Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11video.c @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | c0a74f199ecf |
children | 8d9bb0cf2c2a |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
13 Lesser General Public License for more details. |
0 | 14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
236
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
22 #include "SDL_config.h" |
0 | 23 |
24 /* X11 based SDL video driver implementation. | |
25 Note: This implementation does not currently need X11 thread locking, | |
26 since the event thread uses a separate X connection and any | |
27 additional locking necessary is handled internally. However, | |
28 if full locking is neccessary, take a look at XInitThreads(). | |
29 */ | |
30 | |
31 #include <unistd.h> | |
32 #include <sys/ioctl.h> | |
33 #ifdef MTRR_SUPPORT | |
34 #include <asm/mtrr.h> | |
35 #include <sys/fcntl.h> | |
36 #endif | |
37 | |
1358
c71e05b4dc2e
More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents:
1338
diff
changeset
|
38 #include "SDL_endian.h" |
0 | 39 #include "SDL_timer.h" |
40 #include "SDL_thread.h" | |
41 #include "SDL_video.h" | |
42 #include "SDL_mouse.h" | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
43 #include "../SDL_sysvideo.h" |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
44 #include "../SDL_pixels_c.h" |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
45 #include "../../events/SDL_events_c.h" |
0 | 46 #include "SDL_x11video.h" |
47 #include "SDL_x11wm_c.h" | |
48 #include "SDL_x11mouse_c.h" | |
49 #include "SDL_x11events_c.h" | |
50 #include "SDL_x11modes_c.h" | |
51 #include "SDL_x11image_c.h" | |
52 #include "SDL_x11yuv_c.h" | |
53 #include "SDL_x11gl_c.h" | |
54 #include "SDL_x11gamma_c.h" | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
55 #include "../blank_cursor.h" |
0 | 56 |
57 /* Initialization/Query functions */ | |
58 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
59 static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
60 static int X11_ToggleFullScreen(_THIS, int on); | |
61 static void X11_UpdateMouse(_THIS); | |
62 static int X11_SetColors(_THIS, int firstcolor, int ncolors, | |
63 SDL_Color *colors); | |
64 static int X11_SetGammaRamp(_THIS, Uint16 *ramp); | |
65 static void X11_VideoQuit(_THIS); | |
66 | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
67 |
0 | 68 /* X11 driver bootstrap functions */ |
69 | |
70 static int X11_Available(void) | |
71 { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
72 Display *display = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
73 if ( SDL_X11_LoadSymbols() ) { |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
74 display = pXOpenDisplay(NULL); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
75 if ( display != NULL ) { |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
76 pXCloseDisplay(display); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
77 } |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
78 SDL_X11_UnloadSymbols(); |
0 | 79 } |
80 return(display != NULL); | |
81 } | |
82 | |
83 static void X11_DeleteDevice(SDL_VideoDevice *device) | |
84 { | |
85 if ( device ) { | |
86 if ( device->hidden ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
87 SDL_free(device->hidden); |
0 | 88 } |
89 if ( device->gl_data ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
90 SDL_free(device->gl_data); |
0 | 91 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
92 SDL_free(device); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
93 SDL_X11_UnloadSymbols(); |
0 | 94 } |
95 } | |
96 | |
97 static SDL_VideoDevice *X11_CreateDevice(int devindex) | |
98 { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
99 SDL_VideoDevice *device = NULL; |
0 | 100 |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
101 if ( SDL_X11_LoadSymbols() ) { |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
102 /* Initialize all variables that we clean on shutdown */ |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
103 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
104 if ( device ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
105 SDL_memset(device, 0, (sizeof *device)); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
106 device->hidden = (struct SDL_PrivateVideoData *) |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
107 SDL_malloc((sizeof *device->hidden)); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
108 device->gl_data = (struct SDL_PrivateGLData *) |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
109 SDL_malloc((sizeof *device->gl_data)); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
110 } |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
111 if ( (device == NULL) || (device->hidden == NULL) || |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
112 (device->gl_data == NULL) ) { |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
113 SDL_OutOfMemory(); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
114 X11_DeleteDevice(device); /* calls SDL_X11_UnloadSymbols(). */ |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
115 return(0); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
116 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
117 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
118 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 119 |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
120 /* Set the driver flags */ |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
121 device->handles_any_size = 1; |
0 | 122 |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
123 /* Set the function pointers */ |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
124 device->VideoInit = X11_VideoInit; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
125 device->ListModes = X11_ListModes; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
126 device->SetVideoMode = X11_SetVideoMode; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
127 device->ToggleFullScreen = X11_ToggleFullScreen; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
128 device->UpdateMouse = X11_UpdateMouse; |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
129 #if SDL_VIDEO_DRIVER_X11_XV |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
130 device->CreateYUVOverlay = X11_CreateYUVOverlay; |
0 | 131 #endif |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
132 device->SetColors = X11_SetColors; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
133 device->UpdateRects = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
134 device->VideoQuit = X11_VideoQuit; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
135 device->AllocHWSurface = X11_AllocHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
136 device->CheckHWBlit = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
137 device->FillHWRect = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
138 device->SetHWColorKey = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
139 device->SetHWAlpha = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
140 device->LockHWSurface = X11_LockHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
141 device->UnlockHWSurface = X11_UnlockHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
142 device->FlipHWSurface = X11_FlipHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
143 device->FreeHWSurface = X11_FreeHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
144 device->SetGamma = X11_SetVidModeGamma; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
145 device->GetGamma = X11_GetVidModeGamma; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
146 device->SetGammaRamp = X11_SetGammaRamp; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
147 device->GetGammaRamp = NULL; |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
148 #if SDL_VIDEO_OPENGL_GLX |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
149 device->GL_LoadLibrary = X11_GL_LoadLibrary; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
150 device->GL_GetProcAddress = X11_GL_GetProcAddress; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
151 device->GL_GetAttribute = X11_GL_GetAttribute; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
152 device->GL_MakeCurrent = X11_GL_MakeCurrent; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
153 device->GL_SwapBuffers = X11_GL_SwapBuffers; |
0 | 154 #endif |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
155 device->SetCaption = X11_SetCaption; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
156 device->SetIcon = X11_SetIcon; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
157 device->IconifyWindow = X11_IconifyWindow; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
158 device->GrabInput = X11_GrabInput; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
159 device->GetWMInfo = X11_GetWMInfo; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
160 device->FreeWMCursor = X11_FreeWMCursor; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
161 device->CreateWMCursor = X11_CreateWMCursor; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
162 device->ShowWMCursor = X11_ShowWMCursor; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
163 device->WarpWMCursor = X11_WarpWMCursor; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
164 device->CheckMouseMode = X11_CheckMouseMode; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
165 device->InitOSKeymap = X11_InitOSKeymap; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
166 device->PumpEvents = X11_PumpEvents; |
0 | 167 |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
168 device->free = X11_DeleteDevice; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
169 } |
0 | 170 |
171 return device; | |
172 } | |
173 | |
174 VideoBootStrap X11_bootstrap = { | |
175 "x11", "X Window System", | |
176 X11_Available, X11_CreateDevice | |
177 }; | |
178 | |
179 /* Normal X11 error handler routine */ | |
180 static int (*X_handler)(Display *, XErrorEvent *) = NULL; | |
181 static int x_errhandler(Display *d, XErrorEvent *e) | |
182 { | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
183 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 184 extern int vm_error; |
185 #endif | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
186 #if SDL_VIDEO_DRIVER_X11_DGAMOUSE |
0 | 187 extern int dga_error; |
188 #endif | |
189 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
190 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 191 /* VidMode errors are non-fatal. :) */ |
192 /* Are the errors offset by one from the error base? | |
193 e.g. the error base is 143, the code is 148, and the | |
194 actual error is XF86VidModeExtensionDisabled (4) ? | |
195 */ | |
196 if ( (vm_error >= 0) && | |
197 (((e->error_code == BadRequest)&&(e->request_code == vm_error)) || | |
198 ((e->error_code > vm_error) && | |
199 (e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) { | |
200 #ifdef XFREE86_DEBUG | |
201 { char errmsg[1024]; | |
1248
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
202 pXGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 203 printf("VidMode error: %s\n", errmsg); |
204 } | |
205 #endif | |
206 return(0); | |
207 } | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
208 #endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */ |
0 | 209 |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
210 #if SDL_VIDEO_DRIVER_X11_DGAMOUSE |
0 | 211 /* DGA errors can be non-fatal. :) */ |
212 if ( (dga_error >= 0) && | |
213 ((e->error_code > dga_error) && | |
214 (e->error_code <= (dga_error+XF86DGANumberErrors))) ) { | |
215 #ifdef XFREE86_DEBUG | |
216 { char errmsg[1024]; | |
1248
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
217 pXGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 218 printf("DGA error: %s\n", errmsg); |
219 } | |
220 #endif | |
221 return(0); | |
222 } | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
223 #endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */ |
0 | 224 |
225 return(X_handler(d,e)); | |
226 } | |
227 | |
228 /* X11 I/O error handler routine */ | |
229 static int (*XIO_handler)(Display *) = NULL; | |
230 static int xio_errhandler(Display *d) | |
231 { | |
232 /* Ack! Lost X11 connection! */ | |
233 | |
234 /* We will crash if we try to clean up our display */ | |
235 if ( current_video->hidden->Ximage ) { | |
236 SDL_VideoSurface->pixels = NULL; | |
237 } | |
238 current_video->hidden->X11_Display = NULL; | |
239 | |
240 /* Continue with the standard X11 error handler */ | |
241 return(XIO_handler(d)); | |
242 } | |
243 | |
1248
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
244 static int (*Xext_handler)(Display *,char *,char *) = NULL; |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
245 static int xext_errhandler(Display *d, char *ext_name, char *reason) |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
246 { |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
247 #ifdef XFREE86_DEBUG |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
248 printf("Xext error inside SDL (may be harmless):\n"); |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
249 printf(" Extension \"%s\" %s on display \"%s\".\n", |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
250 ext_name, reason, pXDisplayString(d)); |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
251 #endif |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
252 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
253 if (SDL_strcmp(reason, "missing") == 0) { |
1248
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
254 /* |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
255 * Since the query itself, elsewhere, can handle a missing extension |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
256 * and the default behaviour in Xlib is to write to stderr, which |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
257 * generates unnecessary bug reports, we just ignore these. |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
258 */ |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
259 return 0; |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
260 } |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
261 |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
262 /* Everything else goes to the default handler... */ |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
263 return Xext_handler(d, ext_name, reason); |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
264 } |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
265 |
1325 | 266 /* Find out what class name we should use */ |
267 static char *get_classname(char *classname, int maxlen) | |
268 { | |
269 char *spot; | |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
270 #if defined(__LINUX__) || defined(__FREEBSD__) |
1325 | 271 char procfile[1024]; |
272 char linkfile[1024]; | |
273 int linksize; | |
274 #endif | |
275 | |
276 /* First allow environment variable override */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
277 spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS"); |
1325 | 278 if ( spot ) { |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
279 SDL_strlcpy(classname, spot, maxlen); |
1325 | 280 return classname; |
281 } | |
282 | |
283 /* Next look at the application's executable name */ | |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
284 #if defined(__LINUX__) || defined(__FREEBSD__) |
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
285 #if defined(__LINUX__) |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
286 SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid()); |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
287 #elif defined(__FREEBSD__) |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
288 SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file", getpid()); |
1325 | 289 #else |
290 #error Where can we find the executable name? | |
291 #endif | |
292 linksize = readlink(procfile, linkfile, sizeof(linkfile)-1); | |
293 if ( linksize > 0 ) { | |
294 linkfile[linksize] = '\0'; | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
295 spot = SDL_strrchr(linkfile, '/'); |
1325 | 296 if ( spot ) { |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
297 SDL_strlcpy(classname, spot+1, maxlen); |
1325 | 298 } else { |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
299 SDL_strlcpy(classname, linkfile, maxlen); |
1325 | 300 } |
301 return classname; | |
302 } | |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
303 #endif /* __LINUX__ */ |
1325 | 304 |
305 /* Finally use the default we've used forever */ | |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
306 SDL_strlcpy(classname, "SDL_App", maxlen); |
1325 | 307 return classname; |
308 } | |
309 | |
0 | 310 /* Create auxiliary (toplevel) windows with the current visual */ |
311 static void create_aux_windows(_THIS) | |
312 { | |
1325 | 313 char classname[1024]; |
0 | 314 XSetWindowAttributes xattr; |
315 XWMHints *hints; | |
316 XTextProperty titleprop, iconprop; | |
317 int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen)); | |
318 | |
319 /* Don't create any extra windows if we are being managed */ | |
320 if ( SDL_windowid ) { | |
321 FSwindow = 0; | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
322 WMwindow = SDL_strtol(SDL_windowid, NULL, 0); |
0 | 323 return; |
324 } | |
325 | |
326 if(FSwindow) | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
327 pXDestroyWindow(SDL_Display, FSwindow); |
0 | 328 |
329 xattr.override_redirect = True; | |
330 xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0; | |
331 xattr.border_pixel = 0; | |
332 xattr.colormap = SDL_XColorMap; | |
333 | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
334 FSwindow = pXCreateWindow(SDL_Display, SDL_Root, |
499
f480ecd70499
Added an aborted try at making fullscreen work on Xinerama screen != 0
Sam Lantinga <slouken@libsdl.org>
parents:
497
diff
changeset
|
335 xinerama_x, xinerama_y, 32, 32, 0, |
0 | 336 this->hidden->depth, InputOutput, SDL_Visual, |
337 CWOverrideRedirect | CWBackPixel | CWBorderPixel | |
338 | CWColormap, | |
339 &xattr); | |
340 | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
341 pXSelectInput(SDL_Display, FSwindow, StructureNotifyMask); |
0 | 342 |
343 /* Tell KDE to keep the fullscreen window on top */ | |
344 { | |
345 XEvent ev; | |
346 long mask; | |
347 | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
348 SDL_memset(&ev, 0, sizeof(ev)); |
0 | 349 ev.xclient.type = ClientMessage; |
350 ev.xclient.window = SDL_Root; | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
351 ev.xclient.message_type = pXInternAtom(SDL_Display, |
0 | 352 "KWM_KEEP_ON_TOP", False); |
353 ev.xclient.format = 32; | |
354 ev.xclient.data.l[0] = FSwindow; | |
355 ev.xclient.data.l[1] = CurrentTime; | |
356 mask = SubstructureRedirectMask; | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
357 pXSendEvent(SDL_Display, SDL_Root, False, mask, &ev); |
0 | 358 } |
359 | |
360 hints = NULL; | |
361 titleprop.value = iconprop.value = NULL; | |
362 if(WMwindow) { | |
363 /* All window attributes must survive the recreation */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
364 hints = pXGetWMHints(SDL_Display, WMwindow); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
365 pXGetWMName(SDL_Display, WMwindow, &titleprop); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
366 pXGetWMIconName(SDL_Display, WMwindow, &iconprop); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
367 pXDestroyWindow(SDL_Display, WMwindow); |
0 | 368 } |
369 | |
370 /* Create the window for windowed management */ | |
371 /* (reusing the xattr structure above) */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
372 WMwindow = pXCreateWindow(SDL_Display, SDL_Root, 0, 0, 32, 32, 0, |
0 | 373 this->hidden->depth, InputOutput, SDL_Visual, |
374 CWBackPixel | CWBorderPixel | CWColormap, | |
375 &xattr); | |
376 | |
377 /* Set the input hints so we get keyboard input */ | |
378 if(!hints) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
379 hints = pXAllocWMHints(); |
0 | 380 hints->input = True; |
381 hints->flags = InputHint; | |
382 } | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
383 pXSetWMHints(SDL_Display, WMwindow, hints); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
384 pXFree(hints); |
0 | 385 if(titleprop.value) { |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
386 pXSetWMName(SDL_Display, WMwindow, &titleprop); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
387 pXFree(titleprop.value); |
0 | 388 } |
389 if(iconprop.value) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
390 pXSetWMIconName(SDL_Display, WMwindow, &iconprop); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
391 pXFree(iconprop.value); |
0 | 392 } |
393 | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
394 pXSelectInput(SDL_Display, WMwindow, |
0 | 395 FocusChangeMask | KeyPressMask | KeyReleaseMask |
396 | PropertyChangeMask | StructureNotifyMask | KeymapStateMask); | |
397 | |
398 /* Set the class hints so we can get an icon (AfterStep) */ | |
1325 | 399 get_classname(classname, sizeof(classname)); |
0 | 400 { |
401 XClassHint *classhints; | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
402 classhints = pXAllocClassHint(); |
0 | 403 if(classhints != NULL) { |
449
8a687496061f
Added an environment variable SDL_VIDEO_X11_WMCLASS
Sam Lantinga <slouken@libsdl.org>
parents:
444
diff
changeset
|
404 classhints->res_name = classname; |
8a687496061f
Added an environment variable SDL_VIDEO_X11_WMCLASS
Sam Lantinga <slouken@libsdl.org>
parents:
444
diff
changeset
|
405 classhints->res_class = classname; |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
406 pXSetClassHint(SDL_Display, WMwindow, classhints); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
407 pXFree(classhints); |
0 | 408 } |
409 } | |
410 | |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
411 /* Setup the communication with the IM server */ |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
412 SDL_IM = NULL; |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
413 SDL_IC = NULL; |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
414 |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
415 #ifdef X_HAVE_UTF8_STRING |
1325 | 416 SDL_IM = pXOpenIM(SDL_Display, NULL, classname, classname); |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
417 if (SDL_IM == NULL) { |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
418 SDL_SetError("no input method could be opened"); |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
419 } else { |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
420 SDL_IC = pXCreateIC(SDL_IM, |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
421 XNClientWindow, WMwindow, |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
422 XNFocusWindow, WMwindow, |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
423 XNInputStyle, XIMPreeditNothing | XIMStatusNothing, |
1325 | 424 XNResourceName, classname, |
425 XNResourceClass, classname, | |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
426 NULL); |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
427 if (SDL_IC == NULL) { |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
428 SDL_SetError("no input context could be created"); |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
429 pXCloseIM(SDL_IM); |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
430 SDL_IM = NULL; |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
431 } |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
432 } |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
433 #endif |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
434 |
0 | 435 /* Allow the window to be deleted by the window manager */ |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
436 WM_DELETE_WINDOW = pXInternAtom(SDL_Display, "WM_DELETE_WINDOW", False); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
437 pXSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1); |
0 | 438 } |
439 | |
440 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
441 { | |
442 char *display; | |
443 int i; | |
444 | |
445 /* Open the X11 display */ | |
446 display = NULL; /* Get it from DISPLAY environment variable */ | |
447 | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
448 if ( (SDL_strncmp(pXDisplayName(display), ":", 1) == 0) || |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
449 (SDL_strncmp(pXDisplayName(display), "unix:", 5) == 0) ) { |
0 | 450 local_X11 = 1; |
451 } else { | |
452 local_X11 = 0; | |
453 } | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
454 SDL_Display = pXOpenDisplay(display); |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
455 #if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC) |
1299
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
456 /* On Tru64 if linking without -lX11, it fails and you get following message. |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
457 * Xlib: connection to ":0.0" refused by server |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
458 * Xlib: XDM authorization key matches an existing client! |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
459 * |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
460 * It succeeds if retrying 1 second later |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
461 * or if running xhost +localhost on shell. |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
462 * |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
463 */ |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
464 if ( SDL_Display == NULL ) { |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
465 SDL_Delay(1000); |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
466 SDL_Display = pXOpenDisplay(display); |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
467 } |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
468 #endif |
0 | 469 if ( SDL_Display == NULL ) { |
470 SDL_SetError("Couldn't open X11 display"); | |
471 return(-1); | |
472 } | |
473 #ifdef X11_DEBUG | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
474 pXSynchronize(SDL_Display, True); |
0 | 475 #endif |
476 | |
477 /* Create an alternate X display for graphics updates -- allows us | |
478 to do graphics updates in a separate thread from event handling. | |
479 Thread-safe X11 doesn't seem to exist. | |
480 */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
481 GFX_Display = pXOpenDisplay(display); |
0 | 482 if ( GFX_Display == NULL ) { |
483 SDL_SetError("Couldn't open X11 display"); | |
484 return(-1); | |
485 } | |
486 | |
487 /* Set the normal X error handler */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
488 X_handler = pXSetErrorHandler(x_errhandler); |
0 | 489 |
490 /* Set the error handler if we lose the X display */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
491 XIO_handler = pXSetIOErrorHandler(xio_errhandler); |
0 | 492 |
1248
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
493 /* Set the X extension error handler */ |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
494 Xext_handler = pXSetExtensionErrorHandler(xext_errhandler); |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
495 |
0 | 496 /* use default screen (from $DISPLAY) */ |
497 SDL_Screen = DefaultScreen(SDL_Display); | |
498 | |
499 #ifndef NO_SHARED_MEMORY | |
500 /* Check for MIT shared memory extension */ | |
556
08588ee79a67
Fixed compile error if there is no X11 shared memory support.
Sam Lantinga <slouken@libsdl.org>
parents:
499
diff
changeset
|
501 use_mitshm = 0; |
0 | 502 if ( local_X11 ) { |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
503 use_mitshm = pXShmQueryExtension(SDL_Display); |
0 | 504 } |
505 #endif /* NO_SHARED_MEMORY */ | |
506 | |
507 /* Get the available video modes */ | |
508 if(X11_GetVideoModes(this) < 0) | |
509 return -1; | |
510 | |
511 /* Determine the default screen depth: | |
512 Use the default visual (or at least one with the same depth) */ | |
513 SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen); | |
514 for(i = 0; i < this->hidden->nvisuals; i++) | |
515 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display, | |
516 SDL_Screen)) | |
517 break; | |
518 if(i == this->hidden->nvisuals) { | |
519 /* default visual was useless, take the deepest one instead */ | |
520 i = 0; | |
521 } | |
522 SDL_Visual = this->hidden->visuals[i].visual; | |
523 if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) { | |
524 SDL_XColorMap = SDL_DisplayColormap; | |
525 } else { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
526 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 527 SDL_Visual, AllocNone); |
528 } | |
529 this->hidden->depth = this->hidden->visuals[i].depth; | |
530 vformat->BitsPerPixel = this->hidden->visuals[i].bpp; | |
531 if ( vformat->BitsPerPixel > 8 ) { | |
532 vformat->Rmask = SDL_Visual->red_mask; | |
533 vformat->Gmask = SDL_Visual->green_mask; | |
534 vformat->Bmask = SDL_Visual->blue_mask; | |
535 } | |
536 X11_SaveVidModeGamma(this); | |
537 | |
538 /* See if we have been passed a window to use */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
539 SDL_windowid = SDL_getenv("SDL_WINDOWID"); |
0 | 540 |
541 /* Create the fullscreen and managed windows */ | |
542 create_aux_windows(this); | |
543 | |
544 /* Create the blank cursor */ | |
545 SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask, | |
546 BLANK_CWIDTH, BLANK_CHEIGHT, | |
547 BLANK_CHOTX, BLANK_CHOTY); | |
548 | |
549 /* Fill in some window manager capabilities */ | |
550 this->info.wm_available = 1; | |
551 | |
552 /* We're done! */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
553 pXFlush(SDL_Display); |
0 | 554 return(0); |
555 } | |
556 | |
557 static void X11_DestroyWindow(_THIS, SDL_Surface *screen) | |
558 { | |
559 /* Clean up OpenGL */ | |
560 if ( screen ) { | |
561 screen->flags &= ~(SDL_OPENGL|SDL_OPENGLBLIT); | |
562 } | |
563 X11_GL_Shutdown(this); | |
564 | |
565 if ( ! SDL_windowid ) { | |
566 /* Hide the managed window */ | |
567 if ( WMwindow ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
568 pXUnmapWindow(SDL_Display, WMwindow); |
0 | 569 } |
570 if ( screen && (screen->flags & SDL_FULLSCREEN) ) { | |
571 screen->flags &= ~SDL_FULLSCREEN; | |
572 X11_LeaveFullScreen(this); | |
573 } | |
574 | |
575 /* Destroy the output window */ | |
576 if ( SDL_Window ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
577 pXDestroyWindow(SDL_Display, SDL_Window); |
0 | 578 } |
579 | |
580 /* Free the colormap entries */ | |
581 if ( SDL_XPixels ) { | |
582 int numcolors; | |
583 unsigned long pixel; | |
584 numcolors = SDL_Visual->map_entries; | |
585 for ( pixel=0; pixel<numcolors; ++pixel ) { | |
586 while ( SDL_XPixels[pixel] > 0 ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
587 pXFreeColors(GFX_Display, |
0 | 588 SDL_DisplayColormap,&pixel,1,0); |
589 --SDL_XPixels[pixel]; | |
590 } | |
591 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
592 SDL_free(SDL_XPixels); |
0 | 593 SDL_XPixels = NULL; |
594 } | |
595 | |
596 /* Free the graphics context */ | |
597 if ( SDL_GC ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
598 pXFreeGC(SDL_Display, SDL_GC); |
0 | 599 SDL_GC = 0; |
600 } | |
601 } | |
602 } | |
603 | |
497
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
604 static SDL_bool X11_WindowPosition(_THIS, int *x, int *y, int w, int h) |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
605 { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
606 const char *window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
607 const char *center = SDL_getenv("SDL_VIDEO_CENTERED"); |
497
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
608 if ( window ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
609 if ( SDL_sscanf(window, "%d,%d", x, y) == 2 ) { |
497
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
610 return SDL_TRUE; |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
611 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
612 if ( SDL_strcmp(window, "center") == 0 ) { |
497
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
613 center = window; |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
614 } |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
615 } |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
616 if ( center ) { |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
617 *x = (DisplayWidth(SDL_Display, SDL_Screen) - w)/2; |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
618 *y = (DisplayHeight(SDL_Display, SDL_Screen) - h)/2; |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
619 return SDL_TRUE; |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
620 } |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
621 return SDL_FALSE; |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
622 } |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
623 |
0 | 624 static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags) |
625 { | |
626 XSizeHints *hints; | |
627 | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
628 hints = pXAllocSizeHints(); |
0 | 629 if ( hints ) { |
630 if ( flags & SDL_RESIZABLE ) { | |
631 hints->min_width = 32; | |
632 hints->min_height = 32; | |
633 hints->max_height = 4096; | |
634 hints->max_width = 4096; | |
635 } else { | |
636 hints->min_width = hints->max_width = w; | |
637 hints->min_height = hints->max_height = h; | |
638 } | |
639 hints->flags = PMaxSize | PMinSize; | |
640 if ( flags & SDL_FULLSCREEN ) { | |
641 hints->x = 0; | |
642 hints->y = 0; | |
643 hints->flags |= USPosition; | |
644 } else | |
645 /* Center it, if desired */ | |
497
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
646 if ( X11_WindowPosition(this, &hints->x, &hints->y, w, h) ) { |
0 | 647 hints->flags |= USPosition; |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
648 pXMoveWindow(SDL_Display, WMwindow, hints->x, hints->y); |
0 | 649 |
650 /* Flush the resize event so we don't catch it later */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
651 pXSync(SDL_Display, True); |
0 | 652 } |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
653 pXSetWMNormalHints(SDL_Display, WMwindow, hints); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
654 pXFree(hints); |
0 | 655 } |
656 | |
657 /* Respect the window caption style */ | |
658 if ( flags & SDL_NOFRAME ) { | |
659 SDL_bool set; | |
660 Atom WM_HINTS; | |
661 | |
662 /* We haven't modified the window manager hints yet */ | |
663 set = SDL_FALSE; | |
664 | |
665 /* First try to set MWM hints */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
666 WM_HINTS = pXInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 667 if ( WM_HINTS != None ) { |
668 /* Hints used by Motif compliant window managers */ | |
669 struct { | |
670 unsigned long flags; | |
671 unsigned long functions; | |
672 unsigned long decorations; | |
673 long input_mode; | |
674 unsigned long status; | |
675 } MWMHints = { (1L << 1), 0, 0, 0, 0 }; | |
676 | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
677 pXChangeProperty(SDL_Display, WMwindow, |
0 | 678 WM_HINTS, WM_HINTS, 32, |
679 PropModeReplace, | |
680 (unsigned char *)&MWMHints, | |
681 sizeof(MWMHints)/sizeof(long)); | |
682 set = SDL_TRUE; | |
683 } | |
684 /* Now try to set KWM hints */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
685 WM_HINTS = pXInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 686 if ( WM_HINTS != None ) { |
687 long KWMHints = 0; | |
688 | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
689 pXChangeProperty(SDL_Display, WMwindow, |
0 | 690 WM_HINTS, WM_HINTS, 32, |
691 PropModeReplace, | |
692 (unsigned char *)&KWMHints, | |
693 sizeof(KWMHints)/sizeof(long)); | |
694 set = SDL_TRUE; | |
695 } | |
696 /* Now try to set GNOME hints */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
697 WM_HINTS = pXInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 698 if ( WM_HINTS != None ) { |
699 long GNOMEHints = 0; | |
700 | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
701 pXChangeProperty(SDL_Display, WMwindow, |
0 | 702 WM_HINTS, WM_HINTS, 32, |
703 PropModeReplace, | |
704 (unsigned char *)&GNOMEHints, | |
705 sizeof(GNOMEHints)/sizeof(long)); | |
706 set = SDL_TRUE; | |
707 } | |
708 /* Finally set the transient hints if necessary */ | |
709 if ( ! set ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
710 pXSetTransientForHint(SDL_Display, WMwindow, SDL_Root); |
0 | 711 } |
712 } else { | |
713 SDL_bool set; | |
714 Atom WM_HINTS; | |
715 | |
716 /* We haven't modified the window manager hints yet */ | |
717 set = SDL_FALSE; | |
718 | |
719 /* First try to unset MWM hints */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
720 WM_HINTS = pXInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 721 if ( WM_HINTS != None ) { |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
722 pXDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 723 set = SDL_TRUE; |
724 } | |
725 /* Now try to unset KWM hints */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
726 WM_HINTS = pXInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 727 if ( WM_HINTS != None ) { |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
728 pXDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 729 set = SDL_TRUE; |
730 } | |
731 /* Now try to unset GNOME hints */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
732 WM_HINTS = pXInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 733 if ( WM_HINTS != None ) { |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
734 pXDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 735 set = SDL_TRUE; |
736 } | |
737 /* Finally unset the transient hints if necessary */ | |
738 if ( ! set ) { | |
739 /* NOTE: Does this work? */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
740 pXSetTransientForHint(SDL_Display, WMwindow, None); |
0 | 741 } |
742 } | |
743 } | |
744 | |
745 static int X11_CreateWindow(_THIS, SDL_Surface *screen, | |
746 int w, int h, int bpp, Uint32 flags) | |
747 { | |
748 int i, depth; | |
749 Visual *vis; | |
750 int vis_change; | |
751 | |
752 /* If a window is already present, destroy it and start fresh */ | |
753 if ( SDL_Window ) { | |
754 X11_DestroyWindow(this, screen); | |
860
2bac79e27868
Create a 2D window and then manually focus a different window on your desktop,
Ryan C. Gordon <icculus@icculus.org>
parents:
769
diff
changeset
|
755 switch_waiting = 0; /* Prevent jump back to now-meaningless state. */ |
0 | 756 } |
757 | |
758 /* See if we have been given a window id */ | |
759 if ( SDL_windowid ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
760 SDL_Window = SDL_strtol(SDL_windowid, NULL, 0); |
0 | 761 } else { |
762 SDL_Window = 0; | |
763 } | |
764 | |
765 /* find out which visual we are going to use */ | |
766 if ( flags & SDL_OPENGL ) { | |
767 XVisualInfo *vi; | |
768 | |
769 vi = X11_GL_GetVisual(this); | |
770 if( !vi ) { | |
771 return -1; | |
772 } | |
773 vis = vi->visual; | |
774 depth = vi->depth; | |
775 } else if ( SDL_windowid ) { | |
776 XWindowAttributes a; | |
777 | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
778 pXGetWindowAttributes(SDL_Display, SDL_Window, &a); |
0 | 779 vis = a.visual; |
780 depth = a.depth; | |
781 } else { | |
782 for ( i = 0; i < this->hidden->nvisuals; i++ ) { | |
783 if ( this->hidden->visuals[i].bpp == bpp ) | |
784 break; | |
785 } | |
786 if ( i == this->hidden->nvisuals ) { | |
787 SDL_SetError("No matching visual for requested depth"); | |
788 return -1; /* should never happen */ | |
789 } | |
790 vis = this->hidden->visuals[i].visual; | |
791 depth = this->hidden->visuals[i].depth; | |
792 } | |
793 #ifdef X11_DEBUG | |
794 printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries); | |
795 #endif | |
796 vis_change = (vis != SDL_Visual); | |
797 SDL_Visual = vis; | |
798 this->hidden->depth = depth; | |
799 | |
800 /* Allocate the new pixel format for this video mode */ | |
801 if ( ! SDL_ReallocFormat(screen, bpp, | |
802 vis->red_mask, vis->green_mask, vis->blue_mask, 0) ) | |
803 return -1; | |
804 | |
805 /* Create the appropriate colormap */ | |
806 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
807 pXFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 808 } |
809 if ( SDL_Visual->class == PseudoColor ) { | |
810 int ncolors; | |
811 | |
812 /* Allocate the pixel flags */ | |
813 ncolors = SDL_Visual->map_entries; | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
814 SDL_XPixels = SDL_malloc(ncolors * sizeof(int)); |
0 | 815 if(SDL_XPixels == NULL) { |
816 SDL_OutOfMemory(); | |
817 return -1; | |
818 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
819 SDL_memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels)); |
0 | 820 |
821 /* always allocate a private colormap on non-default visuals */ | |
822 if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) { | |
823 flags |= SDL_HWPALETTE; | |
824 } | |
825 if ( flags & SDL_HWPALETTE ) { | |
826 screen->flags |= SDL_HWPALETTE; | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
827 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 828 SDL_Visual, AllocAll); |
829 } else { | |
830 SDL_XColorMap = SDL_DisplayColormap; | |
831 } | |
832 } else if ( SDL_Visual->class == DirectColor ) { | |
833 | |
834 /* Create a colormap which we can manipulate for gamma */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
835 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 836 SDL_Visual, AllocAll); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
837 pXSync(SDL_Display, False); |
0 | 838 |
839 /* Initialize the colormap to the identity mapping */ | |
840 SDL_GetGammaRamp(0, 0, 0); | |
841 this->screen = screen; | |
842 X11_SetGammaRamp(this, this->gamma); | |
843 this->screen = NULL; | |
844 } else { | |
845 /* Create a read-only colormap for our window */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
846 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 847 SDL_Visual, AllocNone); |
848 } | |
849 | |
850 /* Recreate the auxiliary windows, if needed (required for GL) */ | |
851 if ( vis_change ) | |
852 create_aux_windows(this); | |
853 | |
854 if(screen->flags & SDL_HWPALETTE) { | |
855 /* Since the full-screen window might have got a nonzero background | |
856 colour (0 is white on some displays), we should reset the | |
857 background to 0 here since that is what the user expects | |
858 with a private colormap */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
859 pXSetWindowBackground(SDL_Display, FSwindow, 0); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
860 pXClearWindow(SDL_Display, FSwindow); |
0 | 861 } |
862 | |
863 /* resize the (possibly new) window manager window */ | |
864 if( !SDL_windowid ) { | |
865 X11_SetSizeHints(this, w, h, flags); | |
866 current_w = w; | |
867 current_h = h; | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
868 pXResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 869 } |
870 | |
871 /* Create (or use) the X11 display window */ | |
872 if ( !SDL_windowid ) { | |
873 if ( flags & SDL_OPENGL ) { | |
874 if ( X11_GL_CreateWindow(this, w, h) < 0 ) { | |
875 return(-1); | |
876 } | |
877 } else { | |
878 XSetWindowAttributes swa; | |
879 | |
880 swa.background_pixel = 0; | |
881 swa.border_pixel = 0; | |
882 swa.colormap = SDL_XColorMap; | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
883 SDL_Window = pXCreateWindow(SDL_Display, WMwindow, |
0 | 884 0, 0, w, h, 0, depth, |
885 InputOutput, SDL_Visual, | |
886 CWBackPixel | CWBorderPixel | |
887 | CWColormap, &swa); | |
888 } | |
889 /* Only manage our input if we own the window */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
890 pXSelectInput(SDL_Display, SDL_Window, |
0 | 891 ( EnterWindowMask | LeaveWindowMask |
892 | ButtonPressMask | ButtonReleaseMask | |
893 | PointerMotionMask | ExposureMask )); | |
894 } | |
895 /* Create the graphics context here, once we have a window */ | |
896 if ( flags & SDL_OPENGL ) { | |
897 if ( X11_GL_CreateContext(this) < 0 ) { | |
898 return(-1); | |
899 } else { | |
900 screen->flags |= SDL_OPENGL; | |
901 } | |
902 } else { | |
903 XGCValues gcv; | |
904 | |
905 gcv.graphics_exposures = False; | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
906 SDL_GC = pXCreateGC(SDL_Display, SDL_Window, |
0 | 907 GCGraphicsExposures, &gcv); |
908 if ( ! SDL_GC ) { | |
909 SDL_SetError("Couldn't create graphics context"); | |
910 return(-1); | |
911 } | |
912 } | |
913 | |
914 /* Set our colormaps when not setting a GL mode */ | |
915 if ( ! (flags & SDL_OPENGL) ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
916 pXSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap); |
0 | 917 if( !SDL_windowid ) { |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
918 pXSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
919 pXSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap); |
0 | 920 } |
921 } | |
922 | |
923 #if 0 /* This is an experiment - are the graphics faster now? - nope. */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
924 if ( SDL_getenv("SDL_VIDEO_X11_BACKINGSTORE") ) |
0 | 925 #endif |
926 /* Cache the window in the server, when possible */ | |
927 { | |
928 Screen *xscreen; | |
929 XSetWindowAttributes a; | |
930 | |
931 xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen); | |
932 a.backing_store = DoesBackingStore(xscreen); | |
933 if ( a.backing_store != NotUseful ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
934 pXChangeWindowAttributes(SDL_Display, SDL_Window, |
0 | 935 CWBackingStore, &a); |
936 } | |
937 } | |
938 | |
939 /* Update the internal keyboard state */ | |
1327 | 940 X11_SetKeyboardState(SDL_Display, NULL); |
0 | 941 |
444
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
942 /* When the window is first mapped, ignore non-modifier keys */ |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
943 { |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
944 Uint8 *keys = SDL_GetKeyState(NULL); |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
945 for ( i = 0; i < SDLK_LAST; ++i ) { |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
946 switch (i) { |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
947 case SDLK_NUMLOCK: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
948 case SDLK_CAPSLOCK: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
949 case SDLK_LCTRL: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
950 case SDLK_RCTRL: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
951 case SDLK_LSHIFT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
952 case SDLK_RSHIFT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
953 case SDLK_LALT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
954 case SDLK_RALT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
955 case SDLK_LMETA: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
956 case SDLK_RMETA: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
957 case SDLK_MODE: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
958 break; |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
959 default: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
960 keys[i] = SDL_RELEASED; |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
961 break; |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
962 } |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
963 } |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
964 } |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
965 |
0 | 966 /* Map them both and go fullscreen, if requested */ |
967 if ( ! SDL_windowid ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
968 pXMapWindow(SDL_Display, SDL_Window); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
969 pXMapWindow(SDL_Display, WMwindow); |
160 | 970 X11_WaitMapped(this, WMwindow); |
0 | 971 if ( flags & SDL_FULLSCREEN ) { |
972 screen->flags |= SDL_FULLSCREEN; | |
973 X11_EnterFullScreen(this); | |
974 } else { | |
975 screen->flags &= ~SDL_FULLSCREEN; | |
976 } | |
977 } | |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
978 |
0 | 979 return(0); |
980 } | |
981 | |
982 static int X11_ResizeWindow(_THIS, | |
983 SDL_Surface *screen, int w, int h, Uint32 flags) | |
984 { | |
985 if ( ! SDL_windowid ) { | |
986 /* Resize the window manager window */ | |
987 X11_SetSizeHints(this, w, h, flags); | |
988 current_w = w; | |
989 current_h = h; | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
990 pXResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 991 |
992 /* Resize the fullscreen and display windows */ | |
993 if ( flags & SDL_FULLSCREEN ) { | |
994 if ( screen->flags & SDL_FULLSCREEN ) { | |
995 X11_ResizeFullScreen(this); | |
996 } else { | |
997 screen->flags |= SDL_FULLSCREEN; | |
998 X11_EnterFullScreen(this); | |
999 } | |
1000 } else { | |
1001 if ( screen->flags & SDL_FULLSCREEN ) { | |
1002 screen->flags &= ~SDL_FULLSCREEN; | |
1003 X11_LeaveFullScreen(this); | |
1004 } | |
1005 } | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1006 pXResizeWindow(SDL_Display, SDL_Window, w, h); |
0 | 1007 } |
1008 return(0); | |
1009 } | |
1010 | |
1011 SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, | |
1012 int width, int height, int bpp, Uint32 flags) | |
1013 { | |
1014 Uint32 saved_flags; | |
1015 | |
1016 /* Lock the event thread, in multi-threading environments */ | |
1017 SDL_Lock_EventThread(); | |
1018 | |
1019 /* Check the combination of flags we were passed */ | |
1020 if ( flags & SDL_FULLSCREEN ) { | |
1021 /* Clear fullscreen flag if not supported */ | |
1022 if ( SDL_windowid ) { | |
1023 flags &= ~SDL_FULLSCREEN; | |
1024 } | |
1025 } | |
1026 | |
1027 /* Flush any delayed updates */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1028 pXSync(GFX_Display, False); |
0 | 1029 |
1030 /* Set up the X11 window */ | |
1031 saved_flags = current->flags; | |
867
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1032 if ( (SDL_Window) && ((saved_flags&SDL_OPENGL) == (flags&SDL_OPENGL)) |
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1033 && (bpp == current->format->BitsPerPixel) |
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1034 && ((saved_flags&SDL_NOFRAME) == (flags&SDL_NOFRAME)) ) { |
0 | 1035 if (X11_ResizeWindow(this, current, width, height, flags) < 0) { |
1036 current = NULL; | |
1037 goto done; | |
1038 } | |
1039 } else { | |
1040 if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) { | |
1041 current = NULL; | |
1042 goto done; | |
1043 } | |
1044 } | |
1045 | |
1046 /* Set up the new mode framebuffer */ | |
1047 if ( ((current->w != width) || (current->h != height)) || | |
1048 ((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) { | |
1049 current->w = width; | |
1050 current->h = height; | |
1051 current->pitch = SDL_CalculatePitch(current); | |
1052 X11_ResizeImage(this, current, flags); | |
1053 } | |
1054 current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME)); | |
1055 | |
1056 done: | |
1057 /* Release the event thread */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1058 pXSync(SDL_Display, False); |
0 | 1059 SDL_Unlock_EventThread(); |
1060 | |
1061 /* We're done! */ | |
1062 return(current); | |
1063 } | |
1064 | |
1065 static int X11_ToggleFullScreen(_THIS, int on) | |
1066 { | |
1067 Uint32 event_thread; | |
1068 | |
1069 /* Don't switch if we don't own the window */ | |
1070 if ( SDL_windowid ) { | |
1071 return(0); | |
1072 } | |
1073 | |
1074 /* Don't lock if we are the event thread */ | |
1075 event_thread = SDL_EventThreadID(); | |
1076 if ( event_thread && (SDL_ThreadID() == event_thread) ) { | |
1077 event_thread = 0; | |
1078 } | |
1079 if ( event_thread ) { | |
1080 SDL_Lock_EventThread(); | |
1081 } | |
1082 if ( on ) { | |
1083 this->screen->flags |= SDL_FULLSCREEN; | |
1084 X11_EnterFullScreen(this); | |
1085 } else { | |
1086 this->screen->flags &= ~SDL_FULLSCREEN; | |
1087 X11_LeaveFullScreen(this); | |
1088 } | |
1089 X11_RefreshDisplay(this); | |
1090 if ( event_thread ) { | |
1091 SDL_Unlock_EventThread(); | |
1092 } | |
1093 SDL_ResetKeyboard(); | |
1094 return(1); | |
1095 } | |
1096 | |
1097 /* Update the current mouse state and position */ | |
1098 static void X11_UpdateMouse(_THIS) | |
1099 { | |
1100 Window u1; int u2; | |
1101 Window current_win; | |
1102 int x, y; | |
1103 unsigned int mask; | |
1104 | |
1105 /* Lock the event thread, in multi-threading environments */ | |
1106 SDL_Lock_EventThread(); | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1107 if ( pXQueryPointer(SDL_Display, SDL_Window, &u1, ¤t_win, |
0 | 1108 &u2, &u2, &x, &y, &mask) ) { |
1109 if ( (x >= 0) && (x < SDL_VideoSurface->w) && | |
1110 (y >= 0) && (y < SDL_VideoSurface->h) ) { | |
1111 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
1112 SDL_PrivateMouseMotion(0, 0, x, y); | |
1113 } else { | |
1114 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
1115 } | |
1116 } | |
1117 SDL_Unlock_EventThread(); | |
1118 } | |
1119 | |
1120 /* simple colour distance metric. Supposed to be better than a plain | |
1121 Euclidian distance anyway. */ | |
1122 #define COLOUR_FACTOR 3 | |
1123 #define LIGHT_FACTOR 1 | |
1124 #define COLOUR_DIST(r1, g1, b1, r2, g2, b2) \ | |
1125 (COLOUR_FACTOR * (abs(r1 - r2) + abs(g1 - g2) + abs(b1 - b2)) \ | |
1126 + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2))) | |
1127 | |
1128 static void allocate_nearest(_THIS, SDL_Color *colors, | |
1129 SDL_Color *want, int nwant) | |
1130 { | |
1131 /* | |
1132 * There is no way to know which ones to choose from, so we retrieve | |
1133 * the entire colormap and try the nearest possible, until we find one | |
1134 * that is shared. | |
1135 */ | |
1136 XColor all[256]; | |
1137 int i; | |
1138 for(i = 0; i < 256; i++) | |
1139 all[i].pixel = i; | |
1140 /* | |
1141 * XQueryColors sets the flags in the XColor struct, so we use | |
1142 * that to keep track of which colours are available | |
1143 */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1144 pXQueryColors(GFX_Display, SDL_XColorMap, all, 256); |
0 | 1145 |
1146 for(i = 0; i < nwant; i++) { | |
1147 XColor *c; | |
1148 int j; | |
1149 int best = 0; | |
1150 int mindist = 0x7fffffff; | |
1151 int ri = want[i].r; | |
1152 int gi = want[i].g; | |
1153 int bi = want[i].b; | |
1154 for(j = 0; j < 256; j++) { | |
1155 int rj, gj, bj, d2; | |
1156 if(!all[j].flags) | |
1157 continue; /* unavailable colour cell */ | |
1158 rj = all[j].red >> 8; | |
1159 gj = all[j].green >> 8; | |
1160 bj = all[j].blue >> 8; | |
1161 d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj); | |
1162 if(d2 < mindist) { | |
1163 mindist = d2; | |
1164 best = j; | |
1165 } | |
1166 } | |
1167 if(SDL_XPixels[best]) | |
1168 continue; /* already allocated, waste no more time */ | |
1169 c = all + best; | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1170 if(pXAllocColor(GFX_Display, SDL_XColorMap, c)) { |
0 | 1171 /* got it */ |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1172 colors[c->pixel].r = c->red >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1173 colors[c->pixel].g = c->green >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1174 colors[c->pixel].b = c->blue >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1175 ++SDL_XPixels[c->pixel]; |
0 | 1176 } else { |
1177 /* | |
1178 * The colour couldn't be allocated, probably being | |
1179 * owned as a r/w cell by another client. Flag it as | |
1180 * unavailable and try again. The termination of the | |
1181 * loop is guaranteed since at least black and white | |
1182 * are always there. | |
1183 */ | |
1184 c->flags = 0; | |
1185 i--; | |
1186 } | |
1187 } | |
1188 } | |
1189 | |
1190 int X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1191 { | |
1192 int nrej = 0; | |
1193 | |
1194 /* Check to make sure we have a colormap allocated */ | |
1195 if ( SDL_XPixels == NULL ) { | |
1196 return(0); | |
1197 } | |
1198 if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) { | |
1199 /* private writable colormap: just set the colours we need */ | |
1200 XColor *xcmap; | |
1201 int i; | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1202 xcmap = SDL_stack_alloc(XColor, ncolors); |
0 | 1203 if(xcmap == NULL) |
1204 return 0; | |
1205 for ( i=0; i<ncolors; ++i ) { | |
1206 xcmap[i].pixel = i + firstcolor; | |
1207 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
1208 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
1209 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
1210 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1211 } | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1212 pXStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1213 pXSync(GFX_Display, False); |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1214 SDL_stack_free(xcmap); |
0 | 1215 } else { |
1216 /* | |
1217 * Shared colormap: We only allocate read-only cells, which | |
1218 * increases the likelyhood of colour sharing with other | |
1219 * clients. The pixel values will almost certainly be | |
1220 * different from the requested ones, so the user has to | |
1221 * walk the colormap and see which index got what colour. | |
1222 * | |
1223 * We can work directly with the logical palette since it | |
1224 * has already been set when we get here. | |
1225 */ | |
1226 SDL_Color *want, *reject; | |
1227 unsigned long *freelist; | |
1228 int i; | |
1229 int nfree = 0; | |
1230 int nc = this->screen->format->palette->ncolors; | |
1231 colors = this->screen->format->palette->colors; | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1232 freelist = SDL_stack_alloc(unsigned long, nc); |
0 | 1233 /* make sure multiple allocations of the same cell are freed */ |
1234 for(i = 0; i < ncolors; i++) { | |
1235 int pixel = firstcolor + i; | |
1236 while(SDL_XPixels[pixel]) { | |
1237 freelist[nfree++] = pixel; | |
1238 --SDL_XPixels[pixel]; | |
1239 } | |
1240 } | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1241 pXFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0); |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1242 SDL_stack_free(freelist); |
0 | 1243 |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1244 want = SDL_stack_alloc(SDL_Color, ncolors); |
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1245 reject = SDL_stack_alloc(SDL_Color, ncolors); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
1246 SDL_memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color)); |
0 | 1247 /* make sure the user isn't fooled by her own wishes |
1248 (black is safe, always available in the default colormap) */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
1249 SDL_memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color)); |
0 | 1250 |
1251 /* now try to allocate the colours */ | |
1252 for(i = 0; i < ncolors; i++) { | |
1253 XColor col; | |
1254 col.red = want[i].r << 8; | |
1255 col.green = want[i].g << 8; | |
1256 col.blue = want[i].b << 8; | |
1257 col.flags = DoRed | DoGreen | DoBlue; | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1258 if(pXAllocColor(GFX_Display, SDL_XColorMap, &col)) { |
0 | 1259 /* We got the colour, or at least the nearest |
1260 the hardware could get. */ | |
1261 colors[col.pixel].r = col.red >> 8; | |
1262 colors[col.pixel].g = col.green >> 8; | |
1263 colors[col.pixel].b = col.blue >> 8; | |
1264 ++SDL_XPixels[col.pixel]; | |
1265 } else { | |
1266 /* | |
1267 * no more free cells, add it to the list | |
1268 * of rejected colours | |
1269 */ | |
1270 reject[nrej++] = want[i]; | |
1271 } | |
1272 } | |
1273 if(nrej) | |
1274 allocate_nearest(this, colors, reject, nrej); | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1275 SDL_stack_free(reject); |
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1276 SDL_stack_free(want); |
0 | 1277 } |
1278 return nrej == 0; | |
1279 } | |
1280 | |
1281 int X11_SetGammaRamp(_THIS, Uint16 *ramp) | |
1282 { | |
1283 int i, ncolors; | |
1284 XColor xcmap[256]; | |
1285 | |
1286 /* See if actually setting the gamma is supported */ | |
1287 if ( SDL_Visual->class != DirectColor ) { | |
1288 SDL_SetError("Gamma correction not supported on this visual"); | |
1289 return(-1); | |
1290 } | |
1291 | |
1292 /* Calculate the appropriate palette for the given gamma ramp */ | |
1293 ncolors = SDL_Visual->map_entries; | |
1294 for ( i=0; i<ncolors; ++i ) { | |
1295 Uint8 c = (256 * i / ncolors); | |
1296 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
1297 xcmap[i].red = ramp[0*256+c]; | |
1298 xcmap[i].green = ramp[1*256+c]; | |
1299 xcmap[i].blue = ramp[2*256+c]; | |
1300 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1301 } | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1302 pXStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1303 pXSync(GFX_Display, False); |
0 | 1304 return(0); |
1305 } | |
1306 | |
1307 /* Note: If we are terminated, this could be called in the middle of | |
1308 another SDL video routine -- notably UpdateRects. | |
1309 */ | |
1310 void X11_VideoQuit(_THIS) | |
1311 { | |
1312 /* Shutdown everything that's still up */ | |
1313 /* The event thread should be done, so we can touch SDL_Display */ | |
1314 if ( SDL_Display != NULL ) { | |
1315 /* Flush any delayed updates */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1316 pXSync(GFX_Display, False); |
0 | 1317 |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1318 /* Close the connection with the IM server */ |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1319 #ifdef X_HAVE_UTF8_STRING |
1319
66f6c64c2c69
Logic bug in X11 Unicode input shutdown...was checking for == NULL
Ryan C. Gordon <icculus@icculus.org>
parents:
1312
diff
changeset
|
1320 if (SDL_IC != NULL) { |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1321 pXDestroyIC(SDL_IC); |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1322 SDL_IC = NULL; |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1323 } |
1319
66f6c64c2c69
Logic bug in X11 Unicode input shutdown...was checking for == NULL
Ryan C. Gordon <icculus@icculus.org>
parents:
1312
diff
changeset
|
1324 if (SDL_IM != NULL) { |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1325 pXCloseIM(SDL_IM); |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1326 SDL_IM = NULL; |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1327 } |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1328 #endif |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1329 |
0 | 1330 /* Start shutting down the windows */ |
1331 X11_DestroyImage(this, this->screen); | |
1332 X11_DestroyWindow(this, this->screen); | |
1333 X11_FreeVideoModes(this); | |
1334 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1335 pXFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 1336 } |
1337 if ( SDL_iconcolors ) { | |
1338 unsigned long pixel; | |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1339 Colormap dcmap = DefaultColormap(SDL_Display, |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1340 SDL_Screen); |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1341 for(pixel = 0; pixel < 256; ++pixel) { |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1342 while(SDL_iconcolors[pixel] > 0) { |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1343 pXFreeColors(GFX_Display, |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1344 dcmap, &pixel, 1, 0); |
0 | 1345 --SDL_iconcolors[pixel]; |
1346 } | |
1347 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
1348 SDL_free(SDL_iconcolors); |
0 | 1349 SDL_iconcolors = NULL; |
1350 } | |
1351 /* Restore gamma settings if they've changed */ | |
1352 if ( SDL_GetAppState() & SDL_APPACTIVE ) { | |
1353 X11_SwapVidModeGamma(this); | |
1354 } | |
1355 | |
1356 /* Free that blank cursor */ | |
1357 if ( SDL_BlankCursor != NULL ) { | |
1358 this->FreeWMCursor(this, SDL_BlankCursor); | |
1359 SDL_BlankCursor = NULL; | |
1360 } | |
1361 | |
1362 /* Close the X11 graphics connection */ | |
1363 if ( GFX_Display != NULL ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1364 pXCloseDisplay(GFX_Display); |
0 | 1365 GFX_Display = NULL; |
1366 } | |
1367 | |
1368 /* Close the X11 display connection */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1369 pXCloseDisplay(SDL_Display); |
0 | 1370 SDL_Display = NULL; |
1371 | |
1372 /* Reset the X11 error handlers */ | |
1373 if ( XIO_handler ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1374 pXSetIOErrorHandler(XIO_handler); |
0 | 1375 } |
1376 if ( X_handler ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1377 pXSetErrorHandler(X_handler); |
0 | 1378 } |
1379 | |
1380 /* Unload GL library after X11 shuts down */ | |
1381 X11_GL_UnloadLibrary(this); | |
1382 } | |
1383 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { | |
1384 /* Direct screen access, no memory buffer */ | |
1385 this->screen->pixels = NULL; | |
1386 } | |
1387 } | |
1388 |