Mercurial > sdl-ios-xcode
diff VisualC/SDL/SDL_VS2010.vcxproj @ 5062:e8916fe9cfc8
Fixed bug #925
Changed "win32" to "windows"
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 20 Jan 2011 18:04:05 -0800 |
parents | fc26fb7e20af |
children | 327f181542f1 |
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--- a/VisualC/SDL/SDL_VS2010.vcxproj Thu Jan 20 17:33:06 2011 -0800 +++ b/VisualC/SDL/SDL_VS2010.vcxproj Thu Jan 20 18:04:05 2011 -0800 @@ -75,8 +75,8 @@ <PreBuildEvent> <Message>Making sure basic SDL headers are in place...</Message> <Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY -echo Copying SDL_config_win32.h to SDL_config.h... -copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h" +echo Copying SDL_config_windows.h to SDL_config.h... +copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h" :SDLCONFIGOKAY if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY @@ -155,8 +155,8 @@ <PreBuildEvent> <Message>Making sure basic SDL headers are in place...</Message> <Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY -echo Copying SDL_config_win32.h to SDL_config.h... -copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h" +echo Copying SDL_config_windows.h to SDL_config.h... +copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h" :SDLCONFIGOKAY if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY @@ -238,7 +238,7 @@ <ClInclude Include="..\..\include\SDL_clipboard.h" /> <ClInclude Include="..\..\include\SDL_compat.h" /> <ClInclude Include="..\..\include\SDL_config.h" /> - <ClInclude Include="..\..\include\SDL_config_win32.h" /> + <ClInclude Include="..\..\include\SDL_config_windows.h" /> <ClInclude Include="..\..\include\SDL_copying.h" /> <ClInclude Include="..\..\include\SDL_cpuinfo.h" /> <ClInclude Include="..\..\include\SDL_endian.h" /> @@ -290,7 +290,7 @@ <ClInclude Include="..\..\src\video\SDL_blit_copy.h" /> <ClInclude Include="..\..\src\video\SDL_blit_slow.h" /> <ClInclude Include="..\..\src\video\SDL_shape_internals.h" /> - <ClInclude Include="..\..\src\video\win32\SDL_d3drender.h" /> + <ClInclude Include="..\..\src\video\windows\SDL_d3drender.h" /> <ClInclude Include="..\..\src\audio\windib\SDL_dibaudio.h" /> <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" /> <ClInclude Include="..\..\src\video\SDL_draw.h" /> @@ -299,7 +299,7 @@ <ClInclude Include="..\..\src\SDL_error_c.h" /> <ClInclude Include="..\..\src\events\SDL_events_c.h" /> <ClInclude Include="..\..\src\SDL_fatal.h" /> - <ClInclude Include="..\..\src\video\win32\SDL_gdirender.h" /> + <ClInclude Include="..\..\src\video\windows\SDL_gdirender.h" /> <ClInclude Include="..\..\src\video\SDL_glesfuncs.h" /> <ClInclude Include="..\..\src\video\SDL_glfuncs.h" /> <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" /> @@ -323,26 +323,26 @@ <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" /> <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" /> <ClInclude Include="..\..\src\thread\SDL_systhread.h" /> - <ClInclude Include="..\..\src\thread\win32\SDL_systhread_c.h" /> + <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" /> <ClInclude Include="..\..\src\timer\SDL_systimer.h" /> <ClInclude Include="..\..\src\video\SDL_sysvideo.h" /> <ClInclude Include="..\..\src\thread\SDL_thread_c.h" /> <ClInclude Include="..\..\src\timer\SDL_timer_c.h" /> - <ClInclude Include="..\..\src\video\win32\SDL_vkeys.h" /> + <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" /> <ClInclude Include="..\..\src\audio\SDL_wave.h" /> - <ClInclude Include="..\..\src\video\win32\SDL_win32clipboard.h" /> - <ClInclude Include="..\..\src\video\win32\SDL_win32events.h" /> - <ClInclude Include="..\..\src\video\win32\SDL_win32gamma.h" /> - <ClInclude Include="..\..\src\video\win32\SDL_win32keyboard.h" /> - <ClInclude Include="..\..\src\video\win32\SDL_win32modes.h" /> - <ClInclude Include="..\..\src\video\win32\SDL_win32mouse.h" /> - <ClInclude Include="..\..\src\video\win32\SDL_win32opengl.h" /> - <ClInclude Include="..\..\src\video\win32\SDL_win32shape.h" /> - <ClInclude Include="..\..\src\video\win32\SDL_win32video.h" /> - <ClInclude Include="..\..\src\video\win32\SDL_win32window.h" /> + <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" /> + <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" /> + <ClInclude Include="..\..\src\video\windows\SDL_windowsgamma.h" /> + <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" /> + <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" /> + <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" /> + <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" /> + <ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" /> + <ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" /> + <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" /> <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" /> <ClInclude Include="..\..\src\video\SDL_yuv_sw_c.h" /> - <ClInclude Include="..\..\src\video\win32\wmmsg.h" /> + <ClInclude Include="..\..\src\video\windows\wmmsg.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" /> @@ -389,7 +389,7 @@ <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" /> <ClCompile Include="..\..\src\video\SDL_clipboard.c" /> <ClCompile Include="..\..\src\video\SDL_shape.c" /> - <ClCompile Include="..\..\src\video\win32\SDL_d3drender.c" /> + <ClCompile Include="..\..\src\video\windows\SDL_d3drender.c" /> <ClCompile Include="..\..\src\audio\windib\SDL_dibaudio.c" /> <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" /> <ClCompile Include="..\..\src\video\SDL_drawline.c" /> @@ -397,13 +397,13 @@ <ClCompile Include="..\..\src\video\SDL_drawrect.c" /> <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" /> <ClCompile Include="..\..\src\audio\windx5\SDL_dx5audio.c" /> - <ClCompile Include="..\..\src\joystick\win32\SDL_dxjoystick.c" /> + <ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" /> <ClCompile Include="..\..\src\SDL_error.c" /> <ClCompile Include="..\..\src\events\SDL_events.c" /> <ClCompile Include="..\..\src\SDL_fatal.c" /> <ClCompile Include="..\..\src\video\SDL_fillrect.c" /> <ClCompile Include="..\..\src\video\SDL_gamma.c" /> - <ClCompile Include="..\..\src\video\win32\SDL_gdirender.c" /> + <ClCompile Include="..\..\src\video\windows\SDL_gdirender.c" /> <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" /> <ClCompile Include="..\..\src\haptic\SDL_haptic.c" /> <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" /> @@ -414,7 +414,7 @@ <ClCompile Include="..\..\src\audio\SDL_mixer_m68k.c" /> <ClCompile Include="..\..\src\audio\SDL_mixer_MMX.c" /> <ClCompile Include="..\..\src\audio\SDL_mixer_MMX_VC.c" /> - <ClCompile Include="..\..\src\joystick\win32\SDL_mmjoystick.c" /> + <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" /> <ClCompile Include="..\..\src\events\SDL_mouse.c" /> <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" /> <ClCompile Include="..\..\src\video\dummy\SDL_nullrender.c" /> @@ -432,27 +432,27 @@ <ClCompile Include="..\..\src\video\SDL_stretch.c" /> <ClCompile Include="..\..\src\stdlib\SDL_string.c" /> <ClCompile Include="..\..\src\video\SDL_surface.c" /> - <ClCompile Include="..\..\src\haptic\win32\SDL_syshaptic.c" /> - <ClCompile Include="..\..\src\loadso\win32\SDL_sysloadso.c" /> - <ClCompile Include="..\..\src\thread\win32\SDL_sysmutex.c" /> + <ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" /> + <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" /> + <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" /> <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" /> - <ClCompile Include="..\..\src\thread\win32\SDL_syssem.c" /> - <ClCompile Include="..\..\src\thread\win32\SDL_systhread.c" /> - <ClCompile Include="..\..\src\timer\win32\SDL_systimer.c" /> + <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" /> + <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" /> + <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" /> <ClCompile Include="..\..\src\thread\SDL_thread.c" /> <ClCompile Include="..\..\src\timer\SDL_timer.c" /> <ClCompile Include="..\..\src\video\SDL_video.c" /> <ClCompile Include="..\..\src\audio\SDL_wave.c" /> - <ClCompile Include="..\..\src\video\win32\SDL_win32clipboard.c" /> - <ClCompile Include="..\..\src\video\win32\SDL_win32events.c" /> - <ClCompile Include="..\..\src\video\win32\SDL_win32gamma.c" /> - <ClCompile Include="..\..\src\video\win32\SDL_win32keyboard.c" /> - <ClCompile Include="..\..\src\video\win32\SDL_win32modes.c" /> - <ClCompile Include="..\..\src\video\win32\SDL_win32mouse.c" /> - <ClCompile Include="..\..\src\video\win32\SDL_win32opengl.c" /> - <ClCompile Include="..\..\src\video\win32\SDL_win32shape.c" /> - <ClCompile Include="..\..\src\video\win32\SDL_win32video.c" /> - <ClCompile Include="..\..\src\video\win32\SDL_win32window.c" /> + <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" /> + <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" /> + <ClCompile Include="..\..\src\video\windows\SDL_windowsgamma.c" /> + <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" /> + <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" /> + <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" /> + <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" /> + <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" /> + <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" /> + <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" /> <ClCompile Include="..\..\src\events\SDL_windowevents.c" /> <ClCompile Include="..\..\src\video\SDL_yuv_mmx.c" /> <ClCompile Include="..\..\src\video\SDL_yuv_sw.c" /> @@ -460,4 +460,4 @@ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> -</Project> \ No newline at end of file +</Project>