Mercurial > sdl-ios-xcode
diff VisualC/SDL/SDL_VS2010.vcxproj @ 5159:307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 03 Feb 2011 00:19:40 -0800 |
parents | fb424691cfc7 |
children | 4d39eeaad00b |
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--- a/VisualC/SDL/SDL_VS2010.vcxproj Wed Feb 02 22:55:12 2011 -0800 +++ b/VisualC/SDL/SDL_VS2010.vcxproj Thu Feb 03 00:19:40 2011 -0800 @@ -282,8 +282,9 @@ <ClInclude Include="..\..\src\events\SDL_touch_c.h" /> <ClInclude Include="..\..\src\libm\math.h" /> <ClInclude Include="..\..\src\libm\math_private.h" /> + <ClInclude Include="..\..\src\render\mmx.h" /> <ClInclude Include="..\..\src\render\SDL_sysrender.h" /> - <ClInclude Include="..\..\src\video\mmx.h" /> + <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" /> <ClInclude Include="..\..\src\video\SDL_alphamult.h" /> <ClInclude Include="..\..\src\audio\SDL_audio_c.h" /> <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" /> @@ -339,7 +340,6 @@ <ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" /> <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" /> <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" /> - <ClInclude Include="..\..\src\video\SDL_yuv_sw_c.h" /> <ClInclude Include="..\..\src\video\windows\wmmsg.h" /> </ItemGroup> <ItemGroup> @@ -365,6 +365,8 @@ <ClCompile Include="..\..\src\render\direct3d\SDL_d3drender.c" /> <ClCompile Include="..\..\src\render\opengl\SDL_renderer_gl.c" /> <ClCompile Include="..\..\src\render\SDL_render.c" /> + <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" /> + <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" /> <ClCompile Include="..\..\src\render\software\SDL_renderer_sw.c" /> <ClCompile Include="..\..\src\SDL.c" /> <ClCompile Include="..\..\src\video\SDL_alphamult.c" /> @@ -452,8 +454,6 @@ <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" /> <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" /> <ClCompile Include="..\..\src\events\SDL_windowevents.c" /> - <ClCompile Include="..\..\src\video\SDL_yuv_mmx.c" /> - <ClCompile Include="..\..\src\video\SDL_yuv_sw.c" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets">