annotate VisualC/SDL/SDL_VS2010.vcxproj @ 5196:e96c5be3e0b5

Updated Visual Studio 2010 project
author Sam Lantinga <slouken@libsdl.org>
date Fri, 04 Feb 2011 14:06:01 -0800
parents 4d39eeaad00b
children 06837416f969
rev   line source
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
1 <?xml version="1.0" encoding="utf-8"?>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
3 <ItemGroup Label="ProjectConfigurations">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
4 <ProjectConfiguration Include="Debug|Win32">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
5 <Configuration>Debug</Configuration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
6 <Platform>Win32</Platform>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
7 </ProjectConfiguration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
8 <ProjectConfiguration Include="Debug|x64">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
9 <Configuration>Debug</Configuration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
10 <Platform>x64</Platform>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
11 </ProjectConfiguration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
12 <ProjectConfiguration Include="Release|Win32">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
13 <Configuration>Release</Configuration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
14 <Platform>Win32</Platform>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
15 </ProjectConfiguration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
16 <ProjectConfiguration Include="Release|x64">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
17 <Configuration>Release</Configuration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
18 <Platform>x64</Platform>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
19 </ProjectConfiguration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
20 </ItemGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
21 <PropertyGroup Label="Globals">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
22 <ProjectName>SDL</ProjectName>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
23 <ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
24 <RootNamespace>SDL</RootNamespace>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
25 </PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
26 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
27 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
28 <ConfigurationType>DynamicLibrary</ConfigurationType>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
29 <UseOfMfc>false</UseOfMfc>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
30 </PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
31 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
32 <ConfigurationType>DynamicLibrary</ConfigurationType>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
33 <UseOfMfc>false</UseOfMfc>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
34 </PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
35 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
36 <ConfigurationType>DynamicLibrary</ConfigurationType>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
37 <UseOfMfc>false</UseOfMfc>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
38 </PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
39 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
40 <ConfigurationType>DynamicLibrary</ConfigurationType>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
41 <UseOfMfc>false</UseOfMfc>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
42 </PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
43 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
44 <ImportGroup Label="ExtensionSettings">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
45 </ImportGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
46 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
47 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
48 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
49 </ImportGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
50 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
51 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
52 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
53 </ImportGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
54 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
55 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
56 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
57 </ImportGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
58 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
59 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
60 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
61 </ImportGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
62 <PropertyGroup Label="UserMacros" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
63 <PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
64 <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
65 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
66 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
67 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
68 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
69 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
70 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
71 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
72 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
73 </PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
74 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
75 <PreBuildEvent>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
76 <Message>Making sure basic SDL headers are in place...</Message>
5119
16a326715f39 Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects.
krogoway
parents: 5092
diff changeset
77 <Command>echo Copying SDL_config_windows.h to SDL_config.h...
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5140
diff changeset
78 xcopy /d /q /y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
79
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
80 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
81 echo Creating stub SDL_revision.h file...
5120
6b6cf2727809 0 isn't a valid Mercurial revision
Sam Lantinga <slouken@libsdl.org>
parents: 5119
diff changeset
82 echo #define SDL_REVISION "hg-0:baadf00d" &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
83 :SDLREVISIONOKAY
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
84 </Command>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
85 </PreBuildEvent>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
86 <Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
87 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
88 <MkTypLibCompatible>true</MkTypLibCompatible>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
89 <SuppressStartupBanner>true</SuppressStartupBanner>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
90 <TargetEnvironment>Win32</TargetEnvironment>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
91 <TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
92 </Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
93 <ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
94 <Optimization>Disabled</Optimization>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
95 <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
96 <PreprocessorDefinitions>_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
5039
fc26fb7e20af Use the debug C runtime for the debug configuration
Sam Lantinga <slouken@libsdl.org>
parents: 5036
diff changeset
97 <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
98 <BufferSecurityCheck>false</BufferSecurityCheck>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
99 <PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
100 </PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
101 <WarningLevel>Level3</WarningLevel>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
102 <SuppressStartupBanner>true</SuppressStartupBanner>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
103 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
104 <CompileAs>Default</CompileAs>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
105 </ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
106 <ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
107 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
108 <Culture>0x0409</Culture>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
109 </ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
110 <Link>
4881
0972c2893e68 Add missing imm32.lib from VS2010 project
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 4865
diff changeset
111 <AdditionalDependencies>msvcrt.lib;msimg32.lib;version.lib;winmm.lib;imm32.lib;%(AdditionalDependencies)</AdditionalDependencies>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
112 <OutputFile>$(IntDir)SDL.dll</OutputFile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
113 <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
114 <GenerateDebugInformation>true</GenerateDebugInformation>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
115 <SubSystem>Windows</SubSystem>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
116 <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
117 </Link>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
118 </ItemDefinitionGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
119 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
120 <Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
121 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
122 <MkTypLibCompatible>true</MkTypLibCompatible>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
123 <SuppressStartupBanner>true</SuppressStartupBanner>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
124 <TargetEnvironment>X64</TargetEnvironment>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
125 <TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
126 </Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
127 <ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
128 <Optimization>Disabled</Optimization>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
129 <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
130 <PreprocessorDefinitions>_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
131 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
132 <BufferSecurityCheck>false</BufferSecurityCheck>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
133 <PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
134 </PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
135 <WarningLevel>Level3</WarningLevel>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
136 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
137 </ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
138 <ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
139 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
140 <Culture>0x0409</Culture>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
141 </ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
142 <Link>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
143 <AdditionalDependencies>msimg32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
144 <OutputFile>$(IntDir)SDL.dll</OutputFile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
145 <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
146 <GenerateDebugInformation>true</GenerateDebugInformation>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
147 <SubSystem>Windows</SubSystem>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
148 <TargetMachine>MachineX64</TargetMachine>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
149 <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
150 </Link>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
151 </ItemDefinitionGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
152 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
153 <PreBuildEvent>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
154 <Message>Making sure basic SDL headers are in place...</Message>
5119
16a326715f39 Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects.
krogoway
parents: 5092
diff changeset
155 <Command>echo Copying SDL_config_windows.h to SDL_config.h...
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5140
diff changeset
156 xcopy /d /q /y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
157
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
158 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
159 echo Creating stub SDL_revision.h file...
5120
6b6cf2727809 0 isn't a valid Mercurial revision
Sam Lantinga <slouken@libsdl.org>
parents: 5119
diff changeset
160 echo #define SDL_REVISION "hg-0:baadf00d" &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
161 :SDLREVISIONOKAY
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
162 </Command>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
163 </PreBuildEvent>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
164 <Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
165 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
166 <MkTypLibCompatible>true</MkTypLibCompatible>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
167 <SuppressStartupBanner>true</SuppressStartupBanner>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
168 <TargetEnvironment>Win32</TargetEnvironment>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
169 <TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
170 </Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
171 <ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
172 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
173 <IntrinsicFunctions>false</IntrinsicFunctions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
174 <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
175 <PreprocessorDefinitions>NDEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
176 <StringPooling>true</StringPooling>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
177 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
178 <BufferSecurityCheck>false</BufferSecurityCheck>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
179 <FunctionLevelLinking>true</FunctionLevelLinking>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
180 <PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
181 </PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
182 <WarningLevel>Level3</WarningLevel>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
183 <SuppressStartupBanner>true</SuppressStartupBanner>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
184 <CompileAs>Default</CompileAs>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
185 </ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
186 <ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
187 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
188 <Culture>0x0409</Culture>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
189 </ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
190 <Link>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
191 <AdditionalDependencies>msimg32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
192 <OutputFile>$(IntDir)SDL.dll</OutputFile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
193 <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
194 <SubSystem>Windows</SubSystem>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
195 </Link>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
196 </ItemDefinitionGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
197 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
198 <Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
199 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
200 <MkTypLibCompatible>true</MkTypLibCompatible>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
201 <SuppressStartupBanner>true</SuppressStartupBanner>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
202 <TargetEnvironment>X64</TargetEnvironment>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
203 <TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
204 </Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
205 <ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
206 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
207 <IntrinsicFunctions>false</IntrinsicFunctions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
208 <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
209 <PreprocessorDefinitions>NDEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
210 <StringPooling>true</StringPooling>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
211 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
212 <BufferSecurityCheck>false</BufferSecurityCheck>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
213 <FunctionLevelLinking>true</FunctionLevelLinking>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
214 <PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
215 </PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
216 <WarningLevel>Level3</WarningLevel>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
217 </ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
218 <ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
219 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
220 <Culture>0x0409</Culture>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
221 </ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
222 <Link>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
223 <AdditionalDependencies>msimg32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
224 <OutputFile>$(IntDir)SDL.dll</OutputFile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
225 <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
226 <SubSystem>Windows</SubSystem>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
227 </Link>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
228 </ItemDefinitionGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
229 <ItemGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
230 <ClInclude Include="..\..\include\SDL.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
231 <ClInclude Include="..\..\include\SDL_assert.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
232 <ClInclude Include="..\..\include\SDL_atomic.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
233 <ClInclude Include="..\..\include\SDL_audio.h" />
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5140
diff changeset
234 <ClInclude Include="..\..\include\SDL_blendmode.h" />
5036
c8f23a7c39d5 The clipboard API was missing from the 2010 project
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
235 <ClInclude Include="..\..\include\SDL_clipboard.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
236 <ClInclude Include="..\..\include\SDL_compat.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
237 <ClInclude Include="..\..\include\SDL_config.h" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
238 <ClInclude Include="..\..\include\SDL_config_windows.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
239 <ClInclude Include="..\..\include\SDL_copying.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
240 <ClInclude Include="..\..\include\SDL_cpuinfo.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
241 <ClInclude Include="..\..\include\SDL_endian.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
242 <ClInclude Include="..\..\include\SDL_error.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
243 <ClInclude Include="..\..\include\SDL_events.h" />
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5140
diff changeset
244 <ClInclude Include="..\..\include\SDL_gesture.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
245 <ClInclude Include="..\..\include\SDL_haptic.h" />
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5140
diff changeset
246 <ClInclude Include="..\..\include\SDL_input.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
247 <ClInclude Include="..\..\include\SDL_joystick.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
248 <ClInclude Include="..\..\include\SDL_keyboard.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
249 <ClInclude Include="..\..\include\SDL_keysym.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
250 <ClInclude Include="..\..\include\SDL_loadso.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
251 <ClInclude Include="..\..\include\SDL_main.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
252 <ClInclude Include="..\..\include\SDL_mouse.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
253 <ClInclude Include="..\..\include\SDL_mutex.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
254 <ClInclude Include="..\..\include\SDL_name.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
255 <ClInclude Include="..\..\include\SDL_opengl.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
256 <ClInclude Include="..\..\include\SDL_opengles.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
257 <ClInclude Include="..\..\include\SDL_pixels.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
258 <ClInclude Include="..\..\include\SDL_platform.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
259 <ClInclude Include="..\..\include\SDL_power.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
260 <ClInclude Include="..\..\include\SDL_quit.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
261 <ClInclude Include="..\..\include\SDL_rect.h" />
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5140
diff changeset
262 <ClInclude Include="..\..\include\SDL_render.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
263 <ClInclude Include="..\..\include\SDL_revision.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
264 <ClInclude Include="..\..\include\SDL_rwops.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
265 <ClInclude Include="..\..\include\SDL_scancode.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
266 <ClInclude Include="..\..\include\SDL_shape.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
267 <ClInclude Include="..\..\include\SDL_stdinc.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
268 <ClInclude Include="..\..\include\SDL_surface.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
269 <ClInclude Include="..\..\include\SDL_syswm.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
270 <ClInclude Include="..\..\include\SDL_thread.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
271 <ClInclude Include="..\..\include\SDL_timer.h" />
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5140
diff changeset
272 <ClInclude Include="..\..\include\SDL_touch.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
273 <ClInclude Include="..\..\include\SDL_types.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
274 <ClInclude Include="..\..\include\SDL_version.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
275 <ClInclude Include="..\..\include\SDL_video.h" />
5092
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5062
diff changeset
276 <ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
277 <ClInclude Include="..\..\src\events\blank_cursor.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
278 <ClInclude Include="..\..\src\events\default_cursor.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
279 <ClInclude Include="..\..\src\audio\windx5\directx.h" />
4865
fff50e86c891 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 4849
diff changeset
280 <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
fff50e86c891 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 4849
diff changeset
281 <ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
fff50e86c891 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 4849
diff changeset
282 <ClInclude Include="..\..\src\events\SDL_touch_c.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
283 <ClInclude Include="..\..\src\libm\math.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
284 <ClInclude Include="..\..\src\libm\math_private.h" />
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
285 <ClInclude Include="..\..\src\render\mmx.h" />
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5140
diff changeset
286 <ClInclude Include="..\..\src\render\SDL_sysrender.h" />
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
287 <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
288 <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
289 <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
290 <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
291 <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
292 <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
293 <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
294 <ClInclude Include="..\..\src\render\software\SDL_draw.h" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
295 <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
296 <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
297 <ClInclude Include="..\..\src\render\software\SDL_renderer_sw_c.h" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
298 <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
299 <ClInclude Include="..\..\src\video\SDL_blit.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
300 <ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
301 <ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
302 <ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
4815
93402b9dd20c Added Andreas's patch to fix my silly C++-style errors.
Eli Gottlieb <eligottlieb@gmail.com>
parents: 4806
diff changeset
303 <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
304 <ClInclude Include="..\..\src\audio\windib\SDL_dibaudio.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
305 <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
306 <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
307 <ClInclude Include="..\..\src\audio\windx5\SDL_dx5audio.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
308 <ClInclude Include="..\..\src\SDL_error_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
309 <ClInclude Include="..\..\src\events\SDL_events_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
310 <ClInclude Include="..\..\src\SDL_fatal.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
311 <ClInclude Include="..\..\src\video\SDL_glesfuncs.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
312 <ClInclude Include="..\..\src\video\SDL_glfuncs.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
313 <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
314 <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
315 <ClInclude Include="..\..\src\video\SDL_leaks.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
316 <ClInclude Include="..\..\src\audio\SDL_mixer_m68k.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
317 <ClInclude Include="..\..\src\audio\SDL_mixer_MMX.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
318 <ClInclude Include="..\..\src\audio\SDL_mixer_MMX_VC.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
319 <ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
320 <ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
321 <ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
322 <ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
323 <ClInclude Include="..\..\src\video\SDL_rect_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
324 <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
325 <ClInclude Include="..\..\src\video\SDL_stretch_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
326 <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
327 <ClInclude Include="..\..\src\events\SDL_sysevents.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
328 <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
329 <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
330 <ClInclude Include="..\..\src\thread\SDL_systhread.h" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
331 <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
332 <ClInclude Include="..\..\src\timer\SDL_systimer.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
333 <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
334 <ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
335 <ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
336 <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
337 <ClInclude Include="..\..\src\audio\SDL_wave.h" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
338 <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
339 <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
5196
e96c5be3e0b5 Updated Visual Studio 2010 project
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
340 <ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
341 <ClInclude Include="..\..\src\video\windows\SDL_windowsgamma.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
342 <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
343 <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
344 <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
345 <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
346 <ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
347 <ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
348 <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
349 <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
350 <ClInclude Include="..\..\src\video\windows\wmmsg.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
351 </ItemGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
352 <ItemGroup>
5092
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5062
diff changeset
353 <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
4865
fff50e86c891 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 4849
diff changeset
354 <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
fff50e86c891 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 4849
diff changeset
355 <ClCompile Include="..\..\src\events\SDL_gesture.c" />
fff50e86c891 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 4849
diff changeset
356 <ClCompile Include="..\..\src\events\SDL_touch.c" />
4886
df5525eb7c41 Updated build for Visual Studio 2010
Sam Lantinga <slouken@libsdl.org>
parents: 4881
diff changeset
357 <ClCompile Include="..\..\src\libm\e_atan2.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
358 <ClCompile Include="..\..\src\libm\e_log.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
359 <ClCompile Include="..\..\src\libm\e_pow.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
360 <ClCompile Include="..\..\src\libm\e_rem_pio2.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
361 <ClCompile Include="..\..\src\libm\e_sqrt.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
362 <ClCompile Include="..\..\src\libm\k_cos.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
363 <ClCompile Include="..\..\src\libm\k_rem_pio2.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
364 <ClCompile Include="..\..\src\libm\k_sin.c" />
4886
df5525eb7c41 Updated build for Visual Studio 2010
Sam Lantinga <slouken@libsdl.org>
parents: 4881
diff changeset
365 <ClCompile Include="..\..\src\libm\s_atan.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
366 <ClCompile Include="..\..\src\libm\s_copysign.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
367 <ClCompile Include="..\..\src\libm\s_cos.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
368 <ClCompile Include="..\..\src\libm\s_fabs.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
369 <ClCompile Include="..\..\src\libm\s_floor.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
370 <ClCompile Include="..\..\src\libm\s_scalbn.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
371 <ClCompile Include="..\..\src\libm\s_sin.c" />
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5140
diff changeset
372 <ClCompile Include="..\..\src\render\direct3d\SDL_d3drender.c" />
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5140
diff changeset
373 <ClCompile Include="..\..\src\render\opengl\SDL_renderer_gl.c" />
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5140
diff changeset
374 <ClCompile Include="..\..\src\render\SDL_render.c" />
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
375 <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
376 <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
377 <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
378 <ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
379 <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
380 <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
381 <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5140
diff changeset
382 <ClCompile Include="..\..\src\render\software\SDL_renderer_sw.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
383 <ClCompile Include="..\..\src\SDL.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
384 <ClCompile Include="..\..\src\SDL_assert.c" />
5003
3a95a2b93eb3 Updated the atomic API for better use cases
Sam Lantinga <slouken@libsdl.org>
parents: 4886
diff changeset
385 <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
3a95a2b93eb3 Updated the atomic API for better use cases
Sam Lantinga <slouken@libsdl.org>
parents: 4886
diff changeset
386 <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
387 <ClCompile Include="..\..\src\audio\SDL_audio.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
388 <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
389 <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
390 <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
391 <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
392 <ClCompile Include="..\..\src\video\SDL_blit.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
393 <ClCompile Include="..\..\src\video\SDL_blit_0.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
394 <ClCompile Include="..\..\src\video\SDL_blit_1.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
395 <ClCompile Include="..\..\src\video\SDL_blit_A.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
396 <ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
397 <ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
398 <ClCompile Include="..\..\src\video\SDL_blit_N.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
399 <ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
400 <ClCompile Include="..\..\src\video\SDL_bmp.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
401 <ClCompile Include="..\..\src\SDL_compat.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
402 <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
5036
c8f23a7c39d5 The clipboard API was missing from the 2010 project
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
403 <ClCompile Include="..\..\src\video\SDL_clipboard.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
404 <ClCompile Include="..\..\src\video\SDL_shape.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
405 <ClCompile Include="..\..\src\audio\windib\SDL_dibaudio.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
406 <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
407 <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
408 <ClCompile Include="..\..\src\audio\windx5\SDL_dx5audio.c" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
409 <ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
410 <ClCompile Include="..\..\src\SDL_error.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
411 <ClCompile Include="..\..\src\events\SDL_events.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
412 <ClCompile Include="..\..\src\SDL_fatal.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
413 <ClCompile Include="..\..\src\video\SDL_fillrect.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
414 <ClCompile Include="..\..\src\video\SDL_gamma.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
415 <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
416 <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
417 <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
418 <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
419 <ClCompile Include="..\..\src\events\SDL_keyboard.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
420 <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
421 <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
422 <ClCompile Include="..\..\src\audio\SDL_mixer_m68k.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
423 <ClCompile Include="..\..\src\audio\SDL_mixer_MMX.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
424 <ClCompile Include="..\..\src\audio\SDL_mixer_MMX_VC.c" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
425 <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
426 <ClCompile Include="..\..\src\events\SDL_mouse.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
427 <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
428 <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
429 <ClCompile Include="..\..\src\video\SDL_pixels.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
430 <ClCompile Include="..\..\src\power\SDL_power.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
431 <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
432 <ClCompile Include="..\..\src\events\SDL_quit.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
433 <ClCompile Include="..\..\src\video\SDL_rect.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
434 <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
435 <ClCompile Include="..\..\src\file\SDL_rwops.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
436 <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
437 <ClCompile Include="..\..\src\video\SDL_stretch.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
438 <ClCompile Include="..\..\src\stdlib\SDL_string.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
439 <ClCompile Include="..\..\src\video\SDL_surface.c" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
440 <ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
441 <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
442 <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
443 <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
444 <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
445 <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
446 <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
447 <ClCompile Include="..\..\src\thread\SDL_thread.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
448 <ClCompile Include="..\..\src\timer\SDL_timer.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
449 <ClCompile Include="..\..\src\video\SDL_video.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
450 <ClCompile Include="..\..\src\audio\SDL_wave.c" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
451 <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
452 <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
5196
e96c5be3e0b5 Updated Visual Studio 2010 project
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
453 <ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
454 <ClCompile Include="..\..\src\video\windows\SDL_windowsgamma.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
455 <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
456 <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
457 <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
458 <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
459 <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
460 <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
461 <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
462 <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
463 </ItemGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
464 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
465 <ImportGroup Label="ExtensionTargets">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
466 </ImportGroup>
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5140
diff changeset
467 </Project>