annotate CHANGELOG @ 438:72ccb2916418

Initial add.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 12 Jan 2003 21:11:15 +0000
parents e01cfef3306a
children 48b56888964d
rev   line source
0
1078b3528e6f Initial revision
Ryan C. Gordon <icculus@icculus.org>
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1 /*
1078b3528e6f Initial revision
Ryan C. Gordon <icculus@icculus.org>
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2 * CHANGELOG.
1078b3528e6f Initial revision
Ryan C. Gordon <icculus@icculus.org>
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3 */
1078b3528e6f Initial revision
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4
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5 01122003 - Fix to smpeg.c's rewinding code (Thanks, Eric).
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6 12212002 - Fixed ogg.c to decode a full buffer at a time instead of one ogg
63a75d588043 Updated.
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7 packet per call, and mikmod has a check during initialization to
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8 prevent a clash with SDL_mixer (Thanks, Eric).
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9 12092002 - Changed Sound_Init()'s call to SDL_Init() to SDL_InitSubSystem(),
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10 to prevent unwanted use of the SDL parachute (thanks, Glenn).
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11 10092002 - Fixed a "make dist" issue and upped version to 1.0.0! Woohoo!
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12 09302002 - libFLAC broke their API (again!) for version 1.0.4. That was the
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13 last straw. I ripped the version detection and obsolete FLAC
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14 support out, so you need libFLAC 1.0.4 for that decoder now (and
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15 they'll probably break the API again for 1.0.5. Argh).
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16 09262002 - Happy September. Fixed SDLCALL issues in SDL_sound.h, so it should
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17 work with Win32/WinCE builds again. I hope. Merged latest altcvt
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18 from Frank into CVS.
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19 08222002 - Borland project files in CVS, thanks to Dominique Louis. There are
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20 project files for C++ Builder 6 (Windows), C++ Builder for Linux
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21 (aka Kylix 3) and Borland's C++ Command line compiler.
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22 08172002 - Timidity memory leak cleanup by Torbjörn.
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23 07292002 - Valgrind cleanups; memory leak patches, etc.
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24 07212002 - done_flag was not being reset between files in playsound, so the
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25 first file would playback, and then any following tracks in a given
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26 run would "finish" immediately. Fixed.
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27 07132002 - More altcvt fixes from Frank Ranostaj.
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28 07122002 - Changed inline keyword to compile universally.
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29 07102002 - Fixed a bug in command line handling in playsound.c. Fixes from
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30 Torbjörn and myself to get flac.c friendly between versions of
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31 libFLAC. Mutex'd a potential race condition in decoders/modplug.c.
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32 FIXME cleanups here and there.
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33 07092002 - Fixed typo in documentation (SDL_sound.h).
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34 07052002 - Cleaned up some stuff in playsound.c, removing some FIXMEs.
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35 Commandline validation is improved, too. FIXME removal in
387
fb519e6028e3 Changed all the Sound_SetError() calls to __Sound_SetError (or BAIL*_MACRO)
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36 voc.c; should report i/o errors correctly now. Changed DECLSPEC
fb519e6028e3 Changed all the Sound_SetError() calls to __Sound_SetError (or BAIL*_MACRO)
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37 to SNDDECLSPEC to prevent SDL conflict, and added SDLCALL support.
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38 Removed all instances of Sound_SetError()...now they are either
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39 __Sound_SetError or BAIL*_MACRO.
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40 07022002 - Added WinCE support pack to website, updated INSTALL with CE info.
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41 More altcvt fixes from Frank Ranostaj.
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42 07012002 - Fixed configure.in to work around bug in older autoconfs. Started
cbb15ecf423a WinCE (PocketPC) patches from Tyler.
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43 merging Tyler's WinCE (PocketPC) port. Added checks for assert.h
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44 and signal.h to configure.in/config.h.in, and #if HAVE_*_H checks
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45 where appropriate in the code. Moved #include <assert.h> (along
cbb15ecf423a WinCE (PocketPC) patches from Tyler.
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46 with the HAVE_ASSERT_H check) to SDL_sound_internal.h, and removed
cbb15ecf423a WinCE (PocketPC) patches from Tyler.
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47 unnecessary #includes from the individual source files. Added
cbb15ecf423a WinCE (PocketPC) patches from Tyler.
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48 "md_reverb = 1;" to MIKMOD_init(). Modplug got some WinCE-specific
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49 setting tweaks, and some settings maintanance code. configure.in
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50 checks if setbuf() is available.
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51 06292002 - More altcvt fixes from Frank Ranostaj...mostly working now?
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52 06252002 - More altcvt fixes from Frank Ranostaj.
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53 06132002 - Patch from Torbjörn to fix stereo AIFF files.
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54 06212002 - More altcvt fixes from Frank Ranostaj.
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55 06132002 - Patch from Torbjörn to make the WAV decoder more tolerant.
361
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56 06122002 - Committed some altcvt enhancements from Frank Ranostaj.
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57 06112002 - Fixed some debug messages in smpeg.c and mpglib.c.
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58 06072002 - Manpages! Finally installed Doxygen and scratched together a
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59 Doxyfile. After some revision to physfs.h, we've got a rather
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60 nice API reference.
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61 06062002 - Added URLs for official and unofficial versions of ModPlug in
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62 decoders/modplug.c. Cleaned up some FIXMEs.
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63 05222002 - Torbjörn sent in some more fixes for altcvt: mono to stereo
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64 conversion works, now.
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65 05222002 - Torbjörn sent in some initial cleanups and fixes for altcvt, and
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66 fixed a bug in playsound when not all three of --rate, --channels
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67 and --format are specified.
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68 05202002 - Some .cvsignores from Max and me. Added a seek implementations for
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69 the SMPEG, ogg, aiff, wav-adpcm, voc, and au decoders. Added a seek
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70 stub to quicktime.c. playsound now takes milliseconds in the seek
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71 lists: --seek "00:00:400" or whatnot. Corrected playsound's usage
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72 text. Other au.c cleanups for extra robustness. Added an
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73 experimental audio converter that Frank Ranostaj sent to the SDL
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74 mailing list about a month ago: enable it with --enable-altcvt at
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75 configure time, but be warned that it doesn't work very well right
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76 now.
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77 04292002 - Darrell Walisser updated the Mac Classic and OS X project
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78 files, fixed some portability issues, and added an
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79 experimental decoder that uses Apple's QuickTime libraries
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80 (see decoders/quicktime.c). I've included the Mac project files
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81 in CVS, now. Removed all use of alloca() from playsound.
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82 04242002 - Added --seek option and bugfixes to playsound.c. Torbjörn comes
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83 through with seek support for the FLAC, MIDI, and ModPlug
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84 decoders (and some stub code for MikMod), and a bugfix for sample
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85 flag manipulation in the base library (and his own --seek code for
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86 playsound, which unfortunately we're not using).
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87 04232002 - Cleaned up the playsound command line handling. Most command line
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88 options (--rate, --format, --predecode, etc) are specified per-file
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89 and reset to their defaults after each sample is played back.
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90 --loop now takes a numeric argument: --loop 2 will playback the
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91 sample three times (one playback and two loops). Added Darrell
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92 to the playsound credits.
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93 04212002 - Initial work to add a Sound_Seek() API. Removed the NEEDSEEK
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94 sample flag (replaced it with CANSEEK). Hack to change the internal
c97be6e1bd27 Added framework for Sound_Seek() support.
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95 Sound_SetError() function to __Sound_SetError(). Added internal
c97be6e1bd27 Added framework for Sound_Seek() support.
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96 function __Sound_convertMsToBytePos().
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97 04082002 - Cleaned up the archive support in playsound a little bit, and
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98 fixed a PhysicsFS bug in the process.
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99 03252002 - Win32 patches and fixes from Tyler Montbriand: handled "inline"
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100 keyword, fixed SNDDBG macros in mpglib, and renamed a conflicting
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101 file (decoders/mpglib/common.c to decoders/mpglib/mpglib_common.c).
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102 03172002 - Removed an unneeded #include in mpglib that broke build on BeOS.
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103 mpglib seems to work find on BeOS. Reworked some of mpglib.c so we
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104 can determine the audio format when accepting the data stream. Some
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105 other minor cleanups here and there.
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106 03162002 - Tied the PhysicsFS code into the build system (code disabled if
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107 physfs not found or --disable-physfs passed to ./configure.)
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108 03152002 - Added PhysicsFS support to playsound, so you can play sound files
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109 that are in ZIP files without unzipping them. Needs to be merged
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110 into build system (I was just testing my PhysFS->RWops glue code).
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111 03142002 - Changed configure script's --enable-vorbis to --enable-ogg. Removed
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112 global state variable from mpglib, so it should be reentrant now
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113 (patches sent to mpglib's actual maintainer). playsound can now
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114 read from stdin.
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115 03102002 - Added a FIXME note to decoders/mpglib.c. playsound now reports
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116 errors in the thread where they occured, which also fixes a double
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117 report of errors during predecoding. Removed all calls to exit() in
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118 mpglib. These calls now report errors correctly to SDL_sound, which
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119 passes them on to the application (patch also sent to mpglib's
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120 actual maintainer). Replaced all stderr chatter in mpglib with
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121 Sound_SetError() calls.
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122 03072002 - decoders/mpglib.c now disregards ID3 tags instead of passing them
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123 on as valid MP3 data to mpglib. Added some (buggy) example code for
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124 adjusting an audio stream's volume (via the new --volume command
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125 line in playsound).
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126 03032002 - Fixed mpglib's build configuration to include general build flags
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127 so that things like --enable-debug work as expected.
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128 02212002 - Changed SMPEG's URL to point to the icculus.org site. Added an
6fe6de401b63 mpglib support.
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129 mpglib decoder (internal to SDL_sound; relies on no external libs)
6fe6de401b63 mpglib support.
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130 and changes mp3.c to smpeg.c (and other associated things).
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131 02112002 - Committed a patch from Torbjörn to fix incorrect memory accesses
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132 in the Timidity code. Changed the magic number in the AU decoder
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133 to be bigendian (seems appropriate). Updated README for
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134 completeness, and TODO for accuracy. Darrell sent in updated
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135 MacOS X Project Builder files (on the website).
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136 02072002 - Committed a patch Torbjörn sent in awhile ago for preventing
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137 confusion with Timidity++-specific stuff in the timidity.cfg file.
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b9e090f89ef6 Tweaked comments, upped version to 0.1.5.
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138 Tyler Montbriand sent in an updated Visual C package.
b9e090f89ef6 Tweaked comments, upped version to 0.1.5.
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139 Updated SDL_sound.h's comments a little. Upped version to 0.1.5.
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140 02052002 - Fixed a cleanup I broke last night. Added CWProject.sit to the
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141 EXTRA_DIST section of Makefile.am, and updated the README with
effbf695ba58 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 243
diff changeset
142 MacOS (9/X) install instructions.
243
4a8d627a2326 Updated.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
143 02042002 - Darrell Walisser submitted some cleanups and CodeWarrior project
4a8d627a2326 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 240
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144 files for MacOS 9. Sweet!
4a8d627a2326 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 240
diff changeset
145 01232002 - Max fixed decoders/Makefile.am to work with seperate build
4a8d627a2326 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 240
diff changeset
146 directories, and corrected some dates in this file.
240
ff6e66f54ece fixed decoders/Makefile.am
fingolfin
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147 01192002 - Torbjörn sent in patches implementing the rewind method for the
234
156df33fd7fc Updated.
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diff changeset
148 rest of the decoders except shn.c, for which I added a kludged
238
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Ryan C. Gordon <icculus@icculus.org>
parents: 234
diff changeset
149 implementation. Added more info to the README. Hunted down the
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Ryan C. Gordon <icculus@icculus.org>
parents: 234
diff changeset
150 reason why SMPEG can't decode before calling SDL_OpenAudio(), and
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Ryan C. Gordon <icculus@icculus.org>
parents: 234
diff changeset
151 it can't be fixed without a change to SMPEG (not MY fault! :) ).
d8247b97b010 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 234
diff changeset
152 Made ModPlug take priority over MikMod when selecting a decoder.
d8247b97b010 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 234
diff changeset
153 Mutex-protected the internal samples list, and fixed some bugs in
d8247b97b010 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 234
diff changeset
154 the management of that list. Changed some stuff to use uniform
d8247b97b010 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 234
diff changeset
155 coding conventions.
240
ff6e66f54ece fixed decoders/Makefile.am
fingolfin
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diff changeset
156 01182002 - SDL_sound/playsound builds and runs on BeOS now. Fixed an assertion
225
3b4415a39466 Updated.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
157 bug I introduced yesterday.
220
ef72f3c490e7 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 218
diff changeset
158 01172002 - Implemented Sound_Rewind(), and added a --loop command line to
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Ryan C. Gordon <icculus@icculus.org>
parents: 218
diff changeset
159 playsound for testing. Rewrote the audio callback to handle looping
ef72f3c490e7 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 218
diff changeset
160 with both predecoded and streamed samples. Most of the decoders
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Ryan C. Gordon <icculus@icculus.org>
parents: 218
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161 just have an assert(0) in their internal rewinding method at this
225
3b4415a39466 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 220
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162 point. I implemented the WAV, VOC, AU, AIFF, and RAW ones, for now.
3b4415a39466 Updated.
Ryan C. Gordon <icculus@icculus.org>
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163 (...and skeleton.c, for what that's worth.) A few tweaks in the
3b4415a39466 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 220
diff changeset
164 core API implementation to fix unlikely but possible leaks.
220
ef72f3c490e7 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 218
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165 01112002 - Mattias Engdegård sent in an .AU decoder. Nice! He also tweaked
215
9bafd3e8276e Updated.
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parents: 210
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166 playsound to try and wait until SDL has completed playing a given
9bafd3e8276e Updated.
Ryan C. Gordon <icculus@icculus.org>
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167 sound before closing the audio device. Changed a macro in
9bafd3e8276e Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 210
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168 decoders/shn.c to be more uniform with the other decoders.
218
cbd5e308f12d Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 215
diff changeset
169 SDL_sound error messages are now maintained on a per-thread basis,
cbd5e308f12d Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 215
diff changeset
170 and do not interfere with SDL_[GS]etError() anymore.
210
4861069841b9 Updated.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
171 01112002 - Committed the rest of Torbjörn's MOD patches, to clean up file
4861069841b9 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 205
diff changeset
172 extension handling.
205
2cae459bc47e Updated.
Ryan C. Gordon <icculus@icculus.org>
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173 01092002 - Torbjörn comes through with a ModPlug-based decoder, which should
2cae459bc47e Updated.
Ryan C. Gordon <icculus@icculus.org>
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174 work nicely for decoding multiple .MODs at once. Now we need to
2cae459bc47e Updated.
Ryan C. Gordon <icculus@icculus.org>
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175 figure out what to do with two decoders that can decode the same
2cae459bc47e Updated.
Ryan C. Gordon <icculus@icculus.org>
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176 file. For now, if you explicitly want either MikMod or ModPlug, you
2cae459bc47e Updated.
Ryan C. Gordon <icculus@icculus.org>
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177 should explicitly enable one decoder and disable the other on the
2cae459bc47e Updated.
Ryan C. Gordon <icculus@icculus.org>
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178 configure command line ("--enable-modplug --disable-mikmod", for
2cae459bc47e Updated.
Ryan C. Gordon <icculus@icculus.org>
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179 example), otherwise configure will try to sort out the best one for
2cae459bc47e Updated.
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180 your system. Choice is a wonderful thing. :)
2cae459bc47e Updated.
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parents: 204
diff changeset
181 01042002 - Forgot to bump playsound's version to match SDL_sound's. Fixed.
198
f9a752f41ab6 Updated.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
182 Added some notes to the top of COPYING about other libraries, etc.
203
ce6f870ed446 Updated.
Ryan C. Gordon <icculus@icculus.org>
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183 A real MIDI decoder (using a hacked version of the hacked version
204
dfe83937103c Credit where credit is due.
Ryan C. Gordon <icculus@icculus.org>
parents: 203
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184 of Timidity from SDL_mixer) is now in place and working well,
dfe83937103c Credit where credit is due.
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185 thanks to Torbjörn.
205
2cae459bc47e Updated.
Ryan C. Gordon <icculus@icculus.org>
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186 01012002 - Happy New Year. Added some debug output to wav.c for future
195
05bb0259cd2a Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 191
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187 codecs (GSM comes to mind). Fixed the SMPEG decoder's URL to point
05bb0259cd2a Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 191
diff changeset
188 to Loki's webpage.
190
aa0f8b5d2dac Upped version to 0.1.4.
Ryan C. Gordon <icculus@icculus.org>
parents: 189
diff changeset
189 12302001 - Upped version to 0.1.4.
189
92eae705e0d1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 184
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190 12272001 - Added --audiobuf and --decodebuf options to playsound to make
92eae705e0d1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 184
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191 tracking down a bug in the ADPCM decoder easier (plus, it could
92eae705e0d1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 184
diff changeset
192 help for benchmarking, etc later on...). Found a printf() bug in
92eae705e0d1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 184
diff changeset
193 playsound (extra comma in there...). ADPCM decoder appears to be
92eae705e0d1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 184
diff changeset
194 functional now. Tried to add ElectricFence support to
92eae705e0d1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 184
diff changeset
195 configure.in, and failed. All this libtool/autoconf stuff makes my
92eae705e0d1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 184
diff changeset
196 head hurt.
184
47cc2de2ae36 Changed reference to "LICENSE" file to "COPYING".
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
197 12262001 - Changed remaining references to the "LICENSE" file into "COPYING".
189
92eae705e0d1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 184
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198 Work progresses on the ADPCM-compressed .wav decoder. Updates to
92eae705e0d1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 184
diff changeset
199 the documentation in SDL_sound.h. Hhmm...find_chunk() in wav.c was
92eae705e0d1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 184
diff changeset
200 badly broken. Fixed.
181
993dd477eb4c Updated.
Ryan C. Gordon <icculus@icculus.org>
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201 12162001 - FLAC decoder now checks for the magic number unless the file
993dd477eb4c Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 177
diff changeset
202 extension is recognized. This was changed back because searching
993dd477eb4c Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 177
diff changeset
203 for metadata, while probably more effective, is VERY expensive (and
993dd477eb4c Updated.
Ryan C. Gordon <icculus@icculus.org>
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204 useless) on non-FLAC streams.
175
865c17682d8f Updated.
Ryan C. Gordon <icculus@icculus.org>
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205 12052001 - Put our names in a "--credits" option in playsound, and put the
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Ryan C. Gordon <icculus@icculus.org>
parents: 171
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206 standard GNU disclaimers in there too, for good measure. Renamed
181
993dd477eb4c Updated.
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diff changeset
207 LICENSE to COPYING to match GNU standards more closely (and to
177
028a6691fbf9 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 175
diff changeset
208 end Max's torment. :) ) Tweaks to wav.c, and work on aiff.c to
028a6691fbf9 Updated.
Ryan C. Gordon <icculus@icculus.org>
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209 make it easier to support multiple audio formats (for compression
028a6691fbf9 Updated.
Ryan C. Gordon <icculus@icculus.org>
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210 handling later down the road).
171
697fabe1453e Updated.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
211 11302001 - Torbjörn and I make Sound_DecodeAll() more robust: checks for
697fabe1453e Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 169
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212 previous decoding failures and sets an appropriate error, handles
697fabe1453e Updated.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
213 decoders that change their buffers on the fly (such as the FLAC
697fabe1453e Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 169
diff changeset
214 decoder), and deals with out-of-memory conditions more gracefully.
169
a1255c02bab1 Updated.
Ryan C. Gordon <icculus@icculus.org>
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215 11252001 - (With thanks to Andreas Umbach for pointing it out) Fixed some
a1255c02bab1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 158
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216 problems with Sound_DecodeAll(). For local testing of this bug,
a1255c02bab1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 158
diff changeset
217 added a --predecode command line to playsound. Minor fixes to
a1255c02bab1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 158
diff changeset
218 theoretical bugs in Sound_FreeSample(). playsound no longer
a1255c02bab1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 158
diff changeset
219 buffers stdout and stderr. Updated Sound_DecodeAll()'s comments in
a1255c02bab1 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 158
diff changeset
220 SDL_sound.h ...
a1255c02bab1 Updated.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
221 11192001 - FLAC decoder cleanups from Torbjörn.
154
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222 11092001 - Torbjörn fixes playsound's audio callback after I broke it, again.
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223 A bug in configure.in was preventing SMPEG from being used unless
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224 --enable-debug was set; fixed. Changed this file to list latest
158
f7d65df4383a Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 154
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225 changes first. Torbjörn submitted a FLAC decoder that utilizes
f7d65df4383a Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 154
diff changeset
226 libFLAC (http://flac.sf.net/). Cool.
154
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227 11012001 - API COMPATIBILITY BREAKAGE: Decoders can now list multiple file
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228 extensions each. Playsound has been updated to handle this.
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229 Playsound now registers a SIGINT handler, so you can skip tracks
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230 and/or abort the way that mpg123 does.
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231 10232001 - Rewrote playsound.c's audio_callback() to no longer need the
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Ryan C. Gordon <icculus@icculus.org>
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232 overflow buffer hack, which streamlines it a little and trims the
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Ryan C. Gordon <icculus@icculus.org>
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233 memory requirements for playsound by about 16 kilobytes.
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234 10172001 - Torbjörn catches a problem with the overflow buffer in playsound's
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235 audio callback.
426
72383155bfac Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
236 10152001 - Torbjörn sends in a default sample format for the MIDI decoder,
72383155bfac Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
237 and the starts of the audio conversion funcitonality (ripped
72383155bfac Updated.
Ryan C. Gordon <icculus@icculus.org>
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238 from SDL). Officially released 0.1.3. Added LICENSE and
72383155bfac Updated.
Ryan C. Gordon <icculus@icculus.org>
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239 CHANGELOG to the distribution. (Again, from Torbjörn) added in
154
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240 the start of a tweaked audio converter.
426
72383155bfac Updated.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
241 10122001 - Torbjörn Andersson submitted command line enhancements to
154
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
242 playsound, and I cleaned up the --help output.
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243 10092001 - Patches to shn.c for Visual C compatibility. Visual C project files
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Ryan C. Gordon <icculus@icculus.org>
parents: 153
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244 available from the website. Changed Corona688 to Tyler Montbriand
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Ryan C. Gordon <icculus@icculus.org>
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245 in CREDITS. Upped version to 0.1.3.
426
72383155bfac Updated.
Ryan C. Gordon <icculus@icculus.org>
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246 10082001 - Restructured decoders/wav.c to allow for multiple formats, and
154
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Ryan C. Gordon <icculus@icculus.org>
parents: 153
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247 put the start of a handler for the ADPCM format in place.
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248 10072001 - Changed the way decoders/mod.c handles samplerate so that it should
191
fbb6101ea4b4 Fixed a small typo.
Ryan C. Gordon <icculus@icculus.org>
parents: 190
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249 work universally. This isn't an ideal solution, but it's probably
154
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Ryan C. Gordon <icculus@icculus.org>
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250 the best we can do without rewriting mikmod. Made a change to ogg.c
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251 for portability: changed an int64_t to ogg_int64_t.
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252 10062001 - Made a change to SDL_sound.c for compiling on non-GNU toolchains.
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parents: 153
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253 10052001 - Removed #include "SDL_endian" from aiff.c.
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254 10042001 - Changed some #if (defined SOUND_SUPPORTS_*) lines to
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parents: 153
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255 #ifdef SOUND_SUPPORTS_* in voc.c and shn.c, for consistency with
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256 the other decoders.
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257 10032001 - After hours of tracking down a bogus pointer, the SHN decoder works!
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Ryan C. Gordon <icculus@icculus.org>
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258 I can die happy. :) Max placated me with an --enable-debug option
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Ryan C. Gordon <icculus@icculus.org>
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259 so I could stop my whining. Other autoconf goodies (such as
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Ryan C. Gordon <icculus@icculus.org>
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260 reenabling -Werror for debug builds, etc). Torbjörn brings in a
feff6dab2278 Now lists latests entry first.
Ryan C. Gordon <icculus@icculus.org>
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261 MIDI decoder, which reads from a Timidity process through a pipe.
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Ryan C. Gordon <icculus@icculus.org>
parents: 153
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262 Changed playsound to open the audio device to match the properties
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Ryan C. Gordon <icculus@icculus.org>
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263 of each sound file, which results in less conversion (and therefore,
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264 more chance of correct playback).
426
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265 10022001 - Changed a comment in mod.c to not refer to "the mikmod
154
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parents: 153
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266 directory" anymore. Committed Torbjörn's patch for MP3 detection.
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Ryan C. Gordon <icculus@icculus.org>
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267 (better late than never). __Sound_strcasecmp() now handles NULL
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Ryan C. Gordon <icculus@icculus.org>
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268 strings gracefully, fixing the crash with "playsound bootstrap".
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Ryan C. Gordon <icculus@icculus.org>
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269 More work on the SHN decoder.
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Ryan C. Gordon <icculus@icculus.org>
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270 10012001 - Fixed a memory leak that Torbjörn found in the MOD decoder.
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271 09252001 - More autoconf work. Gave Max Horn write access to the CVS
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272 repository, so I don't drive him nuts tweaking this thing. :)
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273 Fixed a const complaint and some other stuff needed for compilation
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274 under Visual C++ 6.0 (no, it isn't ported yet). Put the SHN source
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275 in CVS, even though it isn't ready (and doesn't even compile). Do
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276 NOT enable it in your build!
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277 09242001 - Thank goodness, Torbjörn came through with the MP3 fix. Apparently
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278 SMPEG mixes each chunk of decoded data with whatever is already
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279 in the buffer you give it. I hate that. I'm going to patch SMPEG
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280 to let the programmer enable and disable that behaviour in a given
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281 (SMPEG *), since it's just a CPU eater in this case. The _D(())
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282 macro is now SNDDBG(()), since _D is taken on MacOS X's version of
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283 gcc (which was bound to happen on some platform sooner than later
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284 anyhow). Renamed test_sdlsound to playsound, and made it more
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285 robust in general: fixed potential overflow in audio_callback,
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286 made it chatter less, made it take multiple files and some other
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287 command lines. Initial autoconf support, thanks to Max Horn.
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288 09222001 - Torbjörn Andersson strikes again, with a collection of patches.
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289 First, some cosmetic tweaks for decoders/aiff.c. Next, a MOD player
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290 based on MikMod. This inspired me to add two more methods to
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291 Sound_DecoderFunctions: init() and quit(). Third, a fix to
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292 decoders/mp3.c so that SMPEG won't claim every stream it sees, MP3
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293 or not. I removed the multiple-streams-per-rwops code, after
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294 discussion on the mailing list. The init() and quit() methods
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295 led to the possibility that certain decoders will flag themselves
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296 as unavailable at runtime, and SDL_sound now handles this.
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297 Added [LIB|INC]PATH_[OGG|MOD]. Bigendian fixes; now works on
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298 PowerPC Linux. MikMod tweaks. Changed version to 0.1.2.
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299 09202001 - Torbjörn Andersson submitted several patches: fixed a comment in
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300 the .WAV decoder (whoops...screwed up my own search-and-replace.
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301 Hah.), made an attempt at putting multiple sound streams behind
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302 one RWops (gotta think on that one first), and, most importantly,
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303 added an AIFF decoder, which is very cool.
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304 09192001 - Added a skeleton decoder source file. Changed voc_read() to
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305 voc_read_waveform(), so it wouldn't be confused with VOC_read().
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306 Fixed a byte ordering bug in voc.c (reported as AUDIO_S16LSB, but
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307 we were swapping byte order of data ourselves. Fixed). Added basic
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308 .WAV support. Fixed Makefile so that -I. is always first;
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309 otherwise, a previously installed header might get used for the
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310 compiles, which is not good. SDL_sound.h now includes SDL_endian.h,
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311 since SDL.h doesn't, for some reason. Moved version defines in
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312 SDL_sound.h to top of file so I can find them. :)
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313 Changed version to 0.1.1. Committed patch from Tsuyoshi Iguchi to
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314 fix a segfault (I forgot to put a NULL terminator at the end of
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315 the available_decoders array), fixing the only bug preventing the
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316 test program from running on FreeBSD 4.3. Sweet. Added Ogg Vorbis
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317 decoder. Rewrote the test program's SDL audio callback to be more
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318 robust (Ogg exposed a nasty bug in it). Fixed a byte-ordering issue
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319 in the VOC decoder.
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320 09182001 - Implemented MP3 support through SMPEG (not working yet, though) and
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321 wrote the Reference Counting RWops wrapper. Added other little
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322 things like the _D(()) macro. Added VOC support, which went up with
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323 surprisingly little struggle, which means it MUST be leaking
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324 memory. :)
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325 09172001 - Changed some overlooked "voice" to "sound". Implemented base API.
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326 So...tired. Everything's different. :)
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327 Also put in a RAW decoder and a simple test program.
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328 09142001 - Changed name to SDL_sound, added Sound_DecodeAll() to spec.
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329 09132001 - Initial spec proposed on SDL mailing list, under name "SDL_voice".
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330
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331 --ryan. (icculus@clutteredmind.org)
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332
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333 /* end of CHANGELOG ... */
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334