Mercurial > sdl-ios-xcode
annotate src/video/SDL_video.c @ 5206:25ffd4e5255c
Minor consistency cleanup and documentation link update.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 06 Feb 2011 00:48:41 -0800 |
parents | ef5a61ea3202 |
children | 115fff0641ee |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* The high-level video driver subsystem */ | |
25 | |
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26 #include "SDL.h" |
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27 #include "SDL_video.h" |
0 | 28 #include "SDL_sysvideo.h" |
29 #include "SDL_blit.h" | |
30 #include "SDL_pixels_c.h" | |
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31 #include "../events/SDL_events_c.h" |
0 | 32 |
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33 #if SDL_VIDEO_OPENGL_ES |
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34 #include "SDL_opengles.h" |
2753 | 35 #endif /* SDL_VIDEO_OPENGL_ES */ |
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36 |
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37 #if SDL_VIDEO_OPENGL |
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38 #include "SDL_opengl.h" |
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39 #endif /* SDL_VIDEO_OPENGL */ |
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40 |
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41 #include "SDL_syswm.h" |
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42 |
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43 /* On Windows, windows.h defines CreateWindow */ |
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44 #ifdef CreateWindow |
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45 #undef CreateWindow |
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46 #endif |
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47 |
0 | 48 /* Available video drivers */ |
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Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
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49 static VideoBootStrap *bootstrap[] = { |
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The Mac OS X Cocoa video driver is under construction...
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50 #if SDL_VIDEO_DRIVER_COCOA |
2753 | 51 &COCOA_bootstrap, |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
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52 #endif |
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53 #if SDL_VIDEO_DRIVER_X11 |
2753 | 54 &X11_bootstrap, |
0 | 55 #endif |
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56 #if SDL_VIDEO_DRIVER_DIRECTFB |
2753 | 57 &DirectFB_bootstrap, |
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58 #endif |
5062 | 59 #if SDL_VIDEO_DRIVER_WINDOWS |
60 &WINDOWS_bootstrap, | |
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61 #endif |
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62 #if SDL_VIDEO_DRIVER_BWINDOW |
2753 | 63 &BWINDOW_bootstrap, |
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64 #endif |
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65 #if SDL_VIDEO_DRIVER_PANDORA |
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66 &PND_bootstrap, |
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67 #endif |
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68 #if SDL_VIDEO_DRIVER_NDS |
2753 | 69 &NDS_bootstrap, |
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70 #endif |
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71 #if SDL_VIDEO_DRIVER_UIKIT |
2753 | 72 &UIKIT_bootstrap, |
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73 #endif |
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74 #if SDL_VIDEO_DRIVER_ANDROID |
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75 &Android_bootstrap, |
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76 #endif |
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77 #if SDL_VIDEO_DRIVER_DUMMY |
2753 | 78 &DUMMY_bootstrap, |
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79 #endif |
2753 | 80 NULL |
0 | 81 }; |
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82 |
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83 static SDL_VideoDevice *_this = NULL; |
0 | 84 |
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85 #define CHECK_WINDOW_MAGIC(window, retval) \ |
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86 if (!_this) { \ |
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87 SDL_UninitializedVideo(); \ |
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88 return retval; \ |
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89 } \ |
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Fixed showing and hiding fullscreen windows
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90 if (!window || window->magic != &_this->window_magic) { \ |
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91 SDL_SetError("Invalid window"); \ |
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92 return retval; \ |
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93 } |
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94 |
0 | 95 /* Various local functions */ |
2876 | 96 static void SDL_UpdateWindowGrab(SDL_Window * window); |
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97 |
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98 /* Support for framebuffer emulation using an accelerated renderer */ |
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99 |
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100 #define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData" |
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101 |
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102 typedef struct { |
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103 SDL_Renderer *renderer; |
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104 SDL_Texture *texture; |
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105 void *pixels; |
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106 int pitch; |
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107 int bytes_per_pixel; |
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108 } SDL_WindowTextureData; |
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109 |
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110 static SDL_bool |
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111 ShouldUseTextureFramebuffer() |
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112 { |
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113 const char *hint; |
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114 |
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115 /* If there's no native framebuffer support then there's no option */ |
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116 if (!_this->CreateWindowFramebuffer) { |
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117 return SDL_TRUE; |
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118 } |
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119 |
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120 /* If the user has specified a software renderer we can't use a |
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121 texture framebuffer, or renderer creation will go recursive. |
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122 */ |
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123 hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER); |
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124 if (hint && SDL_strcasecmp(hint, "software") == 0) { |
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125 return SDL_FALSE; |
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126 } |
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127 |
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128 /* See if the user or application wants a specific behavior */ |
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129 hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION); |
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130 if (hint) { |
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131 if (*hint == '0') { |
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132 return SDL_FALSE; |
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133 } else { |
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134 return SDL_TRUE; |
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135 } |
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136 } |
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137 |
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138 /* Each platform has different performance characteristics */ |
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139 #if defined(__WIN32__) |
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140 /* GDI BitBlt() is way faster than Direct3D dynamic textures right now. |
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141 */ |
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142 return SDL_FALSE; |
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143 |
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144 #elif defined(__MACOSX__) |
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145 /* Mac OS X uses OpenGL as the native fast path */ |
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146 return SDL_TRUE; |
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147 |
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148 #elif defined(__LINUX__) |
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149 /* Properly configured OpenGL drivers are faster than MIT-SHM */ |
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150 #if SDL_VIDEO_OPENGL |
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151 /* Ugh, find a way to cache this value! */ |
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152 { |
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153 SDL_Window *window; |
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154 SDL_GLContext context; |
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155 SDL_bool hasAcceleratedOpenGL = SDL_FALSE; |
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156 |
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157 window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL); |
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158 if (window) { |
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159 context = SDL_GL_CreateContext(window); |
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160 if (context) { |
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161 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum); |
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162 const char *vendor = NULL; |
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163 |
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164 glGetStringFunc = SDL_GL_GetProcAddress("glGetString"); |
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165 if (glGetStringFunc) { |
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166 vendor = (const char *) glGetStringFunc(GL_VENDOR); |
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167 } |
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168 /* Add more vendors here at will... */ |
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169 if (vendor && |
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170 (SDL_strstr(vendor, "ATI Technologies") || |
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171 SDL_strstr(vendor, "NVIDIA"))) { |
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172 hasAcceleratedOpenGL = SDL_TRUE; |
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173 } |
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174 SDL_GL_DeleteContext(context); |
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175 } |
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176 SDL_DestroyWindow(window); |
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177 } |
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178 return hasAcceleratedOpenGL; |
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179 } |
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180 #else |
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181 return SDL_FALSE; |
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182 #endif |
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183 |
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184 #else |
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185 /* Play it safe, assume that if there is a framebuffer driver that it's |
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186 optimized for the current platform. |
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187 */ |
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188 return SDL_FALSE; |
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189 #endif |
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190 } |
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191 |
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192 static int |
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193 SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch) |
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194 { |
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195 SDL_WindowTextureData *data; |
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196 SDL_Renderer *renderer; |
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197 SDL_RendererInfo info; |
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198 Uint32 i; |
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199 |
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200 data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA); |
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201 if (!data) { |
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202 data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data)); |
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203 if (!data) { |
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204 SDL_OutOfMemory(); |
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205 return -1; |
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206 } |
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207 SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data); |
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208 } |
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209 |
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210 renderer = data->renderer; |
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211 if (!renderer) { |
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212 SDL_RendererInfo info; |
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213 int i; |
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214 const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION); |
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215 |
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216 /* Check to see if there's a specific driver requested */ |
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217 if (hint && *hint != '0' && *hint != '1' && |
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218 SDL_strcasecmp(hint, "software") != 0) { |
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219 for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) { |
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220 SDL_GetRenderDriverInfo(i, &info); |
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221 if (SDL_strcasecmp(info.name, hint) == 0) { |
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222 renderer = SDL_CreateRenderer(window, i, 0); |
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223 break; |
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224 } |
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225 } |
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226 } |
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227 |
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228 if (!renderer) { |
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229 for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) { |
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230 SDL_GetRenderDriverInfo(i, &info); |
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231 if (SDL_strcmp(info.name, "software") != 0) { |
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232 renderer = SDL_CreateRenderer(window, i, 0); |
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233 if (renderer) { |
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234 break; |
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235 } |
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236 } |
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237 } |
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238 } |
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239 if (!renderer) { |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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240 return -1; |
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241 } |
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242 data->renderer = renderer; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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243 } |
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244 |
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245 /* Free any old texture and pixel data */ |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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246 if (data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
247 SDL_DestroyTexture(data->texture); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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248 data->texture = NULL; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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249 } |
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250 if (data->pixels) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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251 SDL_free(data->pixels); |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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252 data->pixels = NULL; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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253 } |
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254 |
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255 if (SDL_GetRendererInfo(renderer, &info) < 0) { |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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256 return -1; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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257 } |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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258 |
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259 /* Find the first format without an alpha channel */ |
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260 *format = info.texture_formats[0]; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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261 for (i = 0; i < info.num_texture_formats; ++i) { |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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262 if (!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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263 *format = info.texture_formats[i]; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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264 break; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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265 } |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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266 } |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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267 |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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268 data->texture = SDL_CreateTexture(renderer, *format, |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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269 SDL_TEXTUREACCESS_STREAMING, |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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270 window->w, window->h); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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271 if (!data->texture) { |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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272 return -1; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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273 } |
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274 |
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275 /* Create framebuffer data */ |
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276 data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format); |
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277 data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3); |
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278 data->pixels = SDL_malloc(window->h * data->pitch); |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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279 if (!data->pixels) { |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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280 SDL_OutOfMemory(); |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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281 return -1; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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282 } |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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283 |
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284 *pixels = data->pixels; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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285 *pitch = data->pitch; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
286 return 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
287 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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288 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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289 static int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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290 SDL_UpdateWindowTexture(_THIS, SDL_Window * window, int numrects, SDL_Rect * rects) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
291 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
292 SDL_WindowTextureData *data; |
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293 #ifdef UPDATE_TEXTURE_SUBRECTS |
51b4cfdf7ebb
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294 void *src, *dst; |
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Don't free the surface since the application might be still using it.
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295 int src_pitch; |
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296 int dst_pitch; |
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|
297 int i, row, length; |
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|
298 #endif |
5169
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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299 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
300 data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
301 if (!data || !data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
302 SDL_SetError("No window texture data"); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
303 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
304 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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305 |
5175
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|
306 #ifdef UPDATE_TEXTURE_SUBRECTS |
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307 src_pitch = data->pitch; |
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Don't free the surface since the application might be still using it.
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|
308 for (i = 0; i < numrects; ++i) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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309 src = (void *)((Uint8 *)data->pixels + |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
310 rects[i].y * src_pitch + |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
311 rects[i].x * data->bytes_per_pixel); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
312 if (SDL_LockTexture(data->texture, &rects[i], &dst, &dst_pitch) < 0) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
313 return -1; |
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Don't free the surface since the application might be still using it.
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|
314 } |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
315 length = rects[i].w * data->bytes_per_pixel; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
316 for (row = rects[i].h; row--; ) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
317 SDL_memcpy(dst, src, length); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
318 src = (Uint8*)src + src_pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
319 dst = (Uint8*)dst + dst_pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
320 } |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
321 SDL_UnlockTexture(data->texture); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
322 } |
51b4cfdf7ebb
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|
323 #else |
5169
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
324 if (SDL_UpdateTexture(data->texture, NULL, data->pixels, data->pitch) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
325 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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|
326 } |
5175
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|
327 #endif |
51b4cfdf7ebb
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|
328 |
5169
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
329 if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
330 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
331 } |
5175
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|
332 |
5169
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff
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|
333 SDL_RenderPresent(data->renderer); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
334 return 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
335 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
336 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
337 static void |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
338 SDL_DestroyWindowTexture(_THIS, SDL_Window * window) |
4d39eeaad00b
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339 { |
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340 SDL_WindowTextureData *data; |
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341 |
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342 data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL); |
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343 if (!data) { |
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344 return; |
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345 } |
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346 if (data->texture) { |
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347 SDL_DestroyTexture(data->texture); |
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348 } |
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349 if (data->renderer) { |
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350 SDL_DestroyRenderer(data->renderer); |
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351 } |
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352 if (data->pixels) { |
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353 SDL_free(data->pixels); |
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354 } |
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355 SDL_free(data); |
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356 } |
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357 |
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358 |
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359 static int |
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360 cmpmodes(const void *A, const void *B) |
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361 { |
2753 | 362 SDL_DisplayMode a = *(const SDL_DisplayMode *) A; |
363 SDL_DisplayMode b = *(const SDL_DisplayMode *) B; | |
0 | 364 |
2753 | 365 if (a.w != b.w) { |
366 return b.w - a.w; | |
367 } | |
368 if (a.h != b.h) { | |
369 return b.h - a.h; | |
370 } | |
371 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) { | |
372 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format); | |
373 } | |
3178
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374 if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) { |
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375 return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format); |
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376 } |
2753 | 377 if (a.refresh_rate != b.refresh_rate) { |
378 return b.refresh_rate - a.refresh_rate; | |
379 } | |
380 return 0; | |
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381 } |
0 | 382 |
1912
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Setting up the OpenGL support
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383 static void |
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Setting up the OpenGL support
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384 SDL_UninitializedVideo() |
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385 { |
2753 | 386 SDL_SetError("Video subsystem has not been initialized"); |
1912
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387 } |
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388 |
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389 int |
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390 SDL_GetNumVideoDrivers(void) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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391 { |
2753 | 392 return SDL_arraysize(bootstrap) - 1; |
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393 } |
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394 |
2753 | 395 const char * |
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396 SDL_GetVideoDriver(int index) |
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397 { |
2753 | 398 if (index >= 0 && index < SDL_GetNumVideoDrivers()) { |
399 return bootstrap[index]->name; | |
400 } | |
401 return NULL; | |
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402 } |
0 | 403 |
404 /* | |
405 * Initialize the video and event subsystems -- determine native pixel format | |
406 */ | |
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407 int |
5125
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Removed completely non-portable event thread hack.
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408 SDL_VideoInit(const char *driver_name) |
0 | 409 { |
2753 | 410 SDL_VideoDevice *video; |
411 int index; | |
412 int i; | |
0 | 413 |
3694 | 414 /* Check to make sure we don't overwrite '_this' */ |
415 if (_this != NULL) { | |
416 SDL_VideoQuit(); | |
417 } | |
418 | |
2753 | 419 /* Start the event loop */ |
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420 if (SDL_StartEventLoop() < 0 || |
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421 SDL_KeyboardInit() < 0 || |
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422 SDL_MouseInit() < 0 || |
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Removed completely non-portable event thread hack.
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423 SDL_TouchInit() < 0 || |
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424 SDL_QuitInit() < 0) { |
2753 | 425 return -1; |
426 } | |
3694 | 427 |
2753 | 428 /* Select the proper video driver */ |
429 index = 0; | |
430 video = NULL; | |
431 if (driver_name == NULL) { | |
432 driver_name = SDL_getenv("SDL_VIDEODRIVER"); | |
433 } | |
434 if (driver_name != NULL) { | |
435 for (i = 0; bootstrap[i]; ++i) { | |
436 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) { | |
3448
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437 video = bootstrap[i]->create(index); |
2753 | 438 break; |
439 } | |
440 } | |
441 } else { | |
442 for (i = 0; bootstrap[i]; ++i) { | |
443 if (bootstrap[i]->available()) { | |
444 video = bootstrap[i]->create(index); | |
445 if (video != NULL) { | |
446 break; | |
447 } | |
448 } | |
449 } | |
450 } | |
451 if (video == NULL) { | |
452 if (driver_name) { | |
453 SDL_SetError("%s not available", driver_name); | |
454 } else { | |
455 SDL_SetError("No available video device"); | |
456 } | |
457 return -1; | |
458 } | |
459 _this = video; | |
460 _this->name = bootstrap[i]->name; | |
461 _this->next_object_id = 1; | |
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462 |
0 | 463 |
2753 | 464 /* Set some very sane GL defaults */ |
465 _this->gl_config.driver_loaded = 0; | |
466 _this->gl_config.dll_handle = NULL; | |
467 _this->gl_config.red_size = 3; | |
468 _this->gl_config.green_size = 3; | |
469 _this->gl_config.blue_size = 2; | |
470 _this->gl_config.alpha_size = 0; | |
471 _this->gl_config.buffer_size = 0; | |
472 _this->gl_config.depth_size = 16; | |
473 _this->gl_config.stencil_size = 0; | |
474 _this->gl_config.double_buffer = 1; | |
475 _this->gl_config.accum_red_size = 0; | |
476 _this->gl_config.accum_green_size = 0; | |
477 _this->gl_config.accum_blue_size = 0; | |
478 _this->gl_config.accum_alpha_size = 0; | |
479 _this->gl_config.stereo = 0; | |
480 _this->gl_config.multisamplebuffers = 0; | |
481 _this->gl_config.multisamplesamples = 0; | |
482 _this->gl_config.retained_backing = 1; | |
3571
19691cebb866
Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
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483 _this->gl_config.accelerated = -1; /* accelerated or not, both are fine */ |
3100
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
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484 _this->gl_config.major_version = 2; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
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|
485 _this->gl_config.minor_version = 1; |
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486 |
2753 | 487 /* Initialize the video subsystem */ |
488 if (_this->VideoInit(_this) < 0) { | |
489 SDL_VideoQuit(); | |
490 return -1; | |
491 } | |
5169
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|
492 |
2753 | 493 /* Make sure some displays were added */ |
494 if (_this->num_displays == 0) { | |
495 SDL_SetError("The video driver did not add any displays"); | |
496 SDL_VideoQuit(); | |
497 return (-1); | |
498 } | |
0 | 499 |
5193
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
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500 /* Add the renderer framebuffer emulation if desired */ |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
501 if (ShouldUseTextureFramebuffer()) { |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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502 _this->CreateWindowFramebuffer = SDL_CreateWindowTexture; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
503 _this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
504 _this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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505 } |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
506 |
2753 | 507 /* We're ready to go! */ |
508 return 0; | |
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509 } |
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|
510 |
2753 | 511 const char * |
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512 SDL_GetCurrentVideoDriver() |
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513 { |
2753 | 514 if (!_this) { |
515 SDL_UninitializedVideo(); | |
516 return NULL; | |
517 } | |
518 return _this->name; | |
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519 } |
0 | 520 |
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|
521 SDL_VideoDevice * |
4472
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Mostly cleaned up warnings with -Wmissing-prototypes
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diff
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|
522 SDL_GetVideoDevice(void) |
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523 { |
2753 | 524 return _this; |
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525 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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526 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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527 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
528 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode) |
c121d94672cb
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529 { |
2753 | 530 SDL_VideoDisplay display; |
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531 |
2753 | 532 SDL_zero(display); |
533 if (desktop_mode) { | |
534 display.desktop_mode = *desktop_mode; | |
535 } | |
536 display.current_mode = display.desktop_mode; | |
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537 |
2753 | 538 return SDL_AddVideoDisplay(&display); |
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539 } |
0 | 540 |
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541 int |
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542 SDL_AddVideoDisplay(const SDL_VideoDisplay * display) |
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543 { |
2753 | 544 SDL_VideoDisplay *displays; |
545 int index = -1; | |
0 | 546 |
2753 | 547 displays = |
548 SDL_realloc(_this->displays, | |
549 (_this->num_displays + 1) * sizeof(*displays)); | |
550 if (displays) { | |
551 index = _this->num_displays++; | |
552 displays[index] = *display; | |
553 displays[index].device = _this; | |
554 _this->displays = displays; | |
555 } else { | |
556 SDL_OutOfMemory(); | |
557 } | |
558 return index; | |
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559 } |
0 | 560 |
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561 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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562 SDL_GetNumVideoDisplays(void) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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563 { |
2753 | 564 if (!_this) { |
565 SDL_UninitializedVideo(); | |
566 return 0; | |
567 } | |
568 return _this->num_displays; | |
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|
569 } |
0 | 570 |
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571 int |
3528
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572 SDL_GetDisplayBounds(int index, SDL_Rect * rect) |
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573 { |
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574 if (!_this) { |
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575 SDL_UninitializedVideo(); |
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576 return -1; |
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577 } |
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578 if (index < 0 || index >= _this->num_displays) { |
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Added an API function to query geometry of multiple monitors:
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579 SDL_SetError("index must be in the range 0 - %d", |
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580 _this->num_displays - 1); |
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581 return -1; |
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Added an API function to query geometry of multiple monitors:
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582 } |
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Added an API function to query geometry of multiple monitors:
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583 if (rect) { |
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584 SDL_VideoDisplay *display = &_this->displays[index]; |
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Added an API function to query geometry of multiple monitors:
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585 |
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586 if (_this->GetDisplayBounds) { |
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587 if (_this->GetDisplayBounds(_this, display, rect) < 0) { |
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588 return -1; |
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589 } |
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590 } else { |
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591 /* Assume that the displays are left to right */ |
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592 if (index == 0) { |
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593 rect->x = 0; |
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594 rect->y = 0; |
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595 } else { |
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|
596 SDL_GetDisplayBounds(index-1, rect); |
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597 rect->x += rect->w; |
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598 } |
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599 rect->w = display->desktop_mode.w; |
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600 rect->h = display->desktop_mode.h; |
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601 } |
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|
602 } |
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diff
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|
603 return 0; |
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|
604 } |
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605 |
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606 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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607 SDL_SelectVideoDisplay(int index) |
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608 { |
2753 | 609 if (!_this) { |
610 SDL_UninitializedVideo(); | |
611 return (-1); | |
612 } | |
613 if (index < 0 || index >= _this->num_displays) { | |
614 SDL_SetError("index must be in the range 0 - %d", | |
615 _this->num_displays - 1); | |
616 return -1; | |
617 } | |
618 _this->current_display = index; | |
619 return 0; | |
1963
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Added SDL_GetCurrentVideoDisplay()
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diff
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|
620 } |
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Added SDL_GetCurrentVideoDisplay()
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|
621 |
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Added SDL_GetCurrentVideoDisplay()
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diff
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|
622 int |
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Added SDL_GetCurrentVideoDisplay()
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diff
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|
623 SDL_GetCurrentVideoDisplay(void) |
2590b68531ef
Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
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1956
diff
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624 { |
2753 | 625 if (!_this) { |
626 SDL_UninitializedVideo(); | |
627 return (-1); | |
628 } | |
629 return _this->current_display; | |
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630 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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631 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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632 SDL_bool |
3500
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633 SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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634 { |
2753 | 635 SDL_DisplayMode *modes; |
636 int i, nmodes; | |
910
4ab6d1fd028f
Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
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637 |
2753 | 638 /* Make sure we don't already have the mode in the list */ |
639 modes = display->display_modes; | |
640 nmodes = display->num_display_modes; | |
641 for (i = nmodes; i--;) { | |
642 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) { | |
643 return SDL_FALSE; | |
644 } | |
645 } | |
910
4ab6d1fd028f
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diff
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|
646 |
2753 | 647 /* Go ahead and add the new mode */ |
648 if (nmodes == display->max_display_modes) { | |
649 modes = | |
650 SDL_realloc(modes, | |
651 (display->max_display_modes + 32) * sizeof(*modes)); | |
652 if (!modes) { | |
653 return SDL_FALSE; | |
654 } | |
655 display->display_modes = modes; | |
656 display->max_display_modes += 32; | |
657 } | |
658 modes[nmodes] = *mode; | |
659 display->num_display_modes++; | |
650
fe445b59d307
We need to lookup the address of glGetString before calling GL_MakeCurrent(),
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parents:
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diff
changeset
|
660 |
3178
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1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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parents:
3169
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changeset
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661 /* Re-sort video modes */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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parents:
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diff
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662 SDL_qsort(display->display_modes, display->num_display_modes, |
3186 | 663 sizeof(SDL_DisplayMode), cmpmodes); |
3178
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664 |
2753 | 665 return SDL_TRUE; |
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666 } |
0 | 667 |
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|
668 int |
3500
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669 SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display) |
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670 { |
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671 if (!display->num_display_modes && _this->GetDisplayModes) { |
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672 _this->GetDisplayModes(_this, display); |
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|
673 SDL_qsort(display->display_modes, display->num_display_modes, |
4b594623401b
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diff
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|
674 sizeof(SDL_DisplayMode), cmpmodes); |
4b594623401b
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parents:
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675 } |
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parents:
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|
676 return display->num_display_modes; |
4b594623401b
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|
677 } |
4b594623401b
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|
678 |
4b594623401b
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|
679 int |
1895
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|
680 SDL_GetNumDisplayModes() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
681 { |
2753 | 682 if (_this) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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|
683 return SDL_GetNumDisplayModesForDisplay(SDL_CurrentDisplay); |
3500
4b594623401b
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diff
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|
684 } |
4b594623401b
Work in progress on multi-display support:
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changeset
|
685 return 0; |
4b594623401b
Work in progress on multi-display support:
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diff
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|
686 } |
4b594623401b
Work in progress on multi-display support:
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changeset
|
687 |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
688 int |
4b594623401b
Work in progress on multi-display support:
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changeset
|
689 SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode) |
4b594623401b
Work in progress on multi-display support:
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parents:
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|
690 { |
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
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|
691 if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) { |
4b594623401b
Work in progress on multi-display support:
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|
692 SDL_SetError("index must be in the range of 0 - %d", |
4b594623401b
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|
693 SDL_GetNumDisplayModesForDisplay(display) - 1); |
4b594623401b
Work in progress on multi-display support:
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|
694 return -1; |
4b594623401b
Work in progress on multi-display support:
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diff
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|
695 } |
4b594623401b
Work in progress on multi-display support:
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|
696 if (mode) { |
4b594623401b
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|
697 *mode = display->display_modes[index]; |
2753 | 698 } |
699 return 0; | |
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700 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
701 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
702 int |
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
703 SDL_GetDisplayMode(int index, SDL_DisplayMode * mode) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
704 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
705 return SDL_GetDisplayModeForDisplay(SDL_CurrentDisplay, index, mode); |
3500
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|
706 } |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
707 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
708 int |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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3489
diff
changeset
|
709 SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode) |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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3489
diff
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|
710 { |
2753 | 711 if (mode) { |
3500
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diff
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|
712 *mode = display->desktop_mode; |
2753 | 713 } |
714 return 0; | |
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|
715 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
|
716 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
717 int |
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
718 SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode) |
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changeset
|
719 { |
2753 | 720 if (!_this) { |
721 SDL_UninitializedVideo(); | |
722 return -1; | |
723 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
724 return SDL_GetDesktopDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
3500
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Work in progress on multi-display support:
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diff
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|
725 } |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
726 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
727 int |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
728 SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode) |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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729 { |
2753 | 730 if (mode) { |
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731 *mode = display->current_mode; |
2753 | 732 } |
733 return 0; | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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734 } |
0 | 735 |
1967
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In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
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736 int |
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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|
737 SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode) |
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738 { |
2753 | 739 if (!_this) { |
740 SDL_UninitializedVideo(); | |
741 return -1; | |
742 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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743 return SDL_GetCurrentDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
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744 } |
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745 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
746 SDL_DisplayMode * |
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diff
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|
747 SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, |
4b594623401b
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|
748 const SDL_DisplayMode * mode, |
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|
749 SDL_DisplayMode * closest) |
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|
750 { |
2753 | 751 Uint32 target_format; |
752 int target_refresh_rate; | |
753 int i; | |
754 SDL_DisplayMode *current, *match; | |
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|
755 |
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|
756 if (!mode || !closest) { |
4b594623401b
Work in progress on multi-display support:
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757 SDL_SetError("Missing desired mode or closest mode parameter"); |
2753 | 758 return NULL; |
759 } | |
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diff
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760 |
2753 | 761 /* Default to the desktop format */ |
762 if (mode->format) { | |
763 target_format = mode->format; | |
764 } else { | |
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diff
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|
765 target_format = display->desktop_mode.format; |
2753 | 766 } |
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|
767 |
2753 | 768 /* Default to the desktop refresh rate */ |
769 if (mode->refresh_rate) { | |
770 target_refresh_rate = mode->refresh_rate; | |
771 } else { | |
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772 target_refresh_rate = display->desktop_mode.refresh_rate; |
2753 | 773 } |
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|
774 |
2753 | 775 match = NULL; |
3500
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776 for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) { |
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777 current = &display->display_modes[i]; |
0 | 778 |
2789
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779 if (current->w && (current->w < mode->w)) { |
2753 | 780 /* Out of sorted modes large enough here */ |
781 break; | |
782 } | |
2789
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
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|
783 if (current->h && (current->h < mode->h)) { |
985001797115
Fixed bug #605, per Martin's suggestion
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|
784 if (current->w && (current->w == mode->w)) { |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
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|
785 /* Out of sorted modes large enough here */ |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
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|
786 break; |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
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|
787 } |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
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|
788 /* Wider, but not tall enough, due to a different |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
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|
789 aspect ratio. This mode must be skipped, but closer |
985001797115
Fixed bug #605, per Martin's suggestion
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|
790 modes may still follow. */ |
985001797115
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Sam Lantinga <slouken@libsdl.org>
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|
791 continue; |
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
792 } |
2753 | 793 if (!match || current->w < match->w || current->h < match->h) { |
794 match = current; | |
795 continue; | |
796 } | |
797 if (current->format != match->format) { | |
798 /* Sorted highest depth to lowest */ | |
799 if (current->format == target_format || | |
800 (SDL_BITSPERPIXEL(current->format) >= | |
801 SDL_BITSPERPIXEL(target_format) | |
802 && SDL_PIXELTYPE(current->format) == | |
803 SDL_PIXELTYPE(target_format))) { | |
804 match = current; | |
805 } | |
806 continue; | |
807 } | |
808 if (current->refresh_rate != match->refresh_rate) { | |
809 /* Sorted highest refresh to lowest */ | |
810 if (current->refresh_rate >= target_refresh_rate) { | |
811 match = current; | |
812 } | |
813 } | |
814 } | |
815 if (match) { | |
816 if (match->format) { | |
817 closest->format = match->format; | |
818 } else { | |
819 closest->format = mode->format; | |
820 } | |
821 if (match->w && match->h) { | |
822 closest->w = match->w; | |
823 closest->h = match->h; | |
824 } else { | |
825 closest->w = mode->w; | |
826 closest->h = mode->h; | |
827 } | |
828 if (match->refresh_rate) { | |
829 closest->refresh_rate = match->refresh_rate; | |
830 } else { | |
831 closest->refresh_rate = mode->refresh_rate; | |
832 } | |
833 closest->driverdata = match->driverdata; | |
0 | 834 |
2753 | 835 /* |
836 * Pick some reasonable defaults if the app and driver don't | |
837 * care | |
838 */ | |
839 if (!closest->format) { | |
840 closest->format = SDL_PIXELFORMAT_RGB888; | |
841 } | |
842 if (!closest->w) { | |
843 closest->w = 640; | |
844 } | |
845 if (!closest->h) { | |
846 closest->h = 480; | |
847 } | |
848 return closest; | |
849 } | |
850 return NULL; | |
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851 } |
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852 |
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|
853 SDL_DisplayMode * |
4b594623401b
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|
854 SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode, |
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855 SDL_DisplayMode * closest) |
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|
856 { |
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changeset
|
857 if (!_this) { |
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858 SDL_UninitializedVideo(); |
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859 return NULL; |
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|
860 } |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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861 return SDL_GetClosestDisplayModeForDisplay(SDL_CurrentDisplay, mode, closest); |
3500
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862 } |
4b594623401b
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863 |
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864 int |
3500
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|
865 SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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866 { |
2753 | 867 SDL_DisplayMode display_mode; |
868 SDL_DisplayMode current_mode; | |
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869 |
3502
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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870 if (mode) { |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
871 display_mode = *mode; |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
872 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
873 /* Default to the current mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
874 if (!display_mode.format) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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changeset
|
875 display_mode.format = display->current_mode.format; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
876 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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diff
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|
877 if (!display_mode.w) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
878 display_mode.w = display->current_mode.w; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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|
879 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
880 if (!display_mode.h) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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|
881 display_mode.h = display->current_mode.h; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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diff
changeset
|
882 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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diff
changeset
|
883 if (!display_mode.refresh_rate) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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diff
changeset
|
884 display_mode.refresh_rate = display->current_mode.refresh_rate; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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changeset
|
885 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
886 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
887 /* Get a good video mode, the closest one possible */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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|
888 if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
889 SDL_SetError("No video mode large enough for %dx%d", |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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diff
changeset
|
890 display_mode.w, display_mode.h); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
891 return -1; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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diff
changeset
|
892 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
893 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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changeset
|
894 display_mode = display->desktop_mode; |
2753 | 895 } |
3500
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896 |
2753 | 897 /* See if there's anything left to do */ |
3500
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898 SDL_GetCurrentDisplayModeForDisplay(display, ¤t_mode); |
2753 | 899 if (SDL_memcmp(&display_mode, ¤t_mode, sizeof(display_mode)) == 0) { |
900 return 0; | |
901 } | |
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|
902 |
2753 | 903 /* Actually change the display mode */ |
4978
4a7f284a82b2
You can't change the resolution on some devices
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4977
diff
changeset
|
904 if (!_this->SetDisplayMode) { |
4a7f284a82b2
You can't change the resolution on some devices
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changeset
|
905 SDL_SetError("Video driver doesn't support changing display mode"); |
4a7f284a82b2
You can't change the resolution on some devices
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|
906 return -1; |
4a7f284a82b2
You can't change the resolution on some devices
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|
907 } |
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|
908 if (_this->SetDisplayMode(_this, display, &display_mode) < 0) { |
2753 | 909 return -1; |
910 } | |
911 display->current_mode = display_mode; | |
912 return 0; | |
0 | 913 } |
914 | |
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915 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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changeset
|
916 SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode) |
3500
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|
917 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
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3694
diff
changeset
|
918 CHECK_WINDOW_MAGIC(window, -1); |
3500
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919 |
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Work in progress on multi-display support:
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920 if (mode) { |
4b594623401b
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changeset
|
921 window->fullscreen_mode = *mode; |
4b594623401b
Work in progress on multi-display support:
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|
922 } else { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
923 SDL_zero(window->fullscreen_mode); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
924 } |
3526 | 925 return 0; |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
926 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
927 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
928 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
929 SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
930 { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
931 SDL_DisplayMode fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
932 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
933 CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
934 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
935 fullscreen_mode = window->fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
936 if (!fullscreen_mode.w) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
937 fullscreen_mode.w = window->w; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
938 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
939 if (!fullscreen_mode.h) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
940 fullscreen_mode.h = window->h; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
941 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
942 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
943 if (!SDL_GetClosestDisplayModeForDisplay(window->display, |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
944 &fullscreen_mode, |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
945 &fullscreen_mode)) { |
2869
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
946 SDL_SetError("Couldn't find display mode match"); |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
947 return -1; |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
948 } |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
949 |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
950 if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
951 *mode = fullscreen_mode; |
2753 | 952 } |
953 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
954 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
955 |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
956 Uint32 |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
957 SDL_GetWindowPixelFormat(SDL_Window * window) |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
958 { |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
959 SDL_VideoDisplay *display = window->display; |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
960 SDL_DisplayMode *displayMode = &display->current_mode; |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
961 return displayMode->format; |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
962 } |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
963 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
964 static void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
965 SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
966 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
967 SDL_VideoDisplay *display = window->display; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
968 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
969 /* See if we're already processing a window */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
970 if (display->updating_fullscreen) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
971 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
972 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
973 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
974 display->updating_fullscreen = SDL_TRUE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
975 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
976 /* See if we even want to do anything here */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
977 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
978 (window->flags & SDL_WINDOW_SHOWN)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
979 if (attempt) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
980 /* We just gained some state, try to gain all states */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
981 if (window->flags & SDL_WINDOW_MINIMIZED) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
982 SDL_RestoreWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
983 } else { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
984 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
985 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
986 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
987 /* We just lost some state, try to release all states */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
988 SDL_MinimizeWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
989 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
990 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
991 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
992 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
993 /* Hide any other fullscreen windows */ |
3701
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
994 SDL_Window *other; |
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
995 for (other = display->windows; other; other = other->next) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
996 if (other != window && FULLSCREEN_VISIBLE(other)) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
997 SDL_MinimizeWindow(other); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
998 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
999 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1000 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1001 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1002 display->updating_fullscreen = SDL_FALSE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1003 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1004 /* See if there are any fullscreen windows */ |
3701
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
1005 for (window = display->windows; window; window = window->next) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1006 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1007 SDL_DisplayMode fullscreen_mode; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1008 if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1009 SDL_SetDisplayModeForDisplay(display, &fullscreen_mode); |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
1010 display->fullscreen_window = window; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1011 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1012 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1013 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1014 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1015 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1016 /* Nope, restore the desktop mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1017 SDL_SetDisplayModeForDisplay(display, NULL); |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
1018 display->fullscreen_window = NULL; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1019 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1020 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1021 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1022 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1023 { |
2753 | 1024 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
1025 SDL_WINDOW_OPENGL | | |
1026 SDL_WINDOW_BORDERLESS | | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1027 SDL_WINDOW_RESIZABLE | |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1028 SDL_WINDOW_INPUT_GRABBED); |
2753 | 1029 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1030 SDL_Window *window; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
1031 |
2753 | 1032 if (!_this) { |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1033 /* Initialize the video system if needed */ |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1034 if (SDL_VideoInit(NULL) < 0) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1035 return NULL; |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1036 } |
2753 | 1037 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1038 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1039 if (!_this->GL_CreateContext) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1040 SDL_SetError("No OpenGL support in video driver"); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1041 return NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1042 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1043 SDL_GL_LoadLibrary(NULL); |
2753 | 1044 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1045 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1046 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1047 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1048 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1049 window->x = x; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1050 window->y = y; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1051 window->w = w; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1052 window->h = h; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1053 window->flags = (flags & allowed_flags); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1054 window->display = display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1055 window->next = display->windows; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1056 if (display->windows) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1057 display->windows->prev = window; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1058 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1059 display->windows = window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1060 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1061 if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1062 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1063 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1064 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1065 |
2753 | 1066 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1067 SDL_SetWindowTitle(window, title); |
2753 | 1068 } |
1069 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1070 SDL_MaximizeWindow(window); |
2753 | 1071 } |
1072 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1073 SDL_MinimizeWindow(window); |
2753 | 1074 } |
1075 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1076 SDL_ShowWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1077 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1078 SDL_UpdateWindowGrab(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1079 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1080 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1081 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1082 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1083 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1084 SDL_CreateWindowFrom(const void *data) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1085 { |
2753 | 1086 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1087 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1088 |
2753 | 1089 if (!_this) { |
1090 SDL_UninitializedVideo(); | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1091 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1092 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1093 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1094 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1095 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1096 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1097 window->flags = SDL_WINDOW_FOREIGN; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1098 window->display = display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1099 window->next = display->windows; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1100 if (display->windows) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1101 display->windows->prev = window; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1102 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1103 display->windows = window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1104 |
2753 | 1105 if (!_this->CreateWindowFrom || |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1106 _this->CreateWindowFrom(_this, window, data) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1107 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1108 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1109 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1110 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1111 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1112 |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1113 int |
1928
861bc36f0ab3
Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1114 SDL_RecreateWindow(SDL_Window * window, Uint32 flags) |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1115 { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1116 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1117 SDL_WINDOW_OPENGL | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1118 SDL_WINDOW_BORDERLESS | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1119 SDL_WINDOW_RESIZABLE | |
3486 | 1120 SDL_WINDOW_INPUT_GRABBED | |
1121 SDL_WINDOW_FOREIGN); | |
2753 | 1122 char *title = window->title; |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1123 |
2753 | 1124 if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) { |
1125 SDL_SetError("No OpenGL support in video driver"); | |
1126 return -1; | |
1127 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1128 if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1129 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1130 SDL_GL_LoadLibrary(NULL); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1131 } else { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1132 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1133 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1134 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1135 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1136 if (window->flags & SDL_WINDOW_FOREIGN) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1137 /* Can't destroy and re-create foreign windows, hrm */ |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1138 flags |= SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1139 } else { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1140 flags &= ~SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1141 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1142 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1143 if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
2753 | 1144 _this->DestroyWindow(_this, window); |
1145 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1146 |
2753 | 1147 window->title = NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1148 window->flags = (flags & allowed_flags); |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1149 |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1150 if (_this->CreateWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1151 if (_this->CreateWindow(_this, window) < 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1152 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1153 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1154 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1155 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1156 } |
2753 | 1157 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1158 |
2753 | 1159 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1160 SDL_SetWindowTitle(window, title); |
2753 | 1161 SDL_free(title); |
1162 } | |
1163 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1164 SDL_MaximizeWindow(window); |
2753 | 1165 } |
1166 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1167 SDL_MinimizeWindow(window); |
2753 | 1168 } |
1169 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1170 SDL_ShowWindow(window); |
2753 | 1171 } |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1172 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1173 |
2753 | 1174 return 0; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1175 } |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1176 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1177 Uint32 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1178 SDL_GetWindowID(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1179 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1180 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1181 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1182 return window->id; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1183 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1184 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1185 SDL_Window * |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1186 SDL_GetWindowFromID(Uint32 id) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1187 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1188 SDL_Window *window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1189 int i; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1190 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1191 if (!_this) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1192 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1193 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1194 /* FIXME: Should we keep a separate hash table for these? */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1195 for (i = _this->num_displays; i--;) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1196 SDL_VideoDisplay *display = &_this->displays[i]; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1197 for (window = display->windows; window; window = window->next) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1198 if (window->id == id) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1199 return window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1200 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1201 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1202 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1203 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1204 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1205 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1206 Uint32 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1207 SDL_GetWindowFlags(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1208 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1209 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1210 |
2753 | 1211 return window->flags; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1212 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1213 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1214 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1215 SDL_SetWindowTitle(SDL_Window * window, const char *title) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1216 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1217 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1218 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1219 if (title == window->title) { |
2753 | 1220 return; |
1221 } | |
1222 if (window->title) { | |
1223 SDL_free(window->title); | |
1224 } | |
4871
81a6a9f396ba
The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents:
4862
diff
changeset
|
1225 if (title && *title) { |
2753 | 1226 window->title = SDL_strdup(title); |
1227 } else { | |
1228 window->title = NULL; | |
1229 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1230 |
2753 | 1231 if (_this->SetWindowTitle) { |
1232 _this->SetWindowTitle(_this, window); | |
1233 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1234 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1235 |
2753 | 1236 const char * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1237 SDL_GetWindowTitle(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1238 { |
4872
231f8a1c5edd
Whoops, return "" even if the window is invalid.
Sam Lantinga <slouken@libsdl.org>
parents:
4871
diff
changeset
|
1239 CHECK_WINDOW_MAGIC(window, ""); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1240 |
4871
81a6a9f396ba
The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents:
4862
diff
changeset
|
1241 return window->title ? window->title : ""; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1242 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1243 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1244 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1245 SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon) |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1246 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1247 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1248 |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1249 if (_this->SetWindowIcon) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1250 _this->SetWindowIcon(_this, window, icon); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1251 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1252 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1253 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1254 void* |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1255 SDL_SetWindowData(SDL_Window * window, const char *name, void *userdata) |
0 | 1256 { |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1257 SDL_WindowUserData *prev, *data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1258 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1259 CHECK_WINDOW_MAGIC(window, NULL); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1260 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1261 /* See if the named data already exists */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1262 prev = NULL; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1263 for (data = window->data; data; prev = data, data = data->next) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1264 if (SDL_strcmp(data->name, name) == 0) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1265 void *last_value = data->data; |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1266 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1267 if (userdata) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1268 /* Set the new value */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1269 data->data = userdata; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1270 } else { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1271 /* Delete this value */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1272 if (prev) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1273 prev->next = data->next; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1274 } else { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1275 window->data = data->next; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1276 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1277 SDL_free(data->name); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1278 SDL_free(data); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1279 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1280 return last_value; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1281 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1282 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1283 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1284 /* Add new data to the window */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1285 if (userdata) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1286 data = (SDL_WindowUserData *)SDL_malloc(sizeof(*data)); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1287 data->name = SDL_strdup(name); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1288 data->data = userdata; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1289 data->next = window->data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1290 window->data = data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1291 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1292 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1293 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1294 |
2753 | 1295 void * |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1296 SDL_GetWindowData(SDL_Window * window, const char *name) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1297 { |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1298 SDL_WindowUserData *data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1299 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1300 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1301 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1302 for (data = window->data; data; data = data->next) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1303 if (SDL_strcmp(data->name, name) == 0) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1304 return data->data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1305 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1306 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1307 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1308 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1309 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1310 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1311 SDL_SetWindowPosition(SDL_Window * window, int x, int y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1312 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1313 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1314 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1315 if (x != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1316 window->x = x; |
1317 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1318 if (y != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1319 window->y = y; |
1320 } | |
1321 if (_this->SetWindowPosition) { | |
1322 _this->SetWindowPosition(_this, window); | |
1323 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1324 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1325 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1326 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1327 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1328 SDL_GetWindowPosition(SDL_Window * window, int *x, int *y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1329 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1330 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1331 |
2753 | 1332 if (x) { |
1333 *x = window->x; | |
1334 } | |
1335 if (y) { | |
1336 *y = window->y; | |
1337 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1338 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1339 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1340 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1341 SDL_SetWindowSize(SDL_Window * window, int w, int h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1342 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1343 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1344 |
2753 | 1345 window->w = w; |
1346 window->h = h; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1347 |
2753 | 1348 if (_this->SetWindowSize) { |
1349 _this->SetWindowSize(_this, window); | |
1350 } | |
5150
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5147
diff
changeset
|
1351 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1352 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1353 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1354 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1355 SDL_GetWindowSize(SDL_Window * window, int *w, int *h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1356 { |
2860
6ce28e5287e9
Date: Sun, 07 Dec 2008 13:35:23 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
1357 if (window) { |
2849
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1358 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1359 *w = window->w; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1360 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1361 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1362 *h = window->h; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1363 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1364 } else { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1365 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1366 *w = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1367 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1368 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1369 *h = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1370 } |
2753 | 1371 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1372 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1373 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1374 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1375 SDL_ShowWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1376 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1377 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1378 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1379 if (window->flags & SDL_WINDOW_SHOWN) { |
2753 | 1380 return; |
1381 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1382 |
2753 | 1383 if (_this->ShowWindow) { |
1384 _this->ShowWindow(_this, window); | |
1385 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1386 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SHOWN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1387 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1388 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1389 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1390 SDL_HideWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1391 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1392 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1393 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1394 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1395 return; |
1396 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1397 |
2753 | 1398 if (_this->HideWindow) { |
1399 _this->HideWindow(_this, window); | |
1400 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1401 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIDDEN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1402 } |
0 | 1403 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1404 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1405 SDL_RaiseWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1406 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1407 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1408 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1409 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1410 return; |
1411 } | |
1412 if (_this->RaiseWindow) { | |
1413 _this->RaiseWindow(_this, window); | |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1414 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1415 /* FIXME: What we really want is a way to request focus */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1416 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0); |
2753 | 1417 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1418 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1419 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1420 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1421 SDL_MaximizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1422 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1423 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1424 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1425 if (window->flags & SDL_WINDOW_MAXIMIZED) { |
2753 | 1426 return; |
1427 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1428 |
2753 | 1429 if (_this->MaximizeWindow) { |
1430 _this->MaximizeWindow(_this, window); | |
1431 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1432 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1433 } |
0 | 1434 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1435 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1436 SDL_MinimizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1437 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1438 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1439 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1440 if (window->flags & SDL_WINDOW_MINIMIZED) { |
2753 | 1441 return; |
1442 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1443 |
2753 | 1444 if (_this->MinimizeWindow) { |
1445 _this->MinimizeWindow(_this, window); | |
1446 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1447 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1448 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1449 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1450 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1451 SDL_RestoreWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1452 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1453 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1454 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1455 if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) { |
2753 | 1456 return; |
1457 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1458 |
2753 | 1459 if (_this->RestoreWindow) { |
1460 _this->RestoreWindow(_this, window); | |
1461 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1462 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0); |
0 | 1463 } |
1464 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1465 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1466 SDL_SetWindowFullscreen(SDL_Window * window, int fullscreen) |
0 | 1467 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1468 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1469 |
2753 | 1470 if (fullscreen) { |
1471 fullscreen = SDL_WINDOW_FULLSCREEN; | |
1472 } | |
1473 if ((window->flags & SDL_WINDOW_FULLSCREEN) == fullscreen) { | |
1474 return 0; | |
1475 } | |
1476 if (fullscreen) { | |
1477 window->flags |= SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1478 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1479 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
2753 | 1480 } else { |
1481 window->flags &= ~SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1482 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1483 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
2753 | 1484 } |
1485 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1486 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1487 |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1488 static SDL_Surface * |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1489 SDL_CreateWindowFramebuffer(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1490 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1491 Uint32 format; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1492 void *pixels; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1493 int pitch; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1494 int bpp; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1495 Uint32 Rmask, Gmask, Bmask, Amask; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1496 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1497 if (!_this->CreateWindowFramebuffer || !_this->UpdateWindowFramebuffer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1498 return NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1499 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1500 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1501 if (_this->CreateWindowFramebuffer(_this, window, &format, &pixels, &pitch) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1502 return NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1503 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1504 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1505 if (!SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1506 return NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1507 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1508 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1509 return SDL_CreateRGBSurfaceFrom(pixels, window->w, window->h, bpp, pitch, Rmask, Gmask, Bmask, Amask); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1510 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1511 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1512 SDL_Surface * |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1513 SDL_GetWindowSurface(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1514 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1515 CHECK_WINDOW_MAGIC(window, NULL); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1516 |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1517 if (!window->surface_valid) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1518 if (window->surface) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1519 window->surface->refcount = 0; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1520 SDL_FreeSurface(window->surface); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1521 } |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1522 window->surface = SDL_CreateWindowFramebuffer(window); |
5172
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1523 if (window->surface) { |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1524 window->surface_valid = SDL_TRUE; |
5172
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1525 window->surface->refcount = 0x7FFFFFF; |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1526 } |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1527 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1528 return window->surface; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1529 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1530 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1531 int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1532 SDL_UpdateWindowSurface(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1533 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1534 SDL_Rect full_rect; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1535 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1536 CHECK_WINDOW_MAGIC(window, -1); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1537 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1538 full_rect.x = 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1539 full_rect.y = 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1540 full_rect.w = window->w; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1541 full_rect.h = window->h; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1542 return SDL_UpdateWindowSurfaceRects(window, 1, &full_rect); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1543 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1544 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1545 int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1546 SDL_UpdateWindowSurfaceRects(SDL_Window * window, |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1547 int numrects, SDL_Rect * rects) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1548 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1549 CHECK_WINDOW_MAGIC(window, -1); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1550 |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1551 if (!window->surface_valid) { |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1552 SDL_SetError("Window surface is invalid, please call SDL_GetWindowSurface() to get a new surface"); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1553 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1554 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1555 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1556 return _this->UpdateWindowFramebuffer(_this, window, numrects, rects); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1557 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1558 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1559 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1560 SDL_SetWindowGrab(SDL_Window * window, int mode) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1561 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1562 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1563 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1564 if ((!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) { |
2753 | 1565 return; |
1566 } | |
1567 if (mode) { | |
1568 window->flags |= SDL_WINDOW_INPUT_GRABBED; | |
1569 } else { | |
1570 window->flags &= ~SDL_WINDOW_INPUT_GRABBED; | |
1571 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1572 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1573 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1574 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1575 static void |
2876 | 1576 SDL_UpdateWindowGrab(SDL_Window * window) |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1577 { |
2753 | 1578 if ((window->flags & SDL_WINDOW_INPUT_FOCUS) && _this->SetWindowGrab) { |
1579 _this->SetWindowGrab(_this, window); | |
1580 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1581 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1582 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1583 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1584 SDL_GetWindowGrab(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1585 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1586 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1587 |
2753 | 1588 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1589 } |
0 | 1590 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1591 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1592 SDL_OnWindowShown(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1593 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1594 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1595 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1596 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1597 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1598 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1599 SDL_OnWindowHidden(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1600 { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1601 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
0 | 1602 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1603 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1604 void |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1605 SDL_OnWindowResized(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1606 { |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1607 window->surface_valid = SDL_FALSE; |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1608 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1609 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1610 void |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1611 SDL_OnWindowMinimized(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1612 { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1613 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1614 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1615 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1616 void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1617 SDL_OnWindowRestored(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1618 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1619 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1620 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1621 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1622 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1623 void |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1624 SDL_OnWindowFocusGained(SDL_Window * window) |
0 | 1625 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1626 SDL_VideoDisplay *display = window->display; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1627 |
2753 | 1628 if (display->gamma && _this->SetDisplayGammaRamp) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1629 _this->SetDisplayGammaRamp(_this, display, display->gamma); |
2753 | 1630 } |
2876 | 1631 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1632 && _this->SetWindowGrab) { | |
2753 | 1633 _this->SetWindowGrab(_this, window); |
1634 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1635 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1636 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1637 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1638 SDL_OnWindowFocusLost(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1639 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1640 SDL_VideoDisplay *display = window->display; |
0 | 1641 |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1642 /* If we're fullscreen on a single-head system and lose focus, minimize */ |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1643 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1644 _this->num_displays == 1) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1645 SDL_MinimizeWindow(window); |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1646 } |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1647 |
2753 | 1648 if (display->gamma && _this->SetDisplayGammaRamp) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1649 _this->SetDisplayGammaRamp(_this, display, display->saved_gamma); |
2753 | 1650 } |
2876 | 1651 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1652 && _this->SetWindowGrab) { | |
2753 | 1653 _this->SetWindowGrab(_this, window); |
1654 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1655 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1656 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1657 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1658 SDL_GetFocusWindow(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1659 { |
2753 | 1660 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1661 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1662 |
2753 | 1663 if (!_this) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1664 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1665 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1666 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1667 for (window = display->windows; window; window = window->next) { |
2753 | 1668 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1669 return window; |
2753 | 1670 } |
1671 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1672 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1673 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1674 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1675 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1676 SDL_DestroyWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1677 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1678 SDL_VideoDisplay *display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1679 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1680 CHECK_WINDOW_MAGIC(window, ); |
3503
7931094e4c48
Explicitly clear fullscreen status rather than relying on the window focus behavior.
Sam Lantinga <slouken@libsdl.org>
parents:
3502
diff
changeset
|
1681 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1682 /* Restore video mode, etc. */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1683 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1684 |
5172
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1685 if (window->surface) { |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1686 window->surface->refcount = 0; |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1687 SDL_FreeSurface(window->surface); |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1688 } |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1689 if (_this->DestroyWindowFramebuffer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1690 _this->DestroyWindowFramebuffer(_this, window); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1691 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1692 if (_this->DestroyWindow) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1693 _this->DestroyWindow(_this, window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1694 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1695 if (window->flags & SDL_WINDOW_OPENGL) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1696 SDL_GL_UnloadLibrary(); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1697 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1698 |
4901
deadc1219bea
Minor cleanup in patches from Coursoud
Sam Lantinga <slouken@libsdl.org>
parents:
4900
diff
changeset
|
1699 /* Now invalidate magic */ |
4897
c3eb55210a90
SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents:
4872
diff
changeset
|
1700 window->magic = NULL; |
c3eb55210a90
SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents:
4872
diff
changeset
|
1701 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1702 /* Free memory associated with the window */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1703 if (window->title) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1704 SDL_free(window->title); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1705 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1706 while (window->data) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1707 SDL_WindowUserData *data = window->data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1708 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1709 window->data = data->next; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1710 SDL_free(data->name); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1711 SDL_free(data); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1712 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1713 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1714 /* Unlink the window from the list */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1715 display = window->display; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1716 if (window->next) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1717 window->next->prev = window->prev; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1718 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1719 if (window->prev) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1720 window->prev->next = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1721 } else { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1722 display->windows = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1723 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1724 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1725 SDL_free(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1726 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1727 |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1728 SDL_bool |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1729 SDL_IsScreenSaverEnabled() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1730 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1731 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1732 return SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1733 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1734 return _this->suspend_screensaver ? SDL_FALSE : SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1735 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1736 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1737 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1738 SDL_EnableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1739 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1740 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1741 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1742 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1743 if (!_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1744 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1745 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1746 _this->suspend_screensaver = SDL_FALSE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1747 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1748 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1749 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1750 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1751 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1752 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1753 SDL_DisableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1754 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1755 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1756 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1757 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1758 if (_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1759 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1760 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1761 _this->suspend_screensaver = SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1762 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1763 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1764 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1765 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1766 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1767 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1768 SDL_VideoQuit(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1769 { |
2753 | 1770 int i, j; |
0 | 1771 |
2753 | 1772 if (!_this) { |
1773 return; | |
1774 } | |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1775 |
2753 | 1776 /* Halt event processing before doing anything else */ |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1777 SDL_QuitQuit(); |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1778 SDL_MouseQuit(); |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1779 SDL_KeyboardQuit(); |
2753 | 1780 SDL_StopEventLoop(); |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1781 |
3029
89f8a72e1ee9
Re-enable the screensaver at exit, just in case it's needed...
Sam Lantinga <slouken@libsdl.org>
parents:
3025
diff
changeset
|
1782 SDL_EnableScreenSaver(); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1783 |
2753 | 1784 /* Clean up the system video */ |
1785 for (i = _this->num_displays; i--;) { | |
1786 SDL_VideoDisplay *display = &_this->displays[i]; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1787 while (display->windows) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1788 SDL_DestroyWindow(display->windows); |
2753 | 1789 } |
1790 } | |
1791 _this->VideoQuit(_this); | |
0 | 1792 |
2753 | 1793 for (i = _this->num_displays; i--;) { |
1794 SDL_VideoDisplay *display = &_this->displays[i]; | |
1795 for (j = display->num_display_modes; j--;) { | |
1796 if (display->display_modes[j].driverdata) { | |
1797 SDL_free(display->display_modes[j].driverdata); | |
1798 display->display_modes[j].driverdata = NULL; | |
1799 } | |
1800 } | |
1801 if (display->display_modes) { | |
1802 SDL_free(display->display_modes); | |
1803 display->display_modes = NULL; | |
1804 } | |
1805 if (display->desktop_mode.driverdata) { | |
1806 SDL_free(display->desktop_mode.driverdata); | |
1807 display->desktop_mode.driverdata = NULL; | |
1808 } | |
1809 if (display->gamma) { | |
1810 SDL_free(display->gamma); | |
1811 display->gamma = NULL; | |
1812 } | |
1813 if (display->driverdata) { | |
1814 SDL_free(display->driverdata); | |
1815 display->driverdata = NULL; | |
1816 } | |
1817 } | |
1818 if (_this->displays) { | |
1819 SDL_free(_this->displays); | |
1820 _this->displays = NULL; | |
1821 } | |
4495
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Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1822 if (_this->clipboard_text) { |
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Simplified clipboard API for sanity's sake.
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|
1823 SDL_free(_this->clipboard_text); |
dbbfdb9ea716
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Sam Lantinga <slouken@libsdl.org>
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1824 _this->clipboard_text = NULL; |
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1825 } |
2753 | 1826 _this->free(_this); |
1827 _this = NULL; | |
0 | 1828 } |
1829 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1830 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1831 SDL_GL_LoadLibrary(const char *path) |
0 | 1832 { |
2753 | 1833 int retval; |
1912
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Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1834 |
2753 | 1835 if (!_this) { |
1836 SDL_UninitializedVideo(); | |
1837 return -1; | |
1838 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1839 if (_this->gl_config.driver_loaded) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1840 if (path && SDL_strcmp(path, _this->gl_config.driver_path) != 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1841 SDL_SetError("OpenGL library already loaded"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1842 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1843 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1844 retval = 0; |
2753 | 1845 } else { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1846 if (!_this->GL_LoadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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changeset
|
1847 SDL_SetError("No dynamic GL support in video driver"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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|
1848 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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3053
diff
changeset
|
1849 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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3053
diff
changeset
|
1850 retval = _this->GL_LoadLibrary(_this, path); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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3053
diff
changeset
|
1851 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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3053
diff
changeset
|
1852 if (retval == 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1853 ++_this->gl_config.driver_loaded; |
2753 | 1854 } |
1855 return (retval); | |
0 | 1856 } |
1857 | |
2753 | 1858 void * |
1895
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Sam Lantinga <slouken@libsdl.org>
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|
1859 SDL_GL_GetProcAddress(const char *proc) |
0 | 1860 { |
2753 | 1861 void *func; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1862 |
2753 | 1863 if (!_this) { |
1864 SDL_UninitializedVideo(); | |
1865 return NULL; | |
1866 } | |
1867 func = NULL; | |
1868 if (_this->GL_GetProcAddress) { | |
1869 if (_this->gl_config.driver_loaded) { | |
1870 func = _this->GL_GetProcAddress(_this, proc); | |
1871 } else { | |
1872 SDL_SetError("No GL driver has been loaded"); | |
1873 } | |
1874 } else { | |
1875 SDL_SetError("No dynamic GL support in video driver"); | |
1876 } | |
1877 return func; | |
0 | 1878 } |
1879 | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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3053
diff
changeset
|
1880 void |
089a77aebb7d
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Sam Lantinga <slouken@libsdl.org>
parents:
3053
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changeset
|
1881 SDL_GL_UnloadLibrary(void) |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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changeset
|
1882 { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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changeset
|
1883 if (!_this) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
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changeset
|
1884 SDL_UninitializedVideo(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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|
1885 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1886 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
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diff
changeset
|
1887 if (_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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|
1888 if (--_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1889 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1890 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1891 if (_this->GL_UnloadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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3053
diff
changeset
|
1892 _this->GL_UnloadLibrary(_this); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
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changeset
|
1893 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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changeset
|
1894 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1895 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1896 |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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1924
diff
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|
1897 SDL_bool |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1898 SDL_GL_ExtensionSupported(const char *extension) |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1899 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
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|
1900 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 1901 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum); |
1902 const char *extensions; | |
1903 const char *start; | |
1904 const char *where, *terminator; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1905 |
2753 | 1906 /* Extension names should not have spaces. */ |
1907 where = SDL_strchr(extension, ' '); | |
1908 if (where || *extension == '\0') { | |
1909 return SDL_FALSE; | |
1910 } | |
1911 /* See if there's an environment variable override */ | |
1912 start = SDL_getenv(extension); | |
1913 if (start && *start == '0') { | |
1914 return SDL_FALSE; | |
1915 } | |
1916 /* Lookup the available extensions */ | |
1917 glGetStringFunc = SDL_GL_GetProcAddress("glGetString"); | |
1918 if (glGetStringFunc) { | |
1919 extensions = (const char *) glGetStringFunc(GL_EXTENSIONS); | |
1920 } else { | |
1921 extensions = NULL; | |
1922 } | |
1923 if (!extensions) { | |
1924 return SDL_FALSE; | |
1925 } | |
1926 /* | |
1927 * It takes a bit of care to be fool-proof about parsing the OpenGL | |
1928 * extensions string. Don't be fooled by sub-strings, etc. | |
1929 */ | |
1926
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Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1930 |
2753 | 1931 start = extensions; |
1926
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Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1932 |
2753 | 1933 for (;;) { |
1934 where = SDL_strstr(start, extension); | |
1935 if (!where) | |
1936 break; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1937 |
2753 | 1938 terminator = where + SDL_strlen(extension); |
1939 if (where == start || *(where - 1) == ' ') | |
1940 if (*terminator == ' ' || *terminator == '\0') | |
1941 return SDL_TRUE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1942 |
2753 | 1943 start = terminator; |
1944 } | |
1945 return SDL_FALSE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1946 #else |
2753 | 1947 return SDL_FALSE; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1948 #endif |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1949 } |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1950 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1951 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
1952 SDL_GL_SetAttribute(SDL_GLattr attr, int value) |
0 | 1953 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
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2744
diff
changeset
|
1954 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 1955 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1956 |
2753 | 1957 if (!_this) { |
1958 SDL_UninitializedVideo(); | |
1959 return -1; | |
1960 } | |
1961 retval = 0; | |
1962 switch (attr) { | |
1963 case SDL_GL_RED_SIZE: | |
1964 _this->gl_config.red_size = value; | |
1965 break; | |
1966 case SDL_GL_GREEN_SIZE: | |
1967 _this->gl_config.green_size = value; | |
1968 break; | |
1969 case SDL_GL_BLUE_SIZE: | |
1970 _this->gl_config.blue_size = value; | |
1971 break; | |
1972 case SDL_GL_ALPHA_SIZE: | |
1973 _this->gl_config.alpha_size = value; | |
1974 break; | |
1975 case SDL_GL_DOUBLEBUFFER: | |
1976 _this->gl_config.double_buffer = value; | |
1977 break; | |
1978 case SDL_GL_BUFFER_SIZE: | |
1979 _this->gl_config.buffer_size = value; | |
1980 break; | |
1981 case SDL_GL_DEPTH_SIZE: | |
1982 _this->gl_config.depth_size = value; | |
1983 break; | |
1984 case SDL_GL_STENCIL_SIZE: | |
1985 _this->gl_config.stencil_size = value; | |
1986 break; | |
1987 case SDL_GL_ACCUM_RED_SIZE: | |
1988 _this->gl_config.accum_red_size = value; | |
1989 break; | |
1990 case SDL_GL_ACCUM_GREEN_SIZE: | |
1991 _this->gl_config.accum_green_size = value; | |
1992 break; | |
1993 case SDL_GL_ACCUM_BLUE_SIZE: | |
1994 _this->gl_config.accum_blue_size = value; | |
1995 break; | |
1996 case SDL_GL_ACCUM_ALPHA_SIZE: | |
1997 _this->gl_config.accum_alpha_size = value; | |
1998 break; | |
1999 case SDL_GL_STEREO: | |
2000 _this->gl_config.stereo = value; | |
2001 break; | |
2002 case SDL_GL_MULTISAMPLEBUFFERS: | |
2003 _this->gl_config.multisamplebuffers = value; | |
2004 break; | |
2005 case SDL_GL_MULTISAMPLESAMPLES: | |
2006 _this->gl_config.multisamplesamples = value; | |
2007 break; | |
2008 case SDL_GL_ACCELERATED_VISUAL: | |
2009 _this->gl_config.accelerated = value; | |
2010 break; | |
2011 case SDL_GL_RETAINED_BACKING: | |
2012 _this->gl_config.retained_backing = value; | |
2013 break; | |
3100
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
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|
2014 case SDL_GL_CONTEXT_MAJOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2015 _this->gl_config.major_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2016 break; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2017 case SDL_GL_CONTEXT_MINOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2018 _this->gl_config.minor_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
2019 break; |
2753 | 2020 default: |
2021 SDL_SetError("Unknown OpenGL attribute"); | |
2022 retval = -1; | |
2023 break; | |
2024 } | |
2025 return retval; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2026 #else |
2753 | 2027 SDL_Unsupported(); |
2028 return -1; | |
2029 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 2030 } |
2031 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2032 int |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2033 SDL_GL_GetAttribute(SDL_GLattr attr, int *value) |
0 | 2034 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2035 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 2036 void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params); |
3139 | 2037 GLenum(APIENTRY * glGetErrorFunc) (void); |
2753 | 2038 GLenum attrib = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2039 GLenum error = 0; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2040 |
2753 | 2041 glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv"); |
2042 if (!glGetIntegervFunc) { | |
2043 return -1; | |
2044 } | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2045 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2046 glGetErrorFunc = SDL_GL_GetProcAddress("glGetError"); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2047 if (!glGetErrorFunc) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2048 return -1; |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
2049 } |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
2050 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
2051 /* Clear value in any case */ |
3139 | 2052 *value = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2053 |
2753 | 2054 switch (attr) { |
2055 case SDL_GL_RETAINED_BACKING: | |
2056 *value = _this->gl_config.retained_backing; | |
2057 return 0; | |
2058 case SDL_GL_RED_SIZE: | |
2059 attrib = GL_RED_BITS; | |
2060 break; | |
2061 case SDL_GL_BLUE_SIZE: | |
2062 attrib = GL_BLUE_BITS; | |
2063 break; | |
2064 case SDL_GL_GREEN_SIZE: | |
2065 attrib = GL_GREEN_BITS; | |
2066 break; | |
2067 case SDL_GL_ALPHA_SIZE: | |
2068 attrib = GL_ALPHA_BITS; | |
2069 break; | |
2070 case SDL_GL_DOUBLEBUFFER: | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2071 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 2072 attrib = GL_DOUBLEBUFFER; |
2073 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2074 #else |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2075 /* OpenGL ES 1.0 and above specifications have EGL_SINGLE_BUFFER */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2076 /* parameter which switches double buffer to single buffer. OpenGL ES */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2077 /* SDL driver must set proper value after initialization */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2078 *value = _this->gl_config.double_buffer; |
2753 | 2079 return 0; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2080 #endif |
2753 | 2081 case SDL_GL_DEPTH_SIZE: |
2082 attrib = GL_DEPTH_BITS; | |
2083 break; | |
2084 case SDL_GL_STENCIL_SIZE: | |
2085 attrib = GL_STENCIL_BITS; | |
2086 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2087 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 2088 case SDL_GL_ACCUM_RED_SIZE: |
2089 attrib = GL_ACCUM_RED_BITS; | |
2090 break; | |
2091 case SDL_GL_ACCUM_GREEN_SIZE: | |
2092 attrib = GL_ACCUM_GREEN_BITS; | |
2093 break; | |
2094 case SDL_GL_ACCUM_BLUE_SIZE: | |
2095 attrib = GL_ACCUM_BLUE_BITS; | |
2096 break; | |
2097 case SDL_GL_ACCUM_ALPHA_SIZE: | |
2098 attrib = GL_ACCUM_ALPHA_BITS; | |
2099 break; | |
2100 case SDL_GL_STEREO: | |
2101 attrib = GL_STEREO; | |
2102 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2103 #else |
2753 | 2104 case SDL_GL_ACCUM_RED_SIZE: |
2105 case SDL_GL_ACCUM_GREEN_SIZE: | |
2106 case SDL_GL_ACCUM_BLUE_SIZE: | |
2107 case SDL_GL_ACCUM_ALPHA_SIZE: | |
2108 case SDL_GL_STEREO: | |
2109 /* none of these are supported in OpenGL ES */ | |
2110 *value = 0; | |
2111 return 0; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2112 #endif |
2753 | 2113 case SDL_GL_MULTISAMPLEBUFFERS: |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2114 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 2115 attrib = GL_SAMPLE_BUFFERS_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2116 #else |
2753 | 2117 attrib = GL_SAMPLE_BUFFERS; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2118 #endif |
2753 | 2119 break; |
2120 case SDL_GL_MULTISAMPLESAMPLES: | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2121 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 2122 attrib = GL_SAMPLES_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
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parents:
2744
diff
changeset
|
2123 #else |
2753 | 2124 attrib = GL_SAMPLES; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
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parents:
2744
diff
changeset
|
2125 #endif |
2753 | 2126 break; |
2127 case SDL_GL_BUFFER_SIZE: | |
2128 { | |
2129 GLint bits = 0; | |
2130 GLint component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2131 |
2753 | 2132 /* |
2133 * there doesn't seem to be a single flag in OpenGL | |
2134 * for this! | |
2135 */ | |
2136 glGetIntegervFunc(GL_RED_BITS, &component); | |
2137 bits += component; | |
2138 glGetIntegervFunc(GL_GREEN_BITS, &component); | |
2139 bits += component; | |
2140 glGetIntegervFunc(GL_BLUE_BITS, &component); | |
2141 bits += component; | |
2142 glGetIntegervFunc(GL_ALPHA_BITS, &component); | |
2143 bits += component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
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1933
diff
changeset
|
2144 |
2753 | 2145 *value = bits; |
2146 return 0; | |
2147 } | |
2148 case SDL_GL_ACCELERATED_VISUAL: | |
2149 { | |
2150 /* FIXME: How do we get this information? */ | |
3571
19691cebb866
Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents:
3570
diff
changeset
|
2151 *value = (_this->gl_config.accelerated != 0); |
2753 | 2152 return 0; |
2153 } | |
2154 default: | |
2155 SDL_SetError("Unknown OpenGL attribute"); | |
2156 return -1; | |
2157 } | |
0 | 2158 |
2753 | 2159 glGetIntegervFunc(attrib, (GLint *) value); |
3139 | 2160 error = glGetErrorFunc(); |
2161 if (error != GL_NO_ERROR) { | |
2162 switch (error) { | |
2163 case GL_INVALID_ENUM: | |
2164 { | |
2165 SDL_SetError("OpenGL error: GL_INVALID_ENUM"); | |
2166 } | |
2167 break; | |
2168 case GL_INVALID_VALUE: | |
2169 { | |
2170 SDL_SetError("OpenGL error: GL_INVALID_VALUE"); | |
2171 } | |
2172 break; | |
2173 default: | |
2174 { | |
2175 SDL_SetError("OpenGL error: %08X", error); | |
2176 } | |
2177 break; | |
2178 } | |
2179 return -1; | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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3092
diff
changeset
|
2180 } |
2753 | 2181 return 0; |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2182 #else |
2753 | 2183 SDL_Unsupported(); |
2184 return -1; | |
2185 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 2186 } |
2187 | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
2188 SDL_GLContext |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2189 SDL_GL_CreateContext(SDL_Window * window) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2190 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2191 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2192 |
2753 | 2193 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2194 SDL_SetError("The specified window isn't an OpenGL window"); | |
2195 return NULL; | |
2196 } | |
2197 return _this->GL_CreateContext(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2198 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2199 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2200 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2201 SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext context) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2202 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2203 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2204 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2205 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2753 | 2206 SDL_SetError("The specified window isn't an OpenGL window"); |
2207 return -1; | |
2208 } | |
2209 if (!context) { | |
2210 window = NULL; | |
2211 } | |
2212 return _this->GL_MakeCurrent(_this, window, context); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2213 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2214 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2215 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2216 SDL_GL_SetSwapInterval(int interval) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2217 { |
2753 | 2218 if (!_this) { |
2219 SDL_UninitializedVideo(); | |
2220 return -1; | |
2221 } | |
2222 if (_this->GL_SetSwapInterval) { | |
2223 return _this->GL_SetSwapInterval(_this, interval); | |
2224 } else { | |
2225 SDL_SetError("Setting the swap interval is not supported"); | |
2226 return -1; | |
2227 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2228 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2229 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2230 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2231 SDL_GL_GetSwapInterval(void) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2232 { |
2753 | 2233 if (!_this) { |
2234 SDL_UninitializedVideo(); | |
2235 return -1; | |
2236 } | |
2237 if (_this->GL_GetSwapInterval) { | |
2238 return _this->GL_GetSwapInterval(_this); | |
2239 } else { | |
2240 SDL_SetError("Getting the swap interval is not supported"); | |
2241 return -1; | |
2242 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2243 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2244 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1737
diff
changeset
|
2245 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2246 SDL_GL_SwapWindow(SDL_Window * window) |
0 | 2247 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2248 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2249 |
2753 | 2250 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2251 SDL_SetError("The specified window isn't an OpenGL window"); | |
2252 return; | |
2253 } | |
2254 _this->GL_SwapWindow(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2255 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2256 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2257 void |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2258 SDL_GL_DeleteContext(SDL_GLContext context) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2259 { |
4526 | 2260 if (!_this || !_this->gl_data || !context) { |
2753 | 2261 return; |
2262 } | |
2263 _this->GL_MakeCurrent(_this, NULL, NULL); | |
2264 _this->GL_DeleteContext(_this, context); | |
0 | 2265 } |
2266 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1737
diff
changeset
|
2267 #if 0 // FIXME |
2744
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2268 /* |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2269 * Utility function used by SDL_WM_SetIcon(); flags & 1 for color key, flags |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2270 * & 2 for alpha channel. |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2271 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1737
diff
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|
2272 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1737
diff
changeset
|
2273 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags) |
0 | 2274 { |
2753 | 2275 int x, y; |
2276 Uint32 colorkey; | |
0 | 2277 #define SET_MASKBIT(icon, x, y, mask) \ |
2278 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8))) | |
2279 | |
2753 | 2280 colorkey = icon->format->colorkey; |
2281 switch (icon->format->BytesPerPixel) { | |
2282 case 1: | |
2283 { | |
2284 Uint8 *pixels; | |
2285 for (y = 0; y < icon->h; ++y) { | |
2286 pixels = (Uint8 *) icon->pixels + y * icon->pitch; | |
2287 for (x = 0; x < icon->w; ++x) { | |
2288 if (*pixels++ == colorkey) { | |
2289 SET_MASKBIT(icon, x, y, mask); | |
2290 } | |
2291 } | |
2292 } | |
2293 } | |
2294 break; | |
0 | 2295 |
2753 | 2296 case 2: |
2297 { | |
2298 Uint16 *pixels; | |
2299 for (y = 0; y < icon->h; ++y) { | |
2300 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2; | |
2301 for (x = 0; x < icon->w; ++x) { | |
2302 if ((flags & 1) && *pixels == colorkey) { | |
2303 SET_MASKBIT(icon, x, y, mask); | |
2304 } else if ((flags & 2) | |
2305 && (*pixels & icon->format->Amask) == 0) { | |
2306 SET_MASKBIT(icon, x, y, mask); | |
2307 } | |
2308 pixels++; | |
2309 } | |
2310 } | |
2311 } | |
2312 break; | |
0 | 2313 |
2753 | 2314 case 4: |
2315 { | |
2316 Uint32 *pixels; | |
2317 for (y = 0; y < icon->h; ++y) { | |
2318 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4; | |
2319 for (x = 0; x < icon->w; ++x) { | |
2320 if ((flags & 1) && *pixels == colorkey) { | |
2321 SET_MASKBIT(icon, x, y, mask); | |
2322 } else if ((flags & 2) | |
2323 && (*pixels & icon->format->Amask) == 0) { | |
2324 SET_MASKBIT(icon, x, y, mask); | |
2325 } | |
2326 pixels++; | |
2327 } | |
2328 } | |
2329 } | |
2330 break; | |
2331 } | |
0 | 2332 } |
2333 | |
2334 /* | |
2335 * Sets the window manager icon for the display window. | |
2336 */ | |
1895
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|
2337 void |
c121d94672cb
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|
2338 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask) |
0 | 2339 { |
2753 | 2340 if (icon && _this->SetIcon) { |
2341 /* Generate a mask if necessary, and create the icon! */ | |
2342 if (mask == NULL) { | |
2343 int mask_len = icon->h * (icon->w + 7) / 8; | |
2344 int flags = 0; | |
2345 mask = (Uint8 *) SDL_malloc(mask_len); | |
2346 if (mask == NULL) { | |
2347 return; | |
2348 } | |
2349 SDL_memset(mask, ~0, mask_len); | |
2350 if (icon->flags & SDL_SRCCOLORKEY) | |
2351 flags |= 1; | |
2352 if (icon->flags & SDL_SRCALPHA) | |
2353 flags |= 2; | |
2354 if (flags) { | |
2355 CreateMaskFromColorKeyOrAlpha(icon, mask, flags); | |
2356 } | |
2357 _this->SetIcon(_this, icon, mask); | |
2358 SDL_free(mask); | |
2359 } else { | |
2360 _this->SetIcon(_this, icon, mask); | |
2361 } | |
2362 } | |
0 | 2363 } |
2364 #endif | |
2365 | |
1895
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|
2366 SDL_bool |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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3683
diff
changeset
|
2367 SDL_GetWindowWMInfo(SDL_Window * window, struct SDL_SysWMinfo *info) |
0 | 2368 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
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3694
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changeset
|
2369 CHECK_WINDOW_MAGIC(window, SDL_FALSE); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
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3694
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changeset
|
2370 |
4900
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
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4897
diff
changeset
|
2371 if (!info) { |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
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4897
diff
changeset
|
2372 return SDL_FALSE; |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
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4897
diff
changeset
|
2373 } |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
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4897
diff
changeset
|
2374 info->subsystem = SDL_SYSWM_UNKNOWN; |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
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4897
diff
changeset
|
2375 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
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3694
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changeset
|
2376 if (!_this->GetWindowWMInfo) { |
2753 | 2377 return SDL_FALSE; |
2378 } | |
2379 return (_this->GetWindowWMInfo(_this, window, info)); | |
0 | 2380 } |
2381 | |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
2382 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
2383 SDL_StartTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
2384 { |
3683 | 2385 if (_this && _this->StartTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
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2386 _this->StartTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2387 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2388 SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2389 SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2390 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2391 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2392 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2393 SDL_StopTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2394 { |
3683 | 2395 if (_this && _this->StopTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2396 _this->StopTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
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2397 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
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|
2398 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
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2399 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
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2400 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
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2401 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
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2402 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2403 SDL_SetTextInputRect(SDL_Rect *rect) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2404 { |
3683 | 2405 if (_this && _this->SetTextInputRect) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2406 _this->SetTextInputRect(_this, rect); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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|
2407 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
2408 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2409 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1737
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2410 /* vi: set ts=4 sw=4 expandtab: */ |