Mercurial > sdl-ios-xcode
annotate src/video/SDL_video.c @ 4701:d40bb3165d2b
Added (partially implemented) android video backend and associated files needed to build
author | Paul Hunkin <paul@bieh.net> |
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date | Thu, 10 Jun 2010 18:54:23 +1200 |
parents | 9fa97c6b0014 |
children | 1f7ad083fd3c |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* The high-level video driver subsystem */ | |
25 | |
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26 #include "SDL.h" |
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27 #include "SDL_video.h" |
0 | 28 #include "SDL_sysvideo.h" |
29 #include "SDL_blit.h" | |
30 #include "SDL_pixels_c.h" | |
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31 #include "SDL_renderer_gl.h" |
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32 #include "SDL_renderer_gles.h" |
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33 #include "SDL_renderer_sw.h" |
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34 #include "../events/SDL_sysevents.h" |
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35 #include "../events/SDL_events_c.h" |
0 | 36 |
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37 #if SDL_VIDEO_OPENGL_ES |
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38 #include "SDL_opengles.h" |
2753 | 39 #endif /* SDL_VIDEO_OPENGL_ES */ |
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40 |
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41 #if SDL_VIDEO_OPENGL |
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42 #include "SDL_opengl.h" |
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43 |
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44 /* On Windows, windows.h defines CreateWindow */ |
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45 #ifdef CreateWindow |
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46 #undef CreateWindow |
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47 #endif |
2753 | 48 #endif /* SDL_VIDEO_OPENGL */ |
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49 |
0 | 50 /* Available video drivers */ |
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51 static VideoBootStrap *bootstrap[] = { |
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52 #if SDL_VIDEO_DRIVER_COCOA |
2753 | 53 &COCOA_bootstrap, |
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54 #endif |
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55 #if SDL_VIDEO_DRIVER_X11 |
2753 | 56 &X11_bootstrap, |
0 | 57 #endif |
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58 #if SDL_VIDEO_DRIVER_FBCON |
2753 | 59 &FBCON_bootstrap, |
0 | 60 #endif |
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61 #if SDL_VIDEO_DRIVER_DIRECTFB |
2753 | 62 &DirectFB_bootstrap, |
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Added support for DirectFB video on Linux (thanks Denis!)
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63 #endif |
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64 #if SDL_VIDEO_DRIVER_PS3 |
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65 &PS3_bootstrap, |
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66 #endif |
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67 #if SDL_VIDEO_DRIVER_SVGALIB |
2753 | 68 &SVGALIB_bootstrap, |
0 | 69 #endif |
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70 #if SDL_VIDEO_DRIVER_GAPI |
2753 | 71 &GAPI_bootstrap, |
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72 #endif |
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73 #if SDL_VIDEO_DRIVER_WIN32 |
2753 | 74 &WIN32_bootstrap, |
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75 #endif |
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76 #if SDL_VIDEO_DRIVER_BWINDOW |
2753 | 77 &BWINDOW_bootstrap, |
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78 #endif |
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79 #if SDL_VIDEO_DRIVER_PHOTON |
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80 &photon_bootstrap, |
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81 #endif |
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82 #if SDL_VIDEO_DRIVER_QNXGF |
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83 &qnxgf_bootstrap, |
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84 #endif |
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85 #if SDL_VIDEO_DRIVER_EPOC |
2753 | 86 &EPOC_bootstrap, |
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87 #endif |
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88 #if SDL_VIDEO_DRIVER_RISCOS |
2753 | 89 &RISCOS_bootstrap, |
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90 #endif |
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91 #if SDL_VIDEO_DRIVER_NDS |
2753 | 92 &NDS_bootstrap, |
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93 #endif |
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94 #if SDL_VIDEO_DRIVER_UIKIT |
2753 | 95 &UIKIT_bootstrap, |
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96 #endif |
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97 #if SDL_VIDEO_DRIVER_DUMMY |
2753 | 98 &DUMMY_bootstrap, |
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99 #endif |
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100 #if SDL_VIDEO_DRIVER_PANDORA |
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101 &PND_bootstrap, |
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102 #endif |
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103 #if SDL_VIDEO_DRIVER_ANDROID |
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104 &Android_bootstrap, |
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105 #endif |
2753 | 106 NULL |
0 | 107 }; |
173
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108 |
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109 static SDL_VideoDevice *_this = NULL; |
0 | 110 |
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111 #define CHECK_WINDOW_MAGIC(window, retval) \ |
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112 if (!_this) { \ |
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113 SDL_UninitializedVideo(); \ |
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114 return retval; \ |
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115 } \ |
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116 if (!window || window->magic != &_this->window_magic) { \ |
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117 SDL_SetError("Invalid window"); \ |
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118 return retval; \ |
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119 } |
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120 |
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121 #define CHECK_TEXTURE_MAGIC(texture, retval) \ |
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122 if (!_this) { \ |
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123 SDL_UninitializedVideo(); \ |
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124 return retval; \ |
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125 } \ |
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126 if (!texture || texture->magic != &_this->texture_magic) { \ |
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127 SDL_SetError("Invalid texture"); \ |
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128 return retval; \ |
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129 } |
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130 |
0 | 131 /* Various local functions */ |
2876 | 132 static void SDL_UpdateWindowGrab(SDL_Window * window); |
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133 |
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134 static int |
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135 cmpmodes(const void *A, const void *B) |
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136 { |
2753 | 137 SDL_DisplayMode a = *(const SDL_DisplayMode *) A; |
138 SDL_DisplayMode b = *(const SDL_DisplayMode *) B; | |
0 | 139 |
2753 | 140 if (a.w != b.w) { |
141 return b.w - a.w; | |
142 } | |
143 if (a.h != b.h) { | |
144 return b.h - a.h; | |
145 } | |
146 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) { | |
147 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format); | |
148 } | |
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149 if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) { |
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150 return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format); |
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151 } |
2753 | 152 if (a.refresh_rate != b.refresh_rate) { |
153 return b.refresh_rate - a.refresh_rate; | |
154 } | |
155 return 0; | |
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156 } |
0 | 157 |
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158 static void |
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159 SDL_UninitializedVideo() |
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160 { |
2753 | 161 SDL_SetError("Video subsystem has not been initialized"); |
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162 } |
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163 |
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164 int |
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165 SDL_GetNumVideoDrivers(void) |
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166 { |
2753 | 167 return SDL_arraysize(bootstrap) - 1; |
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168 } |
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169 |
2753 | 170 const char * |
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171 SDL_GetVideoDriver(int index) |
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172 { |
2753 | 173 if (index >= 0 && index < SDL_GetNumVideoDrivers()) { |
174 return bootstrap[index]->name; | |
175 } | |
176 return NULL; | |
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177 } |
0 | 178 |
179 /* | |
180 * Initialize the video and event subsystems -- determine native pixel format | |
181 */ | |
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182 int |
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183 SDL_VideoInit(const char *driver_name, Uint32 flags) |
0 | 184 { |
2753 | 185 SDL_VideoDevice *video; |
186 int index; | |
187 int i; | |
0 | 188 |
3694 | 189 /* Check to make sure we don't overwrite '_this' */ |
190 if (_this != NULL) { | |
191 SDL_VideoQuit(); | |
192 } | |
193 | |
2753 | 194 /* Toggle the event thread flags, based on OS requirements */ |
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195 #if defined(MUST_THREAD_EVENTS) |
2753 | 196 flags |= SDL_INIT_EVENTTHREAD; |
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197 #elif defined(CANT_THREAD_EVENTS) |
2753 | 198 if ((flags & SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD) { |
199 SDL_SetError("OS doesn't support threaded events"); | |
200 return -1; | |
201 } | |
1190 | 202 #endif |
229
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203 |
2753 | 204 /* Start the event loop */ |
205 if (SDL_StartEventLoop(flags) < 0) { | |
206 return -1; | |
207 } | |
3694 | 208 |
2753 | 209 /* Select the proper video driver */ |
210 index = 0; | |
211 video = NULL; | |
212 if (driver_name == NULL) { | |
213 driver_name = SDL_getenv("SDL_VIDEODRIVER"); | |
214 } | |
215 if (driver_name != NULL) { | |
216 for (i = 0; bootstrap[i]; ++i) { | |
217 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) { | |
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218 video = bootstrap[i]->create(index); |
2753 | 219 break; |
220 } | |
221 } | |
222 } else { | |
223 for (i = 0; bootstrap[i]; ++i) { | |
224 if (bootstrap[i]->available()) { | |
225 video = bootstrap[i]->create(index); | |
226 if (video != NULL) { | |
227 break; | |
228 } | |
229 } | |
230 } | |
231 } | |
232 if (video == NULL) { | |
233 if (driver_name) { | |
234 SDL_SetError("%s not available", driver_name); | |
235 } else { | |
236 SDL_SetError("No available video device"); | |
237 } | |
238 return -1; | |
239 } | |
240 _this = video; | |
241 _this->name = bootstrap[i]->name; | |
242 _this->next_object_id = 1; | |
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243 |
0 | 244 |
2753 | 245 /* Set some very sane GL defaults */ |
246 _this->gl_config.driver_loaded = 0; | |
247 _this->gl_config.dll_handle = NULL; | |
248 _this->gl_config.red_size = 3; | |
249 _this->gl_config.green_size = 3; | |
250 _this->gl_config.blue_size = 2; | |
251 _this->gl_config.alpha_size = 0; | |
252 _this->gl_config.buffer_size = 0; | |
253 _this->gl_config.depth_size = 16; | |
254 _this->gl_config.stencil_size = 0; | |
255 _this->gl_config.double_buffer = 1; | |
256 _this->gl_config.accum_red_size = 0; | |
257 _this->gl_config.accum_green_size = 0; | |
258 _this->gl_config.accum_blue_size = 0; | |
259 _this->gl_config.accum_alpha_size = 0; | |
260 _this->gl_config.stereo = 0; | |
261 _this->gl_config.multisamplebuffers = 0; | |
262 _this->gl_config.multisamplesamples = 0; | |
263 _this->gl_config.retained_backing = 1; | |
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264 _this->gl_config.accelerated = -1; /* accelerated or not, both are fine */ |
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265 _this->gl_config.major_version = 2; |
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266 _this->gl_config.minor_version = 1; |
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267 |
2753 | 268 /* Initialize the video subsystem */ |
269 if (_this->VideoInit(_this) < 0) { | |
270 SDL_VideoQuit(); | |
271 return -1; | |
272 } | |
273 /* Make sure some displays were added */ | |
274 if (_this->num_displays == 0) { | |
275 SDL_SetError("The video driver did not add any displays"); | |
276 SDL_VideoQuit(); | |
277 return (-1); | |
278 } | |
279 /* The software renderer is always available */ | |
280 for (i = 0; i < _this->num_displays; ++i) { | |
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281 SDL_VideoDisplay *display = &_this->displays[i]; |
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282 if (_this->GL_CreateContext) { |
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283 #if SDL_VIDEO_RENDER_OGL |
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284 SDL_AddRenderDriver(display, &GL_RenderDriver); |
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285 #endif |
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286 #if SDL_VIDEO_RENDER_OGL_ES |
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287 SDL_AddRenderDriver(display, &GL_ES_RenderDriver); |
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288 #endif |
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289 } |
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290 if (display->num_render_drivers > 0) { |
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291 SDL_AddRenderDriver(display, &SW_RenderDriver); |
2753 | 292 } |
293 } | |
0 | 294 |
2753 | 295 /* We're ready to go! */ |
296 return 0; | |
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297 } |
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298 |
2753 | 299 const char * |
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300 SDL_GetCurrentVideoDriver() |
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301 { |
2753 | 302 if (!_this) { |
303 SDL_UninitializedVideo(); | |
304 return NULL; | |
305 } | |
306 return _this->name; | |
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307 } |
0 | 308 |
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309 SDL_VideoDevice * |
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310 SDL_GetVideoDevice() |
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311 { |
2753 | 312 return _this; |
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313 } |
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314 |
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315 int |
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316 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode) |
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317 { |
2753 | 318 SDL_VideoDisplay display; |
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319 |
2753 | 320 SDL_zero(display); |
321 if (desktop_mode) { | |
322 display.desktop_mode = *desktop_mode; | |
323 } | |
324 display.current_mode = display.desktop_mode; | |
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325 |
2753 | 326 return SDL_AddVideoDisplay(&display); |
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327 } |
0 | 328 |
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329 int |
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330 SDL_AddVideoDisplay(const SDL_VideoDisplay * display) |
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331 { |
2753 | 332 SDL_VideoDisplay *displays; |
333 int index = -1; | |
0 | 334 |
2753 | 335 displays = |
336 SDL_realloc(_this->displays, | |
337 (_this->num_displays + 1) * sizeof(*displays)); | |
338 if (displays) { | |
339 index = _this->num_displays++; | |
340 displays[index] = *display; | |
341 displays[index].device = _this; | |
342 _this->displays = displays; | |
343 } else { | |
344 SDL_OutOfMemory(); | |
345 } | |
346 return index; | |
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347 } |
0 | 348 |
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349 int |
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350 SDL_GetNumVideoDisplays(void) |
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351 { |
2753 | 352 if (!_this) { |
353 SDL_UninitializedVideo(); | |
354 return 0; | |
355 } | |
356 return _this->num_displays; | |
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357 } |
0 | 358 |
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359 int |
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360 SDL_GetDisplayBounds(int index, SDL_Rect * rect) |
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361 { |
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362 if (!_this) { |
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363 SDL_UninitializedVideo(); |
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364 return -1; |
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365 } |
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366 if (index < 0 || index >= _this->num_displays) { |
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367 SDL_SetError("index must be in the range 0 - %d", |
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368 _this->num_displays - 1); |
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369 return -1; |
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370 } |
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371 if (rect) { |
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372 SDL_VideoDisplay *display = &_this->displays[index]; |
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373 |
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374 if (_this->GetDisplayBounds) { |
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375 if (_this->GetDisplayBounds(_this, display, rect) < 0) { |
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376 return -1; |
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377 } |
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378 } else { |
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379 /* Assume that the displays are left to right */ |
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380 if (index == 0) { |
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381 rect->x = 0; |
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382 rect->y = 0; |
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383 } else { |
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384 SDL_GetDisplayBounds(index-1, rect); |
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385 rect->x += rect->w; |
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386 } |
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387 rect->w = display->desktop_mode.w; |
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388 rect->h = display->desktop_mode.h; |
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389 } |
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390 } |
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391 return 0; |
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392 } |
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393 |
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394 int |
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395 SDL_SelectVideoDisplay(int index) |
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396 { |
2753 | 397 if (!_this) { |
398 SDL_UninitializedVideo(); | |
399 return (-1); | |
400 } | |
401 if (index < 0 || index >= _this->num_displays) { | |
402 SDL_SetError("index must be in the range 0 - %d", | |
403 _this->num_displays - 1); | |
404 return -1; | |
405 } | |
406 _this->current_display = index; | |
407 return 0; | |
1963
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Added SDL_GetCurrentVideoDisplay()
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408 } |
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Added SDL_GetCurrentVideoDisplay()
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409 |
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Added SDL_GetCurrentVideoDisplay()
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410 int |
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Added SDL_GetCurrentVideoDisplay()
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411 SDL_GetCurrentVideoDisplay(void) |
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Added SDL_GetCurrentVideoDisplay()
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412 { |
2753 | 413 if (!_this) { |
414 SDL_UninitializedVideo(); | |
415 return (-1); | |
416 } | |
417 return _this->current_display; | |
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418 } |
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419 |
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420 SDL_bool |
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421 SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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422 { |
2753 | 423 SDL_DisplayMode *modes; |
424 int i, nmodes; | |
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425 |
2753 | 426 /* Make sure we don't already have the mode in the list */ |
427 modes = display->display_modes; | |
428 nmodes = display->num_display_modes; | |
429 for (i = nmodes; i--;) { | |
430 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) { | |
431 return SDL_FALSE; | |
432 } | |
433 } | |
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434 |
2753 | 435 /* Go ahead and add the new mode */ |
436 if (nmodes == display->max_display_modes) { | |
437 modes = | |
438 SDL_realloc(modes, | |
439 (display->max_display_modes + 32) * sizeof(*modes)); | |
440 if (!modes) { | |
441 return SDL_FALSE; | |
442 } | |
443 display->display_modes = modes; | |
444 display->max_display_modes += 32; | |
445 } | |
446 modes[nmodes] = *mode; | |
447 display->num_display_modes++; | |
650
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We need to lookup the address of glGetString before calling GL_MakeCurrent(),
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448 |
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449 /* Re-sort video modes */ |
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450 SDL_qsort(display->display_modes, display->num_display_modes, |
3186 | 451 sizeof(SDL_DisplayMode), cmpmodes); |
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452 |
2753 | 453 return SDL_TRUE; |
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454 } |
0 | 455 |
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456 int |
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457 SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display) |
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458 { |
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459 if (!display->num_display_modes && _this->GetDisplayModes) { |
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460 _this->GetDisplayModes(_this, display); |
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461 SDL_qsort(display->display_modes, display->num_display_modes, |
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462 sizeof(SDL_DisplayMode), cmpmodes); |
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463 } |
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464 return display->num_display_modes; |
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465 } |
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466 |
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467 int |
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468 SDL_GetNumDisplayModes() |
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469 { |
2753 | 470 if (_this) { |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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471 return SDL_GetNumDisplayModesForDisplay(SDL_CurrentDisplay); |
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472 } |
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473 return 0; |
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474 } |
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475 |
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476 int |
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477 SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode) |
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478 { |
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479 if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) { |
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480 SDL_SetError("index must be in the range of 0 - %d", |
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481 SDL_GetNumDisplayModesForDisplay(display) - 1); |
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482 return -1; |
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483 } |
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484 if (mode) { |
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485 *mode = display->display_modes[index]; |
2753 | 486 } |
487 return 0; | |
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488 } |
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489 |
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In general, fill in pointers to structures, rather than return them.
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490 int |
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491 SDL_GetDisplayMode(int index, SDL_DisplayMode * mode) |
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492 { |
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493 return SDL_GetDisplayModeForDisplay(SDL_CurrentDisplay, index, mode); |
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494 } |
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495 |
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496 int |
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497 SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode) |
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498 { |
2753 | 499 if (mode) { |
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500 *mode = display->desktop_mode; |
2753 | 501 } |
502 return 0; | |
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503 } |
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504 |
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505 int |
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506 SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode) |
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507 { |
2753 | 508 if (!_this) { |
509 SDL_UninitializedVideo(); | |
510 return -1; | |
511 } | |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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512 return SDL_GetDesktopDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
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513 } |
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514 |
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515 int |
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516 SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode) |
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517 { |
2753 | 518 if (mode) { |
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519 *mode = display->current_mode; |
2753 | 520 } |
521 return 0; | |
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522 } |
0 | 523 |
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524 int |
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525 SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode) |
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526 { |
2753 | 527 if (!_this) { |
528 SDL_UninitializedVideo(); | |
529 return -1; | |
530 } | |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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531 return SDL_GetCurrentDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
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532 } |
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533 |
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534 SDL_DisplayMode * |
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535 SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, |
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536 const SDL_DisplayMode * mode, |
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537 SDL_DisplayMode * closest) |
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538 { |
2753 | 539 Uint32 target_format; |
540 int target_refresh_rate; | |
541 int i; | |
542 SDL_DisplayMode *current, *match; | |
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543 |
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544 if (!mode || !closest) { |
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545 SDL_SetError("Missing desired mode or closest mode parameter"); |
2753 | 546 return NULL; |
547 } | |
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548 |
2753 | 549 /* Default to the desktop format */ |
550 if (mode->format) { | |
551 target_format = mode->format; | |
552 } else { | |
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553 target_format = display->desktop_mode.format; |
2753 | 554 } |
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555 |
2753 | 556 /* Default to the desktop refresh rate */ |
557 if (mode->refresh_rate) { | |
558 target_refresh_rate = mode->refresh_rate; | |
559 } else { | |
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560 target_refresh_rate = display->desktop_mode.refresh_rate; |
2753 | 561 } |
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562 |
2753 | 563 match = NULL; |
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564 for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) { |
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565 current = &display->display_modes[i]; |
0 | 566 |
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Fixed bug #605, per Martin's suggestion
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567 if (current->w && (current->w < mode->w)) { |
2753 | 568 /* Out of sorted modes large enough here */ |
569 break; | |
570 } | |
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571 if (current->h && (current->h < mode->h)) { |
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Fixed bug #605, per Martin's suggestion
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572 if (current->w && (current->w == mode->w)) { |
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573 /* Out of sorted modes large enough here */ |
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Fixed bug #605, per Martin's suggestion
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574 break; |
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575 } |
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576 /* Wider, but not tall enough, due to a different |
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577 aspect ratio. This mode must be skipped, but closer |
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578 modes may still follow. */ |
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Fixed bug #605, per Martin's suggestion
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|
579 continue; |
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Fixed bug #605, per Martin's suggestion
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580 } |
2753 | 581 if (!match || current->w < match->w || current->h < match->h) { |
582 match = current; | |
583 continue; | |
584 } | |
585 if (current->format != match->format) { | |
586 /* Sorted highest depth to lowest */ | |
587 if (current->format == target_format || | |
588 (SDL_BITSPERPIXEL(current->format) >= | |
589 SDL_BITSPERPIXEL(target_format) | |
590 && SDL_PIXELTYPE(current->format) == | |
591 SDL_PIXELTYPE(target_format))) { | |
592 match = current; | |
593 } | |
594 continue; | |
595 } | |
596 if (current->refresh_rate != match->refresh_rate) { | |
597 /* Sorted highest refresh to lowest */ | |
598 if (current->refresh_rate >= target_refresh_rate) { | |
599 match = current; | |
600 } | |
601 } | |
602 } | |
603 if (match) { | |
604 if (match->format) { | |
605 closest->format = match->format; | |
606 } else { | |
607 closest->format = mode->format; | |
608 } | |
609 if (match->w && match->h) { | |
610 closest->w = match->w; | |
611 closest->h = match->h; | |
612 } else { | |
613 closest->w = mode->w; | |
614 closest->h = mode->h; | |
615 } | |
616 if (match->refresh_rate) { | |
617 closest->refresh_rate = match->refresh_rate; | |
618 } else { | |
619 closest->refresh_rate = mode->refresh_rate; | |
620 } | |
621 closest->driverdata = match->driverdata; | |
0 | 622 |
2753 | 623 /* |
624 * Pick some reasonable defaults if the app and driver don't | |
625 * care | |
626 */ | |
627 if (!closest->format) { | |
628 closest->format = SDL_PIXELFORMAT_RGB888; | |
629 } | |
630 if (!closest->w) { | |
631 closest->w = 640; | |
632 } | |
633 if (!closest->h) { | |
634 closest->h = 480; | |
635 } | |
636 return closest; | |
637 } | |
638 return NULL; | |
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639 } |
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640 |
3500
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641 SDL_DisplayMode * |
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642 SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode, |
4b594623401b
Work in progress on multi-display support:
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643 SDL_DisplayMode * closest) |
4b594623401b
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644 { |
4b594623401b
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645 if (!_this) { |
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646 SDL_UninitializedVideo(); |
4b594623401b
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647 return NULL; |
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|
648 } |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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649 return SDL_GetClosestDisplayModeForDisplay(SDL_CurrentDisplay, mode, closest); |
3500
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650 } |
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651 |
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652 int |
3500
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653 SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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654 { |
2753 | 655 SDL_DisplayMode display_mode; |
656 SDL_DisplayMode current_mode; | |
3526 | 657 int ncolors; |
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658 |
3502
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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659 if (mode) { |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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660 display_mode = *mode; |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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661 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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662 /* Default to the current mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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663 if (!display_mode.format) { |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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|
664 display_mode.format = display->current_mode.format; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
665 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
666 if (!display_mode.w) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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667 display_mode.w = display->current_mode.w; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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668 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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diff
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|
669 if (!display_mode.h) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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670 display_mode.h = display->current_mode.h; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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671 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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changeset
|
672 if (!display_mode.refresh_rate) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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673 display_mode.refresh_rate = display->current_mode.refresh_rate; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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674 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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|
675 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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|
676 /* Get a good video mode, the closest one possible */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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677 if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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678 SDL_SetError("No video mode large enough for %dx%d", |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
679 display_mode.w, display_mode.h); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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680 return -1; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
681 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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|
682 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
683 display_mode = display->desktop_mode; |
2753 | 684 } |
3500
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Sam Lantinga <slouken@libsdl.org>
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685 |
2753 | 686 /* See if there's anything left to do */ |
3500
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changeset
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687 SDL_GetCurrentDisplayModeForDisplay(display, ¤t_mode); |
2753 | 688 if (SDL_memcmp(&display_mode, ¤t_mode, sizeof(display_mode)) == 0) { |
689 return 0; | |
690 } | |
3500
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|
691 |
2753 | 692 /* Actually change the display mode */ |
3500
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3489
diff
changeset
|
693 if (_this->SetDisplayMode(_this, display, &display_mode) < 0) { |
2753 | 694 return -1; |
695 } | |
696 display->current_mode = display_mode; | |
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|
697 |
2753 | 698 /* Set up a palette, if necessary */ |
699 if (SDL_ISPIXELFORMAT_INDEXED(display_mode.format)) { | |
700 ncolors = (1 << SDL_BITSPERPIXEL(display_mode.format)); | |
701 } else { | |
702 ncolors = 0; | |
703 } | |
704 if ((!ncolors && display->palette) || (ncolors && !display->palette) | |
705 || (ncolors && ncolors != display->palette->ncolors)) { | |
706 if (display->palette) { | |
707 SDL_FreePalette(display->palette); | |
708 display->palette = NULL; | |
709 } | |
710 if (ncolors) { | |
711 display->palette = SDL_AllocPalette(ncolors); | |
712 if (!display->palette) { | |
713 return -1; | |
714 } | |
715 SDL_DitherColors(display->palette->colors, | |
716 SDL_BITSPERPIXEL(display_mode.format)); | |
717 } | |
718 } | |
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|
719 |
2753 | 720 return 0; |
0 | 721 } |
722 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
723 int |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
724 SDL_SetDisplayMode(const SDL_DisplayMode * mode) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
725 { |
2753 | 726 if (!_this) { |
727 SDL_UninitializedVideo(); | |
728 return -1; | |
729 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
730 return SDL_SetDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
3500
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3489
diff
changeset
|
731 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
732 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
733 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
734 SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
735 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
736 CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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diff
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|
737 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
738 if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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changeset
|
739 window->fullscreen_mode = *mode; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
740 } else { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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diff
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|
741 SDL_zero(window->fullscreen_mode); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
742 } |
3526 | 743 return 0; |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
744 } |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
745 |
4b594623401b
Work in progress on multi-display support:
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3489
diff
changeset
|
746 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
747 SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
748 { |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
749 SDL_DisplayMode fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
750 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
751 CHECK_WINDOW_MAGIC(window, -1); |
3500
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Work in progress on multi-display support:
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parents:
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diff
changeset
|
752 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
753 fullscreen_mode = window->fullscreen_mode; |
4b594623401b
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diff
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|
754 if (!fullscreen_mode.w) { |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
755 fullscreen_mode.w = window->w; |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
756 } |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
757 if (!fullscreen_mode.h) { |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
758 fullscreen_mode.h = window->h; |
4b594623401b
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parents:
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diff
changeset
|
759 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
760 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
761 if (!SDL_GetClosestDisplayModeForDisplay(window->display, |
3500
4b594623401b
Work in progress on multi-display support:
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diff
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|
762 &fullscreen_mode, |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
763 &fullscreen_mode)) { |
2869
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
764 SDL_SetError("Couldn't find display mode match"); |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
765 return -1; |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
766 } |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
767 |
3500
4b594623401b
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parents:
3489
diff
changeset
|
768 if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
769 *mode = fullscreen_mode; |
2753 | 770 } |
771 return 0; | |
1895
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|
772 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
773 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
774 static void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
775 SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
776 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
777 SDL_VideoDisplay *display = window->display; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
778 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
779 /* See if we're already processing a window */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
780 if (display->updating_fullscreen) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
781 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
782 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
783 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
784 display->updating_fullscreen = SDL_TRUE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
785 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
786 /* See if we even want to do anything here */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
787 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
788 (window->flags & SDL_WINDOW_SHOWN)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
789 if (attempt) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
790 /* We just gained some state, try to gain all states */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
791 if (window->flags & SDL_WINDOW_MINIMIZED) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
792 SDL_RestoreWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
793 } else { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
794 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
795 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
796 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
797 /* We just lost some state, try to release all states */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
798 SDL_MinimizeWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
799 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
800 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
801 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
802 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
803 /* Hide any other fullscreen windows */ |
3701
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
804 SDL_Window *other; |
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
805 for (other = display->windows; other; other = other->next) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
806 if (other != window && FULLSCREEN_VISIBLE(other)) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
807 SDL_MinimizeWindow(other); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
808 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
809 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
810 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
811 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
812 display->updating_fullscreen = SDL_FALSE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
813 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
814 /* See if there are any fullscreen windows */ |
3701
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
815 for (window = display->windows; window; window = window->next) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
816 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
817 SDL_DisplayMode fullscreen_mode; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
818 if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
819 SDL_SetDisplayModeForDisplay(display, &fullscreen_mode); |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
820 display->fullscreen_window = window; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
821 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
822 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
823 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
824 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
825 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
826 /* Nope, restore the desktop mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
827 SDL_SetDisplayModeForDisplay(display, NULL); |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
828 display->fullscreen_window = NULL; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
829 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
830 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
831 int |
3501
467e67d301f3
Removed a little redundancy in the naming
Sam Lantinga <slouken@libsdl.org>
parents:
3500
diff
changeset
|
832 SDL_SetPaletteForDisplay(SDL_VideoDisplay * display, const SDL_Color * colors, int firstcolor, int ncolors) |
0 | 833 { |
2753 | 834 SDL_Palette *palette; |
835 int status = 0; | |
1895
c121d94672cb
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|
836 |
3500
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Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
837 palette = display->palette; |
2753 | 838 if (!palette) { |
839 SDL_SetError("Display mode does not have a palette"); | |
840 return -1; | |
841 } | |
842 status = SDL_SetPaletteColors(palette, colors, firstcolor, ncolors); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
843 |
2753 | 844 if (_this->SetDisplayPalette) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
845 if (_this->SetDisplayPalette(_this, display, palette) < 0) { |
2753 | 846 status = -1; |
847 } | |
848 } | |
849 return status; | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
850 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
851 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
852 int |
3500
4b594623401b
Work in progress on multi-display support:
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3489
diff
changeset
|
853 SDL_SetDisplayPalette(const SDL_Color * colors, int firstcolor, int ncolors) |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
854 { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
855 if (!_this) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
856 SDL_UninitializedVideo(); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
857 return -1; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
858 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
859 return SDL_SetPaletteForDisplay(SDL_CurrentDisplay, colors, firstcolor, ncolors); |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
860 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
861 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
862 int |
3501
467e67d301f3
Removed a little redundancy in the naming
Sam Lantinga <slouken@libsdl.org>
parents:
3500
diff
changeset
|
863 SDL_GetPaletteForDisplay(SDL_VideoDisplay * display, SDL_Color * colors, int firstcolor, int ncolors) |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
864 { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
865 SDL_Palette *palette; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
866 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
867 palette = display->palette; |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
868 if (!palette || !palette->ncolors) { |
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
869 SDL_SetError("Display mode does not have a palette"); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
870 return -1; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
871 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
872 if (firstcolor < 0 || (firstcolor + ncolors) > palette->ncolors) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
873 SDL_SetError("Palette indices are out of range"); |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
874 return -1; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
875 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
876 SDL_memcpy(colors, &palette->colors[firstcolor], |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
877 ncolors * sizeof(*colors)); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
878 return 0; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
879 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
880 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
881 int |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
882 SDL_GetDisplayPalette(SDL_Color * colors, int firstcolor, int ncolors) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
883 { |
2753 | 884 if (!_this) { |
885 SDL_UninitializedVideo(); | |
886 return -1; | |
887 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
888 return SDL_GetPaletteForDisplay(SDL_CurrentDisplay, colors, firstcolor, ncolors); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
889 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
890 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
891 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
892 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
893 { |
2753 | 894 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
895 SDL_WINDOW_OPENGL | | |
896 SDL_WINDOW_BORDERLESS | | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
897 SDL_WINDOW_RESIZABLE | |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
898 SDL_WINDOW_INPUT_GRABBED); |
2753 | 899 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
900 SDL_Window *window; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
901 |
2753 | 902 if (!_this) { |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
903 /* Initialize the video system if needed */ |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
904 if (SDL_VideoInit(NULL, 0) < 0) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
905 return NULL; |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
906 } |
2753 | 907 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
908 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
909 if (!_this->GL_CreateContext) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
910 SDL_SetError("No OpenGL support in video driver"); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
911 return NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
912 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
913 SDL_GL_LoadLibrary(NULL); |
2753 | 914 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
915 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
916 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
917 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
918 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
919 window->x = x; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
920 window->y = y; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
921 window->w = w; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
922 window->h = h; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
923 window->flags = (flags & allowed_flags); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
924 window->display = display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
925 window->next = display->windows; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
926 if (display->windows) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
927 display->windows->prev = window; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
928 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
929 display->windows = window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
930 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
931 if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
932 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
933 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
934 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
935 |
2753 | 936 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
937 SDL_SetWindowTitle(window, title); |
2753 | 938 } |
939 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
940 SDL_MaximizeWindow(window); |
2753 | 941 } |
942 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
943 SDL_MinimizeWindow(window); |
2753 | 944 } |
945 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
946 SDL_ShowWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
947 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
948 SDL_UpdateWindowGrab(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
949 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
950 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
951 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
952 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
953 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
954 SDL_CreateWindowFrom(const void *data) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
955 { |
2753 | 956 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
957 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
958 |
2753 | 959 if (!_this) { |
960 SDL_UninitializedVideo(); | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
961 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
962 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
963 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
964 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
965 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
966 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
967 window->flags = SDL_WINDOW_FOREIGN; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
968 window->display = display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
969 window->next = display->windows; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
970 if (display->windows) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
971 display->windows->prev = window; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
972 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
973 display->windows = window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
974 |
2753 | 975 if (!_this->CreateWindowFrom || |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
976 _this->CreateWindowFrom(_this, window, data) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
977 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
978 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
979 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
980 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
981 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
982 |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
983 int |
1928
861bc36f0ab3
Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
984 SDL_RecreateWindow(SDL_Window * window, Uint32 flags) |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
985 { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
986 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
987 SDL_WINDOW_OPENGL | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
988 SDL_WINDOW_BORDERLESS | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
989 SDL_WINDOW_RESIZABLE | |
3486 | 990 SDL_WINDOW_INPUT_GRABBED | |
991 SDL_WINDOW_FOREIGN); | |
2753 | 992 char *title = window->title; |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
993 |
2753 | 994 if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) { |
995 SDL_SetError("No OpenGL support in video driver"); | |
996 return -1; | |
997 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
998 if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
999 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1000 SDL_GL_LoadLibrary(NULL); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1001 } else { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1002 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1003 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1004 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1005 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1006 if (window->flags & SDL_WINDOW_FOREIGN) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1007 /* Can't destroy and re-create foreign windows, hrm */ |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1008 flags |= SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1009 } else { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1010 flags &= ~SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1011 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1012 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1013 if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
2753 | 1014 _this->DestroyWindow(_this, window); |
1015 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1016 |
2753 | 1017 window->title = NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1018 window->flags = (flags & allowed_flags); |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1019 |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1020 if (_this->CreateWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1021 if (_this->CreateWindow(_this, window) < 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1022 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1023 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1024 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1025 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1026 } |
2753 | 1027 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1028 |
2753 | 1029 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1030 SDL_SetWindowTitle(window, title); |
2753 | 1031 SDL_free(title); |
1032 } | |
1033 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1034 SDL_MaximizeWindow(window); |
2753 | 1035 } |
1036 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1037 SDL_MinimizeWindow(window); |
2753 | 1038 } |
1039 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1040 SDL_ShowWindow(window); |
2753 | 1041 } |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1042 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1043 |
2753 | 1044 return 0; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1045 } |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1046 |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1047 static __inline__ SDL_Renderer * |
3485 | 1048 SDL_GetCurrentRenderer(SDL_bool create) |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1049 { |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1050 if (!_this) { |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1051 SDL_UninitializedVideo(); |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1052 return NULL; |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1053 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1054 if (!SDL_CurrentRenderer) { |
3485 | 1055 if (!create) { |
1056 SDL_SetError("Use SDL_CreateRenderer() to create a renderer"); | |
1057 return NULL; | |
1058 } | |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1059 if (SDL_CreateRenderer(0, -1, 0) < 0) { |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1060 return NULL; |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1061 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1062 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1063 return SDL_CurrentRenderer; |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1064 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1065 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1066 Uint32 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1067 SDL_GetWindowID(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1068 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1069 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1070 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1071 return window->id; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1072 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1073 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1074 SDL_Window * |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1075 SDL_GetWindowFromID(Uint32 id) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1076 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1077 SDL_Window *window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1078 int i; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1079 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1080 if (!_this) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1081 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1082 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1083 /* FIXME: Should we keep a separate hash table for these? */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1084 for (i = _this->num_displays; i--;) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1085 SDL_VideoDisplay *display = &_this->displays[i]; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1086 for (window = display->windows; window; window = window->next) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1087 if (window->id == id) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1088 return window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1089 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1090 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1091 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1092 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1093 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1094 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1095 Uint32 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1096 SDL_GetWindowFlags(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1097 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1098 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1099 |
2753 | 1100 return window->flags; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1101 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1102 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1103 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1104 SDL_SetWindowTitle(SDL_Window * window, const char *title) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1105 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1106 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1107 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1108 if (title == window->title) { |
2753 | 1109 return; |
1110 } | |
1111 if (window->title) { | |
1112 SDL_free(window->title); | |
1113 } | |
1114 if (title) { | |
1115 window->title = SDL_strdup(title); | |
1116 } else { | |
1117 window->title = NULL; | |
1118 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1119 |
2753 | 1120 if (_this->SetWindowTitle) { |
1121 _this->SetWindowTitle(_this, window); | |
1122 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1123 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1124 |
2753 | 1125 const char * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1126 SDL_GetWindowTitle(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1127 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1128 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1129 |
2753 | 1130 return window->title; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1131 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1132 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1133 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1134 SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon) |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1135 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1136 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1137 |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1138 if (_this->SetWindowIcon) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1139 _this->SetWindowIcon(_this, window, icon); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1140 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1141 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1142 |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1143 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1144 SDL_SetWindowData(SDL_Window * window, void *userdata) |
0 | 1145 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1146 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1147 |
2753 | 1148 window->userdata = userdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1149 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1150 |
2753 | 1151 void * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1152 SDL_GetWindowData(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1153 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1154 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1155 |
2753 | 1156 return window->userdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1157 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1158 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1159 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1160 SDL_SetWindowPosition(SDL_Window * window, int x, int y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1161 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1162 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1163 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1164 if (x != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1165 window->x = x; |
1166 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1167 if (y != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1168 window->y = y; |
1169 } | |
1170 if (_this->SetWindowPosition) { | |
1171 _this->SetWindowPosition(_this, window); | |
1172 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1173 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1174 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1175 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1176 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1177 SDL_GetWindowPosition(SDL_Window * window, int *x, int *y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1178 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1179 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1180 |
2753 | 1181 if (x) { |
1182 *x = window->x; | |
1183 } | |
1184 if (y) { | |
1185 *y = window->y; | |
1186 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1187 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1188 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1189 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1190 SDL_SetWindowSize(SDL_Window * window, int w, int h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1191 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1192 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1193 |
2753 | 1194 window->w = w; |
1195 window->h = h; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1196 |
2753 | 1197 if (_this->SetWindowSize) { |
1198 _this->SetWindowSize(_this, window); | |
1199 } | |
2849
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1200 SDL_OnWindowResized(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1201 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1202 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1203 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1204 SDL_GetWindowSize(SDL_Window * window, int *w, int *h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1205 { |
2860
6ce28e5287e9
Date: Sun, 07 Dec 2008 13:35:23 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
1206 if (window) { |
2849
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1207 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1208 *w = window->w; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1209 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1210 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1211 *h = window->h; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1212 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1213 } else { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1214 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1215 *w = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1216 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1217 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1218 *h = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1219 } |
2753 | 1220 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1221 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1222 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1223 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1224 SDL_ShowWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1225 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1226 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1227 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1228 if (window->flags & SDL_WINDOW_SHOWN) { |
2753 | 1229 return; |
1230 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1231 |
2753 | 1232 if (_this->ShowWindow) { |
1233 _this->ShowWindow(_this, window); | |
1234 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1235 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SHOWN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1236 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1237 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1238 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1239 SDL_HideWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1240 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1241 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1242 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1243 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1244 return; |
1245 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1246 |
2753 | 1247 if (_this->HideWindow) { |
1248 _this->HideWindow(_this, window); | |
1249 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1250 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIDDEN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1251 } |
0 | 1252 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1253 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1254 SDL_RaiseWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1255 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1256 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1257 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1258 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1259 return; |
1260 } | |
1261 if (_this->RaiseWindow) { | |
1262 _this->RaiseWindow(_this, window); | |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1263 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1264 /* FIXME: What we really want is a way to request focus */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1265 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0); |
2753 | 1266 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1267 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1268 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1269 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1270 SDL_MaximizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1271 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1272 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1273 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1274 if (window->flags & SDL_WINDOW_MAXIMIZED) { |
2753 | 1275 return; |
1276 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1277 |
2753 | 1278 if (_this->MaximizeWindow) { |
1279 _this->MaximizeWindow(_this, window); | |
1280 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1281 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1282 } |
0 | 1283 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1284 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1285 SDL_MinimizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1286 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1287 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1288 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1289 if (window->flags & SDL_WINDOW_MINIMIZED) { |
2753 | 1290 return; |
1291 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1292 |
2753 | 1293 if (_this->MinimizeWindow) { |
1294 _this->MinimizeWindow(_this, window); | |
1295 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1296 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1297 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1298 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1299 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1300 SDL_RestoreWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1301 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1302 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1303 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1304 if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) { |
2753 | 1305 return; |
1306 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1307 |
2753 | 1308 if (_this->RestoreWindow) { |
1309 _this->RestoreWindow(_this, window); | |
1310 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1311 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0); |
0 | 1312 } |
1313 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1314 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1315 SDL_SetWindowFullscreen(SDL_Window * window, int fullscreen) |
0 | 1316 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1317 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1318 |
2753 | 1319 if (fullscreen) { |
1320 fullscreen = SDL_WINDOW_FULLSCREEN; | |
1321 } | |
1322 if ((window->flags & SDL_WINDOW_FULLSCREEN) == fullscreen) { | |
1323 return 0; | |
1324 } | |
1325 if (fullscreen) { | |
1326 window->flags |= SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1327 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1328 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
2753 | 1329 } else { |
1330 window->flags &= ~SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1331 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1332 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
2753 | 1333 } |
1334 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1335 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1336 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1337 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1338 SDL_SetWindowGrab(SDL_Window * window, int mode) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1339 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1340 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1341 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1342 if ((!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) { |
2753 | 1343 return; |
1344 } | |
1345 if (mode) { | |
1346 window->flags |= SDL_WINDOW_INPUT_GRABBED; | |
1347 } else { | |
1348 window->flags &= ~SDL_WINDOW_INPUT_GRABBED; | |
1349 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1350 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1351 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1352 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1353 static void |
2876 | 1354 SDL_UpdateWindowGrab(SDL_Window * window) |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1355 { |
2753 | 1356 if ((window->flags & SDL_WINDOW_INPUT_FOCUS) && _this->SetWindowGrab) { |
1357 _this->SetWindowGrab(_this, window); | |
1358 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1359 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1360 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1361 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1362 SDL_GetWindowGrab(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1363 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1364 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1365 |
2753 | 1366 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1367 } |
0 | 1368 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1369 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1370 SDL_OnWindowShown(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1371 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1372 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1373 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1374 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1375 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1376 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1377 SDL_OnWindowHidden(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1378 { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1379 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
0 | 1380 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1381 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1382 void |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1383 SDL_OnWindowResized(SDL_Window * window) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1384 { |
2753 | 1385 SDL_Renderer *renderer = window->renderer; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1386 |
2753 | 1387 if (renderer && renderer->DisplayModeChanged) { |
1388 renderer->DisplayModeChanged(renderer); | |
1389 } | |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1390 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1391 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1392 void |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1393 SDL_OnWindowMinimized(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1394 { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1395 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1396 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1397 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1398 void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1399 SDL_OnWindowRestored(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1400 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1401 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1402 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1403 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1404 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1405 void |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1406 SDL_OnWindowFocusGained(SDL_Window * window) |
0 | 1407 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1408 SDL_VideoDisplay *display = window->display; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1409 |
2753 | 1410 if (display->gamma && _this->SetDisplayGammaRamp) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1411 _this->SetDisplayGammaRamp(_this, display, display->gamma); |
2753 | 1412 } |
2876 | 1413 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1414 && _this->SetWindowGrab) { | |
2753 | 1415 _this->SetWindowGrab(_this, window); |
1416 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1417 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1418 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1419 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1420 SDL_OnWindowFocusLost(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1421 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1422 SDL_VideoDisplay *display = window->display; |
0 | 1423 |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1424 /* If we're fullscreen on a single-head system and lose focus, minimize */ |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1425 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1426 _this->num_displays == 1) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1427 SDL_MinimizeWindow(window); |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1428 } |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1429 |
2753 | 1430 if (display->gamma && _this->SetDisplayGammaRamp) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1431 _this->SetDisplayGammaRamp(_this, display, display->saved_gamma); |
2753 | 1432 } |
2876 | 1433 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1434 && _this->SetWindowGrab) { | |
2753 | 1435 _this->SetWindowGrab(_this, window); |
1436 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1437 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1438 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1439 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1440 SDL_GetFocusWindow(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1441 { |
2753 | 1442 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1443 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1444 |
2753 | 1445 if (!_this) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1446 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1447 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1448 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1449 for (window = display->windows; window; window = window->next) { |
2753 | 1450 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1451 return window; |
2753 | 1452 } |
1453 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1454 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1455 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1456 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1457 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1458 SDL_DestroyWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1459 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1460 SDL_VideoDisplay *display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1461 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1462 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1463 window->magic = NULL; |
3503
7931094e4c48
Explicitly clear fullscreen status rather than relying on the window focus behavior.
Sam Lantinga <slouken@libsdl.org>
parents:
3502
diff
changeset
|
1464 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1465 if (window->title) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1466 SDL_free(window->title); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1467 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1468 if (window->renderer) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1469 SDL_DestroyRenderer(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1470 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1471 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1472 /* Restore video mode, etc. */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1473 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1474 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1475 if (_this->DestroyWindow) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1476 _this->DestroyWindow(_this, window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1477 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1478 if (window->flags & SDL_WINDOW_OPENGL) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1479 SDL_GL_UnloadLibrary(); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1480 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1481 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1482 /* Unlink the window from the list */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1483 display = window->display; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1484 if (window->next) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1485 window->next->prev = window->prev; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1486 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1487 if (window->prev) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1488 window->prev->next = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1489 } else { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1490 display->windows = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1491 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1492 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1493 SDL_free(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1494 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1495 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1496 void |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1497 SDL_AddRenderDriver(SDL_VideoDisplay * display, const SDL_RenderDriver * driver) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1498 { |
2753 | 1499 SDL_RenderDriver *render_drivers; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1500 |
2753 | 1501 render_drivers = |
1502 SDL_realloc(display->render_drivers, | |
1503 (display->num_render_drivers + | |
1504 1) * sizeof(*render_drivers)); | |
1505 if (render_drivers) { | |
1506 render_drivers[display->num_render_drivers] = *driver; | |
1507 display->render_drivers = render_drivers; | |
1508 display->num_render_drivers++; | |
1509 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1510 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1511 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1512 int |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1513 SDL_GetNumRenderDrivers(void) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1514 { |
2753 | 1515 if (_this) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1516 return SDL_CurrentDisplay->num_render_drivers; |
2753 | 1517 } |
1518 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1519 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1520 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1521 int |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1522 SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1523 { |
2753 | 1524 if (!_this) { |
1525 SDL_UninitializedVideo(); | |
1526 return -1; | |
1527 } | |
1528 if (index < 0 || index >= SDL_GetNumRenderDrivers()) { | |
1529 SDL_SetError("index must be in the range of 0 - %d", | |
1530 SDL_GetNumRenderDrivers() - 1); | |
1531 return -1; | |
1532 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1533 *info = SDL_CurrentDisplay->render_drivers[index].info; |
2753 | 1534 return 0; |
0 | 1535 } |
1536 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1537 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1538 SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags) |
0 | 1539 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1540 CHECK_WINDOW_MAGIC(window, -1); |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1541 |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1542 /* Free any existing renderer */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1543 SDL_DestroyRenderer(window); |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1544 |
2753 | 1545 if (index < 0) { |
3488 | 1546 char *override = SDL_getenv("SDL_VIDEO_RENDERER"); |
1547 int n = SDL_GetNumRenderDrivers(); | |
1548 | |
3489
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1549 #if SDL_VIDEO_RENDER_OGL |
3488 | 1550 if (!override && (window->flags & SDL_WINDOW_OPENGL)) { |
1551 override = "opengl"; | |
1552 } | |
3489
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1553 #endif /* SDL_VIDEO_RENDER_OGL */ |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1554 #if SDL_VIDEO_RENDER_OGL_ES |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1555 if (!override && (window->flags & SDL_WINDOW_OPENGL)) { |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1556 override = "opengl_es"; |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1557 } |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1558 #endif /* SDL_VIDEO_RENDER_OGL_ES */ |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1559 if (override) { |
3488 | 1560 for (index = 0; index < n; ++index) { |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1561 SDL_RenderDriver *driver = |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1562 &SDL_CurrentDisplay->render_drivers[index]; |
3488 | 1563 |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1564 if (SDL_strcasecmp(override, driver->info.name) == 0) { |
3488 | 1565 /* Create a new renderer instance */ |
1566 window->renderer = driver->CreateRenderer(window, flags); | |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1567 break; |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1568 } |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1569 } |
3488 | 1570 } else { |
1571 for (index = 0; index < n; ++index) { | |
1572 SDL_RenderDriver *driver = | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1573 &SDL_CurrentDisplay->render_drivers[index]; |
3488 | 1574 |
1575 if ((driver->info.flags & flags) == flags) { | |
1576 /* Create a new renderer instance */ | |
1577 window->renderer = driver->CreateRenderer(window, flags); | |
1578 if (window->renderer) { | |
1579 /* Yay, we got one! */ | |
1580 break; | |
1581 } | |
2753 | 1582 } |
1583 } | |
1584 } | |
1585 if (index == n) { | |
1586 SDL_SetError("Couldn't find matching render driver"); | |
1587 return -1; | |
1588 } | |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1589 } else { |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1590 if (index >= SDL_GetNumRenderDrivers()) { |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1591 SDL_SetError("index must be -1 or in the range of 0 - %d", |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1592 SDL_GetNumRenderDrivers() - 1); |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1593 return -1; |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1594 } |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1595 /* Create a new renderer instance */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1596 window->renderer = SDL_CurrentDisplay->render_drivers[index].CreateRenderer(window, flags); |
2753 | 1597 } |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
1598 |
3139 | 1599 if (window->renderer == NULL) { |
1600 /* Assuming renderer set its error */ | |
1601 return -1; | |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
1602 } |
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
1603 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1604 SDL_SelectRenderer(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1605 |
2753 | 1606 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1607 } |
0 | 1608 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1609 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1610 SDL_SelectRenderer(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1611 { |
2753 | 1612 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1613 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1614 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1615 |
2753 | 1616 renderer = window->renderer; |
3485 | 1617 if (!renderer) { |
1618 SDL_SetError("Use SDL_CreateRenderer() to create a renderer"); | |
1619 return -1; | |
1620 } | |
1621 if (renderer->ActivateRenderer) { | |
1622 if (renderer->ActivateRenderer(renderer) < 0) { | |
2753 | 1623 return -1; |
1624 } | |
1625 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1626 SDL_CurrentDisplay->current_renderer = renderer; |
2753 | 1627 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1628 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1629 |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1630 int |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1631 SDL_GetRendererInfo(SDL_RendererInfo * info) |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1632 { |
3485 | 1633 SDL_Renderer *renderer = SDL_GetCurrentRenderer(SDL_FALSE); |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1634 if (!renderer) { |
2753 | 1635 return -1; |
1636 } | |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1637 *info = renderer->info; |
2753 | 1638 return 0; |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1639 } |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1640 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1641 SDL_Texture * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1642 SDL_CreateTexture(Uint32 format, int access, int w, int h) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1643 { |
2753 | 1644 SDL_Renderer *renderer; |
1645 SDL_Texture *texture; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1646 |
3485 | 1647 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1648 if (!renderer) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1649 return 0; |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1650 } |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1651 if (!renderer->CreateTexture) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1652 SDL_Unsupported(); |
2753 | 1653 return 0; |
1654 } | |
4433 | 1655 if (w <= 0 || h <= 0) { |
1656 SDL_SetError("Texture dimensions can't be 0"); | |
1657 return 0; | |
1658 } | |
2753 | 1659 texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture)); |
1660 if (!texture) { | |
1661 SDL_OutOfMemory(); | |
1662 return 0; | |
1663 } | |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1664 texture->magic = &_this->texture_magic; |
2753 | 1665 texture->format = format; |
1666 texture->access = access; | |
1667 texture->w = w; | |
1668 texture->h = h; | |
1669 texture->r = 255; | |
1670 texture->g = 255; | |
1671 texture->b = 255; | |
1672 texture->a = 255; | |
1673 texture->renderer = renderer; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1674 texture->next = renderer->textures; |
3692
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
1675 if (renderer->textures) { |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
1676 renderer->textures->prev = texture; |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
1677 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1678 renderer->textures = texture; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1679 |
2753 | 1680 if (renderer->CreateTexture(renderer, texture) < 0) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1681 SDL_DestroyTexture(texture); |
2753 | 1682 return 0; |
1683 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1684 return texture; |
0 | 1685 } |
1686 | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1687 SDL_Texture * |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
2130
diff
changeset
|
1688 SDL_CreateTextureFromSurface(Uint32 format, SDL_Surface * surface) |
0 | 1689 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1690 SDL_Texture *texture; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1691 Uint32 requested_format = format; |
2753 | 1692 SDL_PixelFormat *fmt; |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1693 SDL_Renderer *renderer; |
2753 | 1694 int bpp; |
1695 Uint32 Rmask, Gmask, Bmask, Amask; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1696 |
2753 | 1697 if (!surface) { |
1698 SDL_SetError("SDL_CreateTextureFromSurface() passed NULL surface"); | |
1699 return 0; | |
1700 } | |
1701 fmt = surface->format; | |
0 | 1702 |
3485 | 1703 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1704 if (!renderer) { |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1705 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1706 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1707 |
2753 | 1708 if (format) { |
1709 if (!SDL_PixelFormatEnumToMasks | |
1710 (format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { | |
1711 SDL_SetError("Unknown pixel format"); | |
1712 return 0; | |
1713 } | |
1714 } else { | |
1715 if (surface->format->Amask | |
1716 || !(surface->map->info.flags & | |
1717 (SDL_COPY_COLORKEY | SDL_COPY_MASK | SDL_COPY_BLEND))) { | |
3196
413672b09bb3
Fixed some compile errors and warnings under Visual C++
Sam Lantinga <slouken@libsdl.org>
parents:
3186
diff
changeset
|
1718 Uint32 it; |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1719 int pfmt; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1720 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1721 /* Pixel formats, sorted by best first */ |
3186 | 1722 static const Uint32 sdl_pformats[] = { |
1723 SDL_PIXELFORMAT_ARGB8888, | |
1724 SDL_PIXELFORMAT_RGBA8888, | |
1725 SDL_PIXELFORMAT_ABGR8888, | |
1726 SDL_PIXELFORMAT_BGRA8888, | |
1727 SDL_PIXELFORMAT_RGB888, | |
1728 SDL_PIXELFORMAT_BGR888, | |
1729 SDL_PIXELFORMAT_RGB24, | |
1730 SDL_PIXELFORMAT_BGR24, | |
1731 SDL_PIXELFORMAT_RGB565, | |
1732 SDL_PIXELFORMAT_BGR565, | |
1733 SDL_PIXELFORMAT_ARGB1555, | |
1734 SDL_PIXELFORMAT_ABGR1555, | |
1735 SDL_PIXELFORMAT_RGB555, | |
1736 SDL_PIXELFORMAT_BGR555, | |
1737 SDL_PIXELFORMAT_ARGB4444, | |
1738 SDL_PIXELFORMAT_ABGR4444, | |
1739 SDL_PIXELFORMAT_RGB444, | |
1740 SDL_PIXELFORMAT_ARGB2101010, | |
1741 SDL_PIXELFORMAT_INDEX8, | |
1742 SDL_PIXELFORMAT_INDEX4LSB, | |
1743 SDL_PIXELFORMAT_INDEX4MSB, | |
1744 SDL_PIXELFORMAT_RGB332, | |
1745 SDL_PIXELFORMAT_INDEX1LSB, | |
1746 SDL_PIXELFORMAT_INDEX1MSB, | |
1747 SDL_PIXELFORMAT_UNKNOWN | |
1748 }; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1749 |
2753 | 1750 bpp = fmt->BitsPerPixel; |
1751 Rmask = fmt->Rmask; | |
1752 Gmask = fmt->Gmask; | |
1753 Bmask = fmt->Bmask; | |
1754 Amask = fmt->Amask; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1755 |
3186 | 1756 format = |
1757 SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask); | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1758 if (!format) { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1759 SDL_SetError("Unknown pixel format"); |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1760 return 0; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1761 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1762 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1763 /* Search requested format in the supported texture */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1764 /* formats by current renderer */ |
3186 | 1765 for (it = 0; it < renderer->info.num_texture_formats; it++) { |
1766 if (renderer->info.texture_formats[it] == format) { | |
1767 break; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1768 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1769 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1770 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1771 /* If requested format can't be found, search any best */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1772 /* format which renderer provides */ |
3186 | 1773 if (it == renderer->info.num_texture_formats) { |
1774 pfmt = 0; | |
1775 for (;;) { | |
1776 if (sdl_pformats[pfmt] == SDL_PIXELFORMAT_UNKNOWN) { | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1777 break; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1778 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1779 |
3186 | 1780 for (it = 0; it < renderer->info.num_texture_formats; |
1781 it++) { | |
1782 if (renderer->info.texture_formats[it] == | |
1783 sdl_pformats[pfmt]) { | |
1784 break; | |
1785 } | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1786 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1787 |
3186 | 1788 if (it != renderer->info.num_texture_formats) { |
1789 /* The best format has been found */ | |
1790 break; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1791 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1792 pfmt++; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1793 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1794 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1795 /* If any format can't be found, then return an error */ |
3186 | 1796 if (it == renderer->info.num_texture_formats) { |
1797 SDL_SetError | |
1798 ("Any of the supported pixel formats can't be found"); | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1799 return 0; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1800 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1801 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1802 /* Convert found pixel format back to color masks */ |
3186 | 1803 if (SDL_PixelFormatEnumToMasks |
1804 (renderer->info.texture_formats[it], &bpp, &Rmask, &Gmask, | |
1805 &Bmask, &Amask) != SDL_TRUE) { | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1806 SDL_SetError("Unknown pixel format"); |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1807 return 0; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
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diff
changeset
|
1808 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
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diff
changeset
|
1809 } |
2753 | 1810 } else { |
1811 /* Need a format with alpha */ | |
3196
413672b09bb3
Fixed some compile errors and warnings under Visual C++
Sam Lantinga <slouken@libsdl.org>
parents:
3186
diff
changeset
|
1812 Uint32 it; |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1813 int apfmt; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1814 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1815 /* Pixel formats with alpha, sorted by best first */ |
3169 | 1816 static const Uint32 sdl_alpha_pformats[] = { |
1817 SDL_PIXELFORMAT_ARGB8888, | |
1818 SDL_PIXELFORMAT_RGBA8888, | |
1819 SDL_PIXELFORMAT_ABGR8888, | |
1820 SDL_PIXELFORMAT_BGRA8888, | |
1821 SDL_PIXELFORMAT_ARGB1555, | |
1822 SDL_PIXELFORMAT_ABGR1555, | |
1823 SDL_PIXELFORMAT_ARGB4444, | |
1824 SDL_PIXELFORMAT_ABGR4444, | |
1825 SDL_PIXELFORMAT_ARGB2101010, | |
1826 SDL_PIXELFORMAT_UNKNOWN | |
1827 }; | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1828 |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
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diff
changeset
|
1829 if (surface->format->Amask) { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1830 /* If surface already has alpha, then try an original */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1831 /* surface format first */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1832 bpp = fmt->BitsPerPixel; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1833 Rmask = fmt->Rmask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1834 Gmask = fmt->Gmask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1835 Bmask = fmt->Bmask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1836 Amask = fmt->Amask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1837 } else { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1838 bpp = 32; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1839 Rmask = 0x00FF0000; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1840 Gmask = 0x0000FF00; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1841 Bmask = 0x000000FF; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1842 Amask = 0xFF000000; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1843 } |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1844 |
3169 | 1845 format = |
1846 SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask); | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1847 if (!format) { |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1848 SDL_SetError("Unknown pixel format"); |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1849 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1850 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1851 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1852 /* Search this format in the supported texture formats */ |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1853 /* by current renderer */ |
3169 | 1854 for (it = 0; it < renderer->info.num_texture_formats; it++) { |
1855 if (renderer->info.texture_formats[it] == format) { | |
1856 break; | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1857 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1858 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1859 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1860 /* If this format can't be found, search any best */ |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1861 /* compatible format with alpha which renderer provides */ |
3169 | 1862 if (it == renderer->info.num_texture_formats) { |
1863 apfmt = 0; | |
1864 for (;;) { | |
1865 if (sdl_alpha_pformats[apfmt] == SDL_PIXELFORMAT_UNKNOWN) { | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1866 break; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1867 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1868 |
3169 | 1869 for (it = 0; it < renderer->info.num_texture_formats; |
1870 it++) { | |
1871 if (renderer->info.texture_formats[it] == | |
1872 sdl_alpha_pformats[apfmt]) { | |
1873 break; | |
1874 } | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1875 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1876 |
3169 | 1877 if (it != renderer->info.num_texture_formats) { |
1878 /* Compatible format has been found */ | |
1879 break; | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1880 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1881 apfmt++; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1882 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1883 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1884 /* If compatible format can't be found, then return an error */ |
3169 | 1885 if (it == renderer->info.num_texture_formats) { |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1886 SDL_SetError("Compatible pixel format can't be found"); |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1887 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1888 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1889 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1890 /* Convert found pixel format back to color masks */ |
3169 | 1891 if (SDL_PixelFormatEnumToMasks |
1892 (renderer->info.texture_formats[it], &bpp, &Rmask, &Gmask, | |
1893 &Bmask, &Amask) != SDL_TRUE) { | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1894 SDL_SetError("Unknown pixel format"); |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1895 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1896 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1897 } |
2753 | 1898 } |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1899 |
2753 | 1900 format = SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask); |
1901 if (!format) { | |
1902 SDL_SetError("Unknown pixel format"); | |
1903 return 0; | |
1904 } | |
1905 } | |
0 | 1906 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1907 texture = |
2753 | 1908 SDL_CreateTexture(format, SDL_TEXTUREACCESS_STATIC, surface->w, |
1909 surface->h); | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1910 if (!texture && !requested_format) { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1911 SDL_DisplayMode desktop_mode; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1912 SDL_GetDesktopDisplayMode(&desktop_mode); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1913 format = desktop_mode.format; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1914 texture = |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1915 SDL_CreateTexture(format, SDL_TEXTUREACCESS_STATIC, surface->w, |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1916 surface->h); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1917 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1918 if (!texture) { |
2753 | 1919 return 0; |
1920 } | |
1921 if (bpp == fmt->BitsPerPixel && Rmask == fmt->Rmask && Gmask == fmt->Gmask | |
1922 && Bmask == fmt->Bmask && Amask == fmt->Amask) { | |
1923 if (SDL_MUSTLOCK(surface)) { | |
3315 | 1924 SDL_LockSurface(surface); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1925 SDL_UpdateTexture(texture, NULL, surface->pixels, |
2753 | 1926 surface->pitch); |
1927 SDL_UnlockSurface(surface); | |
1928 } else { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1929 SDL_UpdateTexture(texture, NULL, surface->pixels, |
2753 | 1930 surface->pitch); |
1931 } | |
1932 } else { | |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1933 SDL_PixelFormat dst_fmt; |
2753 | 1934 SDL_Surface *dst = NULL; |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
2130
diff
changeset
|
1935 |
2753 | 1936 /* Set up a destination surface for the texture update */ |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1937 SDL_InitFormat(&dst_fmt, bpp, Rmask, Gmask, Bmask, Amask); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1938 if (SDL_ISPIXELFORMAT_INDEXED(format)) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1939 dst_fmt.palette = |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1940 SDL_AllocPalette((1 << SDL_BITSPERPIXEL(format))); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1941 if (dst_fmt.palette) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1942 /* |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1943 * FIXME: Should we try to copy |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1944 * fmt->palette? |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1945 */ |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1946 SDL_DitherColors(dst_fmt.palette->colors, |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1947 SDL_BITSPERPIXEL(format)); |
2753 | 1948 } |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1949 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1950 dst = SDL_ConvertSurface(surface, &dst_fmt, 0); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1951 if (dst) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1952 SDL_UpdateTexture(texture, NULL, dst->pixels, dst->pitch); |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1953 SDL_FreeSurface(dst); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1954 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1955 if (dst_fmt.palette) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1956 SDL_FreePalette(dst_fmt.palette); |
2753 | 1957 } |
1958 if (!dst) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1959 SDL_DestroyTexture(texture); |
2753 | 1960 return 0; |
1961 } | |
1962 } | |
2743
453ec0c21f6f
Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2740
diff
changeset
|
1963 |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1964 { |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1965 Uint8 r, g, b, a; |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1966 int blendMode; |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1967 int scaleMode; |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1968 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1969 SDL_GetSurfaceColorMod(surface, &r, &g, &b); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1970 SDL_SetTextureColorMod(texture, r, g, b); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1971 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1972 SDL_GetSurfaceAlphaMod(surface, &a); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1973 SDL_SetTextureAlphaMod(texture, a); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1974 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1975 SDL_GetSurfaceBlendMode(surface, &blendMode); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1976 SDL_SetTextureBlendMode(texture, blendMode); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1977 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1978 SDL_GetSurfaceScaleMode(surface, &scaleMode); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1979 SDL_SetTextureScaleMode(texture, scaleMode); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1980 } |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1981 |
2753 | 1982 if (SDL_ISPIXELFORMAT_INDEXED(format) && fmt->palette) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1983 SDL_SetTexturePalette(texture, fmt->palette->colors, 0, |
2753 | 1984 fmt->palette->ncolors); |
1985 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1986 return texture; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1987 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1988 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1989 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1990 SDL_QueryTexture(SDL_Texture * texture, Uint32 * format, int *access, |
2753 | 1991 int *w, int *h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1992 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1993 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1994 |
2753 | 1995 if (format) { |
1996 *format = texture->format; | |
1997 } | |
1998 if (access) { | |
1999 *access = texture->access; | |
2000 } | |
2001 if (w) { | |
2002 *w = texture->w; | |
2003 } | |
2004 if (h) { | |
2005 *h = texture->h; | |
2006 } | |
2007 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2008 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2009 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2010 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2011 SDL_QueryTexturePixels(SDL_Texture * texture, void **pixels, int *pitch) |
0 | 2012 { |
2753 | 2013 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2014 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2015 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2016 |
2753 | 2017 renderer = texture->renderer; |
2018 if (!renderer->QueryTexturePixels) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2019 SDL_Unsupported(); |
2753 | 2020 return -1; |
2021 } | |
2022 return renderer->QueryTexturePixels(renderer, texture, pixels, pitch); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2023 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2024 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2025 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2026 SDL_SetTexturePalette(SDL_Texture * texture, const SDL_Color * colors, |
2753 | 2027 int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2028 { |
2753 | 2029 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2030 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2031 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2032 |
2753 | 2033 renderer = texture->renderer; |
2034 if (!renderer->SetTexturePalette) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2035 SDL_Unsupported(); |
2753 | 2036 return -1; |
2037 } | |
2038 return renderer->SetTexturePalette(renderer, texture, colors, firstcolor, | |
2039 ncolors); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2040 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2041 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2042 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2043 SDL_GetTexturePalette(SDL_Texture * texture, SDL_Color * colors, |
2753 | 2044 int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2045 { |
2753 | 2046 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2047 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2048 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2049 |
2753 | 2050 renderer = texture->renderer; |
2051 if (!renderer->GetTexturePalette) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2052 SDL_Unsupported(); |
2753 | 2053 return -1; |
2054 } | |
2055 return renderer->GetTexturePalette(renderer, texture, colors, firstcolor, | |
2056 ncolors); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2057 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2058 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2059 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2060 SDL_SetTextureColorMod(SDL_Texture * texture, Uint8 r, Uint8 g, Uint8 b) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2061 { |
2753 | 2062 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2063 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2064 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2065 |
2753 | 2066 renderer = texture->renderer; |
2067 if (!renderer->SetTextureColorMod) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2068 SDL_Unsupported(); |
2753 | 2069 return -1; |
2070 } | |
2071 if (r < 255 || g < 255 || b < 255) { | |
2072 texture->modMode |= SDL_TEXTUREMODULATE_COLOR; | |
2073 } else { | |
2074 texture->modMode &= ~SDL_TEXTUREMODULATE_COLOR; | |
2075 } | |
2076 texture->r = r; | |
2077 texture->g = g; | |
2078 texture->b = b; | |
2079 return renderer->SetTextureColorMod(renderer, texture); | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2080 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2081 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2082 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2083 SDL_GetTextureColorMod(SDL_Texture * texture, Uint8 * r, Uint8 * g, |
2753 | 2084 Uint8 * b) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2085 { |
2753 | 2086 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2087 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2088 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2089 |
2753 | 2090 renderer = texture->renderer; |
2091 if (r) { | |
2092 *r = texture->r; | |
2093 } | |
2094 if (g) { | |
2095 *g = texture->g; | |
2096 } | |
2097 if (b) { | |
2098 *b = texture->b; | |
2099 } | |
2100 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2101 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2102 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2103 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2104 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2105 { |
2753 | 2106 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2107 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2108 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2109 |
2753 | 2110 renderer = texture->renderer; |
2111 if (!renderer->SetTextureAlphaMod) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2112 SDL_Unsupported(); |
2753 | 2113 return -1; |
2114 } | |
2115 if (alpha < 255) { | |
2116 texture->modMode |= SDL_TEXTUREMODULATE_ALPHA; | |
2117 } else { | |
2118 texture->modMode &= ~SDL_TEXTUREMODULATE_ALPHA; | |
2119 } | |
2120 texture->a = alpha; | |
2121 return renderer->SetTextureAlphaMod(renderer, texture); | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2122 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2123 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2124 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2125 SDL_GetTextureAlphaMod(SDL_Texture * texture, Uint8 * alpha) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2126 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2127 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2128 |
2753 | 2129 if (alpha) { |
2130 *alpha = texture->a; | |
2131 } | |
2132 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2133 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2134 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2135 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2136 SDL_SetTextureBlendMode(SDL_Texture * texture, int blendMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2137 { |
2753 | 2138 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2139 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2140 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2141 |
2753 | 2142 renderer = texture->renderer; |
2143 if (!renderer->SetTextureBlendMode) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2144 SDL_Unsupported(); |
2753 | 2145 return -1; |
2146 } | |
2147 texture->blendMode = blendMode; | |
2148 return renderer->SetTextureBlendMode(renderer, texture); | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2149 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2150 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2151 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2152 SDL_GetTextureBlendMode(SDL_Texture * texture, int *blendMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2153 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2154 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2155 |
2753 | 2156 if (blendMode) { |
2157 *blendMode = texture->blendMode; | |
2158 } | |
2159 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2160 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2161 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2162 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2163 SDL_SetTextureScaleMode(SDL_Texture * texture, int scaleMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2164 { |
2753 | 2165 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2166 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2167 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2168 |
2753 | 2169 renderer = texture->renderer; |
2170 if (!renderer->SetTextureScaleMode) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2171 SDL_Unsupported(); |
2753 | 2172 return -1; |
2173 } | |
2174 texture->scaleMode = scaleMode; | |
2175 return renderer->SetTextureScaleMode(renderer, texture); | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2176 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2177 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2178 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2179 SDL_GetTextureScaleMode(SDL_Texture * texture, int *scaleMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2180 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2181 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2182 |
2753 | 2183 if (scaleMode) { |
2184 *scaleMode = texture->scaleMode; | |
2185 } | |
2186 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2187 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2188 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2189 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2190 SDL_UpdateTexture(SDL_Texture * texture, const SDL_Rect * rect, |
2753 | 2191 const void *pixels, int pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2192 { |
2753 | 2193 SDL_Renderer *renderer; |
2194 SDL_Rect full_rect; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2195 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2196 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2197 |
2753 | 2198 renderer = texture->renderer; |
2199 if (!renderer->UpdateTexture) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2200 SDL_Unsupported(); |
2753 | 2201 return -1; |
2202 } | |
2203 if (!rect) { | |
2204 full_rect.x = 0; | |
2205 full_rect.y = 0; | |
2206 full_rect.w = texture->w; | |
2207 full_rect.h = texture->h; | |
2208 rect = &full_rect; | |
2209 } | |
2210 return renderer->UpdateTexture(renderer, texture, rect, pixels, pitch); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2211 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2212 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2213 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2214 SDL_LockTexture(SDL_Texture * texture, const SDL_Rect * rect, int markDirty, |
2753 | 2215 void **pixels, int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2216 { |
2753 | 2217 SDL_Renderer *renderer; |
2218 SDL_Rect full_rect; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2219 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2220 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2221 |
2753 | 2222 if (texture->access != SDL_TEXTUREACCESS_STREAMING) { |
2223 SDL_SetError("SDL_LockTexture(): texture must be streaming"); | |
2224 return -1; | |
2225 } | |
2226 renderer = texture->renderer; | |
2227 if (!renderer->LockTexture) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2228 SDL_Unsupported(); |
2753 | 2229 return -1; |
2230 } | |
2231 if (!rect) { | |
2232 full_rect.x = 0; | |
2233 full_rect.y = 0; | |
2234 full_rect.w = texture->w; | |
2235 full_rect.h = texture->h; | |
2236 rect = &full_rect; | |
2237 } | |
2238 return renderer->LockTexture(renderer, texture, rect, markDirty, pixels, | |
2239 pitch); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2240 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2241 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2242 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2243 SDL_UnlockTexture(SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2244 { |
2753 | 2245 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2246 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2247 CHECK_TEXTURE_MAGIC(texture, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2248 |
2753 | 2249 if (texture->access != SDL_TEXTUREACCESS_STREAMING) { |
2250 return; | |
2251 } | |
2252 renderer = texture->renderer; | |
2253 if (!renderer->UnlockTexture) { | |
2254 return; | |
2255 } | |
2256 renderer->UnlockTexture(renderer, texture); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2257 } |
0 | 2258 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2259 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2260 SDL_DirtyTexture(SDL_Texture * texture, int numrects, |
2753 | 2261 const SDL_Rect * rects) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2262 { |
2753 | 2263 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2264 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2265 CHECK_TEXTURE_MAGIC(texture, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2266 |
2753 | 2267 if (texture->access != SDL_TEXTUREACCESS_STREAMING) { |
2268 return; | |
2269 } | |
2270 renderer = texture->renderer; | |
2271 if (!renderer->DirtyTexture) { | |
2272 return; | |
2273 } | |
2274 renderer->DirtyTexture(renderer, texture, numrects, rects); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2275 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2276 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2277 int |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2278 SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2279 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2280 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2281 |
3485 | 2282 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2283 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2284 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2285 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2286 renderer->r = r; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2287 renderer->g = g; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2288 renderer->b = b; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2289 renderer->a = a; |
2927
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2290 if (renderer->SetDrawColor) { |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2291 return renderer->SetDrawColor(renderer); |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2292 } else { |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2293 return 0; |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2294 } |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2295 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2296 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2297 int |
2885 | 2298 SDL_GetRenderDrawColor(Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a) |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2299 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2300 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2301 |
3485 | 2302 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2303 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2304 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2305 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2306 if (r) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2307 *r = renderer->r; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2308 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2309 if (g) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2310 *g = renderer->g; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2311 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2312 if (b) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2313 *b = renderer->b; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2314 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2315 if (a) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2316 *a = renderer->a; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2317 } |
2928
e171ce9bdbad
Fixed missing return value
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
2318 return 0; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2319 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2320 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2321 int |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2322 SDL_SetRenderDrawBlendMode(int blendMode) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2323 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2324 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2325 |
3485 | 2326 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2327 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2328 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2329 } |
2927
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2330 renderer->blendMode = blendMode; |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2331 if (renderer->SetDrawBlendMode) { |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2332 return renderer->SetDrawBlendMode(renderer); |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2333 } else { |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2334 return 0; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2335 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2336 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2337 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2338 int |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2339 SDL_GetRenderDrawBlendMode(int *blendMode) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2340 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2341 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2342 |
3485 | 2343 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2344 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2345 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2346 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2347 *blendMode = renderer->blendMode; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2348 return 0; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2349 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2350 |
2901 | 2351 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2352 SDL_RenderClear() |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2353 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2354 SDL_Renderer *renderer; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2355 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2356 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2357 if (!renderer) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2358 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2359 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2360 if (!renderer->RenderClear) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2361 int blendMode = renderer->blendMode; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2362 int status; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2363 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2364 if (blendMode >= SDL_BLENDMODE_BLEND) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2365 SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2366 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2367 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2368 status = SDL_RenderFillRect(NULL); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2369 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2370 if (blendMode >= SDL_BLENDMODE_BLEND) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2371 SDL_SetRenderDrawBlendMode(blendMode); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2372 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2373 return status; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2374 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2375 return renderer->RenderClear(renderer); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2376 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2377 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2378 int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2379 SDL_RenderDrawPoint(int x, int y) |
2901 | 2380 { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2381 SDL_Point point; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2382 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2383 point.x = x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2384 point.y = y; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2385 return SDL_RenderDrawPoints(&point, 1); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2386 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2387 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2388 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2389 SDL_RenderDrawPoints(const SDL_Point * points, int count) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2390 { |
2901 | 2391 SDL_Renderer *renderer; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2392 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2393 if (!points) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2394 SDL_SetError("SDL_RenderDrawPoints(): Passed NULL points"); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2395 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2396 } |
2901 | 2397 |
3485 | 2398 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2901 | 2399 if (!renderer) { |
2400 return -1; | |
2401 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2402 if (!renderer->RenderDrawPoints) { |
2901 | 2403 SDL_Unsupported(); |
2404 return -1; | |
2405 } | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2406 if (count < 1) { |
2901 | 2407 return 0; |
2408 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2409 return renderer->RenderDrawPoints(renderer, points, count); |
2901 | 2410 } |
2411 | |
2412 int | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2413 SDL_RenderDrawLine(int x1, int y1, int x2, int y2) |
2901 | 2414 { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2415 SDL_Point points[2]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2416 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2417 points[0].x = x1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2418 points[0].y = y1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2419 points[1].x = x2; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2420 points[1].y = y2; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2421 return SDL_RenderDrawLines(points, 2); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2422 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2423 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2424 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2425 SDL_RenderDrawLines(const SDL_Point * points, int count) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2426 { |
2901 | 2427 SDL_Renderer *renderer; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2428 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2429 if (!points) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2430 SDL_SetError("SDL_RenderDrawLines(): Passed NULL points"); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2431 return -1; |
2901 | 2432 } |
2433 | |
3485 | 2434 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2901 | 2435 if (!renderer) { |
2436 return -1; | |
2437 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2438 if (!renderer->RenderDrawLines) { |
2901 | 2439 SDL_Unsupported(); |
2440 return -1; | |
2441 } | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2442 if (count < 2) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2443 return 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2444 } |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2445 return renderer->RenderDrawLines(renderer, points, count); |
2901 | 2446 } |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2447 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2448 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2449 SDL_RenderDrawRect(const SDL_Rect * rect) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2450 { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2451 return SDL_RenderDrawRects(&rect, 1); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2452 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2453 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2454 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2455 SDL_RenderDrawRects(const SDL_Rect ** rects, int count) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2456 { |
2753 | 2457 SDL_Renderer *renderer; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2458 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2459 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2460 if (!rects) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2461 SDL_SetError("SDL_RenderDrawRects(): Passed NULL rects"); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2462 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2463 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2464 |
3485 | 2465 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2466 if (!renderer) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2467 return -1; |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2468 } |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2469 if (!renderer->RenderDrawRects) { |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2470 SDL_Unsupported(); |
2753 | 2471 return -1; |
2472 } | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2473 if (count < 1) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2474 return 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2475 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2476 /* Check for NULL rect, which means fill entire window */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2477 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2478 if (rects[i] == NULL) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2479 SDL_Window *window = renderer->window; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2480 SDL_Rect full_rect; |
3540
3ad09fdbfcb0
Fixed constness in RenderRects() parameter
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
2481 const SDL_Rect *rect; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2482 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2483 full_rect.x = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2484 full_rect.y = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2485 full_rect.w = window->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2486 full_rect.h = window->h; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2487 rect = &full_rect; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2488 return renderer->RenderDrawRects(renderer, &rect, 1); |
2753 | 2489 } |
2490 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2491 return renderer->RenderDrawRects(renderer, rects, count); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2492 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2493 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2494 int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2495 SDL_RenderFillRect(const SDL_Rect * rect) |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2496 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2497 return SDL_RenderFillRects(&rect, 1); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2498 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2499 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2500 int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2501 SDL_RenderFillRects(const SDL_Rect ** rects, int count) |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2502 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2503 SDL_Renderer *renderer; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2504 int i; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2505 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2506 if (!rects) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2507 SDL_SetError("SDL_RenderFillRects(): Passed NULL rects"); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2508 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2509 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2510 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2511 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2512 if (!renderer) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2513 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2514 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2515 if (!renderer->RenderFillRects) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2516 SDL_Unsupported(); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2517 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2518 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2519 if (count < 1) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2520 return 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2521 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2522 /* Check for NULL rect, which means fill entire window */ |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2523 for (i = 0; i < count; ++i) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2524 if (rects[i] == NULL) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2525 SDL_Window *window = renderer->window; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2526 SDL_Rect full_rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2527 const SDL_Rect *rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2528 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2529 full_rect.x = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2530 full_rect.y = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2531 full_rect.w = window->w; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2532 full_rect.h = window->h; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2533 rect = &full_rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2534 return renderer->RenderFillRects(renderer, &rect, 1); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2535 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2536 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2537 return renderer->RenderFillRects(renderer, rects, count); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2538 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2539 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2540 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2541 SDL_RenderCopy(SDL_Texture * texture, const SDL_Rect * srcrect, |
2753 | 2542 const SDL_Rect * dstrect) |
0 | 2543 { |
2753 | 2544 SDL_Renderer *renderer; |
2545 SDL_Window *window; | |
2546 SDL_Rect real_srcrect; | |
2547 SDL_Rect real_dstrect; | |
0 | 2548 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2549 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2550 |
3485 | 2551 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3316 | 2552 if (!renderer) { |
2753 | 2553 return -1; |
2554 } | |
3316 | 2555 if (texture->renderer != renderer) { |
2556 SDL_SetError("Texture was not created with this renderer"); | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2557 return -1; |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2558 } |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2559 if (!renderer->RenderCopy) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2560 SDL_Unsupported(); |
2753 | 2561 return -1; |
2562 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2563 window = renderer->window; |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2564 |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2565 real_srcrect.x = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2566 real_srcrect.y = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2567 real_srcrect.w = texture->w; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2568 real_srcrect.h = texture->h; |
2753 | 2569 if (srcrect) { |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2570 if (!SDL_IntersectRect(srcrect, &real_srcrect, &real_srcrect)) { |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2571 return 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2572 } |
2753 | 2573 } |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2574 |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2575 real_dstrect.x = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2576 real_dstrect.y = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2577 real_dstrect.w = window->w; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2578 real_dstrect.h = window->h; |
2753 | 2579 if (dstrect) { |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2580 if (!SDL_IntersectRect(dstrect, &real_dstrect, &real_dstrect)) { |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2581 return 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2582 } |
2912
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2583 /* Clip srcrect by the same amount as dstrect was clipped */ |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2584 if (dstrect->w != real_dstrect.w) { |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2585 int deltax = (real_dstrect.x - dstrect->x); |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2586 int deltaw = (real_dstrect.w - dstrect->w); |
3333
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2587 real_srcrect.x += (deltax * real_srcrect.w) / dstrect->w; |
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2588 real_srcrect.w += (deltaw * real_srcrect.w) / dstrect->w; |
2912
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2589 } |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2590 if (dstrect->h != real_dstrect.h) { |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2591 int deltay = (real_dstrect.y - dstrect->y); |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2592 int deltah = (real_dstrect.h - dstrect->h); |
3333
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2593 real_srcrect.y += (deltay * real_srcrect.h) / dstrect->h; |
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2594 real_srcrect.h += (deltah * real_srcrect.h) / dstrect->h; |
2912
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2595 } |
2753 | 2596 } |
0 | 2597 |
2753 | 2598 return renderer->RenderCopy(renderer, texture, &real_srcrect, |
2599 &real_dstrect); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2600 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2601 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2602 int |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2603 SDL_RenderReadPixels(const SDL_Rect * rect, Uint32 format, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2604 void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2605 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2606 SDL_Renderer *renderer; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2607 SDL_Window *window; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2608 SDL_Rect real_rect; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2609 |
3485 | 2610 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2611 if (!renderer) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2612 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2613 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2614 if (!renderer->RenderReadPixels) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2615 SDL_Unsupported(); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2616 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2617 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2618 window = renderer->window; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2619 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2620 if (!format) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2621 format = window->display->current_mode.format; |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2622 } |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2623 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2624 real_rect.x = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2625 real_rect.y = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2626 real_rect.w = window->w; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2627 real_rect.h = window->h; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2628 if (rect) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2629 if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2630 return 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2631 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2632 if (real_rect.y > rect->y) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2633 pixels = (Uint8 *)pixels + pitch * (real_rect.y - rect->y); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2634 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2635 if (real_rect.x > rect->x) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2636 Uint32 format = SDL_CurrentDisplay->current_mode.format; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2637 int bpp = SDL_BYTESPERPIXEL(format); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2638 pixels = (Uint8 *)pixels + bpp * (real_rect.x - rect->x); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2639 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2640 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2641 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2642 return renderer->RenderReadPixels(renderer, &real_rect, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2643 format, pixels, pitch); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2644 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2645 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2646 int |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2647 SDL_RenderWritePixels(const SDL_Rect * rect, Uint32 format, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2648 const void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2649 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2650 SDL_Renderer *renderer; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2651 SDL_Window *window; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2652 SDL_Rect real_rect; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2653 |
3485 | 2654 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2655 if (!renderer) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2656 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2657 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2658 if (!renderer->RenderWritePixels) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2659 SDL_Unsupported(); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2660 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2661 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2662 window = renderer->window; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2663 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2664 if (!format) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2665 format = window->display->current_mode.format; |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2666 } |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2667 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2668 real_rect.x = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2669 real_rect.y = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2670 real_rect.w = window->w; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2671 real_rect.h = window->h; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2672 if (rect) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2673 if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2674 return 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2675 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2676 if (real_rect.y > rect->y) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2677 pixels = (const Uint8 *)pixels + pitch * (real_rect.y - rect->y); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2678 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2679 if (real_rect.x > rect->x) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2680 Uint32 format = SDL_CurrentDisplay->current_mode.format; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2681 int bpp = SDL_BYTESPERPIXEL(format); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2682 pixels = (const Uint8 *)pixels + bpp * (real_rect.x - rect->x); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2683 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2684 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2685 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2686 return renderer->RenderWritePixels(renderer, &real_rect, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2687 format, pixels, pitch); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2688 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2689 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2690 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2691 SDL_RenderPresent(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2692 { |
2753 | 2693 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2694 |
3485 | 2695 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2753 | 2696 if (!renderer || !renderer->RenderPresent) { |
2697 return; | |
2698 } | |
2699 renderer->RenderPresent(renderer); | |
0 | 2700 } |
2701 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2702 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2703 SDL_DestroyTexture(SDL_Texture * texture) |
0 | 2704 { |
2753 | 2705 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2706 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2707 CHECK_TEXTURE_MAGIC(texture, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2708 texture->magic = NULL; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2709 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2710 renderer = texture->renderer; |
3692
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
2711 if (texture->next) { |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
2712 texture->next->prev = texture->prev; |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
2713 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2714 if (texture->prev) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2715 texture->prev->next = texture->next; |
2753 | 2716 } else { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2717 renderer->textures = texture->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2718 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2719 |
2753 | 2720 renderer->DestroyTexture(renderer, texture); |
2721 SDL_free(texture); | |
0 | 2722 } |
2723 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2724 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2725 SDL_DestroyRenderer(SDL_Window * window) |
0 | 2726 { |
2753 | 2727 SDL_Renderer *renderer; |
0 | 2728 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2729 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2730 |
2753 | 2731 renderer = window->renderer; |
2732 if (!renderer) { | |
2733 return; | |
2734 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2735 |
2753 | 2736 /* Free existing textures for this renderer */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2737 while (renderer->textures) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2738 SDL_DestroyTexture(renderer->textures); |
2753 | 2739 } |
0 | 2740 |
2753 | 2741 /* Free the renderer instance */ |
2742 renderer->DestroyRenderer(renderer); | |
0 | 2743 |
2753 | 2744 /* Clear references */ |
2745 window->renderer = NULL; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2746 if (SDL_CurrentDisplay->current_renderer == renderer) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2747 SDL_CurrentDisplay->current_renderer = NULL; |
2753 | 2748 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2749 } |
0 | 2750 |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2751 SDL_bool |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2752 SDL_IsScreenSaverEnabled() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2753 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2754 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2755 return SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2756 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2757 return _this->suspend_screensaver ? SDL_FALSE : SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2758 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2759 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2760 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2761 SDL_EnableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2762 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2763 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2764 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2765 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2766 if (!_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2767 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2768 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2769 _this->suspend_screensaver = SDL_FALSE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2770 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2771 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2772 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2773 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2774 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2775 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2776 SDL_DisableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2777 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2778 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2779 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2780 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2781 if (_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2782 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2783 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2784 _this->suspend_screensaver = SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2785 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2786 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2787 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2788 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2789 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2790 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2791 SDL_VideoQuit(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2792 { |
2753 | 2793 int i, j; |
0 | 2794 |
2753 | 2795 if (!_this) { |
2796 return; | |
2797 } | |
2798 /* Halt event processing before doing anything else */ | |
2799 SDL_StopEventLoop(); | |
3029
89f8a72e1ee9
Re-enable the screensaver at exit, just in case it's needed...
Sam Lantinga <slouken@libsdl.org>
parents:
3025
diff
changeset
|
2800 SDL_EnableScreenSaver(); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2801 |
2753 | 2802 /* Clean up the system video */ |
2803 for (i = _this->num_displays; i--;) { | |
2804 SDL_VideoDisplay *display = &_this->displays[i]; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2805 while (display->windows) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2806 SDL_DestroyWindow(display->windows); |
2753 | 2807 } |
2808 if (display->render_drivers) { | |
2809 SDL_free(display->render_drivers); | |
2810 display->render_drivers = NULL; | |
2811 } | |
2812 display->num_render_drivers = 0; | |
2813 } | |
2814 _this->VideoQuit(_this); | |
0 | 2815 |
2753 | 2816 for (i = _this->num_displays; i--;) { |
2817 SDL_VideoDisplay *display = &_this->displays[i]; | |
2818 for (j = display->num_display_modes; j--;) { | |
2819 if (display->display_modes[j].driverdata) { | |
2820 SDL_free(display->display_modes[j].driverdata); | |
2821 display->display_modes[j].driverdata = NULL; | |
2822 } | |
2823 } | |
2824 if (display->display_modes) { | |
2825 SDL_free(display->display_modes); | |
2826 display->display_modes = NULL; | |
2827 } | |
2828 if (display->desktop_mode.driverdata) { | |
2829 SDL_free(display->desktop_mode.driverdata); | |
2830 display->desktop_mode.driverdata = NULL; | |
2831 } | |
2832 if (display->palette) { | |
2833 SDL_FreePalette(display->palette); | |
2834 display->palette = NULL; | |
2835 } | |
2836 if (display->gamma) { | |
2837 SDL_free(display->gamma); | |
2838 display->gamma = NULL; | |
2839 } | |
2840 if (display->driverdata) { | |
2841 SDL_free(display->driverdata); | |
2842 display->driverdata = NULL; | |
2843 } | |
2844 } | |
2845 if (_this->displays) { | |
2846 SDL_free(_this->displays); | |
2847 _this->displays = NULL; | |
2848 } | |
2849 _this->free(_this); | |
2850 _this = NULL; | |
0 | 2851 } |
2852 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2853 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2854 SDL_GL_LoadLibrary(const char *path) |
0 | 2855 { |
2753 | 2856 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2857 |
2753 | 2858 if (!_this) { |
2859 SDL_UninitializedVideo(); | |
2860 return -1; | |
2861 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2862 if (_this->gl_config.driver_loaded) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2863 if (path && SDL_strcmp(path, _this->gl_config.driver_path) != 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2864 SDL_SetError("OpenGL library already loaded"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2865 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2866 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2867 retval = 0; |
2753 | 2868 } else { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2869 if (!_this->GL_LoadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2870 SDL_SetError("No dynamic GL support in video driver"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2871 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2872 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2873 retval = _this->GL_LoadLibrary(_this, path); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2874 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2875 if (retval == 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2876 ++_this->gl_config.driver_loaded; |
2753 | 2877 } |
2878 return (retval); | |
0 | 2879 } |
2880 | |
2753 | 2881 void * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2882 SDL_GL_GetProcAddress(const char *proc) |
0 | 2883 { |
2753 | 2884 void *func; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2885 |
2753 | 2886 if (!_this) { |
2887 SDL_UninitializedVideo(); | |
2888 return NULL; | |
2889 } | |
2890 func = NULL; | |
2891 if (_this->GL_GetProcAddress) { | |
2892 if (_this->gl_config.driver_loaded) { | |
2893 func = _this->GL_GetProcAddress(_this, proc); | |
2894 } else { | |
2895 SDL_SetError("No GL driver has been loaded"); | |
2896 } | |
2897 } else { | |
2898 SDL_SetError("No dynamic GL support in video driver"); | |
2899 } | |
2900 return func; | |
0 | 2901 } |
2902 | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2903 void |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2904 SDL_GL_UnloadLibrary(void) |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2905 { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2906 if (!_this) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2907 SDL_UninitializedVideo(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2908 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2909 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2910 if (_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2911 if (--_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2912 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2913 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2914 if (_this->GL_UnloadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2915 _this->GL_UnloadLibrary(_this); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2916 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2917 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2918 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2919 |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2920 SDL_bool |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2921 SDL_GL_ExtensionSupported(const char *extension) |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2922 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2923 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 2924 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum); |
2925 const char *extensions; | |
2926 const char *start; | |
2927 const char *where, *terminator; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2928 |
2753 | 2929 /* Extension names should not have spaces. */ |
2930 where = SDL_strchr(extension, ' '); | |
2931 if (where || *extension == '\0') { | |
2932 return SDL_FALSE; | |
2933 } | |
2934 /* See if there's an environment variable override */ | |
2935 start = SDL_getenv(extension); | |
2936 if (start && *start == '0') { | |
2937 return SDL_FALSE; | |
2938 } | |
2939 /* Lookup the available extensions */ | |
2940 glGetStringFunc = SDL_GL_GetProcAddress("glGetString"); | |
2941 if (glGetStringFunc) { | |
2942 extensions = (const char *) glGetStringFunc(GL_EXTENSIONS); | |
2943 } else { | |
2944 extensions = NULL; | |
2945 } | |
2946 if (!extensions) { | |
2947 return SDL_FALSE; | |
2948 } | |
2949 /* | |
2950 * It takes a bit of care to be fool-proof about parsing the OpenGL | |
2951 * extensions string. Don't be fooled by sub-strings, etc. | |
2952 */ | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2953 |
2753 | 2954 start = extensions; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2955 |
2753 | 2956 for (;;) { |
2957 where = SDL_strstr(start, extension); | |
2958 if (!where) | |
2959 break; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2960 |
2753 | 2961 terminator = where + SDL_strlen(extension); |
2962 if (where == start || *(where - 1) == ' ') | |
2963 if (*terminator == ' ' || *terminator == '\0') | |
2964 return SDL_TRUE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2965 |
2753 | 2966 start = terminator; |
2967 } | |
2968 return SDL_FALSE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2969 #else |
2753 | 2970 return SDL_FALSE; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2971 #endif |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2972 } |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2973 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2974 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2975 SDL_GL_SetAttribute(SDL_GLattr attr, int value) |
0 | 2976 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2977 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 2978 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2979 |
2753 | 2980 if (!_this) { |
2981 SDL_UninitializedVideo(); | |
2982 return -1; | |
2983 } | |
2984 retval = 0; | |
2985 switch (attr) { | |
2986 case SDL_GL_RED_SIZE: | |
2987 _this->gl_config.red_size = value; | |
2988 break; | |
2989 case SDL_GL_GREEN_SIZE: | |
2990 _this->gl_config.green_size = value; | |
2991 break; | |
2992 case SDL_GL_BLUE_SIZE: | |
2993 _this->gl_config.blue_size = value; | |
2994 break; | |
2995 case SDL_GL_ALPHA_SIZE: | |
2996 _this->gl_config.alpha_size = value; | |
2997 break; | |
2998 case SDL_GL_DOUBLEBUFFER: | |
2999 _this->gl_config.double_buffer = value; | |
3000 break; | |
3001 case SDL_GL_BUFFER_SIZE: | |
3002 _this->gl_config.buffer_size = value; | |
3003 break; | |
3004 case SDL_GL_DEPTH_SIZE: | |
3005 _this->gl_config.depth_size = value; | |
3006 break; | |
3007 case SDL_GL_STENCIL_SIZE: | |
3008 _this->gl_config.stencil_size = value; | |
3009 break; | |
3010 case SDL_GL_ACCUM_RED_SIZE: | |
3011 _this->gl_config.accum_red_size = value; | |
3012 break; | |
3013 case SDL_GL_ACCUM_GREEN_SIZE: | |
3014 _this->gl_config.accum_green_size = value; | |
3015 break; | |
3016 case SDL_GL_ACCUM_BLUE_SIZE: | |
3017 _this->gl_config.accum_blue_size = value; | |
3018 break; | |
3019 case SDL_GL_ACCUM_ALPHA_SIZE: | |
3020 _this->gl_config.accum_alpha_size = value; | |
3021 break; | |
3022 case SDL_GL_STEREO: | |
3023 _this->gl_config.stereo = value; | |
3024 break; | |
3025 case SDL_GL_MULTISAMPLEBUFFERS: | |
3026 _this->gl_config.multisamplebuffers = value; | |
3027 break; | |
3028 case SDL_GL_MULTISAMPLESAMPLES: | |
3029 _this->gl_config.multisamplesamples = value; | |
3030 break; | |
3031 case SDL_GL_ACCELERATED_VISUAL: | |
3032 _this->gl_config.accelerated = value; | |
3033 break; | |
3034 case SDL_GL_RETAINED_BACKING: | |
3035 _this->gl_config.retained_backing = value; | |
3036 break; | |
3100
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3037 case SDL_GL_CONTEXT_MAJOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3038 _this->gl_config.major_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3039 break; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3040 case SDL_GL_CONTEXT_MINOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3041 _this->gl_config.minor_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3042 break; |
2753 | 3043 default: |
3044 SDL_SetError("Unknown OpenGL attribute"); | |
3045 retval = -1; | |
3046 break; | |
3047 } | |
3048 return retval; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3049 #else |
2753 | 3050 SDL_Unsupported(); |
3051 return -1; | |
3052 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 3053 } |
3054 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3055 int |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3056 SDL_GL_GetAttribute(SDL_GLattr attr, int *value) |
0 | 3057 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3058 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 3059 void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params); |
3139 | 3060 GLenum(APIENTRY * glGetErrorFunc) (void); |
2753 | 3061 GLenum attrib = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3062 GLenum error = 0; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3063 |
2753 | 3064 glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv"); |
3065 if (!glGetIntegervFunc) { | |
3066 return -1; | |
3067 } | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3068 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3069 glGetErrorFunc = SDL_GL_GetProcAddress("glGetError"); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3070 if (!glGetErrorFunc) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3071 return -1; |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3072 } |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3073 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3074 /* Clear value in any case */ |
3139 | 3075 *value = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3076 |
2753 | 3077 switch (attr) { |
3078 case SDL_GL_RETAINED_BACKING: | |
3079 *value = _this->gl_config.retained_backing; | |
3080 return 0; | |
3081 case SDL_GL_RED_SIZE: | |
3082 attrib = GL_RED_BITS; | |
3083 break; | |
3084 case SDL_GL_BLUE_SIZE: | |
3085 attrib = GL_BLUE_BITS; | |
3086 break; | |
3087 case SDL_GL_GREEN_SIZE: | |
3088 attrib = GL_GREEN_BITS; | |
3089 break; | |
3090 case SDL_GL_ALPHA_SIZE: | |
3091 attrib = GL_ALPHA_BITS; | |
3092 break; | |
3093 case SDL_GL_DOUBLEBUFFER: | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3094 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3095 attrib = GL_DOUBLEBUFFER; |
3096 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3097 #else |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3098 /* OpenGL ES 1.0 and above specifications have EGL_SINGLE_BUFFER */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3099 /* parameter which switches double buffer to single buffer. OpenGL ES */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3100 /* SDL driver must set proper value after initialization */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3101 *value = _this->gl_config.double_buffer; |
2753 | 3102 return 0; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3103 #endif |
2753 | 3104 case SDL_GL_DEPTH_SIZE: |
3105 attrib = GL_DEPTH_BITS; | |
3106 break; | |
3107 case SDL_GL_STENCIL_SIZE: | |
3108 attrib = GL_STENCIL_BITS; | |
3109 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3110 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3111 case SDL_GL_ACCUM_RED_SIZE: |
3112 attrib = GL_ACCUM_RED_BITS; | |
3113 break; | |
3114 case SDL_GL_ACCUM_GREEN_SIZE: | |
3115 attrib = GL_ACCUM_GREEN_BITS; | |
3116 break; | |
3117 case SDL_GL_ACCUM_BLUE_SIZE: | |
3118 attrib = GL_ACCUM_BLUE_BITS; | |
3119 break; | |
3120 case SDL_GL_ACCUM_ALPHA_SIZE: | |
3121 attrib = GL_ACCUM_ALPHA_BITS; | |
3122 break; | |
3123 case SDL_GL_STEREO: | |
3124 attrib = GL_STEREO; | |
3125 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3126 #else |
2753 | 3127 case SDL_GL_ACCUM_RED_SIZE: |
3128 case SDL_GL_ACCUM_GREEN_SIZE: | |
3129 case SDL_GL_ACCUM_BLUE_SIZE: | |
3130 case SDL_GL_ACCUM_ALPHA_SIZE: | |
3131 case SDL_GL_STEREO: | |
3132 /* none of these are supported in OpenGL ES */ | |
3133 *value = 0; | |
3134 return 0; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3135 #endif |
2753 | 3136 case SDL_GL_MULTISAMPLEBUFFERS: |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3137 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3138 attrib = GL_SAMPLE_BUFFERS_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3139 #else |
2753 | 3140 attrib = GL_SAMPLE_BUFFERS; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3141 #endif |
2753 | 3142 break; |
3143 case SDL_GL_MULTISAMPLESAMPLES: | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3144 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3145 attrib = GL_SAMPLES_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3146 #else |
2753 | 3147 attrib = GL_SAMPLES; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3148 #endif |
2753 | 3149 break; |
3150 case SDL_GL_BUFFER_SIZE: | |
3151 { | |
3152 GLint bits = 0; | |
3153 GLint component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3154 |
2753 | 3155 /* |
3156 * there doesn't seem to be a single flag in OpenGL | |
3157 * for this! | |
3158 */ | |
3159 glGetIntegervFunc(GL_RED_BITS, &component); | |
3160 bits += component; | |
3161 glGetIntegervFunc(GL_GREEN_BITS, &component); | |
3162 bits += component; | |
3163 glGetIntegervFunc(GL_BLUE_BITS, &component); | |
3164 bits += component; | |
3165 glGetIntegervFunc(GL_ALPHA_BITS, &component); | |
3166 bits += component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3167 |
2753 | 3168 *value = bits; |
3169 return 0; | |
3170 } | |
3171 case SDL_GL_ACCELERATED_VISUAL: | |
3172 { | |
3173 /* FIXME: How do we get this information? */ | |
3571
19691cebb866
Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents:
3570
diff
changeset
|
3174 *value = (_this->gl_config.accelerated != 0); |
2753 | 3175 return 0; |
3176 } | |
3177 default: | |
3178 SDL_SetError("Unknown OpenGL attribute"); | |
3179 return -1; | |
3180 } | |
0 | 3181 |
2753 | 3182 glGetIntegervFunc(attrib, (GLint *) value); |
3139 | 3183 error = glGetErrorFunc(); |
3184 if (error != GL_NO_ERROR) { | |
3185 switch (error) { | |
3186 case GL_INVALID_ENUM: | |
3187 { | |
3188 SDL_SetError("OpenGL error: GL_INVALID_ENUM"); | |
3189 } | |
3190 break; | |
3191 case GL_INVALID_VALUE: | |
3192 { | |
3193 SDL_SetError("OpenGL error: GL_INVALID_VALUE"); | |
3194 } | |
3195 break; | |
3196 default: | |
3197 { | |
3198 SDL_SetError("OpenGL error: %08X", error); | |
3199 } | |
3200 break; | |
3201 } | |
3202 return -1; | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3203 } |
2753 | 3204 return 0; |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3205 #else |
2753 | 3206 SDL_Unsupported(); |
3207 return -1; | |
3208 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 3209 } |
3210 | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3211 SDL_GLContext |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3212 SDL_GL_CreateContext(SDL_Window * window) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3213 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3214 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3215 |
2753 | 3216 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
3217 SDL_SetError("The specified window isn't an OpenGL window"); | |
3218 return NULL; | |
3219 } | |
3220 return _this->GL_CreateContext(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3221 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3222 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3223 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3224 SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext context) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3225 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3226 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3227 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3228 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2753 | 3229 SDL_SetError("The specified window isn't an OpenGL window"); |
3230 return -1; | |
3231 } | |
3232 if (!context) { | |
3233 window = NULL; | |
3234 } | |
3235 return _this->GL_MakeCurrent(_this, window, context); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3236 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3237 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3238 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3239 SDL_GL_SetSwapInterval(int interval) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3240 { |
2753 | 3241 if (!_this) { |
3242 SDL_UninitializedVideo(); | |
3243 return -1; | |
3244 } | |
3245 if (_this->GL_SetSwapInterval) { | |
3246 return _this->GL_SetSwapInterval(_this, interval); | |
3247 } else { | |
3248 SDL_SetError("Setting the swap interval is not supported"); | |
3249 return -1; | |
3250 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3251 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3252 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3253 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3254 SDL_GL_GetSwapInterval(void) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3255 { |
2753 | 3256 if (!_this) { |
3257 SDL_UninitializedVideo(); | |
3258 return -1; | |
3259 } | |
3260 if (_this->GL_GetSwapInterval) { | |
3261 return _this->GL_GetSwapInterval(_this); | |
3262 } else { | |
3263 SDL_SetError("Getting the swap interval is not supported"); | |
3264 return -1; | |
3265 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3266 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3267 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3268 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3269 SDL_GL_SwapWindow(SDL_Window * window) |
0 | 3270 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3271 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3272 |
2753 | 3273 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
3274 SDL_SetError("The specified window isn't an OpenGL window"); | |
3275 return; | |
3276 } | |
3277 _this->GL_SwapWindow(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3278 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3279 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3280 void |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3281 SDL_GL_DeleteContext(SDL_GLContext context) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3282 { |
2753 | 3283 if (!_this || !context) { |
3284 return; | |
3285 } | |
3286 _this->GL_MakeCurrent(_this, NULL, NULL); | |
3287 _this->GL_DeleteContext(_this, context); | |
0 | 3288 } |
3289 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3290 #if 0 // FIXME |
2744
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3291 /* |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3292 * Utility function used by SDL_WM_SetIcon(); flags & 1 for color key, flags |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3293 * & 2 for alpha channel. |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3294 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3295 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3296 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags) |
0 | 3297 { |
2753 | 3298 int x, y; |
3299 Uint32 colorkey; | |
0 | 3300 #define SET_MASKBIT(icon, x, y, mask) \ |
3301 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8))) | |
3302 | |
2753 | 3303 colorkey = icon->format->colorkey; |
3304 switch (icon->format->BytesPerPixel) { | |
3305 case 1: | |
3306 { | |
3307 Uint8 *pixels; | |
3308 for (y = 0; y < icon->h; ++y) { | |
3309 pixels = (Uint8 *) icon->pixels + y * icon->pitch; | |
3310 for (x = 0; x < icon->w; ++x) { | |
3311 if (*pixels++ == colorkey) { | |
3312 SET_MASKBIT(icon, x, y, mask); | |
3313 } | |
3314 } | |
3315 } | |
3316 } | |
3317 break; | |
0 | 3318 |
2753 | 3319 case 2: |
3320 { | |
3321 Uint16 *pixels; | |
3322 for (y = 0; y < icon->h; ++y) { | |
3323 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2; | |
3324 for (x = 0; x < icon->w; ++x) { | |
3325 if ((flags & 1) && *pixels == colorkey) { | |
3326 SET_MASKBIT(icon, x, y, mask); | |
3327 } else if ((flags & 2) | |
3328 && (*pixels & icon->format->Amask) == 0) { | |
3329 SET_MASKBIT(icon, x, y, mask); | |
3330 } | |
3331 pixels++; | |
3332 } | |
3333 } | |
3334 } | |
3335 break; | |
0 | 3336 |
2753 | 3337 case 4: |
3338 { | |
3339 Uint32 *pixels; | |
3340 for (y = 0; y < icon->h; ++y) { | |
3341 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4; | |
3342 for (x = 0; x < icon->w; ++x) { | |
3343 if ((flags & 1) && *pixels == colorkey) { | |
3344 SET_MASKBIT(icon, x, y, mask); | |
3345 } else if ((flags & 2) | |
3346 && (*pixels & icon->format->Amask) == 0) { | |
3347 SET_MASKBIT(icon, x, y, mask); | |
3348 } | |
3349 pixels++; | |
3350 } | |
3351 } | |
3352 } | |
3353 break; | |
3354 } | |
0 | 3355 } |
3356 | |
3357 /* | |
3358 * Sets the window manager icon for the display window. | |
3359 */ | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3360 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3361 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask) |
0 | 3362 { |
2753 | 3363 if (icon && _this->SetIcon) { |
3364 /* Generate a mask if necessary, and create the icon! */ | |
3365 if (mask == NULL) { | |
3366 int mask_len = icon->h * (icon->w + 7) / 8; | |
3367 int flags = 0; | |
3368 mask = (Uint8 *) SDL_malloc(mask_len); | |
3369 if (mask == NULL) { | |
3370 return; | |
3371 } | |
3372 SDL_memset(mask, ~0, mask_len); | |
3373 if (icon->flags & SDL_SRCCOLORKEY) | |
3374 flags |= 1; | |
3375 if (icon->flags & SDL_SRCALPHA) | |
3376 flags |= 2; | |
3377 if (flags) { | |
3378 CreateMaskFromColorKeyOrAlpha(icon, mask, flags); | |
3379 } | |
3380 _this->SetIcon(_this, icon, mask); | |
3381 SDL_free(mask); | |
3382 } else { | |
3383 _this->SetIcon(_this, icon, mask); | |
3384 } | |
3385 } | |
0 | 3386 } |
3387 #endif | |
3388 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3389 SDL_bool |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3390 SDL_GetWindowWMInfo(SDL_Window * window, struct SDL_SysWMinfo *info) |
0 | 3391 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3392 CHECK_WINDOW_MAGIC(window, SDL_FALSE); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3393 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3394 if (!_this->GetWindowWMInfo) { |
2753 | 3395 return SDL_FALSE; |
3396 } | |
3397 return (_this->GetWindowWMInfo(_this, window, info)); | |
0 | 3398 } |
3399 | |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3400 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3401 SDL_StartTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3402 { |
3683 | 3403 if (_this && _this->StartTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3404 _this->StartTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3405 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3406 SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3407 SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3408 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3409 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3410 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3411 SDL_StopTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3412 { |
3683 | 3413 if (_this && _this->StopTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3414 _this->StopTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3415 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3416 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3417 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3418 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3419 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3420 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3421 SDL_SetTextInputRect(SDL_Rect *rect) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3422 { |
3683 | 3423 if (_this && _this->SetTextInputRect) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3424 _this->SetTextInputRect(_this, rect); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3425 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3426 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
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changeset
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3427 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
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3428 /* vi: set ts=4 sw=4 expandtab: */ |