Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11video.c @ 1168:045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
This allows you to run an SDL program on a system without Xlib, since it'll
just report the x11 target unavailable at runtime.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 05 Nov 2005 19:53:37 +0000 |
parents | 5c7859610bc4 |
children | 9867f3d86e44 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* X11 based SDL video driver implementation. | |
29 Note: This implementation does not currently need X11 thread locking, | |
30 since the event thread uses a separate X connection and any | |
31 additional locking necessary is handled internally. However, | |
32 if full locking is neccessary, take a look at XInitThreads(). | |
33 */ | |
34 | |
35 #include <stdlib.h> | |
36 #include <stdio.h> | |
37 #include <unistd.h> | |
38 #include <string.h> | |
39 #include <sys/ioctl.h> | |
40 #ifdef MTRR_SUPPORT | |
41 #include <asm/mtrr.h> | |
42 #include <sys/fcntl.h> | |
43 #endif | |
44 | |
45 #ifdef HAVE_ALLOCA_H | |
46 #include <alloca.h> | |
47 #endif | |
48 | |
49 #ifdef HAVE_ALLOCA | |
50 #define ALLOCA(n) ((void*)alloca(n)) | |
51 #define FREEA(p) | |
52 #else | |
53 #define ALLOCA(n) malloc(n) | |
54 #define FREEA(p) free(p) | |
55 #endif | |
56 | |
57 #include "SDL.h" | |
58 #include "SDL_error.h" | |
59 #include "SDL_timer.h" | |
60 #include "SDL_thread.h" | |
61 #include "SDL_video.h" | |
62 #include "SDL_mouse.h" | |
63 #include "SDL_endian.h" | |
64 #include "SDL_sysvideo.h" | |
65 #include "SDL_pixels_c.h" | |
66 #include "SDL_events_c.h" | |
67 #include "SDL_x11video.h" | |
68 #include "SDL_x11wm_c.h" | |
69 #include "SDL_x11mouse_c.h" | |
70 #include "SDL_x11events_c.h" | |
71 #include "SDL_x11modes_c.h" | |
72 #include "SDL_x11image_c.h" | |
73 #include "SDL_x11yuv_c.h" | |
74 #include "SDL_x11gl_c.h" | |
75 #include "SDL_x11gamma_c.h" | |
76 #include "blank_cursor.h" | |
77 | |
78 /* Initialization/Query functions */ | |
79 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
80 static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
81 static int X11_ToggleFullScreen(_THIS, int on); | |
82 static void X11_UpdateMouse(_THIS); | |
83 static int X11_SetColors(_THIS, int firstcolor, int ncolors, | |
84 SDL_Color *colors); | |
85 static int X11_SetGammaRamp(_THIS, Uint16 *ramp); | |
86 static void X11_VideoQuit(_THIS); | |
87 | |
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88 |
0 | 89 /* X11 driver bootstrap functions */ |
90 | |
91 static int X11_Available(void) | |
92 { | |
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93 Display *display = NULL; |
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94 if ( SDL_X11_LoadSymbols() ) { |
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95 display = pXOpenDisplay(NULL); |
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96 if ( display != NULL ) { |
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97 pXCloseDisplay(display); |
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98 } |
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99 SDL_X11_UnloadSymbols(); |
0 | 100 } |
101 return(display != NULL); | |
102 } | |
103 | |
104 static void X11_DeleteDevice(SDL_VideoDevice *device) | |
105 { | |
106 if ( device ) { | |
107 if ( device->hidden ) { | |
108 free(device->hidden); | |
109 } | |
110 if ( device->gl_data ) { | |
111 free(device->gl_data); | |
112 } | |
113 free(device); | |
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114 SDL_X11_UnloadSymbols(); |
0 | 115 } |
116 } | |
117 | |
118 static SDL_VideoDevice *X11_CreateDevice(int devindex) | |
119 { | |
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120 SDL_VideoDevice *device = NULL; |
0 | 121 |
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122 if ( SDL_X11_LoadSymbols() ) { |
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123 /* Initialize all variables that we clean on shutdown */ |
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124 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); |
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125 if ( device ) { |
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126 memset(device, 0, (sizeof *device)); |
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127 device->hidden = (struct SDL_PrivateVideoData *) |
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128 malloc((sizeof *device->hidden)); |
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129 device->gl_data = (struct SDL_PrivateGLData *) |
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130 malloc((sizeof *device->gl_data)); |
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131 } |
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132 if ( (device == NULL) || (device->hidden == NULL) || |
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133 (device->gl_data == NULL) ) { |
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134 SDL_OutOfMemory(); |
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135 X11_DeleteDevice(device); /* calls SDL_X11_UnloadSymbols(). */ |
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136 return(0); |
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137 } |
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138 memset(device->hidden, 0, (sizeof *device->hidden)); |
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139 memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 140 |
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141 /* Set the driver flags */ |
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142 device->handles_any_size = 1; |
0 | 143 |
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144 /* Set the function pointers */ |
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145 device->VideoInit = X11_VideoInit; |
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146 device->ListModes = X11_ListModes; |
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147 device->SetVideoMode = X11_SetVideoMode; |
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148 device->ToggleFullScreen = X11_ToggleFullScreen; |
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149 device->UpdateMouse = X11_UpdateMouse; |
0 | 150 #ifdef XFREE86_XV |
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151 device->CreateYUVOverlay = X11_CreateYUVOverlay; |
0 | 152 #endif |
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153 device->SetColors = X11_SetColors; |
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154 device->UpdateRects = NULL; |
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155 device->VideoQuit = X11_VideoQuit; |
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156 device->AllocHWSurface = X11_AllocHWSurface; |
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157 device->CheckHWBlit = NULL; |
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158 device->FillHWRect = NULL; |
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159 device->SetHWColorKey = NULL; |
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160 device->SetHWAlpha = NULL; |
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161 device->LockHWSurface = X11_LockHWSurface; |
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162 device->UnlockHWSurface = X11_UnlockHWSurface; |
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163 device->FlipHWSurface = X11_FlipHWSurface; |
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164 device->FreeHWSurface = X11_FreeHWSurface; |
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165 device->SetGamma = X11_SetVidModeGamma; |
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166 device->GetGamma = X11_GetVidModeGamma; |
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167 device->SetGammaRamp = X11_SetGammaRamp; |
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168 device->GetGammaRamp = NULL; |
0 | 169 #ifdef HAVE_OPENGL |
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170 device->GL_LoadLibrary = X11_GL_LoadLibrary; |
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171 device->GL_GetProcAddress = X11_GL_GetProcAddress; |
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172 device->GL_GetAttribute = X11_GL_GetAttribute; |
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173 device->GL_MakeCurrent = X11_GL_MakeCurrent; |
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174 device->GL_SwapBuffers = X11_GL_SwapBuffers; |
0 | 175 #endif |
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176 device->SetCaption = X11_SetCaption; |
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177 device->SetIcon = X11_SetIcon; |
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178 device->IconifyWindow = X11_IconifyWindow; |
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179 device->GrabInput = X11_GrabInput; |
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180 device->GetWMInfo = X11_GetWMInfo; |
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181 device->FreeWMCursor = X11_FreeWMCursor; |
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182 device->CreateWMCursor = X11_CreateWMCursor; |
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183 device->ShowWMCursor = X11_ShowWMCursor; |
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184 device->WarpWMCursor = X11_WarpWMCursor; |
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185 device->CheckMouseMode = X11_CheckMouseMode; |
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186 device->InitOSKeymap = X11_InitOSKeymap; |
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187 device->PumpEvents = X11_PumpEvents; |
0 | 188 |
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189 device->free = X11_DeleteDevice; |
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190 } |
0 | 191 |
192 return device; | |
193 } | |
194 | |
195 VideoBootStrap X11_bootstrap = { | |
196 "x11", "X Window System", | |
197 X11_Available, X11_CreateDevice | |
198 }; | |
199 | |
200 /* Normal X11 error handler routine */ | |
201 static int (*X_handler)(Display *, XErrorEvent *) = NULL; | |
202 static int x_errhandler(Display *d, XErrorEvent *e) | |
203 { | |
204 #ifdef XFREE86_VM | |
205 extern int vm_error; | |
206 #endif | |
207 #ifdef XFREE86_DGAMOUSE | |
208 extern int dga_error; | |
209 #endif | |
210 | |
211 #ifdef XFREE86_VM | |
212 /* VidMode errors are non-fatal. :) */ | |
213 /* Are the errors offset by one from the error base? | |
214 e.g. the error base is 143, the code is 148, and the | |
215 actual error is XF86VidModeExtensionDisabled (4) ? | |
216 */ | |
217 if ( (vm_error >= 0) && | |
218 (((e->error_code == BadRequest)&&(e->request_code == vm_error)) || | |
219 ((e->error_code > vm_error) && | |
220 (e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) { | |
221 #ifdef XFREE86_DEBUG | |
222 { char errmsg[1024]; | |
223 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); | |
224 printf("VidMode error: %s\n", errmsg); | |
225 } | |
226 #endif | |
227 return(0); | |
228 } | |
229 #endif /* XFREE86_VM */ | |
230 | |
231 #ifdef XFREE86_DGAMOUSE | |
232 /* DGA errors can be non-fatal. :) */ | |
233 if ( (dga_error >= 0) && | |
234 ((e->error_code > dga_error) && | |
235 (e->error_code <= (dga_error+XF86DGANumberErrors))) ) { | |
236 #ifdef XFREE86_DEBUG | |
237 { char errmsg[1024]; | |
238 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); | |
239 printf("DGA error: %s\n", errmsg); | |
240 } | |
241 #endif | |
242 return(0); | |
243 } | |
244 #endif /* XFREE86_DGAMOUSE */ | |
245 | |
246 return(X_handler(d,e)); | |
247 } | |
248 | |
249 /* X11 I/O error handler routine */ | |
250 static int (*XIO_handler)(Display *) = NULL; | |
251 static int xio_errhandler(Display *d) | |
252 { | |
253 /* Ack! Lost X11 connection! */ | |
254 | |
255 /* We will crash if we try to clean up our display */ | |
256 if ( current_video->hidden->Ximage ) { | |
257 SDL_VideoSurface->pixels = NULL; | |
258 } | |
259 current_video->hidden->X11_Display = NULL; | |
260 | |
261 /* Continue with the standard X11 error handler */ | |
262 return(XIO_handler(d)); | |
263 } | |
264 | |
265 /* Create auxiliary (toplevel) windows with the current visual */ | |
266 static void create_aux_windows(_THIS) | |
267 { | |
268 XSetWindowAttributes xattr; | |
269 XWMHints *hints; | |
270 XTextProperty titleprop, iconprop; | |
271 int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen)); | |
272 | |
273 /* Don't create any extra windows if we are being managed */ | |
274 if ( SDL_windowid ) { | |
275 FSwindow = 0; | |
276 WMwindow = strtol(SDL_windowid, NULL, 0); | |
277 return; | |
278 } | |
279 | |
280 if(FSwindow) | |
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281 pXDestroyWindow(SDL_Display, FSwindow); |
0 | 282 |
283 xattr.override_redirect = True; | |
284 xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0; | |
285 xattr.border_pixel = 0; | |
286 xattr.colormap = SDL_XColorMap; | |
287 | |
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288 FSwindow = pXCreateWindow(SDL_Display, SDL_Root, |
499
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289 xinerama_x, xinerama_y, 32, 32, 0, |
0 | 290 this->hidden->depth, InputOutput, SDL_Visual, |
291 CWOverrideRedirect | CWBackPixel | CWBorderPixel | |
292 | CWColormap, | |
293 &xattr); | |
294 | |
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295 pXSelectInput(SDL_Display, FSwindow, StructureNotifyMask); |
0 | 296 |
297 /* Tell KDE to keep the fullscreen window on top */ | |
298 { | |
299 XEvent ev; | |
300 long mask; | |
301 | |
302 memset(&ev, 0, sizeof(ev)); | |
303 ev.xclient.type = ClientMessage; | |
304 ev.xclient.window = SDL_Root; | |
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305 ev.xclient.message_type = pXInternAtom(SDL_Display, |
0 | 306 "KWM_KEEP_ON_TOP", False); |
307 ev.xclient.format = 32; | |
308 ev.xclient.data.l[0] = FSwindow; | |
309 ev.xclient.data.l[1] = CurrentTime; | |
310 mask = SubstructureRedirectMask; | |
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311 pXSendEvent(SDL_Display, SDL_Root, False, mask, &ev); |
0 | 312 } |
313 | |
314 hints = NULL; | |
315 titleprop.value = iconprop.value = NULL; | |
316 if(WMwindow) { | |
317 /* All window attributes must survive the recreation */ | |
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318 hints = pXGetWMHints(SDL_Display, WMwindow); |
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319 pXGetWMName(SDL_Display, WMwindow, &titleprop); |
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320 pXGetWMIconName(SDL_Display, WMwindow, &iconprop); |
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321 pXDestroyWindow(SDL_Display, WMwindow); |
0 | 322 } |
323 | |
324 /* Create the window for windowed management */ | |
325 /* (reusing the xattr structure above) */ | |
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326 WMwindow = pXCreateWindow(SDL_Display, SDL_Root, 0, 0, 32, 32, 0, |
0 | 327 this->hidden->depth, InputOutput, SDL_Visual, |
328 CWBackPixel | CWBorderPixel | CWColormap, | |
329 &xattr); | |
330 | |
331 /* Set the input hints so we get keyboard input */ | |
332 if(!hints) { | |
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333 hints = pXAllocWMHints(); |
0 | 334 hints->input = True; |
335 hints->flags = InputHint; | |
336 } | |
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337 pXSetWMHints(SDL_Display, WMwindow, hints); |
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338 pXFree(hints); |
0 | 339 if(titleprop.value) { |
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340 pXSetWMName(SDL_Display, WMwindow, &titleprop); |
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341 pXFree(titleprop.value); |
0 | 342 } |
343 if(iconprop.value) { | |
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344 pXSetWMIconName(SDL_Display, WMwindow, &iconprop); |
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345 pXFree(iconprop.value); |
0 | 346 } |
347 | |
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348 pXSelectInput(SDL_Display, WMwindow, |
0 | 349 FocusChangeMask | KeyPressMask | KeyReleaseMask |
350 | PropertyChangeMask | StructureNotifyMask | KeymapStateMask); | |
351 | |
352 /* Set the class hints so we can get an icon (AfterStep) */ | |
353 { | |
354 XClassHint *classhints; | |
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355 classhints = pXAllocClassHint(); |
0 | 356 if(classhints != NULL) { |
449
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357 char *classname = getenv("SDL_VIDEO_X11_WMCLASS"); |
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358 if ( ! classname ) { |
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359 classname = "SDL_App"; |
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360 } |
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361 classhints->res_name = classname; |
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362 classhints->res_class = classname; |
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363 pXSetClassHint(SDL_Display, WMwindow, classhints); |
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364 pXFree(classhints); |
0 | 365 } |
366 } | |
367 | |
368 /* Allow the window to be deleted by the window manager */ | |
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369 WM_DELETE_WINDOW = pXInternAtom(SDL_Display, "WM_DELETE_WINDOW", False); |
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370 pXSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1); |
0 | 371 } |
372 | |
373 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
374 { | |
375 char *display; | |
376 int i; | |
377 | |
378 /* Open the X11 display */ | |
379 display = NULL; /* Get it from DISPLAY environment variable */ | |
380 | |
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381 if ( (strncmp(pXDisplayName(display), ":", 1) == 0) || |
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382 (strncmp(pXDisplayName(display), "unix:", 5) == 0) ) { |
0 | 383 local_X11 = 1; |
384 } else { | |
385 local_X11 = 0; | |
386 } | |
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387 SDL_Display = pXOpenDisplay(display); |
0 | 388 if ( SDL_Display == NULL ) { |
389 SDL_SetError("Couldn't open X11 display"); | |
390 return(-1); | |
391 } | |
392 #ifdef X11_DEBUG | |
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393 pXSynchronize(SDL_Display, True); |
0 | 394 #endif |
395 | |
396 /* Create an alternate X display for graphics updates -- allows us | |
397 to do graphics updates in a separate thread from event handling. | |
398 Thread-safe X11 doesn't seem to exist. | |
399 */ | |
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400 GFX_Display = pXOpenDisplay(display); |
0 | 401 if ( GFX_Display == NULL ) { |
402 SDL_SetError("Couldn't open X11 display"); | |
403 return(-1); | |
404 } | |
405 | |
406 /* Set the normal X error handler */ | |
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407 X_handler = pXSetErrorHandler(x_errhandler); |
0 | 408 |
409 /* Set the error handler if we lose the X display */ | |
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410 XIO_handler = pXSetIOErrorHandler(xio_errhandler); |
0 | 411 |
412 /* use default screen (from $DISPLAY) */ | |
413 SDL_Screen = DefaultScreen(SDL_Display); | |
414 | |
415 #ifndef NO_SHARED_MEMORY | |
416 /* Check for MIT shared memory extension */ | |
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417 use_mitshm = 0; |
0 | 418 if ( local_X11 ) { |
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419 use_mitshm = pXShmQueryExtension(SDL_Display); |
0 | 420 } |
421 #endif /* NO_SHARED_MEMORY */ | |
422 | |
423 /* Get the available video modes */ | |
424 if(X11_GetVideoModes(this) < 0) | |
425 return -1; | |
426 | |
427 /* Determine the default screen depth: | |
428 Use the default visual (or at least one with the same depth) */ | |
429 SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen); | |
430 for(i = 0; i < this->hidden->nvisuals; i++) | |
431 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display, | |
432 SDL_Screen)) | |
433 break; | |
434 if(i == this->hidden->nvisuals) { | |
435 /* default visual was useless, take the deepest one instead */ | |
436 i = 0; | |
437 } | |
438 SDL_Visual = this->hidden->visuals[i].visual; | |
439 if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) { | |
440 SDL_XColorMap = SDL_DisplayColormap; | |
441 } else { | |
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442 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 443 SDL_Visual, AllocNone); |
444 } | |
445 this->hidden->depth = this->hidden->visuals[i].depth; | |
446 vformat->BitsPerPixel = this->hidden->visuals[i].bpp; | |
447 if ( vformat->BitsPerPixel > 8 ) { | |
448 vformat->Rmask = SDL_Visual->red_mask; | |
449 vformat->Gmask = SDL_Visual->green_mask; | |
450 vformat->Bmask = SDL_Visual->blue_mask; | |
451 } | |
452 X11_SaveVidModeGamma(this); | |
453 | |
454 /* See if we have been passed a window to use */ | |
455 SDL_windowid = getenv("SDL_WINDOWID"); | |
456 | |
457 /* Create the fullscreen and managed windows */ | |
458 create_aux_windows(this); | |
459 | |
460 /* Create the blank cursor */ | |
461 SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask, | |
462 BLANK_CWIDTH, BLANK_CHEIGHT, | |
463 BLANK_CHOTX, BLANK_CHOTY); | |
464 | |
465 /* Fill in some window manager capabilities */ | |
466 this->info.wm_available = 1; | |
467 | |
468 /* We're done! */ | |
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469 pXFlush(SDL_Display); |
0 | 470 return(0); |
471 } | |
472 | |
473 static void X11_DestroyWindow(_THIS, SDL_Surface *screen) | |
474 { | |
475 /* Clean up OpenGL */ | |
476 if ( screen ) { | |
477 screen->flags &= ~(SDL_OPENGL|SDL_OPENGLBLIT); | |
478 } | |
479 X11_GL_Shutdown(this); | |
480 | |
481 if ( ! SDL_windowid ) { | |
482 /* Hide the managed window */ | |
483 if ( WMwindow ) { | |
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484 pXUnmapWindow(SDL_Display, WMwindow); |
0 | 485 } |
486 if ( screen && (screen->flags & SDL_FULLSCREEN) ) { | |
487 screen->flags &= ~SDL_FULLSCREEN; | |
488 X11_LeaveFullScreen(this); | |
489 } | |
490 | |
491 /* Destroy the output window */ | |
492 if ( SDL_Window ) { | |
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493 pXDestroyWindow(SDL_Display, SDL_Window); |
0 | 494 } |
495 | |
496 /* Free the colormap entries */ | |
497 if ( SDL_XPixels ) { | |
498 int numcolors; | |
499 unsigned long pixel; | |
500 numcolors = SDL_Visual->map_entries; | |
501 for ( pixel=0; pixel<numcolors; ++pixel ) { | |
502 while ( SDL_XPixels[pixel] > 0 ) { | |
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503 pXFreeColors(GFX_Display, |
0 | 504 SDL_DisplayColormap,&pixel,1,0); |
505 --SDL_XPixels[pixel]; | |
506 } | |
507 } | |
508 free(SDL_XPixels); | |
509 SDL_XPixels = NULL; | |
510 } | |
511 | |
512 /* Free the graphics context */ | |
513 if ( SDL_GC ) { | |
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514 pXFreeGC(SDL_Display, SDL_GC); |
0 | 515 SDL_GC = 0; |
516 } | |
517 } | |
518 } | |
519 | |
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520 static SDL_bool X11_WindowPosition(_THIS, int *x, int *y, int w, int h) |
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521 { |
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522 const char *window = getenv("SDL_VIDEO_WINDOW_POS"); |
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523 const char *center = getenv("SDL_VIDEO_CENTERED"); |
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524 if ( window ) { |
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525 if ( sscanf(window, "%d,%d", x, y) == 2 ) { |
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526 return SDL_TRUE; |
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527 } |
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528 if ( strcmp(window, "center") == 0 ) { |
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529 center = window; |
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530 } |
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531 } |
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532 if ( center ) { |
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533 *x = (DisplayWidth(SDL_Display, SDL_Screen) - w)/2; |
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534 *y = (DisplayHeight(SDL_Display, SDL_Screen) - h)/2; |
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535 return SDL_TRUE; |
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536 } |
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537 return SDL_FALSE; |
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538 } |
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539 |
0 | 540 static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags) |
541 { | |
542 XSizeHints *hints; | |
543 | |
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544 hints = pXAllocSizeHints(); |
0 | 545 if ( hints ) { |
546 if ( flags & SDL_RESIZABLE ) { | |
547 hints->min_width = 32; | |
548 hints->min_height = 32; | |
549 hints->max_height = 4096; | |
550 hints->max_width = 4096; | |
551 } else { | |
552 hints->min_width = hints->max_width = w; | |
553 hints->min_height = hints->max_height = h; | |
554 } | |
555 hints->flags = PMaxSize | PMinSize; | |
556 if ( flags & SDL_FULLSCREEN ) { | |
557 hints->x = 0; | |
558 hints->y = 0; | |
559 hints->flags |= USPosition; | |
560 } else | |
561 /* Center it, if desired */ | |
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562 if ( X11_WindowPosition(this, &hints->x, &hints->y, w, h) ) { |
0 | 563 hints->flags |= USPosition; |
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564 pXMoveWindow(SDL_Display, WMwindow, hints->x, hints->y); |
0 | 565 |
566 /* Flush the resize event so we don't catch it later */ | |
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567 pXSync(SDL_Display, True); |
0 | 568 } |
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569 pXSetWMNormalHints(SDL_Display, WMwindow, hints); |
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570 pXFree(hints); |
0 | 571 } |
572 | |
573 /* Respect the window caption style */ | |
574 if ( flags & SDL_NOFRAME ) { | |
575 SDL_bool set; | |
576 Atom WM_HINTS; | |
577 | |
578 /* We haven't modified the window manager hints yet */ | |
579 set = SDL_FALSE; | |
580 | |
581 /* First try to set MWM hints */ | |
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582 WM_HINTS = pXInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 583 if ( WM_HINTS != None ) { |
584 /* Hints used by Motif compliant window managers */ | |
585 struct { | |
586 unsigned long flags; | |
587 unsigned long functions; | |
588 unsigned long decorations; | |
589 long input_mode; | |
590 unsigned long status; | |
591 } MWMHints = { (1L << 1), 0, 0, 0, 0 }; | |
592 | |
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593 pXChangeProperty(SDL_Display, WMwindow, |
0 | 594 WM_HINTS, WM_HINTS, 32, |
595 PropModeReplace, | |
596 (unsigned char *)&MWMHints, | |
597 sizeof(MWMHints)/sizeof(long)); | |
598 set = SDL_TRUE; | |
599 } | |
600 /* Now try to set KWM hints */ | |
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601 WM_HINTS = pXInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 602 if ( WM_HINTS != None ) { |
603 long KWMHints = 0; | |
604 | |
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605 pXChangeProperty(SDL_Display, WMwindow, |
0 | 606 WM_HINTS, WM_HINTS, 32, |
607 PropModeReplace, | |
608 (unsigned char *)&KWMHints, | |
609 sizeof(KWMHints)/sizeof(long)); | |
610 set = SDL_TRUE; | |
611 } | |
612 /* Now try to set GNOME hints */ | |
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613 WM_HINTS = pXInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 614 if ( WM_HINTS != None ) { |
615 long GNOMEHints = 0; | |
616 | |
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617 pXChangeProperty(SDL_Display, WMwindow, |
0 | 618 WM_HINTS, WM_HINTS, 32, |
619 PropModeReplace, | |
620 (unsigned char *)&GNOMEHints, | |
621 sizeof(GNOMEHints)/sizeof(long)); | |
622 set = SDL_TRUE; | |
623 } | |
624 /* Finally set the transient hints if necessary */ | |
625 if ( ! set ) { | |
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626 pXSetTransientForHint(SDL_Display, WMwindow, SDL_Root); |
0 | 627 } |
628 } else { | |
629 SDL_bool set; | |
630 Atom WM_HINTS; | |
631 | |
632 /* We haven't modified the window manager hints yet */ | |
633 set = SDL_FALSE; | |
634 | |
635 /* First try to unset MWM hints */ | |
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636 WM_HINTS = pXInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 637 if ( WM_HINTS != None ) { |
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638 pXDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 639 set = SDL_TRUE; |
640 } | |
641 /* Now try to unset KWM hints */ | |
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642 WM_HINTS = pXInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 643 if ( WM_HINTS != None ) { |
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644 pXDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 645 set = SDL_TRUE; |
646 } | |
647 /* Now try to unset GNOME hints */ | |
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648 WM_HINTS = pXInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 649 if ( WM_HINTS != None ) { |
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650 pXDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 651 set = SDL_TRUE; |
652 } | |
653 /* Finally unset the transient hints if necessary */ | |
654 if ( ! set ) { | |
655 /* NOTE: Does this work? */ | |
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656 pXSetTransientForHint(SDL_Display, WMwindow, None); |
0 | 657 } |
658 } | |
659 } | |
660 | |
661 static int X11_CreateWindow(_THIS, SDL_Surface *screen, | |
662 int w, int h, int bpp, Uint32 flags) | |
663 { | |
664 int i, depth; | |
665 Visual *vis; | |
666 int vis_change; | |
667 | |
668 /* If a window is already present, destroy it and start fresh */ | |
669 if ( SDL_Window ) { | |
670 X11_DestroyWindow(this, screen); | |
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671 switch_waiting = 0; /* Prevent jump back to now-meaningless state. */ |
0 | 672 } |
673 | |
674 /* See if we have been given a window id */ | |
675 if ( SDL_windowid ) { | |
676 SDL_Window = strtol(SDL_windowid, NULL, 0); | |
677 } else { | |
678 SDL_Window = 0; | |
679 } | |
680 | |
681 /* find out which visual we are going to use */ | |
682 if ( flags & SDL_OPENGL ) { | |
683 XVisualInfo *vi; | |
684 | |
685 vi = X11_GL_GetVisual(this); | |
686 if( !vi ) { | |
687 return -1; | |
688 } | |
689 vis = vi->visual; | |
690 depth = vi->depth; | |
691 } else if ( SDL_windowid ) { | |
692 XWindowAttributes a; | |
693 | |
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694 pXGetWindowAttributes(SDL_Display, SDL_Window, &a); |
0 | 695 vis = a.visual; |
696 depth = a.depth; | |
697 } else { | |
698 for ( i = 0; i < this->hidden->nvisuals; i++ ) { | |
699 if ( this->hidden->visuals[i].bpp == bpp ) | |
700 break; | |
701 } | |
702 if ( i == this->hidden->nvisuals ) { | |
703 SDL_SetError("No matching visual for requested depth"); | |
704 return -1; /* should never happen */ | |
705 } | |
706 vis = this->hidden->visuals[i].visual; | |
707 depth = this->hidden->visuals[i].depth; | |
708 } | |
709 #ifdef X11_DEBUG | |
710 printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries); | |
711 #endif | |
712 vis_change = (vis != SDL_Visual); | |
713 SDL_Visual = vis; | |
714 this->hidden->depth = depth; | |
715 | |
716 /* Allocate the new pixel format for this video mode */ | |
717 if ( ! SDL_ReallocFormat(screen, bpp, | |
718 vis->red_mask, vis->green_mask, vis->blue_mask, 0) ) | |
719 return -1; | |
720 | |
721 /* Create the appropriate colormap */ | |
722 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
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723 pXFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 724 } |
725 if ( SDL_Visual->class == PseudoColor ) { | |
726 int ncolors; | |
727 | |
728 /* Allocate the pixel flags */ | |
729 ncolors = SDL_Visual->map_entries; | |
730 SDL_XPixels = malloc(ncolors * sizeof(int)); | |
731 if(SDL_XPixels == NULL) { | |
732 SDL_OutOfMemory(); | |
733 return -1; | |
734 } | |
735 memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels)); | |
736 | |
737 /* always allocate a private colormap on non-default visuals */ | |
738 if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) { | |
739 flags |= SDL_HWPALETTE; | |
740 } | |
741 if ( flags & SDL_HWPALETTE ) { | |
742 screen->flags |= SDL_HWPALETTE; | |
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743 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 744 SDL_Visual, AllocAll); |
745 } else { | |
746 SDL_XColorMap = SDL_DisplayColormap; | |
747 } | |
748 } else if ( SDL_Visual->class == DirectColor ) { | |
749 | |
750 /* Create a colormap which we can manipulate for gamma */ | |
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751 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 752 SDL_Visual, AllocAll); |
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753 pXSync(SDL_Display, False); |
0 | 754 |
755 /* Initialize the colormap to the identity mapping */ | |
756 SDL_GetGammaRamp(0, 0, 0); | |
757 this->screen = screen; | |
758 X11_SetGammaRamp(this, this->gamma); | |
759 this->screen = NULL; | |
760 } else { | |
761 /* Create a read-only colormap for our window */ | |
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762 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 763 SDL_Visual, AllocNone); |
764 } | |
765 | |
766 /* Recreate the auxiliary windows, if needed (required for GL) */ | |
767 if ( vis_change ) | |
768 create_aux_windows(this); | |
769 | |
770 if(screen->flags & SDL_HWPALETTE) { | |
771 /* Since the full-screen window might have got a nonzero background | |
772 colour (0 is white on some displays), we should reset the | |
773 background to 0 here since that is what the user expects | |
774 with a private colormap */ | |
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775 pXSetWindowBackground(SDL_Display, FSwindow, 0); |
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776 pXClearWindow(SDL_Display, FSwindow); |
0 | 777 } |
778 | |
779 /* resize the (possibly new) window manager window */ | |
780 if( !SDL_windowid ) { | |
781 X11_SetSizeHints(this, w, h, flags); | |
782 current_w = w; | |
783 current_h = h; | |
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784 pXResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 785 } |
786 | |
787 /* Create (or use) the X11 display window */ | |
788 if ( !SDL_windowid ) { | |
789 if ( flags & SDL_OPENGL ) { | |
790 if ( X11_GL_CreateWindow(this, w, h) < 0 ) { | |
791 return(-1); | |
792 } | |
793 } else { | |
794 XSetWindowAttributes swa; | |
795 | |
796 swa.background_pixel = 0; | |
797 swa.border_pixel = 0; | |
798 swa.colormap = SDL_XColorMap; | |
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799 SDL_Window = pXCreateWindow(SDL_Display, WMwindow, |
0 | 800 0, 0, w, h, 0, depth, |
801 InputOutput, SDL_Visual, | |
802 CWBackPixel | CWBorderPixel | |
803 | CWColormap, &swa); | |
804 } | |
805 /* Only manage our input if we own the window */ | |
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806 pXSelectInput(SDL_Display, SDL_Window, |
0 | 807 ( EnterWindowMask | LeaveWindowMask |
808 | ButtonPressMask | ButtonReleaseMask | |
809 | PointerMotionMask | ExposureMask )); | |
810 } | |
811 | |
812 /* Create the graphics context here, once we have a window */ | |
813 if ( flags & SDL_OPENGL ) { | |
814 if ( X11_GL_CreateContext(this) < 0 ) { | |
815 return(-1); | |
816 } else { | |
817 screen->flags |= SDL_OPENGL; | |
818 } | |
819 } else { | |
820 XGCValues gcv; | |
821 | |
822 gcv.graphics_exposures = False; | |
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823 SDL_GC = pXCreateGC(SDL_Display, SDL_Window, |
0 | 824 GCGraphicsExposures, &gcv); |
825 if ( ! SDL_GC ) { | |
826 SDL_SetError("Couldn't create graphics context"); | |
827 return(-1); | |
828 } | |
829 } | |
830 | |
831 /* Set our colormaps when not setting a GL mode */ | |
832 if ( ! (flags & SDL_OPENGL) ) { | |
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833 pXSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap); |
0 | 834 if( !SDL_windowid ) { |
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835 pXSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap); |
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836 pXSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap); |
0 | 837 } |
838 } | |
839 | |
840 #if 0 /* This is an experiment - are the graphics faster now? - nope. */ | |
841 if ( getenv("SDL_VIDEO_X11_BACKINGSTORE") ) | |
842 #endif | |
843 /* Cache the window in the server, when possible */ | |
844 { | |
845 Screen *xscreen; | |
846 XSetWindowAttributes a; | |
847 | |
848 xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen); | |
849 a.backing_store = DoesBackingStore(xscreen); | |
850 if ( a.backing_store != NotUseful ) { | |
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851 pXChangeWindowAttributes(SDL_Display, SDL_Window, |
0 | 852 CWBackingStore, &a); |
853 } | |
854 } | |
855 | |
856 /* Update the internal keyboard state */ | |
857 X11_SetKeyboardState(SDL_Display, NULL); | |
858 | |
444
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859 /* When the window is first mapped, ignore non-modifier keys */ |
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860 { |
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861 Uint8 *keys = SDL_GetKeyState(NULL); |
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862 for ( i = 0; i < SDLK_LAST; ++i ) { |
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863 switch (i) { |
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864 case SDLK_NUMLOCK: |
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865 case SDLK_CAPSLOCK: |
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866 case SDLK_LCTRL: |
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867 case SDLK_RCTRL: |
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868 case SDLK_LSHIFT: |
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869 case SDLK_RSHIFT: |
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870 case SDLK_LALT: |
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871 case SDLK_RALT: |
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872 case SDLK_LMETA: |
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873 case SDLK_RMETA: |
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874 case SDLK_MODE: |
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875 break; |
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876 default: |
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877 keys[i] = SDL_RELEASED; |
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|
878 break; |
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|
879 } |
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880 } |
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|
881 } |
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882 |
0 | 883 /* Map them both and go fullscreen, if requested */ |
884 if ( ! SDL_windowid ) { | |
1168
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|
885 pXMapWindow(SDL_Display, SDL_Window); |
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|
886 pXMapWindow(SDL_Display, WMwindow); |
160 | 887 X11_WaitMapped(this, WMwindow); |
0 | 888 if ( flags & SDL_FULLSCREEN ) { |
889 screen->flags |= SDL_FULLSCREEN; | |
890 X11_EnterFullScreen(this); | |
891 } else { | |
892 screen->flags &= ~SDL_FULLSCREEN; | |
893 } | |
894 } | |
895 return(0); | |
896 } | |
897 | |
898 static int X11_ResizeWindow(_THIS, | |
899 SDL_Surface *screen, int w, int h, Uint32 flags) | |
900 { | |
901 if ( ! SDL_windowid ) { | |
902 /* Resize the window manager window */ | |
903 X11_SetSizeHints(this, w, h, flags); | |
904 current_w = w; | |
905 current_h = h; | |
1168
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|
906 pXResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 907 |
908 /* Resize the fullscreen and display windows */ | |
909 if ( flags & SDL_FULLSCREEN ) { | |
910 if ( screen->flags & SDL_FULLSCREEN ) { | |
911 X11_ResizeFullScreen(this); | |
912 } else { | |
913 screen->flags |= SDL_FULLSCREEN; | |
914 X11_EnterFullScreen(this); | |
915 } | |
916 } else { | |
917 if ( screen->flags & SDL_FULLSCREEN ) { | |
918 screen->flags &= ~SDL_FULLSCREEN; | |
919 X11_LeaveFullScreen(this); | |
920 } | |
921 } | |
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922 pXResizeWindow(SDL_Display, SDL_Window, w, h); |
0 | 923 } |
924 return(0); | |
925 } | |
926 | |
927 SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, | |
928 int width, int height, int bpp, Uint32 flags) | |
929 { | |
930 Uint32 saved_flags; | |
931 | |
932 /* Lock the event thread, in multi-threading environments */ | |
933 SDL_Lock_EventThread(); | |
934 | |
935 /* Check the combination of flags we were passed */ | |
936 if ( flags & SDL_FULLSCREEN ) { | |
937 /* Clear fullscreen flag if not supported */ | |
938 if ( SDL_windowid ) { | |
939 flags &= ~SDL_FULLSCREEN; | |
940 } | |
941 } | |
942 | |
943 /* Flush any delayed updates */ | |
1168
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944 pXSync(GFX_Display, False); |
0 | 945 |
946 /* Set up the X11 window */ | |
947 saved_flags = current->flags; | |
867
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|
948 if ( (SDL_Window) && ((saved_flags&SDL_OPENGL) == (flags&SDL_OPENGL)) |
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|
949 && (bpp == current->format->BitsPerPixel) |
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950 && ((saved_flags&SDL_NOFRAME) == (flags&SDL_NOFRAME)) ) { |
0 | 951 if (X11_ResizeWindow(this, current, width, height, flags) < 0) { |
952 current = NULL; | |
953 goto done; | |
954 } | |
955 } else { | |
956 if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) { | |
957 current = NULL; | |
958 goto done; | |
959 } | |
960 } | |
961 | |
962 /* Set up the new mode framebuffer */ | |
963 if ( ((current->w != width) || (current->h != height)) || | |
964 ((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) { | |
965 current->w = width; | |
966 current->h = height; | |
967 current->pitch = SDL_CalculatePitch(current); | |
968 X11_ResizeImage(this, current, flags); | |
969 } | |
970 current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME)); | |
971 | |
972 done: | |
973 /* Release the event thread */ | |
1168
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|
974 pXSync(SDL_Display, False); |
0 | 975 SDL_Unlock_EventThread(); |
976 | |
977 /* We're done! */ | |
978 return(current); | |
979 } | |
980 | |
981 static int X11_ToggleFullScreen(_THIS, int on) | |
982 { | |
983 Uint32 event_thread; | |
984 | |
985 /* Don't switch if we don't own the window */ | |
986 if ( SDL_windowid ) { | |
987 return(0); | |
988 } | |
989 | |
990 /* Don't lock if we are the event thread */ | |
991 event_thread = SDL_EventThreadID(); | |
992 if ( event_thread && (SDL_ThreadID() == event_thread) ) { | |
993 event_thread = 0; | |
994 } | |
995 if ( event_thread ) { | |
996 SDL_Lock_EventThread(); | |
997 } | |
998 if ( on ) { | |
999 this->screen->flags |= SDL_FULLSCREEN; | |
1000 X11_EnterFullScreen(this); | |
1001 } else { | |
1002 this->screen->flags &= ~SDL_FULLSCREEN; | |
1003 X11_LeaveFullScreen(this); | |
1004 } | |
1005 X11_RefreshDisplay(this); | |
1006 if ( event_thread ) { | |
1007 SDL_Unlock_EventThread(); | |
1008 } | |
1009 SDL_ResetKeyboard(); | |
1010 return(1); | |
1011 } | |
1012 | |
1013 /* Update the current mouse state and position */ | |
1014 static void X11_UpdateMouse(_THIS) | |
1015 { | |
1016 Window u1; int u2; | |
1017 Window current_win; | |
1018 int x, y; | |
1019 unsigned int mask; | |
1020 | |
1021 /* Lock the event thread, in multi-threading environments */ | |
1022 SDL_Lock_EventThread(); | |
1168
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1023 if ( pXQueryPointer(SDL_Display, SDL_Window, &u1, ¤t_win, |
0 | 1024 &u2, &u2, &x, &y, &mask) ) { |
1025 if ( (x >= 0) && (x < SDL_VideoSurface->w) && | |
1026 (y >= 0) && (y < SDL_VideoSurface->h) ) { | |
1027 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
1028 SDL_PrivateMouseMotion(0, 0, x, y); | |
1029 } else { | |
1030 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
1031 } | |
1032 } | |
1033 SDL_Unlock_EventThread(); | |
1034 } | |
1035 | |
1036 /* simple colour distance metric. Supposed to be better than a plain | |
1037 Euclidian distance anyway. */ | |
1038 #define COLOUR_FACTOR 3 | |
1039 #define LIGHT_FACTOR 1 | |
1040 #define COLOUR_DIST(r1, g1, b1, r2, g2, b2) \ | |
1041 (COLOUR_FACTOR * (abs(r1 - r2) + abs(g1 - g2) + abs(b1 - b2)) \ | |
1042 + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2))) | |
1043 | |
1044 static void allocate_nearest(_THIS, SDL_Color *colors, | |
1045 SDL_Color *want, int nwant) | |
1046 { | |
1047 /* | |
1048 * There is no way to know which ones to choose from, so we retrieve | |
1049 * the entire colormap and try the nearest possible, until we find one | |
1050 * that is shared. | |
1051 */ | |
1052 XColor all[256]; | |
1053 int i; | |
1054 for(i = 0; i < 256; i++) | |
1055 all[i].pixel = i; | |
1056 /* | |
1057 * XQueryColors sets the flags in the XColor struct, so we use | |
1058 * that to keep track of which colours are available | |
1059 */ | |
1168
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1060 pXQueryColors(GFX_Display, SDL_XColorMap, all, 256); |
0 | 1061 |
1062 for(i = 0; i < nwant; i++) { | |
1063 XColor *c; | |
1064 int j; | |
1065 int best = 0; | |
1066 int mindist = 0x7fffffff; | |
1067 int ri = want[i].r; | |
1068 int gi = want[i].g; | |
1069 int bi = want[i].b; | |
1070 for(j = 0; j < 256; j++) { | |
1071 int rj, gj, bj, d2; | |
1072 if(!all[j].flags) | |
1073 continue; /* unavailable colour cell */ | |
1074 rj = all[j].red >> 8; | |
1075 gj = all[j].green >> 8; | |
1076 bj = all[j].blue >> 8; | |
1077 d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj); | |
1078 if(d2 < mindist) { | |
1079 mindist = d2; | |
1080 best = j; | |
1081 } | |
1082 } | |
1083 if(SDL_XPixels[best]) | |
1084 continue; /* already allocated, waste no more time */ | |
1085 c = all + best; | |
1168
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1086 if(pXAllocColor(GFX_Display, SDL_XColorMap, c)) { |
0 | 1087 /* got it */ |
236
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1088 colors[c->pixel].r = c->red >> 8; |
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1089 colors[c->pixel].g = c->green >> 8; |
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1090 colors[c->pixel].b = c->blue >> 8; |
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1091 ++SDL_XPixels[c->pixel]; |
0 | 1092 } else { |
1093 /* | |
1094 * The colour couldn't be allocated, probably being | |
1095 * owned as a r/w cell by another client. Flag it as | |
1096 * unavailable and try again. The termination of the | |
1097 * loop is guaranteed since at least black and white | |
1098 * are always there. | |
1099 */ | |
1100 c->flags = 0; | |
1101 i--; | |
1102 } | |
1103 } | |
1104 } | |
1105 | |
1106 int X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1107 { | |
1108 int nrej = 0; | |
1109 | |
1110 /* Check to make sure we have a colormap allocated */ | |
1111 if ( SDL_XPixels == NULL ) { | |
1112 return(0); | |
1113 } | |
1114 if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) { | |
1115 /* private writable colormap: just set the colours we need */ | |
1116 XColor *xcmap; | |
1117 int i; | |
1118 xcmap = ALLOCA(ncolors*sizeof(*xcmap)); | |
1119 if(xcmap == NULL) | |
1120 return 0; | |
1121 for ( i=0; i<ncolors; ++i ) { | |
1122 xcmap[i].pixel = i + firstcolor; | |
1123 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
1124 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
1125 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
1126 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1127 } | |
1168
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1128 pXStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
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1129 pXSync(GFX_Display, False); |
0 | 1130 FREEA(xcmap); |
1131 } else { | |
1132 /* | |
1133 * Shared colormap: We only allocate read-only cells, which | |
1134 * increases the likelyhood of colour sharing with other | |
1135 * clients. The pixel values will almost certainly be | |
1136 * different from the requested ones, so the user has to | |
1137 * walk the colormap and see which index got what colour. | |
1138 * | |
1139 * We can work directly with the logical palette since it | |
1140 * has already been set when we get here. | |
1141 */ | |
1142 SDL_Color *want, *reject; | |
1143 unsigned long *freelist; | |
1144 int i; | |
1145 int nfree = 0; | |
1146 int nc = this->screen->format->palette->ncolors; | |
1147 colors = this->screen->format->palette->colors; | |
1148 freelist = ALLOCA(nc * sizeof(*freelist)); | |
1149 /* make sure multiple allocations of the same cell are freed */ | |
1150 for(i = 0; i < ncolors; i++) { | |
1151 int pixel = firstcolor + i; | |
1152 while(SDL_XPixels[pixel]) { | |
1153 freelist[nfree++] = pixel; | |
1154 --SDL_XPixels[pixel]; | |
1155 } | |
1156 } | |
1168
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|
1157 pXFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0); |
0 | 1158 FREEA(freelist); |
1159 | |
1160 want = ALLOCA(ncolors * sizeof(SDL_Color)); | |
1161 reject = ALLOCA(ncolors * sizeof(SDL_Color)); | |
1162 memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color)); | |
1163 /* make sure the user isn't fooled by her own wishes | |
1164 (black is safe, always available in the default colormap) */ | |
1165 memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color)); | |
1166 | |
1167 /* now try to allocate the colours */ | |
1168 for(i = 0; i < ncolors; i++) { | |
1169 XColor col; | |
1170 col.red = want[i].r << 8; | |
1171 col.green = want[i].g << 8; | |
1172 col.blue = want[i].b << 8; | |
1173 col.flags = DoRed | DoGreen | DoBlue; | |
1168
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1174 if(pXAllocColor(GFX_Display, SDL_XColorMap, &col)) { |
0 | 1175 /* We got the colour, or at least the nearest |
1176 the hardware could get. */ | |
1177 colors[col.pixel].r = col.red >> 8; | |
1178 colors[col.pixel].g = col.green >> 8; | |
1179 colors[col.pixel].b = col.blue >> 8; | |
1180 ++SDL_XPixels[col.pixel]; | |
1181 } else { | |
1182 /* | |
1183 * no more free cells, add it to the list | |
1184 * of rejected colours | |
1185 */ | |
1186 reject[nrej++] = want[i]; | |
1187 } | |
1188 } | |
1189 if(nrej) | |
1190 allocate_nearest(this, colors, reject, nrej); | |
1191 FREEA(reject); | |
1192 FREEA(want); | |
1193 } | |
1194 return nrej == 0; | |
1195 } | |
1196 | |
1197 int X11_SetGammaRamp(_THIS, Uint16 *ramp) | |
1198 { | |
1199 int i, ncolors; | |
1200 XColor xcmap[256]; | |
1201 | |
1202 /* See if actually setting the gamma is supported */ | |
1203 if ( SDL_Visual->class != DirectColor ) { | |
1204 SDL_SetError("Gamma correction not supported on this visual"); | |
1205 return(-1); | |
1206 } | |
1207 | |
1208 /* Calculate the appropriate palette for the given gamma ramp */ | |
1209 ncolors = SDL_Visual->map_entries; | |
1210 for ( i=0; i<ncolors; ++i ) { | |
1211 Uint8 c = (256 * i / ncolors); | |
1212 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
1213 xcmap[i].red = ramp[0*256+c]; | |
1214 xcmap[i].green = ramp[1*256+c]; | |
1215 xcmap[i].blue = ramp[2*256+c]; | |
1216 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1217 } | |
1168
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1218 pXStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
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1219 pXSync(GFX_Display, False); |
0 | 1220 return(0); |
1221 } | |
1222 | |
1223 /* Note: If we are terminated, this could be called in the middle of | |
1224 another SDL video routine -- notably UpdateRects. | |
1225 */ | |
1226 void X11_VideoQuit(_THIS) | |
1227 { | |
1228 /* Shutdown everything that's still up */ | |
1229 /* The event thread should be done, so we can touch SDL_Display */ | |
1230 if ( SDL_Display != NULL ) { | |
1231 /* Flush any delayed updates */ | |
1168
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1232 pXSync(GFX_Display, False); |
0 | 1233 |
1234 /* Start shutting down the windows */ | |
1235 X11_DestroyImage(this, this->screen); | |
1236 X11_DestroyWindow(this, this->screen); | |
1237 X11_FreeVideoModes(this); | |
1238 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
1168
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1239 pXFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 1240 } |
1241 if ( SDL_iconcolors ) { | |
1242 unsigned long pixel; | |
236
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1243 Colormap dcmap = DefaultColormap(SDL_Display, |
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1244 SDL_Screen); |
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1245 for(pixel = 0; pixel < 256; ++pixel) { |
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1246 while(SDL_iconcolors[pixel] > 0) { |
1168
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1247 pXFreeColors(GFX_Display, |
236
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1248 dcmap, &pixel, 1, 0); |
0 | 1249 --SDL_iconcolors[pixel]; |
1250 } | |
1251 } | |
1252 free(SDL_iconcolors); | |
1253 SDL_iconcolors = NULL; | |
1254 } | |
1255 /* Restore gamma settings if they've changed */ | |
1256 if ( SDL_GetAppState() & SDL_APPACTIVE ) { | |
1257 X11_SwapVidModeGamma(this); | |
1258 } | |
1259 | |
1260 /* Free that blank cursor */ | |
1261 if ( SDL_BlankCursor != NULL ) { | |
1262 this->FreeWMCursor(this, SDL_BlankCursor); | |
1263 SDL_BlankCursor = NULL; | |
1264 } | |
1265 | |
1266 /* Close the X11 graphics connection */ | |
1267 if ( GFX_Display != NULL ) { | |
1168
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1268 pXCloseDisplay(GFX_Display); |
0 | 1269 GFX_Display = NULL; |
1270 } | |
1271 | |
1272 /* Close the X11 display connection */ | |
1168
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1273 pXCloseDisplay(SDL_Display); |
0 | 1274 SDL_Display = NULL; |
1275 | |
1276 /* Reset the X11 error handlers */ | |
1277 if ( XIO_handler ) { | |
1168
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1278 pXSetIOErrorHandler(XIO_handler); |
0 | 1279 } |
1280 if ( X_handler ) { | |
1168
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1281 pXSetErrorHandler(X_handler); |
0 | 1282 } |
1283 | |
1284 /* Unload GL library after X11 shuts down */ | |
1285 X11_GL_UnloadLibrary(this); | |
1286 } | |
1287 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { | |
1288 /* Direct screen access, no memory buffer */ | |
1289 this->screen->pixels = NULL; | |
1290 } | |
1291 } | |
1292 |