Mercurial > sdl-ios-xcode
annotate src/video/SDL_video.c @ 4426:1bceff8f008f
Fixed bug #943
Ozkan Sezer 2010-02-06 12:31:06 PST
Hi:
Here are some small fixes for compiling SDL against mingw-w64.
(see http://mingw-w64.sourceforge.net/ . Despite the name, it
supports both win32 and win64.)
src/audio/windx5/directx.h and src/video/windx5/directx.h (both
SDL-1.2 and SDL-1.3.) I get compilation errors about some union
not having a member named u1 and alike, because of other system
headers being included before this one and them already defining
DUMMYUNIONNAME and stuff. This header probably assumes that those
stuff are defined in windef.h, but mingw-w64 headers define them
in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to
the top of the file.
src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) :
The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric
because _beginthreadex returns uintptr_t, not unsigned long which
is 32 bits in win64. Changing the return type to uintptr_t fixes
it.
video/SDL_blit.h (and configure.in) (SDL-1.3-only) : MinGW-w64
uses msvcrt version of _aligned_malloc and _aligned_free and
they are defined in intrin.h (similar to VC). Adding proper
ifdefs fixes it. (Notes about macros to check: __MINGW32__ is
defined for both mingw.org and for mingw-w64 for both win32 and
win64, __MINGW64__ is only defined for _WIN64, so __MINGW64__
can't be used to detect mingw-w64: including _mingw.h and then
checking for __MINGW64_VERSION_MAJOR does the trick.)
SDL_win32video.h (SDL-1.3-only) : Tweaked the VINWER definition
and location in order to avoid multiple redefinition warnings.
Hope these are useful. Thanks.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Mar 2010 15:02:58 +0000 |
parents | fb905d5674cc |
children | 9fa97c6b0014 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* The high-level video driver subsystem */ | |
25 | |
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26 #include "SDL.h" |
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27 #include "SDL_video.h" |
0 | 28 #include "SDL_sysvideo.h" |
29 #include "SDL_blit.h" | |
30 #include "SDL_pixels_c.h" | |
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31 #include "SDL_renderer_gl.h" |
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32 #include "SDL_renderer_gles.h" |
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33 #include "SDL_renderer_sw.h" |
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34 #include "../events/SDL_sysevents.h" |
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35 #include "../events/SDL_events_c.h" |
0 | 36 |
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37 #if SDL_VIDEO_OPENGL_ES |
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38 #include "SDL_opengles.h" |
2753 | 39 #endif /* SDL_VIDEO_OPENGL_ES */ |
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40 |
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41 #if SDL_VIDEO_OPENGL |
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42 #include "SDL_opengl.h" |
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43 |
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44 /* On Windows, windows.h defines CreateWindow */ |
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45 #ifdef CreateWindow |
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46 #undef CreateWindow |
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47 #endif |
2753 | 48 #endif /* SDL_VIDEO_OPENGL */ |
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49 |
0 | 50 /* Available video drivers */ |
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Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
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51 static VideoBootStrap *bootstrap[] = { |
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The Mac OS X Cocoa video driver is under construction...
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52 #if SDL_VIDEO_DRIVER_COCOA |
2753 | 53 &COCOA_bootstrap, |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
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54 #endif |
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55 #if SDL_VIDEO_DRIVER_X11 |
2753 | 56 &X11_bootstrap, |
0 | 57 #endif |
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58 #if SDL_VIDEO_DRIVER_FBCON |
2753 | 59 &FBCON_bootstrap, |
0 | 60 #endif |
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61 #if SDL_VIDEO_DRIVER_DIRECTFB |
2753 | 62 &DirectFB_bootstrap, |
167
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Added support for DirectFB video on Linux (thanks Denis!)
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63 #endif |
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64 #if SDL_VIDEO_DRIVER_PS3 |
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65 &PS3_bootstrap, |
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66 #endif |
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67 #if SDL_VIDEO_DRIVER_SVGALIB |
2753 | 68 &SVGALIB_bootstrap, |
0 | 69 #endif |
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70 #if SDL_VIDEO_DRIVER_GAPI |
2753 | 71 &GAPI_bootstrap, |
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72 #endif |
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73 #if SDL_VIDEO_DRIVER_WIN32 |
2753 | 74 &WIN32_bootstrap, |
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75 #endif |
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76 #if SDL_VIDEO_DRIVER_BWINDOW |
2753 | 77 &BWINDOW_bootstrap, |
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78 #endif |
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79 #if SDL_VIDEO_DRIVER_PHOTON |
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80 &photon_bootstrap, |
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81 #endif |
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82 #if SDL_VIDEO_DRIVER_QNXGF |
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83 &qnxgf_bootstrap, |
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84 #endif |
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85 #if SDL_VIDEO_DRIVER_EPOC |
2753 | 86 &EPOC_bootstrap, |
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87 #endif |
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88 #if SDL_VIDEO_DRIVER_RISCOS |
2753 | 89 &RISCOS_bootstrap, |
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90 #endif |
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Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
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91 #if SDL_VIDEO_DRIVER_NDS |
2753 | 92 &NDS_bootstrap, |
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93 #endif |
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94 #if SDL_VIDEO_DRIVER_UIKIT |
2753 | 95 &UIKIT_bootstrap, |
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96 #endif |
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97 #if SDL_VIDEO_DRIVER_DUMMY |
2753 | 98 &DUMMY_bootstrap, |
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99 #endif |
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100 #if SDL_VIDEO_DRIVER_PANDORA |
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101 &PND_bootstrap, |
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102 #endif |
2753 | 103 NULL |
0 | 104 }; |
173
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Added initial support for EPOC/Symbian OS (thanks Hannu!)
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105 |
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106 static SDL_VideoDevice *_this = NULL; |
0 | 107 |
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108 #define CHECK_WINDOW_MAGIC(window, retval) \ |
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109 if (!_this) { \ |
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110 SDL_UninitializedVideo(); \ |
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111 return retval; \ |
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112 } \ |
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113 if (!window || window->magic != &_this->window_magic) { \ |
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114 SDL_SetError("Invalid window"); \ |
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115 return retval; \ |
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116 } |
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117 |
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118 #define CHECK_TEXTURE_MAGIC(texture, retval) \ |
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119 if (!_this) { \ |
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120 SDL_UninitializedVideo(); \ |
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121 return retval; \ |
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122 } \ |
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123 if (!texture || texture->magic != &_this->texture_magic) { \ |
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124 SDL_SetError("Invalid texture"); \ |
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125 return retval; \ |
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126 } |
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127 |
0 | 128 /* Various local functions */ |
2876 | 129 static void SDL_UpdateWindowGrab(SDL_Window * window); |
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130 |
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131 static int |
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132 cmpmodes(const void *A, const void *B) |
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133 { |
2753 | 134 SDL_DisplayMode a = *(const SDL_DisplayMode *) A; |
135 SDL_DisplayMode b = *(const SDL_DisplayMode *) B; | |
0 | 136 |
2753 | 137 if (a.w != b.w) { |
138 return b.w - a.w; | |
139 } | |
140 if (a.h != b.h) { | |
141 return b.h - a.h; | |
142 } | |
143 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) { | |
144 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format); | |
145 } | |
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146 if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) { |
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147 return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format); |
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148 } |
2753 | 149 if (a.refresh_rate != b.refresh_rate) { |
150 return b.refresh_rate - a.refresh_rate; | |
151 } | |
152 return 0; | |
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153 } |
0 | 154 |
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155 static void |
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156 SDL_UninitializedVideo() |
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157 { |
2753 | 158 SDL_SetError("Video subsystem has not been initialized"); |
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159 } |
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160 |
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161 int |
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162 SDL_GetNumVideoDrivers(void) |
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163 { |
2753 | 164 return SDL_arraysize(bootstrap) - 1; |
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165 } |
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166 |
2753 | 167 const char * |
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168 SDL_GetVideoDriver(int index) |
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169 { |
2753 | 170 if (index >= 0 && index < SDL_GetNumVideoDrivers()) { |
171 return bootstrap[index]->name; | |
172 } | |
173 return NULL; | |
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174 } |
0 | 175 |
176 /* | |
177 * Initialize the video and event subsystems -- determine native pixel format | |
178 */ | |
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179 int |
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180 SDL_VideoInit(const char *driver_name, Uint32 flags) |
0 | 181 { |
2753 | 182 SDL_VideoDevice *video; |
183 int index; | |
184 int i; | |
0 | 185 |
3694 | 186 /* Check to make sure we don't overwrite '_this' */ |
187 if (_this != NULL) { | |
188 SDL_VideoQuit(); | |
189 } | |
190 | |
2753 | 191 /* Toggle the event thread flags, based on OS requirements */ |
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192 #if defined(MUST_THREAD_EVENTS) |
2753 | 193 flags |= SDL_INIT_EVENTTHREAD; |
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194 #elif defined(CANT_THREAD_EVENTS) |
2753 | 195 if ((flags & SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD) { |
196 SDL_SetError("OS doesn't support threaded events"); | |
197 return -1; | |
198 } | |
1190 | 199 #endif |
229
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200 |
2753 | 201 /* Start the event loop */ |
202 if (SDL_StartEventLoop(flags) < 0) { | |
203 return -1; | |
204 } | |
3694 | 205 |
2753 | 206 /* Select the proper video driver */ |
207 index = 0; | |
208 video = NULL; | |
209 if (driver_name == NULL) { | |
210 driver_name = SDL_getenv("SDL_VIDEODRIVER"); | |
211 } | |
212 if (driver_name != NULL) { | |
213 for (i = 0; bootstrap[i]; ++i) { | |
214 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) { | |
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215 video = bootstrap[i]->create(index); |
2753 | 216 break; |
217 } | |
218 } | |
219 } else { | |
220 for (i = 0; bootstrap[i]; ++i) { | |
221 if (bootstrap[i]->available()) { | |
222 video = bootstrap[i]->create(index); | |
223 if (video != NULL) { | |
224 break; | |
225 } | |
226 } | |
227 } | |
228 } | |
229 if (video == NULL) { | |
230 if (driver_name) { | |
231 SDL_SetError("%s not available", driver_name); | |
232 } else { | |
233 SDL_SetError("No available video device"); | |
234 } | |
235 return -1; | |
236 } | |
237 _this = video; | |
238 _this->name = bootstrap[i]->name; | |
239 _this->next_object_id = 1; | |
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240 |
0 | 241 |
2753 | 242 /* Set some very sane GL defaults */ |
243 _this->gl_config.driver_loaded = 0; | |
244 _this->gl_config.dll_handle = NULL; | |
245 _this->gl_config.red_size = 3; | |
246 _this->gl_config.green_size = 3; | |
247 _this->gl_config.blue_size = 2; | |
248 _this->gl_config.alpha_size = 0; | |
249 _this->gl_config.buffer_size = 0; | |
250 _this->gl_config.depth_size = 16; | |
251 _this->gl_config.stencil_size = 0; | |
252 _this->gl_config.double_buffer = 1; | |
253 _this->gl_config.accum_red_size = 0; | |
254 _this->gl_config.accum_green_size = 0; | |
255 _this->gl_config.accum_blue_size = 0; | |
256 _this->gl_config.accum_alpha_size = 0; | |
257 _this->gl_config.stereo = 0; | |
258 _this->gl_config.multisamplebuffers = 0; | |
259 _this->gl_config.multisamplesamples = 0; | |
260 _this->gl_config.retained_backing = 1; | |
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261 _this->gl_config.accelerated = -1; /* accelerated or not, both are fine */ |
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262 _this->gl_config.major_version = 2; |
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263 _this->gl_config.minor_version = 1; |
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264 |
2753 | 265 /* Initialize the video subsystem */ |
266 if (_this->VideoInit(_this) < 0) { | |
267 SDL_VideoQuit(); | |
268 return -1; | |
269 } | |
270 /* Make sure some displays were added */ | |
271 if (_this->num_displays == 0) { | |
272 SDL_SetError("The video driver did not add any displays"); | |
273 SDL_VideoQuit(); | |
274 return (-1); | |
275 } | |
276 /* The software renderer is always available */ | |
277 for (i = 0; i < _this->num_displays; ++i) { | |
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278 SDL_VideoDisplay *display = &_this->displays[i]; |
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279 if (_this->GL_CreateContext) { |
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280 #if SDL_VIDEO_RENDER_OGL |
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281 SDL_AddRenderDriver(display, &GL_RenderDriver); |
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282 #endif |
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283 #if SDL_VIDEO_RENDER_OGL_ES |
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284 SDL_AddRenderDriver(display, &GL_ES_RenderDriver); |
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285 #endif |
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286 } |
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287 if (display->num_render_drivers > 0) { |
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288 SDL_AddRenderDriver(display, &SW_RenderDriver); |
2753 | 289 } |
290 } | |
0 | 291 |
2753 | 292 /* We're ready to go! */ |
293 return 0; | |
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294 } |
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295 |
2753 | 296 const char * |
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297 SDL_GetCurrentVideoDriver() |
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298 { |
2753 | 299 if (!_this) { |
300 SDL_UninitializedVideo(); | |
301 return NULL; | |
302 } | |
303 return _this->name; | |
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304 } |
0 | 305 |
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306 SDL_VideoDevice * |
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307 SDL_GetVideoDevice() |
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308 { |
2753 | 309 return _this; |
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310 } |
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311 |
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312 int |
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313 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode) |
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314 { |
2753 | 315 SDL_VideoDisplay display; |
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316 |
2753 | 317 SDL_zero(display); |
318 if (desktop_mode) { | |
319 display.desktop_mode = *desktop_mode; | |
320 } | |
321 display.current_mode = display.desktop_mode; | |
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322 |
2753 | 323 return SDL_AddVideoDisplay(&display); |
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324 } |
0 | 325 |
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326 int |
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327 SDL_AddVideoDisplay(const SDL_VideoDisplay * display) |
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328 { |
2753 | 329 SDL_VideoDisplay *displays; |
330 int index = -1; | |
0 | 331 |
2753 | 332 displays = |
333 SDL_realloc(_this->displays, | |
334 (_this->num_displays + 1) * sizeof(*displays)); | |
335 if (displays) { | |
336 index = _this->num_displays++; | |
337 displays[index] = *display; | |
338 displays[index].device = _this; | |
339 _this->displays = displays; | |
340 } else { | |
341 SDL_OutOfMemory(); | |
342 } | |
343 return index; | |
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344 } |
0 | 345 |
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346 int |
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347 SDL_GetNumVideoDisplays(void) |
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348 { |
2753 | 349 if (!_this) { |
350 SDL_UninitializedVideo(); | |
351 return 0; | |
352 } | |
353 return _this->num_displays; | |
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354 } |
0 | 355 |
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356 int |
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357 SDL_GetDisplayBounds(int index, SDL_Rect * rect) |
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358 { |
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359 if (!_this) { |
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360 SDL_UninitializedVideo(); |
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361 return -1; |
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362 } |
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363 if (index < 0 || index >= _this->num_displays) { |
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364 SDL_SetError("index must be in the range 0 - %d", |
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365 _this->num_displays - 1); |
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366 return -1; |
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367 } |
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368 if (rect) { |
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369 SDL_VideoDisplay *display = &_this->displays[index]; |
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370 |
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371 if (_this->GetDisplayBounds) { |
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372 if (_this->GetDisplayBounds(_this, display, rect) < 0) { |
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373 return -1; |
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374 } |
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375 } else { |
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376 /* Assume that the displays are left to right */ |
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377 if (index == 0) { |
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378 rect->x = 0; |
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379 rect->y = 0; |
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380 } else { |
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381 SDL_GetDisplayBounds(index-1, rect); |
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382 rect->x += rect->w; |
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383 } |
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384 rect->w = display->desktop_mode.w; |
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385 rect->h = display->desktop_mode.h; |
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386 } |
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387 } |
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388 return 0; |
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389 } |
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Added an API function to query geometry of multiple monitors:
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390 |
59ff7a2beb57
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391 int |
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392 SDL_SelectVideoDisplay(int index) |
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393 { |
2753 | 394 if (!_this) { |
395 SDL_UninitializedVideo(); | |
396 return (-1); | |
397 } | |
398 if (index < 0 || index >= _this->num_displays) { | |
399 SDL_SetError("index must be in the range 0 - %d", | |
400 _this->num_displays - 1); | |
401 return -1; | |
402 } | |
403 _this->current_display = index; | |
404 return 0; | |
1963
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Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
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405 } |
2590b68531ef
Added SDL_GetCurrentVideoDisplay()
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|
406 |
2590b68531ef
Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
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diff
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|
407 int |
2590b68531ef
Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents:
1956
diff
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|
408 SDL_GetCurrentVideoDisplay(void) |
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Added SDL_GetCurrentVideoDisplay()
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1956
diff
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|
409 { |
2753 | 410 if (!_this) { |
411 SDL_UninitializedVideo(); | |
412 return (-1); | |
413 } | |
414 return _this->current_display; | |
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415 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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416 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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417 SDL_bool |
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418 SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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419 { |
2753 | 420 SDL_DisplayMode *modes; |
421 int i, nmodes; | |
910
4ab6d1fd028f
Date: Sat, 26 Jun 2004 14:58:42 +0300
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422 |
2753 | 423 /* Make sure we don't already have the mode in the list */ |
424 modes = display->display_modes; | |
425 nmodes = display->num_display_modes; | |
426 for (i = nmodes; i--;) { | |
427 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) { | |
428 return SDL_FALSE; | |
429 } | |
430 } | |
910
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Date: Sat, 26 Jun 2004 14:58:42 +0300
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431 |
2753 | 432 /* Go ahead and add the new mode */ |
433 if (nmodes == display->max_display_modes) { | |
434 modes = | |
435 SDL_realloc(modes, | |
436 (display->max_display_modes + 32) * sizeof(*modes)); | |
437 if (!modes) { | |
438 return SDL_FALSE; | |
439 } | |
440 display->display_modes = modes; | |
441 display->max_display_modes += 32; | |
442 } | |
443 modes[nmodes] = *mode; | |
444 display->num_display_modes++; | |
650
fe445b59d307
We need to lookup the address of glGetString before calling GL_MakeCurrent(),
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diff
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445 |
3178
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1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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parents:
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446 /* Re-sort video modes */ |
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1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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447 SDL_qsort(display->display_modes, display->num_display_modes, |
3186 | 448 sizeof(SDL_DisplayMode), cmpmodes); |
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449 |
2753 | 450 return SDL_TRUE; |
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451 } |
0 | 452 |
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453 int |
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454 SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display) |
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455 { |
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456 if (!display->num_display_modes && _this->GetDisplayModes) { |
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457 _this->GetDisplayModes(_this, display); |
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458 SDL_qsort(display->display_modes, display->num_display_modes, |
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459 sizeof(SDL_DisplayMode), cmpmodes); |
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460 } |
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461 return display->num_display_modes; |
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462 } |
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463 |
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464 int |
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465 SDL_GetNumDisplayModes() |
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466 { |
2753 | 467 if (_this) { |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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468 return SDL_GetNumDisplayModesForDisplay(SDL_CurrentDisplay); |
3500
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469 } |
4b594623401b
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470 return 0; |
4b594623401b
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471 } |
4b594623401b
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472 |
4b594623401b
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473 int |
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474 SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode) |
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475 { |
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476 if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) { |
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477 SDL_SetError("index must be in the range of 0 - %d", |
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478 SDL_GetNumDisplayModesForDisplay(display) - 1); |
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479 return -1; |
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480 } |
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481 if (mode) { |
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482 *mode = display->display_modes[index]; |
2753 | 483 } |
484 return 0; | |
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485 } |
c121d94672cb
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486 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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487 int |
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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488 SDL_GetDisplayMode(int index, SDL_DisplayMode * mode) |
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489 { |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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490 return SDL_GetDisplayModeForDisplay(SDL_CurrentDisplay, index, mode); |
3500
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491 } |
4b594623401b
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|
492 |
4b594623401b
Work in progress on multi-display support:
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|
493 int |
4b594623401b
Work in progress on multi-display support:
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|
494 SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode) |
4b594623401b
Work in progress on multi-display support:
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495 { |
2753 | 496 if (mode) { |
3500
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497 *mode = display->desktop_mode; |
2753 | 498 } |
499 return 0; | |
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|
500 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
501 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
502 int |
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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|
503 SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode) |
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|
504 { |
2753 | 505 if (!_this) { |
506 SDL_UninitializedVideo(); | |
507 return -1; | |
508 } | |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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|
509 return SDL_GetDesktopDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
3500
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|
510 } |
4b594623401b
Work in progress on multi-display support:
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|
511 |
4b594623401b
Work in progress on multi-display support:
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|
512 int |
4b594623401b
Work in progress on multi-display support:
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|
513 SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode) |
4b594623401b
Work in progress on multi-display support:
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514 { |
2753 | 515 if (mode) { |
3500
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516 *mode = display->current_mode; |
2753 | 517 } |
518 return 0; | |
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519 } |
0 | 520 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
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1965
diff
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|
521 int |
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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|
522 SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode) |
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|
523 { |
2753 | 524 if (!_this) { |
525 SDL_UninitializedVideo(); | |
526 return -1; | |
527 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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|
528 return SDL_GetCurrentDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
1895
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|
529 } |
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|
530 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
531 SDL_DisplayMode * |
3500
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|
532 SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, |
4b594623401b
Work in progress on multi-display support:
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|
533 const SDL_DisplayMode * mode, |
4b594623401b
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|
534 SDL_DisplayMode * closest) |
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|
535 { |
2753 | 536 Uint32 target_format; |
537 int target_refresh_rate; | |
538 int i; | |
539 SDL_DisplayMode *current, *match; | |
1895
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|
540 |
3500
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|
541 if (!mode || !closest) { |
4b594623401b
Work in progress on multi-display support:
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|
542 SDL_SetError("Missing desired mode or closest mode parameter"); |
2753 | 543 return NULL; |
544 } | |
3500
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545 |
2753 | 546 /* Default to the desktop format */ |
547 if (mode->format) { | |
548 target_format = mode->format; | |
549 } else { | |
3500
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|
550 target_format = display->desktop_mode.format; |
2753 | 551 } |
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552 |
2753 | 553 /* Default to the desktop refresh rate */ |
554 if (mode->refresh_rate) { | |
555 target_refresh_rate = mode->refresh_rate; | |
556 } else { | |
3500
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|
557 target_refresh_rate = display->desktop_mode.refresh_rate; |
2753 | 558 } |
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|
559 |
2753 | 560 match = NULL; |
3500
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|
561 for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) { |
4b594623401b
Work in progress on multi-display support:
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|
562 current = &display->display_modes[i]; |
0 | 563 |
2789
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Fixed bug #605, per Martin's suggestion
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2787
diff
changeset
|
564 if (current->w && (current->w < mode->w)) { |
2753 | 565 /* Out of sorted modes large enough here */ |
566 break; | |
567 } | |
2789
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Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
568 if (current->h && (current->h < mode->h)) { |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
569 if (current->w && (current->w == mode->w)) { |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
2787
diff
changeset
|
570 /* Out of sorted modes large enough here */ |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
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571 break; |
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Fixed bug #605, per Martin's suggestion
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|
572 } |
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Fixed bug #605, per Martin's suggestion
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|
573 /* Wider, but not tall enough, due to a different |
985001797115
Fixed bug #605, per Martin's suggestion
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|
574 aspect ratio. This mode must be skipped, but closer |
985001797115
Fixed bug #605, per Martin's suggestion
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|
575 modes may still follow. */ |
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|
576 continue; |
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|
577 } |
2753 | 578 if (!match || current->w < match->w || current->h < match->h) { |
579 match = current; | |
580 continue; | |
581 } | |
582 if (current->format != match->format) { | |
583 /* Sorted highest depth to lowest */ | |
584 if (current->format == target_format || | |
585 (SDL_BITSPERPIXEL(current->format) >= | |
586 SDL_BITSPERPIXEL(target_format) | |
587 && SDL_PIXELTYPE(current->format) == | |
588 SDL_PIXELTYPE(target_format))) { | |
589 match = current; | |
590 } | |
591 continue; | |
592 } | |
593 if (current->refresh_rate != match->refresh_rate) { | |
594 /* Sorted highest refresh to lowest */ | |
595 if (current->refresh_rate >= target_refresh_rate) { | |
596 match = current; | |
597 } | |
598 } | |
599 } | |
600 if (match) { | |
601 if (match->format) { | |
602 closest->format = match->format; | |
603 } else { | |
604 closest->format = mode->format; | |
605 } | |
606 if (match->w && match->h) { | |
607 closest->w = match->w; | |
608 closest->h = match->h; | |
609 } else { | |
610 closest->w = mode->w; | |
611 closest->h = mode->h; | |
612 } | |
613 if (match->refresh_rate) { | |
614 closest->refresh_rate = match->refresh_rate; | |
615 } else { | |
616 closest->refresh_rate = mode->refresh_rate; | |
617 } | |
618 closest->driverdata = match->driverdata; | |
0 | 619 |
2753 | 620 /* |
621 * Pick some reasonable defaults if the app and driver don't | |
622 * care | |
623 */ | |
624 if (!closest->format) { | |
625 closest->format = SDL_PIXELFORMAT_RGB888; | |
626 } | |
627 if (!closest->w) { | |
628 closest->w = 640; | |
629 } | |
630 if (!closest->h) { | |
631 closest->h = 480; | |
632 } | |
633 return closest; | |
634 } | |
635 return NULL; | |
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636 } |
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637 |
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638 SDL_DisplayMode * |
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639 SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode, |
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640 SDL_DisplayMode * closest) |
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641 { |
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642 if (!_this) { |
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643 SDL_UninitializedVideo(); |
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644 return NULL; |
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645 } |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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646 return SDL_GetClosestDisplayModeForDisplay(SDL_CurrentDisplay, mode, closest); |
3500
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647 } |
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648 |
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649 int |
3500
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650 SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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651 { |
2753 | 652 SDL_DisplayMode display_mode; |
653 SDL_DisplayMode current_mode; | |
3526 | 654 int ncolors; |
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655 |
3502
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656 if (mode) { |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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657 display_mode = *mode; |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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658 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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659 /* Default to the current mode */ |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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660 if (!display_mode.format) { |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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661 display_mode.format = display->current_mode.format; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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662 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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663 if (!display_mode.w) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
664 display_mode.w = display->current_mode.w; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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665 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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|
666 if (!display_mode.h) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
667 display_mode.h = display->current_mode.h; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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668 } |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
669 if (!display_mode.refresh_rate) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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670 display_mode.refresh_rate = display->current_mode.refresh_rate; |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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|
671 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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|
672 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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diff
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|
673 /* Get a good video mode, the closest one possible */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
674 if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
675 SDL_SetError("No video mode large enough for %dx%d", |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
676 display_mode.w, display_mode.h); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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677 return -1; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
678 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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|
679 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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diff
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|
680 display_mode = display->desktop_mode; |
2753 | 681 } |
3500
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682 |
2753 | 683 /* See if there's anything left to do */ |
3500
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changeset
|
684 SDL_GetCurrentDisplayModeForDisplay(display, ¤t_mode); |
2753 | 685 if (SDL_memcmp(&display_mode, ¤t_mode, sizeof(display_mode)) == 0) { |
686 return 0; | |
687 } | |
3500
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|
688 |
2753 | 689 /* Actually change the display mode */ |
3500
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|
690 if (_this->SetDisplayMode(_this, display, &display_mode) < 0) { |
2753 | 691 return -1; |
692 } | |
693 display->current_mode = display_mode; | |
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694 |
2753 | 695 /* Set up a palette, if necessary */ |
696 if (SDL_ISPIXELFORMAT_INDEXED(display_mode.format)) { | |
697 ncolors = (1 << SDL_BITSPERPIXEL(display_mode.format)); | |
698 } else { | |
699 ncolors = 0; | |
700 } | |
701 if ((!ncolors && display->palette) || (ncolors && !display->palette) | |
702 || (ncolors && ncolors != display->palette->ncolors)) { | |
703 if (display->palette) { | |
704 SDL_FreePalette(display->palette); | |
705 display->palette = NULL; | |
706 } | |
707 if (ncolors) { | |
708 display->palette = SDL_AllocPalette(ncolors); | |
709 if (!display->palette) { | |
710 return -1; | |
711 } | |
712 SDL_DitherColors(display->palette->colors, | |
713 SDL_BITSPERPIXEL(display_mode.format)); | |
714 } | |
715 } | |
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|
716 |
2753 | 717 return 0; |
0 | 718 } |
719 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
720 int |
3500
4b594623401b
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changeset
|
721 SDL_SetDisplayMode(const SDL_DisplayMode * mode) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
722 { |
2753 | 723 if (!_this) { |
724 SDL_UninitializedVideo(); | |
725 return -1; | |
726 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
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|
727 return SDL_SetDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
3500
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parents:
3489
diff
changeset
|
728 } |
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
729 |
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
730 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
731 SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
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diff
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|
732 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
733 CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
Work in progress on multi-display support:
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diff
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|
734 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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|
735 if (mode) { |
4b594623401b
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3489
diff
changeset
|
736 window->fullscreen_mode = *mode; |
4b594623401b
Work in progress on multi-display support:
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|
737 } else { |
4b594623401b
Work in progress on multi-display support:
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changeset
|
738 SDL_zero(window->fullscreen_mode); |
4b594623401b
Work in progress on multi-display support:
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|
739 } |
3526 | 740 return 0; |
3500
4b594623401b
Work in progress on multi-display support:
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diff
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|
741 } |
4b594623401b
Work in progress on multi-display support:
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|
742 |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
743 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
744 SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode) |
3500
4b594623401b
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changeset
|
745 { |
4b594623401b
Work in progress on multi-display support:
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|
746 SDL_DisplayMode fullscreen_mode; |
4b594623401b
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diff
changeset
|
747 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
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changeset
|
748 CHECK_WINDOW_MAGIC(window, -1); |
3500
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|
749 |
4b594623401b
Work in progress on multi-display support:
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changeset
|
750 fullscreen_mode = window->fullscreen_mode; |
4b594623401b
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|
751 if (!fullscreen_mode.w) { |
4b594623401b
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diff
changeset
|
752 fullscreen_mode.w = window->w; |
4b594623401b
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diff
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|
753 } |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
754 if (!fullscreen_mode.h) { |
4b594623401b
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parents:
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diff
changeset
|
755 fullscreen_mode.h = window->h; |
4b594623401b
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diff
changeset
|
756 } |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
757 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
758 if (!SDL_GetClosestDisplayModeForDisplay(window->display, |
3500
4b594623401b
Work in progress on multi-display support:
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diff
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|
759 &fullscreen_mode, |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
760 &fullscreen_mode)) { |
2869
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
761 SDL_SetError("Couldn't find display mode match"); |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
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parents:
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diff
changeset
|
762 return -1; |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
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parents:
2860
diff
changeset
|
763 } |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
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764 |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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765 if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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766 *mode = fullscreen_mode; |
2753 | 767 } |
768 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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769 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
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770 |
3502
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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771 static void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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772 SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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773 { |
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64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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774 SDL_VideoDisplay *display = window->display; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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775 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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776 /* See if we're already processing a window */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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777 if (display->updating_fullscreen) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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778 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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779 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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780 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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781 display->updating_fullscreen = SDL_TRUE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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782 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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783 /* See if we even want to do anything here */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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784 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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785 (window->flags & SDL_WINDOW_SHOWN)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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786 if (attempt) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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787 /* We just gained some state, try to gain all states */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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788 if (window->flags & SDL_WINDOW_MINIMIZED) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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789 SDL_RestoreWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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790 } else { |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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791 SDL_RaiseWindow(window); |
3502
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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792 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
793 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
794 /* We just lost some state, try to release all states */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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795 SDL_MinimizeWindow(window); |
3502
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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796 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
797 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
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changeset
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798 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
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799 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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800 /* Hide any other fullscreen windows */ |
3701
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Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
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801 SDL_Window *other; |
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Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
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802 for (other = display->windows; other; other = other->next) { |
3502
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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803 if (other != window && FULLSCREEN_VISIBLE(other)) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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804 SDL_MinimizeWindow(other); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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805 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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806 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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807 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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808 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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809 display->updating_fullscreen = SDL_FALSE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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810 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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811 /* See if there are any fullscreen windows */ |
3701
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Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
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812 for (window = display->windows; window; window = window->next) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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813 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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814 SDL_DisplayMode fullscreen_mode; |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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815 if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) { |
3502
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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816 SDL_SetDisplayModeForDisplay(display, &fullscreen_mode); |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
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817 display->fullscreen_window = window; |
3502
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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818 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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819 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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820 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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821 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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822 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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823 /* Nope, restore the desktop mode */ |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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824 SDL_SetDisplayModeForDisplay(display, NULL); |
3517
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Fixed mouse events for fullscreen windows on Mac OS X
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825 display->fullscreen_window = NULL; |
3502
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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826 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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827 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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828 int |
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Removed a little redundancy in the naming
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829 SDL_SetPaletteForDisplay(SDL_VideoDisplay * display, const SDL_Color * colors, int firstcolor, int ncolors) |
0 | 830 { |
2753 | 831 SDL_Palette *palette; |
832 int status = 0; | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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833 |
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834 palette = display->palette; |
2753 | 835 if (!palette) { |
836 SDL_SetError("Display mode does not have a palette"); | |
837 return -1; | |
838 } | |
839 status = SDL_SetPaletteColors(palette, colors, firstcolor, ncolors); | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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840 |
2753 | 841 if (_this->SetDisplayPalette) { |
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842 if (_this->SetDisplayPalette(_this, display, palette) < 0) { |
2753 | 843 status = -1; |
844 } | |
845 } | |
846 return status; | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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847 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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848 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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849 int |
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850 SDL_SetDisplayPalette(const SDL_Color * colors, int firstcolor, int ncolors) |
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851 { |
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852 if (!_this) { |
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853 SDL_UninitializedVideo(); |
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854 return -1; |
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Work in progress on multi-display support:
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855 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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856 return SDL_SetPaletteForDisplay(SDL_CurrentDisplay, colors, firstcolor, ncolors); |
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857 } |
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Work in progress on multi-display support:
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858 |
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Work in progress on multi-display support:
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859 int |
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Removed a little redundancy in the naming
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860 SDL_GetPaletteForDisplay(SDL_VideoDisplay * display, SDL_Color * colors, int firstcolor, int ncolors) |
3500
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861 { |
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862 SDL_Palette *palette; |
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863 |
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864 palette = display->palette; |
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865 if (!palette || !palette->ncolors) { |
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866 SDL_SetError("Display mode does not have a palette"); |
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867 return -1; |
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868 } |
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869 if (firstcolor < 0 || (firstcolor + ncolors) > palette->ncolors) { |
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870 SDL_SetError("Palette indices are out of range"); |
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871 return -1; |
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Work in progress on multi-display support:
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872 } |
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873 SDL_memcpy(colors, &palette->colors[firstcolor], |
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874 ncolors * sizeof(*colors)); |
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875 return 0; |
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Work in progress on multi-display support:
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876 } |
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Work in progress on multi-display support:
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877 |
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878 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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879 SDL_GetDisplayPalette(SDL_Color * colors, int firstcolor, int ncolors) |
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880 { |
2753 | 881 if (!_this) { |
882 SDL_UninitializedVideo(); | |
883 return -1; | |
884 } | |
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885 return SDL_GetPaletteForDisplay(SDL_CurrentDisplay, colors, firstcolor, ncolors); |
1895
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886 } |
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887 |
3685
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888 SDL_Window * |
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889 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) |
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890 { |
2753 | 891 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
892 SDL_WINDOW_OPENGL | | |
893 SDL_WINDOW_BORDERLESS | | |
2875
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894 SDL_WINDOW_RESIZABLE | |
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* Implemented X11 fullscreen input grab
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895 SDL_WINDOW_INPUT_GRABBED); |
2753 | 896 SDL_VideoDisplay *display; |
3685
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897 SDL_Window *window; |
1912
8d384b647307
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898 |
2753 | 899 if (!_this) { |
3417
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Automatically initialize the video system and create a renderer to simplify use.
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900 /* Initialize the video system if needed */ |
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Automatically initialize the video system and create a renderer to simplify use.
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901 if (SDL_VideoInit(NULL, 0) < 0) { |
3685
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902 return NULL; |
3417
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Automatically initialize the video system and create a renderer to simplify use.
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903 } |
2753 | 904 } |
3057
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Added test program for SDL_CreateWindowFrom()
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905 if (flags & SDL_WINDOW_OPENGL) { |
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906 if (!_this->GL_CreateContext) { |
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Added test program for SDL_CreateWindowFrom()
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907 SDL_SetError("No OpenGL support in video driver"); |
3685
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908 return NULL; |
3057
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909 } |
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910 SDL_GL_LoadLibrary(NULL); |
2753 | 911 } |
3685
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912 display = SDL_CurrentDisplay; |
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913 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
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914 window->magic = &_this->window_magic; |
3685
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915 window->id = _this->next_object_id++; |
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916 window->x = x; |
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917 window->y = y; |
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918 window->w = w; |
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919 window->h = h; |
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920 window->flags = (flags & allowed_flags); |
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921 window->display = display; |
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|
922 window->next = display->windows; |
3693
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update window prev links
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923 if (display->windows) { |
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|
924 display->windows->prev = window; |
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|
925 } |
3685
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|
926 display->windows = window; |
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|
927 |
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|
928 if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) { |
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|
929 SDL_DestroyWindow(window); |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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930 return NULL; |
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931 } |
1895
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932 |
2753 | 933 if (title) { |
3685
64ce267332c6
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|
934 SDL_SetWindowTitle(window, title); |
2753 | 935 } |
936 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
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|
937 SDL_MaximizeWindow(window); |
2753 | 938 } |
939 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
940 SDL_MinimizeWindow(window); |
2753 | 941 } |
942 if (flags & SDL_WINDOW_SHOWN) { | |
3685
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|
943 SDL_ShowWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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|
944 } |
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|
945 SDL_UpdateWindowGrab(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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|
946 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
947 return window; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
948 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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949 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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|
950 SDL_Window * |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
951 SDL_CreateWindowFrom(const void *data) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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952 { |
2753 | 953 SDL_VideoDisplay *display; |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
954 SDL_Window *window; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
955 |
2753 | 956 if (!_this) { |
957 SDL_UninitializedVideo(); | |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
958 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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|
959 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
960 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
961 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
962 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
963 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
964 window->flags = SDL_WINDOW_FOREIGN; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
965 window->display = display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
966 window->next = display->windows; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
967 if (display->windows) { |
d3f330fc2009
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Sam Lantinga <slouken@libsdl.org>
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3692
diff
changeset
|
968 display->windows->prev = window; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
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diff
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|
969 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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|
970 display->windows = window; |
1895
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|
971 |
2753 | 972 if (!_this->CreateWindowFrom || |
3685
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Sam Lantinga <slouken@libsdl.org>
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|
973 _this->CreateWindowFrom(_this, window, data) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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changeset
|
974 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
975 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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|
976 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
977 return window; |
1895
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Sam Lantinga <slouken@libsdl.org>
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978 } |
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|
979 |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
980 int |
1928
861bc36f0ab3
Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
981 SDL_RecreateWindow(SDL_Window * window, Uint32 flags) |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
982 { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
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parents:
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changeset
|
983 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
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|
984 SDL_WINDOW_OPENGL | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
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changeset
|
985 SDL_WINDOW_BORDERLESS | |
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Added test program for SDL_CreateWindowFrom()
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parents:
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changeset
|
986 SDL_WINDOW_RESIZABLE | |
3486 | 987 SDL_WINDOW_INPUT_GRABBED | |
988 SDL_WINDOW_FOREIGN); | |
2753 | 989 char *title = window->title; |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
990 |
2753 | 991 if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) { |
992 SDL_SetError("No OpenGL support in video driver"); | |
993 return -1; | |
994 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
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|
995 if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
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diff
changeset
|
996 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
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diff
changeset
|
997 SDL_GL_LoadLibrary(NULL); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
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parents:
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diff
changeset
|
998 } else { |
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Added test program for SDL_CreateWindowFrom()
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parents:
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|
999 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1000 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1001 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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changeset
|
1002 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1003 if (window->flags & SDL_WINDOW_FOREIGN) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1004 /* Can't destroy and re-create foreign windows, hrm */ |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
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|
1005 flags |= SDL_WINDOW_FOREIGN; |
089a77aebb7d
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diff
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|
1006 } else { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
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|
1007 flags &= ~SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1008 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1009 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1010 if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
2753 | 1011 _this->DestroyWindow(_this, window); |
1012 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1013 |
2753 | 1014 window->title = NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1015 window->flags = (flags & allowed_flags); |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1016 |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1017 if (_this->CreateWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1018 if (_this->CreateWindow(_this, window) < 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1019 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1020 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1021 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1022 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1023 } |
2753 | 1024 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1025 |
2753 | 1026 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1027 SDL_SetWindowTitle(window, title); |
2753 | 1028 SDL_free(title); |
1029 } | |
1030 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1031 SDL_MaximizeWindow(window); |
2753 | 1032 } |
1033 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1034 SDL_MinimizeWindow(window); |
2753 | 1035 } |
1036 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1037 SDL_ShowWindow(window); |
2753 | 1038 } |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1039 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1040 |
2753 | 1041 return 0; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1042 } |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1043 |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1044 static __inline__ SDL_Renderer * |
3485 | 1045 SDL_GetCurrentRenderer(SDL_bool create) |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1046 { |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1047 if (!_this) { |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1048 SDL_UninitializedVideo(); |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1049 return NULL; |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1050 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1051 if (!SDL_CurrentRenderer) { |
3485 | 1052 if (!create) { |
1053 SDL_SetError("Use SDL_CreateRenderer() to create a renderer"); | |
1054 return NULL; | |
1055 } | |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1056 if (SDL_CreateRenderer(0, -1, 0) < 0) { |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1057 return NULL; |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1058 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1059 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1060 return SDL_CurrentRenderer; |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1061 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1062 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1063 Uint32 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1064 SDL_GetWindowID(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1065 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1066 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1067 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1068 return window->id; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1069 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1070 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1071 SDL_Window * |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1072 SDL_GetWindowFromID(Uint32 id) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1073 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1074 SDL_Window *window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1075 int i; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1076 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1077 if (!_this) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1078 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1079 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1080 /* FIXME: Should we keep a separate hash table for these? */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1081 for (i = _this->num_displays; i--;) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1082 SDL_VideoDisplay *display = &_this->displays[i]; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1083 for (window = display->windows; window; window = window->next) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1084 if (window->id == id) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1085 return window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1086 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1087 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1088 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1089 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1090 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1091 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1092 Uint32 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1093 SDL_GetWindowFlags(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1094 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1095 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1096 |
2753 | 1097 return window->flags; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1098 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1099 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1100 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1101 SDL_SetWindowTitle(SDL_Window * window, const char *title) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1102 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1103 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1104 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1105 if (title == window->title) { |
2753 | 1106 return; |
1107 } | |
1108 if (window->title) { | |
1109 SDL_free(window->title); | |
1110 } | |
1111 if (title) { | |
1112 window->title = SDL_strdup(title); | |
1113 } else { | |
1114 window->title = NULL; | |
1115 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1116 |
2753 | 1117 if (_this->SetWindowTitle) { |
1118 _this->SetWindowTitle(_this, window); | |
1119 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1120 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1121 |
2753 | 1122 const char * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1123 SDL_GetWindowTitle(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1124 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1125 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1126 |
2753 | 1127 return window->title; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1128 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1129 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1130 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1131 SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon) |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1132 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1133 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1134 |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1135 if (_this->SetWindowIcon) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1136 _this->SetWindowIcon(_this, window, icon); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1137 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1138 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1139 |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1140 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1141 SDL_SetWindowData(SDL_Window * window, void *userdata) |
0 | 1142 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1143 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1144 |
2753 | 1145 window->userdata = userdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1146 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1147 |
2753 | 1148 void * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1149 SDL_GetWindowData(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1150 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1151 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1152 |
2753 | 1153 return window->userdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1154 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1155 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1156 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1157 SDL_SetWindowPosition(SDL_Window * window, int x, int y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1158 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1159 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1160 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1161 if (x != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1162 window->x = x; |
1163 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1164 if (y != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1165 window->y = y; |
1166 } | |
1167 if (_this->SetWindowPosition) { | |
1168 _this->SetWindowPosition(_this, window); | |
1169 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1170 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1171 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1172 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1173 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1174 SDL_GetWindowPosition(SDL_Window * window, int *x, int *y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1175 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1176 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1177 |
2753 | 1178 if (x) { |
1179 *x = window->x; | |
1180 } | |
1181 if (y) { | |
1182 *y = window->y; | |
1183 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1184 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1185 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1186 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1187 SDL_SetWindowSize(SDL_Window * window, int w, int h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1188 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1189 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1190 |
2753 | 1191 window->w = w; |
1192 window->h = h; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1193 |
2753 | 1194 if (_this->SetWindowSize) { |
1195 _this->SetWindowSize(_this, window); | |
1196 } | |
2849
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1197 SDL_OnWindowResized(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1198 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1199 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1200 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1201 SDL_GetWindowSize(SDL_Window * window, int *w, int *h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1202 { |
2860
6ce28e5287e9
Date: Sun, 07 Dec 2008 13:35:23 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
1203 if (window) { |
2849
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1204 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1205 *w = window->w; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1206 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1207 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1208 *h = window->h; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1209 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1210 } else { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1211 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1212 *w = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1213 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1214 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1215 *h = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1216 } |
2753 | 1217 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1218 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1219 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1220 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1221 SDL_ShowWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1222 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1223 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1224 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1225 if (window->flags & SDL_WINDOW_SHOWN) { |
2753 | 1226 return; |
1227 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1228 |
2753 | 1229 if (_this->ShowWindow) { |
1230 _this->ShowWindow(_this, window); | |
1231 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1232 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SHOWN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1233 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1234 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1235 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1236 SDL_HideWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1237 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1238 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1239 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1240 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1241 return; |
1242 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1243 |
2753 | 1244 if (_this->HideWindow) { |
1245 _this->HideWindow(_this, window); | |
1246 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1247 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIDDEN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1248 } |
0 | 1249 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1250 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1251 SDL_RaiseWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1252 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1253 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1254 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1255 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1256 return; |
1257 } | |
1258 if (_this->RaiseWindow) { | |
1259 _this->RaiseWindow(_this, window); | |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1260 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1261 /* FIXME: What we really want is a way to request focus */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1262 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0); |
2753 | 1263 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1264 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1265 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1266 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1267 SDL_MaximizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1268 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1269 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1270 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1271 if (window->flags & SDL_WINDOW_MAXIMIZED) { |
2753 | 1272 return; |
1273 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1274 |
2753 | 1275 if (_this->MaximizeWindow) { |
1276 _this->MaximizeWindow(_this, window); | |
1277 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1278 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1279 } |
0 | 1280 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1281 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1282 SDL_MinimizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1283 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1284 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1285 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1286 if (window->flags & SDL_WINDOW_MINIMIZED) { |
2753 | 1287 return; |
1288 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1289 |
2753 | 1290 if (_this->MinimizeWindow) { |
1291 _this->MinimizeWindow(_this, window); | |
1292 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1293 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1294 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1295 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1296 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1297 SDL_RestoreWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1298 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1299 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1300 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1301 if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) { |
2753 | 1302 return; |
1303 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1304 |
2753 | 1305 if (_this->RestoreWindow) { |
1306 _this->RestoreWindow(_this, window); | |
1307 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1308 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0); |
0 | 1309 } |
1310 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1311 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1312 SDL_SetWindowFullscreen(SDL_Window * window, int fullscreen) |
0 | 1313 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1314 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1315 |
2753 | 1316 if (fullscreen) { |
1317 fullscreen = SDL_WINDOW_FULLSCREEN; | |
1318 } | |
1319 if ((window->flags & SDL_WINDOW_FULLSCREEN) == fullscreen) { | |
1320 return 0; | |
1321 } | |
1322 if (fullscreen) { | |
1323 window->flags |= SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1324 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1325 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
2753 | 1326 } else { |
1327 window->flags &= ~SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1328 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1329 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
2753 | 1330 } |
1331 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1332 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1333 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1334 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1335 SDL_SetWindowGrab(SDL_Window * window, int mode) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1336 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1337 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1338 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1339 if ((!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) { |
2753 | 1340 return; |
1341 } | |
1342 if (mode) { | |
1343 window->flags |= SDL_WINDOW_INPUT_GRABBED; | |
1344 } else { | |
1345 window->flags &= ~SDL_WINDOW_INPUT_GRABBED; | |
1346 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1347 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1348 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1349 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1350 static void |
2876 | 1351 SDL_UpdateWindowGrab(SDL_Window * window) |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1352 { |
2753 | 1353 if ((window->flags & SDL_WINDOW_INPUT_FOCUS) && _this->SetWindowGrab) { |
1354 _this->SetWindowGrab(_this, window); | |
1355 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1356 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1357 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1358 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1359 SDL_GetWindowGrab(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1360 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1361 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1362 |
2753 | 1363 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1364 } |
0 | 1365 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1366 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1367 SDL_OnWindowShown(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1368 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1369 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1370 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1371 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1372 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1373 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1374 SDL_OnWindowHidden(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1375 { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1376 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
0 | 1377 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1378 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1379 void |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1380 SDL_OnWindowResized(SDL_Window * window) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1381 { |
2753 | 1382 SDL_Renderer *renderer = window->renderer; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1383 |
2753 | 1384 if (renderer && renderer->DisplayModeChanged) { |
1385 renderer->DisplayModeChanged(renderer); | |
1386 } | |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1387 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1388 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1389 void |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1390 SDL_OnWindowMinimized(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1391 { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1392 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1393 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1394 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1395 void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1396 SDL_OnWindowRestored(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1397 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1398 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1399 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1400 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1401 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1402 void |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1403 SDL_OnWindowFocusGained(SDL_Window * window) |
0 | 1404 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1405 SDL_VideoDisplay *display = window->display; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1406 |
2753 | 1407 if (display->gamma && _this->SetDisplayGammaRamp) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1408 _this->SetDisplayGammaRamp(_this, display, display->gamma); |
2753 | 1409 } |
2876 | 1410 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1411 && _this->SetWindowGrab) { | |
2753 | 1412 _this->SetWindowGrab(_this, window); |
1413 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1414 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1415 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1416 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1417 SDL_OnWindowFocusLost(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1418 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1419 SDL_VideoDisplay *display = window->display; |
0 | 1420 |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1421 /* If we're fullscreen on a single-head system and lose focus, minimize */ |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1422 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1423 _this->num_displays == 1) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1424 SDL_MinimizeWindow(window); |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1425 } |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1426 |
2753 | 1427 if (display->gamma && _this->SetDisplayGammaRamp) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1428 _this->SetDisplayGammaRamp(_this, display, display->saved_gamma); |
2753 | 1429 } |
2876 | 1430 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1431 && _this->SetWindowGrab) { | |
2753 | 1432 _this->SetWindowGrab(_this, window); |
1433 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1434 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1435 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1436 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1437 SDL_GetFocusWindow(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1438 { |
2753 | 1439 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1440 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1441 |
2753 | 1442 if (!_this) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1443 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1444 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1445 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1446 for (window = display->windows; window; window = window->next) { |
2753 | 1447 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1448 return window; |
2753 | 1449 } |
1450 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1451 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1452 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1453 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1454 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1455 SDL_DestroyWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1456 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1457 SDL_VideoDisplay *display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1458 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1459 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1460 window->magic = NULL; |
3503
7931094e4c48
Explicitly clear fullscreen status rather than relying on the window focus behavior.
Sam Lantinga <slouken@libsdl.org>
parents:
3502
diff
changeset
|
1461 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1462 if (window->title) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1463 SDL_free(window->title); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1464 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1465 if (window->renderer) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1466 SDL_DestroyRenderer(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1467 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1468 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1469 /* Restore video mode, etc. */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1470 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1471 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1472 if (_this->DestroyWindow) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1473 _this->DestroyWindow(_this, window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1474 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1475 if (window->flags & SDL_WINDOW_OPENGL) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1476 SDL_GL_UnloadLibrary(); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1477 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1478 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1479 /* Unlink the window from the list */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1480 display = window->display; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1481 if (window->next) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1482 window->next->prev = window->prev; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1483 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1484 if (window->prev) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1485 window->prev->next = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1486 } else { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1487 display->windows = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1488 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1489 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1490 SDL_free(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1491 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1492 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1493 void |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1494 SDL_AddRenderDriver(SDL_VideoDisplay * display, const SDL_RenderDriver * driver) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1495 { |
2753 | 1496 SDL_RenderDriver *render_drivers; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1497 |
2753 | 1498 render_drivers = |
1499 SDL_realloc(display->render_drivers, | |
1500 (display->num_render_drivers + | |
1501 1) * sizeof(*render_drivers)); | |
1502 if (render_drivers) { | |
1503 render_drivers[display->num_render_drivers] = *driver; | |
1504 display->render_drivers = render_drivers; | |
1505 display->num_render_drivers++; | |
1506 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1507 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1508 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1509 int |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1510 SDL_GetNumRenderDrivers(void) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1511 { |
2753 | 1512 if (_this) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1513 return SDL_CurrentDisplay->num_render_drivers; |
2753 | 1514 } |
1515 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1516 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1517 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1518 int |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1519 SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1520 { |
2753 | 1521 if (!_this) { |
1522 SDL_UninitializedVideo(); | |
1523 return -1; | |
1524 } | |
1525 if (index < 0 || index >= SDL_GetNumRenderDrivers()) { | |
1526 SDL_SetError("index must be in the range of 0 - %d", | |
1527 SDL_GetNumRenderDrivers() - 1); | |
1528 return -1; | |
1529 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1530 *info = SDL_CurrentDisplay->render_drivers[index].info; |
2753 | 1531 return 0; |
0 | 1532 } |
1533 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1534 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1535 SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags) |
0 | 1536 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1537 CHECK_WINDOW_MAGIC(window, -1); |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1538 |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1539 /* Free any existing renderer */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1540 SDL_DestroyRenderer(window); |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1541 |
2753 | 1542 if (index < 0) { |
3488 | 1543 char *override = SDL_getenv("SDL_VIDEO_RENDERER"); |
1544 int n = SDL_GetNumRenderDrivers(); | |
1545 | |
3489
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1546 #if SDL_VIDEO_RENDER_OGL |
3488 | 1547 if (!override && (window->flags & SDL_WINDOW_OPENGL)) { |
1548 override = "opengl"; | |
1549 } | |
3489
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1550 #endif /* SDL_VIDEO_RENDER_OGL */ |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1551 #if SDL_VIDEO_RENDER_OGL_ES |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1552 if (!override && (window->flags & SDL_WINDOW_OPENGL)) { |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1553 override = "opengl_es"; |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1554 } |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1555 #endif /* SDL_VIDEO_RENDER_OGL_ES */ |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1556 if (override) { |
3488 | 1557 for (index = 0; index < n; ++index) { |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1558 SDL_RenderDriver *driver = |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1559 &SDL_CurrentDisplay->render_drivers[index]; |
3488 | 1560 |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1561 if (SDL_strcasecmp(override, driver->info.name) == 0) { |
3488 | 1562 /* Create a new renderer instance */ |
1563 window->renderer = driver->CreateRenderer(window, flags); | |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1564 break; |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1565 } |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1566 } |
3488 | 1567 } else { |
1568 for (index = 0; index < n; ++index) { | |
1569 SDL_RenderDriver *driver = | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1570 &SDL_CurrentDisplay->render_drivers[index]; |
3488 | 1571 |
1572 if ((driver->info.flags & flags) == flags) { | |
1573 /* Create a new renderer instance */ | |
1574 window->renderer = driver->CreateRenderer(window, flags); | |
1575 if (window->renderer) { | |
1576 /* Yay, we got one! */ | |
1577 break; | |
1578 } | |
2753 | 1579 } |
1580 } | |
1581 } | |
1582 if (index == n) { | |
1583 SDL_SetError("Couldn't find matching render driver"); | |
1584 return -1; | |
1585 } | |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1586 } else { |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1587 if (index >= SDL_GetNumRenderDrivers()) { |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1588 SDL_SetError("index must be -1 or in the range of 0 - %d", |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1589 SDL_GetNumRenderDrivers() - 1); |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1590 return -1; |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1591 } |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1592 /* Create a new renderer instance */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1593 window->renderer = SDL_CurrentDisplay->render_drivers[index].CreateRenderer(window, flags); |
2753 | 1594 } |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
1595 |
3139 | 1596 if (window->renderer == NULL) { |
1597 /* Assuming renderer set its error */ | |
1598 return -1; | |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
1599 } |
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
1600 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1601 SDL_SelectRenderer(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1602 |
2753 | 1603 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1604 } |
0 | 1605 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1606 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1607 SDL_SelectRenderer(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1608 { |
2753 | 1609 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1610 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1611 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1612 |
2753 | 1613 renderer = window->renderer; |
3485 | 1614 if (!renderer) { |
1615 SDL_SetError("Use SDL_CreateRenderer() to create a renderer"); | |
1616 return -1; | |
1617 } | |
1618 if (renderer->ActivateRenderer) { | |
1619 if (renderer->ActivateRenderer(renderer) < 0) { | |
2753 | 1620 return -1; |
1621 } | |
1622 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1623 SDL_CurrentDisplay->current_renderer = renderer; |
2753 | 1624 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1625 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1626 |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1627 int |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1628 SDL_GetRendererInfo(SDL_RendererInfo * info) |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1629 { |
3485 | 1630 SDL_Renderer *renderer = SDL_GetCurrentRenderer(SDL_FALSE); |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1631 if (!renderer) { |
2753 | 1632 return -1; |
1633 } | |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1634 *info = renderer->info; |
2753 | 1635 return 0; |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1636 } |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1637 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1638 SDL_Texture * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1639 SDL_CreateTexture(Uint32 format, int access, int w, int h) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1640 { |
2753 | 1641 SDL_Renderer *renderer; |
1642 SDL_Texture *texture; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1643 |
3485 | 1644 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1645 if (!renderer) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1646 return 0; |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1647 } |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1648 if (!renderer->CreateTexture) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1649 SDL_Unsupported(); |
2753 | 1650 return 0; |
1651 } | |
1652 texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture)); | |
1653 if (!texture) { | |
1654 SDL_OutOfMemory(); | |
1655 return 0; | |
1656 } | |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1657 texture->magic = &_this->texture_magic; |
2753 | 1658 texture->format = format; |
1659 texture->access = access; | |
1660 texture->w = w; | |
1661 texture->h = h; | |
1662 texture->r = 255; | |
1663 texture->g = 255; | |
1664 texture->b = 255; | |
1665 texture->a = 255; | |
1666 texture->renderer = renderer; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1667 texture->next = renderer->textures; |
3692
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
1668 if (renderer->textures) { |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
1669 renderer->textures->prev = texture; |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
1670 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1671 renderer->textures = texture; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1672 |
2753 | 1673 if (renderer->CreateTexture(renderer, texture) < 0) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1674 SDL_DestroyTexture(texture); |
2753 | 1675 return 0; |
1676 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1677 return texture; |
0 | 1678 } |
1679 | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1680 SDL_Texture * |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
2130
diff
changeset
|
1681 SDL_CreateTextureFromSurface(Uint32 format, SDL_Surface * surface) |
0 | 1682 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1683 SDL_Texture *texture; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1684 Uint32 requested_format = format; |
2753 | 1685 SDL_PixelFormat *fmt; |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1686 SDL_Renderer *renderer; |
2753 | 1687 int bpp; |
1688 Uint32 Rmask, Gmask, Bmask, Amask; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1689 |
2753 | 1690 if (!surface) { |
1691 SDL_SetError("SDL_CreateTextureFromSurface() passed NULL surface"); | |
1692 return 0; | |
1693 } | |
1694 fmt = surface->format; | |
0 | 1695 |
3485 | 1696 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1697 if (!renderer) { |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1698 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1699 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1700 |
2753 | 1701 if (format) { |
1702 if (!SDL_PixelFormatEnumToMasks | |
1703 (format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { | |
1704 SDL_SetError("Unknown pixel format"); | |
1705 return 0; | |
1706 } | |
1707 } else { | |
1708 if (surface->format->Amask | |
1709 || !(surface->map->info.flags & | |
1710 (SDL_COPY_COLORKEY | SDL_COPY_MASK | SDL_COPY_BLEND))) { | |
3196
413672b09bb3
Fixed some compile errors and warnings under Visual C++
Sam Lantinga <slouken@libsdl.org>
parents:
3186
diff
changeset
|
1711 Uint32 it; |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1712 int pfmt; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1713 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1714 /* Pixel formats, sorted by best first */ |
3186 | 1715 static const Uint32 sdl_pformats[] = { |
1716 SDL_PIXELFORMAT_ARGB8888, | |
1717 SDL_PIXELFORMAT_RGBA8888, | |
1718 SDL_PIXELFORMAT_ABGR8888, | |
1719 SDL_PIXELFORMAT_BGRA8888, | |
1720 SDL_PIXELFORMAT_RGB888, | |
1721 SDL_PIXELFORMAT_BGR888, | |
1722 SDL_PIXELFORMAT_RGB24, | |
1723 SDL_PIXELFORMAT_BGR24, | |
1724 SDL_PIXELFORMAT_RGB565, | |
1725 SDL_PIXELFORMAT_BGR565, | |
1726 SDL_PIXELFORMAT_ARGB1555, | |
1727 SDL_PIXELFORMAT_ABGR1555, | |
1728 SDL_PIXELFORMAT_RGB555, | |
1729 SDL_PIXELFORMAT_BGR555, | |
1730 SDL_PIXELFORMAT_ARGB4444, | |
1731 SDL_PIXELFORMAT_ABGR4444, | |
1732 SDL_PIXELFORMAT_RGB444, | |
1733 SDL_PIXELFORMAT_ARGB2101010, | |
1734 SDL_PIXELFORMAT_INDEX8, | |
1735 SDL_PIXELFORMAT_INDEX4LSB, | |
1736 SDL_PIXELFORMAT_INDEX4MSB, | |
1737 SDL_PIXELFORMAT_RGB332, | |
1738 SDL_PIXELFORMAT_INDEX1LSB, | |
1739 SDL_PIXELFORMAT_INDEX1MSB, | |
1740 SDL_PIXELFORMAT_UNKNOWN | |
1741 }; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1742 |
2753 | 1743 bpp = fmt->BitsPerPixel; |
1744 Rmask = fmt->Rmask; | |
1745 Gmask = fmt->Gmask; | |
1746 Bmask = fmt->Bmask; | |
1747 Amask = fmt->Amask; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1748 |
3186 | 1749 format = |
1750 SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask); | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1751 if (!format) { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1752 SDL_SetError("Unknown pixel format"); |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1753 return 0; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1754 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1755 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1756 /* Search requested format in the supported texture */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1757 /* formats by current renderer */ |
3186 | 1758 for (it = 0; it < renderer->info.num_texture_formats; it++) { |
1759 if (renderer->info.texture_formats[it] == format) { | |
1760 break; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1761 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1762 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1763 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1764 /* If requested format can't be found, search any best */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1765 /* format which renderer provides */ |
3186 | 1766 if (it == renderer->info.num_texture_formats) { |
1767 pfmt = 0; | |
1768 for (;;) { | |
1769 if (sdl_pformats[pfmt] == SDL_PIXELFORMAT_UNKNOWN) { | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1770 break; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1771 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1772 |
3186 | 1773 for (it = 0; it < renderer->info.num_texture_formats; |
1774 it++) { | |
1775 if (renderer->info.texture_formats[it] == | |
1776 sdl_pformats[pfmt]) { | |
1777 break; | |
1778 } | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1779 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1780 |
3186 | 1781 if (it != renderer->info.num_texture_formats) { |
1782 /* The best format has been found */ | |
1783 break; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1784 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1785 pfmt++; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1786 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1787 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1788 /* If any format can't be found, then return an error */ |
3186 | 1789 if (it == renderer->info.num_texture_formats) { |
1790 SDL_SetError | |
1791 ("Any of the supported pixel formats can't be found"); | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1792 return 0; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1793 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1794 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1795 /* Convert found pixel format back to color masks */ |
3186 | 1796 if (SDL_PixelFormatEnumToMasks |
1797 (renderer->info.texture_formats[it], &bpp, &Rmask, &Gmask, | |
1798 &Bmask, &Amask) != SDL_TRUE) { | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1799 SDL_SetError("Unknown pixel format"); |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1800 return 0; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1801 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1802 } |
2753 | 1803 } else { |
1804 /* Need a format with alpha */ | |
3196
413672b09bb3
Fixed some compile errors and warnings under Visual C++
Sam Lantinga <slouken@libsdl.org>
parents:
3186
diff
changeset
|
1805 Uint32 it; |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1806 int apfmt; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1807 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1808 /* Pixel formats with alpha, sorted by best first */ |
3169 | 1809 static const Uint32 sdl_alpha_pformats[] = { |
1810 SDL_PIXELFORMAT_ARGB8888, | |
1811 SDL_PIXELFORMAT_RGBA8888, | |
1812 SDL_PIXELFORMAT_ABGR8888, | |
1813 SDL_PIXELFORMAT_BGRA8888, | |
1814 SDL_PIXELFORMAT_ARGB1555, | |
1815 SDL_PIXELFORMAT_ABGR1555, | |
1816 SDL_PIXELFORMAT_ARGB4444, | |
1817 SDL_PIXELFORMAT_ABGR4444, | |
1818 SDL_PIXELFORMAT_ARGB2101010, | |
1819 SDL_PIXELFORMAT_UNKNOWN | |
1820 }; | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1821 |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
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diff
changeset
|
1822 if (surface->format->Amask) { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1823 /* If surface already has alpha, then try an original */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1824 /* surface format first */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1825 bpp = fmt->BitsPerPixel; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1826 Rmask = fmt->Rmask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1827 Gmask = fmt->Gmask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1828 Bmask = fmt->Bmask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1829 Amask = fmt->Amask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1830 } else { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1831 bpp = 32; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1832 Rmask = 0x00FF0000; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1833 Gmask = 0x0000FF00; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1834 Bmask = 0x000000FF; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1835 Amask = 0xFF000000; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1836 } |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1837 |
3169 | 1838 format = |
1839 SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask); | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1840 if (!format) { |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1841 SDL_SetError("Unknown pixel format"); |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1842 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1843 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1844 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1845 /* Search this format in the supported texture formats */ |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1846 /* by current renderer */ |
3169 | 1847 for (it = 0; it < renderer->info.num_texture_formats; it++) { |
1848 if (renderer->info.texture_formats[it] == format) { | |
1849 break; | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1850 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1851 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1852 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1853 /* If this format can't be found, search any best */ |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1854 /* compatible format with alpha which renderer provides */ |
3169 | 1855 if (it == renderer->info.num_texture_formats) { |
1856 apfmt = 0; | |
1857 for (;;) { | |
1858 if (sdl_alpha_pformats[apfmt] == SDL_PIXELFORMAT_UNKNOWN) { | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1859 break; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1860 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1861 |
3169 | 1862 for (it = 0; it < renderer->info.num_texture_formats; |
1863 it++) { | |
1864 if (renderer->info.texture_formats[it] == | |
1865 sdl_alpha_pformats[apfmt]) { | |
1866 break; | |
1867 } | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1868 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1869 |
3169 | 1870 if (it != renderer->info.num_texture_formats) { |
1871 /* Compatible format has been found */ | |
1872 break; | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1873 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1874 apfmt++; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1875 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1876 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1877 /* If compatible format can't be found, then return an error */ |
3169 | 1878 if (it == renderer->info.num_texture_formats) { |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1879 SDL_SetError("Compatible pixel format can't be found"); |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1880 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1881 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1882 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1883 /* Convert found pixel format back to color masks */ |
3169 | 1884 if (SDL_PixelFormatEnumToMasks |
1885 (renderer->info.texture_formats[it], &bpp, &Rmask, &Gmask, | |
1886 &Bmask, &Amask) != SDL_TRUE) { | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1887 SDL_SetError("Unknown pixel format"); |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1888 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1889 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1890 } |
2753 | 1891 } |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1892 |
2753 | 1893 format = SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask); |
1894 if (!format) { | |
1895 SDL_SetError("Unknown pixel format"); | |
1896 return 0; | |
1897 } | |
1898 } | |
0 | 1899 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1900 texture = |
2753 | 1901 SDL_CreateTexture(format, SDL_TEXTUREACCESS_STATIC, surface->w, |
1902 surface->h); | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1903 if (!texture && !requested_format) { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1904 SDL_DisplayMode desktop_mode; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1905 SDL_GetDesktopDisplayMode(&desktop_mode); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1906 format = desktop_mode.format; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1907 texture = |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1908 SDL_CreateTexture(format, SDL_TEXTUREACCESS_STATIC, surface->w, |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1909 surface->h); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1910 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1911 if (!texture) { |
2753 | 1912 return 0; |
1913 } | |
1914 if (bpp == fmt->BitsPerPixel && Rmask == fmt->Rmask && Gmask == fmt->Gmask | |
1915 && Bmask == fmt->Bmask && Amask == fmt->Amask) { | |
1916 if (SDL_MUSTLOCK(surface)) { | |
3315 | 1917 SDL_LockSurface(surface); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1918 SDL_UpdateTexture(texture, NULL, surface->pixels, |
2753 | 1919 surface->pitch); |
1920 SDL_UnlockSurface(surface); | |
1921 } else { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1922 SDL_UpdateTexture(texture, NULL, surface->pixels, |
2753 | 1923 surface->pitch); |
1924 } | |
1925 } else { | |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1926 SDL_PixelFormat dst_fmt; |
2753 | 1927 SDL_Surface *dst = NULL; |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
2130
diff
changeset
|
1928 |
2753 | 1929 /* Set up a destination surface for the texture update */ |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1930 SDL_InitFormat(&dst_fmt, bpp, Rmask, Gmask, Bmask, Amask); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1931 if (SDL_ISPIXELFORMAT_INDEXED(format)) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1932 dst_fmt.palette = |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
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|
1933 SDL_AllocPalette((1 << SDL_BITSPERPIXEL(format))); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
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parents:
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diff
changeset
|
1934 if (dst_fmt.palette) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1935 /* |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1936 * FIXME: Should we try to copy |
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Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
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changeset
|
1937 * fmt->palette? |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1938 */ |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
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parents:
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diff
changeset
|
1939 SDL_DitherColors(dst_fmt.palette->colors, |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
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parents:
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changeset
|
1940 SDL_BITSPERPIXEL(format)); |
2753 | 1941 } |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1942 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1943 dst = SDL_ConvertSurface(surface, &dst_fmt, 0); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1944 if (dst) { |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1945 SDL_UpdateTexture(texture, NULL, dst->pixels, dst->pitch); |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1946 SDL_FreeSurface(dst); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1947 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1948 if (dst_fmt.palette) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1949 SDL_FreePalette(dst_fmt.palette); |
2753 | 1950 } |
1951 if (!dst) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1952 SDL_DestroyTexture(texture); |
2753 | 1953 return 0; |
1954 } | |
1955 } | |
2743
453ec0c21f6f
Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2740
diff
changeset
|
1956 |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1957 { |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1958 Uint8 r, g, b, a; |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
1959 int blendMode; |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
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|
1960 int scaleMode; |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1961 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1962 SDL_GetSurfaceColorMod(surface, &r, &g, &b); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1963 SDL_SetTextureColorMod(texture, r, g, b); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1964 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1965 SDL_GetSurfaceAlphaMod(surface, &a); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1966 SDL_SetTextureAlphaMod(texture, a); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1967 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1968 SDL_GetSurfaceBlendMode(surface, &blendMode); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1969 SDL_SetTextureBlendMode(texture, blendMode); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1970 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1971 SDL_GetSurfaceScaleMode(surface, &scaleMode); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1972 SDL_SetTextureScaleMode(texture, scaleMode); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1973 } |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1974 |
2753 | 1975 if (SDL_ISPIXELFORMAT_INDEXED(format) && fmt->palette) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1976 SDL_SetTexturePalette(texture, fmt->palette->colors, 0, |
2753 | 1977 fmt->palette->ncolors); |
1978 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1979 return texture; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1980 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1981 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1982 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1983 SDL_QueryTexture(SDL_Texture * texture, Uint32 * format, int *access, |
2753 | 1984 int *w, int *h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1985 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1986 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1987 |
2753 | 1988 if (format) { |
1989 *format = texture->format; | |
1990 } | |
1991 if (access) { | |
1992 *access = texture->access; | |
1993 } | |
1994 if (w) { | |
1995 *w = texture->w; | |
1996 } | |
1997 if (h) { | |
1998 *h = texture->h; | |
1999 } | |
2000 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2001 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2002 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2003 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2004 SDL_QueryTexturePixels(SDL_Texture * texture, void **pixels, int *pitch) |
0 | 2005 { |
2753 | 2006 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2007 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2008 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2009 |
2753 | 2010 renderer = texture->renderer; |
2011 if (!renderer->QueryTexturePixels) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2012 SDL_Unsupported(); |
2753 | 2013 return -1; |
2014 } | |
2015 return renderer->QueryTexturePixels(renderer, texture, pixels, pitch); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2016 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2017 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2018 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2019 SDL_SetTexturePalette(SDL_Texture * texture, const SDL_Color * colors, |
2753 | 2020 int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2021 { |
2753 | 2022 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2023 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2024 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2025 |
2753 | 2026 renderer = texture->renderer; |
2027 if (!renderer->SetTexturePalette) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2028 SDL_Unsupported(); |
2753 | 2029 return -1; |
2030 } | |
2031 return renderer->SetTexturePalette(renderer, texture, colors, firstcolor, | |
2032 ncolors); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2033 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2034 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2035 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2036 SDL_GetTexturePalette(SDL_Texture * texture, SDL_Color * colors, |
2753 | 2037 int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2038 { |
2753 | 2039 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2040 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2041 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2042 |
2753 | 2043 renderer = texture->renderer; |
2044 if (!renderer->GetTexturePalette) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2045 SDL_Unsupported(); |
2753 | 2046 return -1; |
2047 } | |
2048 return renderer->GetTexturePalette(renderer, texture, colors, firstcolor, | |
2049 ncolors); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2050 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2051 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2052 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2053 SDL_SetTextureColorMod(SDL_Texture * texture, Uint8 r, Uint8 g, Uint8 b) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2054 { |
2753 | 2055 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2056 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2057 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2058 |
2753 | 2059 renderer = texture->renderer; |
2060 if (!renderer->SetTextureColorMod) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2061 SDL_Unsupported(); |
2753 | 2062 return -1; |
2063 } | |
2064 if (r < 255 || g < 255 || b < 255) { | |
2065 texture->modMode |= SDL_TEXTUREMODULATE_COLOR; | |
2066 } else { | |
2067 texture->modMode &= ~SDL_TEXTUREMODULATE_COLOR; | |
2068 } | |
2069 texture->r = r; | |
2070 texture->g = g; | |
2071 texture->b = b; | |
2072 return renderer->SetTextureColorMod(renderer, texture); | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2073 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2074 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2075 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2076 SDL_GetTextureColorMod(SDL_Texture * texture, Uint8 * r, Uint8 * g, |
2753 | 2077 Uint8 * b) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2078 { |
2753 | 2079 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2080 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2081 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2082 |
2753 | 2083 renderer = texture->renderer; |
2084 if (r) { | |
2085 *r = texture->r; | |
2086 } | |
2087 if (g) { | |
2088 *g = texture->g; | |
2089 } | |
2090 if (b) { | |
2091 *b = texture->b; | |
2092 } | |
2093 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2094 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2095 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2096 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2097 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2098 { |
2753 | 2099 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2100 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2101 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2102 |
2753 | 2103 renderer = texture->renderer; |
2104 if (!renderer->SetTextureAlphaMod) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2105 SDL_Unsupported(); |
2753 | 2106 return -1; |
2107 } | |
2108 if (alpha < 255) { | |
2109 texture->modMode |= SDL_TEXTUREMODULATE_ALPHA; | |
2110 } else { | |
2111 texture->modMode &= ~SDL_TEXTUREMODULATE_ALPHA; | |
2112 } | |
2113 texture->a = alpha; | |
2114 return renderer->SetTextureAlphaMod(renderer, texture); | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2115 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2116 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2117 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2118 SDL_GetTextureAlphaMod(SDL_Texture * texture, Uint8 * alpha) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2119 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2120 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2121 |
2753 | 2122 if (alpha) { |
2123 *alpha = texture->a; | |
2124 } | |
2125 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2126 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2127 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2128 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2129 SDL_SetTextureBlendMode(SDL_Texture * texture, int blendMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2130 { |
2753 | 2131 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2132 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2133 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2134 |
2753 | 2135 renderer = texture->renderer; |
2136 if (!renderer->SetTextureBlendMode) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2137 SDL_Unsupported(); |
2753 | 2138 return -1; |
2139 } | |
2140 texture->blendMode = blendMode; | |
2141 return renderer->SetTextureBlendMode(renderer, texture); | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2142 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2143 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2144 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2145 SDL_GetTextureBlendMode(SDL_Texture * texture, int *blendMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2146 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2147 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2148 |
2753 | 2149 if (blendMode) { |
2150 *blendMode = texture->blendMode; | |
2151 } | |
2152 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2153 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2154 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2155 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2156 SDL_SetTextureScaleMode(SDL_Texture * texture, int scaleMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2157 { |
2753 | 2158 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2159 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2160 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2161 |
2753 | 2162 renderer = texture->renderer; |
2163 if (!renderer->SetTextureScaleMode) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2164 SDL_Unsupported(); |
2753 | 2165 return -1; |
2166 } | |
2167 texture->scaleMode = scaleMode; | |
2168 return renderer->SetTextureScaleMode(renderer, texture); | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2169 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2170 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2171 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2172 SDL_GetTextureScaleMode(SDL_Texture * texture, int *scaleMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2173 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2174 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2175 |
2753 | 2176 if (scaleMode) { |
2177 *scaleMode = texture->scaleMode; | |
2178 } | |
2179 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2180 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2181 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2182 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2183 SDL_UpdateTexture(SDL_Texture * texture, const SDL_Rect * rect, |
2753 | 2184 const void *pixels, int pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2185 { |
2753 | 2186 SDL_Renderer *renderer; |
2187 SDL_Rect full_rect; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2188 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2189 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2190 |
2753 | 2191 renderer = texture->renderer; |
2192 if (!renderer->UpdateTexture) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2193 SDL_Unsupported(); |
2753 | 2194 return -1; |
2195 } | |
2196 if (!rect) { | |
2197 full_rect.x = 0; | |
2198 full_rect.y = 0; | |
2199 full_rect.w = texture->w; | |
2200 full_rect.h = texture->h; | |
2201 rect = &full_rect; | |
2202 } | |
2203 return renderer->UpdateTexture(renderer, texture, rect, pixels, pitch); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2204 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2205 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2206 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2207 SDL_LockTexture(SDL_Texture * texture, const SDL_Rect * rect, int markDirty, |
2753 | 2208 void **pixels, int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2209 { |
2753 | 2210 SDL_Renderer *renderer; |
2211 SDL_Rect full_rect; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2212 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2213 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2214 |
2753 | 2215 if (texture->access != SDL_TEXTUREACCESS_STREAMING) { |
2216 SDL_SetError("SDL_LockTexture(): texture must be streaming"); | |
2217 return -1; | |
2218 } | |
2219 renderer = texture->renderer; | |
2220 if (!renderer->LockTexture) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2221 SDL_Unsupported(); |
2753 | 2222 return -1; |
2223 } | |
2224 if (!rect) { | |
2225 full_rect.x = 0; | |
2226 full_rect.y = 0; | |
2227 full_rect.w = texture->w; | |
2228 full_rect.h = texture->h; | |
2229 rect = &full_rect; | |
2230 } | |
2231 return renderer->LockTexture(renderer, texture, rect, markDirty, pixels, | |
2232 pitch); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2233 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2234 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2235 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2236 SDL_UnlockTexture(SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2237 { |
2753 | 2238 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2239 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2240 CHECK_TEXTURE_MAGIC(texture, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2241 |
2753 | 2242 if (texture->access != SDL_TEXTUREACCESS_STREAMING) { |
2243 return; | |
2244 } | |
2245 renderer = texture->renderer; | |
2246 if (!renderer->UnlockTexture) { | |
2247 return; | |
2248 } | |
2249 renderer->UnlockTexture(renderer, texture); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2250 } |
0 | 2251 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2252 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2253 SDL_DirtyTexture(SDL_Texture * texture, int numrects, |
2753 | 2254 const SDL_Rect * rects) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2255 { |
2753 | 2256 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2257 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2258 CHECK_TEXTURE_MAGIC(texture, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2259 |
2753 | 2260 if (texture->access != SDL_TEXTUREACCESS_STREAMING) { |
2261 return; | |
2262 } | |
2263 renderer = texture->renderer; | |
2264 if (!renderer->DirtyTexture) { | |
2265 return; | |
2266 } | |
2267 renderer->DirtyTexture(renderer, texture, numrects, rects); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2268 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2269 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2270 int |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2271 SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2272 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2273 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2274 |
3485 | 2275 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2276 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2277 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2278 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2279 renderer->r = r; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2280 renderer->g = g; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2281 renderer->b = b; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2282 renderer->a = a; |
2927
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2283 if (renderer->SetDrawColor) { |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2284 return renderer->SetDrawColor(renderer); |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2285 } else { |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2286 return 0; |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2287 } |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2288 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2289 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2290 int |
2885 | 2291 SDL_GetRenderDrawColor(Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a) |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2292 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2293 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2294 |
3485 | 2295 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2296 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2297 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2298 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2299 if (r) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2300 *r = renderer->r; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2301 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2302 if (g) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2303 *g = renderer->g; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2304 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2305 if (b) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2306 *b = renderer->b; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2307 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2308 if (a) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2309 *a = renderer->a; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2310 } |
2928
e171ce9bdbad
Fixed missing return value
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
2311 return 0; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2312 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2313 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2314 int |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2315 SDL_SetRenderDrawBlendMode(int blendMode) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2316 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2317 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2318 |
3485 | 2319 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2320 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2321 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2322 } |
2927
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2323 renderer->blendMode = blendMode; |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2324 if (renderer->SetDrawBlendMode) { |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2325 return renderer->SetDrawBlendMode(renderer); |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2326 } else { |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2327 return 0; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2328 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2329 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2330 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2331 int |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2332 SDL_GetRenderDrawBlendMode(int *blendMode) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2333 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2334 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2335 |
3485 | 2336 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2337 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2338 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2339 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2340 *blendMode = renderer->blendMode; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2341 return 0; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2342 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2343 |
2901 | 2344 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2345 SDL_RenderClear() |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2346 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2347 SDL_Renderer *renderer; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2348 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2349 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2350 if (!renderer) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2351 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2352 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2353 if (!renderer->RenderClear) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2354 int blendMode = renderer->blendMode; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2355 int status; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2356 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2357 if (blendMode >= SDL_BLENDMODE_BLEND) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2358 SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2359 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2360 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2361 status = SDL_RenderFillRect(NULL); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2362 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2363 if (blendMode >= SDL_BLENDMODE_BLEND) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2364 SDL_SetRenderDrawBlendMode(blendMode); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2365 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2366 return status; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2367 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2368 return renderer->RenderClear(renderer); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2369 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2370 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2371 int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2372 SDL_RenderDrawPoint(int x, int y) |
2901 | 2373 { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2374 SDL_Point point; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2375 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2376 point.x = x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2377 point.y = y; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2378 return SDL_RenderDrawPoints(&point, 1); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2379 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2380 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2381 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2382 SDL_RenderDrawPoints(const SDL_Point * points, int count) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2383 { |
2901 | 2384 SDL_Renderer *renderer; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2385 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2386 if (!points) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2387 SDL_SetError("SDL_RenderDrawPoints(): Passed NULL points"); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2388 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2389 } |
2901 | 2390 |
3485 | 2391 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2901 | 2392 if (!renderer) { |
2393 return -1; | |
2394 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2395 if (!renderer->RenderDrawPoints) { |
2901 | 2396 SDL_Unsupported(); |
2397 return -1; | |
2398 } | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2399 if (count < 1) { |
2901 | 2400 return 0; |
2401 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2402 return renderer->RenderDrawPoints(renderer, points, count); |
2901 | 2403 } |
2404 | |
2405 int | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2406 SDL_RenderDrawLine(int x1, int y1, int x2, int y2) |
2901 | 2407 { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2408 SDL_Point points[2]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2409 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2410 points[0].x = x1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2411 points[0].y = y1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2412 points[1].x = x2; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2413 points[1].y = y2; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2414 return SDL_RenderDrawLines(points, 2); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2415 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2416 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2417 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2418 SDL_RenderDrawLines(const SDL_Point * points, int count) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2419 { |
2901 | 2420 SDL_Renderer *renderer; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2421 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2422 if (!points) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2423 SDL_SetError("SDL_RenderDrawLines(): Passed NULL points"); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2424 return -1; |
2901 | 2425 } |
2426 | |
3485 | 2427 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2901 | 2428 if (!renderer) { |
2429 return -1; | |
2430 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2431 if (!renderer->RenderDrawLines) { |
2901 | 2432 SDL_Unsupported(); |
2433 return -1; | |
2434 } | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2435 if (count < 2) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2436 return 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2437 } |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2438 return renderer->RenderDrawLines(renderer, points, count); |
2901 | 2439 } |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2440 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2441 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2442 SDL_RenderDrawRect(const SDL_Rect * rect) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2443 { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2444 return SDL_RenderDrawRects(&rect, 1); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2445 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2446 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2447 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2448 SDL_RenderDrawRects(const SDL_Rect ** rects, int count) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2449 { |
2753 | 2450 SDL_Renderer *renderer; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2451 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2452 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2453 if (!rects) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2454 SDL_SetError("SDL_RenderDrawRects(): Passed NULL rects"); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2455 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2456 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2457 |
3485 | 2458 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2459 if (!renderer) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2460 return -1; |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2461 } |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2462 if (!renderer->RenderDrawRects) { |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2463 SDL_Unsupported(); |
2753 | 2464 return -1; |
2465 } | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2466 if (count < 1) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2467 return 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2468 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2469 /* Check for NULL rect, which means fill entire window */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2470 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2471 if (rects[i] == NULL) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2472 SDL_Window *window = renderer->window; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2473 SDL_Rect full_rect; |
3540
3ad09fdbfcb0
Fixed constness in RenderRects() parameter
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
2474 const SDL_Rect *rect; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2475 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2476 full_rect.x = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2477 full_rect.y = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2478 full_rect.w = window->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2479 full_rect.h = window->h; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2480 rect = &full_rect; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2481 return renderer->RenderDrawRects(renderer, &rect, 1); |
2753 | 2482 } |
2483 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2484 return renderer->RenderDrawRects(renderer, rects, count); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2485 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2486 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2487 int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2488 SDL_RenderFillRect(const SDL_Rect * rect) |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2489 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2490 return SDL_RenderFillRects(&rect, 1); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2491 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2492 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2493 int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2494 SDL_RenderFillRects(const SDL_Rect ** rects, int count) |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2495 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2496 SDL_Renderer *renderer; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2497 int i; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2498 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2499 if (!rects) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2500 SDL_SetError("SDL_RenderFillRects(): Passed NULL rects"); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2501 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2502 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2503 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2504 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2505 if (!renderer) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2506 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2507 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2508 if (!renderer->RenderFillRects) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2509 SDL_Unsupported(); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2510 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2511 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2512 if (count < 1) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2513 return 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2514 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2515 /* Check for NULL rect, which means fill entire window */ |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2516 for (i = 0; i < count; ++i) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2517 if (rects[i] == NULL) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2518 SDL_Window *window = renderer->window; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2519 SDL_Rect full_rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2520 const SDL_Rect *rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2521 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2522 full_rect.x = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2523 full_rect.y = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2524 full_rect.w = window->w; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2525 full_rect.h = window->h; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2526 rect = &full_rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2527 return renderer->RenderFillRects(renderer, &rect, 1); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2528 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2529 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2530 return renderer->RenderFillRects(renderer, rects, count); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2531 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2532 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2533 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2534 SDL_RenderCopy(SDL_Texture * texture, const SDL_Rect * srcrect, |
2753 | 2535 const SDL_Rect * dstrect) |
0 | 2536 { |
2753 | 2537 SDL_Renderer *renderer; |
2538 SDL_Window *window; | |
2539 SDL_Rect real_srcrect; | |
2540 SDL_Rect real_dstrect; | |
0 | 2541 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2542 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2543 |
3485 | 2544 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3316 | 2545 if (!renderer) { |
2753 | 2546 return -1; |
2547 } | |
3316 | 2548 if (texture->renderer != renderer) { |
2549 SDL_SetError("Texture was not created with this renderer"); | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2550 return -1; |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2551 } |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2552 if (!renderer->RenderCopy) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2553 SDL_Unsupported(); |
2753 | 2554 return -1; |
2555 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2556 window = renderer->window; |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2557 |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2558 real_srcrect.x = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2559 real_srcrect.y = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2560 real_srcrect.w = texture->w; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2561 real_srcrect.h = texture->h; |
2753 | 2562 if (srcrect) { |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2563 if (!SDL_IntersectRect(srcrect, &real_srcrect, &real_srcrect)) { |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2564 return 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2565 } |
2753 | 2566 } |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2567 |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2568 real_dstrect.x = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2569 real_dstrect.y = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2570 real_dstrect.w = window->w; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2571 real_dstrect.h = window->h; |
2753 | 2572 if (dstrect) { |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2573 if (!SDL_IntersectRect(dstrect, &real_dstrect, &real_dstrect)) { |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2574 return 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2575 } |
2912
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2576 /* Clip srcrect by the same amount as dstrect was clipped */ |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2577 if (dstrect->w != real_dstrect.w) { |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2578 int deltax = (real_dstrect.x - dstrect->x); |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2579 int deltaw = (real_dstrect.w - dstrect->w); |
3333
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2580 real_srcrect.x += (deltax * real_srcrect.w) / dstrect->w; |
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2581 real_srcrect.w += (deltaw * real_srcrect.w) / dstrect->w; |
2912
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2582 } |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2583 if (dstrect->h != real_dstrect.h) { |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2584 int deltay = (real_dstrect.y - dstrect->y); |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2585 int deltah = (real_dstrect.h - dstrect->h); |
3333
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2586 real_srcrect.y += (deltay * real_srcrect.h) / dstrect->h; |
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2587 real_srcrect.h += (deltah * real_srcrect.h) / dstrect->h; |
2912
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2588 } |
2753 | 2589 } |
0 | 2590 |
2753 | 2591 return renderer->RenderCopy(renderer, texture, &real_srcrect, |
2592 &real_dstrect); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2593 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2594 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2595 int |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2596 SDL_RenderReadPixels(const SDL_Rect * rect, Uint32 format, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2597 void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2598 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2599 SDL_Renderer *renderer; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2600 SDL_Window *window; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2601 SDL_Rect real_rect; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2602 |
3485 | 2603 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2604 if (!renderer) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2605 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2606 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2607 if (!renderer->RenderReadPixels) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2608 SDL_Unsupported(); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2609 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2610 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2611 window = renderer->window; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2612 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2613 if (!format) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2614 format = window->display->current_mode.format; |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2615 } |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2616 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2617 real_rect.x = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2618 real_rect.y = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2619 real_rect.w = window->w; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2620 real_rect.h = window->h; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2621 if (rect) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2622 if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2623 return 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2624 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2625 if (real_rect.y > rect->y) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2626 pixels = (Uint8 *)pixels + pitch * (real_rect.y - rect->y); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2627 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2628 if (real_rect.x > rect->x) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2629 Uint32 format = SDL_CurrentDisplay->current_mode.format; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2630 int bpp = SDL_BYTESPERPIXEL(format); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2631 pixels = (Uint8 *)pixels + bpp * (real_rect.x - rect->x); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2632 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2633 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2634 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2635 return renderer->RenderReadPixels(renderer, &real_rect, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2636 format, pixels, pitch); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2637 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2638 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2639 int |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2640 SDL_RenderWritePixels(const SDL_Rect * rect, Uint32 format, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2641 const void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2642 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2643 SDL_Renderer *renderer; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2644 SDL_Window *window; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2645 SDL_Rect real_rect; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2646 |
3485 | 2647 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2648 if (!renderer) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2649 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2650 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2651 if (!renderer->RenderWritePixels) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2652 SDL_Unsupported(); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2653 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2654 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2655 window = renderer->window; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2656 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2657 if (!format) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2658 format = window->display->current_mode.format; |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2659 } |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2660 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2661 real_rect.x = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2662 real_rect.y = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2663 real_rect.w = window->w; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2664 real_rect.h = window->h; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2665 if (rect) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2666 if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2667 return 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2668 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2669 if (real_rect.y > rect->y) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2670 pixels = (const Uint8 *)pixels + pitch * (real_rect.y - rect->y); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2671 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2672 if (real_rect.x > rect->x) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2673 Uint32 format = SDL_CurrentDisplay->current_mode.format; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2674 int bpp = SDL_BYTESPERPIXEL(format); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2675 pixels = (const Uint8 *)pixels + bpp * (real_rect.x - rect->x); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2676 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2677 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2678 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2679 return renderer->RenderWritePixels(renderer, &real_rect, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2680 format, pixels, pitch); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2681 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2682 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2683 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2684 SDL_RenderPresent(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2685 { |
2753 | 2686 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2687 |
3485 | 2688 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2753 | 2689 if (!renderer || !renderer->RenderPresent) { |
2690 return; | |
2691 } | |
2692 renderer->RenderPresent(renderer); | |
0 | 2693 } |
2694 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2695 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2696 SDL_DestroyTexture(SDL_Texture * texture) |
0 | 2697 { |
2753 | 2698 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2699 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2700 CHECK_TEXTURE_MAGIC(texture, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2701 texture->magic = NULL; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2702 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2703 renderer = texture->renderer; |
3692
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
2704 if (texture->next) { |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
2705 texture->next->prev = texture->prev; |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
2706 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2707 if (texture->prev) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2708 texture->prev->next = texture->next; |
2753 | 2709 } else { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2710 renderer->textures = texture->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2711 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2712 |
2753 | 2713 renderer->DestroyTexture(renderer, texture); |
2714 SDL_free(texture); | |
0 | 2715 } |
2716 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2717 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2718 SDL_DestroyRenderer(SDL_Window * window) |
0 | 2719 { |
2753 | 2720 SDL_Renderer *renderer; |
0 | 2721 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2722 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2723 |
2753 | 2724 renderer = window->renderer; |
2725 if (!renderer) { | |
2726 return; | |
2727 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2728 |
2753 | 2729 /* Free existing textures for this renderer */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2730 while (renderer->textures) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2731 SDL_DestroyTexture(renderer->textures); |
2753 | 2732 } |
0 | 2733 |
2753 | 2734 /* Free the renderer instance */ |
2735 renderer->DestroyRenderer(renderer); | |
0 | 2736 |
2753 | 2737 /* Clear references */ |
2738 window->renderer = NULL; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2739 if (SDL_CurrentDisplay->current_renderer == renderer) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2740 SDL_CurrentDisplay->current_renderer = NULL; |
2753 | 2741 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2742 } |
0 | 2743 |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2744 SDL_bool |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2745 SDL_IsScreenSaverEnabled() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2746 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2747 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2748 return SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2749 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2750 return _this->suspend_screensaver ? SDL_FALSE : SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2751 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2752 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2753 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2754 SDL_EnableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2755 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2756 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2757 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2758 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2759 if (!_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2760 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2761 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2762 _this->suspend_screensaver = SDL_FALSE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2763 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2764 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2765 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2766 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2767 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2768 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2769 SDL_DisableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2770 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2771 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2772 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2773 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2774 if (_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2775 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2776 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2777 _this->suspend_screensaver = SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2778 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2779 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2780 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2781 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2782 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2783 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2784 SDL_VideoQuit(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2785 { |
2753 | 2786 int i, j; |
0 | 2787 |
2753 | 2788 if (!_this) { |
2789 return; | |
2790 } | |
2791 /* Halt event processing before doing anything else */ | |
2792 SDL_StopEventLoop(); | |
3029
89f8a72e1ee9
Re-enable the screensaver at exit, just in case it's needed...
Sam Lantinga <slouken@libsdl.org>
parents:
3025
diff
changeset
|
2793 SDL_EnableScreenSaver(); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2794 |
2753 | 2795 /* Clean up the system video */ |
2796 for (i = _this->num_displays; i--;) { | |
2797 SDL_VideoDisplay *display = &_this->displays[i]; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2798 while (display->windows) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2799 SDL_DestroyWindow(display->windows); |
2753 | 2800 } |
2801 if (display->render_drivers) { | |
2802 SDL_free(display->render_drivers); | |
2803 display->render_drivers = NULL; | |
2804 } | |
2805 display->num_render_drivers = 0; | |
2806 } | |
2807 _this->VideoQuit(_this); | |
0 | 2808 |
2753 | 2809 for (i = _this->num_displays; i--;) { |
2810 SDL_VideoDisplay *display = &_this->displays[i]; | |
2811 for (j = display->num_display_modes; j--;) { | |
2812 if (display->display_modes[j].driverdata) { | |
2813 SDL_free(display->display_modes[j].driverdata); | |
2814 display->display_modes[j].driverdata = NULL; | |
2815 } | |
2816 } | |
2817 if (display->display_modes) { | |
2818 SDL_free(display->display_modes); | |
2819 display->display_modes = NULL; | |
2820 } | |
2821 if (display->desktop_mode.driverdata) { | |
2822 SDL_free(display->desktop_mode.driverdata); | |
2823 display->desktop_mode.driverdata = NULL; | |
2824 } | |
2825 if (display->palette) { | |
2826 SDL_FreePalette(display->palette); | |
2827 display->palette = NULL; | |
2828 } | |
2829 if (display->gamma) { | |
2830 SDL_free(display->gamma); | |
2831 display->gamma = NULL; | |
2832 } | |
2833 if (display->driverdata) { | |
2834 SDL_free(display->driverdata); | |
2835 display->driverdata = NULL; | |
2836 } | |
2837 } | |
2838 if (_this->displays) { | |
2839 SDL_free(_this->displays); | |
2840 _this->displays = NULL; | |
2841 } | |
2842 _this->free(_this); | |
2843 _this = NULL; | |
0 | 2844 } |
2845 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2846 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2847 SDL_GL_LoadLibrary(const char *path) |
0 | 2848 { |
2753 | 2849 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2850 |
2753 | 2851 if (!_this) { |
2852 SDL_UninitializedVideo(); | |
2853 return -1; | |
2854 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2855 if (_this->gl_config.driver_loaded) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2856 if (path && SDL_strcmp(path, _this->gl_config.driver_path) != 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2857 SDL_SetError("OpenGL library already loaded"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2858 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2859 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2860 retval = 0; |
2753 | 2861 } else { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2862 if (!_this->GL_LoadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2863 SDL_SetError("No dynamic GL support in video driver"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2864 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2865 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2866 retval = _this->GL_LoadLibrary(_this, path); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2867 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2868 if (retval == 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2869 ++_this->gl_config.driver_loaded; |
2753 | 2870 } |
2871 return (retval); | |
0 | 2872 } |
2873 | |
2753 | 2874 void * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2875 SDL_GL_GetProcAddress(const char *proc) |
0 | 2876 { |
2753 | 2877 void *func; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2878 |
2753 | 2879 if (!_this) { |
2880 SDL_UninitializedVideo(); | |
2881 return NULL; | |
2882 } | |
2883 func = NULL; | |
2884 if (_this->GL_GetProcAddress) { | |
2885 if (_this->gl_config.driver_loaded) { | |
2886 func = _this->GL_GetProcAddress(_this, proc); | |
2887 } else { | |
2888 SDL_SetError("No GL driver has been loaded"); | |
2889 } | |
2890 } else { | |
2891 SDL_SetError("No dynamic GL support in video driver"); | |
2892 } | |
2893 return func; | |
0 | 2894 } |
2895 | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2896 void |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2897 SDL_GL_UnloadLibrary(void) |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2898 { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2899 if (!_this) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2900 SDL_UninitializedVideo(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2901 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2902 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2903 if (_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2904 if (--_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2905 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2906 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2907 if (_this->GL_UnloadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2908 _this->GL_UnloadLibrary(_this); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2909 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2910 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2911 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2912 |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2913 SDL_bool |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2914 SDL_GL_ExtensionSupported(const char *extension) |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2915 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2916 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 2917 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum); |
2918 const char *extensions; | |
2919 const char *start; | |
2920 const char *where, *terminator; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2921 |
2753 | 2922 /* Extension names should not have spaces. */ |
2923 where = SDL_strchr(extension, ' '); | |
2924 if (where || *extension == '\0') { | |
2925 return SDL_FALSE; | |
2926 } | |
2927 /* See if there's an environment variable override */ | |
2928 start = SDL_getenv(extension); | |
2929 if (start && *start == '0') { | |
2930 return SDL_FALSE; | |
2931 } | |
2932 /* Lookup the available extensions */ | |
2933 glGetStringFunc = SDL_GL_GetProcAddress("glGetString"); | |
2934 if (glGetStringFunc) { | |
2935 extensions = (const char *) glGetStringFunc(GL_EXTENSIONS); | |
2936 } else { | |
2937 extensions = NULL; | |
2938 } | |
2939 if (!extensions) { | |
2940 return SDL_FALSE; | |
2941 } | |
2942 /* | |
2943 * It takes a bit of care to be fool-proof about parsing the OpenGL | |
2944 * extensions string. Don't be fooled by sub-strings, etc. | |
2945 */ | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2946 |
2753 | 2947 start = extensions; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2948 |
2753 | 2949 for (;;) { |
2950 where = SDL_strstr(start, extension); | |
2951 if (!where) | |
2952 break; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2953 |
2753 | 2954 terminator = where + SDL_strlen(extension); |
2955 if (where == start || *(where - 1) == ' ') | |
2956 if (*terminator == ' ' || *terminator == '\0') | |
2957 return SDL_TRUE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2958 |
2753 | 2959 start = terminator; |
2960 } | |
2961 return SDL_FALSE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2962 #else |
2753 | 2963 return SDL_FALSE; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2964 #endif |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2965 } |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2966 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2967 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2968 SDL_GL_SetAttribute(SDL_GLattr attr, int value) |
0 | 2969 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2970 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 2971 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2972 |
2753 | 2973 if (!_this) { |
2974 SDL_UninitializedVideo(); | |
2975 return -1; | |
2976 } | |
2977 retval = 0; | |
2978 switch (attr) { | |
2979 case SDL_GL_RED_SIZE: | |
2980 _this->gl_config.red_size = value; | |
2981 break; | |
2982 case SDL_GL_GREEN_SIZE: | |
2983 _this->gl_config.green_size = value; | |
2984 break; | |
2985 case SDL_GL_BLUE_SIZE: | |
2986 _this->gl_config.blue_size = value; | |
2987 break; | |
2988 case SDL_GL_ALPHA_SIZE: | |
2989 _this->gl_config.alpha_size = value; | |
2990 break; | |
2991 case SDL_GL_DOUBLEBUFFER: | |
2992 _this->gl_config.double_buffer = value; | |
2993 break; | |
2994 case SDL_GL_BUFFER_SIZE: | |
2995 _this->gl_config.buffer_size = value; | |
2996 break; | |
2997 case SDL_GL_DEPTH_SIZE: | |
2998 _this->gl_config.depth_size = value; | |
2999 break; | |
3000 case SDL_GL_STENCIL_SIZE: | |
3001 _this->gl_config.stencil_size = value; | |
3002 break; | |
3003 case SDL_GL_ACCUM_RED_SIZE: | |
3004 _this->gl_config.accum_red_size = value; | |
3005 break; | |
3006 case SDL_GL_ACCUM_GREEN_SIZE: | |
3007 _this->gl_config.accum_green_size = value; | |
3008 break; | |
3009 case SDL_GL_ACCUM_BLUE_SIZE: | |
3010 _this->gl_config.accum_blue_size = value; | |
3011 break; | |
3012 case SDL_GL_ACCUM_ALPHA_SIZE: | |
3013 _this->gl_config.accum_alpha_size = value; | |
3014 break; | |
3015 case SDL_GL_STEREO: | |
3016 _this->gl_config.stereo = value; | |
3017 break; | |
3018 case SDL_GL_MULTISAMPLEBUFFERS: | |
3019 _this->gl_config.multisamplebuffers = value; | |
3020 break; | |
3021 case SDL_GL_MULTISAMPLESAMPLES: | |
3022 _this->gl_config.multisamplesamples = value; | |
3023 break; | |
3024 case SDL_GL_ACCELERATED_VISUAL: | |
3025 _this->gl_config.accelerated = value; | |
3026 break; | |
3027 case SDL_GL_RETAINED_BACKING: | |
3028 _this->gl_config.retained_backing = value; | |
3029 break; | |
3100
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3030 case SDL_GL_CONTEXT_MAJOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3031 _this->gl_config.major_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3032 break; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3033 case SDL_GL_CONTEXT_MINOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3034 _this->gl_config.minor_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3035 break; |
2753 | 3036 default: |
3037 SDL_SetError("Unknown OpenGL attribute"); | |
3038 retval = -1; | |
3039 break; | |
3040 } | |
3041 return retval; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3042 #else |
2753 | 3043 SDL_Unsupported(); |
3044 return -1; | |
3045 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 3046 } |
3047 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3048 int |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3049 SDL_GL_GetAttribute(SDL_GLattr attr, int *value) |
0 | 3050 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3051 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 3052 void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params); |
3139 | 3053 GLenum(APIENTRY * glGetErrorFunc) (void); |
2753 | 3054 GLenum attrib = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3055 GLenum error = 0; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3056 |
2753 | 3057 glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv"); |
3058 if (!glGetIntegervFunc) { | |
3059 return -1; | |
3060 } | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3061 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3062 glGetErrorFunc = SDL_GL_GetProcAddress("glGetError"); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3063 if (!glGetErrorFunc) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3064 return -1; |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3065 } |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3066 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3067 /* Clear value in any case */ |
3139 | 3068 *value = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3069 |
2753 | 3070 switch (attr) { |
3071 case SDL_GL_RETAINED_BACKING: | |
3072 *value = _this->gl_config.retained_backing; | |
3073 return 0; | |
3074 case SDL_GL_RED_SIZE: | |
3075 attrib = GL_RED_BITS; | |
3076 break; | |
3077 case SDL_GL_BLUE_SIZE: | |
3078 attrib = GL_BLUE_BITS; | |
3079 break; | |
3080 case SDL_GL_GREEN_SIZE: | |
3081 attrib = GL_GREEN_BITS; | |
3082 break; | |
3083 case SDL_GL_ALPHA_SIZE: | |
3084 attrib = GL_ALPHA_BITS; | |
3085 break; | |
3086 case SDL_GL_DOUBLEBUFFER: | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3087 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3088 attrib = GL_DOUBLEBUFFER; |
3089 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3090 #else |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3091 /* OpenGL ES 1.0 and above specifications have EGL_SINGLE_BUFFER */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3092 /* parameter which switches double buffer to single buffer. OpenGL ES */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3093 /* SDL driver must set proper value after initialization */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3094 *value = _this->gl_config.double_buffer; |
2753 | 3095 return 0; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3096 #endif |
2753 | 3097 case SDL_GL_DEPTH_SIZE: |
3098 attrib = GL_DEPTH_BITS; | |
3099 break; | |
3100 case SDL_GL_STENCIL_SIZE: | |
3101 attrib = GL_STENCIL_BITS; | |
3102 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3103 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3104 case SDL_GL_ACCUM_RED_SIZE: |
3105 attrib = GL_ACCUM_RED_BITS; | |
3106 break; | |
3107 case SDL_GL_ACCUM_GREEN_SIZE: | |
3108 attrib = GL_ACCUM_GREEN_BITS; | |
3109 break; | |
3110 case SDL_GL_ACCUM_BLUE_SIZE: | |
3111 attrib = GL_ACCUM_BLUE_BITS; | |
3112 break; | |
3113 case SDL_GL_ACCUM_ALPHA_SIZE: | |
3114 attrib = GL_ACCUM_ALPHA_BITS; | |
3115 break; | |
3116 case SDL_GL_STEREO: | |
3117 attrib = GL_STEREO; | |
3118 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3119 #else |
2753 | 3120 case SDL_GL_ACCUM_RED_SIZE: |
3121 case SDL_GL_ACCUM_GREEN_SIZE: | |
3122 case SDL_GL_ACCUM_BLUE_SIZE: | |
3123 case SDL_GL_ACCUM_ALPHA_SIZE: | |
3124 case SDL_GL_STEREO: | |
3125 /* none of these are supported in OpenGL ES */ | |
3126 *value = 0; | |
3127 return 0; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3128 #endif |
2753 | 3129 case SDL_GL_MULTISAMPLEBUFFERS: |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3130 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3131 attrib = GL_SAMPLE_BUFFERS_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3132 #else |
2753 | 3133 attrib = GL_SAMPLE_BUFFERS; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3134 #endif |
2753 | 3135 break; |
3136 case SDL_GL_MULTISAMPLESAMPLES: | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3137 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3138 attrib = GL_SAMPLES_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3139 #else |
2753 | 3140 attrib = GL_SAMPLES; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3141 #endif |
2753 | 3142 break; |
3143 case SDL_GL_BUFFER_SIZE: | |
3144 { | |
3145 GLint bits = 0; | |
3146 GLint component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3147 |
2753 | 3148 /* |
3149 * there doesn't seem to be a single flag in OpenGL | |
3150 * for this! | |
3151 */ | |
3152 glGetIntegervFunc(GL_RED_BITS, &component); | |
3153 bits += component; | |
3154 glGetIntegervFunc(GL_GREEN_BITS, &component); | |
3155 bits += component; | |
3156 glGetIntegervFunc(GL_BLUE_BITS, &component); | |
3157 bits += component; | |
3158 glGetIntegervFunc(GL_ALPHA_BITS, &component); | |
3159 bits += component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3160 |
2753 | 3161 *value = bits; |
3162 return 0; | |
3163 } | |
3164 case SDL_GL_ACCELERATED_VISUAL: | |
3165 { | |
3166 /* FIXME: How do we get this information? */ | |
3571
19691cebb866
Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents:
3570
diff
changeset
|
3167 *value = (_this->gl_config.accelerated != 0); |
2753 | 3168 return 0; |
3169 } | |
3170 default: | |
3171 SDL_SetError("Unknown OpenGL attribute"); | |
3172 return -1; | |
3173 } | |
0 | 3174 |
2753 | 3175 glGetIntegervFunc(attrib, (GLint *) value); |
3139 | 3176 error = glGetErrorFunc(); |
3177 if (error != GL_NO_ERROR) { | |
3178 switch (error) { | |
3179 case GL_INVALID_ENUM: | |
3180 { | |
3181 SDL_SetError("OpenGL error: GL_INVALID_ENUM"); | |
3182 } | |
3183 break; | |
3184 case GL_INVALID_VALUE: | |
3185 { | |
3186 SDL_SetError("OpenGL error: GL_INVALID_VALUE"); | |
3187 } | |
3188 break; | |
3189 default: | |
3190 { | |
3191 SDL_SetError("OpenGL error: %08X", error); | |
3192 } | |
3193 break; | |
3194 } | |
3195 return -1; | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3196 } |
2753 | 3197 return 0; |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3198 #else |
2753 | 3199 SDL_Unsupported(); |
3200 return -1; | |
3201 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 3202 } |
3203 | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3204 SDL_GLContext |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3205 SDL_GL_CreateContext(SDL_Window * window) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3206 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3207 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3208 |
2753 | 3209 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
3210 SDL_SetError("The specified window isn't an OpenGL window"); | |
3211 return NULL; | |
3212 } | |
3213 return _this->GL_CreateContext(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3214 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3215 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3216 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3217 SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext context) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3218 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3219 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3220 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3221 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2753 | 3222 SDL_SetError("The specified window isn't an OpenGL window"); |
3223 return -1; | |
3224 } | |
3225 if (!context) { | |
3226 window = NULL; | |
3227 } | |
3228 return _this->GL_MakeCurrent(_this, window, context); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3229 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3230 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3231 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3232 SDL_GL_SetSwapInterval(int interval) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3233 { |
2753 | 3234 if (!_this) { |
3235 SDL_UninitializedVideo(); | |
3236 return -1; | |
3237 } | |
3238 if (_this->GL_SetSwapInterval) { | |
3239 return _this->GL_SetSwapInterval(_this, interval); | |
3240 } else { | |
3241 SDL_SetError("Setting the swap interval is not supported"); | |
3242 return -1; | |
3243 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3244 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3245 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3246 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3247 SDL_GL_GetSwapInterval(void) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3248 { |
2753 | 3249 if (!_this) { |
3250 SDL_UninitializedVideo(); | |
3251 return -1; | |
3252 } | |
3253 if (_this->GL_GetSwapInterval) { | |
3254 return _this->GL_GetSwapInterval(_this); | |
3255 } else { | |
3256 SDL_SetError("Getting the swap interval is not supported"); | |
3257 return -1; | |
3258 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3259 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3260 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3261 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3262 SDL_GL_SwapWindow(SDL_Window * window) |
0 | 3263 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3264 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3265 |
2753 | 3266 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
3267 SDL_SetError("The specified window isn't an OpenGL window"); | |
3268 return; | |
3269 } | |
3270 _this->GL_SwapWindow(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3271 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3272 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3273 void |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3274 SDL_GL_DeleteContext(SDL_GLContext context) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3275 { |
2753 | 3276 if (!_this || !context) { |
3277 return; | |
3278 } | |
3279 _this->GL_MakeCurrent(_this, NULL, NULL); | |
3280 _this->GL_DeleteContext(_this, context); | |
0 | 3281 } |
3282 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3283 #if 0 // FIXME |
2744
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3284 /* |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3285 * Utility function used by SDL_WM_SetIcon(); flags & 1 for color key, flags |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3286 * & 2 for alpha channel. |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3287 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3288 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3289 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags) |
0 | 3290 { |
2753 | 3291 int x, y; |
3292 Uint32 colorkey; | |
0 | 3293 #define SET_MASKBIT(icon, x, y, mask) \ |
3294 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8))) | |
3295 | |
2753 | 3296 colorkey = icon->format->colorkey; |
3297 switch (icon->format->BytesPerPixel) { | |
3298 case 1: | |
3299 { | |
3300 Uint8 *pixels; | |
3301 for (y = 0; y < icon->h; ++y) { | |
3302 pixels = (Uint8 *) icon->pixels + y * icon->pitch; | |
3303 for (x = 0; x < icon->w; ++x) { | |
3304 if (*pixels++ == colorkey) { | |
3305 SET_MASKBIT(icon, x, y, mask); | |
3306 } | |
3307 } | |
3308 } | |
3309 } | |
3310 break; | |
0 | 3311 |
2753 | 3312 case 2: |
3313 { | |
3314 Uint16 *pixels; | |
3315 for (y = 0; y < icon->h; ++y) { | |
3316 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2; | |
3317 for (x = 0; x < icon->w; ++x) { | |
3318 if ((flags & 1) && *pixels == colorkey) { | |
3319 SET_MASKBIT(icon, x, y, mask); | |
3320 } else if ((flags & 2) | |
3321 && (*pixels & icon->format->Amask) == 0) { | |
3322 SET_MASKBIT(icon, x, y, mask); | |
3323 } | |
3324 pixels++; | |
3325 } | |
3326 } | |
3327 } | |
3328 break; | |
0 | 3329 |
2753 | 3330 case 4: |
3331 { | |
3332 Uint32 *pixels; | |
3333 for (y = 0; y < icon->h; ++y) { | |
3334 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4; | |
3335 for (x = 0; x < icon->w; ++x) { | |
3336 if ((flags & 1) && *pixels == colorkey) { | |
3337 SET_MASKBIT(icon, x, y, mask); | |
3338 } else if ((flags & 2) | |
3339 && (*pixels & icon->format->Amask) == 0) { | |
3340 SET_MASKBIT(icon, x, y, mask); | |
3341 } | |
3342 pixels++; | |
3343 } | |
3344 } | |
3345 } | |
3346 break; | |
3347 } | |
0 | 3348 } |
3349 | |
3350 /* | |
3351 * Sets the window manager icon for the display window. | |
3352 */ | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3353 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3354 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask) |
0 | 3355 { |
2753 | 3356 if (icon && _this->SetIcon) { |
3357 /* Generate a mask if necessary, and create the icon! */ | |
3358 if (mask == NULL) { | |
3359 int mask_len = icon->h * (icon->w + 7) / 8; | |
3360 int flags = 0; | |
3361 mask = (Uint8 *) SDL_malloc(mask_len); | |
3362 if (mask == NULL) { | |
3363 return; | |
3364 } | |
3365 SDL_memset(mask, ~0, mask_len); | |
3366 if (icon->flags & SDL_SRCCOLORKEY) | |
3367 flags |= 1; | |
3368 if (icon->flags & SDL_SRCALPHA) | |
3369 flags |= 2; | |
3370 if (flags) { | |
3371 CreateMaskFromColorKeyOrAlpha(icon, mask, flags); | |
3372 } | |
3373 _this->SetIcon(_this, icon, mask); | |
3374 SDL_free(mask); | |
3375 } else { | |
3376 _this->SetIcon(_this, icon, mask); | |
3377 } | |
3378 } | |
0 | 3379 } |
3380 #endif | |
3381 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3382 SDL_bool |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3383 SDL_GetWindowWMInfo(SDL_Window * window, struct SDL_SysWMinfo *info) |
0 | 3384 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3385 CHECK_WINDOW_MAGIC(window, SDL_FALSE); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3386 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3387 if (!_this->GetWindowWMInfo) { |
2753 | 3388 return SDL_FALSE; |
3389 } | |
3390 return (_this->GetWindowWMInfo(_this, window, info)); | |
0 | 3391 } |
3392 | |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3393 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3394 SDL_StartTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3395 { |
3683 | 3396 if (_this && _this->StartTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3397 _this->StartTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3398 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3399 SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3400 SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3401 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3402 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3403 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3404 SDL_StopTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3405 { |
3683 | 3406 if (_this && _this->StopTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3407 _this->StopTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3408 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3409 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3410 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3411 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3412 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3413 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3414 SDL_SetTextInputRect(SDL_Rect *rect) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3415 { |
3683 | 3416 if (_this && _this->SetTextInputRect) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3417 _this->SetTextInputRect(_this, rect); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3418 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3419 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3420 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3421 /* vi: set ts=4 sw=4 expandtab: */ |