Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzEvents.m @ 664:abfdc08eb289
Date: Sun, 3 Aug 2003 22:07:57 +0200
From: Max Horn
Subject: SDL OSX fullscreen FIX
the attached patch fixes the fullscreen problems on SDL/OSX. The cause
was that click events are bounded by winRect. Now, winRect is set to
the size of the video surface. But if you e.g. request a 640x420
surface, you might get a 640x480 "real" surface. Still,
SDL_VideoSurface->h will be set to 420! Thus, the upper 60 pixels in my
example received no mouse down events.
My fix simply disables this clipping when in full screen mode - after
all, all clicks then should be inside the screen surface. Higher SDL
functions ensure that the coordinates then are clipped to 640x420. It
works fine in all my tests here. I don't know if it's the right thing
to do in multi screen scenarios, though.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 04 Aug 2003 01:00:30 +0000 |
parents | 52864d66d168 |
children | 5d2f027b3349 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include <stdlib.h> // For getenv() |
555 | 23 #include <IOKit/IOMessage.h> // For wake from sleep detection |
24 #include <IOKit/pwr_mgt/IOPMLib.h> // For wake from sleep detection | |
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25 #include "SDL_QuartzKeys.h" |
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26 |
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27 static void QZ_InitOSKeymap (_THIS) { |
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28 const void *KCHRPtr; |
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29 UInt32 state; |
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30 UInt32 value; |
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31 int i; |
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32 int world = SDLK_WORLD_0; |
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33 |
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34 for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) |
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35 keymap[i] = SDLK_UNKNOWN; |
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36 |
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37 /* This keymap is almost exactly the same as the OS 9 one */ |
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38 keymap[QZ_ESCAPE] = SDLK_ESCAPE; |
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39 keymap[QZ_F1] = SDLK_F1; |
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40 keymap[QZ_F2] = SDLK_F2; |
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41 keymap[QZ_F3] = SDLK_F3; |
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42 keymap[QZ_F4] = SDLK_F4; |
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43 keymap[QZ_F5] = SDLK_F5; |
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44 keymap[QZ_F6] = SDLK_F6; |
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45 keymap[QZ_F7] = SDLK_F7; |
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46 keymap[QZ_F8] = SDLK_F8; |
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47 keymap[QZ_F9] = SDLK_F9; |
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48 keymap[QZ_F10] = SDLK_F10; |
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49 keymap[QZ_F11] = SDLK_F11; |
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50 keymap[QZ_F12] = SDLK_F12; |
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51 keymap[QZ_PRINT] = SDLK_PRINT; |
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52 keymap[QZ_SCROLLOCK] = SDLK_SCROLLOCK; |
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53 keymap[QZ_PAUSE] = SDLK_PAUSE; |
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54 keymap[QZ_POWER] = SDLK_POWER; |
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55 keymap[QZ_BACKQUOTE] = SDLK_BACKQUOTE; |
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56 keymap[QZ_1] = SDLK_1; |
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57 keymap[QZ_2] = SDLK_2; |
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58 keymap[QZ_3] = SDLK_3; |
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59 keymap[QZ_4] = SDLK_4; |
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60 keymap[QZ_5] = SDLK_5; |
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61 keymap[QZ_6] = SDLK_6; |
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62 keymap[QZ_7] = SDLK_7; |
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63 keymap[QZ_8] = SDLK_8; |
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64 keymap[QZ_9] = SDLK_9; |
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65 keymap[QZ_0] = SDLK_0; |
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66 keymap[QZ_MINUS] = SDLK_MINUS; |
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67 keymap[QZ_EQUALS] = SDLK_EQUALS; |
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68 keymap[QZ_BACKSPACE] = SDLK_BACKSPACE; |
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69 keymap[QZ_INSERT] = SDLK_INSERT; |
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70 keymap[QZ_HOME] = SDLK_HOME; |
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71 keymap[QZ_PAGEUP] = SDLK_PAGEUP; |
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72 keymap[QZ_NUMLOCK] = SDLK_NUMLOCK; |
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73 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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74 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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75 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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76 keymap[QZ_TAB] = SDLK_TAB; |
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77 keymap[QZ_q] = SDLK_q; |
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78 keymap[QZ_w] = SDLK_w; |
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79 keymap[QZ_e] = SDLK_e; |
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80 keymap[QZ_r] = SDLK_r; |
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81 keymap[QZ_t] = SDLK_t; |
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82 keymap[QZ_y] = SDLK_y; |
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83 keymap[QZ_u] = SDLK_u; |
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84 keymap[QZ_i] = SDLK_i; |
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85 keymap[QZ_o] = SDLK_o; |
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86 keymap[QZ_p] = SDLK_p; |
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87 keymap[QZ_LEFTBRACKET] = SDLK_LEFTBRACKET; |
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88 keymap[QZ_RIGHTBRACKET] = SDLK_RIGHTBRACKET; |
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89 keymap[QZ_BACKSLASH] = SDLK_BACKSLASH; |
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90 keymap[QZ_DELETE] = SDLK_DELETE; |
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91 keymap[QZ_END] = SDLK_END; |
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92 keymap[QZ_PAGEDOWN] = SDLK_PAGEDOWN; |
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93 keymap[QZ_KP7] = SDLK_KP7; |
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94 keymap[QZ_KP8] = SDLK_KP8; |
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95 keymap[QZ_KP9] = SDLK_KP9; |
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96 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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97 keymap[QZ_CAPSLOCK] = SDLK_CAPSLOCK; |
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98 keymap[QZ_a] = SDLK_a; |
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99 keymap[QZ_s] = SDLK_s; |
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100 keymap[QZ_d] = SDLK_d; |
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101 keymap[QZ_f] = SDLK_f; |
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102 keymap[QZ_g] = SDLK_g; |
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103 keymap[QZ_h] = SDLK_h; |
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104 keymap[QZ_j] = SDLK_j; |
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105 keymap[QZ_k] = SDLK_k; |
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106 keymap[QZ_l] = SDLK_l; |
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107 keymap[QZ_SEMICOLON] = SDLK_SEMICOLON; |
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108 keymap[QZ_QUOTE] = SDLK_QUOTE; |
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109 keymap[QZ_RETURN] = SDLK_RETURN; |
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110 keymap[QZ_KP4] = SDLK_KP4; |
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111 keymap[QZ_KP5] = SDLK_KP5; |
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112 keymap[QZ_KP6] = SDLK_KP6; |
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113 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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114 keymap[QZ_LSHIFT] = SDLK_LSHIFT; |
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115 keymap[QZ_z] = SDLK_z; |
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116 keymap[QZ_x] = SDLK_x; |
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117 keymap[QZ_c] = SDLK_c; |
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118 keymap[QZ_v] = SDLK_v; |
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119 keymap[QZ_b] = SDLK_b; |
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120 keymap[QZ_n] = SDLK_n; |
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121 keymap[QZ_m] = SDLK_m; |
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122 keymap[QZ_COMMA] = SDLK_COMMA; |
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123 keymap[QZ_PERIOD] = SDLK_PERIOD; |
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124 keymap[QZ_SLASH] = SDLK_SLASH; |
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125 keymap[QZ_UP] = SDLK_UP; |
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126 keymap[QZ_KP1] = SDLK_KP1; |
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127 keymap[QZ_KP2] = SDLK_KP2; |
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128 keymap[QZ_KP3] = SDLK_KP3; |
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129 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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130 keymap[QZ_LCTRL] = SDLK_LCTRL; |
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131 keymap[QZ_LALT] = SDLK_LALT; |
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132 keymap[QZ_LMETA] = SDLK_LMETA; |
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133 keymap[QZ_SPACE] = SDLK_SPACE; |
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134 keymap[QZ_LEFT] = SDLK_LEFT; |
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135 keymap[QZ_DOWN] = SDLK_DOWN; |
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136 keymap[QZ_RIGHT] = SDLK_RIGHT; |
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137 keymap[QZ_KP0] = SDLK_KP0; |
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138 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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139 keymap[QZ_IBOOK_ENTER] = SDLK_KP_ENTER; |
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140 keymap[QZ_IBOOK_RIGHT] = SDLK_RIGHT; |
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141 keymap[QZ_IBOOK_DOWN] = SDLK_DOWN; |
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142 keymap[QZ_IBOOK_UP] = SDLK_UP; |
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143 keymap[QZ_IBOOK_LEFT] = SDLK_LEFT; |
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144 |
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145 /* |
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146 Up there we setup a static scancode->keysym map. However, it will not |
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147 work very well on international keyboard. Hence we now query MacOS |
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148 for its own keymap to adjust our own mapping table. However, this is |
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149 basically only useful for ascii char keys. This is also the reason |
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150 why we keep the static table, too. |
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151 */ |
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152 |
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153 /* Get a pointer to the systems cached KCHR */ |
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154 KCHRPtr = (void *)GetScriptManagerVariable(smKCHRCache); |
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155 if (KCHRPtr) |
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156 { |
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157 /* Loop over all 127 possible scan codes */ |
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158 for (i = 0; i < 0x7F; i++) |
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159 { |
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160 /* We pretend a clean start to begin with (i.e. no dead keys active */ |
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161 state = 0; |
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162 |
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163 /* Now translate the key code to a key value */ |
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164 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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165 |
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166 /* If the state become 0, it was a dead key. We need to translate again, |
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167 passing in the new state, to get the actual key value */ |
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168 if (state != 0) |
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169 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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170 |
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171 /* Now we should have an ascii value, or 0. Try to figure out to which SDL symbol it maps */ |
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172 if (value >= 128) /* Some non-ASCII char, map it to SDLK_WORLD_* */ |
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173 keymap[i] = world++; |
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174 else if (value >= 32) /* non-control ASCII char */ |
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175 keymap[i] = value; |
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176 } |
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177 } |
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178 |
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179 /* |
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180 The keypad codes are re-setup here, because the loop above cannot |
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181 distinguish between a key on the keypad and a regular key. We maybe |
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182 could get around this problem in another fashion: NSEvent's flags |
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183 include a "NSNumericPadKeyMask" bit; we could check that and modify |
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184 the symbol we return on the fly. However, this flag seems to exhibit |
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185 some weird behaviour related to the num lock key |
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186 */ |
390
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187 keymap[QZ_KP0] = SDLK_KP0; |
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188 keymap[QZ_KP1] = SDLK_KP1; |
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189 keymap[QZ_KP2] = SDLK_KP2; |
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190 keymap[QZ_KP3] = SDLK_KP3; |
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191 keymap[QZ_KP4] = SDLK_KP4; |
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192 keymap[QZ_KP5] = SDLK_KP5; |
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193 keymap[QZ_KP6] = SDLK_KP6; |
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194 keymap[QZ_KP7] = SDLK_KP7; |
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195 keymap[QZ_KP8] = SDLK_KP8; |
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196 keymap[QZ_KP9] = SDLK_KP9; |
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197 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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198 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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199 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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200 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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201 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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202 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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203 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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204 } |
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205 |
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206 static void QZ_DoKey (_THIS, int state, NSEvent *event) { |
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207 |
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208 NSString *chars; |
561
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209 unsigned int numChars; |
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210 SDL_keysym key; |
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211 |
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212 /* |
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213 A key event can contain multiple characters, |
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214 or no characters at all. In most cases, it |
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215 will contain a single character. If it contains |
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216 0 characters, we'll use 0 as the unicode. If it |
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217 contains multiple characters, we'll use 0 as |
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218 the scancode/keysym. |
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219 */ |
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220 chars = [ event characters ]; |
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221 numChars = [ chars length ]; |
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222 |
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223 if (numChars == 1) { |
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224 |
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225 key.scancode = [ event keyCode ]; |
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226 key.sym = keymap [ key.scancode ]; |
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227 key.unicode = [ chars characterAtIndex:0 ]; |
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228 key.mod = KMOD_NONE; |
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229 |
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230 SDL_PrivateKeyboard (state, &key); |
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231 } |
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232 else if (numChars == 0) { |
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233 |
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234 key.scancode = [ event keyCode ]; |
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235 key.sym = keymap [ key.scancode ]; |
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236 key.unicode = 0; |
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237 key.mod = KMOD_NONE; |
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238 |
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239 SDL_PrivateKeyboard (state, &key); |
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240 } |
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241 else /* (numChars > 1) */ { |
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242 |
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243 int i; |
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244 for (i = 0; i < numChars; i++) { |
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245 |
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246 key.scancode = 0; |
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247 key.sym = 0; |
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248 key.unicode = [ chars characterAtIndex:i]; |
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249 key.mod = KMOD_NONE; |
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250 |
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251 SDL_PrivateKeyboard (state, &key); |
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252 } |
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253 } |
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254 } |
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255 |
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256 static void QZ_DoModifiers (_THIS, unsigned int newMods) { |
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257 |
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258 const int mapping[] = { SDLK_CAPSLOCK, SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, SDLK_LMETA }; |
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259 |
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260 int i; |
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261 int bit; |
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262 SDL_keysym key; |
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263 |
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264 key.scancode = 0; |
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265 key.sym = SDLK_UNKNOWN; |
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266 key.unicode = 0; |
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267 key.mod = KMOD_NONE; |
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268 |
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269 /* Iterate through the bits, testing each against the current modifiers */ |
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270 for (i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) { |
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271 |
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272 unsigned int currentMask, newMask; |
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273 |
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274 currentMask = current_mods & bit; |
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275 newMask = newMods & bit; |
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276 |
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277 if ( currentMask && |
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278 currentMask != newMask ) { /* modifier up event */ |
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279 |
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280 key.sym = mapping[i]; |
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281 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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282 if (bit == NSAlphaShiftKeyMask) |
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283 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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284 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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285 } |
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286 else if ( newMask && |
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287 currentMask != newMask ) { /* modifier down event */ |
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288 |
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289 key.sym = mapping[i]; |
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290 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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291 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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292 if (bit == NSAlphaShiftKeyMask) |
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293 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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294 } |
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295 } |
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296 |
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297 current_mods = newMods; |
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298 } |
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299 |
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300 static void QZ_DoActivate (_THIS) |
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301 { |
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302 in_foreground = YES; |
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303 |
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304 /* Hide the cursor if it was hidden by SDL_ShowCursor() */ |
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305 if (!cursor_visible && !cursor_hidden) { |
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306 HideCursor (); |
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307 cursor_hidden = YES; |
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308 } |
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309 |
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310 /* Regrab input, only if it was previously grabbed */ |
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311 if ( current_grab_mode == SDL_GRAB_ON ) { |
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312 |
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313 /* Restore cursor location if input was grabbed */ |
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314 QZ_PrivateWarpCursor (this, cursor_loc.x, cursor_loc.y); |
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315 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB); |
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316 } |
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317 |
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318 SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS); |
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319 } |
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320 |
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321 static void QZ_DoDeactivate (_THIS) { |
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322 |
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323 in_foreground = NO; |
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324 |
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325 /* Get the current cursor location, for restore on activate */ |
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326 cursor_loc = [ NSEvent mouseLocation ]; /* global coordinates */ |
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327 if (qz_window) |
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328 QZ_PrivateGlobalToLocal (this, &cursor_loc); |
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329 QZ_PrivateCocoaToSDL (this, &cursor_loc); |
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330 |
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331 /* Reassociate mouse and cursor */ |
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332 CGAssociateMouseAndMouseCursorPosition (1); |
172
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333 |
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334 /* Show the cursor if it was hidden by SDL_ShowCursor() */ |
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335 if (!cursor_visible && cursor_hidden) { |
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336 ShowCursor (); |
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337 cursor_hidden = NO; |
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338 } |
390
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339 |
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340 SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS); |
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341 } |
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342 |
555 | 343 void QZ_SleepNotificationHandler (void * refcon, |
344 io_service_t service, | |
345 natural_t messageType, | |
346 void * messageArgument ) | |
347 { | |
348 SDL_VideoDevice *this = (SDL_VideoDevice*)refcon; | |
349 | |
350 switch(messageType) | |
351 { | |
352 case kIOMessageSystemWillSleep: | |
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353 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 354 break; |
355 case kIOMessageCanSystemSleep: | |
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356 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 357 break; |
358 case kIOMessageSystemHasPoweredOn: | |
359 /* awake */ | |
360 SDL_PrivateExpose(); | |
361 break; | |
362 } | |
363 } | |
364 | |
365 static void QZ_RegisterForSleepNotifications (_THIS) | |
366 { | |
367 CFRunLoopSourceRef rls; | |
368 IONotificationPortRef thePortRef; | |
369 io_object_t notifier; | |
370 | |
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371 power_connection = IORegisterForSystemPower (this, &thePortRef, QZ_SleepNotificationHandler, ¬ifier); |
555 | 372 |
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373 if (power_connection == 0) |
555 | 374 NSLog(@"SDL: QZ_SleepNotificationHandler() IORegisterForSystemPower failed."); |
375 | |
376 rls = IONotificationPortGetRunLoopSource (thePortRef); | |
377 CFRunLoopAddSource (CFRunLoopGetCurrent(), rls, kCFRunLoopDefaultMode); | |
378 CFRelease (rls); | |
379 } | |
380 | |
624
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381 |
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382 // Try to map Quartz mouse buttons to SDL's lingo... |
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383 static int QZ_OtherMouseButtonToSDL(int button) |
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384 { |
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385 switch (button) |
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386 { |
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387 case 0: |
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388 return(SDL_BUTTON_LEFT); // 1 |
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389 case 1: |
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390 return(SDL_BUTTON_RIGHT); // 3 |
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391 case 2: |
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392 return(SDL_BUTTON_MIDDLE); // 2 |
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393 } |
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394 |
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395 // >= 3: skip 4 & 5, since those are the SDL mousewheel buttons. |
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396 return(button + 3); |
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397 } |
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398 |
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399 |
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400 static void QZ_PumpEvents (_THIS) |
158
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401 { |
435
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402 int firstMouseEvent; |
390
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403 CGMouseDelta dx, dy; |
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404 |
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405 NSDate *distantPast; |
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406 NSEvent *event; |
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407 NSRect winRect; |
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408 NSAutoreleasePool *pool; |
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409 |
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410 /* Update activity every five seconds to prevent screensaver. --ryan. */ |
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411 static Uint32 screensaverTicks = 0; |
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412 Uint32 nowTicks = SDL_GetTicks(); |
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413 if ((nowTicks - screensaverTicks) > 5000) |
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414 { |
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415 UpdateSystemActivity(UsrActivity); |
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416 screensaverTicks = nowTicks; |
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417 } |
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418 |
390
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419 pool = [ [ NSAutoreleasePool alloc ] init ]; |
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420 distantPast = [ NSDate distantPast ]; |
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421 |
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422 winRect = NSMakeRect (0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h); |
435
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423 |
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424 /* send the first mouse event in absolute coordinates */ |
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425 firstMouseEvent = 1; |
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426 |
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427 /* accumulate any additional mouse moved events into one SDL mouse event */ |
390
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428 dx = 0; |
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429 dy = 0; |
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430 |
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431 do { |
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432 |
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433 /* Poll for an event. This will not block */ |
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434 event = [ NSApp nextEventMatchingMask:NSAnyEventMask |
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435 untilDate:distantPast |
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436 inMode: NSDefaultRunLoopMode dequeue:YES ]; |
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437 if (event != nil) { |
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438 |
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439 int button; |
390
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440 unsigned int type; |
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441 BOOL isForGameWin; |
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442 BOOL isInGameWin; |
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443 |
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444 #define DO_MOUSE_DOWN(button) do { \ |
501
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445 if ( in_foreground ) { \ |
563
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446 if ( isInGameWin ) { \ |
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447 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); \ |
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448 expect_mouse_up |= 1<<button; \ |
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449 } \ |
390
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450 } \ |
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451 else { \ |
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452 QZ_DoActivate (this); \ |
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453 } \ |
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454 [ NSApp sendEvent:event ]; \ |
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455 } while(0) |
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456 |
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457 #define DO_MOUSE_UP(button) do { \ |
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458 if ( expect_mouse_up & (1<<button) ) { \ |
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459 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); \ |
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460 expect_mouse_up &= ~(1<<button); \ |
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461 } \ |
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462 [ NSApp sendEvent:event ]; \ |
390
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463 } while(0) |
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464 |
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465 type = [ event type ]; |
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466 isForGameWin = (qz_window == [ event window ]); |
664
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467 isInGameWin = (mode_flags & SDL_FULLSCREEN) ? true : NSPointInRect([event locationInWindow], winRect); |
390
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468 switch (type) { |
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469 case NSLeftMouseDown: |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
470 if ( getenv("SDL_HAS3BUTTONMOUSE") ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
471 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
472 } else { |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
473 if ( NSCommandKeyMask & current_mods ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
474 last_virtual_button = SDL_BUTTON_RIGHT; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
475 DO_MOUSE_DOWN (SDL_BUTTON_RIGHT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
476 } |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
477 else if ( NSAlternateKeyMask & current_mods ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
478 last_virtual_button = SDL_BUTTON_MIDDLE; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
479 DO_MOUSE_DOWN (SDL_BUTTON_MIDDLE); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
480 } |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
481 else { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
482 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
483 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
484 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
485 break; |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
486 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
487 case NSLeftMouseUp: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
488 if ( last_virtual_button != 0 ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
489 DO_MOUSE_UP (last_virtual_button); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
490 last_virtual_button = 0; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
491 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
492 else { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
493 DO_MOUSE_UP (SDL_BUTTON_LEFT); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
494 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
495 break; |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
496 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
497 case NSOtherMouseDown: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
498 case NSRightMouseDown: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
499 button = QZ_OtherMouseButtonToSDL([ event buttonNumber ]); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
500 DO_MOUSE_DOWN (button); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
501 break; |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
502 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
503 case NSOtherMouseUp: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
504 case NSRightMouseUp: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
505 button = QZ_OtherMouseButtonToSDL([ event buttonNumber ]); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
506 DO_MOUSE_UP (button); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
507 break; |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
508 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
509 case NSSystemDefined: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
510 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
511 Future: up to 32 "mouse" buttons can be handled. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
512 if ([event subtype] == 7) { |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
513 unsigned int buttons; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
514 buttons = [ event data2 ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
515 */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
516 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
517 case NSLeftMouseDragged: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
518 case NSRightMouseDragged: |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
519 case NSOtherMouseDragged: /* usually middle mouse dragged */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
520 case NSMouseMoved: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
521 if ( grab_state == QZ_INVISIBLE_GRAB ) { |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
522 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
523 /* |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
524 If input is grabbed+hidden, the cursor doesn't move, |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
525 so we have to call the lowlevel window server |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
526 function. This is less accurate but works OK. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
527 */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
528 CGMouseDelta dx1, dy1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
529 CGGetLastMouseDelta (&dx1, &dy1); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
530 dx += dx1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
531 dy += dy1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
532 } |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
533 else if (firstMouseEvent) { |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
534 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
535 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
536 Get the first mouse event in a possible |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
537 sequence of mouse moved events. Since we |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
538 use absolute coordinates, this serves to |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
539 compensate any inaccuracy in deltas, and |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
540 provides the first known mouse position, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
541 since everything after this uses deltas |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
542 */ |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
543 NSPoint p = [ event locationInWindow ]; |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
544 QZ_PrivateCocoaToSDL (this, &p); |
454
c4338ecf45f9
Fixed mouse motion on MacOS X (recently broken)
Sam Lantinga <slouken@libsdl.org>
parents:
435
diff
changeset
|
545 SDL_PrivateMouseMotion (0, 0, p.x, p.y); |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
546 firstMouseEvent = 0; |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
547 } |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
548 else { |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
549 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
550 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
551 Get the amount moved since the last drag or move event, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
552 add it on for one big move event at the end. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
553 */ |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
554 dx += [ event deltaX ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
555 dy += [ event deltaY ]; |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
556 } |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
557 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
558 /* |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
559 Handle grab input+cursor visible by warping the cursor back |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
560 into the game window. This still generates a mouse moved event, |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
561 but not as a result of the warp (so it's in the right direction). |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
562 */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
563 if ( grab_state == QZ_VISIBLE_GRAB && |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
564 !isInGameWin ) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
565 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
566 NSPoint p = [ event locationInWindow ]; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
567 QZ_PrivateCocoaToSDL (this, &p); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
568 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
569 if ( p.x < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
570 p.x = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
571 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
572 if ( p.y < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
573 p.y = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
574 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
575 if ( p.x >= winRect.size.width ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
576 p.x = winRect.size.width-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
577 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
578 if ( p.y >= winRect.size.height ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
579 p.y = winRect.size.height-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
580 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
581 QZ_PrivateWarpCursor (this, p.x, p.y); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
582 } |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
583 else |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
584 if ( !isInGameWin && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
585 |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
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586 SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS); |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
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587 } |
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Date: Mon, 5 May 2003 00:08:51 -0400
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588 else |
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Date: Mon, 5 May 2003 00:08:51 -0400
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589 if ( isInGameWin && !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
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changeset
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590 |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
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591 SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS); |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
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592 } |
390
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Date: Sat, 1 Jun 2002 17:56:45 -0500
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593 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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594 case NSScrollWheel: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
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595 if ( isInGameWin ) { |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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596 float dy; |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
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597 Uint8 button; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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598 dy = [ event deltaY ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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599 if ( dy > 0.0 ) /* Scroll up */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
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parents:
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600 button = SDL_BUTTON_WHEELUP; |
390
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601 else /* Scroll down */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
602 button = SDL_BUTTON_WHEELDOWN; |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
603 /* For now, wheel is sent as a quick down+up */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
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604 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); |
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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605 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
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parents:
252
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606 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
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diff
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|
607 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
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608 case NSKeyUp: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
609 QZ_DoKey (this, SDL_RELEASED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
610 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
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diff
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|
611 case NSKeyDown: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
612 QZ_DoKey (this, SDL_PRESSED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
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diff
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|
613 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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614 case NSFlagsChanged: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
615 QZ_DoModifiers(this, [ event modifierFlags ] ); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
616 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
617 case NSAppKitDefined: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
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diff
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|
618 switch ( [ event subtype ] ) { |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
619 case NSApplicationActivatedEventType: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
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|
620 QZ_DoActivate (this); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
621 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
622 case NSApplicationDeactivatedEventType: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
623 QZ_DoDeactivate (this); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
624 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
625 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
626 [ NSApp sendEvent:event ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
627 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
628 /* case NSApplicationDefined: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
629 /* case NSPeriodic: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
630 /* case NSCursorUpdate: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
631 default: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
632 [ NSApp sendEvent:event ]; |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
633 } |
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
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parents:
252
diff
changeset
|
634 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
635 } while (event != nil); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
636 |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
637 /* handle accumulated mouse moved events */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
638 if (dx != 0 || dy != 0) |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
639 SDL_PrivateMouseMotion (0, 1, dx, dy); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
640 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
641 [ pool release ]; |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
642 } |