
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848 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE))); |
1298 | 849 } |
850 } | |
851 else | |
852 { | |
1455 | 853 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_RED ) |
854 container = "sptext01"; | |
855 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_BLUE ) | |
856 container = "sp28a"; | |
857 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_GREEN ) | |
858 container = "sp30a"; | |
859 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_PURPLE ) | |
860 container = "sp91a"; | |
1298 | 861 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
862 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
863 { | |
864 _50C9A8_item_enchantment_timer = 0; | |
1455 | 865 item->uAttributes &= 0xFFFFFF0Fu; |
1682 | 866 ptr_50C9A4_ItemToEnchant = 0; |
1298 | 867 } |
1709
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868 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)), |
1455 | 869 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), |
870 GetTickCount() * 0.1, 0, 255); | |
1298 | 871 } |
872 if ( !bRingsShownInCharScreen ) | |
1709
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873 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)), |
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874 player->pEquipment.uBow); |
1298 | 875 } |
1455 | 876 //-----------------------------(Cloak/Плащ)--------------------------------------------------------- |
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877 if ( player->GetItem(&PlayerEquipment::uCloak) ) |
1298 | 878 { |
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879 item = player->GetCloakItem(); |
1455 | 880 switch ( item->uItemID ) |
1298 | 881 { |
882 case ITEM_RELIC_TWILIGHT: | |
1455 | 883 index = 5; |
1298 | 884 break; |
885 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP: | |
1455 | 886 index = 6; |
1298 | 887 break; |
888 case ITEM_RARE_SUN_CLOAK: | |
1455 | 889 index = 7; |
1298 | 890 break; |
891 case ITEM_RARE_MOON_CLOAK: | |
1455 | 892 index = 8; |
1298 | 893 break; |
894 case ITEM_RARE_VAMPIRES_CAPE: | |
1455 | 895 index = 9; |
1298 | 896 break; |
897 default: | |
1455 | 898 index = item->uItemID - 105; |
1298 | 899 break; |
900 } | |
1455 | 901 if ( index >= 0 && index < 10 ) |
1298 | 902 { |
1455 | 903 item_X = pPaperdoll_BodyX + paperdoll_Cloak[pBodyComplection][index][0]; |
904 item_Y = pPaperdoll_BodyY + paperdoll_Cloak[pBodyComplection][index][1]; | |
905 if ( !(item->uAttributes & 0xF0) ) | |
1298 | 906 { |
1455 | 907 if ( item->uAttributes & 2 ) |
908 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index])); | |
1298 | 909 else |
1455 | 910 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index])); |
1298 | 911 } |
912 else | |
913 { | |
1455 | 914 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_RED ) |
915 container = "sptext01"; | |
916 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_BLUE ) | |
917 container = "sp28a"; | |
918 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_GREEN ) | |
919 container = "sp30a"; | |
920 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_PURPLE ) | |
921 container = "sp91a"; | |
1298 | 922 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
923 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
924 { | |
925 _50C9A8_item_enchantment_timer = 0; | |
1455 | 926 item->uAttributes &= 0xFFFFFF0Fu; |
1682 | 927 ptr_50C9A4_ItemToEnchant = 0; |
1298 | 928 } |
1455 | 929 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]), |
930 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255); | |
1298 | 931 } |
932 if ( !bRingsShownInCharScreen ) | |
1455 | 933 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]), |
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934 player->pEquipment.uCloak); |
1298 | 935 } |
936 } | |
1455 | 937 //-------------------------------(Paperdoll/Кукла)------------------------------------------- |
938 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1])); | |
939 //-------------------------------(Armor/Броня)----------------------------------------------- | |
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940 if ( player->GetItem(&PlayerEquipment::uArmor) ) |
1298 | 941 { |
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942 item = player->GetArmorItem(); |
1455 | 943 switch ( item->uItemID ) |
1298 | 944 { |
1648 | 945 case ITEM_ARTIFACT_GOVERNORS_ARMOR: |
1455 | 946 index = 15; |
1298 | 947 break; |
948 case ITEM_ARTIFACT_YORUBA: | |
1455 | 949 index = 14; |
1298 | 950 break; |
951 case ITEM_RELIC_HARECS_LEATHER: | |
1455 | 952 index = 13; |
1298 | 953 break; |
954 case ITEM_ELVEN_CHAINMAIL: | |
1455 | 955 index = 16; |
1298 | 956 break; |
957 default: | |
1455 | 958 index = item->uItemID - 66; |
1298 | 959 break; |
960 } | |
1455 | 961 if ( index >= 0 && index < 17 ) |
1298 | 962 { |
1466 | 963 item_X = pPaperdoll_BodyX + paperdoll_Armor_Coord[pBodyComplection][index][0]; |
964 item_Y = pPaperdoll_BodyY + paperdoll_Armor_Coord[pBodyComplection][index][1]; | |
1455 | 965 if ( !(item->uAttributes & 0xF0) ) |
1298 | 966 { |
1455 | 967 if ( item->uAttributes & 2 ) |
968 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][0])); | |
1298 | 969 else |
970 { | |
1455 | 971 if ( !(item->uAttributes & 1) ) |
972 pRenderer->DrawTransparentGreenShade(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]]); | |
1298 | 973 else |
1455 | 974 pRenderer->DrawTextureTransparent(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]]); |
1298 | 975 } |
976 } | |
977 else | |
978 { | |
1455 | 979 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_RED ) |
980 container = "sptext01"; | |
981 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_BLUE ) | |
982 container = "sp28a"; | |
983 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_GREEN ) | |
984 container = "sp30a"; | |
985 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_PURPLE ) | |
986 container = "sp91a"; | |
1298 | 987 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
988 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
989 { | |
990 _50C9A8_item_enchantment_timer = 0; | |
1455 | 991 item->uAttributes &= 0xFFFFFF0Fu; |
1682 | 992 ptr_50C9A4_ItemToEnchant = 0; |
1298 | 993 } |
1455 | 994 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][0]), |
995 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255); | |
1298 | 996 } |
1455 | 997 |
1298 | 998 if ( !bRingsShownInCharScreen ) |
1455 | 999 pRenderer->DrawMaskToZBuffer(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]], |
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1000 player->pEquipment.uArmor); |
1298 | 1001 } |
1002 } | |
1455 | 1003 //----------------------------------(End of Armor/Конец Брони)------------------------------------------ |
1004 //----------------------------------(Boot/Обувь)-------------------------------------------------------- | |
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1005 if ( player->GetItem(&PlayerEquipment::uBoot) ) |
1298 | 1006 { |
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1007 item = player->GetBootItem(); |
1455 | 1008 switch ( item->uItemID ) |
1298 | 1009 { |
1455 | 1010 case ITEM_ARTIFACT_HERMES_SANDALS: |
1011 index = 5; | |
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1012 v59 = papredoll_flying_feet[player->uCurrentFace]; |
1298 | 1013 break; |
1455 | 1014 case ITEM_ARTIFACT_LEAGUE_BOOTS: |
1015 index = 6; | |
1298 | 1016 v59 = paperdoll_boots_texture[pBodyComplection][5]; |
1017 break; | |
1018 default: | |
1455 | 1019 index = item->uItemID - 115; |
1020 v59 = paperdoll_boots_texture[pBodyComplection][index]; | |
1298 | 1021 break; |
1022 } | |
1455 | 1023 if ( index >= 0 && index < 7 ) |
1298 | 1024 { |
1455 | 1025 item_X = pPaperdoll_BodyX + paperdoll_Boot[pBodyComplection][index][0]; |
1026 item_Y = pPaperdoll_BodyY + paperdoll_Boot[pBodyComplection][index][1]; | |
1027 if ( !(item->uAttributes & 0xF0) ) | |
1298 | 1028 { |
1455 | 1029 if ( item->uAttributes & 2 ) |
1030 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v59)); | |
1298 | 1031 else |
1032 { | |
1455 | 1033 if ( item->uAttributes & 1 ) |
1034 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v59)); | |
1298 | 1035 else |
1455 | 1036 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v59)); |
1298 | 1037 } |
1038 } | |
1039 else | |
1040 { | |
1455 | 1041 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_RED ) |
1042 container = "sptext01"; | |
1043 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_BLUE ) | |
1044 container = "sp28a"; | |
1045 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_GREEN ) | |
1046 container = "sp30a"; | |
1047 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_PURPLE ) | |
1048 container = "sp91a"; | |
1298 | 1049 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
1050 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1051 { | |
1052 _50C9A8_item_enchantment_timer = 0; | |
1455 | 1053 item->uAttributes &= 0xFFFFFF0Fu; |
1682 | 1054 ptr_50C9A4_ItemToEnchant = 0; |
1298 | 1055 } |
1455 | 1056 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v59), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), |
1057 GetTickCount() * 0.1, 0, 255); | |
1298 | 1058 } |
1059 if ( !bRingsShownInCharScreen ) | |
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1060 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v59), player->pEquipment.uBoot); |
1298 | 1061 } |
1062 } | |
1455 | 1063 //--------------------------------------------(Hand/Рука)------------------------------------------------------ |
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1064 if ( !player->GetItem(&PlayerEquipment::uMainHand) |
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1065 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_MAIN_HAND) |
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1066 && (player->GetMainHandItem()->GetPlayerSkillType() != PLAYER_SKILL_SPEAR |
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1067 || player->GetItem(&PlayerEquipment::uShield)) ) |
1455 | 1068 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0], |
1069 pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1])); | |
1070 //--------------------------------------------(Belt/Пояс)------------------------------------------------------- | |
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1071 if ( player->GetItem(&PlayerEquipment::uBelt)) |
1455 | 1072 { |
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1073 item = player->GetBeltItem(); |
1455 | 1074 switch ( item->uItemID ) |
1298 | 1075 { |
1076 case ITEM_RILIC_TITANS_BELT: | |
1455 | 1077 index = 5; |
1298 | 1078 break; |
1079 case ITEM_ARTIFACT_HEROS_BELT: | |
1455 | 1080 index = 6; |
1298 | 1081 break; |
1082 default: | |
1455 | 1083 index = item->uItemID - 100; |
1298 | 1084 break; |
1085 } | |
1455 | 1086 if ( index >= 0 && index < 7 ) |
1298 | 1087 { |
1455 | 1088 item_X = pPaperdoll_BodyX + paperdoll_Belt[pBodyComplection][index][0]; |
1089 item_Y = pPaperdoll_BodyY + paperdoll_Belt[pBodyComplection][index][1]; | |
1090 if ( IsDwarf != 1 || index == 5 ) | |
1091 v75 = paperdoll_belt_texture[pBodyComplection][index]; | |
1298 | 1092 else |
1455 | 1093 v75 = paperdoll_belt_texture[pBodyComplection - 2][index]; |
1094 if ( !(item->uAttributes & 0xF0) ) | |
1298 | 1095 { |
1455 | 1096 if ( item->uAttributes & 2 ) |
1097 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v75)); | |
1298 | 1098 else |
1099 { | |
1455 | 1100 if ( item->uAttributes & 1 ) |
1101 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v75)); | |
1298 | 1102 else |
1455 | 1103 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v75)); |
1298 | 1104 } |
1105 if ( !bRingsShownInCharScreen ) | |
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1106 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v75), player->pEquipment.uBelt); |
1298 | 1107 } |
1108 else | |
1109 { | |
1455 | 1110 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_RED ) |
1111 container = "sptext01"; | |
1112 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_BLUE ) | |
1113 container = "sp28a"; | |
1114 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_GREEN ) | |
1115 container = "sp30a"; | |
1116 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_PURPLE ) | |
1117 container = "sp91a"; | |
1298 | 1118 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
1119 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1120 { | |
1121 _50C9A8_item_enchantment_timer = 0; | |
1455 | 1122 item->uAttributes &= 0xFFFFFF0Fu; |
1682 | 1123 ptr_50C9A4_ItemToEnchant = 0; |
1298 | 1124 } |
1455 | 1125 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v75), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), |
1126 GetTickCount() * 0.1, 0, 255); | |
1298 | 1127 } |
1128 } | |
1129 } | |
1455 | 1130 //---------------------------------------------(Hand2/Рука2)-------------------------------------------------- |
1817
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1131 if ( player->GetItem(&PlayerEquipment::uMainHand) ) |
1298 | 1132 { |
1817
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|
1133 if ( player->GetMainHandItem()->GetItemEquipType() == EQUIP_MAIN_HAND |
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1134 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR |
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|
1135 && !player->GetItem(&PlayerEquipment::uShield) ) |
1298 | 1136 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0], |
1455 | 1137 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlaus[uPlayerID - 1])); |
1298 | 1138 } |
1466 | 1139 //--------------------------------(Shoulder/Плечи)--------------------------------------------- |
1822 | 1140 if (player->GetItem(&PlayerEquipment::uArmor)) |
1466 | 1141 { |
1822 | 1142 item = player->GetArmorItem(); |
1143 switch ( item->uItemID ) | |
1144 { | |
1648 | 1145 case ITEM_ARTIFACT_GOVERNORS_ARMOR: |
1466 | 1146 index = 15; |
1147 break; | |
1148 case ITEM_ARTIFACT_YORUBA: | |
1149 index = 14; | |
1150 break; | |
1151 case ITEM_RELIC_HARECS_LEATHER: | |
1152 index = 13; | |
1153 break; | |
1154 case ITEM_ELVEN_CHAINMAIL: | |
1155 index = 16; | |
1156 break; | |
1157 default: | |
1158 index = item->uItemID - 66; | |
1159 break; | |
1822 | 1160 } |
1161 if ( index >= 0 && index < 17 ) | |
1466 | 1162 { |
1822 | 1163 if ( player->GetItem(&PlayerEquipment::uMainHand) |
1164 && (player->GetMainHandItem()->GetItemEquipType() == EQUIP_MAIN_HAND | |
1165 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR | |
1166 && !player->GetItem(&PlayerEquipment::uShield) ))//без щита | |
1466 | 1167 { |
1822 | 1168 v94 = paperdoll_armor_texture[pBodyComplection][index][2]; |
1169 if ( paperdoll_armor_texture[pBodyComplection][index][2] == pIcons_LOD->FindTextureByName("pending") ) | |
1466 | 1170 { |
1822 | 1171 v94 = paperdoll_armor_texture[pBodyComplection][index][1]; |
1172 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0]; | |
1173 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1]; | |
1474
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|
1174 } |
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|
1175 else |
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1176 { |
1822 | 1177 item_X = pPaperdoll_BodyX + paperdoll_shoulder_second_coord[pBodyComplection][index][0]; |
1178 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_second_coord[pBodyComplection][index][1]; | |
1179 } | |
1180 if ( v94 != pIcons_LOD->FindTextureByName("pending") ) | |
1181 { | |
1182 if ( !(item->uAttributes & 0xF0) ) | |
1466 | 1183 { |
1822 | 1184 if ( item->uAttributes & 2 ) |
1185 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v94)); | |
1186 else | |
1187 { | |
1188 if ( item->uAttributes & 1 ) | |
1189 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v94)); | |
1190 else | |
1191 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v94)); | |
1192 } | |
1193 } | |
1194 else | |
1195 { | |
1196 if ( paperdoll_armor_texture[pBodyComplection][index][2] != pIcons_LOD->FindTextureByName("pending") ) | |
1466 | 1197 { |
1822 | 1198 if ( item->uAttributes & 0xF0 ) |
1474
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|
1199 { |
1822 | 1200 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_RED ) |
1201 container = "sptext01"; | |
1202 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_BLUE ) | |
1203 container = "sp28a"; | |
1204 if ( ( item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_GREEN ) | |
1205 container = "sp30a"; | |
1206 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_PURPLE ) | |
1207 container = "sp91a"; | |
1208 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; | |
1209 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1210 { | |
1211 _50C9A8_item_enchantment_timer = 0; | |
1212 item->uAttributes &= 0xFFFFFF0Fu; | |
1213 ptr_50C9A4_ItemToEnchant = 0; | |
1214 } | |
1215 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v94), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), | |
1216 GetTickCount() * 0.1, 0, 255); | |
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|
1217 } |
1466 | 1218 } |
1219 } | |
1220 } | |
1221 } | |
1822 | 1222 else//без ничего или с щитом |
1466 | 1223 { |
1822 | 1224 //v94 = paperdoll_armor_texture[pBodyComplection][index][1]; |
1225 if ( paperdoll_armor_texture[pBodyComplection][index][1] != pIcons_LOD->FindTextureByName("pending") ) | |
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1226 { |
1822 | 1227 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0]; |
1228 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1]; | |
1229 if ( !(item->uAttributes & 0xF0) ) | |
1230 { | |
1231 if ( item->uAttributes & 2 ) | |
1232 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1])); | |
1233 else | |
1234 { | |
1235 if ( item->uAttributes & 1 ) | |
1236 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1])); | |
1237 else | |
1238 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1])); | |
1239 } | |
1240 } | |
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1241 else |
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1242 { |
1822 | 1243 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_RED ) |
1244 container = "sptext01"; | |
1245 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_BLUE ) | |
1246 container = "sp28a"; | |
1247 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_GREEN ) | |
1248 container = "sp30a"; | |
1249 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_PURPLE ) | |
1250 container = "sp91a"; | |
1251 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; | |
1252 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1253 { | |
1254 _50C9A8_item_enchantment_timer = 0; | |
1255 item->uAttributes &= 0xFFFFFF0Fu; | |
1256 ptr_50C9A4_ItemToEnchant = 0; | |
1257 } | |
1258 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]), | |
1259 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255); | |
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1260 } |
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1261 } |
1466 | 1262 } |
1263 } | |
1264 } | |
1455 | 1265 //----------------------------------------------(Cloak collar/воротник плаща)------------------------------------- |
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1266 if ( player->GetItem(&PlayerEquipment::uCloak) ) |
1298 | 1267 { |
1817
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1268 item = player->GetCloakItem(); |
1455 | 1269 switch ( item->uItemID ) |
1298 | 1270 { |
1455 | 1271 case ITEM_RELIC_TWILIGHT: |
1272 index = 5; | |
1298 | 1273 break; |
1455 | 1274 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP: |
1275 index = 6; | |
1298 | 1276 break; |
1455 | 1277 case ITEM_RARE_SUN_CLOAK: |
1278 index = 7; | |
1298 | 1279 break; |
1455 | 1280 case ITEM_RARE_MOON_CLOAK: |
1281 index = 8; | |
1298 | 1282 break; |
1455 | 1283 case ITEM_RARE_VAMPIRES_CAPE: |
1284 index = 9; | |
1298 | 1285 break; |
1286 default: | |
1455 | 1287 index = item->uItemID - 105; |
1298 | 1288 } |
1455 | 1289 if ( index >= 0 && index < 10 ) |
1298 | 1290 { |
1455 | 1291 item_X = pPaperdoll_BodyX + paperdoll_CloakCollar[pBodyComplection][index][0]; |
1292 item_Y = pPaperdoll_BodyY + paperdoll_CloakCollar[pBodyComplection][index][1]; | |
1293 if ( paperdoll_cloak_collar_texture[pBodyComplection][index] != pIcons_LOD->FindTextureByName("pending") ) | |
1298 | 1294 { |
1455 | 1295 if ( !(item->uAttributes & 0xF0) ) |
1298 | 1296 { |
1455 | 1297 if ( item->uAttributes & 2 ) |
1298 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index])); | |
1298 | 1299 else |
1455 | 1300 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index])); |
1298 | 1301 if ( !bRingsShownInCharScreen ) |
1455 | 1302 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]), |
1817
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|
1303 player->pEquipment.uCloak); |
1298 | 1304 } |
1305 else | |
1306 { | |
1455 | 1307 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_RED ) |
1308 container = "sptext01"; | |
1309 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_BLUE ) | |
1310 container = "sp28a"; | |
1311 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_GREEN ) | |
1312 container = "sp30a"; | |
1313 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_PURPLE ) | |
1314 container = "sp91a"; | |
1298 | 1315 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
1316 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1317 { | |
1318 _50C9A8_item_enchantment_timer = 0; | |
1455 | 1319 item->uAttributes &= 0xFFFFFF0Fu; |
1682 | 1320 ptr_50C9A4_ItemToEnchant = 0; |
1298 | 1321 } |
1455 | 1322 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]), |
1323 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255); | |
1298 | 1324 } |
1325 } | |
1326 } | |
1327 } | |
1455 | 1328 //--------------------------------------------(Beards/Борода)------------------------------------------------------- |
1817
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changeset
|
1329 if ( player->uCurrentFace == 12 || player->uCurrentFace == 13 ) |
1298 | 1330 { |
1817
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Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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diff
changeset
|
1331 if ( papredoll_dbrds[player->uCurrentFace] != pIcons_LOD->FindTextureByName("Pending") ) |
0f1543750bf8
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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changeset
|
1332 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_Beards[2 * player->uCurrentFace - 24], |
0f1543750bf8
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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diff
changeset
|
1333 pPaperdoll_BodyY + pPaperdoll_Beards[2 * player->uCurrentFace - 23], |
0f1543750bf8
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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changeset
|
1334 pIcons_LOD->GetTexture(papredoll_dbrds[player->uCurrentFace])); |
1298 | 1335 } |
1455 | 1336 //--------------------------------------------(Helm/Шлем)------------------------------------------------------------ |
1817
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changeset
|
1337 if ( player->GetItem(&PlayerEquipment::uHelm) ) |
1298 | 1338 { |
1817
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Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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changeset
|
1339 item = player->GetHelmItem(); |
1455 | 1340 switch ( item->uItemID ) |
1298 | 1341 { |
1455 | 1342 case ITEM_RELIC_TALEDONS_HELM: |
1343 index = 11; | |
1298 | 1344 break; |
1455 | 1345 case ITEM_RELIC_SCHOLARS_CAP: |
1346 index = 12; | |
1298 | 1347 break; |
1455 | 1348 case ITEM_RELIC_PHYNAXIAN_CROWN: |
1349 index = 13; | |
1298 | 1350 break; |
1455 | 1351 case ITEM_ARTIFACT_MINDS_EYE: |
1352 index = 14; | |
1298 | 1353 break; |
1455 | 1354 case ITEM_RARE_SHADOWS_MASK: |
1355 index = 15; | |
1298 | 1356 break; |
1357 default: | |
1455 | 1358 index = item->uItemID - 89; |
1298 | 1359 } |
1455 | 1360 if ( index >= 0 && index < 16 ) |
1298 | 1361 { |
1455 | 1362 item_X = pPaperdoll_BodyX + paperdoll_Helm[pBodyComplection][index][0]; |
1363 item_Y = pPaperdoll_BodyY + paperdoll_Helm[pBodyComplection][index][1]; | |
1364 if ( IsDwarf != 1 || item->uItemID != 92 ) | |
1365 v127 = paperdoll_helm_texture[player->GetSexByVoice()][index]; | |
1298 | 1366 else |
1367 v127 = papredoll_dbrds[11]; | |
1455 | 1368 if ( item->uAttributes & 0xF0 ) |
1298 | 1369 { |
1455 | 1370 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_RED ) |
1371 container = "sptext01"; | |
1372 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_BLUE ) | |
1373 container = "sp28a"; | |
1374 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_GREEN ) | |
1375 container = "sp30a"; | |
1376 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_PURPLE ) | |
1377 container = "sp91a"; | |
1298 | 1378 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
1379 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1380 { | |
1381 _50C9A8_item_enchantment_timer = 0; | |
1455 | 1382 item->uAttributes &= 0xFFFFFF0Fu; |
1682 | 1383 ptr_50C9A4_ItemToEnchant = 0; |
1298 | 1384 } |
1455 | 1385 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v127), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), |
1386 GetTickCount() * 0.1, 0, 255); | |
1298 | 1387 } |
1388 else | |
1389 { | |
1455 | 1390 if ( item->uAttributes & 2 ) |
1391 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v127)); | |
1298 | 1392 else |
1393 { | |
1455 | 1394 if ( item->uAttributes & 1 ) |
1395 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v127)); | |
1298 | 1396 else |
1455 | 1397 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v127)); |
1298 | 1398 } |
1399 } | |
1400 if ( !bRingsShownInCharScreen ) | |
1817
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Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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changeset
|
1401 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v127), player->pEquipment.uHelm); |
1298 | 1402 } |
1403 } | |
1455 | 1404 //------------------------------------------------(Hand3/Рука3)------------------------------------------- |
1817
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Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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diff
changeset
|
1405 if ( player->GetItem(&PlayerEquipment::uMainHand) ) |
1298 | 1406 { |
1817
0f1543750bf8
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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changeset
|
1407 item = player->GetMainHandItem(); |
1455 | 1408 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX; |
1409 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY; | |
1410 if ( item->uItemID == 64 ) | |
1298 | 1411 v181 = "item64v1"; |
1412 else | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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changeset
|
1413 v181 = item->GetIconName(); |
1455 | 1414 if ( !(item->uAttributes & 0xF0) ) |
1298 | 1415 { |
1455 | 1416 if ( item->uAttributes & 2 ) |
1417 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE))); | |
1298 | 1418 else |
1419 { | |
1455 | 1420 if ( item->uAttributes & 1 ) |
1421 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE))); | |
1298 | 1422 else |
1455 | 1423 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE))); |
1298 | 1424 } |
1425 } | |
1426 else | |
1427 { | |
1455 | 1428 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_RED ) |
1429 container = "sptext01"; | |
1430 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_BLUE ) | |
1431 container = "sp28a"; | |
1432 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_GREEN ) | |
1433 container = "sp30a"; | |
1434 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_PURPLE ) | |
1435 container = "sp91a"; | |
1298 | 1436 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
1437 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1438 { | |
1439 _50C9A8_item_enchantment_timer = 0; | |
1455 | 1440 item->uAttributes &= 0xFFFFFF0Fu; |
1682 | 1441 ptr_50C9A4_ItemToEnchant = 0; |
1298 | 1442 } |
1455 | 1443 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)), |
1444 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255); | |
1298 | 1445 } |
1446 if ( !bRingsShownInCharScreen ) | |
1455 | 1447 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)), |
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diff
changeset
|
1448 player->pEquipment.uMainHand); |
1298 | 1449 } |
1455 | 1450 //--------------------------------------------------(Shield/Щит)--------------------------------------------- |
1817
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Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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diff
changeset
|
1451 if ( player->GetItem(&PlayerEquipment::uShield) ) |
1298 | 1452 { |
1817
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Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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diff
changeset
|
1453 item = player->GetOffHandItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
1454 if ( item->GetPlayerSkillType() == PLAYER_SKILL_DAGGER |
8251e59fd7c1
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diff
changeset
|
1455 || item->GetPlayerSkillType() == PLAYER_SKILL_SWORD ) |
1298 | 1456 { |
1455 | 1457 //v151 = item->uItemID - 400; |
1458 item_X = 596; | |
1298 | 1459 v245 = 1; |
1455 | 1460 switch ( item->uItemID ) |
1298 | 1461 { |
1462 case 400: | |
1455 | 1463 item_Y = 86; |
1298 | 1464 break; |
1465 case 403: | |
1455 | 1466 item_Y = 28; |
1298 | 1467 break; |
1468 case 415: | |
1455 | 1469 item_X = 595; |
1470 item_Y = 33; | |
1298 | 1471 break; |
1472 default: | |
1455 | 1473 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX; |
1474 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY; | |
1298 | 1475 break; |
1476 } | |
1477 } | |
1478 else | |
1479 { | |
1480 v245 = 0; | |
1455 | 1481 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX; |
1482 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY; | |
1298 | 1483 } |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1702
diff
changeset
|
1484 v153 = pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE); |
1455 | 1485 if ( !(item->uAttributes & 0xF0) ) |
1298 | 1486 { |
1455 | 1487 if ( item->uAttributes & 2 ) |
1488 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v153)); | |
1298 | 1489 else |
1490 { | |
1455 | 1491 //v160 = (char *)pIcons_LOD->GetTexture(v153); |
1492 if ( !(item->uAttributes & 1) ) | |
1493 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v153)); | |
1298 | 1494 else |
1455 | 1495 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v153)); |
1298 | 1496 } |
1497 } | |
1498 else | |
1499 { | |
1455 | 1500 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_RED ) |
1501 container = "sptext01"; | |
1502 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_BLUE ) | |
1503 container = "sp28a"; | |
1504 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_GREEN ) | |
1505 container = "sp30a"; | |
1506 if ( (item->uAttributes & 0xF0) == ITEM_AURA_EFFECT_PURPLE ) | |
1507 container = "sp91a"; | |
1298 | 1508 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; |
1509 if ( _50C9A8_item_enchantment_timer <= 0 ) | |
1510 { | |
1511 _50C9A8_item_enchantment_timer = 0; | |
1455 | 1512 item->uAttributes &= 0xFFFFFF0Fu; |
1682 | 1513 ptr_50C9A4_ItemToEnchant = 0; |
1298 | 1514 } |
1455 | 1515 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v153), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), |
1516 GetTickCount() * 0.1, 0, 255); | |
1298 | 1517 if ( v245 ) |
1518 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[pBodyComplection][0], | |
1519 pPaperdoll_BodyY + pPaperdollLeftEmptyHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlhs[uPlayerID - 1])); | |
1520 } | |
1521 if ( !bRingsShownInCharScreen ) | |
1817
0f1543750bf8
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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parents:
1754
diff
changeset
|
1522 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v153), player->pEquipment.uShield); |
1298 | 1523 } |
1524 } | |
1455 | 1525 //--------------------------------------------------------(RightHand/Правая рука)-------------------------------------------------- |
1298 | 1526 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_RightHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_RightHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_drhs[uPlayerID - 1])); |
1455 | 1527 //--------------------------------------------------------(LeftHand/Левая рука)---------------------------------------------------- |
1817
0f1543750bf8
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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parents:
1754
diff
changeset
|
1528 if ( player->GetItem(&PlayerEquipment::uMainHand)) |
1298 | 1529 { |
1817
0f1543750bf8
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Grumpy7
parents:
1754
diff
changeset
|
1530 item = player->GetMainHandItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1702
diff
changeset
|
1531 if ( item->GetItemEquipType() == EQUIP_MAIN_HAND |
1717 | 1532 || item->GetPlayerSkillType() == PLAYER_SKILL_SPEAR |
1817
0f1543750bf8
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Grumpy7
parents:
1754
diff
changeset
|
1533 && !player->GetItem(&PlayerEquipment::uShield) ) |
1298 | 1534 pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0], |
1535 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1], | |
1536 pIcons_LOD->GetTexture(papredoll_dlhus[uPlayerID - 1])); | |
1537 } | |
1538 if ( !bRingsShownInCharScreen )//рисование лупы | |
1539 pRenderer->DrawTextureTransparent(603, 299, pIcons_LOD->GetTexture(uTextureID_MAGNIF_B)); | |
1540 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_right_panel_loop));//обрамление | |
1541 } | |
1542 | |
1543 //----- (0041A2D1) -------------------------------------------------------- | |
1544 void CharacterUI_InventoryTab_Draw(Player *player, bool a2) | |
1545 { | |
1466 | 1546 Texture *pTexture; // esi@6 |
1547 int v13; // eax@13 | |
1548 int v15; // eax@13 | |
1549 unsigned int v17; // edi@15 | |
1550 unsigned int uCellX; // [sp+30h] [bp-8h]@5 | |
1551 unsigned int uCellY; // [sp+34h] [bp-4h]@5 | |
1298 | 1552 |
1553 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_CharacterUI_InventoryBackground)); | |
1554 if (a2) | |
1555 pRenderer->DrawTextureIndexed(8, 305, pIcons_LOD->LoadTexturePtr("fr_strip", TEXTURE_16BIT_PALETTE)); | |
1556 for (uint i = 0; i < 126; ++i) | |
1557 { | |
1466 | 1558 if ( player->pInventoryMatrix[i] <= 0 ) |
1298 | 1559 continue; |
1466 | 1560 if ( !player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uItemID ) |
1298 | 1561 continue; |
1562 uCellY = 32 * (i / 14) + 17; | |
1563 uCellX = 32 * (i % 14) + 14; | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1702
diff
changeset
|
1564 uint item_texture_id = pIcons_LOD->LoadTexture(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].GetIconName(), TEXTURE_16BIT_PALETTE); |
1466 | 1565 pTexture = pIcons_LOD->GetTexture(item_texture_id); |
1566 if (pTexture->uTextureWidth < 14) | |
1567 pTexture->uTextureWidth = 14; | |
1568 if ( (pTexture->uTextureWidth - 14) / 32 == 0 && pTexture->uTextureWidth < 32) | |
1569 uCellX += (32 - pTexture->uTextureWidth) / 2; | |
1570 v13 = pTexture->uTextureWidth - 14; | |
1571 LOBYTE(v13) = v13 & 0xE0; | |
1572 v15 = v13 + 32; | |
1573 if (pTexture->uTextureHeight < 14 ) | |
1574 pTexture->uTextureHeight = 14; | |
1575 v17 = uCellX + ((v15 - pTexture->uTextureWidth) >> 1) + pSRZBufferLineOffsets[uCellY + (( (int)((pTexture->uTextureHeight - 14) & 0xFFFFFFE0) - pTexture->uTextureHeight + 32) >> 1)]; //added typecast. without it the value in the brackets got cat to unsigned which messed stuff up | |
1576 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & 0xF0) | |
1298 | 1577 { |
1466 | 1578 switch (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & 0xF0) |
1298 | 1579 { |
1580 case ITEM_AURA_EFFECT_RED: pTexture = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break; | |
1581 case ITEM_AURA_EFFECT_BLUE: pTexture = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break; | |
1582 case ITEM_AURA_EFFECT_GREEN: pTexture = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break; | |
1583 case ITEM_AURA_EFFECT_PURPLE: pTexture = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break; | |
1584 } | |
1585 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; | |
1586 if (_50C9A8_item_enchantment_timer <= 0) | |
1587 { | |
1588 _50C9A8_item_enchantment_timer = 0; | |
1466 | 1589 LOBYTE(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes) &= 0xF; |
1682 | 1590 ptr_50C9A4_ItemToEnchant = 0; |
1298 | 1591 } |
1466 | 1592 pRenderer->DrawAura(uCellX, uCellY, pTexture, pTexture, GetTickCount() * 0.1, 0, 255); |
1593 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]); | |
1298 | 1594 } |
1595 else | |
1596 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1545
diff
changeset
|
1597 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsIdentified() || pCurrentScreen != SCREEN_HOUSE) |
1298 | 1598 { |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1545
diff
changeset
|
1599 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsBroken()) |
1466 | 1600 pRenderer->DrawTransparentRedShade(uCellX, uCellY, pTexture); |
1298 | 1601 else |
1466 | 1602 pRenderer->DrawTextureTransparent(uCellX, uCellY, pTexture); |
1298 | 1603 } |
1604 else | |
1466 | 1605 pRenderer->DrawTransparentGreenShade(uCellX, uCellY, pTexture); |
1606 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]); | |
1298 | 1607 continue; |
1608 } | |
1609 } | |
1610 } | |
1611 | |
1612 static void CharacterUI_DrawItem(int x, int y, ItemGen *item, int id) | |
1613 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1702
diff
changeset
|
1614 auto item_texture = pIcons_LOD->LoadTexturePtr(item->GetIconName(), TEXTURE_16BIT_PALETTE); |
1298 | 1615 |
1616 if (item->uAttributes & 0xF0) // enchant animation | |
1617 { | |
1618 Texture *enchantment_texture = nullptr; | |
1619 switch (item->uAttributes & 0xF0) | |
1620 { | |
1621 case ITEM_AURA_EFFECT_RED: enchantment_texture = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break; | |
1622 case ITEM_AURA_EFFECT_BLUE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break; | |
1623 case ITEM_AURA_EFFECT_GREEN: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break; | |
1624 case ITEM_AURA_EFFECT_PURPLE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break; | |
1625 } | |
1626 | |
1627 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed; | |
1628 if (_50C9A8_item_enchantment_timer <= 0) | |
1629 { | |
1630 _50C9A8_item_enchantment_timer = 0; | |
1631 item->uAttributes &= 0xFFFFFF0F; | |
1682 | 1632 ptr_50C9A4_ItemToEnchant = 0; |
1298 | 1633 } |
1455 | 1634 pRenderer->DrawAura(x, y, item_texture, enchantment_texture, GetTickCount() * 0.1, 0, 255); |
1298 | 1635 } |
1636 else | |
1637 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1545
diff
changeset
|
1638 if (item->IsBroken()) |
1298 | 1639 pRenderer->DrawTransparentRedShade(x, y, item_texture); |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1545
diff
changeset
|
1640 else if (!item->IsIdentified()) |
1298 | 1641 pRenderer->DrawTransparentGreenShade(x, y, item_texture); |
1642 else | |
1643 pRenderer->DrawTextureTransparent(x, y, item_texture); | |
1644 | |
1645 pRenderer->ZBuffer_Fill_2(x, y, item_texture, id); | |
1646 } | |
1647 } | |
1648 | |
1649 //----- (0043E825) -------------------------------------------------------- | |
1650 void CharacterUI_DrawPaperdollWithRingOverlay(Player *player) | |
1651 { | |
1652 CharacterUI_DrawPaperdoll(player); | |
1653 pRenderer->DrawTextureTransparent(0x1D9u, 0, pIcons_LOD->GetTexture(uTextureID_BACKHAND)); | |
1654 pRenderer->DrawTextureTransparent(0x1D4u, 0, pIcons_LOD->GetTexture(uTextureID_right_panel_loop)); | |
1466 | 1655 pRenderer->DrawTextureIndexed(pCharacterScreen_DetalizBtn->uX, pCharacterScreen_DetalizBtn->uY, |
1298 | 1656 pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)); |
1657 for (uint i = 0; i < 6; ++i) | |
1658 { | |
1659 if (!player->pEquipment.uRings[i]) | |
1660 continue; | |
1661 static int pPaperdollRingsX[6] = {0x1EA, 0x21A, 0x248, 0x1EA, 0x21A, 0x248}; | |
1662 static int pPaperdollRingsY[6] = {0x0CA, 0x0CA, 0x0CA, 0x0FA, 0x0FA, 0x0FA}; | |
1466 | 1663 CharacterUI_DrawItem(pPaperdollRingsX[i], pPaperdollRingsY[i], &player->pInventoryItemList[player->pEquipment.uRings[i] - 1], |
1298 | 1664 player->pEquipment.uRings[i]); |
1665 } | |
1666 if (player->pEquipment.uAmulet) | |
1817
0f1543750bf8
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Grumpy7
parents:
1754
diff
changeset
|
1667 CharacterUI_DrawItem(493, 91, player->GetAmuletItem(), player->pEquipment.uAmulet); |
1298 | 1668 if (player->pEquipment.uGlove) |
1817
0f1543750bf8
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Grumpy7
parents:
1754
diff
changeset
|
1669 CharacterUI_DrawItem(586, 88, player->GetGloveItem(), player->pEquipment.uGlove); |
1298 | 1670 } |
1671 | |
1672 //----- (0043BCA7) -------------------------------------------------------- | |
1673 void CharacterUI_LoadPaperdollTextures() | |
1674 { | |
1675 int v3; // ebx@10 | |
1676 Player *pPlayer; // edi@12 | |
1677 int v6; // edi@16 | |
1678 unsigned int v7; // eax@16 | |
1679 Player *pPlayer2; // ebx@16 | |
1680 char *v9; // ebx@16 | |
1681 unsigned int v22; // eax@76 | |
1682 int v23; // ecx@76 | |
1683 unsigned int v24; // eax@78 | |
1684 int v25; // ecx@78 | |
1685 unsigned int v27; // eax@80 | |
1686 int v28; // ecx@80 | |
1687 signed int v32; // [sp+10h] [bp-28h]@75 | |
1688 signed int v33; // [sp+10h] [bp-28h]@77 | |
1689 int v34; // [sp+10h] [bp-28h]@79 | |
1690 int pItemTXTNum; // [sp+14h] [bp-24h]@75 | |
1691 int v37; // [sp+14h] [bp-24h]@77 | |
1692 signed int v38; // [sp+14h] [bp-24h]@79 | |
1693 char pContainer[128]; // [sp+24h] [bp-14h]@12 | |
1694 | |
1695 uTextureID_MAGNIF_B = pIcons_LOD->LoadTexture("MAGNIF-B", TEXTURE_16BIT_PALETTE); | |
1696 //if ( !pParty->uAlignment || pParty->uAlignment == 1 || pParty->uAlignment == 2 ) | |
1697 uTextureID_BACKDOLL = pIcons_LOD->LoadTexture("BACKDOLL", TEXTURE_16BIT_PALETTE); | |
1698 uTextureID_right_panel_loop = uTextureID_right_panel; | |
1699 uTextureID_BACKHAND = pIcons_LOD->LoadTexture("BACKHAND", TEXTURE_16BIT_PALETTE); | |
1700 uTextureID_detaliz_close_button = uExitCancelTextureId; | |
1466 | 1701 for ( uint i = 0; i < 4; ++i ) |
1298 | 1702 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1703 if ( pPlayers[i + 1]->HasUnderwaterSuitEquipped() ) |
1298 | 1704 { |
1466 | 1705 if ( pPlayers[i + 1]->GetRace() == CHARACTER_RACE_DWARF ) |
1706 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 3; | |
1298 | 1707 else |
1466 | 1708 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 1; |
1298 | 1709 wsprintfA(pContainer, "pc23v%dBod", v3); |
1466 | 1710 papredoll_dbods[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Body texture |
1298 | 1711 wsprintfA(pContainer, "pc23v%dlad", v3); |
1466 | 1712 papredoll_dlads[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand |
1298 | 1713 wsprintfA(pContainer, "pc23v%dlau", v3); |
1466 | 1714 papredoll_dlaus[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand2 |
1298 | 1715 wsprintfA(pContainer, "pc23v%drh", v3); |
1466 | 1716 papredoll_drhs[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Right Hand |
1298 | 1717 wsprintfA(pContainer, "pc23v%dlh", v3); |
1466 | 1718 papredoll_dlhs[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Fist |
1298 | 1719 wsprintfA(pContainer, "pc23v%dlhu", v3); |
1466 | 1720 papredoll_dlhus[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); // Left Fist 2 |
1721 pPlayer = pPlayers[i + 1]; | |
1722 if ( pPlayer->uCurrentFace == 12 || pPlayer->uCurrentFace == 13 ) | |
1723 papredoll_dbrds[(char)pPlayer->uCurrentFace] = 0; | |
1298 | 1724 papredoll_flying_feet[pPlayer->uCurrentFace] = 0; |
1466 | 1725 IsPlayerWearingWatersuit[i + 1] = 1; |
1298 | 1726 } |
1727 else | |
1728 { | |
1466 | 1729 papredoll_dbods[i] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
1730 papredoll_dlads[i] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE); | |
1731 papredoll_dlaus[i] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE); | |
1732 papredoll_drhs[i] = pIcons_LOD->LoadTexture(drh_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE); | |
1733 papredoll_dlhs[i] = pIcons_LOD->LoadTexture(dlh_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE); | |
1734 papredoll_dlhus[i] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE); | |
1735 if ( pPlayers[i + 1]->uCurrentFace == 12 || pPlayers[i + 1]->uCurrentFace == 13 ) | |
1298 | 1736 { |
1466 | 1737 wsprintfA(pContainer, "pc%02dbrd", pPlayers[i + 1]->uCurrentFace + 1); |
1738 papredoll_dbrds[pPlayers[i + 1]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1298 | 1739 } |
1466 | 1740 wsprintfA(pContainer, "item281pc%02d", pPlayers[i + 1]->uCurrentFace + 1); |
1741 papredoll_flying_feet[pPlayers[i + 1]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1742 IsPlayerWearingWatersuit[i + 1] = 0; | |
1298 | 1743 } |
1744 } | |
1466 | 1745 |
1298 | 1746 uTextureID_ar_up_up = pIcons_LOD->LoadTexture("ar_up_up", TEXTURE_16BIT_PALETTE); |
1747 uTextureID_ar_up_dn = pIcons_LOD->LoadTexture("ar_up_dn", TEXTURE_16BIT_PALETTE); | |
1748 uTextureID_ar_dn_up = pIcons_LOD->LoadTexture("ar_dn_up", TEXTURE_16BIT_PALETTE); | |
1749 uTextureID_ar_dn_dn = pIcons_LOD->LoadTexture("ar_dn_dn", TEXTURE_16BIT_PALETTE); | |
1750 papredoll_dbrds[9] = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE); | |
1751 papredoll_dbrds[7] = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE); | |
1752 papredoll_dbrds[5] = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE); | |
1753 papredoll_dbrds[3] = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE); | |
1754 papredoll_dbrds[1] = pIcons_LOD->LoadTexture("ib-cd5-d", TEXTURE_16BIT_PALETTE); | |
1466 | 1755 for ( uint i = 0; i < 54; ++i )// test equipment |
1298 | 1756 { |
1466 | 1757 party_has_equipment[i] = 0; |
1758 if ( pParty->pPickedItem.uItemID != i + 66 ) | |
1298 | 1759 { |
1466 | 1760 for ( uint j = 0; j < 4; ++j) |
1298 | 1761 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1762 if ( pParty->pPlayers[j].HasItem(i + 66, 0) ) |
1466 | 1763 party_has_equipment[i] = 1; |
1298 | 1764 } |
1765 } | |
1766 } | |
1518
091c5eb46a0e
Fix size of byte_5111F6, it must include unk_511206 (as byte).
yoctozepto
parents:
1507
diff
changeset
|
1767 memset(byte_5111F6.data(), 0, sizeof(byte_5111F6)); |
1298 | 1768 for (uint i = 0; i < 4; ++i) |
1769 { | |
1861
a86c60679949
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents:
1838
diff
changeset
|
1770 auto player = &pParty->pPlayers[i]; |
1298 | 1771 |
1648 | 1772 if (player->HasItem(ITEM_ARTIFACT_GOVERNORS_ARMOR, 1)) byte_5111F6[0] = 1; |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1773 if (player->HasItem(ITEM_ARTIFACT_YORUBA, 1)) byte_5111F6[1] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1774 if (player->HasItem(ITEM_RELIC_HARECS_LEATHER, 1)) byte_5111F6[2] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1775 if (player->HasItem(ITEM_ARTIFACT_LEAGUE_BOOTS, 1)) byte_5111F6[3] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1776 if (player->HasItem(ITEM_RELIC_TALEDONS_HELM, 1)) byte_5111F6[4] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1777 if (player->HasItem(ITEM_RELIC_SCHOLARS_CAP, 1)) byte_5111F6[5] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1778 if (player->HasItem(ITEM_RELIC_PHYNAXIAN_CROWN, 1)) byte_5111F6[6] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1779 if (player->HasItem(ITEM_ARTIFACT_MINDS_EYE, 1)) byte_5111F6[7] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1780 if (player->HasItem(ITEM_RARE_SHADOWS_MASK, 1)) byte_5111F6[8] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1781 if (player->HasItem(ITEM_RILIC_TITANS_BELT, 1)) byte_5111F6[9] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1782 if (player->HasItem(ITEM_ARTIFACT_HEROS_BELT, 1)) byte_5111F6[10] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1783 if (player->HasItem(ITEM_RELIC_TWILIGHT, 1)) byte_5111F6[11] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1784 if (player->HasItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, 1)) byte_5111F6[12] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1785 if (player->HasItem(ITEM_RARE_SUN_CLOAK, 1)) byte_5111F6[13] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1786 if (player->HasItem(ITEM_RARE_MOON_CLOAK, 1)) byte_5111F6[14] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1787 if (player->HasItem(ITEM_RARE_VAMPIRES_CAPE, 1)) byte_5111F6[15] = 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1788 if (player->HasItem(ITEM_ELVEN_CHAINMAIL, 1)) byte_5111F6[16] = 1; |
1298 | 1789 } |
1790 | |
1791 for (uint i = 0; i < 2; ++i) | |
1792 { | |
1793 for ( uint j = 0; j < 5; ++j )//Belt | |
1794 { | |
1795 GetItemTextureFilename(pContainer, j + 100, i + 1, 0); | |
1796 paperdoll_belt_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1797 } | |
1798 GetItemTextureFilename(pContainer, 535, i + 1, 0); | |
1799 paperdoll_belt_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1800 for ( uint j = 0; j < 11; ++j )//Helm | |
1801 { | |
1802 GetItemTextureFilename(pContainer, j + 89, i + 1, 0); | |
1803 paperdoll_helm_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1804 } | |
1805 GetItemTextureFilename(pContainer, 521, i + 1, 0); | |
1806 paperdoll_helm_texture[i][11] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1807 GetItemTextureFilename(pContainer, 522, i + 1, 0); | |
1808 paperdoll_helm_texture[i][12] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1809 GetItemTextureFilename(pContainer, 523, i + 1, 0); | |
1810 paperdoll_helm_texture[i][13] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1811 GetItemTextureFilename(pContainer, 532, i + 1, 0); | |
1812 paperdoll_helm_texture[i][14] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1813 GetItemTextureFilename(pContainer, 544, i + 1, 0); | |
1814 paperdoll_helm_texture[i][15] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
1815 if ( IsDwarfPresentInParty(true) ) //the phynaxian helm uses a slightly different graphic for dwarves |
1298 | 1816 papredoll_dbrds[11] = pIcons_LOD->LoadTexture("item092v3", TEXTURE_16BIT_PALETTE); |
1817 } | |
1466 | 1818 //v43 = 0; |
1298 | 1819 for (uint i = 0; i < 4; ++i) |
1820 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
1821 if ( ShouldLoadTexturesForRaceAndGender(i) ) |
1298 | 1822 { |
1823 GetItemTextureFilename(pContainer, 524, i + 1, 0); | |
1824 paperdoll_belt_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Titans belt | |
1825 pItemTXTNum = 66; | |
1826 for ( v32 = 0; v32 < 13; ++v32 )//simple armor | |
1827 { | |
1828 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 0); | |
1466 | 1829 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// armor |
1298 | 1830 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 1); |
1466 | 1831 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// shoulder 1 |
1298 | 1832 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 2); |
1466 | 1833 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// shoulder 2 |
1298 | 1834 pItemTXTNum++; |
1835 } | |
1836 GetItemTextureFilename(pContainer, 516, i + 1, 0);//artefacts | |
1837 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1838 GetItemTextureFilename(pContainer, 516, i + 1, 1); | |
1839 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1840 GetItemTextureFilename(pContainer, 516, i + 1, 2); | |
1841 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1842 GetItemTextureFilename(pContainer, 505, i + 1, 0); | |
1843 paperdoll_armor_texture[i][v32 + 1][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1844 GetItemTextureFilename(pContainer, 505, i + 1, 1); | |
1845 paperdoll_armor_texture[i][v32 + 1][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1846 GetItemTextureFilename(pContainer, 505, i + 1, 2); | |
1847 paperdoll_armor_texture[i][v32 + 1][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1848 GetItemTextureFilename(pContainer, 504, i + 1, 0); | |
1849 paperdoll_armor_texture[i][v32 + 2][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1850 GetItemTextureFilename(pContainer, 504, i + 1, 1); | |
1851 paperdoll_armor_texture[i][v32 + 2][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1852 GetItemTextureFilename(pContainer, 504, i + 1, 2); | |
1853 paperdoll_armor_texture[i][v32 + 2][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1854 GetItemTextureFilename(pContainer, 533, i + 1, 0); | |
1855 paperdoll_armor_texture[i][v32 + 3][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1856 GetItemTextureFilename(pContainer, 533, i + 1, 1); | |
1857 paperdoll_armor_texture[i][v32 + 3][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1858 GetItemTextureFilename(pContainer, 533, i + 1, 2); | |
1859 paperdoll_armor_texture[i][v32 + 3][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1860 for ( v33 = 0; v33 < 5; ++v33 )//boots | |
1861 { | |
1862 GetItemTextureFilename(pContainer, v33 + 115, i + 1, 0); | |
1863 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1864 } | |
1865 GetItemTextureFilename(pContainer, 512, i + 1, 0); | |
1866 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1867 for ( v38 = 0; v38 < 5; ++v38 )//Cloak | |
1868 { | |
1869 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 0); | |
1870 paperdoll_cloak_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1871 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 1); | |
1872 paperdoll_cloak_collar_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1873 } | |
1874 GetItemTextureFilename(pContainer, 525, i + 1, 0); | |
1875 paperdoll_cloak_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1876 GetItemTextureFilename(pContainer, 530, i + 1, 0); | |
1877 paperdoll_cloak_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1878 GetItemTextureFilename(pContainer, 547, i + 1, 0); | |
1879 paperdoll_cloak_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1880 GetItemTextureFilename(pContainer, 548, i + 1, 0); | |
1881 paperdoll_cloak_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1882 GetItemTextureFilename(pContainer, 550, i + 1, 0); | |
1883 paperdoll_cloak_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1884 GetItemTextureFilename(pContainer, 525, i + 1, 1); | |
1885 paperdoll_cloak_collar_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1886 GetItemTextureFilename(pContainer, 530, i + 1, 1); | |
1887 paperdoll_cloak_collar_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1888 GetItemTextureFilename(pContainer, 547, i + 1, 1); | |
1889 paperdoll_cloak_collar_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1890 GetItemTextureFilename(pContainer, 548, i + 1, 1); | |
1891 paperdoll_cloak_collar_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1892 GetItemTextureFilename(pContainer, 550, i + 1, 1); | |
1893 paperdoll_cloak_collar_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
1894 } | |
1466 | 1895 //else |
1896 //{ | |
1897 //v26 = v43; | |
1898 //} | |
1899 //v43 = v26 + 40; | |
1298 | 1900 } |
1901 } | |
1902 | |
1903 //----- (00419401) -------------------------------------------------------- | |
1904 void CharacterUI_SkillsTab_CreateButtons() | |
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1905 { |
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1906 GUIButton *pButton; // eax@3 |
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1907 unsigned int current_Y; // esi@8 |
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1908 int buttons_count; // [sp+10h] [bp-14h]@1 |
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1909 int first_rows; // [sp+14h] [bp-10h]@19 |
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1910 int skill_id; // [sp+18h] [bp-Ch]@8 |
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1911 Player *curr_player; // [sp+1Ch] [bp-8h]@8 |
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1912 int i; |
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1913 int uCurrFontHeght; |
1298 | 1914 |
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1915 buttons_count = 0; |
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1916 if ( dword_507CC0_activ_ch ) |
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1917 CharacterUI_ReleaseButtons(); |
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1918 dword_507CC0_activ_ch = uActiveCharacter; |
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1919 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext ) |
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1920 { |
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1921 if ( pButton->msg == UIMSG_InventoryLeftClick ) |
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1922 { |
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1923 dword_50698C_uX = pButton->uX; |
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1924 dword_506988_uY = pButton->uY; |
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1925 dword_506984_uZ = pButton->uZ; |
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1926 dword_506980_uW = pButton->uW; |
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1927 pButton->uW = 0; |
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1928 pButton->uZ = 0; |
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1929 pButton->uY = 0; |
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1930 pButton->uX = 0; |
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1931 } |
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1932 } |
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1933 first_rows = 0; |
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1934 // a5 = pGUIWindow_CurrentMenu->uNumControls; |
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1935 curr_player = &pParty->pPlayers[uActiveCharacter-1]; |
1298 | 1936 |
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1937 uCurrFontHeght=pFontLucida->uFontHeight; |
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1938 current_Y = 2 *uCurrFontHeght + 13; |
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1939 for( i = 0; i < 9; ++i ) |
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1940 { |
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1941 skill_id = pWeaponSkills[i]; |
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1942 if ( curr_player->pActiveSkills[skill_id] & 0x3F ) |
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1943 { |
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1944 current_Y += uCurrFontHeght - 3; |
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1945 ++buttons_count; |
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1946 ++first_rows; |
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1947 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0); |
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1948 } |
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1949 } |
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1950 if ( !first_rows ) |
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1951 current_Y += uCurrFontHeght - 3; |
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1952 current_Y += 2 * uCurrFontHeght - 6; |
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1953 for ( i = 0; i < 9; ++i ) |
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1954 { |
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1955 skill_id = pMagicSkills[i]; |
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1956 if ( curr_player->pActiveSkills[skill_id] & 0x3F && buttons_count < 15 ) |
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1957 { |
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1958 current_Y += uCurrFontHeght - 3; |
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1959 ++buttons_count; |
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1960 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0); |
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1961 } |
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1962 } |
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1963 first_rows = 0; |
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1964 current_Y = 2 * uCurrFontHeght + 13; |
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1965 for ( i = 0; i < 5; ++i ) |
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1966 { |
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1967 skill_id = pArmorSkills[i]; |
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1968 if ( curr_player->pActiveSkills[skill_id] & 0x3F ) |
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1969 { |
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1970 current_Y+= uCurrFontHeght - 3; |
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1971 ++buttons_count; |
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1972 ++first_rows; |
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1973 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0); |
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1974 } |
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1975 } |
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1976 if ( !first_rows ) |
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1977 current_Y += uCurrFontHeght - 3; |
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1978 current_Y += 2 * uCurrFontHeght - 6; |
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1979 for ( i = 0; i < 12; ++i ) |
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1980 { |
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1981 skill_id = pMiscSkills[i]; |
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1982 if ( curr_player->pActiveSkills[skill_id] & 0x3F ) |
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1983 { |
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1984 current_Y += uCurrFontHeght - 3; |
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1985 ++buttons_count; |
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1986 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0); |
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1987 } |
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1988 } |
1298 | 1989 |
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1990 if ( buttons_count ) |
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1991 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(buttons_count, 1, 0, pGUIWindow_CurrentMenu->uNumControls); |
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1992 } |
1298 | 1993 |
1994 //----- (00418511) -------------------------------------------------------- | |
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1995 void CharacterUI_StatsTab_Draw( Player *player ) |
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1996 { |
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1997 int pY; // ST34_4@4 |
1838 | 1998 const char *pText; // eax@9 |
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1999 const char *a2; // [sp+14h] [bp-Ch]@4 |
1298 | 2000 |
2001 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_stats", TEXTURE_16BIT_PALETTE)); | |
2002 sprintf(pTmpBuf.data(), "\f%05d", ui_character_header_text_color); | |
2003 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]);//"^Pi[%s] %s" / "%s the %s" | |
2004 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2005 sprintfex(pTmpBuf2.data(), "\f00000\r180%s: \f%05d%d\f00000\n\n\n", | |
2006 pGlobalTXT_LocalizationStrings[207], // "Skill points" | |
2007 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, | |
2008 player->uSkillPoints); | |
2009 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2010 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, 18, 0, pTmpBuf.data(), 0, 0, 0); | |
2011 | |
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2012 //First column(Первая колонка) |
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2013 pY = 53; |
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2014 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[144], |
1507 | 2015 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualMight(), player->GetBaseStrength()), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
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|
2016 player->GetActualMight(), player->GetBaseStrength());//Might |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2017 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2018 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2019 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2020 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[116], |
1507 | 2021 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualIntelligence(), player->GetBaseIntelligence()), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2022 player->GetActualIntelligence(), player->GetBaseIntelligence());//Intellect |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2023 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2024 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2025 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2026 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[163], |
1507 | 2027 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualWillpower(), player->GetBaseWillpower()), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2028 player->GetActualWillpower(), player->GetBaseWillpower());// |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2029 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2030 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2031 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2032 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[75], |
1507 | 2033 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualEndurance(), player->GetBaseEndurance()), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2034 player->GetActualEndurance(), player->GetBaseEndurance());// |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2035 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2036 |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2037 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2038 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[1], |
1507 | 2039 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAccuracy(), player->GetBaseAccuracy()), |
1474
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2040 player->GetActualAccuracy(), player->GetBaseAccuracy()); |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2041 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2042 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2043 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2044 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[211], |
1507 | 2045 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualSpeed(), player->GetBaseSpeed()), |
1474
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2046 player->GetActualSpeed(), player->GetBaseSpeed()); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2047 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2048 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2049 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2050 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[136], |
1507 | 2051 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLuck(), player->GetBaseLuck()), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2052 player->GetActualLuck(), player->GetBaseLuck()); |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2053 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2054 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2055 a2 = "%s\f%05u\r424%d\f00000 /\t185%d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2056 if ( player->GetMaxHealth() >= 1000 ) |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2057 a2 = "%s\f%05u\r388%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2058 pY += 2 * LOBYTE(pFontArrus->uFontHeight) + 5; |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2059 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[108], |
1507 | 2060 UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth()), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2061 player->sHealth, player->GetMaxHealth()); |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2062 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2063 |
1474
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2064 a2 = "%s\f%05u\r424%d\f00000 /\t185%d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2065 if ( player->GetMaxMana() >= 1000 ) |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2066 a2 = "%s\f%05u\r388%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2067 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2068 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[212], |
1507 | 2069 UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana()), |
1474
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2070 player->sMana, player->GetMaxMana()); |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2071 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2072 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2073 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2074 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[12], |
1507 | 2075 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC()), |
1474
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2076 player->GetActualAC(), player->GetBaseAC()); |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2077 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2078 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2079 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2080 sprintf(pTmpBuf.data(), "%s: \f%05d%s\n", pGlobalTXT_LocalizationStrings[47], GetConditionDrawColor(player->GetMajorConditionIdx()), |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2081 aCharacterConditionNames[player->GetMajorConditionIdx()]);//Состояние |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2082 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0); |
1298 | 2083 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2084 pY += LOBYTE(pFontArrus->uFontHeight) + - 1; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2085 pText = pGlobalTXT_LocalizationStrings[153];//Нет |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2086 if (player->uQuickSpell) |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2087 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName; |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2088 sprintf(pTmpBuf.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], pText);//Б. применение |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2089 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0); |
1298 | 2090 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2091 //Second column (Вторая колонка) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2092 pY = 50; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2093 sprintf(pTmpBuf.data(), "%s\f%05u\t100%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[5], |
1507 | 2094 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAge(), player->GetBaseAge()), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2095 player->GetActualAge(), player->GetBaseAge()); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2096 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2097 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2098 a2 = "%s\f%05u\t100%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2099 if ( player->GetBaseLevel() > 99 ) |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2100 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2101 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2102 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[131],//Уров. |
1507 | 2103 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLevel(), player->GetBaseLevel()), |
1474
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2104 player->GetActualLevel(), player->GetBaseLevel()); |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2105 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2106 |
1474
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2107 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2108 pText = pGlobalTXT_LocalizationStrings[17]; // "Exp." |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2109 if (player->uExperience <= 9999999) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2110 pText = pGlobalTXT_LocalizationStrings[83]; // "Experience" |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2111 sprintf(pTmpBuf.data(), "%s\r180\f%05d%lu\f00000\n\n", pText, player->GetExperienceDisplayColor(), LODWORD(player->uExperience)); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2112 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2113 |
1474
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2114 pY += 2 * LOBYTE(pFontArrus->uFontHeight); |
1684 | 2115 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[18], player->GetActualAttack(false)); |
1474
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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changeset
|
2116 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2117 |
1474
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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changeset
|
2118 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2119 sprintf(pTmpBuf.data(), "%s\t100 %s\n", pGlobalTXT_LocalizationStrings[53], player->GetMeleeDamageString()); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2120 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2121 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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changeset
|
2122 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2123 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[203], player->GetRangedAttack()); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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changeset
|
2124 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2125 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2126 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2127 sprintf(pTmpBuf.data(), "%s\t100 %s\n\n", pGlobalTXT_LocalizationStrings[53], player->GetRangedDamageString()); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2128 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2129 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2130 a2 = format_4E2E10; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2131 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2132 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2133 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 4; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2134 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[87], |
1507 | 2135 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE)), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2136 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE)); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2137 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2138 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2139 a2 = format_4E2E10; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2140 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2141 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2142 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2143 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[6], |
1507 | 2144 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR)), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2145 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR)); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2146 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2147 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2148 a2 = format_4E2E10; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2149 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2150 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2151 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2152 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[240], |
1507 | 2153 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER)), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2154 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER)); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2155 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2156 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2157 a2 = format_4E2E10; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2158 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH) > 99 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2159 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2160 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2161 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[70], |
1507 | 2162 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH)), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2163 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH)); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2164 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2165 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2166 a2 = format_4E2E10; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2167 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2168 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2169 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2170 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[142], |
1507 | 2171 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND)), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2172 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND)); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2173 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) == 200 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2174 sprintf(pTmpBuf.data(), format_4E2E00, pGlobalTXT_LocalizationStrings[142], |
1507 | 2175 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), 200), pGlobalTXT_LocalizationStrings[625]); |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2176 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2177 |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2178 a2 = format_4E2E10; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2179 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2180 a2 = "%s\f%05u\t180%d\f00000 / %d\n"; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2181 pY += LOBYTE(pFontArrus->uFontHeight) - 2; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2182 sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[29], |
1507 | 2183 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY)), |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2184 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY)); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2185 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) == 200 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2186 sprintf(pTmpBuf.data(), format_4E2E00, pGlobalTXT_LocalizationStrings[29], |
1507 | 2187 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), 200), pGlobalTXT_LocalizationStrings[625]); |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2188 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0); |
1298 | 2189 } |
2190 | |
1474
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2191 bool awardSort (int i, int j) |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2192 { |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2193 if (pAwards[i].uPriority == 0) //none |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2194 return false; |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2195 else if (pAwards[j].uPriority == 0) |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2196 return true; |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2197 else if(pAwards[i].uPriority == 1) //fines,arena stuff,etc |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2198 return false; |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2199 else if(pAwards[j].uPriority == 1) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2200 return true; |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2201 else if(pAwards[i].uPriority == 5) //joined guilds |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2202 return false; |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2203 else if(pAwards[j].uPriority == 5) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2204 return true; |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2205 else |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2206 return (pAwards[i].uPriority < pAwards[j].uPriority); |
1298 | 2207 } |
2208 | |
2209 //----- (00419100) -------------------------------------------------------- | |
2210 void FillAwardsData() | |
2211 { | |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2212 Player* pPlayer = pPlayers[uActiveCharacter]; |
1298 | 2213 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2214 memset(achieved_awards.data(), 0, 4000); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2215 num_achieved_awards = 0; |
1298 | 2216 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2217 memset(pTmpBuf2.data(), 0, 0x7D0u); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2218 BtnDown_flag = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2219 BtnUp_flag = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2220 books_page_number = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2221 books_primary_item_per_page = 0; |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2222 for ( int i = 1; i < 105; ++i ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2223 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2224 if ( _449B57_test_bit(pPlayer->_achieved_awards_bits, i) && pAwards[i].pText ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2225 achieved_awards[num_achieved_awards++] = (AwardType)i; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2226 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2227 full_num_items_in_book = num_achieved_awards; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2228 num_achieved_awards = 0; |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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diff
changeset
|
2229 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2230 //sort awards index |
1298 | 2231 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2232 if (full_num_items_in_book>0) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2233 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2234 for (int i = 0; i< full_num_items_in_book; ++i) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2235 achieved_awards[full_num_items_in_book+i] = (AwardType)(rand()%16); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2236 for (int i = 1; i< full_num_items_in_book; ++i) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2237 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2238 for (int j = i; j< full_num_items_in_book; ++j) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2239 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2240 AwardType tmp; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2241 if (pAwards[achieved_awards[j]].uPriority < pAwards[achieved_awards[i]].uPriority) |
1298 | 2242 { |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2243 tmp= achieved_awards[j]; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2244 achieved_awards[j] = achieved_awards[i]; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2245 achieved_awards[i] = tmp; |
1298 | 2246 } |
1474
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2247 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2248 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2249 } |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
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diff
changeset
|
2250 |
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
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diff
changeset
|
2251 // if (full_num_items_in_book > 0) |
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
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diff
changeset
|
2252 /* { |
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
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diff
changeset
|
2253 std::stable_sort(achieved_awards.begin(), achieved_awards.end(), awardSort); |
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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diff
changeset
|
2254 }*/ |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2255 } |
1298 | 2256 |
2257 //----- (0043EF2B) -------------------------------------------------------- | |
2258 void WetsuitOn( unsigned int uPlayerID ) | |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2259 { |
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UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2260 CHARACTER_RACE player_race; // edi@2 |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2261 signed int player_sex; // eax@2 |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2262 int texture_num; // ecx@5 |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2263 char pContainer[20]; // [sp+4h] [bp-1Ch]@7 |
1298 | 2264 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2265 if ( uPlayerID> 0 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2266 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2267 player_race = pPlayers[uPlayerID]->GetRace(); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2268 player_sex = pPlayers[uPlayerID]->GetSexByVoice(); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2269 if ( player_race == CHARACTER_RACE_DWARF ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2270 texture_num = (player_sex != 0) + 3; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2271 else |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2272 texture_num = (player_sex != 0) + 1; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2273 wsprintfA(pContainer, "pc23v%dBod", texture_num); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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changeset
|
2274 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2275 wsprintfA(pContainer, "pc23v%dlad", texture_num); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
1466
diff
changeset
|
2276 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
1466
diff
changeset
|
2277 wsprintfA(pContainer, "pc23v%dlau", texture_num); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2278 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
1466
diff
changeset
|
2279 wsprintfA(pContainer, "pc23v%drh", texture_num); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
1466
diff
changeset
|
2280 papredoll_drhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2281 wsprintfA(pContainer, "pc23v%dlh", texture_num); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
1466
diff
changeset
|
2282 papredoll_dlhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2283 wsprintfA(pContainer, "pc23v%dlhu", texture_num); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2284 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
1298 | 2285 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2286 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2287 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2288 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
1466
diff
changeset
|
2289 IsPlayerWearingWatersuit[uPlayerID] = 1; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2290 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2291 } |
1298 | 2292 |
2293 //----- (0043F0BD) -------------------------------------------------------- | |
2294 void WetsuitOff( unsigned int uPlayerID ) | |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2295 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2296 char pContainer[20]; // [sp+0h] [bp-18h]@4 |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2297 |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2298 if (uPlayerID > 0 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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changeset
|
2299 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2300 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2301 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2302 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2303 papredoll_drhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(drh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2304 papredoll_dlhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(dlh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2305 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE); |
1298 | 2306 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2307 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2308 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2309 wsprintfA(pContainer, "pc%02dbrd", pPlayers[uPlayerID]->uCurrentFace + 1); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2310 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2311 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2312 wsprintfA(pContainer, "item281pc%02d", pPlayers[uPlayerID]->uCurrentFace + 1); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2313 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2314 IsPlayerWearingWatersuit[uPlayerID] = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2315 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2316 } |
1298 | 2317 |
2318 //----- (00468F8A) -------------------------------------------------------- | |
1458 | 2319 void OnPaperdollLeftClick() |
1298 | 2320 { |
2321 int v1; // ecx@1 | |
2322 unsigned int v2; // edi@1 | |
2323 unsigned int v3; // edx@4 | |
2324 unsigned int pSkillType; // esi@5 | |
2325 unsigned __int16 v5; // ax@7 | |
2326 int v7; // esi@27 | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2327 int v8; // eax@29 |
1298 | 2328 int v17; // eax@44 |
2329 unsigned int v18; // ecx@55 | |
2330 unsigned int v19; // eax@55 | |
2331 unsigned int v22; // eax@61 | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2332 int v23; // eax@62 |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2333 int v26; // eax@69 |
1298 | 2334 int v34; // esi@90 |
2335 int v36; // esi@93 | |
2336 ItemGen *v38; // edi@93 | |
2337 ItemGen _this; // [sp+Ch] [bp-40h]@1 | |
2338 unsigned int v48; // [sp+30h] [bp-1Ch]@88 | |
2339 unsigned int v50; // [sp+38h] [bp-14h]@50 | |
2340 int v51; // [sp+3Ch] [bp-10h]@1 | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2341 int v52; // [sp+40h] [bp-Ch]@5 |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2342 ITEM_EQUIP_TYPE pEquipType; |
1298 | 2343 |
2344 v51 = 0; | |
2345 _this.Reset(); | |
2346 v1 = pPlayers[uActiveCharacter]->pEquipment.uMainHand; | |
2347 v2 = pPlayers[uActiveCharacter]->pEquipment.uShield; | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1702
diff
changeset
|
2348 if ( v1 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetItemEquipType() == EQUIP_MAIN_HAND ) |
1298 | 2349 v51 = v1; |
2350 v3 = pParty->pPickedItem.uItemID; | |
2351 if ( pParty->pPickedItem.uItemID ) | |
2352 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1702
diff
changeset
|
2353 pEquipType = pParty->pPickedItem.GetItemEquipType(); |
1716 | 2354 pSkillType = pParty->pPickedItem.GetPlayerSkillType(); |
1298 | 2355 if ( pSkillType == 4 ) |
2356 { | |
2357 if ( v2 ) | |
2358 { | |
2359 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR); | |
2360 if ( (signed int)SkillToMastery(v5) < 3 ) | |
2361 { | |
2362 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2363 return; | |
2364 } | |
2365 v3 = pParty->pPickedItem.uItemID; | |
2366 } | |
2367 } | |
2368 else | |
2369 { | |
2370 if ( (pSkillType == 8 || pSkillType == 1 || pSkillType == 2) | |
2371 && v1 | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1702
diff
changeset
|
2372 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetPlayerSkillType() == 4 ) |
1484
62c7f07bc05a
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(3)
Ritor1
parents:
1483
diff
changeset
|
2373 { |
1298 | 2374 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR); |
2375 if ( (signed int)SkillToMastery(v5) < 3 ) | |
2376 { | |
2377 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2378 return; | |
2379 } | |
1484
62c7f07bc05a
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(3)
Ritor1
parents:
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diff
changeset
|
2380 } |
1298 | 2381 } |
2382 if ( !pPlayers[uActiveCharacter]->CanEquip_RaceAndAlignmentCheck(v3) ) | |
2383 { | |
2384 | |
2385 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2386 return; | |
2387 } | |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
parents:
1299
diff
changeset
|
2388 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT ) |
1298 | 2389 { |
2390 pPlayers[uActiveCharacter]->EquipBody((ITEM_EQUIP_TYPE)3); | |
2391 WetsuitOn(uActiveCharacter); | |
2392 return; | |
2393 } | |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2394 switch ( pEquipType ) |
1298 | 2395 { |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2396 case EQUIP_BOW: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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diff
changeset
|
2397 case EQUIP_ARMOUR: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2398 case EQUIP_HELMET: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2399 case EQUIP_BELT: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2400 case EQUIP_CLOAK: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2401 case EQUIP_GAUNTLETS: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2402 case EQUIP_BOOTS: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2403 case EQUIP_AMULET: |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2404 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка |
1298 | 2405 { |
2406 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2407 return; | |
2408 } | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
2409 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() && (pEquipType != EQUIP_ARMOUR || bUnderwater) ) |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2410 { |
1754 | 2411 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2412 return; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2413 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2414 pPlayers[uActiveCharacter]->EquipBody(pEquipType); |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
parents:
1299
diff
changeset
|
2415 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT ) |
1298 | 2416 WetsuitOff(uActiveCharacter); |
2417 return; | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2418 //------------------------dress rings(одевание колец)---------------------------------- |
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2419 case EQUIP_RING: |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
2420 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() ) |
1298 | 2421 { |
1754 | 2422 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2423 return; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2424 } |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2425 //слоты для колец |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2426 v7 = 0; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2427 for ( v52 = 10; (signed int)v52 < 16; ++v52 ) |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2428 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2429 if ( !pPlayers[uActiveCharacter]->pEquipment.uRings[v7] ) |
1298 | 2430 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2431 v8 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot(); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2432 if ( v8 >= 0 ) |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2433 { |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
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parents:
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diff
changeset
|
2434 pParty->pPickedItem.uBodyAnchor = v52 + 1; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2435 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v8], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v8])); |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2436 pPlayers[uActiveCharacter]->pEquipment.uRings[v7] = v8 + 1; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2437 pMouse->RemoveHoldingItem(); |
1298 | 2438 break; |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2439 } |
1298 | 2440 } |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2441 v7++; |
1298 | 2442 } |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2443 if ( v52 == 16 )//замещение последнего кольца |
1298 | 2444 { |
1484
62c7f07bc05a
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(3)
Ritor1
parents:
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diff
changeset
|
2445 v52 = pPlayers[uActiveCharacter]->pEquipment.uRings[5] - 1; |
1298 | 2446 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
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diff
changeset
|
2447 pPlayers[uActiveCharacter]->pInventoryItemList[v52].uBodyAnchor = 0; |
1298 | 2448 pParty->pPickedItem.Reset(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
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diff
changeset
|
2449 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v52]); |
1298 | 2450 _this.uBodyAnchor = 16; |
1485 | 2451 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, 0x24u); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2452 pPlayers[uActiveCharacter]->pEquipment.uRings[5] = v52 + 1; |
1298 | 2453 } |
2454 return; | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
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diff
changeset
|
2455 //------------------dress shield(одеть щит)------------------------------------------------------ |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
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diff
changeset
|
2456 case EQUIP_SHIELD://Щит |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
2457 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )//в акваланге |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2458 { |
1754 | 2459 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2460 return; |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2461 } |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2462 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка |
1298 | 2463 { |
2464 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2465 return; | |
2466 } | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2467 if ( v2 )//смена щита щитом |
1298 | 2468 { |
2469 --v2; | |
2470 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2471 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0; |
1298 | 2472 pParty->pPickedItem.Reset(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2473 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]); |
1298 | 2474 _this.uBodyAnchor = 1; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2475 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u); |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2476 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2477 if ( v51 == EQUIP_OFF_HAND ) |
1298 | 2478 return; |
2479 } | |
2480 else | |
2481 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2482 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot(); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2483 if ( v52 < 0 ) |
1298 | 2484 return; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2485 if ( !v51 )// обычная установка щита на пустую руку |
1298 | 2486 { |
2487 pParty->pPickedItem.uBodyAnchor = 1; | |
2488 v17 = v52 + 1; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2489 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52])); |
1298 | 2490 pPlayers[uActiveCharacter]->pEquipment.uShield = v17; |
2491 pMouse->RemoveHoldingItem(); | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2492 return; |
1496 | 2493 } |
2494 v1--;//ставим щит когда держит двуручный меч | |
1298 | 2495 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2496 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0; |
1298 | 2497 pParty->pPickedItem.Reset(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2498 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]); |
1298 | 2499 _this.uBodyAnchor = 1; |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2500 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52])); |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2501 pPlayers[uActiveCharacter]->pEquipment.uShield = v52 + 1; |
1298 | 2502 } |
2503 pPlayers[uActiveCharacter]->pEquipment.uMainHand = 0; | |
2504 return; | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2505 //-------------------------taken in hand(взять в руку)------------------------------------------- |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2506 case EQUIP_OFF_HAND: |
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2507 case EQUIP_WAND: |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
2508 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() |
1298 | 2509 && pParty->pPickedItem.uItemID != 64 |
2510 && pParty->pPickedItem.uItemID != 65 ) | |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2511 { |
1754 | 2512 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2513 return; |
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2514 } |
1298 | 2515 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) ) |
2516 { | |
2517 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2518 return; | |
2519 } | |
2520 v50 = 0; | |
2521 if ( pSkillType == 2 && (unsigned __int16)(pPlayers[uActiveCharacter]->pActiveSkills[2] & 0xFFC0) | |
2522 || pSkillType == 1 && (signed int)SkillToMastery(pPlayers[uActiveCharacter]->pActiveSkills[1]) >= 3 ) | |
2523 { | |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2524 v18 = pMouse->uMouseClickX; |
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2525 v19 = pMouse->uMouseClickY; |
1298 | 2526 if ( (signed int)v18 >= 560 ) |
2527 { | |
2528 if ( !v51 ) | |
2529 { | |
2530 if ( v2 ) | |
2531 { | |
2532 --v2; | |
2533 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2534 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0; |
1298 | 2535 pParty->pPickedItem.Reset(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2536 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]); |
1298 | 2537 _this.uBodyAnchor = 1; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2538 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u); |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2539 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2540 if ( pEquipType != EQUIP_WAND ) |
1298 | 2541 return; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2542 v50 = _this.uItemID; |
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2543 if ( _this.uItemID ) |
1298 | 2544 { |
2545 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2546 stru_A750F8[uActiveCharacter - 1]._494836(*((int *)&pSpellDatas[66].uNormalLevelRecovery + v50), uActiveCharacter - 1 + 9); |
1298 | 2547 } |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2548 break; |
1298 | 2549 } |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2550 v23 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot(); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2551 if ( v23 < 0 ) |
1298 | 2552 return; |
2553 pParty->pPickedItem.uBodyAnchor = 1; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2554 v50 = (unsigned int)&pPlayers[uActiveCharacter]->pInventoryItemList[v23]; |
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2555 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v23], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v23])); |
1298 | 2556 pPlayers[uActiveCharacter]->pEquipment.uShield = v23 + 1; |
2557 pMouse->RemoveHoldingItem(); | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2558 if ( pEquipType != EQUIP_WAND ) |
1298 | 2559 return; |
2560 v22 = *(int *)v50; | |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2561 v50 = v22; |
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2562 if ( v50 ) |
1298 | 2563 { |
2564 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2565 stru_A750F8[uActiveCharacter - 1]._494836(*((int *)&pSpellDatas[66].uNormalLevelRecovery + v50), uActiveCharacter - 1 + 9); |
1298 | 2566 } |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2567 break; |
1298 | 2568 } |
2569 } | |
2570 } | |
2571 if ( !v1 ) | |
2572 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2573 v26 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot(); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2574 if ( v26 < 0 ) |
1298 | 2575 return; |
2576 pParty->pPickedItem.uBodyAnchor = 2; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2577 v50 = (unsigned int)&pPlayers[uActiveCharacter]->pInventoryItemList[v26]; |
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2578 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v26], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v26])); |
1298 | 2579 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v26 + 1; |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2580 pMouse->RemoveHoldingItem(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2581 if ( pEquipType != EQUIP_WAND ) |
1476
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2582 return; |
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2583 v22 = *(int *)v50; |
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2584 v50 = v22; |
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2585 if ( v50 ) |
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2586 { |
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2587 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 |
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2588 stru_A750F8[uActiveCharacter - 1]._494836(*((int *)&pSpellDatas[66].uNormalLevelRecovery + v50), uActiveCharacter - 1 + 9); |
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2589 } |
92b63e3dca90
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(2)
Ritor1
parents:
1474
diff
changeset
|
2590 break; |
1298 | 2591 } |
2592 --v1; | |
2593 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2594 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0; |
1298 | 2595 pParty->pPickedItem.Reset(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2596 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]); |
1298 | 2597 _this.uBodyAnchor = 2; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2598 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24u); |
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2599 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1; |
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2600 if ( pEquipType == EQUIP_WAND ) |
1298 | 2601 v50 = _this.uItemID; |
2602 if ( v51 ) | |
2603 pPlayers[uActiveCharacter]->pEquipment.uShield = 0; | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2604 if ( v50 )//взять жезл |
1298 | 2605 { |
2606 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
2607 stru_A750F8[uActiveCharacter - 1]._494836( *((int *)&pSpellDatas[66].uNormalLevelRecovery + v50), uActiveCharacter - 1 + 9); | |
2608 } | |
2609 break; | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2610 //---------------------------take two hands(взять двумя руками)--------------------------------- |
1474
3cda66022a77
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick
Ritor1
parents:
1466
diff
changeset
|
2611 case EQUIP_MAIN_HAND: |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1583
diff
changeset
|
2612 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() ) |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2613 { |
1754 | 2614 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2615 return; |
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2616 } |
1298 | 2617 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) ) |
2618 { | |
2619 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0); | |
2620 return; | |
2621 } | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2622 if ( v1 )//взять двуручный меч кода нет щита(замещение оружия) |
1298 | 2623 { |
2624 if ( v2 ) | |
2625 { | |
1754 | 2626 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2627 return; |
1298 | 2628 } |
2629 --v1; | |
2630 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); | |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2631 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0; |
1298 | 2632 pParty->pPickedItem.Reset(); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2633 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]); |
1298 | 2634 _this.uBodyAnchor = 2; |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2635 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24u); |
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2636 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1; |
1298 | 2637 } |
2638 else | |
2639 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1365
diff
changeset
|
2640 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot(); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1358
diff
changeset
|
2641 if ( v52 >= 0 ) |
1298 | 2642 { |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2643 if ( v2 )//взять двуручный меч кода есть щит(замещение щитом) |
1298 | 2644 { |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2645 v2--; |
1298 | 2646 memcpy(&_this, &pParty->pPickedItem, sizeof(_this)); |
1488
f62e6d06acac
UICharacter.cpp cleaning(continue) OnPaperdollLeftClick(4)
Ritor1
parents:
1485
diff
changeset
|
2647 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0; |
1298 | 2648 pParty->pPickedItem.Reset(); |
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2649 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]); |
1298 | 2650 _this.uBodyAnchor = 2; |
1384
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2651 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52])); |
1298 | 2652 pPlayers[uActiveCharacter]->pEquipment.uShield = 0; |
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2653 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1; |
1298 | 2654 } |
2655 else | |
2656 { | |
2657 pParty->pPickedItem.uBodyAnchor = 2; | |
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2658 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52])); |
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2659 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1; |
1298 | 2660 pMouse->RemoveHoldingItem(); |
2661 } | |
2662 } | |
2663 } | |
2664 return; | |
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2665 //------------------------------------------------------------------------------- |
1298 | 2666 default: |
1496 | 2667 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(uActiveCharacter, 0);//выпить напиток и др. |
1298 | 2668 return; |
2669 } | |
2670 return; | |
2671 } | |
2672 | |
1496 | 2673 v34 = pRenderer->pActiveZBuffer[pMouse->uMouseClickX + pSRZBufferLineOffsets[pMouse->uMouseClickY]] & 0xFFFF; |
1298 | 2674 if ( v34 ) |
2675 { | |
2676 v36 = v34 - 1; | |
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2677 v38 = &pPlayers[uActiveCharacter]->pInventoryItemList[v36]; |
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2678 pEquipType = v38->GetItemEquipType(); |
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2679 if ( v38->uItemID == ITEM_WETSUIT ) |
1298 | 2680 { |
2681 if ( bUnderwater ) | |
2682 { | |
1754 | 2683 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
1298 | 2684 return; |
2685 } | |
2686 WetsuitOff(uActiveCharacter); | |
2687 } | |
1682 | 2688 if ( _50C9A0_IsEnchantingInProgress )//наложить закл на экипировку |
1298 | 2689 { |
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2690 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;//CastSpellInfo |
1298 | 2691 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1; |
2692 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v36; | |
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2693 *((short *)pGUIWindow_Settings->ptr_1C + 3) = pEquipType; |
1682 | 2694 ptr_50C9A4_ItemToEnchant = v38; |
2695 _50C9A0_IsEnchantingInProgress = 0; | |
1298 | 2696 if ( pMessageQueue_50CBD0->uNumMessages ) |
2697 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
2698 pMouse->SetCursorBitmap("MICON1"); | |
1682 | 2699 _50C9D4_AfterEnchClickEventSecondParam = 0; |
2700 _50C9D0_AfterEnchClickEventId = 113; | |
2701 _50C9D8_AfterEnchClickEventTimeout = 256; | |
1298 | 2702 } |
2703 else | |
2704 { | |
1682 | 2705 if ( !ptr_50C9A4_ItemToEnchant )//снять вещь |
1298 | 2706 { |
2707 pParty->SetHoldingItem(v38); | |
1702 | 2708 pPlayers[uActiveCharacter]->pEquipment.pIndices[pPlayers[uActiveCharacter]->pInventoryItemList[v36].uBodyAnchor - 1] = 0; |
1298 | 2709 v38->Reset(); |
2710 } | |
2711 } | |
2712 } | |
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2713 else//снять лук |
1298 | 2714 { |
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2715 if ( pPlayers[uActiveCharacter]->pEquipment.uBow ) |
1298 | 2716 { |
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2717 _this = pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->pEquipment.uBow - 1]; |
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2718 pParty->SetHoldingItem(&_this); |
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2719 _this.Reset(); |
1298 | 2720 pPlayers[uActiveCharacter]->pEquipment.uBow = 0; |
2721 } | |
2722 } | |
2723 } | |
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2724 |
1298 | 2725 //----- (004196A0) -------------------------------------------------------- |
2726 void CharacterUI_ReleaseButtons() | |
2727 { | |
2728 GUIButton *i; // esi@2 | |
2729 GUIButton *j; // esi@7 | |
2730 | |
2731 if ( dword_507CC0_activ_ch ) | |
2732 { | |
2733 dword_507CC0_activ_ch = 0; | |
2734 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = j ) | |
2735 { | |
1462 | 2736 j = i->pNext; |
2737 if ( BYTE1(i->field_1C) & 0x80 ) | |
2738 { | |
1298 | 2739 i->Release(); |
1583 | 2740 free(i); |
1462 | 2741 } |
1298 | 2742 } |
2743 for ( j = pGUIWindow_CurrentMenu->pControlsHead; j; j = j->pNext ) | |
2744 { | |
2745 if ( j->msg == UIMSG_InventoryLeftClick) | |
2746 { | |
2747 j->uX = dword_50698C_uX; | |
2748 j->uY = dword_506988_uY; | |
2749 j->uZ = dword_506984_uZ; | |
2750 j->uW = dword_506980_uW; | |
2751 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(1, 0, 0, 0); | |
2752 } | |
2753 } | |
2754 } | |
2755 } |