Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzEvents.m @ 1629:ef4a796e7f24
Fixed bug #55
From Christian Walther:
When writing my patch for #12, I ended up doing all sorts of changes to the way
application/window activating/deactivating is handled in the Quartz backend,
resulting in the attached patch. It does make the code a bit cleaner IMHO, but
as it might be regarded as a case of "if it ain't broken, don't fix it" I'd
like to hear other people's opinion about it. Please shout if some change
strikes you as unnecessary or wrong, and I'll explain the reasons behind it. As
far as I tested it, it does not introduce any new bugs, but I may well have
missed some.
- The most fundamental change (that triggered most of the others) is irrelevant
for the usual single-window SDL applications, it only affects the people who
are crazy enough to display other Cocoa windows alongside the SDL window (I'm
actually doing this currently, although the additional window only displays
debugging info and won't be present in the final product): Before, some things
were done on the application becoming active, some on the window becoming key,
and some on the window becoming main. Conceptually, all these actions belong to
the window becoming key, so that's what I implemented. However, since in a
single-window application these three events always happen together, the
previous implementation "ain't broken".
- This slightly changed the meaning of the SDL_APPMOUSEFOCUS flag from
SDL_GetAppState(): Before, it meant "window is main and mouse is inside window
(or mode is fullscreen)". Now, it means "window is key and mouse is inside
window (or mode is fullscreen)". It makes more sense to me that way. (See
http://developer.apple.com/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html
for a discussion of what key and main windows are.) The other two flags are
unchanged: SDL_APPACTIVE = application is not hidden and window is not
minimized, SDL_APPINPUTFOCUS = window is key (or mode is fullscreen).
- As a side effect, the reorganization fixes the following two issues (and
maybe others) (but they could also be fixed in less invasive ways):
* A regression that was introduced in revision 1.42 of SDL_QuartzVideo.m
(http://libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzVideo.m.diff?r1=1.41&r2=1.42)
(from half-desirable to undesirable behavior):
Situation: While in windowed mode, hide the cursor using
SDL_ShowCursor(SDL_DISABLE), move the mouse outside of the window so that the
cursor becomes visible again, and SDL_SetVideoMode() to a fullscreen mode.
What happened before revision 1.42: The cursor is visible, but becomes
invisible as soon as the mouse is moved (half-desirable).
What happens in revision 1.42 and after (including current CVS): The cursor is
visible and stays visible (undesirable).
What happens after my patch: The cursor is invisible from the beginning
(desirable).
* When the cursor is hidden and grabbed, switch away from the application using
cmd-tab (which ungrabs and makes the cursor visible), move the cursor outside
of the SDL window, then cmd-tab back to the application. In 1.2.8 and in the
current CVS, the cursor is re-grabbed, but it stays visible (immovable in the
middle of the window). With my patch, the cursor is correctly re-grabbed and
hidden. (For some reason, it still doesn't work correctly if you switch back to
the application using the dock instead of cmd-tab. I haven't been able to
figure out why. I can step over [NSCursor hide] being called in the debugger,
but it seems to have no effect.)
- The patch includes my patch for #12 (it was easier to obtain using cvs diff
that way). If you apply both of them, you will end up with 6 duplicate lines in
SDL_QuartzEvents.m.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Apr 2006 14:17:48 +0000 |
parents | 34b9e479047e |
children | 782fd950bd46 406b8325ee34 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_QuartzVideo.h" |
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25 |
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26 #include <IOKit/IOMessage.h> /* For wake from sleep detection */ |
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27 #include <IOKit/pwr_mgt/IOPMLib.h> /* For wake from sleep detection */ |
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28 #include "SDL_QuartzKeys.h" |
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29 |
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30 /* |
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31 * In Panther, this header defines device dependent masks for |
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32 * right side keys. These definitions only exist in Panther, but |
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33 * the header seems to exist at least in Jaguar and probably earlier |
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34 * versions of the OS, so this should't break anything. |
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35 */ |
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36 #include <IOKit/hidsystem/IOLLEvent.h> |
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37 /* |
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38 * These are not defined before Panther. To keep the code compiling |
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39 * on systems without these, I will define if they don't exist. |
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40 */ |
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41 #ifndef NX_DEVICERCTLKEYMASK |
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42 #define NX_DEVICELCTLKEYMASK 0x00000001 |
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43 #endif |
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44 #ifndef NX_DEVICELSHIFTKEYMASK |
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45 #define NX_DEVICELSHIFTKEYMASK 0x00000002 |
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46 #endif |
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47 #ifndef NX_DEVICERSHIFTKEYMASK |
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48 #define NX_DEVICERSHIFTKEYMASK 0x00000004 |
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49 #endif |
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50 #ifndef NX_DEVICELCMDKEYMASK |
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51 #define NX_DEVICELCMDKEYMASK 0x00000008 |
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52 #endif |
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53 #ifndef NX_DEVICERCMDKEYMASK |
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54 #define NX_DEVICERCMDKEYMASK 0x00000010 |
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55 #endif |
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56 #ifndef NX_DEVICELALTKEYMASK |
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57 #define NX_DEVICELALTKEYMASK 0x00000020 |
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58 #endif |
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59 #ifndef NX_DEVICERALTKEYMASK |
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60 #define NX_DEVICERALTKEYMASK 0x00000040 |
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61 #endif |
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62 #ifndef NX_DEVICERCTLKEYMASK |
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63 #define NX_DEVICERCTLKEYMASK 0x00002000 |
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64 #endif |
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65 |
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66 void QZ_InitOSKeymap (_THIS) { |
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67 const void *KCHRPtr; |
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68 UInt32 state; |
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69 UInt32 value; |
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70 int i; |
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71 int world = SDLK_WORLD_0; |
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72 |
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73 for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) |
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74 keymap[i] = SDLK_UNKNOWN; |
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75 |
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76 /* This keymap is almost exactly the same as the OS 9 one */ |
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77 keymap[QZ_ESCAPE] = SDLK_ESCAPE; |
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78 keymap[QZ_F1] = SDLK_F1; |
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79 keymap[QZ_F2] = SDLK_F2; |
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80 keymap[QZ_F3] = SDLK_F3; |
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81 keymap[QZ_F4] = SDLK_F4; |
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82 keymap[QZ_F5] = SDLK_F5; |
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83 keymap[QZ_F6] = SDLK_F6; |
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84 keymap[QZ_F7] = SDLK_F7; |
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85 keymap[QZ_F8] = SDLK_F8; |
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86 keymap[QZ_F9] = SDLK_F9; |
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87 keymap[QZ_F10] = SDLK_F10; |
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88 keymap[QZ_F11] = SDLK_F11; |
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89 keymap[QZ_F12] = SDLK_F12; |
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90 keymap[QZ_PRINT] = SDLK_PRINT; |
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91 keymap[QZ_SCROLLOCK] = SDLK_SCROLLOCK; |
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92 keymap[QZ_PAUSE] = SDLK_PAUSE; |
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93 keymap[QZ_POWER] = SDLK_POWER; |
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94 keymap[QZ_BACKQUOTE] = SDLK_BACKQUOTE; |
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95 keymap[QZ_1] = SDLK_1; |
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96 keymap[QZ_2] = SDLK_2; |
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97 keymap[QZ_3] = SDLK_3; |
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98 keymap[QZ_4] = SDLK_4; |
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99 keymap[QZ_5] = SDLK_5; |
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100 keymap[QZ_6] = SDLK_6; |
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101 keymap[QZ_7] = SDLK_7; |
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102 keymap[QZ_8] = SDLK_8; |
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103 keymap[QZ_9] = SDLK_9; |
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104 keymap[QZ_0] = SDLK_0; |
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105 keymap[QZ_MINUS] = SDLK_MINUS; |
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106 keymap[QZ_EQUALS] = SDLK_EQUALS; |
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107 keymap[QZ_BACKSPACE] = SDLK_BACKSPACE; |
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108 keymap[QZ_INSERT] = SDLK_INSERT; |
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109 keymap[QZ_HOME] = SDLK_HOME; |
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110 keymap[QZ_PAGEUP] = SDLK_PAGEUP; |
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111 keymap[QZ_NUMLOCK] = SDLK_NUMLOCK; |
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112 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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113 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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114 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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115 keymap[QZ_TAB] = SDLK_TAB; |
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116 keymap[QZ_q] = SDLK_q; |
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117 keymap[QZ_w] = SDLK_w; |
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118 keymap[QZ_e] = SDLK_e; |
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119 keymap[QZ_r] = SDLK_r; |
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120 keymap[QZ_t] = SDLK_t; |
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121 keymap[QZ_y] = SDLK_y; |
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122 keymap[QZ_u] = SDLK_u; |
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123 keymap[QZ_i] = SDLK_i; |
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124 keymap[QZ_o] = SDLK_o; |
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125 keymap[QZ_p] = SDLK_p; |
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126 keymap[QZ_LEFTBRACKET] = SDLK_LEFTBRACKET; |
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127 keymap[QZ_RIGHTBRACKET] = SDLK_RIGHTBRACKET; |
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128 keymap[QZ_BACKSLASH] = SDLK_BACKSLASH; |
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129 keymap[QZ_DELETE] = SDLK_DELETE; |
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130 keymap[QZ_END] = SDLK_END; |
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131 keymap[QZ_PAGEDOWN] = SDLK_PAGEDOWN; |
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132 keymap[QZ_KP7] = SDLK_KP7; |
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133 keymap[QZ_KP8] = SDLK_KP8; |
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134 keymap[QZ_KP9] = SDLK_KP9; |
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135 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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136 keymap[QZ_CAPSLOCK] = SDLK_CAPSLOCK; |
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137 keymap[QZ_a] = SDLK_a; |
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138 keymap[QZ_s] = SDLK_s; |
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139 keymap[QZ_d] = SDLK_d; |
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140 keymap[QZ_f] = SDLK_f; |
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141 keymap[QZ_g] = SDLK_g; |
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142 keymap[QZ_h] = SDLK_h; |
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143 keymap[QZ_j] = SDLK_j; |
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144 keymap[QZ_k] = SDLK_k; |
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145 keymap[QZ_l] = SDLK_l; |
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146 keymap[QZ_SEMICOLON] = SDLK_SEMICOLON; |
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147 keymap[QZ_QUOTE] = SDLK_QUOTE; |
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148 keymap[QZ_RETURN] = SDLK_RETURN; |
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149 keymap[QZ_KP4] = SDLK_KP4; |
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150 keymap[QZ_KP5] = SDLK_KP5; |
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151 keymap[QZ_KP6] = SDLK_KP6; |
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152 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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153 keymap[QZ_LSHIFT] = SDLK_LSHIFT; |
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154 keymap[QZ_RSHIFT] = SDLK_RSHIFT; |
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155 keymap[QZ_z] = SDLK_z; |
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156 keymap[QZ_x] = SDLK_x; |
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157 keymap[QZ_c] = SDLK_c; |
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158 keymap[QZ_v] = SDLK_v; |
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159 keymap[QZ_b] = SDLK_b; |
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160 keymap[QZ_n] = SDLK_n; |
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161 keymap[QZ_m] = SDLK_m; |
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162 keymap[QZ_COMMA] = SDLK_COMMA; |
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163 keymap[QZ_PERIOD] = SDLK_PERIOD; |
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164 keymap[QZ_SLASH] = SDLK_SLASH; |
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165 keymap[QZ_UP] = SDLK_UP; |
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166 keymap[QZ_KP1] = SDLK_KP1; |
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167 keymap[QZ_KP2] = SDLK_KP2; |
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168 keymap[QZ_KP3] = SDLK_KP3; |
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169 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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170 keymap[QZ_LCTRL] = SDLK_LCTRL; |
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171 keymap[QZ_LALT] = SDLK_LALT; |
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172 keymap[QZ_LMETA] = SDLK_LMETA; |
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173 keymap[QZ_RCTRL] = SDLK_RCTRL; |
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174 keymap[QZ_RALT] = SDLK_RALT; |
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175 keymap[QZ_RMETA] = SDLK_RMETA; |
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176 keymap[QZ_SPACE] = SDLK_SPACE; |
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177 keymap[QZ_LEFT] = SDLK_LEFT; |
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178 keymap[QZ_DOWN] = SDLK_DOWN; |
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179 keymap[QZ_RIGHT] = SDLK_RIGHT; |
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180 keymap[QZ_KP0] = SDLK_KP0; |
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181 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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182 keymap[QZ_IBOOK_ENTER] = SDLK_KP_ENTER; |
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183 keymap[QZ_IBOOK_RIGHT] = SDLK_RIGHT; |
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184 keymap[QZ_IBOOK_DOWN] = SDLK_DOWN; |
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185 keymap[QZ_IBOOK_UP] = SDLK_UP; |
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186 keymap[QZ_IBOOK_LEFT] = SDLK_LEFT; |
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187 |
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188 /* |
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189 Up there we setup a static scancode->keysym map. However, it will not |
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190 work very well on international keyboard. Hence we now query MacOS |
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191 for its own keymap to adjust our own mapping table. However, this is |
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192 basically only useful for ascii char keys. This is also the reason |
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193 why we keep the static table, too. |
390
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194 */ |
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195 |
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196 /* Get a pointer to the systems cached KCHR */ |
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197 KCHRPtr = (void *)GetScriptManagerVariable(smKCHRCache); |
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198 if (KCHRPtr) |
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199 { |
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200 /* Loop over all 127 possible scan codes */ |
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201 for (i = 0; i < 0x7F; i++) |
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202 { |
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203 /* We pretend a clean start to begin with (i.e. no dead keys active */ |
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204 state = 0; |
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205 |
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206 /* Now translate the key code to a key value */ |
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207 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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208 |
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209 /* If the state become 0, it was a dead key. We need to translate again, |
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210 passing in the new state, to get the actual key value */ |
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211 if (state != 0) |
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212 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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213 |
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214 /* Now we should have an ascii value, or 0. Try to figure out to which SDL symbol it maps */ |
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215 if (value >= 128) /* Some non-ASCII char, map it to SDLK_WORLD_* */ |
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216 keymap[i] = world++; |
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217 else if (value >= 32) /* non-control ASCII char */ |
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218 keymap[i] = value; |
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219 } |
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220 } |
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221 |
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222 /* |
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223 The keypad codes are re-setup here, because the loop above cannot |
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224 distinguish between a key on the keypad and a regular key. We maybe |
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225 could get around this problem in another fashion: NSEvent's flags |
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226 include a "NSNumericPadKeyMask" bit; we could check that and modify |
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227 the symbol we return on the fly. However, this flag seems to exhibit |
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228 some weird behaviour related to the num lock key |
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229 */ |
390
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230 keymap[QZ_KP0] = SDLK_KP0; |
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231 keymap[QZ_KP1] = SDLK_KP1; |
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232 keymap[QZ_KP2] = SDLK_KP2; |
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233 keymap[QZ_KP3] = SDLK_KP3; |
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234 keymap[QZ_KP4] = SDLK_KP4; |
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235 keymap[QZ_KP5] = SDLK_KP5; |
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236 keymap[QZ_KP6] = SDLK_KP6; |
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237 keymap[QZ_KP7] = SDLK_KP7; |
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238 keymap[QZ_KP8] = SDLK_KP8; |
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239 keymap[QZ_KP9] = SDLK_KP9; |
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240 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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241 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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242 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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243 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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244 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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245 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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246 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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247 } |
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248 |
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249 static void QZ_DoKey (_THIS, int state, NSEvent *event) { |
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250 |
390
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251 NSString *chars; |
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252 unsigned int numChars; |
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253 SDL_keysym key; |
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254 |
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255 /* |
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256 A key event can contain multiple characters, |
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257 or no characters at all. In most cases, it |
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258 will contain a single character. If it contains |
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259 0 characters, we'll use 0 as the unicode. If it |
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260 contains multiple characters, we'll use 0 as |
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261 the scancode/keysym. |
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262 */ |
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263 chars = [ event characters ]; |
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264 numChars = [ chars length ]; |
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265 |
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266 if (numChars == 1) { |
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267 |
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268 key.scancode = [ event keyCode ]; |
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269 key.sym = keymap [ key.scancode ]; |
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270 key.unicode = [ chars characterAtIndex:0 ]; |
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271 key.mod = KMOD_NONE; |
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272 |
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273 SDL_PrivateKeyboard (state, &key); |
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274 } |
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275 else if (numChars == 0) { |
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276 |
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277 key.scancode = [ event keyCode ]; |
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278 key.sym = keymap [ key.scancode ]; |
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279 key.unicode = 0; |
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280 key.mod = KMOD_NONE; |
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281 |
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282 SDL_PrivateKeyboard (state, &key); |
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283 } |
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284 else /* (numChars > 1) */ { |
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285 |
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286 int i; |
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287 for (i = 0; i < numChars; i++) { |
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288 |
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289 key.scancode = 0; |
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290 key.sym = 0; |
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291 key.unicode = [ chars characterAtIndex:i]; |
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292 key.mod = KMOD_NONE; |
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293 |
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294 SDL_PrivateKeyboard (state, &key); |
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295 } |
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296 } |
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297 |
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298 if (SDL_getenv ("SDL_ENABLEAPPEVENTS")) |
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299 [ NSApp sendEvent:event ]; |
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300 } |
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301 |
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302 /* This is the original behavior, before support was added for |
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303 * differentiating between left and right versions of the keys. |
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304 */ |
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305 static void QZ_DoUnsidedModifiers (_THIS, unsigned int newMods) { |
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306 |
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307 const int mapping[] = { SDLK_CAPSLOCK, SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, SDLK_LMETA }; |
390
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308 |
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309 int i; |
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310 int bit; |
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311 SDL_keysym key; |
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312 |
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313 key.scancode = 0; |
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314 key.sym = SDLK_UNKNOWN; |
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315 key.unicode = 0; |
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316 key.mod = KMOD_NONE; |
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317 |
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318 /* Iterate through the bits, testing each against the current modifiers */ |
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319 for (i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) { |
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320 |
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321 unsigned int currentMask, newMask; |
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322 |
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323 currentMask = current_mods & bit; |
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324 newMask = newMods & bit; |
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325 |
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326 if ( currentMask && |
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327 currentMask != newMask ) { /* modifier up event */ |
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328 |
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329 key.sym = mapping[i]; |
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330 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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331 if (bit == NSAlphaShiftKeyMask) |
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332 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
390
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333 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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334 } |
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335 else if ( newMask && |
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336 currentMask != newMask ) { /* modifier down event */ |
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337 |
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338 key.sym = mapping[i]; |
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339 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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340 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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341 if (bit == NSAlphaShiftKeyMask) |
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342 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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343 } |
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344 } |
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345 } |
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346 |
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347 /* This is a helper function for QZ_HandleModifierSide. This |
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348 * function reverts back to behavior before the distinction between |
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349 * sides was made. |
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350 */ |
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351 static void QZ_HandleNonDeviceModifier ( _THIS, unsigned int device_independent_mask, unsigned int newMods, unsigned int key_sym) { |
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352 unsigned int currentMask, newMask; |
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353 SDL_keysym key; |
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354 |
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355 key.scancode = 0; |
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356 key.sym = key_sym; |
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357 key.unicode = 0; |
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358 key.mod = KMOD_NONE; |
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359 |
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360 /* Isolate just the bits we care about in the depedent bits so we can |
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361 * figure out what changed |
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362 */ |
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363 currentMask = current_mods & device_independent_mask; |
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364 newMask = newMods & device_independent_mask; |
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365 |
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366 if ( currentMask && |
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367 currentMask != newMask ) { /* modifier up event */ |
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368 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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369 } |
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370 else if ( newMask && |
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371 currentMask != newMask ) { /* modifier down event */ |
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372 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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373 } |
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374 } |
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375 |
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376 /* This is a helper function for QZ_HandleModifierSide. |
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377 * This function sets the actual SDL_PrivateKeyboard event. |
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378 */ |
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379 static void QZ_HandleModifierOneSide ( _THIS, unsigned int newMods, |
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380 unsigned int key_sym, |
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381 unsigned int sided_device_dependent_mask ) { |
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382 |
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383 SDL_keysym key; |
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384 unsigned int current_dep_mask, new_dep_mask; |
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385 |
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386 key.scancode = 0; |
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387 key.sym = key_sym; |
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388 key.unicode = 0; |
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389 key.mod = KMOD_NONE; |
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390 |
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391 /* Isolate just the bits we care about in the depedent bits so we can |
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392 * figure out what changed |
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393 */ |
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394 current_dep_mask = current_mods & sided_device_dependent_mask; |
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395 new_dep_mask = newMods & sided_device_dependent_mask; |
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396 |
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397 /* We now know that this side bit flipped. But we don't know if |
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398 * it went pressed to released or released to pressed, so we must |
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399 * find out which it is. |
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400 */ |
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401 if( new_dep_mask && |
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402 current_dep_mask != new_dep_mask ) { |
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403 /* Modifier down event */ |
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404 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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405 } |
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406 else /* Modifier up event */ { |
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407 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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408 } |
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409 } |
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410 |
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411 /* This is a helper function for QZ_DoSidedModifiers. |
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412 * This function will figure out if the modifier key is the left or right side, |
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413 * e.g. left-shift vs right-shift. |
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414 */ |
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415 static void QZ_HandleModifierSide ( _THIS, int device_independent_mask, |
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416 unsigned int newMods, |
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417 unsigned int left_key_sym, |
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418 unsigned int right_key_sym, |
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419 unsigned int left_device_dependent_mask, |
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420 unsigned int right_device_dependent_mask ) { |
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421 unsigned int device_dependent_mask = 0; |
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422 unsigned int diff_mod = 0; |
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423 |
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424 device_dependent_mask = left_device_dependent_mask | right_device_dependent_mask; |
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425 /* On the basis that the device independent mask is set, but there are |
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426 * no device dependent flags set, we'll assume that we can't detect this |
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427 * keyboard and revert to the unsided behavior. |
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428 */ |
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429 if ( (device_dependent_mask & newMods) == 0 ) { |
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430 /* Revert to the old behavior */ |
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431 QZ_HandleNonDeviceModifier ( this, device_independent_mask, newMods, left_key_sym ); |
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432 return; |
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433 } |
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434 |
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435 /* XOR the previous state against the new state to see if there's a change */ |
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436 diff_mod = (device_dependent_mask & current_mods) |
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437 ^ (device_dependent_mask & newMods); |
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438 |
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439 if ( diff_mod ) { |
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440 /* A change in state was found. Isolate the left and right bits |
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441 * to handle them separately just in case the values can simulataneously |
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442 * change or if the bits don't both exist. |
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443 */ |
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444 if ( left_device_dependent_mask & diff_mod ) { |
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445 QZ_HandleModifierOneSide ( this, newMods, left_key_sym, left_device_dependent_mask ); |
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446 } |
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447 if ( right_device_dependent_mask & diff_mod ) { |
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448 QZ_HandleModifierOneSide ( this, newMods, right_key_sym, right_device_dependent_mask ); |
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449 } |
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450 } |
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451 } |
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452 |
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453 /* This is a helper function for QZ_DoSidedModifiers. |
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454 * This function will release a key press in the case that |
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455 * it is clear that the modifier has been released (i.e. one side |
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456 * can't still be down). |
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457 */ |
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458 static void QZ_ReleaseModifierSide ( _THIS, |
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459 unsigned int device_independent_mask, |
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460 unsigned int newMods, |
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461 unsigned int left_key_sym, |
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462 unsigned int right_key_sym, |
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463 unsigned int left_device_dependent_mask, |
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464 unsigned int right_device_dependent_mask ) { |
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465 unsigned int device_dependent_mask = 0; |
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466 SDL_keysym key; |
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467 |
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468 key.scancode = 0; |
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469 key.sym = SDLK_UNKNOWN; |
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470 key.unicode = 0; |
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471 key.mod = KMOD_NONE; |
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472 |
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473 device_dependent_mask = left_device_dependent_mask | right_device_dependent_mask; |
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474 /* On the basis that the device independent mask is set, but there are |
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475 * no device dependent flags set, we'll assume that we can't detect this |
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476 * keyboard and revert to the unsided behavior. |
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477 */ |
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478 if ( (device_dependent_mask & current_mods) == 0 ) { |
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479 /* In this case, we can't detect the keyboard, so use the left side |
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480 * to represent both, and release it. |
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481 */ |
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482 key.sym = left_key_sym; |
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483 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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484 |
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485 return; |
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486 } |
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487 |
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488 |
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489 /* |
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490 * This could have been done in an if-else case because at this point, |
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491 * we know that all keys have been released when calling this function. |
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492 * But I'm being paranoid so I want to handle each separately, |
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493 * so I hope this doesn't cause other problems. |
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494 */ |
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495 if ( left_device_dependent_mask & current_mods ) { |
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496 key.sym = left_key_sym; |
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497 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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498 } |
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499 if ( right_device_dependent_mask & current_mods ) { |
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500 key.sym = right_key_sym; |
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501 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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502 } |
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503 } |
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504 |
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505 /* This is a helper function for QZ_DoSidedModifiers. |
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506 * This function handles the CapsLock case. |
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507 */ |
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508 static void QZ_HandleCapsLock (_THIS, unsigned int newMods) { |
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509 unsigned int currentMask, newMask; |
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510 SDL_keysym key; |
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511 |
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512 key.scancode = 0; |
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513 key.sym = SDLK_CAPSLOCK; |
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514 key.unicode = 0; |
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515 key.mod = KMOD_NONE; |
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516 |
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517 currentMask = current_mods & NSAlphaShiftKeyMask; |
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518 newMask = newMods & NSAlphaShiftKeyMask; |
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519 |
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520 if ( currentMask && |
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521 currentMask != newMask ) { /* modifier up event */ |
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522 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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523 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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524 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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525 } |
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526 else if ( newMask && |
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527 currentMask != newMask ) { /* modifier down event */ |
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528 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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529 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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530 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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531 } |
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532 } |
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533 |
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534 /* This function will handle the modifier keys and also determine the |
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535 * correct side of the key. |
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536 */ |
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537 static void QZ_DoSidedModifiers (_THIS, unsigned int newMods) { |
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538 /* Set up arrays for the key syms for the left and right side. */ |
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539 const unsigned int left_mapping[] = { SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, SDLK_LMETA }; |
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540 const unsigned int right_mapping[] = { SDLK_RSHIFT, SDLK_RCTRL, SDLK_RALT, SDLK_RMETA }; |
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541 /* Set up arrays for the device dependent masks with indices that |
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542 * correspond to the _mapping arrays |
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543 */ |
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544 const unsigned int left_device_mapping[] = { NX_DEVICELSHIFTKEYMASK, NX_DEVICELCTLKEYMASK, NX_DEVICELALTKEYMASK, NX_DEVICELCMDKEYMASK }; |
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545 const unsigned int right_device_mapping[] = { NX_DEVICERSHIFTKEYMASK, NX_DEVICERCTLKEYMASK, NX_DEVICERALTKEYMASK, NX_DEVICERCMDKEYMASK }; |
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546 |
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547 unsigned int i; |
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548 unsigned int bit; |
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549 |
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550 /* Handle CAPSLOCK separately because it doesn't have a left/right side */ |
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551 QZ_HandleCapsLock ( this, newMods ); |
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552 |
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553 /* Iterate through the bits, testing each against the current modifiers */ |
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554 for (i = 0, bit = NSShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) { |
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555 |
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556 unsigned int currentMask, newMask; |
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557 |
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558 currentMask = current_mods & bit; |
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559 newMask = newMods & bit; |
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560 |
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561 /* If the bit is set, we must always examine it because the left |
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562 * and right side keys may alternate or both may be pressed. |
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563 */ |
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564 if ( newMask ) { |
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565 QZ_HandleModifierSide ( this, bit, newMods, |
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|
566 left_mapping[i], |
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Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)
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|
567 right_mapping[i], |
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Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)
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|
568 left_device_mapping[i], |
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|
569 right_device_mapping[i] ); |
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570 } |
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571 /* If the state changed from pressed to unpressed, we must examine |
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572 * the device dependent bits to release the correct keys. |
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573 */ |
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574 else if ( currentMask && |
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575 currentMask != newMask ) { /* modifier up event */ |
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576 QZ_ReleaseModifierSide ( this, bit, newMods, |
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577 left_mapping[i], |
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Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)
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|
578 right_mapping[i], |
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|
579 left_device_mapping[i], |
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|
580 right_device_mapping[i] ); |
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581 } |
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582 } |
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|
583 } |
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584 |
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585 /* This function is called to handle the modifiers. |
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586 * It will try to distinguish between the left side and right side |
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587 * of the keyboard for those modifiers that qualify if the |
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588 * operating system version supports it. Otherwise, the code |
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589 * will not try to make the distinction. |
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590 */ |
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591 static void QZ_DoModifiers (_THIS, unsigned int newMods) { |
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592 |
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|
593 if (current_mods == newMods) |
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594 return; |
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595 |
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596 /* |
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597 * Starting with Panther (10.3.0), the ability to distinguish between |
af585d6efec8
Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)
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598 * left side and right side modifiers is available. |
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599 */ |
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|
600 if( system_version >= 0x1030 ) { |
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Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)
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|
601 QZ_DoSidedModifiers (this, newMods); |
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602 } |
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603 else { |
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|
604 QZ_DoUnsidedModifiers (this, newMods); |
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Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)
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|
605 } |
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|
606 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
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parents:
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diff
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|
607 current_mods = newMods; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
608 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
609 |
782
dbc5905402b0
*** empty log message ***
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parents:
779
diff
changeset
|
610 static void QZ_GetMouseLocation (_THIS, NSPoint *p) { |
dbc5905402b0
*** empty log message ***
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779
diff
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|
611 *p = [ NSEvent mouseLocation ]; /* global coordinates */ |
dbc5905402b0
*** empty log message ***
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parents:
779
diff
changeset
|
612 if (qz_window) |
dbc5905402b0
*** empty log message ***
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parents:
779
diff
changeset
|
613 QZ_PrivateGlobalToLocal (this, p); |
dbc5905402b0
*** empty log message ***
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diff
changeset
|
614 QZ_PrivateCocoaToSDL (this, p); |
dbc5905402b0
*** empty log message ***
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parents:
779
diff
changeset
|
615 } |
dbc5905402b0
*** empty log message ***
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diff
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|
616 |
1629 | 617 void QZ_DoActivate (_THIS) { |
618 | |
619 SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS | (QZ_IsMouseInWindow (this) ? SDL_APPMOUSEFOCUS : 0)); | |
620 | |
615
7ec821f3cbd0
Date: Thu, 17 Apr 2003 23:27:34 -0400
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parents:
563
diff
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|
621 /* Hide the cursor if it was hidden by SDL_ShowCursor() */ |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
683
diff
changeset
|
622 if (!cursor_should_be_visible) |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
683
diff
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|
623 QZ_HideMouse (this); |
172
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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parents:
168
diff
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|
624 |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
625 /* Regrab input, only if it was previously grabbed */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
626 if ( current_grab_mode == SDL_GRAB_ON ) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
627 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
628 /* Restore cursor location if input was grabbed */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
629 QZ_PrivateWarpCursor (this, cursor_loc.x, cursor_loc.y); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
630 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
631 } |
1560
34b9e479047e
Keep mouse cursor state sane on focus change in Quartz driver.
Ryan C. Gordon <icculus@icculus.org>
parents:
1487
diff
changeset
|
632 else { |
34b9e479047e
Keep mouse cursor state sane on focus change in Quartz driver.
Ryan C. Gordon <icculus@icculus.org>
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633 /* Update SDL's mouse location */ |
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Keep mouse cursor state sane on focus change in Quartz driver.
Ryan C. Gordon <icculus@icculus.org>
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634 NSPoint p; |
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Keep mouse cursor state sane on focus change in Quartz driver.
Ryan C. Gordon <icculus@icculus.org>
parents:
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635 QZ_GetMouseLocation (this, &p); |
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Keep mouse cursor state sane on focus change in Quartz driver.
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636 SDL_PrivateMouseMotion (0, 0, p.x, p.y); |
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Keep mouse cursor state sane on focus change in Quartz driver.
Ryan C. Gordon <icculus@icculus.org>
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637 } |
47
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Added initial support for Quartz video (thanks Darrell!)
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638 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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|
639 |
1629 | 640 void QZ_DoDeactivate (_THIS) { |
641 | |
642 SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS | SDL_APPMOUSEFOCUS); | |
390
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643 |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
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parents:
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644 /* Get the current cursor location, for restore on activate */ |
782
dbc5905402b0
*** empty log message ***
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parents:
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|
645 QZ_GetMouseLocation (this, &cursor_loc); |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
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|
646 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
647 /* Reassociate mouse and cursor */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
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648 CGAssociateMouseAndMouseCursorPosition (1); |
172
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649 |
615
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Date: Thu, 17 Apr 2003 23:27:34 -0400
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650 /* Show the cursor if it was hidden by SDL_ShowCursor() */ |
761
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parents:
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651 if (!cursor_should_be_visible) |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
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|
652 QZ_ShowMouse (this); |
47
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Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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|
653 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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|
654 |
555 | 655 void QZ_SleepNotificationHandler (void * refcon, |
656 io_service_t service, | |
657 natural_t messageType, | |
658 void * messageArgument ) | |
659 { | |
660 SDL_VideoDevice *this = (SDL_VideoDevice*)refcon; | |
661 | |
662 switch(messageType) | |
663 { | |
664 case kIOMessageSystemWillSleep: | |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
665 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 666 break; |
667 case kIOMessageCanSystemSleep: | |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
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parents:
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|
668 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 669 break; |
670 case kIOMessageSystemHasPoweredOn: | |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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671 /* awake */ |
555 | 672 SDL_PrivateExpose(); |
673 break; | |
674 } | |
675 } | |
676 | |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
677 void QZ_RegisterForSleepNotifications (_THIS) |
555 | 678 { |
679 CFRunLoopSourceRef rls; | |
680 IONotificationPortRef thePortRef; | |
681 io_object_t notifier; | |
682 | |
563
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Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
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|
683 power_connection = IORegisterForSystemPower (this, &thePortRef, QZ_SleepNotificationHandler, ¬ifier); |
555 | 684 |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
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parents:
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|
685 if (power_connection == 0) |
555 | 686 NSLog(@"SDL: QZ_SleepNotificationHandler() IORegisterForSystemPower failed."); |
687 | |
688 rls = IONotificationPortGetRunLoopSource (thePortRef); | |
689 CFRunLoopAddSource (CFRunLoopGetCurrent(), rls, kCFRunLoopDefaultMode); | |
690 CFRelease (rls); | |
691 } | |
692 | |
624
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More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
693 |
1487
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Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
694 /* Try to map Quartz mouse buttons to SDL's lingo... */ |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
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changeset
|
695 static int QZ_OtherMouseButtonToSDL(int button) |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
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|
696 { |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
697 switch (button) |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
698 { |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
699 case 0: |
1487
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Cleaning up warnings on MacOS X
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parents:
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700 return(SDL_BUTTON_LEFT); /* 1 */ |
624
fb78cadbfeb8
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Ryan C. Gordon <icculus@icculus.org>
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|
701 case 1: |
1487
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Cleaning up warnings on MacOS X
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parents:
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702 return(SDL_BUTTON_RIGHT); /* 3 */ |
624
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More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
703 case 2: |
1487
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Cleaning up warnings on MacOS X
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parents:
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diff
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|
704 return(SDL_BUTTON_MIDDLE); /* 2 */ |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
705 } |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
706 |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
707 /* >= 3: skip 4 & 5, since those are the SDL mousewheel buttons. */ |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
708 return(button + 3); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
709 } |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
710 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
711 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
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|
712 void QZ_PumpEvents (_THIS) |
158
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Date: Tue, 21 Aug 2001 03:50:01 +0200
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diff
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713 { |
1487
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Cleaning up warnings on MacOS X
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parents:
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diff
changeset
|
714 static Uint32 screensaverTicks = 0; |
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
715 Uint32 nowTicks; |
435
140798e1e7a6
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parents:
390
diff
changeset
|
716 int firstMouseEvent; |
390
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|
717 CGMouseDelta dx, dy; |
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parents:
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718 |
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Sam Lantinga <slouken@libsdl.org>
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|
719 NSDate *distantPast; |
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|
720 NSEvent *event; |
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389
diff
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|
721 NSRect winRect; |
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389
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|
722 NSAutoreleasePool *pool; |
19e73568a75c
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
723 |
1213
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Quartz target shouldn't crash if an event thread is used.
Ryan C. Gordon <icculus@icculus.org>
parents:
1212
diff
changeset
|
724 if (!SDL_VideoSurface) |
8eb191652834
Quartz target shouldn't crash if an event thread is used.
Ryan C. Gordon <icculus@icculus.org>
parents:
1212
diff
changeset
|
725 return; /* don't do anything if there's no screen surface. */ |
8eb191652834
Quartz target shouldn't crash if an event thread is used.
Ryan C. Gordon <icculus@icculus.org>
parents:
1212
diff
changeset
|
726 |
619
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
727 /* Update activity every five seconds to prevent screensaver. --ryan. */ |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1403
diff
changeset
|
728 nowTicks = SDL_GetTicks(); |
619
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
729 if ((nowTicks - screensaverTicks) > 5000) |
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
730 { |
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
731 UpdateSystemActivity(UsrActivity); |
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
732 screensaverTicks = nowTicks; |
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
733 } |
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
734 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
735 pool = [ [ NSAutoreleasePool alloc ] init ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
736 distantPast = [ NSDate distantPast ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
737 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
738 winRect = NSMakeRect (0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h); |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
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|
739 |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
740 /* send the first mouse event in absolute coordinates */ |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
741 firstMouseEvent = 1; |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
742 |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
743 /* accumulate any additional mouse moved events into one SDL mouse event */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
744 dx = 0; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
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changeset
|
745 dy = 0; |
19e73568a75c
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diff
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|
746 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
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diff
changeset
|
747 do { |
19e73568a75c
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parents:
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diff
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|
748 |
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Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
749 /* Poll for an event. This will not block */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
750 event = [ NSApp nextEventMatchingMask:NSAnyEventMask |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
751 untilDate:distantPast |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
752 inMode: NSDefaultRunLoopMode dequeue:YES ]; |
19e73568a75c
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Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
753 if (event != nil) { |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
754 |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
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changeset
|
755 int button; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
756 unsigned int type; |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
757 BOOL isInGameWin; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
758 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
759 #define DO_MOUSE_DOWN(button) do { \ |
1629 | 760 if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) { \ |
761 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); \ | |
762 expect_mouse_up |= 1<<button; \ | |
390
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Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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|
763 } \ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
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|
764 [ NSApp sendEvent:event ]; \ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
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diff
changeset
|
765 } while(0) |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
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diff
changeset
|
766 |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
767 #define DO_MOUSE_UP(button) do { \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
768 if ( expect_mouse_up & (1<<button) ) { \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
769 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
770 expect_mouse_up &= ~(1<<button); \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
771 } \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
772 [ NSApp sendEvent:event ]; \ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
773 } while(0) |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
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diff
changeset
|
774 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
775 type = [ event type ]; |
779
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
diff
changeset
|
776 isInGameWin = QZ_IsMouseInWindow (this); |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
777 |
816
428f688f2ad2
Date: Fri, 13 Feb 2004 17:03:16 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
782
diff
changeset
|
778 QZ_DoModifiers(this, [ event modifierFlags ] ); |
428f688f2ad2
Date: Fri, 13 Feb 2004 17:03:16 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
782
diff
changeset
|
779 |
390
19e73568a75c
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changeset
|
780 switch (type) { |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
781 case NSLeftMouseDown: |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1213
diff
changeset
|
782 if ( SDL_getenv("SDL_HAS3BUTTONMOUSE") ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
783 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
784 } else { |
898
f221cadd6eda
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
897
diff
changeset
|
785 if ( NSCommandKeyMask & current_mods ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
786 last_virtual_button = SDL_BUTTON_RIGHT; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
787 DO_MOUSE_DOWN (SDL_BUTTON_RIGHT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
788 } |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
789 else if ( NSAlternateKeyMask & current_mods ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
790 last_virtual_button = SDL_BUTTON_MIDDLE; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
791 DO_MOUSE_DOWN (SDL_BUTTON_MIDDLE); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
792 } |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
793 else { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
794 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
795 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
796 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
797 break; |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
798 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
799 case NSLeftMouseUp: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
800 if ( last_virtual_button != 0 ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
801 DO_MOUSE_UP (last_virtual_button); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
802 last_virtual_button = 0; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
803 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
804 else { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
805 DO_MOUSE_UP (SDL_BUTTON_LEFT); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
806 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
807 break; |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
808 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
809 case NSOtherMouseDown: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
810 case NSRightMouseDown: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
811 button = QZ_OtherMouseButtonToSDL([ event buttonNumber ]); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
812 DO_MOUSE_DOWN (button); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
813 break; |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
814 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
815 case NSOtherMouseUp: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
816 case NSRightMouseUp: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
817 button = QZ_OtherMouseButtonToSDL([ event buttonNumber ]); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
818 DO_MOUSE_UP (button); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
819 break; |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
820 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
821 case NSSystemDefined: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
822 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
823 Future: up to 32 "mouse" buttons can be handled. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
824 if ([event subtype] == 7) { |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
825 unsigned int buttons; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
826 buttons = [ event data2 ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
827 */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
828 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
829 case NSLeftMouseDragged: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
830 case NSRightMouseDragged: |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
831 case NSOtherMouseDragged: /* usually middle mouse dragged */ |
898
f221cadd6eda
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
897
diff
changeset
|
832 case NSMouseMoved: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
833 if ( grab_state == QZ_INVISIBLE_GRAB ) { |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
834 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
835 /* |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
836 If input is grabbed+hidden, the cursor doesn't move, |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
837 so we have to call the lowlevel window server |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
838 function. This is less accurate but works OK. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
839 */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
840 CGMouseDelta dx1, dy1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
841 CGGetLastMouseDelta (&dx1, &dy1); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
842 dx += dx1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
843 dy += dy1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
844 } |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
845 else if (firstMouseEvent) { |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
846 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
847 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
848 Get the first mouse event in a possible |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
849 sequence of mouse moved events. Since we |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
850 use absolute coordinates, this serves to |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
851 compensate any inaccuracy in deltas, and |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
852 provides the first known mouse position, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
853 since everything after this uses deltas |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
854 */ |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
855 NSPoint p; |
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
856 QZ_GetMouseLocation (this, &p); |
454
c4338ecf45f9
Fixed mouse motion on MacOS X (recently broken)
Sam Lantinga <slouken@libsdl.org>
parents:
435
diff
changeset
|
857 SDL_PrivateMouseMotion (0, 0, p.x, p.y); |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
858 firstMouseEvent = 0; |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
859 } |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
860 else { |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
861 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
862 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
863 Get the amount moved since the last drag or move event, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
864 add it on for one big move event at the end. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
865 */ |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
866 dx += [ event deltaX ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
867 dy += [ event deltaY ]; |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
868 } |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
869 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
870 /* |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
871 Handle grab input+cursor visible by warping the cursor back |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
872 into the game window. This still generates a mouse moved event, |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
873 but not as a result of the warp (so it's in the right direction). |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
874 */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
875 if ( grab_state == QZ_VISIBLE_GRAB && |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
876 !isInGameWin ) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
877 |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
878 NSPoint p; |
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
879 QZ_GetMouseLocation (this, &p); |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
880 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
881 if ( p.x < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
882 p.x = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
883 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
884 if ( p.y < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
885 p.y = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
886 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
887 if ( p.x >= winRect.size.width ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
888 p.x = winRect.size.width-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
889 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
890 if ( p.y >= winRect.size.height ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
891 p.y = winRect.size.height-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
892 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
893 QZ_PrivateWarpCursor (this, p.x, p.y); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
894 } |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
895 else |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
896 if ( !isInGameWin && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
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624
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897 |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
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898 SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS); |
1212 | 899 if (grab_state == QZ_INVISIBLE_GRAB) |
900 /*The cursor has left the window even though it is | |
901 disassociated from the mouse (and therefore | |
902 shouldn't move): this can happen with Wacom | |
903 tablets, and it effectively breaks the grab, since | |
904 mouse down events now go to background | |
905 applications. The only possibility to avoid this | |
906 seems to be talking to the tablet driver | |
907 (AppleEvents) to constrain its mapped area to the | |
908 window, which may not be worth the effort. For | |
909 now, handle the condition more gracefully than | |
910 before by reassociating cursor and mouse until the | |
911 cursor enters the window again, making it obvious | |
912 to the user that the grab is broken.*/ | |
913 CGAssociateMouseAndMouseCursorPosition (1); | |
779
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
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|
914 if (!cursor_should_be_visible) |
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
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915 QZ_ShowMouse (this); |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
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916 } |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
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|
917 else |
1629 | 918 if ( isInGameWin && (SDL_GetAppState() & (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS)) == SDL_APPINPUTFOCUS ) { |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
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|
919 |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
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624
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920 SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS); |
779
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
diff
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|
921 if (!cursor_should_be_visible) |
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
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|
922 QZ_HideMouse (this); |
1212 | 923 if (grab_state == QZ_INVISIBLE_GRAB) { /*see comment above*/ |
924 QZ_PrivateWarpCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2); | |
925 CGAssociateMouseAndMouseCursorPosition (0); | |
926 } | |
631
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Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
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927 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
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928 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
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929 case NSScrollWheel: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
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|
930 if ( isInGameWin ) { |
1050
8e1815fd9777
Holding down shift while moving the mouse's scrollwheel on MacOS X makes the
Ryan C. Gordon <icculus@icculus.org>
parents:
934
diff
changeset
|
931 float dy, dx; |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
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|
932 Uint8 button; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
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933 dy = [ event deltaY ]; |
1050
8e1815fd9777
Holding down shift while moving the mouse's scrollwheel on MacOS X makes the
Ryan C. Gordon <icculus@icculus.org>
parents:
934
diff
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|
934 dx = [ event deltaX ]; |
8e1815fd9777
Holding down shift while moving the mouse's scrollwheel on MacOS X makes the
Ryan C. Gordon <icculus@icculus.org>
parents:
934
diff
changeset
|
935 if ( dy > 0.0 || dx > 0.0 ) /* Scroll up */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
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|
936 button = SDL_BUTTON_WHEELUP; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
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937 else /* Scroll down */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
938 button = SDL_BUTTON_WHEELDOWN; |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
939 /* For now, wheel is sent as a quick down+up */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
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|
940 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); |
80a3d09bab29
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Sam Lantinga <slouken@libsdl.org>
parents:
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941 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
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parents:
252
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|
942 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
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943 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
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944 case NSKeyUp: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
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945 QZ_DoKey (this, SDL_RELEASED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
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|
946 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
947 case NSKeyDown: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
948 QZ_DoKey (this, SDL_PRESSED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
949 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
950 case NSFlagsChanged: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
951 break; |
1629 | 952 /* case NSAppKitDefined: break; */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
953 /* case NSApplicationDefined: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
954 /* case NSPeriodic: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
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955 /* case NSCursorUpdate: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
956 default: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
957 [ NSApp sendEvent:event ]; |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
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|
958 } |
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
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959 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
960 } while (event != nil); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
961 |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
962 /* handle accumulated mouse moved events */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
963 if (dx != 0 || dy != 0) |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
964 SDL_PrivateMouseMotion (0, 1, dx, dy); |
898
f221cadd6eda
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
897
diff
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965 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
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diff
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|
966 [ pool release ]; |
502
80a3d09bab29
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parents:
501
diff
changeset
|
967 } |
1212 | 968 |
969 void QZ_UpdateMouse (_THIS) | |
970 { | |
971 NSPoint p; | |
972 QZ_GetMouseLocation (this, &p); | |
973 SDL_PrivateAppActive (QZ_IsMouseInWindow (this), SDL_APPMOUSEFOCUS); | |
974 SDL_PrivateMouseMotion (0, 0, p.x, p.y); | |
975 } |