Mercurial > sdl-ios-xcode
diff VisualC/SDL/SDL_VS2010.vcxproj @ 4806:007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
author | Eli Gottlieb <eligottlieb@gmail.com> |
---|---|
date | Tue, 20 Jul 2010 12:42:43 -0400 |
parents | |
children | 93402b9dd20c |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/VisualC/SDL/SDL_VS2010.vcxproj Tue Jul 20 12:42:43 2010 -0400 @@ -0,0 +1,449 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectName>SDL</ProjectName> + 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