Mercurial > sdl-ios-xcode
annotate src/video/SDL_video.c @ 5172:ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 21:13:55 -0800 |
parents | db487f28419e |
children | 51b4cfdf7ebb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
0 | 23 |
24 /* The high-level video driver subsystem */ | |
25 | |
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Fixed missing include for SDL_INIT_EVENTTHREAD
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26 #include "SDL.h" |
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27 #include "SDL_video.h" |
0 | 28 #include "SDL_sysvideo.h" |
29 #include "SDL_blit.h" | |
30 #include "SDL_pixels_c.h" | |
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31 #include "../events/SDL_events_c.h" |
0 | 32 |
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33 #if SDL_VIDEO_OPENGL_ES |
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34 #include "SDL_opengles.h" |
2753 | 35 #endif /* SDL_VIDEO_OPENGL_ES */ |
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36 |
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37 #if SDL_VIDEO_OPENGL |
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38 #include "SDL_opengl.h" |
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39 #endif /* SDL_VIDEO_OPENGL */ |
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40 |
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41 #include "SDL_syswm.h" |
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42 |
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43 /* On Windows, windows.h defines CreateWindow */ |
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44 #ifdef CreateWindow |
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45 #undef CreateWindow |
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46 #endif |
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47 |
0 | 48 /* Available video drivers */ |
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Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
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49 static VideoBootStrap *bootstrap[] = { |
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The Mac OS X Cocoa video driver is under construction...
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50 #if SDL_VIDEO_DRIVER_COCOA |
2753 | 51 &COCOA_bootstrap, |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
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52 #endif |
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53 #if SDL_VIDEO_DRIVER_X11 |
2753 | 54 &X11_bootstrap, |
0 | 55 #endif |
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56 #if SDL_VIDEO_DRIVER_DIRECTFB |
2753 | 57 &DirectFB_bootstrap, |
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Added support for DirectFB video on Linux (thanks Denis!)
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58 #endif |
5062 | 59 #if SDL_VIDEO_DRIVER_WINDOWS |
60 &WINDOWS_bootstrap, | |
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61 #endif |
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62 #if SDL_VIDEO_DRIVER_BWINDOW |
2753 | 63 &BWINDOW_bootstrap, |
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64 #endif |
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65 #if SDL_VIDEO_DRIVER_PANDORA |
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66 &PND_bootstrap, |
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67 #endif |
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Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
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68 #if SDL_VIDEO_DRIVER_NDS |
2753 | 69 &NDS_bootstrap, |
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Final merge of Google Summer of Code 2008 work...
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70 #endif |
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71 #if SDL_VIDEO_DRIVER_UIKIT |
2753 | 72 &UIKIT_bootstrap, |
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73 #endif |
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74 #if SDL_VIDEO_DRIVER_ANDROID |
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75 &Android_bootstrap, |
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76 #endif |
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77 #if SDL_VIDEO_DRIVER_DUMMY |
2753 | 78 &DUMMY_bootstrap, |
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79 #endif |
2753 | 80 NULL |
0 | 81 }; |
173
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Added initial support for EPOC/Symbian OS (thanks Hannu!)
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82 |
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83 static SDL_VideoDevice *_this = NULL; |
0 | 84 |
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85 #define CHECK_WINDOW_MAGIC(window, retval) \ |
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86 if (!_this) { \ |
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87 SDL_UninitializedVideo(); \ |
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88 return retval; \ |
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89 } \ |
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Fixed showing and hiding fullscreen windows
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90 if (!window || window->magic != &_this->window_magic) { \ |
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91 SDL_SetError("Invalid window"); \ |
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92 return retval; \ |
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93 } |
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94 |
0 | 95 /* Various local functions */ |
2876 | 96 static void SDL_UpdateWindowGrab(SDL_Window * window); |
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97 |
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98 /* Support for framebuffer emulation using an accelerated renderer */ |
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99 |
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100 #define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData" |
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101 |
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102 typedef struct { |
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103 SDL_Renderer *renderer; |
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104 SDL_Texture *texture; |
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105 void *pixels; |
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106 int pitch; |
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107 } SDL_WindowTextureData; |
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108 |
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109 static int |
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110 SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch) |
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111 { |
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112 SDL_WindowTextureData *data; |
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113 SDL_Renderer *renderer; |
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114 SDL_RendererInfo info; |
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115 Uint32 i; |
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116 |
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117 data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA); |
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118 if (!data) { |
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119 data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data)); |
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120 if (!data) { |
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121 SDL_OutOfMemory(); |
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122 return -1; |
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123 } |
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124 SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data); |
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125 } |
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126 |
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127 renderer = data->renderer; |
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128 if (!renderer) { |
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129 SDL_RendererInfo info; |
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130 int i; |
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131 |
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132 /* We need to make sure we don't get a software renderer */ |
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133 for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) { |
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134 SDL_GetRenderDriverInfo(i, &info); |
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135 if (SDL_strcmp(info.name, "software") != 0) { |
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136 renderer = SDL_CreateRenderer(window, i, 0); |
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Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
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|
137 if (renderer) { |
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
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parents:
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|
138 break; |
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents:
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|
139 } |
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents:
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|
140 } |
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents:
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|
141 } |
5169
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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142 if (!renderer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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|
143 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
144 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
145 data->renderer = renderer; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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|
146 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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|
147 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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148 /* Free any old texture and pixel data */ |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
149 if (data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
150 SDL_DestroyTexture(data->texture); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
151 data->texture = NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
152 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
153 if (data->pixels) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
154 SDL_free(data->pixels); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
155 data->pixels = NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
156 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
157 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
158 if (SDL_GetRendererInfo(renderer, &info) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
159 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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|
160 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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161 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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162 /* Find the first format without an alpha channel */ |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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163 *format = info.texture_formats[0]; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
164 for (i = 0; i < info.num_texture_formats; ++i) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
165 if (!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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166 *format = info.texture_formats[i]; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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parents:
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|
167 break; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
168 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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|
169 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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170 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
171 data->texture = SDL_CreateTexture(renderer, *format, |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
172 SDL_TEXTUREACCESS_STREAMING, |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
173 window->w, window->h); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
174 if (!data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
175 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
176 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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177 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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178 /* Create framebuffer data */ |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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179 data->pitch = (((window->w * SDL_BYTESPERPIXEL(*format)) + 3) & ~3); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
180 data->pixels = SDL_malloc(window->h * data->pitch); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
181 if (!data->pixels) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
182 SDL_OutOfMemory(); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
183 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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parents:
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|
184 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
185 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
186 *pixels = data->pixels; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
187 *pitch = data->pitch; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
188 return 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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parents:
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|
189 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
190 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
191 static int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
192 SDL_UpdateWindowTexture(_THIS, SDL_Window * window, int numrects, SDL_Rect * rects) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
193 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
194 SDL_WindowTextureData *data; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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195 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
196 data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
197 if (!data || !data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
198 SDL_SetError("No window texture data"); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
199 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
200 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
201 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
202 if (SDL_UpdateTexture(data->texture, NULL, data->pixels, data->pitch) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
203 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
204 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
205 if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
206 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
207 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
208 SDL_RenderPresent(data->renderer); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
209 return 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
210 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
211 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
212 static void |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
213 SDL_DestroyWindowTexture(_THIS, SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
214 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
215 SDL_WindowTextureData *data; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
216 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
217 data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
218 if (!data) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
219 return; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
220 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
221 if (data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
222 SDL_DestroyTexture(data->texture); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
223 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
224 if (data->renderer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
225 SDL_DestroyRenderer(data->renderer); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
226 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
227 if (data->pixels) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
228 SDL_free(data->pixels); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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|
229 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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changeset
|
230 SDL_free(data); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
231 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
232 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
233 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
234 static int |
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235 cmpmodes(const void *A, const void *B) |
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236 { |
2753 | 237 SDL_DisplayMode a = *(const SDL_DisplayMode *) A; |
238 SDL_DisplayMode b = *(const SDL_DisplayMode *) B; | |
0 | 239 |
2753 | 240 if (a.w != b.w) { |
241 return b.w - a.w; | |
242 } | |
243 if (a.h != b.h) { | |
244 return b.h - a.h; | |
245 } | |
246 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) { | |
247 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format); | |
248 } | |
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249 if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) { |
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250 return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format); |
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251 } |
2753 | 252 if (a.refresh_rate != b.refresh_rate) { |
253 return b.refresh_rate - a.refresh_rate; | |
254 } | |
255 return 0; | |
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256 } |
0 | 257 |
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258 static void |
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259 SDL_UninitializedVideo() |
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260 { |
2753 | 261 SDL_SetError("Video subsystem has not been initialized"); |
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262 } |
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263 |
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264 int |
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265 SDL_GetNumVideoDrivers(void) |
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266 { |
2753 | 267 return SDL_arraysize(bootstrap) - 1; |
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268 } |
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269 |
2753 | 270 const char * |
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271 SDL_GetVideoDriver(int index) |
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272 { |
2753 | 273 if (index >= 0 && index < SDL_GetNumVideoDrivers()) { |
274 return bootstrap[index]->name; | |
275 } | |
276 return NULL; | |
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277 } |
0 | 278 |
279 /* | |
280 * Initialize the video and event subsystems -- determine native pixel format | |
281 */ | |
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282 int |
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283 SDL_VideoInit(const char *driver_name) |
0 | 284 { |
2753 | 285 SDL_VideoDevice *video; |
286 int index; | |
287 int i; | |
0 | 288 |
3694 | 289 /* Check to make sure we don't overwrite '_this' */ |
290 if (_this != NULL) { | |
291 SDL_VideoQuit(); | |
292 } | |
293 | |
2753 | 294 /* Start the event loop */ |
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295 if (SDL_StartEventLoop() < 0 || |
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296 SDL_KeyboardInit() < 0 || |
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297 SDL_MouseInit() < 0 || |
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298 SDL_TouchInit() < 0 || |
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299 SDL_QuitInit() < 0) { |
2753 | 300 return -1; |
301 } | |
3694 | 302 |
2753 | 303 /* Select the proper video driver */ |
304 index = 0; | |
305 video = NULL; | |
306 if (driver_name == NULL) { | |
307 driver_name = SDL_getenv("SDL_VIDEODRIVER"); | |
308 } | |
309 if (driver_name != NULL) { | |
310 for (i = 0; bootstrap[i]; ++i) { | |
311 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) { | |
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312 video = bootstrap[i]->create(index); |
2753 | 313 break; |
314 } | |
315 } | |
316 } else { | |
317 for (i = 0; bootstrap[i]; ++i) { | |
318 if (bootstrap[i]->available()) { | |
319 video = bootstrap[i]->create(index); | |
320 if (video != NULL) { | |
321 break; | |
322 } | |
323 } | |
324 } | |
325 } | |
326 if (video == NULL) { | |
327 if (driver_name) { | |
328 SDL_SetError("%s not available", driver_name); | |
329 } else { | |
330 SDL_SetError("No available video device"); | |
331 } | |
332 return -1; | |
333 } | |
334 _this = video; | |
335 _this->name = bootstrap[i]->name; | |
336 _this->next_object_id = 1; | |
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337 |
0 | 338 |
2753 | 339 /* Set some very sane GL defaults */ |
340 _this->gl_config.driver_loaded = 0; | |
341 _this->gl_config.dll_handle = NULL; | |
342 _this->gl_config.red_size = 3; | |
343 _this->gl_config.green_size = 3; | |
344 _this->gl_config.blue_size = 2; | |
345 _this->gl_config.alpha_size = 0; | |
346 _this->gl_config.buffer_size = 0; | |
347 _this->gl_config.depth_size = 16; | |
348 _this->gl_config.stencil_size = 0; | |
349 _this->gl_config.double_buffer = 1; | |
350 _this->gl_config.accum_red_size = 0; | |
351 _this->gl_config.accum_green_size = 0; | |
352 _this->gl_config.accum_blue_size = 0; | |
353 _this->gl_config.accum_alpha_size = 0; | |
354 _this->gl_config.stereo = 0; | |
355 _this->gl_config.multisamplebuffers = 0; | |
356 _this->gl_config.multisamplesamples = 0; | |
357 _this->gl_config.retained_backing = 1; | |
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358 _this->gl_config.accelerated = -1; /* accelerated or not, both are fine */ |
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359 _this->gl_config.major_version = 2; |
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360 _this->gl_config.minor_version = 1; |
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361 |
2753 | 362 /* Initialize the video subsystem */ |
363 if (_this->VideoInit(_this) < 0) { | |
364 SDL_VideoQuit(); | |
365 return -1; | |
366 } | |
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367 |
2753 | 368 /* Make sure some displays were added */ |
369 if (_this->num_displays == 0) { | |
370 SDL_SetError("The video driver did not add any displays"); | |
371 SDL_VideoQuit(); | |
372 return (-1); | |
373 } | |
0 | 374 |
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375 /* Add the renderer framebuffer emulation if needed */ |
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376 if (!_this->CreateWindowFramebuffer) { |
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377 _this->CreateWindowFramebuffer = SDL_CreateWindowTexture; |
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378 _this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture; |
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379 _this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture; |
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380 } |
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381 |
2753 | 382 /* We're ready to go! */ |
383 return 0; | |
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384 } |
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385 |
2753 | 386 const char * |
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387 SDL_GetCurrentVideoDriver() |
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388 { |
2753 | 389 if (!_this) { |
390 SDL_UninitializedVideo(); | |
391 return NULL; | |
392 } | |
393 return _this->name; | |
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394 } |
0 | 395 |
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396 SDL_VideoDevice * |
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397 SDL_GetVideoDevice(void) |
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398 { |
2753 | 399 return _this; |
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400 } |
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401 |
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402 int |
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403 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode) |
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404 { |
2753 | 405 SDL_VideoDisplay display; |
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406 |
2753 | 407 SDL_zero(display); |
408 if (desktop_mode) { | |
409 display.desktop_mode = *desktop_mode; | |
410 } | |
411 display.current_mode = display.desktop_mode; | |
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412 |
2753 | 413 return SDL_AddVideoDisplay(&display); |
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414 } |
0 | 415 |
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416 int |
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417 SDL_AddVideoDisplay(const SDL_VideoDisplay * display) |
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418 { |
2753 | 419 SDL_VideoDisplay *displays; |
420 int index = -1; | |
0 | 421 |
2753 | 422 displays = |
423 SDL_realloc(_this->displays, | |
424 (_this->num_displays + 1) * sizeof(*displays)); | |
425 if (displays) { | |
426 index = _this->num_displays++; | |
427 displays[index] = *display; | |
428 displays[index].device = _this; | |
429 _this->displays = displays; | |
430 } else { | |
431 SDL_OutOfMemory(); | |
432 } | |
433 return index; | |
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434 } |
0 | 435 |
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436 int |
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437 SDL_GetNumVideoDisplays(void) |
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438 { |
2753 | 439 if (!_this) { |
440 SDL_UninitializedVideo(); | |
441 return 0; | |
442 } | |
443 return _this->num_displays; | |
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444 } |
0 | 445 |
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446 int |
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447 SDL_GetDisplayBounds(int index, SDL_Rect * rect) |
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448 { |
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449 if (!_this) { |
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450 SDL_UninitializedVideo(); |
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451 return -1; |
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452 } |
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453 if (index < 0 || index >= _this->num_displays) { |
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454 SDL_SetError("index must be in the range 0 - %d", |
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455 _this->num_displays - 1); |
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456 return -1; |
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457 } |
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458 if (rect) { |
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459 SDL_VideoDisplay *display = &_this->displays[index]; |
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460 |
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461 if (_this->GetDisplayBounds) { |
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462 if (_this->GetDisplayBounds(_this, display, rect) < 0) { |
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463 return -1; |
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464 } |
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465 } else { |
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466 /* Assume that the displays are left to right */ |
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467 if (index == 0) { |
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468 rect->x = 0; |
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469 rect->y = 0; |
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470 } else { |
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471 SDL_GetDisplayBounds(index-1, rect); |
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472 rect->x += rect->w; |
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473 } |
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474 rect->w = display->desktop_mode.w; |
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475 rect->h = display->desktop_mode.h; |
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476 } |
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477 } |
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478 return 0; |
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479 } |
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480 |
59ff7a2beb57
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481 int |
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482 SDL_SelectVideoDisplay(int index) |
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483 { |
2753 | 484 if (!_this) { |
485 SDL_UninitializedVideo(); | |
486 return (-1); | |
487 } | |
488 if (index < 0 || index >= _this->num_displays) { | |
489 SDL_SetError("index must be in the range 0 - %d", | |
490 _this->num_displays - 1); | |
491 return -1; | |
492 } | |
493 _this->current_display = index; | |
494 return 0; | |
1963
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Added SDL_GetCurrentVideoDisplay()
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495 } |
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Added SDL_GetCurrentVideoDisplay()
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496 |
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Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
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497 int |
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Added SDL_GetCurrentVideoDisplay()
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498 SDL_GetCurrentVideoDisplay(void) |
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Added SDL_GetCurrentVideoDisplay()
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diff
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499 { |
2753 | 500 if (!_this) { |
501 SDL_UninitializedVideo(); | |
502 return (-1); | |
503 } | |
504 return _this->current_display; | |
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505 } |
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506 |
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507 SDL_bool |
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508 SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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509 { |
2753 | 510 SDL_DisplayMode *modes; |
511 int i, nmodes; | |
910
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Date: Sat, 26 Jun 2004 14:58:42 +0300
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512 |
2753 | 513 /* Make sure we don't already have the mode in the list */ |
514 modes = display->display_modes; | |
515 nmodes = display->num_display_modes; | |
516 for (i = nmodes; i--;) { | |
517 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) { | |
518 return SDL_FALSE; | |
519 } | |
520 } | |
910
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521 |
2753 | 522 /* Go ahead and add the new mode */ |
523 if (nmodes == display->max_display_modes) { | |
524 modes = | |
525 SDL_realloc(modes, | |
526 (display->max_display_modes + 32) * sizeof(*modes)); | |
527 if (!modes) { | |
528 return SDL_FALSE; | |
529 } | |
530 display->display_modes = modes; | |
531 display->max_display_modes += 32; | |
532 } | |
533 modes[nmodes] = *mode; | |
534 display->num_display_modes++; | |
650
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We need to lookup the address of glGetString before calling GL_MakeCurrent(),
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535 |
3178
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536 /* Re-sort video modes */ |
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537 SDL_qsort(display->display_modes, display->num_display_modes, |
3186 | 538 sizeof(SDL_DisplayMode), cmpmodes); |
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539 |
2753 | 540 return SDL_TRUE; |
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541 } |
0 | 542 |
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543 int |
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544 SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display) |
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545 { |
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546 if (!display->num_display_modes && _this->GetDisplayModes) { |
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547 _this->GetDisplayModes(_this, display); |
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548 SDL_qsort(display->display_modes, display->num_display_modes, |
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549 sizeof(SDL_DisplayMode), cmpmodes); |
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550 } |
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551 return display->num_display_modes; |
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552 } |
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553 |
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554 int |
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555 SDL_GetNumDisplayModes() |
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556 { |
2753 | 557 if (_this) { |
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558 return SDL_GetNumDisplayModesForDisplay(SDL_CurrentDisplay); |
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559 } |
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560 return 0; |
4b594623401b
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561 } |
4b594623401b
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562 |
4b594623401b
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563 int |
4b594623401b
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564 SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode) |
4b594623401b
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565 { |
4b594623401b
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566 if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) { |
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567 SDL_SetError("index must be in the range of 0 - %d", |
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568 SDL_GetNumDisplayModesForDisplay(display) - 1); |
4b594623401b
Work in progress on multi-display support:
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569 return -1; |
4b594623401b
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570 } |
4b594623401b
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571 if (mode) { |
4b594623401b
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572 *mode = display->display_modes[index]; |
2753 | 573 } |
574 return 0; | |
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575 } |
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|
576 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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|
577 int |
01e29c3e9a29
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578 SDL_GetDisplayMode(int index, SDL_DisplayMode * mode) |
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579 { |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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3683
diff
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580 return SDL_GetDisplayModeForDisplay(SDL_CurrentDisplay, index, mode); |
3500
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581 } |
4b594623401b
Work in progress on multi-display support:
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|
582 |
4b594623401b
Work in progress on multi-display support:
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|
583 int |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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|
584 SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode) |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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|
585 { |
2753 | 586 if (mode) { |
3500
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|
587 *mode = display->desktop_mode; |
2753 | 588 } |
589 return 0; | |
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|
590 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
591 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
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1965
diff
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|
592 int |
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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diff
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|
593 SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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594 { |
2753 | 595 if (!_this) { |
596 SDL_UninitializedVideo(); | |
597 return -1; | |
598 } | |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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|
599 return SDL_GetDesktopDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
3500
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|
600 } |
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|
601 |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
602 int |
4b594623401b
Work in progress on multi-display support:
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3489
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|
603 SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode) |
4b594623401b
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3489
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|
604 { |
2753 | 605 if (mode) { |
3500
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diff
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|
606 *mode = display->current_mode; |
2753 | 607 } |
608 return 0; | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
609 } |
0 | 610 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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parents:
1965
diff
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|
611 int |
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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|
612 SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
613 { |
2753 | 614 if (!_this) { |
615 SDL_UninitializedVideo(); | |
616 return -1; | |
617 } | |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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|
618 return SDL_GetCurrentDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
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|
619 } |
c121d94672cb
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Sam Lantinga <slouken@libsdl.org>
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|
620 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
621 SDL_DisplayMode * |
3500
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|
622 SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, |
4b594623401b
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|
623 const SDL_DisplayMode * mode, |
4b594623401b
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624 SDL_DisplayMode * closest) |
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|
625 { |
2753 | 626 Uint32 target_format; |
627 int target_refresh_rate; | |
628 int i; | |
629 SDL_DisplayMode *current, *match; | |
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630 |
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|
631 if (!mode || !closest) { |
4b594623401b
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632 SDL_SetError("Missing desired mode or closest mode parameter"); |
2753 | 633 return NULL; |
634 } | |
3500
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|
635 |
2753 | 636 /* Default to the desktop format */ |
637 if (mode->format) { | |
638 target_format = mode->format; | |
639 } else { | |
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640 target_format = display->desktop_mode.format; |
2753 | 641 } |
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|
642 |
2753 | 643 /* Default to the desktop refresh rate */ |
644 if (mode->refresh_rate) { | |
645 target_refresh_rate = mode->refresh_rate; | |
646 } else { | |
3500
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|
647 target_refresh_rate = display->desktop_mode.refresh_rate; |
2753 | 648 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
649 |
2753 | 650 match = NULL; |
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651 for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) { |
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Work in progress on multi-display support:
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diff
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|
652 current = &display->display_modes[i]; |
0 | 653 |
2789
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
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diff
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|
654 if (current->w && (current->w < mode->w)) { |
2753 | 655 /* Out of sorted modes large enough here */ |
656 break; | |
657 } | |
2789
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Fixed bug #605, per Martin's suggestion
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diff
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|
658 if (current->h && (current->h < mode->h)) { |
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Fixed bug #605, per Martin's suggestion
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|
659 if (current->w && (current->w == mode->w)) { |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
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changeset
|
660 /* Out of sorted modes large enough here */ |
985001797115
Fixed bug #605, per Martin's suggestion
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diff
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|
661 break; |
985001797115
Fixed bug #605, per Martin's suggestion
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diff
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|
662 } |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
663 /* Wider, but not tall enough, due to a different |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
664 aspect ratio. This mode must be skipped, but closer |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
665 modes may still follow. */ |
985001797115
Fixed bug #605, per Martin's suggestion
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diff
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|
666 continue; |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
2787
diff
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|
667 } |
2753 | 668 if (!match || current->w < match->w || current->h < match->h) { |
669 match = current; | |
670 continue; | |
671 } | |
672 if (current->format != match->format) { | |
673 /* Sorted highest depth to lowest */ | |
674 if (current->format == target_format || | |
675 (SDL_BITSPERPIXEL(current->format) >= | |
676 SDL_BITSPERPIXEL(target_format) | |
677 && SDL_PIXELTYPE(current->format) == | |
678 SDL_PIXELTYPE(target_format))) { | |
679 match = current; | |
680 } | |
681 continue; | |
682 } | |
683 if (current->refresh_rate != match->refresh_rate) { | |
684 /* Sorted highest refresh to lowest */ | |
685 if (current->refresh_rate >= target_refresh_rate) { | |
686 match = current; | |
687 } | |
688 } | |
689 } | |
690 if (match) { | |
691 if (match->format) { | |
692 closest->format = match->format; | |
693 } else { | |
694 closest->format = mode->format; | |
695 } | |
696 if (match->w && match->h) { | |
697 closest->w = match->w; | |
698 closest->h = match->h; | |
699 } else { | |
700 closest->w = mode->w; | |
701 closest->h = mode->h; | |
702 } | |
703 if (match->refresh_rate) { | |
704 closest->refresh_rate = match->refresh_rate; | |
705 } else { | |
706 closest->refresh_rate = mode->refresh_rate; | |
707 } | |
708 closest->driverdata = match->driverdata; | |
0 | 709 |
2753 | 710 /* |
711 * Pick some reasonable defaults if the app and driver don't | |
712 * care | |
713 */ | |
714 if (!closest->format) { | |
715 closest->format = SDL_PIXELFORMAT_RGB888; | |
716 } | |
717 if (!closest->w) { | |
718 closest->w = 640; | |
719 } | |
720 if (!closest->h) { | |
721 closest->h = 480; | |
722 } | |
723 return closest; | |
724 } | |
725 return NULL; | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
726 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
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changeset
|
727 |
3500
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Work in progress on multi-display support:
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parents:
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728 SDL_DisplayMode * |
4b594623401b
Work in progress on multi-display support:
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|
729 SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode, |
4b594623401b
Work in progress on multi-display support:
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730 SDL_DisplayMode * closest) |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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|
731 { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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changeset
|
732 if (!_this) { |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
733 SDL_UninitializedVideo(); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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diff
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|
734 return NULL; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
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|
735 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
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|
736 return SDL_GetClosestDisplayModeForDisplay(SDL_CurrentDisplay, mode, closest); |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
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|
737 } |
4b594623401b
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|
738 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
739 int |
3500
4b594623401b
Work in progress on multi-display support:
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|
740 SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
741 { |
2753 | 742 SDL_DisplayMode display_mode; |
743 SDL_DisplayMode current_mode; | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
744 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
745 if (mode) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
746 display_mode = *mode; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
747 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
748 /* Default to the current mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
749 if (!display_mode.format) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
750 display_mode.format = display->current_mode.format; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
751 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
752 if (!display_mode.w) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
753 display_mode.w = display->current_mode.w; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
754 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
755 if (!display_mode.h) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
756 display_mode.h = display->current_mode.h; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
757 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
758 if (!display_mode.refresh_rate) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
759 display_mode.refresh_rate = display->current_mode.refresh_rate; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
760 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
761 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
762 /* Get a good video mode, the closest one possible */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
763 if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
764 SDL_SetError("No video mode large enough for %dx%d", |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
765 display_mode.w, display_mode.h); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
766 return -1; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
767 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
768 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
769 display_mode = display->desktop_mode; |
2753 | 770 } |
3500
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
771 |
2753 | 772 /* See if there's anything left to do */ |
3500
4b594623401b
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3489
diff
changeset
|
773 SDL_GetCurrentDisplayModeForDisplay(display, ¤t_mode); |
2753 | 774 if (SDL_memcmp(&display_mode, ¤t_mode, sizeof(display_mode)) == 0) { |
775 return 0; | |
776 } | |
3500
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diff
changeset
|
777 |
2753 | 778 /* Actually change the display mode */ |
4978
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
779 if (!_this->SetDisplayMode) { |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
780 SDL_SetError("Video driver doesn't support changing display mode"); |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
781 return -1; |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
782 } |
3500
4b594623401b
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3489
diff
changeset
|
783 if (_this->SetDisplayMode(_this, display, &display_mode) < 0) { |
2753 | 784 return -1; |
785 } | |
786 display->current_mode = display_mode; | |
787 return 0; | |
0 | 788 } |
789 | |
1895
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Sam Lantinga <slouken@libsdl.org>
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|
790 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
791 SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
792 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
793 CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
794 |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
795 if (mode) { |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
796 window->fullscreen_mode = *mode; |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
797 } else { |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
798 SDL_zero(window->fullscreen_mode); |
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
799 } |
3526 | 800 return 0; |
3500
4b594623401b
Work in progress on multi-display support:
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diff
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|
801 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
802 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
803 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
804 SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
805 { |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
806 SDL_DisplayMode fullscreen_mode; |
4b594623401b
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diff
changeset
|
807 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
808 CHECK_WINDOW_MAGIC(window, -1); |
3500
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diff
changeset
|
809 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
810 fullscreen_mode = window->fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
811 if (!fullscreen_mode.w) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
812 fullscreen_mode.w = window->w; |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
813 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
814 if (!fullscreen_mode.h) { |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
815 fullscreen_mode.h = window->h; |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
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|
816 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
817 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
818 if (!SDL_GetClosestDisplayModeForDisplay(window->display, |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
819 &fullscreen_mode, |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
820 &fullscreen_mode)) { |
2869
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
821 SDL_SetError("Couldn't find display mode match"); |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
822 return -1; |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
823 } |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
824 |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
825 if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
826 *mode = fullscreen_mode; |
2753 | 827 } |
828 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
829 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
830 |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
831 Uint32 |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
832 SDL_GetWindowPixelFormat(SDL_Window * window) |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
833 { |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
834 SDL_VideoDisplay *display = window->display; |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
835 SDL_DisplayMode *displayMode = &display->current_mode; |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
836 return displayMode->format; |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
837 } |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
838 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
839 static void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
840 SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
841 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
842 SDL_VideoDisplay *display = window->display; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
843 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
844 /* See if we're already processing a window */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
845 if (display->updating_fullscreen) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
846 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
847 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
848 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
849 display->updating_fullscreen = SDL_TRUE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
850 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
851 /* See if we even want to do anything here */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
852 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
853 (window->flags & SDL_WINDOW_SHOWN)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
854 if (attempt) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
855 /* We just gained some state, try to gain all states */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
856 if (window->flags & SDL_WINDOW_MINIMIZED) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
857 SDL_RestoreWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
858 } else { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
859 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
860 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
861 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
862 /* We just lost some state, try to release all states */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
863 SDL_MinimizeWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
864 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
865 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
866 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
867 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
868 /* Hide any other fullscreen windows */ |
3701
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
869 SDL_Window *other; |
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
870 for (other = display->windows; other; other = other->next) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
871 if (other != window && FULLSCREEN_VISIBLE(other)) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
872 SDL_MinimizeWindow(other); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
873 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
874 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
875 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
876 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
877 display->updating_fullscreen = SDL_FALSE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
878 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
879 /* See if there are any fullscreen windows */ |
3701
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
880 for (window = display->windows; window; window = window->next) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
881 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
882 SDL_DisplayMode fullscreen_mode; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
883 if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
884 SDL_SetDisplayModeForDisplay(display, &fullscreen_mode); |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
885 display->fullscreen_window = window; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
886 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
887 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
888 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
889 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
890 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
891 /* Nope, restore the desktop mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
892 SDL_SetDisplayModeForDisplay(display, NULL); |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
893 display->fullscreen_window = NULL; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
894 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
895 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
896 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
897 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
898 { |
2753 | 899 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
900 SDL_WINDOW_OPENGL | | |
901 SDL_WINDOW_BORDERLESS | | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
902 SDL_WINDOW_RESIZABLE | |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
903 SDL_WINDOW_INPUT_GRABBED); |
2753 | 904 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
905 SDL_Window *window; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
906 |
2753 | 907 if (!_this) { |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
908 /* Initialize the video system if needed */ |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
909 if (SDL_VideoInit(NULL) < 0) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
910 return NULL; |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
911 } |
2753 | 912 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
913 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
914 if (!_this->GL_CreateContext) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
915 SDL_SetError("No OpenGL support in video driver"); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
916 return NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
917 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
918 SDL_GL_LoadLibrary(NULL); |
2753 | 919 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
920 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
921 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
922 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
923 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
924 window->x = x; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
925 window->y = y; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
926 window->w = w; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
927 window->h = h; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
928 window->flags = (flags & allowed_flags); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
929 window->display = display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
930 window->next = display->windows; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
931 if (display->windows) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
932 display->windows->prev = window; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
933 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
934 display->windows = window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
935 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
936 if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
937 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
938 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
939 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
940 |
2753 | 941 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
942 SDL_SetWindowTitle(window, title); |
2753 | 943 } |
944 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
945 SDL_MaximizeWindow(window); |
2753 | 946 } |
947 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
948 SDL_MinimizeWindow(window); |
2753 | 949 } |
950 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
951 SDL_ShowWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
952 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
953 SDL_UpdateWindowGrab(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
954 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
955 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
956 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
957 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
958 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
959 SDL_CreateWindowFrom(const void *data) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
960 { |
2753 | 961 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
962 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
963 |
2753 | 964 if (!_this) { |
965 SDL_UninitializedVideo(); | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
966 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
967 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
968 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
969 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
970 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
971 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
972 window->flags = SDL_WINDOW_FOREIGN; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
973 window->display = display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
974 window->next = display->windows; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
975 if (display->windows) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
976 display->windows->prev = window; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
977 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
978 display->windows = window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
979 |
2753 | 980 if (!_this->CreateWindowFrom || |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
981 _this->CreateWindowFrom(_this, window, data) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
982 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
983 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
984 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
985 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
986 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
987 |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
988 int |
1928
861bc36f0ab3
Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
989 SDL_RecreateWindow(SDL_Window * window, Uint32 flags) |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
990 { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
991 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
992 SDL_WINDOW_OPENGL | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
993 SDL_WINDOW_BORDERLESS | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
994 SDL_WINDOW_RESIZABLE | |
3486 | 995 SDL_WINDOW_INPUT_GRABBED | |
996 SDL_WINDOW_FOREIGN); | |
2753 | 997 char *title = window->title; |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
998 |
2753 | 999 if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) { |
1000 SDL_SetError("No OpenGL support in video driver"); | |
1001 return -1; | |
1002 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1003 if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1004 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1005 SDL_GL_LoadLibrary(NULL); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1006 } else { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1007 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1008 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1009 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1010 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1011 if (window->flags & SDL_WINDOW_FOREIGN) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1012 /* Can't destroy and re-create foreign windows, hrm */ |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1013 flags |= SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1014 } else { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1015 flags &= ~SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1016 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1017 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1018 if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
2753 | 1019 _this->DestroyWindow(_this, window); |
1020 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1021 |
2753 | 1022 window->title = NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1023 window->flags = (flags & allowed_flags); |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1024 |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1025 if (_this->CreateWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1026 if (_this->CreateWindow(_this, window) < 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1027 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1028 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1029 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1030 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1031 } |
2753 | 1032 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1033 |
2753 | 1034 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1035 SDL_SetWindowTitle(window, title); |
2753 | 1036 SDL_free(title); |
1037 } | |
1038 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1039 SDL_MaximizeWindow(window); |
2753 | 1040 } |
1041 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1042 SDL_MinimizeWindow(window); |
2753 | 1043 } |
1044 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1045 SDL_ShowWindow(window); |
2753 | 1046 } |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1047 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1048 |
2753 | 1049 return 0; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1050 } |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1051 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1052 Uint32 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1053 SDL_GetWindowID(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1054 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1055 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1056 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1057 return window->id; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1058 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1059 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1060 SDL_Window * |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1061 SDL_GetWindowFromID(Uint32 id) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1062 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1063 SDL_Window *window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1064 int i; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1065 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1066 if (!_this) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1067 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1068 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1069 /* FIXME: Should we keep a separate hash table for these? */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1070 for (i = _this->num_displays; i--;) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1071 SDL_VideoDisplay *display = &_this->displays[i]; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1072 for (window = display->windows; window; window = window->next) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1073 if (window->id == id) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1074 return window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1075 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1076 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1077 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1078 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1079 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1080 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1081 Uint32 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1082 SDL_GetWindowFlags(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1083 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1084 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1085 |
2753 | 1086 return window->flags; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1087 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1088 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1089 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1090 SDL_SetWindowTitle(SDL_Window * window, const char *title) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1091 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1092 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1093 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1094 if (title == window->title) { |
2753 | 1095 return; |
1096 } | |
1097 if (window->title) { | |
1098 SDL_free(window->title); | |
1099 } | |
4871
81a6a9f396ba
The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents:
4862
diff
changeset
|
1100 if (title && *title) { |
2753 | 1101 window->title = SDL_strdup(title); |
1102 } else { | |
1103 window->title = NULL; | |
1104 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1105 |
2753 | 1106 if (_this->SetWindowTitle) { |
1107 _this->SetWindowTitle(_this, window); | |
1108 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1109 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1110 |
2753 | 1111 const char * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1112 SDL_GetWindowTitle(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1113 { |
4872
231f8a1c5edd
Whoops, return "" even if the window is invalid.
Sam Lantinga <slouken@libsdl.org>
parents:
4871
diff
changeset
|
1114 CHECK_WINDOW_MAGIC(window, ""); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1115 |
4871
81a6a9f396ba
The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents:
4862
diff
changeset
|
1116 return window->title ? window->title : ""; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1117 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1118 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1119 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1120 SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon) |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1121 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1122 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1123 |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1124 if (_this->SetWindowIcon) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1125 _this->SetWindowIcon(_this, window, icon); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1126 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1127 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1128 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1129 void* |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1130 SDL_SetWindowData(SDL_Window * window, const char *name, void *userdata) |
0 | 1131 { |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1132 SDL_WindowUserData *prev, *data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1133 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1134 CHECK_WINDOW_MAGIC(window, NULL); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1135 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1136 /* See if the named data already exists */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1137 prev = NULL; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1138 for (data = window->data; data; prev = data, data = data->next) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1139 if (SDL_strcmp(data->name, name) == 0) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1140 void *last_value = data->data; |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1141 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1142 if (userdata) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1143 /* Set the new value */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1144 data->data = userdata; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1145 } else { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1146 /* Delete this value */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1147 if (prev) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1148 prev->next = data->next; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1149 } else { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1150 window->data = data->next; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1151 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1152 SDL_free(data->name); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1153 SDL_free(data); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1154 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1155 return last_value; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1156 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1157 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1158 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1159 /* Add new data to the window */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1160 if (userdata) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1161 data = (SDL_WindowUserData *)SDL_malloc(sizeof(*data)); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1162 data->name = SDL_strdup(name); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1163 data->data = userdata; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1164 data->next = window->data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1165 window->data = data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1166 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1167 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1168 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1169 |
2753 | 1170 void * |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1171 SDL_GetWindowData(SDL_Window * window, const char *name) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1172 { |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1173 SDL_WindowUserData *data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1174 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1175 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1176 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1177 for (data = window->data; data; data = data->next) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1178 if (SDL_strcmp(data->name, name) == 0) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1179 return data->data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1180 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1181 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1182 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1183 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1184 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1185 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1186 SDL_SetWindowPosition(SDL_Window * window, int x, int y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1187 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1188 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1189 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1190 if (x != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1191 window->x = x; |
1192 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1193 if (y != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1194 window->y = y; |
1195 } | |
1196 if (_this->SetWindowPosition) { | |
1197 _this->SetWindowPosition(_this, window); | |
1198 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1199 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1200 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1201 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1202 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1203 SDL_GetWindowPosition(SDL_Window * window, int *x, int *y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1204 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1205 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1206 |
2753 | 1207 if (x) { |
1208 *x = window->x; | |
1209 } | |
1210 if (y) { | |
1211 *y = window->y; | |
1212 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1213 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1214 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1215 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1216 SDL_SetWindowSize(SDL_Window * window, int w, int h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1217 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1218 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1219 |
2753 | 1220 window->w = w; |
1221 window->h = h; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1222 |
2753 | 1223 if (_this->SetWindowSize) { |
1224 _this->SetWindowSize(_this, window); | |
1225 } | |
5150
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5147
diff
changeset
|
1226 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1227 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1228 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1229 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1230 SDL_GetWindowSize(SDL_Window * window, int *w, int *h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1231 { |
2860
6ce28e5287e9
Date: Sun, 07 Dec 2008 13:35:23 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
1232 if (window) { |
2849
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1233 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1234 *w = window->w; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1235 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1236 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1237 *h = window->h; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1238 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1239 } else { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1240 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1241 *w = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1242 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1243 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1244 *h = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1245 } |
2753 | 1246 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1247 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1248 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1249 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1250 SDL_ShowWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1251 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1252 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1253 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1254 if (window->flags & SDL_WINDOW_SHOWN) { |
2753 | 1255 return; |
1256 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1257 |
2753 | 1258 if (_this->ShowWindow) { |
1259 _this->ShowWindow(_this, window); | |
1260 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1261 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SHOWN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1262 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1263 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1264 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1265 SDL_HideWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1266 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1267 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1268 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1269 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1270 return; |
1271 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1272 |
2753 | 1273 if (_this->HideWindow) { |
1274 _this->HideWindow(_this, window); | |
1275 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1276 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIDDEN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1277 } |
0 | 1278 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1279 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1280 SDL_RaiseWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1281 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1282 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1283 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1284 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1285 return; |
1286 } | |
1287 if (_this->RaiseWindow) { | |
1288 _this->RaiseWindow(_this, window); | |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1289 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1290 /* FIXME: What we really want is a way to request focus */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1291 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0); |
2753 | 1292 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1293 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1294 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1295 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1296 SDL_MaximizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1297 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1298 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1299 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1300 if (window->flags & SDL_WINDOW_MAXIMIZED) { |
2753 | 1301 return; |
1302 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1303 |
2753 | 1304 if (_this->MaximizeWindow) { |
1305 _this->MaximizeWindow(_this, window); | |
1306 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1307 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1308 } |
0 | 1309 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1310 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1311 SDL_MinimizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1312 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1313 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1314 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1315 if (window->flags & SDL_WINDOW_MINIMIZED) { |
2753 | 1316 return; |
1317 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1318 |
2753 | 1319 if (_this->MinimizeWindow) { |
1320 _this->MinimizeWindow(_this, window); | |
1321 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1322 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1323 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1324 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1325 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1326 SDL_RestoreWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1327 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1328 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1329 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1330 if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) { |
2753 | 1331 return; |
1332 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1333 |
2753 | 1334 if (_this->RestoreWindow) { |
1335 _this->RestoreWindow(_this, window); | |
1336 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1337 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0); |
0 | 1338 } |
1339 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1340 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1341 SDL_SetWindowFullscreen(SDL_Window * window, int fullscreen) |
0 | 1342 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1343 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1344 |
2753 | 1345 if (fullscreen) { |
1346 fullscreen = SDL_WINDOW_FULLSCREEN; | |
1347 } | |
1348 if ((window->flags & SDL_WINDOW_FULLSCREEN) == fullscreen) { | |
1349 return 0; | |
1350 } | |
1351 if (fullscreen) { | |
1352 window->flags |= SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1353 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1354 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
2753 | 1355 } else { |
1356 window->flags &= ~SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1357 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1358 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
2753 | 1359 } |
1360 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1361 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1362 |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1363 static SDL_Surface * |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1364 SDL_CreateWindowFramebuffer(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1365 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1366 Uint32 format; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1367 void *pixels; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1368 int pitch; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1369 int bpp; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1370 Uint32 Rmask, Gmask, Bmask, Amask; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1371 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1372 if (!_this->CreateWindowFramebuffer || !_this->UpdateWindowFramebuffer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1373 return NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1374 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1375 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1376 if (_this->CreateWindowFramebuffer(_this, window, &format, &pixels, &pitch) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1377 return NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1378 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1379 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1380 if (!SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1381 return NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1382 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1383 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1384 return SDL_CreateRGBSurfaceFrom(pixels, window->w, window->h, bpp, pitch, Rmask, Gmask, Bmask, Amask); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1385 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1386 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1387 SDL_Surface * |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1388 SDL_GetWindowSurface(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1389 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1390 CHECK_WINDOW_MAGIC(window, NULL); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1391 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1392 if (!window->surface) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1393 window->surface = SDL_CreateWindowFramebuffer(window); |
5172
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1394 if (window->surface) { |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1395 window->surface->refcount = 0x7FFFFFF; |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1396 } |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1397 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1398 return window->surface; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1399 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1400 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1401 int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1402 SDL_UpdateWindowSurface(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1403 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1404 SDL_Rect full_rect; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1405 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1406 CHECK_WINDOW_MAGIC(window, -1); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1407 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1408 full_rect.x = 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1409 full_rect.y = 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1410 full_rect.w = window->w; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1411 full_rect.h = window->h; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1412 return SDL_UpdateWindowSurfaceRects(window, 1, &full_rect); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1413 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1414 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1415 int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1416 SDL_UpdateWindowSurfaceRects(SDL_Window * window, |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1417 int numrects, SDL_Rect * rects) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1418 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1419 CHECK_WINDOW_MAGIC(window, -1); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1420 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1421 if (!window->surface) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1422 SDL_SetError("Window surface is invalid, please call SDL_GetWindowSurface() to get a new surface"); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1423 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1424 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1425 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1426 return _this->UpdateWindowFramebuffer(_this, window, numrects, rects); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1427 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1428 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1429 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1430 SDL_SetWindowGrab(SDL_Window * window, int mode) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1431 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1432 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1433 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1434 if ((!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) { |
2753 | 1435 return; |
1436 } | |
1437 if (mode) { | |
1438 window->flags |= SDL_WINDOW_INPUT_GRABBED; | |
1439 } else { | |
1440 window->flags &= ~SDL_WINDOW_INPUT_GRABBED; | |
1441 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1442 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1443 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1444 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1445 static void |
2876 | 1446 SDL_UpdateWindowGrab(SDL_Window * window) |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1447 { |
2753 | 1448 if ((window->flags & SDL_WINDOW_INPUT_FOCUS) && _this->SetWindowGrab) { |
1449 _this->SetWindowGrab(_this, window); | |
1450 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1451 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1452 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1453 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1454 SDL_GetWindowGrab(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1455 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1456 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1457 |
2753 | 1458 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1459 } |
0 | 1460 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1461 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1462 SDL_OnWindowShown(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1463 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1464 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1465 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1466 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1467 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1468 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1469 SDL_OnWindowHidden(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1470 { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1471 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
0 | 1472 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1473 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1474 void |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1475 SDL_OnWindowResized(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1476 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1477 if (window->surface) { |
5172
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1478 window->surface->refcount = 0; |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1479 SDL_FreeSurface(window->surface); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1480 window->surface = NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1481 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1482 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1483 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1484 void |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1485 SDL_OnWindowMinimized(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1486 { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1487 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1488 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1489 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1490 void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1491 SDL_OnWindowRestored(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1492 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1493 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1494 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1495 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1496 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1497 void |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1498 SDL_OnWindowFocusGained(SDL_Window * window) |
0 | 1499 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1500 SDL_VideoDisplay *display = window->display; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1501 |
2753 | 1502 if (display->gamma && _this->SetDisplayGammaRamp) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1503 _this->SetDisplayGammaRamp(_this, display, display->gamma); |
2753 | 1504 } |
2876 | 1505 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1506 && _this->SetWindowGrab) { | |
2753 | 1507 _this->SetWindowGrab(_this, window); |
1508 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1509 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1510 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1511 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1512 SDL_OnWindowFocusLost(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1513 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1514 SDL_VideoDisplay *display = window->display; |
0 | 1515 |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1516 /* If we're fullscreen on a single-head system and lose focus, minimize */ |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1517 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1518 _this->num_displays == 1) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1519 SDL_MinimizeWindow(window); |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1520 } |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1521 |
2753 | 1522 if (display->gamma && _this->SetDisplayGammaRamp) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1523 _this->SetDisplayGammaRamp(_this, display, display->saved_gamma); |
2753 | 1524 } |
2876 | 1525 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1526 && _this->SetWindowGrab) { | |
2753 | 1527 _this->SetWindowGrab(_this, window); |
1528 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1529 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1530 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1531 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1532 SDL_GetFocusWindow(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1533 { |
2753 | 1534 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1535 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1536 |
2753 | 1537 if (!_this) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1538 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1539 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1540 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1541 for (window = display->windows; window; window = window->next) { |
2753 | 1542 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1543 return window; |
2753 | 1544 } |
1545 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1546 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1547 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1548 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1549 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1550 SDL_DestroyWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1551 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1552 SDL_VideoDisplay *display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1553 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1554 CHECK_WINDOW_MAGIC(window, ); |
3503
7931094e4c48
Explicitly clear fullscreen status rather than relying on the window focus behavior.
Sam Lantinga <slouken@libsdl.org>
parents:
3502
diff
changeset
|
1555 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1556 /* Restore video mode, etc. */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1557 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1558 |
5172
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1559 if (window->surface) { |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1560 window->surface->refcount = 0; |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1561 SDL_FreeSurface(window->surface); |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1562 } |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1563 if (_this->DestroyWindowFramebuffer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1564 _this->DestroyWindowFramebuffer(_this, window); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1565 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1566 if (_this->DestroyWindow) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1567 _this->DestroyWindow(_this, window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1568 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1569 if (window->flags & SDL_WINDOW_OPENGL) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1570 SDL_GL_UnloadLibrary(); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1571 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1572 |
4901
deadc1219bea
Minor cleanup in patches from Coursoud
Sam Lantinga <slouken@libsdl.org>
parents:
4900
diff
changeset
|
1573 /* Now invalidate magic */ |
4897
c3eb55210a90
SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents:
4872
diff
changeset
|
1574 window->magic = NULL; |
c3eb55210a90
SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents:
4872
diff
changeset
|
1575 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1576 /* Free memory associated with the window */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1577 if (window->title) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1578 SDL_free(window->title); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1579 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1580 while (window->data) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1581 SDL_WindowUserData *data = window->data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1582 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1583 window->data = data->next; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1584 SDL_free(data->name); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1585 SDL_free(data); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1586 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1587 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1588 /* Unlink the window from the list */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1589 display = window->display; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1590 if (window->next) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1591 window->next->prev = window->prev; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1592 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1593 if (window->prev) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1594 window->prev->next = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1595 } else { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1596 display->windows = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1597 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1598 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1599 SDL_free(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1600 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1601 |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1602 SDL_bool |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1603 SDL_IsScreenSaverEnabled() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1604 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1605 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1606 return SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1607 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1608 return _this->suspend_screensaver ? SDL_FALSE : SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1609 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1610 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1611 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1612 SDL_EnableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1613 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1614 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1615 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1616 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1617 if (!_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1618 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1619 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1620 _this->suspend_screensaver = SDL_FALSE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1621 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1622 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1623 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1624 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1625 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1626 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1627 SDL_DisableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1628 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1629 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1630 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1631 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1632 if (_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1633 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1634 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1635 _this->suspend_screensaver = SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1636 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1637 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1638 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1639 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1640 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1641 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1642 SDL_VideoQuit(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1643 { |
2753 | 1644 int i, j; |
0 | 1645 |
2753 | 1646 if (!_this) { |
1647 return; | |
1648 } | |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1649 |
2753 | 1650 /* Halt event processing before doing anything else */ |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1651 SDL_QuitQuit(); |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1652 SDL_MouseQuit(); |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1653 SDL_KeyboardQuit(); |
2753 | 1654 SDL_StopEventLoop(); |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1655 |
3029
89f8a72e1ee9
Re-enable the screensaver at exit, just in case it's needed...
Sam Lantinga <slouken@libsdl.org>
parents:
3025
diff
changeset
|
1656 SDL_EnableScreenSaver(); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1657 |
2753 | 1658 /* Clean up the system video */ |
1659 for (i = _this->num_displays; i--;) { | |
1660 SDL_VideoDisplay *display = &_this->displays[i]; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1661 while (display->windows) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1662 SDL_DestroyWindow(display->windows); |
2753 | 1663 } |
1664 } | |
1665 _this->VideoQuit(_this); | |
0 | 1666 |
2753 | 1667 for (i = _this->num_displays; i--;) { |
1668 SDL_VideoDisplay *display = &_this->displays[i]; | |
1669 for (j = display->num_display_modes; j--;) { | |
1670 if (display->display_modes[j].driverdata) { | |
1671 SDL_free(display->display_modes[j].driverdata); | |
1672 display->display_modes[j].driverdata = NULL; | |
1673 } | |
1674 } | |
1675 if (display->display_modes) { | |
1676 SDL_free(display->display_modes); | |
1677 display->display_modes = NULL; | |
1678 } | |
1679 if (display->desktop_mode.driverdata) { | |
1680 SDL_free(display->desktop_mode.driverdata); | |
1681 display->desktop_mode.driverdata = NULL; | |
1682 } | |
1683 if (display->gamma) { | |
1684 SDL_free(display->gamma); | |
1685 display->gamma = NULL; | |
1686 } | |
1687 if (display->driverdata) { | |
1688 SDL_free(display->driverdata); | |
1689 display->driverdata = NULL; | |
1690 } | |
1691 } | |
1692 if (_this->displays) { | |
1693 SDL_free(_this->displays); | |
1694 _this->displays = NULL; | |
1695 } | |
4495
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
1696 if (_this->clipboard_text) { |
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
1697 SDL_free(_this->clipboard_text); |
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
1698 _this->clipboard_text = NULL; |
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
1699 } |
2753 | 1700 _this->free(_this); |
1701 _this = NULL; | |
0 | 1702 } |
1703 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1704 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1705 SDL_GL_LoadLibrary(const char *path) |
0 | 1706 { |
2753 | 1707 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
1708 |
2753 | 1709 if (!_this) { |
1710 SDL_UninitializedVideo(); | |
1711 return -1; | |
1712 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1713 if (_this->gl_config.driver_loaded) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1714 if (path && SDL_strcmp(path, _this->gl_config.driver_path) != 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1715 SDL_SetError("OpenGL library already loaded"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1716 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1717 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1718 retval = 0; |
2753 | 1719 } else { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1720 if (!_this->GL_LoadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1721 SDL_SetError("No dynamic GL support in video driver"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1722 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1723 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1724 retval = _this->GL_LoadLibrary(_this, path); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1725 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1726 if (retval == 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1727 ++_this->gl_config.driver_loaded; |
2753 | 1728 } |
1729 return (retval); | |
0 | 1730 } |
1731 | |
2753 | 1732 void * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1733 SDL_GL_GetProcAddress(const char *proc) |
0 | 1734 { |
2753 | 1735 void *func; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
1736 |
2753 | 1737 if (!_this) { |
1738 SDL_UninitializedVideo(); | |
1739 return NULL; | |
1740 } | |
1741 func = NULL; | |
1742 if (_this->GL_GetProcAddress) { | |
1743 if (_this->gl_config.driver_loaded) { | |
1744 func = _this->GL_GetProcAddress(_this, proc); | |
1745 } else { | |
1746 SDL_SetError("No GL driver has been loaded"); | |
1747 } | |
1748 } else { | |
1749 SDL_SetError("No dynamic GL support in video driver"); | |
1750 } | |
1751 return func; | |
0 | 1752 } |
1753 | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1754 void |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1755 SDL_GL_UnloadLibrary(void) |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1756 { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1757 if (!_this) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1758 SDL_UninitializedVideo(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1759 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1760 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1761 if (_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1762 if (--_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1763 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1764 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1765 if (_this->GL_UnloadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1766 _this->GL_UnloadLibrary(_this); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1767 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1768 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1769 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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3053
diff
changeset
|
1770 |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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1924
diff
changeset
|
1771 SDL_bool |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1772 SDL_GL_ExtensionSupported(const char *extension) |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1773 { |
2745
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Added support for OpenGL ES renderer
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diff
changeset
|
1774 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 1775 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum); |
1776 const char *extensions; | |
1777 const char *start; | |
1778 const char *where, *terminator; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1779 |
2753 | 1780 /* Extension names should not have spaces. */ |
1781 where = SDL_strchr(extension, ' '); | |
1782 if (where || *extension == '\0') { | |
1783 return SDL_FALSE; | |
1784 } | |
1785 /* See if there's an environment variable override */ | |
1786 start = SDL_getenv(extension); | |
1787 if (start && *start == '0') { | |
1788 return SDL_FALSE; | |
1789 } | |
1790 /* Lookup the available extensions */ | |
1791 glGetStringFunc = SDL_GL_GetProcAddress("glGetString"); | |
1792 if (glGetStringFunc) { | |
1793 extensions = (const char *) glGetStringFunc(GL_EXTENSIONS); | |
1794 } else { | |
1795 extensions = NULL; | |
1796 } | |
1797 if (!extensions) { | |
1798 return SDL_FALSE; | |
1799 } | |
1800 /* | |
1801 * It takes a bit of care to be fool-proof about parsing the OpenGL | |
1802 * extensions string. Don't be fooled by sub-strings, etc. | |
1803 */ | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1804 |
2753 | 1805 start = extensions; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
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diff
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|
1806 |
2753 | 1807 for (;;) { |
1808 where = SDL_strstr(start, extension); | |
1809 if (!where) | |
1810 break; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1811 |
2753 | 1812 terminator = where + SDL_strlen(extension); |
1813 if (where == start || *(where - 1) == ' ') | |
1814 if (*terminator == ' ' || *terminator == '\0') | |
1815 return SDL_TRUE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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1924
diff
changeset
|
1816 |
2753 | 1817 start = terminator; |
1818 } | |
1819 return SDL_FALSE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1820 #else |
2753 | 1821 return SDL_FALSE; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
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parents:
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diff
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|
1822 #endif |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1823 } |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
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1924
diff
changeset
|
1824 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1825 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1826 SDL_GL_SetAttribute(SDL_GLattr attr, int value) |
0 | 1827 { |
2745
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Added support for OpenGL ES renderer
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diff
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|
1828 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 1829 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1830 |
2753 | 1831 if (!_this) { |
1832 SDL_UninitializedVideo(); | |
1833 return -1; | |
1834 } | |
1835 retval = 0; | |
1836 switch (attr) { | |
1837 case SDL_GL_RED_SIZE: | |
1838 _this->gl_config.red_size = value; | |
1839 break; | |
1840 case SDL_GL_GREEN_SIZE: | |
1841 _this->gl_config.green_size = value; | |
1842 break; | |
1843 case SDL_GL_BLUE_SIZE: | |
1844 _this->gl_config.blue_size = value; | |
1845 break; | |
1846 case SDL_GL_ALPHA_SIZE: | |
1847 _this->gl_config.alpha_size = value; | |
1848 break; | |
1849 case SDL_GL_DOUBLEBUFFER: | |
1850 _this->gl_config.double_buffer = value; | |
1851 break; | |
1852 case SDL_GL_BUFFER_SIZE: | |
1853 _this->gl_config.buffer_size = value; | |
1854 break; | |
1855 case SDL_GL_DEPTH_SIZE: | |
1856 _this->gl_config.depth_size = value; | |
1857 break; | |
1858 case SDL_GL_STENCIL_SIZE: | |
1859 _this->gl_config.stencil_size = value; | |
1860 break; | |
1861 case SDL_GL_ACCUM_RED_SIZE: | |
1862 _this->gl_config.accum_red_size = value; | |
1863 break; | |
1864 case SDL_GL_ACCUM_GREEN_SIZE: | |
1865 _this->gl_config.accum_green_size = value; | |
1866 break; | |
1867 case SDL_GL_ACCUM_BLUE_SIZE: | |
1868 _this->gl_config.accum_blue_size = value; | |
1869 break; | |
1870 case SDL_GL_ACCUM_ALPHA_SIZE: | |
1871 _this->gl_config.accum_alpha_size = value; | |
1872 break; | |
1873 case SDL_GL_STEREO: | |
1874 _this->gl_config.stereo = value; | |
1875 break; | |
1876 case SDL_GL_MULTISAMPLEBUFFERS: | |
1877 _this->gl_config.multisamplebuffers = value; | |
1878 break; | |
1879 case SDL_GL_MULTISAMPLESAMPLES: | |
1880 _this->gl_config.multisamplesamples = value; | |
1881 break; | |
1882 case SDL_GL_ACCELERATED_VISUAL: | |
1883 _this->gl_config.accelerated = value; | |
1884 break; | |
1885 case SDL_GL_RETAINED_BACKING: | |
1886 _this->gl_config.retained_backing = value; | |
1887 break; | |
3100
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1888 case SDL_GL_CONTEXT_MAJOR_VERSION: |
7dc982143c06
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1889 _this->gl_config.major_version = value; |
7dc982143c06
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1890 break; |
7dc982143c06
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1891 case SDL_GL_CONTEXT_MINOR_VERSION: |
7dc982143c06
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|
1892 _this->gl_config.minor_version = value; |
7dc982143c06
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|
1893 break; |
2753 | 1894 default: |
1895 SDL_SetError("Unknown OpenGL attribute"); | |
1896 retval = -1; | |
1897 break; | |
1898 } | |
1899 return retval; | |
1936
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1900 #else |
2753 | 1901 SDL_Unsupported(); |
1902 return -1; | |
1903 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 1904 } |
1905 | |
1895
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1906 int |
1936
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Implemented OpenGL support on Mac OS X
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diff
changeset
|
1907 SDL_GL_GetAttribute(SDL_GLattr attr, int *value) |
0 | 1908 { |
2745
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Added support for OpenGL ES renderer
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|
1909 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 1910 void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params); |
3139 | 1911 GLenum(APIENTRY * glGetErrorFunc) (void); |
2753 | 1912 GLenum attrib = 0; |
3099
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|
1913 GLenum error = 0; |
1912
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diff
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|
1914 |
2753 | 1915 glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv"); |
1916 if (!glGetIntegervFunc) { | |
1917 return -1; | |
1918 } | |
3099
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Sam Lantinga <slouken@libsdl.org>
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|
1919 |
82e60908fab1
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|
1920 glGetErrorFunc = SDL_GL_GetProcAddress("glGetError"); |
82e60908fab1
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|
1921 if (!glGetErrorFunc) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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|
1922 return -1; |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
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|
1923 } |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
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|
1924 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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changeset
|
1925 /* Clear value in any case */ |
3139 | 1926 *value = 0; |
3099
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|
1927 |
2753 | 1928 switch (attr) { |
1929 case SDL_GL_RETAINED_BACKING: | |
1930 *value = _this->gl_config.retained_backing; | |
1931 return 0; | |
1932 case SDL_GL_RED_SIZE: | |
1933 attrib = GL_RED_BITS; | |
1934 break; | |
1935 case SDL_GL_BLUE_SIZE: | |
1936 attrib = GL_BLUE_BITS; | |
1937 break; | |
1938 case SDL_GL_GREEN_SIZE: | |
1939 attrib = GL_GREEN_BITS; | |
1940 break; | |
1941 case SDL_GL_ALPHA_SIZE: | |
1942 attrib = GL_ALPHA_BITS; | |
1943 break; | |
1944 case SDL_GL_DOUBLEBUFFER: | |
2745
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1945 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 1946 attrib = GL_DOUBLEBUFFER; |
1947 break; | |
2745
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|
1948 #else |
3099
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|
1949 /* OpenGL ES 1.0 and above specifications have EGL_SINGLE_BUFFER */ |
82e60908fab1
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changeset
|
1950 /* parameter which switches double buffer to single buffer. OpenGL ES */ |
82e60908fab1
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changeset
|
1951 /* SDL driver must set proper value after initialization */ |
82e60908fab1
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changeset
|
1952 *value = _this->gl_config.double_buffer; |
2753 | 1953 return 0; |
2745
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Added support for OpenGL ES renderer
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diff
changeset
|
1954 #endif |
2753 | 1955 case SDL_GL_DEPTH_SIZE: |
1956 attrib = GL_DEPTH_BITS; | |
1957 break; | |
1958 case SDL_GL_STENCIL_SIZE: | |
1959 attrib = GL_STENCIL_BITS; | |
1960 break; | |
2745
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diff
changeset
|
1961 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 1962 case SDL_GL_ACCUM_RED_SIZE: |
1963 attrib = GL_ACCUM_RED_BITS; | |
1964 break; | |
1965 case SDL_GL_ACCUM_GREEN_SIZE: | |
1966 attrib = GL_ACCUM_GREEN_BITS; | |
1967 break; | |
1968 case SDL_GL_ACCUM_BLUE_SIZE: | |
1969 attrib = GL_ACCUM_BLUE_BITS; | |
1970 break; | |
1971 case SDL_GL_ACCUM_ALPHA_SIZE: | |
1972 attrib = GL_ACCUM_ALPHA_BITS; | |
1973 break; | |
1974 case SDL_GL_STEREO: | |
1975 attrib = GL_STEREO; | |
1976 break; | |
2745
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diff
changeset
|
1977 #else |
2753 | 1978 case SDL_GL_ACCUM_RED_SIZE: |
1979 case SDL_GL_ACCUM_GREEN_SIZE: | |
1980 case SDL_GL_ACCUM_BLUE_SIZE: | |
1981 case SDL_GL_ACCUM_ALPHA_SIZE: | |
1982 case SDL_GL_STEREO: | |
1983 /* none of these are supported in OpenGL ES */ | |
1984 *value = 0; | |
1985 return 0; | |
2745
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diff
changeset
|
1986 #endif |
2753 | 1987 case SDL_GL_MULTISAMPLEBUFFERS: |
2745
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diff
changeset
|
1988 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 1989 attrib = GL_SAMPLE_BUFFERS_ARB; |
2745
587d2b5fb805
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diff
changeset
|
1990 #else |
2753 | 1991 attrib = GL_SAMPLE_BUFFERS; |
2745
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diff
changeset
|
1992 #endif |
2753 | 1993 break; |
1994 case SDL_GL_MULTISAMPLESAMPLES: | |
2745
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diff
changeset
|
1995 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 1996 attrib = GL_SAMPLES_ARB; |
2745
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diff
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|
1997 #else |
2753 | 1998 attrib = GL_SAMPLES; |
2745
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|
1999 #endif |
2753 | 2000 break; |
2001 case SDL_GL_BUFFER_SIZE: | |
2002 { | |
2003 GLint bits = 0; | |
2004 GLint component; | |
1936
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Implemented OpenGL support on Mac OS X
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diff
changeset
|
2005 |
2753 | 2006 /* |
2007 * there doesn't seem to be a single flag in OpenGL | |
2008 * for this! | |
2009 */ | |
2010 glGetIntegervFunc(GL_RED_BITS, &component); | |
2011 bits += component; | |
2012 glGetIntegervFunc(GL_GREEN_BITS, &component); | |
2013 bits += component; | |
2014 glGetIntegervFunc(GL_BLUE_BITS, &component); | |
2015 bits += component; | |
2016 glGetIntegervFunc(GL_ALPHA_BITS, &component); | |
2017 bits += component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
2018 |
2753 | 2019 *value = bits; |
2020 return 0; | |
2021 } | |
2022 case SDL_GL_ACCELERATED_VISUAL: | |
2023 { | |
2024 /* FIXME: How do we get this information? */ | |
3571
19691cebb866
Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents:
3570
diff
changeset
|
2025 *value = (_this->gl_config.accelerated != 0); |
2753 | 2026 return 0; |
2027 } | |
2028 default: | |
2029 SDL_SetError("Unknown OpenGL attribute"); | |
2030 return -1; | |
2031 } | |
0 | 2032 |
2753 | 2033 glGetIntegervFunc(attrib, (GLint *) value); |
3139 | 2034 error = glGetErrorFunc(); |
2035 if (error != GL_NO_ERROR) { | |
2036 switch (error) { | |
2037 case GL_INVALID_ENUM: | |
2038 { | |
2039 SDL_SetError("OpenGL error: GL_INVALID_ENUM"); | |
2040 } | |
2041 break; | |
2042 case GL_INVALID_VALUE: | |
2043 { | |
2044 SDL_SetError("OpenGL error: GL_INVALID_VALUE"); | |
2045 } | |
2046 break; | |
2047 default: | |
2048 { | |
2049 SDL_SetError("OpenGL error: %08X", error); | |
2050 } | |
2051 break; | |
2052 } | |
2053 return -1; | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2054 } |
2753 | 2055 return 0; |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2056 #else |
2753 | 2057 SDL_Unsupported(); |
2058 return -1; | |
2059 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 2060 } |
2061 | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
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1909
diff
changeset
|
2062 SDL_GLContext |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2063 SDL_GL_CreateContext(SDL_Window * window) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2064 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2065 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2066 |
2753 | 2067 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2068 SDL_SetError("The specified window isn't an OpenGL window"); | |
2069 return NULL; | |
2070 } | |
2071 return _this->GL_CreateContext(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2072 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2073 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2074 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2075 SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext context) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2076 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2077 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2078 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2079 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2753 | 2080 SDL_SetError("The specified window isn't an OpenGL window"); |
2081 return -1; | |
2082 } | |
2083 if (!context) { | |
2084 window = NULL; | |
2085 } | |
2086 return _this->GL_MakeCurrent(_this, window, context); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2087 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2088 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2089 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2090 SDL_GL_SetSwapInterval(int interval) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2091 { |
2753 | 2092 if (!_this) { |
2093 SDL_UninitializedVideo(); | |
2094 return -1; | |
2095 } | |
2096 if (_this->GL_SetSwapInterval) { | |
2097 return _this->GL_SetSwapInterval(_this, interval); | |
2098 } else { | |
2099 SDL_SetError("Setting the swap interval is not supported"); | |
2100 return -1; | |
2101 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2102 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2103 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2104 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2105 SDL_GL_GetSwapInterval(void) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2106 { |
2753 | 2107 if (!_this) { |
2108 SDL_UninitializedVideo(); | |
2109 return -1; | |
2110 } | |
2111 if (_this->GL_GetSwapInterval) { | |
2112 return _this->GL_GetSwapInterval(_this); | |
2113 } else { | |
2114 SDL_SetError("Getting the swap interval is not supported"); | |
2115 return -1; | |
2116 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2117 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2118 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2119 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2120 SDL_GL_SwapWindow(SDL_Window * window) |
0 | 2121 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2122 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2123 |
2753 | 2124 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2125 SDL_SetError("The specified window isn't an OpenGL window"); | |
2126 return; | |
2127 } | |
2128 _this->GL_SwapWindow(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2129 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2130 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2131 void |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2132 SDL_GL_DeleteContext(SDL_GLContext context) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2133 { |
4526 | 2134 if (!_this || !_this->gl_data || !context) { |
2753 | 2135 return; |
2136 } | |
2137 _this->GL_MakeCurrent(_this, NULL, NULL); | |
2138 _this->GL_DeleteContext(_this, context); | |
0 | 2139 } |
2140 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2141 #if 0 // FIXME |
2744
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2142 /* |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2143 * Utility function used by SDL_WM_SetIcon(); flags & 1 for color key, flags |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2144 * & 2 for alpha channel. |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2145 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2146 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2147 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags) |
0 | 2148 { |
2753 | 2149 int x, y; |
2150 Uint32 colorkey; | |
0 | 2151 #define SET_MASKBIT(icon, x, y, mask) \ |
2152 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8))) | |
2153 | |
2753 | 2154 colorkey = icon->format->colorkey; |
2155 switch (icon->format->BytesPerPixel) { | |
2156 case 1: | |
2157 { | |
2158 Uint8 *pixels; | |
2159 for (y = 0; y < icon->h; ++y) { | |
2160 pixels = (Uint8 *) icon->pixels + y * icon->pitch; | |
2161 for (x = 0; x < icon->w; ++x) { | |
2162 if (*pixels++ == colorkey) { | |
2163 SET_MASKBIT(icon, x, y, mask); | |
2164 } | |
2165 } | |
2166 } | |
2167 } | |
2168 break; | |
0 | 2169 |
2753 | 2170 case 2: |
2171 { | |
2172 Uint16 *pixels; | |
2173 for (y = 0; y < icon->h; ++y) { | |
2174 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2; | |
2175 for (x = 0; x < icon->w; ++x) { | |
2176 if ((flags & 1) && *pixels == colorkey) { | |
2177 SET_MASKBIT(icon, x, y, mask); | |
2178 } else if ((flags & 2) | |
2179 && (*pixels & icon->format->Amask) == 0) { | |
2180 SET_MASKBIT(icon, x, y, mask); | |
2181 } | |
2182 pixels++; | |
2183 } | |
2184 } | |
2185 } | |
2186 break; | |
0 | 2187 |
2753 | 2188 case 4: |
2189 { | |
2190 Uint32 *pixels; | |
2191 for (y = 0; y < icon->h; ++y) { | |
2192 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4; | |
2193 for (x = 0; x < icon->w; ++x) { | |
2194 if ((flags & 1) && *pixels == colorkey) { | |
2195 SET_MASKBIT(icon, x, y, mask); | |
2196 } else if ((flags & 2) | |
2197 && (*pixels & icon->format->Amask) == 0) { | |
2198 SET_MASKBIT(icon, x, y, mask); | |
2199 } | |
2200 pixels++; | |
2201 } | |
2202 } | |
2203 } | |
2204 break; | |
2205 } | |
0 | 2206 } |
2207 | |
2208 /* | |
2209 * Sets the window manager icon for the display window. | |
2210 */ | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2211 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2212 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask) |
0 | 2213 { |
2753 | 2214 if (icon && _this->SetIcon) { |
2215 /* Generate a mask if necessary, and create the icon! */ | |
2216 if (mask == NULL) { | |
2217 int mask_len = icon->h * (icon->w + 7) / 8; | |
2218 int flags = 0; | |
2219 mask = (Uint8 *) SDL_malloc(mask_len); | |
2220 if (mask == NULL) { | |
2221 return; | |
2222 } | |
2223 SDL_memset(mask, ~0, mask_len); | |
2224 if (icon->flags & SDL_SRCCOLORKEY) | |
2225 flags |= 1; | |
2226 if (icon->flags & SDL_SRCALPHA) | |
2227 flags |= 2; | |
2228 if (flags) { | |
2229 CreateMaskFromColorKeyOrAlpha(icon, mask, flags); | |
2230 } | |
2231 _this->SetIcon(_this, icon, mask); | |
2232 SDL_free(mask); | |
2233 } else { | |
2234 _this->SetIcon(_this, icon, mask); | |
2235 } | |
2236 } | |
0 | 2237 } |
2238 #endif | |
2239 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2240 SDL_bool |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2241 SDL_GetWindowWMInfo(SDL_Window * window, struct SDL_SysWMinfo *info) |
0 | 2242 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2243 CHECK_WINDOW_MAGIC(window, SDL_FALSE); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2244 |
4900
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
|
2245 if (!info) { |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
|
2246 return SDL_FALSE; |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
|
2247 } |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
|
2248 info->subsystem = SDL_SYSWM_UNKNOWN; |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
|
2249 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
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3694
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changeset
|
2250 if (!_this->GetWindowWMInfo) { |
2753 | 2251 return SDL_FALSE; |
2252 } | |
2253 return (_this->GetWindowWMInfo(_this, window, info)); | |
0 | 2254 } |
2255 | |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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changeset
|
2256 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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changeset
|
2257 SDL_StartTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2258 { |
3683 | 2259 if (_this && _this->StartTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2260 _this->StartTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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changeset
|
2261 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2262 SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2263 SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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changeset
|
2264 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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diff
changeset
|
2265 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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diff
changeset
|
2266 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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3276
diff
changeset
|
2267 SDL_StopTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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3276
diff
changeset
|
2268 { |
3683 | 2269 if (_this && _this->StopTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2270 _this->StopTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2271 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2272 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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changeset
|
2273 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2274 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2275 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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changeset
|
2276 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2277 SDL_SetTextInputRect(SDL_Rect *rect) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
2278 { |
3683 | 2279 if (_this && _this->SetTextInputRect) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
2280 _this->SetTextInputRect(_this, rect); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2281 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2282 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
2283 |
1895
c121d94672cb
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
2284 /* vi: set ts=4 sw=4 expandtab: */ |