Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzEvents.m @ 168:e92aa316c517
Added Max's patches for building MacOS X apps on command line
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 04 Sep 2001 23:18:45 +0000 |
parents | 4382c38dfbee |
children | 37e3ca9254c7 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@devolution.com |
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21 */ |
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22 |
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23 #include "SDL_QuartzKeys.h" |
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24 |
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Date: Thu, 16 Aug 2001 21:50:51 -0500 (EST)
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25 static int last_virtual_button = 0; // Last virtual mouse button pressed |
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26 |
47
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27 static void QZ_InitOSKeymap (_THIS) { |
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28 int i; |
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29 |
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30 for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) |
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31 keymap[i] = SDLK_UNKNOWN; |
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32 |
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33 // This keymap is almost exactly the same as the OS 9 one |
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34 keymap[QZ_ESCAPE] = SDLK_ESCAPE; |
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35 keymap[QZ_F1] = SDLK_F1; |
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36 keymap[QZ_F2] = SDLK_F2; |
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37 keymap[QZ_F3] = SDLK_F3; |
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38 keymap[QZ_F4] = SDLK_F4; |
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39 keymap[QZ_F5] = SDLK_F5; |
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40 keymap[QZ_F6] = SDLK_F6; |
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41 keymap[QZ_F7] = SDLK_F7; |
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42 keymap[QZ_F8] = SDLK_F8; |
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43 keymap[QZ_F9] = SDLK_F9; |
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44 keymap[QZ_F10] = SDLK_F10; |
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45 keymap[QZ_F11] = SDLK_F11; |
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46 keymap[QZ_F12] = SDLK_F12; |
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47 keymap[QZ_PRINT] = SDLK_PRINT; |
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48 keymap[QZ_SCROLLOCK] = SDLK_SCROLLOCK; |
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49 keymap[QZ_PAUSE] = SDLK_PAUSE; |
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50 keymap[QZ_POWER] = SDLK_POWER; |
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51 keymap[QZ_BACKQUOTE] = SDLK_BACKQUOTE; |
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52 keymap[QZ_1] = SDLK_1; |
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53 keymap[QZ_2] = SDLK_2; |
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54 keymap[QZ_3] = SDLK_3; |
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55 keymap[QZ_4] = SDLK_4; |
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56 keymap[QZ_5] = SDLK_5; |
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57 keymap[QZ_6] = SDLK_6; |
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58 keymap[QZ_7] = SDLK_7; |
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59 keymap[QZ_8] = SDLK_8; |
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60 keymap[QZ_9] = SDLK_9; |
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61 keymap[QZ_0] = SDLK_0; |
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62 keymap[QZ_MINUS] = SDLK_MINUS; |
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63 keymap[QZ_EQUALS] = SDLK_EQUALS; |
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64 keymap[QZ_BACKSPACE] = SDLK_BACKSPACE; |
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65 keymap[QZ_INSERT] = SDLK_INSERT; |
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66 keymap[QZ_HOME] = SDLK_HOME; |
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67 keymap[QZ_PAGEUP] = SDLK_PAGEUP; |
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68 keymap[QZ_NUMLOCK] = SDLK_NUMLOCK; |
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69 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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70 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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71 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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72 keymap[QZ_TAB] = SDLK_TAB; |
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73 keymap[QZ_q] = SDLK_q; |
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74 keymap[QZ_w] = SDLK_w; |
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75 keymap[QZ_e] = SDLK_e; |
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76 keymap[QZ_r] = SDLK_r; |
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77 keymap[QZ_t] = SDLK_t; |
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78 keymap[QZ_y] = SDLK_y; |
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79 keymap[QZ_u] = SDLK_u; |
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80 keymap[QZ_i] = SDLK_i; |
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81 keymap[QZ_o] = SDLK_o; |
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82 keymap[QZ_p] = SDLK_p; |
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83 keymap[QZ_LEFTBRACKET] = SDLK_LEFTBRACKET; |
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84 keymap[QZ_RIGHTBRACKET] = SDLK_RIGHTBRACKET; |
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85 keymap[QZ_BACKSLASH] = SDLK_BACKSLASH; |
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86 keymap[QZ_DELETE] = SDLK_DELETE; |
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87 keymap[QZ_END] = SDLK_END; |
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88 keymap[QZ_PAGEDOWN] = SDLK_PAGEDOWN; |
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89 keymap[QZ_KP7] = SDLK_KP7; |
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90 keymap[QZ_KP8] = SDLK_KP8; |
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91 keymap[QZ_KP9] = SDLK_KP9; |
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92 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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93 keymap[QZ_CAPSLOCK] = SDLK_CAPSLOCK; |
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94 keymap[QZ_a] = SDLK_a; |
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95 keymap[QZ_s] = SDLK_s; |
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96 keymap[QZ_d] = SDLK_d; |
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97 keymap[QZ_f] = SDLK_f; |
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98 keymap[QZ_g] = SDLK_g; |
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99 keymap[QZ_h] = SDLK_h; |
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100 keymap[QZ_j] = SDLK_j; |
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101 keymap[QZ_k] = SDLK_k; |
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102 keymap[QZ_l] = SDLK_l; |
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103 keymap[QZ_SEMICOLON] = SDLK_SEMICOLON; |
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104 keymap[QZ_QUOTE] = SDLK_QUOTE; |
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105 keymap[QZ_RETURN] = SDLK_RETURN; |
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106 keymap[QZ_KP4] = SDLK_KP4; |
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107 keymap[QZ_KP5] = SDLK_KP5; |
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108 keymap[QZ_KP6] = SDLK_KP6; |
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109 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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110 keymap[QZ_LSHIFT] = SDLK_LSHIFT; |
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111 keymap[QZ_z] = SDLK_z; |
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112 keymap[QZ_x] = SDLK_x; |
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113 keymap[QZ_c] = SDLK_c; |
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114 keymap[QZ_v] = SDLK_v; |
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115 keymap[QZ_b] = SDLK_b; |
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116 keymap[QZ_n] = SDLK_n; |
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117 keymap[QZ_m] = SDLK_m; |
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118 keymap[QZ_COMMA] = SDLK_COMMA; |
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119 keymap[QZ_PERIOD] = SDLK_PERIOD; |
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120 keymap[QZ_SLASH] = SDLK_SLASH; |
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121 keymap[QZ_UP] = SDLK_UP; |
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122 keymap[QZ_KP1] = SDLK_KP1; |
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123 keymap[QZ_KP2] = SDLK_KP2; |
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124 keymap[QZ_KP3] = SDLK_KP3; |
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125 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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126 keymap[QZ_LCTRL] = SDLK_LCTRL; |
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127 keymap[QZ_LALT] = SDLK_LALT; |
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128 keymap[QZ_LMETA] = SDLK_LMETA; |
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129 keymap[QZ_SPACE] = SDLK_SPACE; |
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130 keymap[QZ_LEFT] = SDLK_LEFT; |
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131 keymap[QZ_DOWN] = SDLK_DOWN; |
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132 keymap[QZ_RIGHT] = SDLK_RIGHT; |
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133 keymap[QZ_KP0] = SDLK_KP0; |
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134 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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135 keymap[QZ_IBOOK_ENTER] = SDLK_KP_ENTER; |
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136 keymap[QZ_IBOOK_RIGHT] = SDLK_RIGHT; |
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137 keymap[QZ_IBOOK_DOWN] = SDLK_DOWN; |
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138 keymap[QZ_IBOOK_UP] = SDLK_UP; |
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139 keymap[QZ_IBOOK_LEFT] = SDLK_LEFT; |
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140 } |
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141 |
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142 static void QZ_DoKey (int state, NSEvent *event) { |
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143 |
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144 NSString *chars; |
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145 int i; |
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146 SDL_keysym key; |
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147 |
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148 /* An event can contain multiple characters */ |
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149 /* I'll ignore this fact for now, since there is only one virtual key code per event */ |
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150 chars = [ event characters ]; |
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151 for (i =0; i < 1 /*[ chars length ] */; i++) { |
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152 |
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153 key.scancode = [ event keyCode ]; |
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154 key.sym = keymap [ key.scancode ]; |
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155 key.unicode = [ chars characterAtIndex:i]; |
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156 key.mod = KMOD_NONE; |
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157 |
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158 SDL_PrivateKeyboard (state, &key); |
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159 } |
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160 } |
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161 |
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162 static void QZ_DoModifiers (unsigned int newMods) { |
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163 |
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164 const int offset = 18; |
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165 const int mapping[] = { SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, 0, SDLK_LMETA } ; |
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166 |
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167 int bit; |
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168 SDL_keysym key; |
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169 key.scancode = 0; |
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170 key.sym = SDLK_UNKNOWN; |
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171 key.unicode = 0; |
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172 key.mod = KMOD_NONE; |
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173 |
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174 /* Iterate through the bits, testing each against the current modifiers */ |
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175 for (bit = NSShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1) { |
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176 |
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177 unsigned int currentMask, newMask; |
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178 |
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179 currentMask = currentMods & bit; |
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180 newMask = newMods & bit; |
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181 |
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182 if ( currentMask && |
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183 currentMask != newMask ) { /* modifier up event */ |
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184 |
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185 key.sym = mapping[ currentMask >> offset ]; |
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186 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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187 } |
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188 else |
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189 if ( newMask && |
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190 currentMask != newMask ) { /* modifier down event */ |
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191 |
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192 key.sym = mapping [ newMask >> offset ]; |
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193 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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194 } |
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195 } |
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196 |
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197 currentMods = newMods; |
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198 } |
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199 |
117
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200 static void QZ_DoActivate (_THIS) |
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201 { |
47
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202 inForeground = YES; |
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203 |
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204 /* Regrab the mouse */ |
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205 if (currentGrabMode == SDL_GRAB_ON) { |
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206 QZ_WarpWMCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2); |
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207 CGAssociateMouseAndMouseCursorPosition (0); |
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208 } |
168
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209 |
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210 /* Hide the mouse cursor if inside the app window */ |
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211 // FIXME |
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212 if (!QZ_cursor_visible) { |
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213 HideCursor (); |
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214 } |
47
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215 |
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216 SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS); |
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217 } |
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218 |
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219 static void QZ_DoDeactivate (_THIS) { |
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220 |
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221 inForeground = NO; |
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222 |
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223 /* Ungrab mouse if it is grabbed */ |
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224 if (currentGrabMode == SDL_GRAB_ON) { |
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225 CGAssociateMouseAndMouseCursorPosition (1); |
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226 } |
168
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227 |
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228 /* Show the mouse cursor */ |
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229 // FIXME |
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230 if (!QZ_cursor_visible) { |
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231 ShowCursor (); |
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232 } |
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233 |
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234 SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS); |
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235 } |
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236 |
117
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237 static void QZ_PumpEvents (_THIS) |
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238 { |
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239 NSDate *distantPast; |
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240 NSEvent *event; |
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241 NSRect winRect; |
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242 NSRect titleBarRect; |
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243 NSAutoreleasePool *pool; |
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244 |
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245 distantPast = [ [ NSDate distantPast ] retain ]; |
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246 |
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247 pool = [ [ NSAutoreleasePool alloc ] init ]; |
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248 |
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249 winRect = NSMakeRect (0, 0, SDL_VideoSurface->w + 1, SDL_VideoSurface->h + 1); |
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250 titleBarRect = NSMakeRect ( 0, SDL_VideoSurface->h, SDL_VideoSurface->w, |
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251 SDL_VideoSurface->h + 22 ); |
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252 |
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253 do { |
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254 |
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255 /* Poll for an event. This will not block */ |
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256 event = [ NSApp nextEventMatchingMask:NSAnyEventMask |
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257 untilDate:distantPast |
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258 inMode: NSDefaultRunLoopMode dequeue:YES ]; |
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259 |
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260 if (event != nil) { |
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261 unsigned int type; |
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262 BOOL isForGameWin; |
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263 |
158
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264 #define DO_MOUSE_DOWN(button, sendToWindow) do { \ |
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265 if ( inForeground ) { \ |
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266 if ( (SDL_VideoSurface->flags & SDL_FULLSCREEN) || \ |
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267 NSPointInRect([event locationInWindow], winRect) ) \ |
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268 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); \ |
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269 } \ |
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270 else { \ |
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271 QZ_DoActivate (this); \ |
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272 } \ |
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273 [ NSApp sendEvent:event ]; \ |
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274 } while(0) |
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275 |
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276 #define DO_MOUSE_UP(button, sendToWindow) do { \ |
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277 if ( (SDL_VideoSurface->flags & SDL_FULLSCREEN) || \ |
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278 !NSPointInRect([event locationInWindow], titleBarRect) )\ |
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279 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); \ |
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280 [ NSApp sendEvent:event ]; \ |
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281 } while(0) |
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282 |
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283 type = [ event type ]; |
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284 isForGameWin = (qz_window == [ event window ]); |
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285 switch (type) { |
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286 |
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287 case NSLeftMouseDown: |
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288 if ( NSCommandKeyMask & currentMods ) { |
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289 last_virtual_button = 3; |
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290 DO_MOUSE_DOWN (3, 0); |
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291 } |
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292 else if ( NSAlternateKeyMask & currentMods ) { |
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293 last_virtual_button = 2; |
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294 DO_MOUSE_DOWN (2, 0); |
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295 } |
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296 else { |
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297 DO_MOUSE_DOWN (1, 1); |
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298 } |
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299 break; |
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300 case 25: DO_MOUSE_DOWN (2, 0); break; |
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301 case NSRightMouseDown: DO_MOUSE_DOWN (3, 0); break; |
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302 case NSLeftMouseUp: |
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303 |
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304 if ( last_virtual_button != 0 ) { |
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305 DO_MOUSE_UP (last_virtual_button, 0); |
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306 last_virtual_button = 0; |
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307 } |
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308 else { |
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309 DO_MOUSE_UP (1, 1); |
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310 } |
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311 break; |
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312 case 26: DO_MOUSE_UP (2, 0); break; |
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313 case NSRightMouseUp: DO_MOUSE_UP (3, 0); break; |
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314 case NSSystemDefined: |
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315 //if ([event subtype] == 7) { |
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316 // unsigned int buttons; // up to 32 mouse button states! |
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317 // buttons = [ event data2 ]; |
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318 //} |
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319 break; |
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320 case NSLeftMouseDragged: |
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321 case NSRightMouseDragged: |
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322 case 27: |
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323 case NSMouseMoved: |
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324 if ( (SDL_VideoSurface->flags & SDL_FULLSCREEN) |
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325 || NSPointInRect([event locationInWindow], winRect) ) |
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326 { |
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327 static int moves = 0; |
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328 NSPoint p; |
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329 |
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330 if ( SDL_VideoSurface->flags & SDL_FULLSCREEN ) { |
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331 p = [ NSEvent mouseLocation ]; |
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332 p.y = [[NSScreen mainScreen] frame].size.height - p.y; |
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333 } else { |
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334 p = [ event locationInWindow ]; |
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335 p.y = SDL_VideoSurface->h - p.y; |
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336 } |
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337 |
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338 if ( (moves % 10) == 0 ) { |
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339 SDL_PrivateMouseMotion (0, 0, p.x, p.y); |
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340 } |
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341 else { |
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342 CGMouseDelta dx, dy; |
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343 CGGetLastMouseDelta (&dx, &dy); |
117
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344 SDL_PrivateMouseMotion (0, 1, dx, dy); |
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345 } |
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346 moves++; |
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347 } |
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348 break; |
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349 case NSScrollWheel: |
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350 { |
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351 if (NSPointInRect([ event locationInWindow ], winRect)) { |
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352 float dy; |
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353 dy = [ event deltaY ]; |
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354 if ( dy > 0.0 ) /* Scroll up */ |
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355 SDL_PrivateMouseButton (SDL_PRESSED, 4, 0, 0); |
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356 else /* Scroll down */ |
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357 SDL_PrivateMouseButton (SDL_PRESSED, 5, 0, 0); |
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358 } |
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359 } |
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360 break; |
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361 case NSKeyUp: |
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362 QZ_DoKey (SDL_RELEASED, event); |
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363 break; |
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364 case NSKeyDown: |
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365 QZ_DoKey (SDL_PRESSED, event); |
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366 break; |
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367 case NSFlagsChanged: |
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368 QZ_DoModifiers( [ event modifierFlags ] ); |
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369 break; |
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370 // case NSMouseEntered: break; |
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371 // case NSMouseExited: break; |
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372 case NSAppKitDefined: |
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373 switch ( [ event subtype ] ) { |
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374 case NSApplicationActivatedEventType: |
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375 QZ_DoActivate (this); |
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376 break; |
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377 case NSApplicationDeactivatedEventType: |
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378 QZ_DoDeactivate (this); |
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379 break; |
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380 } |
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381 [ NSApp sendEvent:event ]; |
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382 break; |
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383 // case NSApplicationDefined: break; |
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384 // case NSPeriodic: break; |
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385 // case NSCursorUpdate: break; |
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386 default: |
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387 [ NSApp sendEvent:event ]; |
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388 } |
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389 } |
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390 } while (event != nil); |
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Date: Thu, 16 Aug 2001 21:50:51 -0500 (EST)
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391 |
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Date: Thu, 16 Aug 2001 21:50:51 -0500 (EST)
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392 [ pool release ]; |
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393 [ distantPast release ]; |
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394 } |
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395 |