Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11video.c @ 4266:62849663f20a SDL-1.2
Removed duplicate memset() calls.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 29 Sep 2009 13:40:34 +0000 |
parents | b0c979816d67 |
children | d48035d857d3 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* X11 based SDL video driver implementation. | |
25 Note: This implementation does not currently need X11 thread locking, | |
26 since the event thread uses a separate X connection and any | |
27 additional locking necessary is handled internally. However, | |
28 if full locking is neccessary, take a look at XInitThreads(). | |
29 */ | |
30 | |
31 #include <unistd.h> | |
32 #include <sys/ioctl.h> | |
33 #ifdef MTRR_SUPPORT | |
34 #include <asm/mtrr.h> | |
35 #include <sys/fcntl.h> | |
36 #endif | |
37 | |
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38 #include "SDL_endian.h" |
0 | 39 #include "SDL_timer.h" |
40 #include "SDL_thread.h" | |
41 #include "SDL_video.h" | |
42 #include "SDL_mouse.h" | |
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43 #include "../SDL_sysvideo.h" |
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44 #include "../SDL_pixels_c.h" |
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45 #include "../../events/SDL_events_c.h" |
0 | 46 #include "SDL_x11video.h" |
47 #include "SDL_x11wm_c.h" | |
48 #include "SDL_x11mouse_c.h" | |
49 #include "SDL_x11events_c.h" | |
50 #include "SDL_x11modes_c.h" | |
51 #include "SDL_x11image_c.h" | |
52 #include "SDL_x11yuv_c.h" | |
53 #include "SDL_x11gl_c.h" | |
54 #include "SDL_x11gamma_c.h" | |
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55 #include "../blank_cursor.h" |
0 | 56 |
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57 #ifdef X_HAVE_UTF8_STRING |
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58 #include <locale.h> |
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59 #endif |
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60 |
0 | 61 /* Initialization/Query functions */ |
62 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
63 static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
64 static int X11_ToggleFullScreen(_THIS, int on); | |
65 static void X11_UpdateMouse(_THIS); | |
66 static int X11_SetColors(_THIS, int firstcolor, int ncolors, | |
67 SDL_Color *colors); | |
68 static int X11_SetGammaRamp(_THIS, Uint16 *ramp); | |
69 static void X11_VideoQuit(_THIS); | |
70 | |
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71 |
0 | 72 /* X11 driver bootstrap functions */ |
73 | |
74 static int X11_Available(void) | |
75 { | |
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76 Display *display = NULL; |
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77 if ( SDL_X11_LoadSymbols() ) { |
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78 display = XOpenDisplay(NULL); |
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79 if ( display != NULL ) { |
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80 XCloseDisplay(display); |
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81 } |
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82 SDL_X11_UnloadSymbols(); |
0 | 83 } |
84 return(display != NULL); | |
85 } | |
86 | |
87 static void X11_DeleteDevice(SDL_VideoDevice *device) | |
88 { | |
89 if ( device ) { | |
90 if ( device->hidden ) { | |
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91 SDL_free(device->hidden); |
0 | 92 } |
93 if ( device->gl_data ) { | |
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94 SDL_free(device->gl_data); |
0 | 95 } |
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96 SDL_free(device); |
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97 SDL_X11_UnloadSymbols(); |
0 | 98 } |
99 } | |
100 | |
101 static SDL_VideoDevice *X11_CreateDevice(int devindex) | |
102 { | |
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103 SDL_VideoDevice *device = NULL; |
0 | 104 |
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105 if ( SDL_X11_LoadSymbols() ) { |
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106 /* Initialize all variables that we clean on shutdown */ |
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107 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
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108 if ( device ) { |
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109 SDL_memset(device, 0, (sizeof *device)); |
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110 device->hidden = (struct SDL_PrivateVideoData *) |
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111 SDL_malloc((sizeof *device->hidden)); |
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112 device->gl_data = (struct SDL_PrivateGLData *) |
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113 SDL_malloc((sizeof *device->gl_data)); |
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114 } |
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115 if ( (device == NULL) || (device->hidden == NULL) || |
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116 (device->gl_data == NULL) ) { |
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117 SDL_OutOfMemory(); |
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118 X11_DeleteDevice(device); /* calls SDL_X11_UnloadSymbols(). */ |
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119 return(0); |
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120 } |
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121 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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122 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 123 |
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124 /* Set the driver flags */ |
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125 device->handles_any_size = 1; |
0 | 126 |
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127 /* Set the function pointers */ |
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128 device->VideoInit = X11_VideoInit; |
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129 device->ListModes = X11_ListModes; |
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130 device->SetVideoMode = X11_SetVideoMode; |
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131 device->ToggleFullScreen = X11_ToggleFullScreen; |
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132 device->UpdateMouse = X11_UpdateMouse; |
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133 #if SDL_VIDEO_DRIVER_X11_XV |
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134 device->CreateYUVOverlay = X11_CreateYUVOverlay; |
0 | 135 #endif |
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136 device->SetColors = X11_SetColors; |
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137 device->UpdateRects = NULL; |
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138 device->VideoQuit = X11_VideoQuit; |
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139 device->AllocHWSurface = X11_AllocHWSurface; |
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140 device->CheckHWBlit = NULL; |
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141 device->FillHWRect = NULL; |
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142 device->SetHWColorKey = NULL; |
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143 device->SetHWAlpha = NULL; |
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144 device->LockHWSurface = X11_LockHWSurface; |
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145 device->UnlockHWSurface = X11_UnlockHWSurface; |
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146 device->FlipHWSurface = X11_FlipHWSurface; |
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147 device->FreeHWSurface = X11_FreeHWSurface; |
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148 device->SetGamma = X11_SetVidModeGamma; |
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149 device->GetGamma = X11_GetVidModeGamma; |
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150 device->SetGammaRamp = X11_SetGammaRamp; |
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151 device->GetGammaRamp = NULL; |
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152 #if SDL_VIDEO_OPENGL_GLX |
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153 device->GL_LoadLibrary = X11_GL_LoadLibrary; |
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154 device->GL_GetProcAddress = X11_GL_GetProcAddress; |
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155 device->GL_GetAttribute = X11_GL_GetAttribute; |
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156 device->GL_MakeCurrent = X11_GL_MakeCurrent; |
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157 device->GL_SwapBuffers = X11_GL_SwapBuffers; |
0 | 158 #endif |
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159 device->SetCaption = X11_SetCaption; |
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160 device->SetIcon = X11_SetIcon; |
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161 device->IconifyWindow = X11_IconifyWindow; |
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162 device->GrabInput = X11_GrabInput; |
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163 device->GetWMInfo = X11_GetWMInfo; |
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164 device->FreeWMCursor = X11_FreeWMCursor; |
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165 device->CreateWMCursor = X11_CreateWMCursor; |
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166 device->ShowWMCursor = X11_ShowWMCursor; |
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167 device->WarpWMCursor = X11_WarpWMCursor; |
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168 device->CheckMouseMode = X11_CheckMouseMode; |
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169 device->InitOSKeymap = X11_InitOSKeymap; |
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170 device->PumpEvents = X11_PumpEvents; |
0 | 171 |
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172 device->free = X11_DeleteDevice; |
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173 } |
0 | 174 |
175 return device; | |
176 } | |
177 | |
178 VideoBootStrap X11_bootstrap = { | |
179 "x11", "X Window System", | |
180 X11_Available, X11_CreateDevice | |
181 }; | |
182 | |
183 /* Normal X11 error handler routine */ | |
184 static int (*X_handler)(Display *, XErrorEvent *) = NULL; | |
185 static int x_errhandler(Display *d, XErrorEvent *e) | |
186 { | |
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187 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 188 extern int vm_error; |
189 #endif | |
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190 #if SDL_VIDEO_DRIVER_X11_DGAMOUSE |
0 | 191 extern int dga_error; |
192 #endif | |
193 | |
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194 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 195 /* VidMode errors are non-fatal. :) */ |
196 /* Are the errors offset by one from the error base? | |
197 e.g. the error base is 143, the code is 148, and the | |
198 actual error is XF86VidModeExtensionDisabled (4) ? | |
199 */ | |
200 if ( (vm_error >= 0) && | |
201 (((e->error_code == BadRequest)&&(e->request_code == vm_error)) || | |
202 ((e->error_code > vm_error) && | |
203 (e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) { | |
1765 | 204 #ifdef X11_DEBUG |
0 | 205 { char errmsg[1024]; |
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206 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 207 printf("VidMode error: %s\n", errmsg); |
208 } | |
209 #endif | |
210 return(0); | |
211 } | |
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212 #endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */ |
0 | 213 |
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214 #if SDL_VIDEO_DRIVER_X11_DGAMOUSE |
0 | 215 /* DGA errors can be non-fatal. :) */ |
216 if ( (dga_error >= 0) && | |
217 ((e->error_code > dga_error) && | |
218 (e->error_code <= (dga_error+XF86DGANumberErrors))) ) { | |
1765 | 219 #ifdef X11_DEBUG |
0 | 220 { char errmsg[1024]; |
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221 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 222 printf("DGA error: %s\n", errmsg); |
223 } | |
224 #endif | |
225 return(0); | |
226 } | |
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227 #endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */ |
0 | 228 |
229 return(X_handler(d,e)); | |
230 } | |
231 | |
232 /* X11 I/O error handler routine */ | |
233 static int (*XIO_handler)(Display *) = NULL; | |
234 static int xio_errhandler(Display *d) | |
235 { | |
236 /* Ack! Lost X11 connection! */ | |
237 | |
238 /* We will crash if we try to clean up our display */ | |
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239 if ( SDL_VideoSurface && current_video->hidden->Ximage ) { |
0 | 240 SDL_VideoSurface->pixels = NULL; |
241 } | |
242 current_video->hidden->X11_Display = NULL; | |
243 | |
244 /* Continue with the standard X11 error handler */ | |
245 return(XIO_handler(d)); | |
246 } | |
247 | |
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248 static int (*Xext_handler)(Display *, _Xconst char *, _Xconst char *) = NULL; |
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249 static int xext_errhandler(Display *d, _Xconst char *ext, _Xconst char *reason) |
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250 { |
1765 | 251 #ifdef X11_DEBUG |
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252 printf("Xext error inside SDL (may be harmless):\n"); |
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253 printf(" Extension \"%s\" %s on display \"%s\".\n", |
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254 ext, reason, XDisplayString(d)); |
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255 #endif |
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256 |
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257 if (SDL_strcmp(reason, "missing") == 0) { |
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258 /* |
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259 * Since the query itself, elsewhere, can handle a missing extension |
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260 * and the default behaviour in Xlib is to write to stderr, which |
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261 * generates unnecessary bug reports, we just ignore these. |
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262 */ |
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263 return 0; |
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264 } |
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265 |
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266 /* Everything else goes to the default handler... */ |
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267 return Xext_handler(d, ext, reason); |
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268 } |
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269 |
1325 | 270 /* Find out what class name we should use */ |
271 static char *get_classname(char *classname, int maxlen) | |
272 { | |
273 char *spot; | |
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274 #if defined(__LINUX__) || defined(__FREEBSD__) |
1325 | 275 char procfile[1024]; |
276 char linkfile[1024]; | |
277 int linksize; | |
278 #endif | |
279 | |
280 /* First allow environment variable override */ | |
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281 spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS"); |
1325 | 282 if ( spot ) { |
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283 SDL_strlcpy(classname, spot, maxlen); |
1325 | 284 return classname; |
285 } | |
286 | |
287 /* Next look at the application's executable name */ | |
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288 #if defined(__LINUX__) || defined(__FREEBSD__) |
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289 #if defined(__LINUX__) |
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290 SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid()); |
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291 #elif defined(__FREEBSD__) |
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292 SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file", getpid()); |
1325 | 293 #else |
294 #error Where can we find the executable name? | |
295 #endif | |
296 linksize = readlink(procfile, linkfile, sizeof(linkfile)-1); | |
297 if ( linksize > 0 ) { | |
298 linkfile[linksize] = '\0'; | |
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299 spot = SDL_strrchr(linkfile, '/'); |
1325 | 300 if ( spot ) { |
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301 SDL_strlcpy(classname, spot+1, maxlen); |
1325 | 302 } else { |
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303 SDL_strlcpy(classname, linkfile, maxlen); |
1325 | 304 } |
305 return classname; | |
306 } | |
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307 #endif /* __LINUX__ */ |
1325 | 308 |
309 /* Finally use the default we've used forever */ | |
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310 SDL_strlcpy(classname, "SDL_App", maxlen); |
1325 | 311 return classname; |
312 } | |
313 | |
0 | 314 /* Create auxiliary (toplevel) windows with the current visual */ |
315 static void create_aux_windows(_THIS) | |
316 { | |
1765 | 317 int x = 0, y = 0; |
1325 | 318 char classname[1024]; |
0 | 319 XSetWindowAttributes xattr; |
320 XWMHints *hints; | |
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321 unsigned long app_event_mask; |
0 | 322 int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen)); |
323 | |
1558 | 324 /* Look up some useful Atoms */ |
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325 WM_DELETE_WINDOW = XInternAtom(SDL_Display, "WM_DELETE_WINDOW", False); |
1558 | 326 |
0 | 327 /* Don't create any extra windows if we are being managed */ |
328 if ( SDL_windowid ) { | |
329 FSwindow = 0; | |
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330 WMwindow = SDL_strtol(SDL_windowid, NULL, 0); |
0 | 331 return; |
332 } | |
333 | |
334 if(FSwindow) | |
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335 XDestroyWindow(SDL_Display, FSwindow); |
0 | 336 |
1863 | 337 #if SDL_VIDEO_DRIVER_X11_XINERAMA |
1765 | 338 if ( use_xinerama ) { |
339 x = xinerama_info.x_org; | |
340 y = xinerama_info.y_org; | |
341 } | |
342 #endif | |
0 | 343 xattr.override_redirect = True; |
344 xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0; | |
345 xattr.border_pixel = 0; | |
346 xattr.colormap = SDL_XColorMap; | |
347 | |
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348 FSwindow = XCreateWindow(SDL_Display, SDL_Root, |
1765 | 349 x, y, 32, 32, 0, |
0 | 350 this->hidden->depth, InputOutput, SDL_Visual, |
351 CWOverrideRedirect | CWBackPixel | CWBorderPixel | |
352 | CWColormap, | |
353 &xattr); | |
354 | |
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355 XSelectInput(SDL_Display, FSwindow, StructureNotifyMask); |
0 | 356 |
357 /* Tell KDE to keep the fullscreen window on top */ | |
358 { | |
359 XEvent ev; | |
360 long mask; | |
361 | |
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362 SDL_memset(&ev, 0, sizeof(ev)); |
0 | 363 ev.xclient.type = ClientMessage; |
364 ev.xclient.window = SDL_Root; | |
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365 ev.xclient.message_type = XInternAtom(SDL_Display, |
0 | 366 "KWM_KEEP_ON_TOP", False); |
367 ev.xclient.format = 32; | |
368 ev.xclient.data.l[0] = FSwindow; | |
369 ev.xclient.data.l[1] = CurrentTime; | |
370 mask = SubstructureRedirectMask; | |
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371 XSendEvent(SDL_Display, SDL_Root, False, mask, &ev); |
0 | 372 } |
373 | |
374 hints = NULL; | |
375 if(WMwindow) { | |
376 /* All window attributes must survive the recreation */ | |
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377 hints = XGetWMHints(SDL_Display, WMwindow); |
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378 XDestroyWindow(SDL_Display, WMwindow); |
0 | 379 } |
380 | |
381 /* Create the window for windowed management */ | |
382 /* (reusing the xattr structure above) */ | |
1765 | 383 WMwindow = XCreateWindow(SDL_Display, SDL_Root, |
384 x, y, 32, 32, 0, | |
0 | 385 this->hidden->depth, InputOutput, SDL_Visual, |
386 CWBackPixel | CWBorderPixel | CWColormap, | |
387 &xattr); | |
388 | |
389 /* Set the input hints so we get keyboard input */ | |
390 if(!hints) { | |
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391 hints = XAllocWMHints(); |
0 | 392 hints->input = True; |
393 hints->flags = InputHint; | |
394 } | |
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395 XSetWMHints(SDL_Display, WMwindow, hints); |
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396 XFree(hints); |
1767 | 397 X11_SetCaptionNoLock(this, this->wm_title, this->wm_icon); |
0 | 398 |
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399 app_event_mask = FocusChangeMask | KeyPressMask | KeyReleaseMask |
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400 | PropertyChangeMask | StructureNotifyMask | KeymapStateMask; |
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401 XSelectInput(SDL_Display, WMwindow, app_event_mask); |
0 | 402 |
403 /* Set the class hints so we can get an icon (AfterStep) */ | |
1325 | 404 get_classname(classname, sizeof(classname)); |
0 | 405 { |
406 XClassHint *classhints; | |
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407 classhints = XAllocClassHint(); |
0 | 408 if(classhints != NULL) { |
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409 classhints->res_name = classname; |
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410 classhints->res_class = classname; |
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411 XSetClassHint(SDL_Display, WMwindow, classhints); |
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412 XFree(classhints); |
0 | 413 } |
414 } | |
415 | |
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416 /* Setup the communication with the IM server */ |
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417 /* create_aux_windows may be called several times against the same |
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418 Display. We should reuse the SDL_IM if one has been opened for |
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419 the Display, so we should not simply reset SDL_IM here. */ |
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420 |
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421 #ifdef X_HAVE_UTF8_STRING |
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422 if (SDL_X11_HAVE_UTF8) { |
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423 /* Discard obsolete resources if any. */ |
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424 if (SDL_IM != NULL && SDL_Display != XDisplayOfIM(SDL_IM)) { |
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425 /* Just a double check. I don't think this |
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|
426 code is ever executed. */ |
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|
427 SDL_SetError("display has changed while an IM is kept"); |
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Significantly improved XIM support.
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|
428 if (SDL_IC) { |
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|
429 XUnsetICFocus(SDL_IC); |
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|
430 XDestroyIC(SDL_IC); |
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|
431 SDL_IC = NULL; |
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|
432 } |
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|
433 XCloseIM(SDL_IM); |
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|
434 SDL_IM = NULL; |
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Significantly improved XIM support.
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|
435 } |
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Significantly improved XIM support.
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|
436 |
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Significantly improved XIM support.
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diff
changeset
|
437 /* Open an input method. */ |
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|
438 if (SDL_IM == NULL) { |
4067
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Use SDL C functions (fixes security warnings on OpenBSD)
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|
439 char *old_locale = NULL, *old_modifiers = NULL; |
07d621a03a94
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|
440 const char *p; |
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|
441 size_t n; |
3978
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|
442 /* I'm not comfortable to do locale setup |
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|
443 here. However, we need C library locale |
b966761fef6c
Significantly improved XIM support.
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|
444 (and xlib modifiers) to be set based on the |
b966761fef6c
Significantly improved XIM support.
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|
445 user's preference to use XIM, and many |
b966761fef6c
Significantly improved XIM support.
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|
446 existing game programs doesn't take care of |
b966761fef6c
Significantly improved XIM support.
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|
447 users' locale preferences, so someone other |
b966761fef6c
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diff
changeset
|
448 than the game program should do it. |
b966761fef6c
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|
449 Moreover, ones say that some game programs |
b966761fef6c
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changeset
|
450 heavily rely on the C locale behaviour, |
b966761fef6c
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|
451 e.g., strcol()'s, and we can't change the C |
b966761fef6c
Significantly improved XIM support.
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|
452 library locale. Given the situation, I |
b966761fef6c
Significantly improved XIM support.
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changeset
|
453 couldn't find better place to do the |
b966761fef6c
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Ryan C. Gordon <icculus@icculus.org>
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changeset
|
454 job... */ |
b966761fef6c
Significantly improved XIM support.
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changeset
|
455 |
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|
456 /* Save the current (application program's) |
b966761fef6c
Significantly improved XIM support.
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|
457 locale settings. */ |
4067
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458 p = setlocale(LC_ALL, NULL); |
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459 if ( p ) { |
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|
460 n = SDL_strlen(p)+1; |
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|
461 old_locale = SDL_stack_alloc(char, n); |
07d621a03a94
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462 if ( old_locale ) { |
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Use SDL C functions (fixes security warnings on OpenBSD)
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|
463 SDL_strlcpy(old_locale, p, n); |
07d621a03a94
Use SDL C functions (fixes security warnings on OpenBSD)
Sam Lantinga <slouken@libsdl.org>
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|
464 } |
07d621a03a94
Use SDL C functions (fixes security warnings on OpenBSD)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
465 } |
07d621a03a94
Use SDL C functions (fixes security warnings on OpenBSD)
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|
466 p = XSetLocaleModifiers(NULL); |
07d621a03a94
Use SDL C functions (fixes security warnings on OpenBSD)
Sam Lantinga <slouken@libsdl.org>
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|
467 if ( p ) { |
07d621a03a94
Use SDL C functions (fixes security warnings on OpenBSD)
Sam Lantinga <slouken@libsdl.org>
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|
468 n = SDL_strlen(p)+1; |
07d621a03a94
Use SDL C functions (fixes security warnings on OpenBSD)
Sam Lantinga <slouken@libsdl.org>
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|
469 old_modifiers = SDL_stack_alloc(char, n); |
07d621a03a94
Use SDL C functions (fixes security warnings on OpenBSD)
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|
470 if ( old_modifiers ) { |
07d621a03a94
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Sam Lantinga <slouken@libsdl.org>
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|
471 SDL_strlcpy(old_modifiers, p, n); |
07d621a03a94
Use SDL C functions (fixes security warnings on OpenBSD)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
472 } |
3978
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Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
473 } |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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|
474 |
b966761fef6c
Significantly improved XIM support.
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parents:
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diff
changeset
|
475 /* Fetch the user's preferences and open the |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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changeset
|
476 input method with them. */ |
b966761fef6c
Significantly improved XIM support.
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parents:
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changeset
|
477 setlocale(LC_ALL, ""); |
b966761fef6c
Significantly improved XIM support.
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|
478 XSetLocaleModifiers(""); |
b966761fef6c
Significantly improved XIM support.
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|
479 SDL_IM = XOpenIM(SDL_Display, NULL, classname, classname); |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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changeset
|
480 |
b966761fef6c
Significantly improved XIM support.
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diff
changeset
|
481 /* Restore the application's locale settings |
b966761fef6c
Significantly improved XIM support.
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parents:
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diff
changeset
|
482 so that we don't break the application's |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
483 expected behaviour. */ |
4067
07d621a03a94
Use SDL C functions (fixes security warnings on OpenBSD)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
484 if ( old_locale ) { |
3978
b966761fef6c
Significantly improved XIM support.
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parents:
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diff
changeset
|
485 /* We need to restore the C library |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
486 locale first, since the |
b966761fef6c
Significantly improved XIM support.
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parents:
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diff
changeset
|
487 interpretation of the X modifier |
b966761fef6c
Significantly improved XIM support.
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parents:
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diff
changeset
|
488 may depend on it. */ |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
489 setlocale(LC_ALL, old_locale); |
4067
07d621a03a94
Use SDL C functions (fixes security warnings on OpenBSD)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
490 SDL_stack_free(old_locale); |
07d621a03a94
Use SDL C functions (fixes security warnings on OpenBSD)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
491 } |
07d621a03a94
Use SDL C functions (fixes security warnings on OpenBSD)
Sam Lantinga <slouken@libsdl.org>
parents:
4016
diff
changeset
|
492 if ( old_modifiers ) { |
3978
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changeset
|
493 XSetLocaleModifiers(old_modifiers); |
4067
07d621a03a94
Use SDL C functions (fixes security warnings on OpenBSD)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
494 SDL_stack_free(old_modifiers); |
3978
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changeset
|
495 } |
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Significantly improved XIM support.
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diff
changeset
|
496 } |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
497 |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
498 /* Create a new input context for the new window just created. */ |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
499 if (SDL_IM == NULL) { |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
500 SDL_SetError("no input method could be opened"); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
501 } else { |
3978
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
502 if (SDL_IC != NULL) { |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
503 /* Discard the old IC before creating new one. */ |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
504 XUnsetICFocus(SDL_IC); |
b966761fef6c
Significantly improved XIM support.
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diff
changeset
|
505 XDestroyIC(SDL_IC); |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
506 } |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
507 /* Theoretically we should check the current IM supports |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
508 PreeditNothing+StatusNothing style (i.e., root window method) |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
509 before creating the IC. However, it is the bottom line method, |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
510 and we supports any other options. If the IM didn't support |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
511 root window method, the following call fails, and SDL falls |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
512 back to pre-XIM keyboard handling. */ |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
513 SDL_IC = pXCreateIC(SDL_IM, |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
514 XNClientWindow, WMwindow, |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
515 XNFocusWindow, WMwindow, |
3978
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
516 XNInputStyle, XIMPreeditNothing | XIMStatusNothing, |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
517 XNResourceName, classname, |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
518 XNResourceClass, classname, |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
519 NULL); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
520 |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
521 if (SDL_IC == NULL) { |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
522 SDL_SetError("no input context could be created"); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
523 XCloseIM(SDL_IM); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
524 SDL_IM = NULL; |
3978
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
525 } else { |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
526 /* We need to receive X events that an IM wants and to pass |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
527 them to the IM through XFilterEvent. The set of events may |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
528 vary depending on the IM implementation and the options |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
529 specified through various routes. Although unlikely, the |
b966761fef6c
Significantly improved XIM support.
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parents:
3964
diff
changeset
|
530 xlib specification allows IM to change the event requirement |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
531 with its own circumstances, it is safe to call SelectInput |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
532 whenever we re-create an IC. */ |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
533 unsigned long mask = 0; |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
534 char *ret = pXGetICValues(SDL_IC, XNFilterEvents, &mask, NULL); |
4014
a6264945ac52
Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked for
Ryan C. Gordon <icculus@icculus.org>
parents:
4008
diff
changeset
|
535 if (ret != NULL) { |
a6264945ac52
Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked for
Ryan C. Gordon <icculus@icculus.org>
parents:
4008
diff
changeset
|
536 XUnsetICFocus(SDL_IC); |
a6264945ac52
Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked for
Ryan C. Gordon <icculus@icculus.org>
parents:
4008
diff
changeset
|
537 XDestroyIC(SDL_IC); |
a6264945ac52
Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked for
Ryan C. Gordon <icculus@icculus.org>
parents:
4008
diff
changeset
|
538 SDL_IC = NULL; |
a6264945ac52
Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked for
Ryan C. Gordon <icculus@icculus.org>
parents:
4008
diff
changeset
|
539 SDL_SetError("no input context could be created"); |
a6264945ac52
Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked for
Ryan C. Gordon <icculus@icculus.org>
parents:
4008
diff
changeset
|
540 XCloseIM(SDL_IM); |
a6264945ac52
Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked for
Ryan C. Gordon <icculus@icculus.org>
parents:
4008
diff
changeset
|
541 SDL_IM = NULL; |
a6264945ac52
Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked for
Ryan C. Gordon <icculus@icculus.org>
parents:
4008
diff
changeset
|
542 } else { |
a6264945ac52
Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked for
Ryan C. Gordon <icculus@icculus.org>
parents:
4008
diff
changeset
|
543 XSelectInput(SDL_Display, WMwindow, app_event_mask | mask); |
a6264945ac52
Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked for
Ryan C. Gordon <icculus@icculus.org>
parents:
4008
diff
changeset
|
544 XSetICFocus(SDL_IC); |
a6264945ac52
Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked for
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545 } |
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546 } |
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547 } |
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548 } |
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549 #endif |
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550 |
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551 /* Allow the window to be deleted by the window manager */ |
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552 XSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1); |
0 | 553 } |
554 | |
555 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
556 { | |
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557 const char *env; |
0 | 558 char *display; |
559 int i; | |
560 | |
561 /* Open the X11 display */ | |
562 display = NULL; /* Get it from DISPLAY environment variable */ | |
563 | |
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564 if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) || |
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565 (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) { |
0 | 566 local_X11 = 1; |
567 } else { | |
568 local_X11 = 0; | |
569 } | |
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570 SDL_Display = XOpenDisplay(display); |
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571 #if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC) |
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572 /* On Tru64 if linking without -lX11, it fails and you get following message. |
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573 * Xlib: connection to ":0.0" refused by server |
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574 * Xlib: XDM authorization key matches an existing client! |
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575 * |
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576 * It succeeds if retrying 1 second later |
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577 * or if running xhost +localhost on shell. |
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578 * |
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579 */ |
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580 if ( SDL_Display == NULL ) { |
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581 SDL_Delay(1000); |
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582 SDL_Display = XOpenDisplay(display); |
1299
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583 } |
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584 #endif |
0 | 585 if ( SDL_Display == NULL ) { |
586 SDL_SetError("Couldn't open X11 display"); | |
587 return(-1); | |
588 } | |
589 #ifdef X11_DEBUG | |
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590 XSynchronize(SDL_Display, True); |
0 | 591 #endif |
592 | |
593 /* Create an alternate X display for graphics updates -- allows us | |
594 to do graphics updates in a separate thread from event handling. | |
595 Thread-safe X11 doesn't seem to exist. | |
596 */ | |
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597 GFX_Display = XOpenDisplay(display); |
0 | 598 if ( GFX_Display == NULL ) { |
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599 XCloseDisplay(SDL_Display); |
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600 SDL_Display = NULL; |
0 | 601 SDL_SetError("Couldn't open X11 display"); |
602 return(-1); | |
603 } | |
604 | |
605 /* Set the normal X error handler */ | |
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606 X_handler = XSetErrorHandler(x_errhandler); |
0 | 607 |
608 /* Set the error handler if we lose the X display */ | |
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609 XIO_handler = XSetIOErrorHandler(xio_errhandler); |
0 | 610 |
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611 /* Set the X extension error handler */ |
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612 Xext_handler = XSetExtensionErrorHandler(xext_errhandler); |
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613 |
0 | 614 /* use default screen (from $DISPLAY) */ |
615 SDL_Screen = DefaultScreen(SDL_Display); | |
616 | |
617 #ifndef NO_SHARED_MEMORY | |
618 /* Check for MIT shared memory extension */ | |
556
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619 use_mitshm = 0; |
0 | 620 if ( local_X11 ) { |
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621 use_mitshm = XShmQueryExtension(SDL_Display); |
0 | 622 } |
623 #endif /* NO_SHARED_MEMORY */ | |
624 | |
625 /* Get the available video modes */ | |
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626 if(X11_GetVideoModes(this) < 0) { |
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627 XCloseDisplay(GFX_Display); |
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628 GFX_Display = NULL; |
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629 XCloseDisplay(SDL_Display); |
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630 SDL_Display = NULL; |
0 | 631 return -1; |
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632 } |
0 | 633 |
1545
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634 /* Determine the current screen size */ |
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635 this->info.current_w = DisplayWidth(SDL_Display, SDL_Screen); |
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636 this->info.current_h = DisplayHeight(SDL_Display, SDL_Screen); |
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637 |
0 | 638 /* Determine the default screen depth: |
639 Use the default visual (or at least one with the same depth) */ | |
640 SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen); | |
641 for(i = 0; i < this->hidden->nvisuals; i++) | |
642 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display, | |
643 SDL_Screen)) | |
644 break; | |
645 if(i == this->hidden->nvisuals) { | |
646 /* default visual was useless, take the deepest one instead */ | |
647 i = 0; | |
648 } | |
649 SDL_Visual = this->hidden->visuals[i].visual; | |
650 if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) { | |
651 SDL_XColorMap = SDL_DisplayColormap; | |
652 } else { | |
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653 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 654 SDL_Visual, AllocNone); |
655 } | |
656 this->hidden->depth = this->hidden->visuals[i].depth; | |
657 vformat->BitsPerPixel = this->hidden->visuals[i].bpp; | |
658 if ( vformat->BitsPerPixel > 8 ) { | |
659 vformat->Rmask = SDL_Visual->red_mask; | |
660 vformat->Gmask = SDL_Visual->green_mask; | |
661 vformat->Bmask = SDL_Visual->blue_mask; | |
662 } | |
1641 | 663 if ( this->hidden->depth == 32 ) { |
664 vformat->Amask = (0xFFFFFFFF & ~(vformat->Rmask|vformat->Gmask|vformat->Bmask)); | |
665 } | |
0 | 666 X11_SaveVidModeGamma(this); |
667 | |
4124 | 668 /* Allow environment override of screensaver disable. */ |
669 env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER"); | |
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670 if ( env ) { |
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671 allow_screensaver = SDL_atoi(env); |
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672 } else { |
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673 #ifdef SDL_VIDEO_DISABLE_SCREENSAVER |
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674 allow_screensaver = 0; |
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675 #else |
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676 allow_screensaver = 1; |
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677 #endif |
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678 } |
1783 | 679 |
0 | 680 /* See if we have been passed a window to use */ |
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681 SDL_windowid = SDL_getenv("SDL_WINDOWID"); |
0 | 682 |
683 /* Create the fullscreen and managed windows */ | |
684 create_aux_windows(this); | |
685 | |
686 /* Create the blank cursor */ | |
687 SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask, | |
688 BLANK_CWIDTH, BLANK_CHEIGHT, | |
689 BLANK_CHOTX, BLANK_CHOTY); | |
690 | |
691 /* Fill in some window manager capabilities */ | |
692 this->info.wm_available = 1; | |
693 | |
694 /* We're done! */ | |
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695 XFlush(SDL_Display); |
0 | 696 return(0); |
697 } | |
698 | |
699 static void X11_DestroyWindow(_THIS, SDL_Surface *screen) | |
700 { | |
701 /* Clean up OpenGL */ | |
702 if ( screen ) { | |
703 screen->flags &= ~(SDL_OPENGL|SDL_OPENGLBLIT); | |
704 } | |
705 X11_GL_Shutdown(this); | |
706 | |
707 if ( ! SDL_windowid ) { | |
708 /* Hide the managed window */ | |
709 if ( WMwindow ) { | |
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710 XUnmapWindow(SDL_Display, WMwindow); |
0 | 711 } |
712 if ( screen && (screen->flags & SDL_FULLSCREEN) ) { | |
713 screen->flags &= ~SDL_FULLSCREEN; | |
714 X11_LeaveFullScreen(this); | |
715 } | |
716 | |
717 /* Destroy the output window */ | |
718 if ( SDL_Window ) { | |
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719 XDestroyWindow(SDL_Display, SDL_Window); |
0 | 720 } |
721 | |
722 /* Free the colormap entries */ | |
723 if ( SDL_XPixels ) { | |
724 int numcolors; | |
725 unsigned long pixel; | |
726 numcolors = SDL_Visual->map_entries; | |
727 for ( pixel=0; pixel<numcolors; ++pixel ) { | |
728 while ( SDL_XPixels[pixel] > 0 ) { | |
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729 XFreeColors(GFX_Display, |
0 | 730 SDL_DisplayColormap,&pixel,1,0); |
731 --SDL_XPixels[pixel]; | |
732 } | |
733 } | |
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734 SDL_free(SDL_XPixels); |
0 | 735 SDL_XPixels = NULL; |
736 } | |
737 | |
738 /* Free the graphics context */ | |
739 if ( SDL_GC ) { | |
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740 XFreeGC(SDL_Display, SDL_GC); |
0 | 741 SDL_GC = 0; |
742 } | |
743 } | |
744 } | |
745 | |
497
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746 static SDL_bool X11_WindowPosition(_THIS, int *x, int *y, int w, int h) |
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747 { |
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748 const char *window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
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749 const char *center = SDL_getenv("SDL_VIDEO_CENTERED"); |
497
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750 if ( window ) { |
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751 if ( SDL_sscanf(window, "%d,%d", x, y) == 2 ) { |
497
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752 return SDL_TRUE; |
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753 } |
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754 if ( SDL_strcmp(window, "center") == 0 ) { |
497
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755 center = window; |
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756 } |
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757 } |
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758 if ( center ) { |
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759 *x = (DisplayWidth(SDL_Display, SDL_Screen) - w)/2; |
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760 *y = (DisplayHeight(SDL_Display, SDL_Screen) - h)/2; |
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761 return SDL_TRUE; |
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762 } |
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763 return SDL_FALSE; |
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764 } |
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765 |
0 | 766 static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags) |
767 { | |
768 XSizeHints *hints; | |
769 | |
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|
770 hints = XAllocSizeHints(); |
0 | 771 if ( hints ) { |
4218 | 772 if (!(flags & SDL_RESIZABLE)) { |
0 | 773 hints->min_width = hints->max_width = w; |
774 hints->min_height = hints->max_height = h; | |
4218 | 775 hints->flags = PMaxSize | PMinSize; |
0 | 776 } |
777 if ( flags & SDL_FULLSCREEN ) { | |
778 hints->x = 0; | |
779 hints->y = 0; | |
780 hints->flags |= USPosition; | |
781 } else | |
782 /* Center it, if desired */ | |
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783 if ( X11_WindowPosition(this, &hints->x, &hints->y, w, h) ) { |
0 | 784 hints->flags |= USPosition; |
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785 XMoveWindow(SDL_Display, WMwindow, hints->x, hints->y); |
0 | 786 |
787 /* Flush the resize event so we don't catch it later */ | |
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788 XSync(SDL_Display, True); |
0 | 789 } |
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790 XSetWMNormalHints(SDL_Display, WMwindow, hints); |
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791 XFree(hints); |
0 | 792 } |
793 | |
794 /* Respect the window caption style */ | |
795 if ( flags & SDL_NOFRAME ) { | |
796 SDL_bool set; | |
797 Atom WM_HINTS; | |
798 | |
799 /* We haven't modified the window manager hints yet */ | |
800 set = SDL_FALSE; | |
801 | |
802 /* First try to set MWM hints */ | |
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803 WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 804 if ( WM_HINTS != None ) { |
805 /* Hints used by Motif compliant window managers */ | |
806 struct { | |
807 unsigned long flags; | |
808 unsigned long functions; | |
809 unsigned long decorations; | |
810 long input_mode; | |
811 unsigned long status; | |
812 } MWMHints = { (1L << 1), 0, 0, 0, 0 }; | |
813 | |
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814 XChangeProperty(SDL_Display, WMwindow, |
0 | 815 WM_HINTS, WM_HINTS, 32, |
816 PropModeReplace, | |
817 (unsigned char *)&MWMHints, | |
818 sizeof(MWMHints)/sizeof(long)); | |
819 set = SDL_TRUE; | |
820 } | |
821 /* Now try to set KWM hints */ | |
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822 WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 823 if ( WM_HINTS != None ) { |
824 long KWMHints = 0; | |
825 | |
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826 XChangeProperty(SDL_Display, WMwindow, |
0 | 827 WM_HINTS, WM_HINTS, 32, |
828 PropModeReplace, | |
829 (unsigned char *)&KWMHints, | |
830 sizeof(KWMHints)/sizeof(long)); | |
831 set = SDL_TRUE; | |
832 } | |
833 /* Now try to set GNOME hints */ | |
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834 WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 835 if ( WM_HINTS != None ) { |
836 long GNOMEHints = 0; | |
837 | |
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838 XChangeProperty(SDL_Display, WMwindow, |
0 | 839 WM_HINTS, WM_HINTS, 32, |
840 PropModeReplace, | |
841 (unsigned char *)&GNOMEHints, | |
842 sizeof(GNOMEHints)/sizeof(long)); | |
843 set = SDL_TRUE; | |
844 } | |
845 /* Finally set the transient hints if necessary */ | |
846 if ( ! set ) { | |
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847 XSetTransientForHint(SDL_Display, WMwindow, SDL_Root); |
0 | 848 } |
849 } else { | |
850 SDL_bool set; | |
851 Atom WM_HINTS; | |
852 | |
853 /* We haven't modified the window manager hints yet */ | |
854 set = SDL_FALSE; | |
855 | |
856 /* First try to unset MWM hints */ | |
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857 WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 858 if ( WM_HINTS != None ) { |
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859 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 860 set = SDL_TRUE; |
861 } | |
862 /* Now try to unset KWM hints */ | |
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863 WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 864 if ( WM_HINTS != None ) { |
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865 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 866 set = SDL_TRUE; |
867 } | |
868 /* Now try to unset GNOME hints */ | |
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869 WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 870 if ( WM_HINTS != None ) { |
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871 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 872 set = SDL_TRUE; |
873 } | |
874 /* Finally unset the transient hints if necessary */ | |
875 if ( ! set ) { | |
876 /* NOTE: Does this work? */ | |
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877 XSetTransientForHint(SDL_Display, WMwindow, None); |
0 | 878 } |
879 } | |
880 } | |
881 | |
882 static int X11_CreateWindow(_THIS, SDL_Surface *screen, | |
883 int w, int h, int bpp, Uint32 flags) | |
884 { | |
885 int i, depth; | |
886 Visual *vis; | |
887 int vis_change; | |
1641 | 888 Uint32 Amask; |
0 | 889 |
890 /* If a window is already present, destroy it and start fresh */ | |
891 if ( SDL_Window ) { | |
892 X11_DestroyWindow(this, screen); | |
860
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893 switch_waiting = 0; /* Prevent jump back to now-meaningless state. */ |
0 | 894 } |
895 | |
896 /* See if we have been given a window id */ | |
897 if ( SDL_windowid ) { | |
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898 SDL_Window = SDL_strtol(SDL_windowid, NULL, 0); |
0 | 899 } else { |
900 SDL_Window = 0; | |
901 } | |
902 | |
903 /* find out which visual we are going to use */ | |
904 if ( flags & SDL_OPENGL ) { | |
905 XVisualInfo *vi; | |
906 | |
907 vi = X11_GL_GetVisual(this); | |
908 if( !vi ) { | |
909 return -1; | |
910 } | |
911 vis = vi->visual; | |
912 depth = vi->depth; | |
913 } else if ( SDL_windowid ) { | |
914 XWindowAttributes a; | |
915 | |
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916 XGetWindowAttributes(SDL_Display, SDL_Window, &a); |
0 | 917 vis = a.visual; |
918 depth = a.depth; | |
919 } else { | |
920 for ( i = 0; i < this->hidden->nvisuals; i++ ) { | |
921 if ( this->hidden->visuals[i].bpp == bpp ) | |
922 break; | |
923 } | |
924 if ( i == this->hidden->nvisuals ) { | |
925 SDL_SetError("No matching visual for requested depth"); | |
926 return -1; /* should never happen */ | |
927 } | |
928 vis = this->hidden->visuals[i].visual; | |
929 depth = this->hidden->visuals[i].depth; | |
930 } | |
931 #ifdef X11_DEBUG | |
932 printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries); | |
933 #endif | |
934 vis_change = (vis != SDL_Visual); | |
935 SDL_Visual = vis; | |
936 this->hidden->depth = depth; | |
937 | |
938 /* Allocate the new pixel format for this video mode */ | |
1641 | 939 if ( this->hidden->depth == 32 ) { |
940 Amask = (0xFFFFFFFF & ~(vis->red_mask|vis->green_mask|vis->blue_mask)); | |
941 } else { | |
942 Amask = 0; | |
943 } | |
0 | 944 if ( ! SDL_ReallocFormat(screen, bpp, |
1641 | 945 vis->red_mask, vis->green_mask, vis->blue_mask, Amask) ) { |
0 | 946 return -1; |
1641 | 947 } |
0 | 948 |
949 /* Create the appropriate colormap */ | |
950 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
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951 XFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 952 } |
953 if ( SDL_Visual->class == PseudoColor ) { | |
954 int ncolors; | |
955 | |
956 /* Allocate the pixel flags */ | |
957 ncolors = SDL_Visual->map_entries; | |
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958 SDL_XPixels = SDL_malloc(ncolors * sizeof(int)); |
0 | 959 if(SDL_XPixels == NULL) { |
960 SDL_OutOfMemory(); | |
961 return -1; | |
962 } | |
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963 SDL_memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels)); |
0 | 964 |
965 /* always allocate a private colormap on non-default visuals */ | |
966 if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) { | |
967 flags |= SDL_HWPALETTE; | |
968 } | |
969 if ( flags & SDL_HWPALETTE ) { | |
970 screen->flags |= SDL_HWPALETTE; | |
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971 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 972 SDL_Visual, AllocAll); |
973 } else { | |
974 SDL_XColorMap = SDL_DisplayColormap; | |
975 } | |
976 } else if ( SDL_Visual->class == DirectColor ) { | |
977 | |
978 /* Create a colormap which we can manipulate for gamma */ | |
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979 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 980 SDL_Visual, AllocAll); |
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981 XSync(SDL_Display, False); |
0 | 982 |
983 /* Initialize the colormap to the identity mapping */ | |
984 SDL_GetGammaRamp(0, 0, 0); | |
985 this->screen = screen; | |
986 X11_SetGammaRamp(this, this->gamma); | |
987 this->screen = NULL; | |
988 } else { | |
989 /* Create a read-only colormap for our window */ | |
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990 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 991 SDL_Visual, AllocNone); |
992 } | |
993 | |
994 /* Recreate the auxiliary windows, if needed (required for GL) */ | |
995 if ( vis_change ) | |
996 create_aux_windows(this); | |
997 | |
998 if(screen->flags & SDL_HWPALETTE) { | |
999 /* Since the full-screen window might have got a nonzero background | |
1000 colour (0 is white on some displays), we should reset the | |
1001 background to 0 here since that is what the user expects | |
1002 with a private colormap */ | |
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1003 XSetWindowBackground(SDL_Display, FSwindow, 0); |
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1004 XClearWindow(SDL_Display, FSwindow); |
0 | 1005 } |
1006 | |
1007 /* resize the (possibly new) window manager window */ | |
1008 if( !SDL_windowid ) { | |
1009 X11_SetSizeHints(this, w, h, flags); | |
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1010 window_w = w; |
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1011 window_h = h; |
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1012 XResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 1013 } |
1014 | |
1015 /* Create (or use) the X11 display window */ | |
1016 if ( !SDL_windowid ) { | |
1017 if ( flags & SDL_OPENGL ) { | |
1018 if ( X11_GL_CreateWindow(this, w, h) < 0 ) { | |
1019 return(-1); | |
1020 } | |
1021 } else { | |
1022 XSetWindowAttributes swa; | |
1023 | |
1024 swa.background_pixel = 0; | |
1025 swa.border_pixel = 0; | |
1026 swa.colormap = SDL_XColorMap; | |
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1027 SDL_Window = XCreateWindow(SDL_Display, WMwindow, |
0 | 1028 0, 0, w, h, 0, depth, |
1029 InputOutput, SDL_Visual, | |
1030 CWBackPixel | CWBorderPixel | |
1031 | CWColormap, &swa); | |
1032 } | |
1033 /* Only manage our input if we own the window */ | |
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1034 XSelectInput(SDL_Display, SDL_Window, |
0 | 1035 ( EnterWindowMask | LeaveWindowMask |
1036 | ButtonPressMask | ButtonReleaseMask | |
1037 | PointerMotionMask | ExposureMask )); | |
1038 } | |
1039 /* Create the graphics context here, once we have a window */ | |
1040 if ( flags & SDL_OPENGL ) { | |
1041 if ( X11_GL_CreateContext(this) < 0 ) { | |
1042 return(-1); | |
1043 } else { | |
1044 screen->flags |= SDL_OPENGL; | |
1045 } | |
1046 } else { | |
1047 XGCValues gcv; | |
1048 | |
1049 gcv.graphics_exposures = False; | |
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1050 SDL_GC = XCreateGC(SDL_Display, SDL_Window, |
0 | 1051 GCGraphicsExposures, &gcv); |
1052 if ( ! SDL_GC ) { | |
1053 SDL_SetError("Couldn't create graphics context"); | |
1054 return(-1); | |
1055 } | |
1056 } | |
1057 | |
1058 /* Set our colormaps when not setting a GL mode */ | |
1059 if ( ! (flags & SDL_OPENGL) ) { | |
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1060 XSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap); |
0 | 1061 if( !SDL_windowid ) { |
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1062 XSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap); |
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1063 XSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap); |
0 | 1064 } |
1065 } | |
1066 | |
1067 #if 0 /* This is an experiment - are the graphics faster now? - nope. */ | |
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1068 if ( SDL_getenv("SDL_VIDEO_X11_BACKINGSTORE") ) |
0 | 1069 #endif |
1070 /* Cache the window in the server, when possible */ | |
1071 { | |
1072 Screen *xscreen; | |
1073 XSetWindowAttributes a; | |
1074 | |
1075 xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen); | |
1076 a.backing_store = DoesBackingStore(xscreen); | |
1077 if ( a.backing_store != NotUseful ) { | |
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1078 XChangeWindowAttributes(SDL_Display, SDL_Window, |
0 | 1079 CWBackingStore, &a); |
1080 } | |
1081 } | |
1082 | |
1083 /* Map them both and go fullscreen, if requested */ | |
1084 if ( ! SDL_windowid ) { | |
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1085 XMapWindow(SDL_Display, SDL_Window); |
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1086 XMapWindow(SDL_Display, WMwindow); |
160 | 1087 X11_WaitMapped(this, WMwindow); |
0 | 1088 if ( flags & SDL_FULLSCREEN ) { |
1089 screen->flags |= SDL_FULLSCREEN; | |
1090 X11_EnterFullScreen(this); | |
1091 } else { | |
1092 screen->flags &= ~SDL_FULLSCREEN; | |
1093 } | |
1094 } | |
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1095 |
0 | 1096 return(0); |
1097 } | |
1098 | |
1099 static int X11_ResizeWindow(_THIS, | |
1100 SDL_Surface *screen, int w, int h, Uint32 flags) | |
1101 { | |
1102 if ( ! SDL_windowid ) { | |
1103 /* Resize the window manager window */ | |
1104 X11_SetSizeHints(this, w, h, flags); | |
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1105 window_w = w; |
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1106 window_h = h; |
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1107 XResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 1108 |
1109 /* Resize the fullscreen and display windows */ | |
1110 if ( flags & SDL_FULLSCREEN ) { | |
1111 if ( screen->flags & SDL_FULLSCREEN ) { | |
1112 X11_ResizeFullScreen(this); | |
1113 } else { | |
1114 screen->flags |= SDL_FULLSCREEN; | |
1115 X11_EnterFullScreen(this); | |
1116 } | |
1117 } else { | |
1118 if ( screen->flags & SDL_FULLSCREEN ) { | |
1119 screen->flags &= ~SDL_FULLSCREEN; | |
1120 X11_LeaveFullScreen(this); | |
1121 } | |
1122 } | |
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|
1123 XResizeWindow(SDL_Display, SDL_Window, w, h); |
0 | 1124 } |
1125 return(0); | |
1126 } | |
1127 | |
1128 SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, | |
1129 int width, int height, int bpp, Uint32 flags) | |
1130 { | |
1131 Uint32 saved_flags; | |
1132 | |
1133 /* Lock the event thread, in multi-threading environments */ | |
1134 SDL_Lock_EventThread(); | |
1135 | |
1136 /* Check the combination of flags we were passed */ | |
1137 if ( flags & SDL_FULLSCREEN ) { | |
1138 /* Clear fullscreen flag if not supported */ | |
1139 if ( SDL_windowid ) { | |
1140 flags &= ~SDL_FULLSCREEN; | |
1141 } | |
1142 } | |
1143 | |
1144 /* Flush any delayed updates */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1145 XSync(GFX_Display, False); |
0 | 1146 |
1147 /* Set up the X11 window */ | |
1148 saved_flags = current->flags; | |
867
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1149 if ( (SDL_Window) && ((saved_flags&SDL_OPENGL) == (flags&SDL_OPENGL)) |
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1150 && (bpp == current->format->BitsPerPixel) |
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1151 && ((saved_flags&SDL_NOFRAME) == (flags&SDL_NOFRAME)) ) { |
0 | 1152 if (X11_ResizeWindow(this, current, width, height, flags) < 0) { |
1153 current = NULL; | |
1154 goto done; | |
1155 } | |
1156 } else { | |
1157 if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) { | |
1158 current = NULL; | |
1159 goto done; | |
1160 } | |
1161 } | |
1162 | |
4008 | 1163 /* Update the internal keyboard state */ |
1164 X11_SetKeyboardState(SDL_Display, NULL); | |
1165 | |
1166 /* When the window is first mapped, ignore non-modifier keys */ | |
1167 if ( !current->w && !current->h ) { | |
1168 Uint8 *keys = SDL_GetKeyState(NULL); | |
1169 int i; | |
1170 for ( i = 0; i < SDLK_LAST; ++i ) { | |
1171 switch (i) { | |
1172 case SDLK_NUMLOCK: | |
1173 case SDLK_CAPSLOCK: | |
1174 case SDLK_LCTRL: | |
1175 case SDLK_RCTRL: | |
1176 case SDLK_LSHIFT: | |
1177 case SDLK_RSHIFT: | |
1178 case SDLK_LALT: | |
1179 case SDLK_RALT: | |
1180 case SDLK_LMETA: | |
1181 case SDLK_RMETA: | |
1182 case SDLK_MODE: | |
1183 break; | |
1184 default: | |
1185 keys[i] = SDL_RELEASED; | |
1186 break; | |
1187 } | |
1188 } | |
1189 } | |
1190 | |
0 | 1191 /* Set up the new mode framebuffer */ |
1192 if ( ((current->w != width) || (current->h != height)) || | |
1193 ((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) { | |
1194 current->w = width; | |
1195 current->h = height; | |
1196 current->pitch = SDL_CalculatePitch(current); | |
4253 | 1197 if (X11_ResizeImage(this, current, flags) < 0) { |
1198 current = NULL; | |
1199 goto done; | |
1200 } | |
0 | 1201 } |
4016
3f93ccc2c01e
Clear the NOFRAME and RESIZABLE flags in the X11 target before setting their
Ryan C. Gordon <icculus@icculus.org>
parents:
4014
diff
changeset
|
1202 |
3f93ccc2c01e
Clear the NOFRAME and RESIZABLE flags in the X11 target before setting their
Ryan C. Gordon <icculus@icculus.org>
parents:
4014
diff
changeset
|
1203 /* Clear these flags and set them only if they are in the new set. */ |
3f93ccc2c01e
Clear the NOFRAME and RESIZABLE flags in the X11 target before setting their
Ryan C. Gordon <icculus@icculus.org>
parents:
4014
diff
changeset
|
1204 current->flags &= ~(SDL_RESIZABLE|SDL_NOFRAME); |
0 | 1205 current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME)); |
1206 | |
1207 done: | |
1208 /* Release the event thread */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1209 XSync(SDL_Display, False); |
0 | 1210 SDL_Unlock_EventThread(); |
1211 | |
1212 /* We're done! */ | |
1213 return(current); | |
1214 } | |
1215 | |
1216 static int X11_ToggleFullScreen(_THIS, int on) | |
1217 { | |
1218 Uint32 event_thread; | |
1219 | |
1220 /* Don't switch if we don't own the window */ | |
1221 if ( SDL_windowid ) { | |
1222 return(0); | |
1223 } | |
1224 | |
1225 /* Don't lock if we are the event thread */ | |
1226 event_thread = SDL_EventThreadID(); | |
1227 if ( event_thread && (SDL_ThreadID() == event_thread) ) { | |
1228 event_thread = 0; | |
1229 } | |
1230 if ( event_thread ) { | |
1231 SDL_Lock_EventThread(); | |
1232 } | |
1233 if ( on ) { | |
1234 this->screen->flags |= SDL_FULLSCREEN; | |
1235 X11_EnterFullScreen(this); | |
1236 } else { | |
1237 this->screen->flags &= ~SDL_FULLSCREEN; | |
1238 X11_LeaveFullScreen(this); | |
1239 } | |
1240 X11_RefreshDisplay(this); | |
1241 if ( event_thread ) { | |
1242 SDL_Unlock_EventThread(); | |
1243 } | |
1244 SDL_ResetKeyboard(); | |
1245 return(1); | |
1246 } | |
1247 | |
1248 /* Update the current mouse state and position */ | |
1249 static void X11_UpdateMouse(_THIS) | |
1250 { | |
1251 Window u1; int u2; | |
1252 Window current_win; | |
1253 int x, y; | |
1254 unsigned int mask; | |
1255 | |
1256 /* Lock the event thread, in multi-threading environments */ | |
1257 SDL_Lock_EventThread(); | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1258 if ( XQueryPointer(SDL_Display, SDL_Window, &u1, ¤t_win, |
0 | 1259 &u2, &u2, &x, &y, &mask) ) { |
1260 if ( (x >= 0) && (x < SDL_VideoSurface->w) && | |
1261 (y >= 0) && (y < SDL_VideoSurface->h) ) { | |
1262 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
1263 SDL_PrivateMouseMotion(0, 0, x, y); | |
1264 } else { | |
1265 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
1266 } | |
1267 } | |
1268 SDL_Unlock_EventThread(); | |
1269 } | |
1270 | |
1271 /* simple colour distance metric. Supposed to be better than a plain | |
1272 Euclidian distance anyway. */ | |
1273 #define COLOUR_FACTOR 3 | |
1274 #define LIGHT_FACTOR 1 | |
1275 #define COLOUR_DIST(r1, g1, b1, r2, g2, b2) \ | |
1276 (COLOUR_FACTOR * (abs(r1 - r2) + abs(g1 - g2) + abs(b1 - b2)) \ | |
1277 + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2))) | |
1278 | |
1279 static void allocate_nearest(_THIS, SDL_Color *colors, | |
1280 SDL_Color *want, int nwant) | |
1281 { | |
1282 /* | |
1283 * There is no way to know which ones to choose from, so we retrieve | |
1284 * the entire colormap and try the nearest possible, until we find one | |
1285 * that is shared. | |
1286 */ | |
1287 XColor all[256]; | |
1288 int i; | |
1289 for(i = 0; i < 256; i++) | |
1290 all[i].pixel = i; | |
1291 /* | |
1292 * XQueryColors sets the flags in the XColor struct, so we use | |
1293 * that to keep track of which colours are available | |
1294 */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1295 XQueryColors(GFX_Display, SDL_XColorMap, all, 256); |
0 | 1296 |
1297 for(i = 0; i < nwant; i++) { | |
1298 XColor *c; | |
1299 int j; | |
1300 int best = 0; | |
1301 int mindist = 0x7fffffff; | |
1302 int ri = want[i].r; | |
1303 int gi = want[i].g; | |
1304 int bi = want[i].b; | |
1305 for(j = 0; j < 256; j++) { | |
1306 int rj, gj, bj, d2; | |
1307 if(!all[j].flags) | |
1308 continue; /* unavailable colour cell */ | |
1309 rj = all[j].red >> 8; | |
1310 gj = all[j].green >> 8; | |
1311 bj = all[j].blue >> 8; | |
1312 d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj); | |
1313 if(d2 < mindist) { | |
1314 mindist = d2; | |
1315 best = j; | |
1316 } | |
1317 } | |
1318 if(SDL_XPixels[best]) | |
1319 continue; /* already allocated, waste no more time */ | |
1320 c = all + best; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1321 if(XAllocColor(GFX_Display, SDL_XColorMap, c)) { |
0 | 1322 /* got it */ |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1323 colors[c->pixel].r = c->red >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1324 colors[c->pixel].g = c->green >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1325 colors[c->pixel].b = c->blue >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1326 ++SDL_XPixels[c->pixel]; |
0 | 1327 } else { |
1328 /* | |
1329 * The colour couldn't be allocated, probably being | |
1330 * owned as a r/w cell by another client. Flag it as | |
1331 * unavailable and try again. The termination of the | |
1332 * loop is guaranteed since at least black and white | |
1333 * are always there. | |
1334 */ | |
1335 c->flags = 0; | |
1336 i--; | |
1337 } | |
1338 } | |
1339 } | |
1340 | |
1341 int X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1342 { | |
1343 int nrej = 0; | |
1344 | |
1345 /* Check to make sure we have a colormap allocated */ | |
1346 if ( SDL_XPixels == NULL ) { | |
1347 return(0); | |
1348 } | |
1349 if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) { | |
1350 /* private writable colormap: just set the colours we need */ | |
1351 XColor *xcmap; | |
1352 int i; | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1353 xcmap = SDL_stack_alloc(XColor, ncolors); |
0 | 1354 if(xcmap == NULL) |
1355 return 0; | |
1356 for ( i=0; i<ncolors; ++i ) { | |
1357 xcmap[i].pixel = i + firstcolor; | |
1358 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
1359 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
1360 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
1361 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1362 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1363 XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1364 XSync(GFX_Display, False); |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1365 SDL_stack_free(xcmap); |
0 | 1366 } else { |
1367 /* | |
1368 * Shared colormap: We only allocate read-only cells, which | |
1369 * increases the likelyhood of colour sharing with other | |
1370 * clients. The pixel values will almost certainly be | |
1371 * different from the requested ones, so the user has to | |
1372 * walk the colormap and see which index got what colour. | |
1373 * | |
1374 * We can work directly with the logical palette since it | |
1375 * has already been set when we get here. | |
1376 */ | |
1377 SDL_Color *want, *reject; | |
1378 unsigned long *freelist; | |
1379 int i; | |
1380 int nfree = 0; | |
1381 int nc = this->screen->format->palette->ncolors; | |
1382 colors = this->screen->format->palette->colors; | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1383 freelist = SDL_stack_alloc(unsigned long, nc); |
0 | 1384 /* make sure multiple allocations of the same cell are freed */ |
1385 for(i = 0; i < ncolors; i++) { | |
1386 int pixel = firstcolor + i; | |
1387 while(SDL_XPixels[pixel]) { | |
1388 freelist[nfree++] = pixel; | |
1389 --SDL_XPixels[pixel]; | |
1390 } | |
1391 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1392 XFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0); |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1393 SDL_stack_free(freelist); |
0 | 1394 |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1395 want = SDL_stack_alloc(SDL_Color, ncolors); |
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1396 reject = SDL_stack_alloc(SDL_Color, ncolors); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
1397 SDL_memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color)); |
0 | 1398 /* make sure the user isn't fooled by her own wishes |
1399 (black is safe, always available in the default colormap) */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
1400 SDL_memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color)); |
0 | 1401 |
1402 /* now try to allocate the colours */ | |
1403 for(i = 0; i < ncolors; i++) { | |
1404 XColor col; | |
1405 col.red = want[i].r << 8; | |
1406 col.green = want[i].g << 8; | |
1407 col.blue = want[i].b << 8; | |
1408 col.flags = DoRed | DoGreen | DoBlue; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1409 if(XAllocColor(GFX_Display, SDL_XColorMap, &col)) { |
0 | 1410 /* We got the colour, or at least the nearest |
1411 the hardware could get. */ | |
1412 colors[col.pixel].r = col.red >> 8; | |
1413 colors[col.pixel].g = col.green >> 8; | |
1414 colors[col.pixel].b = col.blue >> 8; | |
1415 ++SDL_XPixels[col.pixel]; | |
1416 } else { | |
1417 /* | |
1418 * no more free cells, add it to the list | |
1419 * of rejected colours | |
1420 */ | |
1421 reject[nrej++] = want[i]; | |
1422 } | |
1423 } | |
1424 if(nrej) | |
1425 allocate_nearest(this, colors, reject, nrej); | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1426 SDL_stack_free(reject); |
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1427 SDL_stack_free(want); |
0 | 1428 } |
1429 return nrej == 0; | |
1430 } | |
1431 | |
1432 int X11_SetGammaRamp(_THIS, Uint16 *ramp) | |
1433 { | |
1434 int i, ncolors; | |
1435 XColor xcmap[256]; | |
1436 | |
1437 /* See if actually setting the gamma is supported */ | |
1438 if ( SDL_Visual->class != DirectColor ) { | |
1439 SDL_SetError("Gamma correction not supported on this visual"); | |
1440 return(-1); | |
1441 } | |
1442 | |
1443 /* Calculate the appropriate palette for the given gamma ramp */ | |
1444 ncolors = SDL_Visual->map_entries; | |
1445 for ( i=0; i<ncolors; ++i ) { | |
1446 Uint8 c = (256 * i / ncolors); | |
1447 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
1448 xcmap[i].red = ramp[0*256+c]; | |
1449 xcmap[i].green = ramp[1*256+c]; | |
1450 xcmap[i].blue = ramp[2*256+c]; | |
1451 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1452 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1453 XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1454 XSync(GFX_Display, False); |
0 | 1455 return(0); |
1456 } | |
1457 | |
1458 /* Note: If we are terminated, this could be called in the middle of | |
1459 another SDL video routine -- notably UpdateRects. | |
1460 */ | |
1461 void X11_VideoQuit(_THIS) | |
1462 { | |
1463 /* Shutdown everything that's still up */ | |
1464 /* The event thread should be done, so we can touch SDL_Display */ | |
1465 if ( SDL_Display != NULL ) { | |
1466 /* Flush any delayed updates */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1467 XSync(GFX_Display, False); |
0 | 1468 |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1469 /* Close the connection with the IM server */ |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1470 #ifdef X_HAVE_UTF8_STRING |
1319
66f6c64c2c69
Logic bug in X11 Unicode input shutdown...was checking for == NULL
Ryan C. Gordon <icculus@icculus.org>
parents:
1312
diff
changeset
|
1471 if (SDL_IC != NULL) { |
3978
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3964
diff
changeset
|
1472 XUnsetICFocus(SDL_IC); |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1473 XDestroyIC(SDL_IC); |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1474 SDL_IC = NULL; |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1475 } |
1319
66f6c64c2c69
Logic bug in X11 Unicode input shutdown...was checking for == NULL
Ryan C. Gordon <icculus@icculus.org>
parents:
1312
diff
changeset
|
1476 if (SDL_IM != NULL) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1477 XCloseIM(SDL_IM); |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1478 SDL_IM = NULL; |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1479 } |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1480 #endif |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1481 |
0 | 1482 /* Start shutting down the windows */ |
1483 X11_DestroyImage(this, this->screen); | |
1484 X11_DestroyWindow(this, this->screen); | |
1485 X11_FreeVideoModes(this); | |
1486 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1487 XFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 1488 } |
1489 if ( SDL_iconcolors ) { | |
1490 unsigned long pixel; | |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1491 Colormap dcmap = DefaultColormap(SDL_Display, |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1492 SDL_Screen); |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1493 for(pixel = 0; pixel < 256; ++pixel) { |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1494 while(SDL_iconcolors[pixel] > 0) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1495 XFreeColors(GFX_Display, |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1496 dcmap, &pixel, 1, 0); |
0 | 1497 --SDL_iconcolors[pixel]; |
1498 } | |
1499 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
1500 SDL_free(SDL_iconcolors); |
0 | 1501 SDL_iconcolors = NULL; |
1502 } | |
1783 | 1503 |
0 | 1504 /* Restore gamma settings if they've changed */ |
1505 if ( SDL_GetAppState() & SDL_APPACTIVE ) { | |
1506 X11_SwapVidModeGamma(this); | |
1507 } | |
1508 | |
1509 /* Free that blank cursor */ | |
1510 if ( SDL_BlankCursor != NULL ) { | |
1511 this->FreeWMCursor(this, SDL_BlankCursor); | |
1512 SDL_BlankCursor = NULL; | |
1513 } | |
1514 | |
1515 /* Close the X11 graphics connection */ | |
1516 if ( GFX_Display != NULL ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1517 XCloseDisplay(GFX_Display); |
0 | 1518 GFX_Display = NULL; |
1519 } | |
1520 | |
1521 /* Close the X11 display connection */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1522 XCloseDisplay(SDL_Display); |
0 | 1523 SDL_Display = NULL; |
1524 | |
1525 /* Reset the X11 error handlers */ | |
1526 if ( XIO_handler ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1527 XSetIOErrorHandler(XIO_handler); |
0 | 1528 } |
1529 if ( X_handler ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1530 XSetErrorHandler(X_handler); |
0 | 1531 } |
1532 | |
1533 /* Unload GL library after X11 shuts down */ | |
1534 X11_GL_UnloadLibrary(this); | |
1535 } | |
1536 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { | |
1537 /* Direct screen access, no memory buffer */ | |
1538 this->screen->pixels = NULL; | |
1539 } | |
3885
a10bddfdc40f
Closing minor memory leak in XME code.
Ryan C. Gordon <icculus@icculus.org>
parents:
1863
diff
changeset
|
1540 |
a10bddfdc40f
Closing minor memory leak in XME code.
Ryan C. Gordon <icculus@icculus.org>
parents:
1863
diff
changeset
|
1541 #if SDL_VIDEO_DRIVER_X11_XME |
a10bddfdc40f
Closing minor memory leak in XME code.
Ryan C. Gordon <icculus@icculus.org>
parents:
1863
diff
changeset
|
1542 XiGMiscDestroy(); |
a10bddfdc40f
Closing minor memory leak in XME code.
Ryan C. Gordon <icculus@icculus.org>
parents:
1863
diff
changeset
|
1543 #endif |
0 | 1544 } |
1545 |