Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzEvents.m @ 4066:58a5055da431 SDL-1.2
More improvements for bug #373
Show the SDL cursor in the window and the arrow cursor outside the window.
This is also supposed to show the SDL cursor when activated, but that code
isn't working yet...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 14 Jul 2007 08:27:06 +0000 |
parents | 60f677630282 |
children | b8f2db95145e |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_QuartzVideo.h" |
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25 |
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26 #include <IOKit/IOMessage.h> /* For wake from sleep detection */ |
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27 #include <IOKit/pwr_mgt/IOPMLib.h> /* For wake from sleep detection */ |
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28 #include "SDL_QuartzKeys.h" |
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29 |
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30 /* |
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31 * In Panther, this header defines device dependent masks for |
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32 * right side keys. These definitions only exist in Panther, but |
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33 * the header seems to exist at least in Jaguar and probably earlier |
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34 * versions of the OS, so this should't break anything. |
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35 */ |
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36 #include <IOKit/hidsystem/IOLLEvent.h> |
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37 /* |
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38 * These are not defined before Panther. To keep the code compiling |
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39 * on systems without these, I will define if they don't exist. |
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40 */ |
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41 #ifndef NX_DEVICERCTLKEYMASK |
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42 #define NX_DEVICELCTLKEYMASK 0x00000001 |
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43 #endif |
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44 #ifndef NX_DEVICELSHIFTKEYMASK |
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45 #define NX_DEVICELSHIFTKEYMASK 0x00000002 |
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46 #endif |
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47 #ifndef NX_DEVICERSHIFTKEYMASK |
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48 #define NX_DEVICERSHIFTKEYMASK 0x00000004 |
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49 #endif |
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50 #ifndef NX_DEVICELCMDKEYMASK |
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51 #define NX_DEVICELCMDKEYMASK 0x00000008 |
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52 #endif |
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53 #ifndef NX_DEVICERCMDKEYMASK |
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54 #define NX_DEVICERCMDKEYMASK 0x00000010 |
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55 #endif |
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56 #ifndef NX_DEVICELALTKEYMASK |
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57 #define NX_DEVICELALTKEYMASK 0x00000020 |
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58 #endif |
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59 #ifndef NX_DEVICERALTKEYMASK |
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60 #define NX_DEVICERALTKEYMASK 0x00000040 |
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61 #endif |
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62 #ifndef NX_DEVICERCTLKEYMASK |
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63 #define NX_DEVICERCTLKEYMASK 0x00002000 |
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64 #endif |
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65 |
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66 void QZ_InitOSKeymap (_THIS) { |
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67 const void *KCHRPtr; |
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68 UInt32 state; |
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69 UInt32 value; |
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70 int i; |
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71 int world = SDLK_WORLD_0; |
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72 |
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73 for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) |
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74 keymap[i] = SDLK_UNKNOWN; |
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75 |
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76 /* This keymap is almost exactly the same as the OS 9 one */ |
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77 keymap[QZ_ESCAPE] = SDLK_ESCAPE; |
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78 keymap[QZ_F1] = SDLK_F1; |
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79 keymap[QZ_F2] = SDLK_F2; |
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80 keymap[QZ_F3] = SDLK_F3; |
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81 keymap[QZ_F4] = SDLK_F4; |
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82 keymap[QZ_F5] = SDLK_F5; |
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83 keymap[QZ_F6] = SDLK_F6; |
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84 keymap[QZ_F7] = SDLK_F7; |
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85 keymap[QZ_F8] = SDLK_F8; |
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86 keymap[QZ_F9] = SDLK_F9; |
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87 keymap[QZ_F10] = SDLK_F10; |
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88 keymap[QZ_F11] = SDLK_F11; |
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89 keymap[QZ_F12] = SDLK_F12; |
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90 keymap[QZ_F13] = SDLK_F13; |
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91 keymap[QZ_F14] = SDLK_F14; |
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92 keymap[QZ_F15] = SDLK_F15; |
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93 /* |
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94 keymap[QZ_PRINT] = SDLK_PRINT; |
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95 keymap[QZ_SCROLLOCK] = SDLK_SCROLLOCK; |
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96 keymap[QZ_PAUSE] = SDLK_PAUSE; |
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97 */ |
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98 keymap[QZ_POWER] = SDLK_POWER; |
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99 keymap[QZ_BACKQUOTE] = SDLK_BACKQUOTE; |
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100 keymap[QZ_1] = SDLK_1; |
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101 keymap[QZ_2] = SDLK_2; |
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102 keymap[QZ_3] = SDLK_3; |
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103 keymap[QZ_4] = SDLK_4; |
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104 keymap[QZ_5] = SDLK_5; |
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105 keymap[QZ_6] = SDLK_6; |
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106 keymap[QZ_7] = SDLK_7; |
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107 keymap[QZ_8] = SDLK_8; |
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108 keymap[QZ_9] = SDLK_9; |
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109 keymap[QZ_0] = SDLK_0; |
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110 keymap[QZ_MINUS] = SDLK_MINUS; |
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111 keymap[QZ_EQUALS] = SDLK_EQUALS; |
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112 keymap[QZ_BACKSPACE] = SDLK_BACKSPACE; |
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113 keymap[QZ_INSERT] = SDLK_INSERT; |
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114 keymap[QZ_HOME] = SDLK_HOME; |
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115 keymap[QZ_PAGEUP] = SDLK_PAGEUP; |
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116 keymap[QZ_NUMLOCK] = SDLK_NUMLOCK; |
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117 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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118 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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119 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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120 keymap[QZ_TAB] = SDLK_TAB; |
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121 keymap[QZ_q] = SDLK_q; |
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122 keymap[QZ_w] = SDLK_w; |
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123 keymap[QZ_e] = SDLK_e; |
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124 keymap[QZ_r] = SDLK_r; |
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125 keymap[QZ_t] = SDLK_t; |
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126 keymap[QZ_y] = SDLK_y; |
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127 keymap[QZ_u] = SDLK_u; |
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128 keymap[QZ_i] = SDLK_i; |
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129 keymap[QZ_o] = SDLK_o; |
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130 keymap[QZ_p] = SDLK_p; |
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131 keymap[QZ_LEFTBRACKET] = SDLK_LEFTBRACKET; |
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132 keymap[QZ_RIGHTBRACKET] = SDLK_RIGHTBRACKET; |
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133 keymap[QZ_BACKSLASH] = SDLK_BACKSLASH; |
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134 keymap[QZ_DELETE] = SDLK_DELETE; |
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135 keymap[QZ_END] = SDLK_END; |
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136 keymap[QZ_PAGEDOWN] = SDLK_PAGEDOWN; |
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137 keymap[QZ_KP7] = SDLK_KP7; |
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138 keymap[QZ_KP8] = SDLK_KP8; |
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139 keymap[QZ_KP9] = SDLK_KP9; |
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140 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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141 keymap[QZ_CAPSLOCK] = SDLK_CAPSLOCK; |
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142 keymap[QZ_a] = SDLK_a; |
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143 keymap[QZ_s] = SDLK_s; |
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144 keymap[QZ_d] = SDLK_d; |
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145 keymap[QZ_f] = SDLK_f; |
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146 keymap[QZ_g] = SDLK_g; |
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147 keymap[QZ_h] = SDLK_h; |
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148 keymap[QZ_j] = SDLK_j; |
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149 keymap[QZ_k] = SDLK_k; |
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150 keymap[QZ_l] = SDLK_l; |
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151 keymap[QZ_SEMICOLON] = SDLK_SEMICOLON; |
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152 keymap[QZ_QUOTE] = SDLK_QUOTE; |
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153 keymap[QZ_RETURN] = SDLK_RETURN; |
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154 keymap[QZ_KP4] = SDLK_KP4; |
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155 keymap[QZ_KP5] = SDLK_KP5; |
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156 keymap[QZ_KP6] = SDLK_KP6; |
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157 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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158 keymap[QZ_LSHIFT] = SDLK_LSHIFT; |
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159 keymap[QZ_RSHIFT] = SDLK_RSHIFT; |
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160 keymap[QZ_z] = SDLK_z; |
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161 keymap[QZ_x] = SDLK_x; |
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162 keymap[QZ_c] = SDLK_c; |
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163 keymap[QZ_v] = SDLK_v; |
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164 keymap[QZ_b] = SDLK_b; |
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165 keymap[QZ_n] = SDLK_n; |
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166 keymap[QZ_m] = SDLK_m; |
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167 keymap[QZ_COMMA] = SDLK_COMMA; |
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168 keymap[QZ_PERIOD] = SDLK_PERIOD; |
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169 keymap[QZ_SLASH] = SDLK_SLASH; |
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170 keymap[QZ_UP] = SDLK_UP; |
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171 keymap[QZ_KP1] = SDLK_KP1; |
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172 keymap[QZ_KP2] = SDLK_KP2; |
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173 keymap[QZ_KP3] = SDLK_KP3; |
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174 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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175 keymap[QZ_LCTRL] = SDLK_LCTRL; |
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176 keymap[QZ_LALT] = SDLK_LALT; |
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177 keymap[QZ_LMETA] = SDLK_LMETA; |
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178 keymap[QZ_RCTRL] = SDLK_RCTRL; |
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179 keymap[QZ_RALT] = SDLK_RALT; |
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180 keymap[QZ_RMETA] = SDLK_RMETA; |
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181 keymap[QZ_SPACE] = SDLK_SPACE; |
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182 keymap[QZ_LEFT] = SDLK_LEFT; |
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183 keymap[QZ_DOWN] = SDLK_DOWN; |
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184 keymap[QZ_RIGHT] = SDLK_RIGHT; |
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185 keymap[QZ_KP0] = SDLK_KP0; |
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186 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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187 keymap[QZ_IBOOK_ENTER] = SDLK_KP_ENTER; |
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188 keymap[QZ_IBOOK_RIGHT] = SDLK_RIGHT; |
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189 keymap[QZ_IBOOK_DOWN] = SDLK_DOWN; |
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190 keymap[QZ_IBOOK_UP] = SDLK_UP; |
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191 keymap[QZ_IBOOK_LEFT] = SDLK_LEFT; |
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192 |
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193 /* |
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194 Up there we setup a static scancode->keysym map. However, it will not |
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195 work very well on international keyboard. Hence we now query MacOS |
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196 for its own keymap to adjust our own mapping table. However, this is |
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197 basically only useful for ascii char keys. This is also the reason |
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198 why we keep the static table, too. |
390
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199 */ |
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200 |
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201 /* Get a pointer to the systems cached KCHR */ |
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202 KCHRPtr = (void *)GetScriptManagerVariable(smKCHRCache); |
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203 if (KCHRPtr) |
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204 { |
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205 /* Loop over all 127 possible scan codes */ |
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206 for (i = 0; i < 0x7F; i++) |
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207 { |
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208 /* We pretend a clean start to begin with (i.e. no dead keys active */ |
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209 state = 0; |
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210 |
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211 /* Now translate the key code to a key value */ |
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212 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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213 |
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214 /* If the state become 0, it was a dead key. We need to translate again, |
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215 passing in the new state, to get the actual key value */ |
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216 if (state != 0) |
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217 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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218 |
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219 /* Now we should have an ascii value, or 0. Try to figure out to which SDL symbol it maps */ |
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220 if (value >= 128) /* Some non-ASCII char, map it to SDLK_WORLD_* */ |
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221 keymap[i] = world++; |
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222 else if (value >= 32) /* non-control ASCII char */ |
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223 keymap[i] = value; |
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224 } |
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225 } |
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226 |
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227 /* |
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228 The keypad codes are re-setup here, because the loop above cannot |
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229 distinguish between a key on the keypad and a regular key. We maybe |
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230 could get around this problem in another fashion: NSEvent's flags |
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231 include a "NSNumericPadKeyMask" bit; we could check that and modify |
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232 the symbol we return on the fly. However, this flag seems to exhibit |
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233 some weird behaviour related to the num lock key |
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234 */ |
390
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235 keymap[QZ_KP0] = SDLK_KP0; |
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236 keymap[QZ_KP1] = SDLK_KP1; |
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237 keymap[QZ_KP2] = SDLK_KP2; |
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238 keymap[QZ_KP3] = SDLK_KP3; |
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239 keymap[QZ_KP4] = SDLK_KP4; |
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240 keymap[QZ_KP5] = SDLK_KP5; |
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241 keymap[QZ_KP6] = SDLK_KP6; |
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242 keymap[QZ_KP7] = SDLK_KP7; |
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243 keymap[QZ_KP8] = SDLK_KP8; |
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244 keymap[QZ_KP9] = SDLK_KP9; |
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245 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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246 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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247 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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248 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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249 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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250 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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251 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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252 } |
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253 |
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254 static void QZ_DoKey (_THIS, int state, NSEvent *event) { |
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255 |
390
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256 NSString *chars; |
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257 unsigned int i, numChars; |
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258 SDL_keysym key; |
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259 |
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260 /* |
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261 A key event can contain multiple characters, |
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262 or no characters at all. In most cases, it |
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263 will contain a single character. If it contains |
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264 0 characters, we'll use 0 as the unicode. If it |
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265 contains multiple characters, we'll use 0 as |
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266 the scancode/keysym. |
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267 */ |
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268 if (SDL_TranslateUNICODE && state == SDL_PRESSED) { |
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269 [field_edit interpretKeyEvents:[NSArray arrayWithObject:event]]; |
1876 | 270 chars = [ event characters ]; |
271 numChars = [ chars length ]; | |
272 } else { | |
273 numChars = 0; | |
274 } | |
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275 |
1876 | 276 if (numChars == 0) { |
277 | |
278 key.scancode = [ event keyCode ]; | |
279 key.sym = keymap [ key.scancode ]; | |
280 key.unicode = 0; | |
281 key.mod = KMOD_NONE; | |
282 | |
283 SDL_PrivateKeyboard (state, &key); | |
284 } | |
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285 else if (numChars >= 1) { |
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286 |
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287 key.scancode = [ event keyCode ]; |
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288 key.sym = keymap [ key.scancode ]; |
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289 key.unicode = [ chars characterAtIndex:0 ]; |
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290 key.mod = KMOD_NONE; |
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291 |
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292 SDL_PrivateKeyboard (state, &key); |
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293 |
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294 for (i = 1; i < numChars; i++) { |
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295 |
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296 key.scancode = 0; |
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297 key.sym = 0; |
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298 key.unicode = [ chars characterAtIndex:i]; |
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299 key.mod = KMOD_NONE; |
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300 |
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301 SDL_PrivateKeyboard (state, &key); |
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302 } |
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303 } |
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304 |
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305 if (SDL_getenv ("SDL_ENABLEAPPEVENTS")) |
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306 [ NSApp sendEvent:event ]; |
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307 } |
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308 |
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309 /* This is the original behavior, before support was added for |
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310 * differentiating between left and right versions of the keys. |
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311 */ |
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312 static void QZ_DoUnsidedModifiers (_THIS, unsigned int newMods) { |
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313 |
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314 const int mapping[] = { SDLK_CAPSLOCK, SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, SDLK_LMETA }; |
390
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315 |
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316 int i; |
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317 int bit; |
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318 SDL_keysym key; |
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319 |
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320 key.scancode = 0; |
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321 key.sym = SDLK_UNKNOWN; |
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322 key.unicode = 0; |
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323 key.mod = KMOD_NONE; |
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324 |
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325 /* Iterate through the bits, testing each against the current modifiers */ |
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326 for (i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) { |
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327 |
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328 unsigned int currentMask, newMask; |
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329 |
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330 currentMask = current_mods & bit; |
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331 newMask = newMods & bit; |
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332 |
390
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333 if ( currentMask && |
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334 currentMask != newMask ) { /* modifier up event */ |
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335 |
390
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336 key.sym = mapping[i]; |
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337 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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338 if (bit == NSAlphaShiftKeyMask) |
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339 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
390
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340 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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341 } |
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342 else if ( newMask && |
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343 currentMask != newMask ) { /* modifier down event */ |
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344 |
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345 key.sym = mapping[i]; |
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346 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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347 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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348 if (bit == NSAlphaShiftKeyMask) |
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349 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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350 } |
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351 } |
934
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352 } |
390
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353 |
934
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354 /* This is a helper function for QZ_HandleModifierSide. This |
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355 * function reverts back to behavior before the distinction between |
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356 * sides was made. |
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357 */ |
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358 static void QZ_HandleNonDeviceModifier ( _THIS, unsigned int device_independent_mask, unsigned int newMods, unsigned int key_sym) { |
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359 unsigned int currentMask, newMask; |
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360 SDL_keysym key; |
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361 |
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362 key.scancode = 0; |
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363 key.sym = key_sym; |
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364 key.unicode = 0; |
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365 key.mod = KMOD_NONE; |
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366 |
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367 /* Isolate just the bits we care about in the depedent bits so we can |
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368 * figure out what changed |
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369 */ |
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370 currentMask = current_mods & device_independent_mask; |
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371 newMask = newMods & device_independent_mask; |
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372 |
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373 if ( currentMask && |
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374 currentMask != newMask ) { /* modifier up event */ |
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375 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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376 } |
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377 else if ( newMask && |
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378 currentMask != newMask ) { /* modifier down event */ |
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379 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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380 } |
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381 } |
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382 |
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383 /* This is a helper function for QZ_HandleModifierSide. |
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384 * This function sets the actual SDL_PrivateKeyboard event. |
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385 */ |
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386 static void QZ_HandleModifierOneSide ( _THIS, unsigned int newMods, |
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387 unsigned int key_sym, |
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388 unsigned int sided_device_dependent_mask ) { |
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389 |
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390 SDL_keysym key; |
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391 unsigned int current_dep_mask, new_dep_mask; |
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392 |
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393 key.scancode = 0; |
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394 key.sym = key_sym; |
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395 key.unicode = 0; |
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396 key.mod = KMOD_NONE; |
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397 |
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398 /* Isolate just the bits we care about in the depedent bits so we can |
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399 * figure out what changed |
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400 */ |
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401 current_dep_mask = current_mods & sided_device_dependent_mask; |
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402 new_dep_mask = newMods & sided_device_dependent_mask; |
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403 |
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404 /* We now know that this side bit flipped. But we don't know if |
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405 * it went pressed to released or released to pressed, so we must |
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406 * find out which it is. |
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407 */ |
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408 if( new_dep_mask && |
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409 current_dep_mask != new_dep_mask ) { |
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410 /* Modifier down event */ |
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411 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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412 } |
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413 else /* Modifier up event */ { |
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414 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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415 } |
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416 } |
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417 |
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418 /* This is a helper function for QZ_DoSidedModifiers. |
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419 * This function will figure out if the modifier key is the left or right side, |
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420 * e.g. left-shift vs right-shift. |
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421 */ |
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422 static void QZ_HandleModifierSide ( _THIS, int device_independent_mask, |
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423 unsigned int newMods, |
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424 unsigned int left_key_sym, |
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425 unsigned int right_key_sym, |
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426 unsigned int left_device_dependent_mask, |
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427 unsigned int right_device_dependent_mask ) { |
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428 unsigned int device_dependent_mask = 0; |
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429 unsigned int diff_mod = 0; |
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430 |
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431 device_dependent_mask = left_device_dependent_mask | right_device_dependent_mask; |
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432 /* On the basis that the device independent mask is set, but there are |
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433 * no device dependent flags set, we'll assume that we can't detect this |
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434 * keyboard and revert to the unsided behavior. |
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435 */ |
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436 if ( (device_dependent_mask & newMods) == 0 ) { |
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437 /* Revert to the old behavior */ |
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438 QZ_HandleNonDeviceModifier ( this, device_independent_mask, newMods, left_key_sym ); |
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439 return; |
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440 } |
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441 |
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442 /* XOR the previous state against the new state to see if there's a change */ |
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443 diff_mod = (device_dependent_mask & current_mods) |
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444 ^ (device_dependent_mask & newMods); |
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445 |
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446 if ( diff_mod ) { |
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447 /* A change in state was found. Isolate the left and right bits |
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448 * to handle them separately just in case the values can simulataneously |
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449 * change or if the bits don't both exist. |
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450 */ |
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451 if ( left_device_dependent_mask & diff_mod ) { |
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452 QZ_HandleModifierOneSide ( this, newMods, left_key_sym, left_device_dependent_mask ); |
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453 } |
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454 if ( right_device_dependent_mask & diff_mod ) { |
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455 QZ_HandleModifierOneSide ( this, newMods, right_key_sym, right_device_dependent_mask ); |
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456 } |
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457 } |
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458 } |
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459 |
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460 /* This is a helper function for QZ_DoSidedModifiers. |
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461 * This function will release a key press in the case that |
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462 * it is clear that the modifier has been released (i.e. one side |
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463 * can't still be down). |
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464 */ |
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465 static void QZ_ReleaseModifierSide ( _THIS, |
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466 unsigned int device_independent_mask, |
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467 unsigned int newMods, |
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468 unsigned int left_key_sym, |
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469 unsigned int right_key_sym, |
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470 unsigned int left_device_dependent_mask, |
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471 unsigned int right_device_dependent_mask ) { |
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472 unsigned int device_dependent_mask = 0; |
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473 SDL_keysym key; |
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474 |
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475 key.scancode = 0; |
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476 key.sym = SDLK_UNKNOWN; |
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477 key.unicode = 0; |
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478 key.mod = KMOD_NONE; |
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479 |
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480 device_dependent_mask = left_device_dependent_mask | right_device_dependent_mask; |
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481 /* On the basis that the device independent mask is set, but there are |
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482 * no device dependent flags set, we'll assume that we can't detect this |
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483 * keyboard and revert to the unsided behavior. |
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484 */ |
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485 if ( (device_dependent_mask & current_mods) == 0 ) { |
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486 /* In this case, we can't detect the keyboard, so use the left side |
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487 * to represent both, and release it. |
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488 */ |
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489 key.sym = left_key_sym; |
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490 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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491 |
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492 return; |
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493 } |
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494 |
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495 |
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496 /* |
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497 * This could have been done in an if-else case because at this point, |
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498 * we know that all keys have been released when calling this function. |
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499 * But I'm being paranoid so I want to handle each separately, |
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500 * so I hope this doesn't cause other problems. |
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501 */ |
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502 if ( left_device_dependent_mask & current_mods ) { |
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503 key.sym = left_key_sym; |
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504 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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505 } |
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506 if ( right_device_dependent_mask & current_mods ) { |
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507 key.sym = right_key_sym; |
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508 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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509 } |
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510 } |
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511 |
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512 /* This is a helper function for QZ_DoSidedModifiers. |
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513 * This function handles the CapsLock case. |
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514 */ |
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515 static void QZ_HandleCapsLock (_THIS, unsigned int newMods) { |
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516 unsigned int currentMask, newMask; |
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517 SDL_keysym key; |
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518 |
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519 key.scancode = 0; |
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520 key.sym = SDLK_CAPSLOCK; |
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521 key.unicode = 0; |
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522 key.mod = KMOD_NONE; |
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523 |
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524 currentMask = current_mods & NSAlphaShiftKeyMask; |
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525 newMask = newMods & NSAlphaShiftKeyMask; |
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526 |
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527 if ( currentMask && |
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528 currentMask != newMask ) { /* modifier up event */ |
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529 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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530 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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531 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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532 } |
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533 else if ( newMask && |
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534 currentMask != newMask ) { /* modifier down event */ |
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535 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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536 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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537 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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538 } |
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539 } |
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540 |
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541 /* This function will handle the modifier keys and also determine the |
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542 * correct side of the key. |
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543 */ |
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544 static void QZ_DoSidedModifiers (_THIS, unsigned int newMods) { |
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545 /* Set up arrays for the key syms for the left and right side. */ |
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546 const unsigned int left_mapping[] = { SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, SDLK_LMETA }; |
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547 const unsigned int right_mapping[] = { SDLK_RSHIFT, SDLK_RCTRL, SDLK_RALT, SDLK_RMETA }; |
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548 /* Set up arrays for the device dependent masks with indices that |
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549 * correspond to the _mapping arrays |
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550 */ |
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551 const unsigned int left_device_mapping[] = { NX_DEVICELSHIFTKEYMASK, NX_DEVICELCTLKEYMASK, NX_DEVICELALTKEYMASK, NX_DEVICELCMDKEYMASK }; |
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552 const unsigned int right_device_mapping[] = { NX_DEVICERSHIFTKEYMASK, NX_DEVICERCTLKEYMASK, NX_DEVICERALTKEYMASK, NX_DEVICERCMDKEYMASK }; |
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553 |
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554 unsigned int i; |
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555 unsigned int bit; |
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556 |
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557 /* Handle CAPSLOCK separately because it doesn't have a left/right side */ |
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558 QZ_HandleCapsLock ( this, newMods ); |
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559 |
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560 /* Iterate through the bits, testing each against the current modifiers */ |
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561 for (i = 0, bit = NSShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) { |
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562 |
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563 unsigned int currentMask, newMask; |
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564 |
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565 currentMask = current_mods & bit; |
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566 newMask = newMods & bit; |
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567 |
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568 /* If the bit is set, we must always examine it because the left |
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569 * and right side keys may alternate or both may be pressed. |
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570 */ |
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571 if ( newMask ) { |
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572 QZ_HandleModifierSide ( this, bit, newMods, |
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573 left_mapping[i], |
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574 right_mapping[i], |
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575 left_device_mapping[i], |
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576 right_device_mapping[i] ); |
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577 } |
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578 /* If the state changed from pressed to unpressed, we must examine |
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579 * the device dependent bits to release the correct keys. |
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580 */ |
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581 else if ( currentMask && |
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582 currentMask != newMask ) { /* modifier up event */ |
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583 QZ_ReleaseModifierSide ( this, bit, newMods, |
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584 left_mapping[i], |
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585 right_mapping[i], |
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586 left_device_mapping[i], |
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587 right_device_mapping[i] ); |
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588 } |
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589 } |
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590 } |
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591 |
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592 /* This function is called to handle the modifiers. |
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593 * It will try to distinguish between the left side and right side |
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594 * of the keyboard for those modifiers that qualify if the |
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595 * operating system version supports it. Otherwise, the code |
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596 * will not try to make the distinction. |
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597 */ |
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598 static void QZ_DoModifiers (_THIS, unsigned int newMods) { |
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599 |
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600 if (current_mods == newMods) |
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601 return; |
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602 |
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603 /* |
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604 * Starting with Panther (10.3.0), the ability to distinguish between |
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605 * left side and right side modifiers is available. |
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606 */ |
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607 if( system_version >= 0x1030 ) { |
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608 QZ_DoSidedModifiers (this, newMods); |
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609 } |
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610 else { |
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611 QZ_DoUnsidedModifiers (this, newMods); |
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612 } |
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613 |
501
74262d2647ca
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614 current_mods = newMods; |
47
45b1c4303f87
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615 } |
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616 |
782
dbc5905402b0
*** empty log message ***
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617 static void QZ_GetMouseLocation (_THIS, NSPoint *p) { |
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618 *p = [ NSEvent mouseLocation ]; /* global coordinates */ |
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619 if (qz_window) |
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620 QZ_PrivateGlobalToLocal (this, p); |
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621 QZ_PrivateCocoaToSDL (this, p); |
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622 } |
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623 |
1629 | 624 void QZ_DoActivate (_THIS) { |
625 | |
4066
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626 BOOL isInGameWin = QZ_IsMouseInWindow (this); |
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627 |
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628 SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS | (isInGameWin ? SDL_APPMOUSEFOCUS : 0)); |
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629 |
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|
630 /* Reset the cursor state */ |
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631 /* FIXME: This doesn't currently work... |
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632 Apparently you can't set the cursor inside windowDidBecomeKey |
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633 */ |
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634 if ( isInGameWin ) { |
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|
635 if (cursor_should_be_visible) |
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|
636 SDL_SetCursor (NULL); |
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|
637 else |
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638 QZ_HideMouse (this); |
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639 } else { |
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640 QZ_ShowMouse (this, [NSCursor arrowCursor]); |
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641 } |
172
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642 |
563
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Massive Quartz input enhancements from Darrell Walisser. His email:
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|
643 /* Regrab input, only if it was previously grabbed */ |
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|
644 if ( current_grab_mode == SDL_GRAB_ON ) { |
04dcaf3da918
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|
645 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
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|
646 /* Restore cursor location if input was grabbed */ |
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647 QZ_PrivateWarpCursor (this, cursor_loc.x, cursor_loc.y); |
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|
648 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB); |
390
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649 } |
1560
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650 else { |
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Keep mouse cursor state sane on focus change in Quartz driver.
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651 /* Update SDL's mouse location */ |
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|
652 NSPoint p; |
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|
653 QZ_GetMouseLocation (this, &p); |
34b9e479047e
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|
654 SDL_PrivateMouseMotion (0, 0, p.x, p.y); |
34b9e479047e
Keep mouse cursor state sane on focus change in Quartz driver.
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|
655 } |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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parents:
diff
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|
656 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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diff
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|
657 |
1629 | 658 void QZ_DoDeactivate (_THIS) { |
659 | |
660 SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS | SDL_APPMOUSEFOCUS); | |
390
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661 |
563
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Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
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662 /* Get the current cursor location, for restore on activate */ |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
663 QZ_GetMouseLocation (this, &cursor_loc); |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
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|
664 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
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changeset
|
665 /* Reassociate mouse and cursor */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
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|
666 CGAssociateMouseAndMouseCursorPosition (1); |
172
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667 |
615
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Date: Thu, 17 Apr 2003 23:27:34 -0400
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668 /* Show the cursor if it was hidden by SDL_ShowCursor() */ |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
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|
669 if (!cursor_should_be_visible) |
4066
58a5055da431
More improvements for bug #373
Sam Lantinga <slouken@libsdl.org>
parents:
4049
diff
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|
670 QZ_ShowMouse (this, [NSCursor arrowCursor]); |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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|
671 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
672 |
555 | 673 void QZ_SleepNotificationHandler (void * refcon, |
674 io_service_t service, | |
675 natural_t messageType, | |
676 void * messageArgument ) | |
677 { | |
678 SDL_VideoDevice *this = (SDL_VideoDevice*)refcon; | |
679 | |
680 switch(messageType) | |
681 { | |
682 case kIOMessageSystemWillSleep: | |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
683 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 684 break; |
685 case kIOMessageCanSystemSleep: | |
563
04dcaf3da918
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Ryan C. Gordon <icculus@icculus.org>
parents:
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|
686 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 687 break; |
688 case kIOMessageSystemHasPoweredOn: | |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
689 /* awake */ |
555 | 690 SDL_PrivateExpose(); |
691 break; | |
692 } | |
693 } | |
694 | |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
695 void QZ_RegisterForSleepNotifications (_THIS) |
555 | 696 { |
697 CFRunLoopSourceRef rls; | |
698 IONotificationPortRef thePortRef; | |
699 io_object_t notifier; | |
700 | |
563
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Massive Quartz input enhancements from Darrell Walisser. His email:
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|
701 power_connection = IORegisterForSystemPower (this, &thePortRef, QZ_SleepNotificationHandler, ¬ifier); |
555 | 702 |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
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|
703 if (power_connection == 0) |
555 | 704 NSLog(@"SDL: QZ_SleepNotificationHandler() IORegisterForSystemPower failed."); |
705 | |
706 rls = IONotificationPortGetRunLoopSource (thePortRef); | |
707 CFRunLoopAddSource (CFRunLoopGetCurrent(), rls, kCFRunLoopDefaultMode); | |
708 CFRelease (rls); | |
709 } | |
710 | |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
711 |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1403
diff
changeset
|
712 /* Try to map Quartz mouse buttons to SDL's lingo... */ |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
713 static int QZ_OtherMouseButtonToSDL(int button) |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
714 { |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
715 switch (button) |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
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|
716 { |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
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|
717 case 0: |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
718 return(SDL_BUTTON_LEFT); /* 1 */ |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
719 case 1: |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1403
diff
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|
720 return(SDL_BUTTON_RIGHT); /* 3 */ |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
721 case 2: |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1403
diff
changeset
|
722 return(SDL_BUTTON_MIDDLE); /* 2 */ |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
723 } |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
724 |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1403
diff
changeset
|
725 /* >= 3: skip 4 & 5, since those are the SDL mousewheel buttons. */ |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
726 return(button + 3); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
727 } |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
728 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
729 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
730 void QZ_PumpEvents (_THIS) |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
155
diff
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|
731 { |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
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1403
diff
changeset
|
732 static Uint32 screensaverTicks = 0; |
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1403
diff
changeset
|
733 Uint32 nowTicks; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
734 CGMouseDelta dx, dy; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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diff
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|
735 |
19e73568a75c
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
736 NSDate *distantPast; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
737 NSEvent *event; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
738 NSRect winRect; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
739 NSAutoreleasePool *pool; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
740 |
1213
8eb191652834
Quartz target shouldn't crash if an event thread is used.
Ryan C. Gordon <icculus@icculus.org>
parents:
1212
diff
changeset
|
741 if (!SDL_VideoSurface) |
8eb191652834
Quartz target shouldn't crash if an event thread is used.
Ryan C. Gordon <icculus@icculus.org>
parents:
1212
diff
changeset
|
742 return; /* don't do anything if there's no screen surface. */ |
8eb191652834
Quartz target shouldn't crash if an event thread is used.
Ryan C. Gordon <icculus@icculus.org>
parents:
1212
diff
changeset
|
743 |
619
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
744 /* Update activity every five seconds to prevent screensaver. --ryan. */ |
3936
c5c3c772f5aa
Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's
Ryan C. Gordon <icculus@icculus.org>
parents:
3922
diff
changeset
|
745 if (!allow_screensaver) { |
c5c3c772f5aa
Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's
Ryan C. Gordon <icculus@icculus.org>
parents:
3922
diff
changeset
|
746 nowTicks = SDL_GetTicks(); |
c5c3c772f5aa
Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's
Ryan C. Gordon <icculus@icculus.org>
parents:
3922
diff
changeset
|
747 if ((nowTicks - screensaverTicks) > 5000) |
c5c3c772f5aa
Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's
Ryan C. Gordon <icculus@icculus.org>
parents:
3922
diff
changeset
|
748 { |
c5c3c772f5aa
Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's
Ryan C. Gordon <icculus@icculus.org>
parents:
3922
diff
changeset
|
749 UpdateSystemActivity(UsrActivity); |
c5c3c772f5aa
Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's
Ryan C. Gordon <icculus@icculus.org>
parents:
3922
diff
changeset
|
750 screensaverTicks = nowTicks; |
c5c3c772f5aa
Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's
Ryan C. Gordon <icculus@icculus.org>
parents:
3922
diff
changeset
|
751 } |
619
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
752 } |
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
753 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
754 pool = [ [ NSAutoreleasePool alloc ] init ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
755 distantPast = [ NSDate distantPast ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
756 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
757 winRect = NSMakeRect (0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h); |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
758 |
3952
e3c28caea46d
Better handling of multiple queued Cocoa mouse events. Thanks to Christian
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
759 /* while grabbed, accumulate all mouse moved events into one SDL mouse event */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
760 dx = 0; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
761 dy = 0; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
762 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
763 do { |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
764 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
765 /* Poll for an event. This will not block */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
766 event = [ NSApp nextEventMatchingMask:NSAnyEventMask |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
767 untilDate:distantPast |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
768 inMode: NSDefaultRunLoopMode dequeue:YES ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
769 if (event != nil) { |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
770 |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
771 int button; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
772 unsigned int type; |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
773 BOOL isInGameWin; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
774 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
775 #define DO_MOUSE_DOWN(button) do { \ |
1629 | 776 if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) { \ |
777 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); \ | |
778 expect_mouse_up |= 1<<button; \ | |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
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|
779 } \ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
780 [ NSApp sendEvent:event ]; \ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
781 } while(0) |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
782 |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
783 #define DO_MOUSE_UP(button) do { \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
784 if ( expect_mouse_up & (1<<button) ) { \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
785 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
786 expect_mouse_up &= ~(1<<button); \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
787 } \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
788 [ NSApp sendEvent:event ]; \ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
789 } while(0) |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
790 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
791 type = [ event type ]; |
779
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
diff
changeset
|
792 isInGameWin = QZ_IsMouseInWindow (this); |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
793 |
816
428f688f2ad2
Date: Fri, 13 Feb 2004 17:03:16 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
782
diff
changeset
|
794 QZ_DoModifiers(this, [ event modifierFlags ] ); |
428f688f2ad2
Date: Fri, 13 Feb 2004 17:03:16 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
782
diff
changeset
|
795 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
796 switch (type) { |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
797 case NSLeftMouseDown: |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1213
diff
changeset
|
798 if ( SDL_getenv("SDL_HAS3BUTTONMOUSE") ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
799 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
800 } else { |
898
f221cadd6eda
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
897
diff
changeset
|
801 if ( NSCommandKeyMask & current_mods ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
802 last_virtual_button = SDL_BUTTON_RIGHT; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
803 DO_MOUSE_DOWN (SDL_BUTTON_RIGHT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
804 } |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
805 else if ( NSAlternateKeyMask & current_mods ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
806 last_virtual_button = SDL_BUTTON_MIDDLE; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
807 DO_MOUSE_DOWN (SDL_BUTTON_MIDDLE); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
808 } |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
809 else { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
810 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
811 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
812 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
813 break; |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
814 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
815 case NSLeftMouseUp: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
816 if ( last_virtual_button != 0 ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
817 DO_MOUSE_UP (last_virtual_button); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
818 last_virtual_button = 0; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
819 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
820 else { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
821 DO_MOUSE_UP (SDL_BUTTON_LEFT); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
822 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
823 break; |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
824 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
825 case NSOtherMouseDown: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
826 case NSRightMouseDown: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
827 button = QZ_OtherMouseButtonToSDL([ event buttonNumber ]); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
828 DO_MOUSE_DOWN (button); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
829 break; |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
830 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
831 case NSOtherMouseUp: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
832 case NSRightMouseUp: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
833 button = QZ_OtherMouseButtonToSDL([ event buttonNumber ]); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
834 DO_MOUSE_UP (button); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
835 break; |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
836 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
837 case NSSystemDefined: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
838 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
839 Future: up to 32 "mouse" buttons can be handled. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
840 if ([event subtype] == 7) { |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
841 unsigned int buttons; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
842 buttons = [ event data2 ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
843 */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
844 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
845 case NSLeftMouseDragged: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
846 case NSRightMouseDragged: |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
847 case NSOtherMouseDragged: /* usually middle mouse dragged */ |
898
f221cadd6eda
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
897
diff
changeset
|
848 case NSMouseMoved: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
849 if ( grab_state == QZ_INVISIBLE_GRAB ) { |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
850 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
851 /* |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
852 If input is grabbed+hidden, the cursor doesn't move, |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
853 so we have to call the lowlevel window server |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
854 function. This is less accurate but works OK. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
855 */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
856 CGMouseDelta dx1, dy1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
857 CGGetLastMouseDelta (&dx1, &dy1); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
858 dx += dx1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
859 dy += dy1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
860 } |
3952
e3c28caea46d
Better handling of multiple queued Cocoa mouse events. Thanks to Christian
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
861 else { |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
862 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
863 /* |
3952
e3c28caea46d
Better handling of multiple queued Cocoa mouse events. Thanks to Christian
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
864 Get the absolute mouse location. This is not the |
e3c28caea46d
Better handling of multiple queued Cocoa mouse events. Thanks to Christian
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
865 mouse location after the currently processed event, |
e3c28caea46d
Better handling of multiple queued Cocoa mouse events. Thanks to Christian
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
866 but the *current* mouse location, i.e. after all |
e3c28caea46d
Better handling of multiple queued Cocoa mouse events. Thanks to Christian
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
867 pending events. This means that if there are |
e3c28caea46d
Better handling of multiple queued Cocoa mouse events. Thanks to Christian
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
868 multiple mouse moved events in the queue, we make |
e3c28caea46d
Better handling of multiple queued Cocoa mouse events. Thanks to Christian
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
869 multiple identical calls to SDL_PrivateMouseMotion(), |
e3c28caea46d
Better handling of multiple queued Cocoa mouse events. Thanks to Christian
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
870 but that's no problem since the latter only |
e3c28caea46d
Better handling of multiple queued Cocoa mouse events. Thanks to Christian
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
871 generates SDL events for nonzero movements. In my |
e3c28caea46d
Better handling of multiple queued Cocoa mouse events. Thanks to Christian
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
872 experience on PBG4/10.4.8, this rarely happens anyway. |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
873 */ |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
874 NSPoint p; |
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
875 QZ_GetMouseLocation (this, &p); |
454
c4338ecf45f9
Fixed mouse motion on MacOS X (recently broken)
Sam Lantinga <slouken@libsdl.org>
parents:
435
diff
changeset
|
876 SDL_PrivateMouseMotion (0, 0, p.x, p.y); |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
877 } |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
878 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
879 /* |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
880 Handle grab input+cursor visible by warping the cursor back |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
881 into the game window. This still generates a mouse moved event, |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
882 but not as a result of the warp (so it's in the right direction). |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
883 */ |
4066
58a5055da431
More improvements for bug #373
Sam Lantinga <slouken@libsdl.org>
parents:
4049
diff
changeset
|
884 if ( grab_state == QZ_VISIBLE_GRAB && !isInGameWin ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
885 |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
886 NSPoint p; |
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
887 QZ_GetMouseLocation (this, &p); |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
888 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
889 if ( p.x < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
890 p.x = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
891 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
892 if ( p.y < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
893 p.y = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
894 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
895 if ( p.x >= winRect.size.width ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
896 p.x = winRect.size.width-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
897 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
898 if ( p.y >= winRect.size.height ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
899 p.y = winRect.size.height-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
900 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
901 QZ_PrivateWarpCursor (this, p.x, p.y); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
902 } |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
903 else |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
904 if ( !isInGameWin && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
905 |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
906 SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS); |
1212 | 907 if (grab_state == QZ_INVISIBLE_GRAB) |
908 /*The cursor has left the window even though it is | |
909 disassociated from the mouse (and therefore | |
910 shouldn't move): this can happen with Wacom | |
911 tablets, and it effectively breaks the grab, since | |
912 mouse down events now go to background | |
913 applications. The only possibility to avoid this | |
914 seems to be talking to the tablet driver | |
915 (AppleEvents) to constrain its mapped area to the | |
916 window, which may not be worth the effort. For | |
917 now, handle the condition more gracefully than | |
918 before by reassociating cursor and mouse until the | |
919 cursor enters the window again, making it obvious | |
920 to the user that the grab is broken.*/ | |
921 CGAssociateMouseAndMouseCursorPosition (1); | |
4066
58a5055da431
More improvements for bug #373
Sam Lantinga <slouken@libsdl.org>
parents:
4049
diff
changeset
|
922 |
58a5055da431
More improvements for bug #373
Sam Lantinga <slouken@libsdl.org>
parents:
4049
diff
changeset
|
923 QZ_ShowMouse (this, [NSCursor arrowCursor]); |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
924 } |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
925 else |
1629 | 926 if ( isInGameWin && (SDL_GetAppState() & (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS)) == SDL_APPINPUTFOCUS ) { |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
927 |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
928 SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS); |
4066
58a5055da431
More improvements for bug #373
Sam Lantinga <slouken@libsdl.org>
parents:
4049
diff
changeset
|
929 |
58a5055da431
More improvements for bug #373
Sam Lantinga <slouken@libsdl.org>
parents:
4049
diff
changeset
|
930 if (cursor_should_be_visible) { |
58a5055da431
More improvements for bug #373
Sam Lantinga <slouken@libsdl.org>
parents:
4049
diff
changeset
|
931 SDL_SetCursor (NULL); |
58a5055da431
More improvements for bug #373
Sam Lantinga <slouken@libsdl.org>
parents:
4049
diff
changeset
|
932 } else { |
779
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
diff
changeset
|
933 QZ_HideMouse (this); |
4066
58a5055da431
More improvements for bug #373
Sam Lantinga <slouken@libsdl.org>
parents:
4049
diff
changeset
|
934 } |
58a5055da431
More improvements for bug #373
Sam Lantinga <slouken@libsdl.org>
parents:
4049
diff
changeset
|
935 |
1212 | 936 if (grab_state == QZ_INVISIBLE_GRAB) { /*see comment above*/ |
937 QZ_PrivateWarpCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2); | |
938 CGAssociateMouseAndMouseCursorPosition (0); | |
939 } | |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
940 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
941 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
942 case NSScrollWheel: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
943 if ( isInGameWin ) { |
1050
8e1815fd9777
Holding down shift while moving the mouse's scrollwheel on MacOS X makes the
Ryan C. Gordon <icculus@icculus.org>
parents:
934
diff
changeset
|
944 float dy, dx; |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
945 Uint8 button; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
946 dy = [ event deltaY ]; |
1050
8e1815fd9777
Holding down shift while moving the mouse's scrollwheel on MacOS X makes the
Ryan C. Gordon <icculus@icculus.org>
parents:
934
diff
changeset
|
947 dx = [ event deltaX ]; |
4011
f5794774970d
Reverted mousewheel support in 1.2, since it breaks binary compatibility.
Sam Lantinga <slouken@libsdl.org>
parents:
4009
diff
changeset
|
948 if ( dy > 0.0 || dx > 0.0 ) /* Scroll up */ |
f5794774970d
Reverted mousewheel support in 1.2, since it breaks binary compatibility.
Sam Lantinga <slouken@libsdl.org>
parents:
4009
diff
changeset
|
949 button = SDL_BUTTON_WHEELUP; |
f5794774970d
Reverted mousewheel support in 1.2, since it breaks binary compatibility.
Sam Lantinga <slouken@libsdl.org>
parents:
4009
diff
changeset
|
950 else /* Scroll down */ |
f5794774970d
Reverted mousewheel support in 1.2, since it breaks binary compatibility.
Sam Lantinga <slouken@libsdl.org>
parents:
4009
diff
changeset
|
951 button = SDL_BUTTON_WHEELDOWN; |
f5794774970d
Reverted mousewheel support in 1.2, since it breaks binary compatibility.
Sam Lantinga <slouken@libsdl.org>
parents:
4009
diff
changeset
|
952 /* For now, wheel is sent as a quick down+up */ |
f5794774970d
Reverted mousewheel support in 1.2, since it breaks binary compatibility.
Sam Lantinga <slouken@libsdl.org>
parents:
4009
diff
changeset
|
953 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); |
f5794774970d
Reverted mousewheel support in 1.2, since it breaks binary compatibility.
Sam Lantinga <slouken@libsdl.org>
parents:
4009
diff
changeset
|
954 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
955 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
956 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
957 case NSKeyUp: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
958 QZ_DoKey (this, SDL_RELEASED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
959 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
960 case NSKeyDown: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
961 QZ_DoKey (this, SDL_PRESSED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
962 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
963 case NSFlagsChanged: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
964 break; |
1629 | 965 /* case NSAppKitDefined: break; */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
966 /* case NSApplicationDefined: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
967 /* case NSPeriodic: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
968 /* case NSCursorUpdate: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
969 default: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
970 [ NSApp sendEvent:event ]; |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
971 } |
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
972 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
973 } while (event != nil); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
974 |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
975 /* handle accumulated mouse moved events */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
976 if (dx != 0 || dy != 0) |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
977 SDL_PrivateMouseMotion (0, 1, dx, dy); |
898
f221cadd6eda
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
897
diff
changeset
|
978 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
979 [ pool release ]; |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
980 } |
1212 | 981 |
982 void QZ_UpdateMouse (_THIS) | |
983 { | |
984 NSPoint p; | |
985 QZ_GetMouseLocation (this, &p); | |
986 SDL_PrivateAppActive (QZ_IsMouseInWindow (this), SDL_APPMOUSEFOCUS); | |
987 SDL_PrivateMouseMotion (0, 0, p.x, p.y); | |
988 } |