changeset 234:156df33fd7fc

Updated.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 19 Jan 2002 20:03:09 +0000
parents 15a3b1a1291c
children 2b9131a7653c
files CHANGELOG TODO
diffstat 2 files changed, 4 insertions(+), 8 deletions(-) [+]
line wrap: on
line diff
--- a/CHANGELOG	Sat Jan 19 20:02:55 2002 +0000
+++ b/CHANGELOG	Sat Jan 19 20:03:09 2002 +0000
@@ -2,6 +2,9 @@
  * CHANGELOG.
  */
 
+01192001 - Torbjörn sent in patches implementing the rewind method for the
+           rest of the decoders except shn.c, for which I added a kludged
+           implementation. Added more info to the README.
 01182001 - SDL_sound/playsound builds and runs on BeOS now. Fixed an assertion
            bug I introduced yesterday.
 01172002 - Implemented Sound_Rewind(), and added a --loop command line to
--- a/TODO	Sat Jan 19 20:02:55 2002 +0000
+++ b/TODO	Sat Jan 19 20:03:09 2002 +0000
@@ -1,12 +1,4 @@
 Left todo for 0.1.5:
-- Implement rewind method in decoders missing it:
-    * mikmod.c
-    * ogg.c
-    * flac.c
-    * modplug.c
-    * midi.c
-    * mp3.c
-    * shn.c
 - SMPEG only works after calling SDL_OpenAudio(), but I don't think this
   is a universal truth (i.e. - OpenAL uses it without outputting through
   SDL...) Figure out if this can be fixed.
@@ -33,6 +25,7 @@
 - Verify thread safety. SDL_sound should be fully reentrant right now, with
   the exception of Sound_NewSample*()...starting two sounds at once can cause
   the internal linked list of currently-decoding samples to scramble.
+- Fix the crappy rewind implementation in shn.c's SHN_rewind().
 
 Decoders to implement:
 - .CDA (Does this need specific decoding? Or is a RWops needed?)