diff VisualC/SDL/SDL_VS2010.vcxproj @ 5199:06837416f969

Updated projects
author Sam Lantinga <slouken@libsdl.org>
date Sat, 05 Feb 2011 12:01:36 -0800
parents e96c5be3e0b5
children 2ee8112bfc6b
line wrap: on
line diff
--- a/VisualC/SDL/SDL_VS2010.vcxproj	Sat Feb 05 12:01:11 2011 -0800
+++ b/VisualC/SDL/SDL_VS2010.vcxproj	Sat Feb 05 12:01:36 2011 -0800
@@ -243,6 +243,7 @@
     <ClInclude Include="..\..\include\SDL_events.h" />
     <ClInclude Include="..\..\include\SDL_gesture.h" />
     <ClInclude Include="..\..\include\SDL_haptic.h" />
+    <ClInclude Include="..\..\include\SDL_hints.h" />
     <ClInclude Include="..\..\include\SDL_input.h" />
     <ClInclude Include="..\..\include\SDL_joystick.h" />
     <ClInclude Include="..\..\include\SDL_keyboard.h" />
@@ -294,7 +295,7 @@
     <ClInclude Include="..\..\src\render\software\SDL_draw.h" />
     <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
     <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
-    <ClInclude Include="..\..\src\render\software\SDL_renderer_sw_c.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
     <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
     <ClInclude Include="..\..\src\video\SDL_blit.h" />
     <ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
@@ -369,8 +370,8 @@
     <ClCompile Include="..\..\src\libm\s_floor.c" />
     <ClCompile Include="..\..\src\libm\s_scalbn.c" />
     <ClCompile Include="..\..\src\libm\s_sin.c" />
-    <ClCompile Include="..\..\src\render\direct3d\SDL_d3drender.c" />
-    <ClCompile Include="..\..\src\render\opengl\SDL_renderer_gl.c" />
+    <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
+    <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
     <ClCompile Include="..\..\src\render\SDL_render.c" />
     <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
     <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
@@ -379,7 +380,7 @@
     <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
     <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
     <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
-    <ClCompile Include="..\..\src\render\software\SDL_renderer_sw.c" />
+    <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
     <ClCompile Include="..\..\src\SDL.c" />
     <ClCompile Include="..\..\src\SDL_assert.c" />
     <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
@@ -388,6 +389,7 @@
     <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
     <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
     <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
+    <ClCompile Include="..\..\src\SDL_hints.c" />
     <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
     <ClCompile Include="..\..\src\video\SDL_blit.c" />
     <ClCompile Include="..\..\src\video\SDL_blit_0.c" />