0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@devolution.com
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* X11 based SDL video driver implementation.
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29 Note: This implementation does not currently need X11 thread locking,
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30 since the event thread uses a separate X connection and any
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31 additional locking necessary is handled internally. However,
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32 if full locking is neccessary, take a look at XInitThreads().
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33 */
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34
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35 #include <stdlib.h>
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36 #include <stdio.h>
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37 #include <unistd.h>
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38 #include <string.h>
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39 #include <sys/ioctl.h>
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40 #ifdef MTRR_SUPPORT
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41 #include <asm/mtrr.h>
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42 #include <sys/fcntl.h>
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43 #endif
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44
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45 #ifdef HAVE_ALLOCA_H
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46 #include <alloca.h>
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47 #endif
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48
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49 #ifdef HAVE_ALLOCA
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50 #define ALLOCA(n) ((void*)alloca(n))
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51 #define FREEA(p)
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52 #else
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53 #define ALLOCA(n) malloc(n)
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54 #define FREEA(p) free(p)
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55 #endif
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56
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57 #include "SDL.h"
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58 #include "SDL_error.h"
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59 #include "SDL_timer.h"
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60 #include "SDL_thread.h"
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61 #include "SDL_video.h"
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62 #include "SDL_mouse.h"
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63 #include "SDL_endian.h"
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64 #include "SDL_sysvideo.h"
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65 #include "SDL_pixels_c.h"
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66 #include "SDL_events_c.h"
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67 #include "SDL_x11video.h"
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68 #include "SDL_x11wm_c.h"
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69 #include "SDL_x11mouse_c.h"
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70 #include "SDL_x11events_c.h"
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71 #include "SDL_x11modes_c.h"
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72 #include "SDL_x11image_c.h"
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73 #include "SDL_x11yuv_c.h"
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74 #include "SDL_x11gl_c.h"
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75 #include "SDL_x11gamma_c.h"
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76 #include "blank_cursor.h"
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77
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78 /* Initialization/Query functions */
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79 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat);
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80 static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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81 static int X11_ToggleFullScreen(_THIS, int on);
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82 static void X11_UpdateMouse(_THIS);
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83 static int X11_SetColors(_THIS, int firstcolor, int ncolors,
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84 SDL_Color *colors);
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85 static int X11_SetGammaRamp(_THIS, Uint16 *ramp);
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86 static void X11_VideoQuit(_THIS);
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87
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88 /* X11 driver bootstrap functions */
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89
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90 static int X11_Available(void)
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91 {
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92 Display *display;
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93
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94 display = XOpenDisplay(NULL);
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95 if ( display != NULL ) {
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96 XCloseDisplay(display);
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97 }
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98 return(display != NULL);
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99 }
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100
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101 static void X11_DeleteDevice(SDL_VideoDevice *device)
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102 {
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103 if ( device ) {
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104 if ( device->hidden ) {
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105 free(device->hidden);
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106 }
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107 if ( device->gl_data ) {
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108 free(device->gl_data);
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109 }
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110 free(device);
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111 }
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112 }
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113
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114 static SDL_VideoDevice *X11_CreateDevice(int devindex)
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115 {
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116 SDL_VideoDevice *device;
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117
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118 /* Initialize all variables that we clean on shutdown */
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119 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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120 if ( device ) {
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121 memset(device, 0, (sizeof *device));
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122 device->hidden = (struct SDL_PrivateVideoData *)
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123 malloc((sizeof *device->hidden));
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124 device->gl_data = (struct SDL_PrivateGLData *)
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125 malloc((sizeof *device->gl_data));
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126 }
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127 if ( (device == NULL) || (device->hidden == NULL) ||
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128 (device->gl_data == NULL) ) {
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129 SDL_OutOfMemory();
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130 X11_DeleteDevice(device);
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131 return(0);
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132 }
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133 memset(device->hidden, 0, (sizeof *device->hidden));
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134 memset(device->gl_data, 0, (sizeof *device->gl_data));
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135
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136 /* Set the driver flags */
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137 device->handles_any_size = 1;
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138
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139 /* Set the function pointers */
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140 device->VideoInit = X11_VideoInit;
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141 device->ListModes = X11_ListModes;
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142 device->SetVideoMode = X11_SetVideoMode;
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143 device->ToggleFullScreen = X11_ToggleFullScreen;
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144 device->UpdateMouse = X11_UpdateMouse;
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145 #ifdef XFREE86_XV
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146 device->CreateYUVOverlay = X11_CreateYUVOverlay;
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147 #endif
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148 device->SetColors = X11_SetColors;
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149 device->UpdateRects = NULL;
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150 device->VideoQuit = X11_VideoQuit;
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151 device->AllocHWSurface = X11_AllocHWSurface;
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152 device->CheckHWBlit = NULL;
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153 device->FillHWRect = NULL;
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154 device->SetHWColorKey = NULL;
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155 device->SetHWAlpha = NULL;
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156 device->LockHWSurface = X11_LockHWSurface;
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157 device->UnlockHWSurface = X11_UnlockHWSurface;
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158 device->FlipHWSurface = X11_FlipHWSurface;
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159 device->FreeHWSurface = X11_FreeHWSurface;
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160 device->SetGamma = X11_SetVidModeGamma;
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161 device->GetGamma = X11_GetVidModeGamma;
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162 device->SetGammaRamp = X11_SetGammaRamp;
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163 device->GetGammaRamp = NULL;
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164 #ifdef HAVE_OPENGL
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165 device->GL_LoadLibrary = X11_GL_LoadLibrary;
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166 device->GL_GetProcAddress = X11_GL_GetProcAddress;
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167 device->GL_GetAttribute = X11_GL_GetAttribute;
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168 device->GL_MakeCurrent = X11_GL_MakeCurrent;
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169 device->GL_SwapBuffers = X11_GL_SwapBuffers;
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170 #endif
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171 device->SetCaption = X11_SetCaption;
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172 device->SetIcon = X11_SetIcon;
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173 device->IconifyWindow = X11_IconifyWindow;
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174 device->GrabInput = X11_GrabInput;
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175 device->GetWMInfo = X11_GetWMInfo;
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176 device->FreeWMCursor = X11_FreeWMCursor;
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177 device->CreateWMCursor = X11_CreateWMCursor;
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178 device->ShowWMCursor = X11_ShowWMCursor;
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179 device->WarpWMCursor = X11_WarpWMCursor;
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180 device->CheckMouseMode = X11_CheckMouseMode;
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181 device->InitOSKeymap = X11_InitOSKeymap;
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182 device->PumpEvents = X11_PumpEvents;
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183
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184 device->free = X11_DeleteDevice;
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185
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186 return device;
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187 }
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188
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189 VideoBootStrap X11_bootstrap = {
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190 "x11", "X Window System",
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191 X11_Available, X11_CreateDevice
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192 };
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193
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194 /* Shared memory information */
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195 extern int XShmQueryExtension(Display *dpy); /* Not in X11 headers */
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196
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197 /* Normal X11 error handler routine */
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198 static int (*X_handler)(Display *, XErrorEvent *) = NULL;
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199 static int x_errhandler(Display *d, XErrorEvent *e)
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200 {
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201 #ifdef XFREE86_VM
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202 extern int vm_error;
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203 #endif
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204 #ifdef XFREE86_DGAMOUSE
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205 extern int dga_error;
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206 #endif
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207
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208 #ifdef XFREE86_VM
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209 /* VidMode errors are non-fatal. :) */
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210 /* Are the errors offset by one from the error base?
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211 e.g. the error base is 143, the code is 148, and the
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212 actual error is XF86VidModeExtensionDisabled (4) ?
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213 */
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214 if ( (vm_error >= 0) &&
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215 (((e->error_code == BadRequest)&&(e->request_code == vm_error)) ||
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216 ((e->error_code > vm_error) &&
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217 (e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) {
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218 #ifdef XFREE86_DEBUG
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219 { char errmsg[1024];
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220 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg));
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221 printf("VidMode error: %s\n", errmsg);
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222 }
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223 #endif
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224 return(0);
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225 }
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226 #endif /* XFREE86_VM */
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227
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228 #ifdef XFREE86_DGAMOUSE
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229 /* DGA errors can be non-fatal. :) */
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230 if ( (dga_error >= 0) &&
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231 ((e->error_code > dga_error) &&
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232 (e->error_code <= (dga_error+XF86DGANumberErrors))) ) {
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233 #ifdef XFREE86_DEBUG
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234 { char errmsg[1024];
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235 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg));
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236 printf("DGA error: %s\n", errmsg);
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237 }
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238 #endif
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239 return(0);
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240 }
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241 #endif /* XFREE86_DGAMOUSE */
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242
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243 return(X_handler(d,e));
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244 }
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245
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246 /* X11 I/O error handler routine */
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247 static int (*XIO_handler)(Display *) = NULL;
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248 static int xio_errhandler(Display *d)
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249 {
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250 /* Ack! Lost X11 connection! */
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251
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252 /* We will crash if we try to clean up our display */
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253 if ( current_video->hidden->Ximage ) {
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254 SDL_VideoSurface->pixels = NULL;
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255 }
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256 current_video->hidden->X11_Display = NULL;
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257
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258 /* Continue with the standard X11 error handler */
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259 return(XIO_handler(d));
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260 }
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261
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262 /* Create auxiliary (toplevel) windows with the current visual */
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263 static void create_aux_windows(_THIS)
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264 {
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265 XSetWindowAttributes xattr;
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266 XWMHints *hints;
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267 XTextProperty titleprop, iconprop;
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268 int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen));
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269
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270 /* Don't create any extra windows if we are being managed */
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271 if ( SDL_windowid ) {
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272 FSwindow = 0;
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273 WMwindow = strtol(SDL_windowid, NULL, 0);
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274 return;
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275 }
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276
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277 if(FSwindow)
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278 XDestroyWindow(SDL_Display, FSwindow);
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279
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280 xattr.override_redirect = True;
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281 xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0;
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282 xattr.border_pixel = 0;
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283 xattr.colormap = SDL_XColorMap;
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284
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285 FSwindow = XCreateWindow(SDL_Display, SDL_Root, 0, 0, 32, 32, 0,
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286 this->hidden->depth, InputOutput, SDL_Visual,
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287 CWOverrideRedirect | CWBackPixel | CWBorderPixel
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288 | CWColormap,
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289 &xattr);
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290
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291 XSelectInput(SDL_Display, FSwindow, StructureNotifyMask);
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292
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293 /* Tell KDE to keep the fullscreen window on top */
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294 {
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295 XEvent ev;
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296 long mask;
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297
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298 memset(&ev, 0, sizeof(ev));
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299 ev.xclient.type = ClientMessage;
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300 ev.xclient.window = SDL_Root;
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301 ev.xclient.message_type = XInternAtom(SDL_Display,
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302 "KWM_KEEP_ON_TOP", False);
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303 ev.xclient.format = 32;
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304 ev.xclient.data.l[0] = FSwindow;
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305 ev.xclient.data.l[1] = CurrentTime;
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306 mask = SubstructureRedirectMask;
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307 XSendEvent(SDL_Display, SDL_Root, False, mask, &ev);
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308 }
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309
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310 hints = NULL;
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311 titleprop.value = iconprop.value = NULL;
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312 if(WMwindow) {
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313 /* All window attributes must survive the recreation */
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314 hints = XGetWMHints(SDL_Display, WMwindow);
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315 XGetWMName(SDL_Display, WMwindow, &titleprop);
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316 XGetWMIconName(SDL_Display, WMwindow, &iconprop);
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317 XDestroyWindow(SDL_Display, WMwindow);
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318 }
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319
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320 /* Create the window for windowed management */
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321 /* (reusing the xattr structure above) */
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322 WMwindow = XCreateWindow(SDL_Display, SDL_Root, 0, 0, 32, 32, 0,
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323 this->hidden->depth, InputOutput, SDL_Visual,
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324 CWBackPixel | CWBorderPixel | CWColormap,
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325 &xattr);
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326
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327 /* Set the input hints so we get keyboard input */
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328 if(!hints) {
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329 hints = XAllocWMHints();
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330 hints->input = True;
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331 hints->flags = InputHint;
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332 }
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333 XSetWMHints(SDL_Display, WMwindow, hints);
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334 XFree(hints);
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335 if(titleprop.value) {
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336 XSetWMName(SDL_Display, WMwindow, &titleprop);
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337 XFree(titleprop.value);
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338 }
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339 if(iconprop.value) {
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340 XSetWMIconName(SDL_Display, WMwindow, &iconprop);
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341 XFree(iconprop.value);
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342 }
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343
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344 XSelectInput(SDL_Display, WMwindow,
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345 FocusChangeMask | KeyPressMask | KeyReleaseMask
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346 | PropertyChangeMask | StructureNotifyMask | KeymapStateMask);
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347
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348 /* Set the class hints so we can get an icon (AfterStep) */
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349 {
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350 XClassHint *classhints;
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351 classhints = XAllocClassHint();
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352 if(classhints != NULL) {
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353 classhints->res_name = "SDL_App";
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354 classhints->res_class = "SDL_App";
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355 XSetClassHint(SDL_Display, WMwindow, classhints);
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356 XFree(classhints);
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357 }
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358 }
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359
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360 /* Allow the window to be deleted by the window manager */
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361 WM_DELETE_WINDOW = XInternAtom(SDL_Display, "WM_DELETE_WINDOW", False);
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362 XSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1);
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363 }
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364
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365 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat)
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366 {
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367 char *display;
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368 int i;
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369
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370 /* Open the X11 display */
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371 display = NULL; /* Get it from DISPLAY environment variable */
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372
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373 if ( (strncmp(XDisplayName(display), ":", 1) == 0) ||
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374 (strncmp(XDisplayName(display), "unix:", 5) == 0) ) {
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375 local_X11 = 1;
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376 } else {
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377 local_X11 = 0;
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378 }
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379 SDL_Display = XOpenDisplay(display);
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380 if ( SDL_Display == NULL ) {
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381 SDL_SetError("Couldn't open X11 display");
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382 return(-1);
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383 }
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384 #ifdef X11_DEBUG
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385 XSynchronize(SDL_Display, True);
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386 #endif
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387
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388 /* Create an alternate X display for graphics updates -- allows us
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389 to do graphics updates in a separate thread from event handling.
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390 Thread-safe X11 doesn't seem to exist.
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391 */
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392 GFX_Display = XOpenDisplay(display);
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393 if ( GFX_Display == NULL ) {
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394 SDL_SetError("Couldn't open X11 display");
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395 return(-1);
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396 }
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397
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398 /* Set the normal X error handler */
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399 X_handler = XSetErrorHandler(x_errhandler);
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400
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401 /* Set the error handler if we lose the X display */
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402 XIO_handler = XSetIOErrorHandler(xio_errhandler);
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403
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404 /* use default screen (from $DISPLAY) */
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405 SDL_Screen = DefaultScreen(SDL_Display);
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406
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407 #ifndef NO_SHARED_MEMORY
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408 /* Check for MIT shared memory extension */
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409 use_mitshm = 0;
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410 if ( local_X11 ) {
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411 use_mitshm = XShmQueryExtension(SDL_Display);
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412 }
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413 #endif /* NO_SHARED_MEMORY */
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414
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415 /* See whether or not we need to swap pixels */
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416 swap_pixels = 0;
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417 if ( SDL_BYTEORDER == SDL_LIL_ENDIAN ) {
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418 if ( XImageByteOrder(SDL_Display) == MSBFirst ) {
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419 swap_pixels = 1;
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420 }
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421 } else {
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422 if ( XImageByteOrder(SDL_Display) == LSBFirst ) {
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423 swap_pixels = 1;
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424 }
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425 }
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426
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427 /* Get the available video modes */
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428 if(X11_GetVideoModes(this) < 0)
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429 return -1;
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430
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431 /* Determine the default screen depth:
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432 Use the default visual (or at least one with the same depth) */
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433 SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen);
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434 for(i = 0; i < this->hidden->nvisuals; i++)
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435 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display,
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436 SDL_Screen))
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437 break;
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438 if(i == this->hidden->nvisuals) {
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439 /* default visual was useless, take the deepest one instead */
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440 i = 0;
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441 }
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442 SDL_Visual = this->hidden->visuals[i].visual;
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443 if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) {
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444 SDL_XColorMap = SDL_DisplayColormap;
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445 } else {
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446 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
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447 SDL_Visual, AllocNone);
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448 }
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449 this->hidden->depth = this->hidden->visuals[i].depth;
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450 vformat->BitsPerPixel = this->hidden->visuals[i].bpp;
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451 if ( vformat->BitsPerPixel > 8 ) {
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452 vformat->Rmask = SDL_Visual->red_mask;
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453 vformat->Gmask = SDL_Visual->green_mask;
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454 vformat->Bmask = SDL_Visual->blue_mask;
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455 }
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456 X11_SaveVidModeGamma(this);
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457
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458 /* See if we have been passed a window to use */
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459 SDL_windowid = getenv("SDL_WINDOWID");
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460
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461 /* Create the fullscreen and managed windows */
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462 create_aux_windows(this);
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463
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464 /* Create the blank cursor */
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465 SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask,
|
|
466 BLANK_CWIDTH, BLANK_CHEIGHT,
|
|
467 BLANK_CHOTX, BLANK_CHOTY);
|
|
468
|
|
469 /* Fill in some window manager capabilities */
|
|
470 this->info.wm_available = 1;
|
|
471
|
|
472 /* We're done! */
|
|
473 XFlush(SDL_Display);
|
|
474 return(0);
|
|
475 }
|
|
476
|
|
477 static void X11_DestroyWindow(_THIS, SDL_Surface *screen)
|
|
478 {
|
|
479 /* Clean up OpenGL */
|
|
480 if ( screen ) {
|
|
481 screen->flags &= ~(SDL_OPENGL|SDL_OPENGLBLIT);
|
|
482 }
|
|
483 X11_GL_Shutdown(this);
|
|
484
|
|
485 if ( ! SDL_windowid ) {
|
|
486 /* Hide the managed window */
|
|
487 if ( WMwindow ) {
|
|
488 XUnmapWindow(SDL_Display, WMwindow);
|
|
489 }
|
|
490 if ( screen && (screen->flags & SDL_FULLSCREEN) ) {
|
|
491 screen->flags &= ~SDL_FULLSCREEN;
|
|
492 X11_LeaveFullScreen(this);
|
|
493 }
|
|
494
|
|
495 /* Destroy the output window */
|
|
496 if ( SDL_Window ) {
|
|
497 XDestroyWindow(SDL_Display, SDL_Window);
|
|
498 }
|
|
499
|
|
500 /* Free the colormap entries */
|
|
501 if ( SDL_XPixels ) {
|
|
502 int numcolors;
|
|
503 unsigned long pixel;
|
|
504
|
|
505 numcolors = SDL_Visual->map_entries;
|
|
506 for ( pixel=0; pixel<numcolors; ++pixel ) {
|
|
507 while ( SDL_XPixels[pixel] > 0 ) {
|
|
508 XFreeColors(GFX_Display,
|
|
509 SDL_DisplayColormap,&pixel,1,0);
|
|
510 --SDL_XPixels[pixel];
|
|
511 }
|
|
512 }
|
|
513 free(SDL_XPixels);
|
|
514 SDL_XPixels = NULL;
|
|
515 }
|
|
516
|
|
517 /* Free the graphics context */
|
|
518 if ( SDL_GC ) {
|
|
519 XFreeGC(SDL_Display, SDL_GC);
|
|
520 SDL_GC = 0;
|
|
521 }
|
|
522 }
|
|
523 }
|
|
524
|
|
525 static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags)
|
|
526 {
|
|
527 XSizeHints *hints;
|
|
528
|
|
529 hints = XAllocSizeHints();
|
|
530 if ( hints ) {
|
|
531 if ( flags & SDL_RESIZABLE ) {
|
|
532 hints->min_width = 32;
|
|
533 hints->min_height = 32;
|
|
534 hints->max_height = 4096;
|
|
535 hints->max_width = 4096;
|
|
536 } else {
|
|
537 hints->min_width = hints->max_width = w;
|
|
538 hints->min_height = hints->max_height = h;
|
|
539 }
|
|
540 hints->flags = PMaxSize | PMinSize;
|
|
541 if ( flags & SDL_FULLSCREEN ) {
|
|
542 hints->x = 0;
|
|
543 hints->y = 0;
|
|
544 hints->flags |= USPosition;
|
|
545 } else
|
|
546 /* Center it, if desired */
|
|
547 if ( getenv("SDL_VIDEO_CENTERED") ) {
|
|
548 int display_w, display_h;
|
|
549
|
|
550 display_w = DisplayWidth(SDL_Display, SDL_Screen);
|
|
551 display_h = DisplayHeight(SDL_Display, SDL_Screen);
|
|
552 hints->x = (display_w - w)/2;
|
|
553 hints->y = (display_h - h)/2;
|
|
554 hints->flags |= USPosition;
|
|
555 XMoveWindow(SDL_Display, WMwindow, hints->x, hints->y);
|
|
556
|
|
557 /* Flush the resize event so we don't catch it later */
|
|
558 XSync(SDL_Display, True);
|
|
559 }
|
|
560 XSetWMNormalHints(SDL_Display, WMwindow, hints);
|
|
561 XFree(hints);
|
|
562 }
|
|
563
|
|
564 /* Respect the window caption style */
|
|
565 if ( flags & SDL_NOFRAME ) {
|
|
566 SDL_bool set;
|
|
567 Atom WM_HINTS;
|
|
568
|
|
569 /* We haven't modified the window manager hints yet */
|
|
570 set = SDL_FALSE;
|
|
571
|
|
572 /* First try to set MWM hints */
|
|
573 WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True);
|
|
574 if ( WM_HINTS != None ) {
|
|
575 /* Hints used by Motif compliant window managers */
|
|
576 struct {
|
|
577 unsigned long flags;
|
|
578 unsigned long functions;
|
|
579 unsigned long decorations;
|
|
580 long input_mode;
|
|
581 unsigned long status;
|
|
582 } MWMHints = { (1L << 1), 0, 0, 0, 0 };
|
|
583
|
|
584 XChangeProperty(SDL_Display, WMwindow,
|
|
585 WM_HINTS, WM_HINTS, 32,
|
|
586 PropModeReplace,
|
|
587 (unsigned char *)&MWMHints,
|
|
588 sizeof(MWMHints)/sizeof(long));
|
|
589 set = SDL_TRUE;
|
|
590 }
|
|
591 /* Now try to set KWM hints */
|
|
592 WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True);
|
|
593 if ( WM_HINTS != None ) {
|
|
594 long KWMHints = 0;
|
|
595
|
|
596 XChangeProperty(SDL_Display, WMwindow,
|
|
597 WM_HINTS, WM_HINTS, 32,
|
|
598 PropModeReplace,
|
|
599 (unsigned char *)&KWMHints,
|
|
600 sizeof(KWMHints)/sizeof(long));
|
|
601 set = SDL_TRUE;
|
|
602 }
|
|
603 /* Now try to set GNOME hints */
|
|
604 WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True);
|
|
605 if ( WM_HINTS != None ) {
|
|
606 long GNOMEHints = 0;
|
|
607
|
|
608 XChangeProperty(SDL_Display, WMwindow,
|
|
609 WM_HINTS, WM_HINTS, 32,
|
|
610 PropModeReplace,
|
|
611 (unsigned char *)&GNOMEHints,
|
|
612 sizeof(GNOMEHints)/sizeof(long));
|
|
613 set = SDL_TRUE;
|
|
614 }
|
|
615 /* Finally set the transient hints if necessary */
|
|
616 if ( ! set ) {
|
|
617 XSetTransientForHint(SDL_Display, WMwindow, SDL_Root);
|
|
618 }
|
|
619 } else {
|
|
620 SDL_bool set;
|
|
621 Atom WM_HINTS;
|
|
622
|
|
623 /* We haven't modified the window manager hints yet */
|
|
624 set = SDL_FALSE;
|
|
625
|
|
626 /* First try to unset MWM hints */
|
|
627 WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True);
|
|
628 if ( WM_HINTS != None ) {
|
|
629 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
|
|
630 set = SDL_TRUE;
|
|
631 }
|
|
632 /* Now try to unset KWM hints */
|
|
633 WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True);
|
|
634 if ( WM_HINTS != None ) {
|
|
635 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
|
|
636 set = SDL_TRUE;
|
|
637 }
|
|
638 /* Now try to unset GNOME hints */
|
|
639 WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True);
|
|
640 if ( WM_HINTS != None ) {
|
|
641 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
|
|
642 set = SDL_TRUE;
|
|
643 }
|
|
644 /* Finally unset the transient hints if necessary */
|
|
645 if ( ! set ) {
|
|
646 /* NOTE: Does this work? */
|
|
647 XSetTransientForHint(SDL_Display, WMwindow, None);
|
|
648 }
|
|
649 }
|
|
650 }
|
|
651
|
|
652 static int X11_CreateWindow(_THIS, SDL_Surface *screen,
|
|
653 int w, int h, int bpp, Uint32 flags)
|
|
654 {
|
|
655 int i, depth;
|
|
656 Visual *vis;
|
|
657 int vis_change;
|
|
658
|
|
659 /* If a window is already present, destroy it and start fresh */
|
|
660 if ( SDL_Window ) {
|
|
661 X11_DestroyWindow(this, screen);
|
|
662 }
|
|
663
|
|
664 /* See if we have been given a window id */
|
|
665 if ( SDL_windowid ) {
|
|
666 SDL_Window = strtol(SDL_windowid, NULL, 0);
|
|
667 } else {
|
|
668 SDL_Window = 0;
|
|
669 }
|
|
670
|
|
671 /* find out which visual we are going to use */
|
|
672 if ( flags & SDL_OPENGL ) {
|
|
673 XVisualInfo *vi;
|
|
674
|
|
675 vi = X11_GL_GetVisual(this);
|
|
676 if( !vi ) {
|
|
677 return -1;
|
|
678 }
|
|
679 vis = vi->visual;
|
|
680 depth = vi->depth;
|
|
681 } else if ( SDL_windowid ) {
|
|
682 XWindowAttributes a;
|
|
683
|
|
684 XGetWindowAttributes(SDL_Display, SDL_Window, &a);
|
|
685 vis = a.visual;
|
|
686 depth = a.depth;
|
|
687 } else {
|
|
688 for ( i = 0; i < this->hidden->nvisuals; i++ ) {
|
|
689 if ( this->hidden->visuals[i].bpp == bpp )
|
|
690 break;
|
|
691 }
|
|
692 if ( i == this->hidden->nvisuals ) {
|
|
693 SDL_SetError("No matching visual for requested depth");
|
|
694 return -1; /* should never happen */
|
|
695 }
|
|
696 vis = this->hidden->visuals[i].visual;
|
|
697 depth = this->hidden->visuals[i].depth;
|
|
698 }
|
|
699 #ifdef X11_DEBUG
|
|
700 printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries);
|
|
701 #endif
|
|
702 vis_change = (vis != SDL_Visual);
|
|
703 SDL_Visual = vis;
|
|
704 this->hidden->depth = depth;
|
|
705
|
|
706 /* Allocate the new pixel format for this video mode */
|
|
707 if ( ! SDL_ReallocFormat(screen, bpp,
|
|
708 vis->red_mask, vis->green_mask, vis->blue_mask, 0) )
|
|
709 return -1;
|
|
710
|
|
711 /* Create the appropriate colormap */
|
|
712 if ( SDL_XColorMap != SDL_DisplayColormap ) {
|
|
713 XFreeColormap(SDL_Display, SDL_XColorMap);
|
|
714 }
|
|
715 if ( SDL_Visual->class == PseudoColor ) {
|
|
716 int ncolors;
|
|
717
|
|
718 /* Allocate the pixel flags */
|
|
719 ncolors = SDL_Visual->map_entries;
|
|
720 SDL_XPixels = malloc(ncolors * sizeof(int));
|
|
721 if(SDL_XPixels == NULL) {
|
|
722 SDL_OutOfMemory();
|
|
723 return -1;
|
|
724 }
|
|
725 memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels));
|
|
726
|
|
727 /* always allocate a private colormap on non-default visuals */
|
|
728 if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) {
|
|
729 flags |= SDL_HWPALETTE;
|
|
730 }
|
|
731 if ( flags & SDL_HWPALETTE ) {
|
|
732 screen->flags |= SDL_HWPALETTE;
|
|
733 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
|
|
734 SDL_Visual, AllocAll);
|
|
735 } else {
|
|
736 SDL_XColorMap = SDL_DisplayColormap;
|
|
737 }
|
|
738 } else if ( SDL_Visual->class == DirectColor ) {
|
|
739
|
|
740 /* Create a colormap which we can manipulate for gamma */
|
|
741 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
|
|
742 SDL_Visual, AllocAll);
|
|
743 XSync(SDL_Display, False);
|
|
744
|
|
745 /* Initialize the colormap to the identity mapping */
|
|
746 SDL_GetGammaRamp(0, 0, 0);
|
|
747 this->screen = screen;
|
|
748 X11_SetGammaRamp(this, this->gamma);
|
|
749 this->screen = NULL;
|
|
750 } else {
|
|
751 /* Create a read-only colormap for our window */
|
|
752 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
|
|
753 SDL_Visual, AllocNone);
|
|
754 }
|
|
755
|
|
756 /* Recreate the auxiliary windows, if needed (required for GL) */
|
|
757 if ( vis_change )
|
|
758 create_aux_windows(this);
|
|
759
|
|
760 if(screen->flags & SDL_HWPALETTE) {
|
|
761 /* Since the full-screen window might have got a nonzero background
|
|
762 colour (0 is white on some displays), we should reset the
|
|
763 background to 0 here since that is what the user expects
|
|
764 with a private colormap */
|
|
765 XSetWindowBackground(SDL_Display, FSwindow, 0);
|
|
766 XClearWindow(SDL_Display, FSwindow);
|
|
767 }
|
|
768
|
|
769 /* resize the (possibly new) window manager window */
|
|
770 if( !SDL_windowid ) {
|
|
771 X11_SetSizeHints(this, w, h, flags);
|
|
772 current_w = w;
|
|
773 current_h = h;
|
|
774 XResizeWindow(SDL_Display, WMwindow, w, h);
|
|
775 }
|
|
776
|
|
777 /* Create (or use) the X11 display window */
|
|
778 if ( !SDL_windowid ) {
|
|
779 if ( flags & SDL_OPENGL ) {
|
|
780 if ( X11_GL_CreateWindow(this, w, h) < 0 ) {
|
|
781 return(-1);
|
|
782 }
|
|
783 } else {
|
|
784 XSetWindowAttributes swa;
|
|
785
|
|
786 swa.background_pixel = 0;
|
|
787 swa.border_pixel = 0;
|
|
788 swa.colormap = SDL_XColorMap;
|
|
789 SDL_Window = XCreateWindow(SDL_Display, WMwindow,
|
|
790 0, 0, w, h, 0, depth,
|
|
791 InputOutput, SDL_Visual,
|
|
792 CWBackPixel | CWBorderPixel
|
|
793 | CWColormap, &swa);
|
|
794 }
|
|
795 /* Only manage our input if we own the window */
|
|
796 XSelectInput(SDL_Display, SDL_Window,
|
|
797 ( EnterWindowMask | LeaveWindowMask
|
|
798 | ButtonPressMask | ButtonReleaseMask
|
|
799 | PointerMotionMask | ExposureMask ));
|
|
800 }
|
|
801
|
|
802 /* Create the graphics context here, once we have a window */
|
|
803 if ( flags & SDL_OPENGL ) {
|
|
804 if ( X11_GL_CreateContext(this) < 0 ) {
|
|
805 return(-1);
|
|
806 } else {
|
|
807 screen->flags |= SDL_OPENGL;
|
|
808 }
|
|
809 } else {
|
|
810 XGCValues gcv;
|
|
811
|
|
812 gcv.graphics_exposures = False;
|
|
813 SDL_GC = XCreateGC(SDL_Display, SDL_Window,
|
|
814 GCGraphicsExposures, &gcv);
|
|
815 if ( ! SDL_GC ) {
|
|
816 SDL_SetError("Couldn't create graphics context");
|
|
817 return(-1);
|
|
818 }
|
|
819 }
|
|
820
|
|
821 /* Set our colormaps when not setting a GL mode */
|
|
822 if ( ! (flags & SDL_OPENGL) ) {
|
|
823 XSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap);
|
|
824 if( !SDL_windowid ) {
|
|
825 XSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap);
|
|
826 XSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap);
|
|
827 }
|
|
828 }
|
|
829
|
|
830 #if 0 /* This is an experiment - are the graphics faster now? - nope. */
|
|
831 if ( getenv("SDL_VIDEO_X11_BACKINGSTORE") )
|
|
832 #endif
|
|
833 /* Cache the window in the server, when possible */
|
|
834 {
|
|
835 Screen *xscreen;
|
|
836 XSetWindowAttributes a;
|
|
837
|
|
838 xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen);
|
|
839 a.backing_store = DoesBackingStore(xscreen);
|
|
840 if ( a.backing_store != NotUseful ) {
|
|
841 XChangeWindowAttributes(SDL_Display, SDL_Window,
|
|
842 CWBackingStore, &a);
|
|
843 }
|
|
844 }
|
|
845
|
|
846 /* Update the internal keyboard state */
|
|
847 X11_SetKeyboardState(SDL_Display, NULL);
|
|
848
|
|
849 /* Map them both and go fullscreen, if requested */
|
|
850 if ( ! SDL_windowid ) {
|
|
851 XMapWindow(SDL_Display, SDL_Window);
|
|
852 XMapWindow(SDL_Display, WMwindow);
|
|
853 if ( flags & SDL_FULLSCREEN ) {
|
|
854 screen->flags |= SDL_FULLSCREEN;
|
|
855 X11_WaitMapped(this, WMwindow);
|
|
856 X11_EnterFullScreen(this);
|
|
857 } else {
|
|
858 screen->flags &= ~SDL_FULLSCREEN;
|
|
859 }
|
|
860 }
|
|
861 return(0);
|
|
862 }
|
|
863
|
|
864 static int X11_ResizeWindow(_THIS,
|
|
865 SDL_Surface *screen, int w, int h, Uint32 flags)
|
|
866 {
|
|
867 if ( ! SDL_windowid ) {
|
|
868 /* Resize the window manager window */
|
|
869 X11_SetSizeHints(this, w, h, flags);
|
|
870 current_w = w;
|
|
871 current_h = h;
|
|
872 XResizeWindow(SDL_Display, WMwindow, w, h);
|
|
873
|
|
874 /* Resize the fullscreen and display windows */
|
|
875 if ( flags & SDL_FULLSCREEN ) {
|
|
876 if ( screen->flags & SDL_FULLSCREEN ) {
|
|
877 X11_ResizeFullScreen(this);
|
|
878 } else {
|
|
879 screen->flags |= SDL_FULLSCREEN;
|
|
880 X11_EnterFullScreen(this);
|
|
881 }
|
|
882 } else {
|
|
883 if ( screen->flags & SDL_FULLSCREEN ) {
|
|
884 screen->flags &= ~SDL_FULLSCREEN;
|
|
885 X11_LeaveFullScreen(this);
|
|
886 }
|
|
887 }
|
|
888 XResizeWindow(SDL_Display, SDL_Window, w, h);
|
|
889 }
|
|
890 return(0);
|
|
891 }
|
|
892
|
|
893 SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current,
|
|
894 int width, int height, int bpp, Uint32 flags)
|
|
895 {
|
|
896 Uint32 saved_flags;
|
|
897
|
|
898 /* Lock the event thread, in multi-threading environments */
|
|
899 SDL_Lock_EventThread();
|
|
900
|
|
901 /* Check the combination of flags we were passed */
|
|
902 if ( flags & SDL_FULLSCREEN ) {
|
|
903 /* Clear fullscreen flag if not supported */
|
|
904 if ( SDL_windowid ) {
|
|
905 flags &= ~SDL_FULLSCREEN;
|
|
906 }
|
|
907 }
|
|
908
|
|
909 /* Flush any delayed updates */
|
|
910 XSync(GFX_Display, False);
|
|
911
|
|
912 /* Set up the X11 window */
|
|
913 saved_flags = current->flags;
|
|
914 if (SDL_Window && (saved_flags&SDL_OPENGL) == (flags&SDL_OPENGL)
|
|
915 && bpp == current->format->BitsPerPixel) {
|
|
916 if (X11_ResizeWindow(this, current, width, height, flags) < 0) {
|
|
917 current = NULL;
|
|
918 goto done;
|
|
919 }
|
|
920 } else {
|
|
921 if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) {
|
|
922 current = NULL;
|
|
923 goto done;
|
|
924 }
|
|
925 }
|
|
926
|
|
927 /* Set up the new mode framebuffer */
|
|
928 if ( ((current->w != width) || (current->h != height)) ||
|
|
929 ((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) {
|
|
930 current->w = width;
|
|
931 current->h = height;
|
|
932 current->pitch = SDL_CalculatePitch(current);
|
|
933 X11_ResizeImage(this, current, flags);
|
|
934 }
|
|
935 current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME));
|
|
936
|
|
937 done:
|
|
938 /* Release the event thread */
|
|
939 XSync(SDL_Display, False);
|
|
940 SDL_Unlock_EventThread();
|
|
941
|
|
942 /* We're done! */
|
|
943 return(current);
|
|
944 }
|
|
945
|
|
946 static int X11_ToggleFullScreen(_THIS, int on)
|
|
947 {
|
|
948 Uint32 event_thread;
|
|
949
|
|
950 /* Don't switch if we don't own the window */
|
|
951 if ( SDL_windowid ) {
|
|
952 return(0);
|
|
953 }
|
|
954
|
|
955 /* Don't lock if we are the event thread */
|
|
956 event_thread = SDL_EventThreadID();
|
|
957 if ( event_thread && (SDL_ThreadID() == event_thread) ) {
|
|
958 event_thread = 0;
|
|
959 }
|
|
960 if ( event_thread ) {
|
|
961 SDL_Lock_EventThread();
|
|
962 }
|
|
963 if ( on ) {
|
|
964 this->screen->flags |= SDL_FULLSCREEN;
|
|
965 X11_EnterFullScreen(this);
|
|
966 } else {
|
|
967 this->screen->flags &= ~SDL_FULLSCREEN;
|
|
968 X11_LeaveFullScreen(this);
|
|
969 }
|
|
970 X11_RefreshDisplay(this);
|
|
971 if ( event_thread ) {
|
|
972 SDL_Unlock_EventThread();
|
|
973 }
|
|
974 SDL_ResetKeyboard();
|
|
975 return(1);
|
|
976 }
|
|
977
|
|
978 /* Update the current mouse state and position */
|
|
979 static void X11_UpdateMouse(_THIS)
|
|
980 {
|
|
981 Window u1; int u2;
|
|
982 Window current_win;
|
|
983 int x, y;
|
|
984 unsigned int mask;
|
|
985
|
|
986 /* Lock the event thread, in multi-threading environments */
|
|
987 SDL_Lock_EventThread();
|
|
988 if ( XQueryPointer(SDL_Display, SDL_Window, &u1, ¤t_win,
|
|
989 &u2, &u2, &x, &y, &mask) ) {
|
|
990 if ( (x >= 0) && (x < SDL_VideoSurface->w) &&
|
|
991 (y >= 0) && (y < SDL_VideoSurface->h) ) {
|
|
992 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
|
|
993 SDL_PrivateMouseMotion(0, 0, x, y);
|
|
994 } else {
|
|
995 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
|
|
996 }
|
|
997 }
|
|
998 SDL_Unlock_EventThread();
|
|
999 }
|
|
1000
|
|
1001 /* simple colour distance metric. Supposed to be better than a plain
|
|
1002 Euclidian distance anyway. */
|
|
1003 #define COLOUR_FACTOR 3
|
|
1004 #define LIGHT_FACTOR 1
|
|
1005 #define COLOUR_DIST(r1, g1, b1, r2, g2, b2) \
|
|
1006 (COLOUR_FACTOR * (abs(r1 - r2) + abs(g1 - g2) + abs(b1 - b2)) \
|
|
1007 + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2)))
|
|
1008
|
|
1009 static void allocate_nearest(_THIS, SDL_Color *colors,
|
|
1010 SDL_Color *want, int nwant)
|
|
1011 {
|
|
1012 /*
|
|
1013 * There is no way to know which ones to choose from, so we retrieve
|
|
1014 * the entire colormap and try the nearest possible, until we find one
|
|
1015 * that is shared.
|
|
1016 */
|
|
1017 XColor all[256];
|
|
1018 int i;
|
|
1019 for(i = 0; i < 256; i++)
|
|
1020 all[i].pixel = i;
|
|
1021 /*
|
|
1022 * XQueryColors sets the flags in the XColor struct, so we use
|
|
1023 * that to keep track of which colours are available
|
|
1024 */
|
|
1025 XQueryColors(GFX_Display, SDL_XColorMap, all, 256);
|
|
1026
|
|
1027 for(i = 0; i < nwant; i++) {
|
|
1028 XColor *c;
|
|
1029 int j;
|
|
1030 int best = 0;
|
|
1031 int mindist = 0x7fffffff;
|
|
1032 int ri = want[i].r;
|
|
1033 int gi = want[i].g;
|
|
1034 int bi = want[i].b;
|
|
1035 for(j = 0; j < 256; j++) {
|
|
1036 int rj, gj, bj, d2;
|
|
1037 if(!all[j].flags)
|
|
1038 continue; /* unavailable colour cell */
|
|
1039 rj = all[j].red >> 8;
|
|
1040 gj = all[j].green >> 8;
|
|
1041 bj = all[j].blue >> 8;
|
|
1042 d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj);
|
|
1043 if(d2 < mindist) {
|
|
1044 mindist = d2;
|
|
1045 best = j;
|
|
1046 }
|
|
1047 }
|
|
1048 if(SDL_XPixels[best])
|
|
1049 continue; /* already allocated, waste no more time */
|
|
1050 c = all + best;
|
|
1051 if(XAllocColor(GFX_Display, SDL_XColorMap, c)) {
|
|
1052 /* got it */
|
|
1053 colors[best].r = c->red >> 8;
|
|
1054 colors[best].g = c->green >> 8;
|
|
1055 colors[best].b = c->blue >> 8;
|
|
1056 ++SDL_XPixels[best];
|
|
1057 } else {
|
|
1058 /*
|
|
1059 * The colour couldn't be allocated, probably being
|
|
1060 * owned as a r/w cell by another client. Flag it as
|
|
1061 * unavailable and try again. The termination of the
|
|
1062 * loop is guaranteed since at least black and white
|
|
1063 * are always there.
|
|
1064 */
|
|
1065 c->flags = 0;
|
|
1066 i--;
|
|
1067 }
|
|
1068 }
|
|
1069 }
|
|
1070
|
|
1071 int X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
|
|
1072 {
|
|
1073 int nrej = 0;
|
|
1074
|
|
1075 /* Check to make sure we have a colormap allocated */
|
|
1076 if ( SDL_XPixels == NULL ) {
|
|
1077 return(0);
|
|
1078 }
|
|
1079 if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) {
|
|
1080 /* private writable colormap: just set the colours we need */
|
|
1081 XColor *xcmap;
|
|
1082 int i;
|
|
1083 xcmap = ALLOCA(ncolors*sizeof(*xcmap));
|
|
1084 if(xcmap == NULL)
|
|
1085 return 0;
|
|
1086 for ( i=0; i<ncolors; ++i ) {
|
|
1087 xcmap[i].pixel = i + firstcolor;
|
|
1088 xcmap[i].red = (colors[i].r<<8)|colors[i].r;
|
|
1089 xcmap[i].green = (colors[i].g<<8)|colors[i].g;
|
|
1090 xcmap[i].blue = (colors[i].b<<8)|colors[i].b;
|
|
1091 xcmap[i].flags = (DoRed|DoGreen|DoBlue);
|
|
1092 }
|
|
1093 XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors);
|
|
1094 XSync(GFX_Display, False);
|
|
1095 FREEA(xcmap);
|
|
1096 } else {
|
|
1097 /*
|
|
1098 * Shared colormap: We only allocate read-only cells, which
|
|
1099 * increases the likelyhood of colour sharing with other
|
|
1100 * clients. The pixel values will almost certainly be
|
|
1101 * different from the requested ones, so the user has to
|
|
1102 * walk the colormap and see which index got what colour.
|
|
1103 *
|
|
1104 * We can work directly with the logical palette since it
|
|
1105 * has already been set when we get here.
|
|
1106 */
|
|
1107 SDL_Color *want, *reject;
|
|
1108 unsigned long *freelist;
|
|
1109 int i;
|
|
1110 int nfree = 0;
|
|
1111 int nc = this->screen->format->palette->ncolors;
|
|
1112 colors = this->screen->format->palette->colors;
|
|
1113 freelist = ALLOCA(nc * sizeof(*freelist));
|
|
1114 /* make sure multiple allocations of the same cell are freed */
|
|
1115 for(i = 0; i < ncolors; i++) {
|
|
1116 int pixel = firstcolor + i;
|
|
1117 while(SDL_XPixels[pixel]) {
|
|
1118 freelist[nfree++] = pixel;
|
|
1119 --SDL_XPixels[pixel];
|
|
1120 }
|
|
1121 }
|
|
1122 XFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0);
|
|
1123 FREEA(freelist);
|
|
1124
|
|
1125 want = ALLOCA(ncolors * sizeof(SDL_Color));
|
|
1126 reject = ALLOCA(ncolors * sizeof(SDL_Color));
|
|
1127 memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color));
|
|
1128 /* make sure the user isn't fooled by her own wishes
|
|
1129 (black is safe, always available in the default colormap) */
|
|
1130 memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color));
|
|
1131
|
|
1132 /* now try to allocate the colours */
|
|
1133 for(i = 0; i < ncolors; i++) {
|
|
1134 XColor col;
|
|
1135 col.red = want[i].r << 8;
|
|
1136 col.green = want[i].g << 8;
|
|
1137 col.blue = want[i].b << 8;
|
|
1138 col.flags = DoRed | DoGreen | DoBlue;
|
|
1139 if(XAllocColor(GFX_Display, SDL_XColorMap, &col)) {
|
|
1140 /* We got the colour, or at least the nearest
|
|
1141 the hardware could get. */
|
|
1142 colors[col.pixel].r = col.red >> 8;
|
|
1143 colors[col.pixel].g = col.green >> 8;
|
|
1144 colors[col.pixel].b = col.blue >> 8;
|
|
1145 ++SDL_XPixels[col.pixel];
|
|
1146 } else {
|
|
1147 /*
|
|
1148 * no more free cells, add it to the list
|
|
1149 * of rejected colours
|
|
1150 */
|
|
1151 reject[nrej++] = want[i];
|
|
1152 }
|
|
1153 }
|
|
1154 if(nrej)
|
|
1155 allocate_nearest(this, colors, reject, nrej);
|
|
1156 FREEA(reject);
|
|
1157 FREEA(want);
|
|
1158 }
|
|
1159 return nrej == 0;
|
|
1160 }
|
|
1161
|
|
1162 int X11_SetGammaRamp(_THIS, Uint16 *ramp)
|
|
1163 {
|
|
1164 int i, ncolors;
|
|
1165 XColor xcmap[256];
|
|
1166
|
|
1167 /* See if actually setting the gamma is supported */
|
|
1168 if ( SDL_Visual->class != DirectColor ) {
|
|
1169 SDL_SetError("Gamma correction not supported on this visual");
|
|
1170 return(-1);
|
|
1171 }
|
|
1172
|
|
1173 /* Calculate the appropriate palette for the given gamma ramp */
|
|
1174 ncolors = SDL_Visual->map_entries;
|
|
1175 for ( i=0; i<ncolors; ++i ) {
|
|
1176 Uint8 c = (256 * i / ncolors);
|
|
1177 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c);
|
|
1178 xcmap[i].red = ramp[0*256+c];
|
|
1179 xcmap[i].green = ramp[1*256+c];
|
|
1180 xcmap[i].blue = ramp[2*256+c];
|
|
1181 xcmap[i].flags = (DoRed|DoGreen|DoBlue);
|
|
1182 }
|
|
1183 XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors);
|
|
1184 XSync(GFX_Display, False);
|
|
1185 return(0);
|
|
1186 }
|
|
1187
|
|
1188 /* Note: If we are terminated, this could be called in the middle of
|
|
1189 another SDL video routine -- notably UpdateRects.
|
|
1190 */
|
|
1191 void X11_VideoQuit(_THIS)
|
|
1192 {
|
|
1193 /* Shutdown everything that's still up */
|
|
1194 /* The event thread should be done, so we can touch SDL_Display */
|
|
1195 if ( SDL_Display != NULL ) {
|
|
1196 /* Flush any delayed updates */
|
|
1197 XSync(GFX_Display, False);
|
|
1198
|
|
1199 /* Start shutting down the windows */
|
|
1200 X11_DestroyImage(this, this->screen);
|
|
1201 X11_DestroyWindow(this, this->screen);
|
|
1202 X11_FreeVideoModes(this);
|
|
1203 if ( SDL_XColorMap != SDL_DisplayColormap ) {
|
|
1204 XFreeColormap(SDL_Display, SDL_XColorMap);
|
|
1205 }
|
|
1206 if ( SDL_iconcolors ) {
|
|
1207 unsigned long pixel;
|
|
1208 int numcolors =
|
|
1209 ((this->screen->format)->palette)->ncolors;
|
|
1210 for ( pixel=0; pixel<numcolors; ++pixel ) {
|
|
1211 while ( SDL_iconcolors[pixel] > 0 ) {
|
|
1212 XFreeColors(SDL_Display,
|
|
1213 SDL_DisplayColormap,&pixel,1,0);
|
|
1214 --SDL_iconcolors[pixel];
|
|
1215 }
|
|
1216 }
|
|
1217 free(SDL_iconcolors);
|
|
1218 SDL_iconcolors = NULL;
|
|
1219 }
|
|
1220 /* Restore gamma settings if they've changed */
|
|
1221 if ( SDL_GetAppState() & SDL_APPACTIVE ) {
|
|
1222 X11_SwapVidModeGamma(this);
|
|
1223 }
|
|
1224
|
|
1225 /* Free that blank cursor */
|
|
1226 if ( SDL_BlankCursor != NULL ) {
|
|
1227 this->FreeWMCursor(this, SDL_BlankCursor);
|
|
1228 SDL_BlankCursor = NULL;
|
|
1229 }
|
|
1230
|
|
1231 /* Close the X11 graphics connection */
|
|
1232 if ( GFX_Display != NULL ) {
|
|
1233 XCloseDisplay(GFX_Display);
|
|
1234 GFX_Display = NULL;
|
|
1235 }
|
|
1236
|
|
1237 /* Close the X11 display connection */
|
|
1238 XCloseDisplay(SDL_Display);
|
|
1239 SDL_Display = NULL;
|
|
1240
|
|
1241 /* Reset the X11 error handlers */
|
|
1242 if ( XIO_handler ) {
|
|
1243 XSetIOErrorHandler(XIO_handler);
|
|
1244 }
|
|
1245 if ( X_handler ) {
|
|
1246 XSetErrorHandler(X_handler);
|
|
1247 }
|
|
1248
|
|
1249 /* Unload GL library after X11 shuts down */
|
|
1250 X11_GL_UnloadLibrary(this);
|
|
1251 }
|
|
1252 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) {
|
|
1253 /* Direct screen access, no memory buffer */
|
|
1254 this->screen->pixels = NULL;
|
|
1255 }
|
|
1256 }
|
|
1257
|