Mercurial > sdl-ios-xcode
annotate VisualC/SDL/SDL_VS2010.vcxproj @ 5264:6a65c1fc07af
Updated CPU detection code for SSE3 and SSE4 and removed obsolete 3DNow! and Altivec support.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 11 Feb 2011 14:51:04 -0800 |
parents | bbdf9250ee8b |
children |
rev | line source |
---|---|
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
1 <?xml version="1.0" encoding="utf-8"?> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
3 <ItemGroup Label="ProjectConfigurations"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
4 <ProjectConfiguration Include="Debug|Win32"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
5 <Configuration>Debug</Configuration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
6 <Platform>Win32</Platform> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
7 </ProjectConfiguration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
8 <ProjectConfiguration Include="Debug|x64"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
9 <Configuration>Debug</Configuration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
10 <Platform>x64</Platform> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
11 </ProjectConfiguration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
12 <ProjectConfiguration Include="Release|Win32"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
13 <Configuration>Release</Configuration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
14 <Platform>Win32</Platform> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
15 </ProjectConfiguration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
16 <ProjectConfiguration Include="Release|x64"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
17 <Configuration>Release</Configuration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
18 <Platform>x64</Platform> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
19 </ProjectConfiguration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
20 </ItemGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
21 <PropertyGroup Label="Globals"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
22 <ProjectName>SDL</ProjectName> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
23 <ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
24 <RootNamespace>SDL</RootNamespace> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
25 </PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
26 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
27 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
28 <ConfigurationType>DynamicLibrary</ConfigurationType> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
29 <UseOfMfc>false</UseOfMfc> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
30 </PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
31 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
32 <ConfigurationType>DynamicLibrary</ConfigurationType> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
33 <UseOfMfc>false</UseOfMfc> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
34 </PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
35 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
36 <ConfigurationType>DynamicLibrary</ConfigurationType> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
37 <UseOfMfc>false</UseOfMfc> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
38 </PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
39 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
40 <ConfigurationType>DynamicLibrary</ConfigurationType> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
41 <UseOfMfc>false</UseOfMfc> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
42 </PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
43 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
44 <ImportGroup Label="ExtensionSettings"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
45 </ImportGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
46 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
47 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
48 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
49 </ImportGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
50 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
51 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
52 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
53 </ImportGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
54 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
55 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
56 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
57 </ImportGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
58 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
59 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
60 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
61 </ImportGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
62 <PropertyGroup Label="UserMacros" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
63 <PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
64 <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
65 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
66 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
67 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
68 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
69 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
70 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
71 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
72 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
73 </PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
74 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
75 <PreBuildEvent> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
76 <Message>Making sure basic SDL headers are in place...</Message> |
5119
16a326715f39
Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects.
krogoway
parents:
5092
diff
changeset
|
77 <Command>echo Copying SDL_config_windows.h to SDL_config.h... |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
78 xcopy /d /q /y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h" |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
79 |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
80 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
81 echo Creating stub SDL_revision.h file... |
5120
6b6cf2727809
0 isn't a valid Mercurial revision
Sam Lantinga <slouken@libsdl.org>
parents:
5119
diff
changeset
|
82 echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_revision.h" |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
83 :SDLREVISIONOKAY |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
84 </Command> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
85 </PreBuildEvent> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
86 <Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
87 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
88 <MkTypLibCompatible>true</MkTypLibCompatible> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
89 <SuppressStartupBanner>true</SuppressStartupBanner> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
90 <TargetEnvironment>Win32</TargetEnvironment> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
91 <TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
92 </Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
93 <ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
94 <Optimization>Disabled</Optimization> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
95 <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
96 <PreprocessorDefinitions>_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
5039
fc26fb7e20af
Use the debug C runtime for the debug configuration
Sam Lantinga <slouken@libsdl.org>
parents:
5036
diff
changeset
|
97 <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
98 <BufferSecurityCheck>false</BufferSecurityCheck> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
99 <PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
100 </PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
101 <WarningLevel>Level3</WarningLevel> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
102 <SuppressStartupBanner>true</SuppressStartupBanner> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
103 <DebugInformationFormat>EditAndContinue</DebugInformationFormat> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
104 <CompileAs>Default</CompileAs> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
105 </ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
106 <ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
107 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
108 <Culture>0x0409</Culture> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
109 </ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
110 <Link> |
4881
0972c2893e68
Add missing imm32.lib from VS2010 project
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4865
diff
changeset
|
111 <AdditionalDependencies>msvcrt.lib;msimg32.lib;version.lib;winmm.lib;imm32.lib;%(AdditionalDependencies)</AdditionalDependencies> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
112 <OutputFile>$(IntDir)SDL.dll</OutputFile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
113 <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
114 <GenerateDebugInformation>true</GenerateDebugInformation> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
115 <SubSystem>Windows</SubSystem> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
116 <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
117 </Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
118 </ItemDefinitionGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
119 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
120 <Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
121 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
122 <MkTypLibCompatible>true</MkTypLibCompatible> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
123 <SuppressStartupBanner>true</SuppressStartupBanner> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
124 <TargetEnvironment>X64</TargetEnvironment> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
125 <TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
126 </Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
127 <ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
128 <Optimization>Disabled</Optimization> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
129 <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
130 <PreprocessorDefinitions>_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
131 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
132 <BufferSecurityCheck>false</BufferSecurityCheck> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
133 <PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
134 </PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
135 <WarningLevel>Level3</WarningLevel> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
136 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
137 </ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
138 <ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
139 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
140 <Culture>0x0409</Culture> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
141 </ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
142 <Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
143 <AdditionalDependencies>msimg32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
144 <OutputFile>$(IntDir)SDL.dll</OutputFile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
145 <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
146 <GenerateDebugInformation>true</GenerateDebugInformation> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
147 <SubSystem>Windows</SubSystem> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
148 <TargetMachine>MachineX64</TargetMachine> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
149 <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
150 </Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
151 </ItemDefinitionGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
152 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
153 <PreBuildEvent> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
154 <Message>Making sure basic SDL headers are in place...</Message> |
5119
16a326715f39
Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects.
krogoway
parents:
5092
diff
changeset
|
155 <Command>echo Copying SDL_config_windows.h to SDL_config.h... |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
156 xcopy /d /q /y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h" |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
157 |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
158 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
159 echo Creating stub SDL_revision.h file... |
5120
6b6cf2727809
0 isn't a valid Mercurial revision
Sam Lantinga <slouken@libsdl.org>
parents:
5119
diff
changeset
|
160 echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_revision.h" |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
161 :SDLREVISIONOKAY |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
162 </Command> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
163 </PreBuildEvent> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
164 <Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
165 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
166 <MkTypLibCompatible>true</MkTypLibCompatible> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
167 <SuppressStartupBanner>true</SuppressStartupBanner> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
168 <TargetEnvironment>Win32</TargetEnvironment> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
169 <TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
170 </Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
171 <ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
172 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
173 <IntrinsicFunctions>false</IntrinsicFunctions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
174 <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
175 <PreprocessorDefinitions>NDEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
176 <StringPooling>true</StringPooling> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
177 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
178 <BufferSecurityCheck>false</BufferSecurityCheck> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
179 <FunctionLevelLinking>true</FunctionLevelLinking> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
180 <PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
181 </PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
182 <WarningLevel>Level3</WarningLevel> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
183 <SuppressStartupBanner>true</SuppressStartupBanner> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
184 <CompileAs>Default</CompileAs> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
185 </ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
186 <ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
187 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
188 <Culture>0x0409</Culture> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
189 </ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
190 <Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
191 <AdditionalDependencies>msimg32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
192 <OutputFile>$(IntDir)SDL.dll</OutputFile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
193 <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
194 <SubSystem>Windows</SubSystem> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
195 </Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
196 </ItemDefinitionGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
197 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
198 <Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
199 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
200 <MkTypLibCompatible>true</MkTypLibCompatible> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
201 <SuppressStartupBanner>true</SuppressStartupBanner> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
202 <TargetEnvironment>X64</TargetEnvironment> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
203 <TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
204 </Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
205 <ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
206 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
207 <IntrinsicFunctions>false</IntrinsicFunctions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
208 <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
209 <PreprocessorDefinitions>NDEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
210 <StringPooling>true</StringPooling> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
211 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
212 <BufferSecurityCheck>false</BufferSecurityCheck> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
213 <FunctionLevelLinking>true</FunctionLevelLinking> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
214 <PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
215 </PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
216 <WarningLevel>Level3</WarningLevel> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
217 </ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
218 <ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
219 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
220 <Culture>0x0409</Culture> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
221 </ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
222 <Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
223 <AdditionalDependencies>msimg32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
224 <OutputFile>$(IntDir)SDL.dll</OutputFile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
225 <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
226 <SubSystem>Windows</SubSystem> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
227 </Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
228 </ItemDefinitionGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
229 <ItemGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
230 <ClInclude Include="..\..\include\SDL.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
231 <ClInclude Include="..\..\include\SDL_assert.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
232 <ClInclude Include="..\..\include\SDL_atomic.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
233 <ClInclude Include="..\..\include\SDL_audio.h" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
234 <ClInclude Include="..\..\include\SDL_blendmode.h" /> |
5036
c8f23a7c39d5
The clipboard API was missing from the 2010 project
Sam Lantinga <slouken@libsdl.org>
parents:
5003
diff
changeset
|
235 <ClInclude Include="..\..\include\SDL_clipboard.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
236 <ClInclude Include="..\..\include\SDL_compat.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
237 <ClInclude Include="..\..\include\SDL_config.h" /> |
5062 | 238 <ClInclude Include="..\..\include\SDL_config_windows.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
239 <ClInclude Include="..\..\include\SDL_copying.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
240 <ClInclude Include="..\..\include\SDL_cpuinfo.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
241 <ClInclude Include="..\..\include\SDL_endian.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
242 <ClInclude Include="..\..\include\SDL_error.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
243 <ClInclude Include="..\..\include\SDL_events.h" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
244 <ClInclude Include="..\..\include\SDL_gesture.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
245 <ClInclude Include="..\..\include\SDL_haptic.h" /> |
5199 | 246 <ClInclude Include="..\..\include\SDL_hints.h" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
247 <ClInclude Include="..\..\include\SDL_input.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
248 <ClInclude Include="..\..\include\SDL_joystick.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
249 <ClInclude Include="..\..\include\SDL_keyboard.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
250 <ClInclude Include="..\..\include\SDL_keysym.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
251 <ClInclude Include="..\..\include\SDL_loadso.h" /> |
5226
2ee8112bfc6b
Added a simple log message API
Sam Lantinga <slouken@libsdl.org>
parents:
5199
diff
changeset
|
252 <ClInclude Include="..\..\include\SDL_log.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
253 <ClInclude Include="..\..\include\SDL_main.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
254 <ClInclude Include="..\..\include\SDL_mouse.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
255 <ClInclude Include="..\..\include\SDL_mutex.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
256 <ClInclude Include="..\..\include\SDL_name.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
257 <ClInclude Include="..\..\include\SDL_opengl.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
258 <ClInclude Include="..\..\include\SDL_opengles.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
259 <ClInclude Include="..\..\include\SDL_pixels.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
260 <ClInclude Include="..\..\include\SDL_platform.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
261 <ClInclude Include="..\..\include\SDL_power.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
262 <ClInclude Include="..\..\include\SDL_quit.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
263 <ClInclude Include="..\..\include\SDL_rect.h" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
264 <ClInclude Include="..\..\include\SDL_render.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
265 <ClInclude Include="..\..\include\SDL_revision.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
266 <ClInclude Include="..\..\include\SDL_rwops.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
267 <ClInclude Include="..\..\include\SDL_scancode.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
268 <ClInclude Include="..\..\include\SDL_shape.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
269 <ClInclude Include="..\..\include\SDL_stdinc.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
270 <ClInclude Include="..\..\include\SDL_surface.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
271 <ClInclude Include="..\..\include\SDL_syswm.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
272 <ClInclude Include="..\..\include\SDL_thread.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
273 <ClInclude Include="..\..\include\SDL_timer.h" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
274 <ClInclude Include="..\..\include\SDL_touch.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
275 <ClInclude Include="..\..\include\SDL_types.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
276 <ClInclude Include="..\..\include\SDL_version.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
277 <ClInclude Include="..\..\include\SDL_video.h" /> |
5092
327f181542f1
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents:
5062
diff
changeset
|
278 <ClInclude Include="..\..\src\core\windows\SDL_windows.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
279 <ClInclude Include="..\..\src\events\blank_cursor.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
280 <ClInclude Include="..\..\src\events\default_cursor.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
281 <ClInclude Include="..\..\src\audio\windx5\directx.h" /> |
4865
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4849
diff
changeset
|
282 <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" /> |
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4849
diff
changeset
|
283 <ClInclude Include="..\..\src\events\SDL_gesture_c.h" /> |
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4849
diff
changeset
|
284 <ClInclude Include="..\..\src\events\SDL_touch_c.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
285 <ClInclude Include="..\..\src\libm\math.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
286 <ClInclude Include="..\..\src\libm\math_private.h" /> |
5159
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
287 <ClInclude Include="..\..\src\render\mmx.h" /> |
5243
c0e9d3897a85
Fixed compiling on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
288 <ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
289 <ClInclude Include="..\..\src\render\SDL_sysrender.h" /> |
5159
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
290 <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
291 <ClInclude Include="..\..\src\audio\SDL_audio_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
292 <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
293 <ClInclude Include="..\..\src\audio\SDL_audiomem.h" /> |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
294 <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
295 <ClInclude Include="..\..\src\render\software\SDL_blendline.h" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
296 <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
297 <ClInclude Include="..\..\src\render\software\SDL_draw.h" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
298 <ClInclude Include="..\..\src\render\software\SDL_drawline.h" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
299 <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" /> |
5199 | 300 <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" /> |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
301 <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
302 <ClInclude Include="..\..\src\video\SDL_blit.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
303 <ClInclude Include="..\..\src\video\SDL_blit_auto.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
304 <ClInclude Include="..\..\src\video\SDL_blit_copy.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
305 <ClInclude Include="..\..\src\video\SDL_blit_slow.h" /> |
4815
93402b9dd20c
Added Andreas's patch to fix my silly C++-style errors.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
4806
diff
changeset
|
306 <ClInclude Include="..\..\src\video\SDL_shape_internals.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
307 <ClInclude Include="..\..\src\audio\windib\SDL_dibaudio.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
308 <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
309 <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
310 <ClInclude Include="..\..\src\audio\windx5\SDL_dx5audio.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
311 <ClInclude Include="..\..\src\SDL_error_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
312 <ClInclude Include="..\..\src\events\SDL_events_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
313 <ClInclude Include="..\..\src\SDL_fatal.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
314 <ClInclude Include="..\..\src\video\SDL_glesfuncs.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
315 <ClInclude Include="..\..\src\video\SDL_glfuncs.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
316 <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
317 <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
318 <ClInclude Include="..\..\src\audio\SDL_mixer_m68k.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
319 <ClInclude Include="..\..\src\audio\SDL_mixer_MMX.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
320 <ClInclude Include="..\..\src\audio\SDL_mixer_MMX_VC.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
321 <ClInclude Include="..\..\src\events\SDL_mouse_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
322 <ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
323 <ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
324 <ClInclude Include="..\..\src\video\SDL_pixels_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
325 <ClInclude Include="..\..\src\video\SDL_rect_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
326 <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
327 <ClInclude Include="..\..\src\video\SDL_stretch_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
328 <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
329 <ClInclude Include="..\..\src\events\SDL_sysevents.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
330 <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
331 <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
332 <ClInclude Include="..\..\src\thread\SDL_systhread.h" /> |
5062 | 333 <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
334 <ClInclude Include="..\..\src\timer\SDL_systimer.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
335 <ClInclude Include="..\..\src\video\SDL_sysvideo.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
336 <ClInclude Include="..\..\src\thread\SDL_thread_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
337 <ClInclude Include="..\..\src\timer\SDL_timer_c.h" /> |
5062 | 338 <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
339 <ClInclude Include="..\..\src\audio\SDL_wave.h" /> |
5062 | 340 <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" /> |
341 <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" /> | |
5196
e96c5be3e0b5
Updated Visual Studio 2010 project
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
342 <ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" /> |
5062 | 343 <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" /> |
344 <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" /> | |
345 <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" /> | |
346 <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" /> | |
347 <ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" /> | |
348 <ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" /> | |
349 <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" /> | |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
350 <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" /> |
5062 | 351 <ClInclude Include="..\..\src\video\windows\wmmsg.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
352 </ItemGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
353 <ItemGroup> |
5092
327f181542f1
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents:
5062
diff
changeset
|
354 <ClCompile Include="..\..\src\core\windows\SDL_windows.c" /> |
4865
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4849
diff
changeset
|
355 <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" /> |
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4849
diff
changeset
|
356 <ClCompile Include="..\..\src\events\SDL_gesture.c" /> |
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4849
diff
changeset
|
357 <ClCompile Include="..\..\src\events\SDL_touch.c" /> |
4886
df5525eb7c41
Updated build for Visual Studio 2010
Sam Lantinga <slouken@libsdl.org>
parents:
4881
diff
changeset
|
358 <ClCompile Include="..\..\src\libm\e_atan2.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
359 <ClCompile Include="..\..\src\libm\e_log.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
360 <ClCompile Include="..\..\src\libm\e_pow.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
361 <ClCompile Include="..\..\src\libm\e_rem_pio2.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
362 <ClCompile Include="..\..\src\libm\e_sqrt.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
363 <ClCompile Include="..\..\src\libm\k_cos.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
364 <ClCompile Include="..\..\src\libm\k_rem_pio2.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
365 <ClCompile Include="..\..\src\libm\k_sin.c" /> |
4886
df5525eb7c41
Updated build for Visual Studio 2010
Sam Lantinga <slouken@libsdl.org>
parents:
4881
diff
changeset
|
366 <ClCompile Include="..\..\src\libm\s_atan.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
367 <ClCompile Include="..\..\src\libm\s_copysign.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
368 <ClCompile Include="..\..\src\libm\s_cos.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
369 <ClCompile Include="..\..\src\libm\s_fabs.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
370 <ClCompile Include="..\..\src\libm\s_floor.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
371 <ClCompile Include="..\..\src\libm\s_scalbn.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
372 <ClCompile Include="..\..\src\libm\s_sin.c" /> |
5199 | 373 <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" /> |
374 <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" /> | |
5243
c0e9d3897a85
Fixed compiling on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
375 <ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
376 <ClCompile Include="..\..\src\render\SDL_render.c" /> |
5159
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
377 <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" /> |
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
378 <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" /> |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
379 <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
380 <ClCompile Include="..\..\src\render\software\SDL_blendline.c" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
381 <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
382 <ClCompile Include="..\..\src\render\software\SDL_drawline.c" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
383 <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" /> |
5199 | 384 <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
385 <ClCompile Include="..\..\src\SDL.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
386 <ClCompile Include="..\..\src\SDL_assert.c" /> |
5003
3a95a2b93eb3
Updated the atomic API for better use cases
Sam Lantinga <slouken@libsdl.org>
parents:
4886
diff
changeset
|
387 <ClCompile Include="..\..\src\atomic\SDL_atomic.c" /> |
3a95a2b93eb3
Updated the atomic API for better use cases
Sam Lantinga <slouken@libsdl.org>
parents:
4886
diff
changeset
|
388 <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
389 <ClCompile Include="..\..\src\audio\SDL_audio.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
390 <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
391 <ClCompile Include="..\..\src\audio\SDL_audiodev.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
392 <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" /> |
5199 | 393 <ClCompile Include="..\..\src\SDL_hints.c" /> |
5226
2ee8112bfc6b
Added a simple log message API
Sam Lantinga <slouken@libsdl.org>
parents:
5199
diff
changeset
|
394 <ClCompile Include="..\..\src\SDL_log.c" /> |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
395 <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
396 <ClCompile Include="..\..\src\video\SDL_blit.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
397 <ClCompile Include="..\..\src\video\SDL_blit_0.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
398 <ClCompile Include="..\..\src\video\SDL_blit_1.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
399 <ClCompile Include="..\..\src\video\SDL_blit_A.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
400 <ClCompile Include="..\..\src\video\SDL_blit_auto.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
401 <ClCompile Include="..\..\src\video\SDL_blit_copy.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
402 <ClCompile Include="..\..\src\video\SDL_blit_N.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
403 <ClCompile Include="..\..\src\video\SDL_blit_slow.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
404 <ClCompile Include="..\..\src\video\SDL_bmp.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
405 <ClCompile Include="..\..\src\SDL_compat.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
406 <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" /> |
5036
c8f23a7c39d5
The clipboard API was missing from the 2010 project
Sam Lantinga <slouken@libsdl.org>
parents:
5003
diff
changeset
|
407 <ClCompile Include="..\..\src\video\SDL_clipboard.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
408 <ClCompile Include="..\..\src\video\SDL_shape.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
409 <ClCompile Include="..\..\src\audio\windib\SDL_dibaudio.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
410 <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
411 <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
412 <ClCompile Include="..\..\src\audio\windx5\SDL_dx5audio.c" /> |
5062 | 413 <ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
414 <ClCompile Include="..\..\src\SDL_error.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
415 <ClCompile Include="..\..\src\events\SDL_events.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
416 <ClCompile Include="..\..\src\SDL_fatal.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
417 <ClCompile Include="..\..\src\video\SDL_fillrect.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
418 <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
419 <ClCompile Include="..\..\src\haptic\SDL_haptic.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
420 <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
421 <ClCompile Include="..\..\src\joystick\SDL_joystick.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
422 <ClCompile Include="..\..\src\events\SDL_keyboard.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
423 <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
424 <ClCompile Include="..\..\src\audio\SDL_mixer.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
425 <ClCompile Include="..\..\src\audio\SDL_mixer_m68k.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
426 <ClCompile Include="..\..\src\audio\SDL_mixer_MMX.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
427 <ClCompile Include="..\..\src\audio\SDL_mixer_MMX_VC.c" /> |
5062 | 428 <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
429 <ClCompile Include="..\..\src\events\SDL_mouse.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
430 <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
431 <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
432 <ClCompile Include="..\..\src\video\SDL_pixels.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
433 <ClCompile Include="..\..\src\power\SDL_power.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
434 <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
435 <ClCompile Include="..\..\src\events\SDL_quit.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
436 <ClCompile Include="..\..\src\video\SDL_rect.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
437 <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
438 <ClCompile Include="..\..\src\file\SDL_rwops.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
439 <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
440 <ClCompile Include="..\..\src\video\SDL_stretch.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
441 <ClCompile Include="..\..\src\stdlib\SDL_string.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
442 <ClCompile Include="..\..\src\video\SDL_surface.c" /> |
5062 | 443 <ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" /> |
444 <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" /> | |
445 <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" /> | |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
446 <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" /> |
5062 | 447 <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" /> |
448 <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" /> | |
449 <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" /> | |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
450 <ClCompile Include="..\..\src\thread\SDL_thread.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
451 <ClCompile Include="..\..\src\timer\SDL_timer.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
452 <ClCompile Include="..\..\src\video\SDL_video.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
453 <ClCompile Include="..\..\src\audio\SDL_wave.c" /> |
5062 | 454 <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" /> |
455 <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" /> | |
5196
e96c5be3e0b5
Updated Visual Studio 2010 project
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
456 <ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" /> |
5062 | 457 <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" /> |
458 <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" /> | |
459 <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" /> | |
460 <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" /> | |
461 <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" /> | |
462 <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" /> | |
463 <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" /> | |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
464 <ClCompile Include="..\..\src\events\SDL_windowevents.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
465 </ItemGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
466 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
467 <ImportGroup Label="ExtensionTargets"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
468 </ImportGroup> |
5261
bbdf9250ee8b
Removed unused leak detection code.
Sam Lantinga <slouken@libsdl.org>
parents:
5255
diff
changeset
|
469 </Project> |