changeset 169:a1255c02bab1

Updated.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 26 Nov 2001 04:41:18 +0000
parents 87b00f023710
children e91fb8d5bd62
files CHANGELOG TODO
diffstat 2 files changed, 9 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/CHANGELOG	Mon Nov 26 04:33:50 2001 +0000
+++ b/CHANGELOG	Mon Nov 26 04:41:18 2001 +0000
@@ -2,6 +2,13 @@
  * CHANGELOG.
  */
 
+11252001 - (With thanks to Andreas Umbach for pointing it out) Fixed some
+           problems with Sound_DecodeAll(). For local testing of this bug,
+           added a --predecode command line to playsound. Minor fixes to
+           theoretical bugs in Sound_FreeSample(). playsound no longer
+           buffers stdout and stderr. Updated Sound_DecodeAll()'s comments in
+           SDL_sound.h ...
+11192001 - FLAC decoder cleanups from Torbjörn.
 11092001 - Torbjörn fixes playsound's audio callback after I broke it, again.
            A bug in configure.in was preventing SMPEG from being used unless
            --enable-debug was set; fixed. Changed this file to list latest
--- a/TODO	Mon Nov 26 04:33:50 2001 +0000
+++ b/TODO	Mon Nov 26 04:41:18 2001 +0000
@@ -17,6 +17,8 @@
 - Rename "test" directory to "playsound".
 - Have default make build playsound, and make install install it.
 - Make some of the SNDDBG() strings more uniform.
+- SMPEG only works after calling SDL_OpenAudio(). Why?
+- Shrink buffer in Sound_DecodeAll to fit exact size of sample after decoding.
 
 Decoders to implement:
 - .MID