Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11video.c @ 1338:604d73db6802
Removed uses of stdlib.h and string.h
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 09:29:18 +0000 |
parents | 3692456e7b0f |
children | c71e05b4dc2e |
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--- a/src/video/x11/SDL_x11video.c Tue Feb 07 07:03:29 2006 +0000 +++ b/src/video/x11/SDL_x11video.c Tue Feb 07 09:29:18 2006 +0000 @@ -27,29 +27,16 @@ if full locking is neccessary, take a look at XInitThreads(). */ -#include <stdlib.h> -#include <stdio.h> #include <unistd.h> -#include <string.h> #include <sys/ioctl.h> #ifdef MTRR_SUPPORT #include <asm/mtrr.h> #include <sys/fcntl.h> #endif -#ifdef HAVE_ALLOCA_H -#include <alloca.h> -#endif - -#ifdef HAVE_ALLOCA -#define ALLOCA(n) ((void*)alloca(n)) -#define FREEA(p) -#else -#define ALLOCA(n) SDL_malloc(n) -#define FREEA(p) SDL_free(p) -#endif - #include "SDL.h" +#include "SDL_stdlib.h" +#include "SDL_string.h" #include "SDL_error.h" #include "SDL_timer.h" #include "SDL_thread.h" @@ -299,9 +286,9 @@ /* Next look at the application's executable name */ #if defined(linux) || defined(__FreeBSD__) #if defined(linux) - sprintf(procfile, "/proc/%d/exe", getpid()); + SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid()); #elif defined(__FreeBSD__) - sprintf(procfile, "/proc/%d/file", getpid()); + SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file", getpid()); #else #error Where can we find the executable name? #endif @@ -1215,7 +1202,7 @@ /* private writable colormap: just set the colours we need */ XColor *xcmap; int i; - xcmap = ALLOCA(ncolors*sizeof(*xcmap)); + xcmap = SDL_stack_alloc(XColor, ncolors); if(xcmap == NULL) return 0; for ( i=0; i<ncolors; ++i ) { @@ -1227,7 +1214,7 @@ } pXStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); pXSync(GFX_Display, False); - FREEA(xcmap); + SDL_stack_free(xcmap); } else { /* * Shared colormap: We only allocate read-only cells, which @@ -1245,7 +1232,7 @@ int nfree = 0; int nc = this->screen->format->palette->ncolors; colors = this->screen->format->palette->colors; - freelist = ALLOCA(nc * sizeof(*freelist)); + freelist = SDL_stack_alloc(unsigned long, nc); /* make sure multiple allocations of the same cell are freed */ for(i = 0; i < ncolors; i++) { int pixel = firstcolor + i; @@ -1255,10 +1242,10 @@ } } pXFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0); - FREEA(freelist); + SDL_stack_free(freelist); - want = ALLOCA(ncolors * sizeof(SDL_Color)); - reject = ALLOCA(ncolors * sizeof(SDL_Color)); + want = SDL_stack_alloc(SDL_Color, ncolors); + reject = SDL_stack_alloc(SDL_Color, ncolors); SDL_memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color)); /* make sure the user isn't fooled by her own wishes (black is safe, always available in the default colormap) */ @@ -1288,8 +1275,8 @@ } if(nrej) allocate_nearest(this, colors, reject, nrej); - FREEA(reject); - FREEA(want); + SDL_stack_free(reject); + SDL_stack_free(want); } return nrej == 0; }