Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzEvents.m @ 172:37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
From: Max Horn <max@quendi.de>
Subject: SDL/OSX: Joystick; Better key handling
I just finished implementing improved keyhandling for OS X (in fact
the code should be easily ported to the "normal" MacOS part of SDL, I
just had no chance yet). Works like this:
First init the mapping table statically like before. Them, it queries
the OS for the "official" key table, then iterates over all 127
scancode and gets the associates ascii code. It ignores everythng
below 32 (has to, as it would lead to many problems if we did not...
e.g. both ESC and NUM LOCk produce an ascii code 27 on my keyboard),
and all stuff above 127 is mapped to SDLK_WORLD_* simply in the order
it is encountered.
In addition, caps lock is now working, too.
The code work flawless for me, but since I only have one keyboard, I
may have not encountered some serious problem... but I am pretty
confident that it is better than the old code in most cases.
The joystick driver works fine for me, too. I think it can be added
to CVS already. It would simply be helpful if more people would test
it. Hm, I wonder if Maelstrom or GLTron has Joystick support? That
would be a wonderful test application :)
I also took the liberty of modifying some text files like BUGS,
README.CVS, README.MacOSX (which now contains the OS X docs I long
promised)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 11 Sep 2001 19:00:18 +0000 |
parents | e92aa316c517 |
children | e8157fcb3114 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@devolution.com |
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21 */ |
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22 |
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23 #include "SDL_QuartzKeys.h" |
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24 |
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25 static SDLKey keymap[256]; |
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26 static unsigned int currentMods = 0; /* Current keyboard modifiers, to track modifier state */ |
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27 static int last_virtual_button = 0; /* Last virtual mouse button pressed */ |
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28 |
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29 static void QZ_InitOSKeymap (_THIS) { |
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30 const void *KCHRPtr; |
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31 UInt32 state; |
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32 UInt32 value; |
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33 int i; |
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34 int world = SDLK_WORLD_0; |
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35 |
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36 for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) |
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37 keymap[i] = SDLK_UNKNOWN; |
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38 |
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39 /* This keymap is almost exactly the same as the OS 9 one */ |
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40 keymap[QZ_ESCAPE] = SDLK_ESCAPE; |
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41 keymap[QZ_F1] = SDLK_F1; |
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42 keymap[QZ_F2] = SDLK_F2; |
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43 keymap[QZ_F3] = SDLK_F3; |
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44 keymap[QZ_F4] = SDLK_F4; |
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45 keymap[QZ_F5] = SDLK_F5; |
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46 keymap[QZ_F6] = SDLK_F6; |
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47 keymap[QZ_F7] = SDLK_F7; |
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48 keymap[QZ_F8] = SDLK_F8; |
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49 keymap[QZ_F9] = SDLK_F9; |
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50 keymap[QZ_F10] = SDLK_F10; |
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51 keymap[QZ_F11] = SDLK_F11; |
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52 keymap[QZ_F12] = SDLK_F12; |
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53 keymap[QZ_PRINT] = SDLK_PRINT; |
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54 keymap[QZ_SCROLLOCK] = SDLK_SCROLLOCK; |
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55 keymap[QZ_PAUSE] = SDLK_PAUSE; |
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56 keymap[QZ_POWER] = SDLK_POWER; |
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57 keymap[QZ_BACKQUOTE] = SDLK_BACKQUOTE; |
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58 keymap[QZ_1] = SDLK_1; |
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59 keymap[QZ_2] = SDLK_2; |
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60 keymap[QZ_3] = SDLK_3; |
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61 keymap[QZ_4] = SDLK_4; |
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62 keymap[QZ_5] = SDLK_5; |
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63 keymap[QZ_6] = SDLK_6; |
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64 keymap[QZ_7] = SDLK_7; |
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65 keymap[QZ_8] = SDLK_8; |
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66 keymap[QZ_9] = SDLK_9; |
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67 keymap[QZ_0] = SDLK_0; |
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68 keymap[QZ_MINUS] = SDLK_MINUS; |
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69 keymap[QZ_EQUALS] = SDLK_EQUALS; |
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70 keymap[QZ_BACKSPACE] = SDLK_BACKSPACE; |
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71 keymap[QZ_INSERT] = SDLK_INSERT; |
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72 keymap[QZ_HOME] = SDLK_HOME; |
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73 keymap[QZ_PAGEUP] = SDLK_PAGEUP; |
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74 keymap[QZ_NUMLOCK] = SDLK_NUMLOCK; |
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75 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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76 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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77 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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78 keymap[QZ_TAB] = SDLK_TAB; |
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79 keymap[QZ_q] = SDLK_q; |
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80 keymap[QZ_w] = SDLK_w; |
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81 keymap[QZ_e] = SDLK_e; |
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82 keymap[QZ_r] = SDLK_r; |
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83 keymap[QZ_t] = SDLK_t; |
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84 keymap[QZ_y] = SDLK_y; |
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85 keymap[QZ_u] = SDLK_u; |
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86 keymap[QZ_i] = SDLK_i; |
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87 keymap[QZ_o] = SDLK_o; |
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88 keymap[QZ_p] = SDLK_p; |
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89 keymap[QZ_LEFTBRACKET] = SDLK_LEFTBRACKET; |
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90 keymap[QZ_RIGHTBRACKET] = SDLK_RIGHTBRACKET; |
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91 keymap[QZ_BACKSLASH] = SDLK_BACKSLASH; |
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92 keymap[QZ_DELETE] = SDLK_DELETE; |
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93 keymap[QZ_END] = SDLK_END; |
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94 keymap[QZ_PAGEDOWN] = SDLK_PAGEDOWN; |
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95 keymap[QZ_KP7] = SDLK_KP7; |
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96 keymap[QZ_KP8] = SDLK_KP8; |
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97 keymap[QZ_KP9] = SDLK_KP9; |
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98 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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99 keymap[QZ_CAPSLOCK] = SDLK_CAPSLOCK; |
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100 keymap[QZ_a] = SDLK_a; |
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101 keymap[QZ_s] = SDLK_s; |
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102 keymap[QZ_d] = SDLK_d; |
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103 keymap[QZ_f] = SDLK_f; |
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104 keymap[QZ_g] = SDLK_g; |
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105 keymap[QZ_h] = SDLK_h; |
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106 keymap[QZ_j] = SDLK_j; |
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107 keymap[QZ_k] = SDLK_k; |
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108 keymap[QZ_l] = SDLK_l; |
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109 keymap[QZ_SEMICOLON] = SDLK_SEMICOLON; |
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110 keymap[QZ_QUOTE] = SDLK_QUOTE; |
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111 keymap[QZ_RETURN] = SDLK_RETURN; |
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112 keymap[QZ_KP4] = SDLK_KP4; |
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113 keymap[QZ_KP5] = SDLK_KP5; |
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114 keymap[QZ_KP6] = SDLK_KP6; |
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115 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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116 keymap[QZ_LSHIFT] = SDLK_LSHIFT; |
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117 keymap[QZ_z] = SDLK_z; |
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118 keymap[QZ_x] = SDLK_x; |
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119 keymap[QZ_c] = SDLK_c; |
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120 keymap[QZ_v] = SDLK_v; |
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121 keymap[QZ_b] = SDLK_b; |
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122 keymap[QZ_n] = SDLK_n; |
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123 keymap[QZ_m] = SDLK_m; |
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124 keymap[QZ_COMMA] = SDLK_COMMA; |
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125 keymap[QZ_PERIOD] = SDLK_PERIOD; |
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126 keymap[QZ_SLASH] = SDLK_SLASH; |
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127 keymap[QZ_UP] = SDLK_UP; |
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128 keymap[QZ_KP1] = SDLK_KP1; |
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129 keymap[QZ_KP2] = SDLK_KP2; |
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130 keymap[QZ_KP3] = SDLK_KP3; |
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131 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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132 keymap[QZ_LCTRL] = SDLK_LCTRL; |
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133 keymap[QZ_LALT] = SDLK_LALT; |
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134 keymap[QZ_LMETA] = SDLK_LMETA; |
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135 keymap[QZ_SPACE] = SDLK_SPACE; |
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136 keymap[QZ_LEFT] = SDLK_LEFT; |
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137 keymap[QZ_DOWN] = SDLK_DOWN; |
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138 keymap[QZ_RIGHT] = SDLK_RIGHT; |
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139 keymap[QZ_KP0] = SDLK_KP0; |
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140 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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141 keymap[QZ_IBOOK_ENTER] = SDLK_KP_ENTER; |
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142 keymap[QZ_IBOOK_RIGHT] = SDLK_RIGHT; |
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143 keymap[QZ_IBOOK_DOWN] = SDLK_DOWN; |
172
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144 keymap[QZ_IBOOK_UP] = SDLK_UP; |
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145 keymap[QZ_IBOOK_LEFT] = SDLK_LEFT; |
172
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146 |
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147 /* Up there we setup a static scancode->keysym map. However, it will not |
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148 * work very well on international keyboard. Hence we now query MacOS |
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149 * for its own keymap to adjust our own mapping table. However, this is |
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150 * bascially only useful for ascii char keys. This is also the reason |
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151 * why we keep the static table, too. |
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152 */ |
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153 |
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154 /* Get a pointer to the systems cached KCHR */ |
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155 KCHRPtr = (void *)GetScriptManagerVariable(smKCHRCache); |
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156 if (KCHRPtr) |
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157 { |
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158 /* Loop over all 127 possible scan codes */ |
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159 for (i = 0; i < 0x7F; i++) |
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160 { |
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161 /* We pretend a clean start to begin with (i.e. no dead keys active */ |
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162 state = 0; |
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163 |
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164 /* Now translate the key code to a key value */ |
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165 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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166 |
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167 /* If the state become 0, it was a dead key. We need to translate again, |
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168 passing in the new state, to get the actual key value */ |
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169 if (state != 0) |
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170 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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171 |
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172 /* Now we should have an ascii value, or 0. Try to figure out to which SDL symbol it maps */ |
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173 if (value >= 128) /* Some non-ASCII char, map it to SDLK_WORLD_* */ |
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174 keymap[i] = world++; |
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175 else if (value >= 32) /* non-control ASCII char */ |
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176 keymap[i] = value; |
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177 } |
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178 } |
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179 |
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180 /* The keypad codes are re-setup here, because the loop above cannot |
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181 * distinguish between a key on the keypad and a regular key. We maybe |
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182 * could get around this problem in another fashion: NSEvent's flags |
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183 * include a "NSNumericPadKeyMask" bit; we could check that and modify |
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184 * the symbol we return on the fly. However, this flag seems to exhibit |
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185 * some weird behaviour related to the num lock key |
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186 */ |
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187 keymap[QZ_KP0] = SDLK_KP0; |
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188 keymap[QZ_KP1] = SDLK_KP1; |
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189 keymap[QZ_KP2] = SDLK_KP2; |
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190 keymap[QZ_KP3] = SDLK_KP3; |
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191 keymap[QZ_KP4] = SDLK_KP4; |
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192 keymap[QZ_KP5] = SDLK_KP5; |
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193 keymap[QZ_KP6] = SDLK_KP6; |
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194 keymap[QZ_KP7] = SDLK_KP7; |
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195 keymap[QZ_KP8] = SDLK_KP8; |
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196 keymap[QZ_KP9] = SDLK_KP9; |
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197 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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198 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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199 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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200 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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201 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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202 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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203 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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204 } |
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205 |
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206 static void QZ_DoKey (int state, NSEvent *event) { |
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207 |
172
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208 NSString *chars; |
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209 int i; |
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210 SDL_keysym key; |
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211 |
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212 /* An event can contain multiple characters */ |
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213 /* I'll ignore this fact for now, since there is only one virtual key code per event */ |
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214 chars = [ event characters ]; |
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215 for (i =0; i < 1 /*[ chars length ] */; i++) { |
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216 |
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217 key.scancode = [ event keyCode ]; |
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218 key.sym = keymap [ key.scancode ]; |
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219 key.unicode = [ chars characterAtIndex:i]; |
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220 key.mod = KMOD_NONE; |
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221 |
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222 SDL_PrivateKeyboard (state, &key); |
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223 } |
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224 } |
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225 |
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226 static void QZ_DoModifiers (unsigned int newMods) { |
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227 |
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228 const int mapping[] = { SDLK_CAPSLOCK, SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, SDLK_LMETA } ; |
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229 |
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230 int i; |
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231 int bit; |
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232 SDL_keysym key; |
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233 |
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234 key.scancode = 0; |
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235 key.sym = SDLK_UNKNOWN; |
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236 key.unicode = 0; |
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237 key.mod = KMOD_NONE; |
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238 |
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239 /* Iterate through the bits, testing each against the current modifiers */ |
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240 for (i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) { |
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241 |
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242 unsigned int currentMask, newMask; |
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243 |
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244 currentMask = currentMods & bit; |
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245 newMask = newMods & bit; |
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246 |
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247 if ( currentMask && |
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248 currentMask != newMask ) { /* modifier up event */ |
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249 |
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250 key.sym = mapping[i]; |
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251 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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252 if (bit == NSAlphaShiftKeyMask) |
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253 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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254 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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255 } |
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256 else |
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257 if ( newMask && |
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258 currentMask != newMask ) { /* modifier down event */ |
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259 |
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260 key.sym = mapping[i]; |
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261 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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262 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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263 if (bit == NSAlphaShiftKeyMask) |
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264 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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265 } |
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266 } |
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267 |
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268 currentMods = newMods; |
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269 } |
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270 |
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271 static void QZ_DoActivate (_THIS) |
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272 { |
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273 inForeground = YES; |
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274 |
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275 /* Regrab the mouse */ |
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276 if (currentGrabMode == SDL_GRAB_ON) { |
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277 QZ_WarpWMCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2); |
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278 CGAssociateMouseAndMouseCursorPosition (0); |
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279 } |
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280 |
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281 /* Hide the mouse cursor if inside the app window */ |
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282 if (!QZ_cursor_visible) { |
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283 HideCursor (); |
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284 } |
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285 |
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286 SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS); |
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287 } |
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288 |
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289 static void QZ_DoDeactivate (_THIS) { |
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290 |
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291 inForeground = NO; |
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292 |
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293 /* Ungrab mouse if it is grabbed */ |
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294 if (currentGrabMode == SDL_GRAB_ON) { |
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295 CGAssociateMouseAndMouseCursorPosition (1); |
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296 } |
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297 |
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298 /* Show the mouse cursor */ |
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299 if (!QZ_cursor_visible) { |
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300 ShowCursor (); |
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301 } |
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302 |
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303 SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS); |
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304 } |
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305 |
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306 static void QZ_PumpEvents (_THIS) |
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307 { |
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308 NSDate *distantPast; |
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309 NSEvent *event; |
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310 NSRect winRect; |
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311 NSRect titleBarRect; |
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312 NSAutoreleasePool *pool; |
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313 |
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314 pool = [ [ NSAutoreleasePool alloc ] init ]; |
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315 distantPast = [ NSDate distantPast ]; |
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316 |
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317 winRect = NSMakeRect (0, 0, SDL_VideoSurface->w + 1, SDL_VideoSurface->h + 1); |
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318 titleBarRect = NSMakeRect ( 0, SDL_VideoSurface->h, SDL_VideoSurface->w, |
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319 SDL_VideoSurface->h + 22 ); |
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320 |
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321 do { |
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322 |
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323 /* Poll for an event. This will not block */ |
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324 event = [ NSApp nextEventMatchingMask:NSAnyEventMask |
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325 untilDate:distantPast |
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326 inMode: NSDefaultRunLoopMode dequeue:YES ]; |
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|
327 |
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|
328 if (event != nil) { |
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329 unsigned int type; |
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330 BOOL isForGameWin; |
117
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Fixed fullscreen mouse events on MacOS X
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47
diff
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|
331 |
172
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|
332 #define DO_MOUSE_DOWN(button, sendToWindow) do { \ |
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333 if ( inForeground ) { \ |
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334 if ( (SDL_VideoSurface->flags & SDL_FULLSCREEN) || \ |
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|
335 NSPointInRect([event locationInWindow], winRect) ) \ |
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336 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); \ |
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337 } \ |
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338 else { \ |
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|
339 QZ_DoActivate (this); \ |
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|
340 } \ |
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341 [ NSApp sendEvent:event ]; \ |
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342 } while(0) |
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343 |
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|
344 #define DO_MOUSE_UP(button, sendToWindow) do { \ |
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345 if ( (SDL_VideoSurface->flags & SDL_FULLSCREEN) || \ |
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346 !NSPointInRect([event locationInWindow], titleBarRect) )\ |
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347 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); \ |
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348 [ NSApp sendEvent:event ]; \ |
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349 } while(0) |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
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155
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|
350 |
172
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351 type = [ event type ]; |
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352 isForGameWin = (qz_window == [ event window ]); |
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353 switch (type) { |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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354 |
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355 case NSLeftMouseDown: |
37e3ca9254c7
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|
356 if ( NSCommandKeyMask & currentMods ) { |
37e3ca9254c7
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|
357 last_virtual_button = 3; |
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358 DO_MOUSE_DOWN (3, 0); |
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359 } |
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|
360 else if ( NSAlternateKeyMask & currentMods ) { |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
361 last_virtual_button = 2; |
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362 DO_MOUSE_DOWN (2, 0); |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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363 } |
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|
364 else { |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
365 DO_MOUSE_DOWN (1, 1); |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
366 } |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
367 break; |
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368 case 25: DO_MOUSE_DOWN (2, 0); break; |
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369 case NSRightMouseDown: DO_MOUSE_DOWN (3, 0); break; |
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|
370 case NSLeftMouseUp: |
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|
371 |
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|
372 if ( last_virtual_button != 0 ) { |
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373 DO_MOUSE_UP (last_virtual_button, 0); |
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374 last_virtual_button = 0; |
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|
375 } |
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|
376 else { |
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|
377 DO_MOUSE_UP (1, 1); |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
378 } |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
379 break; |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
380 case 26: DO_MOUSE_UP (2, 0); break; |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
381 case NSRightMouseUp: DO_MOUSE_UP (3, 0); break; |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
382 case NSSystemDefined: |
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|
383 //if ([event subtype] == 7) { |
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|
384 // unsigned int buttons; // up to 32 mouse button states! |
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|
385 // buttons = [ event data2 ]; |
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|
386 //} |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
387 break; |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
diff
changeset
|
388 case NSLeftMouseDragged: |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
389 case NSRightMouseDragged: |
37e3ca9254c7
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|
390 case 27: |
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|
391 case NSMouseMoved: |
37e3ca9254c7
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|
392 if ( (SDL_VideoSurface->flags & SDL_FULLSCREEN) |
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|
393 || NSPointInRect([event locationInWindow], winRect) ) |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
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|
394 { |
37e3ca9254c7
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|
395 static int moves = 0; |
37e3ca9254c7
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|
396 NSPoint p; |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
397 |
37e3ca9254c7
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168
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changeset
|
398 if ( SDL_VideoSurface->flags & SDL_FULLSCREEN ) { |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
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|
399 p = [ NSEvent mouseLocation ]; |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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400 p.y = [[NSScreen mainScreen] frame].size.height - p.y; |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
401 } else { |
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|
402 p = [ event locationInWindow ]; |
37e3ca9254c7
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|
403 p.y = SDL_VideoSurface->h - p.y; |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
404 } |
117
aac75d5f7869
Fixed fullscreen mouse events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
47
diff
changeset
|
405 |
172
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
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changeset
|
406 if ( (moves % 10) == 0 ) { |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
407 SDL_PrivateMouseMotion (0, 0, p.x, p.y); |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
408 } |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
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changeset
|
409 else { |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
410 CGMouseDelta dx, dy; |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
411 CGGetLastMouseDelta (&dx, &dy); |
37e3ca9254c7
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|
412 SDL_PrivateMouseMotion (0, 1, dx, dy); |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
413 } |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
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changeset
|
414 moves++; |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
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changeset
|
415 } |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
diff
changeset
|
416 break; |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
417 case NSScrollWheel: |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
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changeset
|
418 { |
37e3ca9254c7
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|
419 if (NSPointInRect([ event locationInWindow ], winRect)) { |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
420 float dy; |
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|
421 dy = [ event deltaY ]; |
37e3ca9254c7
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|
422 if ( dy > 0.0 ) /* Scroll up */ |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
423 SDL_PrivateMouseButton (SDL_PRESSED, 4, 0, 0); |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
424 else /* Scroll down */ |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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changeset
|
425 SDL_PrivateMouseButton (SDL_PRESSED, 5, 0, 0); |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
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changeset
|
426 } |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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parents:
168
diff
changeset
|
427 } |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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parents:
168
diff
changeset
|
428 break; |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
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changeset
|
429 case NSKeyUp: |
37e3ca9254c7
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|
430 QZ_DoKey (SDL_RELEASED, event); |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
431 break; |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
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changeset
|
432 case NSKeyDown: |
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|
433 QZ_DoKey (SDL_PRESSED, event); |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
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changeset
|
434 break; |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
diff
changeset
|
435 case NSFlagsChanged: |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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changeset
|
436 QZ_DoModifiers( [ event modifierFlags ] ); |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
diff
changeset
|
437 break; |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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parents:
168
diff
changeset
|
438 /* case NSMouseEntered: break; */ |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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|
439 /* case NSMouseExited: break; */ |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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168
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changeset
|
440 case NSAppKitDefined: |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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parents:
168
diff
changeset
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441 switch ( [ event subtype ] ) { |
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442 case NSApplicationActivatedEventType: |
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443 QZ_DoActivate (this); |
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444 break; |
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445 case NSApplicationDeactivatedEventType: |
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446 QZ_DoDeactivate (this); |
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447 break; |
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448 } |
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449 [ NSApp sendEvent:event ]; |
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450 break; |
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451 /* case NSApplicationDefined: break; */ |
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452 /* case NSPeriodic: break; */ |
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453 /* case NSCursorUpdate: break; */ |
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454 default: |
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455 [ NSApp sendEvent:event ]; |
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456 } |
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457 } |
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458 } while (event != nil); |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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459 |
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460 [ pool release ]; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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461 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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462 |